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		<id>https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=109964</id>
		<title>Dark Knight Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=109964"/>
		<updated>2009-03-07T21:00:25Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: /* Footwear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{guide}}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|[[Image:DRKTRIUMPHANT.PNG|250px]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;br&amp;gt;   &#039;&#039;&#039;Behold the power!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[Dark Knight]]. Some call it the most powerful job in the game. Some call it lolDRK. This guide is to hopefully put you on track to be the former and help kill the reputation of being the latter.&lt;br /&gt;
&lt;br /&gt;
== Suggested Weaponry ==&lt;br /&gt;
&lt;br /&gt;
Most of the time, scythe should be your weapon of choice. [[Scythe]] is your A+ skill; your A- skill, [[Great Sword]], tends to have far worse DOT(damage over time) than scythe for the majority of your DRK career. In general, however, if you don&#039;t mind leveling Scythe outside of your EXP parties (or have it preleveled for whatever reason), then I suggest using Great Axe until 49. There are some fantastic great axes out there (Horror Voulge comes to mind), and [[Sturmwind]] is a far better [[Weapon Skill]] than anything [[Scythe]] brings to the table until [[Guillotine]]. Under no circumstances should you ever dual wield on DRK (OK, maybe if you have a [[Ridill]]).&lt;br /&gt;
&lt;br /&gt;
== Important Attributes ==&lt;br /&gt;
When gearing up for DRK, choosing the correct stats is of paramount importance. Here&#039;s a quick rundown of what to look for:&lt;br /&gt;
&lt;br /&gt;
*[[Accuracy]] should be the first thing you worry about. In general, you should shoot for +35 or higher accuracy. Take into account the fact that 1 DEX now equals .75 Accuracy for two-handed weapons. However, even though Accuracy is of paramount concern, do not sacrifice massive amounts of other stats for it: Two accuracy is not better than 5 attack. Do not overkill Accuracy; there is a limit to effectiveness on it and beyond that point it is useless. If you have a 95% hit rate you probably are wasting some vital slots where you could be improving your Attack or gaining Haste.&lt;br /&gt;
&lt;br /&gt;
*Your next concern is [[Haste]]. Though early on in your DRK career there is very little to no haste gear, Haste becomes vital to your success as soon as you have it available. Basically, if you can get a decent haste piece for a slot, use it. Period. It is necessary for your [[TP]] gain and spell recasts. You will get far overshadowed in damage output without haste gear, so don&#039;t neglect it. One thing to remember is that haste is unique among stats in that the more you get, the better it is. While 10% haste is merely a 11.1% increase in damage, 50% haste doubles your damage, and 75% haste quadruples your damage. Learn it, love it, and embrace the brokenness of haste.&lt;br /&gt;
&lt;br /&gt;
*Your next important stat is [[Attack]]. Throughout our DRK careers we can get some pieces with massive attack bonuses. Even as early as level 25, our [[Republic Subligar]]s can give us +5 attack, which is massive for that level. Attack is a stat you will rarely hit the effectiveness cap on, unlike Accuracy, so pile it on. Just don&#039;t sacrifice necessary accuracy or haste for it while TP building. Remember that 1 STR = .75 attack as well for two handed weapons (which you are of course using!)&lt;br /&gt;
&lt;br /&gt;
*For primary attributes, only [[STR]] and [[DEX]] are of real concern. The rest are pretty useless, honestly, aside from MND having a very minor effect on Guillotine damage. For your WS gear, STR is your #2 concern after Accuracy.&lt;br /&gt;
&lt;br /&gt;
*You don&#039;t need a lot of extra [[HP]] or [[MP]] gear. By the time you get useful spells, you should have enough MP to cast them. HP gear isn&#039;t useful for general DRK use. The huge exception to this rule is [[Souleater]]. If you make a gear set for Souleater use, piling on the HP+ can help increase your damage a great deal.&lt;br /&gt;
&lt;br /&gt;
== Races ==&lt;br /&gt;
&lt;br /&gt;
In all honesty, all races work fine for DRK. Though some might say that [[Galka]] or [[Elvaan]] are by far the best, I disagree. It doesn&#039;t make a huge difference, and all deficiencies can be overcome. All you need to know is, while leveling it, you need to make up for weaknesses. [[Galka]] and [[Elvaan]] can make up for a lack of MP with RSE until more MP is sufficient. [[Tarutaru]] has a bit of a problem with STR, but it&#039;s no seriously big deal that can&#039;t be overcome by good gear. [[Mithra]] and [[Hume]] don&#039;t really need anything specific. Just adapt the job to your race, and you should be fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Subjobs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard Use Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[WAR]] - Your basic DoT pray-I-don&#039;t-die subjob. If you follow this guide, your damage output with WAR sub might be a bit too much and might just get you mauled even more than you otherwise would; but damn, it&#039;s fun being a double attacking fiend. [[Berserk]] is a godsend that will increase your already high Attack through the roof. You will have great damage output and great WS damage with this Sub, just no significant extra damage mitigation ability. It is definitely by far your best choice until level 50 since Berserk is better than the very little other subjobs provide until then.&lt;br /&gt;
&lt;br /&gt;
*[[SAM]] - Post 50 you get [[Hasso]], an ability that gives you 10 Acc, up to 5 STR, and 10% Haste. With a haste build this will be your strongest sub, so learn to love it. SAM sub also gives you more defensive capabilities than WAR due to [[Seigan]] and [[Third Eye]]. It also will help you gain TP faster than /WAR due to [[Store TP]], [[Meditate]], and the haste from [[Hasso]]. Once you hit 70, it becomes a GREAT defensive sub due to [[Seigan]], which makes [[Third Eye]] a extremely potent defense that doesn&#039;t always wear off in one hit and can occasionally counter attacks. One thing to look out for though is Hasso and Seigan&#039;s recast killing ability, they increase recast of your spells by 50%, nasty for [[Absorb-TP]] spammage.&lt;br /&gt;
&lt;br /&gt;
*[[NIN]] - In situations where you need a huge defensive boost, you need the NIN sub. You sub NIN for one reason only: [[Utsusemi]] (ok, [[Tonko]] as a cheap prism powder.) It won&#039;t help your damage output directly; however, you don&#039;t have to worry about getting hate since you can actually tank with NIN sub. A NIN sub may actually lead to greater damage since you can reach your full potential without dying. Just don&#039;t [[Dual Wield]], for the love of God, just don&#039;t. That&#039;s what [[WAR]]/[[NIN]] and [[NIN]] are for. Since NIN doesn&#039;t add anything that will help with your TP gain, proper [[Absorb-TP]] usage can help your damage output substantially.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Situational Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[THF]] - What was once the gold standard of DRK subs is now rarely used. THF is good for hate control and massive WSes. Your DoT will be terrible and your TP rate substandard, but few things are as powerful as a [[Sneak Attack]]ed [[Spinning Slash]]. Only really useful on HNMs where gaining hate is deadly (and thus can be prevented by [[Trick Attack]]) or HNMs that have high high defense that can be pierced by the forced [[Critical Hit]] from SA.&lt;br /&gt;
&lt;br /&gt;
*[[DRG]] - If you have a [[Kraken Club]], then you need DRG sub. See below for details.&lt;br /&gt;
&lt;br /&gt;
*[[BLM]] - 4 ur nukes mang cuz nukes 4 teh 1337. Please note that this is utter sarcasm, do not use /BLM for anything but [[warp]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Job Abilities/Traits ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Duration&lt;br /&gt;
! width=68%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Weapon]]&lt;br /&gt;
| 1&lt;br /&gt;
| 2h&lt;br /&gt;
| 30s&lt;br /&gt;
| Adds a draining effect to each of your hits so that every hit heals you for as much damage as that hit does (unless the enemy has resistance to drain.) It only works on normal hits and [[Jump]]s, not WSes. It&#039;s a pretty terrible 2h ability in most cases, and it should always be used with [[Souleater]] when you do use it so that you actually get some damage output increase. Also note that though it may look like it adds Drain damage, it merely makes the damage you already dealt heal you. It does NOT double your damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Circle]]&lt;br /&gt;
| 5&lt;br /&gt;
| 10m&lt;br /&gt;
| 1m&lt;br /&gt;
| Gives your party in an area of effect Arcana Killer. It&#039;s terrible. It doesn&#039;t even generate any significant enmity. That&#039;s right, its so bad the enemies don&#039;t even CARE.&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack Bonus]]&lt;br /&gt;
| 10, 30, 50, 70&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Gives +10/22/35/48 attack. Don&#039;t worry about it, just appreciate it.&lt;br /&gt;
|-&lt;br /&gt;
| [[Last Resort]]&lt;br /&gt;
| 15&lt;br /&gt;
| 5m&lt;br /&gt;
| 30s&lt;br /&gt;
| +15% Attack/-15% defense. Generates a large enmity spike on on the DRK. Proof that SE hates DRKs. There is no other explanation for normal Last Resort. It&#039;s basically a [[Berserk]] with tons of suck tossed in. Just toss it on for a WS once in a while to get a minor increase in damage. Please note that after spending many merits in Desperate Blows and using full haste gear with full haste spells/songs on you, it becomes badass (though it&#039;s still only 30 seconds.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcana Killer]]&lt;br /&gt;
| 20&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally intimidate [[Arcana]] (e.g., [[Bomb]]s, [[Doll]]s, etc). Killer effects mostly suck and this is no exception. This does not mean you should tank [[Arcana]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon Bash]]&lt;br /&gt;
| 20&lt;br /&gt;
| 5m&lt;br /&gt;
| Instant&lt;br /&gt;
| A quite useful little ability that has you smash your 2h weapon (2h weapon only, but you rarely use anything else anyways) into the enemy for pitiful damage but a high chance to stun. An almost certain chance to interrupt spells. Be careful though, it generates a high amount of enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Paralyze]]&lt;br /&gt;
| 25 &lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally you&#039;ll resist a paralyze. It&#039;s never reliable, though.&lt;br /&gt;
|-&lt;br /&gt;
| [[Souleater]]&lt;br /&gt;
| 30&lt;br /&gt;
| 6m&lt;br /&gt;
| 1m &lt;br /&gt;
| The trademark move of DRKdom. [[Souleater]] is a buff that makes it so that with every hit, no matter what the strength of the base hit is, 10% of your HP is added as damage with no strings attached. Ok, one little string: that 10% of your HP is subtracted with every hit. This is, by far, the most powerful ability in the DRK&#039;s arsenal, as it can turn a 150 damage scythe hit into a 300 damage scythe hit, or a 2 damage club hit into a 152 damage club hit (more on that later.) Once again, however, the enmity is huge. The enmity gains are not just from using the ability (a sizable spike that is over 2/3 of a [[Provoke]]), but the amazing damage you do practically guarantees you will pull hate -- and your HP will already be low from the ability itself. So use Souleater with utmost care. One important thing to note: the Merit Skill [[Muted Soul]] can reduce enmity gain using Souleater, making it much safer. Oh and Souleater also increases Accuracy while active so that you can make those super hits count.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
&lt;br /&gt;
First things first, I&#039;m not going to list the elemental spells. They are useless. We get the 2nd highest elemental magic skill but ONLY TIER 2 NUKES and NO [[Magic Attack Bonus|MAGIC ATTACK BONUS]]. Just don&#039;t use them. They&#039;re also a large chunk of the spells so I save a lot of work, go me!&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| MP cost&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cast time&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast time&lt;br /&gt;
! width=64%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]/[[Poison II|II]]&lt;br /&gt;
| 6/46&lt;br /&gt;
| 5/38&lt;br /&gt;
| 1s/1s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| Just DoT, useful when you just want DoT -- though maybe better left to RDMs and BLMs so as not to waste your MP. Poison I can be a useful spell to pull with though.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain]]&lt;br /&gt;
| 10&lt;br /&gt;
| 21&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m&lt;br /&gt;
| Seems useless at first but later on it becomes the most MP efficient nuke in the game, let alone the awesome healing power also inherent in the spell! 21 mp for damage/healing that gets up to 300. Also remember that drain will not work at all on undead and will rarely work on dark based monsters such as Demons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bio]]/[[Bio II|II]]&lt;br /&gt;
| 17/40&lt;br /&gt;
| 15/36&lt;br /&gt;
| 1.5s/1.5s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| More DoT, but now with additional Attack Down action and 100% accuracy rate! Still, usually RDM or BLM will cast this, and in most cases you&#039;d rather have [[Dia]] on the mob (which can&#039;t coexist with Bio.) So you should rarely cast this.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bind]]&lt;br /&gt;
| 20&lt;br /&gt;
| 8&lt;br /&gt;
| 2s&lt;br /&gt;
| 40s&lt;br /&gt;
| Binds an enemy in place. Your 3rd best spell for running away from enemies. &lt;br /&gt;
|-&lt;br /&gt;
| [[Aspir]]&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m &lt;br /&gt;
| Steal an enemy&#039;s MP. It seems useless when you first get it but later on it becomes vital to your success. This is because it grows with your Dark Magic skill; while you might only get 20 MP returns early on, later on you get 100 or higher. Quite useful and one of the best ways to keep your MP up when you can&#039;t rest (which is most of the time.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poisonga]]&lt;br /&gt;
| 26&lt;br /&gt;
| 44&lt;br /&gt;
| 2s&lt;br /&gt;
| 10s&lt;br /&gt;
| Great for pissing off your party after a [[Sleepga]] and great for aggroing a bunch of mobs!&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]]/[[Sleep II|II]]&lt;br /&gt;
| 30/56&lt;br /&gt;
| 19/29&lt;br /&gt;
| 2.5s/3s &lt;br /&gt;
| 30s/30s&lt;br /&gt;
| Your 2nd best and best spells for running away, and the best reason to level your [[Enfeebling Magic]]. Though in parties there will usually be a better sleeper, more sleepers are always better since a sleeper being 1/2 second late can be the difference between life and death. Also, nothing is as useful for solo stuff as sleeping mobs for emergencies.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tractor]]&lt;br /&gt;
| 32&lt;br /&gt;
| 26&lt;br /&gt;
| 3s&lt;br /&gt;
| 10s&lt;br /&gt;
| Sure you can&#039;t raise the dead, but dragging them around is equally (or more) fun!&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-STR|Absorb-Stats]]&lt;br /&gt;
| 31-43&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 60s&lt;br /&gt;
| Not especially useful. If you want major epeen WSes toss an Abs-STR before you use the WS, but you don&#039;t really need it. Abs-CHR is nice for making people wonder what&#039;s wrong with you.&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-TP]]&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 1m&lt;br /&gt;
| Awesome spell. The Absorb that&#039;s worth casting. At first it will seem like it&#039;s kinda crappy with inconsistent TP drains, but as you learn to time it better, you will get higher yields. It&#039;s definitely a hard spell to use, but it is 100% worth it. Just remember: Mobs gain TP from every hit they take at a rate of [TP gained by attacker + 3]. Every hit. So timing this approximately 10-20 seconds (depending on how many melees are whacking the mob) after the mob WSes is optimal for most party setups.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain II]]&lt;br /&gt;
| 62&lt;br /&gt;
| 37&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| Just like Drain, but more powerful and the amount of HP drained exceeds your maximum HP. Great for use before [[Souleater]] since you get higher HP than otherwise possible.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dread Spikes]]&lt;br /&gt;
| 71&lt;br /&gt;
| 78&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| An extremely nice recent addition to DRK. [[Dread Spikes]] gives you a spikes effect that drains HP from your enemies when you are hit. The good part is it drains the exact amount of damage dealt to you, so it is a nice amount of damage and makes you take none. The bad part is it wears off after it heals up to half of what your maximum HP was on casting (otherwise it has a 1m duration.) Still, even with that and an annoying 3m recast, it&#039;s damn useful as a defensive spell when you can use it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Suggestions ==&lt;br /&gt;
&lt;br /&gt;
Throughout your DRK career you will have piles and piles of gear. This section should help you choose what those piles should be made of. I&#039;m not going to list all the gear, just the gear that is worth noticing. There is a lot of &#039;filler gear&#039; that&#039;s worn with, say, +1 DEX that isn&#039;t worth mentioning. This is not that gear. Gear that should be your ultimate goal for level 75 will be &#039;&#039;&#039;bolded&#039;&#039;&#039;. You should always carry around a basic TP and WS set (though I won&#039;t list all that gear here), and by 75 you should also carry around a [[Dark Magic ]]set.&lt;br /&gt;
&lt;br /&gt;
If I am missing something, please fill it in.&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
== Weapons ==&lt;br /&gt;
Early weapons should be the best weapons you can find of whatever type/s you choose. One weapon worth pointing out is the Horror Voulge, it&#039;s quite a good weapon for its level.&lt;br /&gt;
&lt;br /&gt;
*49 - [[Brb. Scythe|Barbarian&#039;s Scythe]] - Good damage/delay but has the amazing Attack+25/Acc-5. This thing is a BEAST, and it is the reason I suggest switching from Great Axes at 49. Sushi is probably a good idea while using this scythe, but with really great Acc equipment you can eat meat for truly awe-inspiring damage. I suggest using this until 58, when [[Vassago&#039;s Scythe]] comes along.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*65 - [[Darksteel Scythe]] - Ok, it&#039;s nothing special, but it&#039;s probably your best weapon in your 60s (unless you score a [[Blackjack]] at 69, but nobody expects that of you.) Oh well. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*73 - [[Perdu Sickle]] - This scythe is tied with Tredecim for best non-relic scythe in my opinion. It has latent effect: DMG 93, Acc+5, Atk+14 with the latent active when you have under 100 tp (including WSes.) The major barrier to getting it is getting those damned assaults done though, you need assault rank 7, Chief Sergeant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Tredecim Scythe]]&#039;&#039;&#039; - A truly unique weapon. It may look terrible on first glance, but there are great secrets hidden in that blank text box. The Tredecim Scythe actually guarantees a critical hit on every 13th hit. This doesn&#039;t count WS hits but is still a great ability that will increase your damage output quite well.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*75 - [[Bahamut&#039;s Zaghnal]] - Terrible for normal use but useful for Souleater + tricks. I&#039;ll explain later.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*72 - [[Subduer]] - Yes, the latent is annoying to break (must accrue 500 [[WS Points]] with Subduer equipped), but after you do so this [[Great Sword]] is the best you can get without camping HNM.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Algol]]&#039;&#039;&#039; - The best great sword. It&#039;s pure awesome. It&#039;s got +3 Atk (yawn) additional effect: fire (meh) and triple attack+3% (OMGGG.) You want it... or you would, if it wasn&#039;t for the fact that it&#039;s a great sword.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;63 - [[Kraken Club]]&#039;&#039;&#039; - Actually worth the money. See: Bahamut&#039;s Zaghnal&#039;s Description.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*50 - [[Mercurial Kris]] - The poor man&#039;s Kraken Club.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;51 - [[Dark Staff]]&#039;&#039;&#039; - +10% Magic Accuracy and Potency for Dark Magic, hMP+10 - Basic staff needed for any job with MP. It&#039;s cheap, and you need it.&amp;lt;br&amp;gt;&lt;br /&gt;
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*&#039;&#039;&#039;75 - [[Apocalypse]]&#039;&#039;&#039; - YEAH, RIGHT.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Headgear ==&lt;br /&gt;
*60 - [[Chaos Burgeonet]] - STR4, Enhances Souleater - Souleater Enhancement is good. You like this helmet. Upgrade to the +1 if you want for an alternative to Hct. Cap in case you don&#039;t do [[Fafnir]].&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Optical Hat]] - Acc+10 is your best bet for TP gaining on high evasion mobs unless you get Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Hecatomb Cap]]&#039;&#039;&#039; - STR+11, DEX+5 - Awesome WS equipment, you want it.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Ace&#039;s Helm]]&#039;&#039;&#039; - Acc+7, Haste+4%, and STR+4 all in one butt ugly package. Your best TP gaining helmet.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Walahra Turban]] - Haste+5% - Your best TP headgear until you get the Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Mask]]&#039;&#039;&#039; - Acc+12, Atk+12 - A far superior O-Hat. For those high evasion/high defense mobs, this is your best bet. Its cost, however, is very prohibitive.&lt;br /&gt;
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== Body Armor ==&lt;br /&gt;
*&#039;&#039;&#039;59 - [[Haubergeon]]/[[Haubergeon Plus 1|+1]]&#039;&#039;&#039; - Acc+10, Atk+10, STR+5, DEX+5 - Your baseline body armor. Truly a necessity, get it or else. Unless you get a great endgame body armor, you will be wearing this for a long, long time. Hauberk is a ton better in ways that you don&#039;t really care about, so the upgrade is up to you.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Vampire Cloak]] - Eh, I just use it once in a while for the Regen/Refresh. It&#039;s worth mentioning, but far from a trademark piece of gear.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Plastron]] - At first glance you may think this body piece is extremely useful - well, unfortunately, it isn&#039;t. It&#039;s a situational piece that offers full-time [[Refresh]], which can be effective in some cases, but never use this for TPing and don&#039;t use it for WSing unless you&#039;re subbing THF, as it lacks accuracy.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Adaman Hauberk]]&#039;&#039;&#039; - Acc+15, Atk+15, STR+10, DEX+10 - One of the best body pieces in the game for all jobs that can wear it. Good luck getting it though.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Askar Korazin]] - STR+5, Atk+12, Double Attack+2%, Store TP+5 - Better than your Haubergeon for low evasion mobs, but not one of the truly great bodypieces.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Homam Corazza]] - I&#039;m just listing this to say DON&#039;T BOTHER. [[Haubergeon]] is better, seriously. Let a THF or DRG or something get it. &amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Cuirass]]&#039;&#039;&#039; - STR+12, Atk+24, Adds Refresh Effect. Your other great endgame body piece. Whether it&#039;s better than Adaman Hauberk depends on what you are doing, but it is still quite a great piece of equipment.&lt;br /&gt;
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== Back Armor ==&lt;br /&gt;
*61 - [[Amemet Mantle]]/[[Amemet Mantle Plus 1|+1]] - STR+1/2, Atk+10/15 If you can afford it, this is one +1 that is worth the extra.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Abyss Cape]]&#039;&#039;&#039; - Acc+7, WS Acc+7, Magic Acc+7. Amazing Acc piece and the MAcc is also great. Highly recommended.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Forager&#039;s Mantle]]&#039;&#039;&#039; - STR+3, Atk+15 - Your upgrade of the Amemet/+1, and the back armor you will probably wear most of the time.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Offhand ==&lt;br /&gt;
*55 - [[Sword Strap]] - Two-handed weapon delay -3% - Due to the negative affect that this grip has on your TP gain (delay reduction reduces TP gained per hit), [[Pole Strap]] and [[Claymore Grip]] are better for everyday use. In other words, you really shouldn&#039;t be using this unless you are doing the megahaste strategy. See below for details on that strategy.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Pole Strap]]&#039;&#039;&#039; - [[Double Attack]]+2 - The best grip currently available, period.&lt;br /&gt;
*65 - [[Claymore Grip]] - Critical Hit Rate+3% - The second best grip currently available, semicolon.&lt;br /&gt;
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== Neckwear ==&lt;br /&gt;
*21 - [[Spike Necklace]] - STR+3, DEX+3 - You&#039;re a gimp if you don&#039;t get it, seriously.&lt;br /&gt;
*&#039;&#039;&#039;33 - [[Peacock Charm]]&#039;&#039;&#039; - Acc+10 - Your permanent Acc piece if you can afford it. One size fits all jobs.&lt;br /&gt;
*60 - [[Chivalrous Chain]] - Acc+5, STR+3, Store TP+1 - Your basic Acc gear if you lack the peacock charm.&lt;br /&gt;
*&#039;&#039;&#039;65 - [[Dark Torque]]&#039;&#039;&#039; - Dark Magic Skill+7 - Your dark magic skill neckpiece. You need this if you plan on casting spells. If you don&#039;t plan on casting spells, then go level a different job.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Justice Torque]]&#039;&#039;&#039; - STR+5, Scythe Skill+7 - The best neckpiece for all around scything, you shouldn&#039;t need convincing here, it speaks for itself.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Prudence Torque]]&#039;&#039;&#039; - INT+5, Great Sword Skill+7 - Where [[Justice Torque]] excels for [[Scythe]], this does the same for [[Great Sword]]. INT is a small modifier for [[Spinning Slash]] and [[Ground Strike]], and +7 Great Sword Skill equates to 7 accuracy and 7 attack, making it better than any other neck piece for Dark Knights who wield Great Sword. It&#039;s not especially high priority, it is but nice to have.&lt;br /&gt;
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== Handgear ==&lt;br /&gt;
*30, 40, 50, 60, 70 - [[Alkyoneus&#039;s_Brc.|Gigas Series Bracelets]] - STR+3 to 11, DEX-2 to 6 - Great WS bracelets, you should always carry a pair that&#039;s appropriate for your income and level.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Dusk Gloves]] - Atk+5, Haste+3%, Molasses Movement - If you can&#039;t get Homam, these are more than sufficient. Still, Homam are better.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Crimson Fng. Gnt.|Crimson Finger Gauntlets]]&#039;&#039;&#039; - Dark Magic Skill+10 - Great for all your dark magic needs.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Gauntlets Plus 1|Chaos Gauntlets +1]]&#039;&#039;&#039; - Your best Guillotine hands, bar none. And Guillotine is your best WS. So these are great hands.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Manopolas]]&#039;&#039;&#039; - Haste+3%, Acc+4 - Your best TP hands.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Waist Equipment ==&lt;br /&gt;
*50 - [[Swift Belt]] - Haste+4%, Acc+3, Atk-5 - Probably your best TP belt since you probably won&#039;t get a speed/velocious belt. Annoying to get due to a lame drop rate, but well worth it if you aren&#039;t loaded.&lt;br /&gt;
*&#039;&#039;&#039;55 - [[Speed Belt|Speed]]/[[Velocious Belt]]&#039;&#039;&#039; - Haste+6% - If you get this, you rock. Though it does not automatically make you an amazing DRK, it helps.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Potent Belt]]&#039;&#039;&#039; - STR+3, Acc+8 - A nice belt for your Guillotines, with good STR and Acc.&lt;br /&gt;
*&#039;&#039;&#039;71 - [[Warwolf Belt]]&#039;&#039;&#039; - STR+5, DEX+5 - Your highest STR belt, nuff said.&lt;br /&gt;
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== Ranged/Ammo Slot ==&lt;br /&gt;
*63 - [[Bomb Core]] - Attack+12 in a slot you don&#039;t usually use? Is there a reason to say no?&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Fire Bomblet]]&#039;&#039;&#039; - Acc+6, Atk+6 - Even better than bomb core, but also more expensive.&lt;br /&gt;
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== Earrings ==&lt;br /&gt;
*&#039;&#039;&#039;35 - [[Dark Earring]]&#039;&#039;&#039; - Dark Magic Skill+3 - Yeah, you want it, but no, you don&#039;t need it.&amp;lt;br&amp;gt;&lt;br /&gt;
*Multiple levels - [[Coral Earring|Attack earrings]] - Your generic earrings, you poor slob.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Ethereal Earring]] - Atk+5, Damage -&amp;gt; mp 3% - A fun toy, but not a necessity.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - &#039;&#039;&#039;[[Abyssal Earring]]&#039;&#039;&#039; - Scythe Skill+5, Dark Magic Skill+5 INT +2- The sign of a REAL DRK. Wear this with pride and laugh at all those [[Suppanomi]] wearing sheep!&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039; - Double Attack+5% - Whether for WS or TP, this is the best earring out there.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Rings ==&lt;br /&gt;
*Most levels - [[Victory Ring|STR rings]] - Use for WSes.&lt;br /&gt;
*&#039;&#039;&#039;30 - [[Rajas Ring]]&#039;&#039;&#039; - A little slice of goodness gained upon completion of [[Chains of Promathia|CoP]]. It should be one of your fulltime rings. &lt;br /&gt;
*&#039;&#039;&#039;30 - [[Divisor Ring]]&#039;&#039;&#039; - Latent: Acc+6, Atk+3. Latent active when level is a multiple of 5. This is one of the best TPing rings in the game... but don&#039;t get your hopes up. It is appraised from a ??? ring from the assault [[Azure Experiments]]. The ??? ring is one of 3 possible ??? items from the assault. Then you have about a 1/25 chance of getting the divisor ring from an appraised ??? ring. Then you have to fight with 2-5 other people to actually get it from the treasure pool.&lt;br /&gt;
*40 - [[Sniper&#039;s Ring|Sniper&#039;s]]/&#039;&#039;&#039;[[Sniper&#039;s Ring Plus 1|+1]]&#039;&#039;&#039;/[[Woodsman Ring]]s - Your basic TP rings.&lt;br /&gt;
*50 - [[Ulthalam&#039;s Ring]] - Acc+4, Atk+4, Assault: STR+4, DEX+4, Regen - Nice replacement for a Sniper and there&#039;s nothing better for assault/salvage.&lt;br /&gt;
*&#039;&#039;&#039;57 - [[Toreador&#039;s Ring]]&#039;&#039;&#039; - HP+10 Accuracy +7. An extremely sexy ring with everything a growing DRK needs for TPing and abusing [[Souleater]]. Don&#039;t worry about getting it though, though it is great, it is hard to get and not really worth all that effort.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Mars&#039;s Ring]]&#039;&#039;&#039; - Acc+8, Atk+8 - AHAHAHAHHAHAHAHAHAHAHAHHAHAHAHAH. No. &#039;&#039;(lolEbon Panels! -Ashira)&#039;&#039;&lt;br /&gt;
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== Leg Armor ==&lt;br /&gt;
*71 - [[Black Cuisses|Black]]/[[Onyx Cuisses]] - STR+4/5, Atk+14/16 - Your WS leg armor.&lt;br /&gt;
*72 - [[Abyss Flanchard]] - MND+5, Dark Magic Skill+5, MDB+5 - One of the few pieces of DRK AF2 which are actually useful. Macro this on for Drain/Aspir/Bio II if you have it - don&#039;t use it for Guillotine, though, unless you have absolutely no other choice.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Cosciales]]&#039;&#039;&#039; - Acc+3, Haste+3%, Fast Cast+3% - The best TPing leg armor.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Flanchard]]&#039;&#039;&#039; - STR+6, DEX+6, Double Attack+2% - Your best WS leg armor by a smidgen over black cuisses; too bad its so damn hard to get.&lt;br /&gt;
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== Footwear ==&lt;br /&gt;
*72 - [[Dusk Ledelsens]]/[[Dusk Ledelsens Plus 1|+1]] - Atk+4/5, Haste+2%/3%, HP+25/27, Decreased Movement Speed. Inferior to Homam Gambieras but if you have the money but not the Limbus, they&#039;re more than good enough.&lt;br /&gt;
*73 - [[Hct. Leggings|Hecatomb Leggings]]/[[Hct. Leggings Plus 1|+1]] - STR+6, DEX+3 - In my opinion, the NQ is not quite as good as Chs Sollerets+1 for guillo, but it&#039;s close. You aren&#039;t wrong for using either one. Hct Leggings +1 however ARE better than Chs Sollerets+1.&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Sollerets Plus 1]]&#039;&#039;&#039; - STR+5, MND+5 - Your Guillotine feet, not too expensive and, as long as you have CoP done, not too hard to get.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Gambieras]]&#039;&#039;&#039; - Acc+6, Haste+3%, HP/MP+31 - Your TP feet, nothing comes close except Dusk Ledelsens+1, those are far too expensive.&lt;br /&gt;
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&lt;br /&gt;
== Tips and Strategies ==&lt;br /&gt;
*Haste is really overpowered in FFXI, and DRK is the job that can get the highest attack speed increase from Haste (as long as it is using a 2h weapon). The haste caps are 25% from equipment and 43.3% from spells; however, two things can bypass these caps. The first is [[Hasso]], which gives 10% haste and contributes to no caps. The second is a DRK exclusive Merit ability (and is otherwise a useless ability), [[Desperate Blows]]. With full gear Haste (possible with the [[Rune Chopper]]) + full magic Haste + Hasso + Desperate Blows, the total becomes 93.3% haste. This is a 15.625x increase in attack speed, which, with a 504 delay Rune Chopper, it gives you a delay of 33.47 -- which is a .56 second delay between attacks. With the hardest hitting attacks in the game, this is freaking ridiculous.&lt;br /&gt;
&lt;br /&gt;
* Souleater + Blood Weapon enables you to have the highest damage output in the game when used with certain weapons, abilities, and gear. You can use the previous tip with SE+BW and become a pure beast, but not even that is the highest damage output possible. Using the haste build with Bahamut&#039;s Zaghnal is an improvement on HNM, but even still, it&#039;s not the highest. The absolute highest possible damage comes from the mighty [[Kraken Club]]. Every round of attacks with the KClub does 1-8 hits, with an equal chance of each number of hits. This ends up being an average of 4.5 attacks every round with a delay of 264. With 68.3% haste (the highest possible with a 1h weapon), this becomes a delay of 83.7 which equals a 1.39s delay between attack rounds. That is 22 attack rounds per 30 seconds with an average of 99 attacks per 30 seconds. Thanks to the power of Souleater + Blood Weapon, those attacks are all for a lot of damage. Assuming 150 damage per hit, that means that in the course of Blood Weapon&#039;s 30 seconds, you will deal an average of 14850 damage (if every hit lands). This can be increased even further with a proper Souleater build using Souleater enhancing gear and HP+ gear. Using /DRG also adds a lot of hits since [[Jump]]s count as 1 full attack round, and you can use the Wyvern Earring which gives +5% haste.&lt;br /&gt;
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*Absorb-TP is a great ally but can actually become a hindrance if you misuse it. Do NOT use it as soon as its up. Use it when your TP is less than 60% and the mob hasn&#039;t WSed in at least 12 seconds. Wasting 2 seconds to cast this when you will get no significant return is a waste of time and MP.&lt;br /&gt;
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*If using Last Resort or Souleater in a standard party, try to use them right before you hit the mob. If you haven&#039;t gained any enmity on a specific mob, a self-buff will not gain you any enmity.&lt;br /&gt;
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*When using Drain, Aspir, or Drain II, try to use it during a period you can&#039;t hit the mob for whatever reason so you don&#039;t waste time in which you could be attacking.&lt;br /&gt;
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*Never forget that you can Sleep things. You may not be the best sleeper around, but you CAN do it.&lt;br /&gt;
&lt;br /&gt;
*Staying alive as DRK is a constant struggle, but there are many things you can do. If you are about to do something like a buffed up Guillotine early in a fight, you might want to cast Dread Spikes first. If Dread Spikes is down and the mob has low enough HP, stun it after the WS. The extra hate from Stun is no big deal if the enemy is going to die in a few seconds. If you are /NIN, cast [[Utsusemi: Ichi]] between battles so that your Ni cooldown is always prepared and so that you can overwrite your Ichi with a Ni; and always make sure to cancel an [[Utsusemi: Ni]] while casting an Ichi.&lt;br /&gt;
&lt;br /&gt;
*Though you are not a tank, you CAN tank when subbing NIN at level 74+. Stuns, Last Resort, Souleater, Sleeps, Bind, and Absorbs are all potent hate tools and proper use of them can keep the enemy focused on you. Your problem lies in being able to take hits and inability to evade often, of course. Dread Spikes only absorbs so much and Drains are quite inconsistent, so unless you have enough haste keep casting Utsusemis, you will need the mob to have slows and/or elegies applied. With the proper setup, tanking as DRK/NIN can be quite fun and effective.&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=109963</id>
		<title>Dark Knight Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=109963"/>
		<updated>2009-03-07T20:59:24Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: /* Footwear */&lt;/p&gt;
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|&amp;lt;br&amp;gt;   &#039;&#039;&#039;Behold the power!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
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The [[Dark Knight]]. Some call it the most powerful job in the game. Some call it lolDRK. This guide is to hopefully put you on track to be the former and help kill the reputation of being the latter.&lt;br /&gt;
&lt;br /&gt;
== Suggested Weaponry ==&lt;br /&gt;
&lt;br /&gt;
Most of the time, scythe should be your weapon of choice. [[Scythe]] is your A+ skill; your A- skill, [[Great Sword]], tends to have far worse DOT(damage over time) than scythe for the majority of your DRK career. In general, however, if you don&#039;t mind leveling Scythe outside of your EXP parties (or have it preleveled for whatever reason), then I suggest using Great Axe until 49. There are some fantastic great axes out there (Horror Voulge comes to mind), and [[Sturmwind]] is a far better [[Weapon Skill]] than anything [[Scythe]] brings to the table until [[Guillotine]]. Under no circumstances should you ever dual wield on DRK (OK, maybe if you have a [[Ridill]]).&lt;br /&gt;
&lt;br /&gt;
== Important Attributes ==&lt;br /&gt;
When gearing up for DRK, choosing the correct stats is of paramount importance. Here&#039;s a quick rundown of what to look for:&lt;br /&gt;
