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		<id>https://www.bg-wiki.com/index.php?title=Category:Delve&amp;diff=778838</id>
		<title>Category:Delve</title>
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		<updated>2026-09-18T21:17:52Z</updated>

		<summary type="html">&lt;p&gt;Kaius: Copied the ygrette rock mapping table from the anomaly expert npc page here as this is the main information I am always looking for when I search bg-wiki for &amp;quot;Delve&amp;quot;. The rocks are key information for accessing delve and should be available on the top level Delve page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category Page Header &lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Delve Header 2.png&lt;br /&gt;
|Image Size=469&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=Introduced in [[Seekers of Adoulin]], the Delve battle system was once some of the most challenging content that Vana&#039;diel had ever seen.&amp;lt;br /&amp;gt;The [[Delve Rewards|primary rewards]] from Delve are still sometimes useful equipment despite updates to the world of Vana&#039;diel. The items are still valuable to returning players as well.&lt;br /&gt;
&lt;br /&gt;
Delve is a tiered battle system that consists of farming pop and entry items to either:&lt;br /&gt;
*Spawn and defeat notorious monsters in field battles.&lt;br /&gt;
*Defeating normal, notorious monsters, and a mega boss in an instanced area known as a &#039;&#039;Fracture&#039;&#039;.&lt;br /&gt;
:*Players today for the most part exclusively participate in &#039;&#039;Fracture&#039;&#039; instances.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
===Eligibility Requirements===&lt;br /&gt;
&lt;br /&gt;
In order to participate in Delve Fractures, players must satisfy the following:&lt;br /&gt;
*[[Seekers of Adoulin]] expansion pack installed and registered&lt;br /&gt;
*&#039;&#039;&#039;3&#039;&#039;&#039;-18 alliance members at level 95 or above&lt;br /&gt;
*Alliance leader must possess a {{KI}} [[Anomaly Expert|&#039;&#039;&#039;Yantric planchette&#039;&#039;&#039;]] Key Item&lt;br /&gt;
**{{KI}} &#039;&#039;&#039;Yantric planchette&#039;&#039;&#039; Key Item is obtained by trading the corresponding zone&#039;s yggrette rock (see table below) to the [[Anomaly Expert]] in Eastern Adoulin. See her page for more details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background: #E2EDF7; text-align:center; width: 600px;&amp;quot; class=&amp;quot;bdrwhite thwhite&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#000000; padding:0.3em; color: #ffffff;&amp;quot;&lt;br /&gt;
! Yggrete Rock&lt;br /&gt;
! Yantric Planchette&lt;br /&gt;
! Delve Entry&lt;br /&gt;
|- style=&amp;quot;background: #CCFFCC;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #98EC98;&amp;quot;| &#039;&#039;&#039;[[Celadon Yggrete]]&#039;&#039;&#039;&lt;br /&gt;
| [[Celadon yantric planchette]]&lt;br /&gt;
| [[Ceizak Battlegrounds]]&lt;br /&gt;
|- style=&amp;quot;background: #FFCCCC;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #F4ABA7;&amp;quot;| &#039;&#039;&#039;[[Alizarin Yggrete]]&#039;&#039;&#039;&lt;br /&gt;
| [[Alizarin yantric planchette]]&lt;br /&gt;
| [[Morimar Basalt Fields]]&lt;br /&gt;
|- style=&amp;quot;background: #C5C8FF;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #A9ACED;&amp;quot;| &#039;&#039;&#039;[[Zaffre Yggrete]]&#039;&#039;&#039;&lt;br /&gt;
| [[Zaffre yantric planchette]]&lt;br /&gt;
| [[Foret de Hennetiel]]&lt;br /&gt;
|- style=&amp;quot;background: #FBF2A9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #DBD077;&amp;quot;| &#039;&#039;&#039;[[Russet Yggrete]]&#039;&#039;&#039;&lt;br /&gt;
| [[Russet yantric planchette]]&lt;br /&gt;
| [[Yorcia Weald]]&lt;br /&gt;
|- style=&amp;quot;background: #F0C6FC;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #CC86E0;&amp;quot;| &#039;&#039;&#039;[[Phlox Yggrete]]&#039;&#039;&#039;&lt;br /&gt;
| [[Phlox yantric planchette]]&lt;br /&gt;
| [[Marjami Ravine]]&lt;br /&gt;
|- style=&amp;quot;background: #BFF9FD;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #73D7DE;&amp;quot;| &#039;&#039;&#039;[[Aster Yggrete]]&#039;&#039;&#039;&lt;br /&gt;
| [[Aster yantric planchette]]&lt;br /&gt;
| [[Kamihr Drifts]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Field battles have no requirement other than access to the areas ([[Seekers of Adoulin]] installed and registered).&lt;br /&gt;
&lt;br /&gt;
=== Progression ===&lt;br /&gt;
There are two general progression routes for Delve, depending on how experienced your group is. More information on the various items required is located in the Progression section.&lt;br /&gt;
*For a less experienced group, defeating NMs in the field areas until Yggzi Beads are obtained prior to entering a fracture, then utilizing the Yggzi Beads to remove the NMs from the fracture can result in an easier time once inside the fracture since fewer NMs will need to be defeated within the time limit before taking on the boss. &lt;br /&gt;
*For a more experienced and better geared group, it is possible to skip directly to the fracture and defeat all five NMs and the boss in one 45 minute run.&lt;br /&gt;
&lt;br /&gt;
=== Delve Areas ===&lt;br /&gt;
Field-based delve battles take place in outdoor areas which correspond with the locations of the seven Naakuals. Event-related items involved in each area are distinguished with the color corresponding with the [[element]] of that area&#039;s Naakual. Delve Fractures take place in [[Cirdas Caverns (U)]] and [[Yorcia Weald (U)]], and are entered at &#039;&#039;&#039;Veils&#039;&#039;&#039; located in each field area. All players in the alliance and anywhere in the entry field zone will be taken into the Fracture instance upon entry.&lt;br /&gt;
&lt;br /&gt;
====Cirdas Caverns (U)====&lt;br /&gt;
*&#039;&#039;&#039;[[Morimar Basalt Fields]]&#039;&#039;&#039;: &#039;&#039;&amp;lt;span style=&amp;quot;color:#931711;&amp;quot;&amp;gt;Alizarin&amp;lt;/span&amp;gt;&#039;&#039; - Veil: (I-5) nearest to Bivouac #2.&lt;br /&gt;
*&#039;&#039;&#039;[[Foret de Hennetiel]]&#039;&#039;&#039;: &#039;&#039;&amp;lt;span style=&amp;quot;color:#353a9f;&amp;quot;&amp;gt;Zaffre&amp;lt;/span&amp;gt;&#039;&#039; - Veil: (E-7) nearest to Bivouac #4, must cross a fallen Reive tree.&lt;br /&gt;
*&#039;&#039;&#039;[[Ceizak Battlegrounds]]&#039;&#039;&#039;: &#039;&#039;&amp;lt;span style=&amp;quot;color:#0a6b0a;&amp;quot;&amp;gt;Celadon&amp;lt;/span&amp;gt;&#039;&#039; - Veil: (H-8) nearest to Bivouac #1&lt;br /&gt;
&lt;br /&gt;
====Yorcia Weald (U)====&lt;br /&gt;
*&#039;&#039;&#039;[[Yorcia Weald]]&#039;&#039;&#039;: &#039;&#039;&amp;lt;span style=&amp;quot;color:#d5bf03;&amp;quot;&amp;gt;Russet&amp;lt;/span&amp;gt;&#039;&#039; - Veil: (J-7) Head North from the Frontier Station.&lt;br /&gt;
*&#039;&#039;&#039;[[Marjami Ravine]]&#039;&#039;&#039;: &#039;&#039;&amp;lt;span style=&amp;quot;color:#c40afa;&amp;quot;&amp;gt;Phlox&amp;lt;/span&amp;gt;&#039;&#039; - Veil: (M-9) Head South from the Frontier Station.&lt;br /&gt;
*&#039;&#039;&#039;[[Kamihr Drifts]]&#039;&#039;&#039;: &#039;&#039;&amp;lt;span style=&amp;quot;color:#2ab6bf;&amp;quot;&amp;gt;Aster&amp;lt;/span&amp;gt;&#039;&#039; - Veil: (H-11) Head South from Bivouac #2.&lt;br /&gt;
&lt;br /&gt;
=== Content Level ===&lt;br /&gt;
Notorious monsters in [[Delve]] are grouped into three distinct content levels, based on the monster&#039;s tier. The content level of notorious monsters is the same both inside and outside of the Fracture areas (bosses only appear within the Fractures).&lt;br /&gt;
*[[Content Level]] 11: Tier I, II, and III notorious monsters&lt;br /&gt;
*[[Content Level]] 14: Tier IV and V notorious monsters&lt;br /&gt;
*[[Content Level]] 20: Fracture bosses&lt;br /&gt;
&lt;br /&gt;
== Progression ==&lt;br /&gt;
&lt;br /&gt;
Each area is considered a separate path and has progression independent from the others consisting of a series of NM battles in the &#039;&#039;&#039;Field&#039;&#039;&#039; and/or a series of identical NM battles culminating in a boss battle in a section of [[Cirdas Caverns (U)]] or [[Yorcia Weald (U)]] known as a &#039;&#039;&#039;Fracture&#039;&#039;&#039;.&amp;lt;br /&amp;gt;&lt;br /&gt;
There are two levels of combat in Delve: Notorious Monster Combat (which is further divided into two tiers) and Boss Combat. In order to progress to Boss Combat, a group must defeat all five unique notorious monsters inside the a Fracture during a single entry, or use beads obtained from defeating the notorious monsters in the field to remove up to three corresponding monster from the fracture, then defeat the remaining notorious monsters.&lt;br /&gt;
&lt;br /&gt;
Each of the 30 notorious monsters and six bosses has at least one unique characteristic which can (and sometimes must) be exploited resulting in a faster and/or easier win (reference individual NM pages for details). The notorious monsters are divided into two difficulty tiers: NMs I, II, and III make up the lower difficulty tier ([[Content Level]] 11) while NMs IV and V make up the higher difficulty tier ([[Content Level]] 14) in each area.&amp;lt;br /&amp;gt; Each area and tier has a corresponding key item which is automatically obtained after defeating any one of the associated NMs and allows the holder to use [[Mweya Plasm]] to purchase any equipment item which the associated NMs can drop.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align: center; width:100%; &amp;quot;max-width: 960px;&amp;quot; cellspacing=&amp;quot;1&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; &lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=6 | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;&#039;&#039;&#039;Delve Notorious Monsters&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Area / Color&amp;lt;/span&amp;gt;&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;I&amp;lt;/span&amp;gt;&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;II&amp;lt;/span&amp;gt;&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;III&amp;lt;/span&amp;gt;&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;IV&amp;lt;/span&amp;gt;&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;V&amp;lt;/span&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFCCCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#931711&amp;quot; rowspan=6 | &#039;&#039;&#039;[[Morimar Basalt Fields|&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Morimar Basalt Fields&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ff534b;&amp;quot;&amp;gt;Alizarin&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Volatile Matamata|&amp;lt;span style=&amp;quot;color:#931711;&amp;quot;&amp;gt;Volatile Matamata&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Perdurable Raptor|&amp;lt;span style=&amp;quot;color:#931711;&amp;quot;&amp;gt;Perdurable Raptor&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Shimmering Tarichuk|&amp;lt;span style=&amp;quot;color:#931711;&amp;quot;&amp;gt;Shimmering Tarichuk&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Tutewehiwehi|&amp;lt;span style=&amp;quot;color:#931711;&amp;quot;&amp;gt;Tutewehiwehi&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Kurma|&amp;lt;span style=&amp;quot;color:#931711;&amp;quot;&amp;gt;Kurma&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFCCCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:A._Ygg._Shard_I_icon.png|20px|link=Alizarin Yggrete Shard I]] &amp;amp;middot; (J-8) &amp;amp;middot; [[Image:Alizarin_Yggzi_I_icon.png|20px|link=Alizarin Yggzi Bead I]]&lt;br /&gt;
| [[Image:A._Ygg._Shard_I_icon.png|20px|link=Alizarin Yggrete Shard II]] &amp;amp;middot; (H-11) &amp;amp;middot; [[Image:Alizarin_Yggzi_I_icon.png|20px|link=Alizarin Yggzi Bead II]]&lt;br /&gt;
| [[Image:A._Ygg._Shard_I_icon.png|20px|link=Alizarin Yggrete Shard III]] &amp;amp;middot; (J-11) &amp;amp;middot; [[Image:Alizarin_Yggzi_I_icon.png|20px|link=Alizarin Yggzi Bead III]]&lt;br /&gt;
| [[Image:A._Ygg._Shard_I_icon.png|20px|link=Alizarin Yggrete Shard IV]] &amp;amp;middot; (E-7/8) &amp;amp;middot; [[Image:Alizarin_Yggzi_I_icon.png|20px|link=Alizarin Yggzi Bead IV]]&lt;br /&gt;
| [[Image:A._Ygg._Shard_I_icon.png|20px|link=Alizarin Yggrete Shard V]] &amp;amp;middot; (F-10) &amp;amp;middot; [[Image:Alizarin_Yggzi_I_icon.png|20px|link=Alizarin Yggzi Bead V]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f4aba7&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 | &#039;&#039;[[Impure alizarin yggzi]]&#039;&#039;&lt;br /&gt;
| colspan=2 | &#039;&#039;[[Semi-pure alizarin yggzi]]&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#931711&amp;quot;&lt;br /&gt;
! colspan=5 |&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f4aba7&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 | &#039;&#039;&#039;Morimar Fracture Boss&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 rowspan=2 BGCOLOR=&amp;quot;#FFCCCC&amp;quot; | [[File:Achuka.png|Tojil|link=Tojil|75px]] &#039;&#039;&#039;[[Tojil|&amp;lt;span style=&amp;quot;color:#931711; font-size:150%&amp;quot;&amp;gt;Tojil&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f4aba7&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 | &#039;&#039;[[Flame-scarred skull]]&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=6 |&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C5C8FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#353a9f&amp;quot; rowspan=6 |  &#039;&#039;&#039;[[Foret de Hennetiel|&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Foret de Hennetiel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#9ca1ff;&amp;quot;&amp;gt;Zaffre&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Faded Craklaw|&amp;lt;span style=&amp;quot;color:#353a9f;&amp;quot;&amp;gt;Faded Craklaw&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Aberrant Uragnite|&amp;lt;span style=&amp;quot;color:#353a9f;&amp;quot;&amp;gt;Aberrant Uragnite&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Divagating Jagil|&amp;lt;span style=&amp;quot;color:#353a9f;&amp;quot;&amp;gt;Divagating Jagil&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Nerrivik|&amp;lt;span style=&amp;quot;color:#353a9f;&amp;quot;&amp;gt;Nerrivik&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Krabakarpo|&amp;lt;span style=&amp;quot;color:#353a9f;&amp;quot;&amp;gt;Krabakarpo&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C5C8FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:Z._Ygg._Shard_I_icon.png|20px|link=Zaffre Yggrete Shard I]] &amp;amp;middot; (H-6) &amp;amp;middot; [[Image:Zaffre_Yggzi_I_icon.png|20px|link=Zaffre Yggzi Bead I]]&lt;br /&gt;
| [[Image:Z._Ygg._Shard_I_icon.png|20px|link=Zaffre Yggrete Shard II]] &amp;amp;middot; (J-7/8) &amp;amp;middot; [[Image:Zaffre_Yggzi_I_icon.png|20px|link=Zaffre Yggzi Bead II]]&lt;br /&gt;
| [[Image:Z._Ygg._Shard_I_icon.png|20px|link=Zaffre Yggrete Shard III]] &amp;amp;middot; (J-10) &amp;amp;middot; [[Image:Zaffre_Yggzi_I_icon.png|20px|link=Zaffre Yggzi Bead III]]&lt;br /&gt;
| [[Image:Z._Ygg._Shard_I_icon.png|20px|link=Zaffre Yggrete Shard IV]] &amp;amp;middot; (H-10) NW &amp;amp;middot; [[Image:Zaffre_Yggzi_I_icon.png|20px|link=Zaffre Yggzi Bead IV]]&lt;br /&gt;
| [[Image:Z._Ygg._Shard_I_icon.png|20px|link=Zaffre Yggrete Shard V]] &amp;amp;middot; (F-9) &amp;amp;middot; [[Image:Zaffre_Yggzi_I_icon.png|20px|link=Zaffre Yggzi Bead V]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#a9aced&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 | &#039;&#039;[[Impure zaffre yggzi]]&#039;&#039;&lt;br /&gt;
| colspan=2 | &#039;&#039;[[Semi-pure zaffre yggzi]]&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#353a9f&amp;quot;&lt;br /&gt;
! colspan=5 |&lt;br /&gt;
|- BGCOLOR=&amp;quot;#a9aced&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 | &#039;&#039;&#039;Hennetiel Fracture Boss&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 rowspan=2 BGCOLOR=&amp;quot;#C5C8FF&amp;quot; | [[File:Tchakka.png|Dakuwaqa|link=Dakuwaqa|125px]] &#039;&#039;&#039;[[Dakuwaqa|&amp;lt;span style=&amp;quot;color:#353a9f; font-size:150%&amp;quot;&amp;gt;Dakuwaqa&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#a9aced&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 | &#039;&#039;[[Craggy fin]]&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=6 |&lt;br /&gt;
|- BGCOLOR=&amp;quot;#CCFFCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#0a6b0a&amp;quot; rowspan=6 | &#039;&#039;&#039;[[Ceizak Battlegrounds|&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Ceizak Battlegrounds&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#68ed68;&amp;quot;&amp;gt;Celadon&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Unfettered Twitherym|&amp;lt;span style=&amp;quot;color:#0a6b0a;&amp;quot;&amp;gt;Unfettered Twitherym&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Supernal Chapuli|&amp;lt;span style=&amp;quot;color:#0a6b0a;&amp;quot;&amp;gt;Supernal Chapuli&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Transcendent Scorpion|&amp;lt;span style=&amp;quot;color:#0a6b0a;&amp;quot;&amp;gt;Transcendent Scorpion&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Mastop|&amp;lt;span style=&amp;quot;color:#0a6b0a;&amp;quot;&amp;gt;Mastop&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Tax&#039;et|&amp;lt;span style=&amp;quot;color:#0a6b0a;&amp;quot;&amp;gt;Tax&#039;et&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#CCFFCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:C._Ygg._Shard_I_icon.png|20px|link=Celadon Yggrete Shard I]] &amp;amp;middot; (J-7) &amp;amp;middot; [[Image:Celadon_Yggzi_I_icon.png|20px|link=Celadon Yggzi Bead I]]&lt;br /&gt;
| [[Image:C._Ygg._Shard_I_icon.png|20px|link=Celadon Yggrete Shard II]] &amp;amp;middot; (J-9) &amp;amp;middot; [[Image:Celadon_Yggzi_I_icon.png|20px|link=Celadon Yggzi Bead II]]&lt;br /&gt;
| [[Image:C._Ygg._Shard_I_icon.png|20px|link=Celadon Yggrete Shard III]] &amp;amp;middot; (I-10) &amp;amp;middot; [[Image:Celadon_Yggzi_I_icon.png|20px|link=Celadon Yggzi Bead III]]&lt;br /&gt;
| [[Image:C._Ygg._Shard_I_icon.png|20px|link=Celadon Yggrete Shard IV]] &amp;amp;middot; (G-8) &amp;amp;middot; [[Image:Celadon_Yggzi_I_icon.png|20px|link=Celadon Yggzi Bead IV]]&lt;br /&gt;
| [[Image:C._Ygg._Shard_I_icon.png|20px|link=Celadon Yggrete Shard V]] &amp;amp;middot; (G-10) &amp;amp;middot; [[Image:Celadon_Yggzi_I_icon.png|20px|link=Celadon Yggzi Bead V]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#98ec98&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 | &#039;&#039;[[Impure celadon yggzi]]&#039;&#039;&lt;br /&gt;
| colspan=2 | &#039;&#039;[[Semi-pure celadon yggzi]]&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#0a6b0a&amp;quot;&lt;br /&gt;
! colspan=5 |&lt;br /&gt;
|- BGCOLOR=&amp;quot;#98ec98&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 | &#039;&#039;&#039;Ceizak Fracture Boss&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 rowspan=2 BGCOLOR=&amp;quot;#CCFFCC&amp;quot; | [[File:Colkhab.png|Muyingwa|link=Muyingwa|75px]] &#039;&#039;&#039;[[Muyingwa|&amp;lt;span style=&amp;quot;color:#0a6b0a; font-size:150%&amp;quot;&amp;gt;Muyingwa&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#98ec98&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 | &#039;&#039;[[Detached stinger]]&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=6 |&lt;br /&gt;
|- BGCOLOR=&amp;quot;#fbf2a9&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d5bf03&amp;quot; rowspan=6 | &#039;&#039;&#039;[[Yorcia Weald|&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Yorcia Weald&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#fbf2a9;&amp;quot;&amp;gt;Russet&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Xag&#039;Nar|&amp;lt;span style=&amp;quot;color:#d5bf03;&amp;quot;&amp;gt;Xag&#039;Nar&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Laevvid|&amp;lt;span style=&amp;quot;color:#d5bf03;&amp;quot;&amp;gt;Laevvid&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Morseiu|&amp;lt;span style=&amp;quot;color:#d5bf03;&amp;quot;&amp;gt;Morseiu&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Ircinraq|&amp;lt;span style=&amp;quot;color:#d5bf03;&amp;quot;&amp;gt;Ircinraq&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Hyoscya|&amp;lt;span style=&amp;quot;color:#d5bf03;&amp;quot;&amp;gt;Hyoscya&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#fbf2a9&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:6232_icon.png|20px|link=Russet Yggrete Shard I]] &amp;amp;middot; (J-7) &amp;amp;middot; [[Image:6247_icon.png|20px|link=Russet Yggzi Bead I]]&lt;br /&gt;
| [[Image:6232_icon.png|20px|link=Russet Yggrete Shard II]] &amp;amp;middot; (J-9) &amp;amp;middot; [[Image:6247_icon.png|20px|link=Russet Yggzi Bead II]]&lt;br /&gt;
| [[Image:6232_icon.png|20px|link=Russet Yggrete Shard III]] &amp;amp;middot; (H-7) &amp;amp;middot; [[Image:6247_icon.png|20px|link=Russet Yggzi Bead III]]&lt;br /&gt;
| [[Image:6232_icon.png|20px|link=Russet Yggrete Shard IV]] &amp;amp;middot; (I-10) &amp;amp;middot; [[Image:6247_icon.png|20px|link=Russet Yggzi Bead IV]]&lt;br /&gt;
| [[Image:6232_icon.png|20px|link=Russet Yggrete Shard V]] &amp;amp;middot; (F-7/8) &amp;amp;middot; [[Image:6247_icon.png|20px|link=Russet Yggzi Bead V]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dbd077&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 | &#039;&#039;[[Impure russet yggzi]]&#039;&#039;&lt;br /&gt;
| colspan=2 | &#039;&#039;[[Semi-pure russet yggzi]]&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#d5bf03&amp;quot;&lt;br /&gt;
! colspan=5 |&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dbd077&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 | &#039;&#039;&#039;Yorcia Fracture Boss&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 rowspan=2 BGCOLOR=&amp;quot;#fbf2a9&amp;quot; | [[File:Yumcax.png|Wopket|link=Wopket|75px]] &#039;&#039;&#039;[[Wopket|&amp;lt;span style=&amp;quot;color:#d5bf03; font-size:150%&amp;quot;&amp;gt;Wopket&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dbd077&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 | &#039;&#039;[[Piece of inviolable bark]]&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=6 |&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f0c6fc&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#c40afa&amp;quot; rowspan=6 | &#039;&#039;&#039;[[Marjami Ravine|&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Marjami Ravine&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#f0c6fc;&amp;quot;&amp;gt;Phlox&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Broxa|&amp;lt;span style=&amp;quot;color:#c40afa;&amp;quot;&amp;gt;Broxa&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Plaguevein Bats|&amp;lt;span style=&amp;quot;color:#c40afa;&amp;quot;&amp;gt;Plaguevein Bats&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Hakawai|&amp;lt;span style=&amp;quot;color:#c40afa;&amp;quot;&amp;gt;Hakawai&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Ironbeak Inguza|&amp;lt;span style=&amp;quot;color:#c40afa;&amp;quot;&amp;gt;Ironbeak Inguza&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Podarge|&amp;lt;span style=&amp;quot;color:#c40afa;&amp;quot;&amp;gt;Podarge&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f0c6fc&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:6227_icon.png|20px|link=Phlox Yggrete Shard I]] &amp;amp;middot; (K-6) &amp;amp;middot; [[Image:6244_icon.png|20px|link=Phlox Yggzi Bead I]]&lt;br /&gt;
| [[Image:6227_icon.png|20px|link=Phlox Yggrete Shard II]] &amp;amp;middot; (M-11) &amp;amp;middot; [[Image:6244_icon.png|20px|link=Phlox Yggzi Bead II]]&lt;br /&gt;
| [[Image:6227_icon.png|20px|link=Phlox Yggrete Shard III]] &amp;amp;middot; (G-9) &amp;amp;middot; [[Image:6244_icon.png|20px|link=Phlox Yggzi Bead III]]&lt;br /&gt;
| [[Image:6227_icon.png|20px|link=Phlox Yggrete Shard IV]] &amp;amp;middot; (D-11) &amp;amp;middot; [[Image:6244_icon.png|20px|link=Phlox Yggzi Bead IV]]&lt;br /&gt;
| [[Image:6227_icon.png|20px|link=Phlox Yggrete Shard V]] &amp;amp;middot; (E-6) &amp;amp;middot; [[Image:6244_icon.png|20px|link=Phlox Yggzi Bead V]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cc86e0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 | &#039;&#039;[[Impure phlox yggzi]]&#039;&#039;&lt;br /&gt;
| colspan=2 | &#039;&#039;[[Semi-pure phlox yggzi]]&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c40afa&amp;quot;&lt;br /&gt;
! colspan=5 |&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cc86e0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 | &#039;&#039;&#039;Marjami Fracture Boss&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 rowspan=2 BGCOLOR=&amp;quot;#f0c6fc&amp;quot; | [[File:Hurkan.png|Cailimh|link=Cailimh|75px]] &#039;&#039;&#039;[[Cailimh|&amp;lt;span style=&amp;quot;color:#c40afa; font-size:150%&amp;quot;&amp;gt;Cailimh&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cc86e0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 | &#039;&#039;[[Sparking tail feather]]&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=6 |&lt;br /&gt;
|-&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bff9fd&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#2ab6bf&amp;quot; rowspan=6 | &#039;&#039;&#039;[[Kamihr Drifts|&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Kamihr Drifts&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#bff9fd;&amp;quot;&amp;gt;Aster&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Calydontis|&amp;lt;span style=&amp;quot;color:#2ab6bf;&amp;quot;&amp;gt;Calydontis&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Azeman|&amp;lt;span style=&amp;quot;color:#2ab6bf;&amp;quot;&amp;gt;Azeman&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Sinaa|&amp;lt;span style=&amp;quot;color:#2ab6bf;&amp;quot;&amp;gt;Sinaa&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Cherti|&amp;lt;span style=&amp;quot;color:#2ab6bf;&amp;quot;&amp;gt;Cherti&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Mirka|&amp;lt;span style=&amp;quot;color:#2ab6bf;&amp;quot;&amp;gt;Mirka&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bff9fd&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:6237_icon.png|20px|link=Aster Yggrete Shard I]] &amp;amp;middot; (I-10) &amp;amp;middot; [[Image:6255_icon.png|20px|link=Aster Yggzi Bead I]]&lt;br /&gt;
| [[Image:6237_icon.png|20px|link=Aster Yggrete Shard II]] &amp;amp;middot; (H-9) &amp;amp;middot; [[Image:6255_icon.png|20px|link=Aster Yggzi Bead II]]&lt;br /&gt;
| [[Image:6237_icon.png|20px|link=Aster Yggrete Shard III]] &amp;amp;middot; (H-11) &amp;amp;middot; [[Image:6255_icon.png|20px|link=Aster Yggzi Bead III]]&lt;br /&gt;
| [[Image:6237_icon.png|20px|link=Aster Yggrete Shard IV]] &amp;amp;middot; (G-8) &amp;amp;middot; [[Image:6255_icon.png|20px|link=Aster Yggzi Bead IV]]&lt;br /&gt;
| [[Image:6237_icon.png|20px|link=Aster Yggrete Shard V]] &amp;amp;middot; (F-8) &amp;amp;middot; [[Image:6255_icon.png|20px|link=Aster Yggzi Bead V]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#73d7de&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 | &#039;&#039;[[Impure aster yggzi]]&#039;&#039;&lt;br /&gt;
| colspan=2 | &#039;&#039;[[Semi-pure aster yggzi]]&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#2ab6bf&amp;quot;&lt;br /&gt;
! colspan=5 |&lt;br /&gt;
|- BGCOLOR=&amp;quot;#73d7de&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 | &#039;&#039;&#039;Kamihr Fracture Boss&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 rowspan=2 BGCOLOR=&amp;quot;#bff9fd&amp;quot; | [[File:Kumhau.png|Utkux|link=Utkux|75px]] &#039;&#039;&#039;[[Utkux|&amp;lt;span style=&amp;quot;color:#2ab6bf; font-size:150%&amp;quot;&amp;gt;Utkux&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#73d7de&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 | &#039;&#039;[[Frosted incisor]]&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=6 |&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Field NM Combat ===&lt;br /&gt;
&lt;br /&gt;
Field NM Combat is an entirely skippable portion to Delve content which can be utilized by less experienced groups to take on certain NMs in a less hostile environment, and potentially obtain a bead which allows that NM to be skipped inside the Fracture. More experienced groups may skip directly to the Fracture and defeat all five NMs and the boss in one run.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Yggrete Shards&#039;&#039;&#039; can be used to spawn Notorious Monsters in the field area outside the Fracture. Shards are relatively common and can be obtained by defeating normal monsters or completing [[Reive|Colonization and Lair Reives]] in the corresponding field area. See individual shard pages linked in the table above for more specific information on obtaining. After being spawned, the notorious monster must be defeated within 20 minutes or it will disappear. Please note that you DO receive the key item even if you are dead when the enemy is defeated.&lt;br /&gt;
&lt;br /&gt;
The primary reason for defeating NMs in the field is to obtain their corresponding &#039;&#039;&#039;Yggzi Bead&#039;&#039;&#039; items specific to each NM. The drop rate of beads is 100%.&lt;br /&gt;
&lt;br /&gt;
By combining a Bead with a Yantric Planchette, that particular monster will be removed from the Fracture area, reducing the number of notorious monsters which need to be defeated. This can be done up to three times for one Fracture attempt, leaving only two remaining notorious monsters to be defeated within the fracture before the boss monster can be attempted.&lt;br /&gt;
&lt;br /&gt;
=== Fractures ===&lt;br /&gt;
====Maps====&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; color:#000; text-align: center;&amp;quot; class=&amp;quot;wikitable collapsible&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e8e8e8; border-color: #000000;&amp;quot;|Fracture Maps&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#FFFFFF; border-color: #000000;&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
&amp;lt;Gallery align=&amp;quot;center&amp;quot; widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot;&amp;gt;&lt;br /&gt;
Image:MorimarFractureIndiMap.jpg|Morimar Basalt Fields Fracture&lt;br /&gt;
Image:ForetFractureIndiMap.jpg|Foret de Hennetiel Fracture&lt;br /&gt;
Image:CeizakFractureIndiMap.jpg|Ceizak Battlegrounds Fracture&lt;br /&gt;
&lt;br /&gt;
Image:MarjamiFractureIndiMap.png|Marjami Ravine Fracture&lt;br /&gt;
Image:YorciaFractureIndiMap.png|Yorcia Weald Fracture&lt;br /&gt;
Image:KamihrFractureIndiMap.png|Kamihr Drifts Fracture&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Entering the Fracture ====&lt;br /&gt;
Upon defeating any normal monster in the field areas in which Veils are present, players may receive &#039;&#039;&#039;Yggrete Rocks&#039;&#039;&#039; ({{vdrop}}) which correspond to that location. After a player has met certain requirements (listed below), they can trade Yggrete Rocks to the [[Anomaly Expert]] outside the Celennia Wexworth Memorial Library in [[Eastern Adoulin]] at (G-10) to receive a &#039;&#039;&#039;Yantric Planchette&#039;&#039;&#039; key item utilized to pass through the Veil corresponding to the traded rock and into a Fracture.&lt;br /&gt;
&lt;br /&gt;
=====[[Cirdas Caverns (U)]]=====&lt;br /&gt;
*Players must obtain any one of the following before trading an Alizarin, Celadon, or Zaffre Yggrete Rock for the corresponding Yantric Planchette:&lt;br /&gt;
**[[Aged Matriarch Naakual crest]] ([[Colkhab]])&lt;br /&gt;
**[[Aged Firebrand Naakual crest]] ([[Achuka]])&lt;br /&gt;
**[[Aged Riptide Naakual crest]] ([[Tchakka]])&lt;br /&gt;
&lt;br /&gt;
=====[[Yorcia Weald (U)]]=====&lt;br /&gt;
*To trade a Phlox, Aster, or Russet Yggrete Rock for the corresponding planchette, players must obtain any one of the following:&lt;br /&gt;
**[[Aged Ligneous Naakual crest]] ([[Yumcax]])&lt;br /&gt;
**[[Aged Booming Naakual crest]] ([[Hurkan]])&lt;br /&gt;
**[[Aged Flashfrost Naakual crest]] ([[Kumhau]])&lt;br /&gt;
*And have defeated &#039;&#039;&#039;all&#039;&#039;&#039; of the following:&lt;br /&gt;
**[[Tojil]]&lt;br /&gt;
**[[Dakuwaqa]]&lt;br /&gt;
**[[Muyingwa]]&lt;br /&gt;
&lt;br /&gt;
After receiving the Planchette, players can then trade &#039;&#039;&#039;Yggzi Beads&#039;&#039;&#039; from the corresponding area to enhance the Planchette and remove the Notorious Monsters from which the beads were obtained from the Fracture NM Combat phase (up to three beads may be used per planchette to remove three notorious monsters from the five normally present). &lt;br /&gt;
&lt;br /&gt;
Only the leader of an alliance needs to posses the planchette key item, all other members can enter as long as they fulfill the level requirement (95+). After obtaining the planchette (and adding beads, if desired), Fractures can be entered at the three veil locations. There are no restrictions on re-entry other than obtaining a new planchette.&lt;br /&gt;
&lt;br /&gt;
Note that occasionally upon entering the fracture, a message will be received that states &amp;quot;You hear a subtle mumbling sound.&amp;quot; When this occurs, one or more of the notorious monsters in the Fracture will trigger the message &amp;quot;You feel a tense pressure gripping the air...&amp;quot; upon aggression. When this notorious monster is defeated it will yield an extra [[Airlixir +1]] (or an extra [[Airlixir +2]], if it is the zone boss).&lt;br /&gt;
&lt;br /&gt;
==== Fracture Battles ====&lt;br /&gt;
&lt;br /&gt;
After entering a fracture, the group will have 45 minutes to accomplish their goals. The Fracture is composed of three sections which are progressively deeper inside [[Cirdas Caverns (U)]] or [[Yorcia Weald (U)]]. Progression occurs as time elapses or as NMs are removed from the fracture (by defeat or by beads utilized on the Planchette).&lt;br /&gt;
* &#039;&#039;&#039;First Section:&#039;&#039;&#039; NMs I, II, III&lt;br /&gt;
* &#039;&#039;&#039;Second Section:&#039;&#039;&#039; NMs IV, V (Accessible after NMs I, II, and III are gone from the fracture or after 15 minutes have elapsed)&lt;br /&gt;
* &#039;&#039;&#039;Boss Section:&#039;&#039;&#039; Boss monster (Accessible only after all NMs I, II, III, IV, and V are gone from the fracture)&lt;br /&gt;
&lt;br /&gt;
Field NMs and Fracture NMs themselves are identical; however, the drops available are different. Field NMs have a chance to drop Yggzi Beads while Fracture NMs do not; however, obtaining one of the available unique equipment drops is guaranteed from Fracture NMs and a rare occurrence in the field. Airlixirs and associated key items are guaranteed in either case. The NMs inside the fracture are scattered among a large number of normal monsters which respawn on a regular timer:&lt;br /&gt;
* Morimar Fracture: [[Fugacious Lizard]], [[Fugacious Eft]], [[Fugacious Bugard]], [[Fugacious Wivre]]&lt;br /&gt;
* Foret Fracture: [[Fugacious Crab]], [[Fugacious Kraken]], [[Fugacious Toad]]&lt;br /&gt;
* Ceizak Fracture: [[Fugacious Eruca]], [[Fugacious Beetle]], [[Fugacious Diremite]], [[Fugacious Luckybug]]&lt;br /&gt;
* Yorcia Fracture:&lt;br /&gt;
* Marjami Fracture:&lt;br /&gt;
* Kamihr Fracture:&lt;br /&gt;
&lt;br /&gt;
Within each Fracture, every three minutes a zone message will warn players of a unique buffing effect that all monsters in the zone (including NMs) will receive for 30 seconds. These buffing effects will no longer occur once the boss section is opened.&lt;br /&gt;
* Morimar Fracture: Significant attack bonus&lt;br /&gt;
* Foret Fracture: Ice Spikes effect&lt;br /&gt;
* Ceizak Fracture: Significant evasion bonus&lt;br /&gt;
* Yorcia Fracture:&lt;br /&gt;
* Marjami Fracture:&lt;br /&gt;
* Kamihr Fracture:&lt;br /&gt;
&lt;br /&gt;
All monsters defeated in the Fracture yield [[Mweya Plasm]]. NMs and boss monsters have a cumulative multiplier (defeating more than one NM in a Fracture multiplies its normal plasm yield by the number defeated):&lt;br /&gt;
* Normal Monsters: 50 plasm each&lt;br /&gt;
* NMs I, II, III: 500 plasm each ({{math|times}} multiplier)&lt;br /&gt;
* NMs IV, V: 750 plasm each ({{math|times}} multiplier)&lt;br /&gt;
* Boss: 10,000 plasm ({{math|times}} multiplier)&lt;br /&gt;
&lt;br /&gt;
====Boss Battles====&lt;br /&gt;
Once all notorious monsters within a fracture have been removed either by utilizing Yggzi Beads or defeating them, the boss chamber will become accessible. The boss monsters are more difficult versions of the [[Naakual]]s found in [[Wildskeeper Reive]]s. If the boss is successfully defeated, the Fracture will be completed and the time remaining will be set to five minutes to allow for loot distribution.&lt;br /&gt;
&lt;br /&gt;
== Rewards==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;See also: [[Delve Rewards]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The reward structure in Delve is unique in that all equipment can be obtained in two ways: either a direct drop from notorious monsters/bosses or purchased with &#039;&#039;&#039;Mweya Plasm&#039;&#039;&#039; which can be collected in various ways as long as a notorious monster which can drop the item has been defeated at least once. Additionally, the primary (non-boss) sets of Delve armor can be diversified and upgraded in stages through a set augmentation system by utilizing [[Airlixir]]s, also obtained through Delve.&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
Each individual notorious monster in Delve has two or more assigned equipment drops which will be divided depending on the monster tier. Within a fracture, one equipment drop is guaranteed. Outside the fracture, drops are not guaranteed.&lt;br /&gt;
*&#039;&#039;&#039;Tier I~III NMs&#039;&#039;&#039; Available Drops: 1-2 upgradable armor pieces, 1 accessory&lt;br /&gt;
*&#039;&#039;&#039;Tier IV/V NMs&#039;&#039;&#039; Available Drops: 2-3 upgradable weapons, 1-2 accessories&lt;br /&gt;
*&#039;&#039;&#039;Boss Monsters&#039;&#039;&#039; Available Drops: 2-3 weapons, 2 armor pieces, 2 accessories, 2 synthesis materials&lt;br /&gt;
&lt;br /&gt;
NM armor and weapons are upgraded through mezzotinting and applying [[Airlixir]]s. Boss armor and weapons cannot be upgraded as they are far more powerful and difficult to acquire than the upgradable pieces and are obtained with their full potential unlocked.&lt;br /&gt;
&lt;br /&gt;
See &#039;&#039;&#039;[[Delve Rewards]]&#039;&#039;&#039; for complete information on obtaining equipment.&lt;br /&gt;
&lt;br /&gt;
===Airlixirs===&lt;br /&gt;
There are three varieties of Airlixirs, which have increasingly potent effects on upgrading armor via [[Delve Rewards|Mezzotinting]] towards a higher rank in the armor augmentation process: [[Airlixir]], [[Airlixir +1]], and [[Airlixir +2]].&lt;br /&gt;
&lt;br /&gt;
Upgradable armor and weapons can be &amp;quot;[[Mezzotinting|mezzotinted]]&amp;quot; with Airlixirs by [[Benjamien]] at the [[Inventors&#039; Coalition]].&lt;br /&gt;
&lt;br /&gt;
Airlixirs can be obtained as direct drops from both field and fracture NMs (6-7 NQ or +1 per NM defeated), bosses (3-4 +1 or +2 per boss defeated) and occasionally from normal monsters within fracture (0-1 NQ per monster defeated).&lt;br /&gt;
&lt;br /&gt;
Airlixirs can also be purchased for Mweya Plasm (see below) after any one yggzi key item has been obtained:&lt;br /&gt;
*[[File:Airlixir icon.png|23px|link=]] &#039;&#039;&#039;[[Airlixir]]&#039;&#039;&#039;: 500 corpuscles&lt;br /&gt;
*[[File:Airlixir +1 icon.png|23px|link=]] &#039;&#039;&#039;[[Airlixir +1]]&#039;&#039;&#039;: 2,500 corpuscles&lt;br /&gt;
*[[File:Airlixir +2 icon.png|23px|link=]] &#039;&#039;&#039;[[Airlixir +2]]&#039;&#039;&#039;: 100,000 corpuscles&lt;br /&gt;
&lt;br /&gt;
===Mweya Plasm===&lt;br /&gt;
Plasm plays a key role in obtaining [[Delve Rewards]] or forging an [[Ergon Weapon]].&lt;br /&gt;
&lt;br /&gt;
====Acquisition====&lt;br /&gt;
Corpuscles of &#039;&#039;&#039;Mweya Plasm&#039;&#039;&#039; can be obtained in three ways:&lt;br /&gt;
*Using &#039;&#039;&#039;Yggrete Shard&#039;&#039;&#039; or &#039;&#039;&#039;Yggzi Bead&#039;&#039;&#039; items as an expendable item will instantly reward Mweya Plasm to the player who used it:&lt;br /&gt;
**&#039;&#039;In Delve I Areas ([[Ceizak Battlegrounds|Ceizak Battlegrounds (Celadon)]], [[Morimar Basalt Fields|Morimar Basalt Fields (Alizarin)]], [[Foret de Hennetiel|Foret de Hennetiel (Zaffre)]]):&lt;br /&gt;
***&#039;&#039;&#039;Yggrete Shard I/II/III&#039;&#039;&#039;: 100 corpuscles&lt;br /&gt;
***&#039;&#039;&#039;Yggrete Shard IV/V&#039;&#039;&#039;: 150 corpuscles&lt;br /&gt;
***&#039;&#039;&#039;Yggzi Bead I/II/III&#039;&#039;&#039;: 1,000 corpuscles&lt;br /&gt;
***&#039;&#039;&#039;Yggzi Bead IV/V&#039;&#039;&#039;: 1,500 corpuscles&lt;br /&gt;
**&#039;&#039;In Delve II Areas ([[Marjami Ravine|Marjami Ravine (Phlox)]], [[Yorcia Weald|Yorcia Weald (Russet)]], [[Kamihr Drifts|Kamihr Drifts (Aster)]]):&lt;br /&gt;
***&#039;&#039;&#039;Yggrete Shard I/II/III&#039;&#039;&#039;: 150 corpuscles&lt;br /&gt;
***&#039;&#039;&#039;Yggrete Shard IV/V&#039;&#039;&#039;: 200 corpuscles&lt;br /&gt;
***&#039;&#039;&#039;Yggzi Bead I/II/III&#039;&#039;&#039;: 1,500 corpuscles&lt;br /&gt;
***&#039;&#039;&#039;Yggzi Bead IV/V&#039;&#039;&#039;: 2,000 corpuscles&lt;br /&gt;
*Defeating normal monsters inside the Fracture:&lt;br /&gt;
**Each defeated monster yields 50 plasm to each player in the alliance.&lt;br /&gt;
*Defeating Field and Fracture NMs:&lt;br /&gt;
**Notorious monsters yield 500 (I/II/III) or 750 (IV/V) corpuscles of plasm to each player in the alliance at the time of defeat.&lt;br /&gt;
**Note that inside the fracture there is a cumulative bonus to defeating more than one NM.&lt;br /&gt;
***Plasm obtained from each NM defeated past the first will be multiplied by the number of defeated NMs (x2, x3, x4, or x5).&lt;br /&gt;
*Defeating Bosses:&lt;br /&gt;
**Bosses yield 10,000 corpuscles of plasm to each player in the alliance, times the NM multiplier bonus (30,000 plasm minimum, 60,000 maximum).&lt;br /&gt;
&lt;br /&gt;
====Exchange====&lt;br /&gt;
&#039;&#039;&#039;Mweya Plasm&#039;&#039;&#039; can be exchanged at the NPC [[Forri-Porri]] near the [[Inventors&#039; Coalition]] in [[Western Adoulin]] (only present if the Emblem edification is installed on the Inventors&#039; Coalition). The items available for exchange will depend on which NMs have been defeated - acquiring key items from defeating the NMs (either in the field or in the Fracture) and bosses unlocks the ability to purchase the equipment they are associated with. Note that ammunition and certain accessories are available only from plasm exchange, not as NM drops.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align: center; width:100%; max-width:960px;&amp;quot;  cellspacing=&amp;quot;1&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; &lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=9 | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;&#039;&#039;&#039;Mweya Plasm Exchange&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=&amp;quot;11.1%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Key Item Required&amp;lt;/span&amp;gt;&lt;br /&gt;
! width=&amp;quot;11.1%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Associated Rewards&amp;lt;/span&amp;gt;&lt;br /&gt;
! width=&amp;quot;11.1%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Plasm Cost&amp;lt;/span&amp;gt;&lt;br /&gt;
! width=&amp;quot;11.1%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Key Item Required&amp;lt;/span&amp;gt;&lt;br /&gt;
! width=&amp;quot;11.1%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Associated Rewards&amp;lt;/span&amp;gt;&lt;br /&gt;
! width=&amp;quot;11.1%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Plasm Cost&amp;lt;/span&amp;gt;&lt;br /&gt;
! width=&amp;quot;11.1%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Boss Clear Required&amp;lt;/span&amp;gt;&lt;br /&gt;
! width=&amp;quot;11.1%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Associated Rewards&amp;lt;/span&amp;gt;&lt;br /&gt;
! width=&amp;quot;11.1%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Plasm Cost&amp;lt;/span&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFCCCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#931711&amp;quot; rowspan=9 | &#039;&#039;[[Impure alizarin yggzi|&amp;lt;span style=&amp;quot;color:#F8F8FF;&amp;quot;&amp;gt;Impure alizarin yggzi&amp;lt;/span&amp;gt;]]&#039;&#039;&lt;br /&gt;
| [[Miki. Gauntlets|Mikinaak Gauntlets]]&lt;br /&gt;
| 15,000&lt;br /&gt;
| BGCOLOR=&amp;quot;#931711&amp;quot; rowspan=9 | &#039;&#039;[[Semi-pure alizarin yggzi|&amp;lt;span style=&amp;quot;color:#F8F8FF;&amp;quot;&amp;gt;Semi-pure alizarin yggzi&amp;lt;/span&amp;gt;]]&#039;&#039;&lt;br /&gt;
| [[Halachuinic Sword]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| BGCOLOR=&amp;quot;#931711&amp;quot; rowspan=9 | &#039;&#039;[[Tojil|&amp;lt;span style=&amp;quot;color:#F8F8FF;&amp;quot;&amp;gt;Tojil&amp;lt;/span&amp;gt;]]&#039;&#039;&lt;br /&gt;
| [[Oatixur]]&lt;br /&gt;
| 200,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFCCCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Manibozho Brais]]&lt;br /&gt;
| 17,500&lt;br /&gt;
| [[Kiji]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| [[Buramenk&#039;ah]]&lt;br /&gt;
| 200,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFCCCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Zoran&#039;s Belt]]&lt;br /&gt;
| 8,000&lt;br /&gt;
| [[Surefire Arquebus]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| [[Yaoyotl Helm]]&lt;br /&gt;
| 170,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFCCCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Manibozho Beret]]&lt;br /&gt;
| 17,500&lt;br /&gt;
| [[Honed Tathlum]]&lt;br /&gt;
| 10,000&lt;br /&gt;
| [[Yaoyotl Gloves]]&lt;br /&gt;
| 165,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFCCCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Bokwus Boots]]&lt;br /&gt;
| 15,000&lt;br /&gt;
| [[Bloodbath Axe]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| [[Hurch&#039;lan Sash]]&lt;br /&gt;
| 100,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFCCCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Bladeborn Earring]]&lt;br /&gt;
| 8,000&lt;br /&gt;
| [[Soothsayer Staff]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| [[K&#039;ayres Ring]]&lt;br /&gt;
| 100,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFCCCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Bokwus Robe]]&lt;br /&gt;
| 20,000&lt;br /&gt;
| [[Refraction Cape]]&lt;br /&gt;
| 10,000&lt;br /&gt;
| [[Gabbrath Horn]]&lt;br /&gt;
| 300,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFCCCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Lifestorm Earring]]&lt;br /&gt;
| 8,000&lt;br /&gt;
| [[Adlivun Bolt]]&lt;br /&gt;
| 50&lt;br /&gt;
| [[Gabbrath Meat]]&lt;br /&gt;
| 300,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFCCCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Adlivun Bullet]]&lt;br /&gt;
| 50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=9 |&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C5C8FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#353a9f&amp;quot; rowspan=12 | &#039;&#039;[[Impure zaffre yggzi|&amp;lt;span style=&amp;quot;color:#F8F8FF;&amp;quot;&amp;gt;Impure zaffre yggzi&amp;lt;/span&amp;gt;]]&#039;&#039;&lt;br /&gt;
| [[Manibozho Gloves]]&lt;br /&gt;
| 15,000&lt;br /&gt;
| BGCOLOR=&amp;quot;#353a9f&amp;quot; rowspan=12 | &#039;&#039;[[Semi-pure zaffre yggzi|&amp;lt;span style=&amp;quot;color:#F8F8FF;&amp;quot;&amp;gt;Semi-pure zaffre yggzi&amp;lt;/span&amp;gt;]]&#039;&#039;&lt;br /&gt;
| [[Aphotic Kukri]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| BGCOLOR=&amp;quot;#353a9f&amp;quot; rowspan=12 | &#039;&#039;[[Dakuwaqa|&amp;lt;span style=&amp;quot;color:#F8F8FF;&amp;quot;&amp;gt;Dakuwaqa&amp;lt;/span&amp;gt;]]&#039;&#039;&lt;br /&gt;
| [[Tsurumaru]]&lt;br /&gt;
| 200,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C5C8FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Bokwus Circlet]]&lt;br /&gt;
| 17,500&lt;br /&gt;
| [[Ophidian Trident]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| [[Illapa]]&lt;br /&gt;
| 200,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C5C8FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Psystorm Earring]]&lt;br /&gt;
| 8,000&lt;br /&gt;
| [[Speleogen Bow]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| [[Izhiikoh]]&lt;br /&gt;
| 200,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C5C8FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mikinaak Greaves]]&lt;br /&gt;
| 15,000&lt;br /&gt;
| [[Asperity Necklace]]&lt;br /&gt;
| 10,000&lt;br /&gt;
| [[Whirlpool Mask]]&lt;br /&gt;
| 170,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C5C8FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Bokwus Slops]]&lt;br /&gt;
| 17,500&lt;br /&gt;
| [[Mondaha Cudgel]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| [[Whirlpool Greaves]]&lt;br /&gt;
| 165,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C5C8FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mephitis Grip]]&lt;br /&gt;
| 8,000&lt;br /&gt;
| [[Brethren Axe]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| [[Eddy Necklace]]&lt;br /&gt;
| 100,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C5C8FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Miki. Breastplate|Mikinaak Breastplate]]&lt;br /&gt;
| 20,000&lt;br /&gt;
| [[Alternator]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| [[Sangoma Ring]]&lt;br /&gt;
| 100,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C5C8FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Dudgeon Earring]]&lt;br /&gt;
| 8,000&lt;br /&gt;
| [[Translucent Broth]]&lt;br /&gt;
| 2,000&lt;br /&gt;
| nowrap | [[Achiyalabopa Bullet]]&lt;br /&gt;
| 300&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C5C8FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| [[Adlivun Arrow]]&lt;br /&gt;
| 50&lt;br /&gt;
| [[Achiyalabopa Bolt]]&lt;br /&gt;
| 300&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C5C8FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| [[Achiyalabopa Arrow]]&lt;br /&gt;
| 300&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C5C8FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| [[Rockfin Fin]]&lt;br /&gt;
| 300,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C5C8FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| [[Rockfin Tooth]]&lt;br /&gt;
| 300,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=9 |&lt;br /&gt;
|- BGCOLOR=&amp;quot;#CCFFCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#0a6b0a&amp;quot; rowspan=9 | &#039;&#039;[[Impure celadon yggzi|&amp;lt;span style=&amp;quot;color:#F8F8FF;&amp;quot;&amp;gt;Impure celadon yggzi&amp;lt;/span&amp;gt;]]&#039;&#039;&lt;br /&gt;
| [[Mikinaak Helm]]&lt;br /&gt;
| 17,500&lt;br /&gt;
| BGCOLOR=&amp;quot;#0a6b0a&amp;quot; rowspan=9 | &#039;&#039;[[Semi-pure celadon yggzi|&amp;lt;span style=&amp;quot;color:#F8F8FF;&amp;quot;&amp;gt;Semi-pure celadon yggzi&amp;lt;/span&amp;gt;]]&#039;&#039;&lt;br /&gt;
| [[Rigor Baghnakhs]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| BGCOLOR=&amp;quot;#0a6b0a&amp;quot; rowspan=9 | &#039;&#039;[[Muyingwa|&amp;lt;span style=&amp;quot;color:#F8F8FF;&amp;quot;&amp;gt;Muyingwa&amp;lt;/span&amp;gt;]]&#039;&#039;&lt;br /&gt;
| [[Kerehcatl]]&lt;br /&gt;
| 200,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#CCFFCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Manibozho Boots]]&lt;br /&gt;
| 15,000&lt;br /&gt;
| [[Dimmet Scythe]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| [[Upukirex]]&lt;br /&gt;
| 200,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#CCFFCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Inq. Bead Necklace|Inquisitor Bead Necklace]]&lt;br /&gt;
| 8,000&lt;br /&gt;
| [[Yaskomo&#039;s Pole]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| [[Nahtirah Hat]]&lt;br /&gt;
| 170,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#CCFFCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Miki. Cuisses|Mikinaak Cuisses]]&lt;br /&gt;
| 17,500&lt;br /&gt;
| [[Contriver&#039;s Cape]]&lt;br /&gt;
| 10,000&lt;br /&gt;
| [[Nahtirah Trousers]]&lt;br /&gt;
| 170,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#CCFFCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Bokwus Gloves]]&lt;br /&gt;
| 15,000&lt;br /&gt;
| [[Bereaver]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| [[Vespid Mantle]]&lt;br /&gt;
| 100,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#CCFFCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Heartseeker Earring]]&lt;br /&gt;
| 8,000&lt;br /&gt;
| [[Uguisumaru]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| [[Beeline Ring]]&lt;br /&gt;
| 100,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#CCFFCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Manibozho Jerkin]]&lt;br /&gt;
| 20,000&lt;br /&gt;
| [[Steadfast Shield]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| [[Bztavian Stinger]]&lt;br /&gt;
| 300,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#CCFFCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Steelflash Earring]]&lt;br /&gt;
| 8,000&lt;br /&gt;
| [[Locus Ring]]&lt;br /&gt;
| 10,000&lt;br /&gt;
| [[Bztavian Wing]]&lt;br /&gt;
| 300,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#CCFFCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| [[Dashavatara Sachet]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| [[Jushimatsu]]&lt;br /&gt;
| 200,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=9 |&lt;br /&gt;
|- BGCOLOR=&amp;quot;#fbf2a9&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d5bf03&amp;quot; rowspan=8 | &#039;&#039;[[Impure russet yggzi|&amp;lt;span style=&amp;quot;color:#F8F8FF;&amp;quot;&amp;gt;Impure russet yggzi&amp;lt;/span&amp;gt;]]&#039;&#039;&lt;br /&gt;
| [[Artsieq Cuffs]]&lt;br /&gt;
| 75,000&lt;br /&gt;
| BGCOLOR=&amp;quot;#d5bf03&amp;quot; rowspan=8 | &#039;&#039;[[Semi-pure russet yggzi|&amp;lt;span style=&amp;quot;color:#F8F8FF;&amp;quot;&amp;gt;Semi-pure russet yggzi&amp;lt;/span&amp;gt;]]&#039;&#039;&lt;br /&gt;
| [[Usonmunku]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| BGCOLOR=&amp;quot;#d5bf03&amp;quot; rowspan=8 | &#039;&#039;[[Wopket|&amp;lt;span style=&amp;quot;color:#F8F8FF;&amp;quot;&amp;gt;Wopket&amp;lt;/span&amp;gt;]]&#039;&#039;&lt;br /&gt;
| [[Bolelabunga]]&lt;br /&gt;
| 300,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#fbf2a9&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Qaaxo Leggings]]&lt;br /&gt;
| 75,000&lt;br /&gt;
| [[Isuka]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| [[Qalgwer]]&lt;br /&gt;
| 300,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#fbf2a9&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Inlamvuyeso]]&lt;br /&gt;
| 40,000&lt;br /&gt;
| [[Iqabi Necklace]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| [[Kumbira Cape]]&lt;br /&gt;
| 250,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#fbf2a9&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Xaddi Cuisses]]&lt;br /&gt;
| 87,500&lt;br /&gt;
| [[Lekboza]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| [[Sihirik]]&lt;br /&gt;
| 250,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#fbf2a9&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Qaaxo Mask]]&lt;br /&gt;
| 87,500&lt;br /&gt;
| [[Twebuliij]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| [[Umuthi Hat]]&lt;br /&gt;
| 280,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#fbf2a9&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Zanhi Ring]]&lt;br /&gt;
| 40,000&lt;br /&gt;
| [[Pulfanxa]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| [[Umuthi Gloves]]&lt;br /&gt;
| 275,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#fbf2a9&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Artsieq Jubbah]]&lt;br /&gt;
| 100,000&lt;br /&gt;
| [[Magneto]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| [[Yggdreant Bole]]&lt;br /&gt;
| 300,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#fbf2a9&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Samanisi Cape]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Yggdreant Root]]&lt;br /&gt;
| 300,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=9 |&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f0c6fc&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#c40afa&amp;quot; rowspan=9 | &#039;&#039;[[Impure phlox yggzi|&amp;lt;span style=&amp;quot;color:#F8F8FF;&amp;quot;&amp;gt;Impure phlox yggzi&amp;lt;/span&amp;gt;]]&#039;&#039;&lt;br /&gt;
| [[Xaddi Gauntlets]]&lt;br /&gt;
| 75,000&lt;br /&gt;
| BGCOLOR=&amp;quot;#c40afa&amp;quot; rowspan=9 | &#039;&#039;[[Semi-pure phlox yggzi|&amp;lt;span style=&amp;quot;color:#F8F8FF;&amp;quot;&amp;gt;Semi-pure phlox yggzi&amp;lt;/span&amp;gt;]]&#039;&#039;&lt;br /&gt;
| [[Sabebus]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| BGCOLOR=&amp;quot;#c40afa&amp;quot; rowspan=9 | &#039;&#039;[[Cailimh|&amp;lt;span style=&amp;quot;color:#F8F8FF;&amp;quot;&amp;gt;Cailimh&amp;lt;/span&amp;gt;]]&#039;&#039;&lt;br /&gt;
| [[Ukudyoni]]&lt;br /&gt;
| 300,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f0c6fc&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Artsieq Boots]]&lt;br /&gt;
| 75,000&lt;br /&gt;
| [[Vunetshelo]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| [[Umbani Cap]]&lt;br /&gt;
| 280,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f0c6fc&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Kuwunga Earring]]&lt;br /&gt;
| 40,000&lt;br /&gt;
| [[Gwati Earring]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| [[Umbani Boots]]&lt;br /&gt;
| 275,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f0c6fc&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Qaaxo Tights]]&lt;br /&gt;
| 87,500&lt;br /&gt;
| [[Emxgha]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| [[Tajabit]]&lt;br /&gt;
| 300,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f0c6fc&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Artsieq Hat]]&lt;br /&gt;
| 87,500&lt;br /&gt;
| [[Shokudaikiri-Mitsutada]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| [[Izizoeksi]]&lt;br /&gt;
| 300,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f0c6fc&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Paeapua]]&lt;br /&gt;
| 40,000&lt;br /&gt;
| [[Rinda Shield]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| [[Chaac Belt]]&lt;br /&gt;
| 250,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f0c6fc&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Xaddi Mail]]&lt;br /&gt;
| 100,000&lt;br /&gt;
| [[Mubvumbamiri Mantle]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| [[Andoaa Earring]]&lt;br /&gt;
| 250,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f0c6fc&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Fucho-no-Obi]]&lt;br /&gt;
| 40,000&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| [[Waktza Rostrum]]&lt;br /&gt;
| 300,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f0c6fc&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| [[Waktza Crest]]&lt;br /&gt;
| 300,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=9 |&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bff9fd&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#2ab6bf&amp;quot; rowspan=9 | &#039;&#039;[[Impure aster yggzi|&amp;lt;span style=&amp;quot;color:#F8F8FF;&amp;quot;&amp;gt;Impure aster yggzi&amp;lt;/span&amp;gt;]]&#039;&#039;&lt;br /&gt;
| [[Qaaxo Mitaines]]&lt;br /&gt;
| 75,000&lt;br /&gt;
| BGCOLOR=&amp;quot;#2ab6bf&amp;quot; rowspan=9 | &#039;&#039;[[Semi-pure aster yggzi|&amp;lt;span style=&amp;quot;color:#F8F8FF;&amp;quot;&amp;gt;Semi-pure aster yggzi&amp;lt;/span&amp;gt;]]&#039;&#039;&lt;br /&gt;
| [[Kbiroj]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| BGCOLOR=&amp;quot;#2ab6bf&amp;quot; rowspan=9 | &#039;&#039;[[Utkux|&amp;lt;span style=&amp;quot;color:#F8F8FF;&amp;quot;&amp;gt;Utkux&amp;lt;/span&amp;gt;]]&#039;&#039;&lt;br /&gt;
| [[Falubeza]]&lt;br /&gt;
| 300,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bff9fd&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Xaddi Boots]]&lt;br /&gt;
| 75,000&lt;br /&gt;
| [[Gabaxorea]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| [[Ngqoqwanb]]&lt;br /&gt;
| 300,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bff9fd&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Nguruve Ring]]&lt;br /&gt;
| 40,000&lt;br /&gt;
| [[Cibitshavore]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| [[Ighwa Trousers]]&lt;br /&gt;
| 280,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bff9fd&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Artsieq Hose]]&lt;br /&gt;
| 87,500&lt;br /&gt;
| [[Kupayopl]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| [[Ighwa Cap]]&lt;br /&gt;
| 280,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bff9fd&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Xaddi Headgear]]&lt;br /&gt;
| 87,500&lt;br /&gt;
| [[Tinhaspa]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| [[Isa Belt]]&lt;br /&gt;
| 250,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bff9fd&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Gevaudan Belt]]&lt;br /&gt;
| 40,000&lt;br /&gt;
| [[Kumalo]]&lt;br /&gt;
| 150,000&lt;br /&gt;
|[[Kuchekula Ring]]&lt;br /&gt;
| 250,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bff9fd&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Qaaxo Harness]]&lt;br /&gt;
| 100,000&lt;br /&gt;
| [[Tumafyrig]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| [[Cehuetzi Claw]]&lt;br /&gt;
| 300,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bff9fd&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Imbodla Necklace]]&lt;br /&gt;
| 40,000&lt;br /&gt;
| [[Idaraaja]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| [[Cehuetzi Pelt]]&lt;br /&gt;
| 300,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bff9fd&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| [[Cehuetzi Ice Shard]]&lt;br /&gt;
| 300,000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=9 |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monthly Adventurer Campaigns==&lt;br /&gt;
There are two types of campaigns that may run any given month.&lt;br /&gt;
&lt;br /&gt;
{{Category:Adventurer_Campaigns&lt;br /&gt;
|transcludesection=Delve&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Battle Systems]]&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Better_Part_of_Valor&amp;diff=778344</id>
		<title>Better Part of Valor</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Better_Part_of_Valor&amp;diff=778344"/>
		<updated>2026-09-11T17:22:34Z</updated>

