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	<id>https://www.bg-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kavik</id>
	<title>FFXI Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.bg-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kavik"/>
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	<updated>2026-05-14T10:44:32Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category_talk:Ambuscade&amp;diff=758141</id>
		<title>Category talk:Ambuscade</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category_talk:Ambuscade&amp;diff=758141"/>
		<updated>2026-02-11T05:56:14Z</updated>

		<summary type="html">&lt;p&gt;Kavik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Armor Upgrade section: &lt;br /&gt;
&lt;br /&gt;
The icons for the NQ &amp;gt; HQ &amp;gt; HQ+1 (NQ+2) make no sense. The icons should be for the same type/category and should show proper progression. Eg. NQ body &amp;gt; HQ body &amp;gt; HQ+1 body and not a mix of head, body, feet gear from different sets. [[User:Boogers|Boogers]] ([[User talk:Boogers|talk]])&lt;br /&gt;
&lt;br /&gt;
Yeah, that is rather interesting. I figured Fae did it to show that various pieces can be made. I will bring it up in Discord and see what a few others think, Thanks. --[[User:Spicyryan|Spicyryan]] ([[User talk:Spicyryan|talk]]) 07:53, 15 May 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== V2 is all wrong ==&lt;br /&gt;
&lt;br /&gt;
The fight is against a weapon type monster named Dastardly Banneret.&lt;br /&gt;
High dt at start.&lt;br /&gt;
&lt;br /&gt;
As the fight goes, it calls 1 to 3 Iniquitous weapons, animated weapon like monsters&lt;br /&gt;
The more you kill, the weaker main NM becomes.&lt;br /&gt;
&lt;br /&gt;
After 4-5 set of Iniquitous weapons, a Golden bomb pops and give you 100 hallmark bonus.&lt;br /&gt;
Been able to get 2 bombs per fight on VD -- 14:37, 16 December 2021 [[User:Hellrider]]&lt;br /&gt;
&lt;br /&gt;
*Thank you for the information. Feel free to edit the [[Ambuscade_Archive#Bomb]] section instead of leaving a talk page message. --[[User:Spicyryan|Spicyryan]] ([[User talk:Spicyryan|talk]]) 20:25, 16 December 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
Feb 2026 Volume 1, it wont let me put this anywhere else.&lt;br /&gt;
&lt;br /&gt;
Cleared as Rdm/Sch, Pld/Blu, Brd/Cor (acc roll lol), Cor/??, war/drg and mnk/war on VD.&lt;br /&gt;
The Excalibur is mean. He hits for 20k+ on an unprotected player. &lt;br /&gt;
Strategy: PLD runs in buffed and with fealty. Recommend having your rdm/brd ballad and scherzeo pld. Use hate getting abilities (sent + rampart). BRD NITRO sleeps everything. RDM gravities Excalibur and the pld kites the eye and the excal around a pole. Fairly trivial fight as long as pld keeps hate after this. **NOTE!** All players in this party were Mlvl 50 with multiple REMA. This strategy makes this fight relatively spam safe. Gravity did stick with some difficulty. It sometimes takes multiple casts. --Kavik&lt;/div&gt;</summary>
		<author><name>Kavik</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category_talk:Ambuscade&amp;diff=758140</id>
		<title>Category talk:Ambuscade</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category_talk:Ambuscade&amp;diff=758140"/>
		<updated>2026-02-11T05:55:56Z</updated>

		<summary type="html">&lt;p&gt;Kavik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Armor Upgrade section: &lt;br /&gt;
&lt;br /&gt;
The icons for the NQ &amp;gt; HQ &amp;gt; HQ+1 (NQ+2) make no sense. The icons should be for the same type/category and should show proper progression. Eg. NQ body &amp;gt; HQ body &amp;gt; HQ+1 body and not a mix of head, body, feet gear from different sets. [[User:Boogers|Boogers]] ([[User talk:Boogers|talk]])&lt;br /&gt;
&lt;br /&gt;
Yeah, that is rather interesting. I figured Fae did it to show that various pieces can be made. I will bring it up in Discord and see what a few others think, Thanks. --[[User:Spicyryan|Spicyryan]] ([[User talk:Spicyryan|talk]]) 07:53, 15 May 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== V2 is all wrong ==&lt;br /&gt;
&lt;br /&gt;
The fight is against a weapon type monster named Dastardly Banneret.&lt;br /&gt;
High dt at start.&lt;br /&gt;
&lt;br /&gt;
As the fight goes, it calls 1 to 3 Iniquitous weapons, animated weapon like monsters&lt;br /&gt;
The more you kill, the weaker main NM becomes.&lt;br /&gt;
&lt;br /&gt;
After 4-5 set of Iniquitous weapons, a Golden bomb pops and give you 100 hallmark bonus.&lt;br /&gt;
Been able to get 2 bombs per fight on VD -- 14:37, 16 December 2021 [[User:Hellrider]]&lt;br /&gt;
&lt;br /&gt;
*Thank you for the information. Feel free to edit the [[Ambuscade_Archive#Bomb]] section instead of leaving a talk page message. --[[User:Spicyryan|Spicyryan]] ([[User talk:Spicyryan|talk]]) 20:25, 16 December 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
Feb 2026 Volume 1, it wont let me put this anywhere else.&lt;br /&gt;
&lt;br /&gt;
Cleared as Rdm/Sch, Pld/Blu, Brd/Cor (acc roll lol), Cor/??, war/drg and mnk/war on VD.&lt;br /&gt;
The Excalibur is mean. He hits for 20k+ on an unprotected player. &lt;br /&gt;
Strategy: PLD runs in buffed and with fealty. Recommend having your rdm/brd ballad and scherzeo pld. Use hate getting abilities (sent + rampart). BRD NITRO sleeps everything. RDM gravities Excalibur and the pld kites the eye and the excal around a pole. Fairly trivial fight as long as pld keeps hate after this. **NOTE!** All players in this party were Mlvl 50 with multiple REMA. This strategy makes this fight relatively spam safe. Gravity did stick with some difficulty. It sometimes takes multiple casts.&lt;/div&gt;</summary>
		<author><name>Kavik</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Eikondrite&amp;diff=663150</id>
		<title>Eikondrite</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Eikondrite&amp;diff=663150"/>
		<updated>2022-11-13T07:18:52Z</updated>

