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	<id>https://www.bg-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lyoni</id>
	<title>FFXI Wiki - User contributions [en]</title>
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	<updated>2026-09-05T06:58:26Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Vegetable_Vegetable_Revolution&amp;diff=772117</id>
		<title>Vegetable Vegetable Revolution</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Vegetable_Vegetable_Revolution&amp;diff=772117"/>
		<updated>2026-07-10T17:54:16Z</updated>

		<summary type="html">&lt;p&gt;Lyoni: Pungent Fungus no longer removes sneak and the Apex Chapuli are no longer in the room.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header &lt;br /&gt;
|Expansion=Adoulin &lt;br /&gt;
|Start=[[Door: Amuchuchu&#039;s Laboratory]], [[Western Adoulin]] - (J-10)&lt;br /&gt;
|Description= The recent population explosion in Adoulin has been causing food problems. Seek out Midras to assist him and Amchuchu in finding a new mineral ore in the Sih Gates so they can fabricate improved fertilizer. &lt;br /&gt;
|Fame=Adoulin &lt;br /&gt;
|FLevel=1 &lt;br /&gt;
|Quest Reqs=&lt;br /&gt;
|Item Reqs= &lt;br /&gt;
|Level= &lt;br /&gt;
|Repeatable=No &lt;br /&gt;
|Previous=None &lt;br /&gt;
|Next=[[Vegetable Vegetable Evolution]]&lt;br /&gt;
|Title=Vegetable Revolutionary &lt;br /&gt;
|Reward=&lt;br /&gt;
*12 [[Rarab Tail]]&lt;br /&gt;
*2000 [[Bayld]]&lt;br /&gt;
|Image={{PAGENAME}}.jpg &lt;br /&gt;
}} &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Walkthrough == &lt;br /&gt;
* Click on the [[Door: Amuchuchu&#039;s Laboratory]] inside the [[Inventors&#039; Coalition]] for a cutscene.&lt;br /&gt;
* Go to the ??? in the small round room at (K-8) in [[Sih Gates]] for a cutscene with [[Midras]] to receive the {{KI}}[[Memo from Midras]]&lt;br /&gt;
** The surrounding [[Apex Leech]]es are aggressive to sound.&lt;br /&gt;
** Note: There will likely be a [[Reive]] blocking the path at (I-8) which you will need to clear to reach the ???.&lt;br /&gt;
* Head to the [[Metalworks]] in [[Bastok]] and speak with [[Cid]] (H-8) to receive {{KI}}[[Cid&#039;s catalyst]]. &lt;br /&gt;
* Go back to the ??? in [[Sih Gates]] where you found [[Midras]].&lt;br /&gt;
**You should receive {{KI}}[[Chunk of milky white minerals]].&lt;br /&gt;
* Return to [[Door: Amuchuchu&#039;s Laboratory]] to finish the quest and receive your reward.&lt;br /&gt;
**Since all the following quests have a game day wait, it&#039;d be a good idea to talk to her sooner to check, as she will not give you the next quest with [[Hilda]] if you have some active.&lt;br /&gt;
***Completion of quest [[Raptor Rapture]] is needed to start [[Vegetable Vegetable Crisis]]&lt;br /&gt;
***Completion of quest [[The Usual]] will be required to start the last quest in the series, [[Vegetable Vegetable Frustration]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Adoulin Quests]] [[Category:Western Adoulin Quests]]&lt;/div&gt;</summary>
		<author><name>Lyoni</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Valentione%27s_Day_Guide&amp;diff=758906</id>
		<title>Valentione&#039;s Day Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Valentione%27s_Day_Guide&amp;diff=758906"/>
		<updated>2026-02-18T11:26:25Z</updated>

		<summary type="html">&lt;p&gt;Lyoni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To celebrate the real-world Valentine&#039;s Day, Square-Enix created Valentione&#039;s Day, a time for love.&lt;br /&gt;
==Event Dates==&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:750px&amp;quot; align=top&lt;br /&gt;
|-&lt;br /&gt;
! Edition&lt;br /&gt;
! Campaign Period&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2021&lt;br /&gt;
| align=center | Monday, February 8, at 12:00 a.m. (PST) to Tuesday, February 16, at 6:59 a.m.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2022&lt;br /&gt;
| align=center | Tuesday, February 8, at 12:00 a.m. (PST) to Wednesday, February 16, at 6:59 a.m.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2023&lt;br /&gt;
| align=center | Tuesday, February 7, at 12:00 a.m. (PST) to Thursday, February 16, at 6:59 a.m.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2024&lt;br /&gt;
| align=center | Thursday, February 8, at 12:00 a.m. (PST) to Monday, February 19, at 6:59 a.m.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2025&lt;br /&gt;
| align=center | Monday, February 10, at 12:00 a.m. (PST) to Monday, February 24, at 6:59 a.m.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2026&lt;br /&gt;
| align=center | Thursday, February 12, 2026, at 12:00 a.m. (PST) to Wednesday, February 25, 2026 at 6:59 a.m.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Help the lovelorn find their special someone!==&lt;br /&gt;
Festival moogles will appear at the locations listed below during the event period.&amp;lt;br /&amp;gt;Speak with any of them to get the skinny on how you can join in on the festivities.&lt;br /&gt;
:{|&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
[[Southern San d&#039;Oria]] / [[Northern San d&#039;Oria]]&amp;lt;br /&amp;gt;[[File:Valen-Sandy.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
[[Bastok Mines]] / [[Bastok Markets]]&amp;lt;br /&amp;gt;[[File:Valen-Bastok.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
[[Windurst Waters]] (North) / [[Windurst Woods]]&amp;lt;br /&amp;gt;[[File:Valen-Windy.jpg|link=]]&lt;br /&gt;
|}&lt;br /&gt;
The moogles have prepared a variety of special rewards for those successful in their mission.&lt;br /&gt;
:&amp;amp;nbsp;{{imgpop|[[File:Valen-clothing.jpg|link=Heart Apron +1]]|Heart Apron +1 description.png|link=Heart Apron +1}}&lt;br /&gt;
You may only try this event once per game day.&lt;br /&gt;
&lt;br /&gt;
===Walkthrough===&lt;br /&gt;
*After talking with one of the moogles listed above, speaking to a &#039;&#039;&#039;Valentione Single&#039;&#039;&#039; &#039;&#039;of the same sex&#039;&#039; as your character will give you two half chocolate hearts, the type of which vary by race and sex.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; This event &#039;&#039;&#039;&#039;&#039;cannot be completed alone&#039;&#039;&#039;&#039;&#039;. You must have another PC of the opposite sex as you in order to obtain the other &amp;quot;halfs&amp;quot; of the chocolates from the NPCs. If you do not have this, all you will get when speaking to opposite sex NPCs is a message to visit a moogle.&lt;br /&gt;
**Additionally, be sure to &amp;quot;Give up&amp;quot; at the moogle to reset your progress before beginning. The game remembers where you were across each years event.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White C-Highlight-Red&amp;quot; style=&amp;quot;background: #efeeee; width:110%; max-width: 600px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Valentione Single Locations&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Bastok&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;[[Bastok Markets|Markets]]&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;[[Bastok Mines|Mines]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Galka - (G-5)&lt;br /&gt;
*Mithra - (G-8)&lt;br /&gt;
*Taruraru Female - (G-9)&lt;br /&gt;
*Taruraru Male - (J-10)&lt;br /&gt;
|&lt;br /&gt;
*Elvaan Female - (H-7)&lt;br /&gt;
*Elvaan Male - (E-8)&lt;br /&gt;
*Hume Female - (I-7)&lt;br /&gt;
*Hume Male - (G-8)&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|San d&#039;Oria&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;[[Northern San d&#039;Oria|Northern]]&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;[[Southern San d&#039;Oria|Southern]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Galka - (D-9)&lt;br /&gt;
*Mithra - (H-8)&lt;br /&gt;
*Taruraru Female - (K-9)&lt;br /&gt;
*Taruraru Male - (E-6)&lt;br /&gt;
|&lt;br /&gt;
*Elvaan Female - (C-6)&lt;br /&gt;
*Elvaan Male - (E-7)&lt;br /&gt;
*Hume Female - (J-8)&lt;br /&gt;
*Hume Male - (L-7)&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Windurst&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;[[Windurst Waters|Waters]]&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;[[Windurst Woods|Woods]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Elvaan Female- (&#039;&#039;Northern&#039;&#039; K-6)&lt;br /&gt;
*Elvaan Male - (&#039;&#039;Northern&#039;&#039; F-8)&lt;br /&gt;
*Hume Female- (&#039;&#039;Southern&#039;&#039; J-9)&lt;br /&gt;
*Hume Male - (&#039;&#039;Northern&#039;&#039; G-10)&lt;br /&gt;
|&lt;br /&gt;
*Galka- (G-10)&lt;br /&gt;
*Mithra- (J-8)&lt;br /&gt;
*Taruraru Female - (J-6)&lt;br /&gt;
*Taruraru Male - (H-10)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;BorderlessStandard R1-White C-Highlight-Red&amp;quot; style=&amp;quot;background: #efeeee; text-align:center; width:100%; max-width: 500px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Elvaan&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[File:Romance Choco. icon.png|24px|link=]] [[Romance Chocolate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roman. Choco. L. icon.png|24px|link=]][[Romance Chocolate: Left Piece]]&lt;br /&gt;
|[[File:Roman. Choco. R. icon.png|24px|link=]][[Romance Chocolate: Right Piece]]&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Hume&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[File:Romance Choco. icon.png|24px|link=]] [[Amour Chocolate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roman. Choco. L. icon.png|24px|link=]][[Amour Chocolate: Left Piece]]&lt;br /&gt;
|[[File:Roman. Choco. R. icon.png|24px|link=]][[Amour Chocolate: Right Piece]]&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Galka &amp;amp; Mithra&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[File:Romance Choco. icon.png|24px|link=]] [[Attraction Chocolate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roman. Choco. L. icon.png|24px|link=]][[Attraction Chocolate: Left Piece]]&lt;br /&gt;
|[[File:Roman. Choco. R. icon.png|24px|link=]][[Attraction Chocolate: Right Piece]]&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Tarutaru&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[File:Desire Chocolate icon.png|24px|link=]] [[Desire Chocolate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roman. Choco. L. icon.png|24px|link=]][[Desire Chocolate: Left Piece]]&lt;br /&gt;
|[[File:Roman. Choco. R. icon.png|24px|link=]][[Desire Chocolate: Right Piece]]&lt;br /&gt;
|}&lt;br /&gt;
:*An NPC will tell you what kind of person they&#039;re looking for in a romantic partner via two parameters: race and personality type. You must try and match the heart halves to best suit the potential couple&#039;s desires.&lt;br /&gt;
:**Their own personality type is revealed by their dialogue, see the Personality Type Chart below.&lt;br /&gt;
:***Personalities are set upon starting the event for that game-day; so if the male Elvaan in Windurst is Shy, then all male Elvaan in each Nation will be shy for you until you give up or finish.&lt;br /&gt;
:**[[File:Roman. Choco. L. icon.png|20px|link=]] Left Chocolates are the &amp;quot;client piece&amp;quot; and are tied to the NPC that gave them, while [[File:Roman. Choco. R. icon.png|20px|link=]] Right Chocolates hold that person&#039;s personality type and race and are traded to other players in order to form the match for your &amp;quot;client&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
#Once you have an opposite sex PC, both of you should visit all eight NPCs as you and collect all 8 chocolate segments. &#039;&#039;&#039;It is important to stay close to each other when visiting all NPCs.&#039;&#039;&#039; Doing so will increase the probability of matching each other&#039;s NPCs. You will not get 100% matches for all NPCs, but your score will increase.&lt;br /&gt;
#Make note of each of the NPC&#039;s personalities by writing them down if necessary.&lt;br /&gt;
#Trade one another the four &amp;quot;Right&amp;quot; segments you have collected, then tell each other which race is which personality type.&lt;br /&gt;
#Trade a Left and Right half chocolate hearts from NPCs of opposite sex to the moogles to combine them into a whole chocolate heart.&lt;br /&gt;
#Each of you should now trade the chocolate heart back to the appropriate &#039;&#039;&#039;Valentione Single&#039;&#039;&#039; that you received it from to accumulate points based on how well the match suited the &amp;quot;client&amp;quot;. You only score your own points. Your partner&#039;s score is insignificant to your score.&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White C-Highlight-Red&amp;quot; style=&amp;quot;width:80%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Personality Types&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Female&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
!Shy&lt;br /&gt;
!Modest&lt;br /&gt;
!Kind&lt;br /&gt;
!Cheerful&lt;br /&gt;
|-&lt;br /&gt;
|Aaah!Oh...hi! Um, today is...and I...well, that is...&amp;lt;sigh&amp;gt; I can&#039;t bring myself to say it!&lt;br /&gt;
|Hello...I may not look like much, but I do hope to meet a nice guy...&lt;br /&gt;
|Why, hello! This looks like quite an exciting event, doesn&#039;t it? I hope I can also meet a nice guy.&lt;br /&gt;
|Hiya! I&#039;ve been waiting for you, sugar! Going to find a real sweetheart for me, are you? Yay!&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Male&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
!Shy&lt;br /&gt;
!Cool-headed&lt;br /&gt;
!Honest&lt;br /&gt;
!Cheerful&lt;br /&gt;
|-&lt;br /&gt;
|N-no way! I can meet...a woman? One that...likes me!? ...Oh, wow!&lt;br /&gt;
|Hey, I heard you&#039;re playing the matchmaker around here.&lt;br /&gt;
|I have been waiting all my life for this! You&#039;ll match me up with a girl, right? Wow, me and a girl, together! Imagine!&lt;br /&gt;
|Oh, I&#039;ve been waiting for this moment! You&#039;ll help me find my perfect woman, right? Wow, thank you!!!&lt;br /&gt;
|}&lt;br /&gt;
*Speak to the Moogle again after trading all 4 &#039;&#039;same sex as your character&#039;&#039; completed hearts to their respective NPCs to see how good your pairings were and give you a choice of a possible reward. Each &amp;quot;round&amp;quot; of points you score are displayed to you. You also have a hidden &amp;quot;accumulated&amp;quot; score throughout the event. The accumulated score affects if you are eligible for the +1 pieces.&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White R-Highlight-Red&amp;quot; style=&amp;quot;max-width: 800px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Possible Rewards&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cupid Chocolate description.png|link=Cupid Chocolate]]&lt;br /&gt;
| Selectable with high enough score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Heart Apron description.png|link=Heart Apron]]&lt;br /&gt;
| Selectable with high enough score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charm Wand description.png|link=Charm Wand]]&lt;br /&gt;
| Selectable with high enough score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Miracle Wand description.png|link=Miracle Wand]]&lt;br /&gt;
| Selectable with high enough score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Heart Apron +1 description.png|link=Heart Apron +1]]&lt;br /&gt;
| Selectable while wearing a [[File:Heart Apron icon.png|20px|link=]] [[Heart Apron]] with high enough accumulated score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone, and the NQ version must also bear that person&#039;s name).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charm Wand +1 description.png|link=Charm Wand +1]]&lt;br /&gt;
| Selectable while wearing a [[File:Charm Wand icon.png|20px|link=]] [[Charm Wand]] with high enough accumulated score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone, and the NQ version must also bear that person&#039;s name).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Miracle Wand +1 description.png|link=Miracle Wand +1]]&lt;br /&gt;