		<summary type="html">&lt;p&gt;Kaius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
|Expansion=WoG&lt;br /&gt;
|Start=[[Wolfram]] - [[Bastok Markets (S)]] - (H-4)&lt;br /&gt;
|Description=Deliver the [[clump of animal hair]] to a man named [[Engelhart]]&lt;br /&gt;
|Fame=&lt;br /&gt;
|FLevel=&lt;br /&gt;
|Quest Reqs=&lt;br /&gt;
|Item Reqs=[[Gnole Claw]]&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|Previous=[[The Fighting Fourth]], [[Snake on the Plains]], or [[Steamed Rams]]&lt;br /&gt;
|Next=[[Fires of Discontent]]&lt;br /&gt;
|Title=&lt;br /&gt;
|Reward=10,000g&amp;lt;br/&amp;gt;{{KI}}[[Warning letter]]&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough == &lt;br /&gt;
*Note that you do not specifically need to be allied to Bastok to start this quest.&lt;br /&gt;
*Exit [[Bastok Markets (S)]] into [[North Gustaberg (S)]] at (G-4). Upon exiting, a cutscene will play where you obtain the {{KI}}[[Clump of animal hair]].&lt;br /&gt;
*Take the key item to [[Engelhart]] at the Music Shop in [[Bastok Markets (S)]] at (K-10).&lt;br /&gt;
*Head out to the waterfall in [[North Gustaberg (S)]] at (F-8).&lt;br /&gt;
**This is near the survival guide.&lt;br /&gt;
**Examine the ??? on the right side of the waterfall.&lt;br /&gt;
*You will be asked to retrieve an item from a Goblin NPC in [[Vunkerl Inlet (S)]].&lt;br /&gt;
*Buy a [[Gnole Claw]] from Auction House (Materials ➞ Bonecraft) to make the next step quicker.&lt;br /&gt;
*Head to [[Vunkerl Inlet (S)]] to find the goblin [[Leadavox]] at (J-6), talk to him first, and then trade him a [[Gnole Claw]] for {{KI}}[[Xhifhut]].&lt;br /&gt;
**[[Gnole]]s can be found at (E-7) in [[Vunkerl Inlet (S)]].&lt;br /&gt;
**[[Decrepit Gnole]]s can be found at (H-11) in [[Jugner Forest (S)]].&lt;br /&gt;
*Afterwards, head back to [[Bastok Markets (S)]] and speak to [[Engelhart]] to complete the quest.&lt;br /&gt;
&lt;br /&gt;
[[Category:Crystal War Quests]]&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Fighting_Fourth&amp;diff=778343</id>
		<title>The Fighting Fourth</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Fighting_Fourth&amp;diff=778343"/>
		<updated>2026-09-11T16:52:39Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
|Expansion=WoG&lt;br /&gt;
|Start=[[Adelbrecht]], [[Bastok Markets (S)]] - (E-9)&lt;br /&gt;
|Description=Deliver rations to the Eduard Watchtower in [[North Gustaberg (S)|North Gustaberg]].&lt;br /&gt;
|Fame=&lt;br /&gt;
|FLevel=&lt;br /&gt;
|Quest Reqs=&lt;br /&gt;
|Item Reqs=&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|Previous=&lt;br /&gt;
|Next=[[Better Part of Valor]]&lt;br /&gt;
|Title=Fourth Division Soldier&lt;br /&gt;
|Reward=&lt;br /&gt;
*[[Bronze Ribbon of Service §]]&lt;br /&gt;
*[[Sprinter&#039;s Shoes]]&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough == &lt;br /&gt;
* Speak to [[Adelbrecht]]. You will turn in the {{KI}}[[Blue recommendation letter]], and in exchange be given the {{KI}}[[Battle rations]] to deliver to [[Gebhardt]].&lt;br /&gt;
** This quest will change your [[Campaign]] allegiance. However, it has no cost or penalty as manually switching does.&lt;br /&gt;
** Speaking to [[Adelbrecht]] before the conclusion of the quest will allow you to cancel it.&lt;br /&gt;
* Ascend [the first level of] &#039;&#039;&#039;Zegham Hill&#039;&#039;&#039; around I-8 of [[North Gustaberg (S)]] and speak to [[Gebhardt]] at I-6 for a cutscene &lt;br /&gt;
* Head to E-11 and speak with [[Roderich]].&lt;br /&gt;
* Go to (E-7) and touch the &amp;quot;Barricade&amp;quot; for a cutscene.&lt;br /&gt;
* Return to [[Adelbrecht]] to complete the quest and become a member of the [[Republican Legion&#039;s Fourth Divison]]. If this is your first time, you will be given a pair of [[Sprinter&#039;s Shoes]].&lt;br /&gt;
&lt;br /&gt;
[[File:North Gustaberg (S) Map.png|link=]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Campaign]]&lt;br /&gt;
[[Category:Bastok Markets (S) Quests]]&lt;br /&gt;
[[Category:Crystal War Quests]]&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Monk&amp;diff=764459</id>
		<title>Monk</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Monk&amp;diff=764459"/>
		<updated>2026-05-06T17:05:34Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Abilities and Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC Left}}&lt;br /&gt;
[[Image:Monk.jpg|thumb|Monk|right]]&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; width: min(100%,350px);&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#cacaca&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Monk&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot; width=&amp;quot;40%&amp;quot;| Abbreviation&lt;br /&gt;
| width=&amp;quot;60%&amp;quot;|MNK&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Japanese&lt;br /&gt;
| モンク (モ)&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Japanese Romaji&lt;br /&gt;
|Monku (Mo)&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| French&lt;br /&gt;
| Moine&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| German&lt;br /&gt;
| Mönch&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Expansion Pack&lt;br /&gt;
| [[Final Fantasy XI]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Quest&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Abilities and Traits ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff; width: 20%;&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Martial Arts|Martial Arts I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Subtle Blow|Subtle Blow I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Counter|Counter I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;16&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Martial Arts|Martial Arts II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Subtle Blow|Subtle Blow II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+|Damage Limit+ I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;31&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Martial Arts|Martial Arts III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Subtle Blow|Subtle Blow III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite|Smite I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;46&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Martial Arts|Martial Arts IV]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ccebfe; border-color: #59c1ff; font-size: 75%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Job Traits below are only available when Monk is set as a sub job to a job that has gained Master Levels.|&#039;&#039;&#039;Sub-Job accessible with a [[Master Level]]ed job only&#039;&#039;&#039;}} ▼&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;51&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Kick Attacks|Kick Attacks I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost V]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ccebfe; border-color: #59c1ff; font-size: 75%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Job Traits below are only available when Monk is set as your main job.|&#039;&#039;&#039;Main Job Only&#039;&#039;&#039;}} ▼&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+|Damage Limit+ II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;61&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Martial Arts|Martial Arts V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Subtle Blow|Subtle Blow IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Kick Attacks|Kick Attacks II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Martial Arts|Martial Arts VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost II|Max HP Boost II I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Invigorate]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Penance]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Kick Attacks|Kick Attacks III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Tactical Guard|Tactical Guard I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite|Smite II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Counter|Counter II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;82&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Martial Arts|Martial Arts VII]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Skillchain Bonus|Skillchain Bonus I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost II|Max HP Boost II II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Tactical Guard|Tactical Guard II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+|Damage Limit+ III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Subtle Blow|Subtle Blow V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Skillchain Bonus|Skillchain Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost II|Max HP Boost II III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Tactical Guard|Tactical Guard III]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a; width: 20%;&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Hundred Fists]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid none solid solid; font-size: 75%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Abilities below are available when Monk is set as your sub-job.|&#039;&#039;&#039;Sub-Job Accessible&#039;&#039;&#039;}} ▼&lt;br /&gt;
|style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid solid solid none;&amp;quot; rowspan=&amp;quot;8&amp;quot; width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dodge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Focus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chakra]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;41&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chi Blast]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Counterstance]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid none solid solid; font-size: 75%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▲ {{H:text|Abilities above are available when Monk is set as your sub-job.|&#039;&#039;&#039;Sub-Job Accessible&#039;&#039;&#039;}} ▲&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Footwork]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Mantra]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Formless Strikes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Perfect Counter]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;88&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Impetus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Inner Strength]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat Skills ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fea5b8; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fd5b7e;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Combat_Skills|Combat Skills]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; display: -webkit-box; display: -moz-box; display: -ms-flexbox; display: -webkit-flex; display: flex; flex-wrap: wrap; align-content: space-between; flex: 1 1 100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 1;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center; width: 100%; max-width: 100%;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Combat&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Skill&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Rank&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |49&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |99&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |{{JobMasterStar}}[[Master Level|ML]]&amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Hand-to-Hand|Hand-to-Hand]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | A+&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 424&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 474&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Staff|Staff]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 144&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 398&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 448&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Club|Club]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | C+&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 139&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 378&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 428&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Throwing|Throwing]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | E&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 124&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 300&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 350&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 2;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center; width: 100%; max-width: 100%;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Defensive&lt;br /&gt;
|-&lt;br /&gt;
! width=25% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Skill&lt;br /&gt;
! width=12% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Rank&lt;br /&gt;
! width=12% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |49&lt;br /&gt;
! width=12% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |99&lt;br /&gt;
! width=12% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |&amp;lt;span style=&amp;quot;color: #F8C037; text-shadow: -1px 0 black, 0 1px black, 1px 0 black, 0 -1px black;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;Master&lt;br /&gt;
! width=12% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |{{JobMasterStar}}[[Master Level|ML]]&amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[Evasion]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | B+&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 144&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 404&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 404&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 454&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[Guard]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 417&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 453&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 503&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[Parrying]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | E&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 124&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 300&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 300&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 350&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;background:#ffffff; text-align: center; width: 100%; max-width: 100%; max-height: 100%;&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| align=center | &#039;&#039;No innate magic skills.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center; width: 100%; max-width: 100%; max-height: 100%;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ See Also: [[Skill Caps/Monk|Level-by-level Skill Cap Chart]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Merit]]s&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;2&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Focus]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Dodge]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chakra]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Counter]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase counter attack rate by 1 percent.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Kick Attacks|Kick Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase kick attack rate by 1 percent.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;2&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Mantra]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases the max. HP of party members within area of effect. Recast: 10min. Increase effect by 4 percent.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Formless Strikes]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. Recast: 10min. Increase effect by 5 percent.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Invigorate]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a [[:Category:Regen Spell|Regen]] effect when using [[Chakra]]. Increase duration of effect by 24 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Penance]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Job Points ==&lt;br /&gt;
{{Job Page Job Point Table&lt;br /&gt;
|Insert Job Page Job Point Table Entry=&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Hundred Fists]] Effect&lt;br /&gt;
|description=Increases physical accuracy while under the effects of Hundred Fists.&lt;br /&gt;
|effect=Increase physical accuracy by 2.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Inner Strength]] Effect&lt;br /&gt;
|description=Increases the amount of HP recovered while under the effects of Inner Strength.&lt;br /&gt;
|effect=Increase amount of HP recovered by 2 percent.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Dodge]] Effect&lt;br /&gt;
|description= Increases evasion while under the effects of Dodge.&lt;br /&gt;
|effect=Increase evasion by 2.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Focus]] Effect&lt;br /&gt;
|description=Increases accuracy while under the effects of Focus.&lt;br /&gt;
|effect= Increase accuracy by 1.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Chakra]] Effect&lt;br /&gt;
|description=Increases the amount of HP recovered when Chakra is activated.&lt;br /&gt;
|effect=Increase amount of HP recovered by 10.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Counterstance]] Effect&lt;br /&gt;
|description=Increases attack power of counterattacks while under the effects of Counterstance.&lt;br /&gt;
|effect=Increase DEX bonus by 2 percent.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Footwork]] Effect&lt;br /&gt;
|description=Increases the damage of kick attacks while under the effects of Footwork.&lt;br /&gt;
|effect=Increase damage by 1.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Perfect Counter]] Effect&lt;br /&gt;
|description=Increases the VIT bonus of Perfect Counter.&lt;br /&gt;
|effect=Increase VIT bonus by 1.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Impetus]] Effect&lt;br /&gt;
|description=Increases the maximum damage of physical attacks while under the effects of Impetus.&lt;br /&gt;
|effect=Increase maximum physical attack by 2.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Kick Attacks]] Effect&lt;br /&gt;
|description=Increases the physical attack and accuracy of kick attacks.&lt;br /&gt;
|effect=Increase physical attack by 2 and accuracy by 1.&lt;br /&gt;
}}&lt;br /&gt;
|Insert Job Page Job Point Gift Table Entry=&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Defense Bonus&lt;br /&gt;
|description=Increases physical defense by 5.&lt;br /&gt;
|cost=5&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 5%.&lt;br /&gt;
|cost=5&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Attack Bonus&lt;br /&gt;
|description=Increases physical and ranged attack by 8.&lt;br /&gt;
|cost=10&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Evasion Bonus&lt;br /&gt;
|description=Increases physical evasion by 6.&lt;br /&gt;
|cost=20&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 7%.&lt;br /&gt;
|cost=25&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Accuracy Bonus&lt;br /&gt;
|description=Increases physical and ranged accuracy by 6.&lt;br /&gt;
|cost=30&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Evasion Bonus&lt;br /&gt;
|description=	Increases magic evasion by 5.&lt;br /&gt;
|cost=45&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Superior 1&lt;br /&gt;
|description=	Enables the player to equip items marked as Superior 1 (Su1).&lt;br /&gt;
|cost=50&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=	Increases acquired capacity points by 9%.&lt;br /&gt;
|cost=55&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Accuracy Bonus&lt;br /&gt;
|description=	Increases magic accuracy by 5.&lt;br /&gt;
|cost=60&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Guarding Skill Bonus&lt;br /&gt;
|description=Increases guarding skill by 5.&lt;br /&gt;
|cost=80&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=	Increases acquired capacity points by 11%.&lt;br /&gt;
|cost=95&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Martial Arts Effect&lt;br /&gt;
|description=	Decreases hand-to-hand delay by 5.&lt;br /&gt;
|cost=100&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Superior 2&lt;br /&gt;
|description=Enables the player to equip items marked as Superior 2 (Su2).&lt;br /&gt;
|cost=100&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Subtle Blow Effect&lt;br /&gt;
|description=Decreases TP given to target by 2%.&lt;br /&gt;
|cost=125&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 13%.&lt;br /&gt;
|cost=145&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Counter Effect&lt;br /&gt;
|description=	Increases chance of countering attacks by 2%.&lt;br /&gt;
|cost=150&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Defense Bonus&lt;br /&gt;
|description=	Increases physical defense by 8.&lt;br /&gt;
|cost=180&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=	Increases acquired capacity points by 15%.&lt;br /&gt;
|cost=205&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Attack Bonus&lt;br /&gt;
|description=Increases physical and ranged attack by 12.&lt;br /&gt;
|cost=210&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Evasion Bonus&lt;br /&gt;
|description=Increases physical evasion by 9.&lt;br /&gt;
|cost=245&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 17%.&lt;br /&gt;
|cost=275&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Accuracy Bonus&lt;br /&gt;
|description=Increases physical and ranged accuracy by 9.&lt;br /&gt;
|cost=280&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Evasion Bonus&lt;br /&gt;
|description=Increases magic evasion by 8.&lt;br /&gt;
|cost=320&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=	Increases acquired capacity points by 19%.&lt;br /&gt;
|cost=355&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Accuracy Bonus&lt;br /&gt;
|description=Increases magic accuracy by 8.&lt;br /&gt;
|cost=360&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Guarding Skill Bonus&lt;br /&gt;
|description=	Increases guarding skill by 8.&lt;br /&gt;
|cost=405&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 21%.&lt;br /&gt;
|cost=445&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Subtle Blow Effect&lt;br /&gt;
|description=Decreases TP given to target by 2%.&lt;br /&gt;
|cost=450&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Superior 3&lt;br /&gt;
|description=Enables the player to equip items marked as Superior 3 (Su3).&lt;br /&gt;
|cost=500&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Counter Effect&lt;br /&gt;
|description=Increases chance of countering attacks by 2%.&lt;br /&gt;
|cost=500&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 23%.&lt;br /&gt;
|cost=545&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Counter Damage&lt;br /&gt;
|description=Increases damage from counterattacks by 5%.&lt;br /&gt;
|cost=550&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Defense Bonus&lt;br /&gt;
|description=Increases physical defense bonus by 10.&lt;br /&gt;
|cost=605&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 25%.&lt;br /&gt;
|cost=655&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Attack Bonus&lt;br /&gt;
|description=Increases physical attack and ranged attack bonus by 16.&lt;br /&gt;
|cost=660&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Evasion Bonus&lt;br /&gt;
|description=Increases physical evasion bonus by 12.&lt;br /&gt;
|cost=720&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 27%.&lt;br /&gt;
|cost=775&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Accuracy Bonus&lt;br /&gt;
|description=Increases physical and ranged accuracy bonus by 11.&lt;br /&gt;
|cost=780&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Evasion Bonus&lt;br /&gt;
|description=Increases magical evasion bonus by 10.&lt;br /&gt;
|cost=845&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 29%.&lt;br /&gt;
|cost=905&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Accuracy Bonus&lt;br /&gt;
|description=Increases magic accuracy by 10.&lt;br /&gt;
|cost=910&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Guarding Skill Bonus&lt;br /&gt;
|description=increases guarding skill by 10.&lt;br /&gt;
|cost=980&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 31%.&lt;br /&gt;
|cost=1045&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Subtle Blow Effect&lt;br /&gt;
|description=Decreases TP given to target by 3%.&lt;br /&gt;
|cost=1050&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Counter Effect&lt;br /&gt;
|description=Increases chance of countering attacks by 3%. &lt;br /&gt;
|cost=1125&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 33%.&lt;br /&gt;
|cost=1195&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Superior 4&lt;br /&gt;
|description=Enables the player to equip items marked as Superior 4 (Su4).&lt;br /&gt;
|cost=1200&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Martial Arts Effect&lt;br /&gt;
|description=Decreases hand-to-hand delay by 5.&lt;br /&gt;
|cost=1200&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Defense Bonus&lt;br /&gt;
|description=Increases physical defense by 13.&lt;br /&gt;
|cost=1280&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 35%.&lt;br /&gt;
|cost=1355&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Attack Bonus&lt;br /&gt;
|description=Increases physical and ranged attack by 20.&lt;br /&gt;
|cost=1360&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Evasion Bonus&lt;br /&gt;
|description=Increases physical evasion by 15.&lt;br /&gt;
|cost=1445&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Accuracy Bonus&lt;br /&gt;
|description=Increases physical and ranged accuracy by 15.&lt;br /&gt;
|cost=1530&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Evasion Bonus&lt;br /&gt;
|description=Increases magic evasion by 13.&lt;br /&gt;
|cost=1620&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Accuracy Bonus&lt;br /&gt;
|description=Increases magic accuracy by 13.&lt;br /&gt;
|cost=1710&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Guarding Skill Bonus&lt;br /&gt;
|description=Increases guarding skill by 13.&lt;br /&gt;
|cost=1805&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Subtle Blow Effect&lt;br /&gt;
|description=Decreases TP given to target by 3%.&lt;br /&gt;
|cost=1900&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Counter Effect&lt;br /&gt;
|description=Increases chance of countering attacks by 3%.&lt;br /&gt;
|cost=2000&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Superior 5&lt;br /&gt;
|description=Enables the player to equip items marked as Superior 5 (Su5).&lt;br /&gt;
|cost=2100&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=★Master!&lt;br /&gt;
|description=Grants the designation &amp;quot;Master Brawler.&amp;quot;&amp;lt;br&amp;gt;Decreases the recast time of one-hour abilities by 15 minutes.&lt;br /&gt;
|cost=2100&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Job-Specific Equipment ==&lt;br /&gt;
{{Job Pages 3&lt;br /&gt;
|job=MNK&lt;br /&gt;
|af_armor_set_name=Temple Attire Set&lt;br /&gt;
|af_reforge_armor_set_name=Anchorite&#039;s Attire Set&lt;br /&gt;
|af_accessory_type=Weapon&lt;br /&gt;
|af_accessory_lvl=42&lt;br /&gt;
|af_accessory_piece=Beat Cesti&lt;br /&gt;
|af_armor_52=Temple Gaiters&lt;br /&gt;
|af_armor_54=Temple Gloves&lt;br /&gt;
|af_armor_56=Temple Crown&lt;br /&gt;
|af_armor_58=Temple Cyclas&lt;br /&gt;
|af_armor_60=Temple Hose&lt;br /&gt;
|af_reforge_armor_head=Anchorite&#039;s Crown&lt;br /&gt;
|af_reforge_armor_body=Anchorite&#039;s Cyclas&lt;br /&gt;
|af_reforge_armor_hands=Anchorite&#039;s Gloves&lt;br /&gt;
|af_reforge_armor_legs=Anchorite&#039;s Hose&lt;br /&gt;
|af_reforge_armor_feet=Anchorite&#039;s Gaiters&lt;br /&gt;
|relic_armor_set_name=Melee Attire Set&lt;br /&gt;
|relic_reforge_armor_set_name=Hesychast&#039;s Attire Set&lt;br /&gt;
|relic_accessory_piece=Melee Cape&lt;br /&gt;
|relic_armor_71=Melee Gaiters&lt;br /&gt;
|relic_armor_72=Melee Hose&lt;br /&gt;
|relic_armor_73=Melee Gloves&lt;br /&gt;
|relic_armor_74=Melee Cyclas&lt;br /&gt;
|relic_armor_75=Melee Crown&lt;br /&gt;
|relic_reforge_armor_head=Hesychast&#039;s Crown&lt;br /&gt;
|relic_reforge_armor_body=Hesychast&#039;s Cyclas&lt;br /&gt;
|relic_reforge_armor_hands=Hesychast&#039;s Gloves&lt;br /&gt;
|relic_reforge_armor_legs=Hesychast&#039;s Hose&lt;br /&gt;
|relic_reforge_armor_feet=Hesychast&#039;s Gaiters&lt;br /&gt;
|jse_neck=Monk&#039;s Nodowa&lt;br /&gt;
|su4_weapon_nq=Melee Fists&lt;br /&gt;
|su4_weapon_hq=Hesychast&#039;s Fists&lt;br /&gt;
|su5_weapon=Sagitta&lt;br /&gt;
|emp_armor_set_name=Tantra Attire Set&lt;br /&gt;
|emp_reforge_armor_set_name=Bhikku Attire Set&lt;br /&gt;
|emp_accessory_piece_1=Tantra Necklace&lt;br /&gt;
|emp_accessory_piece_2=Tantra Tathlum&lt;br /&gt;
|emp_accessory_piece_3=Tantra Earring&lt;br /&gt;
|emp_armor_81=Tantra Gaiters&lt;br /&gt;
|emp_armor_83=Tantra Hose&lt;br /&gt;
|emp_armor_85=Tantra Crown&lt;br /&gt;
|emp_armor_87=Tantra Gloves&lt;br /&gt;
|emp_armor_89=Tantra Cyclas&lt;br /&gt;
|emp_reforge_armor_head=Bhikku Crown&lt;br /&gt;
|emp_reforge_armor_body=Bhikku Cyclas&lt;br /&gt;
|emp_reforge_armor_hands=Bhikku Gloves&lt;br /&gt;
|emp_reforge_armor_legs=Bhikku Hose&lt;br /&gt;
|emp_reforge_armor_feet=Bhikku Gaiters&lt;br /&gt;
|emp_reforge_earring=Bhikku Earring&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
{{Category:Job Guides|transcludesection=Monk}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Clem._Sune-Ate&amp;diff=761999</id>
		<title>Clem. Sune-Ate</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Clem._Sune-Ate&amp;diff=761999"/>
		<updated>2026-04-08T14:26:51Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=DEF:127 HP+73 STR+30 DEX+42 VIT+21 AGI+63 MND+19 CHR+35 Accuracy+42 Attack+42 Ranged Accuracy+42 Ranged Attack+42 Magic Accuracy+42 Evasion+98 Magic Evasion+137 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+3% Physical damage limit +5% Critical hit rate +5% Damage taken -5% Wyvern: Accuracy+42 Magic Accuracy+42 Lv+1&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=Equippable, Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=clemency sune-ate&lt;br /&gt;
|ffxiah=24194/clem.-sune-ate&lt;br /&gt;
|ffxidb=24194&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=99&lt;br /&gt;
|jobs=[[Ranger]] / [[Samurai]] / [[Dragoon]] / [[Corsair]]&lt;br /&gt;
|ilevel=119&lt;br /&gt;
|sulevel=5&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Feet]]&lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Item Quest Reward Table&lt;br /&gt;
|Type=C&lt;br /&gt;
|Insert Quest List Template = &lt;br /&gt;
{{Item Quest Reward&lt;br /&gt;
|Name=Wrath Leggings&lt;br /&gt;
|Notes=Trade with a [[Jewel of Aff.]] to &lt;br /&gt;
[[Apollyon Furnace]] or [[Temenos Furnace]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augmentable Item Table&lt;br /&gt;
|Insert Augmentable Item List=&lt;br /&gt;
{{Augmentable Item List&lt;br /&gt;
|Augmented Via=Temenos Furnace{{mi}}Apollyon Furnace&lt;br /&gt;
|Zone=Limbus&lt;br /&gt;
|position=&lt;br /&gt;
|Required Items=[[Jewel of Aff.]] plus units from either zone for each augment tier&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
An augment breakdown per level can be seen on the tables below. Click [Show] to view.&lt;br /&gt;
{{Augment Rank Table&lt;br /&gt;
|Path=A&lt;br /&gt;
|Augment Rank=&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=1&lt;br /&gt;
|Augment1=Accuracy+1, Rng. Acc.+1, Mag. Acc.+1&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+1 Mag. Acc.+1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=2&lt;br /&gt;
|Augment1=Accuracy+2 Rng. Acc.+2 Mag. Acc.+2&lt;br /&gt;
|Augment2=---------------- &lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+2 Mag. Acc.+2&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=3&lt;br /&gt;
|Augment1=Accuracy+3 Rng. Acc.+3 Mag. Acc.+3&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+3 Mag. Acc.+3&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=4&lt;br /&gt;
|Augment1=Accuracy+4 Rng. Acc.+4 Mag. Acc.+4&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+4 Mag. Acc.+4&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=5&lt;br /&gt;
|Augment1=Accuracy+5 Rng. Acc.+5 Mag. Acc.+5&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+5 Mag. Acc.+5&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=6&lt;br /&gt;
|Augment1=Accuracy+6 Rng. Acc.+6 Mag. Acc.+6&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+6 Mag. Acc.+6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=7&lt;br /&gt;
|Augment1=Accuracy+7 Rng. Acc.+7 Mag. Acc.+7&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+7 Mag. Acc.+7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=8&lt;br /&gt;
|Augment1=Accuracy+8 Rng. Acc.+8 Mag. Acc.+8&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+8 Mag. Acc.+8&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=9&lt;br /&gt;
|Augment1=Accuracy+9 Rng. Acc.+9 Mag. Acc.+9&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+9 Mag. Acc.+9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=10&lt;br /&gt;
|Augment1=Accuracy+10 Rng. Acc.+10 Mag. Acc.+10&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+10 Mag. Acc.+10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=11&lt;br /&gt;
|Augment1=Accuracy+11 Rng. Acc.+11 Mag. Acc.+11&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+11 Mag. Acc.+11&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=12&lt;br /&gt;
|Augment1=Accuracy+12 Rng. Acc.+12 Mag. Acc.+12&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+12 Mag. Acc.+12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=13&lt;br /&gt;
|Augment1=Accuracy+13 Rng. Acc.+13 Mag. Acc.+13&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+13 Mag. Acc.+13&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=14&lt;br /&gt;
|Augment1=Accuracy+14 Rng. Acc.+14 Mag. Acc.+14&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+14 Mag. Acc.+14&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=15&lt;br /&gt;
|Augment1=Accuracy+15 Rng. Acc.+15 Mag. Acc.+15&lt;br /&gt;
|Augment2=Enmity-1&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+15 Mag. Acc.+15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=16&lt;br /&gt;
|Augment1=Accuracy+16 Rng. Acc.+16 Mag. Acc.+16&lt;br /&gt;
|Augment2=Enmity-2&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+16 Mag. Acc.+16&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=17&lt;br /&gt;
|Augment1=Accuracy+17 Rng. Acc.+17 Mag. Acc.+17&lt;br /&gt;
|Augment2=Enmity-2&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+17 Mag. Acc.+17&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=18&lt;br /&gt;
|Augment1=Accuracy+18 Rng. Acc.+18 Mag. Acc.+18&lt;br /&gt;
|Augment2=Enmity-3&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+18 Mag. Acc.+18&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=19&lt;br /&gt;
|Augment1=Accuracy+19 Rng. Acc.+19 Mag. Acc.+19&lt;br /&gt;
|Augment2=Enmity-3&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+19 Mag. Acc.+19&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=20&lt;br /&gt;
|Augment1=Accuracy+20 Rng. Acc.+20 Mag. Acc.+20&lt;br /&gt;
|Augment2=Enmity-4&lt;br /&gt;
|Augment3=&amp;quot;Quadruple Attack&amp;quot;+1%&lt;br /&gt;
|Augment4=Pet: Accuracy+20 Mag. Acc.+20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=21&lt;br /&gt;
|Augment1=Accuracy+21 Rng. Acc.+21 Mag. Acc.+21&lt;br /&gt;
|Augment2=Enmity-4&lt;br /&gt;
|Augment3=&amp;quot;Quadruple Attack&amp;quot;+1%&lt;br /&gt;
|Augment4=Pet: Accuracy+21 Mag. Acc.+21&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=22&lt;br /&gt;
|Augment1=Accuracy+22 Rng. Acc.+22 Mag. Acc.+22&lt;br /&gt;
|Augment2=Enmity-5&lt;br /&gt;
|Augment3=&amp;quot;Quadruple Attack&amp;quot;+2%&lt;br /&gt;
|Augment4=Pet: Accuracy+22 Mag. Acc.+22&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=23&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=24&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=25&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=26&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=27&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=28&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=29&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=30&lt;br /&gt;
|Augment1=Accuracy+30 Rng. Acc.+30 Mag. Acc.+30&lt;br /&gt;
|Augment2=Enmity-9{{verification}}&lt;br /&gt;
|Augment3=&amp;quot;Quadruple Attack&amp;quot;+5%&lt;br /&gt;
|Augment4=Pet: Accuracy+30 Mag. Acc.+30&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
*[[Clemency Armor Set]]&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Clem._Sune-Ate&amp;diff=761988</id>
		<title>Clem. Sune-Ate</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Clem._Sune-Ate&amp;diff=761988"/>
		<updated>2026-04-08T04:24:37Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=DEF:127 HP+73 STR+30 DEX+42 VIT+21 AGI+63 MND+19 CHR+35 Accuracy+42 Attack+42 Ranged Accuracy+42 Ranged Attack+42 Magic Accuracy+42 Evasion+98 Magic Evasion+137 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+3% Physical damage limit +5% Critical hit rate +5% Damage taken -5% Wyvern: Accuracy+42 Magic Accuracy+42 Lv+1&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=Equippable, Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=clemency sune-ate&lt;br /&gt;
|ffxiah=24194/clem.-sune-ate&lt;br /&gt;
|ffxidb=24194&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=99&lt;br /&gt;
|jobs=[[Ranger]] / [[Samurai]] / [[Dragoon]] / [[Corsair]]&lt;br /&gt;
|ilevel=119&lt;br /&gt;
|sulevel=5&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Feet]]&lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Item Quest Reward Table&lt;br /&gt;
|Type=C&lt;br /&gt;
|Insert Quest List Template = &lt;br /&gt;
{{Item Quest Reward&lt;br /&gt;
|Name=Wrath Leggings&lt;br /&gt;
|Notes=Trade with a [[Jewel of Aff.]] to &lt;br /&gt;
[[Apollyon Furnace]] or [[Temenos Furnace]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augmentable Item Table&lt;br /&gt;
|Insert Augmentable Item List=&lt;br /&gt;
{{Augmentable Item List&lt;br /&gt;
|Augmented Via=Temenos Furnace{{mi}}Apollyon Furnace&lt;br /&gt;
|Zone=Limbus&lt;br /&gt;
|position=&lt;br /&gt;
|Required Items=[[Jewel of Aff.]] plus units from either zone for each augment tier&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
An augment breakdown per level can be seen on the tables below. Click [Show] to view.&lt;br /&gt;
{{Augment Rank Table&lt;br /&gt;
|Path=A&lt;br /&gt;
|Augment Rank=&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=1&lt;br /&gt;
|Augment1=Accuracy+1, Rng. Acc.+1, Mag. Acc.+1&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+1 Mag. Acc.+1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=2&lt;br /&gt;
|Augment1=Accuracy+2 Rng. Acc.+2 Mag. Acc.+2&lt;br /&gt;
|Augment2=---------------- &lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+2 Mag. Acc.+2&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=3&lt;br /&gt;
|Augment1=Accuracy+3 Rng. Acc.+3 Mag. Acc.+3&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+3 Mag. Acc.+3&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=4&lt;br /&gt;
|Augment1=Accuracy+4 Rng. Acc.+4 Mag. Acc.+4&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+4 Mag. Acc.+4&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=5&lt;br /&gt;
|Augment1=Accuracy+5 Rng. Acc.+5 Mag. Acc.+5&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+5 Mag. Acc.+5&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=6&lt;br /&gt;
|Augment1=Accuracy+6 Rng. Acc.+6 Mag. Acc.+6&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+6 Mag. Acc.+6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=7&lt;br /&gt;
|Augment1=Accuracy+7 Rng. Acc.+7 Mag. Acc.+7&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+7 Mag. Acc.+7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=8&lt;br /&gt;
|Augment1=Accuracy+8 Rng. Acc.+8 Mag. Acc.+8&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+8 Mag. Acc.+8&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=9&lt;br /&gt;
|Augment1=Accuracy+9 Rng. Acc.+9 Mag. Acc.+9&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+9 Mag. Acc.+9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=10&lt;br /&gt;
|Augment1=Accuracy+10 Rng. Acc.+10 Mag. Acc.+10&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+10 Mag. Acc.+10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=11&lt;br /&gt;
|Augment1=Accuracy+11 Rng. Acc.+11 Mag. Acc.+11&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+11 Mag. Acc.+11&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=12&lt;br /&gt;
|Augment1=Accuracy+12 Rng. Acc.+12 Mag. Acc.+12&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+12 Mag. Acc.+12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=13&lt;br /&gt;
|Augment1=Accuracy+13 Rng. Acc.+13 Mag. Acc.+13&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+13 Mag. Acc.+13&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=14&lt;br /&gt;
|Augment1=Accuracy+14 Rng. Acc.+14 Mag. Acc.+14&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+14 Mag. Acc.+14&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=15&lt;br /&gt;
|Augment1=Accuracy+15 Rng. Acc.+15 Mag. Acc.+15&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=Enmity-1&lt;br /&gt;
|Augment4=Pet: Accuracy+15 Mag. Acc.+15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=16&lt;br /&gt;
|Augment1=Accuracy+16 Rng. Acc.+16 Mag. Acc.+16&lt;br /&gt;
|Augment2=Enmity-2&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+16 Mag. Acc.+16&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=17&lt;br /&gt;
|Augment1=Accuracy+17 Rng. Acc.+17 Mag. Acc.+17&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=Enmity-2&lt;br /&gt;
|Augment4=Pet: Accuracy+17 Mag. Acc.+17&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=18&lt;br /&gt;
|Augment1=Accuracy+18 Rng. Acc.+18 Mag. Acc.+18&lt;br /&gt;
|Augment2=Enmity-3&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+18 Mag. Acc.+18&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=19&lt;br /&gt;
|Augment1=Accuracy+19 Rng. Acc.+19 Mag. Acc.+19&lt;br /&gt;
|Augment2=Enmity-3&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+19 Mag. Acc.+19&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=20&lt;br /&gt;
|Augment1=Accuracy+20 Rng. Acc.+20 Mag. Acc.+20&lt;br /&gt;
|Augment2=Enmity-4&lt;br /&gt;
|Augment3=&amp;quot;Quadruple Attack&amp;quot;+1%&lt;br /&gt;
|Augment4=Pet: Accuracy+20 Mag. Acc.+20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=21&lt;br /&gt;
|Augment1=Accuracy+21 Rng. Acc.+21 Mag. Acc.+21&lt;br /&gt;
|Augment2=Enmity-4&lt;br /&gt;
|Augment3=&amp;quot;Quadruple Attack&amp;quot;+1%&lt;br /&gt;
|Augment4=Pet: Accuracy+21 Mag. Acc.+21&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=22&lt;br /&gt;
|Augment1=Accuracy+22 Rng. Acc.+22 Mag. Acc.+22&lt;br /&gt;
|Augment2=Enmity-5&lt;br /&gt;
|Augment3=&amp;quot;Quadruple Attack&amp;quot;+2%&lt;br /&gt;
|Augment4=Pet: Accuracy+22 Mag. Acc.+22&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=23&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=24&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=25&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=26&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=27&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=28&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=29&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=30&lt;br /&gt;
|Augment1=Accuracy+30 Rng. Acc.+30 Mag. Acc.+30&lt;br /&gt;
|Augment2=Enmity-9{{verification}}&lt;br /&gt;
|Augment3=&amp;quot;Quadruple Attack&amp;quot;+5%&lt;br /&gt;
|Augment4=Pet: Accuracy+30 Mag. Acc.+30&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
*[[Clemency Armor Set]]&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dragoon_Guide_By_Kaius&amp;diff=761101</id>
		<title>Dragoon Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dragoon_Guide_By_Kaius&amp;diff=761101"/>
		<updated>2026-03-25T22:24:32Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Engaged Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Dragoon is a heavy-ish DD job capable of producing some of the highest damage output in the game in some situations. The job has a fast-paced playstyle due to the arsenal of low cooldown job abilities it comes equipped with. As a Dragoon you also have a best friend / pet wyvern to accompany you throughout Vana&#039;diel. Your wyvern is what drives your damage output by providing you with 20% attack, 20% defense, 10% Job Ability Haste, 10% Weapon Skill Damage, and 15% Double Attack. It is essential that you understand your [[Wyvern (Dragoon Pet)]] in order to maintain those benefits and be successful as a Dragoon. For the equipment portion of this guide I will focus on end-game ready options. For Odyssey gear this means I will show Rank 25 options in the sets. It&#039;s obviously safe to  assume R30 is even better, and usually R20 is almost as good (although there are a few places where R20 is noticeably worse than R25 - such as Gleti&#039;s Breeches). Furthermore, I will try to explain what you&#039;re looking for in a set and provide some alternatives so that you can have the confidence to mix-and-match as needed, or even experiment on your own.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
There are four main jobs which can all be a viable support job selection for a Dragoon, depending upon the engagement.&lt;br /&gt;
&lt;br /&gt;
[[File:Wakido Kabuto icon.png|link=]] &#039;&#039;&#039;[[Samurai]]&#039;&#039;&#039;&lt;br /&gt;
*[[Hasso]] - Capped equipment haste (25%), capped magic haste (43.75%), and 10% job ability haste from the wyvern puts you at 78.75% haste. Hasso provides an additional 10% job ability haste, pushing us over the 80% total cap (88.75%). That last 1.25% may seem insignificant but it ends up being a big deal because of the nature of haste - &amp;quot;As delay goes 0, dps goes to infinity&amp;quot;. Additionally, there may be times where you want to use a gear set with less than 25% haste - Hasso will allow you the flexibility to do so by making up the difference with extra job ability haste - specifically you can shed 8.75% equipment haste (keeping 16.25%) if you maintain magic haste cap, Hasso, and wyvern.&lt;br /&gt;
&lt;br /&gt;
*[[Store TP]] - Grants Store TP III which yields +20 STP&lt;br /&gt;
*[[Zanshin]] - Grants Zanshin III which provides 35% chance to attack again immediately after missing a target.&lt;br /&gt;
*[[Sekkanoki]] - Limits TP cost of next weapon skill to 1000.&lt;br /&gt;
*[[Warding Circle]] - Makes you and your party do 5% more damage to, and take 5% less damage from demons.&lt;br /&gt;
&lt;br /&gt;
The primary benefit of /SAM is an increased rate of TP generation via the additional haste received from Hasso, and the additional 20 Store TP. Faster TP leads to more frequent weapon skills and more damage. Importantly, Hasso can be maintained with 100% uptime. This makes it ideal for situations where your damage output needs are constant over a long period - such as Odyssey C where you are basically constantly engaged for 30 minutes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ignominy Burgeonet  icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
*[[Last Resort]] - A 3 minute duration, 5 minute cooldown buff that gives 25% attack and 15% job ability haste buffs - at the cost of a 25% defense down penalty on yourself.&lt;br /&gt;
*[[Weapon Bash]] - On demand stun&lt;br /&gt;
*[[Souleater]] - Some additional auto-attack damage at the cost of self-inflicted damage.&lt;br /&gt;
*[[Arcane Circle]] - Makes you and your party do 5% more damage to, and take 5% less damage from arcana.&lt;br /&gt;
&lt;br /&gt;
The primary benefit of /DRK is Last Resort which also closes the final 1.25% haste gap, while also providing a huge attack boost. However, it is important to note that Last Resort will not have 100% uptime, and you do not have the additional store tp provided by /SAM. The nature of Last Resort lends itself to situations where you may engage a target in combat for 1-3 minutes and then have a long period without combat before engaging in another battle. (read: Sortie bosses). In this case, Last Resort is always up when you need it and it&#039;s cooling down while you run between fights.&lt;br /&gt;
&lt;br /&gt;
[[File:Pummeler&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
*[[Fencer]] - +200-300 TP bonus makes Savage Blade (and Judgment) shine.&lt;br /&gt;
*[[Double Attack]] - Grants Double Attack II which yields +10% double attack.&lt;br /&gt;
*[[Berserk]] - 25% increased attack with 60% uptime. &lt;br /&gt;
*[[Aggressor]] - A boost of 25 accuracy, also with 60% uptime. Hopefully not needed, but nice when it is.&lt;br /&gt;
*[[Warcry]] - A percentage based attack boost for the whole party with 30 second duration. Always welcome buff.&lt;br /&gt;
*[[Provoke]] - A little enmity utility for emergencies.&lt;br /&gt;
&lt;br /&gt;
The War support job&#039;s most important contribution is Fencer. (Fencer I until master level 45, then Fencer II). Fencer provides either +200 or +300 TP bonus and either +3% or +5% crit when single wielding. For better or worse, a Dragoon wielding a [[Naegling]] is a force to be reckoned with, and Fencer amplifies this effect. The additional attack provided by Berserk and Warcry are always welcome as well. When properly geared and executed /WAR is exceptionally powerful in Odyssey C as TP can be generated very quickly via jumps, and a single [[Savage Blade]] from a DRG/WAR will kill a fodder mob on any floor. Even outside of Odyssey there are certain fights where a Savage Blade only strategy is called for, and DRG/WAR will be very powerful in those situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Maxixi Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
*[[Dual Wield]] II - The main attraction here - access to an offhand weapon for Dragoon - typically only used if you have access to a [[Kraken Club]].&lt;br /&gt;
*[[Box Step]] - Can add a little bit of defense down if no one else is there to apply the same class of debuff for you. More likely you will be killing too quick to need it (eg seg run), or someone else will be applying defense down.&lt;br /&gt;
*[[Curing Waltz III]] - Some very solid utility. At the rate you generate tp as /DNC with a [[Kraken Club]] you can easily afford to use some TP for emergency curing.&lt;br /&gt;
*[[Healing Waltz]] - Always handy to be able to erase yourself when the healer is occupied, there isn&#039;t a healer, and/or you want to save yourself 20,000 gil using a panacea.&lt;br /&gt;
*[[Chocobo Jig]] - Who doesn&#039;t love running a little faster?&lt;br /&gt;
*[[Subtle Blow II]] - Nice little bonus when you are smacking things with your [[Kraken Club]]&lt;br /&gt;
&lt;br /&gt;
The Dancer support job is used primarily by owners of the infamous [[Kraken Club]] with the goal of firing off [[Savage Blade]] as rapidly as possible. You may wonder about the /NIN option, especially if you have experience with other jobs where /NIN is commonly used for Dual Wield. For those other jobs, one of the main benefits of /NIN is access to [[Dual Wield]] III compared to /DNC&#039;s [[Dual Wield]] II. Jobs like Red Mage and Bard need the extra 10% delay reduction from /NIN to get to a place where they need only 11% Dual Wield on gear to achieve the delay reduction cap of 80%. Dragoon, however, comes with 10% Job Ability haste by virtue of it&#039;s [[Wyvern (Dragoon Pet)]] which more than makes up for the difference in Dual Wield. Here are two full calculations showing how Dragoon achieves the 80% delay reduction limit with /DNC, assuming maximum magic haste, and gear haste of of 25% or 23%.&lt;br /&gt;
 &lt;br /&gt;
*25% Gear Haste =&amp;gt; &#039;&#039;&#039;(1 - 0.15 Dual Wield) × (1024 - 256 Equipment Haste - 448 Magic Haste - 101 Job Ability Haste) ÷ 1024 = 0.1817 [18.2% Delay remaining === 81.8% Delay reduction]&#039;&#039;&#039;&lt;br /&gt;
*23% Gear Haste =&amp;gt; &#039;&#039;&#039;(1 - 0.15 Dual Wield) × (1024 - 235 Equipment Haste - 448 Magic Haste - 101 Job Ability Haste) ÷ 1024 = 0.1992 [19.9% Delay remaining === 80.1% Delay reduction]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Accordingly, you only need 23% gear haste and ZERO +Dual Wield on gear to achieve maximum attack speed. In fact, adding dual wield would actually lower your TP gained per swing. For the same reason, /NIN will actually reduce your TP rate compared to /DNC, and should only be used if for some reason you have a critical need to be a dual wielding [[Dragoon]] with [[Utsusemi: Ni]].&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| It&#039;s already 3 minute CD on a 5 min recast. If there was a fight that where you needed high uptime over a long duration you could swap to this, but it&#039;s not useful for general purpose.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 2&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More jumps, more tp!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 3&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More jumps, more tp!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Does no damage and gives no tp -- so Super Jump is simply a hate reset tool. It should be up often enough already, especially on fights that matter where you will likely be getting Random Deal as well.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Instant, on-demand TP is great, and it comes with a host of other benefits for your wyvern.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath. Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Healing breath is as potent as it needs to be without this merit, and any other breath is just some incidental damage. Not useful.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon (Ability)|Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an angon to lower an enemy&#039;s defense. Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Angon is very useful in certain situations, and it&#039;s great to have it when you need it. There aren&#039;t many quality group 2 options so this will have to do. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]]. Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The most important merit a DRG has. Do not skip this one. This is what let&#039;s you gain all of the essential benefits from your Wyvern buff instantly upon zoning rather than waiting to earn 1000 experience points. The job is basically unusable in some places (eg Odyssey NMs) without this.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath. Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Breath damage is, for the most part, insignificant. Avoid.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Gungnir (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Gungnir  (Level 119 III)]]&#039;&#039;&#039; Opens up access to  [[Geirskogul]], DRG&#039;s only weapon skill with the ({{color|ice|Distor}}{{color|water|tion}}) property. May find niche uses, but will most likely want to prioritize other REMAP options.&lt;br /&gt;
&lt;br /&gt;
[[File:Rhongomiant (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Rhongomiant (Level 119 III)]]&#039;&#039;&#039; A strong option for low-buff situations when you can really take advantage of [[Camlann&#039;s Torment]] defense ignoring properties.&lt;br /&gt;
&lt;br /&gt;
[[File:Ryunohige (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Ryunohige (Level 119 III)]]&#039;&#039;&#039; Considered to be a high quality option (at or better than Trishula) when sufficiently geared and spamming [[Drakesbane]] in a fully buffed zerg situation.&lt;br /&gt;
&lt;br /&gt;
[[File:Trishula icon.png|link=]] &#039;&#039;&#039;[[Trishula]]&#039;&#039;&#039; The bread-and-butter option. Relatively easy to obtain with very high damage potential. Works well either in a party/raid zerg situation or solo self-skillchaining.  &lt;br /&gt;
&lt;br /&gt;
[[File:Gae Buide (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Gae Buide (Level 119 III)]]&#039;&#039;&#039; The top tier option, but it comes with a very large barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible polearm. &lt;br /&gt;
&lt;br /&gt;
[[File:Shining One icon.png|link=]] &#039;&#039;&#039;[[Shining One]]&#039;&#039;&#039; Even easier to obtain than Trishula and can be very competitive with the REMAP options. Damage from [[Impulse Drive]] scales well with WSD and crit.&lt;br /&gt;
&lt;br /&gt;
[[File:Aram icon.png|link=]] &#039;&#039;&#039;[[Aram]]&#039;&#039;&#039; If you find yourself needing a full subtle blow kit on Dragoon then Path B will be the way to go. It simply won&#039;t compete with the other polearms on damage, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Love it or hate it, it&#039;s likely here to stay. Dragoon&#039;s tp generation and weapon skill damage potential are a lethal combination with a Naegling equipped. Really shines in segment runs where your main goal is kill each target in a single weapon skill. Dragoon does only come with a C- Sword rating so accuracy may be a concern, especially at low to medium master levels. Also always useful for those fights where everyone is using Savage Blade in order to avoid skillchaining.&lt;br /&gt;
&lt;br /&gt;
[[File:Mafic Cudgel icon.png|link=]] &#039;&#039;&#039;[[Mafic Cudgel]]&#039;&#039;&#039; The only club option. Use it to slap skeletons in Odyssey C.&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
Note: The augments on Relic pieces, and some special attributes (eg Ancient Circle +1) are available at the base 119 version of the item. If the piece is only used for this purpose, then you do not need to fully upgrade the item to +3 to gain those effects. The recommendations in &amp;quot;Upgrade?&amp;quot; box refer to my personal opinion on whether the item should go all the way to +3.&lt;br /&gt;
&lt;br /&gt;
Limbus update: The items now shown at +4 are the ones I would take to +4 or consider taking to +4. &lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Could be a macro-piece for [[Spirit Link]] but at +3 we are only talking about an additional 16 hp restored.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Mail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Used for all jumps as it provides +39 TP per jump at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vis. Fng. Gaunt. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Used for all jumps as it provides +34 TP per jump at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Brais +4 &lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Used for [[Ancient Circle]] and [[Steady Wing]]. Very minimal upgrades past +1 (more wyvern hp translates into larger [[Steady Wing]] shields)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Greaves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=No known use&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Armet +4&lt;br /&gt;
|Augment=Enhances Deep Breathing effect by 10% per merit level.&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes=Increases the efficacy of [[Healing Breath]], which is always nice in a pinch. With +4, this has become an essential Stardiver item.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Mail +3&lt;br /&gt;
|Augment=Enhances &#039;Spirit Surge&#039; effect&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A very interesting item. Augment adds 20 seconds to [[Spirit Surge]] which is nice. Perhaps more importantly, it should also be used whenever [[Call Wyvern]] is used, and also whenever entering a new zone with your pet in order to grant support job capabilities to the wyvern.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Fin. G. +4&lt;br /&gt;
|Augment=Enhances &#039;Angon&#039; effect&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Increases [[Angon]] efficacy for enhanced defense down. So easy to get these days and rank 4 surpasses even rank 25 Nyame for many weaponskills. Stop reading this and go work on Omen / Temenos!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Brais +4 &lt;br /&gt;
|Augment=Enhances &#039;Strafe&#039; effect&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=10 Store TP coupled with Wyvern PDT makes this still a top tier TP piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Greaves +3&lt;br /&gt;
|Augment=Enhances &#039;Empathy&#039; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes=Used with [[Spirit Link]] to improve the duration of buffs transferred to the wyvern. Additionally, grants a large bonus to wyvern HP, making it useful for [[Steady Wing]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Peltast&#039;s Mezail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=12% WSD, 27 Polearm skill and all the stats that come with empyrean +3. Default head slot for most weapon skill sets.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Plackart +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=A whopping 14 Store TP, 10 PDL, and top tier stats. Amazing TP piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pel. Vambraces +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=7% double attack paired with 11% DT and all the glory of empyrean +3. Sign me up.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Cuissots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=13% Critical hit damage is impressive whenever you are using [[Drakesbane]] or wielding a [[Shining One]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Schyn. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Nice DT, and empy stats, but a bit lacking in oomph. Useful for Spirit Jump TP bonus.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Engaged Sets==&lt;br /&gt;
&lt;br /&gt;
The goal of any engaged or &amp;quot;TP&amp;quot; set on Dragoon is to generate TP as quickly as possible &#039;&#039;&#039;(while not dying - and not letting your wyvern die!)&#039;&#039;&#039; in order to reach 1000 TP and be able to perform a weapon skill. The most important thing you can do as a damage dealer is stay alive - and so having the proper amount of defensive stats in your engaged set is paramount. Besides staying alive, the next two most important aspects to any engaged set are accuracy and haste. Much like your defensive needs, your accuracy needs will vary widely depending on exactly what you are fighting. In my opinion most (if not all) accuracy issues should try to remedied by 1. Higher master levels 2. Using the appropriate buffs and/or debuffs (BRD/GEO/COR/RDM) 3. Food. Note that any additional accuracy beyond the amount needed to reach the 95% cap is wasted. &lt;br /&gt;
&lt;br /&gt;
Haste is the other critical component of a TP set, and you always want to come as close to the overall delay-reduction cap of 80% as possible, regardless of the encounter. Dragoon is in a unique position when it comes to haste due to the effects granted by the [[Wyvern (Dragoon Pet)]] - specifically 10% Job Ability (JA) Haste - and the ability to still obtain additional JA Haste via a support job (either [[Hasso]] or [[Last Resort]]). Most commonly, you will likely be /SAM, and have [[Hasso]] with 100% uptime providing an additional 10% JA haste - this means that you need only 17% gear haste to reach the overall 80% delay reduction with full magic haste. With /DRK and [[Last Resort]] giving 15% JA haste, the amount needed on gear falls even lower (but only during Last Resort). With all of that said, the sets provided in this guide (other than /DNC) still prioritize reaching the 25% gear haste cap for the simple reason that support jobs are not available in one of the two main components of end-game content - Odyssey Sheol Gaol.&lt;br /&gt;
&lt;br /&gt;
Once you have achieved the necessary levels of gear haste for your support job and enough accuracy to reach the cap, you can begin looking to maximize your Store TP and Multi-Hit (double/triple/quad attack).&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug=Rank 25&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 26% gear haste&lt;br /&gt;
* Only 22% PDT / 5% MDT&lt;br /&gt;
*Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Use at your own risk&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Standard Kit (/SAM /DRK)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug=Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug=Rank 25&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 23% gear haste - if using /DRK (LR down), or in Odyssey G (no subjob), consider Nyame Helm instead to maintain cap&lt;br /&gt;
* 50% PDT / 31% MDT (50% with Shell V)&lt;br /&gt;
* Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Some people like Dedition Earring - to me there&#039;s 2 kinds of fights in the game these days: 1. Something high-end like basement Sortie, or a v25 Ody fight, or wave 3 dyna. For these I don&#039;t want to lose acc. 2. All other content. For these, we are so vastly overpowering the content anyway, who cares if Dedition is 0.37% better in terms of theory craft. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= God Save the DRG!&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Max DT &amp;amp; MEva&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Rank 25&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = Rank 25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Damage taken-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Particularly effective with R25+ on Path B Nyame&lt;br /&gt;
* 25% gear haste (technically 30%)&lt;br /&gt;
* 50% DT- (technically 54%)&lt;br /&gt;
* Very high MEva&lt;br /&gt;
*Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Use when you don&#039;t want to get cranked; great on Odyssey bosses!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fencer&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Naegling/Mafic&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Regis&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 30&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 30&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 27% gear haste&lt;br /&gt;
* Need to maintain gear haste without /SAM Hasso&lt;br /&gt;
* 43% PDT / 16% MDT&lt;br /&gt;
* 45% MDT with Shell V&lt;br /&gt;
* Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Should be enough for seg runs, adjust as needed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Clubbing /DNC&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Kraken Club&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 30&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP+10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Max store tp and accuracy&lt;br /&gt;
* 22% gear / 43.75% magic / 10% ja haste&lt;br /&gt;
* 15 dual wield&lt;br /&gt;
* Total 84% delay reduction (over 80% cap)&lt;br /&gt;
* 53% PDT / 26% MDT&lt;br /&gt;
* 50% MDT with Shell V&lt;br /&gt;
* Volte Tiara maybe to shed more DA, but lose DT.&lt;br /&gt;
* Volte Spats maybe, but a lot of acc and DT loss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name = Wyvern DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug=Rank 25&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Dreki Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet =&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Wyvern: Level +2&lt;br /&gt;
* Wyvern: Damage Taken -33%&lt;br /&gt;
* If the Dgn. Collar +2 isn&#039;t enough, add the Gleti&#039;s Gauntlets.  If that&#039;s still not enough, add the Dreki Ring. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weapon Skill Sets==&lt;br /&gt;
Weapon skill sets (except Diarmuid and Leg Sweep) are borrowed from the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; created by Izanami. These sets are generated by his python simulator and have proven quite reliable and accurate in my experience. It is worth noting that some sets here include the [[Rigorous Grip +1]], however since you can&#039;t switch grips when using a weapon skill I would suggest that [[Utu Grip]] is the default full time option on meaningful content. The 30 accuracy and 70 hp is likely more valuable than a small weapon skill damage increase, unless you are 100% certain you are accuracy capped. Like all things FFXI, you can and should adapt the situation at hand and the gear at your disposal. (Including fitting in your chosen TVR Ring, and slotting in your [[Pel. Earring +2]] -- if you are so lucky)&lt;br /&gt;
&lt;br /&gt;
Note: Use the &#039;Expand&#039; link at the bottom of each section for more information about the sets.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Stardiver (Standard)&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Rigorous Grip +1&lt;br /&gt;
            |SubAug = Attack+30, STR+15&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Ptero. Armet +4&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Pel. Vambraces +3&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Ptero. Armet +4&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Stardiver is a 4-hit FTP replicating weapon skill&lt;br /&gt;
* Up to an 85% STR modifier with 5/5 merits, or Trishula&lt;br /&gt;
* WSD only affects 1 hit out of the 4+. Accordingly, multi-hit, high attack, and PDL are all valued highly here&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Diarmuid&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gae Buide (Level 119 III)&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gae Buide (Level 119 III)&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Diarmuid is a 2-hit weapon skill which scales very well with TP&lt;br /&gt;
* FTP values unconfirmed, but fTP at 3k is more than 4x fTP at 1k&lt;br /&gt;
* Values WSD, STR, attack, and PDL when fully buffed&lt;br /&gt;
&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Impulse Drive&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Rigorous Grip +1&lt;br /&gt;
            |SubAug = Attack+30, STR+15&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
*Impulse Drive is a 2-hit weapon skill&lt;br /&gt;
*These sets assume [[Shining One]], which enables all polearm weapon skills to critical hit, and also adds 40% damage bonus to [[Impulse Drive]]&lt;br /&gt;
*Critical hit bonus from [[Shining One]]: +5% at 1k TP, 10% at 2k TP, and +15% at 3k TP&lt;br /&gt;
*STR, WSD, Attack, Crit %, Crit Damage %, Multi-hit are all valuable here - as well as PDL with high buffs.&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Camlann&#039;s Torment&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Stardiver (Crit based)&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Begrudging Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit.hit rate+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 30&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Gleti&#039;s Mask&lt;br /&gt;
            |HeadAug = Rank 30&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 30&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 30&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Stardiver is a 4-hit FTP replicating Weapon Skill&lt;br /&gt;
* Up to an 85% STR modifier with 5/5 merits, or Trishula&lt;br /&gt;
* This crit-based build relies on the unique Shining One property to generate critical hits.&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Drakesbane&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Hjarrandi Breast.&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Begrudging Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 30&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Gleti&#039;s Mask&lt;br /&gt;
            |HeadAug = Rank 30&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 30&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    &lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Geirskogul&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX+20, Accuracy+20 Attack+20, DEX+10, Weapon skill damage+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX+20, Accuracy+20 Attack+20, DEX+10, Weapon skill damage+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Vishap Brais +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade / Judgment&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Rank 30&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Pelt. Plackart +3&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Leg Sweep&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Stun &#039;em&lt;br /&gt;
            |Sub = Khonsu&lt;br /&gt;
            |Range = &lt;br /&gt;
            |Ammo = Pemphredo Tathlum&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Null Loop&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Pelt. Plackart +3&lt;br /&gt;
            |Hands = Pel. Vambraces +3&lt;br /&gt;
            |Ring1 = Crepuscular Ring&lt;br /&gt;
            |Ring2 = Stikini Ring +1&lt;br /&gt;
            |Back = Null Shawl&lt;br /&gt;
            |Waist = Null Belt&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Pelt. Schyn. +3&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* 12 seconds of stun!&lt;br /&gt;
* Even works to lock down Sortie Bosses!  Crank &amp;amp; Spank&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Cataclysm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Non-Linear AOE&lt;br /&gt;
            |Main=Blurred Staff +1&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range = &lt;br /&gt;
            |Ammo = Pemphredo Tathlum&lt;br /&gt;
            |Head = Pixie Hairpin +1&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Archon Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = INT +30, Magic Acc / Magic Dmg +20, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Set courtesy of Smii&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
A quick note on these sets - it is possible to min/max some of these even further by including extremely niche pieces which will provide only negligibly increased utility. At this point in the game, I find myself weighing the benefits of an item against the inventory space needed to hold on to it. As such I choose not include things like &amp;quot;Acro&amp;quot; gear in the breath sets. Besides the inventory space, it is possible to be hit while activating a job ability or other breath, and I would argue that maintaining proper DT levels/MEVA throughout these sets is more important than eeking out a few dozen dps, or getting an extra 50 hp on your Steady Wing. Of course feel free to customize as needed. Check out [[User:Tatang|Tatang&#039;s page]] for even more comprehensive sets.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Call Wyvern / Spirit Surge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Ptero. Mail +3&lt;br /&gt;
|BodyAug = Adds &amp;quot;Enhances &#039;Spirit Surge&#039; effect&amp;quot;&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Jump / High Jump / Soul Jump &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Ostro Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Maximize TP return through JSE bonuses and Ostro Greaves&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Spirit Jump&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Like other jumps, but with Empyrean feet&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Angon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Angon&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Ptero. Fin. G. +3&lt;br /&gt;
|HandsAug = Enhances &#039;Angon&#039; effect&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Defense Down with maxed merits&lt;br /&gt;
*Stacks with Dia, Geo-Frailty, and Box Step&lt;br /&gt;
*Does not stack with other Defense Down effects i.e. BLU spells, Weaponskills (Armor Break, Shell Crusher etc), Acid Bolts&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Spirit Link&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Pratik Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|FeetAug = Enhances &#039;Empathy&#039; effect&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Customize remaining slots with more DT/Def/Meva etc. or +MND for slightly more potency.&lt;br /&gt;
* Likely Nyame for main armor slots, possibly [[Defending Ring]], [[Carrier&#039;s Sash]], etc.&lt;br /&gt;
* To increase potency consider [[Metamorph Ring +1]], [[Rufescent Ring]], [[Hydrocera]] etc.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Elemental Breath&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Adad Amulet&lt;br /&gt;
|Ear1 = Enmerkar Earring&lt;br /&gt;
|Ear2 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2Aug = Pet: Acc &amp;amp; MAcc +15, Acc +10&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Pet: Breath +10&lt;br /&gt;
|Waist = Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 44% PDT / MDT Capped with Shell V&lt;br /&gt;
* Glassblower&#039;s Belt adds 5% to Breath Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Healing Breath&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Lancer&#039;s Earring&lt;br /&gt;
|Ear2 = Anastasi Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Pet: Breath +10&lt;br /&gt;
|Waist = Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Earrings provide minimal gains, don&#039;t worry if you don&#039;t have them.&lt;br /&gt;
* Glassblower&#039;s Belt adds a 1/9 multiplier to Healing Breath&lt;br /&gt;
* Fill in other slots with DT items (you can be hit while activating breath)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Ancient Circle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Utility Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Chance to absorb damage for wyvern&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 74% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Emergency PDT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = Def+45, Spell interruption rate down 5%&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=DEX +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Emergency MDT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Starter Gear==&lt;br /&gt;
&lt;br /&gt;
Rather than try to create specific sets of gear for various levels of progression, I think it will be more beneficial to provide optimal sets to work toward paired with explanations of what to look for in each set - the &amp;quot;why&amp;quot; behind the set - and then let each player mix and match from their own gear to create gear sets that work for their current level of progression. Here I will try to show items for each slot which may be of use to up and coming Dragoons working toward the sets shown above. &lt;br /&gt;
&lt;br /&gt;
One thing to note - I would urge any new player, or anyone looking to gear a Dragoon from zero to prioritize [[Sortie]] as much as possible. Getting 50,000 Gallimaufry and obtaining 5/5 Empyrean +2 will do more for you than almost anything else. The base stats (str/dex/meva/mdef/attack/acc) on all these items is very high compared to anything else you can reasonably obtain quickly. Even if you end up choosing to use some pieces where other (more geared) players may not (for example using [[Pelt. Cuissots +3]] in your TP set) you will likely be in great shape to while you continue building up your collection of other items.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Main&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eminent Lance icon.png|link=Eminent Lance]] &#039;&#039;&#039;[[Eminent Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | If Dragoon is your first 99, and you need something to start out with, grab this from the Sparks vendor.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Geirrothr icon.png|link=Geirrothr]] &#039;&#039;&#039;[[Geirrothr]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Might take longer to obtain than just working toward Shining One. But if you are able/willing to farm the Odin HTMB, this is a fine non-REMAP option.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ikenga&#039;s Lance icon.png|link=Ikenga&#039;s Lance]] &#039;&#039;&#039;[[Ikenga&#039;s Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | If you are able to pick up [[Information on Xevioso]], you could consider purchasing this and using it until you get the [[Shining One]]. Not worth investing any RP into this.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kaja Lance icon.png|link=Kaja Lance]] &#039;&#039;&#039;[[Kaja Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | The precursor to [[Shining One]] and a great option even at this stage. It takes 16,500 ambuscade hallmarks to reach this point. Prioritize getting this ASAP when starting out.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Sub&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Duplus Grip icon.png|link=Duplus Grip]] &#039;&#039;&#039;[[Duplus Grip]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Decent starter option&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gracile Grip icon.png|link=Gracile Grip]] &#039;&#039;&#039;[[Gracile Grip]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Nice pre-Utu option on the AH. HQ also available. Fills out the two most important TP stats, but you likely don&#039;t need the haste when /SAM.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ammo&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floestone icon.png|link=Floestone]] &#039;&#039;&#039;[[Floestone ]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Could be used for weapon skills if you don&#039;t have anything better.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oshasha&#039;s Treatise icon.png|link=Oshasha&#039;s Treatise]] &#039;&#039;&#039;[[Oshasha&#039;s Treatise]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Good starter WS, obtainable from missions.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ginsen icon.png|link=Ginsen ]] &#039;&#039;&#039;[[Ginsen]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Might take a while to obtain if you can&#039;t do the HTMB on a higher difficulty, but still a decent item if you don&#039;t have access to even the base [[Coiste Bodhar]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aurgelmir Orb icon.png|link=Aurgelmir Orb]] &#039;&#039;&#039;[[Aurgelmir Orb]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Available on the AH. Significantly cheaper than the HQ and the STP is always welcome.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Head&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flam. Zucchetto +1 icon.png|link=Flam. Zucchetto +1]] &#039;&#039;&#039;[[Flamma Zucchetto +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Upgrades into one of the strongest overall pieces of armor from Ambuscade for any job. Useful at any stage when starting out.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulevia&#039;s Mask icon.png|link=Sulevia&#039;s Mask +1]] &#039;&#039;&#039;[[Sulevia&#039;s Mask +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A very respectable Store TP+8 paired with 5% DT. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Peltast&#039;s Mezail +2 icon.png|link=Peltast&#039;s Mezail +2]] &#039;&#039;&#039;[[Peltast&#039;s Mezail +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | For just 10,000 [[Gallimaufry]] and a [[Ra&#039;Kaz. Sapphire]] you get an exceptional weapon skill helm.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mask icon.png|link=Valorous Mask]] &#039;&#039;&#039;[[Valorous Mask]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Neck&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Anu Torque icon.png|link=Anu Torque]] &#039;&#039;&#039;[[Anu Torque]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Nice STP piece, useful for other jobs, very viable until you get your [[Vim Torque +1]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dgn. Collar +1 icon.png|link=Dgn. Collar +1]] &#039;&#039;&#039;[[Dgn. Collar +1]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| So much cheaper than the +2. Contrary to what you may hear, there&#039;s no shame in starting here if you&#039;re just getting off the ground in FFXI!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ear&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brutal Earring icon.png|link=Brutal Earring]] &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Very nice starter TP earring. Easy enough to find [[Ancient Beastcoin]] in bazaar, or even farm them yourself. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cessance Earring icon.png|link=Cessance Earring]] &#039;&#039;&#039;[[Cessance Earring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Another strong TP earring. Comes from the same HTMB as [[Ginsen]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Body&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mail icon.png|link=Valorous Mail]] &#039;&#039;&#039;[[Valorous Mail]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Very easy to obtain (over the course of a week or more) via Domain Invasion, and having one for TP (look for augs with accuracy and store tp) and one for weapon skilling (look for augs with WSD) will work nicely.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pelt. Plackart +2 icon.png|link=Pelt. Plackart +2]] &#039;&#039;&#039;[[Pelt. Plackart +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Get 10,000 [[Gallimaufry]] and use your first [[Ra&#039;Kaz. Sapphire]] on these, or the gloves.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Hands&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Acro Gauntlets icon.png|link=Acro Gauntlets]] &#039;&#039;&#039;[[Acro Gauntlets]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can reach very high STP once augmented. The [[Mellidopt Wing]]s used to purchase these can be obtained from certain monthly campaigns, or you could try your hand at Alluvion SKirmish.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulev. Gauntlets +1 icon.png|link=Sulev. Gauntlets +1]] &#039;&#039;&#039;[[Sulevia&#039;s Gauntlets +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A very respectable 5% Double Attack paired with 4% DT. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pel. Vambraces +2 icon.png|link=Pel. Vambraces +2]] &#039;&#039;&#039;[[Pel. Vambraces +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Get 10,000 [[Gallimaufry]] and use your first [[Ra&#039;Kaz. Sapphire]] on these, or the body piece.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mitts icon.png|link=Valorous Mitts]] &#039;&#039;&#039;[[Valorous Mitts]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ring&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rajas Ring icon.png|link=Rajas Ring]] &#039;&#039;&#039;[[Rajas Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| A true classic - get it from COP missions and use it until you get something better.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flamma Ring icon.png|link=Flamma Ring]] &#039;&#039;&#039;[[Flamma Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Can&#039;t go wrong for TP set with accuracy and Store TP.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Petrov Ring icon.png|link=Petrov Ring]] &#039;&#039;&#039;[[Petrov Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Solid option, with a relatively low barrier to entry.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chirich Ring icon.png|link=Chirich Ring]] &#039;&#039;&#039;[[Chirich Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Obviously, the +1 is where you want to be, but when gil is a concern the NQ is viable when starting out.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Back&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bleating Mantle icon.png|link=Bleating Mantle]] &#039;&#039;&#039;[[Bleating Mantle]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Really, you just want to work toward an Ambuscade cape as fast as possible, but this may have to suffice for a TP set until then.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Updraft Mantle icon.png|link=Updraft Mantle]] &#039;&#039;&#039;[[Updraft Mantle]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| You can get some passable WSD on this via augments. and you&#039;ll want one anyway for your jump sets. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Waist&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sailfi Belt icon.png|link=Sailfi Belt]] &#039;&#039;&#039;[[Sailfi Belt]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Even the unaugmented NQ is a wonderful belt. Try to get the base item ASAP via Unity and then build up to +1 and augments as soon as you can.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ioskeha Belt icon.png|link=Ioskeha Belt]] &#039;&#039;&#039;[[Ioskeha Belt]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| A cheap option on the AH. Could consider the +1, but I would recommend putting that gil toward upgrading the Sailfi Belt as much as you can.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Legs&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulevi. Cuisses +1 icon.png|link=Sulevi. Cuisses +1]] &#039;&#039;&#039;[[Sulevia&#039;s Cuisses +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A terrific ambuscade reward - 3% triple attack with 6% DT. Even better at +2, of course.&lt;br /&gt;
|- &lt;br /&gt;
|[[File:Valorous Hose icon.png|link=Valorous Hose]] &#039;&#039;&#039;[[Valorous Hose]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:33.33%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Feet&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flam. Gambieras +1 icon.png|link=Flam. Gambieras +1]] &#039;&#039;&#039;[[Flamma Gambieras +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Great TP piece with Store TP and multi hit. The +2 is a top-tier item.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulev. Leggings +1 icon.png|link=Sulev. Leggings +1]] &#039;&#039;&#039;[[Sulevia&#039;s Leggings +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Nice weapon skill set option: 6% WSD on the +1 stage.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Greaves icon.png|link=Valorous Greaves]] &#039;&#039;&#039;[[Valorous Greaves]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
&lt;br /&gt;
Here are some common self skillchain sequences a Dragoon can execute. [[File:Trishula icon.png|link=]] denotates the need of Trishula to continue the Skillchain.&lt;br /&gt;
&lt;br /&gt;
*[[File:Trishula icon.png|link=]] Stardiver → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Darkness}}&lt;br /&gt;
*Stardiver → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Stardiver = &#039;&#039;&#039;Darkness&#039;&#039;&#039; → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Umbra}}&lt;br /&gt;
*Penta Thrust → Stardiver = {{color|light|Transfixion}} → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Stardiver = {{color|dark|Darkness}} → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Umbra}}&lt;br /&gt;
*Stardiver → Camlann&#039;s Torment = {{color|lightning|Fragmen}}{{color|wind|tation}} → Drakesbane = {{color|light|Light}} → Camlann&#039;s Torment = {{color|light|Light}} ([[File:Trishula icon.png|link=]] creates  {{color|light|Radiance}} instead of double light)&lt;br /&gt;
*Stardiver → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Drakesbane = {{color|fire|Fus}}{{color|light|ion}} → Stardiver = {{color|dark|Gravi}}{{color|earth|tation}} → Camlann&#039;s Torment = {{color|lightning|Fragmen}}{{color|wind|tation}} → Drakesbane = {{color|light|Light}} → Camlann&#039;s Torment = {{color|light|Light}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[User:Tatang|Tatang&#039;s User Page]] - Lots of good dragoon knowledge. I only found this while working on this guide. Some great resources here.&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets#whm-link All Jobs Damage Simulator and Gearsets] by Izanami - great simulation based Weapon Skill sets for all jobs.&lt;br /&gt;
*[https://web.archive.org/web/20230129171937/https://www.bg-wiki.com/ffxi/Here_Be_DRGs#Misc._Sets The &amp;quot;Old&amp;quot; Dragoon Guide] - Spicyryan&#039;s og guide. Still available on the Wayback Machine!&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Clem._Sune-Ate&amp;diff=760685</id>
		<title>Clem. Sune-Ate</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Clem._Sune-Ate&amp;diff=760685"/>
		<updated>2026-03-17T04:06:30Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=DEF:127 HP+73 STR+30 DEX+42 VIT+21 AGI+63 MND+19 CHR+35 Accuracy+42 Attack+42 Ranged Accuracy+42 Ranged Attack+42 Magic Accuracy+42 Evasion+98 Magic Evasion+137 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+3% Physical damage limit +5% Critical hit rate +5% Damage taken -5% Wyvern: Accuracy+42 Magic Accuracy+42 Lv+1&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=Equippable, Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=clemency sune-ate&lt;br /&gt;
|ffxiah=24194/clem.-sune-ate&lt;br /&gt;
|ffxidb=24194&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=99&lt;br /&gt;
|jobs=[[Ranger]] / [[Samurai]] / [[Dragoon]] / [[Corsair]]&lt;br /&gt;
|ilevel=119&lt;br /&gt;
|sulevel=5&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Feet]]&lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Item Quest Reward Table&lt;br /&gt;
|Type=C&lt;br /&gt;
|Insert Quest List Template = &lt;br /&gt;
{{Item Quest Reward&lt;br /&gt;
|Name=Wrath Leggings&lt;br /&gt;
|Notes=Trade with a [[Jewel of Aff.]] to &lt;br /&gt;
[[Apollyon Furnace]] or [[Temenos Furnace]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augmentable Item Table&lt;br /&gt;
|Insert Augmentable Item List=&lt;br /&gt;
{{Augmentable Item List&lt;br /&gt;
|Augmented Via=Temenos Furnace{{mi}}Apollyon Furnace&lt;br /&gt;
|Zone=Limbus&lt;br /&gt;
|position=&lt;br /&gt;
|Required Items=[[Jewel of Aff.]] plus units from either zone for each augment tier&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
An augment breakdown per level can be seen on the tables below. Click [Show] to view.&lt;br /&gt;
{{Augment Rank Table&lt;br /&gt;
|Path=A&lt;br /&gt;
|Augment Rank=&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=1&lt;br /&gt;
|Augment1=Accuracy+1, Rng. Acc.+1, Mag. Acc.+1&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+1 Mag. Acc.+1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=2&lt;br /&gt;
|Augment1=Accuracy+2 Rng. Acc.+2 Mag. Acc.+2&lt;br /&gt;
|Augment2=---------------- &lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+2 Mag. Acc.+2&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=3&lt;br /&gt;
|Augment1=Accuracy+3 Rng. Acc.+3 Mag. Acc.+3&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+3 Mag. Acc.+3&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=4&lt;br /&gt;
|Augment1=Accuracy+4 Rng. Acc.+4 Mag. Acc.+4&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+4 Mag. Acc.+4&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=5&lt;br /&gt;
|Augment1=Accuracy+5 Rng. Acc.+5 Mag. Acc.+5&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+5 Mag. Acc.+5&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=6&lt;br /&gt;
|Augment1=Accuracy+6 Rng. Acc.+6 Mag. Acc.+6&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+6 Mag. Acc.+6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=7&lt;br /&gt;
|Augment1=Accuracy+7 Rng. Acc.+7 Mag. Acc.+7&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+7 Mag. Acc.+7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=8&lt;br /&gt;
|Augment1=Accuracy+8 Rng. Acc.+8 Mag. Acc.+8&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+8 Mag. Acc.+8&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=9&lt;br /&gt;
|Augment1=Accuracy+9 Rng. Acc.+9 Mag. Acc.+9&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+9 Mag. Acc.+9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=10&lt;br /&gt;
|Augment1=Accuracy+10 Rng. Acc.+10 Mag. Acc.+10&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+10 Mag. Acc.+10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=11&lt;br /&gt;
|Augment1=Accuracy+11 Rng. Acc.+11 Mag. Acc.+11&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+11 Mag. Acc.+11&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=12&lt;br /&gt;
|Augment1=Accuracy+12 Rng. Acc.+12 Mag. Acc.+12&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+12 Mag. Acc.+12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=13&lt;br /&gt;
|Augment1=Accuracy+13 Rng. Acc.+13 Mag. Acc.+13&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+13 Mag. Acc.+13&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=14&lt;br /&gt;
|Augment1=Accuracy+14 Rng. Acc.+14 Mag. Acc.+14&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+14 Mag. Acc.+14&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=15&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=16&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=17&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=18&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=19&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=20&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=21&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=22&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=23&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=24&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=25&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=26&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=27&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=28&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=29&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=30&lt;br /&gt;
|Augment1=Accuracy+30 Rng. Acc.+30 Mag. Acc.+30&lt;br /&gt;
|Augment2=&amp;quot;Quadruple Attack&amp;quot;+5%&lt;br /&gt;
|Augment3=Enmity-9{{verification}}&lt;br /&gt;
|Augment4=Pet: Accuracy+30 Mag. Acc.+30&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
*[[Clemency Armor Set]]&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Clem._Sune-Ate&amp;diff=760157</id>
		<title>Clem. Sune-Ate</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Clem._Sune-Ate&amp;diff=760157"/>
		<updated>2026-03-11T04:51:07Z</updated>

		<summary type="html">&lt;p&gt;Kaius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=DEF:127 HP+73 STR+30 DEX+42 VIT+21 AGI+63 MND+19 CHR+35 Accuracy+42 Attack+42 Ranged Accuracy+42 Ranged Attack+42 Magic Accuracy+42 Evasion+98 Magic Evasion+137 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+3% Physical damage limit +5% Critical hit rate +5% Damage taken -5% Wyvern: Accuracy+42 Magic Accuracy+42 Lv+1&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=Equippable, Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=clemency sune-ate&lt;br /&gt;
|ffxiah=24194/clem.-sune-ate&lt;br /&gt;
|ffxidb=24194&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=99&lt;br /&gt;
|jobs=[[Ranger]] / [[Samurai]] / [[Dragoon]] / [[Corsair]]&lt;br /&gt;
|ilevel=119&lt;br /&gt;
|sulevel=5&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Feet]]&lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Item Quest Reward Table&lt;br /&gt;
|Type=C&lt;br /&gt;
|Insert Quest List Template = &lt;br /&gt;
{{Item Quest Reward&lt;br /&gt;
|Name=Wrath Leggings&lt;br /&gt;
|Notes=Trade with a [[Jewel of Aff.]] to &lt;br /&gt;
[[Apollyon Furnace]] or [[Temenos Furnace]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Augmentable Item Table&lt;br /&gt;
|Insert Augmentable Item List=&lt;br /&gt;
{{Augmentable Item List&lt;br /&gt;
|Augmented Via=Temenos Furnace{{mi}}Apollyon Furnace&lt;br /&gt;
|Zone=Limbus&lt;br /&gt;
|position=&lt;br /&gt;
|Required Items=[[Jewel of Aff.]] plus units from either zone for each augment tier&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
An augment breakdown per level can be seen on the tables below. Click [Show] to view.&lt;br /&gt;
{{Augment Rank Table&lt;br /&gt;
|Path=A&lt;br /&gt;
|Augment Rank=&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=1&lt;br /&gt;
|Augment1=Accuracy+1, Rng. Acc.+1, Mag. Acc.+1&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+1 Mag. Acc.+1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=2&lt;br /&gt;
|Augment1=Accuracy+2 Rng. Acc.+2 Mag. Acc.+2&lt;br /&gt;
|Augment2=---------------- &lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+2 Mag. Acc.+2&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=3&lt;br /&gt;
|Augment1=Accuracy+3 Rng. Acc.+3 Mag. Acc.+3&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+3 Mag. Acc.+3&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=4&lt;br /&gt;
|Augment1=Accuracy+4 Rng. Acc.+4 Mag. Acc.+4&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+4 Mag. Acc.+4&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=5&lt;br /&gt;
|Augment1=Accuracy+5 Rng. Acc.+5 Mag. Acc.+5&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+5 Mag. Acc.+5&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=6&lt;br /&gt;
|Augment1=Accuracy+6 Rng. Acc.+6 Mag. Acc.+6&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+6 Mag. Acc.+6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=7&lt;br /&gt;
|Augment1=Accuracy+7 Rng. Acc.+7 Mag. Acc.+7&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+7 Mag. Acc.+7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=8&lt;br /&gt;
|Augment1=Accuracy+8 Rng. Acc.+8 Mag. Acc.+8&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+8 Mag. Acc.+8&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=9&lt;br /&gt;
|Augment1=Accuracy+9 Rng. Acc.+9 Mag. Acc.+9&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+9 Mag. Acc.+9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=10&lt;br /&gt;
|Augment1=Accuracy+10 Rng. Acc.+10 Mag. Acc.+10&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+10 Mag. Acc.+10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=11&lt;br /&gt;
|Augment1=Accuracy+11 Rng. Acc.+11 Mag. Acc.+11&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+11 Mag. Acc.+11&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=12&lt;br /&gt;
|Augment1=Accuracy+12 Rng. Acc.+12 Mag. Acc.+12&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+12 Mag. Acc.+12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=13&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=14&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=15&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=16&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=17&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=18&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=19&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=20&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=21&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=22&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=23&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=24&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=25&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=26&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=27&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=28&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=29&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=30&lt;br /&gt;
|Augment1=Accuracy+30 Rng. Acc.+30 Mag. Acc.+30&lt;br /&gt;
|Augment2=&amp;quot;Quadruple Attack&amp;quot;+5%&lt;br /&gt;
|Augment3=Enmity-9{{verification}}&lt;br /&gt;
|Augment4=Pet: Accuracy+30 Mag. Acc.+30&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
*[[Clemency Armor Set]]&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Clem._Sune-Ate&amp;diff=759380</id>
		<title>Clem. Sune-Ate</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Clem._Sune-Ate&amp;diff=759380"/>
		<updated>2026-02-27T16:51:38Z</updated>