&lt;br /&gt;
*[[Accuracy]] should be the first thing you worry about. In general, you should shoot for +35 or higher accuracy. Take into account the fact that 1 DEX now equals .75 Accuracy for two-handed weapons. However, even though Accuracy is of paramount concern, do not sacrifice massive amounts of other stats for it: Two accuracy is not better than 5 attack. Do not overkill Accuracy; there is a limit to effectiveness on it and beyond that point it is useless. If you have a 95% hit rate you probably are wasting some vital slots where you could be improving your Attack or gaining Haste.&lt;br /&gt;
&lt;br /&gt;
*Your next concern is [[Haste]]. Though early on in your DRK career there is very little to no haste gear, Haste becomes vital to your success as soon as you have it available. Basically, if you can get a decent haste piece for a slot, use it. Period. It is necessary for your [[TP]] gain and spell recasts. You will get far overshadowed in damage output without haste gear, so don&#039;t neglect it. One thing to remember is that haste is unique among stats in that the more you get, the better it is. While 10% haste is merely a 11.1% increase in damage, 50% haste doubles your damage, and 75% haste quadruples your damage. Learn it, love it, and embrace the brokenness of haste.&lt;br /&gt;
&lt;br /&gt;
*Your next important stat is [[Attack]]. Throughout our DRK careers we can get some pieces with massive attack bonuses. Even as early as level 25, our [[Republic Subligar]]s can give us +5 attack, which is massive for that level. Attack is a stat you will rarely hit the effectiveness cap on, unlike Accuracy, so pile it on. Just don&#039;t sacrifice necessary accuracy or haste for it while TP building. Remember that 1 STR = .75 attack as well for two handed weapons (which you are of course using!)&lt;br /&gt;
&lt;br /&gt;
*For primary attributes, only [[STR]] and [[DEX]] are of real concern. The rest are pretty useless, honestly, aside from MND having a very minor effect on Guillotine damage. For your WS gear, STR is your #2 concern after Accuracy.&lt;br /&gt;
&lt;br /&gt;
*You don&#039;t need a lot of extra [[HP]] or [[MP]] gear. By the time you get useful spells, you should have enough MP to cast them. HP gear isn&#039;t useful for general DRK use. The huge exception to this rule is [[Souleater]]. If you make a gear set for Souleater use, piling on the HP+ can help increase your damage a great deal.&lt;br /&gt;
&lt;br /&gt;
== Races ==&lt;br /&gt;
&lt;br /&gt;
In all honesty, all races work fine for DRK. Though some might say that [[Galka]] or [[Elvaan]] are by far the best, I disagree. It doesn&#039;t make a huge difference, and all deficiencies can be overcome. All you need to know is, while leveling it, you need to make up for weaknesses. [[Galka]] and [[Elvaan]] can make up for a lack of MP with RSE until more MP is sufficient. [[Tarutaru]] has a bit of a problem with STR, but it&#039;s no seriously big deal that can&#039;t be overcome by good gear. [[Mithra]] and [[Hume]] don&#039;t really need anything specific. Just adapt the job to your race, and you should be fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Subjobs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard Use Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[WAR]] - Your basic DoT pray-I-don&#039;t-die subjob. If you follow this guide, your damage output with WAR sub might be a bit too much and might just get you mauled even more than you otherwise would; but damn, it&#039;s fun being a double attacking fiend. [[Berserk]] is a godsend that will increase your already high Attack through the roof. You will have great damage output and great WS damage with this Sub, just no significant extra damage mitigation ability. It is definitely by far your best choice until level 50 since Berserk is better than the very little other subjobs provide until then.&lt;br /&gt;
&lt;br /&gt;
*[[SAM]] - Post 50 you get [[Hasso]], an ability that gives you 10 Acc, up to 5 STR, and 10% Haste. With a haste build this will be your strongest sub, so learn to love it. SAM sub also gives you more defensive capabilities than WAR due to [[Seigan]] and [[Third Eye]]. It also will help you gain TP faster than /WAR due to [[Store TP]], [[Meditate]], and the haste from [[Hasso]]. Once you hit 70, it becomes a GREAT defensive sub due to [[Seigan]], which makes [[Third Eye]] a extremely potent defense that doesn&#039;t always wear off in one hit and can occasionally counter attacks. One thing to look out for though is Hasso and Seigan&#039;s recast killing ability, they increase recast of your spells by 50%, nasty for [[Absorb-TP]] spammage.&lt;br /&gt;
&lt;br /&gt;
*[[NIN]] - In situations where you need a huge defensive boost, you need the NIN sub. You sub NIN for one reason only: [[Utsusemi]] (ok, [[Tonko]] as a cheap prism powder.) It won&#039;t help your damage output directly; however, you don&#039;t have to worry about getting hate since you can actually tank with NIN sub. A NIN sub may actually lead to greater damage since you can reach your full potential without dying. Just don&#039;t [[Dual Wield]], for the love of God, just don&#039;t. That&#039;s what [[WAR]]/[[NIN]] and [[NIN]] are for. Since NIN doesn&#039;t add anything that will help with your TP gain, proper [[Absorb-TP]] usage can help your damage output substantially.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Situational Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[THF]] - What was once the gold standard of DRK subs is now rarely used. THF is good for hate control and massive WSes. Your DoT will be terrible and your TP rate substandard, but few things are as powerful as a [[Sneak Attack]]ed [[Spinning Slash]]. Only really useful on HNMs where gaining hate is deadly (and thus can be prevented by [[Trick Attack]]) or HNMs that have high high defense that can be pierced by the forced [[Critical Hit]] from SA.&lt;br /&gt;
&lt;br /&gt;
*[[DRG]] - If you have a [[Kraken Club]], then you need DRG sub. See below for details.&lt;br /&gt;
&lt;br /&gt;
*[[BLM]] - 4 ur nukes mang cuz nukes 4 teh 1337. Please note that this is utter sarcasm, do not use /BLM for anything but [[warp]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Job Abilities/Traits ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Duration&lt;br /&gt;
! width=68%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Weapon]]&lt;br /&gt;
| 1&lt;br /&gt;
| 2h&lt;br /&gt;
| 30s&lt;br /&gt;
| Adds a draining effect to each of your hits so that every hit heals you for as much damage as that hit does (unless the enemy has resistance to drain.) It only works on normal hits and [[Jump]]s, not WSes. It&#039;s a pretty terrible 2h ability in most cases, and it should always be used with [[Souleater]] when you do use it so that you actually get some damage output increase. Also note that though it may look like it adds Drain damage, it merely makes the damage you already dealt heal you. It does NOT double your damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Circle]]&lt;br /&gt;
| 5&lt;br /&gt;
| 10m&lt;br /&gt;
| 1m&lt;br /&gt;
| Gives your party in an area of effect Arcana Killer. It&#039;s terrible. It doesn&#039;t even generate any significant enmity. That&#039;s right, its so bad the enemies don&#039;t even CARE.&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack Bonus]]&lt;br /&gt;
| 10, 30, 50, 70&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Gives +10/22/35/48 attack. Don&#039;t worry about it, just appreciate it.&lt;br /&gt;
|-&lt;br /&gt;
| [[Last Resort]]&lt;br /&gt;
| 15&lt;br /&gt;
| 5m&lt;br /&gt;
| 30s&lt;br /&gt;
| +15% Attack/-15% defense. Generates a large enmity spike on on the DRK. Proof that SE hates DRKs. There is no other explanation for normal Last Resort. It&#039;s basically a [[Berserk]] with tons of suck tossed in. Just toss it on for a WS once in a while to get a minor increase in damage. Please note that after spending many merits in Desperate Blows and using full haste gear with full haste spells/songs on you, it becomes badass (though it&#039;s still only 30 seconds.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcana Killer]]&lt;br /&gt;
| 20&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally intimidate [[Arcana]] (e.g., [[Bomb]]s, [[Doll]]s, etc). Killer effects mostly suck and this is no exception. This does not mean you should tank [[Arcana]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon Bash]]&lt;br /&gt;
| 20&lt;br /&gt;
| 5m&lt;br /&gt;
| Instant&lt;br /&gt;
| A quite useful little ability that has you smash your 2h weapon (2h weapon only, but you rarely use anything else anyways) into the enemy for pitiful damage but a high chance to stun. An almost certain chance to interrupt spells. Be careful though, it generates a high amount of enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Paralyze]]&lt;br /&gt;
| 25 &lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally you&#039;ll resist a paralyze. It&#039;s never reliable, though.&lt;br /&gt;
|-&lt;br /&gt;
| [[Souleater]]&lt;br /&gt;
| 30&lt;br /&gt;
| 6m&lt;br /&gt;
| 1m &lt;br /&gt;
| The trademark move of DRKdom. [[Souleater]] is a buff that makes it so that with every hit, no matter what the strength of the base hit is, 10% of your HP is added as damage with no strings attached. Ok, one little string: that 10% of your HP is subtracted with every hit. This is, by far, the most powerful ability in the DRK&#039;s arsenal, as it can turn a 150 damage scythe hit into a 300 damage scythe hit, or a 2 damage club hit into a 152 damage club hit (more on that later.) Once again, however, the enmity is huge. The enmity gains are not just from using the ability (a sizable spike that is over 2/3 of a [[Provoke]]), but the amazing damage you do practically guarantees you will pull hate -- and your HP will already be low from the ability itself. So use Souleater with utmost care. One important thing to note: the Merit Skill [[Muted Soul]] can reduce enmity gain using Souleater, making it much safer. Oh and Souleater also increases Accuracy while active so that you can make those super hits count.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
&lt;br /&gt;
First things first, I&#039;m not going to list the elemental spells. They are useless. We get the 2nd highest elemental magic skill but ONLY TIER 2 NUKES and NO [[Magic Attack Bonus|MAGIC ATTACK BONUS]]. Just don&#039;t use them. They&#039;re also a large chunk of the spells so I save a lot of work, go me!&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| MP cost&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cast time&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast time&lt;br /&gt;
! width=64%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]/[[Poison II|II]]&lt;br /&gt;
| 6/46&lt;br /&gt;
| 5/38&lt;br /&gt;
| 1s/1s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| Just DoT, useful when you just want DoT -- though maybe better left to RDMs and BLMs so as not to waste your MP. Poison I can be a useful spell to pull with though.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain]]&lt;br /&gt;
| 10&lt;br /&gt;
| 21&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m&lt;br /&gt;
| Seems useless at first but later on it becomes the most MP efficient nuke in the game, let alone the awesome healing power also inherent in the spell! 21 mp for damage/healing that gets up to 300. Also remember that drain will not work at all on undead and will rarely work on dark based monsters such as Demons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bio]]/[[Bio II|II]]&lt;br /&gt;
| 17/40&lt;br /&gt;
| 15/36&lt;br /&gt;
| 1.5s/1.5s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| More DoT, but now with additional Attack Down action and 100% accuracy rate! Still, usually RDM or BLM will cast this, and in most cases you&#039;d rather have [[Dia]] on the mob (which can&#039;t coexist with Bio.) So you should rarely cast this.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bind]]&lt;br /&gt;
| 20&lt;br /&gt;
| 8&lt;br /&gt;
| 2s&lt;br /&gt;
| 40s&lt;br /&gt;
| Binds an enemy in place. Your 3rd best spell for running away from enemies. &lt;br /&gt;
|-&lt;br /&gt;
| [[Aspir]]&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m &lt;br /&gt;
| Steal an enemy&#039;s MP. It seems useless when you first get it but later on it becomes vital to your success. This is because it grows with your Dark Magic skill; while you might only get 20 MP returns early on, later on you get 100 or higher. Quite useful and one of the best ways to keep your MP up when you can&#039;t rest (which is most of the time.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poisonga]]&lt;br /&gt;
| 26&lt;br /&gt;
| 44&lt;br /&gt;
| 2s&lt;br /&gt;
| 10s&lt;br /&gt;
| Great for pissing off your party after a [[Sleepga]] and great for aggroing a bunch of mobs!&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]]/[[Sleep II|II]]&lt;br /&gt;
| 30/56&lt;br /&gt;
| 19/29&lt;br /&gt;
| 2.5s/3s &lt;br /&gt;
| 30s/30s&lt;br /&gt;
| Your 2nd best and best spells for running away, and the best reason to level your [[Enfeebling Magic]]. Though in parties there will usually be a better sleeper, more sleepers are always better since a sleeper being 1/2 second late can be the difference between life and death. Also, nothing is as useful for solo stuff as sleeping mobs for emergencies.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tractor]]&lt;br /&gt;
| 32&lt;br /&gt;
| 26&lt;br /&gt;
| 3s&lt;br /&gt;
| 10s&lt;br /&gt;
| Sure you can&#039;t raise the dead, but dragging them around is equally (or more) fun!&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-STR|Absorb-Stats]]&lt;br /&gt;
| 31-43&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 60s&lt;br /&gt;
| Not especially useful. If you want major epeen WSes toss an Abs-STR before you use the WS, but you don&#039;t really need it. Abs-CHR is nice for making people wonder what&#039;s wrong with you.&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-TP]]&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 1m&lt;br /&gt;
| Awesome spell. The Absorb that&#039;s worth casting. At first it will seem like it&#039;s kinda crappy with inconsistent TP drains, but as you learn to time it better, you will get higher yields. It&#039;s definitely a hard spell to use, but it is 100% worth it. Just remember: Mobs gain TP from every hit they take at a rate of [TP gained by attacker + 3]. Every hit. So timing this approximately 10-20 seconds (depending on how many melees are whacking the mob) after the mob WSes is optimal for most party setups.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain II]]&lt;br /&gt;
| 62&lt;br /&gt;
| 37&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| Just like Drain, but more powerful and the amount of HP drained exceeds your maximum HP. Great for use before [[Souleater]] since you get higher HP than otherwise possible.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dread Spikes]]&lt;br /&gt;
| 71&lt;br /&gt;
| 78&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| An extremely nice recent addition to DRK. [[Dread Spikes]] gives you a spikes effect that drains HP from your enemies when you are hit. The good part is it drains the exact amount of damage dealt to you, so it is a nice amount of damage and makes you take none. The bad part is it wears off after it heals up to half of what your maximum HP was on casting (otherwise it has a 1m duration.) Still, even with that and an annoying 3m recast, it&#039;s damn useful as a defensive spell when you can use it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Suggestions ==&lt;br /&gt;
&lt;br /&gt;
Throughout your DRK career you will have piles and piles of gear. This section should help you choose what those piles should be made of. I&#039;m not going to list all the gear, just the gear that is worth noticing. There is a lot of &#039;filler gear&#039; that&#039;s worn with, say, +1 DEX that isn&#039;t worth mentioning. This is not that gear. Gear that should be your ultimate goal for level 75 will be &#039;&#039;&#039;bolded&#039;&#039;&#039;. You should always carry around a basic TP and WS set (though I won&#039;t list all that gear here), and by 75 you should also carry around a [[Dark Magic ]]set.&lt;br /&gt;
&lt;br /&gt;
If I am missing something, please fill it in.&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
== Weapons ==&lt;br /&gt;
Early weapons should be the best weapons you can find of whatever type/s you choose. One weapon worth pointing out is the Horror Voulge, it&#039;s quite a good weapon for its level.&lt;br /&gt;
&lt;br /&gt;
*49 - [[Brb. Scythe|Barbarian&#039;s Scythe]] - Good damage/delay but has the amazing Attack+25/Acc-5. This thing is a BEAST, and it is the reason I suggest switching from Great Axes at 49. Sushi is probably a good idea while using this scythe, but with really great Acc equipment you can eat meat for truly awe-inspiring damage. I suggest using this until 58, when [[Vassago&#039;s Scythe]] comes along.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*65 - [[Darksteel Scythe]] - Ok, it&#039;s nothing special, but it&#039;s probably your best weapon in your 60s (unless you score a [[Blackjack]] at 69, but nobody expects that of you.) Oh well. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*73 - [[Perdu Sickle]] - This scythe is tied with Tredecim for best non-relic scythe in my opinion. It has latent effect: DMG 93, Acc+5, Atk+14 with the latent active when you have under 100 tp (including WSes.) The major barrier to getting it is getting those damned assaults done though, you need assault rank 7, Chief Sergeant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Tredecim Scythe]]&#039;&#039;&#039; - A truly unique weapon. It may look terrible on first glance, but there are great secrets hidden in that blank text box. The Tredecim Scythe actually guarantees a critical hit on every 13th hit. This doesn&#039;t count WS hits but is still a great ability that will increase your damage output quite well.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*75 - [[Bahamut&#039;s Zaghnal]] - Terrible for normal use but useful for Souleater + tricks. I&#039;ll explain later.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*72 - [[Subduer]] - Yes, the latent is annoying to break (must accrue 500 [[WS Points]] with Subduer equipped), but after you do so this [[Great Sword]] is the best you can get without camping HNM.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Algol]]&#039;&#039;&#039; - The best great sword. It&#039;s pure awesome. It&#039;s got +3 Atk (yawn) additional effect: fire (meh) and triple attack+3% (OMGGG.) You want it... or you would, if it wasn&#039;t for the fact that it&#039;s a great sword.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;63 - [[Kraken Club]]&#039;&#039;&#039; - Actually worth the money. See: Bahamut&#039;s Zaghnal&#039;s Description.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*50 - [[Mercurial Kris]] - The poor man&#039;s Kraken Club.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;51 - [[Dark Staff]]&#039;&#039;&#039; - +10% Magic Accuracy and Potency for Dark Magic, hMP+10 - Basic staff needed for any job with MP. It&#039;s cheap, and you need it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Apocalypse]]&#039;&#039;&#039; - YEAH, RIGHT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Headgear ==&lt;br /&gt;
*60 - [[Chaos Burgeonet]] - STR4, Enhances Souleater - Souleater Enhancement is good. You like this helmet. Upgrade to the +1 if you want for an alternative to Hct. Cap in case you don&#039;t do [[Fafnir]].&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Optical Hat]] - Acc+10 is your best bet for TP gaining on high evasion mobs unless you get Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Hecatomb Cap]]&#039;&#039;&#039; - STR+11, DEX+5 - Awesome WS equipment, you want it.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Ace&#039;s Helm]]&#039;&#039;&#039; - Acc+7, Haste+4%, and STR+4 all in one butt ugly package. Your best TP gaining helmet.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Walahra Turban]] - Haste+5% - Your best TP headgear until you get the Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Mask]]&#039;&#039;&#039; - Acc+12, Atk+12 - A far superior O-Hat. For those high evasion/high defense mobs, this is your best bet. Its cost, however, is very prohibitive.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Body Armor ==&lt;br /&gt;
*&#039;&#039;&#039;59 - [[Haubergeon]]/[[Haubergeon Plus 1|+1]]&#039;&#039;&#039; - Acc+10, Atk+10, STR+5, DEX+5 - Your baseline body armor. Truly a necessity, get it or else. Unless you get a great endgame body armor, you will be wearing this for a long, long time. Hauberk is a ton better in ways that you don&#039;t really care about, so the upgrade is up to you.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Vampire Cloak]] - Eh, I just use it once in a while for the Regen/Refresh. It&#039;s worth mentioning, but far from a trademark piece of gear.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Plastron]] - At first glance you may think this body piece is extremely useful - well, unfortunately, it isn&#039;t. It&#039;s a situational piece that offers full-time [[Refresh]], which can be effective in some cases, but never use this for TPing and don&#039;t use it for WSing unless you&#039;re subbing THF, as it lacks accuracy.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Adaman Hauberk]]&#039;&#039;&#039; - Acc+15, Atk+15, STR+10, DEX+10 - One of the best body pieces in the game for all jobs that can wear it. Good luck getting it though.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Askar Korazin]] - STR+5, Atk+12, Double Attack+2%, Store TP+5 - Better than your Haubergeon for low evasion mobs, but not one of the truly great bodypieces.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Homam Corazza]] - I&#039;m just listing this to say DON&#039;T BOTHER. [[Haubergeon]] is better, seriously. Let a THF or DRG or something get it. &amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Cuirass]]&#039;&#039;&#039; - STR+12, Atk+24, Adds Refresh Effect. Your other great endgame body piece. Whether it&#039;s better than Adaman Hauberk depends on what you are doing, but it is still quite a great piece of equipment.&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Back Armor ==&lt;br /&gt;
*61 - [[Amemet Mantle]]/[[Amemet Mantle Plus 1|+1]] - STR+1/2, Atk+10/15 If you can afford it, this is one +1 that is worth the extra.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Abyss Cape]]&#039;&#039;&#039; - Acc+7, WS Acc+7, Magic Acc+7. Amazing Acc piece and the MAcc is also great. Highly recommended.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Forager&#039;s Mantle]]&#039;&#039;&#039; - STR+3, Atk+15 - Your upgrade of the Amemet/+1, and the back armor you will probably wear most of the time.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Offhand ==&lt;br /&gt;
*55 - [[Sword Strap]] - Two-handed weapon delay -3% - Due to the negative affect that this grip has on your TP gain (delay reduction reduces TP gained per hit), [[Pole Strap]] and [[Claymore Grip]] are better for everyday use. In other words, you really shouldn&#039;t be using this unless you are doing the megahaste strategy. See below for details on that strategy.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Pole Strap]]&#039;&#039;&#039; - [[Double Attack]]+2 - The best grip currently available, period.&lt;br /&gt;
*65 - [[Claymore Grip]] - Critical Hit Rate+3% - The second best grip currently available, semicolon.&lt;br /&gt;
&lt;br /&gt;
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== Neckwear ==&lt;br /&gt;
*21 - [[Spike Necklace]] - STR+3, DEX+3 - You&#039;re a gimp if you don&#039;t get it, seriously.&lt;br /&gt;
*&#039;&#039;&#039;33 - [[Peacock Charm]]&#039;&#039;&#039; - Acc+10 - Your permanent Acc piece if you can afford it. One size fits all jobs.&lt;br /&gt;
*60 - [[Chivalrous Chain]] - Acc+5, STR+3, Store TP+1 - Your basic Acc gear if you lack the peacock charm.&lt;br /&gt;
*&#039;&#039;&#039;65 - [[Dark Torque]]&#039;&#039;&#039; - Dark Magic Skill+7 - Your dark magic skill neckpiece. You need this if you plan on casting spells. If you don&#039;t plan on casting spells, then go level a different job.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Justice Torque]]&#039;&#039;&#039; - STR+5, Scythe Skill+7 - The best neckpiece for all around scything, you shouldn&#039;t need convincing here, it speaks for itself.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Prudence Torque]]&#039;&#039;&#039; - INT+5, Great Sword Skill+7 - Where [[Justice Torque]] excels for [[Scythe]], this does the same for [[Great Sword]]. INT is a small modifier for [[Spinning Slash]] and [[Ground Strike]], and +7 Great Sword Skill equates to 7 accuracy and 7 attack, making it better than any other neck piece for Dark Knights who wield Great Sword. It&#039;s not especially high priority, it is but nice to have.&lt;br /&gt;
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== Handgear ==&lt;br /&gt;
*30, 40, 50, 60, 70 - [[Alkyoneus&#039;s_Brc.|Gigas Series Bracelets]] - STR+3 to 11, DEX-2 to 6 - Great WS bracelets, you should always carry a pair that&#039;s appropriate for your income and level.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Dusk Gloves]] - Atk+5, Haste+3%, Molasses Movement - If you can&#039;t get Homam, these are more than sufficient. Still, Homam are better.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Crimson Fng. Gnt.|Crimson Finger Gauntlets]]&#039;&#039;&#039; - Dark Magic Skill+10 - Great for all your dark magic needs.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Gauntlets Plus 1|Chaos Gauntlets +1]]&#039;&#039;&#039; - Your best Guillotine hands, bar none. And Guillotine is your best WS. So these are great hands.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Manopolas]]&#039;&#039;&#039; - Haste+3%, Acc+4 - Your best TP hands.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Waist Equipment ==&lt;br /&gt;
*50 - [[Swift Belt]] - Haste+4%, Acc+3, Atk-5 - Probably your best TP belt since you probably won&#039;t get a speed/velocious belt. Annoying to get due to a lame drop rate, but well worth it if you aren&#039;t loaded.&lt;br /&gt;
*&#039;&#039;&#039;55 - [[Speed Belt|Speed]]/[[Velocious Belt]]&#039;&#039;&#039; - Haste+6% - If you get this, you rock. Though it does not automatically make you an amazing DRK, it helps.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Potent Belt]]&#039;&#039;&#039; - STR+3, Acc+8 - A nice belt for your Guillotines, with good STR and Acc.&lt;br /&gt;
*&#039;&#039;&#039;71 - [[Warwolf Belt]]&#039;&#039;&#039; - STR+5, DEX+5 - Your highest STR belt, nuff said.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Ranged/Ammo Slot ==&lt;br /&gt;
*63 - [[Bomb Core]] - Attack+12 in a slot you don&#039;t usually use? Is there a reason to say no?&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Fire Bomblet]]&#039;&#039;&#039; - Acc+6, Atk+6 - Even better than bomb core, but also more expensive.&lt;br /&gt;
&lt;br /&gt;
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== Earrings ==&lt;br /&gt;
*&#039;&#039;&#039;35 - [[Dark Earring]]&#039;&#039;&#039; - Dark Magic Skill+3 - Yeah, you want it, but no, you don&#039;t need it.&amp;lt;br&amp;gt;&lt;br /&gt;
*Multiple levels - [[Coral Earring|Attack earrings]] - Your generic earrings, you poor slob.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Ethereal Earring]] - Atk+5, Damage -&amp;gt; mp 3% - A fun toy, but not a necessity.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - &#039;&#039;&#039;[[Abyssal Earring]]&#039;&#039;&#039; - Scythe Skill+5, Dark Magic Skill+5 INT +2- The sign of a REAL DRK. Wear this with pride and laugh at all those [[Suppanomi]] wearing sheep!&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039; - Double Attack+5% - Whether for WS or TP, this is the best earring out there.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
== Rings ==&lt;br /&gt;
*Most levels - [[Victory Ring|STR rings]] - Use for WSes.&lt;br /&gt;
*&#039;&#039;&#039;30 - [[Rajas Ring]]&#039;&#039;&#039; - A little slice of goodness gained upon completion of [[Chains of Promathia|CoP]]. It should be one of your fulltime rings. &lt;br /&gt;
*&#039;&#039;&#039;30 - [[Divisor Ring]]&#039;&#039;&#039; - Latent: Acc+6, Atk+3. Latent active when level is a multiple of 5. This is one of the best TPing rings in the game... but don&#039;t get your hopes up. It is appraised from a ??? ring from the assault [[Azure Experiments]]. The ??? ring is one of 3 possible ??? items from the assault. Then you have about a 1/25 chance of getting the divisor ring from an appraised ??? ring. Then you have to fight with 2-5 other people to actually get it from the treasure pool.&lt;br /&gt;
*40 - [[Sniper&#039;s Ring|Sniper&#039;s]]/&#039;&#039;&#039;[[Sniper&#039;s Ring Plus 1|+1]]&#039;&#039;&#039;/[[Woodsman Ring]]s - Your basic TP rings.&lt;br /&gt;
*50 - [[Ulthalam&#039;s Ring]] - Acc+4, Atk+4, Assault: STR+4, DEX+4, Regen - Nice replacement for a Sniper and there&#039;s nothing better for assault/salvage.&lt;br /&gt;
*&#039;&#039;&#039;57 - [[Toreador&#039;s Ring]]&#039;&#039;&#039; - HP+10 Accuracy +7. An extremely sexy ring with everything a growing DRK needs for TPing and abusing [[Souleater]]. Don&#039;t worry about getting it though, though it is great, it is hard to get and not really worth all that effort.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Mars&#039;s Ring]]&#039;&#039;&#039; - Acc+8, Atk+8 - AHAHAHAHHAHAHAHAHAHAHAHHAHAHAHAH. No. &#039;&#039;(lolEbon Panels! -Ashira)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Leg Armor ==&lt;br /&gt;
*71 - [[Black Cuisses|Black]]/[[Onyx Cuisses]] - STR+4/5, Atk+14/16 - Your WS leg armor.&lt;br /&gt;
*72 - [[Abyss Flanchard]] - MND+5, Dark Magic Skill+5, MDB+5 - One of the few pieces of DRK AF2 which are actually useful. Macro this on for Drain/Aspir/Bio II if you have it - don&#039;t use it for Guillotine, though, unless you have absolutely no other choice.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Cosciales]]&#039;&#039;&#039; - Acc+3, Haste+3%, Fast Cast+3% - The best TPing leg armor.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Flanchard]]&#039;&#039;&#039; - STR+6, DEX+6, Double Attack+2% - Your best WS leg armor by a smidgen over black cuisses; too bad its so damn hard to get.&lt;br /&gt;
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== Footwear ==&lt;br /&gt;
*72 - [[Dusk Ledelsens]]/[[Dusk Ledelsens +1|+1]] - Atk+4/5, Haste+2%/3%, HP+25/27, Decreased Movement Speed. Inferior to Homam Gambieras but if you have the money but not the Limbus, they&#039;re more than good enough.&lt;br /&gt;
*73 - [[Hct. Leggings|Hecatomb Leggings]]/[[Hct. Leggings Plus 1|+1]] - STR+6, DEX+3 - In my opinion, the NQ is not quite as good as Chs Sollerets+1 for guillo, but it&#039;s close. You aren&#039;t wrong for using either one. Hct Leggings +1 however ARE better than Chs Sollerets+1.&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Sollerets Plus 1]]&#039;&#039;&#039; - STR+5, MND+5 - Your Guillotine feet, not too expensive and, as long as you have CoP done, not too hard to get.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Gambieras]]&#039;&#039;&#039; - Acc+6, Haste+3%, HP/MP+31 - Your TP feet, nothing comes close except Dusk Ledelsens+1, those are far too expensive.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips and Strategies ==&lt;br /&gt;
*Haste is really overpowered in FFXI, and DRK is the job that can get the highest attack speed increase from Haste (as long as it is using a 2h weapon). The haste caps are 25% from equipment and 43.3% from spells; however, two things can bypass these caps. The first is [[Hasso]], which gives 10% haste and contributes to no caps. The second is a DRK exclusive Merit ability (and is otherwise a useless ability), [[Desperate Blows]]. With full gear Haste (possible with the [[Rune Chopper]]) + full magic Haste + Hasso + Desperate Blows, the total becomes 93.3% haste. This is a 15.625x increase in attack speed, which, with a 504 delay Rune Chopper, it gives you a delay of 33.47 -- which is a .56 second delay between attacks. With the hardest hitting attacks in the game, this is freaking ridiculous.&lt;br /&gt;
&lt;br /&gt;
* Souleater + Blood Weapon enables you to have the highest damage output in the game when used with certain weapons, abilities, and gear. You can use the previous tip with SE+BW and become a pure beast, but not even that is the highest damage output possible. Using the haste build with Bahamut&#039;s Zaghnal is an improvement on HNM, but even still, it&#039;s not the highest. The absolute highest possible damage comes from the mighty [[Kraken Club]]. Every round of attacks with the KClub does 1-8 hits, with an equal chance of each number of hits. This ends up being an average of 4.5 attacks every round with a delay of 264. With 68.3% haste (the highest possible with a 1h weapon), this becomes a delay of 83.7 which equals a 1.39s delay between attack rounds. That is 22 attack rounds per 30 seconds with an average of 99 attacks per 30 seconds. Thanks to the power of Souleater + Blood Weapon, those attacks are all for a lot of damage. Assuming 150 damage per hit, that means that in the course of Blood Weapon&#039;s 30 seconds, you will deal an average of 14850 damage (if every hit lands). This can be increased even further with a proper Souleater build using Souleater enhancing gear and HP+ gear. Using /DRG also adds a lot of hits since [[Jump]]s count as 1 full attack round, and you can use the Wyvern Earring which gives +5% haste.&lt;br /&gt;
&lt;br /&gt;
*Absorb-TP is a great ally but can actually become a hindrance if you misuse it. Do NOT use it as soon as its up. Use it when your TP is less than 60% and the mob hasn&#039;t WSed in at least 12 seconds. Wasting 2 seconds to cast this when you will get no significant return is a waste of time and MP.&lt;br /&gt;
&lt;br /&gt;
*If using Last Resort or Souleater in a standard party, try to use them right before you hit the mob. If you haven&#039;t gained any enmity on a specific mob, a self-buff will not gain you any enmity.&lt;br /&gt;
&lt;br /&gt;
*When using Drain, Aspir, or Drain II, try to use it during a period you can&#039;t hit the mob for whatever reason so you don&#039;t waste time in which you could be attacking.&lt;br /&gt;
&lt;br /&gt;
*Never forget that you can Sleep things. You may not be the best sleeper around, but you CAN do it.&lt;br /&gt;
&lt;br /&gt;
*Staying alive as DRK is a constant struggle, but there are many things you can do. If you are about to do something like a buffed up Guillotine early in a fight, you might want to cast Dread Spikes first. If Dread Spikes is down and the mob has low enough HP, stun it after the WS. The extra hate from Stun is no big deal if the enemy is going to die in a few seconds. If you are /NIN, cast [[Utsusemi: Ichi]] between battles so that your Ni cooldown is always prepared and so that you can overwrite your Ichi with a Ni; and always make sure to cancel an [[Utsusemi: Ni]] while casting an Ichi.&lt;br /&gt;
&lt;br /&gt;
*Though you are not a tank, you CAN tank when subbing NIN at level 74+. Stuns, Last Resort, Souleater, Sleeps, Bind, and Absorbs are all potent hate tools and proper use of them can keep the enemy focused on you. Your problem lies in being able to take hits and inability to evade often, of course. Dread Spikes only absorbs so much and Drains are quite inconsistent, so unless you have enough haste keep casting Utsusemis, you will need the mob to have slows and/or elegies applied. With the proper setup, tanking as DRK/NIN can be quite fun and effective.&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=109962</id>
		<title>Dark Knight Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=109962"/>
		<updated>2009-03-07T20:59:00Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: /* Footwear */&lt;/p&gt;
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&lt;div&gt;{{guide}}&lt;br /&gt;
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|[[Image:DRKTRIUMPHANT.PNG|250px]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;br&amp;gt;   &#039;&#039;&#039;Behold the power!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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The [[Dark Knight]]. Some call it the most powerful job in the game. Some call it lolDRK. This guide is to hopefully put you on track to be the former and help kill the reputation of being the latter.&lt;br /&gt;
&lt;br /&gt;
== Suggested Weaponry ==&lt;br /&gt;
&lt;br /&gt;
Most of the time, scythe should be your weapon of choice. [[Scythe]] is your A+ skill; your A- skill, [[Great Sword]], tends to have far worse DOT(damage over time) than scythe for the majority of your DRK career. In general, however, if you don&#039;t mind leveling Scythe outside of your EXP parties (or have it preleveled for whatever reason), then I suggest using Great Axe until 49. There are some fantastic great axes out there (Horror Voulge comes to mind), and [[Sturmwind]] is a far better [[Weapon Skill]] than anything [[Scythe]] brings to the table until [[Guillotine]]. Under no circumstances should you ever dual wield on DRK (OK, maybe if you have a [[Ridill]]).&lt;br /&gt;
&lt;br /&gt;
== Important Attributes ==&lt;br /&gt;
When gearing up for DRK, choosing the correct stats is of paramount importance. Here&#039;s a quick rundown of what to look for:&lt;br /&gt;
&lt;br /&gt;
*[[Accuracy]] should be the first thing you worry about. In general, you should shoot for +35 or higher accuracy. Take into account the fact that 1 DEX now equals .75 Accuracy for two-handed weapons. However, even though Accuracy is of paramount concern, do not sacrifice massive amounts of other stats for it: Two accuracy is not better than 5 attack. Do not overkill Accuracy; there is a limit to effectiveness on it and beyond that point it is useless. If you have a 95% hit rate you probably are wasting some vital slots where you could be improving your Attack or gaining Haste.&lt;br /&gt;
&lt;br /&gt;
*Your next concern is [[Haste]]. Though early on in your DRK career there is very little to no haste gear, Haste becomes vital to your success as soon as you have it available. Basically, if you can get a decent haste piece for a slot, use it. Period. It is necessary for your [[TP]] gain and spell recasts. You will get far overshadowed in damage output without haste gear, so don&#039;t neglect it. One thing to remember is that haste is unique among stats in that the more you get, the better it is. While 10% haste is merely a 11.1% increase in damage, 50% haste doubles your damage, and 75% haste quadruples your damage. Learn it, love it, and embrace the brokenness of haste.&lt;br /&gt;
&lt;br /&gt;
*Your next important stat is [[Attack]]. Throughout our DRK careers we can get some pieces with massive attack bonuses. Even as early as level 25, our [[Republic Subligar]]s can give us +5 attack, which is massive for that level. Attack is a stat you will rarely hit the effectiveness cap on, unlike Accuracy, so pile it on. Just don&#039;t sacrifice necessary accuracy or haste for it while TP building. Remember that 1 STR = .75 attack as well for two handed weapons (which you are of course using!)&lt;br /&gt;
&lt;br /&gt;