| Selectable while wearing a [[File:Miracle Wand icon.png|20px|link=]] [[Miracle Wand]] with high enough accumulated score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone, and the NQ version must also bear that person&#039;s name).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aurora Crystal description.png|link=Aurora Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inferno Crystal description.png|link=Inferno Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glacier Crystal description.png|link=Glacier Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyclone Crystal description.png|link=Cyclone Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Terra Crystal description.png|link=Terra Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma Crystal description.png|link=Plasma Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Torrent Crystal description.png|link=Torrent Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Twilight Crystal description.png|link=Twilight Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chocobo Ticket description.png|link=Chocobo Ticket]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chocopass description.png|link=Chocopass]]&lt;br /&gt;
| Selectable with any score.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Assist a chocobo in finding their ideal mate! ==&lt;br /&gt;
Help a lovelorn chocobo find the right &amp;quot;kwehs&amp;quot; to express their affection by talking to the following NPCs:&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
[[Southern San d&#039;Oria]] / [[Bastok Mines]] / [[Windurst Woods]]&amp;lt;br /&amp;gt;[[File:Valen-ChocoboLoca.jpg|link=]]&lt;br /&gt;
|[[File:Valen-Chocobos.jpg|link=]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;The event consists of a series of three minigames; if all three games are completed successfully in a row, you will complete the event and win the [[Image:Tender_Bouquet_icon.png|20px|link=]] [[Tender Bouquet]] the first time and a variety of other goodies on subsequent completions!&lt;br /&gt;
:{{imgpop|[[File:Bouquet.jpg|link=Tender Bouquet]]|Tender Bouquet description.png|link=Tender Bouquet}}&lt;br /&gt;
====First Game====&lt;br /&gt;
*You are presented with a 5 x 5 grid from which you need to choose three spots for the chocobo to dig.&lt;br /&gt;
**Some of the spots are empty, while some will have gifts. Based on the NPC interactions, the locations of gifts may have to do with the time of day and day of the week.&lt;br /&gt;
*If you find at least one gift, you will move on to the second game.&lt;br /&gt;
=====First Game Gift Locations=====&lt;br /&gt;
&lt;br /&gt;
Gifts are found in the pattern of the first letter of the elemental day, but their placement in the pattern appears randomized. That at least guarantees getting three gifts out of three dig attempts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = water&lt;br /&gt;
| DayName = Watersday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = no&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = no&lt;br /&gt;
| 1x5 = yes&lt;br /&gt;
| 2x1 = yes&lt;br /&gt;
| 2x2 = no&lt;br /&gt;
| 2x3 = yes&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = yes&lt;br /&gt;
| 3x1 = yes&lt;br /&gt;
| 3x2 = no&lt;br /&gt;
| 3x3 = yes&lt;br /&gt;
| 3x4 = no&lt;br /&gt;
| 3x5 = yes&lt;br /&gt;
| 4x1 = yes&lt;br /&gt;
| 4x2 = no&lt;br /&gt;
| 4x3 = yes&lt;br /&gt;
| 4x4 = no&lt;br /&gt;
| 4x5 = yes&lt;br /&gt;
| 5x1 = no&lt;br /&gt;
| 5x2 = yes&lt;br /&gt;
| 5x3 = no&lt;br /&gt;
| 5x4 = yes&lt;br /&gt;
| 5x5 = no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = wind&lt;br /&gt;
| DayName = Windsday&lt;br /&gt;
| 1x1 = no&lt;br /&gt;
| 1x2 = no&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = no&lt;br /&gt;
| 1x5 = no&lt;br /&gt;
| 2x1 = no&lt;br /&gt;
| 2x2 = yes&lt;br /&gt;
| 2x3 = no&lt;br /&gt;
| 2x4 = yes&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = yes&lt;br /&gt;
| 3x2 = no&lt;br /&gt;
| 3x3 = no&lt;br /&gt;
| 3x4 = no&lt;br /&gt;
| 3x5 = yes&lt;br /&gt;
| 4x1 = yes&lt;br /&gt;
| 4x2 = yes&lt;br /&gt;
| 4x3 = yes&lt;br /&gt;
| 4x4 = yes&lt;br /&gt;
| 4x5 = yes&lt;br /&gt;
| 5x1 = yes&lt;br /&gt;
| 5x2 = no&lt;br /&gt;
| 5x3 = no&lt;br /&gt;
| 5x4 = no&lt;br /&gt;
| 5x5 = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = ice&lt;br /&gt;
| DayName = Iceday&lt;br /&gt;
| 1x1 = no&lt;br /&gt;
| 1x2 = yes&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = yes&lt;br /&gt;
| 1x5 = no&lt;br /&gt;
| 2x1 = no&lt;br /&gt;
| 2x2 = no&lt;br /&gt;
| 2x3 = yes&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = no&lt;br /&gt;
| 3x2 = no&lt;br /&gt;
| 3x3 = yes&lt;br /&gt;
| 3x4 = no&lt;br /&gt;
| 3x5 = no&lt;br /&gt;
| 4x1 = no&lt;br /&gt;
| 4x2 = no&lt;br /&gt;
| 4x3 = yes&lt;br /&gt;
| 4x4 = no&lt;br /&gt;
| 4x5 = no&lt;br /&gt;
| 5x1 = no&lt;br /&gt;
| 5x2 = yes&lt;br /&gt;
| 5x3 = yes&lt;br /&gt;
| 5x4 = yes&lt;br /&gt;
| 5x5 = no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = lightning&lt;br /&gt;
| DayName = Lightningday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = yes&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = yes&lt;br /&gt;
| 1x5 = yes&lt;br /&gt;
| 2x1 = no&lt;br /&gt;
| 2x2 = no&lt;br /&gt;
| 2x3 = yes&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = no&lt;br /&gt;
| 3x2 = no&lt;br /&gt;
| 3x3 = yes&lt;br /&gt;
| 3x4 = no&lt;br /&gt;
| 3x5 = no&lt;br /&gt;
| 4x1 = no&lt;br /&gt;
| 4x2 = no&lt;br /&gt;
| 4x3 = yes&lt;br /&gt;
| 4x4 = no&lt;br /&gt;
| 4x5 = no&lt;br /&gt;
| 5x1 = no&lt;br /&gt;
| 5x2 = no&lt;br /&gt;
| 5x3 = yes&lt;br /&gt;
| 5x4 = no&lt;br /&gt;
| 5x5 = no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = light&lt;br /&gt;
| DayName = Lightsday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = no&lt;br /&gt;
| 1x3 = no&lt;br /&gt;
| 1x4 = no&lt;br /&gt;
| 1x5 = no&lt;br /&gt;
| 2x1 = yes&lt;br /&gt;
| 2x2 = no&lt;br /&gt;
| 2x3 = no&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = yes&lt;br /&gt;
| 3x2 = no&lt;br /&gt;
| 3x3 = no&lt;br /&gt;
| 3x4 = no&lt;br /&gt;
| 3x5 = no&lt;br /&gt;
| 4x1 = yes&lt;br /&gt;
| 4x2 = no&lt;br /&gt;
| 4x3 = no&lt;br /&gt;
| 4x4 = no&lt;br /&gt;
| 4x5 = no&lt;br /&gt;
| 5x1 = yes&lt;br /&gt;
| 5x2 = yes&lt;br /&gt;
| 5x3 = yes&lt;br /&gt;
| 5x4 = yes&lt;br /&gt;
| 5x5 = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = dark&lt;br /&gt;
| DayName = Darksday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = yes&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = yes&lt;br /&gt;
| 1x5 = no&lt;br /&gt;
| 2x1 = yes&lt;br /&gt;
| 2x2 = no&lt;br /&gt;
| 2x3 = no&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = yes&lt;br /&gt;
| 3x1 = yes&lt;br /&gt;
| 3x2 = no&lt;br /&gt;
| 3x3 = no&lt;br /&gt;
| 3x4 = no&lt;br /&gt;
| 3x5 = yes&lt;br /&gt;
| 4x1 = yes&lt;br /&gt;
| 4x2 = no&lt;br /&gt;
| 4x3 = no&lt;br /&gt;
| 4x4 = no&lt;br /&gt;
| 4x5 = yes&lt;br /&gt;
| 5x1 = yes&lt;br /&gt;
| 5x2 = yes&lt;br /&gt;
| 5x3 = yes&lt;br /&gt;
| 5x4 = yes&lt;br /&gt;
| 5x5 = no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = fire&lt;br /&gt;
| DayName = Firesday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = yes&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = yes&lt;br /&gt;
| 1x5 = yes&lt;br /&gt;
| 2x1 = yes&lt;br /&gt;
| 2x2 = no&lt;br /&gt;
| 2x3 = no&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = yes&lt;br /&gt;
| 3x2 = yes&lt;br /&gt;
| 3x3 = yes&lt;br /&gt;
| 3x4 = yes&lt;br /&gt;
| 3x5 = yes&lt;br /&gt;
| 4x1 = yes&lt;br /&gt;
| 4x2 = no&lt;br /&gt;
| 4x3 = no&lt;br /&gt;
| 4x4 = no&lt;br /&gt;
| 4x5 = no&lt;br /&gt;
| 5x1 = yes&lt;br /&gt;
| 5x2 = no&lt;br /&gt;
| 5x3 = no&lt;br /&gt;
| 5x4 = no&lt;br /&gt;
| 5x5 = no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = earth&lt;br /&gt;
| DayName = Earthsday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = yes&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = yes&lt;br /&gt;
| 1x5 = yes&lt;br /&gt;
| 2x1 = yes&lt;br /&gt;
| 2x2 = no&lt;br /&gt;
| 2x3 = no&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = yes&lt;br /&gt;
| 3x2 = yes&lt;br /&gt;
| 3x3 = yes&lt;br /&gt;
| 3x4 = yes&lt;br /&gt;
| 3x5 = yes&lt;br /&gt;
| 4x1 = yes&lt;br /&gt;
| 4x2 = no&lt;br /&gt;
| 4x3 = no&lt;br /&gt;
| 4x4 = no&lt;br /&gt;
| 4x5 = no&lt;br /&gt;
| 5x1 = yes&lt;br /&gt;
| 5x2 = yes&lt;br /&gt;
| 5x3 = yes&lt;br /&gt;
| 5x4 = yes&lt;br /&gt;
| 5x5 = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Second Game====&lt;br /&gt;
*You have three chances to tell the chocobo the right words to say to move on to the third game.&lt;br /&gt;
**The password &amp;quot;iloveyou&amp;quot; or &amp;quot;I Love You&amp;quot; (regardless of space or capitalization) will always work for this game.&lt;br /&gt;
&lt;br /&gt;
====Third Game====&lt;br /&gt;
*You must choose one of three paths to lead your chocobo to the female chocobo.&lt;br /&gt;
*After several seconds, a rival chocobo will appear and occupy one of the three paths (if you have not selected one), or one of the two remaining paths if you already have selected one.&lt;br /&gt;
*The chocobo will follow the path of greens from left to right and turn (up or down one track) whenever there are greens to turn to. If the rival and your chocobo turn into each other, they will turn back around and continue moving horizontally across their line until they come to another plant to turn to.&lt;br /&gt;
*There are 3 possible path maps in total, flipped either horizontally and/or vertically&amp;lt;ref&amp;gt; https://www.ffxiah.com/forum/topic/51608/dev-tracker-discussion/620/#3778136&amp;lt;/ref&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
PATH 1A&lt;br /&gt;
Row 1: x . . x x .&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: . x x . . x&lt;br /&gt;
 &lt;br /&gt;
PATH 1B (Flipped Horizontally)&lt;br /&gt;
Row 1: . x x . . x&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: x . . x x .&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
PATH 2A&lt;br /&gt;
Row 1: . x . x . x&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: x . x . x .&lt;br /&gt;
 &lt;br /&gt;
PATH 2B (Flipped Horizontally)&lt;br /&gt;
Row 1: x . x . x .&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: . x . x . x&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
PATH 3A&lt;br /&gt;
Row 1: x . x . . x&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: . x . x x .&lt;br /&gt;
 &lt;br /&gt;
PATH 3B (Flipped Horizontally)&lt;br /&gt;
Row 1: x . . x . x&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: . x x . x .&lt;br /&gt;
 &lt;br /&gt;
PATH 3C (Flipped Vertically)&lt;br /&gt;
Row 1: . x . x x .&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: x . x . . x&lt;br /&gt;
 &lt;br /&gt;
PATH 3D (Flipped Vertically and Horizontally)&lt;br /&gt;
Row 1: . x x . x .&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: x . . x . x&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
**Note that there is a random element as well - if you choose the correct path, the female chocobo may still not love your chocobo in return, and if both your chocobo and the rival chocobo choose the wrong path, the female chocobo will choose between the two or she may not choose at all.&lt;br /&gt;
**Should you fail, trading a [[Gysahl Greens]] to the NPC will let you try again.&lt;br /&gt;
:{| class=&amp;quot;BorderlessStandard R1-White R-Highlight-Red&amp;quot; style=&amp;quot;text-align:center; width: 400px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Possible Rewards&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ff748c&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffa7b6&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|First Completion&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tender Bouquet description.png|link=Tender Bouquet]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffa7b6&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Subsequent Completions&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Athena Orb description.png|link=Athena Orb]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rengedama description.png|link=Rengedama]]&lt;br /&gt;
| {{math|times}}6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Campfire Choco description.png|link=Campfire Choco]]&lt;br /&gt;
| {{math|times}}6~12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==#FES dial key Supported activities ==&lt;br /&gt;
&lt;br /&gt;
* Help the lovelorn find their special someone!&lt;br /&gt;
**Selectable without having the other items.&lt;br /&gt;
* Help chocobos find mates!&lt;br /&gt;
**You can acquire one #FES dial key per day (Earth time).&lt;br /&gt;
**Received #FES dial key on the third successful completion.&lt;br /&gt;
**{{Color|fire|&#039;&#039;DO NOT TOSS YOUR REWARDS!&#039;&#039;}} As with previous seasonal events, you will have to re-acquire the rewards before you can get your #FES dial key again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Seasonal Event Guides]]&lt;/div&gt;</summary>
		<author><name>Lyoni</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Valentione%27s_Day_Guide&amp;diff=758898</id>
		<title>Valentione&#039;s Day Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Valentione%27s_Day_Guide&amp;diff=758898"/>
		<updated>2026-02-18T00:30:16Z</updated>

		<summary type="html">&lt;p&gt;Lyoni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To celebrate the real-world Valentine&#039;s Day, Square-Enix created Valentione&#039;s Day, a time for love.&lt;br /&gt;
==Event Dates==&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:750px&amp;quot; align=top&lt;br /&gt;
|-&lt;br /&gt;
! Edition&lt;br /&gt;
! Campaign Period&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2021&lt;br /&gt;
| align=center | Monday, February 8, at 12:00 a.m. (PST) to Tuesday, February 16, at 6:59 a.m.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2022&lt;br /&gt;
| align=center | Tuesday, February 8, at 12:00 a.m. (PST) to Wednesday, February 16, at 6:59 a.m.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2023&lt;br /&gt;
| align=center | Tuesday, February 7, at 12:00 a.m. (PST) to Thursday, February 16, at 6:59 a.m.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2024&lt;br /&gt;
| align=center | Thursday, February 8, at 12:00 a.m. (PST) to Monday, February 19, at 6:59 a.m.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2025&lt;br /&gt;
| align=center | Monday, February 10, at 12:00 a.m. (PST) to Monday, February 24, at 6:59 a.m.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2026&lt;br /&gt;
| align=center | Thursday, February 12, 2026, at 12:00 a.m. (PST) to Wednesday, February 25, 2026 at 6:59 a.m.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Help the lovelorn find their special someone!==&lt;br /&gt;
Festival moogles will appear at the locations listed below during the event period.&amp;lt;br /&amp;gt;Speak with any of them to get the skinny on how you can join in on the festivities.&lt;br /&gt;
:{|&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
[[Southern San d&#039;Oria]] / [[Northern San d&#039;Oria]]&amp;lt;br /&amp;gt;[[File:Valen-Sandy.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
[[Bastok Mines]] / [[Bastok Markets]]&amp;lt;br /&amp;gt;[[File:Valen-Bastok.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
[[Windurst Waters]] (North) / [[Windurst Woods]]&amp;lt;br /&amp;gt;[[File:Valen-Windy.jpg|link=]]&lt;br /&gt;
|}&lt;br /&gt;
The moogles have prepared a variety of special rewards for those successful in their mission.&lt;br /&gt;
:&amp;amp;nbsp;{{imgpop|[[File:Valen-clothing.jpg|link=Heart Apron +1]]|Heart Apron +1 description.png|link=Heart Apron +1}}&lt;br /&gt;
You may only try this event once per game day.&lt;br /&gt;
&lt;br /&gt;
===Walkthrough===&lt;br /&gt;
*After talking with one of the moogles listed above, speaking to a &#039;&#039;&#039;Valentione Single&#039;&#039;&#039; &#039;&#039;of the same sex&#039;&#039; as your character will give you two half chocolate hearts, the type of which vary by race and sex.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; This event &#039;&#039;&#039;&#039;&#039;cannot be completed alone&#039;&#039;&#039;&#039;&#039;. You must have another PC of the opposite sex as you in order to obtain the other &amp;quot;halfs&amp;quot; of the chocolates from the NPCs. If you do not have this, all you will get when speaking to opposite sex NPCs is a message to visit a moogle.&lt;br /&gt;