		<summary type="html">&lt;p&gt;Kaius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=DEF:127 HP+73 STR+30 DEX+42 VIT+21 AGI+63 MND+19 CHR+35 Accuracy+42 Attack+42 Ranged Accuracy+42 Ranged Attack+42 Magic Accuracy+42 Evasion+98 Magic Evasion+137 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+3% Physical damage limit +5% Critical hit rate +5% Damage taken -5% Wyvern: Accuracy+42 Magic Accuracy+42 Lv+1&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=Equippable, Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=clemency sune-ate&lt;br /&gt;
|ffxiah=24194/clem.-sune-ate&lt;br /&gt;
|ffxidb=24194&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=99&lt;br /&gt;
|jobs=[[Ranger]] / [[Samurai]] / [[Dragoon]] / [[Corsair]]&lt;br /&gt;
|ilevel=119&lt;br /&gt;
|sulevel=5&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Feet]]&lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Item Quest Reward Table&lt;br /&gt;
|Type=C&lt;br /&gt;
|Insert Quest List Template = &lt;br /&gt;
{{Item Quest Reward&lt;br /&gt;
|Name=Wrath Leggings&lt;br /&gt;
|Notes=Trade with a [[Jewel of Aff.]] to &lt;br /&gt;
[[Apollyon Furnace]] or [[Temenos Furnace]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Augmentable Item Table&lt;br /&gt;
|Insert Augmentable Item List=&lt;br /&gt;
{{Augmentable Item List&lt;br /&gt;
|Augmented Via=Temenos Furnace{{mi}}Apollyon Furnace&lt;br /&gt;
|Zone=Limbus&lt;br /&gt;
|position=&lt;br /&gt;
|Required Items=[[Jewel of Aff.]] plus units from either zone for each augment tier&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
An augment breakdown per level can be seen on the tables below. Click [Show] to view.&lt;br /&gt;
{{Augment Rank Table&lt;br /&gt;
|Path=A&lt;br /&gt;
|Augment Rank=&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=1&lt;br /&gt;
|Augment1=Accuracy+1, Rng. Acc.+1, Mag. Acc.+1&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+1 Mag. Acc.+1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=2&lt;br /&gt;
|Augment1=Accuracy+2 Rng. Acc.+2 Mag. Acc.+2&lt;br /&gt;
|Augment2=---------------- &lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+2 Mag. Acc.+2&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=3&lt;br /&gt;
|Augment1=Accuracy+3 Rng. Acc.+3 Mag. Acc.+3&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+3 Mag. Acc.+3&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=4&lt;br /&gt;
|Augment1=Accuracy+4 Rng. Acc.+4 Mag. Acc.+4&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+4 Mag. Acc.+4&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=5&lt;br /&gt;
|Augment1=Accuracy+5 Rng. Acc.+5 Mag. Acc.+5&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+5 Mag. Acc.+5&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=6&lt;br /&gt;
|Augment1=Accuracy+6 Rng. Acc.+6 Mag. Acc.+6&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+6 Mag. Acc.+6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=7&lt;br /&gt;
|Augment1=Accuracy+7 Rng. Acc.+7 Mag. Acc.+7&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+7 Mag. Acc.+7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=8&lt;br /&gt;
|Augment1=Accuracy+8 Rng. Acc.+8 Mag. Acc.+8&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+8 Mag. Acc.+8&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=9&lt;br /&gt;
|Augment1=Accuracy+9 Rng. Acc.+9 Mag. Acc.+9&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+9 Mag. Acc.+9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=10&lt;br /&gt;
|Augment1=Accuracy+10 Rng. Acc.+10 Mag. Acc.+10&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=Pet: Accuracy+10 Mag. Acc.+10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=11&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=12&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=13&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=14&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=15&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=16&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=17&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=18&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=19&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=20&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=21&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=22&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=23&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=24&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=25&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=26&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=27&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=28&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=29&lt;br /&gt;
|Augment1=----------------&lt;br /&gt;
|Augment2=----------------&lt;br /&gt;
|Augment3=----------------&lt;br /&gt;
|Augment4=----------------&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Augment Rank&lt;br /&gt;
|Rank=30&lt;br /&gt;
|Augment1=Accuracy+30 Rng. Acc.+30 Mag. Acc.+30&lt;br /&gt;
|Augment2=&amp;quot;Quadruple Attack&amp;quot;+5%&lt;br /&gt;
|Augment3=Enmity-9{{verification}}&lt;br /&gt;
|Augment4=Pet: Accuracy+30 Mag. Acc.+30&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
*[[Clemency Armor Set]]&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=744671</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=744671"/>
		<updated>2025-08-17T14:14:24Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* TP Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
[[File:KaiusTaruThief.png|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
First, note that this guide is one-person&#039;s opinion. It is my strongest belief that there is no one-size fits all &amp;quot;best (tp/ws/whatever) set&amp;quot; in FFXI. Each encounter is unique, party compositions differ, playstyles differ. Use this guide as a starting point and apply your own critical thinking to tailor things to suite YOU! Now onto THIEF...&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. A section with more starter-friendly alternatives will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Treasure Hunter==&lt;br /&gt;
&lt;br /&gt;
* It caps at 8&lt;br /&gt;
* You get 3 from job traits&lt;br /&gt;
* 8 - 3 = 5&lt;br /&gt;
* [[Skulk. Poulaines +3]] have 5&lt;br /&gt;
* The end&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
There&#039;s really two viable support jobs for group play today: Warrior and Dragoon. If you are not attack capped, then warrior is going to be very strong by virtue of bringing berserk and offering you a substantial attack gain. Alternatively, and hopefully more commonly, you will be getting to play in a high-buff situation, in which case /DRG and the accompanying WSD traits will be the way to go. &lt;br /&gt;
&lt;br /&gt;
If you are looking to solo, perhaps farming something using your TH, then /DNC can be nice for the self-healing capabilities and of course Spectral Jig for free,easy, and instant sneak/invis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
&lt;br /&gt;
[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
&lt;br /&gt;
[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar or Mpu and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Artifact&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=This become quite potent at +4, now coming in ahead of Nyame in many situations for core WS (Rudra / Ruthless).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Vest +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Name=Relic&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +4&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=At +4 this is now an essential WSD piece. 9% WSD with huge +attack!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +5&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Empyrean&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
There are really so many variations of TP sets that one can come up with on thief, especially now with the recently released artifact and relic +4, as well as the Cloud of Darkness HTMB with the &amp;quot;null&amp;quot; accessories. There are a few important things to keep in mind when building your sets.&lt;br /&gt;
&lt;br /&gt;
#You want to be gear haste capped. Always make sure you are getting your maximum haste. When trying to build a set on thief, especially one with 50% DT or close, it is pretty easy to come up 1% short on haste. Complicating this is the fact that Gleti&#039;s Knife comes with haste, while Centovente does not, so your needs change based on weapon selection. I personally believe you should be using Centovente 99% of the time and making up any accuracy needs with the appropriate buffs.&lt;br /&gt;
#You need 6 Dual Wield when haste capped.&lt;br /&gt;
#DT (and meva) matters more than trying to eek out a 0.5% marginal increase in your damage. There are two types of encounters in FFXI today - one where you have a relatively high risk of dying (in which case you DEFINITELY want 50% DT and max Meva etc) and one where you so totally overpower the content that your extra 0.5%,1% or 2% damage is completely irrelevant. (Do you really care if the fight takes 30 seconds instead of 31 seconds?) &lt;br /&gt;
&lt;br /&gt;
What I present here should be used a starting point for customizing your set to your specific needs. Besides the items seen in the sets, other items to consider when building your sets include:&lt;br /&gt;
&lt;br /&gt;
*[[File:Null Loop icon.png|link=]] &#039;&#039;&#039;[[Null Loop]]&#039;&#039;&#039; &lt;br /&gt;
*[[File:Skulk. Culottes +3 icon.png|link=]] &#039;&#039;&#039;[[Skulker&#039;s Culottes +3]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Pill. Culottes +4 icon.png|link=]] &#039;&#039;&#039;[[Pillager&#039;s Culottes +4]]&#039;&#039;&#039;&lt;br /&gt;
*[[File:Gleti&#039;s Gauntlets icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Gauntlets]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Dedition Earring icon.png|link=]] &#039;&#039;&#039;[[Dedition Earring]]&#039;&#039;&#039;   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*47% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
Gleti stats shown are Rank 30.&lt;br /&gt;
Nyame stats shown are Rank 25.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=Yes, passion jacket has more Waltz potency. I&#039;d sacrifice that for the PDT and MEva of Gleti. (Yes you can get hit while doing a waltz!)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Null Shawl&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Job_Guides&amp;diff=744670</id>
		<title>Category:Job Guides</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Job_Guides&amp;diff=744670"/>
		<updated>2025-08-17T14:13:45Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* link= Thief */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Craft Guides|Event Guides|Party Experience Guide|Gameplay Guides}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC= y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=JobGuidesHeader.png&lt;br /&gt;
|Image Size=220&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=This page hosts all the job guides you may need! This includes any relevant guides around the web, including the guides on FFXIAH.&lt;br /&gt;
&lt;br /&gt;
Feel free to contribute your own or to any community guide.&lt;br /&gt;
&lt;br /&gt;
The idea behind any repeat job guides as collaborative guides is that many times over the years authors have quit their guides, and left them to rot.&lt;br /&gt;
*Several versions of the same concept have occurred this way on AH.com for example.&lt;br /&gt;
Collaborative guides also allow multiple authors to collaborate, work together, and build off of others ideas.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;General Guide Practice&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
*Please tag any Job guides with a &amp;lt;nowiki&amp;gt;{{Guide}} or {{Collaborative Guide}}&amp;lt;/nowiki&amp;gt; tag in the header.&lt;br /&gt;
&lt;br /&gt;
*Please reference the &#039;&#039;&#039;[[BGWiki:Formatting]]&#039;&#039;&#039; page for any assistance in general formatting. Don&#039;t be afraid to recycle formatting and ideas from other pages and guides on the wiki. &lt;br /&gt;
*Please ask for help if it is needed and collaborate through methods such as the BGWiki [https://www.bluegartr.com/threads/129239-BG-Wiki-Collaborative-Guides Community Guides thread] or the [https://www.bluegartr.com/discord &#039;&#039;&#039;BG Discord&#039;&#039;&#039;] in the wiki channel.&lt;br /&gt;
}}&lt;br /&gt;
==[[File:Fighter&#039;s Mask icon.png|link=]] [[Warrior]] == &lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Warrior}}}|Warrior|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[Community Warrior Guide]]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/54111/warrior-dwfencerpolearmh2hranged/ DW/Fencer/Polearm/H2H/Ranged sets, FFXIAH]&lt;br /&gt;
*[[All Jobs Gear Sets/Warrior]]&lt;br /&gt;
|Video Guides=&lt;br /&gt;
:&amp;lt;youtube&amp;gt;7PiQx074iXU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/35200/the-parthenon-a-warriors-kyklos/ The Parthenon: A Warrior&#039;s Kyklos, FFXIAH]&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Temple Crown icon.png|link=]] [[Monk]] == &lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Monk}}}|Monk|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[Community Monk Guide]]&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/36705/iipunch-monk-guide/ iPunch, FFXIAH]&lt;br /&gt;
*[[All Jobs Gear Sets/Monk]]&lt;br /&gt;
|Video Guides=&lt;br /&gt;
:&amp;lt;youtube&amp;gt;nbLNQGLukoQ&amp;lt;/youtube&amp;gt;&lt;br /&gt;
:&amp;lt;youtube&amp;gt;-HEB-c2Sx10&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
*[[Monk Guide by Toxictaru]]&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Healer&#039;s Cap icon.png|link=]] [[White Mage]] == &lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|White Mage}}}|White Mage|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[Universal Healthcare - A Dane&#039;s Guide to White Mage Gear]]&lt;br /&gt;
*[[Community White Mage Guide]]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/55005/on-healing-hands-a-comprehensive-whm-guide-v3/ On Healing Hands (v3), FFXIAH]&lt;br /&gt;
*[[All Jobs Gear Sets/White Mage]] - WS sets only&lt;br /&gt;
|Video Guides=&lt;br /&gt;
:&amp;lt;youtube&amp;gt;2CZerB3s-UU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/44724/on-healing-hands-a-comprehensive-whm-guide-v2/ On Healing Hands (v2), FFXIAH]&lt;br /&gt;
*[[Batcher%27s 99 WHM Gear Guide]] Batcher&#039;s WHM Guide&lt;br /&gt;
*[[White Mage Guide by Markus Eisenhut]]&lt;br /&gt;
*[[White Mage Guide by Masterofshade]]&lt;br /&gt;
*[[White Mage Guide by Zero]]&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Wizard&#039;s Petasos icon.png|link=]] [[Black Mage]] == &lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Black Mage}}}|Black Mage|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[Community Black Mage Guide]]&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/49789/the-black-sacrament-a-guide-to-black-mage/ The Black Sacrament - by Byrne &amp;amp; Verbannt, FFXIAH]&lt;br /&gt;
*[[All Jobs Gear Sets/Black Mage]] - WS/free nuke/magic burst sets only&lt;br /&gt;
|Video Guides=&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/38032/kaboom-a-guide-for-black-mage/ Kaboom! A Guide for Black Mage - by Forsakengriever, FFXIAH] - Gear is pre-[[Omen]] and [[Dynamis Divergence]].&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Warlock&#039;s Chapeau icon.png|link=]] [[Red Mage]] == &lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Red Mage}}}|Red Mage|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[Community Red Mage Guide]]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/55398/anything-you-can-do-i-can-do-better-rdm-guide/ &#039;Anything You Can Do, I Can Do Better!&#039; by Argisto, FFXIAH]&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/49688/jack-of-all-trades-a-guide-to-red-mage Jack of All Trades, FFXIAH]&lt;br /&gt;
*[https://www.ffxiah.com/node/349, Nuance&#039;s gear guide, FFXIAH]&lt;br /&gt;
*[[All Jobs Gear Sets/Red Mage]] - WS/free nuke/magic burst sets only&lt;br /&gt;
|Video Guides=&lt;br /&gt;
:&amp;lt;youtube&amp;gt;weFGFpHmcNY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/44864/all-for-one-and-more-for-me-a-guide-to-red-mage/ All for One, and More for Me, FFXIAH]&lt;br /&gt;
*Collaborative: [[Red Mage 101]]&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Rogue&#039;s Bonnet icon.png|link=]] [[Thief]] == &lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Thief}}}|Thief|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[Community Thief Guide]] - Please contribute.&lt;br /&gt;
*[[Thief Guide By Kaius]]&lt;br /&gt;
*[[All Jobs Gear Sets/Thief]] - WS Sets only&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/36654/for-the-shinies-a-guide-for-thief/ For the Shinies!, FFXIAH] - excludes RMEA sets&lt;br /&gt;
|Video Guides=&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
*Collaborative: [[Thief guide{{!}}Thief Guide]]&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Gallant Coronet icon.png|link=]] [[Paladin]] ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Paladin}}}|Paladin|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[Community Paladin Guide]]&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/46016/first-and-final-line-of-defense-v20/ First and Final Line of Defense v2.0, FFXIAH]&lt;br /&gt;
*[[All Jobs Gear Sets/Paladin]] - WS sets only&lt;br /&gt;
|Video Guides=&lt;br /&gt;
:&amp;lt;youtube&amp;gt;3vv479sknxk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/21671/paladin-faq-info-and-trade-studies/ Paladin FAQ, Info, and Trade Studies, FFXIAH]&lt;br /&gt;
*[[Paladin_Guide{{!}}Paladin Guide (WIP)]]&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Chaos Burgeonet icon.png|link=]] [[Dark Knight]] ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Dark Knight}}}|Dark Knight|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[Community Dark Knight Guide]]&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/35174/dont-fear-the-reaper-a-dark-knight-guide/ (Don&#039;t) Fear the Reaper, FFXIAH]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/50426/high-end-sets-advicesuggestionsideaslua/ High end sets only, FFXIAH]&lt;br /&gt;
*[[All Jobs Gear Sets/Dark Knight]] - WS Sets only&lt;br /&gt;
|Video Guides=&lt;br /&gt;
:&amp;lt;youtube&amp;gt;UuETOQ_uXwY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
*Collaborative: [[Dark Knight Guide]]&lt;br /&gt;
*[[Dark Knight Gear Guide]]&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Beast Helm icon.png|link=]] [[Beastmaster]] == &lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Beastmaster}}}|Beastmaster|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[Community Beastmaster Guide]] (Empty, please contribute)&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/45830/killer-instinct-the-beastmaster-compendium/ Killer Instinct: The Beastmaster Compendium, FFXIAH]&lt;br /&gt;
*[[All Jobs Gear Sets/Beastmaster]]&lt;br /&gt;
|Video Guides=&lt;br /&gt;
:&amp;lt;youtube&amp;gt;RSDX4kiYJj4&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Choral Roundlet icon.png|link=]] [[Bard]] == &lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Bard}}}|Bard|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[Obamiwannabuffya: A Bard Guide by Funkworkz]]&lt;br /&gt;
*[[Community Bard Guide]] (Empty, please contribute)&lt;br /&gt;
*[https://www.ffxiah.com/node/355 Briko&#039;s personal bard gear sets, DD reference sets, FFXIAH]&lt;br /&gt;
*[[All Jobs Gear Sets/Bard]] - WS sets only&lt;br /&gt;
|Video Guides=&lt;br /&gt;
:&amp;lt;youtube&amp;gt;6Q4ezDgeUBI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/35597/you-spoony-guide-a-troubadours-libretto/ FFXIAH]&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/46553/military-parade-a-dd-bard-guide/ Military Parade - A DD Bard Guide, FFXIAH]&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Hunter&#039;s Beret icon.png|link=]] [[Ranger]] == &lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Ranger}}}|Ranger|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[Community Ranger Guide]] (Empty, please contribute)&lt;br /&gt;
*[[Shoot - Aww Made You Look]] (Gear only. Work in progress)&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/53342/youll-shoot-your-eye-out-new-ffxi-rng-guide/ You&#039;ll Shoot Your Eye Out, FFXIAH]&lt;br /&gt;
*[[All Jobs Gear Sets/Ranger]]&lt;br /&gt;
|Video Guides=&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/38352/power-rangers-a-guide-to-pewing/ Power Rangers: A Guide to Pewing, FFXIAH]&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Myochin Kabuto icon.png|link=]] [[Samurai]] == &lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Samurai}}}|Samurai|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[Community Samurai Guide]]-Outdated-Please update&lt;br /&gt;
*[[Samurai Guide by Bippin]]&lt;br /&gt;
*[[All Jobs Gear Sets/Samurai]]&lt;br /&gt;
|Video Guides=&lt;br /&gt;
:&amp;lt;youtube&amp;gt;W_oCIysEx0o&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/41903/bushido-the-way-of-the-samurai-a-guide-v-20/ Bushido - The Way of The Samurai (v2), FFXIAH] - Pre [[Omen]] and [[Dynamis Divergence]]&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Ninja Hatsuburi icon.png|link=]] [[Ninja]] == &lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Ninja}}}|Ninja|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[Community Ninja Guide]] (Empty, please contribute)&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56125/using-python3-to-estimate-bis-gear-sets-for-ninja/ Using Python3 to estimate BIS gear sets for Ninja, FFXIAH]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/55622/2021-ninja-gearsets/ 2021 Ninja Gearsets, FFXIAH]&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/33470/the-sealed-dagger-a-ninja-guide/ The Sealed Dagger: A Ninja Guide, FFXIAH]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56749/updated-ninjutsu-damage-formulae Updated Ninjutsu Damage Formulae, FFXIAH] - Also covers example sets for ninjutsu&lt;br /&gt;
*[[All Jobs Gear Sets/Ninja]]&lt;br /&gt;
|Video Guides=&lt;br /&gt;
:&amp;lt;youtube&amp;gt;64_IXFwv-Q8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/49638/%E5%BF%8D%E8%A1%93%E4%BD%BF%E3%81%84-the-secret-art-of-ninjutsu-technique/ 忍術使い: The Secret Art of Ninjutsu Technique, FFXIAH]  - Only covers Ninjutsu.&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Drachen Armet icon.png|link=]] [[Dragoon]] == &lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Dragoon}}}|Dragoon|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[Dragoon Guide By Kaius]]&lt;br /&gt;
*[[All Jobs Gear Sets/Dragoon]]&lt;br /&gt;
*[[Community Dragoon Guide]] &lt;br /&gt;
|Video Guides=&lt;br /&gt;
:&amp;lt;youtube&amp;gt;bYxzAt21YBc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/44396/sigurds-descendants-the-art-of-dragon-slaying/ Sigurd&#039;s Descendants: The Art of Dragon Slaying, FFXIAH]&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Evoker&#039;s Horn icon.png|link=]] [[Summoner]] == &lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Summoner}}}|Summoner|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[User:Prismfang/Sandbox{{!}}Prismfang&#039;s Summoner Notes and Other Stuff]]&lt;br /&gt;
*[[The Heretical Art: Comprehensive Summoner Guide]] (Endgame Gear is outdated, but the guide is about more than that.)&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/53593/a-summoners-gear-guide-2019/ A Summoner&#039;s Gear Guide 2019, FFXIAH]&lt;br /&gt;
*[[Easy Button]] Reference for summoner burning things and strategies&lt;br /&gt;
*[[Community Summoner Guide]] (Empty)&lt;br /&gt;
*[[All Jobs Gear Sets/Summoner]]&lt;br /&gt;
|Video Guides=&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/46440/the-6th-ministrys-secret-a-summoners-guide-v2/ The 6th Ministry&#039;s Secret (v2), FFXIAH]&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Magus Keffiyeh icon.png|link=]] [[Blue Mage]] ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Blue Mage}}}|Blue Mage|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[Azure Tomes: Blue Magic Guide by Sabishii]]&lt;br /&gt;
*[[Community Blue Mage Guide]]&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/30626/the-beast-within-a-guide-to-blue-mage The Beast Within - A Guide to Blue Mage] - By Prothescar and Oraen &lt;br /&gt;
*[[All Jobs Gear Sets/Blue Mage]]&lt;br /&gt;
|Video Guides=&lt;br /&gt;
:&amp;lt;youtube&amp;gt;fCrelyN5cAg&amp;lt;/youtube&amp;gt;&lt;br /&gt;
:&amp;lt;youtube&amp;gt;rKT9yU1hpto&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Corsair&#039;s Tricorne icon.png|link=]] [[Corsair]] ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Corsair}}}|Corsair|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[Community Corsair Guide]] (Mostly Empty, roles and play style info be a &#039;&#039;very&#039;&#039; welcome addition)&lt;br /&gt;
* [https://www.ffxiah.com/forum/topic/52018/luck-of-the-draw-a-corsairs-guide/ &amp;quot;Luck of the Draw: A Corsair&#039;s Guide&amp;quot; by Arislan, FFXIAH]&lt;br /&gt;
*[[All Jobs Gear Sets/Corsair]]&lt;br /&gt;
|Video Guides=&lt;br /&gt;
:&amp;lt;youtube&amp;gt;uJdrTJ8eifc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
* [http://www.ffxiah.com/forum/topic/31312/the-pirates-lair-a-guide-to-corsair/ &amp;quot;The Pirates&#039; Lair: A guide to Corsair&amp;quot; by Sehachan, FFXIAH]&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Pup. Taj icon.png|link=]] [[Puppetmaster]] == &lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Puppetmaster}}}|Puppetmaster|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[String Theory]] - A Guide by Fabiano of Asura.&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/52194/string-theory-a-puppetmasters-guide-new/ String Theory, FFXIAH] - Second post has updated gear for 2021/2022&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/52128/toy-theater-an-automaton-attachments-guide/ Toy Theater: An Automaton Attachments Guide, FFXIAH]&lt;br /&gt;
*[[All Jobs Gear Sets/Puppetmaster]]&lt;br /&gt;
|Video Guides=&lt;br /&gt;
:&amp;lt;youtube&amp;gt;Xf72b3IIQXI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
*[[Community Puppetmaster Guide]]&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/41682/animators-workshop-a-puppetmasters-guide-20/ Animator&#039;s Workshop (v2), FFXIAH]&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Dancer&#039;s Tiara icon.png|link=]] [[Dancer]] ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Dancer}}}|Dancer|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[Community Dancer Guide]]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/53853/the-last-dance-iii-a-dancers-guide-new/ The Last Dance III: A Dancer&#039;s Guide, FFXIAH] &lt;br /&gt;
*[[All Jobs Gear Sets/Dancer]]&lt;br /&gt;
|Video Guides=&lt;br /&gt;
:&amp;lt;youtube&amp;gt;7GEaEOCDuKY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/45312/the-last-dance-ii-the-show-must-go-on/ The Last Dance II: The Show Must Go On, FFXIAH]&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Scholar&#039;s M.board icon.png|link=]] [[Scholar]] ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Scholar}}}|Scholar|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[Community Scholar Guide]]&lt;br /&gt;
*[[All Jobs Gear Sets/Scholar]] - WS/helix/kaustra/magic burst+nuke sets only&lt;br /&gt;
|Video Guides=&lt;br /&gt;
:&amp;lt;youtube&amp;gt;hC9DTj32snI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
*[[A Scholar&#039;s Continuing Education]] - Information is still useful, but gear ends before even Omen in December, Oct. 2016.&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/32145/a-scholars-education-guide/ A Scholar&#039;s Education, FFXIAH]&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Geomancy Galero icon.png|link=]] [[Geomancer]] ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Geomancer}}}|Geomancer|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[Compendium of Colure: The Art of Geomancy]]&lt;br /&gt;
*[[Community Geomancer Guide]] (Empty, please contribute)&lt;br /&gt;
*[[All Jobs Gear Sets/Geomancer]] - WS/free nuke/magic burst sets only&lt;br /&gt;
|Video Guides=&lt;br /&gt;
:&amp;lt;youtube&amp;gt;wk6jqEozWBQ&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/41358/bubble-trouble-a-geomancer-guide/ Bubble Trouble, FFXIAH] - Gear is pre-[[Omen]], Divergence, and Ambu +2.&lt;br /&gt;
*[[Geomancer&#039;s Thought Bubble]]&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Runeist Bandeau icon.png|link=]] [[Rune Fencer]] ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Rune Fencer}}}|Rune Fencer|{{Job Guides Table&lt;br /&gt;
|Current Guides=&lt;br /&gt;
*[[Community Rune Fencer Guide]]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/54783/destinys-device-a-newupdated-rune-fencer-guide/ Destiny&#039;s Device by Unrealxhq/Shiraj, FFXIAH]&lt;br /&gt;
*[[All Jobs Gear Sets/Rune Fencer]] - WS sets only&lt;br /&gt;
|Video Guides=&lt;br /&gt;
:&amp;lt;youtube&amp;gt;cFI3HxceVdA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
:&amp;lt;youtube&amp;gt;WMF1kNHNiEY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|Outdated Guides=&lt;br /&gt;
*[[Rune Fencer End-Game Tank Guide]] by Unrealxhq/Shiraj of Asura&lt;br /&gt;
*[[Quiescence: Rune Fencer Guide]]&lt;br /&gt;
*[http://www.ffxiah.com/forum/topic/37086/endeavoring-to-awaken-a-guide-to-rune-fencer/ Endeavoring to Awaken by Prothescar, FFXIAH]&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=744375</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=744375"/>
		<updated>2025-08-12T17:35:54Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
[[File:KaiusTaruThief.png|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
First, note that this guide is one-person&#039;s opinion. It is my strongest belief that there is no one-size fits all &amp;quot;best (tp/ws/whatever) set&amp;quot; in FFXI. Each encounter is unique, party compositions differ, playstyles differ. Use this guide as a starting point and apply your own critical thinking to tailor things to suite YOU! Now onto THIEF...&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. A section with more starter-friendly alternatives will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Treasure Hunter==&lt;br /&gt;
&lt;br /&gt;
* It caps at 8&lt;br /&gt;
* You get 3 from job traits&lt;br /&gt;
* 8 - 3 = 5&lt;br /&gt;
* [[Skulk. Poulaines +3]] have 5&lt;br /&gt;
* The end&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
There&#039;s really two viable support jobs for group play today: Warrior and Dragoon. If you are not attack capped, then warrior is going to be very strong by virtue of bringing berserk and offering you a substantial attack gain. Alternatively, and hopefully more commonly, you will be getting to play in a high-buff situation, in which case /DRG and the accompanying WSD traits will be the way to go. &lt;br /&gt;
&lt;br /&gt;
If you are looking to solo, perhaps farming something using your TH, then /DNC can be nice for the self-healing capabilities and of course Spectral Jig for free,easy, and instant sneak/invis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
&lt;br /&gt;
[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
&lt;br /&gt;
[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar or Mpu and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Artifact&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=This become quite potent at +4, now coming in ahead of Nyame in many situations for core WS (Rudra / Ruthless).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Vest +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Name=Relic&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +4&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=At +4 this is now an essential WSD piece. 9% WSD with huge +attack!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +5&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Empyrean&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
There are really so many variations of TP sets that one can come up with on thief, especially now with the recently released artifact and relic +4, as well as the Cloud of Darkness HTMB with the &amp;quot;null&amp;quot; accessories. There are a few important things to keep in mind when building your sets.&lt;br /&gt;
&lt;br /&gt;
#You want to be gear haste capped. Always make sure you are getting your maximum haste. When trying to build a set on thief, especially one with 50% DT or close, it is pretty easy to come up 1% short on haste. Complicating this is the fact that Gleti&#039;s Knife comes with haste, while Centovente does not, so your needs change based on weapon selection. I personally believe you should be using Centovente 99% of the time and making up any accuracy needs with the appropriate buffs.&lt;br /&gt;
#You need 6 Dual Wield when haste capped.&lt;br /&gt;
#DT (and meva) matters more than trying to eek out a 0.5% marginal increase in your damage. There are two types of encounters in FFXI today - one where you have a relatively high risk of dying (in which case you DEFINITELY want 50% DT and max Meva etc) and one where you so totally overpower the content that your extra 0.5%,1% or 2% damage is completely irrelevant. (Do you really care if the fight takes 30 seconds instead of 31 seconds?) &lt;br /&gt;
&lt;br /&gt;
What I present here should be used a starting point for customizing your set to your specific needs. Besides the items seen here, other items to consider when building your sets include:&lt;br /&gt;
&lt;br /&gt;
*[[File:Null Loop icon.png|link=]] &#039;&#039;&#039;[[Null Loop]]&#039;&#039;&#039; &lt;br /&gt;
*[[File:Skulk. Culottes +3 icon.png|link=]] &#039;&#039;&#039;[[Skulker&#039;s Culottes +3]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Pill. Culottes +4 icon.png|link=]] &#039;&#039;&#039;[[Pillager&#039;s Culottes +4]]&#039;&#039;&#039;&lt;br /&gt;
*[[File:Gleti&#039;s Gauntlets icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Gauntlets]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Dedition Earring icon.png|link=]] &#039;&#039;&#039;[[Dedition Earring]]&#039;&#039;&#039;   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*47% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
Gleti stats shown are Rank 30.&lt;br /&gt;
Nyame stats shown are Rank 25.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=Yes, passion jacket has more Waltz potency. I&#039;d sacrifice that for the PDT and MEva of Gleti. (Yes you can get hit while doing a waltz!)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Null Shawl&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=744374</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=744374"/>
		<updated>2025-08-12T17:35:11Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
[[File:KaiusTaruThief.png|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
First, note that this guide is one-person&#039;s opinion. It is my strongest belief that there is no one-size fits all &amp;quot;best (tp/ws/whatever) set&amp;quot; in FFXI. Each encounter is unique, party compositions differ, playstyles differ. Use this guide as a starting point and apply your own critical thinking to tailor things to suite YOU! Now onto THIEF...&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. A section with more starter-friendly alternatives will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Treasure Hunter==&lt;br /&gt;
&lt;br /&gt;
* It caps at 8&lt;br /&gt;
* You get 3 from job traits&lt;br /&gt;
* 8 - 3 = 5&lt;br /&gt;
* [[Skulk. Poulaines +3]] have 5&lt;br /&gt;
* The end&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
There&#039;s really two viable support jobs for group play today: Warrior and Dragoon. If you are not attack capped, then warrior is going to be very strong by virtue of bringing berserk and offering you a substantial attack gain. Alternatively, and hopefully more commonly, you will be getting to play in a high-buff situation, in which case /DRG and the accompanying WSD traits will be the way to go. &lt;br /&gt;
&lt;br /&gt;
If you are looking to solo, perhaps farming something using your TH, then /DNC can be nice for the self-healing capabilities and of course Spectral Jig for free,easy, and instant sneak/invis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
&lt;br /&gt;
[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
&lt;br /&gt;
[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Artifact&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=This become quite potent at +4, now coming in ahead of Nyame in many situations for core WS (Rudra / Ruthless).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Vest +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Name=Relic&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +4&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=At +4 this is now an essential WSD piece. 9% WSD with huge +attack!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +5&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Empyrean&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
There are really so many variations of TP sets that one can come up with on thief, especially now with the recently released artifact and relic +4, as well as the Cloud of Darkness HTMB with the &amp;quot;null&amp;quot; accessories. There are a few important things to keep in mind when building your sets.&lt;br /&gt;
&lt;br /&gt;
#You want to be gear haste capped. Always make sure you are getting your maximum haste. When trying to build a set on thief, especially one with 50% DT or close, it is pretty easy to come up 1% short on haste. Complicating this is the fact that Gleti&#039;s Knife comes with haste, while Centovente does not, so your needs change based on weapon selection. I personally believe you should be using Centovente 99% of the time and making up any accuracy needs with the appropriate buffs.&lt;br /&gt;
#You need 6 Dual Wield when haste capped.&lt;br /&gt;
#DT (and meva) matters more than trying to eek out a 0.5% marginal increase in your damage. There are two types of encounters in FFXI today - one where you have a relatively high risk of dying (in which case you DEFINITELY want 50% DT and max Meva etc) and one where you so totally overpower the content that your extra 0.5%,1% or 2% damage is completely irrelevant. (Do you really care if the fight takes 30 seconds instead of 31 seconds?) &lt;br /&gt;
&lt;br /&gt;
What I present here should be used a starting point for customizing your set to your specific needs. Besides the items seen here, other items to consider when building your sets include:&lt;br /&gt;
&lt;br /&gt;
*[[File:Null Loop icon.png|link=]] &#039;&#039;&#039;[[Null Loop]]&#039;&#039;&#039; &lt;br /&gt;
*[[File:Skulk. Culottes +3 icon.png|link=]] &#039;&#039;&#039;[[Skulker&#039;s Culottes +3]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Pill. Culottes +4 icon.png|link=]] &#039;&#039;&#039;[[Pillager&#039;s Culottes +4]]&#039;&#039;&#039;&lt;br /&gt;
*[[File:Gleti&#039;s Gauntlets icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Gauntlets]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Dedition Earring icon.png|link=]] &#039;&#039;&#039;[[Dedition Earring]]&#039;&#039;&#039;   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*47% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
Gleti stats shown are Rank 30.&lt;br /&gt;
Nyame stats shown are Rank 25.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=Yes, passion jacket has more Waltz potency. I&#039;d sacrifice that for the PDT and MEva of Gleti. (Yes you can get hit while doing a waltz!)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Null Shawl&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743534</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743534"/>
		<updated>2025-07-26T02:43:06Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* TP Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
[[File:KaiusTaruThief.png|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. A section with more starter-friendly alternatives will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Treasure Hunter==&lt;br /&gt;
&lt;br /&gt;
* It caps at 8&lt;br /&gt;
* You get 3 from job traits&lt;br /&gt;
* 8 - 3 = 5&lt;br /&gt;
* [[Skulk. Poulaines +3]] have 5&lt;br /&gt;
* The end&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
There&#039;s really two viable support jobs for group play today: Warrior and Dragoon. If you are not attack capped, then warrior is going to be very strong by virtue of bringing berserk and offering you a substantial attack gain. Alternatively, and hopefully more commonly, you will be getting to play in a high-buff situation, in which case /DRG and the accompanying WSD traits will be the way to go. &lt;br /&gt;
&lt;br /&gt;
If you are looking to solo, perhaps farming something using your TH, then /DNC can be nice for the self-healing capabilities and of course Spectral Jig for free,easy, and instant sneak/invis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
&lt;br /&gt;
[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
&lt;br /&gt;
[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Artifact&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=This become quite potent at +4, now coming in ahead of Nyame in many situations for core WS (Rudra / Ruthless).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Vest +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Name=Relic&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +4&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=At +4 this is now an essential WSD piece. 9% WSD with huge +attack!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +5&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Empyrean&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
There are really so many variations of TP sets that one can come up with on thief, especially now with the recently released artifact and relic +4, as well as the Cloud of Darkness HTMB with the &amp;quot;null&amp;quot; accessories. There are a few important things to keep in mind when building your sets.&lt;br /&gt;
&lt;br /&gt;
#You want to be gear haste capped. Always make sure you are getting your maximum haste. When trying to build a set on thief, especially one with 50% DT or close, it is pretty easy to come up 1% short on haste. Complicating this is the fact that Gleti&#039;s Knife comes with haste, while Centovente does not, so your needs change based on weapon selection. I personally believe you should be using Centovente 99% of the time and making up any accuracy needs with the appropriate buffs.&lt;br /&gt;
#You need 6 Dual Wield when haste capped.&lt;br /&gt;
#DT (and meva) matters more than trying to eek out a 0.5% marginal increase in your damage. There are two types of encounters in FFXI today - one where you have a relatively high risk of dying (in which case you DEFINITELY want 50% DT and max Meva etc) and one where you so totally overpower the content that your extra 0.5%,1% or 2% damage is completely irrelevant. (Do you really care if the fight takes 30 seconds instead of 31 seconds?) &lt;br /&gt;
&lt;br /&gt;
What I present here should be used a starting point for customizing your set to your specific needs. Besides the items seen here, other items to consider when building your sets include:&lt;br /&gt;
&lt;br /&gt;
*[[File:Null Loop icon.png|link=]] &#039;&#039;&#039;[[Null Loop]]&#039;&#039;&#039; &lt;br /&gt;
*[[File:Skulk. Culottes +3 icon.png|link=]] &#039;&#039;&#039;[[Skulker&#039;s Culottes +3]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Pill. Culottes +4 icon.png|link=]] &#039;&#039;&#039;[[Pillager&#039;s Culottes +4]]&#039;&#039;&#039;&lt;br /&gt;
*[[File:Gleti&#039;s Gauntlets icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Gauntlets]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Dedition Earring icon.png|link=]] &#039;&#039;&#039;[[Dedition Earring]]&#039;&#039;&#039;   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*47% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
Gleti stats shown are Rank 30.&lt;br /&gt;
Nyame stats shown are Rank 25.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=Yes, passion jacket has more Waltz potency. I&#039;d sacrifice that for the PDT and MEva of Gleti. (Yes you can get hit while doing a waltz!)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Null Shawl&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743533</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743533"/>
		<updated>2025-07-26T02:41:48Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* TP Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
[[File:KaiusTaruThief.png|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. A section with more starter-friendly alternatives will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Treasure Hunter==&lt;br /&gt;
&lt;br /&gt;
* It caps at 8&lt;br /&gt;
* You get 3 from job traits&lt;br /&gt;
* 8 - 3 = 5&lt;br /&gt;
* [[Skulk. Poulaines +3]] have 5&lt;br /&gt;
* The end&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
There&#039;s really two viable support jobs for group play today: Warrior and Dragoon. If you are not attack capped, then warrior is going to be very strong by virtue of bringing berserk and offering you a substantial attack gain. Alternatively, and hopefully more commonly, you will be getting to play in a high-buff situation, in which case /DRG and the accompanying WSD traits will be the way to go. &lt;br /&gt;
&lt;br /&gt;
If you are looking to solo, perhaps farming something using your TH, then /DNC can be nice for the self-healing capabilities and of course Spectral Jig for free,easy, and instant sneak/invis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
&lt;br /&gt;
[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
&lt;br /&gt;
[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Artifact&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=This become quite potent at +4, now coming in ahead of Nyame in many situations for core WS (Rudra / Ruthless).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Vest +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Name=Relic&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +4&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=At +4 this is now an essential WSD piece. 9% WSD with huge +attack!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +5&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Empyrean&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
There are really so many variations of TP sets that one can come up with on thief, especially now with the recently released artifact and relic +4, as well as the Cloud of Darkness HTMB with the &amp;quot;null&amp;quot; accessories. There are a few important things to keep in mind when building your sets.&lt;br /&gt;
&lt;br /&gt;
#You want to be gear haste capped. Always make sure you are getting your maximum haste. When trying to build a set on thief, especially one with 50% DT or close, it is pretty easy to come up 1% short on haste. Complicating this is the fact that Gleti&#039;s Knife comes with haste, while Centovente does not, so your needs change based on weapon selection. I personally believe you should be using Centovente 99% of the time and making up any accuracy needs with the appropriate buffs.&lt;br /&gt;
#You need 6 Dual Wield when haste capped.&lt;br /&gt;
#DT (and meva) matters more than trying to eek out a 0.5% marginal increase in your damage. There are two types of encounters in FFXI today - one where you have a relatively high risk of dying (in which case you DEFINITELY want 50% DT and max Meva etc) and one where you so totally overpower the content that your extra 0.5%,1% or 2% damage is completely irrelevant. (Do you really care if the fight takes 30 seconds instead of 31 seconds?) &lt;br /&gt;
&lt;br /&gt;
What I present here should be used a starting point for customizing your set to your specific needs. Besides the items seen here, other items to consider when building your sets include:&lt;br /&gt;
&lt;br /&gt;
*[[File:Null Loop icon.png|link=]] &#039;&#039;&#039;[[Null Loop]]&#039;&#039;&#039; &lt;br /&gt;
*[[File:Skulk. Culottes +3 icon.png|link=]] &#039;&#039;&#039;[[Skulker&#039;s Culottes +3]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Pill. Culottes +4 icon.png|link=]] &#039;&#039;&#039;[[Pillager&#039;s Culottes +4]]&#039;&#039;&#039;&lt;br /&gt;
*[[File:Gleti&#039;s Gauntlets icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Gauntlets]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Dedition Earring icon.png|link=]] &#039;&#039;&#039;[[Dedition Earring]]&#039;&#039;&#039;   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*47% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
Gleti stats shown are Rank 30.&lt;br /&gt;
Nyame stats shown are Rank 25.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=Yes, passion jacket has more Waltz potency. I&#039;d sacrifice that for the PDT and MEva of Gleti. (Yes you can get hit while doing a waltz!)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Null Shawl&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743532</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743532"/>
		<updated>2025-07-26T02:29:14Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* TP Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
[[File:KaiusTaruThief.png|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. A section with more starter-friendly alternatives will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Treasure Hunter==&lt;br /&gt;
&lt;br /&gt;
* It caps at 8&lt;br /&gt;
* You get 3 from job traits&lt;br /&gt;
* 8 - 3 = 5&lt;br /&gt;
* [[Skulk. Poulaines +3]] have 5&lt;br /&gt;
* The end&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
There&#039;s really two viable support jobs for group play today: Warrior and Dragoon. If you are not attack capped, then warrior is going to be very strong by virtue of bringing berserk and offering you a substantial attack gain. Alternatively, and hopefully more commonly, you will be getting to play in a high-buff situation, in which case /DRG and the accompanying WSD traits will be the way to go. &lt;br /&gt;
&lt;br /&gt;
If you are looking to solo, perhaps farming something using your TH, then /DNC can be nice for the self-healing capabilities and of course Spectral Jig for free,easy, and instant sneak/invis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
&lt;br /&gt;
[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
&lt;br /&gt;
[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Artifact&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=This become quite potent at +4, now coming in ahead of Nyame in many situations for core WS (Rudra / Ruthless).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Vest +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Name=Relic&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +4&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=At +4 this is now an essential WSD piece. 9% WSD with huge +attack!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +5&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Empyrean&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
There are really so many variations of TP sets that one can come up with on thief, especially now with the recently released artifact and relic +4, as well as the Cloud of Darkness HTMB with the &amp;quot;null&amp;quot; accessories. There are a few important things to keep in mind when building your sets.&lt;br /&gt;
&lt;br /&gt;
#You want to be gear haste capped. Always make sure you are getting your maximum haste. When trying to build a set on thief, especially one with 50% DT or close, it is pretty easy to come up 1% short on haste. Complicating this is the fact that Gleti&#039;s Knife comes with haste, while Centovente does not, so your needs change based on weapon selection. I personally believe you should be using Centovente 99% of the time and making up any accuracy needs with the appropriate buffs.&lt;br /&gt;
#You need 6 Dual Wield when haste capped.&lt;br /&gt;
#DT (and meva) matters more than trying to eek out a 0.5% marginal increase in your damage. There are two types of encounters in FFXI today - one where you have a relatively high risk of dying (in which case you DEFINITELY want 50% DT and max Meva etc) and one where you so totally overpower the content that your extra 0.5%,1% or 2% damage is completely irrelevant. (Do you really care if the fight takes 30 seconds instead of 31 seconds?) &lt;br /&gt;
&lt;br /&gt;
What I present here should be used a starting point for customizing your set to your specific needs. Besides the items seen here, other items to consider when building your sets include:&lt;br /&gt;
&lt;br /&gt;
*[[File:Null Loop icon.png|link=]] &#039;&#039;&#039;[[Null Loop]]&#039;&#039;&#039; &lt;br /&gt;
*[[File:Skulk. Culottes +3 icon.png|link=]] &#039;&#039;&#039;[[Skulker&#039;s Culottes +3]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Pill. Culottes +4 icon.png|link=]] &#039;&#039;&#039;[[Pillager&#039;s Culottes +4]]&#039;&#039;&#039;&lt;br /&gt;
*[[File:Gleti&#039;s Gauntlets icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Gauntlets]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Dedition Earring icon.png|link=]] &#039;&#039;&#039;[[Dedition Earring]]&#039;&#039;&#039;   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
Gleti stats shown are Rank 30.&lt;br /&gt;
Nyame stats shown are Rank 25.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=Yes, passion jacket has more Waltz potency. I&#039;d sacrifice that for the PDT and MEva of Gleti. (Yes you can get hit while doing a waltz!)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Null Shawl&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743527</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743527"/>
		<updated>2025-07-25T23:12:21Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Job Ability Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
[[File:KaiusTaruThief.png|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. A section with more starter-friendly alternatives will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Treasure Hunter==&lt;br /&gt;
&lt;br /&gt;
* It caps at 8&lt;br /&gt;
* You get 3 from job traits&lt;br /&gt;
* 8 - 3 = 5&lt;br /&gt;
* [[Skulk. Poulaines +3]] have 5&lt;br /&gt;
* The end&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
There&#039;s really two viable support jobs for group play today: Warrior and Dragoon. If you are not attack capped, then warrior is going to be very strong by virtue of bringing berserk and offering you a substantial attack gain. Alternatively, and hopefully more commonly, you will be getting to play in a high-buff situation, in which case /DRG and the accompanying WSD traits will be the way to go. &lt;br /&gt;
&lt;br /&gt;
If you are looking to solo, perhaps farming something using your TH, then /DNC can be nice for the self-healing capabilities and of course Spectral Jig for free,easy, and instant sneak/invis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
&lt;br /&gt;
[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
&lt;br /&gt;
[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Artifact&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=This become quite potent at +4, now coming in ahead of Nyame in many situations for core WS (Rudra / Ruthless).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Vest +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Name=Relic&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +4&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=At +4 this is now an essential WSD piece. 9% WSD with huge +attack!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +5&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Empyrean&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
There are really so many variations of TP sets that one can come up with on thief, especially now with the recently released artifact and relic +4, as well as the Cloud of Darkness HTMB with the &amp;quot;null&amp;quot; accessories. There are a few important things to keep in mind when building your sets.&lt;br /&gt;
&lt;br /&gt;
#You want to be gear haste capped. Always make sure you are getting your maximum haste. When trying to build a set on thief, especially one with 50% DT or close, it is pretty easy to come up 1% short on haste. Complicating this is the fact that Gleti&#039;s Knife comes with haste, while Centovente does not, so your needs change based on weapon selection. I personally believe you should be using Centovente 99% of the time and making up any accuracy needs with the appropriate buffs.&lt;br /&gt;
#You need 7 Dual Wield when haste capped.&lt;br /&gt;
#DT (and meva) matters more than trying to eek out a 0.5% marginal increase in your damage. There are two types of encounters in FFXI today - one where you have a relatively high risk of dying (in which case you DEFINITELY want 50% DT and max Meva etc) and one where you so totally overpower the content that your extra 0.5%,1% or 2% damage is completely irrelevant. (Do you really care if the fight takes 30 seconds instead of 31 seconds?) &lt;br /&gt;
&lt;br /&gt;
What I present here should be used a starting point for customizing your set to your specific needs. Besides the items seen here, other items to consider when building your sets include:&lt;br /&gt;
&lt;br /&gt;
*[[File:Null Loop icon.png|link=]] &#039;&#039;&#039;[[Null Loop]]&#039;&#039;&#039; &lt;br /&gt;
*[[File:Skulk. Culottes +3 icon.png|link=]] &#039;&#039;&#039;[[Skulker&#039;s Culottes +3]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Pill. Culottes +4 icon.png|link=]] &#039;&#039;&#039;[[Pillager&#039;s Culottes +4]]&#039;&#039;&#039;&lt;br /&gt;
*[[File:Gleti&#039;s Gauntlets icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Gauntlets]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Dedition Earring icon.png|link=]] &#039;&#039;&#039;[[Dedition Earring]]&#039;&#039;&#039;   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
Gleti stats shown are Rank 30.&lt;br /&gt;
Nyame stats shown are Rank 25.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=Yes, passion jacket has more Waltz potency. I&#039;d sacrifice that for the PDT and MEva of Gleti. (Yes you can get hit while doing a waltz!)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Null Shawl&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743526</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743526"/>
		<updated>2025-07-25T23:07:54Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Treasure Hunter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
[[File:KaiusTaruThief.png|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. A section with more starter-friendly alternatives will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Treasure Hunter==&lt;br /&gt;
&lt;br /&gt;
* It caps at 8&lt;br /&gt;
* You get 3 from job traits&lt;br /&gt;
* 8 - 3 = 5&lt;br /&gt;
* [[Skulk. Poulaines +3]] have 5&lt;br /&gt;
* The end&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
There&#039;s really two viable support jobs for group play today: Warrior and Dragoon. If you are not attack capped, then warrior is going to be very strong by virtue of bringing berserk and offering you a substantial attack gain. Alternatively, and hopefully more commonly, you will be getting to play in a high-buff situation, in which case /DRG and the accompanying WSD traits will be the way to go. &lt;br /&gt;
&lt;br /&gt;
If you are looking to solo, perhaps farming something using your TH, then /DNC can be nice for the self-healing capabilities and of course Spectral Jig for free,easy, and instant sneak/invis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
&lt;br /&gt;
[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
&lt;br /&gt;
[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Artifact&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=This become quite potent at +4, now coming in ahead of Nyame in many situations for core WS (Rudra / Ruthless).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Vest +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Name=Relic&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +4&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=At +4 this is now an essential WSD piece. 9% WSD with huge +attack!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +5&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Empyrean&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
There are really so many variations of TP sets that one can come up with on thief, especially now with the recently released artifact and relic +4, as well as the Cloud of Darkness HTMB with the &amp;quot;null&amp;quot; accessories. There are a few important things to keep in mind when building your sets.&lt;br /&gt;
&lt;br /&gt;
#You want to be gear haste capped. Always make sure you are getting your maximum haste. When trying to build a set on thief, especially one with 50% DT or close, it is pretty easy to come up 1% short on haste. Complicating this is the fact that Gleti&#039;s Knife comes with haste, while Centovente does not, so your needs change based on weapon selection. I personally believe you should be using Centovente 99% of the time and making up any accuracy needs with the appropriate buffs.&lt;br /&gt;
#You need 7 Dual Wield when haste capped.&lt;br /&gt;
#DT (and meva) matters more than trying to eek out a 0.5% marginal increase in your damage. There are two types of encounters in FFXI today - one where you have a relatively high risk of dying (in which case you DEFINITELY want 50% DT and max Meva etc) and one where you so totally overpower the content that your extra 0.5%,1% or 2% damage is completely irrelevant. (Do you really care if the fight takes 30 seconds instead of 31 seconds?) &lt;br /&gt;
&lt;br /&gt;
What I present here should be used a starting point for customizing your set to your specific needs. Besides the items seen here, other items to consider when building your sets include:&lt;br /&gt;
&lt;br /&gt;
*[[File:Null Loop icon.png|link=]] &#039;&#039;&#039;[[Null Loop]]&#039;&#039;&#039; &lt;br /&gt;
*[[File:Skulk. Culottes +3 icon.png|link=]] &#039;&#039;&#039;[[Skulker&#039;s Culottes +3]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Pill. Culottes +4 icon.png|link=]] &#039;&#039;&#039;[[Pillager&#039;s Culottes +4]]&#039;&#039;&#039;&lt;br /&gt;
*[[File:Gleti&#039;s Gauntlets icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Gauntlets]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Dedition Earring icon.png|link=]] &#039;&#039;&#039;[[Dedition Earring]]&#039;&#039;&#039;   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
Gleti stats shown are Rank 30.&lt;br /&gt;
Nyame stats shown are Rank 25.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Null Shawl&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743525</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743525"/>
		<updated>2025-07-25T23:07:36Z</updated>

		<summary type="html">&lt;p&gt;Kaius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
[[File:KaiusTaruThief.png|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. A section with more starter-friendly alternatives will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Treasure Hunter==&lt;br /&gt;
&lt;br /&gt;
* It caps at 8&lt;br /&gt;
* You get 3 from job traits&lt;br /&gt;
* 8 - 3 = 5&lt;br /&gt;
* [[Skulk. Poulaines +3]] have 5.&lt;br /&gt;
* Wear [[Skulk. Poulaines +3]]&lt;br /&gt;
* The end&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
There&#039;s really two viable support jobs for group play today: Warrior and Dragoon. If you are not attack capped, then warrior is going to be very strong by virtue of bringing berserk and offering you a substantial attack gain. Alternatively, and hopefully more commonly, you will be getting to play in a high-buff situation, in which case /DRG and the accompanying WSD traits will be the way to go. &lt;br /&gt;
&lt;br /&gt;
If you are looking to solo, perhaps farming something using your TH, then /DNC can be nice for the self-healing capabilities and of course Spectral Jig for free,easy, and instant sneak/invis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
&lt;br /&gt;
[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
&lt;br /&gt;
[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Artifact&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=This become quite potent at +4, now coming in ahead of Nyame in many situations for core WS (Rudra / Ruthless).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Vest +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Name=Relic&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +4&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=At +4 this is now an essential WSD piece. 9% WSD with huge +attack!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +5&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Empyrean&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
There are really so many variations of TP sets that one can come up with on thief, especially now with the recently released artifact and relic +4, as well as the Cloud of Darkness HTMB with the &amp;quot;null&amp;quot; accessories. There are a few important things to keep in mind when building your sets.&lt;br /&gt;
&lt;br /&gt;
#You want to be gear haste capped. Always make sure you are getting your maximum haste. When trying to build a set on thief, especially one with 50% DT or close, it is pretty easy to come up 1% short on haste. Complicating this is the fact that Gleti&#039;s Knife comes with haste, while Centovente does not, so your needs change based on weapon selection. I personally believe you should be using Centovente 99% of the time and making up any accuracy needs with the appropriate buffs.&lt;br /&gt;
#You need 7 Dual Wield when haste capped.&lt;br /&gt;
#DT (and meva) matters more than trying to eek out a 0.5% marginal increase in your damage. There are two types of encounters in FFXI today - one where you have a relatively high risk of dying (in which case you DEFINITELY want 50% DT and max Meva etc) and one where you so totally overpower the content that your extra 0.5%,1% or 2% damage is completely irrelevant. (Do you really care if the fight takes 30 seconds instead of 31 seconds?) &lt;br /&gt;
&lt;br /&gt;
What I present here should be used a starting point for customizing your set to your specific needs. Besides the items seen here, other items to consider when building your sets include:&lt;br /&gt;
&lt;br /&gt;
*[[File:Null Loop icon.png|link=]] &#039;&#039;&#039;[[Null Loop]]&#039;&#039;&#039; &lt;br /&gt;
*[[File:Skulk. Culottes +3 icon.png|link=]] &#039;&#039;&#039;[[Skulker&#039;s Culottes +3]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Pill. Culottes +4 icon.png|link=]] &#039;&#039;&#039;[[Pillager&#039;s Culottes +4]]&#039;&#039;&#039;&lt;br /&gt;
*[[File:Gleti&#039;s Gauntlets icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Gauntlets]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Dedition Earring icon.png|link=]] &#039;&#039;&#039;[[Dedition Earring]]&#039;&#039;&#039;   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
Gleti stats shown are Rank 30.&lt;br /&gt;
Nyame stats shown are Rank 25.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Null Shawl&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743522</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743522"/>
		<updated>2025-07-25T22:10:53Z</updated>

		<summary type="html">&lt;p&gt;Kaius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
[[File:KaiusTaruThief.png|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. A section with more starter-friendly alternatives will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
There&#039;s really two viable support jobs for group play today: Warrior and Dragoon. If you are not attack capped, then warrior is going to be very strong by virtue of bringing berserk and offering you a substantial attack gain. Alternatively, and hopefully more commonly, you will be getting to play in a high-buff situation, in which case /DRG and the accompanying WSD traits will be the way to go. &lt;br /&gt;
&lt;br /&gt;
If you are looking to solo, perhaps farming something using your TH, then /DNC can be nice for the self-healing capabilities and of course Spectral Jig for free,easy, and instant sneak/invis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
&lt;br /&gt;
[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
&lt;br /&gt;
[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Artifact&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=This become quite potent at +4, now coming in ahead of Nyame in many situations for core WS (Rudra / Ruthless).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Vest +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Name=Relic&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +4&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=At +4 this is now an essential WSD piece. 9% WSD with huge +attack!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +5&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Empyrean&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
There are really so many variations of TP sets that one can come up with on thief, especially now with the recently released artifact and relic +4, as well as the Cloud of Darkness HTMB with the &amp;quot;null&amp;quot; accessories. There are a few important things to keep in mind when building your sets.&lt;br /&gt;
&lt;br /&gt;
#You want to be gear haste capped. Always make sure you are getting your maximum haste. When trying to build a set on thief, especially one with 50% DT or close, it is pretty easy to come up 1% short on haste. Complicating this is the fact that Gleti&#039;s Knife comes with haste, while Centovente does not, so your needs change based on weapon selection. I personally believe you should be using Centovente 99% of the time and making up any accuracy needs with the appropriate buffs.&lt;br /&gt;
#You need 7 Dual Wield when haste capped.&lt;br /&gt;
#DT (and meva) matters more than trying to eek out a 0.5% marginal increase in your damage. There are two types of encounters in FFXI today - one where you have a relatively high risk of dying (in which case you DEFINITELY want 50% DT and max Meva etc) and one where you so totally overpower the content that your extra 0.5%,1% or 2% damage is completely irrelevant. (Do you really care if the fight takes 30 seconds instead of 31 seconds?) &lt;br /&gt;
&lt;br /&gt;
What I present here should be used a starting point for customizing your set to your specific needs. Besides the items seen here, other items to consider when building your sets include:&lt;br /&gt;
&lt;br /&gt;
*[[File:Null Loop icon.png|link=]] &#039;&#039;&#039;[[Null Loop]]&#039;&#039;&#039; &lt;br /&gt;
*[[File:Skulk. Culottes +3 icon.png|link=]] &#039;&#039;&#039;[[Skulker&#039;s Culottes +3]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Pill. Culottes +4 icon.png|link=]] &#039;&#039;&#039;[[Pillager&#039;s Culottes +4]]&#039;&#039;&#039;&lt;br /&gt;
*[[File:Gleti&#039;s Gauntlets icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Gauntlets]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Dedition Earring icon.png|link=]] &#039;&#039;&#039;[[Dedition Earring]]&#039;&#039;&#039;   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
Gleti stats shown are Rank 30.&lt;br /&gt;
Nyame stats shown are Rank 25.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Null Shawl&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=File:KaiusTaruThief.png&amp;diff=743521</id>
		<title>File:KaiusTaruThief.png</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=File:KaiusTaruThief.png&amp;diff=743521"/>
		<updated>2025-07-25T22:10:21Z</updated>