*For primary attributes, only [[STR]] and [[DEX]] are of real concern. The rest are pretty useless, honestly, aside from MND having a very minor effect on Guillotine damage. For your WS gear, STR is your #2 concern after Accuracy.&lt;br /&gt;
&lt;br /&gt;
*You don&#039;t need a lot of extra [[HP]] or [[MP]] gear. By the time you get useful spells, you should have enough MP to cast them. HP gear isn&#039;t useful for general DRK use. The huge exception to this rule is [[Souleater]]. If you make a gear set for Souleater use, piling on the HP+ can help increase your damage a great deal.&lt;br /&gt;
&lt;br /&gt;
== Races ==&lt;br /&gt;
&lt;br /&gt;
In all honesty, all races work fine for DRK. Though some might say that [[Galka]] or [[Elvaan]] are by far the best, I disagree. It doesn&#039;t make a huge difference, and all deficiencies can be overcome. All you need to know is, while leveling it, you need to make up for weaknesses. [[Galka]] and [[Elvaan]] can make up for a lack of MP with RSE until more MP is sufficient. [[Tarutaru]] has a bit of a problem with STR, but it&#039;s no seriously big deal that can&#039;t be overcome by good gear. [[Mithra]] and [[Hume]] don&#039;t really need anything specific. Just adapt the job to your race, and you should be fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Subjobs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard Use Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[WAR]] - Your basic DoT pray-I-don&#039;t-die subjob. If you follow this guide, your damage output with WAR sub might be a bit too much and might just get you mauled even more than you otherwise would; but damn, it&#039;s fun being a double attacking fiend. [[Berserk]] is a godsend that will increase your already high Attack through the roof. You will have great damage output and great WS damage with this Sub, just no significant extra damage mitigation ability. It is definitely by far your best choice until level 50 since Berserk is better than the very little other subjobs provide until then.&lt;br /&gt;
&lt;br /&gt;
*[[SAM]] - Post 50 you get [[Hasso]], an ability that gives you 10 Acc, up to 5 STR, and 10% Haste. With a haste build this will be your strongest sub, so learn to love it. SAM sub also gives you more defensive capabilities than WAR due to [[Seigan]] and [[Third Eye]]. It also will help you gain TP faster than /WAR due to [[Store TP]], [[Meditate]], and the haste from [[Hasso]]. Once you hit 70, it becomes a GREAT defensive sub due to [[Seigan]], which makes [[Third Eye]] a extremely potent defense that doesn&#039;t always wear off in one hit and can occasionally counter attacks. One thing to look out for though is Hasso and Seigan&#039;s recast killing ability, they increase recast of your spells by 50%, nasty for [[Absorb-TP]] spammage.&lt;br /&gt;
&lt;br /&gt;
*[[NIN]] - In situations where you need a huge defensive boost, you need the NIN sub. You sub NIN for one reason only: [[Utsusemi]] (ok, [[Tonko]] as a cheap prism powder.) It won&#039;t help your damage output directly; however, you don&#039;t have to worry about getting hate since you can actually tank with NIN sub. A NIN sub may actually lead to greater damage since you can reach your full potential without dying. Just don&#039;t [[Dual Wield]], for the love of God, just don&#039;t. That&#039;s what [[WAR]]/[[NIN]] and [[NIN]] are for. Since NIN doesn&#039;t add anything that will help with your TP gain, proper [[Absorb-TP]] usage can help your damage output substantially.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Situational Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[THF]] - What was once the gold standard of DRK subs is now rarely used. THF is good for hate control and massive WSes. Your DoT will be terrible and your TP rate substandard, but few things are as powerful as a [[Sneak Attack]]ed [[Spinning Slash]]. Only really useful on HNMs where gaining hate is deadly (and thus can be prevented by [[Trick Attack]]) or HNMs that have high high defense that can be pierced by the forced [[Critical Hit]] from SA.&lt;br /&gt;
&lt;br /&gt;
*[[DRG]] - If you have a [[Kraken Club]], then you need DRG sub. See below for details.&lt;br /&gt;
&lt;br /&gt;
*[[BLM]] - 4 ur nukes mang cuz nukes 4 teh 1337. Please note that this is utter sarcasm, do not use /BLM for anything but [[warp]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Job Abilities/Traits ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Duration&lt;br /&gt;
! width=68%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Weapon]]&lt;br /&gt;
| 1&lt;br /&gt;
| 2h&lt;br /&gt;
| 30s&lt;br /&gt;
| Adds a draining effect to each of your hits so that every hit heals you for as much damage as that hit does (unless the enemy has resistance to drain.) It only works on normal hits and [[Jump]]s, not WSes. It&#039;s a pretty terrible 2h ability in most cases, and it should always be used with [[Souleater]] when you do use it so that you actually get some damage output increase. Also note that though it may look like it adds Drain damage, it merely makes the damage you already dealt heal you. It does NOT double your damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Circle]]&lt;br /&gt;
| 5&lt;br /&gt;
| 10m&lt;br /&gt;
| 1m&lt;br /&gt;
| Gives your party in an area of effect Arcana Killer. It&#039;s terrible. It doesn&#039;t even generate any significant enmity. That&#039;s right, its so bad the enemies don&#039;t even CARE.&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack Bonus]]&lt;br /&gt;
| 10, 30, 50, 70&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Gives +10/22/35/48 attack. Don&#039;t worry about it, just appreciate it.&lt;br /&gt;
|-&lt;br /&gt;
| [[Last Resort]]&lt;br /&gt;
| 15&lt;br /&gt;
| 5m&lt;br /&gt;
| 30s&lt;br /&gt;
| +15% Attack/-15% defense. Generates a large enmity spike on on the DRK. Proof that SE hates DRKs. There is no other explanation for normal Last Resort. It&#039;s basically a [[Berserk]] with tons of suck tossed in. Just toss it on for a WS once in a while to get a minor increase in damage. Please note that after spending many merits in Desperate Blows and using full haste gear with full haste spells/songs on you, it becomes badass (though it&#039;s still only 30 seconds.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcana Killer]]&lt;br /&gt;
| 20&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally intimidate [[Arcana]] (e.g., [[Bomb]]s, [[Doll]]s, etc). Killer effects mostly suck and this is no exception. This does not mean you should tank [[Arcana]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon Bash]]&lt;br /&gt;
| 20&lt;br /&gt;
| 5m&lt;br /&gt;
| Instant&lt;br /&gt;
| A quite useful little ability that has you smash your 2h weapon (2h weapon only, but you rarely use anything else anyways) into the enemy for pitiful damage but a high chance to stun. An almost certain chance to interrupt spells. Be careful though, it generates a high amount of enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Paralyze]]&lt;br /&gt;
| 25 &lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally you&#039;ll resist a paralyze. It&#039;s never reliable, though.&lt;br /&gt;
|-&lt;br /&gt;
| [[Souleater]]&lt;br /&gt;
| 30&lt;br /&gt;
| 6m&lt;br /&gt;
| 1m &lt;br /&gt;
| The trademark move of DRKdom. [[Souleater]] is a buff that makes it so that with every hit, no matter what the strength of the base hit is, 10% of your HP is added as damage with no strings attached. Ok, one little string: that 10% of your HP is subtracted with every hit. This is, by far, the most powerful ability in the DRK&#039;s arsenal, as it can turn a 150 damage scythe hit into a 300 damage scythe hit, or a 2 damage club hit into a 152 damage club hit (more on that later.) Once again, however, the enmity is huge. The enmity gains are not just from using the ability (a sizable spike that is over 2/3 of a [[Provoke]]), but the amazing damage you do practically guarantees you will pull hate -- and your HP will already be low from the ability itself. So use Souleater with utmost care. One important thing to note: the Merit Skill [[Muted Soul]] can reduce enmity gain using Souleater, making it much safer. Oh and Souleater also increases Accuracy while active so that you can make those super hits count.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
&lt;br /&gt;
First things first, I&#039;m not going to list the elemental spells. They are useless. We get the 2nd highest elemental magic skill but ONLY TIER 2 NUKES and NO [[Magic Attack Bonus|MAGIC ATTACK BONUS]]. Just don&#039;t use them. They&#039;re also a large chunk of the spells so I save a lot of work, go me!&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| MP cost&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cast time&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast time&lt;br /&gt;
! width=64%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]/[[Poison II|II]]&lt;br /&gt;
| 6/46&lt;br /&gt;
| 5/38&lt;br /&gt;
| 1s/1s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| Just DoT, useful when you just want DoT -- though maybe better left to RDMs and BLMs so as not to waste your MP. Poison I can be a useful spell to pull with though.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain]]&lt;br /&gt;
| 10&lt;br /&gt;
| 21&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m&lt;br /&gt;
| Seems useless at first but later on it becomes the most MP efficient nuke in the game, let alone the awesome healing power also inherent in the spell! 21 mp for damage/healing that gets up to 300. Also remember that drain will not work at all on undead and will rarely work on dark based monsters such as Demons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bio]]/[[Bio II|II]]&lt;br /&gt;
| 17/40&lt;br /&gt;
| 15/36&lt;br /&gt;
| 1.5s/1.5s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| More DoT, but now with additional Attack Down action and 100% accuracy rate! Still, usually RDM or BLM will cast this, and in most cases you&#039;d rather have [[Dia]] on the mob (which can&#039;t coexist with Bio.) So you should rarely cast this.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bind]]&lt;br /&gt;
| 20&lt;br /&gt;
| 8&lt;br /&gt;
| 2s&lt;br /&gt;
| 40s&lt;br /&gt;
| Binds an enemy in place. Your 3rd best spell for running away from enemies. &lt;br /&gt;
|-&lt;br /&gt;
| [[Aspir]]&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m &lt;br /&gt;
| Steal an enemy&#039;s MP. It seems useless when you first get it but later on it becomes vital to your success. This is because it grows with your Dark Magic skill; while you might only get 20 MP returns early on, later on you get 100 or higher. Quite useful and one of the best ways to keep your MP up when you can&#039;t rest (which is most of the time.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poisonga]]&lt;br /&gt;
| 26&lt;br /&gt;
| 44&lt;br /&gt;
| 2s&lt;br /&gt;
| 10s&lt;br /&gt;
| Great for pissing off your party after a [[Sleepga]] and great for aggroing a bunch of mobs!&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]]/[[Sleep II|II]]&lt;br /&gt;
| 30/56&lt;br /&gt;
| 19/29&lt;br /&gt;
| 2.5s/3s &lt;br /&gt;
| 30s/30s&lt;br /&gt;
| Your 2nd best and best spells for running away, and the best reason to level your [[Enfeebling Magic]]. Though in parties there will usually be a better sleeper, more sleepers are always better since a sleeper being 1/2 second late can be the difference between life and death. Also, nothing is as useful for solo stuff as sleeping mobs for emergencies.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tractor]]&lt;br /&gt;
| 32&lt;br /&gt;
| 26&lt;br /&gt;
| 3s&lt;br /&gt;
| 10s&lt;br /&gt;
| Sure you can&#039;t raise the dead, but dragging them around is equally (or more) fun!&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-STR|Absorb-Stats]]&lt;br /&gt;
| 31-43&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 60s&lt;br /&gt;
| Not especially useful. If you want major epeen WSes toss an Abs-STR before you use the WS, but you don&#039;t really need it. Abs-CHR is nice for making people wonder what&#039;s wrong with you.&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-TP]]&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 1m&lt;br /&gt;
| Awesome spell. The Absorb that&#039;s worth casting. At first it will seem like it&#039;s kinda crappy with inconsistent TP drains, but as you learn to time it better, you will get higher yields. It&#039;s definitely a hard spell to use, but it is 100% worth it. Just remember: Mobs gain TP from every hit they take at a rate of [TP gained by attacker + 3]. Every hit. So timing this approximately 10-20 seconds (depending on how many melees are whacking the mob) after the mob WSes is optimal for most party setups.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain II]]&lt;br /&gt;
| 62&lt;br /&gt;
| 37&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| Just like Drain, but more powerful and the amount of HP drained exceeds your maximum HP. Great for use before [[Souleater]] since you get higher HP than otherwise possible.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dread Spikes]]&lt;br /&gt;
| 71&lt;br /&gt;
| 78&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| An extremely nice recent addition to DRK. [[Dread Spikes]] gives you a spikes effect that drains HP from your enemies when you are hit. The good part is it drains the exact amount of damage dealt to you, so it is a nice amount of damage and makes you take none. The bad part is it wears off after it heals up to half of what your maximum HP was on casting (otherwise it has a 1m duration.) Still, even with that and an annoying 3m recast, it&#039;s damn useful as a defensive spell when you can use it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Suggestions ==&lt;br /&gt;
&lt;br /&gt;
Throughout your DRK career you will have piles and piles of gear. This section should help you choose what those piles should be made of. I&#039;m not going to list all the gear, just the gear that is worth noticing. There is a lot of &#039;filler gear&#039; that&#039;s worn with, say, +1 DEX that isn&#039;t worth mentioning. This is not that gear. Gear that should be your ultimate goal for level 75 will be &#039;&#039;&#039;bolded&#039;&#039;&#039;. You should always carry around a basic TP and WS set (though I won&#039;t list all that gear here), and by 75 you should also carry around a [[Dark Magic ]]set.&lt;br /&gt;
&lt;br /&gt;
If I am missing something, please fill it in.&lt;br /&gt;
&lt;br /&gt;
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== Weapons ==&lt;br /&gt;
Early weapons should be the best weapons you can find of whatever type/s you choose. One weapon worth pointing out is the Horror Voulge, it&#039;s quite a good weapon for its level.&lt;br /&gt;
&lt;br /&gt;
*49 - [[Brb. Scythe|Barbarian&#039;s Scythe]] - Good damage/delay but has the amazing Attack+25/Acc-5. This thing is a BEAST, and it is the reason I suggest switching from Great Axes at 49. Sushi is probably a good idea while using this scythe, but with really great Acc equipment you can eat meat for truly awe-inspiring damage. I suggest using this until 58, when [[Vassago&#039;s Scythe]] comes along.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*65 - [[Darksteel Scythe]] - Ok, it&#039;s nothing special, but it&#039;s probably your best weapon in your 60s (unless you score a [[Blackjack]] at 69, but nobody expects that of you.) Oh well. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*73 - [[Perdu Sickle]] - This scythe is tied with Tredecim for best non-relic scythe in my opinion. It has latent effect: DMG 93, Acc+5, Atk+14 with the latent active when you have under 100 tp (including WSes.) The major barrier to getting it is getting those damned assaults done though, you need assault rank 7, Chief Sergeant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Tredecim Scythe]]&#039;&#039;&#039; - A truly unique weapon. It may look terrible on first glance, but there are great secrets hidden in that blank text box. The Tredecim Scythe actually guarantees a critical hit on every 13th hit. This doesn&#039;t count WS hits but is still a great ability that will increase your damage output quite well.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*75 - [[Bahamut&#039;s Zaghnal]] - Terrible for normal use but useful for Souleater + tricks. I&#039;ll explain later.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*72 - [[Subduer]] - Yes, the latent is annoying to break (must accrue 500 [[WS Points]] with Subduer equipped), but after you do so this [[Great Sword]] is the best you can get without camping HNM.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Algol]]&#039;&#039;&#039; - The best great sword. It&#039;s pure awesome. It&#039;s got +3 Atk (yawn) additional effect: fire (meh) and triple attack+3% (OMGGG.) You want it... or you would, if it wasn&#039;t for the fact that it&#039;s a great sword.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;63 - [[Kraken Club]]&#039;&#039;&#039; - Actually worth the money. See: Bahamut&#039;s Zaghnal&#039;s Description.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*50 - [[Mercurial Kris]] - The poor man&#039;s Kraken Club.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;51 - [[Dark Staff]]&#039;&#039;&#039; - +10% Magic Accuracy and Potency for Dark Magic, hMP+10 - Basic staff needed for any job with MP. It&#039;s cheap, and you need it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Apocalypse]]&#039;&#039;&#039; - YEAH, RIGHT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Headgear ==&lt;br /&gt;
*60 - [[Chaos Burgeonet]] - STR4, Enhances Souleater - Souleater Enhancement is good. You like this helmet. Upgrade to the +1 if you want for an alternative to Hct. Cap in case you don&#039;t do [[Fafnir]].&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Optical Hat]] - Acc+10 is your best bet for TP gaining on high evasion mobs unless you get Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Hecatomb Cap]]&#039;&#039;&#039; - STR+11, DEX+5 - Awesome WS equipment, you want it.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Ace&#039;s Helm]]&#039;&#039;&#039; - Acc+7, Haste+4%, and STR+4 all in one butt ugly package. Your best TP gaining helmet.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Walahra Turban]] - Haste+5% - Your best TP headgear until you get the Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Mask]]&#039;&#039;&#039; - Acc+12, Atk+12 - A far superior O-Hat. For those high evasion/high defense mobs, this is your best bet. Its cost, however, is very prohibitive.&lt;br /&gt;
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&lt;br /&gt;
== Body Armor ==&lt;br /&gt;
*&#039;&#039;&#039;59 - [[Haubergeon]]/[[Haubergeon Plus 1|+1]]&#039;&#039;&#039; - Acc+10, Atk+10, STR+5, DEX+5 - Your baseline body armor. Truly a necessity, get it or else. Unless you get a great endgame body armor, you will be wearing this for a long, long time. Hauberk is a ton better in ways that you don&#039;t really care about, so the upgrade is up to you.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Vampire Cloak]] - Eh, I just use it once in a while for the Regen/Refresh. It&#039;s worth mentioning, but far from a trademark piece of gear.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Plastron]] - At first glance you may think this body piece is extremely useful - well, unfortunately, it isn&#039;t. It&#039;s a situational piece that offers full-time [[Refresh]], which can be effective in some cases, but never use this for TPing and don&#039;t use it for WSing unless you&#039;re subbing THF, as it lacks accuracy.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Adaman Hauberk]]&#039;&#039;&#039; - Acc+15, Atk+15, STR+10, DEX+10 - One of the best body pieces in the game for all jobs that can wear it. Good luck getting it though.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Askar Korazin]] - STR+5, Atk+12, Double Attack+2%, Store TP+5 - Better than your Haubergeon for low evasion mobs, but not one of the truly great bodypieces.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Homam Corazza]] - I&#039;m just listing this to say DON&#039;T BOTHER. [[Haubergeon]] is better, seriously. Let a THF or DRG or something get it. &amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Cuirass]]&#039;&#039;&#039; - STR+12, Atk+24, Adds Refresh Effect. Your other great endgame body piece. Whether it&#039;s better than Adaman Hauberk depends on what you are doing, but it is still quite a great piece of equipment.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Back Armor ==&lt;br /&gt;
*61 - [[Amemet Mantle]]/[[Amemet Mantle Plus 1|+1]] - STR+1/2, Atk+10/15 If you can afford it, this is one +1 that is worth the extra.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Abyss Cape]]&#039;&#039;&#039; - Acc+7, WS Acc+7, Magic Acc+7. Amazing Acc piece and the MAcc is also great. Highly recommended.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Forager&#039;s Mantle]]&#039;&#039;&#039; - STR+3, Atk+15 - Your upgrade of the Amemet/+1, and the back armor you will probably wear most of the time.&amp;lt;br&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
== Offhand ==&lt;br /&gt;
*55 - [[Sword Strap]] - Two-handed weapon delay -3% - Due to the negative affect that this grip has on your TP gain (delay reduction reduces TP gained per hit), [[Pole Strap]] and [[Claymore Grip]] are better for everyday use. In other words, you really shouldn&#039;t be using this unless you are doing the megahaste strategy. See below for details on that strategy.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Pole Strap]]&#039;&#039;&#039; - [[Double Attack]]+2 - The best grip currently available, period.&lt;br /&gt;
*65 - [[Claymore Grip]] - Critical Hit Rate+3% - The second best grip currently available, semicolon.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Neckwear ==&lt;br /&gt;
*21 - [[Spike Necklace]] - STR+3, DEX+3 - You&#039;re a gimp if you don&#039;t get it, seriously.&lt;br /&gt;
*&#039;&#039;&#039;33 - [[Peacock Charm]]&#039;&#039;&#039; - Acc+10 - Your permanent Acc piece if you can afford it. One size fits all jobs.&lt;br /&gt;
*60 - [[Chivalrous Chain]] - Acc+5, STR+3, Store TP+1 - Your basic Acc gear if you lack the peacock charm.&lt;br /&gt;
*&#039;&#039;&#039;65 - [[Dark Torque]]&#039;&#039;&#039; - Dark Magic Skill+7 - Your dark magic skill neckpiece. You need this if you plan on casting spells. If you don&#039;t plan on casting spells, then go level a different job.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Justice Torque]]&#039;&#039;&#039; - STR+5, Scythe Skill+7 - The best neckpiece for all around scything, you shouldn&#039;t need convincing here, it speaks for itself.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Prudence Torque]]&#039;&#039;&#039; - INT+5, Great Sword Skill+7 - Where [[Justice Torque]] excels for [[Scythe]], this does the same for [[Great Sword]]. INT is a small modifier for [[Spinning Slash]] and [[Ground Strike]], and +7 Great Sword Skill equates to 7 accuracy and 7 attack, making it better than any other neck piece for Dark Knights who wield Great Sword. It&#039;s not especially high priority, it is but nice to have.&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
== Handgear ==&lt;br /&gt;
*30, 40, 50, 60, 70 - [[Alkyoneus&#039;s_Brc.|Gigas Series Bracelets]] - STR+3 to 11, DEX-2 to 6 - Great WS bracelets, you should always carry a pair that&#039;s appropriate for your income and level.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Dusk Gloves]] - Atk+5, Haste+3%, Molasses Movement - If you can&#039;t get Homam, these are more than sufficient. Still, Homam are better.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Crimson Fng. Gnt.|Crimson Finger Gauntlets]]&#039;&#039;&#039; - Dark Magic Skill+10 - Great for all your dark magic needs.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Gauntlets Plus 1|Chaos Gauntlets +1]]&#039;&#039;&#039; - Your best Guillotine hands, bar none. And Guillotine is your best WS. So these are great hands.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Manopolas]]&#039;&#039;&#039; - Haste+3%, Acc+4 - Your best TP hands.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Waist Equipment ==&lt;br /&gt;
*50 - [[Swift Belt]] - Haste+4%, Acc+3, Atk-5 - Probably your best TP belt since you probably won&#039;t get a speed/velocious belt. Annoying to get due to a lame drop rate, but well worth it if you aren&#039;t loaded.&lt;br /&gt;
*&#039;&#039;&#039;55 - [[Speed Belt|Speed]]/[[Velocious Belt]]&#039;&#039;&#039; - Haste+6% - If you get this, you rock. Though it does not automatically make you an amazing DRK, it helps.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Potent Belt]]&#039;&#039;&#039; - STR+3, Acc+8 - A nice belt for your Guillotines, with good STR and Acc.&lt;br /&gt;
*&#039;&#039;&#039;71 - [[Warwolf Belt]]&#039;&#039;&#039; - STR+5, DEX+5 - Your highest STR belt, nuff said.&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
== Ranged/Ammo Slot ==&lt;br /&gt;
*63 - [[Bomb Core]] - Attack+12 in a slot you don&#039;t usually use? Is there a reason to say no?&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Fire Bomblet]]&#039;&#039;&#039; - Acc+6, Atk+6 - Even better than bomb core, but also more expensive.&lt;br /&gt;
&lt;br /&gt;
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== Earrings ==&lt;br /&gt;
*&#039;&#039;&#039;35 - [[Dark Earring]]&#039;&#039;&#039; - Dark Magic Skill+3 - Yeah, you want it, but no, you don&#039;t need it.&amp;lt;br&amp;gt;&lt;br /&gt;
*Multiple levels - [[Coral Earring|Attack earrings]] - Your generic earrings, you poor slob.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Ethereal Earring]] - Atk+5, Damage -&amp;gt; mp 3% - A fun toy, but not a necessity.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - &#039;&#039;&#039;[[Abyssal Earring]]&#039;&#039;&#039; - Scythe Skill+5, Dark Magic Skill+5 INT +2- The sign of a REAL DRK. Wear this with pride and laugh at all those [[Suppanomi]] wearing sheep!&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039; - Double Attack+5% - Whether for WS or TP, this is the best earring out there.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Rings ==&lt;br /&gt;
*Most levels - [[Victory Ring|STR rings]] - Use for WSes.&lt;br /&gt;
*&#039;&#039;&#039;30 - [[Rajas Ring]]&#039;&#039;&#039; - A little slice of goodness gained upon completion of [[Chains of Promathia|CoP]]. It should be one of your fulltime rings. &lt;br /&gt;
*&#039;&#039;&#039;30 - [[Divisor Ring]]&#039;&#039;&#039; - Latent: Acc+6, Atk+3. Latent active when level is a multiple of 5. This is one of the best TPing rings in the game... but don&#039;t get your hopes up. It is appraised from a ??? ring from the assault [[Azure Experiments]]. The ??? ring is one of 3 possible ??? items from the assault. Then you have about a 1/25 chance of getting the divisor ring from an appraised ??? ring. Then you have to fight with 2-5 other people to actually get it from the treasure pool.&lt;br /&gt;
*40 - [[Sniper&#039;s Ring|Sniper&#039;s]]/&#039;&#039;&#039;[[Sniper&#039;s Ring Plus 1|+1]]&#039;&#039;&#039;/[[Woodsman Ring]]s - Your basic TP rings.&lt;br /&gt;
*50 - [[Ulthalam&#039;s Ring]] - Acc+4, Atk+4, Assault: STR+4, DEX+4, Regen - Nice replacement for a Sniper and there&#039;s nothing better for assault/salvage.&lt;br /&gt;
*&#039;&#039;&#039;57 - [[Toreador&#039;s Ring]]&#039;&#039;&#039; - HP+10 Accuracy +7. An extremely sexy ring with everything a growing DRK needs for TPing and abusing [[Souleater]]. Don&#039;t worry about getting it though, though it is great, it is hard to get and not really worth all that effort.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Mars&#039;s Ring]]&#039;&#039;&#039; - Acc+8, Atk+8 - AHAHAHAHHAHAHAHAHAHAHAHHAHAHAHAH. No. &#039;&#039;(lolEbon Panels! -Ashira)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Leg Armor ==&lt;br /&gt;
*71 - [[Black Cuisses|Black]]/[[Onyx Cuisses]] - STR+4/5, Atk+14/16 - Your WS leg armor.&lt;br /&gt;
*72 - [[Abyss Flanchard]] - MND+5, Dark Magic Skill+5, MDB+5 - One of the few pieces of DRK AF2 which are actually useful. Macro this on for Drain/Aspir/Bio II if you have it - don&#039;t use it for Guillotine, though, unless you have absolutely no other choice.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Cosciales]]&#039;&#039;&#039; - Acc+3, Haste+3%, Fast Cast+3% - The best TPing leg armor.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Flanchard]]&#039;&#039;&#039; - STR+6, DEX+6, Double Attack+2% - Your best WS leg armor by a smidgen over black cuisses; too bad its so damn hard to get.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Footwear ==&lt;br /&gt;
*72 - [[Dusk Ledelsens]]/[[Dusk Ledelsens +1/+1]] - Atk+4/5, Haste+2%/3%, HP+25/27, Decreased Movement Speed. Inferior to Homam Gambieras but if you have the money but not the Limbus, they&#039;re more than good enough.&lt;br /&gt;
*73 - [[Hct. Leggings|Hecatomb Leggings]]/[[Hct. Leggings Plus 1|+1]] - STR+6, DEX+3 - In my opinion, the NQ is not quite as good as Chs Sollerets+1 for guillo, but it&#039;s close. You aren&#039;t wrong for using either one. Hct Leggings +1 however ARE better than Chs Sollerets+1.&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Sollerets Plus 1]]&#039;&#039;&#039; - STR+5, MND+5 - Your Guillotine feet, not too expensive and, as long as you have CoP done, not too hard to get.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Gambieras]]&#039;&#039;&#039; - Acc+6, Haste+3%, HP/MP+31 - Your TP feet, nothing comes close except Dusk Ledelsens+1, those are far too expensive.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips and Strategies ==&lt;br /&gt;
*Haste is really overpowered in FFXI, and DRK is the job that can get the highest attack speed increase from Haste (as long as it is using a 2h weapon). The haste caps are 25% from equipment and 43.3% from spells; however, two things can bypass these caps. The first is [[Hasso]], which gives 10% haste and contributes to no caps. The second is a DRK exclusive Merit ability (and is otherwise a useless ability), [[Desperate Blows]]. With full gear Haste (possible with the [[Rune Chopper]]) + full magic Haste + Hasso + Desperate Blows, the total becomes 93.3% haste. This is a 15.625x increase in attack speed, which, with a 504 delay Rune Chopper, it gives you a delay of 33.47 -- which is a .56 second delay between attacks. With the hardest hitting attacks in the game, this is freaking ridiculous.&lt;br /&gt;
&lt;br /&gt;
* Souleater + Blood Weapon enables you to have the highest damage output in the game when used with certain weapons, abilities, and gear. You can use the previous tip with SE+BW and become a pure beast, but not even that is the highest damage output possible. Using the haste build with Bahamut&#039;s Zaghnal is an improvement on HNM, but even still, it&#039;s not the highest. The absolute highest possible damage comes from the mighty [[Kraken Club]]. Every round of attacks with the KClub does 1-8 hits, with an equal chance of each number of hits. This ends up being an average of 4.5 attacks every round with a delay of 264. With 68.3% haste (the highest possible with a 1h weapon), this becomes a delay of 83.7 which equals a 1.39s delay between attack rounds. That is 22 attack rounds per 30 seconds with an average of 99 attacks per 30 seconds. Thanks to the power of Souleater + Blood Weapon, those attacks are all for a lot of damage. Assuming 150 damage per hit, that means that in the course of Blood Weapon&#039;s 30 seconds, you will deal an average of 14850 damage (if every hit lands). This can be increased even further with a proper Souleater build using Souleater enhancing gear and HP+ gear. Using /DRG also adds a lot of hits since [[Jump]]s count as 1 full attack round, and you can use the Wyvern Earring which gives +5% haste.&lt;br /&gt;
&lt;br /&gt;
*Absorb-TP is a great ally but can actually become a hindrance if you misuse it. Do NOT use it as soon as its up. Use it when your TP is less than 60% and the mob hasn&#039;t WSed in at least 12 seconds. Wasting 2 seconds to cast this when you will get no significant return is a waste of time and MP.&lt;br /&gt;
&lt;br /&gt;
*If using Last Resort or Souleater in a standard party, try to use them right before you hit the mob. If you haven&#039;t gained any enmity on a specific mob, a self-buff will not gain you any enmity.&lt;br /&gt;
&lt;br /&gt;
*When using Drain, Aspir, or Drain II, try to use it during a period you can&#039;t hit the mob for whatever reason so you don&#039;t waste time in which you could be attacking.&lt;br /&gt;
&lt;br /&gt;
*Never forget that you can Sleep things. You may not be the best sleeper around, but you CAN do it.&lt;br /&gt;
&lt;br /&gt;
*Staying alive as DRK is a constant struggle, but there are many things you can do. If you are about to do something like a buffed up Guillotine early in a fight, you might want to cast Dread Spikes first. If Dread Spikes is down and the mob has low enough HP, stun it after the WS. The extra hate from Stun is no big deal if the enemy is going to die in a few seconds. If you are /NIN, cast [[Utsusemi: Ichi]] between battles so that your Ni cooldown is always prepared and so that you can overwrite your Ichi with a Ni; and always make sure to cancel an [[Utsusemi: Ni]] while casting an Ichi.&lt;br /&gt;
&lt;br /&gt;
*Though you are not a tank, you CAN tank when subbing NIN at level 74+. Stuns, Last Resort, Souleater, Sleeps, Bind, and Absorbs are all potent hate tools and proper use of them can keep the enemy focused on you. Your problem lies in being able to take hits and inability to evade often, of course. Dread Spikes only absorbs so much and Drains are quite inconsistent, so unless you have enough haste keep casting Utsusemis, you will need the mob to have slows and/or elegies applied. With the proper setup, tanking as DRK/NIN can be quite fun and effective.&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=109961</id>
		<title>Dark Knight Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=109961"/>
		<updated>2009-03-07T20:54:29Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: /* Handgear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{guide}}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|[[Image:DRKTRIUMPHANT.PNG|250px]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;br&amp;gt;   &#039;&#039;&#039;Behold the power!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[Dark Knight]]. Some call it the most powerful job in the game. Some call it lolDRK. This guide is to hopefully put you on track to be the former and help kill the reputation of being the latter.&lt;br /&gt;
&lt;br /&gt;
== Suggested Weaponry ==&lt;br /&gt;
&lt;br /&gt;
Most of the time, scythe should be your weapon of choice. [[Scythe]] is your A+ skill; your A- skill, [[Great Sword]], tends to have far worse DOT(damage over time) than scythe for the majority of your DRK career. In general, however, if you don&#039;t mind leveling Scythe outside of your EXP parties (or have it preleveled for whatever reason), then I suggest using Great Axe until 49. There are some fantastic great axes out there (Horror Voulge comes to mind), and [[Sturmwind]] is a far better [[Weapon Skill]] than anything [[Scythe]] brings to the table until [[Guillotine]]. Under no circumstances should you ever dual wield on DRK (OK, maybe if you have a [[Ridill]]).&lt;br /&gt;
&lt;br /&gt;
== Important Attributes ==&lt;br /&gt;
When gearing up for DRK, choosing the correct stats is of paramount importance. Here&#039;s a quick rundown of what to look for:&lt;br /&gt;
&lt;br /&gt;
*[[Accuracy]] should be the first thing you worry about. In general, you should shoot for +35 or higher accuracy. Take into account the fact that 1 DEX now equals .75 Accuracy for two-handed weapons. However, even though Accuracy is of paramount concern, do not sacrifice massive amounts of other stats for it: Two accuracy is not better than 5 attack. Do not overkill Accuracy; there is a limit to effectiveness on it and beyond that point it is useless. If you have a 95% hit rate you probably are wasting some vital slots where you could be improving your Attack or gaining Haste.&lt;br /&gt;
&lt;br /&gt;
*Your next concern is [[Haste]]. Though early on in your DRK career there is very little to no haste gear, Haste becomes vital to your success as soon as you have it available. Basically, if you can get a decent haste piece for a slot, use it. Period. It is necessary for your [[TP]] gain and spell recasts. You will get far overshadowed in damage output without haste gear, so don&#039;t neglect it. One thing to remember is that haste is unique among stats in that the more you get, the better it is. While 10% haste is merely a 11.1% increase in damage, 50% haste doubles your damage, and 75% haste quadruples your damage. Learn it, love it, and embrace the brokenness of haste.&lt;br /&gt;
&lt;br /&gt;
*Your next important stat is [[Attack]]. Throughout our DRK careers we can get some pieces with massive attack bonuses. Even as early as level 25, our [[Republic Subligar]]s can give us +5 attack, which is massive for that level. Attack is a stat you will rarely hit the effectiveness cap on, unlike Accuracy, so pile it on. Just don&#039;t sacrifice necessary accuracy or haste for it while TP building. Remember that 1 STR = .75 attack as well for two handed weapons (which you are of course using!)&lt;br /&gt;
&lt;br /&gt;
*For primary attributes, only [[STR]] and [[DEX]] are of real concern. The rest are pretty useless, honestly, aside from MND having a very minor effect on Guillotine damage. For your WS gear, STR is your #2 concern after Accuracy.&lt;br /&gt;
&lt;br /&gt;
*You don&#039;t need a lot of extra [[HP]] or [[MP]] gear. By the time you get useful spells, you should have enough MP to cast them. HP gear isn&#039;t useful for general DRK use. The huge exception to this rule is [[Souleater]]. If you make a gear set for Souleater use, piling on the HP+ can help increase your damage a great deal.&lt;br /&gt;
&lt;br /&gt;
== Races ==&lt;br /&gt;
&lt;br /&gt;
In all honesty, all races work fine for DRK. Though some might say that [[Galka]] or [[Elvaan]] are by far the best, I disagree. It doesn&#039;t make a huge difference, and all deficiencies can be overcome. All you need to know is, while leveling it, you need to make up for weaknesses. [[Galka]] and [[Elvaan]] can make up for a lack of MP with RSE until more MP is sufficient. [[Tarutaru]] has a bit of a problem with STR, but it&#039;s no seriously big deal that can&#039;t be overcome by good gear. [[Mithra]] and [[Hume]] don&#039;t really need anything specific. Just adapt the job to your race, and you should be fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Subjobs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard Use Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[WAR]] - Your basic DoT pray-I-don&#039;t-die subjob. If you follow this guide, your damage output with WAR sub might be a bit too much and might just get you mauled even more than you otherwise would; but damn, it&#039;s fun being a double attacking fiend. [[Berserk]] is a godsend that will increase your already high Attack through the roof. You will have great damage output and great WS damage with this Sub, just no significant extra damage mitigation ability. It is definitely by far your best choice until level 50 since Berserk is better than the very little other subjobs provide until then.&lt;br /&gt;