		<summary type="html">&lt;p&gt;Kavik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=This scintillatingly radiant ore of unknown origin feels warm to the touch and has a heft to it that belies its size.&lt;br /&gt;
|type=Item&lt;br /&gt;
|flags=Not sendable, Exclusive&lt;br /&gt;
|stack size=99&lt;br /&gt;
|singular log name=chunk of eikondrite&lt;br /&gt;
|ffxiah=9929/eikondrite&lt;br /&gt;
|ffxidb=9929&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Treasure Table&lt;br /&gt;
|Insert Item Treasure Template=&lt;br /&gt;
{{Item Treasure&lt;br /&gt;
|Type=Complete objectives in Sectors A, B, C, and D for small chance to obtain from (Must have at least a stage 1 Prime weapon in your inventory for this to be rewarded to you. !! If you have not spoken to Gama-Shama after picking up your prime weapon, you will need to speak to them until they say &amp;quot;1 chunk of Eikondrite and 10k gallimaufry&amp;quot;. Otherwise they will not drop in Sortie.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#03C&amp;quot;&amp;gt;&#039;&#039;&#039;Caskets&#039;&#039;&#039;&amp;lt;/font&amp;gt;, &amp;lt;font color=&amp;quot;#C03&amp;quot;&amp;gt;&#039;&#039;&#039;Coffers&#039;&#039;&#039;&amp;lt;/font&amp;gt;, &amp;lt;font color=#FFE&amp;quot;&amp;gt; &#039;&#039;&#039;Aurum Coffer&#039;&#039;&#039;&lt;br /&gt;
|Zone=Sortie&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster Table 2&lt;br /&gt;
|Insert Monster 2 List Template=&lt;br /&gt;
{{Item Monster 2&lt;br /&gt;
|Monster Name=Ghatjot&lt;br /&gt;
|Level=&lt;br /&gt;
|Rate=&lt;br /&gt;
|Zone=Sortie&lt;br /&gt;
|Notes=If obtained, entire party receives one as a direct inventory drop.&lt;br /&gt;
&lt;br /&gt;
Players must be in the instanced area fighting the boss to receive a potential drop.&lt;br /&gt;
|NM=NM&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster 2&lt;br /&gt;
|Monster Name=Leshonn&lt;br /&gt;
|Level=&lt;br /&gt;
|Rate=&lt;br /&gt;
|Zone=Sortie&lt;br /&gt;
|Notes=If obtained, entire party receives one as a direct inventory drop.&lt;br /&gt;
&lt;br /&gt;
Players must be in the instanced area fighting the boss and have obtained a base prime weapon to receive a potential drop. &lt;br /&gt;
|NM=NM&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster 2&lt;br /&gt;
|Monster Name=Skomora&lt;br /&gt;
|Level=&lt;br /&gt;
|Rate=&lt;br /&gt;
|Zone=Sortie&lt;br /&gt;
|Notes=If obtained, entire party receives one as a direct inventory drop.&lt;br /&gt;
&lt;br /&gt;
Players must be in the instanced area fighting the boss and have obtained a base prime weapon to receive a potential drop.&lt;br /&gt;
|NM=NM&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster 2&lt;br /&gt;
|Monster Name=Degei&lt;br /&gt;
|Level=&lt;br /&gt;
|Rate=&lt;br /&gt;
|Zone=Sortie&lt;br /&gt;
|Notes=If obtained, entire party receives one as a direct inventory drop.&lt;br /&gt;
&lt;br /&gt;
Players must be in the instanced area fighting the boss and have obtained a base prime weapon to receive a potential drop.&lt;br /&gt;
|NM=NM&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Quest Usage Table&lt;br /&gt;
|Type=U&lt;br /&gt;
|Insert Quest Usage List Template = &lt;br /&gt;
{{Item Quest Usage&lt;br /&gt;
|Name=Prime Weapons&lt;br /&gt;
|Notes=One needed to upgrade [[:Category:Prime Weapons|Prime Weapons]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Sortie Rewards]]&lt;/div&gt;</summary>
		<author><name>Kavik</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Eikondrite&amp;diff=663149</id>
		<title>Eikondrite</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Eikondrite&amp;diff=663149"/>
		<updated>2022-11-13T07:17:25Z</updated>

		<summary type="html">&lt;p&gt;Kavik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=This scintillatingly radiant ore of unknown origin feels warm to the touch and has a heft to it that belies its size.&lt;br /&gt;
|type=Item&lt;br /&gt;
|flags=Not sendable, Exclusive&lt;br /&gt;
|stack size=99&lt;br /&gt;
|singular log name=chunk of eikondrite&lt;br /&gt;
|ffxiah=9929/eikondrite&lt;br /&gt;
|ffxidb=9929&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Treasure Table&lt;br /&gt;
|Insert Item Treasure Template=&lt;br /&gt;
{{Item Treasure&lt;br /&gt;
|Type=Complete objectives in Sectors A, B, C, and D for small chance to obtain from (Must have at least a stage 1 Prime weapon in your inventory for this to be rewarded to you)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#03C&amp;quot;&amp;gt;&#039;&#039;&#039;Caskets&#039;&#039;&#039;&amp;lt;/font&amp;gt;, &amp;lt;font color=&amp;quot;#C03&amp;quot;&amp;gt;&#039;&#039;&#039;Coffers&#039;&#039;&#039;&amp;lt;/font&amp;gt;, &amp;lt;font color=#FFE&amp;quot;&amp;gt; &#039;&#039;&#039;Aurum Coffer&#039;&#039;&#039;&lt;br /&gt;
|Zone=Sortie&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster Table 2&lt;br /&gt;
|Insert Monster 2 List Template=&lt;br /&gt;
{{Item Monster 2&lt;br /&gt;
|Monster Name=Ghatjot&lt;br /&gt;
|Level=&lt;br /&gt;
|Rate=&lt;br /&gt;
|Zone=Sortie&lt;br /&gt;
|Notes=If obtained, entire party receives one as a direct inventory drop.&lt;br /&gt;
&lt;br /&gt;
Players must be in the instanced area fighting the boss to receive a potential drop.&lt;br /&gt;
|NM=NM&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster 2&lt;br /&gt;
|Monster Name=Leshonn&lt;br /&gt;
|Level=&lt;br /&gt;
|Rate=&lt;br /&gt;
|Zone=Sortie&lt;br /&gt;
|Notes=If obtained, entire party receives one as a direct inventory drop.&lt;br /&gt;
&lt;br /&gt;
Players must be in the instanced area fighting the boss and have obtained a base prime weapon to receive a potential drop. !! If you have not spoken to Gama-Shama after picking up your prime weapon again, you will need to speak to them until they say &amp;quot;1 chunk of Eikondrite and 10k gallimaufry&amp;quot;. Otherwise they will not drop in Sortie.&lt;br /&gt;
|NM=NM&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster 2&lt;br /&gt;