		<summary type="html">&lt;p&gt;Kaius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A TaruTaru thief&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743514</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743514"/>
		<updated>2025-07-25T17:08:34Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Idle and Misc. Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. A section with more starter-friendly alternatives will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
There&#039;s really two viable support jobs for group play today: Warrior and Dragoon. If you are not attack capped, then warrior is going to be very strong by virtue of bringing berserk and offering you a substantial attack gain. Alternatively, and hopefully more commonly, you will be getting to play in a high-buff situation, in which case /DRG and the accompanying WSD traits will be the way to go. &lt;br /&gt;
&lt;br /&gt;
If you are looking to solo, perhaps farming something using your TH, then /DNC can be nice for the self-healing capabilities and of course Spectral Jig for free,easy, and instant sneak/invis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
&lt;br /&gt;
[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
&lt;br /&gt;
[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Artifact&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=This become quite potent at +4, now coming in ahead of Nyame in many situations for core WS (Rudra / Ruthless).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Vest +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Name=Relic&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +4&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=At +4 this is now an essential WSD piece. 9% WSD with huge +attack!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +5&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Empyrean&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
There are really so many variations of TP sets that one can come up with on thief, especially now with the recently released artifact and relic +4, as well as the Cloud of Darkness HTMB with the &amp;quot;null&amp;quot; accessories. There are a few important things to keep in mind when building your sets.&lt;br /&gt;
&lt;br /&gt;
#You want to be gear haste capped. Always make sure you are getting your maximum haste. When trying to build a set on thief, especially one with 50% DT or close, it is pretty easy to come up 1% short on haste. Complicating this is the fact that Gleti&#039;s Knife comes with haste, while Centovente does not, so your needs change based on weapon selection. I personally believe you should be using Centovente 99% of the time and making up any accuracy needs with the appropriate buffs.&lt;br /&gt;
#You need 7 Dual Wield when haste capped.&lt;br /&gt;
#DT (and meva) matters more than trying to eek out a 0.5% marginal increase in your damage. There are two types of encounters in FFXI today - one where you have a relatively high risk of dying (in which case you DEFINITELY want 50% DT and max Meva etc) and one where you so totally overpower the content that your extra 0.5%,1% or 2% damage is completely irrelevant. (Do you really care if the fight takes 30 seconds instead of 31 seconds?) &lt;br /&gt;
&lt;br /&gt;
What I present here should be used a starting point for customizing your set to your specific needs. Besides the items seen here, other items to consider when building your sets include:&lt;br /&gt;
&lt;br /&gt;
*[[File:Null Loop icon.png|link=]] &#039;&#039;&#039;[[Null Loop]]&#039;&#039;&#039; &lt;br /&gt;
*[[File:Skulk. Culottes +3 icon.png|link=]] &#039;&#039;&#039;[[Skulker&#039;s Culottes +3]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Pill. Culottes +4 icon.png|link=]] &#039;&#039;&#039;[[Pillager&#039;s Culottes +4]]&#039;&#039;&#039;&lt;br /&gt;
*[[File:Gleti&#039;s Gauntlets icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Gauntlets]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Dedition Earring icon.png|link=]] &#039;&#039;&#039;[[Dedition Earring]]&#039;&#039;&#039;   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
Gleti stats shown are Rank 30.&lt;br /&gt;
Nyame stats shown are Rank 25.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Null Shawl&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743513</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743513"/>
		<updated>2025-07-25T17:06:08Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. A section with more starter-friendly alternatives will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
There&#039;s really two viable support jobs for group play today: Warrior and Dragoon. If you are not attack capped, then warrior is going to be very strong by virtue of bringing berserk and offering you a substantial attack gain. Alternatively, and hopefully more commonly, you will be getting to play in a high-buff situation, in which case /DRG and the accompanying WSD traits will be the way to go. &lt;br /&gt;
&lt;br /&gt;
If you are looking to solo, perhaps farming something using your TH, then /DNC can be nice for the self-healing capabilities and of course Spectral Jig for free,easy, and instant sneak/invis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
&lt;br /&gt;
[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
&lt;br /&gt;
[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Artifact&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=This become quite potent at +4, now coming in ahead of Nyame in many situations for core WS (Rudra / Ruthless).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Vest +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Name=Relic&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +4&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=At +4 this is now an essential WSD piece. 9% WSD with huge +attack!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +5&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Empyrean&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
There are really so many variations of TP sets that one can come up with on thief, especially now with the recently released artifact and relic +4, as well as the Cloud of Darkness HTMB with the &amp;quot;null&amp;quot; accessories. There are a few important things to keep in mind when building your sets.&lt;br /&gt;
&lt;br /&gt;
#You want to be gear haste capped. Always make sure you are getting your maximum haste. When trying to build a set on thief, especially one with 50% DT or close, it is pretty easy to come up 1% short on haste. Complicating this is the fact that Gleti&#039;s Knife comes with haste, while Centovente does not, so your needs change based on weapon selection. I personally believe you should be using Centovente 99% of the time and making up any accuracy needs with the appropriate buffs.&lt;br /&gt;
#You need 7 Dual Wield when haste capped.&lt;br /&gt;
#DT (and meva) matters more than trying to eek out a 0.5% marginal increase in your damage. There are two types of encounters in FFXI today - one where you have a relatively high risk of dying (in which case you DEFINITELY want 50% DT and max Meva etc) and one where you so totally overpower the content that your extra 0.5%,1% or 2% damage is completely irrelevant. (Do you really care if the fight takes 30 seconds instead of 31 seconds?) &lt;br /&gt;
&lt;br /&gt;
What I present here should be used a starting point for customizing your set to your specific needs. Besides the items seen here, other items to consider when building your sets include:&lt;br /&gt;
&lt;br /&gt;
*[[File:Null Loop icon.png|link=]] &#039;&#039;&#039;[[Null Loop]]&#039;&#039;&#039; &lt;br /&gt;
*[[File:Skulk. Culottes +3 icon.png|link=]] &#039;&#039;&#039;[[Skulker&#039;s Culottes +3]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Pill. Culottes +4 icon.png|link=]] &#039;&#039;&#039;[[Pillager&#039;s Culottes +4]]&#039;&#039;&#039;&lt;br /&gt;
*[[File:Gleti&#039;s Gauntlets icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Gauntlets]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Dedition Earring icon.png|link=]] &#039;&#039;&#039;[[Dedition Earring]]&#039;&#039;&#039;   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
Gleti stats shown are Rank 30.&lt;br /&gt;
Nyame stats shown are Rank 25.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743512</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743512"/>
		<updated>2025-07-25T16:59:15Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* TP Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. For Odyssey gear this means I will show Rank 25 options in the sets. It&#039;s obviously safe to assume R30 is even better, and usually R20 is almost as good (although there are a few places where R20 is noticeably worse than R25 - such as Gleti&#039;s Breeches). Furthermore, I will try to explain what you&#039;re looking for in a set and provide some alternatives so that you can have the confidence to mix-and-match as needed, or even experiment on your own.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
There&#039;s really two viable support jobs for group play today: Warrior and Dragoon. If you are not attack capped, then warrior is going to be very strong by virtue of bringing berserk and offering you a substantial attack gain. Alternatively, and hopefully more commonly, you will be getting to play in a high-buff situation, in which case /DRG and the accompanying WSD traits will be the way to go. &lt;br /&gt;
&lt;br /&gt;
If you are looking to solo, perhaps farming something using your TH, then /DNC can be nice for the self-healing capabilities and of course Spectral Jig for free,easy, and instant sneak/invis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
&lt;br /&gt;
[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
&lt;br /&gt;
[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Artifact&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=This become quite potent at +4, now coming in ahead of Nyame in many situations for core WS (Rudra / Ruthless).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Vest +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Name=Relic&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +4&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=At +4 this is now an essential WSD piece. 9% WSD with huge +attack!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +5&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Empyrean&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
There are really so many variations of TP sets that one can come up with on thief, especially now with the recently released artifact and relic +4, as well as the Cloud of Darkness HTMB with the &amp;quot;null&amp;quot; accessories. There are a few important things to keep in mind when building your sets.&lt;br /&gt;
&lt;br /&gt;
#You want to be gear haste capped. Always make sure you are getting your maximum haste. When trying to build a set on thief, especially one with 50% DT or close, it is pretty easy to come up 1% short on haste. Complicating this is the fact that Gleti&#039;s Knife comes with haste, while Centovente does not, so your needs change based on weapon selection. I personally believe you should be using Centovente 99% of the time and making up any accuracy needs with the appropriate buffs.&lt;br /&gt;
#You need 7 Dual Wield when haste capped.&lt;br /&gt;
#DT (and meva) matters more than trying to eek out a 0.5% marginal increase in your damage. There are two types of encounters in FFXI today - one where you have a relatively high risk of dying (in which case you DEFINITELY want 50% DT and max Meva etc) and one where you so totally overpower the content that your extra 0.5%,1% or 2% damage is completely irrelevant. (Do you really care if the fight takes 30 seconds instead of 31 seconds?) &lt;br /&gt;
&lt;br /&gt;
What I present here should be used a starting point for customizing your set to your specific needs. Besides the items seen here, other items to consider when building your sets include:&lt;br /&gt;
&lt;br /&gt;
*[[File:Null Loop icon.png|link=]] &#039;&#039;&#039;[[Null Loop]]&#039;&#039;&#039; &lt;br /&gt;
*[[File:Skulk. Culottes +3 icon.png|link=]] &#039;&#039;&#039;[[Skulker&#039;s Culottes +3]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Pill. Culottes +4 icon.png|link=]] &#039;&#039;&#039;[[Pillager&#039;s Culottes +4]]&#039;&#039;&#039;&lt;br /&gt;
*[[File:Gleti&#039;s Gauntlets icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Gauntlets]]&#039;&#039;&#039;    &lt;br /&gt;
*[[File:Dedition Earring icon.png|link=]] &#039;&#039;&#039;[[Dedition Earring]]&#039;&#039;&#039;   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
Gleti stats shown are Rank 30.&lt;br /&gt;
Nyame stats shown are Rank 25.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743510</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743510"/>
		<updated>2025-07-25T16:56:25Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* TP Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. For Odyssey gear this means I will show Rank 25 options in the sets. It&#039;s obviously safe to assume R30 is even better, and usually R20 is almost as good (although there are a few places where R20 is noticeably worse than R25 - such as Gleti&#039;s Breeches). Furthermore, I will try to explain what you&#039;re looking for in a set and provide some alternatives so that you can have the confidence to mix-and-match as needed, or even experiment on your own.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
There&#039;s really two viable support jobs for group play today: Warrior and Dragoon. If you are not attack capped, then warrior is going to be very strong by virtue of bringing berserk and offering you a substantial attack gain. Alternatively, and hopefully more commonly, you will be getting to play in a high-buff situation, in which case /DRG and the accompanying WSD traits will be the way to go. &lt;br /&gt;
&lt;br /&gt;
If you are looking to solo, perhaps farming something using your TH, then /DNC can be nice for the self-healing capabilities and of course Spectral Jig for free,easy, and instant sneak/invis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
&lt;br /&gt;
[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
&lt;br /&gt;
[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Artifact&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=This become quite potent at +4, now coming in ahead of Nyame in many situations for core WS (Rudra / Ruthless).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Vest +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Name=Relic&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +4&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=At +4 this is now an essential WSD piece. 9% WSD with huge +attack!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +5&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Empyrean&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
There are really so many variations of TP sets that one can come up with on thief, especially now with the recently released artifact and relic +4, as well as the Cloud of Darkness HTMB with the &amp;quot;null&amp;quot; accessories. There are a few important things to keep in mind when building your sets.&lt;br /&gt;
&lt;br /&gt;
#You want to be gear haste capped. Always make sure you are getting your maximum haste. When trying to build a set on thief, especially one with 50% DT or close, it is pretty easy to come up 1% short on haste. Complicating this is the fact that Gleti&#039;s Knife comes with haste, while Centovente does not, so your needs change based on weapon selection. I personally believe you should be using Centovente 99% of the time and making up any accuracy needs with the appropriate buffs.&lt;br /&gt;
#You need 7 Dual Wield when haste capped.&lt;br /&gt;
#DT (and meva) matters more than trying to eek out a 0.5% marginal increase in your damage. There are two types of encounters in FFXI today - one where you have a relatively high risk of dying (in which case you DEFINITELY want 50% DT and max Meva etc) and one where you so totally overpower the content that your extra 0.5%,1% or 2% damage is completely irrelevant. (Do you really care if the fight takes 30 seconds instead of 31 seconds?) &lt;br /&gt;
&lt;br /&gt;
What I present here should be used a starting point for customizing your set to your specific needs. Besides the items seen here, other items to consider when building your sets include:&lt;br /&gt;
&lt;br /&gt;
* [[Null Loop]]&lt;br /&gt;
* [[Skulker&#039;s Culottes +3]]&lt;br /&gt;
* [[Pillager&#039;s Culottes +4]]&lt;br /&gt;
* [[Gleti&#039;s Gauntlets]]&lt;br /&gt;
* [[Dedition Earring]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
Gleti stats shown are Rank 30.&lt;br /&gt;
Nyame stats shown are Rank 25.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743509</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743509"/>
		<updated>2025-07-25T16:55:14Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Support Jobs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. For Odyssey gear this means I will show Rank 25 options in the sets. It&#039;s obviously safe to assume R30 is even better, and usually R20 is almost as good (although there are a few places where R20 is noticeably worse than R25 - such as Gleti&#039;s Breeches). Furthermore, I will try to explain what you&#039;re looking for in a set and provide some alternatives so that you can have the confidence to mix-and-match as needed, or even experiment on your own.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
There&#039;s really two viable support jobs for group play today: Warrior and Dragoon. If you are not attack capped, then warrior is going to be very strong by virtue of bringing berserk and offering you a substantial attack gain. Alternatively, and hopefully more commonly, you will be getting to play in a high-buff situation, in which case /DRG and the accompanying WSD traits will be the way to go. &lt;br /&gt;
&lt;br /&gt;
If you are looking to solo, perhaps farming something using your TH, then /DNC can be nice for the self-healing capabilities and of course Spectral Jig for free,easy, and instant sneak/invis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
&lt;br /&gt;
[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
&lt;br /&gt;
[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Artifact&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=This become quite potent at +4, now coming in ahead of Nyame in many situations for core WS (Rudra / Ruthless).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Vest +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Name=Relic&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +4&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=At +4 this is now an essential WSD piece. 9% WSD with huge +attack!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +5&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Empyrean&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
There are really so many variations of TP sets that one can come up with on thief, especially now with the recently released artifact and relic +4, as well as the Cloud of Darkness HTMB with the &amp;quot;null&amp;quot; accessories. There are a few important things to keep in mind when building your sets.&lt;br /&gt;
&lt;br /&gt;
#You want to be gear haste capped. Always make sure you are getting your maximum haste. When trying to build a set on thief, especially one with 50% DT or close, it is pretty easy to come up 1% short on haste. Complicating this is the fact that Gleti&#039;s Knife comes with haste, while Centovente does not, so your needs change based on weapon selection. I personally believe you should be using Centovente 99% of the time and making up any accuracy needs with the appropriate buffs.&lt;br /&gt;
#You need 7 Dual Wield when haste capped.&lt;br /&gt;
#DT (and meva) matters more than trying to eek out a 0.5% marginal increase in your damage. There are two types of encounters in FFXI today - one where you have a relatively high risk of dying (in which case you DEFINITELY want 50% DT and max Meva etc) and one where you so totally overpower the content that your extra 0.5%,1% or 2% damage is completely irrelevant. (Do you really care if the fight takes 30 seconds instead of 31 seconds?) &lt;br /&gt;
&lt;br /&gt;
What I present here should be used a starting point for customizing your set to your specific needs. Besides the items seen here, other items to consider when building your sets include:&lt;br /&gt;
&lt;br /&gt;
* Null Loop&lt;br /&gt;
* Skulker&#039;s Culottes +3&lt;br /&gt;
* Pillager&#039;s Culottes +4&lt;br /&gt;
* Gleti&#039;s Gauntlets&lt;br /&gt;
* Dedition Earring&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
Gleti stats shown are Rank 30.&lt;br /&gt;
Nyame stats shown are Rank 25.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743508</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743508"/>
		<updated>2025-07-25T16:49:53Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* WS Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. For Odyssey gear this means I will show Rank 25 options in the sets. It&#039;s obviously safe to assume R30 is even better, and usually R20 is almost as good (although there are a few places where R20 is noticeably worse than R25 - such as Gleti&#039;s Breeches). Furthermore, I will try to explain what you&#039;re looking for in a set and provide some alternatives so that you can have the confidence to mix-and-match as needed, or even experiment on your own.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
&lt;br /&gt;
[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
&lt;br /&gt;
[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Artifact&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=This become quite potent at +4, now coming in ahead of Nyame in many situations for core WS (Rudra / Ruthless).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Vest +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Name=Relic&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +4&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=At +4 this is now an essential WSD piece. 9% WSD with huge +attack!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +5&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Empyrean&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
There are really so many variations of TP sets that one can come up with on thief, especially now with the recently released artifact and relic +4, as well as the Cloud of Darkness HTMB with the &amp;quot;null&amp;quot; accessories. There are a few important things to keep in mind when building your sets.&lt;br /&gt;
&lt;br /&gt;
#You want to be gear haste capped. Always make sure you are getting your maximum haste. When trying to build a set on thief, especially one with 50% DT or close, it is pretty easy to come up 1% short on haste. Complicating this is the fact that Gleti&#039;s Knife comes with haste, while Centovente does not, so your needs change based on weapon selection. I personally believe you should be using Centovente 99% of the time and making up any accuracy needs with the appropriate buffs.&lt;br /&gt;
#You need 7 Dual Wield when haste capped.&lt;br /&gt;
#DT (and meva) matters more than trying to eek out a 0.5% marginal increase in your damage. There are two types of encounters in FFXI today - one where you have a relatively high risk of dying (in which case you DEFINITELY want 50% DT and max Meva etc) and one where you so totally overpower the content that your extra 0.5%,1% or 2% damage is completely irrelevant. (Do you really care if the fight takes 30 seconds instead of 31 seconds?) &lt;br /&gt;
&lt;br /&gt;
What I present here should be used a starting point for customizing your set to your specific needs. Besides the items seen here, other items to consider when building your sets include:&lt;br /&gt;
&lt;br /&gt;
* Null Loop&lt;br /&gt;
* Skulker&#039;s Culottes +3&lt;br /&gt;
* Pillager&#039;s Culottes +4&lt;br /&gt;
* Gleti&#039;s Gauntlets&lt;br /&gt;
* Dedition Earring&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
Gleti stats shown are Rank 30.&lt;br /&gt;
Nyame stats shown are Rank 25.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743507</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743507"/>
		<updated>2025-07-25T16:48:54Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* TP Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. For Odyssey gear this means I will show Rank 25 options in the sets. It&#039;s obviously safe to assume R30 is even better, and usually R20 is almost as good (although there are a few places where R20 is noticeably worse than R25 - such as Gleti&#039;s Breeches). Furthermore, I will try to explain what you&#039;re looking for in a set and provide some alternatives so that you can have the confidence to mix-and-match as needed, or even experiment on your own.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
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{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
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[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
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[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Artifact&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=This become quite potent at +4, now coming in ahead of Nyame in many situations for core WS (Rudra / Ruthless).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Vest +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Name=Relic&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +4&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=At +4 this is now an essential WSD piece. 9% WSD with huge +attack!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +5&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Empyrean&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
There are really so many variations of TP sets that one can come up with on thief, especially now with the recently released artifact and relic +4, as well as the Cloud of Darkness HTMB with the &amp;quot;null&amp;quot; accessories. There are a few important things to keep in mind when building your sets.&lt;br /&gt;
&lt;br /&gt;
#You want to be gear haste capped. Always make sure you are getting your maximum haste. When trying to build a set on thief, especially one with 50% DT or close, it is pretty easy to come up 1% short on haste. Complicating this is the fact that Gleti&#039;s Knife comes with haste, while Centovente does not, so your needs change based on weapon selection. I personally believe you should be using Centovente 99% of the time and making up any accuracy needs with the appropriate buffs.&lt;br /&gt;
#You need 7 Dual Wield when haste capped.&lt;br /&gt;
#DT (and meva) matters more than trying to eek out a 0.5% marginal increase in your damage. There are two types of encounters in FFXI today - one where you have a relatively high risk of dying (in which case you DEFINITELY want 50% DT and max Meva etc) and one where you so totally overpower the content that your extra 0.5%,1% or 2% damage is completely irrelevant. (Do you really care if the fight takes 30 seconds instead of 31 seconds?) &lt;br /&gt;
&lt;br /&gt;
What I present here should be used a starting point for customizing your set to your specific needs. Besides the items seen here, other items to consider when building your sets include:&lt;br /&gt;
&lt;br /&gt;
* Null Loop&lt;br /&gt;
* Skulker&#039;s Culottes +3&lt;br /&gt;
* Pillager&#039;s Culottes +4&lt;br /&gt;
* Gleti&#039;s Gauntlets&lt;br /&gt;
* Dedition Earring&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743506</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743506"/>
		<updated>2025-07-25T16:48:07Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* TP Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. For Odyssey gear this means I will show Rank 25 options in the sets. It&#039;s obviously safe to assume R30 is even better, and usually R20 is almost as good (although there are a few places where R20 is noticeably worse than R25 - such as Gleti&#039;s Breeches). Furthermore, I will try to explain what you&#039;re looking for in a set and provide some alternatives so that you can have the confidence to mix-and-match as needed, or even experiment on your own.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
&lt;br /&gt;
[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
&lt;br /&gt;
[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Artifact&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=This become quite potent at +4, now coming in ahead of Nyame in many situations for core WS (Rudra / Ruthless).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Vest +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Name=Relic&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +4&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=At +4 this is now an essential WSD piece. 9% WSD with huge +attack!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +5&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Empyrean&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
There are really so many variations of TP sets that one can come up with on thief, especially now with the recently released artifact and relic +4, as well as the Cloud of Darkness HTMB with the &amp;quot;null&amp;quot; accessories. There are a few important things to keep in mind when building your sets.&lt;br /&gt;
&lt;br /&gt;
#You want to be gear haste capped. Always make sure you are getting your maximum haste. When trying to build a set on thief, especially one with 50% DT or close, it is pretty easy to come up 1% short on haste. Complicating this is the fact that Gleti&#039;s Knife comes with haste, while Centovente does not, so your needs change based on weapon selection. I personally believe you should be using Centovente 99% of the time and making up any accuracy needs with the appropriate buffs.&lt;br /&gt;
#You need 7 Dual Wield when haste capped.&lt;br /&gt;
#DT (and meva) matters more than trying to eek out a 0.5% marginal increase in your damage. There are two types of encounters in FFXI today - one where you have a relatively high risk of dying (in which case you DEFINITELY want 50% DT and max Meva etc) and one where you so totally overpower the content that your extra 0.5%,1% or 2% damage is completely irrelevant. (Do you really care if the fight takes 30 seconds instead of 31 seconds?) &lt;br /&gt;
&lt;br /&gt;
What I present here should be used a starting point for customizing your set to your specific needs. Besides the items seen here, other items to consider when building your sets include:&lt;br /&gt;
&lt;br /&gt;
* Null Loop&lt;br /&gt;
* Skulker&#039;s Culottes +3&lt;br /&gt;
* Pillager&#039;s Culottes +4&lt;br /&gt;
* Gleti&#039;s Gauntlets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743502</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743502"/>
		<updated>2025-07-25T16:36:00Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Job-Specific Armor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. For Odyssey gear this means I will show Rank 25 options in the sets. It&#039;s obviously safe to assume R30 is even better, and usually R20 is almost as good (although there are a few places where R20 is noticeably worse than R25 - such as Gleti&#039;s Breeches). Furthermore, I will try to explain what you&#039;re looking for in a set and provide some alternatives so that you can have the confidence to mix-and-match as needed, or even experiment on your own.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
&lt;br /&gt;
[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
&lt;br /&gt;
[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Artifact&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=This become quite potent at +4, now coming in ahead of Nyame in many situations for core WS (Rudra / Ruthless).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Vest +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Name=Relic&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +4&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=At +4 this is now an essential WSD piece. 9% WSD with huge +attack!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +5&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Empyrean&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743501</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743501"/>
		<updated>2025-07-25T16:33:10Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Job-Specific Armor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. For Odyssey gear this means I will show Rank 25 options in the sets. It&#039;s obviously safe to assume R30 is even better, and usually R20 is almost as good (although there are a few places where R20 is noticeably worse than R25 - such as Gleti&#039;s Breeches). Furthermore, I will try to explain what you&#039;re looking for in a set and provide some alternatives so that you can have the confidence to mix-and-match as needed, or even experiment on your own.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
&lt;br /&gt;
[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
&lt;br /&gt;
[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Artifact&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=This become quite potent at +4, now coming in ahead of Nyame in many situations for core WS (Rudra / Ruthless).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pillager&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Name=Relic&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +3&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=119 will suffice to use with [[Feint]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +3&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Empyrean&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743500</id>
		<title>Thief Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Thief_Guide_By_Kaius&amp;diff=743500"/>
		<updated>2025-07-25T16:24:57Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* WS Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Thief is a versatile DD job capable of producing extremely high burst damage and bringing enmity control abilities, party wide accuracy boosts, and the much renowned treasure hunter for increased item drop rate. For the equipment portion of this guide I will focus on end-game ready options. For Odyssey gear this means I will show Rank 25 options in the sets. It&#039;s obviously safe to assume R30 is even better, and usually R20 is almost as good (although there are a few places where R20 is noticeably worse than R25 - such as Gleti&#039;s Breeches). Furthermore, I will try to explain what you&#039;re looking for in a set and provide some alternatives so that you can have the confidence to mix-and-match as needed, or even experiment on your own.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
* [[Berserk]], [[Aggressor]], [[Warcry]], [[Attack Bonus]] I, [[Double Attack]] I, [[Max HP Boost]] I, [[Double Attack]] II, [[Max HP Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
* [[Arcane Circle]], [[Last Resort]]/ [[Souleater]], [[Attack Bonus]] II, [[Damage Limit+]] II, [[Consume Mana]], [[Attack Bonus]] III, [[Damage Limit+]] III&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Circle]], [[High Jump]], [[Accuracy Bonus]] I, [[Conserve TP]] I, [[WS Damage Boost]] I, [[Super Jump]], [[Conserve TP]] II, [[WS Damage Boost]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Spectral Jig]], [[Curing Waltz]], [[Healing Waltz]], [[Quickstep]], [[Box Step]], [[Haste Samba]], [[Accuracy Bonus]] I, [[Skillchain Bonus]] I, [[Subtle Blow]] II, [[Contradance]], [[Skillchain Bonus]] II&lt;br /&gt;
&lt;br /&gt;
[[File:Runeist_Bandeau_icon.png|link=]] &#039;&#039;&#039;[[Runefencer]]&#039;&#039;&#039;&lt;br /&gt;
* Runes, [[Vallation]], [[Pflug]], [[Tenacity]], [[Auto Regen]] I, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Valiance]], [[Accuracy Bonus]] I, [[Magic Defense Bonus]] III&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flee]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Maybe if you spend more time running than fighting. Hopefully that&#039;s not the case.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Hide]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Definitely not.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sneak Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Trick Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Trick Attack]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Could choose to invest in some combination of this and Sneak Attack Recast, but I prefer the simplicity of getting SA as low as possible.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Triple Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase triple attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Don&#039;t even think about skipping this!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Assassin&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will triple your next attack. Recast: 5min. Increase chance of fourfold attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Invest a point to add this to your tool kit, not worth the additional points for increased quad chance.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Feint]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next attack will greatly reduce an enemy&#039;s evasion. Recast: 2min. Increase chance of [[Treasure Hunter]] level up by 25 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Really nice boost in accuracy for you and an entire alliance as it works by reducing enemy evasion. Note that the primary reason to go up to 4 is the synergy with [[Plun. Culottes +3]] for increased potency.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aura Steal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a Dispel effect to [[Steal]]. Occasionally absorbs dispelled effect. Increase absorb rate by 20 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Hard to justify any points here for me. If you have a specific use-case in mind, it may be worth switching merits for.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants an accuracy bonus to melee and ranged attacks from behind an enemy. Increase accuracy bonus by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Accuracy is a very important stat (until capped). No reason not to have this if you are fighting non-trivial content.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Mandau (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[ Mandau (Level 119 III)]]&#039;&#039;&#039; Widely considered obsolete and not worth investing in for Thief. Could be fun to lockstyle a golden aura. &lt;br /&gt;
&lt;br /&gt;
[[File:Twashtar (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Twashtar (Level 119 III)]]&#039;&#039;&#039;  The top-tier main-hand outside of a stage 4+ prime. Unlocks the full potential of [[Rudra&#039;s Storm]], especially when used with a [[Centovente]] for the massive TP bonus. Highly effective whether you are solo skillchaining with Evis-&amp;gt;Rudra-&amp;gt;Rudra, or fully buffed simply spamming Rudras. &lt;br /&gt;
&lt;br /&gt;
[[File:Vajra (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Vajra (Level 119 III)]]&#039;&#039;&#039; An interesting weapon that still fills some niche applications nicely. At rank 15, Mandalic Stab becomes a decent weapon skill, especially in lower buff situations. The unique weapon skill properties also enable Fusion/Light based skillchains. The mythic aftermath, paired with the proper gear) will allow you to generate TP quite quickly, making this a great choice if you have a need to execute a long, many step skillchain sequence (eg Omen objective). There are certainly many mythic weapons which are more important for their respective jobs than Vajra is for Thief, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Aeneas icon.png|link=]] &#039;&#039;&#039;[[Aeneas]]&#039;&#039;&#039; If you can easily get an Aeonic clear and don&#039;t want to spend the time and/or gil on the Twashtar, this is a decent option for the same playstyle. It comes with a nifty 500 TP bonus in the main-hand, and with the Store TP bonus will yield rapid fire weapon skills and skillchains. As an Aeonic, it of course also allows ultimate skillchains. &lt;br /&gt;
&lt;br /&gt;
[[File:Mpu Gandring (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Mpu Gandring (Level 119 III)]]&#039;&#039;&#039; A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger. &lt;br /&gt;
&lt;br /&gt;
[[File:Gleti&#039;s Knife icon.png|link=]] &#039;&#039;&#039;[[Gleti&#039;s Knife]]&#039;&#039;&#039; A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the [[Reiki Yotai]] this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful [[Centovente]] -- unless the accuracy demands of the fight require it. &lt;br /&gt;
&lt;br /&gt;
[[File:Crepuscular Knife icon.png|link=]] &#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039; A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as [[Centovente]] and [[Gleti&#039;s Knife]].&lt;br /&gt;
&lt;br /&gt;
[[File:Centovente icon.png|link=]] &#039;&#039;&#039;[[Centovente]]&#039;&#039;&#039; The 1000 TP Bonus, when paired with a Twashtar and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.&lt;br /&gt;
&lt;br /&gt;
[[File:Tauret icon.png|link=]] &#039;&#039;&#039;[[Tauret]]&#039;&#039;&#039; Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, [[Evisceration]] becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Gandring icon.png|link=]] &#039;&#039;&#039;[[Gandring]]&#039;&#039;&#039; This (Path C) is an investment in fun, pure and simple. Being able to pull a pack (or more) of Omen fodder, and watch them all swing and miss you while giving you massive TP for [[Aeolian Edge]] is pure joy. Not really useful for single target dps, not really useful for TH - but it&#039;s a blast to use in the right situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Use it if you find a need for slashing damage, or need something other than piercing. &lt;br /&gt;
&lt;br /&gt;
[[File:Karambit icon.png|link=]] &#039;&#039;&#039;[[Karambit]]&#039;&#039;&#039; Use it if, for some reason, you are fighting something that only takes blunt damage while on thief!&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Seems like this is still a viable option with certain SA/TA weapon skills, possibly depending on the situation and buffs at hand.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pillager&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Very high triple attack, but weak defensively. Nice to have around when you just want to shred weak content.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Not much use for these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Largely obsoleted by the [[Skulk. Culottes +3]] pants and/or [[Gleti&#039;s Breeches]] for the evisceration specific use-case.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pill. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Maybe not so much if you rock a [[Shneddick Ring]] for your +18 movement - otherwise having that yellow border and maximum defensive stats is nice. Also, Steal +15 is helpful when you want to grab an [[Impish Box]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Bonnet +3&lt;br /&gt;
|Augment=Allows two effects to be dispelled or stolen by [[Aura Steal]], additional 20% chance per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Only used in niche JA sets. 119 is sufficient.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plunderer&#039;s Vest +3&lt;br /&gt;
|Augment=Enhances [[Ambush]] effect by adding 1% Triple Attack per merit level when Ambush is active.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=The critical hit chance and critical hit damage make this a fine piece for [[Evisceration]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Armlets +3&lt;br /&gt;
|Augment=Increases [[Perfect Dodge]] duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Get the [[Skulk. Poulaines +3]] and don&#039;t worry about TH ever again. (119 is worth having for the PD duration)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Culottes +3&lt;br /&gt;
|Augment=Enhances [[Feint]] effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=119 will suffice to use with [[Feint]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Plun. Poulaines +3&lt;br /&gt;
|Augment=Enhances [[Assassin&#039;s Charge]] effect by giving it +1% Critical Hit Rate per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Like the AF body, this is a nice TP item with high triple attack. Also weak defensively.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Bonnet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Top tier TP piece, will rarely take it off except to weapon skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulker&#039;s Vest +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Beats out Nyame 25 for the majority of your weapon skill needs. (40 STR / 51 DEX / 64 ATK here vs. 35 STR / 24 DEX / 60 ATK on Nyame-B-25)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Armlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Perhaps a nice piece to have some flexibility in high DT / Meva sets depending on the fight. These come with a large haste value for hand slot. Not worth using for the SA bonus, however.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Culottes +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A nice piece for [[Evisceration]] but you could be quite happy saving 70k muffins here, as hopefully [[Evisceration]] use is primarily limited to opening your multi-step Rudra&#039;s Storm skillchains. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#607300&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Skulk. Poulaines +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=TH+5 (read: cap) on a single item. Get these, use &#039;em when you want TH. Oh, not to mention they are incredibly useful for constructing a full or nearly full DT TP set.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = DEX+12,AGI+12,Accuracy+20&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Plun. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*This set caps haste with any weapons, but it is very squishy.&lt;br /&gt;
*18% PDT, 10% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Gleti&#039;s Knife)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Gleti&#039;s Knife&lt;br /&gt;
|SubAug = DMG +11, Attack+45, Accuracy+15 Mag. Acc.+15, Subtle Blow II +10&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*26% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Not haste capped without Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hybrid (Centovente)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste capped without the 2% from Gleti&#039;s Knife&lt;br /&gt;
*42% PDT, 23% MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Full DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck = Asn. Gorget +2&lt;br /&gt;
|NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Skulk. Earring +1&lt;br /&gt;
|Ear2Aug = Accuracy &amp;amp; Magic Accuracy +15, Store TP +5&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow +15,Accuracy+15 Mag. Acc+15, Triple Attack +5%&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Gear Haste, 7 Dual Wield&lt;br /&gt;
*Haste cap without the 2% from [[Gleti&#039;s Knife]]&lt;br /&gt;
*53% PDT, 35% MDT&lt;br /&gt;
* Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==WS Sets==&lt;br /&gt;
&lt;br /&gt;
Sets based on the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Ruthless Stroke[[Ruthless Stroke|*]]&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid buff&lt;br /&gt;
            |CaptionBottom = 37177 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Ilabrat Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High buff&lt;br /&gt;
            |CaptionBottom = 49468 damage&lt;br /&gt;
            |Main = Mpu Gandring (Level 119 II)&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Rudra&#039;s Storm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mandalic Stab&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Adhemar Wrist. +1&lt;br /&gt;
            |HandsAug = Path B&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Skulk. Culottes +3&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Yetshila +1&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Mache Earring +1&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Plunderer&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Gere Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = DEX+30, Accuracy +20 Attack +20, Crit+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Mercy Stroke&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub =&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Exenterator&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Skulk. Armlets +3&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main =&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Sherida Earring&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Gere Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, DA+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
            |Feet = Plun. Poulaines +5&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Shark Bite&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Ilabrat Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack&amp;quot;+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = AGI+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attac&amp;quot; +5%&lt;br /&gt;
            |Legs = Plun. Culottes +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |AmmoAug = Attack+15, STR+10, DEX+10&lt;br /&gt;
            |Head = Pill. Bonnet +4&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Telos Earring&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Beithir Ring&lt;br /&gt;
            |Ring1Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug = STR +15, Double Attack +5%&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Centovente&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
            |Neck = Asn. Gorget +2&lt;br /&gt;
            |NeckAug = DEX &amp;amp; AGI +15, Evasion +25, Triple Attack +4%&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Skulk. Earring +1&lt;br /&gt;
            |Body = Skulker&#039;s Vest +3&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Weapon Skill Acc.+15, Attack+15, Skillchain dmg. +5%&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = STR+30, Accuracy +20 Attack +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Kentarch Belt +1&lt;br /&gt;
            |WaistAug = STR +10, DEX +10&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#607300&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop =&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Ghastly Tathlum +1&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |HeadAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+10 Rng. Acc.+10&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +13%, Double Attack+7%, STR/VIT+10&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, VIT+15&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Toutatis&#039;s Cape&lt;br /&gt;
            |BackAug = INT+30, Magic Accuracy +20 Magic Damage +20, WSD+10%, Phys. dmg. taken -10%&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +12%, Double Attack+6%, STR+15&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Attack+35 Rng. Atk.+35, Weapon skill dmg +11%, Double Attack+5%, Accuracy+13 Rng. Acc.+13&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
No set provided for Conspirator as [[Skulker&#039;s Vest +3]] must remain equipped to gain the Conspirator bonuses and that requires a large sacrifice for a little gain.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Accomplice / Collaborator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +21% Enmity&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Skulker&#039;s Bonnet +3&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Flee&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +18 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Hide&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +100 Sec&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pillager&#039;s Vest +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Steal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Steal +28&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = Plun. Bonnet +3&lt;br /&gt;
|HeadAug = Allows two effects to be dispelled or stolen by Aura Steal, additional 20% chance per merit level.&lt;br /&gt;
|Neck = Pentalagus Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Thief&#039;s Kote&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Asn. Culottes +1&lt;br /&gt;
|Feet = Pill. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Despoil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Despoil +24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Barathrum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Skulk. Culottes +3&lt;br /&gt;
|Feet = Skulk. Poulaines +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Perfect Dodge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = +10 Sec&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Plun. Armlets +3&lt;br /&gt;
|HandsAug = Increases Perfect Dodge duration by 10 seconds. Does not need to remain equipped after usage.&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Feint&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Up to -50 Eva&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Plun. Culottes +3&lt;br /&gt;
|LegsAug = Enhances Feint effect to give another -10 Evasion per merit level.&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Waltz&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 33% + 12% Rec.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Mummu Bonnet +2&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear1Aug = Pet: Accuracy &amp;amp; Magic Accuracy +15, Accuracy +10&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack+10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Slither Gloves +1&lt;br /&gt;
|Ring1 = Asklepian Ring&lt;br /&gt;
|Ring2 = Valseur&#039;s Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle and Misc. Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = Attack+30, Counter +10, Accuracy+15 Mag. Acc+15, Regen +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Attack+30, Double Attack +10%, Accuracy+15 Mag. Acc+15, Occ. inc. resist. to stat. ailments +10&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Attack+30, Store TP+8, Accuracy+15 Mag. Acc+15, DEX+5&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Attack+30, Subtle Blow+15, Accuracy+15 Mag. Acc+15, Triple Attack+5%&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Attack+30, Evasion+15, Accuracy+15 Mag. Acc+15, STR+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation.&lt;br /&gt;
* Malignance if you want more MEva (at the expense of MDT/Regain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#607300&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 68% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast+6%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = HP+105, Fast Cast+10, Magic dmg. taken -4%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Toutatis&#039;s Cape&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast+6%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
* {{color|light|Light}}&lt;br /&gt;
** [[Shark Bite]] → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Evisceration]] → [[Exenterator]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Exenterator]] = {{color|light|Light}} → [[File: Aeneas icon.png|25px|link=Aeneas]][[Exenterator]] = {{color|light|Radiance}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Mandalic Stab]] = {{color|light|Light}}&lt;br /&gt;
** [[Ruthless Stroke]] → [[Ruthless Stroke]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Ruthless Stroke]] = {{color|light|Light}}&lt;br /&gt;
* {{color|darkness|Darkness}} Skillchains&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] ↔ [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Evisceration]] → [[Dancing Edge]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Mandalic Stab]] → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Exenterator]] → [[Rudra&#039;s Storm]] = ({{color|ice|Disto}}{{color|water|rtion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}/{{color|darkness|Umbra}}&lt;br /&gt;
** [[Evisceration]] → [[Shark Bite]] = ({{color|thunder|Fragmen}}{{color|wind|tation}}) → [[Rudra&#039;s Storm]] = ({{color|ice|Distor}}{{color|water|tion}}) → [[Evisceration]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
** [[Rudra&#039;s Storm]] → [[Mandalic Stab]] = ({{color|fire|Fus}}{{color|light|ion}}) → [[Evisceration]] = ({{color|dark|Gravi}}{{color|earth|tation}}) → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}} → [[Rudra&#039;s Storm]] = {{color|darkness|Darkness}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Ballista&amp;diff=742978</id>
		<title>Category:Ballista</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Ballista&amp;diff=742978"/>
		<updated>2025-07-19T22:13:03Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Participating in a Match */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Other Activities]]&lt;br /&gt;
[[Category:Conflict]]&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC= y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Ballista.jpg&lt;br /&gt;
|Image Size=&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&lt;br /&gt;
&#039;&#039;&#039;Ballista&#039;&#039;&#039; is one of the forms of [[Conflict]], or PvP, in Final Fantasy XI.&amp;lt;br /&amp;gt;&lt;br /&gt;
With the wave of patriotism sweeping Vana&#039;diel, the decision was made to reintroduce Conflict as a form of friendly rivalry between the three nations.&lt;br /&gt;
&lt;br /&gt;
Ballista is based upon San d&#039;Oria military training exercises that involves participants digging up small stones called Petras to toss into goals called Rooks scattered around the battlefield.&lt;br /&gt;
&lt;br /&gt;
Ballista and its successor &#039;&#039;&#039;[[Brenner]]&#039;&#039;&#039;, are most often an event where players enter to test certain spells or abilities for game mechanic research. [[Ballista]] and Brenner are long-forgotten by Square Enix. As a result, both events are extremely imbalanced for recreational PvP due to a lack of any updates. Which can make for enjoying them as a serious side activity somewhat difficult. For example, [[Quick Draw]] with modern equipment will just KO players.&lt;br /&gt;
}}&lt;br /&gt;
==Obtaining the License==&lt;br /&gt;
The prerequisite for a Ballista license is Rank 3 in your current nation. You do not need to re-obtain your license if you switch nations. Complete the following mini-quest&lt;br /&gt;
* While reserving the custom match area [[Diorama Abdhaljs-Ghelsba]] from [[Tillecoe]] requires the Ballista License, other players can participate even if they do not have it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To obtain your license, complete the following steps:&lt;br /&gt;
* Speak with your nation&#039;s &#039;&#039;&#039;Conflict Director&#039;&#039;&#039;. They are:&lt;br /&gt;
::&#039;&#039;&#039;Bastok&#039;&#039;&#039; - [[Invincible Shield]] - [[Metalworks]] - G-8 &lt;br /&gt;
::*You will receive the [[Letter to the San. Conflict Cmd. (Bastok)]] &amp;amp; [[Letter to the Win. Conflict Cmd. (Bastok)]]&lt;br /&gt;
::&#039;&#039;&#039;San d&#039;Oria&#039;&#039;&#039; - [[Excenmille]] - [[Northern San d&#039;Oria]] - D-9&lt;br /&gt;
::*You will receive the [[Letter to the Bas. Conflict Cmd. (San d&#039;Oria)]] &amp;amp; [[Letter to the Win. Conflict Cmd. (San d&#039;Oria)]]&lt;br /&gt;
::&#039;&#039;&#039;Windurst&#039;&#039;&#039; - [[Mhabi Molkot]] - [[Heavens Tower]], next to the reception desk&lt;br /&gt;
::*You will receive the [[Letter to the San. Conflict Cmd. (Windurst)]] &amp;amp; [[Letter to the Bas. Conflict Cmd. (Windurst)]]&lt;br /&gt;
* Go to the other two nations and speak with their leader. They are:&lt;br /&gt;
::&#039;&#039;&#039;Bastok&#039;&#039;&#039; - Karst - [[Metalworks]] - J-8 (Door in the president&#039;s office) - Then speak to Invincible Shield outside Cid&#039;s office G-8&lt;br /&gt;
::&#039;&#039;&#039;San d&#039;Oria&#039;&#039;&#039; - King Destin - [[Chateau d&#039;Oraguille]] - I-9 (Walk straight, Main Door) Then speak with Excenmille Northern San d&#039;Oria - (D-9)&lt;br /&gt;
::&#039;&#039;&#039;Windurst&#039;&#039;&#039; - Star Sibyl - [[Heavens Tower]], talk to [[Kupipi]] at the reception desk / Then speak to Mhabi Molkot in the room with Kupipi&lt;br /&gt;
* After speaking to the other nations&#039; leaders, speak with their respective Conflict Director.&lt;br /&gt;
* Once you have spoken with the other two nations&#039; directors and leaders, return to your nation and talk to your nation&#039;s Conflict Director again.&lt;br /&gt;
* Talk to your nation&#039;s leader.&lt;br /&gt;
* Talk to your nation&#039;s Conflict Director for one last cutscene and your [[Ballista License]].&lt;br /&gt;
&lt;br /&gt;
==Participating in a Match==&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; border:none; #808080 1px; margin: 1px; font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;tx12&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; width=&amp;quot;auto&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12_2&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td style=&amp;quot;background: #666666; color: #FFFFFF;&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;tx12_2&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;Day&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background: #006600; color: #FFFFFF;&amp;quot; color:white height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;tx12_2&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;Jugner&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;background: #003399; color: #FFFFFF;&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;tx12_2&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;Pashhow &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background: #ff9900;&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;tx12_2&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;Meriphataud &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background: #999999; color: #FFFFFF;&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;tx12_2&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;Level&amp;lt;br&amp;gt;&lt;br /&gt;
Restriction&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#caf7d6&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Entry&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#f9e8c8&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Closing &lt;br /&gt;
Ceremony&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#caf7d6&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Match&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#caf7d6&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Closing &lt;br /&gt;
Ceremony&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#c9f7f8&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Entry&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#c9f7f8&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Match&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#c9f7f8&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Closing &lt;br /&gt;
Ceremony&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#f9e8c8&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Entry&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#f9e8c8&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Match&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#caf7d6&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Entry&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#f9e8c8&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Closing &lt;br /&gt;
Ceremony&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#caf7d6&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Match&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;9&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#caf7d6&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Closing &lt;br /&gt;
Ceremony&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#c9f7f8&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Entry&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#c9f7f8&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Match&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;11&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#c9f7f8&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Closing &lt;br /&gt;
Ceremony&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#f9e8c8&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Entry&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;12&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#f9e8c8&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Match&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#caf7d6&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Entry&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#f9e8c8&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Closing Ceremony&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;14&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#caf7d6&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Match&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#caf7d6&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Closing &lt;br /&gt;
Ceremony&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#c9f7f8&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Entry&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;16&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#c9f7f8&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Match&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;17&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#c9f7f8&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Closing Ceremony&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#f9e8c8&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Entry&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;18&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#f9e8c8&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Match&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;19&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#caf7d6&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Entry&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#f9e8c8&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Closing Ceremony&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#caf7d6&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Match&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#caf7d6&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Closing Ceremony&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#c9f7f8&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Entry&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#c9f7f8&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Match&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;23&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#c9f7f8&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Closing Ceremony&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#f9e8c8&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Entry&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#f9e8c8&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Match&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#caf7d6&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Entry&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#f9e8c8&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Closing Ceremony&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;26&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#caf7d6&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Match&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;None&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;27&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#caf7d6&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Closing Ceremony&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#c9f7f8&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Entry&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;28&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#c9f7f8&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Match&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;None&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;29&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#c9f7f8&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Closing Ceremony&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#f9e8c8&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Entry&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#eeeeee&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#f9e8c8&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;Match&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; height=&amp;quot;22&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;110&amp;quot;&amp;gt;None&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Ballista follows a set schedule according to the Vana&#039;diel calendar. Matches alternate between areas, nations participation, and level cap according to the calendar on the right. The entry day for each match proceeds as follows:&lt;br /&gt;
*&#039;&#039;&#039;12:00 (Initial Period)&#039;&#039;&#039; - Entry period opens for adventurers of nations scheduled to fight who did not fight in the previous match.&lt;br /&gt;
*&#039;&#039;&#039;16:00 (Guest Period)&#039;&#039;&#039; -Entry period opens for adventurers of nations scheduled to fight who fought in the previous match.&lt;br /&gt;
*&#039;&#039;&#039;18:00 (Open Entry)&#039;&#039;&#039; - Entry period opens for anyone to fight. Adventurers are automatically placed on the nation with the least number of players.&lt;br /&gt;
*&#039;&#039;&#039;22:00&#039;&#039;&#039; - Entries are closed, except under special conditions.&lt;br /&gt;
&lt;br /&gt;
To travel to an upcoming Ballista match quickly, speak to a Pursuviant. Their locations are:&lt;br /&gt;
* Northern San d&#039;Oria - K-9&lt;br /&gt;
* Port Bastok - J-12&lt;br /&gt;
* Windurst Waters - J-9&lt;br /&gt;
* Ru&#039;Lude Gardens - I-8&lt;br /&gt;
* Aht Urhgan Whitegate - G-11 &lt;br /&gt;
If you have a [[Ballista Instaport]] or at least 200 Ballista Points, and the match has not yet started, the Pursuviant will offer you the option of teleporting to the match.&lt;br /&gt;
&lt;br /&gt;
Once at the match location, talk to the Herald to sign up for Ballista. A participation fee is required upon signing up; the fee varies according to level:&lt;br /&gt;
:&#039;&#039;&#039;Lv. 30&#039;&#039;&#039; - 500 gil&lt;br /&gt;
:&#039;&#039;&#039;Lv. 40&#039;&#039;&#039; - 1000 gil&lt;br /&gt;
:&#039;&#039;&#039;Lv. 50&#039;&#039;&#039; - 1500 gil&lt;br /&gt;
:&#039;&#039;&#039;Lv. 60&#039;&#039;&#039; - 2000 gil&lt;br /&gt;
:&#039;&#039;&#039;Unrestricted&#039;&#039;&#039; - 3000 gil&lt;br /&gt;
&lt;br /&gt;
At 22:00, all participating adventurers will line up facing each other and the Herald will conduct the opening ceremony. Once the opening ceremony has concluded, all players will automatically gain the effects of [[Sneak (Status)]] and [[Invisible (Status)]] to allow for both teams to get into an appropriate position. At 0:00, the match will begin and Sneak and Invisible will wear off.&lt;br /&gt;
&lt;br /&gt;
==Playing the Match==&lt;br /&gt;
The main objective of Ballista is to &#039;&#039;&#039;/quarry&#039;&#039;&#039; for Petras in order to toss them into the Rooks scattered around the battlefield. Note that /quarry is not always successful at this; it may either dig up a temporary item, a Petra, or nothing at all.&lt;br /&gt;
Petras may be found anywhere on the battlefield, but your chances of digging up one will increase the more distant from a Rook you are. However, /quarry&#039;s success rate is also affected by the current score; members of the winning team will have a lower probability of finding a Petra.&lt;br /&gt;
&lt;br /&gt;
In order to score, you must first gain &#039;&#039;&#039;Gate Breach&#039;&#039;&#039;. Gate Breach can be accomplished by either killing another player, or being in the immediate vicinity of a kill. The latter does not work if you are not in a party; it is recommended to party up both in order to keep track of your teammates&#039; health and to gain Gate Breach easier.&lt;br /&gt;
&lt;br /&gt;
Once you have gained Gate Breach, you must now find a Rook to toss the Petras in. The location of the nearest Rook can be found by using &#039;&#039;&#039;/scout&#039;&#039;&#039;. The act of scoring can be interrupted by any number of actions (both beneficial and hostile), so be sure to have a clear shot at a Rook. You may score up to five Petras at a time, with each Petra counting as one point. If a majority of the opposing team has left the battle area, however, all Rooks&#039; gates will open, allowing anyone to score without gaining Gate Breach&lt;br /&gt;
&lt;br /&gt;
If you have managed to successfully score for your team, Gate Breach status will be disengaged and you must regain it again before being able to score. The first petra you attempt to score will have an extra 3-5 second delay before throwing it into the rook. From there on, even if your shot is canceled, your throwing time will be shortened to around 5 seconds. This will be reset if you go back to camp or zone, but being revived will not reset this. &lt;br /&gt;
&lt;br /&gt;
No experience points loss is incurred for being K.O.&#039;d in Ballista. If you are knocked out, you will automatically be revived within a certain amount of time determined by the number of times you have died without returning to camp. Each death carries a +5 second penalty to waiting for revival (with the timer initially starting at 15 seconds); this revival timer has no maximum limit. Once you are revived, you will be at 100% HP, 50% MP, and 50% TP. Additionally, you will be considered as &amp;quot;preparing for battle&amp;quot; and unable to attack or be attacked. &lt;br /&gt;
*Alternatively, you may choose to return to camp and reset the revival timer while spawning at 100% HP and MP. In either case, you will lose all accumulated Petras; the only way to retain Petras after K.O. is to be [[Raise|Raised]] and suffer its associated [[Weakness|Weakened]] state.&lt;br /&gt;
*If you are K.O.&#039;ed, lose connection, and reconnect after the match has concluded, the &amp;quot;Return to Camp&amp;quot; option will change to &amp;quot;Return to Home Point&amp;quot;; no experience loss is incurred if you Home Point as a result of dying during a Ballista match.&lt;br /&gt;
&lt;br /&gt;
At 0:00, the match will conclude, and the team who has scored the most Petras will be declared the winner. In a Best of 3 match, the point award for the third match is equal to winning two matches, so the losing team has a chance to force a draw.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Rewards in Ballista come in the form of [[Experience Points]], [[Gil]], [[Ballista Points]], and Ballista Ranking.&lt;br /&gt;
===Experience Points===&lt;br /&gt;
&lt;br /&gt;
All adventurers who have actively participated in Ballista are awarded the appropriate amount of experience points corresponding to their level during Ballista.&lt;br /&gt;
* Level 30-39: 300 EXP&lt;br /&gt;
* Level 40-49: 350 EXP&lt;br /&gt;
* Level 50-59: 400 EXP&lt;br /&gt;
* Level 60-74: 450 EXP&lt;br /&gt;
* Level 75: 500 EXP &lt;br /&gt;
===Gil===&lt;br /&gt;
The gil reward is equal to double the participation fee. If the match is a draw, both teams will get their gil refunded.  The losing team gets nothing. &lt;br /&gt;
===Ballista Points===&lt;br /&gt;
Ballista Points are awarded after each match, up to a maximum of 2000. These points are used to reserve access to the Dioramas, purchase item vouchers, and teleport to upcoming Ballista matches.&lt;br /&gt;
===Ballista Ranking===&lt;br /&gt;
&lt;br /&gt;
Players can sign up for Ballista Ranking by talking to the Marshal in the area after a match.&lt;br /&gt;
*Players who have not registered will not be considered in the ranking.&lt;br /&gt;
*After a match, players have 4 Vana’diel hours (about 10 minutes Earth time) to register their results.&lt;br /&gt;
*The ranking list cannot be viewed during the registration period.&lt;br /&gt;
*After the registration period has ended, you must view the ranking list within 4 Vana’diel days (4 hours Earth time) to receive your final assessment and any rewards you have earned.&lt;br /&gt;
You can view the entire Ballista Ranking by speaking to the Marshal in [[Ru&#039;Lude Gardens]]. However, as this Marshal may not have the most current data, players wishing to see the latest rankings are advised to talk to the Marshals stationed in each Ballista area.&amp;lt;br&amp;gt;&lt;br /&gt;
====Chevrons====&lt;br /&gt;
Chevrons are awarded to the top scorer for each job. A player can check the number of chevrons accumulated to date by talking to a Marshal. Also, /checking other players during a match will reveal the total number of chevrons they have received. &lt;br /&gt;
&lt;br /&gt;
Chevrons have the following caveats:&lt;br /&gt;
* Chevrons are only valid for one week Earth time. After that, the player must return the chevron in order to participate in future Ballista matches.&lt;br /&gt;
* Players may only wear one chevron at a time. If a player qualifies for more than one chevron, a decision must be made as to which chevron to receive. A player may, however, refuse to receive a chevron.&lt;br /&gt;
&lt;br /&gt;
The title granted according to the chevron awarded varies:&lt;br /&gt;
&amp;lt;table class=&amp;quot;Ta1&amp;quot; border=&amp;quot;1&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;510&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#333355&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td class=&amp;quot;Tx12w&amp;quot; bgcolor=&amp;quot;#7ea1b0&amp;quot; width=&amp;quot;78&amp;quot;&amp;gt;Ranking&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;Tx12w&amp;quot; bgcolor=&amp;quot;#7ea1b0&amp;quot; height=&amp;quot;20&amp;quot; width=&amp;quot;211&amp;quot;&amp;gt;Key Item&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td class=&amp;quot;Tx12w&amp;quot; bgcolor=&amp;quot;#7ea1b0&amp;quot; width=&amp;quot;185&amp;quot;&amp;gt;Title&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;1st&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Gold Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Gold Balli☆☆☆☆star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;2nd&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Mythril Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Mythril Balli☆☆☆star&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;3rd&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Silver Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Silver Balli☆☆star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;4 - 10th &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Bronze Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Bronze Balli☆star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;Ta1&amp;quot; border=&amp;quot;1&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;510&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#333355&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td class=&amp;quot;Tx12w&amp;quot; bgcolor=&amp;quot;#7ea1b0&amp;quot; width=&amp;quot;78&amp;quot;&amp;gt;Job&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;Tx12w&amp;quot; bgcolor=&amp;quot;#7ea1b0&amp;quot; height=&amp;quot;20&amp;quot; width=&amp;quot;211&amp;quot;&amp;gt;Key Item&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;Tx12w&amp;quot; bgcolor=&amp;quot;#7ea1b0&amp;quot; width=&amp;quot;185&amp;quot;&amp;gt;Title&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;Warrior&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Bloody Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Searing★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Monk&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Orange Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Striking★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;White Mage&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[White Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Soothing★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Black Mage&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Black Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Sable★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;Red Mage&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Red Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Scarlet★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Thief&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Green Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Sonic★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;Paladin&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Sparking Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Saintly★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Dark Knight&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Ebon Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Shadowy★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;Beastmaster&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Furry Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Savage★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Bard&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Brown Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Singing★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;Ranger&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Ochre Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Sniping★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Samurai&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Jade Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Slicing★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;Ninja&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Transparent Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Sneaking★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Dragoon&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Purple Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Spearing★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;Summoner&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Rainbow Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Summoning★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Puppetmaster&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Silk Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Swaying★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#e0e0e0&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;Corsair&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Coral Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Surging★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Blue Mage&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Sapphire Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Sapphire★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Dancer&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Sequined Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Sprightly★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Scholar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Velvet Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Sagacious★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#e0e0e0&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Geomancer&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Gossamer Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Spiritual★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;Tx12&amp;quot; align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#eeeeee&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Rune Fencer&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; height=&amp;quot;20&amp;quot;&amp;gt;[[Steel Ballista chevron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td height=&amp;quot;20&amp;quot;&amp;gt;Stippling★Star&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle Alterations==&lt;br /&gt;
A number of adjustments have been made to keep Conflict (and by extension Ballista) play reasonably balanced.&lt;br /&gt;
&lt;br /&gt;
===Job Abilities===&lt;br /&gt;
The following job abilities are altered:&lt;br /&gt;
*&#039;&#039;&#039;Provoke&#039;&#039;&#039; prevents the victim from targeting anyone except the provoker for a short time. Provoke also effectively prevents the victim from casting self-targeting spells, such as Utsusemi.&lt;br /&gt;
*&#039;&#039;&#039;Steal&#039;&#039;&#039; and &#039;&#039;&#039;Mug&#039;&#039;&#039; steal Petras (if there are any) from the target.&lt;br /&gt;
*&#039;&#039;&#039;Charm&#039;&#039;&#039;, &#039;&#039;&#039;Gauge&#039;&#039;&#039;, and &#039;&#039;&#039;Tame&#039;&#039;&#039; have no effect whatsoever.&lt;br /&gt;
*&#039;&#039;&#039;Flee&#039;&#039;&#039; duration is extended.&lt;br /&gt;
===Melee===&lt;br /&gt;
*Maximum melee range is increased to allow for hitting opponents who are running away.&lt;br /&gt;
*Weapon Skill damage is reduced.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
*Players gradually build a resistance to most enfeebling magic, as well as Lullaby.&lt;br /&gt;
*Sleep is limited to a 45-second duration.&lt;br /&gt;
*Magic damage is reduced.&lt;br /&gt;
&lt;br /&gt;
===Commands===&lt;br /&gt;
The following commands are only available during Ballista:&lt;br /&gt;
*&#039;&#039;&#039;/quarry&#039;&#039;&#039; - Dig for Petras or items. /quarry&#039;s behavior varies according to what Ballista Key Items you have in your possession.&lt;br /&gt;
*&#039;&#039;&#039;/targetopp&#039;&#039;&#039; - targets closest member of opposing nation within range.&lt;br /&gt;
*&#039;&#039;&#039;/sprint&#039;&#039;&#039; - Grants Flee-like speed for a set amount of time. You cannot use /sprint if you are holding a Petra.&lt;br /&gt;
*&#039;&#039;&#039;/scout&#039;&#039;&#039; - Reveals the location of the nearest Rook. You cannot use /scout if you are not carrying any Petras.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;petra&amp;gt;&#039;&#039;&#039; reveals how many Petras you are holding&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;gatebreach&amp;gt;&#039;&#039;&#039; reveals if you are affected by Gate Breach status or not.&lt;br /&gt;
The following commands are altered during Ballista:&lt;br /&gt;
*&#039;&#039;&#039;/linkshell&#039;&#039;&#039; -  sends a message to all members on your team.&lt;br /&gt;
&lt;br /&gt;
===Interaction===&lt;br /&gt;
The following actions are prohibited:&lt;br /&gt;
*Fishing&lt;br /&gt;
*Chocobo interaction&lt;br /&gt;
*Using bazaars (or trading) of non-participants or the opposing team&lt;br /&gt;
*NPC interaction, other than the normal Ballista NPCs&lt;br /&gt;
Additionally, all non-participants and monsters will become invisible to the participants during the match; however, /say, /shout, and /tell are unrestricted.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
*Resist traits are greatly enhanced.&lt;br /&gt;
*AoE magic and weapon skills will only hit those within the same party or alliance as the target.&lt;br /&gt;
*[[Wide Scan]] can be used by any job to find everyone on your nation&#039;s team.&lt;br /&gt;
*Equipment changing is discouraged. &#039;&#039;&#039;Penalty&#039;&#039;&#039; is automatically inflicted for a couple of seconds when you change any piece of equipment. &#039;&#039;&#039;Penalty&#039;&#039;&#039; effectively acts as a combination of [[Bind (Status)|Bind]] and [[Stun (Status)|Stun]]. You may still /quarry while Penalized.&lt;br /&gt;
:*Swapping ammo is allowed, unequipping ammo is penalized.&lt;br /&gt;
*Skill points and Blue Magic spells may not be obtained during Ballista, with the exception of [[Enhancing Magic]] skill from spells cast on yourself.&lt;br /&gt;
*The Conflict system was designed during the level 75 era. While the combat system adjustments still apply, the increase in level cap, item level gear, Job Points, and Master Levels can lead to wide variations in player performance. This can be entertaining, but for this reason, the community which exists around Ballista will typically make use of the level restriction for a more consistent experience. Be sure to prepare accordingly in such cases.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
A number of items have been developed for use with Ballista, both in the form of [[Key Items]] and [[Temporary Items]]. The following can be purchased or obtained for free from a [[Pursuivant]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Key Items===&lt;br /&gt;
*&#039;&#039;&#039;[[Ballista Band]]&#039;&#039;&#039; - Gives the option of keeping or discarding the first Petra dug up.&lt;br /&gt;
*&#039;&#039;&#039;[[Ballista Earring]]&#039;&#039;&#039; - Gives information about upcoming matches once per Vana&#039;diel day when the wearer zones into an area where a Pursuviant is present. Also gives hints and tips during the match.&lt;br /&gt;
*&#039;&#039;&#039;[[Ballista Instaport]]&#039;&#039;&#039; - Teleports you to an upcoming match after speaking to a Pursuviant.&lt;br /&gt;
*&#039;&#039;&#039;[[Ballista Instawarp]]&#039;&#039;&#039; - Transports you to your Home Point after speaking to a Pursuviant.&lt;br /&gt;
*&#039;&#039;&#039;[[Petra Shovel]]&#039;&#039;&#039; - All temporary items dug up are automatically put into your inventory without any prompt. If your temporary item inventory is full, the item dug up will be automatically discarded.&lt;br /&gt;
===Temporary Items===&lt;br /&gt;
All players receive 10 temporary items at the start of a match 15 if normal item use is restricted. Players may optionally buy items from a Marshal. The items that can be bought are listed below.&lt;br /&gt;
* [[Revitalizer]] (60+ cap) = /quarry and revitalizer voucher for 700 Ballista points&lt;br /&gt;
* [[Body Boost]] = 300 Ballista points&lt;br /&gt;
* [[Mana Boost]] = 300 Ballista points&lt;br /&gt;
* [[Drachenessence]] = 30 Ballista points&lt;br /&gt;
* [[Barfire Ointment]] = 50 Ballista points&lt;br /&gt;
* [[Barblizzard Oint.|Barblizzard Ointment]] = 50 Ballista points&lt;br /&gt;
* [[Baraero Ointment]] = 50 Ballista points&lt;br /&gt;
* [[Barstone Oint.|Barstone Ointment]] = 50 Ballista points&lt;br /&gt;
* [[Barthunder Oint.|Barthunder Ointment]] = 50 Ballista points&lt;br /&gt;
* [[Barwater Ointment]] = 50 Ballista points&lt;br /&gt;
* [[Petra Eater]] = 30 Ballista points&lt;br /&gt;
* [[Catholicon]] = 100 Ballista points&lt;br /&gt;
*[[Potion]] = 15 Ballista points&lt;br /&gt;
*[[Hi-Potion]] = 45 Ballista points&lt;br /&gt;
*[[X-Potion]] = 90 Ballista points&lt;br /&gt;
*[[Elixir]] (50+ Cap Ballista) = 200 Ballista points&lt;br /&gt;
*[[Hi-Elixir]] (50+ Cap Ballista)&lt;br /&gt;
*[[Max-Potion]] (50+ Cap Ballista)&lt;br /&gt;
*[[Ether]] = 20 Ballista points&lt;br /&gt;
*[[Hi-Ether]] = 60 Ballista points&lt;br /&gt;
*[[Super Ether]] = 120 Ballista points&lt;br /&gt;
* [[Smelling Salts]] = 75 Ballista points&lt;br /&gt;
* [[Healing Powder]] =100 Ballista points&lt;br /&gt;
* [[Panacea]] = 200 Ballista points&lt;br /&gt;
* [[Remedy]] = 100 Ballista points&lt;br /&gt;
The items listed below can only be obtained with /quarry&lt;br /&gt;
* [[Giant&#039;s Drink]] (60+ Cap Ballista)&lt;br /&gt;
* [[Wizard&#039;s Drink]] (60+ Cap Ballista)&lt;br /&gt;
* [[Carnal Incense]]&lt;br /&gt;
* [[Spiritual Incense]]&lt;br /&gt;
* [[Celestial Incense]]&lt;br /&gt;
* [[Catholicon Plus 1]]&lt;br /&gt;
* [[Lethe Water]]&lt;br /&gt;
* [[Lethe Water Plus 1]]&lt;br /&gt;
* [[Demoralizer Plus 1]]&lt;br /&gt;
* [[Demoralizer]]&lt;br /&gt;
* [[Mana Powder]]&lt;br /&gt;
* [[Megalixir]]&lt;br /&gt;
* [[Lethe Powder]]&lt;br /&gt;
*[[Daedalus Wing]]&lt;br /&gt;
*[[Pro-Ether]]&lt;br /&gt;
*[[Sleeping Potion]]&lt;br /&gt;
*[[Blinding Potion]]&lt;br /&gt;
*[[Poison Potion]]&lt;br /&gt;
*[[Antidote]]&lt;br /&gt;
*[[Prism Powder]]&lt;br /&gt;
*[[Silent Oil]]&lt;br /&gt;
*[[Apple au Lait]]&lt;br /&gt;
*[[Orange au Lait]]&lt;br /&gt;
*[[Pamama au Lait]]&lt;br /&gt;
*[[Pear au Lait]]&lt;br /&gt;
*[[Persikos au Lait]]&lt;br /&gt;
*[[Apple Juice]]	   &lt;br /&gt;
*[[Grape Juice]]	   &lt;br /&gt;
*[[Melon Juice]]&lt;br /&gt;
*[[Orange Juice]]   &lt;br /&gt;
*[[Pineapple Juice]]	&lt;br /&gt;
*[[Tomato Juice]]&lt;br /&gt;
&lt;br /&gt;
== Ballista Damage ==&lt;br /&gt;
Db = Ballista Damage&lt;br /&gt;
Do = Original Damage&lt;br /&gt;
&lt;br /&gt;
Db = Do x (1 - (Do/4000))&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[http://www.bluegartr.com/threads/115380-Geomancer-Findings-and-Mechanics-*Needs-More-Handbells!*?p=5662586&amp;amp;viewfull=1#post5662586 Ballista Damage Formula (Prothescar; Additional points shown by Asymptotic, BG Forums)]&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dragoon_Guide_By_Kaius&amp;diff=741543</id>
		<title>Dragoon Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dragoon_Guide_By_Kaius&amp;diff=741543"/>
		<updated>2025-07-04T21:52:46Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Job-Specific Armor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Dragoon is a heavy-ish DD job capable of producing some of the highest damage output in the game in some situations. The job has a fast-paced playstyle due to the arsenal of low cooldown job abilities it comes equipped with. As a Dragoon you also have a best friend / pet wyvern to accompany you throughout Vana&#039;diel. Your wyvern is what drives your damage output by providing you with 20% attack, 20% defense, 10% Job Ability Haste, 10% Weapon Skill Damage, and 15% Double Attack. It is essential that you understand your [[Wyvern (Dragoon Pet)]] in order to maintain those benefits and be successful as a Dragoon. For the equipment portion of this guide I will focus on end-game ready options. For Odyssey gear this means I will show Rank 25 options in the sets. It&#039;s obviously safe to  assume R30 is even better, and usually R20 is almost as good (although there are a few places where R20 is noticeably worse than R25 - such as Gleti&#039;s Breeches). Furthermore, I will try to explain what you&#039;re looking for in a set and provide some alternatives so that you can have the confidence to mix-and-match as needed, or even experiment on your own.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
There are four main jobs which can all be a viable support job selection for a Dragoon, depending upon the engagement.&lt;br /&gt;
&lt;br /&gt;
[[File:Wakido Kabuto icon.png|link=]] &#039;&#039;&#039;[[Samurai]]&#039;&#039;&#039;&lt;br /&gt;
*[[Hasso]] - Capped equipment haste (25%), capped magic haste (43.75%), and 10% job ability haste from the wyvern puts you at 78.75% haste. Hasso provides an additional 10% job ability haste, pushing us over the 80% total cap (88.75%). That last 1.25% may seem insignificant but it ends up being a big deal because of the nature of haste - &amp;quot;As delay goes 0, dps goes to infinity&amp;quot;. Additionally, there may be times where you want to use a gear set with less than 25% haste - Hasso will allow you the flexibility to do so by making up the difference with extra job ability haste - specifically you can shed 8.75% equipment haste (keeping 16.25%) if you maintain magic haste cap, Hasso, and wyvern.&lt;br /&gt;
&lt;br /&gt;
*[[Store TP]] - Grants Store TP III which yields +20 STP&lt;br /&gt;
*[[Zanshin]] - Grants Zanshin III which provides 35% chance to attack again immediately after missing a target.&lt;br /&gt;
*[[Sekkanoki]] - Limits TP cost of next weapon skill to 1000.&lt;br /&gt;
*[[Warding Circle]] - Makes you and your party do 5% more damage to, and take 5% less damage from demons.&lt;br /&gt;
&lt;br /&gt;
The primary benefit of /SAM is an increased rate of TP generation via the additional haste received from Hasso, and the additional 20 Store TP. Faster TP leads to more frequent weapon skills and more damage. Importantly, Hasso can be maintained with 100% uptime. This makes it ideal for situations where your damage output needs are constant over a long period - such as Odyssey C where you are basically constantly engaged for 30 minutes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ignominy Burgeonet  icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
*[[Last Resort]] - A 3 minute duration, 5 minute cooldown buff that gives 25% attack and 15% job ability haste buffs - at the cost of a 25% defense down penalty on yourself.&lt;br /&gt;
*[[Weapon Bash]] - On demand stun&lt;br /&gt;
*[[Souleater]] - Some additional auto-attack damage at the cost of self-inflicted damage.&lt;br /&gt;
*[[Arcane Circle]] - Makes you and your party do 5% more damage to, and take 5% less damage from arcana.&lt;br /&gt;
&lt;br /&gt;
The primary benefit of /DRK is Last Resort which also closes the final 1.25% haste gap, while also providing a huge attack boost. However, it is important to note that Last Resort will not have 100% uptime, and you do not have the additional store tp provided by /SAM. The nature of Last Resort lends itself to situations where you may engage a target in combat for 1-3 minutes and then have a long period without combat before engaging in another battle. (read: Sortie bosses). In this case, Last Resort is always up when you need it and it&#039;s cooling down while you run between fights.&lt;br /&gt;
&lt;br /&gt;
[[File:Pummeler&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
*[[Fencer]] - +200-300 TP bonus makes Savage Blade (and Judgment) shine.&lt;br /&gt;
*[[Double Attack]] - Grants Double Attack II which yields +10% double attack.&lt;br /&gt;
*[[Berserk]] - 25% increased attack with 60% uptime. &lt;br /&gt;
*[[Aggressor]] - A boost of 25 accuracy, also with 60% uptime. Hopefully not needed, but nice when it is.&lt;br /&gt;
*[[Warcry]] - A percentage based attack boost for the whole party with 30 second duration. Always welcome buff.&lt;br /&gt;
*[[Provoke]] - A little enmity utility for emergencies.&lt;br /&gt;
&lt;br /&gt;
The War support job&#039;s most important contribution is Fencer. (Fencer I until master level 45, then Fencer II). Fencer provides either +200 or +300 TP bonus and either +3% or +5% crit when single wielding. For better or worse, a Dragoon wielding a [[Naegling]] is a force to be reckoned with, and Fencer amplifies this effect. The additional attack provided by Berserk and Warcry are always welcome as well. When properly geared and executed /WAR is exceptionally powerful in Odyssey C as TP can be generated very quickly via jumps, and a single [[Savage Blade]] from a DRG/WAR will kill a fodder mob on any floor. Even outside of Odyssey there are certain fights where a Savage Blade only strategy is called for, and DRG/WAR will be very powerful in those situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Maxixi Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
*[[Dual Wield]] II - The main attraction here - access to an offhand weapon for Dragoon - typically only used if you have access to a [[Kraken Club]].&lt;br /&gt;
*[[Box Step]] - Can add a little bit of defense down if no one else is there to apply the same class of debuff for you. More likely you will be killing too quick to need it (eg seg run), or someone else will be applying defense down.&lt;br /&gt;
*[[Curing Waltz III]] - Some very solid utility. At the rate you generate tp as /DNC with a [[Kraken Club]] you can easily afford to use some TP for emergency curing.&lt;br /&gt;
*[[Healing Waltz]] - Always handy to be able to erase yourself when the healer is occupied, there isn&#039;t a healer, and/or you want to save yourself 20,000 gil using a panacea.&lt;br /&gt;
*[[Chocobo Jig]] - Who doesn&#039;t love running a little faster?&lt;br /&gt;
*[[Subtle Blow II]] - Nice little bonus when you are smacking things with your [[Kraken Club]]&lt;br /&gt;
&lt;br /&gt;
The Dancer support job is used primarily by owners of the infamous [[Kraken Club]] with the goal of firing off [[Savage Blade]] as rapidly as possible. You may wonder about the /NIN option, especially if you have experience with other jobs where /NIN is commonly used for Dual Wield. For those other jobs, one of the main benefits of /NIN is access to [[Dual Wield]] III compared to /DNC&#039;s [[Dual Wield]] II. Jobs like Red Mage and Bard need the extra 10% delay reduction from /NIN to get to a place where they need only 11% Dual Wield on gear to achieve the delay reduction cap of 80%. Dragoon, however, comes with 10% Job Ability haste by virtue of it&#039;s [[Wyvern (Dragoon Pet)]] which more than makes up for the difference in Dual Wield. Here are two full calculations showing how Dragoon achieves the 80% delay reduction limit with /DNC, assuming maximum magic haste, and gear haste of of 25% or 23%.&lt;br /&gt;
 &lt;br /&gt;
*25% Gear Haste =&amp;gt; &#039;&#039;&#039;(1 - 0.15 Dual Wield) × (1024 - 256 Equipment Haste - 448 Magic Haste - 101 Job Ability Haste) ÷ 1024 = 0.1817 [18.2% Delay remaining === 81.8% Delay reduction]&#039;&#039;&#039;&lt;br /&gt;
*23% Gear Haste =&amp;gt; &#039;&#039;&#039;(1 - 0.15 Dual Wield) × (1024 - 235 Equipment Haste - 448 Magic Haste - 101 Job Ability Haste) ÷ 1024 = 0.1992 [19.9% Delay remaining === 80.1% Delay reduction]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Accordingly, you only need 23% gear haste and ZERO +Dual Wield on gear to achieve maximum attack speed. In fact, adding dual wield would actually lower your TP gained per swing. For the same reason, /NIN will actually reduce your TP rate compared to /DNC, and should only be used if for some reason you have a critical need to be a dual wielding [[Dragoon]] with [[Utsusemi: Ni]].&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| It&#039;s already 3 minute CD on a 5 min recast. If there was a fight that where you needed high uptime over a long duration you could swap to this, but it&#039;s not useful for general purpose.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 2&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More jumps, more tp!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 3&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More jumps, more tp!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Does no damage and gives no tp -- so Super Jump is simply a hate reset tool. It should be up often enough already, especially on fights that matter where you will likely be getting Random Deal as well.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Instant, on-demand TP is great, and it comes with a host of other benefits for your wyvern.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath. Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Healing breath is as potent as it needs to be without this merit, and any other breath is just some incidental damage. Not useful.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon (Ability)|Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an angon to lower an enemy&#039;s defense. Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Angon is very useful in certain situations, and it&#039;s great to have it when you need it. There aren&#039;t many quality group 2 options so this will have to do. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]]. Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The most important merit a DRG has. Do not skip this one. This is what let&#039;s you gain all of the essential benefits from your Wyvern buff instantly upon zoning rather than waiting to earn 1000 experience points. The job is basically unusable in some places (eg Odyssey NMs) without this.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath. Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Breath damage is, for the most part, insignificant. Avoid.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Gungnir (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Gungnir  (Level 119 III)]]&#039;&#039;&#039; Opens up access to  [[Geirskogul]], DRG&#039;s only weapon skill with the ({{color|ice|Distor}}{{color|water|tion}}) property. May find niche uses, but will most likely want to prioritize other REMAP options.&lt;br /&gt;
&lt;br /&gt;
[[File:Rhongomiant (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Rhongomiant (Level 119 III)]]&#039;&#039;&#039; A strong option for low-buff situations when you can really take advantage of [[Camlann&#039;s Torment]] defense ignoring properties.&lt;br /&gt;
&lt;br /&gt;
[[File:Ryunohige (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Ryunohige (Level 119 III)]]&#039;&#039;&#039; Considered to be a high quality option (at or better than Trishula) when sufficiently geared and spamming [[Drakesbane]] in a fully buffed zerg situation.&lt;br /&gt;
&lt;br /&gt;
[[File:Trishula icon.png|link=]] &#039;&#039;&#039;[[Trishula]]&#039;&#039;&#039; The bread-and-butter option. Relatively easy to obtain with very high damage potential. Works well either in a party/raid zerg situation or solo self-skillchaining.  &lt;br /&gt;
&lt;br /&gt;
[[File:Gae Buide (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Gae Buide (Level 119 III)]]&#039;&#039;&#039; The top tier option, but it comes with a very large barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible polearm. &lt;br /&gt;
&lt;br /&gt;
[[File:Shining One icon.png|link=]] &#039;&#039;&#039;[[Shining One]]&#039;&#039;&#039; Even easier to obtain than Trishula and can be very competitive with the REMAP options. Damage from [[Impulse Drive]] scales well with WSD and crit.&lt;br /&gt;
&lt;br /&gt;
[[File:Aram icon.png|link=]] &#039;&#039;&#039;[[Aram]]&#039;&#039;&#039; If you find yourself needing a full subtle blow kit on Dragoon then Path B will be the way to go. It simply won&#039;t compete with the other polearms on damage, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Love it or hate it, it&#039;s likely here to stay. Dragoon&#039;s tp generation and weapon skill damage potential are a lethal combination with a Naegling equipped. Really shines in segment runs where your main goal is kill each target in a single weapon skill. Dragoon does only come with a C- Sword rating so accuracy may be a concern, especially at low to medium master levels. Also always useful for those fights where everyone is using Savage Blade in order to avoid skillchaining.&lt;br /&gt;
&lt;br /&gt;
[[File:Mafic Cudgel icon.png|link=]] &#039;&#039;&#039;[[Mafic Cudgel]]&#039;&#039;&#039; The only club option. Use it to slap skeletons in Odyssey C.&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
Note: The augments on Relic pieces, and some special attributes (eg Ancient Circle +1) are available at the base 119 version of the item. If the piece is only used for this purpose, then you do not need to fully upgrade the item to +3 to gain those effects. The recommendations in &amp;quot;Upgrade?&amp;quot; box refer to my personal opinion on whether the item should go all the way to +3.&lt;br /&gt;
&lt;br /&gt;
Limbus update: The items now shown at +4 are the ones I would take to +4 or consider taking to +4. &lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Could be a macro-piece for [[Spirit Link]] but at +3 we are only talking about an additional 16 hp restored.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Mail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Used for all jumps as it provides +39 TP per jump at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vis. Fng. Gaunt. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Used for all jumps as it provides +34 TP per jump at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Brais +4 &lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Used for [[Ancient Circle]] and [[Steady Wing]]. Very minimal upgrades past +1 (more wyvern hp translates into larger [[Steady Wing]] shields)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Greaves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=No known use&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Armet +4&lt;br /&gt;
|Augment=Enhances Deep Breathing effect by 10% per merit level.&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes=Increases the efficacy of [[Healing Breath]], which is always nice in a pinch. With +4, this has become an essential Stardiver item.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Mail +3&lt;br /&gt;
|Augment=Enhances &#039;Spirit Surge&#039; effect&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A very interesting item. Augment adds 20 seconds to [[Spirit Surge]] which is nice. Perhaps more importantly, it should also be used whenever [[Call Wyvern]] is used, and also whenever entering a new zone with your pet in order to grant support job capabilities to the wyvern.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Fin. G. +4&lt;br /&gt;
|Augment=Enhances &#039;Angon&#039; effect&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Increases [[Angon]] efficacy for enhanced defense down. So easy to get these days and rank 4 surpasses even rank 25 Nyame for many weaponskills. Stop reading this and go work on Omen / Temenos!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Brais +4 &lt;br /&gt;
|Augment=Enhances &#039;Strafe&#039; effect&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=10 Store TP coupled with Wyvern PDT makes this still a top tier TP piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Greaves +3&lt;br /&gt;
|Augment=Enhances &#039;Empathy&#039; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes=Used with [[Spirit Link]] to improve the duration of buffs transferred to the wyvern. Additionally, grants a large bonus to wyvern HP, making it useful for [[Steady Wing]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Peltast&#039;s Mezail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=12% WSD, 27 Polearm skill and all the stats that come with empyrean +3. Default head slot for most weapon skill sets.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Plackart +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=A whopping 14 Store TP, 10 PDL, and top tier stats. Amazing TP piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pel. Vambraces +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=7% double attack paired with 11% DT and all the glory of empyrean +3. Sign me up.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Cuissots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=13% Critical hit damage is impressive whenever you are using [[Drakesbane]] or wielding a [[Shining One]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Schyn. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Nice DT, and empy stats, but a bit lacking in oomph. Useful for Spirit Jump TP bonus.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Engaged Sets==&lt;br /&gt;
&lt;br /&gt;
The goal of any engaged or &amp;quot;TP&amp;quot; set on Dragoon is to generate TP as quickly as possible &#039;&#039;&#039;(while not dying - and not letting your wyvern die!)&#039;&#039;&#039; in order to reach 1000 TP and be able to perform a weapon skill. The most important thing you can do as a damage dealer is stay alive - and so having the proper amount of defensive stats in your engaged set is paramount. Besides staying alive, the next two most important aspects to any engaged set are accuracy and haste. Much like your defensive needs, your accuracy needs will vary widely depending on exactly what you are fighting. In my opinion most (if not all) accuracy issues should try to remedied by 1. Higher master levels 2. Using the appropriate buffs and/or debuffs (BRD/GEO/COR/RDM) 3. Food. Note that any additional accuracy beyond the amount needed to reach the 95% cap is wasted. &lt;br /&gt;
&lt;br /&gt;
Haste is the other critical component of a TP set, and you always want to come as close to the overall delay-reduction cap of 80% as possible, regardless of the encounter. Dragoon is in a unique position when it comes to haste due to the effects granted by the [[Wyvern (Dragoon Pet)]] - specifically 10% Job Ability (JA) Haste - and the ability to still obtain additional JA Haste via a support job (either [[Hasso]] or [[Last Resort]]). Most commonly, you will likely be /SAM, and have [[Hasso]] with 100% uptime providing an additional 10% JA haste - this means that you need only 17% gear haste to reach the overall 80% delay reduction with full magic haste. With /DRK and [[Last Resort]] giving 15% JA haste, the amount needed on gear falls even lower (but only during Last Resort). With all of that said, the sets provided in this guide (other than /DNC) still prioritize reaching the 25% gear haste cap for the simple reason that support jobs are not available in one of the two main components of end-game content - Odyssey Sheol Gaol.&lt;br /&gt;
&lt;br /&gt;
Once you have achieved the necessary levels of gear haste for your support job and enough accuracy to reach the cap, you can begin looking to maximize your Store TP and Multi-Hit (double/triple/quad attack).&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug=Rank 25&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 26% gear haste&lt;br /&gt;
* Only 22% PDT / 5% MDT&lt;br /&gt;
*Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Use at your own risk&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Standard Kit (/SAM /DRK)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug=Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug=Rank 25&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 23% gear haste - if using /DRK (LR down), or in Odyssey G (no subjob), consider Nyame Helm instead to maintain cap&lt;br /&gt;
* 50% PDT / 31% MDT (50% with Shell V)&lt;br /&gt;
* Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Some people like Dedition Earring - to me there&#039;s 2 kinds of fights in the game these days: 1. Something high-end like basement Sortie, or a v25 Ody fight, or wave 3 dyna. For these I don&#039;t want to lose acc. 2. All other content. For these, we are so vastly overpowering the content anyway, who cares if Dedition is 0.37% better in terms of theory craft. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= God Save the DRG!&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Max DT &amp;amp; MEva&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Rank 25&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = Rank 25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Damage taken-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Particularly effective with R25+ on Path B Nyame&lt;br /&gt;
* 25% gear haste (technically 30%)&lt;br /&gt;
* 50% DT- (technically 54%)&lt;br /&gt;
* Very high MEva&lt;br /&gt;
*Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Use when you don&#039;t want to get cranked; great on Odyssey bosses!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fencer&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Naegling/Mafic&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Regis&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 30&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 30&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 27% gear haste&lt;br /&gt;
* Need to maintain gear haste without /SAM Hasso&lt;br /&gt;
* 43% PDT / 16% MDT&lt;br /&gt;
* 45% MDT with Shell V&lt;br /&gt;
* Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Should be enough for seg runs, adjust as needed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Clubbing /DNC&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Kraken Club&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 30&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP+10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Max store tp and accuracy&lt;br /&gt;
* 22% gear / 43.75% magic / 10% ja haste&lt;br /&gt;
* 15 dual wield&lt;br /&gt;
* Total 84% delay reduction (over 80% cap)&lt;br /&gt;
* 38% PDT / 21% MDT&lt;br /&gt;
* 50% MDT with Shell V&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name = Wyvern DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug=Rank 25&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Dreki Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet =&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Wyvern: Level +2&lt;br /&gt;
* Wyvern: Damage Taken -33%&lt;br /&gt;
* If the Dgn. Collar +2 isn&#039;t enough, add the Gleti&#039;s Gauntlets.  If that&#039;s still not enough, add the Dreki Ring. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weapon Skill Sets==&lt;br /&gt;
Weapon skill sets (except Diarmuid and Leg Sweep) are borrowed from the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; created by Izanami. These sets are generated by his python simulator and have proven quite reliable and accurate in my experience. It is worth noting that some sets here include the [[Rigorous Grip +1]], however since you can&#039;t switch grips when using a weapon skill I would suggest that [[Utu Grip]] is the default full time option on meaningful content. The 30 accuracy and 70 hp is likely more valuable than a small weapon skill damage increase, unless you are 100% certain you are accuracy capped. Like all things FFXI, you can and should adapt the situation at hand and the gear at your disposal. (Including fitting in your chosen TVR Ring, and slotting in your [[Pel. Earring +2]] -- if you are so lucky)&lt;br /&gt;
&lt;br /&gt;
Note: Use the &#039;Expand&#039; link at the bottom of each section for more information about the sets.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Stardiver (Standard)&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Rigorous Grip +1&lt;br /&gt;
            |SubAug = Attack+30, STR+15&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Ptero. Armet +4&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Pel. Vambraces +3&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Ptero. Armet +4&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Stardiver is a 4-hit FTP replicating weapon skill&lt;br /&gt;
* Up to an 85% STR modifier with 5/5 merits, or Trishula&lt;br /&gt;
* WSD only affects 1 hit out of the 4+. Accordingly, multi-hit, high attack, and PDL are all valued highly here&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Diarmuid&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gae Buide (Level 119 III)&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gae Buide (Level 119 III)&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Diarmuid is a 2-hit weapon skill which scales very well with TP&lt;br /&gt;
* FTP values unconfirmed, but fTP at 3k is more than 4x fTP at 1k&lt;br /&gt;
* Values WSD, STR, attack, and PDL when fully buffed&lt;br /&gt;
&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Impulse Drive&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Rigorous Grip +1&lt;br /&gt;
            |SubAug = Attack+30, STR+15&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
*Impulse Drive is a 2-hit weapon skill&lt;br /&gt;
*These sets assume [[Shining One]], which enables all polearm weapon skills to critical hit, and also adds 40% damage bonus to [[Impulse Drive]]&lt;br /&gt;
*Critical hit bonus from [[Shining One]]: +5% at 1k TP, 10% at 2k TP, and +15% at 3k TP&lt;br /&gt;
*STR, WSD, Attack, Crit %, Crit Damage %, Multi-hit are all valuable here - as well as PDL with high buffs.&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Camlann&#039;s Torment&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Stardiver (Crit based)&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Begrudging Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit.hit rate+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 30&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Gleti&#039;s Mask&lt;br /&gt;
            |HeadAug = Rank 30&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 30&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 30&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Stardiver is a 4-hit FTP replicating Weapon Skill&lt;br /&gt;
* Up to an 85% STR modifier with 5/5 merits, or Trishula&lt;br /&gt;
* This crit-based build relies on the unique Shining One property to generate critical hits.&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Drakesbane&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Hjarrandi Breast.&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Begrudging Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 30&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Gleti&#039;s Mask&lt;br /&gt;
            |HeadAug = Rank 30&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 30&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    &lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Geirskogul&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX+20, Accuracy+20 Attack+20, DEX+10, Weapon skill damage+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX+20, Accuracy+20 Attack+20, DEX+10, Weapon skill damage+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Vishap Brais +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade / Judgment&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Rank 30&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Pelt. Plackart +3&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Leg Sweep&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Stun &#039;em&lt;br /&gt;
            |Sub = Khonsu&lt;br /&gt;
            |Range = &lt;br /&gt;
            |Ammo = Pemphredo Tathlum&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Null Loop&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Pelt. Plackart +3&lt;br /&gt;
            |Hands = Pel. Vambraces +3&lt;br /&gt;
            |Ring1 = Crepuscular Ring&lt;br /&gt;
            |Ring2 = Stikini Ring +1&lt;br /&gt;
            |Back = Null Shawl&lt;br /&gt;
            |Waist = Null Belt&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Pelt. Schyn. +3&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* 12 seconds of stun!&lt;br /&gt;
* Even works to lock down Sortie Bosses!  Crank &amp;amp; Spank&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Cataclysm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Non-Linear AOE&lt;br /&gt;
            |Main=Blurred Staff +1&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range = &lt;br /&gt;
            |Ammo = Pemphredo Tathlum&lt;br /&gt;
            |Head = Pixie Hairpin +1&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Archon Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = INT +30, Magic Acc / Magic Dmg +20, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Set courtesy of Smii&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
A quick note on these sets - it is possible to min/max some of these even further by including extremely niche pieces which will provide only negligibly increased utility. At this point in the game, I find myself weighing the benefits of an item against the inventory space needed to hold on to it. As such I choose not include things like &amp;quot;Acro&amp;quot; gear in the breath sets. Besides the inventory space, it is possible to be hit while activating a job ability or other breath, and I would argue that maintaining proper DT levels/MEVA throughout these sets is more important than eeking out a few dozen dps, or getting an extra 50 hp on your Steady Wing. Of course feel free to customize as needed. Check out [[User:Tatang|Tatang&#039;s page]] for even more comprehensive sets.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Call Wyvern / Spirit Surge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Ptero. Mail +3&lt;br /&gt;
|BodyAug = Adds &amp;quot;Enhances &#039;Spirit Surge&#039; effect&amp;quot;&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Jump / High Jump / Soul Jump &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Ostro Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Maximize TP return through JSE bonuses and Ostro Greaves&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Spirit Jump&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Like other jumps, but with Empyrean feet&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Angon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Angon&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Ptero. Fin. G. +3&lt;br /&gt;
|HandsAug = Enhances &#039;Angon&#039; effect&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Defense Down with maxed merits&lt;br /&gt;
*Stacks with Dia, Geo-Frailty, and Box Step&lt;br /&gt;
*Does not stack with other Defense Down effects i.e. BLU spells, Weaponskills (Armor Break, Shell Crusher etc), Acid Bolts&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Spirit Link&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Pratik Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|FeetAug = Enhances &#039;Empathy&#039; effect&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Customize remaining slots with more DT/Def/Meva etc. or +MND for slightly more potency.&lt;br /&gt;
* Likely Nyame for main armor slots, possibly [[Defending Ring]], [[Carrier&#039;s Sash]], etc.&lt;br /&gt;
* To increase potency consider [[Metamorph Ring +1]], [[Rufescent Ring]], [[Hydrocera]] etc.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Elemental Breath&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Adad Amulet&lt;br /&gt;
|Ear1 = Enmerkar Earring&lt;br /&gt;
|Ear2 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2Aug = Pet: Acc &amp;amp; MAcc +15, Acc +10&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Pet: Breath +10&lt;br /&gt;
|Waist = Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 44% PDT / MDT Capped with Shell V&lt;br /&gt;
* Glassblower&#039;s Belt adds 5% to Breath Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Healing Breath&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Lancer&#039;s Earring&lt;br /&gt;
|Ear2 = Anastasi Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Pet: Breath +10&lt;br /&gt;
|Waist = Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Earrings provide minimal gains, don&#039;t worry if you don&#039;t have them.&lt;br /&gt;
* Glassblower&#039;s Belt adds a 1/9 multiplier to Healing Breath&lt;br /&gt;
* Fill in other slots with DT items (you can be hit while activating breath)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Ancient Circle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Utility Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Chance to absorb damage for wyvern&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 74% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Emergency PDT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = Def+45, Spell interruption rate down 5%&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=DEX +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Emergency MDT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Starter Gear==&lt;br /&gt;
&lt;br /&gt;
Rather than try to create specific sets of gear for various levels of progression, I think it will be more beneficial to provide optimal sets to work toward paired with explanations of what to look for in each set - the &amp;quot;why&amp;quot; behind the set - and then let each player mix and match from their own gear to create gear sets that work for their current level of progression. Here I will try to show items for each slot which may be of use to up and coming Dragoons working toward the sets shown above. &lt;br /&gt;
&lt;br /&gt;
One thing to note - I would urge any new player, or anyone looking to gear a Dragoon from zero to prioritize [[Sortie]] as much as possible. Getting 50,000 Gallimaufry and obtaining 5/5 Empyrean +2 will do more for you than almost anything else. The base stats (str/dex/meva/mdef/attack/acc) on all these items is very high compared to anything else you can reasonably obtain quickly. Even if you end up choosing to use some pieces where other (more geared) players may not (for example using [[Pelt. Cuissots +3]] in your TP set) you will likely be in great shape to while you continue building up your collection of other items.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Main&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eminent Lance icon.png|link=Eminent Lance]] &#039;&#039;&#039;[[Eminent Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | If Dragoon is your first 99, and you need something to start out with, grab this from the Sparks vendor.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Geirrothr icon.png|link=Geirrothr]] &#039;&#039;&#039;[[Geirrothr]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Might take longer to obtain than just working toward Shining One. But if you are able/willing to farm the Odin HTMB, this is a fine non-REMAP option.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ikenga&#039;s Lance icon.png|link=Ikenga&#039;s Lance]] &#039;&#039;&#039;[[Ikenga&#039;s Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | If you are able to pick up [[Information on Xevioso]], you could consider purchasing this and using it until you get the [[Shining One]]. Not worth investing any RP into this.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kaja Lance icon.png|link=Kaja Lance]] &#039;&#039;&#039;[[Kaja Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | The precursor to [[Shining One]] and a great option even at this stage. It takes 16,500 ambuscade hallmarks to reach this point. Prioritize getting this ASAP when starting out.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Sub&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Duplus Grip icon.png|link=Duplus Grip]] &#039;&#039;&#039;[[Duplus Grip]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Decent starter option&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gracile Grip icon.png|link=Gracile Grip]] &#039;&#039;&#039;[[Gracile Grip]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Nice pre-Utu option on the AH. HQ also available. Fills out the two most important TP stats, but you likely don&#039;t need the haste when /SAM.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ammo&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floestone icon.png|link=Floestone]] &#039;&#039;&#039;[[Floestone ]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Could be used for weapon skills if you don&#039;t have anything better.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oshasha&#039;s Treatise icon.png|link=Oshasha&#039;s Treatise]] &#039;&#039;&#039;[[Oshasha&#039;s Treatise]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Good starter WS, obtainable from missions.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ginsen icon.png|link=Ginsen ]] &#039;&#039;&#039;[[Ginsen]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Might take a while to obtain if you can&#039;t do the HTMB on a higher difficulty, but still a decent item if you don&#039;t have access to even the base [[Coiste Bodhar]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aurgelmir Orb icon.png|link=Aurgelmir Orb]] &#039;&#039;&#039;[[Aurgelmir Orb]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Available on the AH. Significantly cheaper than the HQ and the STP is always welcome.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Head&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flam. Zucchetto +1 icon.png|link=Flam. Zucchetto +1]] &#039;&#039;&#039;[[Flamma Zucchetto +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Upgrades into one of the strongest overall pieces of armor from Ambuscade for any job. Useful at any stage when starting out.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulevia&#039;s Mask icon.png|link=Sulevia&#039;s Mask +1]] &#039;&#039;&#039;[[Sulevia&#039;s Mask +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A very respectable Store TP+8 paired with 5% DT. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Peltast&#039;s Mezail +2 icon.png|link=Peltast&#039;s Mezail +2]] &#039;&#039;&#039;[[Peltast&#039;s Mezail +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | For just 10,000 [[Gallimaufry]] and a [[Ra&#039;Kaz. Sapphire]] you get an exceptional weapon skill helm.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mask icon.png|link=Valorous Mask]] &#039;&#039;&#039;[[Valorous Mask]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Neck&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Anu Torque icon.png|link=Anu Torque]] &#039;&#039;&#039;[[Anu Torque]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Nice STP piece, useful for other jobs, very viable until you get your [[Vim Torque +1]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dgn. Collar +1 icon.png|link=Dgn. Collar +1]] &#039;&#039;&#039;[[Dgn. Collar +1]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| So much cheaper than the +2. Contrary to what you may hear, there&#039;s no shame in starting here if you&#039;re just getting off the ground in FFXI!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ear&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brutal Earring icon.png|link=Brutal Earring]] &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Very nice starter TP earring. Easy enough to find [[Ancient Beastcoin]] in bazaar, or even farm them yourself. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cessance Earring icon.png|link=Cessance Earring]] &#039;&#039;&#039;[[Cessance Earring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Another strong TP earring. Comes from the same HTMB as [[Ginsen]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Body&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mail icon.png|link=Valorous Mail]] &#039;&#039;&#039;[[Valorous Mail]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Very easy to obtain (over the course of a week or more) via Domain Invasion, and having one for TP (look for augs with accuracy and store tp) and one for weapon skilling (look for augs with WSD) will work nicely.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pelt. Plackart +2 icon.png|link=Pelt. Plackart +2]] &#039;&#039;&#039;[[Pelt. Plackart +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Get 10,000 [[Gallimaufry]] and use your first [[Ra&#039;Kaz. Sapphire]] on these, or the gloves.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Hands&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Acro Gauntlets icon.png|link=Acro Gauntlets]] &#039;&#039;&#039;[[Acro Gauntlets]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can reach very high STP once augmented. The [[Mellidopt Wing]]s used to purchase these can be obtained from certain monthly campaigns, or you could try your hand at Alluvion SKirmish.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulev. Gauntlets +1 icon.png|link=Sulev. Gauntlets +1]] &#039;&#039;&#039;[[Sulevia&#039;s Gauntlets +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A very respectable 5% Double Attack paired with 4% DT. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pel. Vambraces +2 icon.png|link=Pel. Vambraces +2]] &#039;&#039;&#039;[[Pel. Vambraces +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Get 10,000 [[Gallimaufry]] and use your first [[Ra&#039;Kaz. Sapphire]] on these, or the body piece.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mitts icon.png|link=Valorous Mitts]] &#039;&#039;&#039;[[Valorous Mitts]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ring&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rajas Ring icon.png|link=Rajas Ring]] &#039;&#039;&#039;[[Rajas Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| A true classic - get it from COP missions and use it until you get something better.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flamma Ring icon.png|link=Flamma Ring]] &#039;&#039;&#039;[[Flamma Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Can&#039;t go wrong for TP set with accuracy and Store TP.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Petrov Ring icon.png|link=Petrov Ring]] &#039;&#039;&#039;[[Petrov Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Solid option, with a relatively low barrier to entry.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chirich Ring icon.png|link=Chirich Ring]] &#039;&#039;&#039;[[Chirich Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Obviously, the +1 is where you want to be, but when gil is a concern the NQ is viable when starting out.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Back&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bleating Mantle icon.png|link=Bleating Mantle]] &#039;&#039;&#039;[[Bleating Mantle]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Really, you just want to work toward an Ambuscade cape as fast as possible, but this may have to suffice for a TP set until then.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Updraft Mantle icon.png|link=Updraft Mantle]] &#039;&#039;&#039;[[Updraft Mantle]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| You can get some passable WSD on this via augments. and you&#039;ll want one anyway for your jump sets. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Waist&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sailfi Belt icon.png|link=Sailfi Belt]] &#039;&#039;&#039;[[Sailfi Belt]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Even the unaugmented NQ is a wonderful belt. Try to get the base item ASAP via Unity and then build up to +1 and augments as soon as you can.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ioskeha Belt icon.png|link=Ioskeha Belt]] &#039;&#039;&#039;[[Ioskeha Belt]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| A cheap option on the AH. Could consider the +1, but I would recommend putting that gil toward upgrading the Sailfi Belt as much as you can.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Legs&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulevi. Cuisses +1 icon.png|link=Sulevi. Cuisses +1]] &#039;&#039;&#039;[[Sulevia&#039;s Cuisses +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A terrific ambuscade reward - 3% triple attack with 6% DT. Even better at +2, of course.&lt;br /&gt;
|- &lt;br /&gt;
|[[File:Valorous Hose icon.png|link=Valorous Hose]] &#039;&#039;&#039;[[Valorous Hose]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:33.33%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Feet&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flam. Gambieras +1 icon.png|link=Flam. Gambieras +1]] &#039;&#039;&#039;[[Flamma Gambieras +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Great TP piece with Store TP and multi hit. The +2 is a top-tier item.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulev. Leggings +1 icon.png|link=Sulev. Leggings +1]] &#039;&#039;&#039;[[Sulevia&#039;s Leggings +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Nice weapon skill set option: 6% WSD on the +1 stage.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Greaves icon.png|link=Valorous Greaves]] &#039;&#039;&#039;[[Valorous Greaves]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
&lt;br /&gt;
Here are some common self skillchain sequences a Dragoon can execute. [[File:Trishula icon.png|link=]] denotates the need of Trishula to continue the Skillchain.&lt;br /&gt;
&lt;br /&gt;
*[[File:Trishula icon.png|link=]] Stardiver → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Darkness}}&lt;br /&gt;
*Stardiver → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Stardiver = &#039;&#039;&#039;Darkness&#039;&#039;&#039; → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Umbra}}&lt;br /&gt;
*Penta Thrust → Stardiver = {{color|light|Transfixion}} → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Stardiver = {{color|dark|Darkness}} → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Umbra}}&lt;br /&gt;
*Stardiver → Camlann&#039;s Torment = {{color|lightning|Fragmen}}{{color|wind|tation}} → Drakesbane = {{color|light|Light}} → Camlann&#039;s Torment = {{color|light|Light}} ([[File:Trishula icon.png|link=]] creates  {{color|light|Radiance}} instead of double light)&lt;br /&gt;
*Stardiver → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Drakesbane = {{color|fire|Fus}}{{color|light|ion}} → Stardiver = {{color|dark|Gravi}}{{color|earth|tation}} → Camlann&#039;s Torment = {{color|lightning|Fragmen}}{{color|wind|tation}} → Drakesbane = {{color|light|Light}} → Camlann&#039;s Torment = {{color|light|Light}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[User:Tatang|Tatang&#039;s User Page]] - Lots of good dragoon knowledge. I only found this while working on this guide. Some great resources here.&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets#whm-link All Jobs Damage Simulator and Gearsets] by Izanami - great simulation based Weapon Skill sets for all jobs.&lt;br /&gt;
*[https://web.archive.org/web/20230129171937/https://www.bg-wiki.com/ffxi/Here_Be_DRGs#Misc._Sets The &amp;quot;Old&amp;quot; Dragoon Guide] - Spicyryan&#039;s og guide. Still available on the Wayback Machine!&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dragoon_Guide_By_Kaius&amp;diff=741542</id>
		<title>Dragoon Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dragoon_Guide_By_Kaius&amp;diff=741542"/>
		<updated>2025-07-04T21:45:17Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Weapon Skill Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Dragoon is a heavy-ish DD job capable of producing some of the highest damage output in the game in some situations. The job has a fast-paced playstyle due to the arsenal of low cooldown job abilities it comes equipped with. As a Dragoon you also have a best friend / pet wyvern to accompany you throughout Vana&#039;diel. Your wyvern is what drives your damage output by providing you with 20% attack, 20% defense, 10% Job Ability Haste, 10% Weapon Skill Damage, and 15% Double Attack. It is essential that you understand your [[Wyvern (Dragoon Pet)]] in order to maintain those benefits and be successful as a Dragoon. For the equipment portion of this guide I will focus on end-game ready options. For Odyssey gear this means I will show Rank 25 options in the sets. It&#039;s obviously safe to  assume R30 is even better, and usually R20 is almost as good (although there are a few places where R20 is noticeably worse than R25 - such as Gleti&#039;s Breeches). Furthermore, I will try to explain what you&#039;re looking for in a set and provide some alternatives so that you can have the confidence to mix-and-match as needed, or even experiment on your own.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
There are four main jobs which can all be a viable support job selection for a Dragoon, depending upon the engagement.&lt;br /&gt;
&lt;br /&gt;
[[File:Wakido Kabuto icon.png|link=]] &#039;&#039;&#039;[[Samurai]]&#039;&#039;&#039;&lt;br /&gt;
*[[Hasso]] - Capped equipment haste (25%), capped magic haste (43.75%), and 10% job ability haste from the wyvern puts you at 78.75% haste. Hasso provides an additional 10% job ability haste, pushing us over the 80% total cap (88.75%). That last 1.25% may seem insignificant but it ends up being a big deal because of the nature of haste - &amp;quot;As delay goes 0, dps goes to infinity&amp;quot;. Additionally, there may be times where you want to use a gear set with less than 25% haste - Hasso will allow you the flexibility to do so by making up the difference with extra job ability haste - specifically you can shed 8.75% equipment haste (keeping 16.25%) if you maintain magic haste cap, Hasso, and wyvern.&lt;br /&gt;
&lt;br /&gt;
*[[Store TP]] - Grants Store TP III which yields +20 STP&lt;br /&gt;
*[[Zanshin]] - Grants Zanshin III which provides 35% chance to attack again immediately after missing a target.&lt;br /&gt;
*[[Sekkanoki]] - Limits TP cost of next weapon skill to 1000.&lt;br /&gt;
*[[Warding Circle]] - Makes you and your party do 5% more damage to, and take 5% less damage from demons.&lt;br /&gt;
&lt;br /&gt;
The primary benefit of /SAM is an increased rate of TP generation via the additional haste received from Hasso, and the additional 20 Store TP. Faster TP leads to more frequent weapon skills and more damage. Importantly, Hasso can be maintained with 100% uptime. This makes it ideal for situations where your damage output needs are constant over a long period - such as Odyssey C where you are basically constantly engaged for 30 minutes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ignominy Burgeonet  icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
*[[Last Resort]] - A 3 minute duration, 5 minute cooldown buff that gives 25% attack and 15% job ability haste buffs - at the cost of a 25% defense down penalty on yourself.&lt;br /&gt;
*[[Weapon Bash]] - On demand stun&lt;br /&gt;
*[[Souleater]] - Some additional auto-attack damage at the cost of self-inflicted damage.&lt;br /&gt;
*[[Arcane Circle]] - Makes you and your party do 5% more damage to, and take 5% less damage from arcana.&lt;br /&gt;
&lt;br /&gt;
The primary benefit of /DRK is Last Resort which also closes the final 1.25% haste gap, while also providing a huge attack boost. However, it is important to note that Last Resort will not have 100% uptime, and you do not have the additional store tp provided by /SAM. The nature of Last Resort lends itself to situations where you may engage a target in combat for 1-3 minutes and then have a long period without combat before engaging in another battle. (read: Sortie bosses). In this case, Last Resort is always up when you need it and it&#039;s cooling down while you run between fights.&lt;br /&gt;
&lt;br /&gt;
[[File:Pummeler&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
*[[Fencer]] - +200-300 TP bonus makes Savage Blade (and Judgment) shine.&lt;br /&gt;
*[[Double Attack]] - Grants Double Attack II which yields +10% double attack.&lt;br /&gt;
*[[Berserk]] - 25% increased attack with 60% uptime. &lt;br /&gt;
*[[Aggressor]] - A boost of 25 accuracy, also with 60% uptime. Hopefully not needed, but nice when it is.&lt;br /&gt;
*[[Warcry]] - A percentage based attack boost for the whole party with 30 second duration. Always welcome buff.&lt;br /&gt;
*[[Provoke]] - A little enmity utility for emergencies.&lt;br /&gt;
&lt;br /&gt;
The War support job&#039;s most important contribution is Fencer. (Fencer I until master level 45, then Fencer II). Fencer provides either +200 or +300 TP bonus and either +3% or +5% crit when single wielding. For better or worse, a Dragoon wielding a [[Naegling]] is a force to be reckoned with, and Fencer amplifies this effect. The additional attack provided by Berserk and Warcry are always welcome as well. When properly geared and executed /WAR is exceptionally powerful in Odyssey C as TP can be generated very quickly via jumps, and a single [[Savage Blade]] from a DRG/WAR will kill a fodder mob on any floor. Even outside of Odyssey there are certain fights where a Savage Blade only strategy is called for, and DRG/WAR will be very powerful in those situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Maxixi Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
*[[Dual Wield]] II - The main attraction here - access to an offhand weapon for Dragoon - typically only used if you have access to a [[Kraken Club]].&lt;br /&gt;
*[[Box Step]] - Can add a little bit of defense down if no one else is there to apply the same class of debuff for you. More likely you will be killing too quick to need it (eg seg run), or someone else will be applying defense down.&lt;br /&gt;
*[[Curing Waltz III]] - Some very solid utility. At the rate you generate tp as /DNC with a [[Kraken Club]] you can easily afford to use some TP for emergency curing.&lt;br /&gt;
*[[Healing Waltz]] - Always handy to be able to erase yourself when the healer is occupied, there isn&#039;t a healer, and/or you want to save yourself 20,000 gil using a panacea.&lt;br /&gt;
*[[Chocobo Jig]] - Who doesn&#039;t love running a little faster?&lt;br /&gt;
*[[Subtle Blow II]] - Nice little bonus when you are smacking things with your [[Kraken Club]]&lt;br /&gt;
&lt;br /&gt;
The Dancer support job is used primarily by owners of the infamous [[Kraken Club]] with the goal of firing off [[Savage Blade]] as rapidly as possible. You may wonder about the /NIN option, especially if you have experience with other jobs where /NIN is commonly used for Dual Wield. For those other jobs, one of the main benefits of /NIN is access to [[Dual Wield]] III compared to /DNC&#039;s [[Dual Wield]] II. Jobs like Red Mage and Bard need the extra 10% delay reduction from /NIN to get to a place where they need only 11% Dual Wield on gear to achieve the delay reduction cap of 80%. Dragoon, however, comes with 10% Job Ability haste by virtue of it&#039;s [[Wyvern (Dragoon Pet)]] which more than makes up for the difference in Dual Wield. Here are two full calculations showing how Dragoon achieves the 80% delay reduction limit with /DNC, assuming maximum magic haste, and gear haste of of 25% or 23%.&lt;br /&gt;
 &lt;br /&gt;
*25% Gear Haste =&amp;gt; &#039;&#039;&#039;(1 - 0.15 Dual Wield) × (1024 - 256 Equipment Haste - 448 Magic Haste - 101 Job Ability Haste) ÷ 1024 = 0.1817 [18.2% Delay remaining === 81.8% Delay reduction]&#039;&#039;&#039;&lt;br /&gt;
*23% Gear Haste =&amp;gt; &#039;&#039;&#039;(1 - 0.15 Dual Wield) × (1024 - 235 Equipment Haste - 448 Magic Haste - 101 Job Ability Haste) ÷ 1024 = 0.1992 [19.9% Delay remaining === 80.1% Delay reduction]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Accordingly, you only need 23% gear haste and ZERO +Dual Wield on gear to achieve maximum attack speed. In fact, adding dual wield would actually lower your TP gained per swing. For the same reason, /NIN will actually reduce your TP rate compared to /DNC, and should only be used if for some reason you have a critical need to be a dual wielding [[Dragoon]] with [[Utsusemi: Ni]].&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| It&#039;s already 3 minute CD on a 5 min recast. If there was a fight that where you needed high uptime over a long duration you could swap to this, but it&#039;s not useful for general purpose.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 2&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More jumps, more tp!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 3&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More jumps, more tp!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Does no damage and gives no tp -- so Super Jump is simply a hate reset tool. It should be up often enough already, especially on fights that matter where you will likely be getting Random Deal as well.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Instant, on-demand TP is great, and it comes with a host of other benefits for your wyvern.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath. Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Healing breath is as potent as it needs to be without this merit, and any other breath is just some incidental damage. Not useful.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon (Ability)|Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an angon to lower an enemy&#039;s defense. Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Angon is very useful in certain situations, and it&#039;s great to have it when you need it. There aren&#039;t many quality group 2 options so this will have to do. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]]. Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The most important merit a DRG has. Do not skip this one. This is what let&#039;s you gain all of the essential benefits from your Wyvern buff instantly upon zoning rather than waiting to earn 1000 experience points. The job is basically unusable in some places (eg Odyssey NMs) without this.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath. Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Breath damage is, for the most part, insignificant. Avoid.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Gungnir (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Gungnir  (Level 119 III)]]&#039;&#039;&#039; Opens up access to  [[Geirskogul]], DRG&#039;s only weapon skill with the ({{color|ice|Distor}}{{color|water|tion}}) property. May find niche uses, but will most likely want to prioritize other REMAP options.&lt;br /&gt;
&lt;br /&gt;
[[File:Rhongomiant (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Rhongomiant (Level 119 III)]]&#039;&#039;&#039; A strong option for low-buff situations when you can really take advantage of [[Camlann&#039;s Torment]] defense ignoring properties.&lt;br /&gt;
&lt;br /&gt;
[[File:Ryunohige (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Ryunohige (Level 119 III)]]&#039;&#039;&#039; Considered to be a high quality option (at or better than Trishula) when sufficiently geared and spamming [[Drakesbane]] in a fully buffed zerg situation.&lt;br /&gt;
&lt;br /&gt;
[[File:Trishula icon.png|link=]] &#039;&#039;&#039;[[Trishula]]&#039;&#039;&#039; The bread-and-butter option. Relatively easy to obtain with very high damage potential. Works well either in a party/raid zerg situation or solo self-skillchaining.  &lt;br /&gt;
&lt;br /&gt;
[[File:Gae Buide (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Gae Buide (Level 119 III)]]&#039;&#039;&#039; The top tier option, but it comes with a very large barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible polearm. &lt;br /&gt;
&lt;br /&gt;
[[File:Shining One icon.png|link=]] &#039;&#039;&#039;[[Shining One]]&#039;&#039;&#039; Even easier to obtain than Trishula and can be very competitive with the REMAP options. Damage from [[Impulse Drive]] scales well with WSD and crit.&lt;br /&gt;
&lt;br /&gt;
[[File:Aram icon.png|link=]] &#039;&#039;&#039;[[Aram]]&#039;&#039;&#039; If you find yourself needing a full subtle blow kit on Dragoon then Path B will be the way to go. It simply won&#039;t compete with the other polearms on damage, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Love it or hate it, it&#039;s likely here to stay. Dragoon&#039;s tp generation and weapon skill damage potential are a lethal combination with a Naegling equipped. Really shines in segment runs where your main goal is kill each target in a single weapon skill. Dragoon does only come with a C- Sword rating so accuracy may be a concern, especially at low to medium master levels. Also always useful for those fights where everyone is using Savage Blade in order to avoid skillchaining.&lt;br /&gt;
&lt;br /&gt;
[[File:Mafic Cudgel icon.png|link=]] &#039;&#039;&#039;[[Mafic Cudgel]]&#039;&#039;&#039; The only club option. Use it to slap skeletons in Odyssey C.&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
Note: The augments on Relic pieces, and some special attributes (eg Ancient Circle +1) are available at the base 119 version of the item. If the piece is only used for this purpose, then you do not need to fully upgrade the item to +3 to gain those effects. The recommendations in &amp;quot;Upgrade?&amp;quot; box refer to my personal opinion on whether the item should go all the way to +3.&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Could be a macro-piece for [[Spirit Link]] but at +3 we are only talking about an additional 16 hp restored.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Mail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Used for all jumps as it provides +39 TP per jump at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vis. Fng. Gaunt. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Used for all jumps as it provides +34 TP per jump at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Brais +3 &lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Used for [[Ancient Circle]] and [[Steady Wing]]. Very minimal upgrades past +1 (more wyvern hp translates into larger [[Steady Wing]] shields)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Greaves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=No known use&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Armet +3&lt;br /&gt;
|Augment=Enhances Deep Breathing effect by 10% per merit level.&lt;br /&gt;
|Upgrade= Maybe &lt;br /&gt;
|Notes=Increases the efficacy of [[Healing Breath]], which is always nice in a pinch.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Mail +3&lt;br /&gt;
|Augment=Enhances &#039;Spirit Surge&#039; effect&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A very interesting item. Augment adds 20 seconds to [[Spirit Surge]] which is nice. Perhaps more importantly, it should also be used whenever [[Call Wyvern]] is used, and also whenever entering a new zone with your pet in order to grant support job capabilities to the wyvern.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Fin. G. +3 &lt;br /&gt;
|Augment=Enhances &#039;Angon&#039; effect&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Increases [[Angon]] efficacy for enhanced defense down. 10% WSD maybe useful if lacking access to sufficiently ranked Nyame and/or Gleti hands.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Brais +3 &lt;br /&gt;
|Augment=Enhances &#039;Strafe&#039; effect&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=10 Store TP coupled with Wyvern PDT makes this still a top tier TP piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Greaves +3&lt;br /&gt;
|Augment=Enhances &#039;Empathy&#039; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes=Used with [[Spirit Link]] to improve the duration of buffs transferred to the wyvern. Additionally, grants a large bonus to wyvern HP, making it useful for [[Steady Wing]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Peltast&#039;s Mezail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=12% WSD, 27 Polearm skill and all the stats that come with empyrean +3. Default head slot for most weapon skill sets.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Plackart +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=A whopping 14 Store TP, 10 PDL, and top tier stats. Amazing TP piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pel. Vambraces +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=7% double attack paired with 11% DT and all the glory of empyrean +3. Sign me up.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Cuissots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=13% Critical hit damage is impressive whenever you are using [[Drakesbane]] or wielding a [[Shining One]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Schyn. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Nice DT, and empy stats, but a bit lacking in oomph. Useful for Spirit Jump TP bonus.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Engaged Sets==&lt;br /&gt;
&lt;br /&gt;
The goal of any engaged or &amp;quot;TP&amp;quot; set on Dragoon is to generate TP as quickly as possible &#039;&#039;&#039;(while not dying - and not letting your wyvern die!)&#039;&#039;&#039; in order to reach 1000 TP and be able to perform a weapon skill. The most important thing you can do as a damage dealer is stay alive - and so having the proper amount of defensive stats in your engaged set is paramount. Besides staying alive, the next two most important aspects to any engaged set are accuracy and haste. Much like your defensive needs, your accuracy needs will vary widely depending on exactly what you are fighting. In my opinion most (if not all) accuracy issues should try to remedied by 1. Higher master levels 2. Using the appropriate buffs and/or debuffs (BRD/GEO/COR/RDM) 3. Food. Note that any additional accuracy beyond the amount needed to reach the 95% cap is wasted. &lt;br /&gt;
&lt;br /&gt;
Haste is the other critical component of a TP set, and you always want to come as close to the overall delay-reduction cap of 80% as possible, regardless of the encounter. Dragoon is in a unique position when it comes to haste due to the effects granted by the [[Wyvern (Dragoon Pet)]] - specifically 10% Job Ability (JA) Haste - and the ability to still obtain additional JA Haste via a support job (either [[Hasso]] or [[Last Resort]]). Most commonly, you will likely be /SAM, and have [[Hasso]] with 100% uptime providing an additional 10% JA haste - this means that you need only 17% gear haste to reach the overall 80% delay reduction with full magic haste. With /DRK and [[Last Resort]] giving 15% JA haste, the amount needed on gear falls even lower (but only during Last Resort). With all of that said, the sets provided in this guide (other than /DNC) still prioritize reaching the 25% gear haste cap for the simple reason that support jobs are not available in one of the two main components of end-game content - Odyssey Sheol Gaol.&lt;br /&gt;
&lt;br /&gt;
Once you have achieved the necessary levels of gear haste for your support job and enough accuracy to reach the cap, you can begin looking to maximize your Store TP and Multi-Hit (double/triple/quad attack).&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug=Rank 25&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 26% gear haste&lt;br /&gt;
* Only 22% PDT / 5% MDT&lt;br /&gt;
*Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Use at your own risk&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Standard Kit (/SAM /DRK)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug=Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug=Rank 25&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 23% gear haste - if using /DRK (LR down), or in Odyssey G (no subjob), consider Nyame Helm instead to maintain cap&lt;br /&gt;
* 50% PDT / 31% MDT (50% with Shell V)&lt;br /&gt;
* Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Some people like Dedition Earring - to me there&#039;s 2 kinds of fights in the game these days: 1. Something high-end like basement Sortie, or a v25 Ody fight, or wave 3 dyna. For these I don&#039;t want to lose acc. 2. All other content. For these, we are so vastly overpowering the content anyway, who cares if Dedition is 0.37% better in terms of theory craft. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= God Save the DRG!&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Max DT &amp;amp; MEva&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Rank 25&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = Rank 25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Damage taken-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Particularly effective with R25+ on Path B Nyame&lt;br /&gt;
* 25% gear haste (technically 30%)&lt;br /&gt;
* 50% DT- (technically 54%)&lt;br /&gt;
* Very high MEva&lt;br /&gt;
*Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Use when you don&#039;t want to get cranked; great on Odyssey bosses!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fencer&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Naegling/Mafic&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Regis&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 30&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 30&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 27% gear haste&lt;br /&gt;
* Need to maintain gear haste without /SAM Hasso&lt;br /&gt;
* 43% PDT / 16% MDT&lt;br /&gt;
* 45% MDT with Shell V&lt;br /&gt;
* Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Should be enough for seg runs, adjust as needed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Clubbing /DNC&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Kraken Club&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 30&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP+10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Max store tp and accuracy&lt;br /&gt;
* 22% gear / 43.75% magic / 10% ja haste&lt;br /&gt;
* 15 dual wield&lt;br /&gt;
* Total 84% delay reduction (over 80% cap)&lt;br /&gt;
* 38% PDT / 21% MDT&lt;br /&gt;
* 50% MDT with Shell V&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name = Wyvern DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug=Rank 25&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Dreki Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet =&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Wyvern: Level +2&lt;br /&gt;
* Wyvern: Damage Taken -33%&lt;br /&gt;
* If the Dgn. Collar +2 isn&#039;t enough, add the Gleti&#039;s Gauntlets.  If that&#039;s still not enough, add the Dreki Ring. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weapon Skill Sets==&lt;br /&gt;
Weapon skill sets (except Diarmuid and Leg Sweep) are borrowed from the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; created by Izanami. These sets are generated by his python simulator and have proven quite reliable and accurate in my experience. It is worth noting that some sets here include the [[Rigorous Grip +1]], however since you can&#039;t switch grips when using a weapon skill I would suggest that [[Utu Grip]] is the default full time option on meaningful content. The 30 accuracy and 70 hp is likely more valuable than a small weapon skill damage increase, unless you are 100% certain you are accuracy capped. Like all things FFXI, you can and should adapt the situation at hand and the gear at your disposal. (Including fitting in your chosen TVR Ring, and slotting in your [[Pel. Earring +2]] -- if you are so lucky)&lt;br /&gt;
&lt;br /&gt;
Note: Use the &#039;Expand&#039; link at the bottom of each section for more information about the sets.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Stardiver (Standard)&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Rigorous Grip +1&lt;br /&gt;
            |SubAug = Attack+30, STR+15&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Ptero. Armet +4&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Pel. Vambraces +3&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Ptero. Armet +4&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Stardiver is a 4-hit FTP replicating weapon skill&lt;br /&gt;
* Up to an 85% STR modifier with 5/5 merits, or Trishula&lt;br /&gt;
* WSD only affects 1 hit out of the 4+. Accordingly, multi-hit, high attack, and PDL are all valued highly here&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Diarmuid&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gae Buide (Level 119 III)&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gae Buide (Level 119 III)&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Diarmuid is a 2-hit weapon skill which scales very well with TP&lt;br /&gt;
* FTP values unconfirmed, but fTP at 3k is more than 4x fTP at 1k&lt;br /&gt;
* Values WSD, STR, attack, and PDL when fully buffed&lt;br /&gt;
&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Impulse Drive&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Rigorous Grip +1&lt;br /&gt;
            |SubAug = Attack+30, STR+15&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
*Impulse Drive is a 2-hit weapon skill&lt;br /&gt;
*These sets assume [[Shining One]], which enables all polearm weapon skills to critical hit, and also adds 40% damage bonus to [[Impulse Drive]]&lt;br /&gt;
*Critical hit bonus from [[Shining One]]: +5% at 1k TP, 10% at 2k TP, and +15% at 3k TP&lt;br /&gt;
*STR, WSD, Attack, Crit %, Crit Damage %, Multi-hit are all valuable here - as well as PDL with high buffs.&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Camlann&#039;s Torment&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Stardiver (Crit based)&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Begrudging Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit.hit rate+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 30&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Gleti&#039;s Mask&lt;br /&gt;
            |HeadAug = Rank 30&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 30&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 30&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Stardiver is a 4-hit FTP replicating Weapon Skill&lt;br /&gt;
* Up to an 85% STR modifier with 5/5 merits, or Trishula&lt;br /&gt;
* This crit-based build relies on the unique Shining One property to generate critical hits.&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Drakesbane&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Hjarrandi Breast.&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Begrudging Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 30&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Gleti&#039;s Mask&lt;br /&gt;
            |HeadAug = Rank 30&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 30&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    &lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Geirskogul&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX+20, Accuracy+20 Attack+20, DEX+10, Weapon skill damage+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX+20, Accuracy+20 Attack+20, DEX+10, Weapon skill damage+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Vishap Brais +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade / Judgment&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Rank 30&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Pelt. Plackart +3&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Leg Sweep&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Stun &#039;em&lt;br /&gt;
            |Sub = Khonsu&lt;br /&gt;
            |Range = &lt;br /&gt;
            |Ammo = Pemphredo Tathlum&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Null Loop&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Pelt. Plackart +3&lt;br /&gt;
            |Hands = Pel. Vambraces +3&lt;br /&gt;
            |Ring1 = Crepuscular Ring&lt;br /&gt;
            |Ring2 = Stikini Ring +1&lt;br /&gt;
            |Back = Null Shawl&lt;br /&gt;
            |Waist = Null Belt&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Pelt. Schyn. +3&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* 12 seconds of stun!&lt;br /&gt;
* Even works to lock down Sortie Bosses!  Crank &amp;amp; Spank&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Cataclysm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Non-Linear AOE&lt;br /&gt;
            |Main=Blurred Staff +1&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range = &lt;br /&gt;
            |Ammo = Pemphredo Tathlum&lt;br /&gt;
            |Head = Pixie Hairpin +1&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Archon Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = INT +30, Magic Acc / Magic Dmg +20, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Set courtesy of Smii&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
A quick note on these sets - it is possible to min/max some of these even further by including extremely niche pieces which will provide only negligibly increased utility. At this point in the game, I find myself weighing the benefits of an item against the inventory space needed to hold on to it. As such I choose not include things like &amp;quot;Acro&amp;quot; gear in the breath sets. Besides the inventory space, it is possible to be hit while activating a job ability or other breath, and I would argue that maintaining proper DT levels/MEVA throughout these sets is more important than eeking out a few dozen dps, or getting an extra 50 hp on your Steady Wing. Of course feel free to customize as needed. Check out [[User:Tatang|Tatang&#039;s page]] for even more comprehensive sets.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Call Wyvern / Spirit Surge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Ptero. Mail +3&lt;br /&gt;
|BodyAug = Adds &amp;quot;Enhances &#039;Spirit Surge&#039; effect&amp;quot;&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Jump / High Jump / Soul Jump &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Ostro Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Maximize TP return through JSE bonuses and Ostro Greaves&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Spirit Jump&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Like other jumps, but with Empyrean feet&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Angon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Angon&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Ptero. Fin. G. +3&lt;br /&gt;
|HandsAug = Enhances &#039;Angon&#039; effect&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Defense Down with maxed merits&lt;br /&gt;
*Stacks with Dia, Geo-Frailty, and Box Step&lt;br /&gt;
*Does not stack with other Defense Down effects i.e. BLU spells, Weaponskills (Armor Break, Shell Crusher etc), Acid Bolts&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Spirit Link&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Pratik Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|FeetAug = Enhances &#039;Empathy&#039; effect&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Customize remaining slots with more DT/Def/Meva etc. or +MND for slightly more potency.&lt;br /&gt;
* Likely Nyame for main armor slots, possibly [[Defending Ring]], [[Carrier&#039;s Sash]], etc.&lt;br /&gt;
* To increase potency consider [[Metamorph Ring +1]], [[Rufescent Ring]], [[Hydrocera]] etc.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Elemental Breath&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Adad Amulet&lt;br /&gt;
|Ear1 = Enmerkar Earring&lt;br /&gt;
|Ear2 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2Aug = Pet: Acc &amp;amp; MAcc +15, Acc +10&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Pet: Breath +10&lt;br /&gt;
|Waist = Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 44% PDT / MDT Capped with Shell V&lt;br /&gt;
* Glassblower&#039;s Belt adds 5% to Breath Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Healing Breath&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Lancer&#039;s Earring&lt;br /&gt;
|Ear2 = Anastasi Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Pet: Breath +10&lt;br /&gt;
|Waist = Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Earrings provide minimal gains, don&#039;t worry if you don&#039;t have them.&lt;br /&gt;
* Glassblower&#039;s Belt adds a 1/9 multiplier to Healing Breath&lt;br /&gt;
* Fill in other slots with DT items (you can be hit while activating breath)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Ancient Circle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Utility Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Chance to absorb damage for wyvern&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 74% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Emergency PDT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = Def+45, Spell interruption rate down 5%&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=DEX +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Emergency MDT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Starter Gear==&lt;br /&gt;
&lt;br /&gt;
Rather than try to create specific sets of gear for various levels of progression, I think it will be more beneficial to provide optimal sets to work toward paired with explanations of what to look for in each set - the &amp;quot;why&amp;quot; behind the set - and then let each player mix and match from their own gear to create gear sets that work for their current level of progression. Here I will try to show items for each slot which may be of use to up and coming Dragoons working toward the sets shown above. &lt;br /&gt;
&lt;br /&gt;
One thing to note - I would urge any new player, or anyone looking to gear a Dragoon from zero to prioritize [[Sortie]] as much as possible. Getting 50,000 Gallimaufry and obtaining 5/5 Empyrean +2 will do more for you than almost anything else. The base stats (str/dex/meva/mdef/attack/acc) on all these items is very high compared to anything else you can reasonably obtain quickly. Even if you end up choosing to use some pieces where other (more geared) players may not (for example using [[Pelt. Cuissots +3]] in your TP set) you will likely be in great shape to while you continue building up your collection of other items.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Main&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eminent Lance icon.png|link=Eminent Lance]] &#039;&#039;&#039;[[Eminent Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | If Dragoon is your first 99, and you need something to start out with, grab this from the Sparks vendor.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Geirrothr icon.png|link=Geirrothr]] &#039;&#039;&#039;[[Geirrothr]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Might take longer to obtain than just working toward Shining One. But if you are able/willing to farm the Odin HTMB, this is a fine non-REMAP option.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ikenga&#039;s Lance icon.png|link=Ikenga&#039;s Lance]] &#039;&#039;&#039;[[Ikenga&#039;s Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | If you are able to pick up [[Information on Xevioso]], you could consider purchasing this and using it until you get the [[Shining One]]. Not worth investing any RP into this.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kaja Lance icon.png|link=Kaja Lance]] &#039;&#039;&#039;[[Kaja Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | The precursor to [[Shining One]] and a great option even at this stage. It takes 16,500 ambuscade hallmarks to reach this point. Prioritize getting this ASAP when starting out.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Sub&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Duplus Grip icon.png|link=Duplus Grip]] &#039;&#039;&#039;[[Duplus Grip]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Decent starter option&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gracile Grip icon.png|link=Gracile Grip]] &#039;&#039;&#039;[[Gracile Grip]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Nice pre-Utu option on the AH. HQ also available. Fills out the two most important TP stats, but you likely don&#039;t need the haste when /SAM.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ammo&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floestone icon.png|link=Floestone]] &#039;&#039;&#039;[[Floestone ]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Could be used for weapon skills if you don&#039;t have anything better.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oshasha&#039;s Treatise icon.png|link=Oshasha&#039;s Treatise]] &#039;&#039;&#039;[[Oshasha&#039;s Treatise]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Good starter WS, obtainable from missions.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ginsen icon.png|link=Ginsen ]] &#039;&#039;&#039;[[Ginsen]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Might take a while to obtain if you can&#039;t do the HTMB on a higher difficulty, but still a decent item if you don&#039;t have access to even the base [[Coiste Bodhar]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aurgelmir Orb icon.png|link=Aurgelmir Orb]] &#039;&#039;&#039;[[Aurgelmir Orb]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Available on the AH. Significantly cheaper than the HQ and the STP is always welcome.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Head&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flam. Zucchetto +1 icon.png|link=Flam. Zucchetto +1]] &#039;&#039;&#039;[[Flamma Zucchetto +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Upgrades into one of the strongest overall pieces of armor from Ambuscade for any job. Useful at any stage when starting out.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulevia&#039;s Mask icon.png|link=Sulevia&#039;s Mask +1]] &#039;&#039;&#039;[[Sulevia&#039;s Mask +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A very respectable Store TP+8 paired with 5% DT. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Peltast&#039;s Mezail +2 icon.png|link=Peltast&#039;s Mezail +2]] &#039;&#039;&#039;[[Peltast&#039;s Mezail +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | For just 10,000 [[Gallimaufry]] and a [[Ra&#039;Kaz. Sapphire]] you get an exceptional weapon skill helm.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mask icon.png|link=Valorous Mask]] &#039;&#039;&#039;[[Valorous Mask]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Neck&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Anu Torque icon.png|link=Anu Torque]] &#039;&#039;&#039;[[Anu Torque]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Nice STP piece, useful for other jobs, very viable until you get your [[Vim Torque +1]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dgn. Collar +1 icon.png|link=Dgn. Collar +1]] &#039;&#039;&#039;[[Dgn. Collar +1]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| So much cheaper than the +2. Contrary to what you may hear, there&#039;s no shame in starting here if you&#039;re just getting off the ground in FFXI!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ear&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brutal Earring icon.png|link=Brutal Earring]] &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Very nice starter TP earring. Easy enough to find [[Ancient Beastcoin]] in bazaar, or even farm them yourself. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cessance Earring icon.png|link=Cessance Earring]] &#039;&#039;&#039;[[Cessance Earring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Another strong TP earring. Comes from the same HTMB as [[Ginsen]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Body&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mail icon.png|link=Valorous Mail]] &#039;&#039;&#039;[[Valorous Mail]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Very easy to obtain (over the course of a week or more) via Domain Invasion, and having one for TP (look for augs with accuracy and store tp) and one for weapon skilling (look for augs with WSD) will work nicely.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pelt. Plackart +2 icon.png|link=Pelt. Plackart +2]] &#039;&#039;&#039;[[Pelt. Plackart +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Get 10,000 [[Gallimaufry]] and use your first [[Ra&#039;Kaz. Sapphire]] on these, or the gloves.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Hands&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Acro Gauntlets icon.png|link=Acro Gauntlets]] &#039;&#039;&#039;[[Acro Gauntlets]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can reach very high STP once augmented. The [[Mellidopt Wing]]s used to purchase these can be obtained from certain monthly campaigns, or you could try your hand at Alluvion SKirmish.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulev. Gauntlets +1 icon.png|link=Sulev. Gauntlets +1]] &#039;&#039;&#039;[[Sulevia&#039;s Gauntlets +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A very respectable 5% Double Attack paired with 4% DT. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pel. Vambraces +2 icon.png|link=Pel. Vambraces +2]] &#039;&#039;&#039;[[Pel. Vambraces +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Get 10,000 [[Gallimaufry]] and use your first [[Ra&#039;Kaz. Sapphire]] on these, or the body piece.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mitts icon.png|link=Valorous Mitts]] &#039;&#039;&#039;[[Valorous Mitts]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ring&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rajas Ring icon.png|link=Rajas Ring]] &#039;&#039;&#039;[[Rajas Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| A true classic - get it from COP missions and use it until you get something better.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flamma Ring icon.png|link=Flamma Ring]] &#039;&#039;&#039;[[Flamma Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Can&#039;t go wrong for TP set with accuracy and Store TP.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Petrov Ring icon.png|link=Petrov Ring]] &#039;&#039;&#039;[[Petrov Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Solid option, with a relatively low barrier to entry.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chirich Ring icon.png|link=Chirich Ring]] &#039;&#039;&#039;[[Chirich Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Obviously, the +1 is where you want to be, but when gil is a concern the NQ is viable when starting out.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Back&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bleating Mantle icon.png|link=Bleating Mantle]] &#039;&#039;&#039;[[Bleating Mantle]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Really, you just want to work toward an Ambuscade cape as fast as possible, but this may have to suffice for a TP set until then.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Updraft Mantle icon.png|link=Updraft Mantle]] &#039;&#039;&#039;[[Updraft Mantle]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| You can get some passable WSD on this via augments. and you&#039;ll want one anyway for your jump sets. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Waist&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sailfi Belt icon.png|link=Sailfi Belt]] &#039;&#039;&#039;[[Sailfi Belt]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Even the unaugmented NQ is a wonderful belt. Try to get the base item ASAP via Unity and then build up to +1 and augments as soon as you can.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ioskeha Belt icon.png|link=Ioskeha Belt]] &#039;&#039;&#039;[[Ioskeha Belt]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| A cheap option on the AH. Could consider the +1, but I would recommend putting that gil toward upgrading the Sailfi Belt as much as you can.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Legs&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulevi. Cuisses +1 icon.png|link=Sulevi. Cuisses +1]] &#039;&#039;&#039;[[Sulevia&#039;s Cuisses +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A terrific ambuscade reward - 3% triple attack with 6% DT. Even better at +2, of course.&lt;br /&gt;
|- &lt;br /&gt;
|[[File:Valorous Hose icon.png|link=Valorous Hose]] &#039;&#039;&#039;[[Valorous Hose]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:33.33%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Feet&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flam. Gambieras +1 icon.png|link=Flam. Gambieras +1]] &#039;&#039;&#039;[[Flamma Gambieras +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Great TP piece with Store TP and multi hit. The +2 is a top-tier item.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulev. Leggings +1 icon.png|link=Sulev. Leggings +1]] &#039;&#039;&#039;[[Sulevia&#039;s Leggings +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Nice weapon skill set option: 6% WSD on the +1 stage.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Greaves icon.png|link=Valorous Greaves]] &#039;&#039;&#039;[[Valorous Greaves]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
&lt;br /&gt;
Here are some common self skillchain sequences a Dragoon can execute. [[File:Trishula icon.png|link=]] denotates the need of Trishula to continue the Skillchain.&lt;br /&gt;
&lt;br /&gt;
*[[File:Trishula icon.png|link=]] Stardiver → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Darkness}}&lt;br /&gt;
*Stardiver → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Stardiver = &#039;&#039;&#039;Darkness&#039;&#039;&#039; → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Umbra}}&lt;br /&gt;
*Penta Thrust → Stardiver = {{color|light|Transfixion}} → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Stardiver = {{color|dark|Darkness}} → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Umbra}}&lt;br /&gt;
*Stardiver → Camlann&#039;s Torment = {{color|lightning|Fragmen}}{{color|wind|tation}} → Drakesbane = {{color|light|Light}} → Camlann&#039;s Torment = {{color|light|Light}} ([[File:Trishula icon.png|link=]] creates  {{color|light|Radiance}} instead of double light)&lt;br /&gt;
*Stardiver → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Drakesbane = {{color|fire|Fus}}{{color|light|ion}} → Stardiver = {{color|dark|Gravi}}{{color|earth|tation}} → Camlann&#039;s Torment = {{color|lightning|Fragmen}}{{color|wind|tation}} → Drakesbane = {{color|light|Light}} → Camlann&#039;s Torment = {{color|light|Light}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[User:Tatang|Tatang&#039;s User Page]] - Lots of good dragoon knowledge. I only found this while working on this guide. Some great resources here.&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets#whm-link All Jobs Damage Simulator and Gearsets] by Izanami - great simulation based Weapon Skill sets for all jobs.&lt;br /&gt;
*[https://web.archive.org/web/20230129171937/https://www.bg-wiki.com/ffxi/Here_Be_DRGs#Misc._Sets The &amp;quot;Old&amp;quot; Dragoon Guide] - Spicyryan&#039;s og guide. Still available on the Wayback Machine!&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dragoon_Guide_By_Kaius&amp;diff=741541</id>
		<title>Dragoon Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dragoon_Guide_By_Kaius&amp;diff=741541"/>
		<updated>2025-07-04T21:44:25Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Weapon Skill Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Dragoon is a heavy-ish DD job capable of producing some of the highest damage output in the game in some situations. The job has a fast-paced playstyle due to the arsenal of low cooldown job abilities it comes equipped with. As a Dragoon you also have a best friend / pet wyvern to accompany you throughout Vana&#039;diel. Your wyvern is what drives your damage output by providing you with 20% attack, 20% defense, 10% Job Ability Haste, 10% Weapon Skill Damage, and 15% Double Attack. It is essential that you understand your [[Wyvern (Dragoon Pet)]] in order to maintain those benefits and be successful as a Dragoon. For the equipment portion of this guide I will focus on end-game ready options. For Odyssey gear this means I will show Rank 25 options in the sets. It&#039;s obviously safe to  assume R30 is even better, and usually R20 is almost as good (although there are a few places where R20 is noticeably worse than R25 - such as Gleti&#039;s Breeches). Furthermore, I will try to explain what you&#039;re looking for in a set and provide some alternatives so that you can have the confidence to mix-and-match as needed, or even experiment on your own.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
There are four main jobs which can all be a viable support job selection for a Dragoon, depending upon the engagement.&lt;br /&gt;
&lt;br /&gt;
[[File:Wakido Kabuto icon.png|link=]] &#039;&#039;&#039;[[Samurai]]&#039;&#039;&#039;&lt;br /&gt;
*[[Hasso]] - Capped equipment haste (25%), capped magic haste (43.75%), and 10% job ability haste from the wyvern puts you at 78.75% haste. Hasso provides an additional 10% job ability haste, pushing us over the 80% total cap (88.75%). That last 1.25% may seem insignificant but it ends up being a big deal because of the nature of haste - &amp;quot;As delay goes 0, dps goes to infinity&amp;quot;. Additionally, there may be times where you want to use a gear set with less than 25% haste - Hasso will allow you the flexibility to do so by making up the difference with extra job ability haste - specifically you can shed 8.75% equipment haste (keeping 16.25%) if you maintain magic haste cap, Hasso, and wyvern.&lt;br /&gt;
&lt;br /&gt;
*[[Store TP]] - Grants Store TP III which yields +20 STP&lt;br /&gt;
*[[Zanshin]] - Grants Zanshin III which provides 35% chance to attack again immediately after missing a target.&lt;br /&gt;
*[[Sekkanoki]] - Limits TP cost of next weapon skill to 1000.&lt;br /&gt;
*[[Warding Circle]] - Makes you and your party do 5% more damage to, and take 5% less damage from demons.&lt;br /&gt;
&lt;br /&gt;
The primary benefit of /SAM is an increased rate of TP generation via the additional haste received from Hasso, and the additional 20 Store TP. Faster TP leads to more frequent weapon skills and more damage. Importantly, Hasso can be maintained with 100% uptime. This makes it ideal for situations where your damage output needs are constant over a long period - such as Odyssey C where you are basically constantly engaged for 30 minutes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ignominy Burgeonet  icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
*[[Last Resort]] - A 3 minute duration, 5 minute cooldown buff that gives 25% attack and 15% job ability haste buffs - at the cost of a 25% defense down penalty on yourself.&lt;br /&gt;
*[[Weapon Bash]] - On demand stun&lt;br /&gt;
*[[Souleater]] - Some additional auto-attack damage at the cost of self-inflicted damage.&lt;br /&gt;
*[[Arcane Circle]] - Makes you and your party do 5% more damage to, and take 5% less damage from arcana.&lt;br /&gt;
&lt;br /&gt;
The primary benefit of /DRK is Last Resort which also closes the final 1.25% haste gap, while also providing a huge attack boost. However, it is important to note that Last Resort will not have 100% uptime, and you do not have the additional store tp provided by /SAM. The nature of Last Resort lends itself to situations where you may engage a target in combat for 1-3 minutes and then have a long period without combat before engaging in another battle. (read: Sortie bosses). In this case, Last Resort is always up when you need it and it&#039;s cooling down while you run between fights.&lt;br /&gt;
&lt;br /&gt;
[[File:Pummeler&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
*[[Fencer]] - +200-300 TP bonus makes Savage Blade (and Judgment) shine.&lt;br /&gt;
*[[Double Attack]] - Grants Double Attack II which yields +10% double attack.&lt;br /&gt;
*[[Berserk]] - 25% increased attack with 60% uptime. &lt;br /&gt;
*[[Aggressor]] - A boost of 25 accuracy, also with 60% uptime. Hopefully not needed, but nice when it is.&lt;br /&gt;
*[[Warcry]] - A percentage based attack boost for the whole party with 30 second duration. Always welcome buff.&lt;br /&gt;
*[[Provoke]] - A little enmity utility for emergencies.&lt;br /&gt;
&lt;br /&gt;
The War support job&#039;s most important contribution is Fencer. (Fencer I until master level 45, then Fencer II). Fencer provides either +200 or +300 TP bonus and either +3% or +5% crit when single wielding. For better or worse, a Dragoon wielding a [[Naegling]] is a force to be reckoned with, and Fencer amplifies this effect. The additional attack provided by Berserk and Warcry are always welcome as well. When properly geared and executed /WAR is exceptionally powerful in Odyssey C as TP can be generated very quickly via jumps, and a single [[Savage Blade]] from a DRG/WAR will kill a fodder mob on any floor. Even outside of Odyssey there are certain fights where a Savage Blade only strategy is called for, and DRG/WAR will be very powerful in those situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Maxixi Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
*[[Dual Wield]] II - The main attraction here - access to an offhand weapon for Dragoon - typically only used if you have access to a [[Kraken Club]].&lt;br /&gt;
*[[Box Step]] - Can add a little bit of defense down if no one else is there to apply the same class of debuff for you. More likely you will be killing too quick to need it (eg seg run), or someone else will be applying defense down.&lt;br /&gt;
*[[Curing Waltz III]] - Some very solid utility. At the rate you generate tp as /DNC with a [[Kraken Club]] you can easily afford to use some TP for emergency curing.&lt;br /&gt;
*[[Healing Waltz]] - Always handy to be able to erase yourself when the healer is occupied, there isn&#039;t a healer, and/or you want to save yourself 20,000 gil using a panacea.&lt;br /&gt;
*[[Chocobo Jig]] - Who doesn&#039;t love running a little faster?&lt;br /&gt;
*[[Subtle Blow II]] - Nice little bonus when you are smacking things with your [[Kraken Club]]&lt;br /&gt;
&lt;br /&gt;
The Dancer support job is used primarily by owners of the infamous [[Kraken Club]] with the goal of firing off [[Savage Blade]] as rapidly as possible. You may wonder about the /NIN option, especially if you have experience with other jobs where /NIN is commonly used for Dual Wield. For those other jobs, one of the main benefits of /NIN is access to [[Dual Wield]] III compared to /DNC&#039;s [[Dual Wield]] II. Jobs like Red Mage and Bard need the extra 10% delay reduction from /NIN to get to a place where they need only 11% Dual Wield on gear to achieve the delay reduction cap of 80%. Dragoon, however, comes with 10% Job Ability haste by virtue of it&#039;s [[Wyvern (Dragoon Pet)]] which more than makes up for the difference in Dual Wield. Here are two full calculations showing how Dragoon achieves the 80% delay reduction limit with /DNC, assuming maximum magic haste, and gear haste of of 25% or 23%.&lt;br /&gt;
 &lt;br /&gt;
*25% Gear Haste =&amp;gt; &#039;&#039;&#039;(1 - 0.15 Dual Wield) × (1024 - 256 Equipment Haste - 448 Magic Haste - 101 Job Ability Haste) ÷ 1024 = 0.1817 [18.2% Delay remaining === 81.8% Delay reduction]&#039;&#039;&#039;&lt;br /&gt;
*23% Gear Haste =&amp;gt; &#039;&#039;&#039;(1 - 0.15 Dual Wield) × (1024 - 235 Equipment Haste - 448 Magic Haste - 101 Job Ability Haste) ÷ 1024 = 0.1992 [19.9% Delay remaining === 80.1% Delay reduction]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Accordingly, you only need 23% gear haste and ZERO +Dual Wield on gear to achieve maximum attack speed. In fact, adding dual wield would actually lower your TP gained per swing. For the same reason, /NIN will actually reduce your TP rate compared to /DNC, and should only be used if for some reason you have a critical need to be a dual wielding [[Dragoon]] with [[Utsusemi: Ni]].&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| It&#039;s already 3 minute CD on a 5 min recast. If there was a fight that where you needed high uptime over a long duration you could swap to this, but it&#039;s not useful for general purpose.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 2&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More jumps, more tp!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 3&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More jumps, more tp!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Does no damage and gives no tp -- so Super Jump is simply a hate reset tool. It should be up often enough already, especially on fights that matter where you will likely be getting Random Deal as well.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Instant, on-demand TP is great, and it comes with a host of other benefits for your wyvern.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath. Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Healing breath is as potent as it needs to be without this merit, and any other breath is just some incidental damage. Not useful.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon (Ability)|Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an angon to lower an enemy&#039;s defense. Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Angon is very useful in certain situations, and it&#039;s great to have it when you need it. There aren&#039;t many quality group 2 options so this will have to do. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]]. Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The most important merit a DRG has. Do not skip this one. This is what let&#039;s you gain all of the essential benefits from your Wyvern buff instantly upon zoning rather than waiting to earn 1000 experience points. The job is basically unusable in some places (eg Odyssey NMs) without this.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath. Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Breath damage is, for the most part, insignificant. Avoid.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Gungnir (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Gungnir  (Level 119 III)]]&#039;&#039;&#039; Opens up access to  [[Geirskogul]], DRG&#039;s only weapon skill with the ({{color|ice|Distor}}{{color|water|tion}}) property. May find niche uses, but will most likely want to prioritize other REMAP options.&lt;br /&gt;
&lt;br /&gt;
[[File:Rhongomiant (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Rhongomiant (Level 119 III)]]&#039;&#039;&#039; A strong option for low-buff situations when you can really take advantage of [[Camlann&#039;s Torment]] defense ignoring properties.&lt;br /&gt;
&lt;br /&gt;
[[File:Ryunohige (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Ryunohige (Level 119 III)]]&#039;&#039;&#039; Considered to be a high quality option (at or better than Trishula) when sufficiently geared and spamming [[Drakesbane]] in a fully buffed zerg situation.&lt;br /&gt;
&lt;br /&gt;
[[File:Trishula icon.png|link=]] &#039;&#039;&#039;[[Trishula]]&#039;&#039;&#039; The bread-and-butter option. Relatively easy to obtain with very high damage potential. Works well either in a party/raid zerg situation or solo self-skillchaining.  &lt;br /&gt;
&lt;br /&gt;
[[File:Gae Buide (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Gae Buide (Level 119 III)]]&#039;&#039;&#039; The top tier option, but it comes with a very large barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible polearm. &lt;br /&gt;
&lt;br /&gt;
[[File:Shining One icon.png|link=]] &#039;&#039;&#039;[[Shining One]]&#039;&#039;&#039; Even easier to obtain than Trishula and can be very competitive with the REMAP options. Damage from [[Impulse Drive]] scales well with WSD and crit.&lt;br /&gt;
&lt;br /&gt;
[[File:Aram icon.png|link=]] &#039;&#039;&#039;[[Aram]]&#039;&#039;&#039; If you find yourself needing a full subtle blow kit on Dragoon then Path B will be the way to go. It simply won&#039;t compete with the other polearms on damage, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Love it or hate it, it&#039;s likely here to stay. Dragoon&#039;s tp generation and weapon skill damage potential are a lethal combination with a Naegling equipped. Really shines in segment runs where your main goal is kill each target in a single weapon skill. Dragoon does only come with a C- Sword rating so accuracy may be a concern, especially at low to medium master levels. Also always useful for those fights where everyone is using Savage Blade in order to avoid skillchaining.&lt;br /&gt;
&lt;br /&gt;
[[File:Mafic Cudgel icon.png|link=]] &#039;&#039;&#039;[[Mafic Cudgel]]&#039;&#039;&#039; The only club option. Use it to slap skeletons in Odyssey C.&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
Note: The augments on Relic pieces, and some special attributes (eg Ancient Circle +1) are available at the base 119 version of the item. If the piece is only used for this purpose, then you do not need to fully upgrade the item to +3 to gain those effects. The recommendations in &amp;quot;Upgrade?&amp;quot; box refer to my personal opinion on whether the item should go all the way to +3.&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Could be a macro-piece for [[Spirit Link]] but at +3 we are only talking about an additional 16 hp restored.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Mail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Used for all jumps as it provides +39 TP per jump at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vis. Fng. Gaunt. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Used for all jumps as it provides +34 TP per jump at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Brais +3 &lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Used for [[Ancient Circle]] and [[Steady Wing]]. Very minimal upgrades past +1 (more wyvern hp translates into larger [[Steady Wing]] shields)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Greaves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=No known use&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Armet +3&lt;br /&gt;
|Augment=Enhances Deep Breathing effect by 10% per merit level.&lt;br /&gt;
|Upgrade= Maybe &lt;br /&gt;
|Notes=Increases the efficacy of [[Healing Breath]], which is always nice in a pinch.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Mail +3&lt;br /&gt;
|Augment=Enhances &#039;Spirit Surge&#039; effect&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A very interesting item. Augment adds 20 seconds to [[Spirit Surge]] which is nice. Perhaps more importantly, it should also be used whenever [[Call Wyvern]] is used, and also whenever entering a new zone with your pet in order to grant support job capabilities to the wyvern.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Fin. G. +3 &lt;br /&gt;
|Augment=Enhances &#039;Angon&#039; effect&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Increases [[Angon]] efficacy for enhanced defense down. 10% WSD maybe useful if lacking access to sufficiently ranked Nyame and/or Gleti hands.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Brais +3 &lt;br /&gt;
|Augment=Enhances &#039;Strafe&#039; effect&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=10 Store TP coupled with Wyvern PDT makes this still a top tier TP piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Greaves +3&lt;br /&gt;
|Augment=Enhances &#039;Empathy&#039; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes=Used with [[Spirit Link]] to improve the duration of buffs transferred to the wyvern. Additionally, grants a large bonus to wyvern HP, making it useful for [[Steady Wing]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Peltast&#039;s Mezail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=12% WSD, 27 Polearm skill and all the stats that come with empyrean +3. Default head slot for most weapon skill sets.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Plackart +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=A whopping 14 Store TP, 10 PDL, and top tier stats. Amazing TP piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pel. Vambraces +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=7% double attack paired with 11% DT and all the glory of empyrean +3. Sign me up.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Cuissots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=13% Critical hit damage is impressive whenever you are using [[Drakesbane]] or wielding a [[Shining One]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Schyn. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Nice DT, and empy stats, but a bit lacking in oomph. Useful for Spirit Jump TP bonus.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Engaged Sets==&lt;br /&gt;
&lt;br /&gt;
The goal of any engaged or &amp;quot;TP&amp;quot; set on Dragoon is to generate TP as quickly as possible &#039;&#039;&#039;(while not dying - and not letting your wyvern die!)&#039;&#039;&#039; in order to reach 1000 TP and be able to perform a weapon skill. The most important thing you can do as a damage dealer is stay alive - and so having the proper amount of defensive stats in your engaged set is paramount. Besides staying alive, the next two most important aspects to any engaged set are accuracy and haste. Much like your defensive needs, your accuracy needs will vary widely depending on exactly what you are fighting. In my opinion most (if not all) accuracy issues should try to remedied by 1. Higher master levels 2. Using the appropriate buffs and/or debuffs (BRD/GEO/COR/RDM) 3. Food. Note that any additional accuracy beyond the amount needed to reach the 95% cap is wasted. &lt;br /&gt;
&lt;br /&gt;
Haste is the other critical component of a TP set, and you always want to come as close to the overall delay-reduction cap of 80% as possible, regardless of the encounter. Dragoon is in a unique position when it comes to haste due to the effects granted by the [[Wyvern (Dragoon Pet)]] - specifically 10% Job Ability (JA) Haste - and the ability to still obtain additional JA Haste via a support job (either [[Hasso]] or [[Last Resort]]). Most commonly, you will likely be /SAM, and have [[Hasso]] with 100% uptime providing an additional 10% JA haste - this means that you need only 17% gear haste to reach the overall 80% delay reduction with full magic haste. With /DRK and [[Last Resort]] giving 15% JA haste, the amount needed on gear falls even lower (but only during Last Resort). With all of that said, the sets provided in this guide (other than /DNC) still prioritize reaching the 25% gear haste cap for the simple reason that support jobs are not available in one of the two main components of end-game content - Odyssey Sheol Gaol.&lt;br /&gt;
&lt;br /&gt;
Once you have achieved the necessary levels of gear haste for your support job and enough accuracy to reach the cap, you can begin looking to maximize your Store TP and Multi-Hit (double/triple/quad attack).&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug=Rank 25&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 26% gear haste&lt;br /&gt;
* Only 22% PDT / 5% MDT&lt;br /&gt;
*Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Use at your own risk&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Standard Kit (/SAM /DRK)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug=Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug=Rank 25&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 23% gear haste - if using /DRK (LR down), or in Odyssey G (no subjob), consider Nyame Helm instead to maintain cap&lt;br /&gt;
* 50% PDT / 31% MDT (50% with Shell V)&lt;br /&gt;
* Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Some people like Dedition Earring - to me there&#039;s 2 kinds of fights in the game these days: 1. Something high-end like basement Sortie, or a v25 Ody fight, or wave 3 dyna. For these I don&#039;t want to lose acc. 2. All other content. For these, we are so vastly overpowering the content anyway, who cares if Dedition is 0.37% better in terms of theory craft. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= God Save the DRG!&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Max DT &amp;amp; MEva&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Rank 25&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = Rank 25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Damage taken-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Particularly effective with R25+ on Path B Nyame&lt;br /&gt;
* 25% gear haste (technically 30%)&lt;br /&gt;
* 50% DT- (technically 54%)&lt;br /&gt;
* Very high MEva&lt;br /&gt;
*Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Use when you don&#039;t want to get cranked; great on Odyssey bosses!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fencer&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Naegling/Mafic&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Regis&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 30&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 30&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 27% gear haste&lt;br /&gt;
* Need to maintain gear haste without /SAM Hasso&lt;br /&gt;
* 43% PDT / 16% MDT&lt;br /&gt;
* 45% MDT with Shell V&lt;br /&gt;
* Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Should be enough for seg runs, adjust as needed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Clubbing /DNC&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Kraken Club&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 30&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP+10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Max store tp and accuracy&lt;br /&gt;
* 22% gear / 43.75% magic / 10% ja haste&lt;br /&gt;
* 15 dual wield&lt;br /&gt;
* Total 84% delay reduction (over 80% cap)&lt;br /&gt;
* 38% PDT / 21% MDT&lt;br /&gt;
* 50% MDT with Shell V&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name = Wyvern DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug=Rank 25&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Dreki Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet =&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Wyvern: Level +2&lt;br /&gt;
* Wyvern: Damage Taken -33%&lt;br /&gt;
* If the Dgn. Collar +2 isn&#039;t enough, add the Gleti&#039;s Gauntlets.  If that&#039;s still not enough, add the Dreki Ring. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weapon Skill Sets==&lt;br /&gt;
Weapon skill sets (except Diarmuid and Leg Sweep) are borrowed from the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; created by Izanami. These sets are generated by his python simulator and have proven quite reliable and accurate in my experience. It is worth noting that some sets here include the [[Rigorous Grip +1]], however since you can&#039;t switch grips when using a weapon skill I would suggest that [[Utu Grip]] is the default full time option on meaningful content. The 30 accuracy and 70 hp is likely more valuable than a small weapon skill damage increase, unless you are 100% certain you are accuracy capped. Like all things FFXI, you can and should adapt the situation at hand and the gear at your disposal. (Including fitting in your chosen TVR Ring, and slotting in your [[Pel. Earring +2]] -- if you are so lucky)&lt;br /&gt;
&lt;br /&gt;
Note: Use the &#039;Expand&#039; link at the bottom of each section for more information about the sets.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Stardiver (Standard)&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Rigorous Grip +1&lt;br /&gt;
            |SubAug = Attack+30, STR+15&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Ptero. Armet +4&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Pel. Vambraces +3&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Ptero. Armet +4&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Stardiver is a 4-hit FTP replicating weapon skill&lt;br /&gt;
* Up to an 85% STR modifier with 5/5 merits, or Trishula&lt;br /&gt;
* WSD only affects 1 hit out of the 4+. Accordingly, multi-hit, high attack, and PDL are all valued highly here&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Diarmuid&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gae Buide (Level 119 III)&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gae Buide (Level 119 III)&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Diarmuid is a 2-hit weapon skill which scales very well with TP&lt;br /&gt;
* FTP values unconfirmed, but fTP at 3k is more than 4x fTP at 1k&lt;br /&gt;
* Values WSD, STR, attack, and PDL when fully buffed&lt;br /&gt;
&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Impulse Drive&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Rigorous Grip +1&lt;br /&gt;
            |SubAug = Attack+30, STR+15&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
*Impulse Drive is a 2-hit weapon skill&lt;br /&gt;
*These sets assume [[Shining One]], which enables all polearm weapon skills to critical hit, and also adds 40% damage bonus to [[Impulse Drive]]&lt;br /&gt;
*Critical hit bonus from [[Shining One]]: +5% at 1k TP, 10% at 2k TP, and +15% at 3k TP&lt;br /&gt;
*STR, WSD, Attack, Crit %, Crit Damage %, Multi-hit are all valuable here - as well as PDL with high buffs.&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Camlann&#039;s Torment&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Stardiver (Crit based)&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Begrudging Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit.hit rate+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 30&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Gleti&#039;s Mask&lt;br /&gt;
            |HeadAug = Rank 25&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 30&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 30&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Stardiver is a 4-hit FTP replicating Weapon Skill&lt;br /&gt;
* Up to an 85% STR modifier with 5/5 merits, or Trishula&lt;br /&gt;
* This crit-based build relies on the unique Shining One property to generate critical hits.&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Drakesbane&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Hjarrandi Breast.&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Begrudging Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 30&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Gleti&#039;s Mask&lt;br /&gt;
            |HeadAug = Rank 25&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 30&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 30&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 30&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    &lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Geirskogul&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX+20, Accuracy+20 Attack+20, DEX+10, Weapon skill damage+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 30&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX+20, Accuracy+20 Attack+20, DEX+10, Weapon skill damage+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Vishap Brais +4&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade / Judgment&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Beithir Ring&lt;br /&gt;
            |Ring2Aug = Rank 30&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Pelt. Plackart +3&lt;br /&gt;
            |Hands = Ptero. Fin. G. +4&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Leg Sweep&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Stun &#039;em&lt;br /&gt;
            |Sub = Khonsu&lt;br /&gt;
            |Range = &lt;br /&gt;
            |Ammo = Pemphredo Tathlum&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Null Loop&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Pelt. Plackart +3&lt;br /&gt;
            |Hands = Pel. Vambraces +3&lt;br /&gt;
            |Ring1 = Crepuscular Ring&lt;br /&gt;
            |Ring2 = Stikini Ring +1&lt;br /&gt;
            |Back = Null Shawl&lt;br /&gt;
            |Waist = Null Belt&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Pelt. Schyn. +3&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* 12 seconds of stun!&lt;br /&gt;
* Even works to lock down Sortie Bosses!  Crank &amp;amp; Spank&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Cataclysm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Non-Linear AOE&lt;br /&gt;
            |Main=Blurred Staff +1&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range = &lt;br /&gt;
            |Ammo = Pemphredo Tathlum&lt;br /&gt;
            |Head = Pixie Hairpin +1&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Archon Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = INT +30, Magic Acc / Magic Dmg +20, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Set courtesy of Smii&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
A quick note on these sets - it is possible to min/max some of these even further by including extremely niche pieces which will provide only negligibly increased utility. At this point in the game, I find myself weighing the benefits of an item against the inventory space needed to hold on to it. As such I choose not include things like &amp;quot;Acro&amp;quot; gear in the breath sets. Besides the inventory space, it is possible to be hit while activating a job ability or other breath, and I would argue that maintaining proper DT levels/MEVA throughout these sets is more important than eeking out a few dozen dps, or getting an extra 50 hp on your Steady Wing. Of course feel free to customize as needed. Check out [[User:Tatang|Tatang&#039;s page]] for even more comprehensive sets.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Call Wyvern / Spirit Surge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Ptero. Mail +3&lt;br /&gt;
|BodyAug = Adds &amp;quot;Enhances &#039;Spirit Surge&#039; effect&amp;quot;&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Jump / High Jump / Soul Jump &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Ostro Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Maximize TP return through JSE bonuses and Ostro Greaves&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Spirit Jump&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Like other jumps, but with Empyrean feet&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Angon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Angon&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Ptero. Fin. G. +3&lt;br /&gt;
|HandsAug = Enhances &#039;Angon&#039; effect&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Defense Down with maxed merits&lt;br /&gt;
*Stacks with Dia, Geo-Frailty, and Box Step&lt;br /&gt;
*Does not stack with other Defense Down effects i.e. BLU spells, Weaponskills (Armor Break, Shell Crusher etc), Acid Bolts&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Spirit Link&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Pratik Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|FeetAug = Enhances &#039;Empathy&#039; effect&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Customize remaining slots with more DT/Def/Meva etc. or +MND for slightly more potency.&lt;br /&gt;
* Likely Nyame for main armor slots, possibly [[Defending Ring]], [[Carrier&#039;s Sash]], etc.&lt;br /&gt;
* To increase potency consider [[Metamorph Ring +1]], [[Rufescent Ring]], [[Hydrocera]] etc.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Elemental Breath&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Adad Amulet&lt;br /&gt;
|Ear1 = Enmerkar Earring&lt;br /&gt;
|Ear2 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2Aug = Pet: Acc &amp;amp; MAcc +15, Acc +10&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Pet: Breath +10&lt;br /&gt;
|Waist = Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 44% PDT / MDT Capped with Shell V&lt;br /&gt;
* Glassblower&#039;s Belt adds 5% to Breath Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Healing Breath&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Lancer&#039;s Earring&lt;br /&gt;
|Ear2 = Anastasi Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Pet: Breath +10&lt;br /&gt;
|Waist = Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Earrings provide minimal gains, don&#039;t worry if you don&#039;t have them.&lt;br /&gt;
* Glassblower&#039;s Belt adds a 1/9 multiplier to Healing Breath&lt;br /&gt;
* Fill in other slots with DT items (you can be hit while activating breath)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Ancient Circle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Utility Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Chance to absorb damage for wyvern&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 74% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Emergency PDT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = Def+45, Spell interruption rate down 5%&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=DEX +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Emergency MDT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Starter Gear==&lt;br /&gt;
&lt;br /&gt;
Rather than try to create specific sets of gear for various levels of progression, I think it will be more beneficial to provide optimal sets to work toward paired with explanations of what to look for in each set - the &amp;quot;why&amp;quot; behind the set - and then let each player mix and match from their own gear to create gear sets that work for their current level of progression. Here I will try to show items for each slot which may be of use to up and coming Dragoons working toward the sets shown above. &lt;br /&gt;
&lt;br /&gt;
One thing to note - I would urge any new player, or anyone looking to gear a Dragoon from zero to prioritize [[Sortie]] as much as possible. Getting 50,000 Gallimaufry and obtaining 5/5 Empyrean +2 will do more for you than almost anything else. The base stats (str/dex/meva/mdef/attack/acc) on all these items is very high compared to anything else you can reasonably obtain quickly. Even if you end up choosing to use some pieces where other (more geared) players may not (for example using [[Pelt. Cuissots +3]] in your TP set) you will likely be in great shape to while you continue building up your collection of other items.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Main&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eminent Lance icon.png|link=Eminent Lance]] &#039;&#039;&#039;[[Eminent Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | If Dragoon is your first 99, and you need something to start out with, grab this from the Sparks vendor.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Geirrothr icon.png|link=Geirrothr]] &#039;&#039;&#039;[[Geirrothr]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Might take longer to obtain than just working toward Shining One. But if you are able/willing to farm the Odin HTMB, this is a fine non-REMAP option.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ikenga&#039;s Lance icon.png|link=Ikenga&#039;s Lance]] &#039;&#039;&#039;[[Ikenga&#039;s Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | If you are able to pick up [[Information on Xevioso]], you could consider purchasing this and using it until you get the [[Shining One]]. Not worth investing any RP into this.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kaja Lance icon.png|link=Kaja Lance]] &#039;&#039;&#039;[[Kaja Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | The precursor to [[Shining One]] and a great option even at this stage. It takes 16,500 ambuscade hallmarks to reach this point. Prioritize getting this ASAP when starting out.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Sub&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Duplus Grip icon.png|link=Duplus Grip]] &#039;&#039;&#039;[[Duplus Grip]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Decent starter option&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gracile Grip icon.png|link=Gracile Grip]] &#039;&#039;&#039;[[Gracile Grip]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Nice pre-Utu option on the AH. HQ also available. Fills out the two most important TP stats, but you likely don&#039;t need the haste when /SAM.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ammo&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floestone icon.png|link=Floestone]] &#039;&#039;&#039;[[Floestone ]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Could be used for weapon skills if you don&#039;t have anything better.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oshasha&#039;s Treatise icon.png|link=Oshasha&#039;s Treatise]] &#039;&#039;&#039;[[Oshasha&#039;s Treatise]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Good starter WS, obtainable from missions.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ginsen icon.png|link=Ginsen ]] &#039;&#039;&#039;[[Ginsen]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Might take a while to obtain if you can&#039;t do the HTMB on a higher difficulty, but still a decent item if you don&#039;t have access to even the base [[Coiste Bodhar]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aurgelmir Orb icon.png|link=Aurgelmir Orb]] &#039;&#039;&#039;[[Aurgelmir Orb]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Available on the AH. Significantly cheaper than the HQ and the STP is always welcome.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Head&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flam. Zucchetto +1 icon.png|link=Flam. Zucchetto +1]] &#039;&#039;&#039;[[Flamma Zucchetto +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Upgrades into one of the strongest overall pieces of armor from Ambuscade for any job. Useful at any stage when starting out.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulevia&#039;s Mask icon.png|link=Sulevia&#039;s Mask +1]] &#039;&#039;&#039;[[Sulevia&#039;s Mask +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A very respectable Store TP+8 paired with 5% DT. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Peltast&#039;s Mezail +2 icon.png|link=Peltast&#039;s Mezail +2]] &#039;&#039;&#039;[[Peltast&#039;s Mezail +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | For just 10,000 [[Gallimaufry]] and a [[Ra&#039;Kaz. Sapphire]] you get an exceptional weapon skill helm.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mask icon.png|link=Valorous Mask]] &#039;&#039;&#039;[[Valorous Mask]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Neck&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Anu Torque icon.png|link=Anu Torque]] &#039;&#039;&#039;[[Anu Torque]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Nice STP piece, useful for other jobs, very viable until you get your [[Vim Torque +1]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dgn. Collar +1 icon.png|link=Dgn. Collar +1]] &#039;&#039;&#039;[[Dgn. Collar +1]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| So much cheaper than the +2. Contrary to what you may hear, there&#039;s no shame in starting here if you&#039;re just getting off the ground in FFXI!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ear&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brutal Earring icon.png|link=Brutal Earring]] &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Very nice starter TP earring. Easy enough to find [[Ancient Beastcoin]] in bazaar, or even farm them yourself. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cessance Earring icon.png|link=Cessance Earring]] &#039;&#039;&#039;[[Cessance Earring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Another strong TP earring. Comes from the same HTMB as [[Ginsen]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Body&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mail icon.png|link=Valorous Mail]] &#039;&#039;&#039;[[Valorous Mail]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Very easy to obtain (over the course of a week or more) via Domain Invasion, and having one for TP (look for augs with accuracy and store tp) and one for weapon skilling (look for augs with WSD) will work nicely.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pelt. Plackart +2 icon.png|link=Pelt. Plackart +2]] &#039;&#039;&#039;[[Pelt. Plackart +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Get 10,000 [[Gallimaufry]] and use your first [[Ra&#039;Kaz. Sapphire]] on these, or the gloves.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Hands&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Acro Gauntlets icon.png|link=Acro Gauntlets]] &#039;&#039;&#039;[[Acro Gauntlets]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can reach very high STP once augmented. The [[Mellidopt Wing]]s used to purchase these can be obtained from certain monthly campaigns, or you could try your hand at Alluvion SKirmish.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulev. Gauntlets +1 icon.png|link=Sulev. Gauntlets +1]] &#039;&#039;&#039;[[Sulevia&#039;s Gauntlets +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A very respectable 5% Double Attack paired with 4% DT. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pel. Vambraces +2 icon.png|link=Pel. Vambraces +2]] &#039;&#039;&#039;[[Pel. Vambraces +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Get 10,000 [[Gallimaufry]] and use your first [[Ra&#039;Kaz. Sapphire]] on these, or the body piece.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mitts icon.png|link=Valorous Mitts]] &#039;&#039;&#039;[[Valorous Mitts]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ring&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rajas Ring icon.png|link=Rajas Ring]] &#039;&#039;&#039;[[Rajas Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| A true classic - get it from COP missions and use it until you get something better.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flamma Ring icon.png|link=Flamma Ring]] &#039;&#039;&#039;[[Flamma Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Can&#039;t go wrong for TP set with accuracy and Store TP.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Petrov Ring icon.png|link=Petrov Ring]] &#039;&#039;&#039;[[Petrov Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Solid option, with a relatively low barrier to entry.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chirich Ring icon.png|link=Chirich Ring]] &#039;&#039;&#039;[[Chirich Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Obviously, the +1 is where you want to be, but when gil is a concern the NQ is viable when starting out.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Back&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bleating Mantle icon.png|link=Bleating Mantle]] &#039;&#039;&#039;[[Bleating Mantle]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Really, you just want to work toward an Ambuscade cape as fast as possible, but this may have to suffice for a TP set until then.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Updraft Mantle icon.png|link=Updraft Mantle]] &#039;&#039;&#039;[[Updraft Mantle]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| You can get some passable WSD on this via augments. and you&#039;ll want one anyway for your jump sets. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Waist&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sailfi Belt icon.png|link=Sailfi Belt]] &#039;&#039;&#039;[[Sailfi Belt]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Even the unaugmented NQ is a wonderful belt. Try to get the base item ASAP via Unity and then build up to +1 and augments as soon as you can.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ioskeha Belt icon.png|link=Ioskeha Belt]] &#039;&#039;&#039;[[Ioskeha Belt]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| A cheap option on the AH. Could consider the +1, but I would recommend putting that gil toward upgrading the Sailfi Belt as much as you can.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Legs&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulevi. Cuisses +1 icon.png|link=Sulevi. Cuisses +1]] &#039;&#039;&#039;[[Sulevia&#039;s Cuisses +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A terrific ambuscade reward - 3% triple attack with 6% DT. Even better at +2, of course.&lt;br /&gt;
|- &lt;br /&gt;
|[[File:Valorous Hose icon.png|link=Valorous Hose]] &#039;&#039;&#039;[[Valorous Hose]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:33.33%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Feet&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flam. Gambieras +1 icon.png|link=Flam. Gambieras +1]] &#039;&#039;&#039;[[Flamma Gambieras +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Great TP piece with Store TP and multi hit. The +2 is a top-tier item.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulev. Leggings +1 icon.png|link=Sulev. Leggings +1]] &#039;&#039;&#039;[[Sulevia&#039;s Leggings +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Nice weapon skill set option: 6% WSD on the +1 stage.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Greaves icon.png|link=Valorous Greaves]] &#039;&#039;&#039;[[Valorous Greaves]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
&lt;br /&gt;
Here are some common self skillchain sequences a Dragoon can execute. [[File:Trishula icon.png|link=]] denotates the need of Trishula to continue the Skillchain.&lt;br /&gt;
&lt;br /&gt;
*[[File:Trishula icon.png|link=]] Stardiver → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Darkness}}&lt;br /&gt;
*Stardiver → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Stardiver = &#039;&#039;&#039;Darkness&#039;&#039;&#039; → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Umbra}}&lt;br /&gt;
*Penta Thrust → Stardiver = {{color|light|Transfixion}} → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Stardiver = {{color|dark|Darkness}} → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Umbra}}&lt;br /&gt;
*Stardiver → Camlann&#039;s Torment = {{color|lightning|Fragmen}}{{color|wind|tation}} → Drakesbane = {{color|light|Light}} → Camlann&#039;s Torment = {{color|light|Light}} ([[File:Trishula icon.png|link=]] creates  {{color|light|Radiance}} instead of double light)&lt;br /&gt;
*Stardiver → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Drakesbane = {{color|fire|Fus}}{{color|light|ion}} → Stardiver = {{color|dark|Gravi}}{{color|earth|tation}} → Camlann&#039;s Torment = {{color|lightning|Fragmen}}{{color|wind|tation}} → Drakesbane = {{color|light|Light}} → Camlann&#039;s Torment = {{color|light|Light}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[User:Tatang|Tatang&#039;s User Page]] - Lots of good dragoon knowledge. I only found this while working on this guide. Some great resources here.&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets#whm-link All Jobs Damage Simulator and Gearsets] by Izanami - great simulation based Weapon Skill sets for all jobs.&lt;br /&gt;
*[https://web.archive.org/web/20230129171937/https://www.bg-wiki.com/ffxi/Here_Be_DRGs#Misc._Sets The &amp;quot;Old&amp;quot; Dragoon Guide] - Spicyryan&#039;s og guide. Still available on the Wayback Machine!&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dragoon_Guide_By_Kaius&amp;diff=741536</id>
		<title>Dragoon Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dragoon_Guide_By_Kaius&amp;diff=741536"/>
		<updated>2025-07-04T21:26:10Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Engaged Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Dragoon is a heavy-ish DD job capable of producing some of the highest damage output in the game in some situations. The job has a fast-paced playstyle due to the arsenal of low cooldown job abilities it comes equipped with. As a Dragoon you also have a best friend / pet wyvern to accompany you throughout Vana&#039;diel. Your wyvern is what drives your damage output by providing you with 20% attack, 20% defense, 10% Job Ability Haste, 10% Weapon Skill Damage, and 15% Double Attack. It is essential that you understand your [[Wyvern (Dragoon Pet)]] in order to maintain those benefits and be successful as a Dragoon. For the equipment portion of this guide I will focus on end-game ready options. For Odyssey gear this means I will show Rank 25 options in the sets. It&#039;s obviously safe to  assume R30 is even better, and usually R20 is almost as good (although there are a few places where R20 is noticeably worse than R25 - such as Gleti&#039;s Breeches). Furthermore, I will try to explain what you&#039;re looking for in a set and provide some alternatives so that you can have the confidence to mix-and-match as needed, or even experiment on your own.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
There are four main jobs which can all be a viable support job selection for a Dragoon, depending upon the engagement.&lt;br /&gt;
&lt;br /&gt;
[[File:Wakido Kabuto icon.png|link=]] &#039;&#039;&#039;[[Samurai]]&#039;&#039;&#039;&lt;br /&gt;
*[[Hasso]] - Capped equipment haste (25%), capped magic haste (43.75%), and 10% job ability haste from the wyvern puts you at 78.75% haste. Hasso provides an additional 10% job ability haste, pushing us over the 80% total cap (88.75%). That last 1.25% may seem insignificant but it ends up being a big deal because of the nature of haste - &amp;quot;As delay goes 0, dps goes to infinity&amp;quot;. Additionally, there may be times where you want to use a gear set with less than 25% haste - Hasso will allow you the flexibility to do so by making up the difference with extra job ability haste - specifically you can shed 8.75% equipment haste (keeping 16.25%) if you maintain magic haste cap, Hasso, and wyvern.&lt;br /&gt;
&lt;br /&gt;
*[[Store TP]] - Grants Store TP III which yields +20 STP&lt;br /&gt;
*[[Zanshin]] - Grants Zanshin III which provides 35% chance to attack again immediately after missing a target.&lt;br /&gt;
*[[Sekkanoki]] - Limits TP cost of next weapon skill to 1000.&lt;br /&gt;
*[[Warding Circle]] - Makes you and your party do 5% more damage to, and take 5% less damage from demons.&lt;br /&gt;
&lt;br /&gt;
The primary benefit of /SAM is an increased rate of TP generation via the additional haste received from Hasso, and the additional 20 Store TP. Faster TP leads to more frequent weapon skills and more damage. Importantly, Hasso can be maintained with 100% uptime. This makes it ideal for situations where your damage output needs are constant over a long period - such as Odyssey C where you are basically constantly engaged for 30 minutes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ignominy Burgeonet  icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
*[[Last Resort]] - A 3 minute duration, 5 minute cooldown buff that gives 25% attack and 15% job ability haste buffs - at the cost of a 25% defense down penalty on yourself.&lt;br /&gt;
*[[Weapon Bash]] - On demand stun&lt;br /&gt;
*[[Souleater]] - Some additional auto-attack damage at the cost of self-inflicted damage.&lt;br /&gt;
*[[Arcane Circle]] - Makes you and your party do 5% more damage to, and take 5% less damage from arcana.&lt;br /&gt;
&lt;br /&gt;
The primary benefit of /DRK is Last Resort which also closes the final 1.25% haste gap, while also providing a huge attack boost. However, it is important to note that Last Resort will not have 100% uptime, and you do not have the additional store tp provided by /SAM. The nature of Last Resort lends itself to situations where you may engage a target in combat for 1-3 minutes and then have a long period without combat before engaging in another battle. (read: Sortie bosses). In this case, Last Resort is always up when you need it and it&#039;s cooling down while you run between fights.&lt;br /&gt;
&lt;br /&gt;
[[File:Pummeler&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
*[[Fencer]] - +200-300 TP bonus makes Savage Blade (and Judgment) shine.&lt;br /&gt;
*[[Double Attack]] - Grants Double Attack II which yields +10% double attack.&lt;br /&gt;
*[[Berserk]] - 25% increased attack with 60% uptime. &lt;br /&gt;
*[[Aggressor]] - A boost of 25 accuracy, also with 60% uptime. Hopefully not needed, but nice when it is.&lt;br /&gt;
*[[Warcry]] - A percentage based attack boost for the whole party with 30 second duration. Always welcome buff.&lt;br /&gt;
*[[Provoke]] - A little enmity utility for emergencies.&lt;br /&gt;
&lt;br /&gt;
The War support job&#039;s most important contribution is Fencer. (Fencer I until master level 45, then Fencer II). Fencer provides either +200 or +300 TP bonus and either +3% or +5% crit when single wielding. For better or worse, a Dragoon wielding a [[Naegling]] is a force to be reckoned with, and Fencer amplifies this effect. The additional attack provided by Berserk and Warcry are always welcome as well. When properly geared and executed /WAR is exceptionally powerful in Odyssey C as TP can be generated very quickly via jumps, and a single [[Savage Blade]] from a DRG/WAR will kill a fodder mob on any floor. Even outside of Odyssey there are certain fights where a Savage Blade only strategy is called for, and DRG/WAR will be very powerful in those situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Maxixi Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
*[[Dual Wield]] II - The main attraction here - access to an offhand weapon for Dragoon - typically only used if you have access to a [[Kraken Club]].&lt;br /&gt;
*[[Box Step]] - Can add a little bit of defense down if no one else is there to apply the same class of debuff for you. More likely you will be killing too quick to need it (eg seg run), or someone else will be applying defense down.&lt;br /&gt;
*[[Curing Waltz III]] - Some very solid utility. At the rate you generate tp as /DNC with a [[Kraken Club]] you can easily afford to use some TP for emergency curing.&lt;br /&gt;
*[[Healing Waltz]] - Always handy to be able to erase yourself when the healer is occupied, there isn&#039;t a healer, and/or you want to save yourself 20,000 gil using a panacea.&lt;br /&gt;
*[[Chocobo Jig]] - Who doesn&#039;t love running a little faster?&lt;br /&gt;
*[[Subtle Blow II]] - Nice little bonus when you are smacking things with your [[Kraken Club]]&lt;br /&gt;
&lt;br /&gt;
The Dancer support job is used primarily by owners of the infamous [[Kraken Club]] with the goal of firing off [[Savage Blade]] as rapidly as possible. You may wonder about the /NIN option, especially if you have experience with other jobs where /NIN is commonly used for Dual Wield. For those other jobs, one of the main benefits of /NIN is access to [[Dual Wield]] III compared to /DNC&#039;s [[Dual Wield]] II. Jobs like Red Mage and Bard need the extra 10% delay reduction from /NIN to get to a place where they need only 11% Dual Wield on gear to achieve the delay reduction cap of 80%. Dragoon, however, comes with 10% Job Ability haste by virtue of it&#039;s [[Wyvern (Dragoon Pet)]] which more than makes up for the difference in Dual Wield. Here are two full calculations showing how Dragoon achieves the 80% delay reduction limit with /DNC, assuming maximum magic haste, and gear haste of of 25% or 23%.&lt;br /&gt;
 &lt;br /&gt;
*25% Gear Haste =&amp;gt; &#039;&#039;&#039;(1 - 0.15 Dual Wield) × (1024 - 256 Equipment Haste - 448 Magic Haste - 101 Job Ability Haste) ÷ 1024 = 0.1817 [18.2% Delay remaining === 81.8% Delay reduction]&#039;&#039;&#039;&lt;br /&gt;
*23% Gear Haste =&amp;gt; &#039;&#039;&#039;(1 - 0.15 Dual Wield) × (1024 - 235 Equipment Haste - 448 Magic Haste - 101 Job Ability Haste) ÷ 1024 = 0.1992 [19.9% Delay remaining === 80.1% Delay reduction]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Accordingly, you only need 23% gear haste and ZERO +Dual Wield on gear to achieve maximum attack speed. In fact, adding dual wield would actually lower your TP gained per swing. For the same reason, /NIN will actually reduce your TP rate compared to /DNC, and should only be used if for some reason you have a critical need to be a dual wielding [[Dragoon]] with [[Utsusemi: Ni]].&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| It&#039;s already 3 minute CD on a 5 min recast. If there was a fight that where you needed high uptime over a long duration you could swap to this, but it&#039;s not useful for general purpose.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 2&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More jumps, more tp!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 3&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More jumps, more tp!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Does no damage and gives no tp -- so Super Jump is simply a hate reset tool. It should be up often enough already, especially on fights that matter where you will likely be getting Random Deal as well.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Instant, on-demand TP is great, and it comes with a host of other benefits for your wyvern.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath. Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Healing breath is as potent as it needs to be without this merit, and any other breath is just some incidental damage. Not useful.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon (Ability)|Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an angon to lower an enemy&#039;s defense. Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Angon is very useful in certain situations, and it&#039;s great to have it when you need it. There aren&#039;t many quality group 2 options so this will have to do. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]]. Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The most important merit a DRG has. Do not skip this one. This is what let&#039;s you gain all of the essential benefits from your Wyvern buff instantly upon zoning rather than waiting to earn 1000 experience points. The job is basically unusable in some places (eg Odyssey NMs) without this.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath. Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Breath damage is, for the most part, insignificant. Avoid.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Gungnir (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Gungnir  (Level 119 III)]]&#039;&#039;&#039; Opens up access to  [[Geirskogul]], DRG&#039;s only weapon skill with the ({{color|ice|Distor}}{{color|water|tion}}) property. May find niche uses, but will most likely want to prioritize other REMAP options.&lt;br /&gt;
&lt;br /&gt;
[[File:Rhongomiant (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Rhongomiant (Level 119 III)]]&#039;&#039;&#039; A strong option for low-buff situations when you can really take advantage of [[Camlann&#039;s Torment]] defense ignoring properties.&lt;br /&gt;
&lt;br /&gt;
[[File:Ryunohige (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Ryunohige (Level 119 III)]]&#039;&#039;&#039; Considered to be a high quality option (at or better than Trishula) when sufficiently geared and spamming [[Drakesbane]] in a fully buffed zerg situation.&lt;br /&gt;
&lt;br /&gt;
[[File:Trishula icon.png|link=]] &#039;&#039;&#039;[[Trishula]]&#039;&#039;&#039; The bread-and-butter option. Relatively easy to obtain with very high damage potential. Works well either in a party/raid zerg situation or solo self-skillchaining.  &lt;br /&gt;
&lt;br /&gt;
[[File:Gae Buide (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Gae Buide (Level 119 III)]]&#039;&#039;&#039; The top tier option, but it comes with a very large barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible polearm. &lt;br /&gt;
&lt;br /&gt;
[[File:Shining One icon.png|link=]] &#039;&#039;&#039;[[Shining One]]&#039;&#039;&#039; Even easier to obtain than Trishula and can be very competitive with the REMAP options. Damage from [[Impulse Drive]] scales well with WSD and crit.&lt;br /&gt;
&lt;br /&gt;
[[File:Aram icon.png|link=]] &#039;&#039;&#039;[[Aram]]&#039;&#039;&#039; If you find yourself needing a full subtle blow kit on Dragoon then Path B will be the way to go. It simply won&#039;t compete with the other polearms on damage, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Love it or hate it, it&#039;s likely here to stay. Dragoon&#039;s tp generation and weapon skill damage potential are a lethal combination with a Naegling equipped. Really shines in segment runs where your main goal is kill each target in a single weapon skill. Dragoon does only come with a C- Sword rating so accuracy may be a concern, especially at low to medium master levels. Also always useful for those fights where everyone is using Savage Blade in order to avoid skillchaining.&lt;br /&gt;
&lt;br /&gt;
[[File:Mafic Cudgel icon.png|link=]] &#039;&#039;&#039;[[Mafic Cudgel]]&#039;&#039;&#039; The only club option. Use it to slap skeletons in Odyssey C.&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
Note: The augments on Relic pieces, and some special attributes (eg Ancient Circle +1) are available at the base 119 version of the item. If the piece is only used for this purpose, then you do not need to fully upgrade the item to +3 to gain those effects. The recommendations in &amp;quot;Upgrade?&amp;quot; box refer to my personal opinion on whether the item should go all the way to +3.&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Could be a macro-piece for [[Spirit Link]] but at +3 we are only talking about an additional 16 hp restored.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Mail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Used for all jumps as it provides +39 TP per jump at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vis. Fng. Gaunt. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Used for all jumps as it provides +34 TP per jump at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Brais +3 &lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Used for [[Ancient Circle]] and [[Steady Wing]]. Very minimal upgrades past +1 (more wyvern hp translates into larger [[Steady Wing]] shields)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Greaves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=No known use&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Armet +3&lt;br /&gt;
|Augment=Enhances Deep Breathing effect by 10% per merit level.&lt;br /&gt;
|Upgrade= Maybe &lt;br /&gt;
|Notes=Increases the efficacy of [[Healing Breath]], which is always nice in a pinch.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Mail +3&lt;br /&gt;
|Augment=Enhances &#039;Spirit Surge&#039; effect&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A very interesting item. Augment adds 20 seconds to [[Spirit Surge]] which is nice. Perhaps more importantly, it should also be used whenever [[Call Wyvern]] is used, and also whenever entering a new zone with your pet in order to grant support job capabilities to the wyvern.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Fin. G. +3 &lt;br /&gt;
|Augment=Enhances &#039;Angon&#039; effect&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Increases [[Angon]] efficacy for enhanced defense down. 10% WSD maybe useful if lacking access to sufficiently ranked Nyame and/or Gleti hands.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Brais +3 &lt;br /&gt;
|Augment=Enhances &#039;Strafe&#039; effect&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=10 Store TP coupled with Wyvern PDT makes this still a top tier TP piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Greaves +3&lt;br /&gt;
|Augment=Enhances &#039;Empathy&#039; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes=Used with [[Spirit Link]] to improve the duration of buffs transferred to the wyvern. Additionally, grants a large bonus to wyvern HP, making it useful for [[Steady Wing]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Peltast&#039;s Mezail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=12% WSD, 27 Polearm skill and all the stats that come with empyrean +3. Default head slot for most weapon skill sets.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Plackart +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=A whopping 14 Store TP, 10 PDL, and top tier stats. Amazing TP piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pel. Vambraces +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=7% double attack paired with 11% DT and all the glory of empyrean +3. Sign me up.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Cuissots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=13% Critical hit damage is impressive whenever you are using [[Drakesbane]] or wielding a [[Shining One]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Schyn. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Nice DT, and empy stats, but a bit lacking in oomph. Useful for Spirit Jump TP bonus.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Engaged Sets==&lt;br /&gt;
&lt;br /&gt;
The goal of any engaged or &amp;quot;TP&amp;quot; set on Dragoon is to generate TP as quickly as possible &#039;&#039;&#039;(while not dying - and not letting your wyvern die!)&#039;&#039;&#039; in order to reach 1000 TP and be able to perform a weapon skill. The most important thing you can do as a damage dealer is stay alive - and so having the proper amount of defensive stats in your engaged set is paramount. Besides staying alive, the next two most important aspects to any engaged set are accuracy and haste. Much like your defensive needs, your accuracy needs will vary widely depending on exactly what you are fighting. In my opinion most (if not all) accuracy issues should try to remedied by 1. Higher master levels 2. Using the appropriate buffs and/or debuffs (BRD/GEO/COR/RDM) 3. Food. Note that any additional accuracy beyond the amount needed to reach the 95% cap is wasted. &lt;br /&gt;
&lt;br /&gt;
Haste is the other critical component of a TP set, and you always want to come as close to the overall delay-reduction cap of 80% as possible, regardless of the encounter. Dragoon is in a unique position when it comes to haste due to the effects granted by the [[Wyvern (Dragoon Pet)]] - specifically 10% Job Ability (JA) Haste - and the ability to still obtain additional JA Haste via a support job (either [[Hasso]] or [[Last Resort]]). Most commonly, you will likely be /SAM, and have [[Hasso]] with 100% uptime providing an additional 10% JA haste - this means that you need only 17% gear haste to reach the overall 80% delay reduction with full magic haste. With /DRK and [[Last Resort]] giving 15% JA haste, the amount needed on gear falls even lower (but only during Last Resort). With all of that said, the sets provided in this guide (other than /DNC) still prioritize reaching the 25% gear haste cap for the simple reason that support jobs are not available in one of the two main components of end-game content - Odyssey Sheol Gaol.&lt;br /&gt;
&lt;br /&gt;
Once you have achieved the necessary levels of gear haste for your support job and enough accuracy to reach the cap, you can begin looking to maximize your Store TP and Multi-Hit (double/triple/quad attack).&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug=Rank 25&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 26% gear haste&lt;br /&gt;
* Only 22% PDT / 5% MDT&lt;br /&gt;
*Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Use at your own risk&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Standard Kit (/SAM /DRK)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug=Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug=Rank 25&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 23% gear haste - if using /DRK (LR down), or in Odyssey G (no subjob), consider Nyame Helm instead to maintain cap&lt;br /&gt;
* 50% PDT / 31% MDT (50% with Shell V)&lt;br /&gt;
* Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Some people like Dedition Earring - to me there&#039;s 2 kinds of fights in the game these days: 1. Something high-end like basement Sortie, or a v25 Ody fight, or wave 3 dyna. For these I don&#039;t want to lose acc. 2. All other content. For these, we are so vastly overpowering the content anyway, who cares if Dedition is 0.37% better in terms of theory craft. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= God Save the DRG!&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Max DT &amp;amp; MEva&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Rank 25&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = Rank 25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Damage taken-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Particularly effective with R25+ on Path B Nyame&lt;br /&gt;
* 25% gear haste (technically 30%)&lt;br /&gt;
* 50% DT- (technically 54%)&lt;br /&gt;
* Very high MEva&lt;br /&gt;
*Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Use when you don&#039;t want to get cranked; great on Odyssey bosses!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fencer&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Naegling/Mafic&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Regis&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 30&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 30&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 27% gear haste&lt;br /&gt;
* Need to maintain gear haste without /SAM Hasso&lt;br /&gt;
* 43% PDT / 16% MDT&lt;br /&gt;
* 45% MDT with Shell V&lt;br /&gt;
* Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Should be enough for seg runs, adjust as needed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Clubbing /DNC&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Kraken Club&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 30&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP+10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Max store tp and accuracy&lt;br /&gt;
* 22% gear / 43.75% magic / 10% ja haste&lt;br /&gt;
* 15 dual wield&lt;br /&gt;
* Total 84% delay reduction (over 80% cap)&lt;br /&gt;
* 38% PDT / 21% MDT&lt;br /&gt;
* 50% MDT with Shell V&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name = Wyvern DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug=Rank 25&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Dreki Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet =&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Wyvern: Level +2&lt;br /&gt;
* Wyvern: Damage Taken -33%&lt;br /&gt;
* If the Dgn. Collar +2 isn&#039;t enough, add the Gleti&#039;s Gauntlets.  If that&#039;s still not enough, add the Dreki Ring. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weapon Skill Sets==&lt;br /&gt;
Weapon skill sets (except Diarmuid and Leg Sweep) are borrowed from the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; created by Izanami. These sets are generated by his python simulator and have proven quite reliable and accurate in my experience. It is worth noting that some sets here include the [[Rigorous Grip +1]], however since you can&#039;t switch grips when using a weapon skill I would suggest that [[Utu Grip]] is the default full time option on meaningful content. The 30 accuracy and 70 hp is likely more valuable than a small weapon skill damage increase, unless you are 100% certain you are accuracy capped. Like all things FFXI, you can and should adapt the situation at hand and the gear at your disposal. (Including fitting in your chosen TVR Ring, and slotting in your [[Pel. Earring +2]] -- if you are so lucky)&lt;br /&gt;
&lt;br /&gt;
Note: Use the &#039;Expand&#039; link at the bottom of each section for more information about the sets.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Stardiver (Standard)&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Rigorous Grip +1&lt;br /&gt;
            |SubAug = Attack+30, STR+15&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Pel. Vambraces +3&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Stardiver is a 4-hit FTP replicating weapon skill&lt;br /&gt;
* Up to an 85% STR modifier with 5/5 merits, or Trishula&lt;br /&gt;
* WSD only affects 1 hit out of the 4+. Accordingly, multi-hit, high attack, and PDL are all valued highly here&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Diarmuid&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gae Buide (Level 119 III)&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gae Buide (Level 119 III)&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Diarmuid is a 2-hit weapon skill which scales very well with TP&lt;br /&gt;
* FTP values unconfirmed, but fTP at 3k is more than 4x fTP at 1k&lt;br /&gt;
* Values WSD, STR, attack, and PDL when fully buffed&lt;br /&gt;
&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Impulse Drive&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Rigorous Grip +1&lt;br /&gt;
            |SubAug = Attack+30, STR+15&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
*Impulse Drive is a 2-hit weapon skill&lt;br /&gt;
*These sets assume [[Shining One]], which enables all polearm weapon skills to critical hit, and also adds 40% damage bonus to [[Impulse Drive]]&lt;br /&gt;
*Critical hit bonus from [[Shining One]]: +5% at 1k TP, 10% at 2k TP, and +15% at 3k TP&lt;br /&gt;
*STR, WSD, Attack, Crit %, Crit Damage %, Multi-hit are all valuable here - as well as PDL with high buffs.&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Camlann&#039;s Torment&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Stardiver (Crit based)&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Begrudging Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit.hit rate+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Gleti&#039;s Mask&lt;br /&gt;
            |HeadAug = Rank 25&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Stardiver is a 4-hit FTP replicating Weapon Skill&lt;br /&gt;
* Up to an 85% STR modifier with 5/5 merits, or Trishula&lt;br /&gt;
* This crit-based build relies on the unique Shining One property to generate critical hits.&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Drakesbane&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Hjarrandi Breast.&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Begrudging Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Gleti&#039;s Mask&lt;br /&gt;
            |HeadAug = Rank 25&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    &lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Geirskogul&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX+20, Accuracy+20 Attack+20, DEX+10, Weapon skill damage+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX+20, Accuracy+20 Attack+20, DEX+10, Weapon skill damage+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Vishap Brais +3&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade / Judgment&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Pelt. Plackart +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Leg Sweep&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Stun &#039;em&lt;br /&gt;
            |Sub = Khonsu&lt;br /&gt;
            |Range = &lt;br /&gt;
            |Ammo = Pemphredo Tathlum&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Null Loop&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Pelt. Plackart +3&lt;br /&gt;
            |Hands = Pel. Vambraces +3&lt;br /&gt;
            |Ring1 = Crepuscular Ring&lt;br /&gt;
            |Ring2 = Stikini Ring +1&lt;br /&gt;
            |Back = Null Shawl&lt;br /&gt;
            |Waist = Null Belt&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Pelt. Schyn. +3&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* 12 seconds of stun!&lt;br /&gt;
* Even works to lock down Sortie Bosses!  Crank &amp;amp; Spank&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Cataclysm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Non-Linear AOE&lt;br /&gt;
            |Main=Blurred Staff +1&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range = &lt;br /&gt;
            |Ammo = Pemphredo Tathlum&lt;br /&gt;
            |Head = Pixie Hairpin +1&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Archon Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = INT +30, Magic Acc / Magic Dmg +20, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Set courtesy of Smii&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
A quick note on these sets - it is possible to min/max some of these even further by including extremely niche pieces which will provide only negligibly increased utility. At this point in the game, I find myself weighing the benefits of an item against the inventory space needed to hold on to it. As such I choose not include things like &amp;quot;Acro&amp;quot; gear in the breath sets. Besides the inventory space, it is possible to be hit while activating a job ability or other breath, and I would argue that maintaining proper DT levels/MEVA throughout these sets is more important than eeking out a few dozen dps, or getting an extra 50 hp on your Steady Wing. Of course feel free to customize as needed. Check out [[User:Tatang|Tatang&#039;s page]] for even more comprehensive sets.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Call Wyvern / Spirit Surge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Ptero. Mail +3&lt;br /&gt;
|BodyAug = Adds &amp;quot;Enhances &#039;Spirit Surge&#039; effect&amp;quot;&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Jump / High Jump / Soul Jump &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Ostro Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Maximize TP return through JSE bonuses and Ostro Greaves&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Spirit Jump&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Like other jumps, but with Empyrean feet&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Angon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Angon&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Ptero. Fin. G. +3&lt;br /&gt;
|HandsAug = Enhances &#039;Angon&#039; effect&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Defense Down with maxed merits&lt;br /&gt;
*Stacks with Dia, Geo-Frailty, and Box Step&lt;br /&gt;
*Does not stack with other Defense Down effects i.e. BLU spells, Weaponskills (Armor Break, Shell Crusher etc), Acid Bolts&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Spirit Link&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Pratik Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|FeetAug = Enhances &#039;Empathy&#039; effect&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Customize remaining slots with more DT/Def/Meva etc. or +MND for slightly more potency.&lt;br /&gt;
* Likely Nyame for main armor slots, possibly [[Defending Ring]], [[Carrier&#039;s Sash]], etc.&lt;br /&gt;
* To increase potency consider [[Metamorph Ring +1]], [[Rufescent Ring]], [[Hydrocera]] etc.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Elemental Breath&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Adad Amulet&lt;br /&gt;
|Ear1 = Enmerkar Earring&lt;br /&gt;
|Ear2 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2Aug = Pet: Acc &amp;amp; MAcc +15, Acc +10&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Pet: Breath +10&lt;br /&gt;
|Waist = Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 44% PDT / MDT Capped with Shell V&lt;br /&gt;
* Glassblower&#039;s Belt adds 5% to Breath Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Healing Breath&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Lancer&#039;s Earring&lt;br /&gt;
|Ear2 = Anastasi Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Pet: Breath +10&lt;br /&gt;
|Waist = Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Earrings provide minimal gains, don&#039;t worry if you don&#039;t have them.&lt;br /&gt;
* Glassblower&#039;s Belt adds a 1/9 multiplier to Healing Breath&lt;br /&gt;
* Fill in other slots with DT items (you can be hit while activating breath)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Ancient Circle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Utility Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Chance to absorb damage for wyvern&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 74% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Emergency PDT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = Def+45, Spell interruption rate down 5%&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=DEX +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Emergency MDT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Starter Gear==&lt;br /&gt;
&lt;br /&gt;
Rather than try to create specific sets of gear for various levels of progression, I think it will be more beneficial to provide optimal sets to work toward paired with explanations of what to look for in each set - the &amp;quot;why&amp;quot; behind the set - and then let each player mix and match from their own gear to create gear sets that work for their current level of progression. Here I will try to show items for each slot which may be of use to up and coming Dragoons working toward the sets shown above. &lt;br /&gt;
&lt;br /&gt;
One thing to note - I would urge any new player, or anyone looking to gear a Dragoon from zero to prioritize [[Sortie]] as much as possible. Getting 50,000 Gallimaufry and obtaining 5/5 Empyrean +2 will do more for you than almost anything else. The base stats (str/dex/meva/mdef/attack/acc) on all these items is very high compared to anything else you can reasonably obtain quickly. Even if you end up choosing to use some pieces where other (more geared) players may not (for example using [[Pelt. Cuissots +3]] in your TP set) you will likely be in great shape to while you continue building up your collection of other items.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Main&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eminent Lance icon.png|link=Eminent Lance]] &#039;&#039;&#039;[[Eminent Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | If Dragoon is your first 99, and you need something to start out with, grab this from the Sparks vendor.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Geirrothr icon.png|link=Geirrothr]] &#039;&#039;&#039;[[Geirrothr]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Might take longer to obtain than just working toward Shining One. But if you are able/willing to farm the Odin HTMB, this is a fine non-REMAP option.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ikenga&#039;s Lance icon.png|link=Ikenga&#039;s Lance]] &#039;&#039;&#039;[[Ikenga&#039;s Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | If you are able to pick up [[Information on Xevioso]], you could consider purchasing this and using it until you get the [[Shining One]]. Not worth investing any RP into this.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kaja Lance icon.png|link=Kaja Lance]] &#039;&#039;&#039;[[Kaja Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | The precursor to [[Shining One]] and a great option even at this stage. It takes 16,500 ambuscade hallmarks to reach this point. Prioritize getting this ASAP when starting out.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Sub&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Duplus Grip icon.png|link=Duplus Grip]] &#039;&#039;&#039;[[Duplus Grip]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Decent starter option&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gracile Grip icon.png|link=Gracile Grip]] &#039;&#039;&#039;[[Gracile Grip]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Nice pre-Utu option on the AH. HQ also available. Fills out the two most important TP stats, but you likely don&#039;t need the haste when /SAM.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ammo&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floestone icon.png|link=Floestone]] &#039;&#039;&#039;[[Floestone ]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Could be used for weapon skills if you don&#039;t have anything better.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oshasha&#039;s Treatise icon.png|link=Oshasha&#039;s Treatise]] &#039;&#039;&#039;[[Oshasha&#039;s Treatise]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Good starter WS, obtainable from missions.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ginsen icon.png|link=Ginsen ]] &#039;&#039;&#039;[[Ginsen]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Might take a while to obtain if you can&#039;t do the HTMB on a higher difficulty, but still a decent item if you don&#039;t have access to even the base [[Coiste Bodhar]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aurgelmir Orb icon.png|link=Aurgelmir Orb]] &#039;&#039;&#039;[[Aurgelmir Orb]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Available on the AH. Significantly cheaper than the HQ and the STP is always welcome.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Head&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flam. Zucchetto +1 icon.png|link=Flam. Zucchetto +1]] &#039;&#039;&#039;[[Flamma Zucchetto +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Upgrades into one of the strongest overall pieces of armor from Ambuscade for any job. Useful at any stage when starting out.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulevia&#039;s Mask icon.png|link=Sulevia&#039;s Mask +1]] &#039;&#039;&#039;[[Sulevia&#039;s Mask +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A very respectable Store TP+8 paired with 5% DT. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Peltast&#039;s Mezail +2 icon.png|link=Peltast&#039;s Mezail +2]] &#039;&#039;&#039;[[Peltast&#039;s Mezail +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | For just 10,000 [[Gallimaufry]] and a [[Ra&#039;Kaz. Sapphire]] you get an exceptional weapon skill helm.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mask icon.png|link=Valorous Mask]] &#039;&#039;&#039;[[Valorous Mask]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Neck&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Anu Torque icon.png|link=Anu Torque]] &#039;&#039;&#039;[[Anu Torque]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Nice STP piece, useful for other jobs, very viable until you get your [[Vim Torque +1]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dgn. Collar +1 icon.png|link=Dgn. Collar +1]] &#039;&#039;&#039;[[Dgn. Collar +1]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| So much cheaper than the +2. Contrary to what you may hear, there&#039;s no shame in starting here if you&#039;re just getting off the ground in FFXI!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ear&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brutal Earring icon.png|link=Brutal Earring]] &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Very nice starter TP earring. Easy enough to find [[Ancient Beastcoin]] in bazaar, or even farm them yourself. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cessance Earring icon.png|link=Cessance Earring]] &#039;&#039;&#039;[[Cessance Earring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Another strong TP earring. Comes from the same HTMB as [[Ginsen]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Body&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mail icon.png|link=Valorous Mail]] &#039;&#039;&#039;[[Valorous Mail]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Very easy to obtain (over the course of a week or more) via Domain Invasion, and having one for TP (look for augs with accuracy and store tp) and one for weapon skilling (look for augs with WSD) will work nicely.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pelt. Plackart +2 icon.png|link=Pelt. Plackart +2]] &#039;&#039;&#039;[[Pelt. Plackart +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Get 10,000 [[Gallimaufry]] and use your first [[Ra&#039;Kaz. Sapphire]] on these, or the gloves.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Hands&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Acro Gauntlets icon.png|link=Acro Gauntlets]] &#039;&#039;&#039;[[Acro Gauntlets]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can reach very high STP once augmented. The [[Mellidopt Wing]]s used to purchase these can be obtained from certain monthly campaigns, or you could try your hand at Alluvion SKirmish.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulev. Gauntlets +1 icon.png|link=Sulev. Gauntlets +1]] &#039;&#039;&#039;[[Sulevia&#039;s Gauntlets +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A very respectable 5% Double Attack paired with 4% DT. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pel. Vambraces +2 icon.png|link=Pel. Vambraces +2]] &#039;&#039;&#039;[[Pel. Vambraces +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Get 10,000 [[Gallimaufry]] and use your first [[Ra&#039;Kaz. Sapphire]] on these, or the body piece.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mitts icon.png|link=Valorous Mitts]] &#039;&#039;&#039;[[Valorous Mitts]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ring&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rajas Ring icon.png|link=Rajas Ring]] &#039;&#039;&#039;[[Rajas Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| A true classic - get it from COP missions and use it until you get something better.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flamma Ring icon.png|link=Flamma Ring]] &#039;&#039;&#039;[[Flamma Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Can&#039;t go wrong for TP set with accuracy and Store TP.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Petrov Ring icon.png|link=Petrov Ring]] &#039;&#039;&#039;[[Petrov Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Solid option, with a relatively low barrier to entry.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chirich Ring icon.png|link=Chirich Ring]] &#039;&#039;&#039;[[Chirich Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Obviously, the +1 is where you want to be, but when gil is a concern the NQ is viable when starting out.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Back&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bleating Mantle icon.png|link=Bleating Mantle]] &#039;&#039;&#039;[[Bleating Mantle]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Really, you just want to work toward an Ambuscade cape as fast as possible, but this may have to suffice for a TP set until then.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Updraft Mantle icon.png|link=Updraft Mantle]] &#039;&#039;&#039;[[Updraft Mantle]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| You can get some passable WSD on this via augments. and you&#039;ll want one anyway for your jump sets. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Waist&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sailfi Belt icon.png|link=Sailfi Belt]] &#039;&#039;&#039;[[Sailfi Belt]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Even the unaugmented NQ is a wonderful belt. Try to get the base item ASAP via Unity and then build up to +1 and augments as soon as you can.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ioskeha Belt icon.png|link=Ioskeha Belt]] &#039;&#039;&#039;[[Ioskeha Belt]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| A cheap option on the AH. Could consider the +1, but I would recommend putting that gil toward upgrading the Sailfi Belt as much as you can.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Legs&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulevi. Cuisses +1 icon.png|link=Sulevi. Cuisses +1]] &#039;&#039;&#039;[[Sulevia&#039;s Cuisses +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A terrific ambuscade reward - 3% triple attack with 6% DT. Even better at +2, of course.&lt;br /&gt;
|- &lt;br /&gt;
|[[File:Valorous Hose icon.png|link=Valorous Hose]] &#039;&#039;&#039;[[Valorous Hose]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:33.33%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Feet&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flam. Gambieras +1 icon.png|link=Flam. Gambieras +1]] &#039;&#039;&#039;[[Flamma Gambieras +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Great TP piece with Store TP and multi hit. The +2 is a top-tier item.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulev. Leggings +1 icon.png|link=Sulev. Leggings +1]] &#039;&#039;&#039;[[Sulevia&#039;s Leggings +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Nice weapon skill set option: 6% WSD on the +1 stage.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Greaves icon.png|link=Valorous Greaves]] &#039;&#039;&#039;[[Valorous Greaves]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
&lt;br /&gt;
Here are some common self skillchain sequences a Dragoon can execute. [[File:Trishula icon.png|link=]] denotates the need of Trishula to continue the Skillchain.&lt;br /&gt;
&lt;br /&gt;
*[[File:Trishula icon.png|link=]] Stardiver → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Darkness}}&lt;br /&gt;
*Stardiver → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Stardiver = &#039;&#039;&#039;Darkness&#039;&#039;&#039; → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Umbra}}&lt;br /&gt;
*Penta Thrust → Stardiver = {{color|light|Transfixion}} → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Stardiver = {{color|dark|Darkness}} → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Umbra}}&lt;br /&gt;
*Stardiver → Camlann&#039;s Torment = {{color|lightning|Fragmen}}{{color|wind|tation}} → Drakesbane = {{color|light|Light}} → Camlann&#039;s Torment = {{color|light|Light}} ([[File:Trishula icon.png|link=]] creates  {{color|light|Radiance}} instead of double light)&lt;br /&gt;
*Stardiver → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Drakesbane = {{color|fire|Fus}}{{color|light|ion}} → Stardiver = {{color|dark|Gravi}}{{color|earth|tation}} → Camlann&#039;s Torment = {{color|lightning|Fragmen}}{{color|wind|tation}} → Drakesbane = {{color|light|Light}} → Camlann&#039;s Torment = {{color|light|Light}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[User:Tatang|Tatang&#039;s User Page]] - Lots of good dragoon knowledge. I only found this while working on this guide. Some great resources here.&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets#whm-link All Jobs Damage Simulator and Gearsets] by Izanami - great simulation based Weapon Skill sets for all jobs.&lt;br /&gt;
*[https://web.archive.org/web/20230129171937/https://www.bg-wiki.com/ffxi/Here_Be_DRGs#Misc._Sets The &amp;quot;Old&amp;quot; Dragoon Guide] - Spicyryan&#039;s og guide. Still available on the Wayback Machine!&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dragoon_Guide_By_Kaius&amp;diff=739684</id>
		<title>Dragoon Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dragoon_Guide_By_Kaius&amp;diff=739684"/>
		<updated>2025-06-16T18:31:48Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Weapon Skill Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Dragoon is a heavy-ish DD job capable of producing some of the highest damage output in the game in some situations. The job has a fast-paced playstyle due to the arsenal of low cooldown job abilities it comes equipped with. As a Dragoon you also have a best friend / pet wyvern to accompany you throughout Vana&#039;diel. Your wyvern is what drives your damage output by providing you with 20% attack, 20% defense, 10% Job Ability Haste, 10% Weapon Skill Damage, and 15% Double Attack. It is essential that you understand your [[Wyvern (Dragoon Pet)]] in order to maintain those benefits and be successful as a Dragoon. For the equipment portion of this guide I will focus on end-game ready options. For Odyssey gear this means I will show Rank 25 options in the sets. It&#039;s obviously safe to  assume R30 is even better, and usually R20 is almost as good (although there are a few places where R20 is noticeably worse than R25 - such as Gleti&#039;s Breeches). Furthermore, I will try to explain what you&#039;re looking for in a set and provide some alternatives so that you can have the confidence to mix-and-match as needed, or even experiment on your own.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
There are four main jobs which can all be a viable support job selection for a Dragoon, depending upon the engagement.&lt;br /&gt;
&lt;br /&gt;
[[File:Wakido Kabuto icon.png|link=]] &#039;&#039;&#039;[[Samurai]]&#039;&#039;&#039;&lt;br /&gt;
*[[Hasso]] - Capped equipment haste (25%), capped magic haste (43.75%), and 10% job ability haste from the wyvern puts you at 78.75% haste. Hasso provides an additional 10% job ability haste, pushing us over the 80% total cap (88.75%). That last 1.25% may seem insignificant but it ends up being a big deal because of the nature of haste - &amp;quot;As delay goes 0, dps goes to infinity&amp;quot;. Additionally, there may be times where you want to use a gear set with less than 25% haste - Hasso will allow you the flexibility to do so by making up the difference with extra job ability haste - specifically you can shed 8.75% equipment haste (keeping 16.25%) if you maintain magic haste cap, Hasso, and wyvern.&lt;br /&gt;
&lt;br /&gt;
*[[Store TP]] - Grants Store TP III which yields +20 STP&lt;br /&gt;
*[[Zanshin]] - Grants Zanshin III which provides 35% chance to attack again immediately after missing a target.&lt;br /&gt;
*[[Sekkanoki]] - Limits TP cost of next weapon skill to 1000.&lt;br /&gt;
*[[Warding Circle]] - Makes you and your party do 5% more damage to, and take 5% less damage from demons.&lt;br /&gt;
&lt;br /&gt;
The primary benefit of /SAM is an increased rate of TP generation via the additional haste received from Hasso, and the additional 20 Store TP. Faster TP leads to more frequent weapon skills and more damage. Importantly, Hasso can be maintained with 100% uptime. This makes it ideal for situations where your damage output needs are constant over a long period - such as Odyssey C where you are basically constantly engaged for 30 minutes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ignominy Burgeonet  icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
*[[Last Resort]] - A 3 minute duration, 5 minute cooldown buff that gives 25% attack and 15% job ability haste buffs - at the cost of a 25% defense down penalty on yourself.&lt;br /&gt;
*[[Weapon Bash]] - On demand stun&lt;br /&gt;
*[[Souleater]] - Some additional auto-attack damage at the cost of self-inflicted damage.&lt;br /&gt;
*[[Arcane Circle]] - Makes you and your party do 5% more damage to, and take 5% less damage from arcana.&lt;br /&gt;
&lt;br /&gt;
The primary benefit of /DRK is Last Resort which also closes the final 1.25% haste gap, while also providing a huge attack boost. However, it is important to note that Last Resort will not have 100% uptime, and you do not have the additional store tp provided by /SAM. The nature of Last Resort lends itself to situations where you may engage a target in combat for 1-3 minutes and then have a long period without combat before engaging in another battle. (read: Sortie bosses). In this case, Last Resort is always up when you need it and it&#039;s cooling down while you run between fights.&lt;br /&gt;
&lt;br /&gt;
[[File:Pummeler&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
*[[Fencer]] - +200-300 TP bonus makes Savage Blade (and Judgment) shine.&lt;br /&gt;
*[[Double Attack]] - Grants Double Attack II which yields +10% double attack.&lt;br /&gt;
*[[Berserk]] - 25% increased attack with 60% uptime. &lt;br /&gt;
*[[Aggressor]] - A boost of 25 accuracy, also with 60% uptime. Hopefully not needed, but nice when it is.&lt;br /&gt;
*[[Warcry]] - A percentage based attack boost for the whole party with 30 second duration. Always welcome buff.&lt;br /&gt;
*[[Provoke]] - A little enmity utility for emergencies.&lt;br /&gt;
&lt;br /&gt;
The War support job&#039;s most important contribution is Fencer. (Fencer I until master level 45, then Fencer II). Fencer provides either +200 or +300 TP bonus and either +3% or +5% crit when single wielding. For better or worse, a Dragoon wielding a [[Naegling]] is a force to be reckoned with, and Fencer amplifies this effect. The additional attack provided by Berserk and Warcry are always welcome as well. When properly geared and executed /WAR is exceptionally powerful in Odyssey C as TP can be generated very quickly via jumps, and a single [[Savage Blade]] from a DRG/WAR will kill a fodder mob on any floor. Even outside of Odyssey there are certain fights where a Savage Blade only strategy is called for, and DRG/WAR will be very powerful in those situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Maxixi Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
*[[Dual Wield]] II - The main attraction here - access to an offhand weapon for Dragoon - typically only used if you have access to a [[Kraken Club]].&lt;br /&gt;
*[[Box Step]] - Can add a little bit of defense down if no one else is there to apply the same class of debuff for you. More likely you will be killing too quick to need it (eg seg run), or someone else will be applying defense down.&lt;br /&gt;
*[[Curing Waltz III]] - Some very solid utility. At the rate you generate tp as /DNC with a [[Kraken Club]] you can easily afford to use some TP for emergency curing.&lt;br /&gt;
*[[Healing Waltz]] - Always handy to be able to erase yourself when the healer is occupied, there isn&#039;t a healer, and/or you want to save yourself 20,000 gil using a panacea.&lt;br /&gt;
*[[Chocobo Jig]] - Who doesn&#039;t love running a little faster?&lt;br /&gt;
*[[Subtle Blow II]] - Nice little bonus when you are smacking things with your [[Kraken Club]]&lt;br /&gt;
&lt;br /&gt;
The Dancer support job is used primarily by owners of the infamous [[Kraken Club]] with the goal of firing off [[Savage Blade]] as rapidly as possible. You may wonder about the /NIN option, especially if you have experience with other jobs where /NIN is commonly used for Dual Wield. For those other jobs, one of the main benefits of /NIN is access to [[Dual Wield]] III compared to /DNC&#039;s [[Dual Wield]] II. Jobs like Red Mage and Bard need the extra 10% delay reduction from /NIN to get to a place where they need only 11% Dual Wield on gear to achieve the delay reduction cap of 80%. Dragoon, however, comes with 10% Job Ability haste by virtue of it&#039;s [[Wyvern (Dragoon Pet)]] which more than makes up for the difference in Dual Wield. Here are two full calculations showing how Dragoon achieves the 80% delay reduction limit with /DNC, assuming maximum magic haste, and gear haste of of 25% or 23%.&lt;br /&gt;
 &lt;br /&gt;
*25% Gear Haste =&amp;gt; &#039;&#039;&#039;(1 - 0.15 Dual Wield) × (1024 - 256 Equipment Haste - 448 Magic Haste - 101 Job Ability Haste) ÷ 1024 = 0.1817 [18.2% Delay remaining === 81.8% Delay reduction]&#039;&#039;&#039;&lt;br /&gt;
*23% Gear Haste =&amp;gt; &#039;&#039;&#039;(1 - 0.15 Dual Wield) × (1024 - 235 Equipment Haste - 448 Magic Haste - 101 Job Ability Haste) ÷ 1024 = 0.1992 [19.9% Delay remaining === 80.1% Delay reduction]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Accordingly, you only need 23% gear haste and ZERO +Dual Wield on gear to achieve maximum attack speed. In fact, adding dual wield would actually lower your TP gained per swing. For the same reason, /NIN will actually reduce your TP rate compared to /DNC, and should only be used if for some reason you have a critical need to be a dual wielding [[Dragoon]] with [[Utsusemi: Ni]].&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| It&#039;s already 3 minute CD on a 5 min recast. If there was a fight that where you needed high uptime over a long duration you could swap to this, but it&#039;s not useful for general purpose.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 2&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More jumps, more tp!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 3&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More jumps, more tp!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Does no damage and gives no tp -- so Super Jump is simply a hate reset tool. It should be up often enough already, especially on fights that matter where you will likely be getting Random Deal as well.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Instant, on-demand TP is great, and it comes with a host of other benefits for your wyvern.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath. Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Healing breath is as potent as it needs to be without this merit, and any other breath is just some incidental damage. Not useful.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon (Ability)|Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an angon to lower an enemy&#039;s defense. Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Angon is very useful in certain situations, and it&#039;s great to have it when you need it. There aren&#039;t many quality group 2 options so this will have to do. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]]. Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The most important merit a DRG has. Do not skip this one. This is what let&#039;s you gain all of the essential benefits from your Wyvern buff instantly upon zoning rather than waiting to earn 1000 experience points. The job is basically unusable in some places (eg Odyssey NMs) without this.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath. Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Breath damage is, for the most part, insignificant. Avoid.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Gungnir (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Gungnir  (Level 119 III)]]&#039;&#039;&#039; Opens up access to  [[Geirskogul]], DRG&#039;s only weapon skill with the ({{color|ice|Distor}}{{color|water|tion}}) property. May find niche uses, but will most likely want to prioritize other REMAP options.&lt;br /&gt;
&lt;br /&gt;
[[File:Rhongomiant (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Rhongomiant (Level 119 III)]]&#039;&#039;&#039; A strong option for low-buff situations when you can really take advantage of [[Camlann&#039;s Torment]] defense ignoring properties.&lt;br /&gt;
&lt;br /&gt;
[[File:Ryunohige (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Ryunohige (Level 119 III)]]&#039;&#039;&#039; Considered to be a high quality option (at or better than Trishula) when sufficiently geared and spamming [[Drakesbane]] in a fully buffed zerg situation.&lt;br /&gt;
&lt;br /&gt;
[[File:Trishula icon.png|link=]] &#039;&#039;&#039;[[Trishula]]&#039;&#039;&#039; The bread-and-butter option. Relatively easy to obtain with very high damage potential. Works well either in a party/raid zerg situation or solo self-skillchaining.  &lt;br /&gt;
&lt;br /&gt;
[[File:Gae Buide (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Gae Buide (Level 119 III)]]&#039;&#039;&#039; The top tier option, but it comes with a very large barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible polearm. &lt;br /&gt;
&lt;br /&gt;
[[File:Shining One icon.png|link=]] &#039;&#039;&#039;[[Shining One]]&#039;&#039;&#039; Even easier to obtain than Trishula and can be very competitive with the REMAP options. Damage from [[Impulse Drive]] scales well with WSD and crit.&lt;br /&gt;
&lt;br /&gt;
[[File:Aram icon.png|link=]] &#039;&#039;&#039;[[Aram]]&#039;&#039;&#039; If you find yourself needing a full subtle blow kit on Dragoon then Path B will be the way to go. It simply won&#039;t compete with the other polearms on damage, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Love it or hate it, it&#039;s likely here to stay. Dragoon&#039;s tp generation and weapon skill damage potential are a lethal combination with a Naegling equipped. Really shines in segment runs where your main goal is kill each target in a single weapon skill. Dragoon does only come with a C- Sword rating so accuracy may be a concern, especially at low to medium master levels. Also always useful for those fights where everyone is using Savage Blade in order to avoid skillchaining.&lt;br /&gt;
&lt;br /&gt;
[[File:Mafic Cudgel icon.png|link=]] &#039;&#039;&#039;[[Mafic Cudgel]]&#039;&#039;&#039; The only club option. Use it to slap skeletons in Odyssey C.&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
Note: The augments on Relic pieces, and some special attributes (eg Ancient Circle +1) are available at the base 119 version of the item. If the piece is only used for this purpose, then you do not need to fully upgrade the item to +3 to gain those effects. The recommendations in &amp;quot;Upgrade?&amp;quot; box refer to my personal opinion on whether the item should go all the way to +3.&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Could be a macro-piece for [[Spirit Link]] but at +3 we are only talking about an additional 16 hp restored.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Mail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Used for all jumps as it provides +39 TP per jump at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vis. Fng. Gaunt. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Used for all jumps as it provides +34 TP per jump at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Brais +3 &lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Used for [[Ancient Circle]] and [[Steady Wing]]. Very minimal upgrades past +1 (more wyvern hp translates into larger [[Steady Wing]] shields)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Greaves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=No known use&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Armet +3&lt;br /&gt;
|Augment=Enhances Deep Breathing effect by 10% per merit level.&lt;br /&gt;
|Upgrade= Maybe &lt;br /&gt;
|Notes=Increases the efficacy of [[Healing Breath]], which is always nice in a pinch.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Mail +3&lt;br /&gt;
|Augment=Enhances &#039;Spirit Surge&#039; effect&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A very interesting item. Augment adds 20 seconds to [[Spirit Surge]] which is nice. Perhaps more importantly, it should also be used whenever [[Call Wyvern]] is used, and also whenever entering a new zone with your pet in order to grant support job capabilities to the wyvern.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Fin. G. +3 &lt;br /&gt;
|Augment=Enhances &#039;Angon&#039; effect&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Increases [[Angon]] efficacy for enhanced defense down. 10% WSD maybe useful if lacking access to sufficiently ranked Nyame and/or Gleti hands.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Brais +3 &lt;br /&gt;
|Augment=Enhances &#039;Strafe&#039; effect&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=10 Store TP coupled with Wyvern PDT makes this still a top tier TP piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Greaves +3&lt;br /&gt;
|Augment=Enhances &#039;Empathy&#039; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes=Used with [[Spirit Link]] to improve the duration of buffs transferred to the wyvern. Additionally, grants a large bonus to wyvern HP, making it useful for [[Steady Wing]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Peltast&#039;s Mezail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=12% WSD, 27 Polearm skill and all the stats that come with empyrean +3. Default head slot for most weapon skill sets.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Plackart +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=A whopping 14 Store TP, 10 PDL, and top tier stats. Amazing TP piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pel. Vambraces +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=7% double attack paired with 11% DT and all the glory of empyrean +3. Sign me up.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Cuissots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=13% Critical hit damage is impressive whenever you are using [[Drakesbane]] or wielding a [[Shining One]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Schyn. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Nice DT, and empy stats, but a bit lacking in oomph. Useful for Spirit Jump TP bonus.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Engaged Sets==&lt;br /&gt;
&lt;br /&gt;
The goal of any engaged or &amp;quot;TP&amp;quot; set on Dragoon is to generate TP as quickly as possible &#039;&#039;&#039;(while not dying - and not letting your wyvern die!)&#039;&#039;&#039; in order to reach 1000 TP and be able to perform a weapon skill. The most important thing you can do as a damage dealer is stay alive - and so having the proper amount of defensive stats in your engaged set is paramount. Besides staying alive, the next two most important aspects to any engaged set are accuracy and haste. Much like your defensive needs, your accuracy needs will vary widely depending on exactly what you are fighting. In my opinion most (if not all) accuracy issues should try to remedied by 1. Higher master levels 2. Using the appropriate buffs and/or debuffs (BRD/GEO/COR/RDM) 3. Food. Note that any additional accuracy beyond the amount needed to reach the 95% cap is wasted. &lt;br /&gt;
&lt;br /&gt;
Haste is the other critical component of a TP set, and you always want to come as close to the overall delay-reduction cap of 80% as possible, regardless of the encounter. Dragoon is in a unique position when it comes to haste due to the effects granted by the [[Wyvern (Dragoon Pet)]] - specifically 10% Job Ability (JA) Haste - and the ability to still obtain additional JA Haste via a support job (either [[Hasso]] or [[Last Resort]]). Most commonly, you will likely be /SAM, and have [[Hasso]] with 100% uptime providing an additional 10% JA haste - this means that you need only 17% gear haste to reach the overall 80% delay reduction with full magic haste. With /DRK and [[Last Resort]] giving 15% JA haste, the amount needed on gear falls even lower (but only during Last Resort). With all of that said, the sets provided in this guide (other than /DNC) still prioritize reaching the 25% gear haste cap for the simple reason that support jobs are not available in one of the two main components of end-game content - Odyssey Sheol Gaol.&lt;br /&gt;
&lt;br /&gt;
Once you have achieved the necessary levels of gear haste for your support job and enough accuracy to reach the cap, you can begin looking to maximize your Store TP and Multi-Hit (double/triple/quad attack).&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug=Rank 25&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 26% gear haste&lt;br /&gt;
* Only 22% PDT / 5% MDT&lt;br /&gt;
*Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Use at your own risk&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Standard Kit (/SAM /DRK)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug=Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug=Rank 25&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 23% gear haste - if using /DRK (LR down), or in Odyssey G (no subjob), consider Nyame Helm instead to maintain cap&lt;br /&gt;
* 50% PDT / 31% MDT (50% with Shell V)&lt;br /&gt;
* Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Some people like Dedition Earring - to me there&#039;s 2 kinds of fights in the game these days: 1. Something high-end like basement Sortie, or a v25 Ody fight, or wave 3 dyna. For these I don&#039;t want to lose acc. 2. All other content. For these, we are so vastly overpowering the content anyway, who cares if Dedition is 0.37% better in terms of theory craft. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= God Save the DRG!&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Max DT &amp;amp; MEva&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Rank 25&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = Rank25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Damage taken-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Particularly effective with R25+ on Path B Nyame&lt;br /&gt;
* 25% gear haste (technically 30%)&lt;br /&gt;
* 50% DT- (technically 54%)&lt;br /&gt;
* Very high MEva&lt;br /&gt;
*Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Use when you don&#039;t want to get cranked; great on Odyssey bosses!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fencer&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Naegling/Mafic&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Regis&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 27% gear haste&lt;br /&gt;
* Need to maintain gear haste without /SAM Hasso&lt;br /&gt;
* 43% PDT / 16% MDT&lt;br /&gt;
* 45% MDT with Shell V&lt;br /&gt;
* Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Should be enough for seg runs, adjust as needed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Clubbing /DNC&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Kraken Club&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP+10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Max store tp and accuracy&lt;br /&gt;
* 22% gear / 43.75% magic / 10% ja haste&lt;br /&gt;
* 15 dual wield&lt;br /&gt;
* Total 84% delay reduction (over 80% cap)&lt;br /&gt;
* 38% PDT / 21% MDT&lt;br /&gt;
* 50% MDT with Shell V&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name = Wyvern DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug=Rank 25&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Dreki Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet =&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Wyvern: Level +2&lt;br /&gt;
* Wyvern: Damage Taken -33%&lt;br /&gt;
* If the Dgn. Collar +2 isn&#039;t enough, add the Gleti&#039;s Gauntlets.  If that&#039;s still not enough, add the Dreki Ring. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weapon Skill Sets==&lt;br /&gt;
Weapon skill sets (except Diarmuid and Leg Sweep) are borrowed from the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; created by Izanami. These sets are generated by his python simulator and have proven quite reliable and accurate in my experience. It is worth noting that some sets here include the [[Rigorous Grip +1]], however since you can&#039;t switch grips when using a weapon skill I would suggest that [[Utu Grip]] is the default full time option on meaningful content. The 30 accuracy and 70 hp is likely more valuable than a small weapon skill damage increase, unless you are 100% certain you are accuracy capped. Like all things FFXI, you can and should adapt the situation at hand and the gear at your disposal. (Including fitting in your chosen TVR Ring, and slotting in your [[Pel. Earring +2]] -- if you are so lucky)&lt;br /&gt;
&lt;br /&gt;
Note: Use the &#039;Expand&#039; link at the bottom of each section for more information about the sets.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Stardiver (Standard)&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Rigorous Grip +1&lt;br /&gt;
            |SubAug = Attack+30, STR+15&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Pel. Vambraces +3&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Stardiver is a 4-hit FTP replicating weapon skill&lt;br /&gt;
* Up to an 85% STR modifier with 5/5 merits, or Trishula&lt;br /&gt;
* WSD only affects 1 hit out of the 4+. Accordingly, multi-hit, high attack, and PDL are all valued highly here&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Diarmuid&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gae Buide (Level 119 III)&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gae Buide (Level 119 III)&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Diarmuid is a 2-hit weapon skill which scales very well with TP&lt;br /&gt;
* FTP values unconfirmed, but fTP at 3k is more than 4x fTP at 1k&lt;br /&gt;
* Values WSD, STR, attack, and PDL when fully buffed&lt;br /&gt;
&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Impulse Drive&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Rigorous Grip +1&lt;br /&gt;
            |SubAug = Attack+30, STR+15&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
*Impulse Drive is a 2-hit weapon skill&lt;br /&gt;
*These sets assume [[Shining One]], which enables all polearm weapon skills to critical hit, and also adds 40% damage bonus to [[Impulse Drive]]&lt;br /&gt;
*Critical hit bonus from [[Shining One]]: +5% at 1k TP, 10% at 2k TP, and +15% at 3k TP&lt;br /&gt;
*STR, WSD, Attack, Crit %, Crit Damage %, Multi-hit are all valuable here - as well as PDL with high buffs.&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Camlann&#039;s Torment&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Stardiver (Crit based)&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Begrudging Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit.hit rate+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Gleti&#039;s Mask&lt;br /&gt;
            |HeadAug = Rank 25&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Stardiver is a 4-hit FTP replicating Weapon Skill&lt;br /&gt;
* Up to an 85% STR modifier with 5/5 merits, or Trishula&lt;br /&gt;
* This crit-based build relies on the unique Shining One property to generate critical hits.&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Drakesbane&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Hjarrandi Breast.&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Begrudging Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Gleti&#039;s Mask&lt;br /&gt;
            |HeadAug = Rank 25&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    &lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Geirskogul&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX+20, Accuracy+20 Attack+20, DEX+10, Weapon skill damage+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX+20, Accuracy+20 Attack+20, DEX+10, Weapon skill damage+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Vishap Brais +3&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade / Judgment&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Pelt. Plackart +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Leg Sweep&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Stun &#039;em&lt;br /&gt;
            |Sub = Khonsu&lt;br /&gt;
            |Range = &lt;br /&gt;
            |Ammo = Pemphredo Tathlum&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Null Loop&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Pelt. Plackart +3&lt;br /&gt;
            |Hands = Pel. Vambraces +3&lt;br /&gt;
            |Ring1 = Crepuscular Ring&lt;br /&gt;
            |Ring2 = Stikini Ring +1&lt;br /&gt;
            |Back = Null Shawl&lt;br /&gt;
            |Waist = Null Belt&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Pelt. Schyn. +3&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* 12 seconds of stun!&lt;br /&gt;
* Even works to lock down Sortie Bosses!  Crank &amp;amp; Spank&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Cataclysm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Non-Linear AOE&lt;br /&gt;
            |Main=Blurred Staff +1&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range = &lt;br /&gt;
            |Ammo = Pemphredo Tathlum&lt;br /&gt;
            |Head = Pixie Hairpin +1&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Archon Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = INT +30, Magic Acc / Magic Dmg +20, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Set courtesy of Smii&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
A quick note on these sets - it is possible to min/max some of these even further by including extremely niche pieces which will provide only negligibly increased utility. At this point in the game, I find myself weighing the benefits of an item against the inventory space needed to hold on to it. As such I choose not include things like &amp;quot;Acro&amp;quot; gear in the breath sets. Besides the inventory space, it is possible to be hit while activating a job ability or other breath, and I would argue that maintaining proper DT levels/MEVA throughout these sets is more important than eeking out a few dozen dps, or getting an extra 50 hp on your Steady Wing. Of course feel free to customize as needed. Check out [[User:Tatang|Tatang&#039;s page]] for even more comprehensive sets.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Call Wyvern / Spirit Surge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Ptero. Mail +3&lt;br /&gt;
|BodyAug = Adds &amp;quot;Enhances &#039;Spirit Surge&#039; effect&amp;quot;&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Jump / High Jump / Soul Jump &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Ostro Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Maximize TP return through JSE bonuses and Ostro Greaves&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Spirit Jump&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Like other jumps, but with Empyrean feet&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Angon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Angon&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Ptero. Fin. G. +3&lt;br /&gt;
|HandsAug = Enhances &#039;Angon&#039; effect&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Defense Down with maxed merits&lt;br /&gt;
*Stacks with Dia, Geo-Frailty, and Box Step&lt;br /&gt;
*Does not stack with other Defense Down effects i.e. BLU spells, Weaponskills (Armor Break, Shell Crusher etc), Acid Bolts&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Spirit Link&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Pratik Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|FeetAug = Enhances &#039;Empathy&#039; effect&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Customize remaining slots with more DT/Def/Meva etc. or +MND for slightly more potency.&lt;br /&gt;
* Likely Nyame for main armor slots, possibly [[Defending Ring]], [[Carrier&#039;s Sash]], etc.&lt;br /&gt;
* To increase potency consider [[Metamorph Ring +1]], [[Rufescent Ring]], [[Hydrocera]] etc.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Elemental Breath&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Adad Amulet&lt;br /&gt;
|Ear1 = Enmerkar Earring&lt;br /&gt;
|Ear2 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2Aug = Pet: Acc &amp;amp; MAcc +15, Acc +10&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Pet: Breath +10&lt;br /&gt;
|Waist = Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 44% PDT / MDT Capped with Shell V&lt;br /&gt;
* Glassblower&#039;s Belt adds 5% to Breath Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Healing Breath&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Lancer&#039;s Earring&lt;br /&gt;
|Ear2 = Anastasi Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Pet: Breath +10&lt;br /&gt;
|Waist = Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Earrings provide minimal gains, don&#039;t worry if you don&#039;t have them.&lt;br /&gt;
* Glassblower&#039;s Belt adds a 1/9 multiplier to Healing Breath&lt;br /&gt;
* Fill in other slots with DT items (you can be hit while activating breath)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Ancient Circle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Utility Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Chance to absorb damage for wyvern&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 74% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Emergency PDT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = Def+45, Spell interruption rate down 5%&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=DEX +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Emergency MDT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Starter Gear==&lt;br /&gt;
&lt;br /&gt;
Rather than try to create specific sets of gear for various levels of progression, I think it will be more beneficial to provide optimal sets to work toward paired with explanations of what to look for in each set - the &amp;quot;why&amp;quot; behind the set - and then let each player mix and match from their own gear to create gear sets that work for their current level of progression. Here I will try to show items for each slot which may be of use to up and coming Dragoons working toward the sets shown above. &lt;br /&gt;
&lt;br /&gt;
One thing to note - I would urge any new player, or anyone looking to gear a Dragoon from zero to prioritize [[Sortie]] as much as possible. Getting 50,000 Gallimaufry and obtaining 5/5 Empyrean +2 will do more for you than almost anything else. The base stats (str/dex/meva/mdef/attack/acc) on all these items is very high compared to anything else you can reasonably obtain quickly. Even if you end up choosing to use some pieces where other (more geared) players may not (for example using [[Pelt. Cuissots +3]] in your TP set) you will likely be in great shape to while you continue building up your collection of other items.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Main&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eminent Lance icon.png|link=Eminent Lance]] &#039;&#039;&#039;[[Eminent Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | If Dragoon is your first 99, and you need something to start out with, grab this from the Sparks vendor.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Geirrothr icon.png|link=Geirrothr]] &#039;&#039;&#039;[[Geirrothr]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Might take longer to obtain than just working toward Shining One. But if you are able/willing to farm the Odin HTMB, this is a fine non-REMAP option.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ikenga&#039;s Lance icon.png|link=Ikenga&#039;s Lance]] &#039;&#039;&#039;[[Ikenga&#039;s Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | If you are able to pick up [[Information on Xevioso]], you could consider purchasing this and using it until you get the [[Shining One]]. Not worth investing any RP into this.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kaja Lance icon.png|link=Kaja Lance]] &#039;&#039;&#039;[[Kaja Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | The precursor to [[Shining One]] and a great option even at this stage. It takes 16,500 ambuscade hallmarks to reach this point. Prioritize getting this ASAP when starting out.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Sub&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Duplus Grip icon.png|link=Duplus Grip]] &#039;&#039;&#039;[[Duplus Grip]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Decent starter option&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gracile Grip icon.png|link=Gracile Grip]] &#039;&#039;&#039;[[Gracile Grip]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Nice pre-Utu option on the AH. HQ also available. Fills out the two most important TP stats, but you likely don&#039;t need the haste when /SAM.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ammo&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floestone icon.png|link=Floestone]] &#039;&#039;&#039;[[Floestone ]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Could be used for weapon skills if you don&#039;t have anything better.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oshasha&#039;s Treatise icon.png|link=Oshasha&#039;s Treatise]] &#039;&#039;&#039;[[Oshasha&#039;s Treatise]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Good starter WS, obtainable from missions.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ginsen icon.png|link=Ginsen ]] &#039;&#039;&#039;[[Ginsen]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Might take a while to obtain if you can&#039;t do the HTMB on a higher difficulty, but still a decent item if you don&#039;t have access to even the base [[Coiste Bodhar]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aurgelmir Orb icon.png|link=Aurgelmir Orb]] &#039;&#039;&#039;[[Aurgelmir Orb]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Available on the AH. Significantly cheaper than the HQ and the STP is always welcome.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Head&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flam. Zucchetto +1 icon.png|link=Flam. Zucchetto +1]] &#039;&#039;&#039;[[Flamma Zucchetto +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Upgrades into one of the strongest overall pieces of armor from Ambuscade for any job. Useful at any stage when starting out.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulevia&#039;s Mask icon.png|link=Sulevia&#039;s Mask +1]] &#039;&#039;&#039;[[Sulevia&#039;s Mask +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A very respectable Store TP+8 paired with 5% DT. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Peltast&#039;s Mezail +2 icon.png|link=Peltast&#039;s Mezail +2]] &#039;&#039;&#039;[[Peltast&#039;s Mezail +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | For just 10,000 [[Gallimaufry]] and a [[Ra&#039;Kaz. Sapphire]] you get an exceptional weapon skill helm.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mask icon.png|link=Valorous Mask]] &#039;&#039;&#039;[[Valorous Mask]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Neck&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Anu Torque icon.png|link=Anu Torque]] &#039;&#039;&#039;[[Anu Torque]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Nice STP piece, useful for other jobs, very viable until you get your [[Vim Torque +1]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dgn. Collar +1 icon.png|link=Dgn. Collar +1]] &#039;&#039;&#039;[[Dgn. Collar +1]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| So much cheaper than the +2. Contrary to what you may hear, there&#039;s no shame in starting here if you&#039;re just getting off the ground in FFXI!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ear&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brutal Earring icon.png|link=Brutal Earring]] &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Very nice starter TP earring. Easy enough to find [[Ancient Beastcoin]] in bazaar, or even farm them yourself. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cessance Earring icon.png|link=Cessance Earring]] &#039;&#039;&#039;[[Cessance Earring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Another strong TP earring. Comes from the same HTMB as [[Ginsen]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Body&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mail icon.png|link=Valorous Mail]] &#039;&#039;&#039;[[Valorous Mail]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Very easy to obtain (over the course of a week or more) via Domain Invasion, and having one for TP (look for augs with accuracy and store tp) and one for weapon skilling (look for augs with WSD) will work nicely.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pelt. Plackart +2 icon.png|link=Pelt. Plackart +2]] &#039;&#039;&#039;[[Pelt. Plackart +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Get 10,000 [[Gallimaufry]] and use your first [[Ra&#039;Kaz. Sapphire]] on these, or the gloves.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Hands&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Acro Gauntlets icon.png|link=Acro Gauntlets]] &#039;&#039;&#039;[[Acro Gauntlets]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can reach very high STP once augmented. The [[Mellidopt Wing]]s used to purchase these can be obtained from certain monthly campaigns, or you could try your hand at Alluvion SKirmish.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulev. Gauntlets +1 icon.png|link=Sulev. Gauntlets +1]] &#039;&#039;&#039;[[Sulevia&#039;s Gauntlets +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A very respectable 5% Double Attack paired with 4% DT. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pel. Vambraces +2 icon.png|link=Pel. Vambraces +2]] &#039;&#039;&#039;[[Pel. Vambraces +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Get 10,000 [[Gallimaufry]] and use your first [[Ra&#039;Kaz. Sapphire]] on these, or the body piece.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mitts icon.png|link=Valorous Mitts]] &#039;&#039;&#039;[[Valorous Mitts]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ring&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rajas Ring icon.png|link=Rajas Ring]] &#039;&#039;&#039;[[Rajas Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| A true classic - get it from COP missions and use it until you get something better.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flamma Ring icon.png|link=Flamma Ring]] &#039;&#039;&#039;[[Flamma Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Can&#039;t go wrong for TP set with accuracy and Store TP.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Petrov Ring icon.png|link=Petrov Ring]] &#039;&#039;&#039;[[Petrov Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Solid option, with a relatively low barrier to entry.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chirich Ring icon.png|link=Chirich Ring]] &#039;&#039;&#039;[[Chirich Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Obviously, the +1 is where you want to be, but when gil is a concern the NQ is viable when starting out.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Back&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bleating Mantle icon.png|link=Bleating Mantle]] &#039;&#039;&#039;[[Bleating Mantle]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Really, you just want to work toward an Ambuscade cape as fast as possible, but this may have to suffice for a TP set until then.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Updraft Mantle icon.png|link=Updraft Mantle]] &#039;&#039;&#039;[[Updraft Mantle]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| You can get some passable WSD on this via augments. and you&#039;ll want one anyway for your jump sets. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Waist&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sailfi Belt icon.png|link=Sailfi Belt]] &#039;&#039;&#039;[[Sailfi Belt]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Even the unaugmented NQ is a wonderful belt. Try to get the base item ASAP via Unity and then build up to +1 and augments as soon as you can.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ioskeha Belt icon.png|link=Ioskeha Belt]] &#039;&#039;&#039;[[Ioskeha Belt]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| A cheap option on the AH. Could consider the +1, but I would recommend putting that gil toward upgrading the Sailfi Belt as much as you can.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Legs&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulevi. Cuisses +1 icon.png|link=Sulevi. Cuisses +1]] &#039;&#039;&#039;[[Sulevia&#039;s Cuisses +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A terrific ambuscade reward - 3% triple attack with 6% DT. Even better at +2, of course.&lt;br /&gt;
|- &lt;br /&gt;
|[[File:Valorous Hose icon.png|link=Valorous Hose]] &#039;&#039;&#039;[[Valorous Hose]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:33.33%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Feet&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flam. Gambieras +1 icon.png|link=Flam. Gambieras +1]] &#039;&#039;&#039;[[Flamma Gambieras +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Great TP piece with Store TP and multi hit. The +2 is a top-tier item.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulev. Leggings +1 icon.png|link=Sulev. Leggings +1]] &#039;&#039;&#039;[[Sulevia&#039;s Leggings +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Nice weapon skill set option: 6% WSD on the +1 stage.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Greaves icon.png|link=Valorous Greaves]] &#039;&#039;&#039;[[Valorous Greaves]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
&lt;br /&gt;
Here are some common self skillchain sequences a Dragoon can execute. [[File:Trishula icon.png|link=]] denotates the need of Trishula to continue the Skillchain.&lt;br /&gt;
&lt;br /&gt;
*[[File:Trishula icon.png|link=]] Stardiver → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Darkness}}&lt;br /&gt;
*Stardiver → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Stardiver = &#039;&#039;&#039;Darkness&#039;&#039;&#039; → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Umbra}}&lt;br /&gt;
*Penta Thrust → Stardiver = {{color|light|Transfixion}} → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Stardiver = {{color|dark|Darkness}} → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Umbra}}&lt;br /&gt;
*Stardiver → Camlann&#039;s Torment = {{color|lightning|Fragmen}}{{color|wind|tation}} → Drakesbane = {{color|light|Light}} → Camlann&#039;s Torment = {{color|light|Light}} ([[File:Trishula icon.png|link=]] creates  {{color|light|Radiance}} instead of double light)&lt;br /&gt;
*Stardiver → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Drakesbane = {{color|fire|Fus}}{{color|light|ion}} → Stardiver = {{color|dark|Gravi}}{{color|earth|tation}} → Camlann&#039;s Torment = {{color|lightning|Fragmen}}{{color|wind|tation}} → Drakesbane = {{color|light|Light}} → Camlann&#039;s Torment = {{color|light|Light}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[User:Tatang|Tatang&#039;s User Page]] - Lots of good dragoon knowledge. I only found this while working on this guide. Some great resources here.&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets#whm-link All Jobs Damage Simulator and Gearsets] by Izanami - great simulation based Weapon Skill sets for all jobs.&lt;br /&gt;
*[https://web.archive.org/web/20230129171937/https://www.bg-wiki.com/ffxi/Here_Be_DRGs#Misc._Sets The &amp;quot;Old&amp;quot; Dragoon Guide] - Spicyryan&#039;s og guide. Still available on the Wayback Machine!&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Abatwa&amp;diff=734279</id>
		<title>Abatwa</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Abatwa&amp;diff=734279"/>
		<updated>2025-05-14T14:16:01Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Listings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Adversary Description&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=Plantoids&lt;br /&gt;
|Family=Sapling&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=Earth&lt;br /&gt;
|Detects=Sound&lt;br /&gt;
|Notes= &lt;br /&gt;
* Seems to have 100% double attack, perhaps triple attack.&lt;br /&gt;
* Appears to have innate auto-regain, and uses the TP move Slumber Powder frequently.&lt;br /&gt;
* Hangs out near a [[Planar Rift]], so this NM is slightly relevant, even if it is as TP fodder. &lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone= Crawlers&#039; Nest &lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnCondition= Timed spawn on Map 2 (I-7). Respawn time unknown.&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure= &lt;br /&gt;
* [[Aptant: Secan]]&lt;br /&gt;
* [[Aptant: Ishis]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{Fire}}, {{Dark}}&lt;br /&gt;
|Resists=&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Informaton==&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Aptant:_Secan&amp;diff=734278</id>
		<title>Aptant: Secan</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Aptant:_Secan&amp;diff=734278"/>
		<updated>2025-05-14T14:15:30Z</updated>