**Additionally, be sure to &amp;quot;Give up&amp;quot; at the moogle to reset your progress before beginning. The game remembers where you were across each years event.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White C-Highlight-Red&amp;quot; style=&amp;quot;background: #efeeee; width:110%; max-width: 600px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Valentione Single Locations&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Bastok&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;[[Bastok Markets|Markets]]&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;[[Bastok Mines|Mines]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Galka - (G-5)&lt;br /&gt;
*Mithra - (G-8)&lt;br /&gt;
*Taruraru Female - (G-9)&lt;br /&gt;
*Taruraru Male - (J-10)&lt;br /&gt;
|&lt;br /&gt;
*Elvaan Female - (H-7)&lt;br /&gt;
*Elvaan Male - (E-8)&lt;br /&gt;
*Hume Female - (I-7)&lt;br /&gt;
*Hume Male - (G-8)&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|San d&#039;Oria&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;[[Northern San d&#039;Oria|Northern]]&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;[[Southern San d&#039;Oria|Southern]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Galka - (D-9)&lt;br /&gt;
*Mithra - (H-8)&lt;br /&gt;
*Taruraru Female - (K-9)&lt;br /&gt;
*Taruraru Male - (E-6)&lt;br /&gt;
|&lt;br /&gt;
*Elvaan Female - (C-6)&lt;br /&gt;
*Elvaan Male - (E-7)&lt;br /&gt;
*Hume Female - (J-8)&lt;br /&gt;
*Hume Male - (L-7)&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Windurst&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;[[Windurst Waters|Waters]]&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;[[Windurst Woods|Woods]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Elvaan Female- (&#039;&#039;Northern&#039;&#039; K-6)&lt;br /&gt;
*Elvaan Male - (&#039;&#039;Northern&#039;&#039; F-8)&lt;br /&gt;
*Hume Female- (&#039;&#039;Southern&#039;&#039; J-9)&lt;br /&gt;
*Hume Male - (&#039;&#039;Northern&#039;&#039; G-10)&lt;br /&gt;
|&lt;br /&gt;
*Galka- (G-10)&lt;br /&gt;
*Mithra- (J-8)&lt;br /&gt;
*Taruraru Female - (J-6)&lt;br /&gt;
*Taruraru Male - (H-10)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;BorderlessStandard R1-White C-Highlight-Red&amp;quot; style=&amp;quot;background: #efeeee; text-align:center; width:100%; max-width: 500px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Elvaan&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[File:Romance Choco. icon.png|24px|link=]] [[Romance Chocolate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roman. Choco. L. icon.png|24px|link=]][[Romance Chocolate: Left Piece]]&lt;br /&gt;
|[[File:Roman. Choco. R. icon.png|24px|link=]][[Romance Chocolate: Right Piece]]&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Hume&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[File:Romance Choco. icon.png|24px|link=]] [[Amour Chocolate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roman. Choco. L. icon.png|24px|link=]][[Amour Chocolate: Left Piece]]&lt;br /&gt;
|[[File:Roman. Choco. R. icon.png|24px|link=]][[Amour Chocolate: Right Piece]]&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Galka &amp;amp; Mithra&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[File:Romance Choco. icon.png|24px|link=]] [[Attraction Chocolate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roman. Choco. L. icon.png|24px|link=]][[Attraction Chocolate: Left Piece]]&lt;br /&gt;
|[[File:Roman. Choco. R. icon.png|24px|link=]][[Attraction Chocolate: Right Piece]]&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Tarutaru&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[File:Desire Chocolate icon.png|24px|link=]] [[Desire Chocolate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roman. Choco. L. icon.png|24px|link=]][[Desire Chocolate: Left Piece]]&lt;br /&gt;
|[[File:Roman. Choco. R. icon.png|24px|link=]][[Desire Chocolate: Right Piece]]&lt;br /&gt;
|}&lt;br /&gt;
:*An NPC will tell you what kind of person they&#039;re looking for in a romantic partner via two parameters: race and personality type. You must try and match the heart halves to best suit the potential couple&#039;s desires.&lt;br /&gt;
:**Their own personality type is revealed by their dialogue, see the Personality Type Chart below.&lt;br /&gt;
:***Personalities are set upon starting the event for that game-day; so if the male Elvaan in Windurst is Shy, then all male Elvaan in each Nation will be shy for you until you give up or finish.&lt;br /&gt;
:**[[File:Roman. Choco. L. icon.png|20px|link=]] Left Chocolates are the &amp;quot;client piece&amp;quot; and are tied to the NPC that gave them, while [[File:Roman. Choco. R. icon.png|20px|link=]] Right Chocolates hold that person&#039;s personality type and race and are traded to other players in order to form the match for your &amp;quot;client&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
#Once you have an opposite sex PC, both of you should visit all eight NPCs as you and collect all 8 chocolate segments. &#039;&#039;&#039;It is important to stay close to each other when visiting all NPCs.&#039;&#039;&#039; Doing so will increase the probability of matching each other&#039;s NPCs. You will not get 100% matches for all NPCs, but your score will increase.&lt;br /&gt;
#Make note of each of the NPC&#039;s personalities by writing them down if necessary.&lt;br /&gt;
#Trade one another the four &amp;quot;Right&amp;quot; segments you have collected, then tell each other which race is which personality type.&lt;br /&gt;
#Trade a Left and Right half chocolate hearts from NPCs of opposite sex to the moogles to combine them into a whole chocolate heart.&lt;br /&gt;
#Each of you should now trade the chocolate heart back to the appropriate &#039;&#039;&#039;Valentione Single&#039;&#039;&#039; that you received it from to accumulate points based on how well the match suited the &amp;quot;client&amp;quot;. You only score your own points. Your partner&#039;s score is insignificant to your score.&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White C-Highlight-Red&amp;quot; style=&amp;quot;width:80%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Personality Types&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Female&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
!Shy&lt;br /&gt;
!Modest&lt;br /&gt;
!Kind&lt;br /&gt;
!Cheerful&lt;br /&gt;
|-&lt;br /&gt;
|Aaah!Oh...hi! Um, today is...and I...well, that is...&amp;lt;sigh&amp;gt; I can&#039;t bring myself to say it!&lt;br /&gt;
|Hello...I may not look like much, but I do hope to meet a nice guy...&lt;br /&gt;
|Why, hello! This looks like quite an exciting event, doesn&#039;t it? I hope I can also meet a nice guy.&lt;br /&gt;
|Hiya! I&#039;ve been waiting for you, sugar! Going to find a real sweetheart for me, are you? Yay!&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Male&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
!Shy&lt;br /&gt;
!Cool-headed&lt;br /&gt;
!Honest&lt;br /&gt;
!Cheerful&lt;br /&gt;
|-&lt;br /&gt;
|N-no way! I can meet...a woman? One that...likes me!? ...Oh, wow!&lt;br /&gt;
|Hey, I heard you&#039;re playing the matchmaker around here.&lt;br /&gt;
|I have been waiting all my life for this! You&#039;ll match me up with a girl, right? Wow, me and a girl, together! Imagine!&lt;br /&gt;
|Oh, I&#039;ve been waiting for this moment! You&#039;ll help me find my perfect woman, right? Wow, thank you!!!&lt;br /&gt;
|}&lt;br /&gt;
*Speak to the Moogle again after trading all 4 &#039;&#039;same sex as your character&#039;&#039; completed hearts to their respective NPCs to see how good your pairings were and give you a choice of a possible reward. Each &amp;quot;round&amp;quot; of points you score are displayed to you. You also have a hidden &amp;quot;accumulated&amp;quot; score throughout the event. The accumulated score affects if you are eligible for the +1 pieces.&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White R-Highlight-Red&amp;quot; style=&amp;quot;max-width: 800px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Possible Rewards&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cupid Chocolate description.png|link=Cupid Chocolate]]&lt;br /&gt;
| Selectable with high enough score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Heart Apron description.png|link=Heart Apron]]&lt;br /&gt;
| Selectable with high enough score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charm Wand description.png|link=Charm Wand]]&lt;br /&gt;
| Selectable with high enough score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Miracle Wand description.png|link=Miracle Wand]]&lt;br /&gt;
| Selectable with high enough score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Heart Apron +1 description.png|link=Heart Apron +1]]&lt;br /&gt;
| Selectable while wearing a [[File:Heart Apron icon.png|20px|link=]] [[Heart Apron]] with high enough accumulated score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone, and the NQ version must also bear that person&#039;s name).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charm Wand +1 description.png|link=Charm Wand +1]]&lt;br /&gt;
| Selectable while wearing a [[File:Charm Wand icon.png|20px|link=]] [[Charm Wand]] with high enough accumulated score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone, and the NQ version must also bear that person&#039;s name).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Miracle Wand +1 description.png|link=Miracle Wand +1]]&lt;br /&gt;
| Selectable while wearing a [[File:Miracle Wand icon.png|20px|link=]] [[Miracle Wand]] with high enough accumulated score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone, and the NQ version must also bear that person&#039;s name).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aurora Crystal description.png|link=Aurora Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inferno Crystal description.png|link=Inferno Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glacier Crystal description.png|link=Glacier Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyclone Crystal description.png|link=Cyclone Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Terra Crystal description.png|link=Terra Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma Crystal description.png|link=Plasma Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Torrent Crystal description.png|link=Torrent Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Twilight Crystal description.png|link=Twilight Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chocobo Ticket description.png|link=Chocobo Ticket]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chocopass description.png|link=Chocopass]]&lt;br /&gt;
| Selectable with any score.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Assist a chocobo in finding their ideal mate! ==&lt;br /&gt;
Help a lovelorn chocobo find the right &amp;quot;kwehs&amp;quot; to express their affection by talking to the following NPCs:&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
[[Southern San d&#039;Oria]] / [[Bastok Mines]] / [[Windurst Woods]]&amp;lt;br /&amp;gt;[[File:Valen-ChocoboLoca.jpg|link=]]&lt;br /&gt;
|[[File:Valen-Chocobos.jpg|link=]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;The event consists of a series of three minigames; if all three games are completed successfully in a row, you will complete the event and win the [[Image:Tender_Bouquet_icon.png|20px|link=]] [[Tender Bouquet]] the first time and a variety of other goodies on subsequent completions!&lt;br /&gt;
:{{imgpop|[[File:Bouquet.jpg|link=Tender Bouquet]]|Tender Bouquet description.png|link=Tender Bouquet}}&lt;br /&gt;
====First Game====&lt;br /&gt;
*You are presented with a 5 x 5 grid from which you need to choose three spots for the chocobo to dig.&lt;br /&gt;
**Some of the spots are empty, while some will have gifts. Based on the NPC interactions, the locations of gifts may have to do with the time of day and day of the week.&lt;br /&gt;
*If you find at least one gift, you will move on to the second game.&lt;br /&gt;
=====First Game Gift Locations=====&lt;br /&gt;
&lt;br /&gt;
Gifts are found in the pattern of the first letter of the elemental day, but their placement in the pattern appears randomized. That at least guarantees getting three gifts out of three dig attempts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = water&lt;br /&gt;
| DayName = Watersday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = &lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = &lt;br /&gt;
| 1x5 = yes&lt;br /&gt;
| 2x1 = &lt;br /&gt;
| 2x2 = &lt;br /&gt;
| 2x3 = &lt;br /&gt;
| 2x4 = &lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = &lt;br /&gt;
| 3x2 = &lt;br /&gt;
| 3x3 = yes&lt;br /&gt;
| 3x4 = &lt;br /&gt;
| 3x5 = yes&lt;br /&gt;
| 4x1 = &lt;br /&gt;
| 4x2 = &lt;br /&gt;
| 4x3 = &lt;br /&gt;
| 4x4 = &lt;br /&gt;
| 4x5 = &lt;br /&gt;
| 5x1 = &lt;br /&gt;
| 5x2 = yes&lt;br /&gt;
| 5x3 = no&lt;br /&gt;
| 5x4 = &lt;br /&gt;
| 5x5 = no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = wind&lt;br /&gt;
| DayName = Windsday&lt;br /&gt;
| 1x1 = no&lt;br /&gt;
| 1x2 = no&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = no&lt;br /&gt;
| 1x5 = no&lt;br /&gt;
| 2x1 = no&lt;br /&gt;
| 2x2 = yes&lt;br /&gt;
| 2x3 = no&lt;br /&gt;
| 2x4 = yes&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = yes&lt;br /&gt;
| 3x2 = &lt;br /&gt;
| 3x3 = &lt;br /&gt;
| 3x4 = &lt;br /&gt;
| 3x5 = &lt;br /&gt;
| 4x1 = &lt;br /&gt;
| 4x2 = &lt;br /&gt;
| 4x3 = &lt;br /&gt;
| 4x4 = yes&lt;br /&gt;
| 4x5 = &lt;br /&gt;
| 5x1 = &lt;br /&gt;
| 5x2 = &lt;br /&gt;
| 5x3 = &lt;br /&gt;
| 5x4 = &lt;br /&gt;
| 5x5 = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = ice&lt;br /&gt;
| DayName = Iceday&lt;br /&gt;
| 1x1 = no&lt;br /&gt;
| 1x2 = yes&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = yes&lt;br /&gt;
| 1x5 = no&lt;br /&gt;
| 2x1 = no&lt;br /&gt;
| 2x2 = no&lt;br /&gt;
| 2x3 = yes&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = no&lt;br /&gt;
| 3x2 = no&lt;br /&gt;
| 3x3 = yes&lt;br /&gt;
| 3x4 = no&lt;br /&gt;
| 3x5 = no&lt;br /&gt;
| 4x1 = no&lt;br /&gt;
| 4x2 = no&lt;br /&gt;
| 4x3 = yes&lt;br /&gt;
| 4x4 = no&lt;br /&gt;
| 4x5 = no&lt;br /&gt;
| 5x1 = no&lt;br /&gt;
| 5x2 = yes&lt;br /&gt;
| 5x3 = yes&lt;br /&gt;
| 5x4 = yes&lt;br /&gt;
| 5x5 = no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = lightning&lt;br /&gt;
| DayName = Lightningday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = yes&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = yes&lt;br /&gt;
| 1x5 = yes&lt;br /&gt;
| 2x1 = no&lt;br /&gt;
| 2x2 = no&lt;br /&gt;
| 2x3 = yes&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = no&lt;br /&gt;
| 3x2 = no&lt;br /&gt;
| 3x3 = yes&lt;br /&gt;
| 3x4 = no&lt;br /&gt;
| 3x5 = no&lt;br /&gt;
| 4x1 = no&lt;br /&gt;
| 4x2 = no&lt;br /&gt;
| 4x3 = yes&lt;br /&gt;
| 4x4 = no&lt;br /&gt;
| 4x5 = no&lt;br /&gt;
| 5x1 = no&lt;br /&gt;
| 5x2 = no&lt;br /&gt;
| 5x3 = yes&lt;br /&gt;
| 5x4 = no&lt;br /&gt;
| 5x5 = no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = light&lt;br /&gt;
| DayName = Lightsday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = no&lt;br /&gt;
| 1x3 = no&lt;br /&gt;
| 1x4 = no&lt;br /&gt;
| 1x5 = no&lt;br /&gt;
| 2x1 = yes&lt;br /&gt;
| 2x2 = no&lt;br /&gt;
| 2x3 = no&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = yes&lt;br /&gt;
| 3x2 = &lt;br /&gt;
| 3x3 = &lt;br /&gt;
| 3x4 = &lt;br /&gt;
| 3x5 = &lt;br /&gt;
| 4x1 = &lt;br /&gt;
| 4x2 = &lt;br /&gt;
| 4x3 = &lt;br /&gt;
| 4x4 = &lt;br /&gt;
| 4x5 = &lt;br /&gt;
| 5x1 = yes&lt;br /&gt;
| 5x2 = &lt;br /&gt;
| 5x3 = yes&lt;br /&gt;
| 5x4 = &lt;br /&gt;
| 5x5 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = dark&lt;br /&gt;