|Monster Name=Skomora&lt;br /&gt;
|Level=&lt;br /&gt;
|Rate=&lt;br /&gt;
|Zone=Sortie&lt;br /&gt;
|Notes=If obtained, entire party receives one as a direct inventory drop.&lt;br /&gt;
&lt;br /&gt;
Players must be in the instanced area fighting the boss and have obtained a base prime weapon to receive a potential drop.&lt;br /&gt;
|NM=NM&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster 2&lt;br /&gt;
|Monster Name=Degei&lt;br /&gt;
|Level=&lt;br /&gt;
|Rate=&lt;br /&gt;
|Zone=Sortie&lt;br /&gt;
|Notes=If obtained, entire party receives one as a direct inventory drop.&lt;br /&gt;
&lt;br /&gt;
Players must be in the instanced area fighting the boss and have obtained a base prime weapon to receive a potential drop.&lt;br /&gt;
|NM=NM&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Quest Usage Table&lt;br /&gt;
|Type=U&lt;br /&gt;
|Insert Quest Usage List Template = &lt;br /&gt;
{{Item Quest Usage&lt;br /&gt;
|Name=Prime Weapons&lt;br /&gt;
|Notes=One needed to upgrade [[:Category:Prime Weapons|Prime Weapons]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Sortie Rewards]]&lt;/div&gt;</summary>
		<author><name>Kavik</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=661059</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=661059"/>
		<updated>2022-10-19T03:16:56Z</updated>

		<summary type="html">&lt;p&gt;Kavik: /* Hidden Objectives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, {{ItemIcon|Ra&#039;Kaz. Starstone|26}} [[Ra&#039;Kaz. Starstone]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;&lt;br /&gt;
*Entering a Sortie instance will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
*Reaching any area via a Bitzer device will unlock all 5 pieces of [[Reforged Empyrean Armor +3]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
&lt;br /&gt;
===Eligibility===&lt;br /&gt;
----&lt;br /&gt;
* Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
* Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
===Entering Sortie===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Parties must consist of between 1 and 6 players.&lt;br /&gt;
** [[Trust]]s may be called within Sortie.&lt;br /&gt;
** The number of Trusts you may summon is based on the number of open party slots at the time of entry. Separating into multiple parties once inside the instance will not allow additional Trusts to be called.&lt;br /&gt;
&lt;br /&gt;
* Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
** All players will be ejected from the instance when time expires, or if 3 minutes elapse with all party members knocked out.&lt;br /&gt;
** Each player will receive an {{Tmp}} [[Obsidian Wing]], which allows you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
* All players must be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
** This is initially acquired by speaking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
** Upon entering Sortie, all players&#039; Shiny Ra&#039;Kaznarian plates will fade into [[Dull Ra&#039;Kaznarian plate]]s {{KI}}, which will immediately begin recharging.&lt;br /&gt;
** Dull Ra&#039;Kaznarian plates take &#039;&#039;&#039;twenty hours&#039;&#039;&#039; to fully recharge. Upon approaching the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]] with a fully-charged plate, it will transform into a Shiny Ra&#039;Kaznarian plate. There is no need to talk to Ruspix for this to occur.&lt;br /&gt;
&lt;br /&gt;
* After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to Ruspix.&lt;br /&gt;
** While your Dull Ra&#039;Kaznarian plate is fully charged or you are in possession of a Shiny Ra&#039;Kaznarian plate, Ruspix&#039;s plate will accumulate 1 second of charge for every 5 seconds of real time that passes, up to a maximum of 20 hours of charge after 100 hours of holding a fully-charged Ra&#039;Kaznarian plate.&lt;br /&gt;
** Upon entering Sortie, the amount of charge accumulated on your Ruspix&#039;s plate will be reported in the log.&lt;br /&gt;
** When speaking to Ruspix, you have the option to expend the charge from your Ruspix&#039;s plate to recharge your Dull Ra&#039;Kaznarian plate. If there is sufficient accumulated charge to fully recharge the plate, it will transform into a Shiny Ra&#039;Kaznarian plate and allow immediate entry into Sortie. Any excess charge on the Ruspix&#039;s plate will be retained, but no message about accumulated charge will appear when entering Sortie with a plate obtained in this manner.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 225px; text-align: center; border-spacing: 1px; float: right;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie Aggro&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Enemy&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Detects&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Acuex|Acuex]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Leech|Leech]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{links}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Elemental]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Umbril|Umbril]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Ghost|Ghost]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Skeleton]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Corse|Corse]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Fomor]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{sight}} {{links}}&lt;br /&gt;
|}&lt;br /&gt;
* Sortie consists of the entire map of [[Outer Ra&#039;Kaznar]] sharded into eight unequal Sectors labeled A through H, each of which contains:&lt;br /&gt;
** several groups of enemies from one or more [[:Category:Bestiary|families of a single type]],&lt;br /&gt;
** one minor NM, which can roam around the Sector,&lt;br /&gt;
** one major NM, found behind a Diaphanous Gadget,&lt;br /&gt;
** a Diaphanous Device,&lt;br /&gt;
** a Diaphanous Bitzer,&lt;br /&gt;
** several unlocked Gates, and&lt;br /&gt;
** several Locked Gates.&lt;br /&gt;
* All enemies and chests reward [[#Gallimaufry|Gallimaufry]].&lt;br /&gt;