		<summary type="html">&lt;p&gt;Kaius: Updated Abatwa, it&amp;#039;s definitely timed spawn. Have watched it respawn without killing any saplings around area.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=A burnished metallic token bearing an ancient glyph for &amp;quot;attack.&amp;quot;&lt;br /&gt;
|type=Item&lt;br /&gt;
|flags=Obtainable from Goblin Box, CanSendPOL, Not vendorable, Not sendable, Exclusive&lt;br /&gt;
|stack size=12&lt;br /&gt;
|singular log name=aptant of secan&lt;br /&gt;
|ffxiah=2822/aptant-secan&lt;br /&gt;
|ffxidb=2822&lt;br /&gt;
|icon=[[Image:Aptant- Secan icon.png]]&lt;br /&gt;
|description image=[[Image:Aptant- Secan description.png]]&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster Table 2&lt;br /&gt;
|Insert Monster 2 List Template=&lt;br /&gt;
{{Item Monster 2&lt;br /&gt;
|Monster Name=Abatwa&lt;br /&gt;
|Zone=Crawlers&#039; Nest (S)&lt;br /&gt;
|Level=&lt;br /&gt;
|NM=NM&lt;br /&gt;
|Notes=Spawns in the round room on Map 2 at (I-7). Respawn time unknown.&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster 2&lt;br /&gt;
|Monster Name=Came-cruse&lt;br /&gt;
|Zone=Beaucedine Glacier (S)&lt;br /&gt;
|Level=74&lt;br /&gt;
|NM=NM&lt;br /&gt;
|Notes=Spawns near (H-8) on the top level. Respawn time unknown.&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster 2&lt;br /&gt;
|Monster Name=Jenglot&lt;br /&gt;
|Zone=Fei&#039;Yin&lt;br /&gt;
|Level=73&lt;br /&gt;
|NM=NM&lt;br /&gt;
|Notes=Spawns at (H-8) on Map 1 every 2 hours.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Two Columns&lt;br /&gt;
| heading =&lt;br /&gt;
| content = &lt;br /&gt;
{{ColumnsContent&lt;br /&gt;
|{{Item Used In Synth Table&lt;br /&gt;
|Table Content=&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Ebon Hat&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Novice&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Ebon Coat&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Novice&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Ebon Cuffs&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Initiate&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Ebon Pants&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Initiate&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Ebon Sabots&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Initiate&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Furia Hat&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Novice&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Furia Coat&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Novice&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Furia Cuffs&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Initiate&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|{{Item Used In Synth Table&lt;br /&gt;
|Table Content=&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Ebur Hat&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Novice&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Ebur Coat&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Novice&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Ebur Cuffs&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Initiate&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Ebur Pants&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Novice&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Ebur Sabots&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Novice&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Furia Pants&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Initiate&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Furia Sabots&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Novice&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Item Info}}&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Ebur_Coat&amp;diff=734255</id>
		<title>Ebur Coat</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Ebur_Coat&amp;diff=734255"/>
		<updated>2025-05-14T05:22:24Z</updated>