| DayName = Darksday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = yes&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = yes&lt;br /&gt;
| 1x5 = no&lt;br /&gt;
| 2x1 = yes&lt;br /&gt;
| 2x2 = no&lt;br /&gt;
| 2x3 = no&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = yes&lt;br /&gt;
| 3x1 = yes&lt;br /&gt;
| 3x2 = no&lt;br /&gt;
| 3x3 = no&lt;br /&gt;
| 3x4 = no&lt;br /&gt;
| 3x5 = yes&lt;br /&gt;
| 4x1 = yes&lt;br /&gt;
| 4x2 = no&lt;br /&gt;
| 4x3 = no&lt;br /&gt;
| 4x4 = no&lt;br /&gt;
| 4x5 = yes&lt;br /&gt;
| 5x1 = yes&lt;br /&gt;
| 5x2 = yes&lt;br /&gt;
| 5x3 = yes&lt;br /&gt;
| 5x4 = yes&lt;br /&gt;
| 5x5 = no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = fire&lt;br /&gt;
| DayName = Firesday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = yes&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = yes&lt;br /&gt;
| 1x5 = yes&lt;br /&gt;
| 2x1 = yes&lt;br /&gt;
| 2x2 = no&lt;br /&gt;
| 2x3 = no&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = yes&lt;br /&gt;
| 3x2 = yes&lt;br /&gt;
| 3x3 = yes&lt;br /&gt;
| 3x4 = yes&lt;br /&gt;
| 3x5 = yes&lt;br /&gt;
| 4x1 = yes&lt;br /&gt;
| 4x2 = no&lt;br /&gt;
| 4x3 = no&lt;br /&gt;
| 4x4 = no&lt;br /&gt;
| 4x5 = no&lt;br /&gt;
| 5x1 = yes&lt;br /&gt;
| 5x2 = no&lt;br /&gt;
| 5x3 = no&lt;br /&gt;
| 5x4 = no&lt;br /&gt;
| 5x5 = no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = earth&lt;br /&gt;
| DayName = Earthsday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = yes&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = &lt;br /&gt;
| 1x5 = yes&lt;br /&gt;
| 2x1 = yes&lt;br /&gt;
| 2x2 = &lt;br /&gt;
| 2x3 = no&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = &lt;br /&gt;
| 3x2 = &lt;br /&gt;
| 3x3 = yes&lt;br /&gt;
| 3x4 = yes&lt;br /&gt;
| 3x5 = &lt;br /&gt;
| 4x1 = yes&lt;br /&gt;
| 4x2 = &lt;br /&gt;
| 4x3 = &lt;br /&gt;
| 4x4 = &lt;br /&gt;
| 4x5 = &lt;br /&gt;
| 5x1 = &lt;br /&gt;
| 5x2 = &lt;br /&gt;
| 5x3 = &lt;br /&gt;
| 5x4 = &lt;br /&gt;
| 5x5 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Second Game====&lt;br /&gt;
*You have three chances to tell the chocobo the right words to say to move on to the third game.&lt;br /&gt;
**The password &amp;quot;iloveyou&amp;quot; or &amp;quot;I Love You&amp;quot; (regardless of space or capitalization) will always work for this game.&lt;br /&gt;
&lt;br /&gt;
====Third Game====&lt;br /&gt;
*You must choose one of three paths to lead your chocobo to the female chocobo.&lt;br /&gt;
*After several seconds, a rival chocobo will appear and occupy one of the three paths (if you have not selected one), or one of the two remaining paths if you already have selected one.&lt;br /&gt;
*The chocobo will follow the path of greens from left to right and turn (up or down one track) whenever there are greens to turn to. If the rival and your chocobo turn into each other, they will turn back around and continue moving horizontally across their line until they come to another plant to turn to.&lt;br /&gt;
*There are 3 possible path maps in total, flipped either horizontally and/or vertically&amp;lt;ref&amp;gt; https://www.ffxiah.com/forum/topic/51608/dev-tracker-discussion/620/#3778136&amp;lt;/ref&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
PATH 1A&lt;br /&gt;
Row 1: x . . x x .&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: . x x . . x&lt;br /&gt;
 &lt;br /&gt;
PATH 1B (Flipped Horizontally)&lt;br /&gt;
Row 1: . x x . . x&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: x . . x x .&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
PATH 2A&lt;br /&gt;
Row 1: . x . x . x&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: x . x . x .&lt;br /&gt;
 &lt;br /&gt;
PATH 2B (Flipped Horizontally)&lt;br /&gt;
Row 1: x . x . x .&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: . x . x . x&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
PATH 3A&lt;br /&gt;
Row 1: x . x . . x&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: . x . x x .&lt;br /&gt;
 &lt;br /&gt;
PATH 3B (Flipped Horizontally)&lt;br /&gt;
Row 1: x . . x . x&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: . x x . x .&lt;br /&gt;
 &lt;br /&gt;
PATH 3C (Flipped Vertically)&lt;br /&gt;
Row 1: . x . x x .&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: x . x . . x&lt;br /&gt;
 &lt;br /&gt;
PATH 3D (Flipped Vertically and Horizontally)&lt;br /&gt;
Row 1: . x x . x .&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: x . . x . x&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
**Note that there is a random element as well - if you choose the correct path, the female chocobo may still not love your chocobo in return, and if both your chocobo and the rival chocobo choose the wrong path, the female chocobo will choose between the two or she may not choose at all.&lt;br /&gt;
**Should you fail, trading a [[Gysahl Greens]] to the NPC will let you try again.&lt;br /&gt;
:{| class=&amp;quot;BorderlessStandard R1-White R-Highlight-Red&amp;quot; style=&amp;quot;text-align:center; width: 400px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Possible Rewards&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ff748c&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffa7b6&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|First Completion&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tender Bouquet description.png|link=Tender Bouquet]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffa7b6&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Subsequent Completions&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Athena Orb description.png|link=Athena Orb]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rengedama description.png|link=Rengedama]]&lt;br /&gt;
| {{math|times}}6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Campfire Choco description.png|link=Campfire Choco]]&lt;br /&gt;
| {{math|times}}6~12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==#FES dial key Supported activities ==&lt;br /&gt;
&lt;br /&gt;
* Help the lovelorn find their special someone!&lt;br /&gt;
**Selectable without having the other items.&lt;br /&gt;
* Help chocobos find mates!&lt;br /&gt;
**You can acquire one #FES dial key per day (Earth time).&lt;br /&gt;
**Received #FES dial key on the third successful completion.&lt;br /&gt;
**{{Color|fire|&#039;&#039;DO NOT TOSS YOUR REWARDS!&#039;&#039;}} As with previous seasonal events, you will have to re-acquire the rewards before you can get your #FES dial key again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Seasonal Event Guides]]&lt;/div&gt;</summary>
		<author><name>Lyoni</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Valentione%27s_Day_Guide&amp;diff=758879</id>
		<title>Valentione&#039;s Day Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Valentione%27s_Day_Guide&amp;diff=758879"/>
		<updated>2026-02-17T21:33:18Z</updated>

		<summary type="html">&lt;p&gt;Lyoni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To celebrate the real-world Valentine&#039;s Day, Square-Enix created Valentione&#039;s Day, a time for love.&lt;br /&gt;
==Event Dates==&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:750px&amp;quot; align=top&lt;br /&gt;
|-&lt;br /&gt;
! Edition&lt;br /&gt;
! Campaign Period&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2021&lt;br /&gt;
| align=center | Monday, February 8, at 12:00 a.m. (PST) to Tuesday, February 16, at 6:59 a.m.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2022&lt;br /&gt;
| align=center | Tuesday, February 8, at 12:00 a.m. (PST) to Wednesday, February 16, at 6:59 a.m.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2023&lt;br /&gt;
| align=center | Tuesday, February 7, at 12:00 a.m. (PST) to Thursday, February 16, at 6:59 a.m.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2024&lt;br /&gt;
| align=center | Thursday, February 8, at 12:00 a.m. (PST) to Monday, February 19, at 6:59 a.m.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2025&lt;br /&gt;
| align=center | Monday, February 10, at 12:00 a.m. (PST) to Monday, February 24, at 6:59 a.m.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2026&lt;br /&gt;
| align=center | Thursday, February 12, 2026, at 12:00 a.m. (PST) to Wednesday, February 25, 2026 at 6:59 a.m.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Help the lovelorn find their special someone!==&lt;br /&gt;
Festival moogles will appear at the locations listed below during the event period.&amp;lt;br /&amp;gt;Speak with any of them to get the skinny on how you can join in on the festivities.&lt;br /&gt;
:{|&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
[[Southern San d&#039;Oria]] / [[Northern San d&#039;Oria]]&amp;lt;br /&amp;gt;[[File:Valen-Sandy.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
[[Bastok Mines]] / [[Bastok Markets]]&amp;lt;br /&amp;gt;[[File:Valen-Bastok.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
[[Windurst Waters]] (North) / [[Windurst Woods]]&amp;lt;br /&amp;gt;[[File:Valen-Windy.jpg|link=]]&lt;br /&gt;
|}&lt;br /&gt;
The moogles have prepared a variety of special rewards for those successful in their mission.&lt;br /&gt;
:&amp;amp;nbsp;{{imgpop|[[File:Valen-clothing.jpg|link=Heart Apron +1]]|Heart Apron +1 description.png|link=Heart Apron +1}}&lt;br /&gt;
You may only try this event once per game day.&lt;br /&gt;
&lt;br /&gt;
===Walkthrough===&lt;br /&gt;
*After talking with one of the moogles listed above, speaking to a &#039;&#039;&#039;Valentione Single&#039;&#039;&#039; &#039;&#039;of the same sex&#039;&#039; as your character will give you two half chocolate hearts, the type of which vary by race and sex.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; This event &#039;&#039;&#039;&#039;&#039;cannot be completed alone&#039;&#039;&#039;&#039;&#039;. You must have another PC of the opposite sex as you in order to obtain the other &amp;quot;halfs&amp;quot; of the chocolates from the NPCs. If you do not have this, all you will get when speaking to opposite sex NPCs is a message to visit a moogle.&lt;br /&gt;
**Additionally, be sure to &amp;quot;Give up&amp;quot; at the moogle to reset your progress before beginning. The game remembers where you were across each years event.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White C-Highlight-Red&amp;quot; style=&amp;quot;background: #efeeee; width:110%; max-width: 600px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Valentione Single Locations&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Bastok&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;[[Bastok Markets|Markets]]&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;[[Bastok Mines|Mines]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Galka - (G-5)&lt;br /&gt;
*Mithra - (G-8)&lt;br /&gt;
*Taruraru Female - (G-9)&lt;br /&gt;
*Taruraru Male - (J-10)&lt;br /&gt;
|&lt;br /&gt;
*Elvaan Female - (H-7)&lt;br /&gt;
*Elvaan Male - (E-8)&lt;br /&gt;
*Hume Female - (I-7)&lt;br /&gt;
*Hume Male - (G-8)&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|San d&#039;Oria&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;[[Northern San d&#039;Oria|Northern]]&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;[[Southern San d&#039;Oria|Southern]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Galka - (D-9)&lt;br /&gt;
*Mithra - (H-8)&lt;br /&gt;
*Taruraru Female - (K-9)&lt;br /&gt;
*Taruraru Male - (E-6)&lt;br /&gt;
|&lt;br /&gt;
*Elvaan Female - (C-6)&lt;br /&gt;
*Elvaan Male - (E-7)&lt;br /&gt;
*Hume Female - (J-8)&lt;br /&gt;
*Hume Male - (L-7)&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Windurst&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;[[Windurst Waters|Waters]]&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;[[Windurst Woods|Woods]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Elvaan Female- (&#039;&#039;Northern&#039;&#039; K-6)&lt;br /&gt;
*Elvaan Male - (&#039;&#039;Northern&#039;&#039; F-8)&lt;br /&gt;
*Hume Female- (&#039;&#039;Southern&#039;&#039; J-9)&lt;br /&gt;
*Hume Male - (&#039;&#039;Northern&#039;&#039; G-10)&lt;br /&gt;
|&lt;br /&gt;
*Galka- (G-10)&lt;br /&gt;
*Mithra- (J-8)&lt;br /&gt;
*Taruraru Female - (J-6)&lt;br /&gt;
*Taruraru Male - (H-10)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;BorderlessStandard R1-White C-Highlight-Red&amp;quot; style=&amp;quot;background: #efeeee; text-align:center; width:100%; max-width: 500px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Elvaan&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[File:Romance Choco. icon.png|24px|link=]] [[Romance Chocolate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roman. Choco. L. icon.png|24px|link=]][[Romance Chocolate: Left Piece]]&lt;br /&gt;
|[[File:Roman. Choco. R. icon.png|24px|link=]][[Romance Chocolate: Right Piece]]&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Hume&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[File:Romance Choco. icon.png|24px|link=]] [[Amour Chocolate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roman. Choco. L. icon.png|24px|link=]][[Amour Chocolate: Left Piece]]&lt;br /&gt;
|[[File:Roman. Choco. R. icon.png|24px|link=]][[Amour Chocolate: Right Piece]]&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Galka &amp;amp; Mithra&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[File:Romance Choco. icon.png|24px|link=]] [[Attraction Chocolate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roman. Choco. L. icon.png|24px|link=]][[Attraction Chocolate: Left Piece]]&lt;br /&gt;
|[[File:Roman. Choco. R. icon.png|24px|link=]][[Attraction Chocolate: Right Piece]]&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Tarutaru&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[File:Desire Chocolate icon.png|24px|link=]] [[Desire Chocolate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roman. Choco. L. icon.png|24px|link=]][[Desire Chocolate: Left Piece]]&lt;br /&gt;
|[[File:Roman. Choco. R. icon.png|24px|link=]][[Desire Chocolate: Right Piece]]&lt;br /&gt;
|}&lt;br /&gt;
:*An NPC will tell you what kind of person they&#039;re looking for in a romantic partner via two parameters: race and personality type. You must try and match the heart halves to best suit the potential couple&#039;s desires.&lt;br /&gt;
:**Their own personality type is revealed by their dialogue, see the Personality Type Chart below.&lt;br /&gt;
:***Personalities are set upon starting the event for that game-day; so if the male Elvaan in Windurst is Shy, then all male Elvaan in each Nation will be shy for you until you give up or finish.&lt;br /&gt;
:**[[File:Roman. Choco. L. icon.png|20px|link=]] Left Chocolates are the &amp;quot;client piece&amp;quot; and are tied to the NPC that gave them, while [[File:Roman. Choco. R. icon.png|20px|link=]] Right Chocolates hold that person&#039;s personality type and race and are traded to other players in order to form the match for your &amp;quot;client&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
#Once you have an opposite sex PC, both of you should visit all eight NPCs as you and collect all 8 chocolate segments. &#039;&#039;&#039;It is important to stay close to each other when visiting all NPCs.&#039;&#039;&#039; Doing so will increase the probability of matching each other&#039;s NPCs. You will not get 100% matches for all NPCs, but your score will increase.&lt;br /&gt;
#Make note of each of the NPC&#039;s personalities by writing them down if necessary.&lt;br /&gt;
#Trade one another the four &amp;quot;Right&amp;quot; segments you have collected, then tell each other which race is which personality type.&lt;br /&gt;
#Trade a Left and Right half chocolate hearts from NPCs of opposite sex to the moogles to combine them into a whole chocolate heart.&lt;br /&gt;