&lt;br /&gt;
*[[SAM]] - Post 50 you get [[Hasso]], an ability that gives you 10 Acc, up to 5 STR, and 10% Haste. With a haste build this will be your strongest sub, so learn to love it. SAM sub also gives you more defensive capabilities than WAR due to [[Seigan]] and [[Third Eye]]. It also will help you gain TP faster than /WAR due to [[Store TP]], [[Meditate]], and the haste from [[Hasso]]. Once you hit 70, it becomes a GREAT defensive sub due to [[Seigan]], which makes [[Third Eye]] a extremely potent defense that doesn&#039;t always wear off in one hit and can occasionally counter attacks. One thing to look out for though is Hasso and Seigan&#039;s recast killing ability, they increase recast of your spells by 50%, nasty for [[Absorb-TP]] spammage.&lt;br /&gt;
&lt;br /&gt;
*[[NIN]] - In situations where you need a huge defensive boost, you need the NIN sub. You sub NIN for one reason only: [[Utsusemi]] (ok, [[Tonko]] as a cheap prism powder.) It won&#039;t help your damage output directly; however, you don&#039;t have to worry about getting hate since you can actually tank with NIN sub. A NIN sub may actually lead to greater damage since you can reach your full potential without dying. Just don&#039;t [[Dual Wield]], for the love of God, just don&#039;t. That&#039;s what [[WAR]]/[[NIN]] and [[NIN]] are for. Since NIN doesn&#039;t add anything that will help with your TP gain, proper [[Absorb-TP]] usage can help your damage output substantially.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Situational Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[THF]] - What was once the gold standard of DRK subs is now rarely used. THF is good for hate control and massive WSes. Your DoT will be terrible and your TP rate substandard, but few things are as powerful as a [[Sneak Attack]]ed [[Spinning Slash]]. Only really useful on HNMs where gaining hate is deadly (and thus can be prevented by [[Trick Attack]]) or HNMs that have high high defense that can be pierced by the forced [[Critical Hit]] from SA.&lt;br /&gt;
&lt;br /&gt;
*[[DRG]] - If you have a [[Kraken Club]], then you need DRG sub. See below for details.&lt;br /&gt;
&lt;br /&gt;
*[[BLM]] - 4 ur nukes mang cuz nukes 4 teh 1337. Please note that this is utter sarcasm, do not use /BLM for anything but [[warp]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Job Abilities/Traits ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Duration&lt;br /&gt;
! width=68%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Weapon]]&lt;br /&gt;
| 1&lt;br /&gt;
| 2h&lt;br /&gt;
| 30s&lt;br /&gt;
| Adds a draining effect to each of your hits so that every hit heals you for as much damage as that hit does (unless the enemy has resistance to drain.) It only works on normal hits and [[Jump]]s, not WSes. It&#039;s a pretty terrible 2h ability in most cases, and it should always be used with [[Souleater]] when you do use it so that you actually get some damage output increase. Also note that though it may look like it adds Drain damage, it merely makes the damage you already dealt heal you. It does NOT double your damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Circle]]&lt;br /&gt;
| 5&lt;br /&gt;
| 10m&lt;br /&gt;
| 1m&lt;br /&gt;
| Gives your party in an area of effect Arcana Killer. It&#039;s terrible. It doesn&#039;t even generate any significant enmity. That&#039;s right, its so bad the enemies don&#039;t even CARE.&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack Bonus]]&lt;br /&gt;
| 10, 30, 50, 70&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Gives +10/22/35/48 attack. Don&#039;t worry about it, just appreciate it.&lt;br /&gt;
|-&lt;br /&gt;
| [[Last Resort]]&lt;br /&gt;
| 15&lt;br /&gt;
| 5m&lt;br /&gt;
| 30s&lt;br /&gt;
| +15% Attack/-15% defense. Generates a large enmity spike on on the DRK. Proof that SE hates DRKs. There is no other explanation for normal Last Resort. It&#039;s basically a [[Berserk]] with tons of suck tossed in. Just toss it on for a WS once in a while to get a minor increase in damage. Please note that after spending many merits in Desperate Blows and using full haste gear with full haste spells/songs on you, it becomes badass (though it&#039;s still only 30 seconds.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcana Killer]]&lt;br /&gt;
| 20&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally intimidate [[Arcana]] (e.g., [[Bomb]]s, [[Doll]]s, etc). Killer effects mostly suck and this is no exception. This does not mean you should tank [[Arcana]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon Bash]]&lt;br /&gt;
| 20&lt;br /&gt;
| 5m&lt;br /&gt;
| Instant&lt;br /&gt;
| A quite useful little ability that has you smash your 2h weapon (2h weapon only, but you rarely use anything else anyways) into the enemy for pitiful damage but a high chance to stun. An almost certain chance to interrupt spells. Be careful though, it generates a high amount of enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Paralyze]]&lt;br /&gt;
| 25 &lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally you&#039;ll resist a paralyze. It&#039;s never reliable, though.&lt;br /&gt;
|-&lt;br /&gt;
| [[Souleater]]&lt;br /&gt;
| 30&lt;br /&gt;
| 6m&lt;br /&gt;
| 1m &lt;br /&gt;
| The trademark move of DRKdom. [[Souleater]] is a buff that makes it so that with every hit, no matter what the strength of the base hit is, 10% of your HP is added as damage with no strings attached. Ok, one little string: that 10% of your HP is subtracted with every hit. This is, by far, the most powerful ability in the DRK&#039;s arsenal, as it can turn a 150 damage scythe hit into a 300 damage scythe hit, or a 2 damage club hit into a 152 damage club hit (more on that later.) Once again, however, the enmity is huge. The enmity gains are not just from using the ability (a sizable spike that is over 2/3 of a [[Provoke]]), but the amazing damage you do practically guarantees you will pull hate -- and your HP will already be low from the ability itself. So use Souleater with utmost care. One important thing to note: the Merit Skill [[Muted Soul]] can reduce enmity gain using Souleater, making it much safer. Oh and Souleater also increases Accuracy while active so that you can make those super hits count.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
&lt;br /&gt;
First things first, I&#039;m not going to list the elemental spells. They are useless. We get the 2nd highest elemental magic skill but ONLY TIER 2 NUKES and NO [[Magic Attack Bonus|MAGIC ATTACK BONUS]]. Just don&#039;t use them. They&#039;re also a large chunk of the spells so I save a lot of work, go me!&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| MP cost&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cast time&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast time&lt;br /&gt;
! width=64%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]/[[Poison II|II]]&lt;br /&gt;
| 6/46&lt;br /&gt;
| 5/38&lt;br /&gt;
| 1s/1s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| Just DoT, useful when you just want DoT -- though maybe better left to RDMs and BLMs so as not to waste your MP. Poison I can be a useful spell to pull with though.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain]]&lt;br /&gt;
| 10&lt;br /&gt;
| 21&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m&lt;br /&gt;
| Seems useless at first but later on it becomes the most MP efficient nuke in the game, let alone the awesome healing power also inherent in the spell! 21 mp for damage/healing that gets up to 300. Also remember that drain will not work at all on undead and will rarely work on dark based monsters such as Demons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bio]]/[[Bio II|II]]&lt;br /&gt;
| 17/40&lt;br /&gt;
| 15/36&lt;br /&gt;
| 1.5s/1.5s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| More DoT, but now with additional Attack Down action and 100% accuracy rate! Still, usually RDM or BLM will cast this, and in most cases you&#039;d rather have [[Dia]] on the mob (which can&#039;t coexist with Bio.) So you should rarely cast this.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bind]]&lt;br /&gt;
| 20&lt;br /&gt;
| 8&lt;br /&gt;
| 2s&lt;br /&gt;
| 40s&lt;br /&gt;
| Binds an enemy in place. Your 3rd best spell for running away from enemies. &lt;br /&gt;
|-&lt;br /&gt;
| [[Aspir]]&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m &lt;br /&gt;
| Steal an enemy&#039;s MP. It seems useless when you first get it but later on it becomes vital to your success. This is because it grows with your Dark Magic skill; while you might only get 20 MP returns early on, later on you get 100 or higher. Quite useful and one of the best ways to keep your MP up when you can&#039;t rest (which is most of the time.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poisonga]]&lt;br /&gt;
| 26&lt;br /&gt;
| 44&lt;br /&gt;
| 2s&lt;br /&gt;
| 10s&lt;br /&gt;
| Great for pissing off your party after a [[Sleepga]] and great for aggroing a bunch of mobs!&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]]/[[Sleep II|II]]&lt;br /&gt;
| 30/56&lt;br /&gt;
| 19/29&lt;br /&gt;
| 2.5s/3s &lt;br /&gt;
| 30s/30s&lt;br /&gt;
| Your 2nd best and best spells for running away, and the best reason to level your [[Enfeebling Magic]]. Though in parties there will usually be a better sleeper, more sleepers are always better since a sleeper being 1/2 second late can be the difference between life and death. Also, nothing is as useful for solo stuff as sleeping mobs for emergencies.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tractor]]&lt;br /&gt;
| 32&lt;br /&gt;
| 26&lt;br /&gt;
| 3s&lt;br /&gt;
| 10s&lt;br /&gt;
| Sure you can&#039;t raise the dead, but dragging them around is equally (or more) fun!&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-STR|Absorb-Stats]]&lt;br /&gt;
| 31-43&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 60s&lt;br /&gt;
| Not especially useful. If you want major epeen WSes toss an Abs-STR before you use the WS, but you don&#039;t really need it. Abs-CHR is nice for making people wonder what&#039;s wrong with you.&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-TP]]&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 1m&lt;br /&gt;
| Awesome spell. The Absorb that&#039;s worth casting. At first it will seem like it&#039;s kinda crappy with inconsistent TP drains, but as you learn to time it better, you will get higher yields. It&#039;s definitely a hard spell to use, but it is 100% worth it. Just remember: Mobs gain TP from every hit they take at a rate of [TP gained by attacker + 3]. Every hit. So timing this approximately 10-20 seconds (depending on how many melees are whacking the mob) after the mob WSes is optimal for most party setups.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain II]]&lt;br /&gt;
| 62&lt;br /&gt;
| 37&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| Just like Drain, but more powerful and the amount of HP drained exceeds your maximum HP. Great for use before [[Souleater]] since you get higher HP than otherwise possible.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dread Spikes]]&lt;br /&gt;
| 71&lt;br /&gt;
| 78&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| An extremely nice recent addition to DRK. [[Dread Spikes]] gives you a spikes effect that drains HP from your enemies when you are hit. The good part is it drains the exact amount of damage dealt to you, so it is a nice amount of damage and makes you take none. The bad part is it wears off after it heals up to half of what your maximum HP was on casting (otherwise it has a 1m duration.) Still, even with that and an annoying 3m recast, it&#039;s damn useful as a defensive spell when you can use it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Suggestions ==&lt;br /&gt;
&lt;br /&gt;
Throughout your DRK career you will have piles and piles of gear. This section should help you choose what those piles should be made of. I&#039;m not going to list all the gear, just the gear that is worth noticing. There is a lot of &#039;filler gear&#039; that&#039;s worn with, say, +1 DEX that isn&#039;t worth mentioning. This is not that gear. Gear that should be your ultimate goal for level 75 will be &#039;&#039;&#039;bolded&#039;&#039;&#039;. You should always carry around a basic TP and WS set (though I won&#039;t list all that gear here), and by 75 you should also carry around a [[Dark Magic ]]set.&lt;br /&gt;
&lt;br /&gt;
If I am missing something, please fill it in.&lt;br /&gt;
&lt;br /&gt;
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== Weapons ==&lt;br /&gt;
Early weapons should be the best weapons you can find of whatever type/s you choose. One weapon worth pointing out is the Horror Voulge, it&#039;s quite a good weapon for its level.&lt;br /&gt;
&lt;br /&gt;
*49 - [[Brb. Scythe|Barbarian&#039;s Scythe]] - Good damage/delay but has the amazing Attack+25/Acc-5. This thing is a BEAST, and it is the reason I suggest switching from Great Axes at 49. Sushi is probably a good idea while using this scythe, but with really great Acc equipment you can eat meat for truly awe-inspiring damage. I suggest using this until 58, when [[Vassago&#039;s Scythe]] comes along.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*65 - [[Darksteel Scythe]] - Ok, it&#039;s nothing special, but it&#039;s probably your best weapon in your 60s (unless you score a [[Blackjack]] at 69, but nobody expects that of you.) Oh well. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*73 - [[Perdu Sickle]] - This scythe is tied with Tredecim for best non-relic scythe in my opinion. It has latent effect: DMG 93, Acc+5, Atk+14 with the latent active when you have under 100 tp (including WSes.) The major barrier to getting it is getting those damned assaults done though, you need assault rank 7, Chief Sergeant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Tredecim Scythe]]&#039;&#039;&#039; - A truly unique weapon. It may look terrible on first glance, but there are great secrets hidden in that blank text box. The Tredecim Scythe actually guarantees a critical hit on every 13th hit. This doesn&#039;t count WS hits but is still a great ability that will increase your damage output quite well.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*75 - [[Bahamut&#039;s Zaghnal]] - Terrible for normal use but useful for Souleater + tricks. I&#039;ll explain later.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*72 - [[Subduer]] - Yes, the latent is annoying to break (must accrue 500 [[WS Points]] with Subduer equipped), but after you do so this [[Great Sword]] is the best you can get without camping HNM.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Algol]]&#039;&#039;&#039; - The best great sword. It&#039;s pure awesome. It&#039;s got +3 Atk (yawn) additional effect: fire (meh) and triple attack+3% (OMGGG.) You want it... or you would, if it wasn&#039;t for the fact that it&#039;s a great sword.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;63 - [[Kraken Club]]&#039;&#039;&#039; - Actually worth the money. See: Bahamut&#039;s Zaghnal&#039;s Description.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*50 - [[Mercurial Kris]] - The poor man&#039;s Kraken Club.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;51 - [[Dark Staff]]&#039;&#039;&#039; - +10% Magic Accuracy and Potency for Dark Magic, hMP+10 - Basic staff needed for any job with MP. It&#039;s cheap, and you need it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Apocalypse]]&#039;&#039;&#039; - YEAH, RIGHT.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Headgear ==&lt;br /&gt;
*60 - [[Chaos Burgeonet]] - STR4, Enhances Souleater - Souleater Enhancement is good. You like this helmet. Upgrade to the +1 if you want for an alternative to Hct. Cap in case you don&#039;t do [[Fafnir]].&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Optical Hat]] - Acc+10 is your best bet for TP gaining on high evasion mobs unless you get Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Hecatomb Cap]]&#039;&#039;&#039; - STR+11, DEX+5 - Awesome WS equipment, you want it.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Ace&#039;s Helm]]&#039;&#039;&#039; - Acc+7, Haste+4%, and STR+4 all in one butt ugly package. Your best TP gaining helmet.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Walahra Turban]] - Haste+5% - Your best TP headgear until you get the Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Mask]]&#039;&#039;&#039; - Acc+12, Atk+12 - A far superior O-Hat. For those high evasion/high defense mobs, this is your best bet. Its cost, however, is very prohibitive.&lt;br /&gt;
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== Body Armor ==&lt;br /&gt;
*&#039;&#039;&#039;59 - [[Haubergeon]]/[[Haubergeon Plus 1|+1]]&#039;&#039;&#039; - Acc+10, Atk+10, STR+5, DEX+5 - Your baseline body armor. Truly a necessity, get it or else. Unless you get a great endgame body armor, you will be wearing this for a long, long time. Hauberk is a ton better in ways that you don&#039;t really care about, so the upgrade is up to you.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Vampire Cloak]] - Eh, I just use it once in a while for the Regen/Refresh. It&#039;s worth mentioning, but far from a trademark piece of gear.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Plastron]] - At first glance you may think this body piece is extremely useful - well, unfortunately, it isn&#039;t. It&#039;s a situational piece that offers full-time [[Refresh]], which can be effective in some cases, but never use this for TPing and don&#039;t use it for WSing unless you&#039;re subbing THF, as it lacks accuracy.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Adaman Hauberk]]&#039;&#039;&#039; - Acc+15, Atk+15, STR+10, DEX+10 - One of the best body pieces in the game for all jobs that can wear it. Good luck getting it though.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Askar Korazin]] - STR+5, Atk+12, Double Attack+2%, Store TP+5 - Better than your Haubergeon for low evasion mobs, but not one of the truly great bodypieces.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Homam Corazza]] - I&#039;m just listing this to say DON&#039;T BOTHER. [[Haubergeon]] is better, seriously. Let a THF or DRG or something get it. &amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Cuirass]]&#039;&#039;&#039; - STR+12, Atk+24, Adds Refresh Effect. Your other great endgame body piece. Whether it&#039;s better than Adaman Hauberk depends on what you are doing, but it is still quite a great piece of equipment.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Back Armor ==&lt;br /&gt;
*61 - [[Amemet Mantle]]/[[Amemet Mantle Plus 1|+1]] - STR+1/2, Atk+10/15 If you can afford it, this is one +1 that is worth the extra.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Abyss Cape]]&#039;&#039;&#039; - Acc+7, WS Acc+7, Magic Acc+7. Amazing Acc piece and the MAcc is also great. Highly recommended.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Forager&#039;s Mantle]]&#039;&#039;&#039; - STR+3, Atk+15 - Your upgrade of the Amemet/+1, and the back armor you will probably wear most of the time.&amp;lt;br&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
== Offhand ==&lt;br /&gt;
*55 - [[Sword Strap]] - Two-handed weapon delay -3% - Due to the negative affect that this grip has on your TP gain (delay reduction reduces TP gained per hit), [[Pole Strap]] and [[Claymore Grip]] are better for everyday use. In other words, you really shouldn&#039;t be using this unless you are doing the megahaste strategy. See below for details on that strategy.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Pole Strap]]&#039;&#039;&#039; - [[Double Attack]]+2 - The best grip currently available, period.&lt;br /&gt;
*65 - [[Claymore Grip]] - Critical Hit Rate+3% - The second best grip currently available, semicolon.&lt;br /&gt;
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&lt;br /&gt;
== Neckwear ==&lt;br /&gt;
*21 - [[Spike Necklace]] - STR+3, DEX+3 - You&#039;re a gimp if you don&#039;t get it, seriously.&lt;br /&gt;
*&#039;&#039;&#039;33 - [[Peacock Charm]]&#039;&#039;&#039; - Acc+10 - Your permanent Acc piece if you can afford it. One size fits all jobs.&lt;br /&gt;
*60 - [[Chivalrous Chain]] - Acc+5, STR+3, Store TP+1 - Your basic Acc gear if you lack the peacock charm.&lt;br /&gt;
*&#039;&#039;&#039;65 - [[Dark Torque]]&#039;&#039;&#039; - Dark Magic Skill+7 - Your dark magic skill neckpiece. You need this if you plan on casting spells. If you don&#039;t plan on casting spells, then go level a different job.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Justice Torque]]&#039;&#039;&#039; - STR+5, Scythe Skill+7 - The best neckpiece for all around scything, you shouldn&#039;t need convincing here, it speaks for itself.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Prudence Torque]]&#039;&#039;&#039; - INT+5, Great Sword Skill+7 - Where [[Justice Torque]] excels for [[Scythe]], this does the same for [[Great Sword]]. INT is a small modifier for [[Spinning Slash]] and [[Ground Strike]], and +7 Great Sword Skill equates to 7 accuracy and 7 attack, making it better than any other neck piece for Dark Knights who wield Great Sword. It&#039;s not especially high priority, it is but nice to have.&lt;br /&gt;
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&lt;br /&gt;
== Handgear ==&lt;br /&gt;
*30, 40, 50, 60, 70 - [[Alkyoneus&#039;s_Brc.|Gigas Series Bracelets]] - STR+3 to 11, DEX-2 to 6 - Great WS bracelets, you should always carry a pair that&#039;s appropriate for your income and level.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Dusk Gloves]] - Atk+5, Haste+3%, Molasses Movement - If you can&#039;t get Homam, these are more than sufficient. Still, Homam are better.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Crimson Fng. Gnt.|Crimson Finger Gauntlets]]&#039;&#039;&#039; - Dark Magic Skill+10 - Great for all your dark magic needs.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Gauntlets Plus 1|Chaos Gauntlets +1]]&#039;&#039;&#039; - Your best Guillotine hands, bar none. And Guillotine is your best WS. So these are great hands.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Manopolas]]&#039;&#039;&#039; - Haste+3%, Acc+4 - Your best TP hands.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Waist Equipment ==&lt;br /&gt;
*50 - [[Swift Belt]] - Haste+4%, Acc+3, Atk-5 - Probably your best TP belt since you probably won&#039;t get a speed/velocious belt. Annoying to get due to a lame drop rate, but well worth it if you aren&#039;t loaded.&lt;br /&gt;
*&#039;&#039;&#039;55 - [[Speed Belt|Speed]]/[[Velocious Belt]]&#039;&#039;&#039; - Haste+6% - If you get this, you rock. Though it does not automatically make you an amazing DRK, it helps.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Potent Belt]]&#039;&#039;&#039; - STR+3, Acc+8 - A nice belt for your Guillotines, with good STR and Acc.&lt;br /&gt;
*&#039;&#039;&#039;71 - [[Warwolf Belt]]&#039;&#039;&#039; - STR+5, DEX+5 - Your highest STR belt, nuff said.&lt;br /&gt;
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&lt;br /&gt;
== Ranged/Ammo Slot ==&lt;br /&gt;
*63 - [[Bomb Core]] - Attack+12 in a slot you don&#039;t usually use? Is there a reason to say no?&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Fire Bomblet]]&#039;&#039;&#039; - Acc+6, Atk+6 - Even better than bomb core, but also more expensive.&lt;br /&gt;
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== Earrings ==&lt;br /&gt;
*&#039;&#039;&#039;35 - [[Dark Earring]]&#039;&#039;&#039; - Dark Magic Skill+3 - Yeah, you want it, but no, you don&#039;t need it.&amp;lt;br&amp;gt;&lt;br /&gt;
*Multiple levels - [[Coral Earring|Attack earrings]] - Your generic earrings, you poor slob.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Ethereal Earring]] - Atk+5, Damage -&amp;gt; mp 3% - A fun toy, but not a necessity.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - &#039;&#039;&#039;[[Abyssal Earring]]&#039;&#039;&#039; - Scythe Skill+5, Dark Magic Skill+5 INT +2- The sign of a REAL DRK. Wear this with pride and laugh at all those [[Suppanomi]] wearing sheep!&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039; - Double Attack+5% - Whether for WS or TP, this is the best earring out there.&amp;lt;br&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
== Rings ==&lt;br /&gt;
*Most levels - [[Victory Ring|STR rings]] - Use for WSes.&lt;br /&gt;
*&#039;&#039;&#039;30 - [[Rajas Ring]]&#039;&#039;&#039; - A little slice of goodness gained upon completion of [[Chains of Promathia|CoP]]. It should be one of your fulltime rings. &lt;br /&gt;
*&#039;&#039;&#039;30 - [[Divisor Ring]]&#039;&#039;&#039; - Latent: Acc+6, Atk+3. Latent active when level is a multiple of 5. This is one of the best TPing rings in the game... but don&#039;t get your hopes up. It is appraised from a ??? ring from the assault [[Azure Experiments]]. The ??? ring is one of 3 possible ??? items from the assault. Then you have about a 1/25 chance of getting the divisor ring from an appraised ??? ring. Then you have to fight with 2-5 other people to actually get it from the treasure pool.&lt;br /&gt;
*40 - [[Sniper&#039;s Ring|Sniper&#039;s]]/&#039;&#039;&#039;[[Sniper&#039;s Ring Plus 1|+1]]&#039;&#039;&#039;/[[Woodsman Ring]]s - Your basic TP rings.&lt;br /&gt;
*50 - [[Ulthalam&#039;s Ring]] - Acc+4, Atk+4, Assault: STR+4, DEX+4, Regen - Nice replacement for a Sniper and there&#039;s nothing better for assault/salvage.&lt;br /&gt;
*&#039;&#039;&#039;57 - [[Toreador&#039;s Ring]]&#039;&#039;&#039; - HP+10 Accuracy +7. An extremely sexy ring with everything a growing DRK needs for TPing and abusing [[Souleater]]. Don&#039;t worry about getting it though, though it is great, it is hard to get and not really worth all that effort.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Mars&#039;s Ring]]&#039;&#039;&#039; - Acc+8, Atk+8 - AHAHAHAHHAHAHAHAHAHAHAHHAHAHAHAH. No. &#039;&#039;(lolEbon Panels! -Ashira)&#039;&#039;&lt;br /&gt;
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== Leg Armor ==&lt;br /&gt;
*71 - [[Black Cuisses|Black]]/[[Onyx Cuisses]] - STR+4/5, Atk+14/16 - Your WS leg armor.&lt;br /&gt;
*72 - [[Abyss Flanchard]] - MND+5, Dark Magic Skill+5, MDB+5 - One of the few pieces of DRK AF2 which are actually useful. Macro this on for Drain/Aspir/Bio II if you have it - don&#039;t use it for Guillotine, though, unless you have absolutely no other choice.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Cosciales]]&#039;&#039;&#039; - Acc+3, Haste+3%, Fast Cast+3% - The best TPing leg armor.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Flanchard]]&#039;&#039;&#039; - STR+6, DEX+6, Double Attack+2% - Your best WS leg armor by a smidgen over black cuisses; too bad its so damn hard to get.&lt;br /&gt;
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== Footwear ==&lt;br /&gt;
*73 - [[Hct. Leggings|Hecatomb Leggings]]/[[Hct. Leggings Plus 1|+1]] - STR+6, DEX+3 - In my opinion, the NQ is not quite as good as Chs Sollerets+1 for guillo, but it&#039;s close. You aren&#039;t wrong for using either one. Hct Leggings +1 however ARE better than Chs Sollerets+1.&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Sollerets Plus 1]]&#039;&#039;&#039; - STR+5, MND+5 - Your Guillotine feet, not too expensive and, as long as you have CoP done, not too hard to get.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Gambieras]]&#039;&#039;&#039; - Acc+6, Haste+3% - Your TP feet, nothing comes close except Dusk Ledelsens+1, those are far too expensive.&lt;br /&gt;
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&lt;br /&gt;
== Tips and Strategies ==&lt;br /&gt;
*Haste is really overpowered in FFXI, and DRK is the job that can get the highest attack speed increase from Haste (as long as it is using a 2h weapon). The haste caps are 25% from equipment and 43.3% from spells; however, two things can bypass these caps. The first is [[Hasso]], which gives 10% haste and contributes to no caps. The second is a DRK exclusive Merit ability (and is otherwise a useless ability), [[Desperate Blows]]. With full gear Haste (possible with the [[Rune Chopper]]) + full magic Haste + Hasso + Desperate Blows, the total becomes 93.3% haste. This is a 15.625x increase in attack speed, which, with a 504 delay Rune Chopper, it gives you a delay of 33.47 -- which is a .56 second delay between attacks. With the hardest hitting attacks in the game, this is freaking ridiculous.&lt;br /&gt;
&lt;br /&gt;
* Souleater + Blood Weapon enables you to have the highest damage output in the game when used with certain weapons, abilities, and gear. You can use the previous tip with SE+BW and become a pure beast, but not even that is the highest damage output possible. Using the haste build with Bahamut&#039;s Zaghnal is an improvement on HNM, but even still, it&#039;s not the highest. The absolute highest possible damage comes from the mighty [[Kraken Club]]. Every round of attacks with the KClub does 1-8 hits, with an equal chance of each number of hits. This ends up being an average of 4.5 attacks every round with a delay of 264. With 68.3% haste (the highest possible with a 1h weapon), this becomes a delay of 83.7 which equals a 1.39s delay between attack rounds. That is 22 attack rounds per 30 seconds with an average of 99 attacks per 30 seconds. Thanks to the power of Souleater + Blood Weapon, those attacks are all for a lot of damage. Assuming 150 damage per hit, that means that in the course of Blood Weapon&#039;s 30 seconds, you will deal an average of 14850 damage (if every hit lands). This can be increased even further with a proper Souleater build using Souleater enhancing gear and HP+ gear. Using /DRG also adds a lot of hits since [[Jump]]s count as 1 full attack round, and you can use the Wyvern Earring which gives +5% haste.&lt;br /&gt;
&lt;br /&gt;
*Absorb-TP is a great ally but can actually become a hindrance if you misuse it. Do NOT use it as soon as its up. Use it when your TP is less than 60% and the mob hasn&#039;t WSed in at least 12 seconds. Wasting 2 seconds to cast this when you will get no significant return is a waste of time and MP.&lt;br /&gt;
&lt;br /&gt;
*If using Last Resort or Souleater in a standard party, try to use them right before you hit the mob. If you haven&#039;t gained any enmity on a specific mob, a self-buff will not gain you any enmity.&lt;br /&gt;
&lt;br /&gt;
*When using Drain, Aspir, or Drain II, try to use it during a period you can&#039;t hit the mob for whatever reason so you don&#039;t waste time in which you could be attacking.&lt;br /&gt;
&lt;br /&gt;
*Never forget that you can Sleep things. You may not be the best sleeper around, but you CAN do it.&lt;br /&gt;
&lt;br /&gt;
*Staying alive as DRK is a constant struggle, but there are many things you can do. If you are about to do something like a buffed up Guillotine early in a fight, you might want to cast Dread Spikes first. If Dread Spikes is down and the mob has low enough HP, stun it after the WS. The extra hate from Stun is no big deal if the enemy is going to die in a few seconds. If you are /NIN, cast [[Utsusemi: Ichi]] between battles so that your Ni cooldown is always prepared and so that you can overwrite your Ichi with a Ni; and always make sure to cancel an [[Utsusemi: Ni]] while casting an Ichi.&lt;br /&gt;
&lt;br /&gt;
*Though you are not a tank, you CAN tank when subbing NIN at level 74+. Stuns, Last Resort, Souleater, Sleeps, Bind, and Absorbs are all potent hate tools and proper use of them can keep the enemy focused on you. Your problem lies in being able to take hits and inability to evade often, of course. Dread Spikes only absorbs so much and Drains are quite inconsistent, so unless you have enough haste keep casting Utsusemis, you will need the mob to have slows and/or elegies applied. With the proper setup, tanking as DRK/NIN can be quite fun and effective.&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=109960</id>
		<title>Dark Knight Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=109960"/>
		<updated>2009-03-07T20:53:33Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{guide}}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|[[Image:DRKTRIUMPHANT.PNG|250px]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;br&amp;gt;   &#039;&#039;&#039;Behold the power!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[Dark Knight]]. Some call it the most powerful job in the game. Some call it lolDRK. This guide is to hopefully put you on track to be the former and help kill the reputation of being the latter.&lt;br /&gt;
&lt;br /&gt;
== Suggested Weaponry ==&lt;br /&gt;
&lt;br /&gt;
Most of the time, scythe should be your weapon of choice. [[Scythe]] is your A+ skill; your A- skill, [[Great Sword]], tends to have far worse DOT(damage over time) than scythe for the majority of your DRK career. In general, however, if you don&#039;t mind leveling Scythe outside of your EXP parties (or have it preleveled for whatever reason), then I suggest using Great Axe until 49. There are some fantastic great axes out there (Horror Voulge comes to mind), and [[Sturmwind]] is a far better [[Weapon Skill]] than anything [[Scythe]] brings to the table until [[Guillotine]]. Under no circumstances should you ever dual wield on DRK (OK, maybe if you have a [[Ridill]]).&lt;br /&gt;
&lt;br /&gt;
== Important Attributes ==&lt;br /&gt;
When gearing up for DRK, choosing the correct stats is of paramount importance. Here&#039;s a quick rundown of what to look for:&lt;br /&gt;
&lt;br /&gt;
*[[Accuracy]] should be the first thing you worry about. In general, you should shoot for +35 or higher accuracy. Take into account the fact that 1 DEX now equals .75 Accuracy for two-handed weapons. However, even though Accuracy is of paramount concern, do not sacrifice massive amounts of other stats for it: Two accuracy is not better than 5 attack. Do not overkill Accuracy; there is a limit to effectiveness on it and beyond that point it is useless. If you have a 95% hit rate you probably are wasting some vital slots where you could be improving your Attack or gaining Haste.&lt;br /&gt;
&lt;br /&gt;
*Your next concern is [[Haste]]. Though early on in your DRK career there is very little to no haste gear, Haste becomes vital to your success as soon as you have it available. Basically, if you can get a decent haste piece for a slot, use it. Period. It is necessary for your [[TP]] gain and spell recasts. You will get far overshadowed in damage output without haste gear, so don&#039;t neglect it. One thing to remember is that haste is unique among stats in that the more you get, the better it is. While 10% haste is merely a 11.1% increase in damage, 50% haste doubles your damage, and 75% haste quadruples your damage. Learn it, love it, and embrace the brokenness of haste.&lt;br /&gt;
&lt;br /&gt;
*Your next important stat is [[Attack]]. Throughout our DRK careers we can get some pieces with massive attack bonuses. Even as early as level 25, our [[Republic Subligar]]s can give us +5 attack, which is massive for that level. Attack is a stat you will rarely hit the effectiveness cap on, unlike Accuracy, so pile it on. Just don&#039;t sacrifice necessary accuracy or haste for it while TP building. Remember that 1 STR = .75 attack as well for two handed weapons (which you are of course using!)&lt;br /&gt;
&lt;br /&gt;
*For primary attributes, only [[STR]] and [[DEX]] are of real concern. The rest are pretty useless, honestly, aside from MND having a very minor effect on Guillotine damage. For your WS gear, STR is your #2 concern after Accuracy.&lt;br /&gt;
&lt;br /&gt;
*You don&#039;t need a lot of extra [[HP]] or [[MP]] gear. By the time you get useful spells, you should have enough MP to cast them. HP gear isn&#039;t useful for general DRK use. The huge exception to this rule is [[Souleater]]. If you make a gear set for Souleater use, piling on the HP+ can help increase your damage a great deal.&lt;br /&gt;
&lt;br /&gt;
== Races ==&lt;br /&gt;
&lt;br /&gt;
In all honesty, all races work fine for DRK. Though some might say that [[Galka]] or [[Elvaan]] are by far the best, I disagree. It doesn&#039;t make a huge difference, and all deficiencies can be overcome. All you need to know is, while leveling it, you need to make up for weaknesses. [[Galka]] and [[Elvaan]] can make up for a lack of MP with RSE until more MP is sufficient. [[Tarutaru]] has a bit of a problem with STR, but it&#039;s no seriously big deal that can&#039;t be overcome by good gear. [[Mithra]] and [[Hume]] don&#039;t really need anything specific. Just adapt the job to your race, and you should be fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Subjobs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard Use Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[WAR]] - Your basic DoT pray-I-don&#039;t-die subjob. If you follow this guide, your damage output with WAR sub might be a bit too much and might just get you mauled even more than you otherwise would; but damn, it&#039;s fun being a double attacking fiend. [[Berserk]] is a godsend that will increase your already high Attack through the roof. You will have great damage output and great WS damage with this Sub, just no significant extra damage mitigation ability. It is definitely by far your best choice until level 50 since Berserk is better than the very little other subjobs provide until then.&lt;br /&gt;
&lt;br /&gt;
*[[SAM]] - Post 50 you get [[Hasso]], an ability that gives you 10 Acc, up to 5 STR, and 10% Haste. With a haste build this will be your strongest sub, so learn to love it. SAM sub also gives you more defensive capabilities than WAR due to [[Seigan]] and [[Third Eye]]. It also will help you gain TP faster than /WAR due to [[Store TP]], [[Meditate]], and the haste from [[Hasso]]. Once you hit 70, it becomes a GREAT defensive sub due to [[Seigan]], which makes [[Third Eye]] a extremely potent defense that doesn&#039;t always wear off in one hit and can occasionally counter attacks. One thing to look out for though is Hasso and Seigan&#039;s recast killing ability, they increase recast of your spells by 50%, nasty for [[Absorb-TP]] spammage.&lt;br /&gt;
&lt;br /&gt;
*[[NIN]] - In situations where you need a huge defensive boost, you need the NIN sub. You sub NIN for one reason only: [[Utsusemi]] (ok, [[Tonko]] as a cheap prism powder.) It won&#039;t help your damage output directly; however, you don&#039;t have to worry about getting hate since you can actually tank with NIN sub. A NIN sub may actually lead to greater damage since you can reach your full potential without dying. Just don&#039;t [[Dual Wield]], for the love of God, just don&#039;t. That&#039;s what [[WAR]]/[[NIN]] and [[NIN]] are for. Since NIN doesn&#039;t add anything that will help with your TP gain, proper [[Absorb-TP]] usage can help your damage output substantially.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Situational Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[THF]] - What was once the gold standard of DRK subs is now rarely used. THF is good for hate control and massive WSes. Your DoT will be terrible and your TP rate substandard, but few things are as powerful as a [[Sneak Attack]]ed [[Spinning Slash]]. Only really useful on HNMs where gaining hate is deadly (and thus can be prevented by [[Trick Attack]]) or HNMs that have high high defense that can be pierced by the forced [[Critical Hit]] from SA.&lt;br /&gt;
&lt;br /&gt;