		<summary type="html">&lt;p&gt;Kaius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=DEF:38 MP+8 INT+5 &amp;quot;Magic Atk. Bonus&amp;quot;+4 Increases magic critical hit damage&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=Obtainable from Goblin Box, CanSendPOL, Equippable, Not vendorable, Not sendable, Exclusive&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=ebur coat&lt;br /&gt;
|ffxiah=12173/ebur-coat&lt;br /&gt;
|ffxidb=12173&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Body&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=71&lt;br /&gt;
|jobs=[[Black Mage]] / [[Scholar]] / [[Geomancer]]&lt;br /&gt;
|ilevel=0&lt;br /&gt;
|sulevel=0&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synergy Table&lt;br /&gt;
|Insert Item Synergy Template=&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Ebur Coat]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Novice&lt;br /&gt;
|Primary Craft=Clothcraft&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=Leathercraft&lt;br /&gt;
|Secondary Craft Rank=Initiate&lt;br /&gt;
|Tertiary Craft=Goldsmithing&lt;br /&gt;
|Tertiary Craft Rank=Recruit&lt;br /&gt;
|Balance={{verification}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Aptant: Secan]]&lt;br /&gt;
*[[Ebur Frock]]&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Ebur Coat]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Clothcraft&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=Leathercraft&lt;br /&gt;
|Secondary Craft Rank=Initiate&lt;br /&gt;
|Tertiary Craft=Goldsmithing&lt;br /&gt;
|Tertiary Craft Rank=Recruit&lt;br /&gt;
|Balance={{wind}}22{{earth}}39{{dark}}29&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Ebur Pigment]]&lt;br /&gt;
*1 of&lt;br /&gt;
**[[Ebon Coat]]&lt;br /&gt;
**[[Furia Coat]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth Table&lt;br /&gt;
|Table Content=&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Ebur Frock&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Initiate&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Ebon Coat&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Recruit&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Furia Coat&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Initiate&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
{{:Ebon Frock Attire Set}}&lt;br /&gt;
==Related Links==&lt;br /&gt;
*[[Ebur Coat Attire Set]]&lt;br /&gt;
[[Category:Body]]&lt;br /&gt;
{{Item Info}}&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Ebur_Hat&amp;diff=734254</id>
		<title>Ebur Hat</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Ebur_Hat&amp;diff=734254"/>
		<updated>2025-05-14T05:17:37Z</updated>