#Each of you should now trade the chocolate heart back to the appropriate &#039;&#039;&#039;Valentione Single&#039;&#039;&#039; that you received it from to accumulate points based on how well the match suited the &amp;quot;client&amp;quot;. You only score your own points. Your partner&#039;s score is insignificant to your score.&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White C-Highlight-Red&amp;quot; style=&amp;quot;width:80%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Personality Types&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Female&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
!Shy&lt;br /&gt;
!Modest&lt;br /&gt;
!Kind&lt;br /&gt;
!Cheerful&lt;br /&gt;
|-&lt;br /&gt;
|Aaah!Oh...hi! Um, today is...and I...well, that is...&amp;lt;sigh&amp;gt; I can&#039;t bring myself to say it!&lt;br /&gt;
|Hello...I may not look like much, but I do hope to meet a nice guy...&lt;br /&gt;
|Why, hello! This looks like quite an exciting event, doesn&#039;t it? I hope I can also meet a nice guy.&lt;br /&gt;
|Hiya! I&#039;ve been waiting for you, sugar! Going to find a real sweetheart for me, are you? Yay!&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Male&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
!Shy&lt;br /&gt;
!Cool-headed&lt;br /&gt;
!Honest&lt;br /&gt;
!Cheerful&lt;br /&gt;
|-&lt;br /&gt;
|N-no way! I can meet...a woman? One that...likes me!? ...Oh, wow!&lt;br /&gt;
|Hey, I heard you&#039;re playing the matchmaker around here.&lt;br /&gt;
|I have been waiting all my life for this! You&#039;ll match me up with a girl, right? Wow, me and a girl, together! Imagine!&lt;br /&gt;
|Oh, I&#039;ve been waiting for this moment! You&#039;ll help me find my perfect woman, right? Wow, thank you!!!&lt;br /&gt;
|}&lt;br /&gt;
*Speak to the Moogle again after trading all 4 &#039;&#039;same sex as your character&#039;&#039; completed hearts to their respective NPCs to see how good your pairings were and give you a choice of a possible reward. Each &amp;quot;round&amp;quot; of points you score are displayed to you. You also have a hidden &amp;quot;accumulated&amp;quot; score throughout the event. The accumulated score affects if you are eligible for the +1 pieces.&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White R-Highlight-Red&amp;quot; style=&amp;quot;max-width: 800px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Possible Rewards&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cupid Chocolate description.png|link=Cupid Chocolate]]&lt;br /&gt;
| Selectable with high enough score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Heart Apron description.png|link=Heart Apron]]&lt;br /&gt;
| Selectable with high enough score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charm Wand description.png|link=Charm Wand]]&lt;br /&gt;
| Selectable with high enough score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Miracle Wand description.png|link=Miracle Wand]]&lt;br /&gt;
| Selectable with high enough score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Heart Apron +1 description.png|link=Heart Apron +1]]&lt;br /&gt;
| Selectable while wearing a [[File:Heart Apron icon.png|20px|link=]] [[Heart Apron]] with high enough accumulated score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone, and the NQ version must also bear that person&#039;s name).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charm Wand +1 description.png|link=Charm Wand +1]]&lt;br /&gt;
| Selectable while wearing a [[File:Charm Wand icon.png|20px|link=]] [[Charm Wand]] with high enough accumulated score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone, and the NQ version must also bear that person&#039;s name).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Miracle Wand +1 description.png|link=Miracle Wand +1]]&lt;br /&gt;
| Selectable while wearing a [[File:Miracle Wand icon.png|20px|link=]] [[Miracle Wand]] with high enough accumulated score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone, and the NQ version must also bear that person&#039;s name).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aurora Crystal description.png|link=Aurora Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inferno Crystal description.png|link=Inferno Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glacier Crystal description.png|link=Glacier Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyclone Crystal description.png|link=Cyclone Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Terra Crystal description.png|link=Terra Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma Crystal description.png|link=Plasma Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Torrent Crystal description.png|link=Torrent Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Twilight Crystal description.png|link=Twilight Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chocobo Ticket description.png|link=Chocobo Ticket]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chocopass description.png|link=Chocopass]]&lt;br /&gt;
| Selectable with any score.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Assist a chocobo in finding their ideal mate! ==&lt;br /&gt;
Help a lovelorn chocobo find the right &amp;quot;kwehs&amp;quot; to express their affection by talking to the following NPCs:&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
[[Southern San d&#039;Oria]] / [[Bastok Mines]] / [[Windurst Woods]]&amp;lt;br /&amp;gt;[[File:Valen-ChocoboLoca.jpg|link=]]&lt;br /&gt;
|[[File:Valen-Chocobos.jpg|link=]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;The event consists of a series of three minigames; if all three games are completed successfully in a row, you will complete the event and win the [[Image:Tender_Bouquet_icon.png|20px|link=]] [[Tender Bouquet]] the first time and a variety of other goodies on subsequent completions!&lt;br /&gt;
:{{imgpop|[[File:Bouquet.jpg|link=Tender Bouquet]]|Tender Bouquet description.png|link=Tender Bouquet}}&lt;br /&gt;
====First Game====&lt;br /&gt;
*You are presented with a 5 x 5 grid from which you need to choose three spots for the chocobo to dig.&lt;br /&gt;
**Some of the spots are empty, while some will have gifts. Based on the NPC interactions, the locations of gifts may have to do with the time of day and day of the week.&lt;br /&gt;
*If you find at least one gift, you will move on to the second game.&lt;br /&gt;
=====First Game Gift Locations=====&lt;br /&gt;
&lt;br /&gt;
Gifts are found in the pattern of the first letter of the elemental day, but their placement in the pattern appears randomized. That at least guarantees getting three gifts out of three dig attempts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = water&lt;br /&gt;
| DayName = Watersday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = &lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = &lt;br /&gt;
| 1x5 = yes&lt;br /&gt;
| 2x1 = &lt;br /&gt;
| 2x2 = &lt;br /&gt;
| 2x3 = &lt;br /&gt;
| 2x4 = &lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = &lt;br /&gt;
| 3x2 = &lt;br /&gt;
| 3x3 = yes&lt;br /&gt;
| 3x4 = &lt;br /&gt;
| 3x5 = yes&lt;br /&gt;
| 4x1 = &lt;br /&gt;
| 4x2 = &lt;br /&gt;
| 4x3 = &lt;br /&gt;
| 4x4 = &lt;br /&gt;
| 4x5 = &lt;br /&gt;
| 5x1 = &lt;br /&gt;
| 5x2 = yes&lt;br /&gt;
| 5x3 = no&lt;br /&gt;
| 5x4 = &lt;br /&gt;
| 5x5 = no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = wind&lt;br /&gt;
| DayName = Windsday&lt;br /&gt;
| 1x1 = no&lt;br /&gt;
| 1x2 = no&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = no&lt;br /&gt;
| 1x5 = no&lt;br /&gt;
| 2x1 = no&lt;br /&gt;
| 2x2 = yes&lt;br /&gt;
| 2x3 = no&lt;br /&gt;
| 2x4 = yes&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = yes&lt;br /&gt;
| 3x2 = &lt;br /&gt;
| 3x3 = &lt;br /&gt;
| 3x4 = &lt;br /&gt;
| 3x5 = &lt;br /&gt;
| 4x1 = &lt;br /&gt;
| 4x2 = &lt;br /&gt;
| 4x3 = &lt;br /&gt;
| 4x4 = yes&lt;br /&gt;
| 4x5 = &lt;br /&gt;
| 5x1 = &lt;br /&gt;
| 5x2 = &lt;br /&gt;
| 5x3 = &lt;br /&gt;
| 5x4 = &lt;br /&gt;
| 5x5 = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = ice&lt;br /&gt;
| DayName = Iceday&lt;br /&gt;
| 1x1 = no&lt;br /&gt;
| 1x2 = yes&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = yes&lt;br /&gt;
| 1x5 = no&lt;br /&gt;
| 2x1 = no&lt;br /&gt;
| 2x2 = no&lt;br /&gt;
| 2x3 = yes&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = no&lt;br /&gt;
| 3x2 = no&lt;br /&gt;
| 3x3 = yes&lt;br /&gt;
| 3x4 = no&lt;br /&gt;
| 3x5 = no&lt;br /&gt;
| 4x1 = no&lt;br /&gt;
| 4x2 = no&lt;br /&gt;
| 4x3 = yes&lt;br /&gt;
| 4x4 = no&lt;br /&gt;
| 4x5 = no&lt;br /&gt;
| 5x1 = no&lt;br /&gt;
| 5x2 = yes&lt;br /&gt;
| 5x3 = yes&lt;br /&gt;
| 5x4 = yes&lt;br /&gt;
| 5x5 = no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = lightning&lt;br /&gt;
| DayName = Lightningday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = &lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = &lt;br /&gt;
| 1x5 = &lt;br /&gt;
| 2x1 = &lt;br /&gt;
| 2x2 = &lt;br /&gt;
| 2x3 = &lt;br /&gt;
| 2x4 = &lt;br /&gt;
| 2x5 = &lt;br /&gt;
| 3x1 = &lt;br /&gt;
| 3x2 = &lt;br /&gt;
| 3x3 = yes&lt;br /&gt;
| 3x4 = &lt;br /&gt;
| 3x5 = &lt;br /&gt;
| 4x1 = &lt;br /&gt;
| 4x2 = &lt;br /&gt;
| 4x3 = &lt;br /&gt;
| 4x4 = &lt;br /&gt;
| 4x5 = &lt;br /&gt;
| 5x1 = &lt;br /&gt;
| 5x2 = &lt;br /&gt;
| 5x3 = yes&lt;br /&gt;
| 5x4 = &lt;br /&gt;
| 5x5 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = light&lt;br /&gt;
| DayName = Lightsday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = no&lt;br /&gt;
| 1x3 = no&lt;br /&gt;
| 1x4 = no&lt;br /&gt;
| 1x5 = no&lt;br /&gt;
| 2x1 = yes&lt;br /&gt;
| 2x2 = no&lt;br /&gt;
| 2x3 = no&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = yes&lt;br /&gt;
| 3x2 = &lt;br /&gt;
| 3x3 = &lt;br /&gt;
| 3x4 = &lt;br /&gt;
| 3x5 = &lt;br /&gt;
| 4x1 = &lt;br /&gt;
| 4x2 = &lt;br /&gt;
| 4x3 = &lt;br /&gt;
| 4x4 = &lt;br /&gt;
| 4x5 = &lt;br /&gt;
| 5x1 = yes&lt;br /&gt;
| 5x2 = &lt;br /&gt;
| 5x3 = yes&lt;br /&gt;
| 5x4 = &lt;br /&gt;
| 5x5 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = dark&lt;br /&gt;
| DayName = Darksday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = yes&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = yes&lt;br /&gt;
| 1x5 = no&lt;br /&gt;
| 2x1 = yes&lt;br /&gt;
| 2x2 = no&lt;br /&gt;
| 2x3 = no&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = yes&lt;br /&gt;
| 3x1 = yes&lt;br /&gt;
| 3x2 = no&lt;br /&gt;
| 3x3 = no&lt;br /&gt;
| 3x4 = no&lt;br /&gt;
| 3x5 = yes&lt;br /&gt;
| 4x1 = &lt;br /&gt;
| 4x2 = &lt;br /&gt;
| 4x3 = &lt;br /&gt;
| 4x4 = &lt;br /&gt;
| 4x5 = &lt;br /&gt;
| 5x1 = &lt;br /&gt;
| 5x2 = &lt;br /&gt;
| 5x3 = &lt;br /&gt;
| 5x4 = &lt;br /&gt;
| 5x5 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = fire&lt;br /&gt;
| DayName = Firesday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = yes&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = yes&lt;br /&gt;
| 1x5 = yes&lt;br /&gt;
| 2x1 = yes&lt;br /&gt;
| 2x2 = no&lt;br /&gt;
| 2x3 = no&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = yes&lt;br /&gt;
| 3x2 = yes&lt;br /&gt;
| 3x3 = yes&lt;br /&gt;
| 3x4 = yes&lt;br /&gt;
| 3x5 = yes&lt;br /&gt;
| 4x1 = yes&lt;br /&gt;
| 4x2 = no&lt;br /&gt;
| 4x3 = no&lt;br /&gt;
| 4x4 = no&lt;br /&gt;
| 4x5 = no&lt;br /&gt;
| 5x1 = yes&lt;br /&gt;
| 5x2 = no&lt;br /&gt;
| 5x3 = no&lt;br /&gt;
| 5x4 = no&lt;br /&gt;
| 5x5 = no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = earth&lt;br /&gt;
| DayName = Earthsday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = yes&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = &lt;br /&gt;
| 1x5 = yes&lt;br /&gt;
| 2x1 = yes&lt;br /&gt;
| 2x2 = &lt;br /&gt;
| 2x3 = no&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = &lt;br /&gt;
| 3x2 = &lt;br /&gt;
| 3x3 = yes&lt;br /&gt;
| 3x4 = yes&lt;br /&gt;
| 3x5 = &lt;br /&gt;
| 4x1 = yes&lt;br /&gt;
| 4x2 = &lt;br /&gt;
| 4x3 = &lt;br /&gt;
| 4x4 = &lt;br /&gt;
| 4x5 = &lt;br /&gt;
| 5x1 = &lt;br /&gt;
| 5x2 = &lt;br /&gt;
| 5x3 = &lt;br /&gt;
| 5x4 = &lt;br /&gt;
| 5x5 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Second Game====&lt;br /&gt;
*You have three chances to tell the chocobo the right words to say to move on to the third game.&lt;br /&gt;
**The password &amp;quot;iloveyou&amp;quot; or &amp;quot;I Love You&amp;quot; (regardless of space or capitalization) will always work for this game.&lt;br /&gt;
&lt;br /&gt;
====Third Game====&lt;br /&gt;
*You must choose one of three paths to lead your chocobo to the female chocobo.&lt;br /&gt;
*After several seconds, a rival chocobo will appear and occupy one of the three paths (if you have not selected one), or one of the two remaining paths if you already have selected one.&lt;br /&gt;
*The chocobo will follow the path of greens from left to right and turn (up or down one track) whenever there are greens to turn to. If the rival and your chocobo turn into each other, they will turn back around and continue moving horizontally across their line until they come to another plant to turn to.&lt;br /&gt;
*There are 3 possible path maps in total, flipped either horizontally and/or vertically&amp;lt;ref&amp;gt; https://www.ffxiah.com/forum/topic/51608/dev-tracker-discussion/620/#3778136&amp;lt;/ref&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
PATH 1A&lt;br /&gt;
Row 1: x . . x x .&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: . x x . . x&lt;br /&gt;
 &lt;br /&gt;
PATH 1B (Flipped Horizontally)&lt;br /&gt;
Row 1: . x x . . x&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: x . . x x .&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
PATH 2A&lt;br /&gt;
Row 1: . x . x . x&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: x . x . x .&lt;br /&gt;
 &lt;br /&gt;
PATH 2B (Flipped Horizontally)&lt;br /&gt;
Row 1: x . x . x .&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: . x . x . x&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
PATH 3A&lt;br /&gt;
Row 1: x . x . . x&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: . x . x x .&lt;br /&gt;
 &lt;br /&gt;
PATH 3B (Flipped Horizontally)&lt;br /&gt;
Row 1: x . . x . x&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: . x x . x .&lt;br /&gt;
 &lt;br /&gt;
PATH 3C (Flipped Vertically)&lt;br /&gt;
Row 1: . x . x x .&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: x . x . . x&lt;br /&gt;
 &lt;br /&gt;
PATH 3D (Flipped Vertically and Horizontally)&lt;br /&gt;
Row 1: . x x . x .&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: x . . x . x&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
**Note that there is a random element as well - if you choose the correct path, the female chocobo may still not love your chocobo in return, and if both your chocobo and the rival chocobo choose the wrong path, the female chocobo will choose between the two or she may not choose at all.&lt;br /&gt;
**Should you fail, trading a [[Gysahl Greens]] to the NPC will let you try again.&lt;br /&gt;
:{| class=&amp;quot;BorderlessStandard R1-White R-Highlight-Red&amp;quot; style=&amp;quot;text-align:center; width: 400px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Possible Rewards&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ff748c&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffa7b6&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|First Completion&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tender Bouquet description.png|link=Tender Bouquet]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffa7b6&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Subsequent Completions&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Athena Orb description.png|link=Athena Orb]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rengedama description.png|link=Rengedama]]&lt;br /&gt;
| {{math|times}}6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Campfire Choco description.png|link=Campfire Choco]]&lt;br /&gt;
| {{math|times}}6~12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==#FES dial key Supported activities ==&lt;br /&gt;
&lt;br /&gt;
* Help the lovelorn find their special someone!&lt;br /&gt;
**Selectable without having the other items.&lt;br /&gt;
* Help chocobos find mates!&lt;br /&gt;