** Major NMs, Caskets, and Coffers have a chance to reward all participants with a [[Ra&#039;Kaznar Sapphire]], and/or [[Old Case]] or [[Old Case +1]].&lt;br /&gt;
* Minor NMs and Gates are associated with [[#Hidden Objectives|Hidden Objectives]].&lt;br /&gt;
* Enemies take full damage from AoE magic and abilities.&lt;br /&gt;
** Geomancy has full effects on regular enemies but may be nerfed on NMs. {{verification}}&lt;br /&gt;
** All enemies have normal damage type resistances for their [[:Category:Bestiary|family]].&lt;br /&gt;
* All foes in Sortie are aggressive.&lt;br /&gt;
** Not all enemies follow their family&#039;s normal detection rules. See the table for details.&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Ra&#039;Kaznar Key A|26}} [[Ra&#039;Kaznar Key]]s&lt;br /&gt;
* Used to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
* These items are permanent traversal tools which are not lost when opening Gates or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Ra&#039;Kaznar Plate A|26}} [[Ra&#039;Kaznar Plate]]s&lt;br /&gt;
* Used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
* These items are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Ra&#039;Kaznar Shard A|26}} [[Ra&#039;Kaznar Shard]]s and {{ItemIcon|Ra&#039;Kaznar Frag. 1|26}} [[Ra&#039;Kaznar Fragment]]s&lt;br /&gt;
* Used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Ra&#039;Kaznar Metal A|26}} [[Ra&#039;Kaznar Metal]]s and {{ItemIcon|Ra&#039;Kaznar Seal|26}} [[Ra&#039;Kaznar Seal]]&lt;br /&gt;
* Protect against certain abilities used by NMs found beyond their respective [[Diaphanous Gadget]]s.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Ra&#039;Kaznar Sheet A|26}} [[Ra&#039;Kaznar Sheet]]s&lt;br /&gt;
* Used to interact with the [[Diaphanous Bitzer]]s found at the central elevator shaft. These devices enable transportation to Sectors E through H in the basement.&lt;br /&gt;
* These items are permanent traversal tools which are not lost when using Diaphanous Bitzers or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Blue: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** Players do not need to be in EXP range of chests in order to receive rewards.&lt;br /&gt;
*** However, players must be on the same floor, or in the same boss room.&lt;br /&gt;
** Chests always grant the same reward to all players in the party.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
** &#039;&#039;&#039;Like in Omen, Summoner Magical Blood pacts do not Qualify for any magic related objectives in zone A, or any Weapon Skill related objectives, since bloodpacts are Job Ability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any unlocked Gate #A.&amp;lt;br /&amp;gt;Ground Floor: (D-4), (F-2), (H-2)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Key A]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast magic next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Plate A]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Abject foes using single-target magic for the killing blow.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Shard A]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 more Abject foes using single-target magic for the killing blow.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal A]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A5&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Interact with Diaphanous Bitzer #A while naked.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sheet A]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the area between Gate #A1 and the Abject Leeches.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Key B]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] with Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Plate B]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Biune foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Shard B]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 more Biune foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal B]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B5&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Interact with Diaphanous Bitzer #B while walking from the start of the zone. If you enter with multiple people they all must walk from the start or be in a boss area. If they used a Diaphanous Devices to warp they must warp back to the start then make the walk.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sheet B]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Biune foes within 30 {{verification}} seconds of gaining enmity.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any Locked Gate #B.&amp;lt;br /&amp;gt;Ground Floor: (J-8), (K-8), (M-8)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Biune Porxie]] after opening &amp;lt;font color=&amp;quot;#03C&amp;quot;&amp;gt;&#039;&#039;&#039;Casket #B1&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gate #C1 or #C2 before defeating any enemies in Sector C.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Key C]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull a Cachaemic foe to Diaphanous Device #C and defeat it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Plate C]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a Magic Burst on 3 Cachaemic foes before defeating them.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Shard C]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a Magic Burst on 3 more Cachaemic foes before defeating them. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal C]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C5&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Interact with Diaphanous Bitzer #C after vanquishing 1 Cachaemic foe and Materialize Cachaemic foes at Diaphanous Device #C without aggro after Materialize. The player who rematerializes the area MUST be the one to touch the Bitzer.