		<summary type="html">&lt;p&gt;Kaius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=DEF:19 MP+9 INT+1 &amp;quot;Magic Atk. Bonus&amp;quot;+2 Enmity-2&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=Obtainable from Goblin Box, CanSendPOL, Equippable, Not vendorable, Not sendable, Exclusive&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=ebur hat&lt;br /&gt;
|ffxiah=12137/ebur-hat&lt;br /&gt;
|ffxidb=12137&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Head&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=71&lt;br /&gt;
|jobs=[[Black Mage]] / [[Scholar]] / [[Geomancer]]&lt;br /&gt;
|ilevel=0&lt;br /&gt;
|sulevel=0&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synergy Table&lt;br /&gt;
|Insert Item Synergy Template=&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Ebur Hat]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Novice&lt;br /&gt;
|Primary Craft=Clothcraft&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=Leathercraft&lt;br /&gt;
|Secondary Craft Rank=Initiate&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance={{earth}}30&amp;lt;/br&amp;gt;{{dark}}22&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Aptant: Secan]]&lt;br /&gt;
*[[Ebur Beret]]&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Ebur Hat]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Clothcraft&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=Leathercraft&lt;br /&gt;
|Secondary Craft Rank=Initiate&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance={{earth}}37&amp;lt;/br&amp;gt;{{dark}}25&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Ebur Pigment]]&lt;br /&gt;
*1 of&lt;br /&gt;
**[[Ebon Hat]]&lt;br /&gt;
**[[Furia Hat]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth Table&lt;br /&gt;
|Table Content=&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Ebur Beret&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Initiate&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Ebon Hat&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Recruit&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Furia Hat&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Initiate&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
{{:Ebon Frock Attire Set}}&lt;br /&gt;
==Related Links==&lt;br /&gt;
*[[Ebur Coat Attire Set]]&lt;br /&gt;
[[Category:Head]]&lt;br /&gt;
{{Item Info}}&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Kaius&amp;diff=734221</id>
		<title>User:Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Kaius&amp;diff=734221"/>
		<updated>2025-05-13T20:15:19Z</updated>

		<summary type="html">&lt;p&gt;Kaius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Page Header&lt;br /&gt;
|User Name=Kaius&lt;br /&gt;
|User Sex=m&lt;br /&gt;
|Race=tarutaru&lt;br /&gt;
|Sex=m&lt;br /&gt;
|Face Number=a6&lt;br /&gt;
|Server=Bahamut&lt;br /&gt;
|Playing Since=2004&lt;br /&gt;
}}&lt;br /&gt;
{{User Page&lt;br /&gt;
|WAR Level=99&lt;br /&gt;
|MNK Level=99&lt;br /&gt;
|WHM Level=99&lt;br /&gt;
|BLM Level=99&lt;br /&gt;
|RDM Level=99&lt;br /&gt;
|THF Level=99&lt;br /&gt;
|PLD Level=99&lt;br /&gt;
|DRK Level=99&lt;br /&gt;
|BST Level=99&lt;br /&gt;
|BRD Level=99&lt;br /&gt;
|RNG Level=99&lt;br /&gt;
|SAM Level=99&lt;br /&gt;
|NIN Level=99&lt;br /&gt;
|DRG Level=99&lt;br /&gt;
|SMN Level=99&lt;br /&gt;
|BLU Level=99&lt;br /&gt;
|COR Level=99&lt;br /&gt;
|PUP Level=99&lt;br /&gt;
|DNC Level=99&lt;br /&gt;
|SCH Level=99&lt;br /&gt;
|GEO Level=99&lt;br /&gt;
|RUN Level=99&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Crafts--&amp;gt;&lt;br /&gt;
|Alchemy Level=&lt;br /&gt;
|Bonecraft Level=70&lt;br /&gt;
|Clothcraft Level=70&lt;br /&gt;
|Cooking Level=0&lt;br /&gt;
|Fishing Level=0&lt;br /&gt;
|Ebisu NQ or +1= &amp;lt;!--Type NQ, +1, or Lu Shang (+1 only, NQ doesn&#039;t count) --&amp;gt;&lt;br /&gt;
|Goldsmithing Level=70&lt;br /&gt;
|Leathercraft Level=70&lt;br /&gt;
|Smithing Level=70 &lt;br /&gt;
|Smithing Escutcheon=y&lt;br /&gt;
|Synergy Level=0&lt;br /&gt;
|Woodworking Level=70&lt;br /&gt;
|Chocobo Digging Rank=0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Rank for nations is 1-10, Assault or Campaign rank are the literal ranks (1-10). --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Story lines are the actual mission name that you are on --&amp;gt; &lt;br /&gt;
&amp;lt;!-- The last bit, the addons/ygnas, are to be marked complete or left blank. --&amp;gt;&lt;br /&gt;
|San d&#039;Oria Rank=&lt;br /&gt;
|Bastok Rank=&lt;br /&gt;
|Windurst Rank=10&lt;br /&gt;
|Zilart=The Last verse&lt;br /&gt;
|Promathia=The Last Verse&lt;br /&gt;
|Aht Urhgan=Eternal Mercenary&lt;br /&gt;
|Assault Rank=Captain&lt;br /&gt;
|Altana=Lest We Forget&lt;br /&gt;
|Campaign Rank=&lt;br /&gt;
|Adoulin=The Light Within&lt;br /&gt;
|Rhapsodies=A Rhapsody for the Ages&lt;br /&gt;
|Voracious=Your Decision&lt;br /&gt;
&amp;lt;!--Either input complete or leave blank for the 6 quest/mission lines below --&amp;gt;&lt;br /&gt;
|Crystalline Missions=&lt;br /&gt;
|Kupo Missions=&lt;br /&gt;
|Shantotto Missions=&lt;br /&gt;
|Abyssea Quests=&lt;br /&gt;
|Voidwatch Quests=&lt;br /&gt;
|Ygnas Quests=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Mog Garden Ranks, input 1 to 7 --&amp;gt;&lt;br /&gt;
|Arboreal Grove=7&lt;br /&gt;
|Coastal Fishing Net=7&lt;br /&gt;
|Garden Furrows=7&lt;br /&gt;
|Mineral Vein=7&lt;br /&gt;
|Monster Rearing=7&lt;br /&gt;
|Pond Dredger=7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Coalition, input either the level (1 to 7) or the title --&amp;gt;&lt;br /&gt;
|Couriers&#039; Coalition=7&lt;br /&gt;
|Inventors&#039; Coalition=7&lt;br /&gt;
|Mummers&#039; Coalition=7&lt;br /&gt;
|Peacekeepers&#039; Coalition=7&lt;br /&gt;
|Pioneers&#039; Coalition=7&lt;br /&gt;
|Scouts&#039; Coalition=7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Master Trial weapons, any entry results in &amp;quot;Obtained&amp;quot;, and if blank, &amp;quot;Not Obtained&amp;quot; --&amp;gt;&lt;br /&gt;
|Black and White=Obtained&lt;br /&gt;
|Unafraid of the Dark=Obtained&lt;br /&gt;
|Sealed Fate=&lt;br /&gt;
|Letter from Reisenjima=&lt;br /&gt;
|Crystal Paradise=&lt;br /&gt;
|Oathsworn Blade=&lt;br /&gt;
|Wings of War=&lt;br /&gt;
&lt;br /&gt;
|Nation=&lt;br /&gt;
|Allied Forces=&lt;br /&gt;
|Unity=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Ultimate Weapons --&amp;gt;&lt;br /&gt;
{{User Page Ultimate Weapons&lt;br /&gt;
|Relic Weapons=Yes&lt;br /&gt;
|Excalibur=119 III&lt;br /&gt;
|Guttler=119 III&lt;br /&gt;
|Apocalypse=119 III&lt;br /&gt;
|Kikoku=119 III&lt;br /&gt;
|Amanomurakumo=119 III&lt;br /&gt;
|Annihilator=119III&lt;br /&gt;
|Gjallarhorn=99&lt;br /&gt;
|Aegis=99&lt;br /&gt;
|Mythic Weapons=Yes&lt;br /&gt;
|Yagrush=119 III&lt;br /&gt;
|Laevateinn=119 III&lt;br /&gt;
|Burtgang=119 III&lt;br /&gt;
|Liberator=119 III&lt;br /&gt;
|Carnwenhan=119 III&lt;br /&gt;
|Gastraphetes=119 III&lt;br /&gt;
|Tizona=119 III&lt;br /&gt;
|Death Penalty=119 III&lt;br /&gt;
|Idris=119 III&lt;br /&gt;
|Epolatry=119 III&lt;br /&gt;
|Empyrean Weapons=Yes&lt;br /&gt;
|Verethragna=119 III&lt;br /&gt;
|Twashtar=119 III&lt;br /&gt;
|Caladbolg=119 III&lt;br /&gt;
|Masamune=119 III&lt;br /&gt;
|Gandiva=119 III&lt;br /&gt;
|Armageddon=119 III&lt;br /&gt;
|Daurdabla=99&lt;br /&gt;
|Ochain=99&lt;br /&gt;
|Aeonic Weapons=Yes&lt;br /&gt;
|Godhands=119 III&lt;br /&gt;
|Aeneas=119 III&lt;br /&gt;
|Chango=119 III&lt;br /&gt;
|Anguta=119 III&lt;br /&gt;
|Trishula=119 III&lt;br /&gt;
|Heishi Shorinken=119 III&lt;br /&gt;
|Dojikiri Yasutsuna=119 III&lt;br /&gt;
|Khatvanga=119 III&lt;br /&gt;
|Fail-Not=119 III&lt;br /&gt;
|Marsyas=119 III&lt;br /&gt;
|Srivatsa=119 III&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:Linkshell --&amp;gt;&lt;br /&gt;
|Linkshells=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Bazaar --&amp;gt;&lt;br /&gt;
|Bazaar=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Merc --&amp;gt;&lt;br /&gt;
|Merc=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Template:User Page Merit Points --&amp;gt;&lt;br /&gt;
|Merit Points=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Template:User Page Templates  , the progress checklists --&amp;gt;&lt;br /&gt;
|Hide Weapon Progress=yes &amp;lt;!--If you don&#039;t want any Ultimate Weapon checklists, simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Relic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Mythic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Empyrean Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Ergon Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Aeonic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Category:User Page Templates     Checklists --&amp;gt;&lt;br /&gt;
|Checklists=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Bio, you may omit or remove almost any category here. Put in full URLs for things like Twitch, Youtube, AH.com, etc--&amp;gt;&lt;br /&gt;
|Hide Bio=yes &amp;lt;!--Most people don&#039;t seem to make a bio, so simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Discord=&lt;br /&gt;
|Twitch=&lt;br /&gt;
|YouTube=&lt;br /&gt;
|FFXIAH=&lt;br /&gt;
|Twitter=&lt;br /&gt;
|Facebook=&lt;br /&gt;
|Skype=&lt;br /&gt;
|Steam=&lt;br /&gt;
|3DS=&lt;br /&gt;
|Switch=&lt;br /&gt;
|PlayStation=&lt;br /&gt;
|Xbox=&lt;br /&gt;
&lt;br /&gt;
|Enjoy Category 1=&lt;br /&gt;
|Enjoy Description 1=&lt;br /&gt;
|Enjoy Category 2=&lt;br /&gt;
|Enjoy Description 2=&lt;br /&gt;
|Enjoy Category 3=&lt;br /&gt;
|Enjoy Description 3=&lt;br /&gt;
|Enjoy Category 4=&lt;br /&gt;
|Enjoy Description 4=&lt;br /&gt;
|Enjoy Category 5=&lt;br /&gt;
|Enjoy Description 5=&lt;br /&gt;
|Enjoy Category 6=&lt;br /&gt;
|Enjoy Description 6=&lt;br /&gt;
&lt;br /&gt;
|Bio Header=&lt;br /&gt;
&lt;br /&gt;
|About Me=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Item Sets. ITEMS MUST BE SPELLED EXACTLY HOW THEY ARE ON THE WIKI --&amp;gt;&lt;br /&gt;
|Hide Item Sets=yes &amp;lt;!--If you don&#039;t want any item sets, simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Warrior Sets=&lt;br /&gt;
|Monk Sets=&lt;br /&gt;
|White Mage Sets=&lt;br /&gt;
|Black Mage Sets=&lt;br /&gt;
|Red Mage Sets=&lt;br /&gt;
|Thief Sets=&lt;br /&gt;
|Paladin Sets=&lt;br /&gt;
|Dark Knight Sets=&lt;br /&gt;
|Beastmaster Sets=&lt;br /&gt;
|Bard Sets=&lt;br /&gt;
|Ranger Sets=&lt;br /&gt;
|Samurai Sets=&lt;br /&gt;
|Ninja Sets=&lt;br /&gt;
|Dragoon Sets=&lt;br /&gt;
|Summoner Sets=&lt;br /&gt;
|Blue Mage Sets=&lt;br /&gt;
|Corsair Sets=&lt;br /&gt;
|Puppetmaster Sets=&lt;br /&gt;
|Dancer Sets=&lt;br /&gt;
|Scholar Sets=&lt;br /&gt;
|Geomancer Sets=&lt;br /&gt;
|Runefencer Sets=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Kaius&amp;diff=734218</id>
		<title>User:Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Kaius&amp;diff=734218"/>
		<updated>2025-05-13T20:03:43Z</updated>

		<summary type="html">&lt;p&gt;Kaius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Page Header&lt;br /&gt;
|User Name=Kaius&lt;br /&gt;
|User Sex=m&lt;br /&gt;
|Race=tarutaru&lt;br /&gt;
|Sex=m&lt;br /&gt;
|Face Number=a6&lt;br /&gt;
|Server=Bahamut&lt;br /&gt;
|Playing Since=2004&lt;br /&gt;
}}&lt;br /&gt;
{{User Page&lt;br /&gt;
|WAR Level=99&lt;br /&gt;
|MNK Level=99&lt;br /&gt;
|WHM Level=99&lt;br /&gt;
|BLM Level=99&lt;br /&gt;
|RDM Level=99&lt;br /&gt;
|THF Level=99&lt;br /&gt;
|PLD Level=99&lt;br /&gt;
|DRK Level=99&lt;br /&gt;
|BST Level=99&lt;br /&gt;
|BRD Level=99&lt;br /&gt;
|RNG Level=99&lt;br /&gt;
|SAM Level=99&lt;br /&gt;
|NIN Level=99&lt;br /&gt;
|DRG Level=99&lt;br /&gt;
|SMN Level=99&lt;br /&gt;
|BLU Level=99&lt;br /&gt;
|COR Level=99&lt;br /&gt;
|PUP Level=99&lt;br /&gt;
|DNC Level=99&lt;br /&gt;
|SCH Level=99&lt;br /&gt;
|GEO Level=99&lt;br /&gt;
|RUN Level=99&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Crafts--&amp;gt;&lt;br /&gt;
|Alchemy Level=&lt;br /&gt;
|Bonecraft Level=70&lt;br /&gt;
|Clothcraft Level=70&lt;br /&gt;
|Cooking Level=0&lt;br /&gt;
|Fishing Level=0&lt;br /&gt;
|Ebisu NQ or +1= &amp;lt;!--Type NQ, +1, or Lu Shang (+1 only, NQ doesn&#039;t count) --&amp;gt;&lt;br /&gt;
|Goldsmithing Level=70&lt;br /&gt;
|Leathercraft Level=70&lt;br /&gt;
|Smithing Level=110&lt;br /&gt;
|Synergy Level=0&lt;br /&gt;
|Woodworking Level=70&lt;br /&gt;
|Chocobo Digging Rank=0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Rank for nations is 1-10, Assault or Campaign rank are the literal ranks (1-10). --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Story lines are the actual mission name that you are on --&amp;gt; &lt;br /&gt;
&amp;lt;!-- The last bit, the addons/ygnas, are to be marked complete or left blank. --&amp;gt;&lt;br /&gt;
|San d&#039;Oria Rank=&lt;br /&gt;
|Bastok Rank=&lt;br /&gt;
|Windurst Rank=10&lt;br /&gt;
|Zilart=The Last verse&lt;br /&gt;
|Promathia=The Last Verse&lt;br /&gt;
|Aht Urhgan=Eternal Mercenary&lt;br /&gt;
|Assault Rank=Captain&lt;br /&gt;
|Altana=Lest We Forget&lt;br /&gt;
|Campaign Rank=&lt;br /&gt;
|Adoulin=The Light Within&lt;br /&gt;
|Rhapsodies=A Rhapsody for the Ages&lt;br /&gt;
|Voracious=Your Decision&lt;br /&gt;
&amp;lt;!--Either input complete or leave blank for the 6 quest/mission lines below --&amp;gt;&lt;br /&gt;
|Crystalline Missions=&lt;br /&gt;
|Kupo Missions=&lt;br /&gt;
|Shantotto Missions=&lt;br /&gt;
|Abyssea Quests=&lt;br /&gt;
|Voidwatch Quests=&lt;br /&gt;
|Ygnas Quests=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Mog Garden Ranks, input 1 to 7 --&amp;gt;&lt;br /&gt;
|Arboreal Grove=7&lt;br /&gt;
|Coastal Fishing Net=7&lt;br /&gt;
|Garden Furrows=7&lt;br /&gt;
|Mineral Vein=7&lt;br /&gt;
|Monster Rearing=7&lt;br /&gt;
|Pond Dredger=7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Coalition, input either the level (1 to 7) or the title --&amp;gt;&lt;br /&gt;
|Couriers&#039; Coalition=7&lt;br /&gt;
|Inventors&#039; Coalition=7&lt;br /&gt;
|Mummers&#039; Coalition=7&lt;br /&gt;
|Peacekeepers&#039; Coalition=7&lt;br /&gt;
|Pioneers&#039; Coalition=7&lt;br /&gt;
|Scouts&#039; Coalition=7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Master Trial weapons, any entry results in &amp;quot;Obtained&amp;quot;, and if blank, &amp;quot;Not Obtained&amp;quot; --&amp;gt;&lt;br /&gt;
|Black and White=Obtained&lt;br /&gt;
|Unafraid of the Dark=Obtained&lt;br /&gt;
|Sealed Fate=&lt;br /&gt;
|Letter from Reisenjima=&lt;br /&gt;
|Crystal Paradise=&lt;br /&gt;
|Oathsworn Blade=&lt;br /&gt;
|Wings of War=&lt;br /&gt;
&lt;br /&gt;
|Nation=&lt;br /&gt;
|Allied Forces=&lt;br /&gt;
|Unity=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Ultimate Weapons --&amp;gt;&lt;br /&gt;
|Ultimate Weapons=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:Linkshell --&amp;gt;&lt;br /&gt;
|Linkshells=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Bazaar --&amp;gt;&lt;br /&gt;
|Bazaar=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Merc --&amp;gt;&lt;br /&gt;
|Merc=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Template:User Page Merit Points --&amp;gt;&lt;br /&gt;
|Merit Points=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Template:User Page Templates  , the progress checklists --&amp;gt;&lt;br /&gt;
|Hide Weapon Progress=yes &amp;lt;!--If you don&#039;t want any Ultimate Weapon checklists, simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Relic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Mythic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Empyrean Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Ergon Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Aeonic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Category:User Page Templates     Checklists --&amp;gt;&lt;br /&gt;
|Checklists=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Bio, you may omit or remove almost any category here. Put in full URLs for things like Twitch, Youtube, AH.com, etc--&amp;gt;&lt;br /&gt;
|Hide Bio=yes &amp;lt;!--Most people don&#039;t seem to make a bio, so simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Discord=&lt;br /&gt;
|Twitch=&lt;br /&gt;
|YouTube=&lt;br /&gt;
|FFXIAH=&lt;br /&gt;
|Twitter=&lt;br /&gt;
|Facebook=&lt;br /&gt;
|Skype=&lt;br /&gt;
|Steam=&lt;br /&gt;
|3DS=&lt;br /&gt;
|Switch=&lt;br /&gt;
|PlayStation=&lt;br /&gt;
|Xbox=&lt;br /&gt;
&lt;br /&gt;
|Enjoy Category 1=&lt;br /&gt;
|Enjoy Description 1=&lt;br /&gt;
|Enjoy Category 2=&lt;br /&gt;
|Enjoy Description 2=&lt;br /&gt;
|Enjoy Category 3=&lt;br /&gt;
|Enjoy Description 3=&lt;br /&gt;
|Enjoy Category 4=&lt;br /&gt;
|Enjoy Description 4=&lt;br /&gt;
|Enjoy Category 5=&lt;br /&gt;
|Enjoy Description 5=&lt;br /&gt;
|Enjoy Category 6=&lt;br /&gt;
|Enjoy Description 6=&lt;br /&gt;
&lt;br /&gt;
|Bio Header=&lt;br /&gt;
&lt;br /&gt;
|About Me=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Item Sets. ITEMS MUST BE SPELLED EXACTLY HOW THEY ARE ON THE WIKI --&amp;gt;&lt;br /&gt;
|Hide Item Sets=yes &amp;lt;!--If you don&#039;t want any item sets, simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Warrior Sets=&lt;br /&gt;
|Monk Sets=&lt;br /&gt;
|White Mage Sets=&lt;br /&gt;
|Black Mage Sets=&lt;br /&gt;
|Red Mage Sets=&lt;br /&gt;
|Thief Sets=&lt;br /&gt;
|Paladin Sets=&lt;br /&gt;
|Dark Knight Sets=&lt;br /&gt;
|Beastmaster Sets=&lt;br /&gt;
|Bard Sets=&lt;br /&gt;
|Ranger Sets=&lt;br /&gt;
|Samurai Sets=&lt;br /&gt;
|Ninja Sets=&lt;br /&gt;
|Dragoon Sets=&lt;br /&gt;
|Summoner Sets=&lt;br /&gt;
|Blue Mage Sets=&lt;br /&gt;
|Corsair Sets=&lt;br /&gt;
|Puppetmaster Sets=&lt;br /&gt;
|Dancer Sets=&lt;br /&gt;
|Scholar Sets=&lt;br /&gt;
|Geomancer Sets=&lt;br /&gt;
|Runefencer Sets=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Kaius/sandbox&amp;diff=734216</id>
		<title>User:Kaius/sandbox</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Kaius/sandbox&amp;diff=734216"/>
		<updated>2025-05-13T19:52:56Z</updated>

		<summary type="html">&lt;p&gt;Kaius: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Ebur_Beret&amp;diff=734213</id>
		<title>Ebur Beret</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Ebur_Beret&amp;diff=734213"/>
		<updated>2025-05-13T19:41:38Z</updated>

		<summary type="html">&lt;p&gt;Kaius: Fix copy / paste error in synth result&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=DEF:19 MP+8 CHR+1 Enmity-1&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=Obtainable from Goblin Box, CanSendPOL, Equippable, Not vendorable, Not sendable, Exclusive&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=ebur beret&lt;br /&gt;
|ffxiah=12143/ebur-beret&lt;br /&gt;
|ffxidb=12143&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Head&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=71&lt;br /&gt;
|jobs=[[White Mage]] / [[Black Mage]] / [[Red Mage]] / [[Bard]] / [[Summoner]] / [[Blue Mage]] / [[Scholar]] / [[Geomancer]]&lt;br /&gt;
|ilevel=0&lt;br /&gt;
|sulevel=0&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synergy Table&lt;br /&gt;
|Insert Item Synergy Template=&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Ebur Beret]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Initiate&lt;br /&gt;
|Primary Craft=Clothcraft&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=Leathercraft&lt;br /&gt;
|Secondary Craft Rank=Initiate&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance={{verification}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Aptant: Fyrst]]&lt;br /&gt;
*1 of&lt;br /&gt;
**[[Ebur Tam]]&lt;br /&gt;
**[[Ebur Hat]]&lt;br /&gt;
**[[Ebur Caubeen]]&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Ebur Beret]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Clothcraft&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=Leathercraft&lt;br /&gt;
|Secondary Craft Rank=Initiate&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
{{verification}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Ebur Pigment]]&lt;br /&gt;
*1 of&lt;br /&gt;
**[[Ebon Beret]]&lt;br /&gt;
**[[Furia Beret]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth Table&lt;br /&gt;
|Table Content=&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Ebur Tam&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Novice&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Ebur Hat&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Novice&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Ebur Caubeen&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Novice&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Ebon Beret&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Recruit&lt;br /&gt;
}}&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Furia Beret&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Initiate&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
{{:Ebon Frock Attire Set}}&lt;br /&gt;
==Related Links==&lt;br /&gt;
*[[Ebur Frock Attire Set]]&lt;br /&gt;
[[Category:Head]]&lt;br /&gt;
{{Item Info}}&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dragoon_Guide_By_Kaius&amp;diff=733087</id>
		<title>Dragoon Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dragoon_Guide_By_Kaius&amp;diff=733087"/>
		<updated>2025-04-28T05:31:01Z</updated>

		<summary type="html">&lt;p&gt;Kaius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Dragoon is a heavy-ish DD job capable of producing some of the highest damage output in the game in some situations. The job has a fast-paced playstyle due to the arsenal of low cooldown job abilities it comes equipped with. As a Dragoon you also have a best friend / pet wyvern to accompany you throughout Vana&#039;diel. Your wyvern is what drives your damage output by providing you with 20% attack, 20% defense, 10% Job Ability Haste, 10% Weapon Skill Damage, and 15% Double Attack. It is essential that you understand your [[Wyvern (Dragoon Pet)]] in order to maintain those benefits and be successful as a Dragoon. For the equipment portion of this guide I will focus on end-game ready options. For Odyssey gear this means I will show Rank 25 options in the sets. It&#039;s obviously safe to  assume R30 is even better, and usually R20 is almost as good (although there are a few places where R20 is noticeably worse than R25 - such as Gleti&#039;s Breeches). Furthermore, I will try to explain what you&#039;re looking for in a set and provide some alternatives so that you can have the confidence to mix-and-match as needed, or even experiment on your own.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
There are four main jobs which can all be a viable support job selection for a Dragoon, depending upon the engagement.&lt;br /&gt;
&lt;br /&gt;
[[File:Wakido Kabuto icon.png|link=]] &#039;&#039;&#039;[[Samurai]]&#039;&#039;&#039;&lt;br /&gt;
*[[Hasso]] - Capped equipment haste (25%), capped magic haste (43.75%), and 10% job ability haste from the wyvern puts you at 78.75% haste. Hasso provides an additional 10% job ability haste, pushing us over the 80% total cap (88.75%). That last 1.25% may seem insignificant but it ends up being a big deal because of the nature of haste - &amp;quot;As delay goes 0, dps goes to infinity&amp;quot;. Additionally, there may be times where you want to use a gear set with less than 25% haste - Hasso will allow you the flexibility to do so by making up the difference with extra job ability haste - specifically you can shed 8.75% equipment haste (keeping 16.25%) if you maintain magic haste cap, Hasso, and wyvern.&lt;br /&gt;
&lt;br /&gt;
*[[Store TP]] - Grants Store TP III which yields +20 STP&lt;br /&gt;
*[[Zanshin]] - Grants Zanshin III which provides 35% chance to attack again immediately after missing a target.&lt;br /&gt;
*[[Sekkanoki]] - Limits TP cost of next weapon skill to 1000.&lt;br /&gt;
*[[Warding Circle]] - Makes you and your party do 5% more damage to, and take 5% less damage from demons.&lt;br /&gt;
&lt;br /&gt;
The primary benefit of /SAM is an increased rate of TP generation via the additional haste received from Hasso, and the additional 20 Store TP. Faster TP leads to more frequent weapon skills and more damage. Importantly, Hasso can be maintained with 100% uptime. This makes it ideal for situations where your damage output needs are constant over a long period - such as Odyssey C where you are basically constantly engaged for 30 minutes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ignominy Burgeonet  icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
*[[Last Resort]] - A 3 minute duration, 5 minute cooldown buff that gives 25% attack and 15% job ability haste buffs - at the cost of a 25% defense down penalty on yourself.&lt;br /&gt;
*[[Weapon Bash]] - On demand stun&lt;br /&gt;
*[[Souleater]] - Some additional auto-attack damage at the cost of self-inflicted damage.&lt;br /&gt;
*[[Arcane Circle]] - Makes you and your party do 5% more damage to, and take 5% less damage from arcana.&lt;br /&gt;
&lt;br /&gt;
The primary benefit of /DRK is Last Resort which also closes the final 1.25% haste gap, while also providing a huge attack boost. However, it is important to note that Last Resort will not have 100% uptime, and you do not have the additional store tp provided by /SAM. The nature of Last Resort lends itself to situations where you may engage a target in combat for 1-3 minutes and then have a long period without combat before engaging in another battle. (read: Sortie bosses). In this case, Last Resort is always up when you need it and it&#039;s cooling down while you run between fights.&lt;br /&gt;
&lt;br /&gt;
[[File:Pummeler&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
*[[Fencer]] - +200-300 TP bonus makes Savage Blade (and Judgment) shine.&lt;br /&gt;
*[[Double Attack]] - Grants Double Attack II which yields +10% double attack.&lt;br /&gt;
*[[Berserk]] - 25% increased attack with 60% uptime. &lt;br /&gt;
*[[Aggressor]] - A boost of 25 accuracy, also with 60% uptime. Hopefully not needed, but nice when it is.&lt;br /&gt;
*[[Warcry]] - A percentage based attack boost for the whole party with 30 second duration. Always welcome buff.&lt;br /&gt;
*[[Provoke]] - A little enmity utility for emergencies.&lt;br /&gt;
&lt;br /&gt;
The War support job&#039;s most important contribution is Fencer. (Fencer I until master level 45, then Fencer II). Fencer provides either +200 or +300 TP bonus and either +3% or +5% crit when single wielding. For better or worse, a Dragoon wielding a [[Naegling]] is a force to be reckoned with, and Fencer amplifies this effect. The additional attack provided by Berserk and Warcry are always welcome as well. When properly geared and executed /WAR is exceptionally powerful in Odyssey C as TP can be generated very quickly via jumps, and a single [[Savage Blade]] from a DRG/WAR will kill a fodder mob on any floor. Even outside of Odyssey there are certain fights where a Savage Blade only strategy is called for, and DRG/WAR will be very powerful in those situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Maxixi Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
*[[Dual Wield]] II - The main attraction here - access to an offhand weapon for Dragoon - typically only used if you have access to a [[Kraken Club]].&lt;br /&gt;
*[[Box Step]] - Can add a little bit of defense down if no one else is there to apply the same class of debuff for you. More likely you will be killing too quick to need it (eg seg run), or someone else will be applying defense down.&lt;br /&gt;
*[[Curing Waltz III]] - Some very solid utility. At the rate you generate tp as /DNC with a [[Kraken Club]] you can easily afford to use some TP for emergency curing.&lt;br /&gt;
*[[Healing Waltz]] - Always handy to be able to erase yourself when the healer is occupied, there isn&#039;t a healer, and/or you want to save yourself 20,000 gil using a panacea.&lt;br /&gt;
*[[Chocobo Jig]] - Who doesn&#039;t love running a little faster?&lt;br /&gt;
*[[Subtle Blow II]] - Nice little bonus when you are smacking things with your [[Kraken Club]]&lt;br /&gt;
&lt;br /&gt;
The Dancer support job is used primarily by owners of the infamous [[Kraken Club]] with the goal of firing off [[Savage Blade]] as rapidly as possible. You may wonder about the /NIN option, especially if you have experience with other jobs where /NIN is commonly used for Dual Wield. For those other jobs, one of the main benefits of /NIN is access to [[Dual Wield]] III compared to /DNC&#039;s [[Dual Wield]] II. Jobs like Red Mage and Bard need the extra 10% delay reduction from /NIN to get to a place where they need only 11% Dual Wield on gear to achieve the delay reduction cap of 80%. Dragoon, however, comes with 10% Job Ability haste by virtue of it&#039;s [[Wyvern (Dragoon Pet)]] which more than makes up for the difference in Dual Wield. Here are two full calculations showing how Dragoon achieves the 80% delay reduction limit with /DNC, assuming maximum magic haste, and gear haste of of 25% or 23%.&lt;br /&gt;
 &lt;br /&gt;
*25% Gear Haste =&amp;gt; &#039;&#039;&#039;(1 - 0.15 Dual Wield) × (1024 - 256 Equipment Haste - 448 Magic Haste - 101 Job Ability Haste) ÷ 1024 = 0.1817 [18.2% Delay remaining === 81.8% Delay reduction]&#039;&#039;&#039;&lt;br /&gt;
*23% Gear Haste =&amp;gt; &#039;&#039;&#039;(1 - 0.15 Dual Wield) × (1024 - 235 Equipment Haste - 448 Magic Haste - 101 Job Ability Haste) ÷ 1024 = 0.1992 [19.9% Delay remaining === 80.1% Delay reduction]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Accordingly, you only need 23% gear haste and ZERO +Dual Wield on gear to achieve maximum attack speed. In fact, adding dual wield would actually lower your TP gained per swing. For the same reason, /NIN will actually reduce your TP rate compared to /DNC, and should only be used if for some reason you have a critical need to be a dual wielding [[Dragoon]] with [[Utsusemi: Ni]].&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| It&#039;s already 3 minute CD on a 5 min recast. If there was a fight that where you needed high uptime over a long duration you could swap to this, but it&#039;s not useful for general purpose.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 2&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More jumps, more tp!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 3&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More jumps, more tp!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Does no damage and gives no tp -- so Super Jump is simply a hate reset tool. It should be up often enough already, especially on fights that matter where you will likely be getting Random Deal as well.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Instant, on-demand TP is great, and it comes with a host of other benefits for your wyvern.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath. Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Healing breath is as potent as it needs to be without this merit, and any other breath is just some incidental damage. Not useful.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon (Ability)|Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an angon to lower an enemy&#039;s defense. Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Angon is very useful in certain situations, and it&#039;s great to have it when you need it. There aren&#039;t many quality group 2 options so this will have to do. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]]. Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The most important merit a DRG has. Do not skip this one. This is what let&#039;s you gain all of the essential benefits from your Wyvern buff instantly upon zoning rather than waiting to earn 1000 experience points. The job is basically unusable in some places (eg Odyssey NMs) without this.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath. Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Breath damage is, for the most part, insignificant. Avoid.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Gungnir (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Gungnir  (Level 119 III)]]&#039;&#039;&#039; Opens up access to  [[Geirskogul]], DRG&#039;s only weapon skill with the ({{color|ice|Distor}}{{color|water|tion}}) property. May find niche uses, but will most likely want to prioritize other REMAP options.&lt;br /&gt;
&lt;br /&gt;
[[File:Rhongomiant (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Rhongomiant (Level 119 III)]]&#039;&#039;&#039; A strong option for low-buff situations when you can really take advantage of [[Camlann&#039;s Torment]] defense ignoring properties.&lt;br /&gt;
&lt;br /&gt;
[[File:Ryunohige (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Ryunohige (Level 119 III)]]&#039;&#039;&#039; Considered to be a high quality option (at or better than Trishula) when sufficiently geared and spamming [[Drakesbane]] in a fully buffed zerg situation.&lt;br /&gt;
&lt;br /&gt;
[[File:Trishula icon.png|link=]] &#039;&#039;&#039;[[Trishula]]&#039;&#039;&#039; The bread-and-butter option. Relatively easy to obtain with very high damage potential. Works well either in a party/raid zerg situation or solo self-skillchaining.  &lt;br /&gt;
&lt;br /&gt;
[[File:Gae Buide (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Gae Buide (Level 119 III)]]&#039;&#039;&#039; The top tier option, but it comes with a very large barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible polearm. &lt;br /&gt;
&lt;br /&gt;
[[File:Shining One icon.png|link=]] &#039;&#039;&#039;[[Shining One]]&#039;&#039;&#039; Even easier to obtain than Trishula and can be very competitive with the REMAP options. Damage from [[Impulse Drive]] scales well with WSD and crit.&lt;br /&gt;
&lt;br /&gt;
[[File:Aram icon.png|link=]] &#039;&#039;&#039;[[Aram]]&#039;&#039;&#039; If you find yourself needing a full subtle blow kit on Dragoon then Path B will be the way to go. It simply won&#039;t compete with the other polearms on damage, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Love it or hate it, it&#039;s likely here to stay. Dragoon&#039;s tp generation and weapon skill damage potential are a lethal combination with a Naegling equipped. Really shines in segment runs where your main goal is kill each target in a single weapon skill. Dragoon does only come with a C- Sword rating so accuracy may be a concern, especially at low to medium master levels. Also always useful for those fights where everyone is using Savage Blade in order to avoid skillchaining.&lt;br /&gt;
&lt;br /&gt;
[[File:Mafic Cudgel icon.png|link=]] &#039;&#039;&#039;[[Mafic Cudgel]]&#039;&#039;&#039; The only club option. Use it to slap skeletons in Odyssey C.&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
Note: The augments on Relic pieces, and some special attributes (eg Ancient Circle +1) are available at the base 119 version of the item. If the piece is only used for this purpose, then you do not need to fully upgrade the item to +3 to gain those effects. The recommendations in &amp;quot;Upgrade?&amp;quot; box refer to my personal opinion on whether the item should go all the way to +3.&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Could be a macro-piece for [[Spirit Link]] but at +3 we are only talking about an additional 16 hp restored.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Mail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Used for all jumps as it provides +39 TP per jump at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vis. Fng. Gaunt. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Used for all jumps as it provides +34 TP per jump at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Brais +3 &lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Used for [[Ancient Circle]] and [[Steady Wing]]. Very minimal upgrades past +1 (more wyvern hp translates into larger [[Steady Wing]] shields)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Greaves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=No known use&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Armet +3&lt;br /&gt;
|Augment=Enhances Deep Breathing effect by 10% per merit level.&lt;br /&gt;
|Upgrade= Maybe &lt;br /&gt;
|Notes=Increases the efficacy of [[Healing Breath]], which is always nice in a pinch.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Mail +3&lt;br /&gt;
|Augment=Enhances &#039;Spirit Surge&#039; effect&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A very interesting item. Augment adds 20 seconds to [[Spirit Surge]] which is nice. Perhaps more importantly, it should also be used whenever [[Call Wyvern]] is used, and also whenever entering a new zone with your pet in order to grant support job capabilities to the wyvern.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Fin. G. +3 &lt;br /&gt;
|Augment=Enhances &#039;Angon&#039; effect&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Increases [[Angon]] efficacy for enhanced defense down. 10% WSD maybe useful if lacking access to sufficiently ranked Nyame and/or Gleti hands.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Brais +3 &lt;br /&gt;
|Augment=Enhances &#039;Strafe&#039; effect&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=10 Store TP coupled with Wyvern PDT makes this still a top tier TP piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Greaves +3&lt;br /&gt;
|Augment=Enhances &#039;Empathy&#039; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes=Used with [[Spirit Link]] to improve the duration of buffs transferred to the wyvern. Additionally, grants a large bonus to wyvern HP, making it useful for [[Steady Wing]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Peltast&#039;s Mezail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=12% WSD, 27 Polearm skill and all the stats that come with empyrean +3. Default head slot for most weapon skill sets.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Plackart +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=A whopping 14 Store TP, 10 PDL, and top tier stats. Amazing TP piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pel. Vambraces +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=7% double attack paired with 11% DT and all the glory of empyrean +3. Sign me up.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Cuissots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=13% Critical hit damage is impressive whenever you are using [[Drakesbane]] or wielding a [[Shining One]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Schyn. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Nice DT, and empy stats, but a bit lacking in oomph. Useful for Spirit Jump TP bonus.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Engaged Sets==&lt;br /&gt;
&lt;br /&gt;
The goal of any engaged or &amp;quot;TP&amp;quot; set on Dragoon is to generate TP as quickly as possible &#039;&#039;&#039;(while not dying - and not letting your wyvern die!)&#039;&#039;&#039; in order to reach 1000 TP and be able to perform a weapon skill. The most important thing you can do as a damage dealer is stay alive - and so having the proper amount of defensive stats in your engaged set is paramount. Besides staying alive, the next two most important aspects to any engaged set are accuracy and haste. Much like your defensive needs, your accuracy needs will vary widely depending on exactly what you are fighting. In my opinion most (if not all) accuracy issues should try to remedied by 1. Higher master levels 2. Using the appropriate buffs and/or debuffs (BRD/GEO/COR/RDM) 3. Food. Note that any additional accuracy beyond the amount needed to reach the 95% cap is wasted. &lt;br /&gt;
&lt;br /&gt;
Haste is the other critical component of a TP set, and you always want to come as close to the overall delay-reduction cap of 80% as possible, regardless of the encounter. Dragoon is in a unique position when it comes to haste due to the effects granted by the [[Wyvern (Dragoon Pet)]] - specifically 10% Job Ability (JA) Haste - and the ability to still obtain additional JA Haste via a support job (either [[Hasso]] or [[Last Resort]]). Most commonly, you will likely be /SAM, and have [[Hasso]] with 100% uptime providing an additional 10% JA haste - this means that you need only 17% gear haste to reach the overall 80% delay reduction with full magic haste. With /DRK and [[Last Resort]] giving 15% JA haste, the amount needed on gear falls even lower (but only during Last Resort). With all of that said, the sets provided in this guide (other than /DNC) still prioritize reaching the 25% gear haste cap for the simple reason that support jobs are not available in one of the two main components of end-game content - Odyssey Sheol Gaol.&lt;br /&gt;
&lt;br /&gt;
Once you have achieved the necessary levels of gear haste for your support job and enough accuracy to reach the cap, you can begin looking to maximize your Store TP and Multi-Hit (double/triple/quad attack).&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug=Rank 25&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 26% gear haste&lt;br /&gt;
* Only 22% PDT / 5% MDT&lt;br /&gt;
*Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Use at your own risk&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Standard Kit (/SAM /DRK)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug=Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug=Rank 25&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 23% gear haste - if using /DRK (LR down), or in Odyssey G (no subjob), consider Nyame Helm instead to maintain cap&lt;br /&gt;
* 50% PDT / 31% MDT (50% with Shell V)&lt;br /&gt;
* Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Some people like Dedition Earring - to me there&#039;s 2 kinds of fights in the game these days: 1. Something high-end like basement Sortie, or a v25 Ody fight, or wave 3 dyna. For these I don&#039;t want to lose acc. 2. All other content. For these, we are so vastly overpowering the content anyway, who cares if Dedition is 0.37% better in terms of theory craft. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= God Save the DRG!&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Max DT &amp;amp; MEva&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Rank 25&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = Rank25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Damage taken-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Particularly effective with R25+ on Path B Nyame&lt;br /&gt;
* 25% gear haste (technically 30%)&lt;br /&gt;
* 50% DT- (technically 54%)&lt;br /&gt;
* Very high MEva&lt;br /&gt;
*Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Use when you don&#039;t want to get cranked; great on Odyssey bosses!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fencer&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Naegling/Mafic&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Regis&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 27% gear haste&lt;br /&gt;
* Need to maintain gear haste without /SAM Hasso&lt;br /&gt;
* 43% PDT / 16% MDT&lt;br /&gt;
* 45% MDT with Shell V&lt;br /&gt;
* Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Should be enough for seg runs, adjust as needed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Clubbing /DNC&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Kraken Club&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP+10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Max store tp and accuracy&lt;br /&gt;
* 22% gear / 43.75% magic / 10% ja haste&lt;br /&gt;
* 15 dual wield&lt;br /&gt;
* Total 84% delay reduction (over 80% cap)&lt;br /&gt;
* 38% PDT / 21% MDT&lt;br /&gt;
* 50% MDT with Shell V&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name = Wyvern DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug=Rank 25&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Dreki Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet =&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Wyvern: Level +2&lt;br /&gt;
* Wyvern: Damage Taken -33%&lt;br /&gt;
* If the Dgn. Collar +2 isn&#039;t enough, add the Gleti&#039;s Gauntlets.  If that&#039;s still not enough, add the Dreki Ring. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weapon Skill Sets==&lt;br /&gt;
Weapon skill sets (except Diarmuid and Leg Sweep) are borrowed from the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; created by Izanami. These sets are generated by his python simulator and have proven quite reliable and accurate in my experience. It is worth noting that some sets here include the [[Rigorous Grip +1]], however since you can&#039;t switch grips when using a weapon skill I would suggest that [[Utu Grip]] is the default full time option on meaningful content. The 30 accuracy and 70 hp is likely more valuable than a small weapon skill damage increase, unless you are 100% certain you are accuracy capped. Like all things FFXI, you can and should adapt the situation at hand and the gear at your disposal. (Including fitting in your chosen TVR Ring, and slotting in your [[Pel. Earring +2]] -- if you are so lucky)&lt;br /&gt;
&lt;br /&gt;
Note: Use the &#039;Expand&#039; link at the bottom of each section for more information about the sets.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Stardiver (Standard)&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Rigorous Grip +1&lt;br /&gt;
            |SubAug = Attack+30, STR+15&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Pel. Vambraces +3&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Stardiver is a 4-hit FTP replicating weapon skill&lt;br /&gt;
* Up to an 85% STR modifier with 5/5 merits, or Trishula&lt;br /&gt;
* WSD only affects 1 hit out of the 4+. Accordingly, multi-hit, high attack, and PDL are all valued highly here&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Diarmuid&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gae Buide (Level 119 III)&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gae Buide (Level 119 III)&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Diarmuid is a 2-hit weapon skill which scales very well with TP&lt;br /&gt;
* FTP values unconfirmed, but fTP at 3k is more than 4x fTP at 1k&lt;br /&gt;
* Values WSD, STR, attack, and PDL when fully buffed&lt;br /&gt;
&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Impulse Drive&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Rigorous Grip +1&lt;br /&gt;
            |SubAug = Attack+30, STR+15&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
*Impulse Drive is a 2-hit weapon skill&lt;br /&gt;
*These sets assume [[Shining One]], which enables all polearm weapon skills to critical hit, and also adds 40% damage bonus to [[Impulse Drive]]&lt;br /&gt;
*Critical hit bonus from [[Shining One]]: +5% at 1k TP, 10% at 2k TP, and +15% at 3k TP&lt;br /&gt;
*STR, WSD, Attack, Crit %, Crit Damage %, Multi-hit are all valuable here - as well as PDL with high buffs.&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Camlann&#039;s Torment&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Stardiver (Crit based)&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Begrudging Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit.hit rate+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Gleti&#039;s Mask&lt;br /&gt;
            |HeadAug = Rank 25&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Stardiver is a 4-hit FTP replicating Weapon Skill&lt;br /&gt;
* Up to an 85% STR modifier with 5/5 merits, or Trishula&lt;br /&gt;
* This crit-based build relies on the unique Shining One property to generate critical hits.&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Drakesbane&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Hjarrandi Breast.&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Begrudging Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Gleti&#039;s Mask&lt;br /&gt;
            |HeadAug = Rank 25&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    &lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Geirskogul&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX+20, Accuracy+20 Attack+20, DEX+10, Weapon skill damage+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX+20, Accuracy+20 Attack+20, DEX+10, Weapon skill damage+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Vishap Brais +3&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade / Judgment&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Pelt. Plackart +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |WaistAug=STR +15, Double Attack +5&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Leg Sweep&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Stun &#039;em&lt;br /&gt;
            |Sub = Khonsu&lt;br /&gt;
            |Range = &lt;br /&gt;
            |Ammo = Pemphredo Tathlum&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Pelt. Plackart +3&lt;br /&gt;
            |Hands = Pel. Vambraces +3&lt;br /&gt;
            |Ring1 = Crepuscular Ring&lt;br /&gt;
            |Ring2 = Stikini Ring +1&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR +30, MAcc 30, Double Attack 10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Pelt. Schyn. +3&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* 12 seconds of stun!&lt;br /&gt;
* Even works to lock down Sortie Bosses!  Crank &amp;amp; Spank&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Cataclysm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Non-Linear AOE&lt;br /&gt;
            |Main=Blurred Staff +1&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range = &lt;br /&gt;
            |Ammo = Pemphredo Tathlum&lt;br /&gt;
            |Head = Pixie Hairpin +1&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Archon Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = INT +30, Magic Acc / Magic Dmg +20, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Set courtesy of Smii&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
A quick note on these sets - it is possible to min/max some of these even further by including extremely niche pieces which will provide only negligibly increased utility. At this point in the game, I find myself weighing the benefits of an item against the inventory space needed to hold on to it. As such I choose not include things like &amp;quot;Acro&amp;quot; gear in the breath sets. Besides the inventory space, it is possible to be hit while activating a job ability or other breath, and I would argue that maintaining proper DT levels/MEVA throughout these sets is more important than eeking out a few dozen dps, or getting an extra 50 hp on your Steady Wing. Of course feel free to customize as needed. Check out [[User:Tatang|Tatang&#039;s page]] for even more comprehensive sets.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Call Wyvern / Spirit Surge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Ptero. Mail +3&lt;br /&gt;
|BodyAug = Adds &amp;quot;Enhances &#039;Spirit Surge&#039; effect&amp;quot;&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Jump / High Jump / Soul Jump &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Ostro Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Maximize TP return through JSE bonuses and Ostro Greaves&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Spirit Jump&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug=STR +15, Double Attack +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Like other jumps, but with Empyrean feet&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Angon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Angon&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Ptero. Fin. G. +3&lt;br /&gt;
|HandsAug = Enhances &#039;Angon&#039; effect&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Defense Down with maxed merits&lt;br /&gt;
*Stacks with Dia, Geo-Frailty, and Box Step&lt;br /&gt;
*Does not stack with other Defense Down effects i.e. BLU spells, Weaponskills (Armor Break, Shell Crusher etc), Acid Bolts&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Spirit Link&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Pratik Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|FeetAug = Enhances &#039;Empathy&#039; effect&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Customize remaining slots with more DT/Def/Meva etc. or +MND for slightly more potency.&lt;br /&gt;
* Likely Nyame for main armor slots, possibly [[Defending Ring]], [[Carrier&#039;s Sash]], etc.&lt;br /&gt;
* To increase potency consider [[Metamorph Ring +1]], [[Rufescent Ring]], [[Hydrocera]] etc.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Elemental Breath&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Adad Amulet&lt;br /&gt;
|Ear1 = Enmerkar Earring&lt;br /&gt;
|Ear2 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2Aug = Pet: Acc &amp;amp; MAcc +15, Acc +10&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Pet: Breath +10&lt;br /&gt;
|Waist = Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 44% PDT / MDT Capped with Shell V&lt;br /&gt;
* Glassblower&#039;s Belt adds 5% to Breath Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Healing Breath&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Lancer&#039;s Earring&lt;br /&gt;
|Ear2 = Anastasi Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Pet: Breath +10&lt;br /&gt;
|Waist = Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Earrings provide minimal gains, don&#039;t worry if you don&#039;t have them.&lt;br /&gt;
* Glassblower&#039;s Belt adds a 1/9 multiplier to Healing Breath&lt;br /&gt;
* Fill in other slots with DT items (you can be hit while activating breath)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Ancient Circle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Utility Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Chance to absorb damage for wyvern&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 74% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Emergency PDT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = Def+45, Spell interruption rate down 5%&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=DEX +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Emergency MDT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Starter Gear==&lt;br /&gt;
&lt;br /&gt;
Rather than try to create specific sets of gear for various levels of progression, I think it will be more beneficial to provide optimal sets to work toward paired with explanations of what to look for in each set - the &amp;quot;why&amp;quot; behind the set - and then let each player mix and match from their own gear to create gear sets that work for their current level of progression. Here I will try to show items for each slot which may be of use to up and coming Dragoons working toward the sets shown above. &lt;br /&gt;
&lt;br /&gt;
One thing to note - I would urge any new player, or anyone looking to gear a Dragoon from zero to prioritize [[Sortie]] as much as possible. Getting 50,000 Gallimaufry and obtaining 5/5 Empyrean +2 will do more for you than almost anything else. The base stats (str/dex/meva/mdef/attack/acc) on all these items is very high compared to anything else you can reasonably obtain quickly. Even if you end up choosing to use some pieces where other (more geared) players may not (for example using [[Pelt. Cuissots +3]] in your TP set) you will likely be in great shape to while you continue building up your collection of other items.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Main&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eminent Lance icon.png|link=Eminent Lance]] &#039;&#039;&#039;[[Eminent Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | If Dragoon is your first 99, and you need something to start out with, grab this from the Sparks vendor.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Geirrothr icon.png|link=Geirrothr]] &#039;&#039;&#039;[[Geirrothr]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Might take longer to obtain than just working toward Shining One. But if you are able/willing to farm the Odin HTMB, this is a fine non-REMAP option.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ikenga&#039;s Lance icon.png|link=Ikenga&#039;s Lance]] &#039;&#039;&#039;[[Ikenga&#039;s Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | If you are able to pick up [[Information on Xevioso]], you could consider purchasing this and using it until you get the [[Shining One]]. Not worth investing any RP into this.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kaja Lance icon.png|link=Kaja Lance]] &#039;&#039;&#039;[[Kaja Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | The precursor to [[Shining One]] and a great option even at this stage. It takes 16,500 ambuscade hallmarks to reach this point. Prioritize getting this ASAP when starting out.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Sub&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Duplus Grip icon.png|link=Duplus Grip]] &#039;&#039;&#039;[[Duplus Grip]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Decent starter option&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gracile Grip icon.png|link=Gracile Grip]] &#039;&#039;&#039;[[Gracile Grip]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Nice pre-Utu option on the AH. HQ also available. Fills out the two most important TP stats, but you likely don&#039;t need the haste when /SAM.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ammo&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floestone icon.png|link=Floestone]] &#039;&#039;&#039;[[Floestone ]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Could be used for weapon skills if you don&#039;t have anything better.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oshasha&#039;s Treatise icon.png|link=Oshasha&#039;s Treatise]] &#039;&#039;&#039;[[Oshasha&#039;s Treatise]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Good starter WS, obtainable from missions.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ginsen icon.png|link=Ginsen ]] &#039;&#039;&#039;[[Ginsen]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Might take a while to obtain if you can&#039;t do the HTMB on a higher difficulty, but still a decent item if you don&#039;t have access to even the base [[Coiste Bodhar]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aurgelmir Orb icon.png|link=Aurgelmir Orb]] &#039;&#039;&#039;[[Aurgelmir Orb]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Available on the AH. Significantly cheaper than the HQ and the STP is always welcome.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Head&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flam. Zucchetto +1 icon.png|link=Flam. Zucchetto +1]] &#039;&#039;&#039;[[Flamma Zucchetto +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Upgrades into one of the strongest overall pieces of armor from Ambuscade for any job. Useful at any stage when starting out.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulevia&#039;s Mask icon.png|link=Sulevia&#039;s Mask +1]] &#039;&#039;&#039;[[Sulevia&#039;s Mask +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A very respectable Store TP+8 paired with 5% DT. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Peltast&#039;s Mezail +2 icon.png|link=Peltast&#039;s Mezail +2]] &#039;&#039;&#039;[[Peltast&#039;s Mezail +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | For just 10,000 [[Gallimaufry]] and a [[Ra&#039;Kaz. Sapphire]] you get an exceptional weapon skill helm.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mask icon.png|link=Valorous Mask]] &#039;&#039;&#039;[[Valorous Mask]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Neck&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Anu Torque icon.png|link=Anu Torque]] &#039;&#039;&#039;[[Anu Torque]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Nice STP piece, useful for other jobs, very viable until you get your [[Vim Torque +1]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dgn. Collar +1 icon.png|link=Dgn. Collar +1]] &#039;&#039;&#039;[[Dgn. Collar +1]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| So much cheaper than the +2. Contrary to what you may hear, there&#039;s no shame in starting here if you&#039;re just getting off the ground in FFXI!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ear&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brutal Earring icon.png|link=Brutal Earring]] &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Very nice starter TP earring. Easy enough to find [[Ancient Beastcoin]] in bazaar, or even farm them yourself. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cessance Earring icon.png|link=Cessance Earring]] &#039;&#039;&#039;[[Cessance Earring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Another strong TP earring. Comes from the same HTMB as [[Ginsen]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Body&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mail icon.png|link=Valorous Mail]] &#039;&#039;&#039;[[Valorous Mail]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Very easy to obtain (over the course of a week or more) via Domain Invasion, and having one for TP (look for augs with accuracy and store tp) and one for weapon skilling (look for augs with WSD) will work nicely.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pelt. Plackart +2 icon.png|link=Pelt. Plackart +2]] &#039;&#039;&#039;[[Pelt. Plackart +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Get 10,000 [[Gallimaufry]] and use your first [[Ra&#039;Kaz. Sapphire]] on these, or the gloves.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Hands&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Acro Gauntlets icon.png|link=Acro Gauntlets]] &#039;&#039;&#039;[[Acro Gauntlets]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can reach very high STP once augmented. The [[Mellidopt Wing]]s used to purchase these can be obtained from certain monthly campaigns, or you could try your hand at Alluvion SKirmish.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulev. Gauntlets +1 icon.png|link=Sulev. Gauntlets +1]] &#039;&#039;&#039;[[Sulevia&#039;s Gauntlets +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A very respectable 5% Double Attack paired with 4% DT. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pel. Vambraces +2 icon.png|link=Pel. Vambraces +2]] &#039;&#039;&#039;[[Pel. Vambraces +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Get 10,000 [[Gallimaufry]] and use your first [[Ra&#039;Kaz. Sapphire]] on these, or the body piece.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mitts icon.png|link=Valorous Mitts]] &#039;&#039;&#039;[[Valorous Mitts]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ring&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rajas Ring icon.png|link=Rajas Ring]] &#039;&#039;&#039;[[Rajas Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| A true classic - get it from COP missions and use it until you get something better.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flamma Ring icon.png|link=Flamma Ring]] &#039;&#039;&#039;[[Flamma Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Can&#039;t go wrong for TP set with accuracy and Store TP.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Petrov Ring icon.png|link=Petrov Ring]] &#039;&#039;&#039;[[Petrov Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Solid option, with a relatively low barrier to entry.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chirich Ring icon.png|link=Chirich Ring]] &#039;&#039;&#039;[[Chirich Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Obviously, the +1 is where you want to be, but when gil is a concern the NQ is viable when starting out.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Back&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bleating Mantle icon.png|link=Bleating Mantle]] &#039;&#039;&#039;[[Bleating Mantle]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Really, you just want to work toward an Ambuscade cape as fast as possible, but this may have to suffice for a TP set until then.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Updraft Mantle icon.png|link=Updraft Mantle]] &#039;&#039;&#039;[[Updraft Mantle]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| You can get some passable WSD on this via augments. and you&#039;ll want one anyway for your jump sets. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Waist&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sailfi Belt icon.png|link=Sailfi Belt]] &#039;&#039;&#039;[[Sailfi Belt]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Even the unaugmented NQ is a wonderful belt. Try to get the base item ASAP via Unity and then build up to +1 and augments as soon as you can.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ioskeha Belt icon.png|link=Ioskeha Belt]] &#039;&#039;&#039;[[Ioskeha Belt]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| A cheap option on the AH. Could consider the +1, but I would recommend putting that gil toward upgrading the Sailfi Belt as much as you can.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Legs&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulevi. Cuisses +1 icon.png|link=Sulevi. Cuisses +1]] &#039;&#039;&#039;[[Sulevia&#039;s Cuisses +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A terrific ambuscade reward - 3% triple attack with 6% DT. Even better at +2, of course.&lt;br /&gt;
|- &lt;br /&gt;
|[[File:Valorous Hose icon.png|link=Valorous Hose]] &#039;&#039;&#039;[[Valorous Hose]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:33.33%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Feet&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flam. Gambieras +1 icon.png|link=Flam. Gambieras +1]] &#039;&#039;&#039;[[Flamma Gambieras +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Great TP piece with Store TP and multi hit. The +2 is a top-tier item.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulev. Leggings +1 icon.png|link=Sulev. Leggings +1]] &#039;&#039;&#039;[[Sulevia&#039;s Leggings +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Nice weapon skill set option: 6% WSD on the +1 stage.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Greaves icon.png|link=Valorous Greaves]] &#039;&#039;&#039;[[Valorous Greaves]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
&lt;br /&gt;
Here are some common self skillchain sequences a Dragoon can execute. [[File:Trishula icon.png|link=]] denotates the need of Trishula to continue the Skillchain.&lt;br /&gt;
&lt;br /&gt;
*[[File:Trishula icon.png|link=]] Stardiver → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Darkness}}&lt;br /&gt;
*Stardiver → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Stardiver = &#039;&#039;&#039;Darkness&#039;&#039;&#039; → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Umbra}}&lt;br /&gt;
*Penta Thrust → Stardiver = {{color|light|Transfixion}} → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Stardiver = {{color|dark|Darkness}} → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Umbra}}&lt;br /&gt;
*Stardiver → Camlann&#039;s Torment = {{color|lightning|Fragmen}}{{color|wind|tation}} → Drakesbane = {{color|light|Light}} → Camlann&#039;s Torment = {{color|light|Light}} ([[File:Trishula icon.png|link=]] creates  {{color|light|Radiance}} instead of double light)&lt;br /&gt;
*Stardiver → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Drakesbane = {{color|fire|Fus}}{{color|light|ion}} → Stardiver = {{color|dark|Gravi}}{{color|earth|tation}} → Camlann&#039;s Torment = {{color|lightning|Fragmen}}{{color|wind|tation}} → Drakesbane = {{color|light|Light}} → Camlann&#039;s Torment = {{color|light|Light}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[User:Tatang|Tatang&#039;s User Page]] - Lots of good dragoon knowledge. I only found this while working on this guide. Some great resources here.&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets#whm-link All Jobs Damage Simulator and Gearsets] by Izanami - great simulation based Weapon Skill sets for all jobs.&lt;br /&gt;
*[https://web.archive.org/web/20230129171937/https://www.bg-wiki.com/ffxi/Here_Be_DRGs#Misc._Sets The &amp;quot;Old&amp;quot; Dragoon Guide] - Spicyryan&#039;s og guide. Still available on the Wayback Machine!&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dragoon_Guide_By_Kaius&amp;diff=733086</id>
		<title>Dragoon Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dragoon_Guide_By_Kaius&amp;diff=733086"/>
		<updated>2025-04-28T05:28:00Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Weapon Skill Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Dragoon is a heavy-ish DD job capable of producing some of the highest damage output in the game in some situations. The job has a fast-paced playstyle due to the arsenal of low cooldown job abilities it comes equipped with. As a Dragoon you also have a best friend / pet wyvern to accompany you throughout Vana&#039;diel. Your wyvern is what drives your damage output by providing you with 20% attack, 20% defense, 10% Job Ability Haste, 10% Weapon Skill Damage, and 15% Double Attack. It is essential that you understand your [[Wyvern (Dragoon Pet)]] in order to maintain those benefits and be successful as a Dragoon. For the equipment portion of this guide I will focus on end-game ready options. For Odyssey gear this means I will show Rank 25 options in the sets. It&#039;s obviously safe to  assume R30 is even better, and usually R20 is almost as good (although there are a few places where R20 is noticeably worse than R25 - such as Gleti&#039;s Breeches). Furthermore, I will try to explain what you&#039;re looking for in a set and provide some alternatives so that you can have the confidence to mix-and-match as needed, or even experiment on your own.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
There are four main jobs which can all be a viable support job selection for a Dragoon, depending upon the engagement.&lt;br /&gt;
&lt;br /&gt;
[[File:Wakido Kabuto icon.png|link=]] &#039;&#039;&#039;[[Samurai]]&#039;&#039;&#039;&lt;br /&gt;
*[[Hasso]] - Capped equipment haste (25%), capped magic haste (43.75%), and 10% job ability haste from the wyvern puts you at 78.75% haste. Hasso provides an additional 10% job ability haste, pushing us over the 80% total cap (88.75%). That last 1.25% may seem insignificant but it ends up being a big deal because of the nature of haste - &amp;quot;As delay goes 0, dps goes to infinity&amp;quot;. Additionally, there may be times where you want to use a gear set with less than 25% haste - Hasso will allow you the flexibility to do so by making up the difference with extra job ability haste - specifically you can shed 8.75% equipment haste (keeping 16.25%) if you maintain magic haste cap, Hasso, and wyvern.&lt;br /&gt;
&lt;br /&gt;
*[[Store TP]] - Grants Store TP III which yields +20 STP&lt;br /&gt;
*[[Zanshin]] - Grants Zanshin III which provides 35% chance to attack again immediately after missing a target.&lt;br /&gt;
*[[Sekkanoki]] - Limits TP cost of next weapon skill to 1000.&lt;br /&gt;
*[[Warding Circle]] - Makes you and your party do 5% more damage to, and take 5% less damage from demons.&lt;br /&gt;
&lt;br /&gt;
The primary benefit of /SAM is an increased rate of TP generation via the additional haste received from Hasso, and the additional 20 Store TP. Faster TP leads to more frequent weapon skills and more damage. Importantly, Hasso can be maintained with 100% uptime. This makes it ideal for situations where your damage output needs are constant over a long period - such as Odyssey C where you are basically constantly engaged for 30 minutes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ignominy Burgeonet  icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
*[[Last Resort]] - A 3 minute duration, 5 minute cooldown buff that gives 25% attack and 15% job ability haste buffs - at the cost of a 25% defense down penalty on yourself.&lt;br /&gt;
*[[Weapon Bash]] - On demand stun&lt;br /&gt;
*[[Souleater]] - Some additional auto-attack damage at the cost of self-inflicted damage.&lt;br /&gt;
*[[Arcane Circle]] - Makes you and your party do 5% more damage to, and take 5% less damage from arcana.&lt;br /&gt;
&lt;br /&gt;
The primary benefit of /DRK is Last Resort which also closes the final 1.25% haste gap, while also providing a huge attack boost. However, it is important to note that Last Resort will not have 100% uptime, and you do not have the additional store tp provided by /SAM. The nature of Last Resort lends itself to situations where you may engage a target in combat for 1-3 minutes and then have a long period without combat before engaging in another battle. (read: Sortie bosses). In this case, Last Resort is always up when you need it and it&#039;s cooling down while you run between fights.&lt;br /&gt;
&lt;br /&gt;
[[File:Pummeler&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
*[[Fencer]] - +200-300 TP bonus makes Savage Blade (and Judgment) shine.&lt;br /&gt;
*[[Double Attack]] - Grants Double Attack II which yields +10% double attack.&lt;br /&gt;
*[[Berserk]] - 25% increased attack with 60% uptime. &lt;br /&gt;
*[[Aggressor]] - A boost of 25 accuracy, also with 60% uptime. Hopefully not needed, but nice when it is.&lt;br /&gt;
*[[Warcry]] - A percentage based attack boost for the whole party with 30 second duration. Always welcome buff.&lt;br /&gt;
*[[Provoke]] - A little enmity utility for emergencies.&lt;br /&gt;
&lt;br /&gt;
The War support job&#039;s most important contribution is Fencer. (Fencer I until master level 45, then Fencer II). Fencer provides either +200 or +300 TP bonus and either +3% or +5% crit when single wielding. For better or worse, a Dragoon wielding a [[Naegling]] is a force to be reckoned with, and Fencer amplifies this effect. The additional attack provided by Berserk and Warcry are always welcome as well. When properly geared and executed /WAR is exceptionally powerful in Odyssey C as TP can be generated very quickly via jumps, and a single [[Savage Blade]] from a DRG/WAR will kill a fodder mob on any floor. Even outside of Odyssey there are certain fights where a Savage Blade only strategy is called for, and DRG/WAR will be very powerful in those situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Maxixi Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
*[[Dual Wield]] II - The main attraction here - access to an offhand weapon for Dragoon - typically only used if you have access to a [[Kraken Club]].&lt;br /&gt;
*[[Box Step]] - Can add a little bit of defense down if no one else is there to apply the same class of debuff for you. More likely you will be killing too quick to need it (eg seg run), or someone else will be applying defense down.&lt;br /&gt;
*[[Curing Waltz III]] - Some very solid utility. At the rate you generate tp as /DNC with a [[Kraken Club]] you can easily afford to use some TP for emergency curing.&lt;br /&gt;
*[[Healing Waltz]] - Always handy to be able to erase yourself when the healer is occupied, there isn&#039;t a healer, and/or you want to save yourself 20,000 gil using a panacea.&lt;br /&gt;
*[[Chocobo Jig]] - Who doesn&#039;t love running a little faster?&lt;br /&gt;
*[[Subtle Blow II]] - Nice little bonus when you are smacking things with your [[Kraken Club]]&lt;br /&gt;
&lt;br /&gt;
The Dancer support job is used primarily by owners of the infamous [[Kraken Club]] with the goal of firing off [[Savage Blade]] as rapidly as possible. You may wonder about the /NIN option, especially if you have experience with other jobs where /NIN is commonly used for Dual Wield. For those other jobs, one of the main benefits of /NIN is access to [[Dual Wield]] III compared to /DNC&#039;s [[Dual Wield]] II. Jobs like Red Mage and Bard need the extra 10% delay reduction from /NIN to get to a place where they need only 11% Dual Wield on gear to achieve the delay reduction cap of 80%. Dragoon, however, comes with 10% Job Ability haste by virtue of it&#039;s [[Wyvern (Dragoon Pet)]] which more than makes up for the difference in Dual Wield. Here are two full calculations showing how Dragoon achieves the 80% delay reduction limit with /DNC, assuming maximum magic haste, and gear haste of of 25% or 23%.&lt;br /&gt;
 &lt;br /&gt;
*25% Gear Haste =&amp;gt; &#039;&#039;&#039;(1 - 0.15 Dual Wield) × (1024 - 256 Equipment Haste - 448 Magic Haste - 101 Job Ability Haste) ÷ 1024 = 0.1817 [18.2% Delay remaining === 81.8% Delay reduction]&#039;&#039;&#039;&lt;br /&gt;
*23% Gear Haste =&amp;gt; &#039;&#039;&#039;(1 - 0.15 Dual Wield) × (1024 - 235 Equipment Haste - 448 Magic Haste - 101 Job Ability Haste) ÷ 1024 = 0.1992 [19.9% Delay remaining === 80.1% Delay reduction]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Accordingly, you only need 23% gear haste and ZERO +Dual Wield on gear to achieve maximum attack speed. In fact, adding dual wield would actually lower your TP gained per swing. For the same reason, /NIN will actually reduce your TP rate compared to /DNC, and should only be used if for some reason you have a critical need to be a dual wielding [[Dragoon]] with [[Utsusemi: Ni]].&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| It&#039;s already 3 minute CD on a 5 min recast. If there was a fight that where you needed high uptime over a long duration you could swap to this, but it&#039;s not useful for general purpose.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 2&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More jumps, more tp!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 3&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More jumps, more tp!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Does no damage and gives no tp -- so Super Jump is simply a hate reset tool. It should be up often enough already, especially on fights that matter where you will likely be getting Random Deal as well.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Instant, on-demand TP is great, and it comes with a host of other benefits for your wyvern.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath. Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Healing breath is as potent as it needs to be without this merit, and any other breath is just some incidental damage. Not useful.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon (Ability)|Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an angon to lower an enemy&#039;s defense. Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Angon is very useful in certain situations, and it&#039;s great to have it when you need it. There aren&#039;t many quality group 2 options so this will have to do. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]]. Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The most important merit a DRG has. Do not skip this one. This is what let&#039;s you gain all of the essential benefits from your Wyvern buff instantly upon zoning rather than waiting to earn 1000 experience points. The job is basically unusable in some places (eg Odyssey NMs) without this.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath. Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Breath damage is, for the most part, insignificant. Avoid.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Gungnir (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Gungnir  (Level 119 III)]]&#039;&#039;&#039; Opens up access to  [[Geirskogul]], DRG&#039;s only weapon skill with the ({{color|ice|Distor}}{{color|water|tion}}) property. May find niche uses, but will most likely want to prioritize other REMAP options.&lt;br /&gt;
&lt;br /&gt;
[[File:Rhongomiant (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Rhongomiant (Level 119 III)]]&#039;&#039;&#039; A strong option for low-buff situations when you can really take advantage of [[Camlann&#039;s Torment]] defense ignoring properties.&lt;br /&gt;
&lt;br /&gt;
[[File:Ryunohige (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Ryunohige (Level 119 III)]]&#039;&#039;&#039; Considered to be a high quality option (at or better than Trishula) when sufficiently geared and spamming [[Drakesbane]] in a fully buffed zerg situation.&lt;br /&gt;
&lt;br /&gt;
[[File:Trishula icon.png|link=]] &#039;&#039;&#039;[[Trishula]]&#039;&#039;&#039; The bread-and-butter option. Relatively easy to obtain with very high damage potential. Works well either in a party/raid zerg situation or solo self-skillchaining.  &lt;br /&gt;
&lt;br /&gt;
[[File:Gae Buide (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Gae Buide (Level 119 III)]]&#039;&#039;&#039; The top tier option, but it comes with a very large barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible polearm. &lt;br /&gt;
&lt;br /&gt;
[[File:Shining One icon.png|link=]] &#039;&#039;&#039;[[Shining One]]&#039;&#039;&#039; Even easier to obtain than Trishula and can be very competitive with the REMAP options. Damage from [[Impulse Drive]] scales well with WSD and crit.&lt;br /&gt;
&lt;br /&gt;
[[File:Aram icon.png|link=]] &#039;&#039;&#039;[[Aram]]&#039;&#039;&#039; If you find yourself needing a full subtle blow kit on Dragoon then Path B will be the way to go. It simply won&#039;t compete with the other polearms on damage, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Love it or hate it, it&#039;s likely here to stay. Dragoon&#039;s tp generation and weapon skill damage potential are a lethal combination with a Naegling equipped. Really shines in segment runs where your main goal is kill each target in a single weapon skill. Dragoon does only come with a C- Sword rating so accuracy may be a concern, especially at low to medium master levels. Also always useful for those fights where everyone is using Savage Blade in order to avoid skillchaining.&lt;br /&gt;
&lt;br /&gt;
[[File:Mafic Cudgel icon.png|link=]] &#039;&#039;&#039;[[Mafic Cudgel]]&#039;&#039;&#039; The only club option. Use it to slap skeletons in Odyssey C.&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
Note: The augments on Relic pieces, and some special attributes (eg Ancient Circle +1) are available at the base 119 version of the item. If the piece is only used for this purpose, then you do not need to fully upgrade the item to +3 to gain those effects. The recommendations in &amp;quot;Upgrade?&amp;quot; box refer to my personal opinion on whether the item should go all the way to +3.&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Could be a macro-piece for [[Spirit Link]] but at +3 we are only talking about an additional 16 hp restored.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Mail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Used for all jumps as it provides +39 TP per jump at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vis. Fng. Gaunt. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Used for all jumps as it provides +34 TP per jump at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Brais +3 &lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Used for [[Ancient Circle]] and [[Steady Wing]]. Very minimal upgrades past +1 (more wyvern hp translates into larger [[Steady Wing]] shields)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Greaves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=No known use&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Armet +3&lt;br /&gt;
|Augment=Enhances Deep Breathing effect by 10% per merit level.&lt;br /&gt;
|Upgrade= Maybe &lt;br /&gt;
|Notes=Increases the efficacy of [[Healing Breath]], which is always nice in a pinch.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Mail +3&lt;br /&gt;
|Augment=Enhances &#039;Spirit Surge&#039; effect&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A very interesting item. Augment adds 20 seconds to [[Spirit Surge]] which is nice. Perhaps more importantly, it should also be used whenever [[Call Wyvern]] is used, and also whenever entering a new zone with your pet in order to grant support job capabilities to the wyvern.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Fin. G. +3 &lt;br /&gt;
|Augment=Enhances &#039;Angon&#039; effect&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Increases [[Angon]] efficacy for enhanced defense down. 10% WSD maybe useful if lacking access to sufficiently ranked Nyame and/or Gleti hands.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Brais +3 &lt;br /&gt;
|Augment=Enhances &#039;Strafe&#039; effect&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=10 Store TP coupled with Wyvern PDT makes this still a top tier TP piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Greaves +3&lt;br /&gt;
|Augment=Enhances &#039;Empathy&#039; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes=Used with [[Spirit Link]] to improve the duration of buffs transferred to the wyvern. Additionally, grants a large bonus to wyvern HP, making it useful for [[Steady Wing]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Peltast&#039;s Mezail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=12% WSD, 27 Polearm skill and all the stats that come with empyrean +3. Default head slot for most weapon skill sets.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Plackart +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=A whopping 14 Store TP, 10 PDL, and top tier stats. Amazing TP piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pel. Vambraces +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=7% double attack paired with 11% DT and all the glory of empyrean +3. Sign me up.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Cuissots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=13% Critical hit damage is impressive whenever you are using [[Drakesbane]] or wielding a [[Shining One]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Schyn. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Nice DT, and empy stats, but a bit lacking in oomph. Useful for Spirit Jump TP bonus.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Engaged Sets==&lt;br /&gt;
&lt;br /&gt;
The goal of any engaged or &amp;quot;TP&amp;quot; set on Dragoon is to generate TP as quickly as possible &#039;&#039;&#039;(while not dying - and not letting your wyvern die!)&#039;&#039;&#039; in order to reach 1000 TP and be able to perform a weapon skill. The most important thing you can do as a damage dealer is stay alive - and so having the proper amount of defensive stats in your engaged set is paramount. Besides staying alive, the next two most important aspects to any engaged set are accuracy and haste. Much like your defensive needs, your accuracy needs will vary widely depending on exactly what you are fighting. In my opinion most (if not all) accuracy issues should try to remedied by 1. Higher master levels 2. Using the appropriate buffs and/or debuffs (BRD/GEO/COR/RDM) 3. Food. Note that any additional accuracy beyond the amount needed to reach the 95% cap is wasted. &lt;br /&gt;
&lt;br /&gt;
Haste is the other critical component of a TP set, and you always want to come as close to the overall delay-reduction cap of 80% as possible, regardless of the encounter. Dragoon is in a unique position when it comes to haste due to the effects granted by the [[Wyvern (Dragoon Pet)]] - specifically 10% Job Ability (JA) Haste - and the ability to still obtain additional JA Haste via a support job (either [[Hasso]] or [[Last Resort]]). Most commonly, you will likely be /SAM, and have [[Hasso]] with 100% uptime providing an additional 10% JA haste - this means that you need only 17% gear haste to reach the overall 80% delay reduction with full magic haste. With /DRK and [[Last Resort]] giving 15% JA haste, the amount needed on gear falls even lower (but only during Last Resort). With all of that said, the sets provided in this guide (other than /DNC) still prioritize reaching the 25% gear haste cap for the simple reason that support jobs are not available in one of the two main components of end-game content - Odyssey Sheol Gaol.&lt;br /&gt;
&lt;br /&gt;
Once you have achieved the necessary levels of gear haste for your support job and enough accuracy to reach the cap, you can begin looking to maximize your Store TP and Multi-Hit (double/triple/quad attack).&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug=Rank 25&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 26% gear haste&lt;br /&gt;
* Only 22% PDT / 5% MDT&lt;br /&gt;
*Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Use at your own risk&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Standard Kit (/SAM /DRK)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug=Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug=Rank 25&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 23% gear haste - if using /DRK (LR down), or in Odyssey G (no subjob), consider Nyame Helm instead to maintain cap&lt;br /&gt;
* 50% PDT / 31% MDT (50% with Shell V)&lt;br /&gt;
* Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Some people like Dedition Earring - to me there&#039;s 2 kinds of fights in the game these days: 1. Something high-end like basement Sortie, or a v25 Ody fight, or wave 3 dyna. For these I don&#039;t want to lose acc. 2. All other content. For these, we are so vastly overpowering the content anyway, who cares if Dedition is 0.37% better in terms of theory craft. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= God Save the DRG!&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Max DT &amp;amp; MEva&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Rank 25&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = Rank25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Damage taken-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Particularly effective with R25+ on Path B Nyame&lt;br /&gt;
* 25% gear haste (technically 30%)&lt;br /&gt;
* 50% DT- (technically 54%)&lt;br /&gt;
* Very high MEva&lt;br /&gt;
*Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Use when you don&#039;t want to get cranked; great on Odyssey bosses!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fencer&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Naegling/Mafic&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Regis&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 27% gear haste&lt;br /&gt;
* Need to maintain gear haste without /SAM Hasso&lt;br /&gt;
* 43% PDT / 16% MDT&lt;br /&gt;
* 45% MDT with Shell V&lt;br /&gt;
* Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Should be enough for seg runs, adjust as needed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Clubbing /DNC&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Kraken Club&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP+10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Max store tp and accuracy&lt;br /&gt;
* 22% gear / 43.75% magic / 10% ja haste&lt;br /&gt;
* 15 dual wield&lt;br /&gt;
* Total 84% delay reduction (over 80% cap)&lt;br /&gt;
* 38% PDT / 21% MDT&lt;br /&gt;
* 50% MDT with Shell V&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name = Wyvern DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug=Rank 25&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Dreki Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet =&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Wyvern: Level +2&lt;br /&gt;
* Wyvern: Damage Taken -33%&lt;br /&gt;
* If the Dgn. Collar +2 isn&#039;t enough, add the Gleti&#039;s Gauntlets.  If that&#039;s still not enough, add the Dreki Ring. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weapon Skill Sets==&lt;br /&gt;
Weapon skill sets (except Diarmuid and Leg Sweep) are borrowed from the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; created by Izanami. These sets are generated by his python simulator and have proven quite reliable and accurate in my experience. It is worth noting that some sets here include the [[Rigorous Grip +1]], however since you can&#039;t switch grips when using a weapon skill I would suggest that [[Utu Grip]] is the default full time option on meaningful content. The 30 accuracy and 70 hp is likely more valuable than a small weapon skill damage increase, unless you are 100% certain you are accuracy capped. Like all things FFXI, you can and should adapt the situation at hand and the gear at your disposal. (Including fitting in your chosen TVR Ring, and slotting in your [[Pel. Earring +2]] -- if you are so lucky)&lt;br /&gt;
&lt;br /&gt;
Note: Use the &#039;Expand&#039; link at the bottom of each section for more information about the sets.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Stardiver (Standard)&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Rigorous Grip +1&lt;br /&gt;
            |SubAug = Attack+30, STR+15&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Pel. Vambraces +3&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Stardiver is a 4-hit FTP replicating weapon skill&lt;br /&gt;
* Up to an 85% STR modifier with 5/5 merits, or Trishula&lt;br /&gt;
* WSD only affects 1 hit out of the 4+. Accordingly, multi-hit, high attack, and PDL are all valued highly here&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Diarmuid&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gae Buide (Level 119 III)&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gae Buide (Level 119 III)&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Diarmuid is a 2-hit weapon skill which scales very well with TP&lt;br /&gt;
* FTP values unconfirmed, but fTP at 3k is more than 4x fTP at 1k&lt;br /&gt;
* Values WSD, STR, attack, and PDL when fully buffed&lt;br /&gt;
&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Impulse Drive&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Rigorous Grip +1&lt;br /&gt;
            |SubAug = Attack+30, STR+15&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
*Impulse Drive is a 2-hit weapon skill&lt;br /&gt;
*These sets assume [[Shining One]], which enables all polearm weapon skills to critical hit, and also adds 40% damage bonus to [[Impulse Drive]]&lt;br /&gt;
*Critical hit bonus from [[Shining One]]: +5% at 1k TP, 10% at 2k TP, and +15% at 3k TP&lt;br /&gt;
*STR, WSD, Attack, Crit %, Crit Damage %, Multi-hit are all valuable here - as well as PDL with high buffs.&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Camlann&#039;s Torment&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Stardiver (Crit based)&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Begrudging Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit.hit rate+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Gleti&#039;s Mask&lt;br /&gt;
            |HeadAug = Rank 25&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Stardiver is a 4-hit FTP replicating Weapon Skill&lt;br /&gt;
* Up to an 85% STR modifier with 5/5 merits, or Trishula&lt;br /&gt;
* This crit-based build relies on the unique Shining One property to generate critical hits.&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Drakesbane&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Hjarrandi Breast.&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Begrudging Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Gleti&#039;s Mask&lt;br /&gt;
            |HeadAug = Rank 25&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    &lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Geirskogul&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX+20, Accuracy+20 Attack+20, DEX+10, Weapon skill damage+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX+20, Accuracy+20 Attack+20, DEX+10, Weapon skill damage+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Vishap Brais +3&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade / Judgment&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Pelt. Plackart +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Leg Sweep&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Stun &#039;em&lt;br /&gt;
            |Sub = Khonsu&lt;br /&gt;
            |Range = &lt;br /&gt;
            |Ammo = Pemphredo Tathlum&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Pelt. Plackart +3&lt;br /&gt;
            |Hands = Pel. Vambraces +3&lt;br /&gt;
            |Ring1 = Crepuscular Ring&lt;br /&gt;
            |Ring2 = Stikini Ring +1&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR +30, MAcc 30, Double Attack 10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Pelt. Schyn. +3&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* 12 seconds of stun!&lt;br /&gt;
* Even works to lock down Sortie Bosses!  Crank &amp;amp; Spank&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Cataclysm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Non-Linear AOE&lt;br /&gt;
            |Main=Blurred Staff +1&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range = &lt;br /&gt;
            |Ammo = Pemphredo Tathlum&lt;br /&gt;
            |Head = Pixie Hairpin +1&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Archon Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = INT +30, Magic Acc / Magic Dmg +20, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Set courtesy of Smii&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
A quick note on these sets - it is possible to min/max some of these even further by including extremely niche pieces which will provide only negligibly increased utility. At this point in the game, I find myself weighing the benefits of an item against the inventory space needed to hold on to it. As such I choose not include things like &amp;quot;Acro&amp;quot; gear in the breath sets. Besides the inventory space, it is possible to be hit while activating a job ability or other breath, and I would argue that maintaining proper DT levels/MEVA throughout these sets is more important than eeking out a few dozen dps, or getting an extra 50 hp on your Steady Wing. Of course feel free to customize as needed. Check out [[User:Tatang|Tatang&#039;s page]] for even more comprehensive sets.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Call Wyvern / Spirit Surge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Ptero. Mail +3&lt;br /&gt;
|BodyAug = Adds &amp;quot;Enhances &#039;Spirit Surge&#039; effect&amp;quot;&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Jump / High Jump / Soul Jump &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Ostro Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Maximize TP return through JSE bonuses and Ostro Greaves&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Spirit Jump&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Like other jumps, but with Empyrean feet&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Angon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Angon&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Ptero. Fin. G. +3&lt;br /&gt;
|HandsAug = Enhances &#039;Angon&#039; effect&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Defense Down with maxed merits&lt;br /&gt;
*Stacks with Dia, Geo-Frailty, and Box Step&lt;br /&gt;
*Does not stack with other Defense Down effects i.e. BLU spells, Weaponskills (Armor Break, Shell Crusher etc), Acid Bolts&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Spirit Link&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Pratik Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|FeetAug = Enhances &#039;Empathy&#039; effect&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Customize remaining slots with more DT/Def/Meva etc. or +MND for slightly more potency.&lt;br /&gt;
* Likely Nyame for main armor slots, possibly [[Defending Ring]], [[Carrier&#039;s Sash]], etc.&lt;br /&gt;
* To increase potency consider [[Metamorph Ring +1]], [[Rufescent Ring]], [[Hydrocera]] etc.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Elemental Breath&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Adad Amulet&lt;br /&gt;
|Ear1 = Enmerkar Earring&lt;br /&gt;
|Ear2 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2Aug = Pet: Acc &amp;amp; MAcc +15, Acc +10&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Pet: Breath +10&lt;br /&gt;
|Waist = Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 44% PDT / MDT Capped with Shell V&lt;br /&gt;
* Glassblower&#039;s Belt adds 5% to Breath Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Healing Breath&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Lancer&#039;s Earring&lt;br /&gt;
|Ear2 = Anastasi Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Pet: Breath +10&lt;br /&gt;
|Waist = Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Earrings provide minimal gains, don&#039;t worry if you don&#039;t have them.&lt;br /&gt;
* Glassblower&#039;s Belt adds a 1/9 multiplier to Healing Breath&lt;br /&gt;
* Fill in other slots with DT items (you can be hit while activating breath)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Ancient Circle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Utility Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Chance to absorb damage for wyvern&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 74% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Emergency PDT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = Def+45, Spell interruption rate down 5%&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=DEX +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Emergency MDT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Starter Gear==&lt;br /&gt;
&lt;br /&gt;
Rather than try to create specific sets of gear for various levels of progression, I think it will be more beneficial to provide optimal sets to work toward paired with explanations of what to look for in each set - the &amp;quot;why&amp;quot; behind the set - and then let each player mix and match from their own gear to create gear sets that work for their current level of progression. Here I will try to show items for each slot which may be of use to up and coming Dragoons working toward the sets shown above. &lt;br /&gt;
&lt;br /&gt;
One thing to note - I would urge any new player, or anyone looking to gear a Dragoon from zero to prioritize [[Sortie]] as much as possible. Getting 50,000 Gallimaufry and obtaining 5/5 Empyrean +2 will do more for you than almost anything else. The base stats (str/dex/meva/mdef/attack/acc) on all these items is very high compared to anything else you can reasonably obtain quickly. Even if you end up choosing to use some pieces where other (more geared) players may not (for example using [[Pelt. Cuissots +3]] in your TP set) you will likely be in great shape to while you continue building up your collection of other items.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Main&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eminent Lance icon.png|link=Eminent Lance]] &#039;&#039;&#039;[[Eminent Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | If Dragoon is your first 99, and you need something to start out with, grab this from the Sparks vendor.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Geirrothr icon.png|link=Geirrothr]] &#039;&#039;&#039;[[Geirrothr]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Might take longer to obtain than just working toward Shining One. But if you are able/willing to farm the Odin HTMB, this is a fine non-REMAP option.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ikenga&#039;s Lance icon.png|link=Ikenga&#039;s Lance]] &#039;&#039;&#039;[[Ikenga&#039;s Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | If you are able to pick up [[Information on Xevioso]], you could consider purchasing this and using it until you get the [[Shining One]]. Not worth investing any RP into this.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kaja Lance icon.png|link=Kaja Lance]] &#039;&#039;&#039;[[Kaja Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | The precursor to [[Shining One]] and a great option even at this stage. It takes 16,500 ambuscade hallmarks to reach this point. Prioritize getting this ASAP when starting out.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Sub&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Duplus Grip icon.png|link=Duplus Grip]] &#039;&#039;&#039;[[Duplus Grip]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Decent starter option&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gracile Grip icon.png|link=Gracile Grip]] &#039;&#039;&#039;[[Gracile Grip]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Nice pre-Utu option on the AH. HQ also available. Fills out the two most important TP stats, but you likely don&#039;t need the haste when /SAM.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ammo&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floestone icon.png|link=Floestone]] &#039;&#039;&#039;[[Floestone ]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Could be used for weapon skills if you don&#039;t have anything better.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oshasha&#039;s Treatise icon.png|link=Oshasha&#039;s Treatise]] &#039;&#039;&#039;[[Oshasha&#039;s Treatise]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Good starter WS, obtainable from missions.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ginsen icon.png|link=Ginsen ]] &#039;&#039;&#039;[[Ginsen]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Might take a while to obtain if you can&#039;t do the HTMB on a higher difficulty, but still a decent item if you don&#039;t have access to even the base [[Coiste Bodhar]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aurgelmir Orb icon.png|link=Aurgelmir Orb]] &#039;&#039;&#039;[[Aurgelmir Orb]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Available on the AH. Significantly cheaper than the HQ and the STP is always welcome.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Head&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flam. Zucchetto +1 icon.png|link=Flam. Zucchetto +1]] &#039;&#039;&#039;[[Flamma Zucchetto +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Upgrades into one of the strongest overall pieces of armor from Ambuscade for any job. Useful at any stage when starting out.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulevia&#039;s Mask icon.png|link=Sulevia&#039;s Mask +1]] &#039;&#039;&#039;[[Sulevia&#039;s Mask +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A very respectable Store TP+8 paired with 5% DT. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Peltast&#039;s Mezail +2 icon.png|link=Peltast&#039;s Mezail +2]] &#039;&#039;&#039;[[Peltast&#039;s Mezail +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | For just 10,000 [[Gallimaufry]] and a [[Ra&#039;Kaz. Sapphire]] you get an exceptional weapon skill helm.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mask icon.png|link=Valorous Mask]] &#039;&#039;&#039;[[Valorous Mask]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Neck&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Anu Torque icon.png|link=Anu Torque]] &#039;&#039;&#039;[[Anu Torque]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Nice STP piece, useful for other jobs, very viable until you get your [[Vim Torque +1]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dgn. Collar +1 icon.png|link=Dgn. Collar +1]] &#039;&#039;&#039;[[Dgn. Collar +1]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| So much cheaper than the +2. Contrary to what you may hear, there&#039;s no shame in starting here if you&#039;re just getting off the ground in FFXI!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ear&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brutal Earring icon.png|link=Brutal Earring]] &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Very nice starter TP earring. Easy enough to find [[Ancient Beastcoin]] in bazaar, or even farm them yourself. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cessance Earring icon.png|link=Cessance Earring]] &#039;&#039;&#039;[[Cessance Earring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Another strong TP earring. Comes from the same HTMB as [[Ginsen]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Body&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mail icon.png|link=Valorous Mail]] &#039;&#039;&#039;[[Valorous Mail]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Very easy to obtain (over the course of a week or more) via Domain Invasion, and having one for TP (look for augs with accuracy and store tp) and one for weapon skilling (look for augs with WSD) will work nicely.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pelt. Plackart +2 icon.png|link=Pelt. Plackart +2]] &#039;&#039;&#039;[[Pelt. Plackart +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Get 10,000 [[Gallimaufry]] and use your first [[Ra&#039;Kaz. Sapphire]] on these, or the gloves.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Hands&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Acro Gauntlets icon.png|link=Acro Gauntlets]] &#039;&#039;&#039;[[Acro Gauntlets]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can reach very high STP once augmented. The [[Mellidopt Wing]]s used to purchase these can be obtained from certain monthly campaigns, or you could try your hand at Alluvion SKirmish.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulev. Gauntlets +1 icon.png|link=Sulev. Gauntlets +1]] &#039;&#039;&#039;[[Sulevia&#039;s Gauntlets +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A very respectable 5% Double Attack paired with 4% DT. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pel. Vambraces +2 icon.png|link=Pel. Vambraces +2]] &#039;&#039;&#039;[[Pel. Vambraces +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Get 10,000 [[Gallimaufry]] and use your first [[Ra&#039;Kaz. Sapphire]] on these, or the body piece.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mitts icon.png|link=Valorous Mitts]] &#039;&#039;&#039;[[Valorous Mitts]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ring&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rajas Ring icon.png|link=Rajas Ring]] &#039;&#039;&#039;[[Rajas Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| A true classic - get it from COP missions and use it until you get something better.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flamma Ring icon.png|link=Flamma Ring]] &#039;&#039;&#039;[[Flamma Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Can&#039;t go wrong for TP set with accuracy and Store TP.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Petrov Ring icon.png|link=Petrov Ring]] &#039;&#039;&#039;[[Petrov Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Solid option, with a relatively low barrier to entry.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chirich Ring icon.png|link=Chirich Ring]] &#039;&#039;&#039;[[Chirich Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Obviously, the +1 is where you want to be, but when gil is a concern the NQ is viable when starting out.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Back&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bleating Mantle icon.png|link=Bleating Mantle]] &#039;&#039;&#039;[[Bleating Mantle]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Really, you just want to work toward an Ambuscade cape as fast as possible, but this may have to suffice for a TP set until then.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Updraft Mantle icon.png|link=Updraft Mantle]] &#039;&#039;&#039;[[Updraft Mantle]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| You can get some passable WSD on this via augments. and you&#039;ll want one anyway for your jump sets. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Waist&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sailfi Belt icon.png|link=Sailfi Belt]] &#039;&#039;&#039;[[Sailfi Belt]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Even the unaugmented NQ is a wonderful belt. Try to get the base item ASAP via Unity and then build up to +1 and augments as soon as you can.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ioskeha Belt icon.png|link=Ioskeha Belt]] &#039;&#039;&#039;[[Ioskeha Belt]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| A cheap option on the AH. Could consider the +1, but I would recommend putting that gil toward upgrading the Sailfi Belt as much as you can.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Legs&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulevi. Cuisses +1 icon.png|link=Sulevi. Cuisses +1]] &#039;&#039;&#039;[[Sulevia&#039;s Cuisses +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A terrific ambuscade reward - 3% triple attack with 6% DT. Even better at +2, of course.&lt;br /&gt;
|- &lt;br /&gt;
|[[File:Valorous Hose icon.png|link=Valorous Hose]] &#039;&#039;&#039;[[Valorous Hose]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:33.33%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Feet&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flam. Gambieras +1 icon.png|link=Flam. Gambieras +1]] &#039;&#039;&#039;[[Flamma Gambieras +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Great TP piece with Store TP and multi hit. The +2 is a top-tier item.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulev. Leggings +1 icon.png|link=Sulev. Leggings +1]] &#039;&#039;&#039;[[Sulevia&#039;s Leggings +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Nice weapon skill set option: 6% WSD on the +1 stage.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Greaves icon.png|link=Valorous Greaves]] &#039;&#039;&#039;[[Valorous Greaves]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
&lt;br /&gt;
Here are some common self skillchain sequences a Dragoon can execute. [[File:Trishula icon.png|link=]] denotates the need of Trishula to continue the Skillchain.&lt;br /&gt;
&lt;br /&gt;
*[[File:Trishula icon.png|link=]] Stardiver → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Darkness}}&lt;br /&gt;
*Stardiver → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Stardiver = &#039;&#039;&#039;Darkness&#039;&#039;&#039; → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Umbra}}&lt;br /&gt;
*Penta Thrust → Stardiver = {{color|light|Transfixion}} → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Stardiver = {{color|dark|Darkness}} → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Umbra}}&lt;br /&gt;
*Stardiver → Camlann&#039;s Torment = {{color|lightning|Fragmen}}{{color|wind|tation}} → Drakesbane = {{color|light|Light}} → Camlann&#039;s Torment = {{color|light|Light}} ([[File:Trishula icon.png|link=]] creates  {{color|light|Radiance}} instead of double light)&lt;br /&gt;
*Stardiver → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Drakesbane = {{color|fire|Fus}}{{color|light|ion}} → Stardiver = {{color|dark|Gravi}}{{color|earth|tation}} → Camlann&#039;s Torment = {{color|lightning|Fragmen}}{{color|wind|tation}} → Drakesbane = {{color|light|Light}} → Camlann&#039;s Torment = {{color|light|Light}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[User:Tatang|Tatang&#039;s User Page]] - Lots of good dragoon knowledge. I only found this while working on this guide. Some great resources here.&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets#whm-link All Jobs Damage Simulator and Gearsets] by Izanami - great simulation based Weapon Skill sets for all jobs.&lt;br /&gt;
*[https://web.archive.org/web/20230129171937/https://www.bg-wiki.com/ffxi/Here_Be_DRGs#Misc._Sets The &amp;quot;Old&amp;quot; Dragoon Guide] - Spicyryan&#039;s og guide. Still available on the Wayback Machine!&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dragoon_Guide_By_Kaius&amp;diff=733045</id>
		<title>Dragoon Guide By Kaius</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dragoon_Guide_By_Kaius&amp;diff=733045"/>
		<updated>2025-04-27T05:45:58Z</updated>