**You can acquire one #FES dial key per day (Earth time).&lt;br /&gt;
**Received #FES dial key on the third successful completion.&lt;br /&gt;
**{{Color|fire|&#039;&#039;DO NOT TOSS YOUR REWARDS!&#039;&#039;}} As with previous seasonal events, you will have to re-acquire the rewards before you can get your #FES dial key again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Seasonal Event Guides]]&lt;/div&gt;</summary>
		<author><name>Lyoni</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Valentione%27s_Day_Guide&amp;diff=758857</id>
		<title>Valentione&#039;s Day Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Valentione%27s_Day_Guide&amp;diff=758857"/>
		<updated>2026-02-17T09:33:08Z</updated>

		<summary type="html">&lt;p&gt;Lyoni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To celebrate the real-world Valentine&#039;s Day, Square-Enix created Valentione&#039;s Day, a time for love.&lt;br /&gt;
==Event Dates==&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:750px&amp;quot; align=top&lt;br /&gt;
|-&lt;br /&gt;
! Edition&lt;br /&gt;
! Campaign Period&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2021&lt;br /&gt;
| align=center | Monday, February 8, at 12:00 a.m. (PST) to Tuesday, February 16, at 6:59 a.m.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2022&lt;br /&gt;
| align=center | Tuesday, February 8, at 12:00 a.m. (PST) to Wednesday, February 16, at 6:59 a.m.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2023&lt;br /&gt;
| align=center | Tuesday, February 7, at 12:00 a.m. (PST) to Thursday, February 16, at 6:59 a.m.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2024&lt;br /&gt;
| align=center | Thursday, February 8, at 12:00 a.m. (PST) to Monday, February 19, at 6:59 a.m.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2025&lt;br /&gt;
| align=center | Monday, February 10, at 12:00 a.m. (PST) to Monday, February 24, at 6:59 a.m.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2026&lt;br /&gt;
| align=center | Thursday, February 12, 2026, at 12:00 a.m. (PST) to Wednesday, February 25, 2026 at 6:59 a.m.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Help the lovelorn find their special someone!==&lt;br /&gt;
Festival moogles will appear at the locations listed below during the event period.&amp;lt;br /&amp;gt;Speak with any of them to get the skinny on how you can join in on the festivities.&lt;br /&gt;
:{|&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
[[Southern San d&#039;Oria]] / [[Northern San d&#039;Oria]]&amp;lt;br /&amp;gt;[[File:Valen-Sandy.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
[[Bastok Mines]] / [[Bastok Markets]]&amp;lt;br /&amp;gt;[[File:Valen-Bastok.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
[[Windurst Waters]] (North) / [[Windurst Woods]]&amp;lt;br /&amp;gt;[[File:Valen-Windy.jpg|link=]]&lt;br /&gt;
|}&lt;br /&gt;
The moogles have prepared a variety of special rewards for those successful in their mission.&lt;br /&gt;
:&amp;amp;nbsp;{{imgpop|[[File:Valen-clothing.jpg|link=Heart Apron +1]]|Heart Apron +1 description.png|link=Heart Apron +1}}&lt;br /&gt;
You may only try this event once per game day.&lt;br /&gt;
&lt;br /&gt;
===Walkthrough===&lt;br /&gt;
*After talking with one of the moogles listed above, speaking to a &#039;&#039;&#039;Valentione Single&#039;&#039;&#039; &#039;&#039;of the same sex&#039;&#039; as your character will give you two half chocolate hearts, the type of which vary by race and sex.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; This event &#039;&#039;&#039;&#039;&#039;cannot be completed alone&#039;&#039;&#039;&#039;&#039;. You must have another PC of the opposite sex as you in order to obtain the other &amp;quot;halfs&amp;quot; of the chocolates from the NPCs. If you do not have this, all you will get when speaking to opposite sex NPCs is a message to visit a moogle.&lt;br /&gt;
**Additionally, be sure to &amp;quot;Give up&amp;quot; at the moogle to reset your progress before beginning. The game remembers where you were across each years event.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White C-Highlight-Red&amp;quot; style=&amp;quot;background: #efeeee; width:110%; max-width: 600px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Valentione Single Locations&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Bastok&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;[[Bastok Markets|Markets]]&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;[[Bastok Mines|Mines]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Galka - (G-5)&lt;br /&gt;
*Mithra - (G-8)&lt;br /&gt;
*Taruraru Female - (G-9)&lt;br /&gt;
*Taruraru Male - (J-10)&lt;br /&gt;
|&lt;br /&gt;
*Elvaan Female - (H-7)&lt;br /&gt;
*Elvaan Male - (E-8)&lt;br /&gt;
*Hume Female - (I-7)&lt;br /&gt;
*Hume Male - (G-8)&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|San d&#039;Oria&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;[[Northern San d&#039;Oria|Northern]]&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;[[Southern San d&#039;Oria|Southern]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Galka - (D-9)&lt;br /&gt;
*Mithra - (H-8)&lt;br /&gt;
*Taruraru Female - (K-9)&lt;br /&gt;
*Taruraru Male - (E-6)&lt;br /&gt;
|&lt;br /&gt;
*Elvaan Female - (C-6)&lt;br /&gt;
*Elvaan Male - (E-7)&lt;br /&gt;
*Hume Female - (J-8)&lt;br /&gt;
*Hume Male - (L-7)&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Windurst&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;[[Windurst Waters|Waters]]&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;[[Windurst Woods|Woods]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Elvaan Female- (&#039;&#039;Northern&#039;&#039; K-6)&lt;br /&gt;
*Elvaan Male - (&#039;&#039;Northern&#039;&#039; F-8)&lt;br /&gt;
*Hume Female- (&#039;&#039;Southern&#039;&#039; J-9)&lt;br /&gt;
*Hume Male - (&#039;&#039;Northern&#039;&#039; G-10)&lt;br /&gt;
|&lt;br /&gt;
*Galka- (G-10)&lt;br /&gt;
*Mithra- (J-8)&lt;br /&gt;
*Taruraru Female - (J-6)&lt;br /&gt;
*Taruraru Male - (H-10)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;BorderlessStandard R1-White C-Highlight-Red&amp;quot; style=&amp;quot;background: #efeeee; text-align:center; width:100%; max-width: 500px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Elvaan&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[File:Romance Choco. icon.png|24px|link=]] [[Romance Chocolate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roman. Choco. L. icon.png|24px|link=]][[Romance Chocolate: Left Piece]]&lt;br /&gt;
|[[File:Roman. Choco. R. icon.png|24px|link=]][[Romance Chocolate: Right Piece]]&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Hume&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[File:Romance Choco. icon.png|24px|link=]] [[Amour Chocolate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roman. Choco. L. icon.png|24px|link=]][[Amour Chocolate: Left Piece]]&lt;br /&gt;
|[[File:Roman. Choco. R. icon.png|24px|link=]][[Amour Chocolate: Right Piece]]&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Galka &amp;amp; Mithra&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[File:Romance Choco. icon.png|24px|link=]] [[Attraction Chocolate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roman. Choco. L. icon.png|24px|link=]][[Attraction Chocolate: Left Piece]]&lt;br /&gt;
|[[File:Roman. Choco. R. icon.png|24px|link=]][[Attraction Chocolate: Right Piece]]&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Tarutaru&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[File:Desire Chocolate icon.png|24px|link=]] [[Desire Chocolate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roman. Choco. L. icon.png|24px|link=]][[Desire Chocolate: Left Piece]]&lt;br /&gt;
|[[File:Roman. Choco. R. icon.png|24px|link=]][[Desire Chocolate: Right Piece]]&lt;br /&gt;
|}&lt;br /&gt;
:*An NPC will tell you what kind of person they&#039;re looking for in a romantic partner via two parameters: race and personality type. You must try and match the heart halves to best suit the potential couple&#039;s desires.&lt;br /&gt;
:**Their own personality type is revealed by their dialogue, see the Personality Type Chart below.&lt;br /&gt;
:***Personalities are set upon starting the event for that game-day; so if the male Elvaan in Windurst is Shy, then all male Elvaan in each Nation will be shy for you until you give up or finish.&lt;br /&gt;
:**[[File:Roman. Choco. L. icon.png|20px|link=]] Left Chocolates are the &amp;quot;client piece&amp;quot; and are tied to the NPC that gave them, while [[File:Roman. Choco. R. icon.png|20px|link=]] Right Chocolates hold that person&#039;s personality type and race and are traded to other players in order to form the match for your &amp;quot;client&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
#Once you have an opposite sex PC, both of you should visit all eight NPCs as you and collect all 8 chocolate segments. &#039;&#039;&#039;It is important to stay close to each other when visiting all NPCs.&#039;&#039;&#039; Doing so will increase the probability of matching each other&#039;s NPCs. You will not get 100% matches for all NPCs, but your score will increase.&lt;br /&gt;
#Make note of each of the NPC&#039;s personalities by writing them down if necessary.&lt;br /&gt;
#Trade one another the four &amp;quot;Right&amp;quot; segments you have collected, then tell each other which race is which personality type.&lt;br /&gt;
#Trade a Left and Right half chocolate hearts from NPCs of opposite sex to the moogles to combine them into a whole chocolate heart.&lt;br /&gt;
#Each of you should now trade the chocolate heart back to the appropriate &#039;&#039;&#039;Valentione Single&#039;&#039;&#039; that you received it from to accumulate points based on how well the match suited the &amp;quot;client&amp;quot;. You only score your own points. Your partner&#039;s score is insignificant to your score.&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White C-Highlight-Red&amp;quot; style=&amp;quot;width:80%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Personality Types&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Female&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
!Shy&lt;br /&gt;
!Modest&lt;br /&gt;
!Kind&lt;br /&gt;
!Cheerful&lt;br /&gt;
|-&lt;br /&gt;
|Aaah!Oh...hi! Um, today is...and I...well, that is...&amp;lt;sigh&amp;gt; I can&#039;t bring myself to say it!&lt;br /&gt;
|Hello...I may not look like much, but I do hope to meet a nice guy...&lt;br /&gt;
|Why, hello! This looks like quite an exciting event, doesn&#039;t it? I hope I can also meet a nice guy.&lt;br /&gt;
|Hiya! I&#039;ve been waiting for you, sugar! Going to find a real sweetheart for me, are you? Yay!&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Male&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
!Shy&lt;br /&gt;
!Cool-headed&lt;br /&gt;
!Honest&lt;br /&gt;
!Cheerful&lt;br /&gt;
|-&lt;br /&gt;
|N-no way! I can meet...a woman? One that...likes me!? ...Oh, wow!&lt;br /&gt;
|Hey, I heard you&#039;re playing the matchmaker around here.&lt;br /&gt;
|I have been waiting all my life for this! You&#039;ll match me up with a girl, right? Wow, me and a girl, together! Imagine!&lt;br /&gt;
|Oh, I&#039;ve been waiting for this moment! You&#039;ll help me find my perfect woman, right? Wow, thank you!!!&lt;br /&gt;
|}&lt;br /&gt;
*Speak to the Moogle again after trading all 4 &#039;&#039;same sex as your character&#039;&#039; completed hearts to their respective NPCs to see how good your pairings were and give you a choice of a possible reward. Each &amp;quot;round&amp;quot; of points you score are displayed to you. You also have a hidden &amp;quot;accumulated&amp;quot; score throughout the event. The accumulated score affects if you are eligible for the +1 pieces.&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White R-Highlight-Red&amp;quot; style=&amp;quot;max-width: 800px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Possible Rewards&lt;br /&gt;
|- style=&amp;quot;background: #ff748c&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cupid Chocolate description.png|link=Cupid Chocolate]]&lt;br /&gt;
| Selectable with high enough score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Heart Apron description.png|link=Heart Apron]]&lt;br /&gt;
| Selectable with high enough score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charm Wand description.png|link=Charm Wand]]&lt;br /&gt;
| Selectable with high enough score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Miracle Wand description.png|link=Miracle Wand]]&lt;br /&gt;
| Selectable with high enough score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Heart Apron +1 description.png|link=Heart Apron +1]]&lt;br /&gt;
| Selectable while wearing a [[File:Heart Apron icon.png|20px|link=]] [[Heart Apron]] with high enough accumulated score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone, and the NQ version must also bear that person&#039;s name).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charm Wand +1 description.png|link=Charm Wand +1]]&lt;br /&gt;
| Selectable while wearing a [[File:Charm Wand icon.png|20px|link=]] [[Charm Wand]] with high enough accumulated score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone, and the NQ version must also bear that person&#039;s name).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Miracle Wand +1 description.png|link=Miracle Wand +1]]&lt;br /&gt;
| Selectable while wearing a [[File:Miracle Wand icon.png|20px|link=]] [[Miracle Wand]] with high enough accumulated score.&amp;lt;br /&amp;gt;When in a 2 person party with a character &#039;&#039;&#039;&#039;&#039;of the opposite sex&#039;&#039;&#039;&#039;&#039;, it is signed with that person&#039;s name when received (both players must be in the zone, and the NQ version must also bear that person&#039;s name).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aurora Crystal description.png|link=Aurora Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inferno Crystal description.png|link=Inferno Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glacier Crystal description.png|link=Glacier Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyclone Crystal description.png|link=Cyclone Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Terra Crystal description.png|link=Terra Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma Crystal description.png|link=Plasma Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Torrent Crystal description.png|link=Torrent Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Twilight Crystal description.png|link=Twilight Crystal]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chocobo Ticket description.png|link=Chocobo Ticket]]&lt;br /&gt;
| Selectable with high enough score.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chocopass description.png|link=Chocopass]]&lt;br /&gt;
| Selectable with any score.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Assist a chocobo in finding their ideal mate! ==&lt;br /&gt;
Help a lovelorn chocobo find the right &amp;quot;kwehs&amp;quot; to express their affection by talking to the following NPCs:&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
[[Southern San d&#039;Oria]] / [[Bastok Mines]] / [[Windurst Woods]]&amp;lt;br /&amp;gt;[[File:Valen-ChocoboLoca.jpg|link=]]&lt;br /&gt;
|[[File:Valen-Chocobos.jpg|link=]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;The event consists of a series of three minigames; if all three games are completed successfully in a row, you will complete the event and win the [[Image:Tender_Bouquet_icon.png|20px|link=]] [[Tender Bouquet]] the first time and a variety of other goodies on subsequent completions!&lt;br /&gt;
:{{imgpop|[[File:Bouquet.jpg|link=Tender Bouquet]]|Tender Bouquet description.png|link=Tender Bouquet}}&lt;br /&gt;
====First Game====&lt;br /&gt;
*You are presented with a 5 x 5 grid from which you need to choose three spots for the chocobo to dig.&lt;br /&gt;
**Some of the spots are empty, while some will have gifts. Based on the NPC interactions, the locations of gifts may have to do with the time of day and day of the week.&lt;br /&gt;
*If you find at least one gift, you will move on to the second game.&lt;br /&gt;