*[[DRG]] - If you have a [[Kraken Club]], then you need DRG sub. See below for details.&lt;br /&gt;
&lt;br /&gt;
*[[BLM]] - 4 ur nukes mang cuz nukes 4 teh 1337. Please note that this is utter sarcasm, do not use /BLM for anything but [[warp]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Job Abilities/Traits ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Duration&lt;br /&gt;
! width=68%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Weapon]]&lt;br /&gt;
| 1&lt;br /&gt;
| 2h&lt;br /&gt;
| 30s&lt;br /&gt;
| Adds a draining effect to each of your hits so that every hit heals you for as much damage as that hit does (unless the enemy has resistance to drain.) It only works on normal hits and [[Jump]]s, not WSes. It&#039;s a pretty terrible 2h ability in most cases, and it should always be used with [[Souleater]] when you do use it so that you actually get some damage output increase. Also note that though it may look like it adds Drain damage, it merely makes the damage you already dealt heal you. It does NOT double your damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Circle]]&lt;br /&gt;
| 5&lt;br /&gt;
| 10m&lt;br /&gt;
| 1m&lt;br /&gt;
| Gives your party in an area of effect Arcana Killer. It&#039;s terrible. It doesn&#039;t even generate any significant enmity. That&#039;s right, its so bad the enemies don&#039;t even CARE.&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack Bonus]]&lt;br /&gt;
| 10, 30, 50, 70&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Gives +10/22/35/48 attack. Don&#039;t worry about it, just appreciate it.&lt;br /&gt;
|-&lt;br /&gt;
| [[Last Resort]]&lt;br /&gt;
| 15&lt;br /&gt;
| 5m&lt;br /&gt;
| 30s&lt;br /&gt;
| +15% Attack/-15% defense. Generates a large enmity spike on on the DRK. Proof that SE hates DRKs. There is no other explanation for normal Last Resort. It&#039;s basically a [[Berserk]] with tons of suck tossed in. Just toss it on for a WS once in a while to get a minor increase in damage. Please note that after spending many merits in Desperate Blows and using full haste gear with full haste spells/songs on you, it becomes badass (though it&#039;s still only 30 seconds.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcana Killer]]&lt;br /&gt;
| 20&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally intimidate [[Arcana]] (e.g., [[Bomb]]s, [[Doll]]s, etc). Killer effects mostly suck and this is no exception. This does not mean you should tank [[Arcana]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon Bash]]&lt;br /&gt;
| 20&lt;br /&gt;
| 5m&lt;br /&gt;
| Instant&lt;br /&gt;
| A quite useful little ability that has you smash your 2h weapon (2h weapon only, but you rarely use anything else anyways) into the enemy for pitiful damage but a high chance to stun. An almost certain chance to interrupt spells. Be careful though, it generates a high amount of enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Paralyze]]&lt;br /&gt;
| 25 &lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally you&#039;ll resist a paralyze. It&#039;s never reliable, though.&lt;br /&gt;
|-&lt;br /&gt;
| [[Souleater]]&lt;br /&gt;
| 30&lt;br /&gt;
| 6m&lt;br /&gt;
| 1m &lt;br /&gt;
| The trademark move of DRKdom. [[Souleater]] is a buff that makes it so that with every hit, no matter what the strength of the base hit is, 10% of your HP is added as damage with no strings attached. Ok, one little string: that 10% of your HP is subtracted with every hit. This is, by far, the most powerful ability in the DRK&#039;s arsenal, as it can turn a 150 damage scythe hit into a 300 damage scythe hit, or a 2 damage club hit into a 152 damage club hit (more on that later.) Once again, however, the enmity is huge. The enmity gains are not just from using the ability (a sizable spike that is over 2/3 of a [[Provoke]]), but the amazing damage you do practically guarantees you will pull hate -- and your HP will already be low from the ability itself. So use Souleater with utmost care. One important thing to note: the Merit Skill [[Muted Soul]] can reduce enmity gain using Souleater, making it much safer. Oh and Souleater also increases Accuracy while active so that you can make those super hits count.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
&lt;br /&gt;
First things first, I&#039;m not going to list the elemental spells. They are useless. We get the 2nd highest elemental magic skill but ONLY TIER 2 NUKES and NO [[Magic Attack Bonus|MAGIC ATTACK BONUS]]. Just don&#039;t use them. They&#039;re also a large chunk of the spells so I save a lot of work, go me!&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| MP cost&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cast time&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast time&lt;br /&gt;
! width=64%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]/[[Poison II|II]]&lt;br /&gt;
| 6/46&lt;br /&gt;
| 5/38&lt;br /&gt;
| 1s/1s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| Just DoT, useful when you just want DoT -- though maybe better left to RDMs and BLMs so as not to waste your MP. Poison I can be a useful spell to pull with though.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain]]&lt;br /&gt;
| 10&lt;br /&gt;
| 21&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m&lt;br /&gt;
| Seems useless at first but later on it becomes the most MP efficient nuke in the game, let alone the awesome healing power also inherent in the spell! 21 mp for damage/healing that gets up to 300. Also remember that drain will not work at all on undead and will rarely work on dark based monsters such as Demons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bio]]/[[Bio II|II]]&lt;br /&gt;
| 17/40&lt;br /&gt;
| 15/36&lt;br /&gt;
| 1.5s/1.5s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| More DoT, but now with additional Attack Down action and 100% accuracy rate! Still, usually RDM or BLM will cast this, and in most cases you&#039;d rather have [[Dia]] on the mob (which can&#039;t coexist with Bio.) So you should rarely cast this.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bind]]&lt;br /&gt;
| 20&lt;br /&gt;
| 8&lt;br /&gt;
| 2s&lt;br /&gt;
| 40s&lt;br /&gt;
| Binds an enemy in place. Your 3rd best spell for running away from enemies. &lt;br /&gt;
|-&lt;br /&gt;
| [[Aspir]]&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m &lt;br /&gt;
| Steal an enemy&#039;s MP. It seems useless when you first get it but later on it becomes vital to your success. This is because it grows with your Dark Magic skill; while you might only get 20 MP returns early on, later on you get 100 or higher. Quite useful and one of the best ways to keep your MP up when you can&#039;t rest (which is most of the time.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poisonga]]&lt;br /&gt;
| 26&lt;br /&gt;
| 44&lt;br /&gt;
| 2s&lt;br /&gt;
| 10s&lt;br /&gt;
| Great for pissing off your party after a [[Sleepga]] and great for aggroing a bunch of mobs!&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]]/[[Sleep II|II]]&lt;br /&gt;
| 30/56&lt;br /&gt;
| 19/29&lt;br /&gt;
| 2.5s/3s &lt;br /&gt;
| 30s/30s&lt;br /&gt;
| Your 2nd best and best spells for running away, and the best reason to level your [[Enfeebling Magic]]. Though in parties there will usually be a better sleeper, more sleepers are always better since a sleeper being 1/2 second late can be the difference between life and death. Also, nothing is as useful for solo stuff as sleeping mobs for emergencies.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tractor]]&lt;br /&gt;
| 32&lt;br /&gt;
| 26&lt;br /&gt;
| 3s&lt;br /&gt;
| 10s&lt;br /&gt;
| Sure you can&#039;t raise the dead, but dragging them around is equally (or more) fun!&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-STR|Absorb-Stats]]&lt;br /&gt;
| 31-43&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 60s&lt;br /&gt;
| Not especially useful. If you want major epeen WSes toss an Abs-STR before you use the WS, but you don&#039;t really need it. Abs-CHR is nice for making people wonder what&#039;s wrong with you.&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-TP]]&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 1m&lt;br /&gt;
| Awesome spell. The Absorb that&#039;s worth casting. At first it will seem like it&#039;s kinda crappy with inconsistent TP drains, but as you learn to time it better, you will get higher yields. It&#039;s definitely a hard spell to use, but it is 100% worth it. Just remember: Mobs gain TP from every hit they take at a rate of [TP gained by attacker + 3]. Every hit. So timing this approximately 10-20 seconds (depending on how many melees are whacking the mob) after the mob WSes is optimal for most party setups.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain II]]&lt;br /&gt;
| 62&lt;br /&gt;
| 37&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| Just like Drain, but more powerful and the amount of HP drained exceeds your maximum HP. Great for use before [[Souleater]] since you get higher HP than otherwise possible.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dread Spikes]]&lt;br /&gt;
| 71&lt;br /&gt;
| 78&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| An extremely nice recent addition to DRK. [[Dread Spikes]] gives you a spikes effect that drains HP from your enemies when you are hit. The good part is it drains the exact amount of damage dealt to you, so it is a nice amount of damage and makes you take none. The bad part is it wears off after it heals up to half of what your maximum HP was on casting (otherwise it has a 1m duration.) Still, even with that and an annoying 3m recast, it&#039;s damn useful as a defensive spell when you can use it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Suggestions ==&lt;br /&gt;
&lt;br /&gt;
Throughout your DRK career you will have piles and piles of gear. This section should help you choose what those piles should be made of. I&#039;m not going to list all the gear, just the gear that is worth noticing. There is a lot of &#039;filler gear&#039; that&#039;s worn with, say, +1 DEX that isn&#039;t worth mentioning. This is not that gear. Gear that should be your ultimate goal for level 75 will be &#039;&#039;&#039;bolded&#039;&#039;&#039;. You should always carry around a basic TP and WS set (though I won&#039;t list all that gear here), and by 75 you should also carry around a [[Dark Magic ]]set.&lt;br /&gt;
&lt;br /&gt;
If I am missing something, please fill it in.&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
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== Weapons ==&lt;br /&gt;
Early weapons should be the best weapons you can find of whatever type/s you choose. One weapon worth pointing out is the Horror Voulge, it&#039;s quite a good weapon for its level.&lt;br /&gt;
&lt;br /&gt;
*49 - [[Brb. Scythe|Barbarian&#039;s Scythe]] - Good damage/delay but has the amazing Attack+25/Acc-5. This thing is a BEAST, and it is the reason I suggest switching from Great Axes at 49. Sushi is probably a good idea while using this scythe, but with really great Acc equipment you can eat meat for truly awe-inspiring damage. I suggest using this until 58, when [[Vassago&#039;s Scythe]] comes along.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*65 - [[Darksteel Scythe]] - Ok, it&#039;s nothing special, but it&#039;s probably your best weapon in your 60s (unless you score a [[Blackjack]] at 69, but nobody expects that of you.) Oh well. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*73 - [[Perdu Sickle]] - This scythe is tied with Tredecim for best non-relic scythe in my opinion. It has latent effect: DMG 93, Acc+5, Atk+14 with the latent active when you have under 100 tp (including WSes.) The major barrier to getting it is getting those damned assaults done though, you need assault rank 7, Chief Sergeant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Tredecim Scythe]]&#039;&#039;&#039; - A truly unique weapon. It may look terrible on first glance, but there are great secrets hidden in that blank text box. The Tredecim Scythe actually guarantees a critical hit on every 13th hit. This doesn&#039;t count WS hits but is still a great ability that will increase your damage output quite well.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*75 - [[Bahamut&#039;s Zaghnal]] - Terrible for normal use but useful for Souleater + tricks. I&#039;ll explain later.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*72 - [[Subduer]] - Yes, the latent is annoying to break (must accrue 500 [[WS Points]] with Subduer equipped), but after you do so this [[Great Sword]] is the best you can get without camping HNM.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Algol]]&#039;&#039;&#039; - The best great sword. It&#039;s pure awesome. It&#039;s got +3 Atk (yawn) additional effect: fire (meh) and triple attack+3% (OMGGG.) You want it... or you would, if it wasn&#039;t for the fact that it&#039;s a great sword.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;63 - [[Kraken Club]]&#039;&#039;&#039; - Actually worth the money. See: Bahamut&#039;s Zaghnal&#039;s Description.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*50 - [[Mercurial Kris]] - The poor man&#039;s Kraken Club.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;51 - [[Dark Staff]]&#039;&#039;&#039; - +10% Magic Accuracy and Potency for Dark Magic, hMP+10 - Basic staff needed for any job with MP. It&#039;s cheap, and you need it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Apocalypse]]&#039;&#039;&#039; - YEAH, RIGHT.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Headgear ==&lt;br /&gt;
*60 - [[Chaos Burgeonet]] - STR4, Enhances Souleater - Souleater Enhancement is good. You like this helmet. Upgrade to the +1 if you want for an alternative to Hct. Cap in case you don&#039;t do [[Fafnir]].&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Optical Hat]] - Acc+10 is your best bet for TP gaining on high evasion mobs unless you get Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Hecatomb Cap]]&#039;&#039;&#039; - STR+11, DEX+5 - Awesome WS equipment, you want it.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Ace&#039;s Helm]]&#039;&#039;&#039; - Acc+7, Haste+4%, and STR+4 all in one butt ugly package. Your best TP gaining helmet.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Walahra Turban]] - Haste+5% - Your best TP headgear until you get the Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Mask]]&#039;&#039;&#039; - Acc+12, Atk+12 - A far superior O-Hat. For those high evasion/high defense mobs, this is your best bet. Its cost, however, is very prohibitive.&lt;br /&gt;
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== Body Armor ==&lt;br /&gt;
*&#039;&#039;&#039;59 - [[Haubergeon]]/[[Haubergeon Plus 1|+1]]&#039;&#039;&#039; - Acc+10, Atk+10, STR+5, DEX+5 - Your baseline body armor. Truly a necessity, get it or else. Unless you get a great endgame body armor, you will be wearing this for a long, long time. Hauberk is a ton better in ways that you don&#039;t really care about, so the upgrade is up to you.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Vampire Cloak]] - Eh, I just use it once in a while for the Regen/Refresh. It&#039;s worth mentioning, but far from a trademark piece of gear.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Plastron]] - At first glance you may think this body piece is extremely useful - well, unfortunately, it isn&#039;t. It&#039;s a situational piece that offers full-time [[Refresh]], which can be effective in some cases, but never use this for TPing and don&#039;t use it for WSing unless you&#039;re subbing THF, as it lacks accuracy.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Adaman Hauberk]]&#039;&#039;&#039; - Acc+15, Atk+15, STR+10, DEX+10 - One of the best body pieces in the game for all jobs that can wear it. Good luck getting it though.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Askar Korazin]] - STR+5, Atk+12, Double Attack+2%, Store TP+5 - Better than your Haubergeon for low evasion mobs, but not one of the truly great bodypieces.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Homam Corazza]] - I&#039;m just listing this to say DON&#039;T BOTHER. [[Haubergeon]] is better, seriously. Let a THF or DRG or something get it. &amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Cuirass]]&#039;&#039;&#039; - STR+12, Atk+24, Adds Refresh Effect. Your other great endgame body piece. Whether it&#039;s better than Adaman Hauberk depends on what you are doing, but it is still quite a great piece of equipment.&lt;br /&gt;
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== Back Armor ==&lt;br /&gt;
*61 - [[Amemet Mantle]]/[[Amemet Mantle Plus 1|+1]] - STR+1/2, Atk+10/15 If you can afford it, this is one +1 that is worth the extra.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Abyss Cape]]&#039;&#039;&#039; - Acc+7, WS Acc+7, Magic Acc+7. Amazing Acc piece and the MAcc is also great. Highly recommended.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Forager&#039;s Mantle]]&#039;&#039;&#039; - STR+3, Atk+15 - Your upgrade of the Amemet/+1, and the back armor you will probably wear most of the time.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Offhand ==&lt;br /&gt;
*55 - [[Sword Strap]] - Two-handed weapon delay -3% - Due to the negative affect that this grip has on your TP gain (delay reduction reduces TP gained per hit), [[Pole Strap]] and [[Claymore Grip]] are better for everyday use. In other words, you really shouldn&#039;t be using this unless you are doing the megahaste strategy. See below for details on that strategy.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Pole Strap]]&#039;&#039;&#039; - [[Double Attack]]+2 - The best grip currently available, period.&lt;br /&gt;
*65 - [[Claymore Grip]] - Critical Hit Rate+3% - The second best grip currently available, semicolon.&lt;br /&gt;
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== Neckwear ==&lt;br /&gt;
*21 - [[Spike Necklace]] - STR+3, DEX+3 - You&#039;re a gimp if you don&#039;t get it, seriously.&lt;br /&gt;
*&#039;&#039;&#039;33 - [[Peacock Charm]]&#039;&#039;&#039; - Acc+10 - Your permanent Acc piece if you can afford it. One size fits all jobs.&lt;br /&gt;
*60 - [[Chivalrous Chain]] - Acc+5, STR+3, Store TP+1 - Your basic Acc gear if you lack the peacock charm.&lt;br /&gt;
*&#039;&#039;&#039;65 - [[Dark Torque]]&#039;&#039;&#039; - Dark Magic Skill+7 - Your dark magic skill neckpiece. You need this if you plan on casting spells. If you don&#039;t plan on casting spells, then go level a different job.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Justice Torque]]&#039;&#039;&#039; - STR+5, Scythe Skill+7 - The best neckpiece for all around scything, you shouldn&#039;t need convincing here, it speaks for itself.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Prudence Torque]]&#039;&#039;&#039; - INT+5, Great Sword Skill+7 - Where [[Justice Torque]] excels for [[Scythe]], this does the same for [[Great Sword]]. INT is a small modifier for [[Spinning Slash]] and [[Ground Strike]], and +7 Great Sword Skill equates to 7 accuracy and 7 attack, making it better than any other neck piece for Dark Knights who wield Great Sword. It&#039;s not especially high priority, it is but nice to have.&lt;br /&gt;
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== Handgear ==&lt;br /&gt;
*30, 40, 50, 60, 70 - [[Alkyoneus&#039;s Bracelets|Gigas Series Bracelets]] - STR+3 to 11, DEX-2 to 6 - Great WS bracelets, you should always carry a pair that&#039;s appropriate for your income and level.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Dusk Gloves]] - Atk+5, Haste+3%, Molasses Movement - If you can&#039;t get Homam, these are more than sufficient. Still, Homam are better.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Crimson Fng. Gnt.|Crimson Finger Gauntlets]]&#039;&#039;&#039; - Dark Magic Skill+10 - Great for all your dark magic needs.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Gauntlets Plus 1|Chaos Gauntlets +1]]&#039;&#039;&#039; - Your best Guillotine hands, bar none. And Guillotine is your best WS. So these are great hands.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Manopolas]]&#039;&#039;&#039; - Haste+3%, Acc+4 - Your best TP hands.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Waist Equipment ==&lt;br /&gt;
*50 - [[Swift Belt]] - Haste+4%, Acc+3, Atk-5 - Probably your best TP belt since you probably won&#039;t get a speed/velocious belt. Annoying to get due to a lame drop rate, but well worth it if you aren&#039;t loaded.&lt;br /&gt;
*&#039;&#039;&#039;55 - [[Speed Belt|Speed]]/[[Velocious Belt]]&#039;&#039;&#039; - Haste+6% - If you get this, you rock. Though it does not automatically make you an amazing DRK, it helps.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Potent Belt]]&#039;&#039;&#039; - STR+3, Acc+8 - A nice belt for your Guillotines, with good STR and Acc.&lt;br /&gt;
*&#039;&#039;&#039;71 - [[Warwolf Belt]]&#039;&#039;&#039; - STR+5, DEX+5 - Your highest STR belt, nuff said.&lt;br /&gt;
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== Ranged/Ammo Slot ==&lt;br /&gt;
*63 - [[Bomb Core]] - Attack+12 in a slot you don&#039;t usually use? Is there a reason to say no?&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Fire Bomblet]]&#039;&#039;&#039; - Acc+6, Atk+6 - Even better than bomb core, but also more expensive.&lt;br /&gt;
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== Earrings ==&lt;br /&gt;
*&#039;&#039;&#039;35 - [[Dark Earring]]&#039;&#039;&#039; - Dark Magic Skill+3 - Yeah, you want it, but no, you don&#039;t need it.&amp;lt;br&amp;gt;&lt;br /&gt;
*Multiple levels - [[Coral Earring|Attack earrings]] - Your generic earrings, you poor slob.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Ethereal Earring]] - Atk+5, Damage -&amp;gt; mp 3% - A fun toy, but not a necessity.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - &#039;&#039;&#039;[[Abyssal Earring]]&#039;&#039;&#039; - Scythe Skill+5, Dark Magic Skill+5 INT +2- The sign of a REAL DRK. Wear this with pride and laugh at all those [[Suppanomi]] wearing sheep!&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039; - Double Attack+5% - Whether for WS or TP, this is the best earring out there.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Rings ==&lt;br /&gt;
*Most levels - [[Victory Ring|STR rings]] - Use for WSes.&lt;br /&gt;
*&#039;&#039;&#039;30 - [[Rajas Ring]]&#039;&#039;&#039; - A little slice of goodness gained upon completion of [[Chains of Promathia|CoP]]. It should be one of your fulltime rings. &lt;br /&gt;
*&#039;&#039;&#039;30 - [[Divisor Ring]]&#039;&#039;&#039; - Latent: Acc+6, Atk+3. Latent active when level is a multiple of 5. This is one of the best TPing rings in the game... but don&#039;t get your hopes up. It is appraised from a ??? ring from the assault [[Azure Experiments]]. The ??? ring is one of 3 possible ??? items from the assault. Then you have about a 1/25 chance of getting the divisor ring from an appraised ??? ring. Then you have to fight with 2-5 other people to actually get it from the treasure pool.&lt;br /&gt;
*40 - [[Sniper&#039;s Ring|Sniper&#039;s]]/&#039;&#039;&#039;[[Sniper&#039;s Ring Plus 1|+1]]&#039;&#039;&#039;/[[Woodsman Ring]]s - Your basic TP rings.&lt;br /&gt;
*50 - [[Ulthalam&#039;s Ring]] - Acc+4, Atk+4, Assault: STR+4, DEX+4, Regen - Nice replacement for a Sniper and there&#039;s nothing better for assault/salvage.&lt;br /&gt;
*&#039;&#039;&#039;57 - [[Toreador&#039;s Ring]]&#039;&#039;&#039; - HP+10 Accuracy +7. An extremely sexy ring with everything a growing DRK needs for TPing and abusing [[Souleater]]. Don&#039;t worry about getting it though, though it is great, it is hard to get and not really worth all that effort.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Mars&#039;s Ring]]&#039;&#039;&#039; - Acc+8, Atk+8 - AHAHAHAHHAHAHAHAHAHAHAHHAHAHAHAH. No. &#039;&#039;(lolEbon Panels! -Ashira)&#039;&#039;&lt;br /&gt;
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== Leg Armor ==&lt;br /&gt;
*71 - [[Black Cuisses|Black]]/[[Onyx Cuisses]] - STR+4/5, Atk+14/16 - Your WS leg armor.&lt;br /&gt;
*72 - [[Abyss Flanchard]] - MND+5, Dark Magic Skill+5, MDB+5 - One of the few pieces of DRK AF2 which are actually useful. Macro this on for Drain/Aspir/Bio II if you have it - don&#039;t use it for Guillotine, though, unless you have absolutely no other choice.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Cosciales]]&#039;&#039;&#039; - Acc+3, Haste+3%, Fast Cast+3% - The best TPing leg armor.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Flanchard]]&#039;&#039;&#039; - STR+6, DEX+6, Double Attack+2% - Your best WS leg armor by a smidgen over black cuisses; too bad its so damn hard to get.&lt;br /&gt;
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== Footwear ==&lt;br /&gt;
*73 - [[Hct. Leggings|Hecatomb Leggings]]/[[Hct. Leggings Plus 1|+1]] - STR+6, DEX+3 - In my opinion, the NQ is not quite as good as Chs Sollerets+1 for guillo, but it&#039;s close. You aren&#039;t wrong for using either one. Hct Leggings +1 however ARE better than Chs Sollerets+1.&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Sollerets Plus 1]]&#039;&#039;&#039; - STR+5, MND+5 - Your Guillotine feet, not too expensive and, as long as you have CoP done, not too hard to get.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Gambieras]]&#039;&#039;&#039; - Acc+6, Haste+3% - Your TP feet, nothing comes close except Dusk Ledelsens+1, those are far too expensive.&lt;br /&gt;
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&lt;br /&gt;
== Tips and Strategies ==&lt;br /&gt;
*Haste is really overpowered in FFXI, and DRK is the job that can get the highest attack speed increase from Haste (as long as it is using a 2h weapon). The haste caps are 25% from equipment and 43.3% from spells; however, two things can bypass these caps. The first is [[Hasso]], which gives 10% haste and contributes to no caps. The second is a DRK exclusive Merit ability (and is otherwise a useless ability), [[Desperate Blows]]. With full gear Haste (possible with the [[Rune Chopper]]) + full magic Haste + Hasso + Desperate Blows, the total becomes 93.3% haste. This is a 15.625x increase in attack speed, which, with a 504 delay Rune Chopper, it gives you a delay of 33.47 -- which is a .56 second delay between attacks. With the hardest hitting attacks in the game, this is freaking ridiculous.&lt;br /&gt;
&lt;br /&gt;
* Souleater + Blood Weapon enables you to have the highest damage output in the game when used with certain weapons, abilities, and gear. You can use the previous tip with SE+BW and become a pure beast, but not even that is the highest damage output possible. Using the haste build with Bahamut&#039;s Zaghnal is an improvement on HNM, but even still, it&#039;s not the highest. The absolute highest possible damage comes from the mighty [[Kraken Club]]. Every round of attacks with the KClub does 1-8 hits, with an equal chance of each number of hits. This ends up being an average of 4.5 attacks every round with a delay of 264. With 68.3% haste (the highest possible with a 1h weapon), this becomes a delay of 83.7 which equals a 1.39s delay between attack rounds. That is 22 attack rounds per 30 seconds with an average of 99 attacks per 30 seconds. Thanks to the power of Souleater + Blood Weapon, those attacks are all for a lot of damage. Assuming 150 damage per hit, that means that in the course of Blood Weapon&#039;s 30 seconds, you will deal an average of 14850 damage (if every hit lands). This can be increased even further with a proper Souleater build using Souleater enhancing gear and HP+ gear. Using /DRG also adds a lot of hits since [[Jump]]s count as 1 full attack round, and you can use the Wyvern Earring which gives +5% haste.&lt;br /&gt;
&lt;br /&gt;
*Absorb-TP is a great ally but can actually become a hindrance if you misuse it. Do NOT use it as soon as its up. Use it when your TP is less than 60% and the mob hasn&#039;t WSed in at least 12 seconds. Wasting 2 seconds to cast this when you will get no significant return is a waste of time and MP.&lt;br /&gt;
&lt;br /&gt;
*If using Last Resort or Souleater in a standard party, try to use them right before you hit the mob. If you haven&#039;t gained any enmity on a specific mob, a self-buff will not gain you any enmity.&lt;br /&gt;
&lt;br /&gt;
*When using Drain, Aspir, or Drain II, try to use it during a period you can&#039;t hit the mob for whatever reason so you don&#039;t waste time in which you could be attacking.&lt;br /&gt;
&lt;br /&gt;
*Never forget that you can Sleep things. You may not be the best sleeper around, but you CAN do it.&lt;br /&gt;
&lt;br /&gt;
*Staying alive as DRK is a constant struggle, but there are many things you can do. If you are about to do something like a buffed up Guillotine early in a fight, you might want to cast Dread Spikes first. If Dread Spikes is down and the mob has low enough HP, stun it after the WS. The extra hate from Stun is no big deal if the enemy is going to die in a few seconds. If you are /NIN, cast [[Utsusemi: Ichi]] between battles so that your Ni cooldown is always prepared and so that you can overwrite your Ichi with a Ni; and always make sure to cancel an [[Utsusemi: Ni]] while casting an Ichi.&lt;br /&gt;
&lt;br /&gt;
*Though you are not a tank, you CAN tank when subbing NIN at level 74+. Stuns, Last Resort, Souleater, Sleeps, Bind, and Absorbs are all potent hate tools and proper use of them can keep the enemy focused on you. Your problem lies in being able to take hits and inability to evade often, of course. Dread Spikes only absorbs so much and Drains are quite inconsistent, so unless you have enough haste keep casting Utsusemis, you will need the mob to have slows and/or elegies applied. With the proper setup, tanking as DRK/NIN can be quite fun and effective.&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=109959</id>
		<title>Dark Knight Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=109959"/>
		<updated>2009-03-07T20:52:40Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: /* Headgear */&lt;/p&gt;
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&lt;div&gt;{{guide}}&lt;br /&gt;
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|&amp;lt;br&amp;gt;   &#039;&#039;&#039;Behold the power!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
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The [[Dark Knight]]. Some call it the most powerful job in the game. Some call it lolDRK. This guide is to hopefully put you on track to be the former and help kill the reputation of being the latter.&lt;br /&gt;
&lt;br /&gt;
== Suggested Weaponry ==&lt;br /&gt;
&lt;br /&gt;
Most of the time, scythe should be your weapon of choice. [[Scythe]] is your A+ skill; your A- skill, [[Great Sword]], tends to have far worse DOT(damage over time) than scythe for the majority of your DRK career. In general, however, if you don&#039;t mind leveling Scythe outside of your EXP parties (or have it preleveled for whatever reason), then I suggest using Great Axe until 49. There are some fantastic great axes out there (Horror Voulge comes to mind), and [[Sturmwind]] is a far better [[Weapon Skill]] than anything [[Scythe]] brings to the table until [[Guillotine]]. Under no circumstances should you ever dual wield on DRK (OK, maybe if you have a [[Ridill]]).&lt;br /&gt;
&lt;br /&gt;
== Important Attributes ==&lt;br /&gt;
When gearing up for DRK, choosing the correct stats is of paramount importance. Here&#039;s a quick rundown of what to look for:&lt;br /&gt;
&lt;br /&gt;
*[[Accuracy]] should be the first thing you worry about. In general, you should shoot for +35 or higher accuracy. Take into account the fact that 1 DEX now equals .75 Accuracy for two-handed weapons. However, even though Accuracy is of paramount concern, do not sacrifice massive amounts of other stats for it: Two accuracy is not better than 5 attack. Do not overkill Accuracy; there is a limit to effectiveness on it and beyond that point it is useless. If you have a 95% hit rate you probably are wasting some vital slots where you could be improving your Attack or gaining Haste.&lt;br /&gt;
&lt;br /&gt;
*Your next concern is [[Haste]]. Though early on in your DRK career there is very little to no haste gear, Haste becomes vital to your success as soon as you have it available. Basically, if you can get a decent haste piece for a slot, use it. Period. It is necessary for your [[TP]] gain and spell recasts. You will get far overshadowed in damage output without haste gear, so don&#039;t neglect it. One thing to remember is that haste is unique among stats in that the more you get, the better it is. While 10% haste is merely a 11.1% increase in damage, 50% haste doubles your damage, and 75% haste quadruples your damage. Learn it, love it, and embrace the brokenness of haste.&lt;br /&gt;
&lt;br /&gt;
*Your next important stat is [[Attack]]. Throughout our DRK careers we can get some pieces with massive attack bonuses. Even as early as level 25, our [[Republic Subligar]]s can give us +5 attack, which is massive for that level. Attack is a stat you will rarely hit the effectiveness cap on, unlike Accuracy, so pile it on. Just don&#039;t sacrifice necessary accuracy or haste for it while TP building. Remember that 1 STR = .75 attack as well for two handed weapons (which you are of course using!)&lt;br /&gt;
&lt;br /&gt;
*For primary attributes, only [[STR]] and [[DEX]] are of real concern. The rest are pretty useless, honestly, aside from MND having a very minor effect on Guillotine damage. For your WS gear, STR is your #2 concern after Accuracy.&lt;br /&gt;
&lt;br /&gt;
*You don&#039;t need a lot of extra [[HP]] or [[MP]] gear. By the time you get useful spells, you should have enough MP to cast them. HP gear isn&#039;t useful for general DRK use. The huge exception to this rule is [[Souleater]]. If you make a gear set for Souleater use, piling on the HP+ can help increase your damage a great deal.&lt;br /&gt;
&lt;br /&gt;
== Races ==&lt;br /&gt;
&lt;br /&gt;
In all honesty, all races work fine for DRK. Though some might say that [[Galka]] or [[Elvaan]] are by far the best, I disagree. It doesn&#039;t make a huge difference, and all deficiencies can be overcome. All you need to know is, while leveling it, you need to make up for weaknesses. [[Galka]] and [[Elvaan]] can make up for a lack of MP with RSE until more MP is sufficient. [[Tarutaru]] has a bit of a problem with STR, but it&#039;s no seriously big deal that can&#039;t be overcome by good gear. [[Mithra]] and [[Hume]] don&#039;t really need anything specific. Just adapt the job to your race, and you should be fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Subjobs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard Use Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[WAR]] - Your basic DoT pray-I-don&#039;t-die subjob. If you follow this guide, your damage output with WAR sub might be a bit too much and might just get you mauled even more than you otherwise would; but damn, it&#039;s fun being a double attacking fiend. [[Berserk]] is a godsend that will increase your already high Attack through the roof. You will have great damage output and great WS damage with this Sub, just no significant extra damage mitigation ability. It is definitely by far your best choice until level 50 since Berserk is better than the very little other subjobs provide until then.&lt;br /&gt;
&lt;br /&gt;
*[[SAM]] - Post 50 you get [[Hasso]], an ability that gives you 10 Acc, up to 5 STR, and 10% Haste. With a haste build this will be your strongest sub, so learn to love it. SAM sub also gives you more defensive capabilities than WAR due to [[Seigan]] and [[Third Eye]]. It also will help you gain TP faster than /WAR due to [[Store TP]], [[Meditate]], and the haste from [[Hasso]]. Once you hit 70, it becomes a GREAT defensive sub due to [[Seigan]], which makes [[Third Eye]] a extremely potent defense that doesn&#039;t always wear off in one hit and can occasionally counter attacks. One thing to look out for though is Hasso and Seigan&#039;s recast killing ability, they increase recast of your spells by 50%, nasty for [[Absorb-TP]] spammage.&lt;br /&gt;
&lt;br /&gt;
*[[NIN]] - In situations where you need a huge defensive boost, you need the NIN sub. You sub NIN for one reason only: [[Utsusemi]] (ok, [[Tonko]] as a cheap prism powder.) It won&#039;t help your damage output directly; however, you don&#039;t have to worry about getting hate since you can actually tank with NIN sub. A NIN sub may actually lead to greater damage since you can reach your full potential without dying. Just don&#039;t [[Dual Wield]], for the love of God, just don&#039;t. That&#039;s what [[WAR]]/[[NIN]] and [[NIN]] are for. Since NIN doesn&#039;t add anything that will help with your TP gain, proper [[Absorb-TP]] usage can help your damage output substantially.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Situational Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[THF]] - What was once the gold standard of DRK subs is now rarely used. THF is good for hate control and massive WSes. Your DoT will be terrible and your TP rate substandard, but few things are as powerful as a [[Sneak Attack]]ed [[Spinning Slash]]. Only really useful on HNMs where gaining hate is deadly (and thus can be prevented by [[Trick Attack]]) or HNMs that have high high defense that can be pierced by the forced [[Critical Hit]] from SA.&lt;br /&gt;
&lt;br /&gt;
*[[DRG]] - If you have a [[Kraken Club]], then you need DRG sub. See below for details.&lt;br /&gt;
&lt;br /&gt;
*[[BLM]] - 4 ur nukes mang cuz nukes 4 teh 1337. Please note that this is utter sarcasm, do not use /BLM for anything but [[warp]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Job Abilities/Traits ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Duration&lt;br /&gt;
! width=68%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Weapon]]&lt;br /&gt;
| 1&lt;br /&gt;
| 2h&lt;br /&gt;
| 30s&lt;br /&gt;
| Adds a draining effect to each of your hits so that every hit heals you for as much damage as that hit does (unless the enemy has resistance to drain.) It only works on normal hits and [[Jump]]s, not WSes. It&#039;s a pretty terrible 2h ability in most cases, and it should always be used with [[Souleater]] when you do use it so that you actually get some damage output increase. Also note that though it may look like it adds Drain damage, it merely makes the damage you already dealt heal you. It does NOT double your damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Circle]]&lt;br /&gt;
| 5&lt;br /&gt;
| 10m&lt;br /&gt;
| 1m&lt;br /&gt;
| Gives your party in an area of effect Arcana Killer. It&#039;s terrible. It doesn&#039;t even generate any significant enmity. That&#039;s right, its so bad the enemies don&#039;t even CARE.&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack Bonus]]&lt;br /&gt;
| 10, 30, 50, 70&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Gives +10/22/35/48 attack. Don&#039;t worry about it, just appreciate it.&lt;br /&gt;
|-&lt;br /&gt;
| [[Last Resort]]&lt;br /&gt;
| 15&lt;br /&gt;
| 5m&lt;br /&gt;
| 30s&lt;br /&gt;
| +15% Attack/-15% defense. Generates a large enmity spike on on the DRK. Proof that SE hates DRKs. There is no other explanation for normal Last Resort. It&#039;s basically a [[Berserk]] with tons of suck tossed in. Just toss it on for a WS once in a while to get a minor increase in damage. Please note that after spending many merits in Desperate Blows and using full haste gear with full haste spells/songs on you, it becomes badass (though it&#039;s still only 30 seconds.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcana Killer]]&lt;br /&gt;