		<summary type="html">&lt;p&gt;Kaius: /* Engaged Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Dragoon is a heavy-ish DD job capable of producing some of the highest damage output in the game in some situations. The job has a fast-paced playstyle due to the arsenal of low cooldown job abilities it comes equipped with. As a Dragoon you also have a best friend / pet wyvern to accompany you throughout Vana&#039;diel. Your wyvern is what drives your damage output by providing you with 20% attack, 20% defense, 10% Job Ability Haste, 10% Weapon Skill Damage, and 15% Double Attack. It is essential that you understand your [[Wyvern (Dragoon Pet)]] in order to maintain those benefits and be successful as a Dragoon. For the equipment portion of this guide I will focus on end-game ready options. For Odyssey gear this means I will show Rank 25 options in the sets. It&#039;s obviously safe to  assume R30 is even better, and usually R20 is almost as good (although there are a few places where R20 is noticeably worse than R25 - such as Gleti&#039;s Breeches). Furthermore, I will try to explain what you&#039;re looking for in a set and provide some alternatives so that you can have the confidence to mix-and-match as needed, or even experiment on your own.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
There are four main jobs which can all be a viable support job selection for a Dragoon, depending upon the engagement.&lt;br /&gt;
&lt;br /&gt;
[[File:Wakido Kabuto icon.png|link=]] &#039;&#039;&#039;[[Samurai]]&#039;&#039;&#039;&lt;br /&gt;
*[[Hasso]] - Capped equipment haste (25%), capped magic haste (43.75%), and 10% job ability haste from the wyvern puts you at 78.75% haste. Hasso provides an additional 10% job ability haste, pushing us over the 80% total cap (88.75%). That last 1.25% may seem insignificant but it ends up being a big deal because of the nature of haste - &amp;quot;As delay goes 0, dps goes to infinity&amp;quot;. Additionally, there may be times where you want to use a gear set with less than 25% haste - Hasso will allow you the flexibility to do so by making up the difference with extra job ability haste - specifically you can shed 8.75% equipment haste (keeping 16.25%) if you maintain magic haste cap, Hasso, and wyvern.&lt;br /&gt;
&lt;br /&gt;
*[[Store TP]] - Grants Store TP III which yields +20 STP&lt;br /&gt;
*[[Zanshin]] - Grants Zanshin III which provides 35% chance to attack again immediately after missing a target.&lt;br /&gt;
*[[Sekkanoki]] - Limits TP cost of next weapon skill to 1000.&lt;br /&gt;
*[[Warding Circle]] - Makes you and your party do 5% more damage to, and take 5% less damage from demons.&lt;br /&gt;
&lt;br /&gt;
The primary benefit of /SAM is an increased rate of TP generation via the additional haste received from Hasso, and the additional 20 Store TP. Faster TP leads to more frequent weapon skills and more damage. Importantly, Hasso can be maintained with 100% uptime. This makes it ideal for situations where your damage output needs are constant over a long period - such as Odyssey C where you are basically constantly engaged for 30 minutes.&lt;br /&gt;
&lt;br /&gt;
[[File:Ignominy Burgeonet  icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
*[[Last Resort]] - A 3 minute duration, 5 minute cooldown buff that gives 25% attack and 15% job ability haste buffs - at the cost of a 25% defense down penalty on yourself.&lt;br /&gt;
*[[Weapon Bash]] - On demand stun&lt;br /&gt;
*[[Souleater]] - Some additional auto-attack damage at the cost of self-inflicted damage.&lt;br /&gt;
*[[Arcane Circle]] - Makes you and your party do 5% more damage to, and take 5% less damage from arcana.&lt;br /&gt;
&lt;br /&gt;
The primary benefit of /DRK is Last Resort which also closes the final 1.25% haste gap, while also providing a huge attack boost. However, it is important to note that Last Resort will not have 100% uptime, and you do not have the additional store tp provided by /SAM. The nature of Last Resort lends itself to situations where you may engage a target in combat for 1-3 minutes and then have a long period without combat before engaging in another battle. (read: Sortie bosses). In this case, Last Resort is always up when you need it and it&#039;s cooling down while you run between fights.&lt;br /&gt;
&lt;br /&gt;
[[File:Pummeler&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
*[[Fencer]] - +200-300 TP bonus makes Savage Blade (and Judgment) shine.&lt;br /&gt;
*[[Double Attack]] - Grants Double Attack II which yields +10% double attack.&lt;br /&gt;
*[[Berserk]] - 25% increased attack with 60% uptime. &lt;br /&gt;
*[[Aggressor]] - A boost of 25 accuracy, also with 60% uptime. Hopefully not needed, but nice when it is.&lt;br /&gt;
*[[Warcry]] - A percentage based attack boost for the whole party with 30 second duration. Always welcome buff.&lt;br /&gt;
*[[Provoke]] - A little enmity utility for emergencies.&lt;br /&gt;
&lt;br /&gt;
The War support job&#039;s most important contribution is Fencer. (Fencer I until master level 45, then Fencer II). Fencer provides either +200 or +300 TP bonus and either +3% or +5% crit when single wielding. For better or worse, a Dragoon wielding a [[Naegling]] is a force to be reckoned with, and Fencer amplifies this effect. The additional attack provided by Berserk and Warcry are always welcome as well. When properly geared and executed /WAR is exceptionally powerful in Odyssey C as TP can be generated very quickly via jumps, and a single [[Savage Blade]] from a DRG/WAR will kill a fodder mob on any floor. Even outside of Odyssey there are certain fights where a Savage Blade only strategy is called for, and DRG/WAR will be very powerful in those situations.&lt;br /&gt;
&lt;br /&gt;
[[File:Maxixi Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
*[[Dual Wield]] II - The main attraction here - access to an offhand weapon for Dragoon - typically only used if you have access to a [[Kraken Club]].&lt;br /&gt;
*[[Box Step]] - Can add a little bit of defense down if no one else is there to apply the same class of debuff for you. More likely you will be killing too quick to need it (eg seg run), or someone else will be applying defense down.&lt;br /&gt;
*[[Curing Waltz III]] - Some very solid utility. At the rate you generate tp as /DNC with a [[Kraken Club]] you can easily afford to use some TP for emergency curing.&lt;br /&gt;
*[[Healing Waltz]] - Always handy to be able to erase yourself when the healer is occupied, there isn&#039;t a healer, and/or you want to save yourself 20,000 gil using a panacea.&lt;br /&gt;
*[[Chocobo Jig]] - Who doesn&#039;t love running a little faster?&lt;br /&gt;
*[[Subtle Blow II]] - Nice little bonus when you are smacking things with your [[Kraken Club]]&lt;br /&gt;
&lt;br /&gt;
The Dancer support job is used primarily by owners of the infamous [[Kraken Club]] with the goal of firing off [[Savage Blade]] as rapidly as possible. You may wonder about the /NIN option, especially if you have experience with other jobs where /NIN is commonly used for Dual Wield. For those other jobs, one of the main benefits of /NIN is access to [[Dual Wield]] III compared to /DNC&#039;s [[Dual Wield]] II. Jobs like Red Mage and Bard need the extra 10% delay reduction from /NIN to get to a place where they need only 11% Dual Wield on gear to achieve the delay reduction cap of 80%. Dragoon, however, comes with 10% Job Ability haste by virtue of it&#039;s [[Wyvern (Dragoon Pet)]] which more than makes up for the difference in Dual Wield. Here are two full calculations showing how Dragoon achieves the 80% delay reduction limit with /DNC, assuming maximum magic haste, and gear haste of of 25% or 23%.&lt;br /&gt;
 &lt;br /&gt;
*25% Gear Haste =&amp;gt; &#039;&#039;&#039;(1 - 0.15 Dual Wield) × (1024 - 256 Equipment Haste - 448 Magic Haste - 101 Job Ability Haste) ÷ 1024 = 0.1817 [18.2% Delay remaining === 81.8% Delay reduction]&#039;&#039;&#039;&lt;br /&gt;
*23% Gear Haste =&amp;gt; &#039;&#039;&#039;(1 - 0.15 Dual Wield) × (1024 - 235 Equipment Haste - 448 Magic Haste - 101 Job Ability Haste) ÷ 1024 = 0.1992 [19.9% Delay remaining === 80.1% Delay reduction]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Accordingly, you only need 23% gear haste and ZERO +Dual Wield on gear to achieve maximum attack speed. In fact, adding dual wield would actually lower your TP gained per swing. For the same reason, /NIN will actually reduce your TP rate compared to /DNC, and should only be used if for some reason you have a critical need to be a dual wielding [[Dragoon]] with [[Utsusemi: Ni]].&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| It&#039;s already 3 minute CD on a 5 min recast. If there was a fight that where you needed high uptime over a long duration you could swap to this, but it&#039;s not useful for general purpose.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 2&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More jumps, more tp!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 3&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More jumps, more tp!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Does no damage and gives no tp -- so Super Jump is simply a hate reset tool. It should be up often enough already, especially on fights that matter where you will likely be getting Random Deal as well.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Instant, on-demand TP is great, and it comes with a host of other benefits for your wyvern.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath. Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Healing breath is as potent as it needs to be without this merit, and any other breath is just some incidental damage. Not useful.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon (Ability)|Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an angon to lower an enemy&#039;s defense. Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Angon is very useful in certain situations, and it&#039;s great to have it when you need it. There aren&#039;t many quality group 2 options so this will have to do. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]]. Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The most important merit a DRG has. Do not skip this one. This is what let&#039;s you gain all of the essential benefits from your Wyvern buff instantly upon zoning rather than waiting to earn 1000 experience points. The job is basically unusable in some places (eg Odyssey NMs) without this.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath. Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Breath damage is, for the most part, insignificant. Avoid.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:Gungnir (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Gungnir  (Level 119 III)]]&#039;&#039;&#039; Opens up access to  [[Geirskogul]], DRG&#039;s only weapon skill with the ({{color|ice|Distor}}{{color|water|tion}}) property. May find niche uses, but will most likely want to prioritize other REMAP options.&lt;br /&gt;
&lt;br /&gt;
[[File:Rhongomiant (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Rhongomiant (Level 119 III)]]&#039;&#039;&#039; A strong option for low-buff situations when you can really take advantage of [[Camlann&#039;s Torment]] defense ignoring properties.&lt;br /&gt;
&lt;br /&gt;
[[File:Ryunohige (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Ryunohige (Level 119 III)]]&#039;&#039;&#039; Considered to be a high quality option (at or better than Trishula) when sufficiently geared and spamming [[Drakesbane]] in a fully buffed zerg situation.&lt;br /&gt;
&lt;br /&gt;
[[File:Trishula icon.png|link=]] &#039;&#039;&#039;[[Trishula]]&#039;&#039;&#039; The bread-and-butter option. Relatively easy to obtain with very high damage potential. Works well either in a party/raid zerg situation or solo self-skillchaining.  &lt;br /&gt;
&lt;br /&gt;
[[File:Gae Buide (Level 119 III) icon.png|link=]] &#039;&#039;&#039;[[Gae Buide (Level 119 III)]]&#039;&#039;&#039; The top tier option, but it comes with a very large barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible polearm. &lt;br /&gt;
&lt;br /&gt;
[[File:Shining One icon.png|link=]] &#039;&#039;&#039;[[Shining One]]&#039;&#039;&#039; Even easier to obtain than Trishula and can be very competitive with the REMAP options. Damage from [[Impulse Drive]] scales well with WSD and crit.&lt;br /&gt;
&lt;br /&gt;
[[File:Aram icon.png|link=]] &#039;&#039;&#039;[[Aram]]&#039;&#039;&#039; If you find yourself needing a full subtle blow kit on Dragoon then Path B will be the way to go. It simply won&#039;t compete with the other polearms on damage, however.&lt;br /&gt;
&lt;br /&gt;
[[File:Naegling icon.png|link=]] &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039; Love it or hate it, it&#039;s likely here to stay. Dragoon&#039;s tp generation and weapon skill damage potential are a lethal combination with a Naegling equipped. Really shines in segment runs where your main goal is kill each target in a single weapon skill. Dragoon does only come with a C- Sword rating so accuracy may be a concern, especially at low to medium master levels. Also always useful for those fights where everyone is using Savage Blade in order to avoid skillchaining.&lt;br /&gt;
&lt;br /&gt;
[[File:Mafic Cudgel icon.png|link=]] &#039;&#039;&#039;[[Mafic Cudgel]]&#039;&#039;&#039; The only club option. Use it to slap skeletons in Odyssey C.&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
&lt;br /&gt;
Note: The augments on Relic pieces, and some special attributes (eg Ancient Circle +1) are available at the base 119 version of the item. If the piece is only used for this purpose, then you do not need to fully upgrade the item to +3 to gain those effects. The recommendations in &amp;quot;Upgrade?&amp;quot; box refer to my personal opinion on whether the item should go all the way to +3.&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Could be a macro-piece for [[Spirit Link]] but at +3 we are only talking about an additional 16 hp restored.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Mail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Used for all jumps as it provides +39 TP per jump at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vis. Fng. Gaunt. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Used for all jumps as it provides +34 TP per jump at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Brais +3 &lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Used for [[Ancient Circle]] and [[Steady Wing]]. Very minimal upgrades past +1 (more wyvern hp translates into larger [[Steady Wing]] shields)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Vishap Greaves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=No known use&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Armet +3&lt;br /&gt;
|Augment=Enhances Deep Breathing effect by 10% per merit level.&lt;br /&gt;
|Upgrade= Maybe &lt;br /&gt;
|Notes=Increases the efficacy of [[Healing Breath]], which is always nice in a pinch.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Mail +3&lt;br /&gt;
|Augment=Enhances &#039;Spirit Surge&#039; effect&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=A very interesting item. Augment adds 20 seconds to [[Spirit Surge]] which is nice. Perhaps more importantly, it should also be used whenever [[Call Wyvern]] is used, and also whenever entering a new zone with your pet in order to grant support job capabilities to the wyvern.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Fin. G. +3 &lt;br /&gt;
|Augment=Enhances &#039;Angon&#039; effect&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Increases [[Angon]] efficacy for enhanced defense down. 10% WSD maybe useful if lacking access to sufficiently ranked Nyame and/or Gleti hands.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Brais +3 &lt;br /&gt;
|Augment=Enhances &#039;Strafe&#039; effect&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=10 Store TP coupled with Wyvern PDT makes this still a top tier TP piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Ptero. Greaves +3&lt;br /&gt;
|Augment=Enhances &#039;Empathy&#039; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes=Used with [[Spirit Link]] to improve the duration of buffs transferred to the wyvern. Additionally, grants a large bonus to wyvern HP, making it useful for [[Steady Wing]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Peltast&#039;s Mezail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=12% WSD, 27 Polearm skill and all the stats that come with empyrean +3. Default head slot for most weapon skill sets.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Plackart +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=A whopping 14 Store TP, 10 PDL, and top tier stats. Amazing TP piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pel. Vambraces +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=7% double attack paired with 11% DT and all the glory of empyrean +3. Sign me up.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Cuissots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=13% Critical hit damage is impressive whenever you are using [[Drakesbane]] or wielding a [[Shining One]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#b768e8&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Pelt. Schyn. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Nice DT, and empy stats, but a bit lacking in oomph. Useful for Spirit Jump TP bonus.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Engaged Sets==&lt;br /&gt;
&lt;br /&gt;
The goal of any engaged or &amp;quot;TP&amp;quot; set on Dragoon is to generate TP as quickly as possible &#039;&#039;&#039;(while not dying - and not letting your wyvern die!)&#039;&#039;&#039; in order to reach 1000 TP and be able to perform a weapon skill. The most important thing you can do as a damage dealer is stay alive - and so having the proper amount of defensive stats in your engaged set is paramount. Besides staying alive, the next two most important aspects to any engaged set are accuracy and haste. Much like your defensive needs, your accuracy needs will vary widely depending on exactly what you are fighting. In my opinion most (if not all) accuracy issues should try to remedied by 1. Higher master levels 2. Using the appropriate buffs and/or debuffs (BRD/GEO/COR/RDM) 3. Food. Note that any additional accuracy beyond the amount needed to reach the 95% cap is wasted. &lt;br /&gt;
&lt;br /&gt;
Haste is the other critical component of a TP set, and you always want to come as close to the overall delay-reduction cap of 80% as possible, regardless of the encounter. Dragoon is in a unique position when it comes to haste due to the effects granted by the [[Wyvern (Dragoon Pet)]] - specifically 10% Job Ability (JA) Haste - and the ability to still obtain additional JA Haste via a support job (either [[Hasso]] or [[Last Resort]]). Most commonly, you will likely be /SAM, and have [[Hasso]] with 100% uptime providing an additional 10% JA haste - this means that you need only 17% gear haste to reach the overall 80% delay reduction with full magic haste. With /DRK and [[Last Resort]] giving 15% JA haste, the amount needed on gear falls even lower (but only during Last Resort). With all of that said, the sets provided in this guide (other than /DNC) still prioritize reaching the 25% gear haste cap for the simple reason that support jobs are not available in one of the two main components of end-game content - Odyssey Sheol Gaol.&lt;br /&gt;
&lt;br /&gt;
Once you have achieved the necessary levels of gear haste for your support job and enough accuracy to reach the cap, you can begin looking to maximize your Store TP and Multi-Hit (double/triple/quad attack).&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Glass Cannon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Danger! See Notes&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug=Rank 25&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 26% gear haste&lt;br /&gt;
* Only 22% PDT / 5% MDT&lt;br /&gt;
*Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Use at your own risk&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Standard Kit (/SAM /DRK)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug=Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug=Rank 25&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 23% gear haste - if using /DRK (LR down), or in Odyssey G (no subjob), consider Nyame Helm instead to maintain cap&lt;br /&gt;
* 50% PDT / 31% MDT (50% with Shell V)&lt;br /&gt;
* Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Some people like Dedition Earring - to me there&#039;s 2 kinds of fights in the game these days: 1. Something high-end like basement Sortie, or a v25 Ody fight, or wave 3 dyna. For these I don&#039;t want to lose acc. 2. All other content. For these, we are so vastly overpowering the content anyway, who cares if Dedition is 0.37% better in terms of theory craft. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= God Save the DRG!&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Max DT &amp;amp; MEva&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Rank 25&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = Rank25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Damage taken-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Particularly effective with R25+ on Path B Nyame&lt;br /&gt;
* 25% gear haste (technically 30%)&lt;br /&gt;
* 50% DT- (technically 54%)&lt;br /&gt;
* Very high MEva&lt;br /&gt;
*Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Use when you don&#039;t want to get cranked; great on Odyssey bosses!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fencer&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = Naegling/Mafic&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Regis&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 30&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 27% gear haste&lt;br /&gt;
* Need to maintain gear haste without /SAM Hasso&lt;br /&gt;
* 43% PDT / 16% MDT&lt;br /&gt;
* 45% MDT with Shell V&lt;br /&gt;
* Telos Earring instead of Sroda Earring if no Wyvern&lt;br /&gt;
* Should be enough for seg runs, adjust as needed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Clubbing /DNC&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Kraken Club&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Store TP+10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Max store tp and accuracy&lt;br /&gt;
* 22% gear / 43.75% magic / 10% ja haste&lt;br /&gt;
* 15 dual wield&lt;br /&gt;
* Total 84% delay reduction (over 80% cap)&lt;br /&gt;
* 38% PDT / 21% MDT&lt;br /&gt;
* 50% MDT with Shell V&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name = Wyvern DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug=Rank 25&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Dreki Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet =&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Wyvern: Level +2&lt;br /&gt;
* Wyvern: Damage Taken -33%&lt;br /&gt;
* If the Dgn. Collar +2 isn&#039;t enough, add the Gleti&#039;s Gauntlets.  If that&#039;s still not enough, add the Dreki Ring. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weapon Skill Sets==&lt;br /&gt;
Weapon skill sets (except Diarmuid and Leg Sweep) are borrowed from the &amp;quot;[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets All Jobs Damage Simulator and Gear Sets]&amp;quot; created by Izanami. These sets are generated by his python simulator and have proven quite reliable and accurate in my experience. It is worth noting that some sets here include the [[Rigorous Grip +1]], however since you can&#039;t switch grips when using a weapon skill I would suggest that [[Utu Grip]] is the default full time option on meaningful content. The 30 accuracy and 70 hp is likely more valuable than a small weapon skill damage increase, unless you are 100% certain you are accuracy capped. Like all things FFXI, you can and should adapt the situation at hand and the gear at your disposal. (Including fitting in your chosen TVR Ring, and slotting in your [[Pel. Earring +2]] -- if you are so lucky)&lt;br /&gt;
&lt;br /&gt;
Note: Use the &#039;Expand&#039; link at the bottom of each section for more information about the sets.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Stardiver (Standard)&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Rigorous Grip +1&lt;br /&gt;
            |SubAug = Attack+30, STR+15&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Pel. Vambraces +3&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Stardiver is a 4-hit FTP replicating weapon skill&lt;br /&gt;
* Up to an 85% STR modifier with 5/5 merits, or Trishula&lt;br /&gt;
* WSD only affects 1 hit out of the 4+. Accordingly, multi-hit, high attack, and PDL are all valued highly here&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Diarmuid&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gae Buide (Level 119 III)&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gae Buide (Level 119 III)&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Diarmuid is a 2-hit weapon skill which scales very well with TP&lt;br /&gt;
* FTP values unconfirmed, but fTP at 3k is more than 4x fTP at 1k&lt;br /&gt;
* Values WSD, STR, attack, and PDL when fully buffed&lt;br /&gt;
&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Impulse Drive&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Rigorous Grip +1&lt;br /&gt;
            |SubAug = Attack+30, STR+15&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Begrudging Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
*Impulse Drive is a 2-hit weapon skill&lt;br /&gt;
*These sets assume [[Shining One]], which enables all polearm weapon skills to critical hit, and also adds 40% damage bonus to [[Impulse Drive]]&lt;br /&gt;
*Critical hit bonus from [[Shining One]]: +5% at 1k TP, 10% at 2k TP, and +15% at 3k TP&lt;br /&gt;
*STR, WSD, Attack, Crit %, Crit Damage %, Multi-hit are all valuable here - as well as PDL with high buffs.&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Camlann&#039;s Torment&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Rigorous Grip +1&lt;br /&gt;
            |SubAug = Attack+30, STR+15&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Rigorous Grip +1&lt;br /&gt;
            |SubAug = Attack+30, STR+15&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
{{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Stardiver (Crit based)&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Begrudging Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit.hit rate+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Shining One&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Gleti&#039;s Mask&lt;br /&gt;
            |HeadAug = Rank 25&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Dbl.Atk.+10, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Stardiver is a 4-hit FTP replicating Weapon Skill&lt;br /&gt;
* Up to an 85% STR modifier with 5/5 merits, or Trishula&lt;br /&gt;
* This crit-based build relies on the unique Shining One property to generate critical hits.&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Drakesbane&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Coiste Bodhar&lt;br /&gt;
            |Head = Blistering Sallet +1&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Hjarrandi Breast.&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Begrudging Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Crepuscular Pebble&lt;br /&gt;
            |Head = Gleti&#039;s Mask&lt;br /&gt;
            |HeadAug = Rank 25&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Crit+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Gleti&#039;s Breeches&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Gleti&#039;s Boots&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    &lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Geirskogul&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Sherida Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Niqmaddu Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX+20, Accuracy+20 Attack+20, DEX+10, Weapon skill damage+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = &lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Thrud Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Gleti&#039;s Cuirass&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Niqmaddu Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX+20, Accuracy+20 Attack+20, DEX+10, Weapon skill damage+10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Vishap Brais +3&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade / Judgment&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Thrud Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Regal Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = &lt;br /&gt;
            |Range =&lt;br /&gt;
            |Ammo = Knobkierrie&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Dgn. Collar +2&lt;br /&gt;
            |NeckAug = Rank 25&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear1Aug = TP Bonus +250, Magic Atk. Bonus +4&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Pelt. Plackart +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR+20, Accuracy+20 Attack+20, STR+10, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Leg Sweep&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Stun &#039;em&lt;br /&gt;
            |Sub = Khonsu&lt;br /&gt;
            |Range = &lt;br /&gt;
            |Ammo = Pemphredo Tathlum&lt;br /&gt;
            |Head = Peltast&#039;s Mezail +3&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Pel. Earring +1&lt;br /&gt;
            |Body = Pelt. Plackart +3&lt;br /&gt;
            |Hands = Pel. Vambraces +3&lt;br /&gt;
            |Ring1 = Crepuscular Ring&lt;br /&gt;
            |Ring2 = Stikini Ring +1&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = STR +30, MAcc 30, Double Attack 10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Pelt. Cuissots +3&lt;br /&gt;
            |Feet = Pelt. Schyn. +3&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* 12 seconds of stun!&lt;br /&gt;
* Even works to lock down Sortie Bosses!  Crank &amp;amp; Spank&lt;br /&gt;
    }}&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#b768e8&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Cataclysm&lt;br /&gt;
        |Set Border Color=&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Non-Linear AOE&lt;br /&gt;
            |Main=Blurred Staff +1&lt;br /&gt;
            |Sub = Utu Grip&lt;br /&gt;
            |Range = &lt;br /&gt;
            |Ammo = Pemphredo Tathlum&lt;br /&gt;
            |Head = Pixie Hairpin +1&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |BodyAug = Rank 25&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |HandsAug = Rank 25&lt;br /&gt;
            |Ring1 = Archon Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Brigantia&#039;s Mantle&lt;br /&gt;
            |BackAug = INT +30, Magic Acc / Magic Dmg +20, Weapon skill damage +10%, Phys. dmg. taken-10%&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |LegsAug = Rank 25&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |FeetAug = Rank 25&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=&lt;br /&gt;
* Set courtesy of Smii&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Job Ability Sets==&lt;br /&gt;
&lt;br /&gt;
A quick note on these sets - it is possible to min/max some of these even further by including extremely niche pieces which will provide only negligibly increased utility. At this point in the game, I find myself weighing the benefits of an item against the inventory space needed to hold on to it. As such I choose not include things like &amp;quot;Acro&amp;quot; gear in the breath sets. Besides the inventory space, it is possible to be hit while activating a job ability or other breath, and I would argue that maintaining proper DT levels/MEVA throughout these sets is more important than eeking out a few dozen dps, or getting an extra 50 hp on your Steady Wing. Of course feel free to customize as needed. Check out [[User:Tatang|Tatang&#039;s page]] for even more comprehensive sets.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Call Wyvern / Spirit Surge&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Ptero. Mail +3&lt;br /&gt;
|BodyAug = Adds &amp;quot;Enhances &#039;Spirit Surge&#039; effect&amp;quot;&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Jump / High Jump / Soul Jump &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Ostro Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Maximize TP return through JSE bonuses and Ostro Greaves&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Spirit Jump&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Like other jumps, but with Empyrean feet&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Angon&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Angon&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Ptero. Fin. G. +3&lt;br /&gt;
|HandsAug = Enhances &#039;Angon&#039; effect&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*25% Defense Down with maxed merits&lt;br /&gt;
*Stacks with Dia, Geo-Frailty, and Box Step&lt;br /&gt;
*Does not stack with other Defense Down effects i.e. BLU spells, Weaponskills (Armor Break, Shell Crusher etc), Acid Bolts&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Spirit Link&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Pratik Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|FeetAug = Enhances &#039;Empathy&#039; effect&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Customize remaining slots with more DT/Def/Meva etc. or +MND for slightly more potency.&lt;br /&gt;
* Likely Nyame for main armor slots, possibly [[Defending Ring]], [[Carrier&#039;s Sash]], etc.&lt;br /&gt;
* To increase potency consider [[Metamorph Ring +1]], [[Rufescent Ring]], [[Hydrocera]] etc.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Elemental Breath&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Adad Amulet&lt;br /&gt;
|Ear1 = Enmerkar Earring&lt;br /&gt;
|Ear2 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2Aug = Pet: Acc &amp;amp; MAcc +15, Acc +10&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Pet: Breath +10&lt;br /&gt;
|Waist = Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* 44% PDT / MDT Capped with Shell V&lt;br /&gt;
* Glassblower&#039;s Belt adds 5% to Breath Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Healing Breath&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Lancer&#039;s Earring&lt;br /&gt;
|Ear2 = Anastasi Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Pet: Breath +10&lt;br /&gt;
|Waist = Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Earrings provide minimal gains, don&#039;t worry if you don&#039;t have them.&lt;br /&gt;
* Glassblower&#039;s Belt adds a 1/9 multiplier to Healing Breath&lt;br /&gt;
* Fill in other slots with DT items (you can be hit while activating breath)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Ancient Circle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Utility Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* Mix of defensive stats, regen, and regain&lt;br /&gt;
* Chance to absorb damage for wyvern&lt;br /&gt;
* Many other options to choose from. Use [[Carrier&#039;s Sash]] if concerned about too much HP fluctuation. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = 74% Fast Cast&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast+3%&lt;br /&gt;
|Ring1 = Rahab Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Emergency PDT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = Def+45, Spell interruption rate down 5%&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=DEX +20, Accuracy +20 Attack +20, Accuracy +10, Dbl.Atk. +10, Phys. dmg. taken -10%&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Emergency MDT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Rank 25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Rank 25&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=INT +20, Evasion +20 Magic Evasion +20, Magic Evasion +10, Fast Cast +10, Magic Evasion +15&lt;br /&gt;
|Waist = Plat. Mog. Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Rank 25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Rank 25&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Starter Gear==&lt;br /&gt;
&lt;br /&gt;
Rather than try to create specific sets of gear for various levels of progression, I think it will be more beneficial to provide optimal sets to work toward paired with explanations of what to look for in each set - the &amp;quot;why&amp;quot; behind the set - and then let each player mix and match from their own gear to create gear sets that work for their current level of progression. Here I will try to show items for each slot which may be of use to up and coming Dragoons working toward the sets shown above. &lt;br /&gt;
&lt;br /&gt;
One thing to note - I would urge any new player, or anyone looking to gear a Dragoon from zero to prioritize [[Sortie]] as much as possible. Getting 50,000 Gallimaufry and obtaining 5/5 Empyrean +2 will do more for you than almost anything else. The base stats (str/dex/meva/mdef/attack/acc) on all these items is very high compared to anything else you can reasonably obtain quickly. Even if you end up choosing to use some pieces where other (more geared) players may not (for example using [[Pelt. Cuissots +3]] in your TP set) you will likely be in great shape to while you continue building up your collection of other items.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Main&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eminent Lance icon.png|link=Eminent Lance]] &#039;&#039;&#039;[[Eminent Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | If Dragoon is your first 99, and you need something to start out with, grab this from the Sparks vendor.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Geirrothr icon.png|link=Geirrothr]] &#039;&#039;&#039;[[Geirrothr]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Might take longer to obtain than just working toward Shining One. But if you are able/willing to farm the Odin HTMB, this is a fine non-REMAP option.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ikenga&#039;s Lance icon.png|link=Ikenga&#039;s Lance]] &#039;&#039;&#039;[[Ikenga&#039;s Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | If you are able to pick up [[Information on Xevioso]], you could consider purchasing this and using it until you get the [[Shining One]]. Not worth investing any RP into this.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kaja Lance icon.png|link=Kaja Lance]] &#039;&#039;&#039;[[Kaja Lance]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | The precursor to [[Shining One]] and a great option even at this stage. It takes 16,500 ambuscade hallmarks to reach this point. Prioritize getting this ASAP when starting out.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Sub&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Duplus Grip icon.png|link=Duplus Grip]] &#039;&#039;&#039;[[Duplus Grip]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Decent starter option&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gracile Grip icon.png|link=Gracile Grip]] &#039;&#039;&#039;[[Gracile Grip]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Nice pre-Utu option on the AH. HQ also available. Fills out the two most important TP stats, but you likely don&#039;t need the haste when /SAM.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ammo&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floestone icon.png|link=Floestone]] &#039;&#039;&#039;[[Floestone ]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Could be used for weapon skills if you don&#039;t have anything better.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oshasha&#039;s Treatise icon.png|link=Oshasha&#039;s Treatise]] &#039;&#039;&#039;[[Oshasha&#039;s Treatise]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Good starter WS, obtainable from missions.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ginsen icon.png|link=Ginsen ]] &#039;&#039;&#039;[[Ginsen]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Might take a while to obtain if you can&#039;t do the HTMB on a higher difficulty, but still a decent item if you don&#039;t have access to even the base [[Coiste Bodhar]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aurgelmir Orb icon.png|link=Aurgelmir Orb]] &#039;&#039;&#039;[[Aurgelmir Orb]]&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Available on the AH. Significantly cheaper than the HQ and the STP is always welcome.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Head&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flam. Zucchetto +1 icon.png|link=Flam. Zucchetto +1]] &#039;&#039;&#039;[[Flamma Zucchetto +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Upgrades into one of the strongest overall pieces of armor from Ambuscade for any job. Useful at any stage when starting out.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulevia&#039;s Mask icon.png|link=Sulevia&#039;s Mask +1]] &#039;&#039;&#039;[[Sulevia&#039;s Mask +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A very respectable Store TP+8 paired with 5% DT. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Peltast&#039;s Mezail +2 icon.png|link=Peltast&#039;s Mezail +2]] &#039;&#039;&#039;[[Peltast&#039;s Mezail +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | For just 10,000 [[Gallimaufry]] and a [[Ra&#039;Kaz. Sapphire]] you get an exceptional weapon skill helm.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mask icon.png|link=Valorous Mask]] &#039;&#039;&#039;[[Valorous Mask]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Neck&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Anu Torque icon.png|link=Anu Torque]] &#039;&#039;&#039;[[Anu Torque]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Nice STP piece, useful for other jobs, very viable until you get your [[Vim Torque +1]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dgn. Collar +1 icon.png|link=Dgn. Collar +1]] &#039;&#039;&#039;[[Dgn. Collar +1]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| So much cheaper than the +2. Contrary to what you may hear, there&#039;s no shame in starting here if you&#039;re just getting off the ground in FFXI!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ear&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brutal Earring icon.png|link=Brutal Earring]] &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Very nice starter TP earring. Easy enough to find [[Ancient Beastcoin]] in bazaar, or even farm them yourself. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cessance Earring icon.png|link=Cessance Earring]] &#039;&#039;&#039;[[Cessance Earring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Another strong TP earring. Comes from the same HTMB as [[Ginsen]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Body&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mail icon.png|link=Valorous Mail]] &#039;&#039;&#039;[[Valorous Mail]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Very easy to obtain (over the course of a week or more) via Domain Invasion, and having one for TP (look for augs with accuracy and store tp) and one for weapon skilling (look for augs with WSD) will work nicely.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pelt. Plackart +2 icon.png|link=Pelt. Plackart +2]] &#039;&#039;&#039;[[Pelt. Plackart +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Get 10,000 [[Gallimaufry]] and use your first [[Ra&#039;Kaz. Sapphire]] on these, or the gloves.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Hands&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Acro Gauntlets icon.png|link=Acro Gauntlets]] &#039;&#039;&#039;[[Acro Gauntlets]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can reach very high STP once augmented. The [[Mellidopt Wing]]s used to purchase these can be obtained from certain monthly campaigns, or you could try your hand at Alluvion SKirmish.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulev. Gauntlets +1 icon.png|link=Sulev. Gauntlets +1]] &#039;&#039;&#039;[[Sulevia&#039;s Gauntlets +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A very respectable 5% Double Attack paired with 4% DT. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pel. Vambraces +2 icon.png|link=Pel. Vambraces +2]] &#039;&#039;&#039;[[Pel. Vambraces +2]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Get 10,000 [[Gallimaufry]] and use your first [[Ra&#039;Kaz. Sapphire]] on these, or the body piece.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Mitts icon.png|link=Valorous Mitts]] &#039;&#039;&#039;[[Valorous Mitts]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Ring&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rajas Ring icon.png|link=Rajas Ring]] &#039;&#039;&#039;[[Rajas Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| A true classic - get it from COP missions and use it until you get something better.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flamma Ring icon.png|link=Flamma Ring]] &#039;&#039;&#039;[[Flamma Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Can&#039;t go wrong for TP set with accuracy and Store TP.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Petrov Ring icon.png|link=Petrov Ring]] &#039;&#039;&#039;[[Petrov Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Solid option, with a relatively low barrier to entry.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chirich Ring icon.png|link=Chirich Ring]] &#039;&#039;&#039;[[Chirich Ring]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Obviously, the +1 is where you want to be, but when gil is a concern the NQ is viable when starting out.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Back&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bleating Mantle icon.png|link=Bleating Mantle]] &#039;&#039;&#039;[[Bleating Mantle]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Really, you just want to work toward an Ambuscade cape as fast as possible, but this may have to suffice for a TP set until then.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Updraft Mantle icon.png|link=Updraft Mantle]] &#039;&#039;&#039;[[Updraft Mantle]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| You can get some passable WSD on this via augments. and you&#039;ll want one anyway for your jump sets. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Waist&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sailfi Belt icon.png|link=Sailfi Belt]] &#039;&#039;&#039;[[Sailfi Belt]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Even the unaugmented NQ is a wonderful belt. Try to get the base item ASAP via Unity and then build up to +1 and augments as soon as you can.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ioskeha Belt icon.png|link=Ioskeha Belt]] &#039;&#039;&#039;[[Ioskeha Belt]]&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| A cheap option on the AH. Could consider the +1, but I would recommend putting that gil toward upgrading the Sailfi Belt as much as you can.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Legs&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulevi. Cuisses +1 icon.png|link=Sulevi. Cuisses +1]] &#039;&#039;&#039;[[Sulevia&#039;s Cuisses +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A terrific ambuscade reward - 3% triple attack with 6% DT. Even better at +2, of course.&lt;br /&gt;
|- &lt;br /&gt;
|[[File:Valorous Hose icon.png|link=Valorous Hose]] &#039;&#039;&#039;[[Valorous Hose]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:33.33%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 25%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Feet&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flam. Gambieras +1 icon.png|link=Flam. Gambieras +1]] &#039;&#039;&#039;[[Flamma Gambieras +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Great TP piece with Store TP and multi hit. The +2 is a top-tier item.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sulev. Leggings +1 icon.png|link=Sulev. Leggings +1]] &#039;&#039;&#039;[[Sulevia&#039;s Leggings +1]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Nice weapon skill set option: 6% WSD on the +1 stage.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valorous Greaves icon.png|link=Valorous Greaves]] &#039;&#039;&#039;[[Valorous Greaves]]&#039;&#039;&#039; &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Can be obtained through Domain Invasion, and customized for either TP or WS sets via augmenting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skillchains==&lt;br /&gt;
&lt;br /&gt;
Here are some common self skillchain sequences a Dragoon can execute. [[File:Trishula icon.png|link=]] denotates the need of Trishula to continue the Skillchain.&lt;br /&gt;
&lt;br /&gt;
*[[File:Trishula icon.png|link=]] Stardiver → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Darkness}}&lt;br /&gt;
*Stardiver → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Stardiver = &#039;&#039;&#039;Darkness&#039;&#039;&#039; → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Umbra}}&lt;br /&gt;
*Penta Thrust → Stardiver = {{color|light|Transfixion}} → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Stardiver = {{color|dark|Darkness}} → [[File:Trishula icon.png|link=]] Stardiver = {{color|dark|Umbra}}&lt;br /&gt;
*Stardiver → Camlann&#039;s Torment = {{color|lightning|Fragmen}}{{color|wind|tation}} → Drakesbane = {{color|light|Light}} → Camlann&#039;s Torment = {{color|light|Light}} ([[File:Trishula icon.png|link=]] creates  {{color|light|Radiance}} instead of double light)&lt;br /&gt;
*Stardiver → Sonic Thrust = {{color|ice|Distor}}{{color|water|tion}} → Drakesbane = {{color|fire|Fus}}{{color|light|ion}} → Stardiver = {{color|dark|Gravi}}{{color|earth|tation}} → Camlann&#039;s Torment = {{color|lightning|Fragmen}}{{color|wind|tation}} → Drakesbane = {{color|light|Light}} → Camlann&#039;s Torment = {{color|light|Light}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[User:Tatang|Tatang&#039;s User Page]] - Lots of good dragoon knowledge. I only found this while working on this guide. Some great resources here.&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/57175/all-jobs-damage-simulator-and-gear-sets#whm-link All Jobs Damage Simulator and Gearsets] by Izanami - great simulation based Weapon Skill sets for all jobs.&lt;br /&gt;
*[https://web.archive.org/web/20230129171937/https://www.bg-wiki.com/ffxi/Here_Be_DRGs#Misc._Sets The &amp;quot;Old&amp;quot; Dragoon Guide] - Spicyryan&#039;s og guide. Still available on the Wayback Machine!&lt;/div&gt;</summary>
		<author><name>Kaius</name></author>
	</entry>
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