=====First Game Gift Locations=====&lt;br /&gt;
&lt;br /&gt;
Gifts are found in the pattern of the first letter of the elemental day, but their placement in the pattern appears randomized. That at least guarantees getting three gifts out of three dig attempts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = water&lt;br /&gt;
| DayName = Watersday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = &lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = &lt;br /&gt;
| 1x5 = yes&lt;br /&gt;
| 2x1 = &lt;br /&gt;
| 2x2 = &lt;br /&gt;
| 2x3 = &lt;br /&gt;
| 2x4 = &lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = &lt;br /&gt;
| 3x2 = &lt;br /&gt;
| 3x3 = yes&lt;br /&gt;
| 3x4 = &lt;br /&gt;
| 3x5 = yes&lt;br /&gt;
| 4x1 = &lt;br /&gt;
| 4x2 = &lt;br /&gt;
| 4x3 = &lt;br /&gt;
| 4x4 = &lt;br /&gt;
| 4x5 = &lt;br /&gt;
| 5x1 = &lt;br /&gt;
| 5x2 = &lt;br /&gt;
| 5x3 = no&lt;br /&gt;
| 5x4 = &lt;br /&gt;
| 5x5 = no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = wind&lt;br /&gt;
| DayName = Windsday&lt;br /&gt;
| 1x1 = no&lt;br /&gt;
| 1x2 = no&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = no&lt;br /&gt;
| 1x5 = no&lt;br /&gt;
| 2x1 = no&lt;br /&gt;
| 2x2 = yes&lt;br /&gt;
| 2x3 = no&lt;br /&gt;
| 2x4 = yes&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = yes&lt;br /&gt;
| 3x2 = &lt;br /&gt;
| 3x3 = &lt;br /&gt;
| 3x4 = &lt;br /&gt;
| 3x5 = &lt;br /&gt;
| 4x1 = &lt;br /&gt;
| 4x2 = &lt;br /&gt;
| 4x3 = &lt;br /&gt;
| 4x4 = yes&lt;br /&gt;
| 4x5 = &lt;br /&gt;
| 5x1 = &lt;br /&gt;
| 5x2 = &lt;br /&gt;
| 5x3 = &lt;br /&gt;
| 5x4 = &lt;br /&gt;
| 5x5 = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = ice&lt;br /&gt;
| DayName = Iceday&lt;br /&gt;
| 1x1 = no&lt;br /&gt;
| 1x2 = yes&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = yes&lt;br /&gt;
| 1x5 = &lt;br /&gt;
| 2x1 = &lt;br /&gt;
| 2x2 = no&lt;br /&gt;
| 2x3 = &lt;br /&gt;
| 2x4 = &lt;br /&gt;
| 2x5 = &lt;br /&gt;
| 3x1 = &lt;br /&gt;
| 3x2 = &lt;br /&gt;
| 3x3 = yes&lt;br /&gt;
| 3x4 = &lt;br /&gt;
| 3x5 = no&lt;br /&gt;
| 4x1 = &lt;br /&gt;
| 4x2 = &lt;br /&gt;
| 4x3 = &lt;br /&gt;
| 4x4 = no&lt;br /&gt;
| 4x5 = &lt;br /&gt;
| 5x1 = &lt;br /&gt;
| 5x2 = &lt;br /&gt;
| 5x3 = yes&lt;br /&gt;
| 5x4 = &lt;br /&gt;
| 5x5 = no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = lightning&lt;br /&gt;
| DayName = Lightningday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = &lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = &lt;br /&gt;
| 1x5 = &lt;br /&gt;
| 2x1 = &lt;br /&gt;
| 2x2 = &lt;br /&gt;
| 2x3 = &lt;br /&gt;
| 2x4 = &lt;br /&gt;
| 2x5 = &lt;br /&gt;
| 3x1 = &lt;br /&gt;
| 3x2 = &lt;br /&gt;
| 3x3 = yes&lt;br /&gt;
| 3x4 = &lt;br /&gt;
| 3x5 = &lt;br /&gt;
| 4x1 = &lt;br /&gt;
| 4x2 = &lt;br /&gt;
| 4x3 = &lt;br /&gt;
| 4x4 = &lt;br /&gt;
| 4x5 = &lt;br /&gt;
| 5x1 = &lt;br /&gt;
| 5x2 = &lt;br /&gt;
| 5x3 = yes&lt;br /&gt;
| 5x4 = &lt;br /&gt;
| 5x5 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = light&lt;br /&gt;
| DayName = Lightsday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = no&lt;br /&gt;
| 1x3 = no&lt;br /&gt;
| 1x4 = no&lt;br /&gt;
| 1x5 = no&lt;br /&gt;
| 2x1 = yes&lt;br /&gt;
| 2x2 = no&lt;br /&gt;
| 2x3 = no&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = yes&lt;br /&gt;
| 3x2 = &lt;br /&gt;
| 3x3 = &lt;br /&gt;
| 3x4 = &lt;br /&gt;
| 3x5 = &lt;br /&gt;
| 4x1 = &lt;br /&gt;
| 4x2 = &lt;br /&gt;
| 4x3 = &lt;br /&gt;
| 4x4 = &lt;br /&gt;
| 4x5 = &lt;br /&gt;
| 5x1 = yes&lt;br /&gt;
| 5x2 = &lt;br /&gt;
| 5x3 = yes&lt;br /&gt;
| 5x4 = &lt;br /&gt;
| 5x5 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = dark&lt;br /&gt;
| DayName = Darksday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = yes&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = yes&lt;br /&gt;
| 1x5 = no&lt;br /&gt;
| 2x1 = yes&lt;br /&gt;
| 2x2 = no&lt;br /&gt;
| 2x3 = no&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = yes&lt;br /&gt;
| 3x1 = yes&lt;br /&gt;
| 3x2 = no&lt;br /&gt;
| 3x3 = no&lt;br /&gt;
| 3x4 = no&lt;br /&gt;
| 3x5 = yes&lt;br /&gt;
| 4x1 = &lt;br /&gt;
| 4x2 = &lt;br /&gt;
| 4x3 = &lt;br /&gt;
| 4x4 = &lt;br /&gt;
| 4x5 = &lt;br /&gt;
| 5x1 = &lt;br /&gt;
| 5x2 = &lt;br /&gt;
| 5x3 = &lt;br /&gt;
| 5x4 = &lt;br /&gt;
| 5x5 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = fire&lt;br /&gt;
| DayName = Firesday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = yes&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = yes&lt;br /&gt;
| 1x5 = yes&lt;br /&gt;
| 2x1 = yes&lt;br /&gt;
| 2x2 = no&lt;br /&gt;
| 2x3 = no&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = yes&lt;br /&gt;
| 3x2 = yes&lt;br /&gt;
| 3x3 = yes&lt;br /&gt;
| 3x4 = yes&lt;br /&gt;
| 3x5 = yes&lt;br /&gt;
| 4x1 = yes&lt;br /&gt;
| 4x2 = no&lt;br /&gt;
| 4x3 = no&lt;br /&gt;
| 4x4 = no&lt;br /&gt;
| 4x5 = no&lt;br /&gt;
| 5x1 = yes&lt;br /&gt;
| 5x2 = no&lt;br /&gt;
| 5x3 = no&lt;br /&gt;
| 5x4 = no&lt;br /&gt;
| 5x5 = no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GiftGrid&lt;br /&gt;
| Color = earth&lt;br /&gt;
| DayName = Earthsday&lt;br /&gt;
| 1x1 = yes&lt;br /&gt;
| 1x2 = yes&lt;br /&gt;
| 1x3 = yes&lt;br /&gt;
| 1x4 = &lt;br /&gt;
| 1x5 = yes&lt;br /&gt;
| 2x1 = yes&lt;br /&gt;
| 2x2 = &lt;br /&gt;
| 2x3 = no&lt;br /&gt;
| 2x4 = no&lt;br /&gt;
| 2x5 = no&lt;br /&gt;
| 3x1 = &lt;br /&gt;
| 3x2 = &lt;br /&gt;
| 3x3 = yes&lt;br /&gt;
| 3x4 = yes&lt;br /&gt;
| 3x5 = &lt;br /&gt;
| 4x1 = yes&lt;br /&gt;
| 4x2 = &lt;br /&gt;
| 4x3 = &lt;br /&gt;
| 4x4 = &lt;br /&gt;
| 4x5 = &lt;br /&gt;
| 5x1 = &lt;br /&gt;
| 5x2 = &lt;br /&gt;
| 5x3 = &lt;br /&gt;
| 5x4 = &lt;br /&gt;
| 5x5 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Second Game====&lt;br /&gt;
*You have three chances to tell the chocobo the right words to say to move on to the third game.&lt;br /&gt;
**The password &amp;quot;iloveyou&amp;quot; or &amp;quot;I Love You&amp;quot; (regardless of space or capitalization) will always work for this game.&lt;br /&gt;
&lt;br /&gt;
====Third Game====&lt;br /&gt;
*You must choose one of three paths to lead your chocobo to the female chocobo.&lt;br /&gt;
*After several seconds, a rival chocobo will appear and occupy one of the three paths (if you have not selected one), or one of the two remaining paths if you already have selected one.&lt;br /&gt;
*The chocobo will follow the path of greens from left to right and turn (up or down one track) whenever there are greens to turn to. If the rival and your chocobo turn into each other, they will turn back around and continue moving horizontally across their line until they come to another plant to turn to.&lt;br /&gt;
*There are 3 possible path maps in total, flipped either horizontally and/or vertically&amp;lt;ref&amp;gt; https://www.ffxiah.com/forum/topic/51608/dev-tracker-discussion/620/#3778136&amp;lt;/ref&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
PATH 1A&lt;br /&gt;
Row 1: x . . x x .&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: . x x . . x&lt;br /&gt;
 &lt;br /&gt;
PATH 1B (Flipped Horizontally)&lt;br /&gt;
Row 1: . x x . . x&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: x . . x x .&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
PATH 2A&lt;br /&gt;
Row 1: . x . x . x&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: x . x . x .&lt;br /&gt;
 &lt;br /&gt;
PATH 2B (Flipped Horizontally)&lt;br /&gt;
Row 1: x . x . x .&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: . x . x . x&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
PATH 3A&lt;br /&gt;
Row 1: x . x . . x&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: . x . x x .&lt;br /&gt;
 &lt;br /&gt;
PATH 3B (Flipped Horizontally)&lt;br /&gt;
Row 1: x . . x . x&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: . x x . x .&lt;br /&gt;
 &lt;br /&gt;
PATH 3C (Flipped Vertically)&lt;br /&gt;
Row 1: . x . x x .&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: x . x . . x&lt;br /&gt;
 &lt;br /&gt;
PATH 3D (Flipped Vertically and Horizontally)&lt;br /&gt;
Row 1: . x x . x .&lt;br /&gt;
Row 2: x x x x x x&lt;br /&gt;
Row 3: x . . x . x&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
**Note that there is a random element as well - if you choose the correct path, the female chocobo may still not love your chocobo in return, and if both your chocobo and the rival chocobo choose the wrong path, the female chocobo will choose between the two or she may not choose at all.&lt;br /&gt;
**Should you fail, trading a [[Gysahl Greens]] to the NPC will let you try again.&lt;br /&gt;
:{| class=&amp;quot;BorderlessStandard R1-White R-Highlight-Red&amp;quot; style=&amp;quot;text-align:center; width: 400px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#994554&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Possible Rewards&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ff748c&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffa7b6&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|First Completion&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tender Bouquet description.png|link=Tender Bouquet]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffa7b6&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Subsequent Completions&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Athena Orb description.png|link=Athena Orb]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rengedama description.png|link=Rengedama]]&lt;br /&gt;
| {{math|times}}6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Campfire Choco description.png|link=Campfire Choco]]&lt;br /&gt;
| {{math|times}}6~12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==#FES dial key Supported activities ==&lt;br /&gt;
&lt;br /&gt;
* Help the lovelorn find their special someone!&lt;br /&gt;
**Selectable without having the other items.&lt;br /&gt;
* Help chocobos find mates!&lt;br /&gt;
**You can acquire one #FES dial key per day (Earth time).&lt;br /&gt;
**Received #FES dial key on the third successful completion.&lt;br /&gt;
**{{Color|fire|&#039;&#039;DO NOT TOSS YOUR REWARDS!&#039;&#039;}} As with previous seasonal events, you will have to re-acquire the rewards before you can get your #FES dial key again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Seasonal Event Guides]]&lt;/div&gt;</summary>
		<author><name>Lyoni</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Behemoth%27s_Dominion&amp;diff=757329</id>
		<title>Behemoth&#039;s Dominion</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Behemoth%27s_Dominion&amp;diff=757329"/>
		<updated>2026-01-28T18:20:58Z</updated>

		<summary type="html">&lt;p&gt;Lyoni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Zone Preliminary 2&lt;br /&gt;
|Zone Connections= &lt;br /&gt;
{{Zone Geography Table 2&lt;br /&gt;
|Zone Geography Row 2=&lt;br /&gt;
{{Zone Geography Row 2&lt;br /&gt;
|Connected Zone= Qufim Island&lt;br /&gt;
|Current Zone Exit Map= Behemoth&#039;s Dominion-map.jpg&lt;br /&gt;
|Current Zone Exit Position= M-9&lt;br /&gt;
|Exit or Entrance Only=&lt;br /&gt;
|Connected Zone Entrance Map= Qufim_Island-map.jpg&lt;br /&gt;
|Connected Zone Entrance Position= D-5&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Quick Travel Table&lt;br /&gt;
|Zone Quick Travel Row=&lt;br /&gt;
{{Zone Quick Travel Row&lt;br /&gt;
|Travel Option= [[Survival Guide]]&lt;br /&gt;
|Via= [[Behemoth&#039;s Dominion]]&lt;br /&gt;
|Zone Position= L-9&lt;br /&gt;
|Map Number=&lt;br /&gt;
|Travel Map= Behemoth&#039;s Dominion-map.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Quick Travel Row&lt;br /&gt;
|Travel Option= [[Unity Warp]] (Level 135)&lt;br /&gt;
|Via= [[Unity NPC]]&lt;br /&gt;
|Zone Position= F-7&lt;br /&gt;
|Map Number=&lt;br /&gt;
|Travel Map= Behemoth&#039;s Dominion-map.jpg&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Battle Content Table&lt;br /&gt;
|Zone Battle Content Row=&lt;br /&gt;
{{Zone Battle Content Row&lt;br /&gt;
|Content=Fields_of_Valor#Behemoth&#039;s Dominion{{!}}Fields of Valor&lt;br /&gt;
|Position=L-9&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Battle Content Row&lt;br /&gt;
|Content=Fields of Valor#Elite Training{{!}}FoV: Elite Training&lt;br /&gt;
|Key Item=Elite Training: Chapter 4&lt;br /&gt;
|Position=E-8&lt;br /&gt;
|Notes=[[Gudanna]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Map Table&lt;br /&gt;
|Zone Maps=&lt;br /&gt;
{{Zone Map&lt;br /&gt;
|Map= Behemoth&#039;s Dominion-map.jpg&lt;br /&gt;
|Map Text= Map 1&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|Zone Info=&lt;br /&gt;
{{Zone Description Table&lt;br /&gt;
|Description.Image= Behemoth&#039;s Dominion header.jpg&lt;br /&gt;
|Description.Japanese=ベヒーモスの縄張り&lt;br /&gt;
|Description.Requires=&lt;br /&gt;
|Description.Map_Acquisition=[[Rusese]] (H-6)&amp;lt;br&amp;gt;[[Upper Jeuno]]&lt;br /&gt;
|Description.Timeline=Present&lt;br /&gt;
|Description.Continent=&lt;br /&gt;
|Description.Region=Qufim&lt;br /&gt;
|Description.Zone_Type=Field&lt;br /&gt;
|Description.Activities=&lt;br /&gt;
|Description.Restrictions=&lt;br /&gt;
|Notes=Home to the Behemoths of Vana&#039;diel, this cavernous subterranean dwelling is buried deep inside Qufim Island. In addition to the Behemoths, scores of undead also roam around seeking to surprise unsuspecting adventurers.&lt;br /&gt;
}}&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==Zone Information==&lt;br /&gt;
{{Table Flex&lt;br /&gt;
|Table 1=&lt;br /&gt;
{{:Fields of Valor|transcludesection=Behemoth&#039;s Dominion FOV}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Notorious Monsters ==&lt;br /&gt;
{{Zone NM Table 2&lt;br /&gt;
|Zone NM Row=&lt;br /&gt;
{{Zone NM Row 2&lt;br /&gt;
|NM.Name=Behemoth&lt;br /&gt;
|NM.Family=Behemoth&lt;br /&gt;
|NM.Main=&lt;br /&gt;
|NM.Sub=&lt;br /&gt;
|NM.Aggressive=Y&lt;br /&gt;
|NM.Detects={{True Sight}}&lt;br /&gt;
|NM.Level=80&lt;br /&gt;
|NM.Spawn_Condition=&#039;&#039;&#039;Forced&#039;&#039;&#039;: trade [[Beastly Shank]] to &#039;&#039;&#039;???&#039;&#039;&#039;&lt;br /&gt;
|NM.Treasure=&lt;br /&gt;
* {{ItemIcon|Behemoth Hide|22}} {{tooltip|text=[[Behemoth Hide]]|tooltip=[[File:Behemoth Hide description.png]]}} (1~2)&lt;br /&gt;
* {{ItemIcon|Comet Tail|22}} {{tooltip|text=[[Comet Tail]]|tooltip=[[File:Comet Tail description.png]]}}&lt;br /&gt;
* {{ItemIcon|Reraiser|22}} {{tooltip|text=[[Reraiser]]|tooltip=[[File:Reraiser description.png]]}}&lt;br /&gt;
* {{ItemIcon|Thundercloud|22}} {{tooltip|text=[[Thundercloud]]|tooltip=[[File:Thundercloud description.png]]}}&lt;br /&gt;
* {{ItemIcon|Vile Elixir|22}} {{tooltip|text=[[Vile Elixir]]|tooltip=[[File:Vile Elixir description.png]]}}&lt;br /&gt;
* {{ItemIcon|Savory Shank|22}} {{tooltip|text=[[Savory Shank]]|tooltip=[[File:Savory Shank description.png]]}} {{rdrop}}&lt;br /&gt;
|NM.Steal=&lt;br /&gt;
|NM.Position=(E-7)&amp;lt;br /&amp;gt;Map 1&lt;br /&gt;
|NM.Map=Behemoth%27s_Dominion-map.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Zone NM Row 2&lt;br /&gt;
|NM.Name=King Behemoth&lt;br /&gt;
|NM.Family=Behemoth&lt;br /&gt;
|NM.Main=&lt;br /&gt;
|NM.Sub=&lt;br /&gt;
|NM.Aggressive=Y&lt;br /&gt;
|NM.Detects={{True Sight}}&lt;br /&gt;
|NM.Level=85&lt;br /&gt;
|NM.Spawn_Condition=&#039;&#039;&#039;Forced&#039;&#039;&#039;: trade [[Savory Shank]] to &#039;&#039;&#039;???&#039;&#039;&#039;&lt;br /&gt;
|NM.Treasure=&lt;br /&gt;
* {{ItemIcon|A.Abjuration- Ft.|22}} {{tooltip|text=[[A.Abjuration: Ft.|Aquarian Abjuration: Feet]]|tooltip=[[File:A.Abjuration- Ft. description.png]]}}&lt;br /&gt;
* {{ItemIcon|E.Abjuration- Lg.|22}} {{tooltip|text=[[E.Abjuration: Lg.|Earthen Abjuration: Legs]]|tooltip=[[File:E.Abjuration- Lg. description.png]]}}&lt;br /&gt;
* {{ItemIcon|M.Abjuration- Lg.|22}} {{tooltip|text=[[M.Abjuration: Lg.|Martial Abjuration: Legs]]|tooltip=[[File:M.Abjuration- Lg. description.png]]}}&lt;br /&gt;
* {{ItemIcon|W.Abjuration- Hd.|22}} {{tooltip|text=[[W.Abjuration: Hd.|Wyrmal Abjuration: Head]]|tooltip=[[File:W.Abjuration- Hd. description.png]]}}&lt;br /&gt;
* {{ItemIcon|Behemoth Hide|22}} {{tooltip|text=[[Behemoth Hide]]|tooltip=[[File:Behemoth Hide description.png]]}} (1~2)&lt;br /&gt;