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sheet C]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Cachaemic foes within 15 {{verification}} seconds of gaining enmity.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish all Cachaemic foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] within 5{{Question}} minutes of its spawn.&amp;lt;br /&amp;gt;Timer begins upon entering Sector C.&amp;lt;br /&amp;gt;Bhoot must be defeated before rematerializing to reset the timer.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #D1 and #D2, in either order, within two minutes of each other.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Key D]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Drop your [[Obsid. Wing]] at Diaphanous Device #D.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Plate D]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 4-step Skillchain on 3 Demisang foes before defeating them.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Shard D]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 4-step Skillchain on 3 more Demisang foes before defeating them.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal D]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D5&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vaniquish all Fomor-type enemies in Section D and examine the Bitzer. (Does not include the Deleterious)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sheet D]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 6 Demisang foes of different jobs.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish in order: WAR→ MNK→ WHM→ BLM→ RDM→ THF.&amp;lt;br /&amp;gt;Defeating [[Demisang Deleterious]] does not interrupt the order.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Demisang Deleterious]], then any 3 Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector E Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #E&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Esurient Botulus with either everyone in party performing an action on it &#039;&#039;or/and&#039;&#039; defeating it from behind. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal E]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #E1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish all Esurient foes in the vicinity of the Diaphanous Bitzer. &lt;br /&gt;
If the Diaphanous Bitzer is found in one of the four rooms that form a square, vanquish all 12 Esurient foes in the square. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{udrop}} {{verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}} {{verification}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}{{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #E2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish all Esurient Flan.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{udrop}} {{verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}} {{verification}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}{{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #E&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish the 6 mini-[[Naakual]]s in either half {{verification}} of the split room.&amp;lt;br /&amp;gt;Coffer spawns in the doorway between the two halves of the room.&amp;lt;br /&amp;gt;Basement: (F/G-6)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{cdrop}}{{verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}} {{verification}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}{{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector F Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #F&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Slay the Area F Ixion, condition to pop chest from its death still not known and random.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal F]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #F1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Interact with the Blitzer in area F, may have to leave and return to it.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{udrop}} {{verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}} {{verification}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}{{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #F2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish all Fetid Veela&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{udrop}} {{verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}} {{verification}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}{{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #F&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Leave Sector F, then return and vanquish the 6 mini-Naakuals. {{verification}}&amp;lt;br /&amp;gt;Basement: (J-6)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{cdrop}}{{verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}} {{verification}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}{{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector G Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #G&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Gyvewrapped Naraka.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal G]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #G1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Stand still next to the Bitzer for 30 seconds with it targeted. If you aggro while the Bitzer is spawned, you will have to Materialize Gyvewrapped Foes again. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{udrop}} {{verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}} {{verification}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}{{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #G2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{udrop}} {{verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}} {{verification}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}{{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #G&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish all enemies in both sides of the split room, then defeat the 6 mini-Naakuals that appear.&amp;lt;br /&amp;gt;&lt;br /&gt;