| 20&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally intimidate [[Arcana]] (e.g., [[Bomb]]s, [[Doll]]s, etc). Killer effects mostly suck and this is no exception. This does not mean you should tank [[Arcana]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon Bash]]&lt;br /&gt;
| 20&lt;br /&gt;
| 5m&lt;br /&gt;
| Instant&lt;br /&gt;
| A quite useful little ability that has you smash your 2h weapon (2h weapon only, but you rarely use anything else anyways) into the enemy for pitiful damage but a high chance to stun. An almost certain chance to interrupt spells. Be careful though, it generates a high amount of enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Paralyze]]&lt;br /&gt;
| 25 &lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally you&#039;ll resist a paralyze. It&#039;s never reliable, though.&lt;br /&gt;
|-&lt;br /&gt;
| [[Souleater]]&lt;br /&gt;
| 30&lt;br /&gt;
| 6m&lt;br /&gt;
| 1m &lt;br /&gt;
| The trademark move of DRKdom. [[Souleater]] is a buff that makes it so that with every hit, no matter what the strength of the base hit is, 10% of your HP is added as damage with no strings attached. Ok, one little string: that 10% of your HP is subtracted with every hit. This is, by far, the most powerful ability in the DRK&#039;s arsenal, as it can turn a 150 damage scythe hit into a 300 damage scythe hit, or a 2 damage club hit into a 152 damage club hit (more on that later.) Once again, however, the enmity is huge. The enmity gains are not just from using the ability (a sizable spike that is over 2/3 of a [[Provoke]]), but the amazing damage you do practically guarantees you will pull hate -- and your HP will already be low from the ability itself. So use Souleater with utmost care. One important thing to note: the Merit Skill [[Muted Soul]] can reduce enmity gain using Souleater, making it much safer. Oh and Souleater also increases Accuracy while active so that you can make those super hits count.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
&lt;br /&gt;
First things first, I&#039;m not going to list the elemental spells. They are useless. We get the 2nd highest elemental magic skill but ONLY TIER 2 NUKES and NO [[Magic Attack Bonus|MAGIC ATTACK BONUS]]. Just don&#039;t use them. They&#039;re also a large chunk of the spells so I save a lot of work, go me!&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| MP cost&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cast time&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast time&lt;br /&gt;
! width=64%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]/[[Poison II|II]]&lt;br /&gt;
| 6/46&lt;br /&gt;
| 5/38&lt;br /&gt;
| 1s/1s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| Just DoT, useful when you just want DoT -- though maybe better left to RDMs and BLMs so as not to waste your MP. Poison I can be a useful spell to pull with though.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain]]&lt;br /&gt;
| 10&lt;br /&gt;
| 21&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m&lt;br /&gt;
| Seems useless at first but later on it becomes the most MP efficient nuke in the game, let alone the awesome healing power also inherent in the spell! 21 mp for damage/healing that gets up to 300. Also remember that drain will not work at all on undead and will rarely work on dark based monsters such as Demons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bio]]/[[Bio II|II]]&lt;br /&gt;
| 17/40&lt;br /&gt;
| 15/36&lt;br /&gt;
| 1.5s/1.5s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| More DoT, but now with additional Attack Down action and 100% accuracy rate! Still, usually RDM or BLM will cast this, and in most cases you&#039;d rather have [[Dia]] on the mob (which can&#039;t coexist with Bio.) So you should rarely cast this.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bind]]&lt;br /&gt;
| 20&lt;br /&gt;
| 8&lt;br /&gt;
| 2s&lt;br /&gt;
| 40s&lt;br /&gt;
| Binds an enemy in place. Your 3rd best spell for running away from enemies. &lt;br /&gt;
|-&lt;br /&gt;
| [[Aspir]]&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m &lt;br /&gt;
| Steal an enemy&#039;s MP. It seems useless when you first get it but later on it becomes vital to your success. This is because it grows with your Dark Magic skill; while you might only get 20 MP returns early on, later on you get 100 or higher. Quite useful and one of the best ways to keep your MP up when you can&#039;t rest (which is most of the time.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poisonga]]&lt;br /&gt;
| 26&lt;br /&gt;
| 44&lt;br /&gt;
| 2s&lt;br /&gt;
| 10s&lt;br /&gt;
| Great for pissing off your party after a [[Sleepga]] and great for aggroing a bunch of mobs!&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]]/[[Sleep II|II]]&lt;br /&gt;
| 30/56&lt;br /&gt;
| 19/29&lt;br /&gt;
| 2.5s/3s &lt;br /&gt;
| 30s/30s&lt;br /&gt;
| Your 2nd best and best spells for running away, and the best reason to level your [[Enfeebling Magic]]. Though in parties there will usually be a better sleeper, more sleepers are always better since a sleeper being 1/2 second late can be the difference between life and death. Also, nothing is as useful for solo stuff as sleeping mobs for emergencies.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tractor]]&lt;br /&gt;
| 32&lt;br /&gt;
| 26&lt;br /&gt;
| 3s&lt;br /&gt;
| 10s&lt;br /&gt;
| Sure you can&#039;t raise the dead, but dragging them around is equally (or more) fun!&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-STR|Absorb-Stats]]&lt;br /&gt;
| 31-43&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 60s&lt;br /&gt;
| Not especially useful. If you want major epeen WSes toss an Abs-STR before you use the WS, but you don&#039;t really need it. Abs-CHR is nice for making people wonder what&#039;s wrong with you.&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-TP]]&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 1m&lt;br /&gt;
| Awesome spell. The Absorb that&#039;s worth casting. At first it will seem like it&#039;s kinda crappy with inconsistent TP drains, but as you learn to time it better, you will get higher yields. It&#039;s definitely a hard spell to use, but it is 100% worth it. Just remember: Mobs gain TP from every hit they take at a rate of [TP gained by attacker + 3]. Every hit. So timing this approximately 10-20 seconds (depending on how many melees are whacking the mob) after the mob WSes is optimal for most party setups.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain II]]&lt;br /&gt;
| 62&lt;br /&gt;
| 37&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| Just like Drain, but more powerful and the amount of HP drained exceeds your maximum HP. Great for use before [[Souleater]] since you get higher HP than otherwise possible.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dread Spikes]]&lt;br /&gt;
| 71&lt;br /&gt;
| 78&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| An extremely nice recent addition to DRK. [[Dread Spikes]] gives you a spikes effect that drains HP from your enemies when you are hit. The good part is it drains the exact amount of damage dealt to you, so it is a nice amount of damage and makes you take none. The bad part is it wears off after it heals up to half of what your maximum HP was on casting (otherwise it has a 1m duration.) Still, even with that and an annoying 3m recast, it&#039;s damn useful as a defensive spell when you can use it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Suggestions ==&lt;br /&gt;
&lt;br /&gt;
Throughout your DRK career you will have piles and piles of gear. This section should help you choose what those piles should be made of. I&#039;m not going to list all the gear, just the gear that is worth noticing. There is a lot of &#039;filler gear&#039; that&#039;s worn with, say, +1 DEX that isn&#039;t worth mentioning. This is not that gear. Gear that should be your ultimate goal for level 75 will be &#039;&#039;&#039;bolded&#039;&#039;&#039;. You should always carry around a basic TP and WS set (though I won&#039;t list all that gear here), and by 75 you should also carry around a [[Dark Magic ]]set.&lt;br /&gt;
&lt;br /&gt;
If I am missing something, please fill it in.&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
== Weapons ==&lt;br /&gt;
Early weapons should be the best weapons you can find of whatever type/s you choose. One weapon worth pointing out is the Horror Voulge, it&#039;s quite a good weapon for its level.&lt;br /&gt;
&lt;br /&gt;
*49 - [[Brb. Scythe|Barbarian&#039;s Scythe]] - Good damage/delay but has the amazing Attack+25/Acc-5. This thing is a BEAST, and it is the reason I suggest switching from Great Axes at 49. Sushi is probably a good idea while using this scythe, but with really great Acc equipment you can eat meat for truly awe-inspiring damage. I suggest using this until 58, when [[Vassago&#039;s Scythe]] comes along.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*65 - [[Darksteel Scythe]] - Ok, it&#039;s nothing special, but it&#039;s probably your best weapon in your 60s (unless you score a [[Blackjack]] at 69, but nobody expects that of you.) Oh well. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*73 - [[Perdu Sickle]] - This scythe is tied with Tredecim for best non-relic scythe in my opinion. It has latent effect: DMG 93, Acc+5, Atk+14 with the latent active when you have under 100 tp (including WSes.) The major barrier to getting it is getting those damned assaults done though, you need assault rank 7, Chief Sergeant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Tredecim Scythe]]&#039;&#039;&#039; - A truly unique weapon. It may look terrible on first glance, but there are great secrets hidden in that blank text box. The Tredecim Scythe actually guarantees a critical hit on every 13th hit. This doesn&#039;t count WS hits but is still a great ability that will increase your damage output quite well.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*75 - [[Bahamut Zaghnal]] - Terrible for normal use but useful for Souleater + tricks. I&#039;ll explain later.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*72 - [[Subduer]] - Yes, the latent is annoying to break (must accrue 500 [[WS Points]] with Subduer equipped), but after you do so this [[Great Sword]] is the best you can get without camping HNM.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Algol]]&#039;&#039;&#039; - The best great sword. It&#039;s pure awesome. It&#039;s got +3 Atk (yawn) additional effect: fire (meh) and triple attack+3% (OMGGG.) You want it... or you would, if it wasn&#039;t for the fact that it&#039;s a great sword.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;63 - [[Kraken Club]]&#039;&#039;&#039; - Actually worth the money. See: Bahamut&#039;s Zaghnal&#039;s Description.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*50 - [[Mercurial Kris]] - The poor man&#039;s Kraken Club.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;51 - [[Dark Staff]]&#039;&#039;&#039; - +10% Magic Accuracy and Potency for Dark Magic, hMP+10 - Basic staff needed for any job with MP. It&#039;s cheap, and you need it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Apocalypse]]&#039;&#039;&#039; - YEAH, RIGHT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Headgear ==&lt;br /&gt;
*60 - [[Chaos Burgeonet]] - STR4, Enhances Souleater - Souleater Enhancement is good. You like this helmet. Upgrade to the +1 if you want for an alternative to Hct. Cap in case you don&#039;t do [[Fafnir]].&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Optical Hat]] - Acc+10 is your best bet for TP gaining on high evasion mobs unless you get Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Hecatomb Cap]]&#039;&#039;&#039; - STR+11, DEX+5 - Awesome WS equipment, you want it.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Ace&#039;s Helm]]&#039;&#039;&#039; - Acc+7, Haste+4%, and STR+4 all in one butt ugly package. Your best TP gaining helmet.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Walahra Turban]] - Haste+5% - Your best TP headgear until you get the Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Mask]]&#039;&#039;&#039; - Acc+12, Atk+12 - A far superior O-Hat. For those high evasion/high defense mobs, this is your best bet. Its cost, however, is very prohibitive.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Body Armor ==&lt;br /&gt;
*&#039;&#039;&#039;59 - [[Haubergeon]]/[[Haubergeon Plus 1|+1]]&#039;&#039;&#039; - Acc+10, Atk+10, STR+5, DEX+5 - Your baseline body armor. Truly a necessity, get it or else. Unless you get a great endgame body armor, you will be wearing this for a long, long time. Hauberk is a ton better in ways that you don&#039;t really care about, so the upgrade is up to you.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Vampire Cloak]] - Eh, I just use it once in a while for the Regen/Refresh. It&#039;s worth mentioning, but far from a trademark piece of gear.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Plastron]] - At first glance you may think this body piece is extremely useful - well, unfortunately, it isn&#039;t. It&#039;s a situational piece that offers full-time [[Refresh]], which can be effective in some cases, but never use this for TPing and don&#039;t use it for WSing unless you&#039;re subbing THF, as it lacks accuracy.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Adaman Hauberk]]&#039;&#039;&#039; - Acc+15, Atk+15, STR+10, DEX+10 - One of the best body pieces in the game for all jobs that can wear it. Good luck getting it though.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Askar Korazin]] - STR+5, Atk+12, Double Attack+2%, Store TP+5 - Better than your Haubergeon for low evasion mobs, but not one of the truly great bodypieces.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Homam Corazza]] - I&#039;m just listing this to say DON&#039;T BOTHER. [[Haubergeon]] is better, seriously. Let a THF or DRG or something get it. &amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Cuirass]]&#039;&#039;&#039; - STR+12, Atk+24, Adds Refresh Effect. Your other great endgame body piece. Whether it&#039;s better than Adaman Hauberk depends on what you are doing, but it is still quite a great piece of equipment.&lt;br /&gt;
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== Back Armor ==&lt;br /&gt;
*61 - [[Amemet Mantle]]/[[Amemet Mantle Plus 1|+1]] - STR+1/2, Atk+10/15 If you can afford it, this is one +1 that is worth the extra.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Abyss Cape]]&#039;&#039;&#039; - Acc+7, WS Acc+7, Magic Acc+7. Amazing Acc piece and the MAcc is also great. Highly recommended.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Forager&#039;s Mantle]]&#039;&#039;&#039; - STR+3, Atk+15 - Your upgrade of the Amemet/+1, and the back armor you will probably wear most of the time.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Offhand ==&lt;br /&gt;
*55 - [[Sword Strap]] - Two-handed weapon delay -3% - Due to the negative affect that this grip has on your TP gain (delay reduction reduces TP gained per hit), [[Pole Strap]] and [[Claymore Grip]] are better for everyday use. In other words, you really shouldn&#039;t be using this unless you are doing the megahaste strategy. See below for details on that strategy.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Pole Strap]]&#039;&#039;&#039; - [[Double Attack]]+2 - The best grip currently available, period.&lt;br /&gt;
*65 - [[Claymore Grip]] - Critical Hit Rate+3% - The second best grip currently available, semicolon.&lt;br /&gt;
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== Neckwear ==&lt;br /&gt;
*21 - [[Spike Necklace]] - STR+3, DEX+3 - You&#039;re a gimp if you don&#039;t get it, seriously.&lt;br /&gt;
*&#039;&#039;&#039;33 - [[Peacock Charm]]&#039;&#039;&#039; - Acc+10 - Your permanent Acc piece if you can afford it. One size fits all jobs.&lt;br /&gt;
*60 - [[Chivalrous Chain]] - Acc+5, STR+3, Store TP+1 - Your basic Acc gear if you lack the peacock charm.&lt;br /&gt;
*&#039;&#039;&#039;65 - [[Dark Torque]]&#039;&#039;&#039; - Dark Magic Skill+7 - Your dark magic skill neckpiece. You need this if you plan on casting spells. If you don&#039;t plan on casting spells, then go level a different job.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Justice Torque]]&#039;&#039;&#039; - STR+5, Scythe Skill+7 - The best neckpiece for all around scything, you shouldn&#039;t need convincing here, it speaks for itself.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Prudence Torque]]&#039;&#039;&#039; - INT+5, Great Sword Skill+7 - Where [[Justice Torque]] excels for [[Scythe]], this does the same for [[Great Sword]]. INT is a small modifier for [[Spinning Slash]] and [[Ground Strike]], and +7 Great Sword Skill equates to 7 accuracy and 7 attack, making it better than any other neck piece for Dark Knights who wield Great Sword. It&#039;s not especially high priority, it is but nice to have.&lt;br /&gt;
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== Handgear ==&lt;br /&gt;
*30, 40, 50, 60, 70 - [[Alkyoneus&#039;s Bracelets|Gigas Series Bracelets]] - STR+3 to 11, DEX-2 to 6 - Great WS bracelets, you should always carry a pair that&#039;s appropriate for your income and level.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Dusk Gloves]] - Atk+5, Haste+3%, Molasses Movement - If you can&#039;t get Homam, these are more than sufficient. Still, Homam are better.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Crimson Fng. Gnt.|Crimson Finger Gauntlets]]&#039;&#039;&#039; - Dark Magic Skill+10 - Great for all your dark magic needs.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Gauntlets Plus 1|Chaos Gauntlets +1]]&#039;&#039;&#039; - Your best Guillotine hands, bar none. And Guillotine is your best WS. So these are great hands.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Manopolas]]&#039;&#039;&#039; - Haste+3%, Acc+4 - Your best TP hands.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Waist Equipment ==&lt;br /&gt;
*50 - [[Swift Belt]] - Haste+4%, Acc+3, Atk-5 - Probably your best TP belt since you probably won&#039;t get a speed/velocious belt. Annoying to get due to a lame drop rate, but well worth it if you aren&#039;t loaded.&lt;br /&gt;
*&#039;&#039;&#039;55 - [[Speed Belt|Speed]]/[[Velocious Belt]]&#039;&#039;&#039; - Haste+6% - If you get this, you rock. Though it does not automatically make you an amazing DRK, it helps.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Potent Belt]]&#039;&#039;&#039; - STR+3, Acc+8 - A nice belt for your Guillotines, with good STR and Acc.&lt;br /&gt;
*&#039;&#039;&#039;71 - [[Warwolf Belt]]&#039;&#039;&#039; - STR+5, DEX+5 - Your highest STR belt, nuff said.&lt;br /&gt;
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== Ranged/Ammo Slot ==&lt;br /&gt;
*63 - [[Bomb Core]] - Attack+12 in a slot you don&#039;t usually use? Is there a reason to say no?&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Fire Bomblet]]&#039;&#039;&#039; - Acc+6, Atk+6 - Even better than bomb core, but also more expensive.&lt;br /&gt;
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== Earrings ==&lt;br /&gt;
*&#039;&#039;&#039;35 - [[Dark Earring]]&#039;&#039;&#039; - Dark Magic Skill+3 - Yeah, you want it, but no, you don&#039;t need it.&amp;lt;br&amp;gt;&lt;br /&gt;
*Multiple levels - [[Coral Earring|Attack earrings]] - Your generic earrings, you poor slob.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Ethereal Earring]] - Atk+5, Damage -&amp;gt; mp 3% - A fun toy, but not a necessity.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - &#039;&#039;&#039;[[Abyssal Earring]]&#039;&#039;&#039; - Scythe Skill+5, Dark Magic Skill+5 INT +2- The sign of a REAL DRK. Wear this with pride and laugh at all those [[Suppanomi]] wearing sheep!&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039; - Double Attack+5% - Whether for WS or TP, this is the best earring out there.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Rings ==&lt;br /&gt;
*Most levels - [[Victory Ring|STR rings]] - Use for WSes.&lt;br /&gt;
*&#039;&#039;&#039;30 - [[Rajas Ring]]&#039;&#039;&#039; - A little slice of goodness gained upon completion of [[Chains of Promathia|CoP]]. It should be one of your fulltime rings. &lt;br /&gt;
*&#039;&#039;&#039;30 - [[Divisor Ring]]&#039;&#039;&#039; - Latent: Acc+6, Atk+3. Latent active when level is a multiple of 5. This is one of the best TPing rings in the game... but don&#039;t get your hopes up. It is appraised from a ??? ring from the assault [[Azure Experiments]]. The ??? ring is one of 3 possible ??? items from the assault. Then you have about a 1/25 chance of getting the divisor ring from an appraised ??? ring. Then you have to fight with 2-5 other people to actually get it from the treasure pool.&lt;br /&gt;
*40 - [[Sniper&#039;s Ring|Sniper&#039;s]]/&#039;&#039;&#039;[[Sniper&#039;s Ring Plus 1|+1]]&#039;&#039;&#039;/[[Woodsman Ring]]s - Your basic TP rings.&lt;br /&gt;
*50 - [[Ulthalam&#039;s Ring]] - Acc+4, Atk+4, Assault: STR+4, DEX+4, Regen - Nice replacement for a Sniper and there&#039;s nothing better for assault/salvage.&lt;br /&gt;
*&#039;&#039;&#039;57 - [[Toreador&#039;s Ring]]&#039;&#039;&#039; - HP+10 Accuracy +7. An extremely sexy ring with everything a growing DRK needs for TPing and abusing [[Souleater]]. Don&#039;t worry about getting it though, though it is great, it is hard to get and not really worth all that effort.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Mars&#039;s Ring]]&#039;&#039;&#039; - Acc+8, Atk+8 - AHAHAHAHHAHAHAHAHAHAHAHHAHAHAHAH. No. &#039;&#039;(lolEbon Panels! -Ashira)&#039;&#039;&lt;br /&gt;
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== Leg Armor ==&lt;br /&gt;
*71 - [[Black Cuisses|Black]]/[[Onyx Cuisses]] - STR+4/5, Atk+14/16 - Your WS leg armor.&lt;br /&gt;
*72 - [[Abyss Flanchard]] - MND+5, Dark Magic Skill+5, MDB+5 - One of the few pieces of DRK AF2 which are actually useful. Macro this on for Drain/Aspir/Bio II if you have it - don&#039;t use it for Guillotine, though, unless you have absolutely no other choice.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Cosciales]]&#039;&#039;&#039; - Acc+3, Haste+3%, Fast Cast+3% - The best TPing leg armor.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Flanchard]]&#039;&#039;&#039; - STR+6, DEX+6, Double Attack+2% - Your best WS leg armor by a smidgen over black cuisses; too bad its so damn hard to get.&lt;br /&gt;
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== Footwear ==&lt;br /&gt;
*73 - [[Hct. Leggings|Hecatomb Leggings]]/[[Hct. Leggings Plus 1|+1]] - STR+6, DEX+3 - In my opinion, the NQ is not quite as good as Chs Sollerets+1 for guillo, but it&#039;s close. You aren&#039;t wrong for using either one. Hct Leggings +1 however ARE better than Chs Sollerets+1.&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Sollerets Plus 1]]&#039;&#039;&#039; - STR+5, MND+5 - Your Guillotine feet, not too expensive and, as long as you have CoP done, not too hard to get.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Gambieras]]&#039;&#039;&#039; - Acc+6, Haste+3% - Your TP feet, nothing comes close except Dusk Ledelsens+1, those are far too expensive.&lt;br /&gt;
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== Tips and Strategies ==&lt;br /&gt;
*Haste is really overpowered in FFXI, and DRK is the job that can get the highest attack speed increase from Haste (as long as it is using a 2h weapon). The haste caps are 25% from equipment and 43.3% from spells; however, two things can bypass these caps. The first is [[Hasso]], which gives 10% haste and contributes to no caps. The second is a DRK exclusive Merit ability (and is otherwise a useless ability), [[Desperate Blows]]. With full gear Haste (possible with the [[Rune Chopper]]) + full magic Haste + Hasso + Desperate Blows, the total becomes 93.3% haste. This is a 15.625x increase in attack speed, which, with a 504 delay Rune Chopper, it gives you a delay of 33.47 -- which is a .56 second delay between attacks. With the hardest hitting attacks in the game, this is freaking ridiculous.&lt;br /&gt;
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* Souleater + Blood Weapon enables you to have the highest damage output in the game when used with certain weapons, abilities, and gear. You can use the previous tip with SE+BW and become a pure beast, but not even that is the highest damage output possible. Using the haste build with Bahamut&#039;s Zaghnal is an improvement on HNM, but even still, it&#039;s not the highest. The absolute highest possible damage comes from the mighty [[Kraken Club]]. Every round of attacks with the KClub does 1-8 hits, with an equal chance of each number of hits. This ends up being an average of 4.5 attacks every round with a delay of 264. With 68.3% haste (the highest possible with a 1h weapon), this becomes a delay of 83.7 which equals a 1.39s delay between attack rounds. That is 22 attack rounds per 30 seconds with an average of 99 attacks per 30 seconds. Thanks to the power of Souleater + Blood Weapon, those attacks are all for a lot of damage. Assuming 150 damage per hit, that means that in the course of Blood Weapon&#039;s 30 seconds, you will deal an average of 14850 damage (if every hit lands). This can be increased even further with a proper Souleater build using Souleater enhancing gear and HP+ gear. Using /DRG also adds a lot of hits since [[Jump]]s count as 1 full attack round, and you can use the Wyvern Earring which gives +5% haste.&lt;br /&gt;
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*Absorb-TP is a great ally but can actually become a hindrance if you misuse it. Do NOT use it as soon as its up. Use it when your TP is less than 60% and the mob hasn&#039;t WSed in at least 12 seconds. Wasting 2 seconds to cast this when you will get no significant return is a waste of time and MP.&lt;br /&gt;
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*If using Last Resort or Souleater in a standard party, try to use them right before you hit the mob. If you haven&#039;t gained any enmity on a specific mob, a self-buff will not gain you any enmity.&lt;br /&gt;
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*When using Drain, Aspir, or Drain II, try to use it during a period you can&#039;t hit the mob for whatever reason so you don&#039;t waste time in which you could be attacking.&lt;br /&gt;
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*Never forget that you can Sleep things. You may not be the best sleeper around, but you CAN do it.&lt;br /&gt;
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*Staying alive as DRK is a constant struggle, but there are many things you can do. If you are about to do something like a buffed up Guillotine early in a fight, you might want to cast Dread Spikes first. If Dread Spikes is down and the mob has low enough HP, stun it after the WS. The extra hate from Stun is no big deal if the enemy is going to die in a few seconds. If you are /NIN, cast [[Utsusemi: Ichi]] between battles so that your Ni cooldown is always prepared and so that you can overwrite your Ichi with a Ni; and always make sure to cancel an [[Utsusemi: Ni]] while casting an Ichi.&lt;br /&gt;
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*Though you are not a tank, you CAN tank when subbing NIN at level 74+. Stuns, Last Resort, Souleater, Sleeps, Bind, and Absorbs are all potent hate tools and proper use of them can keep the enemy focused on you. Your problem lies in being able to take hits and inability to evade often, of course. Dread Spikes only absorbs so much and Drains are quite inconsistent, so unless you have enough haste keep casting Utsusemis, you will need the mob to have slows and/or elegies applied. With the proper setup, tanking as DRK/NIN can be quite fun and effective.&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=109958</id>
		<title>Dark Knight Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=109958"/>
		<updated>2009-03-07T20:51:58Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: /* Weapons */&lt;/p&gt;
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|&amp;lt;br&amp;gt;   &#039;&#039;&#039;Behold the power!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
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The [[Dark Knight]]. Some call it the most powerful job in the game. Some call it lolDRK. This guide is to hopefully put you on track to be the former and help kill the reputation of being the latter.&lt;br /&gt;
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== Suggested Weaponry ==&lt;br /&gt;
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Most of the time, scythe should be your weapon of choice. [[Scythe]] is your A+ skill; your A- skill, [[Great Sword]], tends to have far worse DOT(damage over time) than scythe for the majority of your DRK career. In general, however, if you don&#039;t mind leveling Scythe outside of your EXP parties (or have it preleveled for whatever reason), then I suggest using Great Axe until 49. There are some fantastic great axes out there (Horror Voulge comes to mind), and [[Sturmwind]] is a far better [[Weapon Skill]] than anything [[Scythe]] brings to the table until [[Guillotine]]. Under no circumstances should you ever dual wield on DRK (OK, maybe if you have a [[Ridill]]).&lt;br /&gt;
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== Important Attributes ==&lt;br /&gt;
When gearing up for DRK, choosing the correct stats is of paramount importance. Here&#039;s a quick rundown of what to look for:&lt;br /&gt;
&lt;br /&gt;
*[[Accuracy]] should be the first thing you worry about. In general, you should shoot for +35 or higher accuracy. Take into account the fact that 1 DEX now equals .75 Accuracy for two-handed weapons. However, even though Accuracy is of paramount concern, do not sacrifice massive amounts of other stats for it: Two accuracy is not better than 5 attack. Do not overkill Accuracy; there is a limit to effectiveness on it and beyond that point it is useless. If you have a 95% hit rate you probably are wasting some vital slots where you could be improving your Attack or gaining Haste.&lt;br /&gt;
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*Your next concern is [[Haste]]. Though early on in your DRK career there is very little to no haste gear, Haste becomes vital to your success as soon as you have it available. Basically, if you can get a decent haste piece for a slot, use it. Period. It is necessary for your [[TP]] gain and spell recasts. You will get far overshadowed in damage output without haste gear, so don&#039;t neglect it. One thing to remember is that haste is unique among stats in that the more you get, the better it is. While 10% haste is merely a 11.1% increase in damage, 50% haste doubles your damage, and 75% haste quadruples your damage. Learn it, love it, and embrace the brokenness of haste.&lt;br /&gt;
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*Your next important stat is [[Attack]]. Throughout our DRK careers we can get some pieces with massive attack bonuses. Even as early as level 25, our [[Republic Subligar]]s can give us +5 attack, which is massive for that level. Attack is a stat you will rarely hit the effectiveness cap on, unlike Accuracy, so pile it on. Just don&#039;t sacrifice necessary accuracy or haste for it while TP building. Remember that 1 STR = .75 attack as well for two handed weapons (which you are of course using!)&lt;br /&gt;
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*For primary attributes, only [[STR]] and [[DEX]] are of real concern. The rest are pretty useless, honestly, aside from MND having a very minor effect on Guillotine damage. For your WS gear, STR is your #2 concern after Accuracy.&lt;br /&gt;
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*You don&#039;t need a lot of extra [[HP]] or [[MP]] gear. By the time you get useful spells, you should have enough MP to cast them. HP gear isn&#039;t useful for general DRK use. The huge exception to this rule is [[Souleater]]. If you make a gear set for Souleater use, piling on the HP+ can help increase your damage a great deal.&lt;br /&gt;
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== Races ==&lt;br /&gt;
&lt;br /&gt;
In all honesty, all races work fine for DRK. Though some might say that [[Galka]] or [[Elvaan]] are by far the best, I disagree. It doesn&#039;t make a huge difference, and all deficiencies can be overcome. All you need to know is, while leveling it, you need to make up for weaknesses. [[Galka]] and [[Elvaan]] can make up for a lack of MP with RSE until more MP is sufficient. [[Tarutaru]] has a bit of a problem with STR, but it&#039;s no seriously big deal that can&#039;t be overcome by good gear. [[Mithra]] and [[Hume]] don&#039;t really need anything specific. Just adapt the job to your race, and you should be fine.&lt;br /&gt;
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== Subjobs ==&lt;br /&gt;
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&#039;&#039;&#039;Standard Use Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[WAR]] - Your basic DoT pray-I-don&#039;t-die subjob. If you follow this guide, your damage output with WAR sub might be a bit too much and might just get you mauled even more than you otherwise would; but damn, it&#039;s fun being a double attacking fiend. [[Berserk]] is a godsend that will increase your already high Attack through the roof. You will have great damage output and great WS damage with this Sub, just no significant extra damage mitigation ability. It is definitely by far your best choice until level 50 since Berserk is better than the very little other subjobs provide until then.&lt;br /&gt;
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*[[SAM]] - Post 50 you get [[Hasso]], an ability that gives you 10 Acc, up to 5 STR, and 10% Haste. With a haste build this will be your strongest sub, so learn to love it. SAM sub also gives you more defensive capabilities than WAR due to [[Seigan]] and [[Third Eye]]. It also will help you gain TP faster than /WAR due to [[Store TP]], [[Meditate]], and the haste from [[Hasso]]. Once you hit 70, it becomes a GREAT defensive sub due to [[Seigan]], which makes [[Third Eye]] a extremely potent defense that doesn&#039;t always wear off in one hit and can occasionally counter attacks. One thing to look out for though is Hasso and Seigan&#039;s recast killing ability, they increase recast of your spells by 50%, nasty for [[Absorb-TP]] spammage.&lt;br /&gt;
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*[[NIN]] - In situations where you need a huge defensive boost, you need the NIN sub. You sub NIN for one reason only: [[Utsusemi]] (ok, [[Tonko]] as a cheap prism powder.) It won&#039;t help your damage output directly; however, you don&#039;t have to worry about getting hate since you can actually tank with NIN sub. A NIN sub may actually lead to greater damage since you can reach your full potential without dying. Just don&#039;t [[Dual Wield]], for the love of God, just don&#039;t. That&#039;s what [[WAR]]/[[NIN]] and [[NIN]] are for. Since NIN doesn&#039;t add anything that will help with your TP gain, proper [[Absorb-TP]] usage can help your damage output substantially.&lt;br /&gt;
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&#039;&#039;&#039;Situational Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[THF]] - What was once the gold standard of DRK subs is now rarely used. THF is good for hate control and massive WSes. Your DoT will be terrible and your TP rate substandard, but few things are as powerful as a [[Sneak Attack]]ed [[Spinning Slash]]. Only really useful on HNMs where gaining hate is deadly (and thus can be prevented by [[Trick Attack]]) or HNMs that have high high defense that can be pierced by the forced [[Critical Hit]] from SA.&lt;br /&gt;
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*[[DRG]] - If you have a [[Kraken Club]], then you need DRG sub. See below for details.&lt;br /&gt;
&lt;br /&gt;
*[[BLM]] - 4 ur nukes mang cuz nukes 4 teh 1337. Please note that this is utter sarcasm, do not use /BLM for anything but [[warp]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Job Abilities/Traits ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Duration&lt;br /&gt;
! width=68%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Weapon]]&lt;br /&gt;
| 1&lt;br /&gt;
| 2h&lt;br /&gt;
| 30s&lt;br /&gt;
| Adds a draining effect to each of your hits so that every hit heals you for as much damage as that hit does (unless the enemy has resistance to drain.) It only works on normal hits and [[Jump]]s, not WSes. It&#039;s a pretty terrible 2h ability in most cases, and it should always be used with [[Souleater]] when you do use it so that you actually get some damage output increase. Also note that though it may look like it adds Drain damage, it merely makes the damage you already dealt heal you. It does NOT double your damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Circle]]&lt;br /&gt;
| 5&lt;br /&gt;
| 10m&lt;br /&gt;
| 1m&lt;br /&gt;
| Gives your party in an area of effect Arcana Killer. It&#039;s terrible. It doesn&#039;t even generate any significant enmity. That&#039;s right, its so bad the enemies don&#039;t even CARE.&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack Bonus]]&lt;br /&gt;
| 10, 30, 50, 70&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Gives +10/22/35/48 attack. Don&#039;t worry about it, just appreciate it.&lt;br /&gt;
|-&lt;br /&gt;
| [[Last Resort]]&lt;br /&gt;
| 15&lt;br /&gt;
| 5m&lt;br /&gt;
| 30s&lt;br /&gt;
| +15% Attack/-15% defense. Generates a large enmity spike on on the DRK. Proof that SE hates DRKs. There is no other explanation for normal Last Resort. It&#039;s basically a [[Berserk]] with tons of suck tossed in. Just toss it on for a WS once in a while to get a minor increase in damage. Please note that after spending many merits in Desperate Blows and using full haste gear with full haste spells/songs on you, it becomes badass (though it&#039;s still only 30 seconds.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcana Killer]]&lt;br /&gt;
| 20&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally intimidate [[Arcana]] (e.g., [[Bomb]]s, [[Doll]]s, etc). Killer effects mostly suck and this is no exception. This does not mean you should tank [[Arcana]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon Bash]]&lt;br /&gt;
| 20&lt;br /&gt;
| 5m&lt;br /&gt;
| Instant&lt;br /&gt;
| A quite useful little ability that has you smash your 2h weapon (2h weapon only, but you rarely use anything else anyways) into the enemy for pitiful damage but a high chance to stun. An almost certain chance to interrupt spells. Be careful though, it generates a high amount of enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Paralyze]]&lt;br /&gt;
| 25 &lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally you&#039;ll resist a paralyze. It&#039;s never reliable, though.&lt;br /&gt;
|-&lt;br /&gt;
| [[Souleater]]&lt;br /&gt;
| 30&lt;br /&gt;
| 6m&lt;br /&gt;
| 1m &lt;br /&gt;