* {{ItemIcon|Behemoth Horn|22}} {{tooltip|text=[[Behemoth Horn]]|tooltip=[[File:Behemoth Horn description.png]]}}&lt;br /&gt;
* {{ItemIcon|Behemoth Meat|22}} {{tooltip|text=[[Behemoth Meat]]|tooltip=[[File:Behemoth Meat description.png]]}} {{rdrop}}&lt;br /&gt;
* {{ItemIcon|Behemoth Tongue|22}} {{tooltip|text=[[Behemoth Tongue]]|tooltip=[[File:Behemoth Tongue description.png]]}} {{cdrop}}&lt;br /&gt;
* {{ItemIcon|Shining Cloth|22}} {{tooltip|text=[[Shining Cloth]]|tooltip=[[File:Shining Cloth description.png]]}}&lt;br /&gt;
1 of the following: {{gdrop}}&lt;br /&gt;
* {{ItemIcon|Defending Ring|22}} {{tooltip|text=[[Defending Ring]]|tooltip=[[File:Defending Ring description.png]]}} {{rdrop}}&lt;br /&gt;
* {{ItemIcon|Pixie Earring|22}} {{tooltip|text=[[Pixie Earring]]|tooltip=[[File:Pixie Earring description.png]]}} {{cdrop}}&lt;br /&gt;
|NM.Steal=&lt;br /&gt;
|NM.Position=(E-7)&amp;lt;br /&amp;gt;Map 1&lt;br /&gt;
|NM.Map=Behemoth%27s_Dominion-map.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Zone NM Row 2&lt;br /&gt;
|NM.Name=Ancient Weapon&lt;br /&gt;
|NM.Family=Evil Weapon&lt;br /&gt;
|NM.Main=WAR&lt;br /&gt;
|NM.Sub=&lt;br /&gt;
|NM.Aggressive=Y&lt;br /&gt;
|NM.Detects={{Sound}} {{Magic}}&lt;br /&gt;
|NM.Level=66&lt;br /&gt;
|NM.Spawn_Condition=&#039;&#039;&#039;Mission&#039;&#039;&#039;: [[Zilart Mission 5|Zilart Mission 5 - Headstone Pilgrimage]]&lt;br /&gt;
|NM.Treasure=&lt;br /&gt;
|NM.Steal=&lt;br /&gt;
|NM.Position=(G-9)&amp;lt;br /&amp;gt;Map 1&lt;br /&gt;
|NM.Map=Behemoth%27s_Dominion-map.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Zone NM Row 2&lt;br /&gt;
|NM.Name=Doglix Muttsnout&lt;br /&gt;
|NM.Family=Goblin&lt;br /&gt;
|NM.Main=WHM&lt;br /&gt;
|NM.Sub=&lt;br /&gt;
|NM.Aggressive=Y&lt;br /&gt;
|NM.Detects={{Sight}}&lt;br /&gt;
|NM.Level=58&lt;br /&gt;
|NM.Spawn_Condition=&#039;&#039;&#039;Quest&#039;&#039;&#039;: [[The Talekeeper&#039;s Gift]]&lt;br /&gt;
|NM.Treasure=&lt;br /&gt;
|NM.Steal=&lt;br /&gt;
|NM.Position=()&amp;lt;br /&amp;gt;Map 1&lt;br /&gt;
|NM.Map=Behemoth%27s_Dominion-map.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Zone NM Row 2&lt;br /&gt;
|NM.Name=Legendary Weapon&lt;br /&gt;
|NM.Family=Evil Weapon&lt;br /&gt;
|NM.Main=RDM&lt;br /&gt;
|NM.Sub=&lt;br /&gt;
|NM.Aggressive=Y&lt;br /&gt;
|NM.Detects={{Sound}} {{Magic}}&lt;br /&gt;
|NM.Level=65&lt;br /&gt;
|NM.Spawn_Condition=&#039;&#039;&#039;Mission&#039;&#039;&#039;: [[Zilart Mission 5|Zilart Mission 5 - Headstone Pilgrimage]] &lt;br /&gt;
|NM.Treasure=&lt;br /&gt;
|NM.Steal=&lt;br /&gt;
|NM.Position=(G-9)&amp;lt;br /&amp;gt;Map 1&lt;br /&gt;
|NM.Map=Behemoth%27s_Dominion-map.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Zone NM Row 2&lt;br /&gt;
|NM.Name=Moxnix Nightgoggle&lt;br /&gt;
|NM.Family=Goblin&lt;br /&gt;
|NM.Main=RNG&lt;br /&gt;
|NM.Sub=&lt;br /&gt;
|NM.Aggressive=Y&lt;br /&gt;
|NM.Detects={{Sight}}&lt;br /&gt;
|NM.Level=&lt;br /&gt;
|NM.Spawn_Condition=&#039;&#039;&#039;Quest&#039;&#039;&#039;: [[The Talekeeper&#039;s Gift]]&lt;br /&gt;
|NM.Treasure=&lt;br /&gt;
|NM.Steal=&lt;br /&gt;
|NM.Position=()&amp;lt;br /&amp;gt;Map 1&lt;br /&gt;
|NM.Map=Behemoth%27s_Dominion-map.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Zone NM Row 2&lt;br /&gt;
|NM.Name=Picklix Longindex&lt;br /&gt;
|NM.Family=Goblin&lt;br /&gt;
|NM.Main=THF&lt;br /&gt;
|NM.Sub=&lt;br /&gt;
|NM.Aggressive=Y&lt;br /&gt;
|NM.Detects={{Sight}}&lt;br /&gt;
|NM.Level=&lt;br /&gt;
|NM.Spawn_Condition=&#039;&#039;&#039;Quest&#039;&#039;&#039;: [[The Talekeeper&#039;s Gift]]&lt;br /&gt;
|NM.Treasure=&lt;br /&gt;
|NM.Steal=&lt;br /&gt;
|NM.Position=()&amp;lt;br /&amp;gt;Map 1&lt;br /&gt;
|NM.Map=Behemoth%27s_Dominion-map.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Zone NM Row 2&lt;br /&gt;
|NM.Name=Sovereign Behemoth&lt;br /&gt;
|NM.Family=Behemoth&lt;br /&gt;
|NM.Main=WAR&lt;br /&gt;
|NM.Sub=THF&lt;br /&gt;
|NM.Aggressive=Y&lt;br /&gt;
|NM.Detects=&lt;br /&gt;
|NM.Level=135&lt;br /&gt;
|NM.Spawn_Condition=&#039;&#039;&#039;[[:Category:Unity_Concord#Wanted_Battles|UNM]]&#039;&#039;&#039;: 3,100 Unity Accolades  &lt;br /&gt;
|NM.Treasure=&lt;br /&gt;
* {{ItemIcon|Sovereign&#039;s Coffer|22}}  {{tooltip|text=[[Sovereign Behemoth&#039;s Coffer]]|tooltip=[[File:Sovereign&#039;s Coffer description.png]]}} ({{Gdrop}})&lt;br /&gt;
:* {{ItemIcon|Sovereign&#039;s Hide|22}} {{tooltip|text=[[Sovereign&#039;s Hide]]|tooltip=[[File:Sovereign&#039;s Hide description.png]]}}&lt;br /&gt;
:* {{ItemIcon|Antitail|22}} {{tooltip|text=[[Antitail]]|tooltip=[[File:Antitail description.png]]}}&lt;br /&gt;
:* {{ItemIcon|Antitail +1|22}} {{tooltip|text=[[Antitail +1]]|tooltip=[[File:Antitail +1 description.png]]}}&lt;br /&gt;
:* {{ItemIcon|Loricate Torque|22}} {{tooltip|text=[[Loricate Torque]]|tooltip=[[File:Loricate Torque description.png]]}}&lt;br /&gt;
:* {{ItemIcon|Loricate Torque +1|22}} {{tooltip|text=[[Loricate Torque +1]]|tooltip=[[File:Loricate Torque +1 description.png]]}}&lt;br /&gt;
:* {{ItemIcon|Defending Ring|22}} {{tooltip|text=[[Defending Ring]]|tooltip=[[File:Defending Ring description.png]]}}&lt;br /&gt;
:* {{ItemIcon|Dominance Earring|22}} {{tooltip|text=[[Dominance Earring]]|tooltip=[[File:Dominance Earring description.png]]}}&lt;br /&gt;
:* {{ItemIcon|Domin. Earring +1|22}} {{tooltip|text=[[Domin. Earring +1]]|tooltip=[[File:Domin. Earring +1 description.png]]}}&lt;br /&gt;
:* {{ItemIcon|Beastly Shank|22}} {{tooltip|text=[[Beastly Shank]]|tooltip=[[File:Beastly Shank description.png]]}}&lt;br /&gt;
:* {{ItemIcon|Savory Shank|22}} {{tooltip|text=[[Savory Shank]]|tooltip=[[File:Savory Shank description.png]]}}&lt;br /&gt;
:* {{ItemIcon|Beitetsu|22}} {{tooltip|text=[[Beitetsu]]|tooltip=[[File:Beitetsu description.png]]}}&lt;br /&gt;
|NM.Steal=&lt;br /&gt;
|NM.Position=(E-8)&amp;lt;br /&amp;gt;(G-8)&amp;lt;br /&amp;gt;(J-9)&amp;lt;br /&amp;gt;Map 1&lt;br /&gt;
|NM.Map=Behemoth%27s_Dominion-map.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Zone NM Row 2&lt;br /&gt;
|NM.Name=Pil&lt;br /&gt;
|NM.Family=Caturae&lt;br /&gt;
|NM.Main=&lt;br /&gt;
|NM.Sub=&lt;br /&gt;
|NM.Aggressive=Y&lt;br /&gt;
|NM.Detects=&lt;br /&gt;
|NM.Level=&lt;br /&gt;
|NM.Spawn_Condition=&#039;&#039;&#039;[[:Category:Voidwatch#Voidwatch_Ops|Voidwatch]]&#039;&#039;&#039;: {{KI}} [[White stratum abyssite III]] and {{KI}} [[Voidstone]] &lt;br /&gt;
|NM.Treasure=&lt;br /&gt;
* &#039;&#039;&#039;{{ItemIcon|Aliyat Chakram|22}} {{tooltip|text=[[Aliyat Chakram]]|tooltip=[[File:Aliyat Chakram description.png]]}} &#039;&#039;&#039; {{rdrop}}&lt;br /&gt;
* &#039;&#039;&#039;{{ItemIcon|Dilaram&#039;s Sollerets|22}} {{tooltip|text=[[Dilaram&#039;s Sollerets]]|tooltip=[[File:Dilaram&#039;s Sollerets description.png]]}} &#039;&#039;&#039; {{vdrop}}&lt;br /&gt;
* &#039;&#039;&#039;{{ItemIcon|Toci&#039;s Harness|22}} {{tooltip|text=[[Toci&#039;s Harness]]|tooltip=[[File:Toci&#039;s Harness description.png]]}} &#039;&#039;&#039; {{xdrop}}&lt;br /&gt;
* &#039;&#039;&#039;{{ItemIcon|Pil&#039;s Tuille|22}} {{tooltip|text=[[Pil&#039;s Tuille]]|tooltip=[[File:Pil&#039;s Tuille description.png]]}} &#039;&#039;&#039; {{vdrop}}&lt;br /&gt;
*{{ItemIcon|Heavy Metal|22}} {{tooltip|text=[[Heavy Metal]]|tooltip=[[File:Heavy Metal description.png]]}} {{udrop}}&lt;br /&gt;
*Level 81-95 spell scrolls {{udrop}}&lt;br /&gt;
*Various crafting materials {{cdrop}}&lt;br /&gt;
* {{ItemIcon|Crystal Petrifact|22}} {{tooltip|text=[[Crystal Petrifact]]|tooltip=[[File:Crystal Petrifact description.png]]}} {{cdrop}}&lt;br /&gt;
* {{KI}} {{tooltip|text=[[Atmacite of Latitude]]|tooltip=[[File:Atmacite of Latitude.jpg]]}} &lt;br /&gt;
* {{KI}} {{tooltip|text=[[Periapt of emergence]]|tooltip=[[File:Periapt of emergence.jpg]]}} &lt;br /&gt;
|NM.Steal=&lt;br /&gt;
|NM.Position=(E-7), (H-8), (J-10)&amp;lt;br /&amp;gt;Map 1&lt;br /&gt;
|NM.Map=Behemoth%27s_Dominion-map.jpg&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Adversaries ==&lt;br /&gt;
{{Zone Adversaries Table 2&lt;br /&gt;
|Zone Adversaries Row 2=&lt;br /&gt;
{{Zone Adversaries Row 2&lt;br /&gt;
|Adversaries.Name=Lesser Gaylas&lt;br /&gt;
|Adversaries.Family=Flock Bat&lt;br /&gt;
|Adversaries.Main=&lt;br /&gt;
|Adversaries.Sub=&lt;br /&gt;
|Adversaries.Aggressive=Y&lt;br /&gt;
|Adversaries.Detects={{Sound}}&lt;br /&gt;
|Adversaries.Minimum_Level=40&lt;br /&gt;
|Adversaries.Maximum_Level=42&lt;br /&gt;
|Adversaries.Spawns=&lt;br /&gt;
|Adversaries.Spawn_Condition=&#039;&#039;&#039;Timed&#039;&#039;&#039;: ?min.&lt;br /&gt;
|Adversaries.Treasure=&lt;br /&gt;
|Adversaries.Steal=&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Adversaries Row 2&lt;br /&gt;
|Adversaries.Name=Greater Gayla&lt;br /&gt;
|Adversaries.Family=Bat&lt;br /&gt;
|Adversaries.Main=&lt;br /&gt;
|Adversaries.Sub=&lt;br /&gt;
|Adversaries.Aggressive=Y&lt;br /&gt;
|Adversaries.Detects={{Sound}}&lt;br /&gt;
|Adversaries.Minimum_Level=42&lt;br /&gt;
|Adversaries.Maximum_Level=44&lt;br /&gt;
|Adversaries.Spawns=&lt;br /&gt;
|Adversaries.Spawn_Condition=&#039;&#039;&#039;Timed&#039;&#039;&#039;: ?min.&lt;br /&gt;
|Adversaries.Treasure=&lt;br /&gt;
|Adversaries.Steal=&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Adversaries Row 2&lt;br /&gt;
|Adversaries.Name=Demonic Weapon&lt;br /&gt;
|Adversaries.Family=Evil Weapon&lt;br /&gt;
|Adversaries.Main=WAR&lt;br /&gt;
|Adversaries.Sub=&lt;br /&gt;
|Adversaries.Aggressive=Y&lt;br /&gt;
|Adversaries.Detects={{Sound}} {{Magic}}&lt;br /&gt;
|Adversaries.Minimum_Level=45&lt;br /&gt;
|Adversaries.Maximum_Level=46&lt;br /&gt;
|Adversaries.Spawns=&lt;br /&gt;
|Adversaries.Spawn_Condition=&#039;&#039;&#039;Timed&#039;&#039;&#039;: ?min.&lt;br /&gt;
|Adversaries.Treasure=&lt;br /&gt;
|Adversaries.Steal=&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Adversaries Row 2&lt;br /&gt;
|Adversaries.Name=Demonic Weapon&lt;br /&gt;
|Adversaries.Family=Evil Weapon&lt;br /&gt;
|Adversaries.Main=RDM&lt;br /&gt;
|Adversaries.Sub=&lt;br /&gt;
|Adversaries.Aggressive=Y&lt;br /&gt;
|Adversaries.Detects={{Sound}} {{Magic}}&lt;br /&gt;
|Adversaries.Minimum_Level=45&lt;br /&gt;
|Adversaries.Maximum_Level=46&lt;br /&gt;
|Adversaries.Spawns=&lt;br /&gt;
|Adversaries.Spawn_Condition=&#039;&#039;&#039;Timed&#039;&#039;&#039;: ?min.&lt;br /&gt;
|Adversaries.Treasure=&lt;br /&gt;
|Adversaries.Steal=&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Adversaries Row 2&lt;br /&gt;
|Adversaries.Name=Lost Soul&lt;br /&gt;
|Adversaries.Family=Skeleton&lt;br /&gt;
|Adversaries.Main=WAR&lt;br /&gt;
|Adversaries.Sub=&lt;br /&gt;
|Adversaries.Aggressive=Y&lt;br /&gt;
|Adversaries.Detects={{Sound}} {{HP}}&lt;br /&gt;
|Adversaries.Minimum_Level=45&lt;br /&gt;
|Adversaries.Maximum_Level=47&lt;br /&gt;
|Adversaries.Spawns=&lt;br /&gt;
|Adversaries.Spawn_Condition=&#039;&#039;&#039;Timed&#039;&#039;&#039;: ?min.&lt;br /&gt;
|Adversaries.Treasure=&lt;br /&gt;
|Adversaries.Steal=&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Adversaries Row 2&lt;br /&gt;
|Adversaries.Name=Lost Soul&lt;br /&gt;
|Adversaries.Family=Skeleton&lt;br /&gt;
|Adversaries.Main=BLM&lt;br /&gt;
|Adversaries.Sub=&lt;br /&gt;
|Adversaries.Aggressive=Y&lt;br /&gt;
|Adversaries.Detects={{Sound}} {{HP}}&lt;br /&gt;
|Adversaries.Minimum_Level=45&lt;br /&gt;
|Adversaries.Maximum_Level=47&lt;br /&gt;
|Adversaries.Spawns=&lt;br /&gt;
|Adversaries.Spawn_Condition=&#039;&#039;&#039;Timed&#039;&#039;&#039;: ?min.&lt;br /&gt;
|Adversaries.Treasure=&lt;br /&gt;
|Adversaries.Steal=&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Adversaries Row 2&lt;br /&gt;
|Adversaries.Name=Master Coeurl&lt;br /&gt;
|Adversaries.Family=Coeurl&lt;br /&gt;
|Adversaries.Main=&lt;br /&gt;
|Adversaries.Sub=&lt;br /&gt;
|Adversaries.Aggressive=Y&lt;br /&gt;
|Adversaries.Detects={{Sight}} {{Scent}}&lt;br /&gt;
|Adversaries.Minimum_Level=45&lt;br /&gt;
|Adversaries.Maximum_Level=50&lt;br /&gt;
|Adversaries.Spawns=&lt;br /&gt;
|Adversaries.Spawn_Condition=&#039;&#039;&#039;Timed&#039;&#039;&#039;: ?min.&lt;br /&gt;
|Adversaries.Treasure=&lt;br /&gt;
|Adversaries.Steal=&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Adversaries Row 2&lt;br /&gt;
|Adversaries.Name=Bhuta&lt;br /&gt;
|Adversaries.Family=Ghost&lt;br /&gt;
|Adversaries.Main=&lt;br /&gt;
|Adversaries.Sub=&lt;br /&gt;
|Adversaries.Aggressive=Y&lt;br /&gt;
|Adversaries.Detects={{Sound}} {{HP}}&lt;br /&gt;
|Adversaries.Minimum_Level=46&lt;br /&gt;
|Adversaries.Maximum_Level=48&lt;br /&gt;
|Adversaries.Spawns=&lt;br /&gt;
|Adversaries.Spawn_Condition=&#039;&#039;&#039;Timed&#039;&#039;&#039;: ?min.&lt;br /&gt;
|Adversaries.Treasure=&lt;br /&gt;
|Adversaries.Steal=&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Adversaries Row 2&lt;br /&gt;
|Adversaries.Name=Light Elemental&lt;br /&gt;
|Adversaries.Family=Elemental&lt;br /&gt;
|Adversaries.Main=BLM&lt;br /&gt;
|Adversaries.Sub=RDM&lt;br /&gt;
|Adversaries.Aggressive=Y&lt;br /&gt;
|Adversaries.Detects={{Magic}}&lt;br /&gt;
|Adversaries.Minimum_Level=48&lt;br /&gt;
|Adversaries.Maximum_Level=50&lt;br /&gt;
|Adversaries.Spawns=&lt;br /&gt;
|Adversaries.Spawn_Condition=&#039;&#039;&#039;Weather&#039;&#039;&#039;: {{Light}}&lt;br /&gt;
|Adversaries.Treasure=&lt;br /&gt;
|Adversaries.Steal=&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Adversaries Row 2&lt;br /&gt;
|Adversaries.Name=Thunder Elemental&lt;br /&gt;
|Adversaries.Family=Elemental&lt;br /&gt;
|Adversaries.Main=BLM&lt;br /&gt;
|Adversaries.Sub=RDM&lt;br /&gt;
|Adversaries.Aggressive=Y&lt;br /&gt;
|Adversaries.Detects={{Magic}}&lt;br /&gt;
|Adversaries.Minimum_Level=48&lt;br /&gt;
|Adversaries.Maximum_Level=50&lt;br /&gt;
|Adversaries.Spawns=&lt;br /&gt;
|Adversaries.Spawn_Condition=&#039;&#039;&#039;Weather&#039;&#039;&#039;: {{Thunder}}&lt;br /&gt;
|Adversaries.Treasure=&lt;br /&gt;
|Adversaries.Steal=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Lyoni</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Brass_Subligar&amp;diff=733003</id>
		<title>Brass Subligar</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Brass_Subligar&amp;diff=733003"/>
		<updated>2025-04-26T22:00:44Z</updated>

		<summary type="html">&lt;p&gt;Lyoni: Corrected recipe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=DEF:7&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=Obtainable from Goblin Box, Inscribable, Equippable&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=brass subligar&lt;br /&gt;
|ffxiah=12833/brass-subligar&lt;br /&gt;
|ffxidb=12833&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=11&lt;br /&gt;
|jobs=[[Warrior]] / [[Monk]] / [[Red Mage]] / [[Thief]] / [[Paladin]] / [[Dark Knight]] / [[Beastmaster]] / [[Bard]] / [[Samurai]] / [[Ninja]] / [[Dragoon]] / [[Blue Mage]] / [[Corsair]] / [[Dancer]] / [[Rune Fencer]]&lt;br /&gt;
|ilevel=0&lt;br /&gt;
|sulevel=0&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synth Table&lt;br /&gt;
|Insert Item Synth Template=&lt;br /&gt;
{{Item Synth&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Craft Level=16&lt;br /&gt;
|Sub Craft=&lt;br /&gt;
|Key Item=&lt;br /&gt;
|Crystal=Earth&lt;br /&gt;
|Recipe=&lt;br /&gt;
*[[Brass Sheet]]&lt;br /&gt;
*[[Bronze Subligar]]&lt;br /&gt;
|NQ=[[Brass Subligar]]&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1: [[Brass Subligar +1]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Carautia&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
|position=K-8&lt;br /&gt;
|Notes=1,840 [[Gil]]&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Zemedars&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
|position=H-6&lt;br /&gt;
|Notes=1,840 [[Gil]]&lt;br /&gt;
&lt;br /&gt;
[[Bastok]] at least 2nd place in [[Conquest]]&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Ryan&lt;br /&gt;
|Zone=Port Windurst&lt;br /&gt;
|position=H-7&lt;br /&gt;
|Notes=1,840 [[Gil]]&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Graine&lt;br /&gt;
|Zone=Mhaura&lt;br /&gt;
|position=H-8&lt;br /&gt;
|Notes=1,840 [[Gil]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Related Links==&lt;br /&gt;
*[[Brass Armor Set]]&lt;br /&gt;
[[Category:Legs]]&lt;/div&gt;</summary>
		<author><name>Lyoni</name></author>
	</entry>
</feed>