Naakuals may automatically rematerialize under unknown conditions.{{verification}}&amp;lt;br /&amp;gt;Basement: (J-10)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{cdrop}}{{verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}} {{verification}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}{{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector H Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #H&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Haughty Tulittia with additional conditions. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal H]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #H1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Use the Bitzer to leave area H and re-enter.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{udrop}} {{verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}} {{verification}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}{{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #H2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{udrop}} {{verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}} {{verification}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}{{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #H&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&amp;lt;br /&amp;gt;Naakuals may automatically rematerialize under unknown conditions.{{verification}}&amp;lt;br /&amp;gt;Basement: (F-10)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{cdrop}}{{verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}} {{verification}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}{{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]] and [[Demisang Deleterious]].&amp;lt;br /&amp;gt;Rematerialized copies must also be defeated.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency of Sortie. It is earned within by vanquishing monsters, opening treasure chests, and defeating NMs. It may be spent with [[Ruspix]] to commission [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] and [[:Category:Reforged Empyrean Armor +3|Reforged Empyrean Armor +3]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s, [[Ra&#039;Kaznar Starstone]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from regular enemies is earned via the formula &amp;lt;code&amp;gt;(level - 109) * 3&amp;lt;/code&amp;gt;. Minor NMs grant 5x what their level would suggest.&lt;br /&gt;
&lt;br /&gt;
Rematerializing foes reduces Gallimaufry rewards by approximately &amp;lt;code&amp;gt;(2 + sector) * 3&amp;lt;/code&amp;gt; each time (5x for minor NMs).&lt;br /&gt;
&lt;br /&gt;
The maximum amount of Gallimaufry that can be held at once is &#039;&#039;&#039;100,000&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Normal Enemy Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 20%&amp;quot; | Gallimaufry &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131&lt;br /&gt;
| 66&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132&lt;br /&gt;
| 69&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133&lt;br /&gt;
| 72 &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | E&lt;br /&gt;
| 134&lt;br /&gt;
| 75&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 135&lt;br /&gt;
| 78&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 136&lt;br /&gt;
| 81&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | F&lt;br /&gt;
| 135&lt;br /&gt;
| 78&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 136&lt;br /&gt;
| 81&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 137&lt;br /&gt;
| 84&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | G&lt;br /&gt;
| 136&lt;br /&gt;
| 81&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 137&lt;br /&gt;
| 84&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 138&lt;br /&gt;
| 87&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | H&lt;br /&gt;
| 137&lt;br /&gt;
| 84&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 138&lt;br /&gt;
| 87&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 139&lt;br /&gt;
| 90&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Naakuals&lt;br /&gt;
| 140&lt;br /&gt;
| 93&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Minor NM Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 20%&amp;quot; | Gallimaufry &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| E &lt;br /&gt;
| [[Esurient Botulus]]&lt;br /&gt;
| 435&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| F &lt;br /&gt;
| [[Fetid Ixion]]&lt;br /&gt;
| 450 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| G &lt;br /&gt;
| [[Gyvewrapped Naraka]]&lt;br /&gt;
| 465&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| H&lt;br /&gt;
| [[Haughty Tulittia]]&lt;br /&gt;
| 480&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Major NM Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 20%&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| A &lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | 2000&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| B&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| C&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| D&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| E &lt;br /&gt;
|  [[Dhartok]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | 10000&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| F&lt;br /&gt;
|  [[Gartell]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| G&lt;br /&gt;
|  [[Triboulex]]&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| H&lt;br /&gt;
|  [[Aita]]&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Treasure Chest Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 20%&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | A~D&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 100&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer&lt;br /&gt;