| The trademark move of DRKdom. [[Souleater]] is a buff that makes it so that with every hit, no matter what the strength of the base hit is, 10% of your HP is added as damage with no strings attached. Ok, one little string: that 10% of your HP is subtracted with every hit. This is, by far, the most powerful ability in the DRK&#039;s arsenal, as it can turn a 150 damage scythe hit into a 300 damage scythe hit, or a 2 damage club hit into a 152 damage club hit (more on that later.) Once again, however, the enmity is huge. The enmity gains are not just from using the ability (a sizable spike that is over 2/3 of a [[Provoke]]), but the amazing damage you do practically guarantees you will pull hate -- and your HP will already be low from the ability itself. So use Souleater with utmost care. One important thing to note: the Merit Skill [[Muted Soul]] can reduce enmity gain using Souleater, making it much safer. Oh and Souleater also increases Accuracy while active so that you can make those super hits count.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
&lt;br /&gt;
First things first, I&#039;m not going to list the elemental spells. They are useless. We get the 2nd highest elemental magic skill but ONLY TIER 2 NUKES and NO [[Magic Attack Bonus|MAGIC ATTACK BONUS]]. Just don&#039;t use them. They&#039;re also a large chunk of the spells so I save a lot of work, go me!&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| MP cost&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cast time&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast time&lt;br /&gt;
! width=64%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]/[[Poison II|II]]&lt;br /&gt;
| 6/46&lt;br /&gt;
| 5/38&lt;br /&gt;
| 1s/1s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| Just DoT, useful when you just want DoT -- though maybe better left to RDMs and BLMs so as not to waste your MP. Poison I can be a useful spell to pull with though.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain]]&lt;br /&gt;
| 10&lt;br /&gt;
| 21&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m&lt;br /&gt;
| Seems useless at first but later on it becomes the most MP efficient nuke in the game, let alone the awesome healing power also inherent in the spell! 21 mp for damage/healing that gets up to 300. Also remember that drain will not work at all on undead and will rarely work on dark based monsters such as Demons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bio]]/[[Bio II|II]]&lt;br /&gt;
| 17/40&lt;br /&gt;
| 15/36&lt;br /&gt;
| 1.5s/1.5s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| More DoT, but now with additional Attack Down action and 100% accuracy rate! Still, usually RDM or BLM will cast this, and in most cases you&#039;d rather have [[Dia]] on the mob (which can&#039;t coexist with Bio.) So you should rarely cast this.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bind]]&lt;br /&gt;
| 20&lt;br /&gt;
| 8&lt;br /&gt;
| 2s&lt;br /&gt;
| 40s&lt;br /&gt;
| Binds an enemy in place. Your 3rd best spell for running away from enemies. &lt;br /&gt;
|-&lt;br /&gt;
| [[Aspir]]&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m &lt;br /&gt;
| Steal an enemy&#039;s MP. It seems useless when you first get it but later on it becomes vital to your success. This is because it grows with your Dark Magic skill; while you might only get 20 MP returns early on, later on you get 100 or higher. Quite useful and one of the best ways to keep your MP up when you can&#039;t rest (which is most of the time.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poisonga]]&lt;br /&gt;
| 26&lt;br /&gt;
| 44&lt;br /&gt;
| 2s&lt;br /&gt;
| 10s&lt;br /&gt;
| Great for pissing off your party after a [[Sleepga]] and great for aggroing a bunch of mobs!&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]]/[[Sleep II|II]]&lt;br /&gt;
| 30/56&lt;br /&gt;
| 19/29&lt;br /&gt;
| 2.5s/3s &lt;br /&gt;
| 30s/30s&lt;br /&gt;
| Your 2nd best and best spells for running away, and the best reason to level your [[Enfeebling Magic]]. Though in parties there will usually be a better sleeper, more sleepers are always better since a sleeper being 1/2 second late can be the difference between life and death. Also, nothing is as useful for solo stuff as sleeping mobs for emergencies.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tractor]]&lt;br /&gt;
| 32&lt;br /&gt;
| 26&lt;br /&gt;
| 3s&lt;br /&gt;
| 10s&lt;br /&gt;
| Sure you can&#039;t raise the dead, but dragging them around is equally (or more) fun!&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-STR|Absorb-Stats]]&lt;br /&gt;
| 31-43&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 60s&lt;br /&gt;
| Not especially useful. If you want major epeen WSes toss an Abs-STR before you use the WS, but you don&#039;t really need it. Abs-CHR is nice for making people wonder what&#039;s wrong with you.&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-TP]]&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 1m&lt;br /&gt;
| Awesome spell. The Absorb that&#039;s worth casting. At first it will seem like it&#039;s kinda crappy with inconsistent TP drains, but as you learn to time it better, you will get higher yields. It&#039;s definitely a hard spell to use, but it is 100% worth it. Just remember: Mobs gain TP from every hit they take at a rate of [TP gained by attacker + 3]. Every hit. So timing this approximately 10-20 seconds (depending on how many melees are whacking the mob) after the mob WSes is optimal for most party setups.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain II]]&lt;br /&gt;
| 62&lt;br /&gt;
| 37&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| Just like Drain, but more powerful and the amount of HP drained exceeds your maximum HP. Great for use before [[Souleater]] since you get higher HP than otherwise possible.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dread Spikes]]&lt;br /&gt;
| 71&lt;br /&gt;
| 78&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| An extremely nice recent addition to DRK. [[Dread Spikes]] gives you a spikes effect that drains HP from your enemies when you are hit. The good part is it drains the exact amount of damage dealt to you, so it is a nice amount of damage and makes you take none. The bad part is it wears off after it heals up to half of what your maximum HP was on casting (otherwise it has a 1m duration.) Still, even with that and an annoying 3m recast, it&#039;s damn useful as a defensive spell when you can use it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Suggestions ==&lt;br /&gt;
&lt;br /&gt;
Throughout your DRK career you will have piles and piles of gear. This section should help you choose what those piles should be made of. I&#039;m not going to list all the gear, just the gear that is worth noticing. There is a lot of &#039;filler gear&#039; that&#039;s worn with, say, +1 DEX that isn&#039;t worth mentioning. This is not that gear. Gear that should be your ultimate goal for level 75 will be &#039;&#039;&#039;bolded&#039;&#039;&#039;. You should always carry around a basic TP and WS set (though I won&#039;t list all that gear here), and by 75 you should also carry around a [[Dark Magic ]]set.&lt;br /&gt;
&lt;br /&gt;
If I am missing something, please fill it in.&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
== Weapons ==&lt;br /&gt;
Early weapons should be the best weapons you can find of whatever type/s you choose. One weapon worth pointing out is the Horror Voulge, it&#039;s quite a good weapon for its level.&lt;br /&gt;
&lt;br /&gt;
*49 - [[Brb. Scythe|Barbarian&#039;s Scythe]] - Good damage/delay but has the amazing Attack+25/Acc-5. This thing is a BEAST, and it is the reason I suggest switching from Great Axes at 49. Sushi is probably a good idea while using this scythe, but with really great Acc equipment you can eat meat for truly awe-inspiring damage. I suggest using this until 58, when [[Vassago&#039;s Scythe]] comes along.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*65 - [[Darksteel Scythe]] - Ok, it&#039;s nothing special, but it&#039;s probably your best weapon in your 60s (unless you score a [[Blackjack]] at 69, but nobody expects that of you.) Oh well. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*73 - [[Perdu Sickle]] - This scythe is tied with Tredecim for best non-relic scythe in my opinion. It has latent effect: DMG 93, Acc+5, Atk+14 with the latent active when you have under 100 tp (including WSes.) The major barrier to getting it is getting those damned assaults done though, you need assault rank 7, Chief Sergeant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Tredecim Scythe]]&#039;&#039;&#039; - A truly unique weapon. It may look terrible on first glance, but there are great secrets hidden in that blank text box. The Tredecim Scythe actually guarantees a critical hit on every 13th hit. This doesn&#039;t count WS hits but is still a great ability that will increase your damage output quite well.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*75 - [[Bahamut Zaghnal]] - Terrible for normal use but useful for Souleater + tricks. I&#039;ll explain later.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*72 - [[Subduer]] - Yes, the latent is annoying to break (must accrue 500 [[WS Points]] with Subduer equipped), but after you do so this [[Great Sword]] is the best you can get without camping HNM.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Algol]]&#039;&#039;&#039; - The best great sword. It&#039;s pure awesome. It&#039;s got +3 Atk (yawn) additional effect: fire (meh) and triple attack+3% (OMGGG.) You want it... or you would, if it wasn&#039;t for the fact that it&#039;s a great sword.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;63 - [[Kraken Club]]&#039;&#039;&#039; - Actually worth the money. See: Bahamut&#039;s Zaghnal&#039;s Description.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*50 - [[Mercurial Kris]] - The poor man&#039;s Kraken Club.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;51 - [[Dark Staff]]&#039;&#039;&#039; - +10% Magic Accuracy and Potency for Dark Magic, hMP+10 - Basic staff needed for any job with MP. It&#039;s cheap, and you need it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Apocalypse]]&#039;&#039;&#039; - YEAH, RIGHT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Headgear ==&lt;br /&gt;
*60 - [[Chaos Burgeonet]] - STR4, Enhances Souleater - Souleater Enhancement is good. You like this helmet. Upgrade to the +1 if you want for an alternative to Hct. Cap in case you don&#039;t do [[Fafnir]].&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Optical Hat]] - Acc+10 is your best bet for TP gaining on high evasion mobs unless you get Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Hecatomb Cap]]&#039;&#039;&#039; - STR+11, DEX+5 - Awesome WS equipment, you want it.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Ace&#039;s Helm]]&#039;&#039;&#039; - Acc+7, Haste+4%, and STR+4 all in one butt ugly package. Your best TP gaining helmet.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Walahra Turban]] - Haste+5% - Your best TP headgear until you get the Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Mask]]&#039;&#039;&#039; - Acc+12, Atk+12 - A far superior O-Hat. For those high evasion/high defense mobs, this is your best bet.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Body Armor ==&lt;br /&gt;
*&#039;&#039;&#039;59 - [[Haubergeon]]/[[Haubergeon Plus 1|+1]]&#039;&#039;&#039; - Acc+10, Atk+10, STR+5, DEX+5 - Your baseline body armor. Truly a necessity, get it or else. Unless you get a great endgame body armor, you will be wearing this for a long, long time. Hauberk is a ton better in ways that you don&#039;t really care about, so the upgrade is up to you.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Vampire Cloak]] - Eh, I just use it once in a while for the Regen/Refresh. It&#039;s worth mentioning, but far from a trademark piece of gear.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Plastron]] - At first glance you may think this body piece is extremely useful - well, unfortunately, it isn&#039;t. It&#039;s a situational piece that offers full-time [[Refresh]], which can be effective in some cases, but never use this for TPing and don&#039;t use it for WSing unless you&#039;re subbing THF, as it lacks accuracy.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Adaman Hauberk]]&#039;&#039;&#039; - Acc+15, Atk+15, STR+10, DEX+10 - One of the best body pieces in the game for all jobs that can wear it. Good luck getting it though.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Askar Korazin]] - STR+5, Atk+12, Double Attack+2%, Store TP+5 - Better than your Haubergeon for low evasion mobs, but not one of the truly great bodypieces.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Homam Corazza]] - I&#039;m just listing this to say DON&#039;T BOTHER. [[Haubergeon]] is better, seriously. Let a THF or DRG or something get it. &amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Cuirass]]&#039;&#039;&#039; - STR+12, Atk+24, Adds Refresh Effect. Your other great endgame body piece. Whether it&#039;s better than Adaman Hauberk depends on what you are doing, but it is still quite a great piece of equipment.&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Back Armor ==&lt;br /&gt;
*61 - [[Amemet Mantle]]/[[Amemet Mantle Plus 1|+1]] - STR+1/2, Atk+10/15 If you can afford it, this is one +1 that is worth the extra.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Abyss Cape]]&#039;&#039;&#039; - Acc+7, WS Acc+7, Magic Acc+7. Amazing Acc piece and the MAcc is also great. Highly recommended.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Forager&#039;s Mantle]]&#039;&#039;&#039; - STR+3, Atk+15 - Your upgrade of the Amemet/+1, and the back armor you will probably wear most of the time.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
== Offhand ==&lt;br /&gt;
*55 - [[Sword Strap]] - Two-handed weapon delay -3% - Due to the negative affect that this grip has on your TP gain (delay reduction reduces TP gained per hit), [[Pole Strap]] and [[Claymore Grip]] are better for everyday use. In other words, you really shouldn&#039;t be using this unless you are doing the megahaste strategy. See below for details on that strategy.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Pole Strap]]&#039;&#039;&#039; - [[Double Attack]]+2 - The best grip currently available, period.&lt;br /&gt;
*65 - [[Claymore Grip]] - Critical Hit Rate+3% - The second best grip currently available, semicolon.&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Neckwear ==&lt;br /&gt;
*21 - [[Spike Necklace]] - STR+3, DEX+3 - You&#039;re a gimp if you don&#039;t get it, seriously.&lt;br /&gt;
*&#039;&#039;&#039;33 - [[Peacock Charm]]&#039;&#039;&#039; - Acc+10 - Your permanent Acc piece if you can afford it. One size fits all jobs.&lt;br /&gt;
*60 - [[Chivalrous Chain]] - Acc+5, STR+3, Store TP+1 - Your basic Acc gear if you lack the peacock charm.&lt;br /&gt;
*&#039;&#039;&#039;65 - [[Dark Torque]]&#039;&#039;&#039; - Dark Magic Skill+7 - Your dark magic skill neckpiece. You need this if you plan on casting spells. If you don&#039;t plan on casting spells, then go level a different job.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Justice Torque]]&#039;&#039;&#039; - STR+5, Scythe Skill+7 - The best neckpiece for all around scything, you shouldn&#039;t need convincing here, it speaks for itself.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Prudence Torque]]&#039;&#039;&#039; - INT+5, Great Sword Skill+7 - Where [[Justice Torque]] excels for [[Scythe]], this does the same for [[Great Sword]]. INT is a small modifier for [[Spinning Slash]] and [[Ground Strike]], and +7 Great Sword Skill equates to 7 accuracy and 7 attack, making it better than any other neck piece for Dark Knights who wield Great Sword. It&#039;s not especially high priority, it is but nice to have.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Handgear ==&lt;br /&gt;
*30, 40, 50, 60, 70 - [[Alkyoneus&#039;s Bracelets|Gigas Series Bracelets]] - STR+3 to 11, DEX-2 to 6 - Great WS bracelets, you should always carry a pair that&#039;s appropriate for your income and level.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Dusk Gloves]] - Atk+5, Haste+3%, Molasses Movement - If you can&#039;t get Homam, these are more than sufficient. Still, Homam are better.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Crimson Fng. Gnt.|Crimson Finger Gauntlets]]&#039;&#039;&#039; - Dark Magic Skill+10 - Great for all your dark magic needs.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Gauntlets Plus 1|Chaos Gauntlets +1]]&#039;&#039;&#039; - Your best Guillotine hands, bar none. And Guillotine is your best WS. So these are great hands.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Manopolas]]&#039;&#039;&#039; - Haste+3%, Acc+4 - Your best TP hands.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Waist Equipment ==&lt;br /&gt;
*50 - [[Swift Belt]] - Haste+4%, Acc+3, Atk-5 - Probably your best TP belt since you probably won&#039;t get a speed/velocious belt. Annoying to get due to a lame drop rate, but well worth it if you aren&#039;t loaded.&lt;br /&gt;
*&#039;&#039;&#039;55 - [[Speed Belt|Speed]]/[[Velocious Belt]]&#039;&#039;&#039; - Haste+6% - If you get this, you rock. Though it does not automatically make you an amazing DRK, it helps.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Potent Belt]]&#039;&#039;&#039; - STR+3, Acc+8 - A nice belt for your Guillotines, with good STR and Acc.&lt;br /&gt;
*&#039;&#039;&#039;71 - [[Warwolf Belt]]&#039;&#039;&#039; - STR+5, DEX+5 - Your highest STR belt, nuff said.&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
== Ranged/Ammo Slot ==&lt;br /&gt;
*63 - [[Bomb Core]] - Attack+12 in a slot you don&#039;t usually use? Is there a reason to say no?&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Fire Bomblet]]&#039;&#039;&#039; - Acc+6, Atk+6 - Even better than bomb core, but also more expensive.&lt;br /&gt;
&lt;br /&gt;
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== Earrings ==&lt;br /&gt;
*&#039;&#039;&#039;35 - [[Dark Earring]]&#039;&#039;&#039; - Dark Magic Skill+3 - Yeah, you want it, but no, you don&#039;t need it.&amp;lt;br&amp;gt;&lt;br /&gt;
*Multiple levels - [[Coral Earring|Attack earrings]] - Your generic earrings, you poor slob.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Ethereal Earring]] - Atk+5, Damage -&amp;gt; mp 3% - A fun toy, but not a necessity.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - &#039;&#039;&#039;[[Abyssal Earring]]&#039;&#039;&#039; - Scythe Skill+5, Dark Magic Skill+5 INT +2- The sign of a REAL DRK. Wear this with pride and laugh at all those [[Suppanomi]] wearing sheep!&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039; - Double Attack+5% - Whether for WS or TP, this is the best earring out there.&amp;lt;br&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
== Rings ==&lt;br /&gt;
*Most levels - [[Victory Ring|STR rings]] - Use for WSes.&lt;br /&gt;
*&#039;&#039;&#039;30 - [[Rajas Ring]]&#039;&#039;&#039; - A little slice of goodness gained upon completion of [[Chains of Promathia|CoP]]. It should be one of your fulltime rings. &lt;br /&gt;
*&#039;&#039;&#039;30 - [[Divisor Ring]]&#039;&#039;&#039; - Latent: Acc+6, Atk+3. Latent active when level is a multiple of 5. This is one of the best TPing rings in the game... but don&#039;t get your hopes up. It is appraised from a ??? ring from the assault [[Azure Experiments]]. The ??? ring is one of 3 possible ??? items from the assault. Then you have about a 1/25 chance of getting the divisor ring from an appraised ??? ring. Then you have to fight with 2-5 other people to actually get it from the treasure pool.&lt;br /&gt;
*40 - [[Sniper&#039;s Ring|Sniper&#039;s]]/&#039;&#039;&#039;[[Sniper&#039;s Ring Plus 1|+1]]&#039;&#039;&#039;/[[Woodsman Ring]]s - Your basic TP rings.&lt;br /&gt;
*50 - [[Ulthalam&#039;s Ring]] - Acc+4, Atk+4, Assault: STR+4, DEX+4, Regen - Nice replacement for a Sniper and there&#039;s nothing better for assault/salvage.&lt;br /&gt;
*&#039;&#039;&#039;57 - [[Toreador&#039;s Ring]]&#039;&#039;&#039; - HP+10 Accuracy +7. An extremely sexy ring with everything a growing DRK needs for TPing and abusing [[Souleater]]. Don&#039;t worry about getting it though, though it is great, it is hard to get and not really worth all that effort.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Mars&#039;s Ring]]&#039;&#039;&#039; - Acc+8, Atk+8 - AHAHAHAHHAHAHAHAHAHAHAHHAHAHAHAH. No. &#039;&#039;(lolEbon Panels! -Ashira)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
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== Leg Armor ==&lt;br /&gt;
*71 - [[Black Cuisses|Black]]/[[Onyx Cuisses]] - STR+4/5, Atk+14/16 - Your WS leg armor.&lt;br /&gt;
*72 - [[Abyss Flanchard]] - MND+5, Dark Magic Skill+5, MDB+5 - One of the few pieces of DRK AF2 which are actually useful. Macro this on for Drain/Aspir/Bio II if you have it - don&#039;t use it for Guillotine, though, unless you have absolutely no other choice.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Cosciales]]&#039;&#039;&#039; - Acc+3, Haste+3%, Fast Cast+3% - The best TPing leg armor.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Flanchard]]&#039;&#039;&#039; - STR+6, DEX+6, Double Attack+2% - Your best WS leg armor by a smidgen over black cuisses; too bad its so damn hard to get.&lt;br /&gt;
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== Footwear ==&lt;br /&gt;
*73 - [[Hct. Leggings|Hecatomb Leggings]]/[[Hct. Leggings Plus 1|+1]] - STR+6, DEX+3 - In my opinion, the NQ is not quite as good as Chs Sollerets+1 for guillo, but it&#039;s close. You aren&#039;t wrong for using either one. Hct Leggings +1 however ARE better than Chs Sollerets+1.&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Sollerets Plus 1]]&#039;&#039;&#039; - STR+5, MND+5 - Your Guillotine feet, not too expensive and, as long as you have CoP done, not too hard to get.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Gambieras]]&#039;&#039;&#039; - Acc+6, Haste+3% - Your TP feet, nothing comes close except Dusk Ledelsens+1, those are far too expensive.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips and Strategies ==&lt;br /&gt;
*Haste is really overpowered in FFXI, and DRK is the job that can get the highest attack speed increase from Haste (as long as it is using a 2h weapon). The haste caps are 25% from equipment and 43.3% from spells; however, two things can bypass these caps. The first is [[Hasso]], which gives 10% haste and contributes to no caps. The second is a DRK exclusive Merit ability (and is otherwise a useless ability), [[Desperate Blows]]. With full gear Haste (possible with the [[Rune Chopper]]) + full magic Haste + Hasso + Desperate Blows, the total becomes 93.3% haste. This is a 15.625x increase in attack speed, which, with a 504 delay Rune Chopper, it gives you a delay of 33.47 -- which is a .56 second delay between attacks. With the hardest hitting attacks in the game, this is freaking ridiculous.&lt;br /&gt;
&lt;br /&gt;
* Souleater + Blood Weapon enables you to have the highest damage output in the game when used with certain weapons, abilities, and gear. You can use the previous tip with SE+BW and become a pure beast, but not even that is the highest damage output possible. Using the haste build with Bahamut&#039;s Zaghnal is an improvement on HNM, but even still, it&#039;s not the highest. The absolute highest possible damage comes from the mighty [[Kraken Club]]. Every round of attacks with the KClub does 1-8 hits, with an equal chance of each number of hits. This ends up being an average of 4.5 attacks every round with a delay of 264. With 68.3% haste (the highest possible with a 1h weapon), this becomes a delay of 83.7 which equals a 1.39s delay between attack rounds. That is 22 attack rounds per 30 seconds with an average of 99 attacks per 30 seconds. Thanks to the power of Souleater + Blood Weapon, those attacks are all for a lot of damage. Assuming 150 damage per hit, that means that in the course of Blood Weapon&#039;s 30 seconds, you will deal an average of 14850 damage (if every hit lands). This can be increased even further with a proper Souleater build using Souleater enhancing gear and HP+ gear. Using /DRG also adds a lot of hits since [[Jump]]s count as 1 full attack round, and you can use the Wyvern Earring which gives +5% haste.&lt;br /&gt;
&lt;br /&gt;
*Absorb-TP is a great ally but can actually become a hindrance if you misuse it. Do NOT use it as soon as its up. Use it when your TP is less than 60% and the mob hasn&#039;t WSed in at least 12 seconds. Wasting 2 seconds to cast this when you will get no significant return is a waste of time and MP.&lt;br /&gt;
&lt;br /&gt;
*If using Last Resort or Souleater in a standard party, try to use them right before you hit the mob. If you haven&#039;t gained any enmity on a specific mob, a self-buff will not gain you any enmity.&lt;br /&gt;
&lt;br /&gt;
*When using Drain, Aspir, or Drain II, try to use it during a period you can&#039;t hit the mob for whatever reason so you don&#039;t waste time in which you could be attacking.&lt;br /&gt;
&lt;br /&gt;
*Never forget that you can Sleep things. You may not be the best sleeper around, but you CAN do it.&lt;br /&gt;
&lt;br /&gt;
*Staying alive as DRK is a constant struggle, but there are many things you can do. If you are about to do something like a buffed up Guillotine early in a fight, you might want to cast Dread Spikes first. If Dread Spikes is down and the mob has low enough HP, stun it after the WS. The extra hate from Stun is no big deal if the enemy is going to die in a few seconds. If you are /NIN, cast [[Utsusemi: Ichi]] between battles so that your Ni cooldown is always prepared and so that you can overwrite your Ichi with a Ni; and always make sure to cancel an [[Utsusemi: Ni]] while casting an Ichi.&lt;br /&gt;
&lt;br /&gt;
*Though you are not a tank, you CAN tank when subbing NIN at level 74+. Stuns, Last Resort, Souleater, Sleeps, Bind, and Absorbs are all potent hate tools and proper use of them can keep the enemy focused on you. Your problem lies in being able to take hits and inability to evade often, of course. Dread Spikes only absorbs so much and Drains are quite inconsistent, so unless you have enough haste keep casting Utsusemis, you will need the mob to have slows and/or elegies applied. With the proper setup, tanking as DRK/NIN can be quite fun and effective.&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=109957</id>
		<title>Dark Knight Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=109957"/>
		<updated>2009-03-07T20:51:15Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: /* Job Abilities/Traits */&lt;/p&gt;
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&lt;div&gt;{{guide}}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|[[Image:DRKTRIUMPHANT.PNG|250px]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;br&amp;gt;   &#039;&#039;&#039;Behold the power!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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The [[Dark Knight]]. Some call it the most powerful job in the game. Some call it lolDRK. This guide is to hopefully put you on track to be the former and help kill the reputation of being the latter.&lt;br /&gt;
&lt;br /&gt;
== Suggested Weaponry ==&lt;br /&gt;
&lt;br /&gt;
Most of the time, scythe should be your weapon of choice. [[Scythe]] is your A+ skill; your A- skill, [[Great Sword]], tends to have far worse DOT(damage over time) than scythe for the majority of your DRK career. In general, however, if you don&#039;t mind leveling Scythe outside of your EXP parties (or have it preleveled for whatever reason), then I suggest using Great Axe until 49. There are some fantastic great axes out there (Horror Voulge comes to mind), and [[Sturmwind]] is a far better [[Weapon Skill]] than anything [[Scythe]] brings to the table until [[Guillotine]]. Under no circumstances should you ever dual wield on DRK (OK, maybe if you have a [[Ridill]]).&lt;br /&gt;
&lt;br /&gt;
== Important Attributes ==&lt;br /&gt;
When gearing up for DRK, choosing the correct stats is of paramount importance. Here&#039;s a quick rundown of what to look for:&lt;br /&gt;
&lt;br /&gt;
*[[Accuracy]] should be the first thing you worry about. In general, you should shoot for +35 or higher accuracy. Take into account the fact that 1 DEX now equals .75 Accuracy for two-handed weapons. However, even though Accuracy is of paramount concern, do not sacrifice massive amounts of other stats for it: Two accuracy is not better than 5 attack. Do not overkill Accuracy; there is a limit to effectiveness on it and beyond that point it is useless. If you have a 95% hit rate you probably are wasting some vital slots where you could be improving your Attack or gaining Haste.&lt;br /&gt;
&lt;br /&gt;
*Your next concern is [[Haste]]. Though early on in your DRK career there is very little to no haste gear, Haste becomes vital to your success as soon as you have it available. Basically, if you can get a decent haste piece for a slot, use it. Period. It is necessary for your [[TP]] gain and spell recasts. You will get far overshadowed in damage output without haste gear, so don&#039;t neglect it. One thing to remember is that haste is unique among stats in that the more you get, the better it is. While 10% haste is merely a 11.1% increase in damage, 50% haste doubles your damage, and 75% haste quadruples your damage. Learn it, love it, and embrace the brokenness of haste.&lt;br /&gt;
&lt;br /&gt;
*Your next important stat is [[Attack]]. Throughout our DRK careers we can get some pieces with massive attack bonuses. Even as early as level 25, our [[Republic Subligar]]s can give us +5 attack, which is massive for that level. Attack is a stat you will rarely hit the effectiveness cap on, unlike Accuracy, so pile it on. Just don&#039;t sacrifice necessary accuracy or haste for it while TP building. Remember that 1 STR = .75 attack as well for two handed weapons (which you are of course using!)&lt;br /&gt;
&lt;br /&gt;
*For primary attributes, only [[STR]] and [[DEX]] are of real concern. The rest are pretty useless, honestly, aside from MND having a very minor effect on Guillotine damage. For your WS gear, STR is your #2 concern after Accuracy.&lt;br /&gt;
&lt;br /&gt;
*You don&#039;t need a lot of extra [[HP]] or [[MP]] gear. By the time you get useful spells, you should have enough MP to cast them. HP gear isn&#039;t useful for general DRK use. The huge exception to this rule is [[Souleater]]. If you make a gear set for Souleater use, piling on the HP+ can help increase your damage a great deal.&lt;br /&gt;
&lt;br /&gt;
== Races ==&lt;br /&gt;
&lt;br /&gt;
In all honesty, all races work fine for DRK. Though some might say that [[Galka]] or [[Elvaan]] are by far the best, I disagree. It doesn&#039;t make a huge difference, and all deficiencies can be overcome. All you need to know is, while leveling it, you need to make up for weaknesses. [[Galka]] and [[Elvaan]] can make up for a lack of MP with RSE until more MP is sufficient. [[Tarutaru]] has a bit of a problem with STR, but it&#039;s no seriously big deal that can&#039;t be overcome by good gear. [[Mithra]] and [[Hume]] don&#039;t really need anything specific. Just adapt the job to your race, and you should be fine.&lt;br /&gt;
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&lt;br /&gt;
== Subjobs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard Use Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[WAR]] - Your basic DoT pray-I-don&#039;t-die subjob. If you follow this guide, your damage output with WAR sub might be a bit too much and might just get you mauled even more than you otherwise would; but damn, it&#039;s fun being a double attacking fiend. [[Berserk]] is a godsend that will increase your already high Attack through the roof. You will have great damage output and great WS damage with this Sub, just no significant extra damage mitigation ability. It is definitely by far your best choice until level 50 since Berserk is better than the very little other subjobs provide until then.&lt;br /&gt;
&lt;br /&gt;
*[[SAM]] - Post 50 you get [[Hasso]], an ability that gives you 10 Acc, up to 5 STR, and 10% Haste. With a haste build this will be your strongest sub, so learn to love it. SAM sub also gives you more defensive capabilities than WAR due to [[Seigan]] and [[Third Eye]]. It also will help you gain TP faster than /WAR due to [[Store TP]], [[Meditate]], and the haste from [[Hasso]]. Once you hit 70, it becomes a GREAT defensive sub due to [[Seigan]], which makes [[Third Eye]] a extremely potent defense that doesn&#039;t always wear off in one hit and can occasionally counter attacks. One thing to look out for though is Hasso and Seigan&#039;s recast killing ability, they increase recast of your spells by 50%, nasty for [[Absorb-TP]] spammage.&lt;br /&gt;
&lt;br /&gt;
*[[NIN]] - In situations where you need a huge defensive boost, you need the NIN sub. You sub NIN for one reason only: [[Utsusemi]] (ok, [[Tonko]] as a cheap prism powder.) It won&#039;t help your damage output directly; however, you don&#039;t have to worry about getting hate since you can actually tank with NIN sub. A NIN sub may actually lead to greater damage since you can reach your full potential without dying. Just don&#039;t [[Dual Wield]], for the love of God, just don&#039;t. That&#039;s what [[WAR]]/[[NIN]] and [[NIN]] are for. Since NIN doesn&#039;t add anything that will help with your TP gain, proper [[Absorb-TP]] usage can help your damage output substantially.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Situational Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[THF]] - What was once the gold standard of DRK subs is now rarely used. THF is good for hate control and massive WSes. Your DoT will be terrible and your TP rate substandard, but few things are as powerful as a [[Sneak Attack]]ed [[Spinning Slash]]. Only really useful on HNMs where gaining hate is deadly (and thus can be prevented by [[Trick Attack]]) or HNMs that have high high defense that can be pierced by the forced [[Critical Hit]] from SA.&lt;br /&gt;
&lt;br /&gt;
*[[DRG]] - If you have a [[Kraken Club]], then you need DRG sub. See below for details.&lt;br /&gt;
&lt;br /&gt;
*[[BLM]] - 4 ur nukes mang cuz nukes 4 teh 1337. Please note that this is utter sarcasm, do not use /BLM for anything but [[warp]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Job Abilities/Traits ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Duration&lt;br /&gt;
! width=68%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Weapon]]&lt;br /&gt;
| 1&lt;br /&gt;
| 2h&lt;br /&gt;
| 30s&lt;br /&gt;
| Adds a draining effect to each of your hits so that every hit heals you for as much damage as that hit does (unless the enemy has resistance to drain.) It only works on normal hits and [[Jump]]s, not WSes. It&#039;s a pretty terrible 2h ability in most cases, and it should always be used with [[Souleater]] when you do use it so that you actually get some damage output increase. Also note that though it may look like it adds Drain damage, it merely makes the damage you already dealt heal you. It does NOT double your damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Circle]]&lt;br /&gt;
| 5&lt;br /&gt;
| 10m&lt;br /&gt;
| 1m&lt;br /&gt;
| Gives your party in an area of effect Arcana Killer. It&#039;s terrible. It doesn&#039;t even generate any significant enmity. That&#039;s right, its so bad the enemies don&#039;t even CARE.&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack Bonus]]&lt;br /&gt;
| 10, 30, 50, 70&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Gives +10/22/35/48 attack. Don&#039;t worry about it, just appreciate it.&lt;br /&gt;
|-&lt;br /&gt;
| [[Last Resort]]&lt;br /&gt;
| 15&lt;br /&gt;
| 5m&lt;br /&gt;
| 30s&lt;br /&gt;
| +15% Attack/-15% defense. Generates a large enmity spike on on the DRK. Proof that SE hates DRKs. There is no other explanation for normal Last Resort. It&#039;s basically a [[Berserk]] with tons of suck tossed in. Just toss it on for a WS once in a while to get a minor increase in damage. Please note that after spending many merits in Desperate Blows and using full haste gear with full haste spells/songs on you, it becomes badass (though it&#039;s still only 30 seconds.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcana Killer]]&lt;br /&gt;
| 20&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally intimidate [[Arcana]] (e.g., [[Bomb]]s, [[Doll]]s, etc). Killer effects mostly suck and this is no exception. This does not mean you should tank [[Arcana]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon Bash]]&lt;br /&gt;
| 20&lt;br /&gt;
| 5m&lt;br /&gt;
| Instant&lt;br /&gt;
| A quite useful little ability that has you smash your 2h weapon (2h weapon only, but you rarely use anything else anyways) into the enemy for pitiful damage but a high chance to stun. An almost certain chance to interrupt spells. Be careful though, it generates a high amount of enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Paralyze]]&lt;br /&gt;
| 25 &lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally you&#039;ll resist a paralyze. It&#039;s never reliable, though.&lt;br /&gt;
|-&lt;br /&gt;
| [[Souleater]]&lt;br /&gt;
| 30&lt;br /&gt;
| 6m&lt;br /&gt;
| 1m &lt;br /&gt;
| The trademark move of DRKdom. [[Souleater]] is a buff that makes it so that with every hit, no matter what the strength of the base hit is, 10% of your HP is added as damage with no strings attached. Ok, one little string: that 10% of your HP is subtracted with every hit. This is, by far, the most powerful ability in the DRK&#039;s arsenal, as it can turn a 150 damage scythe hit into a 300 damage scythe hit, or a 2 damage club hit into a 152 damage club hit (more on that later.) Once again, however, the enmity is huge. The enmity gains are not just from using the ability (a sizable spike that is over 2/3 of a [[Provoke]]), but the amazing damage you do practically guarantees you will pull hate -- and your HP will already be low from the ability itself. So use Souleater with utmost care. One important thing to note: the Merit Skill [[Muted Soul]] can reduce enmity gain using Souleater, making it much safer. Oh and Souleater also increases Accuracy while active so that you can make those super hits count.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
&lt;br /&gt;
First things first, I&#039;m not going to list the elemental spells. They are useless. We get the 2nd highest elemental magic skill but ONLY TIER 2 NUKES and NO [[Magic Attack Bonus|MAGIC ATTACK BONUS]]. Just don&#039;t use them. They&#039;re also a large chunk of the spells so I save a lot of work, go me!&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| MP cost&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cast time&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast time&lt;br /&gt;
! width=64%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]/[[Poison II|II]]&lt;br /&gt;
| 6/46&lt;br /&gt;
| 5/38&lt;br /&gt;
| 1s/1s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| Just DoT, useful when you just want DoT -- though maybe better left to RDMs and BLMs so as not to waste your MP. Poison I can be a useful spell to pull with though.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain]]&lt;br /&gt;
| 10&lt;br /&gt;
| 21&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m&lt;br /&gt;
| Seems useless at first but later on it becomes the most MP efficient nuke in the game, let alone the awesome healing power also inherent in the spell! 21 mp for damage/healing that gets up to 300. Also remember that drain will not work at all on undead and will rarely work on dark based monsters such as Demons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bio]]/[[Bio II|II]]&lt;br /&gt;