| 500&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| 1000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | E~H&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket&lt;br /&gt;
| 300&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer&lt;br /&gt;
| 1500&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| 3000 {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Please move NM battle information to individual NM pages. Text will be removed from this section at a later date.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In each area of sortie there will be a minor and major NM.&lt;br /&gt;
*The Abject NMs are tied to their specific area and drop treasure coffers if a prerequesite is met.&lt;br /&gt;
**For example, Abject Obdella&#039;s requirement is just to defeat it. While Abject Porxie&#039;s is to have obtained Casket B#1 first. &lt;br /&gt;
**The coffer will contain  500 to 1000 Gallimaufry {{gdrop}} and possibly a [[Ra&#039;Kaznar Sapphire]] {{udrop}}, [[Old Case]] {{rdrop}}, or [[Old Case +1]] {{vrdrop}}.&lt;br /&gt;
**Abject NMs &#039;&#039;any&#039;&#039; part of their respective section, but have no additional conditions to spawn. &lt;br /&gt;
***They can roam around or start off the map on the edge of other sections.&lt;br /&gt;
****Abject Obdella can sometimes start in section D, but will wander back to A over time.&lt;br /&gt;
***They can be seen on [[Widescan]].&lt;br /&gt;
*The major NMs can be reached by interacting with a [[Diaphanous Gadget]] while in possession of the corresponding Plate of that area (obtained from doing objectives). Use the Diaphanous Gadget to be teleported to their arena.&lt;br /&gt;
**The major NMs have a proc systems but unclear how they work or what they do.{{verification}}&lt;br /&gt;
**Once you aggro the boss the door leading to it will close and won&#039;t open unless the boss is defeated or there is no enmity remaining on the NM. &lt;br /&gt;
***&#039;&#039;&#039;Make sure everyone&#039;&#039;&#039; is inside before you aggro the NM.&lt;br /&gt;
&lt;br /&gt;
====Major NMs====&lt;br /&gt;
&lt;br /&gt;
Sector A: [[Ghatjot]] ([[Plovid]])&lt;br /&gt;
* Any Water damage, including skillchains can cause any of his attacks to deal extreme, and fatal damage. &lt;br /&gt;
&lt;br /&gt;
Sector B: [[Leshonn]] ([[Macuil]])&lt;br /&gt;
* Gains aproximately 5% DT and 5% Damage up whenever he performs his &#039;absorb&#039; animation. he appears to use this every 30-60 seconds. &lt;br /&gt;
* Skill chains, and more specifically magic bursts opposing his most recently applied element, have a chance to proc {{Blue!}}, which resets his Damage taken, and Damage up effects, and have a chance to disable his Oldest element. &lt;br /&gt;
** For example - If he started with Wind, and brings out his thunder element, Bursting ice or Stone, has a chance to remove his wind element.&lt;br /&gt;
*When his hand contains Thunder, has access to &#039;&#039;&#039;Zap&#039;&#039;&#039;, which copies a random debuff from Leshonn to each player.&lt;br /&gt;
*When his hand contains Wind, has access to &#039;&#039;&#039;Chokehold&#039;&#039;&#039;, which steals a random buff from each player and grants it to Leshonn.&lt;br /&gt;
*It is unclear at this time on what effect the Metals have, they seem to block certain abilities and/or reduce the damage they inflict {{verification}}.&lt;br /&gt;
**The Metals themselves appear to reduce the monsters ability strengths based on the number of monsters of each type killed in the zone {{verification}}.&lt;br /&gt;
**The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
&lt;br /&gt;
Sector C: [[Skomora]] ([[Defiant]])&lt;br /&gt;
* Standard attacks apply [[Bio]] or [[Bind]] in AoE.&lt;br /&gt;
* [[Cruel Joke]] applies a 5-minute Curse effect, but not [[Doom]].&lt;br /&gt;
&lt;br /&gt;
Sector D: [[Degei]] ([[Perfidien]])&lt;br /&gt;
&lt;br /&gt;
Sector E: [[Dhartok]] ([[Plovid]])&lt;br /&gt;
* Has a 3m+ unremovable Taint that does over 200hp a tick.&lt;br /&gt;
&lt;br /&gt;
Sector F: [[Gartell]] ([[Macuil]])&lt;br /&gt;
&lt;br /&gt;
Sector G: [[Triboulex]] ([[Defiant]])&lt;br /&gt;
* Dooms&lt;br /&gt;
&lt;br /&gt;
Sector H: [[Aita]] ([[Perfidien]])&lt;br /&gt;
&lt;br /&gt;
Mega Boss: [[Aminon]] (Enemy type currently unknown, but likely [[Pluton]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie NM Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;  width: 15%&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;  width: 20%&amp;quot; | Shard&lt;br /&gt;
! style=&amp;quot;padding: 3px;  width: 20%&amp;quot; | Rewards&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | A&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| [[Ra&#039;Kaznar Shard E]] {{gdrop}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 1px;&amp;quot; | 2000 Gallimaufry {{gdrop}}&amp;lt;br/&amp;gt;[[Ra&#039;Kaz. Sapphire]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | B&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| [[Ra&#039;Kaznar Shard F]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | C&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| [[Ra&#039;Kaznar Shard G]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | D&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| [[Ra&#039;Kaznar Shard H]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | E&lt;br /&gt;
| [[Dhartok]]&lt;br /&gt;
| [[Ra&#039;Kaznar Frag. 1]] {{gdrop}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 1px;&amp;quot; | 10000 Gallimaufry {{verification}} {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaz. Starstone]] {{verification}} {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{verification}} {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{verification}} {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | F&lt;br /&gt;
| [[Gartell]]&lt;br /&gt;
| [[Ra&#039;Kaznar Frag. 2]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | G&lt;br /&gt;
| [[Triboulex]]&lt;br /&gt;
| [[Ra&#039;Kaznar Frag. 3]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | H&lt;br /&gt;
| [[Aita]]&lt;br /&gt;
| [[Ra&#039;Kaznar Frag. 4]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{question}}&lt;br /&gt;
| [[Aminon]]&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
{| class=&amp;quot;overflow-visible&amp;quot; style=&amp;quot;background: #efeeee; text-align:center; width: 100%; max-width: 600px; border-collapse: collapse;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Maps&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;display:flex; flex-flow: row wrap; align-items: stretch; align-self: stretch; justify-content: center; flex: 1 1 100%; margin: 1em 0; margin: auto; border-collapse: collapse; padding: 3px;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;text-align: center; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #D8D8D8&amp;quot;| {{imgpop2|[[Image:SortieMapV2.jpg|200px|Click to enlarge]]|[[File:SortieMapV2.jpg|650px|link=]]}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #EFEEEE&amp;quot;| Ground Floor&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; border-collapse: collapse; margin-left: 5px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #D8D8D8&amp;quot;| {{imgpop2|[[Image:SortieMapBasement.png|200px|Click to enlarge]]|[[File:SortieMapBasement.png|650px|link=]]}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #EFEEEE&amp;quot;| Basement&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>Kavik</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Skeleton_Key&amp;diff=646171</id>
		<title>Talk:Skeleton Key</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Skeleton_Key&amp;diff=646171"/>
		<updated>2022-06-18T17:51:00Z</updated>

		<summary type="html">&lt;p&gt;Kavik: Created page with &amp;quot;To make:  Carbon Fiber - Get djinn arms from Abyssea - Vunk. and synth. Chicken Bone - Raise a Rank 5 tiny bugard, get the cheer and buy from the green thumb moogle. Glass Fib...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To make: &lt;br /&gt;
Carbon Fiber - Get djinn arms from Abyssea - Vunk. and synth.&lt;br /&gt;
Chicken Bone - Raise a Rank 5 tiny bugard, get the cheer and buy from the green thumb moogle.&lt;br /&gt;
Glass Fiber - Tonberries in Abyssea - Kon. Their lanterns synth down into glass fiber.&lt;br /&gt;
Bat Fangs - &amp;quot;Farm&amp;quot; in Abyssea - Vunk.&lt;br /&gt;
Animal Glue - Goblins all over drop it. Lower level ones seem to drop it more.&lt;br /&gt;
Hecteyes eye - Gazer in Eldieme Necropolis beyond entrance 4 at Batallia Downs (G-8).&lt;br /&gt;
Sheep tooth - Drops from Sheep. Abyssea reccomended.&lt;/div&gt;</summary>
		<author><name>Kavik</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Beetle_Shell&amp;diff=646170</id>
		<title>Talk:Beetle Shell</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Beetle_Shell&amp;diff=646170"/>
		<updated>2022-06-18T17:37:52Z</updated>

		<summary type="html">&lt;p&gt;Kavik: Created page with &amp;quot;Best drop rate on these I have found is Chamber Beetles in Garlaige Citadel. 20 Beetles on map 3 behind Banishing Gate #2. Easy kills, can drop 2.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Best drop rate on these I have found is Chamber Beetles in Garlaige Citadel. 20 Beetles on map 3 behind Banishing Gate #2. Easy kills, can drop 2.&lt;/div&gt;</summary>
		<author><name>Kavik</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Bat_Fang&amp;diff=646169</id>
		<title>Talk:Bat Fang</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Bat_Fang&amp;diff=646169"/>
		<updated>2022-06-18T17:36:30Z</updated>

		<summary type="html">&lt;p&gt;Kavik: Created page with &amp;quot;Far and away the best place to &amp;quot;farm&amp;quot; these is Abyssea - Vunkerl Inlet Conflux 8. There is a Vampyr NM that roams around in the bat triplets, but any 119 char can kill him wit...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Far and away the best place to &amp;quot;farm&amp;quot; these is Abyssea - Vunkerl Inlet Conflux 8. There is a Vampyr NM that roams around in the bat triplets, but any 119 char can kill him with their eyes closed. The bats respawn faster the faster you kill them.&lt;/div&gt;</summary>
		<author><name>Kavik</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Chamber_Beetle&amp;diff=646168</id>
		<title>Chamber Beetle</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Chamber_Beetle&amp;diff=646168"/>
		<updated>2022-06-18T17:33:37Z</updated>

		<summary type="html">&lt;p&gt;Kavik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Adversary Description&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=&lt;br /&gt;
|Type=Vermin&lt;br /&gt;
|Family=Beetle&lt;br /&gt;
|Main.Job= Paladin&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=   &lt;br /&gt;
|Detects= Sight&lt;br /&gt;
|Notes= Found behind Banishing Gate #2, map 3, which is the map with the &amp;quot;Strange Apparatus&amp;quot; on the very right end.&lt;br /&gt;
*&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=&lt;br /&gt;
|Zone= Garlaige Citadel&lt;br /&gt;
|Title=&lt;br /&gt;
|Level= 56-58&lt;br /&gt;
|Aggro=Yes&lt;br /&gt;
|Link=Yes&lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Grl. Chest Key|Garlaige Chest Key]]&lt;br /&gt;
*[[Beetle Shell]] (up to 2)&lt;br /&gt;
*[[Beetle Jaw]]&lt;br /&gt;
*[[Insect Wing]]&lt;br /&gt;
|Steal= &lt;br /&gt;
|Despoil=&lt;br /&gt;
|Spawns= 20&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition=&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible= {{light}} {{Ice}}&lt;br /&gt;
|Resists= {{question}}&lt;br /&gt;
|Immune= {{question}}&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|FFXIDB=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Ability Information==&lt;/div&gt;</summary>
		<author><name>Kavik</name></author>
	</entry>
</feed>