| 17/40&lt;br /&gt;
| 15/36&lt;br /&gt;
| 1.5s/1.5s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| More DoT, but now with additional Attack Down action and 100% accuracy rate! Still, usually RDM or BLM will cast this, and in most cases you&#039;d rather have [[Dia]] on the mob (which can&#039;t coexist with Bio.) So you should rarely cast this.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bind]]&lt;br /&gt;
| 20&lt;br /&gt;
| 8&lt;br /&gt;
| 2s&lt;br /&gt;
| 40s&lt;br /&gt;
| Binds an enemy in place. Your 3rd best spell for running away from enemies. &lt;br /&gt;
|-&lt;br /&gt;
| [[Aspir]]&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m &lt;br /&gt;
| Steal an enemy&#039;s MP. It seems useless when you first get it but later on it becomes vital to your success. This is because it grows with your Dark Magic skill; while you might only get 20 MP returns early on, later on you get 100 or higher. Quite useful and one of the best ways to keep your MP up when you can&#039;t rest (which is most of the time.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poisonga]]&lt;br /&gt;
| 26&lt;br /&gt;
| 44&lt;br /&gt;
| 2s&lt;br /&gt;
| 10s&lt;br /&gt;
| Great for pissing off your party after a [[Sleepga]] and great for aggroing a bunch of mobs!&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]]/[[Sleep II|II]]&lt;br /&gt;
| 30/56&lt;br /&gt;
| 19/29&lt;br /&gt;
| 2.5s/3s &lt;br /&gt;
| 30s/30s&lt;br /&gt;
| Your 2nd best and best spells for running away, and the best reason to level your [[Enfeebling Magic]]. Though in parties there will usually be a better sleeper, more sleepers are always better since a sleeper being 1/2 second late can be the difference between life and death. Also, nothing is as useful for solo stuff as sleeping mobs for emergencies.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tractor]]&lt;br /&gt;
| 32&lt;br /&gt;
| 26&lt;br /&gt;
| 3s&lt;br /&gt;
| 10s&lt;br /&gt;
| Sure you can&#039;t raise the dead, but dragging them around is equally (or more) fun!&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-STR|Absorb-Stats]]&lt;br /&gt;
| 31-43&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 60s&lt;br /&gt;
| Not especially useful. If you want major epeen WSes toss an Abs-STR before you use the WS, but you don&#039;t really need it. Abs-CHR is nice for making people wonder what&#039;s wrong with you.&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-TP]]&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 1m&lt;br /&gt;
| Awesome spell. The Absorb that&#039;s worth casting. At first it will seem like it&#039;s kinda crappy with inconsistent TP drains, but as you learn to time it better, you will get higher yields. It&#039;s definitely a hard spell to use, but it is 100% worth it. Just remember: Mobs gain TP from every hit they take at a rate of [TP gained by attacker + 3]. Every hit. So timing this approximately 10-20 seconds (depending on how many melees are whacking the mob) after the mob WSes is optimal for most party setups.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain II]]&lt;br /&gt;
| 62&lt;br /&gt;
| 37&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| Just like Drain, but more powerful and the amount of HP drained exceeds your maximum HP. Great for use before [[Souleater]] since you get higher HP than otherwise possible.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dread Spikes]]&lt;br /&gt;
| 71&lt;br /&gt;
| 78&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| An extremely nice recent addition to DRK. [[Dread Spikes]] gives you a spikes effect that drains HP from your enemies when you are hit. The good part is it drains the exact amount of damage dealt to you, so it is a nice amount of damage and makes you take none. The bad part is it wears off after it heals up to half of what your maximum HP was on casting (otherwise it has a 1m duration.) Still, even with that and an annoying 3m recast, it&#039;s damn useful as a defensive spell when you can use it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Suggestions ==&lt;br /&gt;
&lt;br /&gt;
Throughout your DRK career you will have piles and piles of gear. This section should help you choose what those piles should be made of. I&#039;m not going to list all the gear, just the gear that is worth noticing. There is a lot of &#039;filler gear&#039; that&#039;s worn with, say, +1 DEX that isn&#039;t worth mentioning. This is not that gear. Gear that should be your ultimate goal for level 75 will be &#039;&#039;&#039;bolded&#039;&#039;&#039;. You should always carry around a basic TP and WS set (though I won&#039;t list all that gear here), and by 75 you should also carry around a [[Dark Magic ]]set.&lt;br /&gt;
&lt;br /&gt;
If I am missing something, please fill it in.&lt;br /&gt;
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== Weapons ==&lt;br /&gt;
Early weapons should be the best weapons you can find of whatever type/s you choose. One weapon worth pointing out is the Horror Voulge, it&#039;s quite a good weapon for its level.&lt;br /&gt;
&lt;br /&gt;
*49 - [[Brb. Scythe|Barbarian&#039;s Scythe]] - Good damage/delay but has the amazing Attack+25/Acc-5. This thing is a BEAST, and it is the reason I suggest switching from Great Axes at 49. Sushi is probably a good idea while using this scythe, but with really great Acc equipment you can eat meat for truly awe-inspiring damage. I suggest using this until 58, when [[Vassago&#039;s Scythe]] comes along.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*65 - [[Darksteel Scythe]] - Ok, it&#039;s nothing special, but it&#039;s probably your best weapon in your 60s (unless you score a [[Blackjack]] at 69, but nobody expects that of you.) Oh well. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*73 - [[Perdu Sickle]] - This scythe is tied with Tredecim for best non-relic scythe in my opinion. It has latent effect: DMG 93, Acc+5, Atk+14 with the latent active when you have under 100 tp (including WSes.) The major barrier to getting it is getting those damned assaults done though, you need assault rank 7, Chief Sergeant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Tredecim Scythe]]&#039;&#039;&#039; - A truly unique weapon. It may look terrible on first glance, but there are great secrets hidden in that blank text box. The Tredecim Scythe actually guarantees a critical hit on every 13th hit. This doesn&#039;t count WS hits but is still a great ability that will increase your damage output quite well.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*75 - [[Bahamut Zaghnal]] - Terrible for normal use but useful for Souleater + tricks. I&#039;ll explain later.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*72 - [[Subduer]] - Yes, the latent is annoying to break (must accrue 500 [[WS Points]] with Subduer equipped), but after you do so this [[Great Sword]] is the best you can get without camping HNM.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Algol]]&#039;&#039;&#039; - The best great sword. It&#039;s pure awesome. It&#039;s got +3 Atk (yawn) additional effect: fire (meh) and triple attack+3% (OMGGG.) You want it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;63 - [[Kraken Club]]&#039;&#039;&#039; - Actually worth the money. See: Bahamut&#039;s Zaghnal&#039;s Description.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*50 - [[Mercurial Kris]] - The poor man&#039;s Kraken Club.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;51 - [[Dark Staff]]&#039;&#039;&#039; - +10% Magic Accuracy and Potency for Dark Magic, hMP+10 - Basic staff needed for any job with MP. It&#039;s cheap, and you need it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Apocalypse]]&#039;&#039;&#039; - YEAH, RIGHT.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Headgear ==&lt;br /&gt;
*60 - [[Chaos Burgeonet]] - STR4, Enhances Souleater - Souleater Enhancement is good. You like this helmet. Upgrade to the +1 if you want for an alternative to Hct. Cap in case you don&#039;t do [[Fafnir]].&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Optical Hat]] - Acc+10 is your best bet for TP gaining on high evasion mobs unless you get Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Hecatomb Cap]]&#039;&#039;&#039; - STR+11, DEX+5 - Awesome WS equipment, you want it.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Ace&#039;s Helm]]&#039;&#039;&#039; - Acc+7, Haste+4%, and STR+4 all in one butt ugly package. Your best TP gaining helmet.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Walahra Turban]] - Haste+5% - Your best TP headgear until you get the Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Mask]]&#039;&#039;&#039; - Acc+12, Atk+12 - A far superior O-Hat. For those high evasion/high defense mobs, this is your best bet.&lt;br /&gt;
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== Body Armor ==&lt;br /&gt;
*&#039;&#039;&#039;59 - [[Haubergeon]]/[[Haubergeon Plus 1|+1]]&#039;&#039;&#039; - Acc+10, Atk+10, STR+5, DEX+5 - Your baseline body armor. Truly a necessity, get it or else. Unless you get a great endgame body armor, you will be wearing this for a long, long time. Hauberk is a ton better in ways that you don&#039;t really care about, so the upgrade is up to you.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Vampire Cloak]] - Eh, I just use it once in a while for the Regen/Refresh. It&#039;s worth mentioning, but far from a trademark piece of gear.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Plastron]] - At first glance you may think this body piece is extremely useful - well, unfortunately, it isn&#039;t. It&#039;s a situational piece that offers full-time [[Refresh]], which can be effective in some cases, but never use this for TPing and don&#039;t use it for WSing unless you&#039;re subbing THF, as it lacks accuracy.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Adaman Hauberk]]&#039;&#039;&#039; - Acc+15, Atk+15, STR+10, DEX+10 - One of the best body pieces in the game for all jobs that can wear it. Good luck getting it though.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Askar Korazin]] - STR+5, Atk+12, Double Attack+2%, Store TP+5 - Better than your Haubergeon for low evasion mobs, but not one of the truly great bodypieces.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Homam Corazza]] - I&#039;m just listing this to say DON&#039;T BOTHER. [[Haubergeon]] is better, seriously. Let a THF or DRG or something get it. &amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Cuirass]]&#039;&#039;&#039; - STR+12, Atk+24, Adds Refresh Effect. Your other great endgame body piece. Whether it&#039;s better than Adaman Hauberk depends on what you are doing, but it is still quite a great piece of equipment.&lt;br /&gt;
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&lt;br /&gt;
== Back Armor ==&lt;br /&gt;
*61 - [[Amemet Mantle]]/[[Amemet Mantle Plus 1|+1]] - STR+1/2, Atk+10/15 If you can afford it, this is one +1 that is worth the extra.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Abyss Cape]]&#039;&#039;&#039; - Acc+7, WS Acc+7, Magic Acc+7. Amazing Acc piece and the MAcc is also great. Highly recommended.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Forager&#039;s Mantle]]&#039;&#039;&#039; - STR+3, Atk+15 - Your upgrade of the Amemet/+1, and the back armor you will probably wear most of the time.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Offhand ==&lt;br /&gt;
*55 - [[Sword Strap]] - Two-handed weapon delay -3% - Due to the negative affect that this grip has on your TP gain (delay reduction reduces TP gained per hit), [[Pole Strap]] and [[Claymore Grip]] are better for everyday use. In other words, you really shouldn&#039;t be using this unless you are doing the megahaste strategy. See below for details on that strategy.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Pole Strap]]&#039;&#039;&#039; - [[Double Attack]]+2 - The best grip currently available, period.&lt;br /&gt;
*65 - [[Claymore Grip]] - Critical Hit Rate+3% - The second best grip currently available, semicolon.&lt;br /&gt;
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== Neckwear ==&lt;br /&gt;
*21 - [[Spike Necklace]] - STR+3, DEX+3 - You&#039;re a gimp if you don&#039;t get it, seriously.&lt;br /&gt;
*&#039;&#039;&#039;33 - [[Peacock Charm]]&#039;&#039;&#039; - Acc+10 - Your permanent Acc piece if you can afford it. One size fits all jobs.&lt;br /&gt;
*60 - [[Chivalrous Chain]] - Acc+5, STR+3, Store TP+1 - Your basic Acc gear if you lack the peacock charm.&lt;br /&gt;
*&#039;&#039;&#039;65 - [[Dark Torque]]&#039;&#039;&#039; - Dark Magic Skill+7 - Your dark magic skill neckpiece. You need this if you plan on casting spells. If you don&#039;t plan on casting spells, then go level a different job.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Justice Torque]]&#039;&#039;&#039; - STR+5, Scythe Skill+7 - The best neckpiece for all around scything, you shouldn&#039;t need convincing here, it speaks for itself.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Prudence Torque]]&#039;&#039;&#039; - INT+5, Great Sword Skill+7 - Where [[Justice Torque]] excels for [[Scythe]], this does the same for [[Great Sword]]. INT is a small modifier for [[Spinning Slash]] and [[Ground Strike]], and +7 Great Sword Skill equates to 7 accuracy and 7 attack, making it better than any other neck piece for Dark Knights who wield Great Sword. It&#039;s not especially high priority, it is but nice to have.&lt;br /&gt;
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== Handgear ==&lt;br /&gt;
*30, 40, 50, 60, 70 - [[Alkyoneus&#039;s Bracelets|Gigas Series Bracelets]] - STR+3 to 11, DEX-2 to 6 - Great WS bracelets, you should always carry a pair that&#039;s appropriate for your income and level.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Dusk Gloves]] - Atk+5, Haste+3%, Molasses Movement - If you can&#039;t get Homam, these are more than sufficient. Still, Homam are better.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Crimson Fng. Gnt.|Crimson Finger Gauntlets]]&#039;&#039;&#039; - Dark Magic Skill+10 - Great for all your dark magic needs.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Gauntlets Plus 1|Chaos Gauntlets +1]]&#039;&#039;&#039; - Your best Guillotine hands, bar none. And Guillotine is your best WS. So these are great hands.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Manopolas]]&#039;&#039;&#039; - Haste+3%, Acc+4 - Your best TP hands.&amp;lt;br&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
== Waist Equipment ==&lt;br /&gt;
*50 - [[Swift Belt]] - Haste+4%, Acc+3, Atk-5 - Probably your best TP belt since you probably won&#039;t get a speed/velocious belt. Annoying to get due to a lame drop rate, but well worth it if you aren&#039;t loaded.&lt;br /&gt;
*&#039;&#039;&#039;55 - [[Speed Belt|Speed]]/[[Velocious Belt]]&#039;&#039;&#039; - Haste+6% - If you get this, you rock. Though it does not automatically make you an amazing DRK, it helps.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Potent Belt]]&#039;&#039;&#039; - STR+3, Acc+8 - A nice belt for your Guillotines, with good STR and Acc.&lt;br /&gt;
*&#039;&#039;&#039;71 - [[Warwolf Belt]]&#039;&#039;&#039; - STR+5, DEX+5 - Your highest STR belt, nuff said.&lt;br /&gt;
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== Ranged/Ammo Slot ==&lt;br /&gt;
*63 - [[Bomb Core]] - Attack+12 in a slot you don&#039;t usually use? Is there a reason to say no?&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Fire Bomblet]]&#039;&#039;&#039; - Acc+6, Atk+6 - Even better than bomb core, but also more expensive.&lt;br /&gt;
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== Earrings ==&lt;br /&gt;
*&#039;&#039;&#039;35 - [[Dark Earring]]&#039;&#039;&#039; - Dark Magic Skill+3 - Yeah, you want it, but no, you don&#039;t need it.&amp;lt;br&amp;gt;&lt;br /&gt;
*Multiple levels - [[Coral Earring|Attack earrings]] - Your generic earrings, you poor slob.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Ethereal Earring]] - Atk+5, Damage -&amp;gt; mp 3% - A fun toy, but not a necessity.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - &#039;&#039;&#039;[[Abyssal Earring]]&#039;&#039;&#039; - Scythe Skill+5, Dark Magic Skill+5 INT +2- The sign of a REAL DRK. Wear this with pride and laugh at all those [[Suppanomi]] wearing sheep!&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039; - Double Attack+5% - Whether for WS or TP, this is the best earring out there.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Rings ==&lt;br /&gt;
*Most levels - [[Victory Ring|STR rings]] - Use for WSes.&lt;br /&gt;
*&#039;&#039;&#039;30 - [[Rajas Ring]]&#039;&#039;&#039; - A little slice of goodness gained upon completion of [[Chains of Promathia|CoP]]. It should be one of your fulltime rings. &lt;br /&gt;
*&#039;&#039;&#039;30 - [[Divisor Ring]]&#039;&#039;&#039; - Latent: Acc+6, Atk+3. Latent active when level is a multiple of 5. This is one of the best TPing rings in the game... but don&#039;t get your hopes up. It is appraised from a ??? ring from the assault [[Azure Experiments]]. The ??? ring is one of 3 possible ??? items from the assault. Then you have about a 1/25 chance of getting the divisor ring from an appraised ??? ring. Then you have to fight with 2-5 other people to actually get it from the treasure pool.&lt;br /&gt;
*40 - [[Sniper&#039;s Ring|Sniper&#039;s]]/&#039;&#039;&#039;[[Sniper&#039;s Ring Plus 1|+1]]&#039;&#039;&#039;/[[Woodsman Ring]]s - Your basic TP rings.&lt;br /&gt;
*50 - [[Ulthalam&#039;s Ring]] - Acc+4, Atk+4, Assault: STR+4, DEX+4, Regen - Nice replacement for a Sniper and there&#039;s nothing better for assault/salvage.&lt;br /&gt;
*&#039;&#039;&#039;57 - [[Toreador&#039;s Ring]]&#039;&#039;&#039; - HP+10 Accuracy +7. An extremely sexy ring with everything a growing DRK needs for TPing and abusing [[Souleater]]. Don&#039;t worry about getting it though, though it is great, it is hard to get and not really worth all that effort.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Mars&#039;s Ring]]&#039;&#039;&#039; - Acc+8, Atk+8 - AHAHAHAHHAHAHAHAHAHAHAHHAHAHAHAH. No. &#039;&#039;(lolEbon Panels! -Ashira)&#039;&#039;&lt;br /&gt;
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== Leg Armor ==&lt;br /&gt;
*71 - [[Black Cuisses|Black]]/[[Onyx Cuisses]] - STR+4/5, Atk+14/16 - Your WS leg armor.&lt;br /&gt;
*72 - [[Abyss Flanchard]] - MND+5, Dark Magic Skill+5, MDB+5 - One of the few pieces of DRK AF2 which are actually useful. Macro this on for Drain/Aspir/Bio II if you have it - don&#039;t use it for Guillotine, though, unless you have absolutely no other choice.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Cosciales]]&#039;&#039;&#039; - Acc+3, Haste+3%, Fast Cast+3% - The best TPing leg armor.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Flanchard]]&#039;&#039;&#039; - STR+6, DEX+6, Double Attack+2% - Your best WS leg armor by a smidgen over black cuisses; too bad its so damn hard to get.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Footwear ==&lt;br /&gt;
*73 - [[Hct. Leggings|Hecatomb Leggings]]/[[Hct. Leggings Plus 1|+1]] - STR+6, DEX+3 - In my opinion, the NQ is not quite as good as Chs Sollerets+1 for guillo, but it&#039;s close. You aren&#039;t wrong for using either one. Hct Leggings +1 however ARE better than Chs Sollerets+1.&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Sollerets Plus 1]]&#039;&#039;&#039; - STR+5, MND+5 - Your Guillotine feet, not too expensive and, as long as you have CoP done, not too hard to get.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Gambieras]]&#039;&#039;&#039; - Acc+6, Haste+3% - Your TP feet, nothing comes close except Dusk Ledelsens+1, those are far too expensive.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips and Strategies ==&lt;br /&gt;
*Haste is really overpowered in FFXI, and DRK is the job that can get the highest attack speed increase from Haste (as long as it is using a 2h weapon). The haste caps are 25% from equipment and 43.3% from spells; however, two things can bypass these caps. The first is [[Hasso]], which gives 10% haste and contributes to no caps. The second is a DRK exclusive Merit ability (and is otherwise a useless ability), [[Desperate Blows]]. With full gear Haste (possible with the [[Rune Chopper]]) + full magic Haste + Hasso + Desperate Blows, the total becomes 93.3% haste. This is a 15.625x increase in attack speed, which, with a 504 delay Rune Chopper, it gives you a delay of 33.47 -- which is a .56 second delay between attacks. With the hardest hitting attacks in the game, this is freaking ridiculous.&lt;br /&gt;
&lt;br /&gt;
* Souleater + Blood Weapon enables you to have the highest damage output in the game when used with certain weapons, abilities, and gear. You can use the previous tip with SE+BW and become a pure beast, but not even that is the highest damage output possible. Using the haste build with Bahamut&#039;s Zaghnal is an improvement on HNM, but even still, it&#039;s not the highest. The absolute highest possible damage comes from the mighty [[Kraken Club]]. Every round of attacks with the KClub does 1-8 hits, with an equal chance of each number of hits. This ends up being an average of 4.5 attacks every round with a delay of 264. With 68.3% haste (the highest possible with a 1h weapon), this becomes a delay of 83.7 which equals a 1.39s delay between attack rounds. That is 22 attack rounds per 30 seconds with an average of 99 attacks per 30 seconds. Thanks to the power of Souleater + Blood Weapon, those attacks are all for a lot of damage. Assuming 150 damage per hit, that means that in the course of Blood Weapon&#039;s 30 seconds, you will deal an average of 14850 damage (if every hit lands). This can be increased even further with a proper Souleater build using Souleater enhancing gear and HP+ gear. Using /DRG also adds a lot of hits since [[Jump]]s count as 1 full attack round, and you can use the Wyvern Earring which gives +5% haste.&lt;br /&gt;
&lt;br /&gt;
*Absorb-TP is a great ally but can actually become a hindrance if you misuse it. Do NOT use it as soon as its up. Use it when your TP is less than 60% and the mob hasn&#039;t WSed in at least 12 seconds. Wasting 2 seconds to cast this when you will get no significant return is a waste of time and MP.&lt;br /&gt;
&lt;br /&gt;
*If using Last Resort or Souleater in a standard party, try to use them right before you hit the mob. If you haven&#039;t gained any enmity on a specific mob, a self-buff will not gain you any enmity.&lt;br /&gt;
&lt;br /&gt;
*When using Drain, Aspir, or Drain II, try to use it during a period you can&#039;t hit the mob for whatever reason so you don&#039;t waste time in which you could be attacking.&lt;br /&gt;
&lt;br /&gt;
*Never forget that you can Sleep things. You may not be the best sleeper around, but you CAN do it.&lt;br /&gt;
&lt;br /&gt;
*Staying alive as DRK is a constant struggle, but there are many things you can do. If you are about to do something like a buffed up Guillotine early in a fight, you might want to cast Dread Spikes first. If Dread Spikes is down and the mob has low enough HP, stun it after the WS. The extra hate from Stun is no big deal if the enemy is going to die in a few seconds. If you are /NIN, cast [[Utsusemi: Ichi]] between battles so that your Ni cooldown is always prepared and so that you can overwrite your Ichi with a Ni; and always make sure to cancel an [[Utsusemi: Ni]] while casting an Ichi.&lt;br /&gt;
&lt;br /&gt;
*Though you are not a tank, you CAN tank when subbing NIN at level 74+. Stuns, Last Resort, Souleater, Sleeps, Bind, and Absorbs are all potent hate tools and proper use of them can keep the enemy focused on you. Your problem lies in being able to take hits and inability to evade often, of course. Dread Spikes only absorbs so much and Drains are quite inconsistent, so unless you have enough haste keep casting Utsusemis, you will need the mob to have slows and/or elegies applied. With the proper setup, tanking as DRK/NIN can be quite fun and effective.&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=109956</id>
		<title>Dark Knight Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=109956"/>
		<updated>2009-03-07T20:50:38Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: /* Job Abilities/Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{guide}}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|[[Image:DRKTRIUMPHANT.PNG|250px]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;br&amp;gt;   &#039;&#039;&#039;Behold the power!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[Dark Knight]]. Some call it the most powerful job in the game. Some call it lolDRK. This guide is to hopefully put you on track to be the former and help kill the reputation of being the latter.&lt;br /&gt;
&lt;br /&gt;
== Suggested Weaponry ==&lt;br /&gt;
&lt;br /&gt;
Most of the time, scythe should be your weapon of choice. [[Scythe]] is your A+ skill; your A- skill, [[Great Sword]], tends to have far worse DOT(damage over time) than scythe for the majority of your DRK career. In general, however, if you don&#039;t mind leveling Scythe outside of your EXP parties (or have it preleveled for whatever reason), then I suggest using Great Axe until 49. There are some fantastic great axes out there (Horror Voulge comes to mind), and [[Sturmwind]] is a far better [[Weapon Skill]] than anything [[Scythe]] brings to the table until [[Guillotine]]. Under no circumstances should you ever dual wield on DRK (OK, maybe if you have a [[Ridill]]).&lt;br /&gt;
&lt;br /&gt;
== Important Attributes ==&lt;br /&gt;
When gearing up for DRK, choosing the correct stats is of paramount importance. Here&#039;s a quick rundown of what to look for:&lt;br /&gt;
&lt;br /&gt;
*[[Accuracy]] should be the first thing you worry about. In general, you should shoot for +35 or higher accuracy. Take into account the fact that 1 DEX now equals .75 Accuracy for two-handed weapons. However, even though Accuracy is of paramount concern, do not sacrifice massive amounts of other stats for it: Two accuracy is not better than 5 attack. Do not overkill Accuracy; there is a limit to effectiveness on it and beyond that point it is useless. If you have a 95% hit rate you probably are wasting some vital slots where you could be improving your Attack or gaining Haste.&lt;br /&gt;
&lt;br /&gt;
*Your next concern is [[Haste]]. Though early on in your DRK career there is very little to no haste gear, Haste becomes vital to your success as soon as you have it available. Basically, if you can get a decent haste piece for a slot, use it. Period. It is necessary for your [[TP]] gain and spell recasts. You will get far overshadowed in damage output without haste gear, so don&#039;t neglect it. One thing to remember is that haste is unique among stats in that the more you get, the better it is. While 10% haste is merely a 11.1% increase in damage, 50% haste doubles your damage, and 75% haste quadruples your damage. Learn it, love it, and embrace the brokenness of haste.&lt;br /&gt;
&lt;br /&gt;
*Your next important stat is [[Attack]]. Throughout our DRK careers we can get some pieces with massive attack bonuses. Even as early as level 25, our [[Republic Subligar]]s can give us +5 attack, which is massive for that level. Attack is a stat you will rarely hit the effectiveness cap on, unlike Accuracy, so pile it on. Just don&#039;t sacrifice necessary accuracy or haste for it while TP building. Remember that 1 STR = .75 attack as well for two handed weapons (which you are of course using!)&lt;br /&gt;
&lt;br /&gt;
*For primary attributes, only [[STR]] and [[DEX]] are of real concern. The rest are pretty useless, honestly, aside from MND having a very minor effect on Guillotine damage. For your WS gear, STR is your #2 concern after Accuracy.&lt;br /&gt;
&lt;br /&gt;
*You don&#039;t need a lot of extra [[HP]] or [[MP]] gear. By the time you get useful spells, you should have enough MP to cast them. HP gear isn&#039;t useful for general DRK use. The huge exception to this rule is [[Souleater]]. If you make a gear set for Souleater use, piling on the HP+ can help increase your damage a great deal.&lt;br /&gt;
&lt;br /&gt;
== Races ==&lt;br /&gt;
&lt;br /&gt;
In all honesty, all races work fine for DRK. Though some might say that [[Galka]] or [[Elvaan]] are by far the best, I disagree. It doesn&#039;t make a huge difference, and all deficiencies can be overcome. All you need to know is, while leveling it, you need to make up for weaknesses. [[Galka]] and [[Elvaan]] can make up for a lack of MP with RSE until more MP is sufficient. [[Tarutaru]] has a bit of a problem with STR, but it&#039;s no seriously big deal that can&#039;t be overcome by good gear. [[Mithra]] and [[Hume]] don&#039;t really need anything specific. Just adapt the job to your race, and you should be fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Subjobs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard Use Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[WAR]] - Your basic DoT pray-I-don&#039;t-die subjob. If you follow this guide, your damage output with WAR sub might be a bit too much and might just get you mauled even more than you otherwise would; but damn, it&#039;s fun being a double attacking fiend. [[Berserk]] is a godsend that will increase your already high Attack through the roof. You will have great damage output and great WS damage with this Sub, just no significant extra damage mitigation ability. It is definitely by far your best choice until level 50 since Berserk is better than the very little other subjobs provide until then.&lt;br /&gt;
&lt;br /&gt;
*[[SAM]] - Post 50 you get [[Hasso]], an ability that gives you 10 Acc, up to 5 STR, and 10% Haste. With a haste build this will be your strongest sub, so learn to love it. SAM sub also gives you more defensive capabilities than WAR due to [[Seigan]] and [[Third Eye]]. It also will help you gain TP faster than /WAR due to [[Store TP]], [[Meditate]], and the haste from [[Hasso]]. Once you hit 70, it becomes a GREAT defensive sub due to [[Seigan]], which makes [[Third Eye]] a extremely potent defense that doesn&#039;t always wear off in one hit and can occasionally counter attacks. One thing to look out for though is Hasso and Seigan&#039;s recast killing ability, they increase recast of your spells by 50%, nasty for [[Absorb-TP]] spammage.&lt;br /&gt;
&lt;br /&gt;
*[[NIN]] - In situations where you need a huge defensive boost, you need the NIN sub. You sub NIN for one reason only: [[Utsusemi]] (ok, [[Tonko]] as a cheap prism powder.) It won&#039;t help your damage output directly; however, you don&#039;t have to worry about getting hate since you can actually tank with NIN sub. A NIN sub may actually lead to greater damage since you can reach your full potential without dying. Just don&#039;t [[Dual Wield]], for the love of God, just don&#039;t. That&#039;s what [[WAR]]/[[NIN]] and [[NIN]] are for. Since NIN doesn&#039;t add anything that will help with your TP gain, proper [[Absorb-TP]] usage can help your damage output substantially.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Situational Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[THF]] - What was once the gold standard of DRK subs is now rarely used. THF is good for hate control and massive WSes. Your DoT will be terrible and your TP rate substandard, but few things are as powerful as a [[Sneak Attack]]ed [[Spinning Slash]]. Only really useful on HNMs where gaining hate is deadly (and thus can be prevented by [[Trick Attack]]) or HNMs that have high high defense that can be pierced by the forced [[Critical Hit]] from SA.&lt;br /&gt;
&lt;br /&gt;
*[[DRG]] - If you have a [[Kraken Club]], then you need DRG sub. See below for details.&lt;br /&gt;
&lt;br /&gt;
*[[BLM]] - 4 ur nukes mang cuz nukes 4 teh 1337. Please note that this is utter sarcasm, do not use /BLM for anything but [[warp]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Job Abilities/Traits ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Duration&lt;br /&gt;
! width=68%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Weapon]]&lt;br /&gt;
| 1&lt;br /&gt;
| 2h&lt;br /&gt;
| 30s&lt;br /&gt;
| Adds a draining effect to each of your hits so that every hit heals you for as much damage as that hit does (unless the enemy has resistance to drain.) It only works on normal hits and [[Jump]]s, not WSes. It&#039;s a pretty terrible 2h ability in most cases, and it should always be used with [[Souleater]] when you do use it so that you actually get some damage output increase. Also note that though it may look like it adds Drain damage, it merely makes the damage you already dealt heal you. It does NOT double your damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Circle]]&lt;br /&gt;
| 5&lt;br /&gt;
| 10m&lt;br /&gt;
| 1m&lt;br /&gt;
| Gives your party in an area of effect Arcana Killer. It&#039;s terrible. It doesn&#039;t even generate any significant enmity. That&#039;s right, its so bad the enemies don&#039;t even CARE.&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack Bonus]]&lt;br /&gt;
| 10, 30, 50, 70&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Gives +10/22/35/48 attack. Don&#039;t worry about it, just appreciate it.&lt;br /&gt;
|-&lt;br /&gt;
| [[Last Resort]]&lt;br /&gt;
| 15&lt;br /&gt;
| 5m&lt;br /&gt;
| 30s&lt;br /&gt;
| +15% Attack/-15% defense. Generates a large enmity spike on on the DRK. Proof that SE hates DRKs. There is no other explanation for normal Last Resort. It&#039;s basically a [[Berserk]] with tons of suck tossed in. Just toss it on for a WS once in a while to get a minor increase in damage. Please note that after spending 12 merits in Desperate Blows and using full haste gear with full haste spells/songs on you, it becomes badass (though it&#039;s still only 30 seconds.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcana Killer]]&lt;br /&gt;
| 20&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally intimidate [[Arcana]] (e.g., [[Bomb]]s, [[Doll]]s, etc). Killer effects mostly suck and this is no exception. This does not mean you should tank [[Arcana]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon Bash]]&lt;br /&gt;
| 20&lt;br /&gt;
| 5m&lt;br /&gt;
| Instant&lt;br /&gt;
| A quite useful little ability that has you smash your 2h weapon (2h weapon only, but you rarely use anything else anyways) into the enemy for pitiful damage but a high chance to stun. An almost certain chance to interrupt spells. Be careful though, it generates a high amount of enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Paralyze]]&lt;br /&gt;
| 25 &lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally you&#039;ll resist a paralyze. It&#039;s never reliable, though.&lt;br /&gt;
|-&lt;br /&gt;
| [[Souleater]]&lt;br /&gt;
| 30&lt;br /&gt;
| 6m&lt;br /&gt;
| 1m &lt;br /&gt;
| The trademark move of DRKdom. [[Souleater]] is a buff that makes it so that with every hit, no matter what the strength of the base hit is, 10% of your HP is added as damage with no strings attached. Ok, one little string: that 10% of your HP is subtracted with every hit. This is, by far, the most powerful ability in the DRK&#039;s arsenal, as it can turn a 150 damage scythe hit into a 300 damage scythe hit, or a 2 damage club hit into a 152 damage club hit (more on that later.) Once again, however, the enmity is huge. The enmity gains are not just from using the ability (a sizable spike that is over 2/3 of a [[Provoke]]), but the amazing damage you do practically guarantees you will pull hate -- and your HP will already be low from the ability itself. So use Souleater with utmost care. One important thing to note: the Merit Skill [[Muted Soul]] can reduce enmity gain using Souleater, making it much safer. Oh and Souleater also increases Accuracy while active so that you can make those super hits count.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
&lt;br /&gt;
First things first, I&#039;m not going to list the elemental spells. They are useless. We get the 2nd highest elemental magic skill but ONLY TIER 2 NUKES and NO [[Magic Attack Bonus|MAGIC ATTACK BONUS]]. Just don&#039;t use them. They&#039;re also a large chunk of the spells so I save a lot of work, go me!&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| MP cost&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cast time&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast time&lt;br /&gt;
! width=64%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]/[[Poison II|II]]&lt;br /&gt;
| 6/46&lt;br /&gt;
| 5/38&lt;br /&gt;
| 1s/1s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| Just DoT, useful when you just want DoT -- though maybe better left to RDMs and BLMs so as not to waste your MP. Poison I can be a useful spell to pull with though.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain]]&lt;br /&gt;
| 10&lt;br /&gt;
| 21&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m&lt;br /&gt;
| Seems useless at first but later on it becomes the most MP efficient nuke in the game, let alone the awesome healing power also inherent in the spell! 21 mp for damage/healing that gets up to 300. Also remember that drain will not work at all on undead and will rarely work on dark based monsters such as Demons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bio]]/[[Bio II|II]]&lt;br /&gt;
| 17/40&lt;br /&gt;
| 15/36&lt;br /&gt;
| 1.5s/1.5s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| More DoT, but now with additional Attack Down action and 100% accuracy rate! Still, usually RDM or BLM will cast this, and in most cases you&#039;d rather have [[Dia]] on the mob (which can&#039;t coexist with Bio.) So you should rarely cast this.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bind]]&lt;br /&gt;
| 20&lt;br /&gt;
| 8&lt;br /&gt;
| 2s&lt;br /&gt;
| 40s&lt;br /&gt;
| Binds an enemy in place. Your 3rd best spell for running away from enemies. &lt;br /&gt;
|-&lt;br /&gt;
| [[Aspir]]&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m &lt;br /&gt;
| Steal an enemy&#039;s MP. It seems useless when you first get it but later on it becomes vital to your success. This is because it grows with your Dark Magic skill; while you might only get 20 MP returns early on, later on you get 100 or higher. Quite useful and one of the best ways to keep your MP up when you can&#039;t rest (which is most of the time.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poisonga]]&lt;br /&gt;
| 26&lt;br /&gt;
| 44&lt;br /&gt;
| 2s&lt;br /&gt;
| 10s&lt;br /&gt;
| Great for pissing off your party after a [[Sleepga]] and great for aggroing a bunch of mobs!&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]]/[[Sleep II|II]]&lt;br /&gt;
| 30/56&lt;br /&gt;
| 19/29&lt;br /&gt;
| 2.5s/3s &lt;br /&gt;
| 30s/30s&lt;br /&gt;
| Your 2nd best and best spells for running away, and the best reason to level your [[Enfeebling Magic]]. Though in parties there will usually be a better sleeper, more sleepers are always better since a sleeper being 1/2 second late can be the difference between life and death. Also, nothing is as useful for solo stuff as sleeping mobs for emergencies.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tractor]]&lt;br /&gt;
| 32&lt;br /&gt;
| 26&lt;br /&gt;
| 3s&lt;br /&gt;
| 10s&lt;br /&gt;
| Sure you can&#039;t raise the dead, but dragging them around is equally (or more) fun!&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-STR|Absorb-Stats]]&lt;br /&gt;
| 31-43&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 60s&lt;br /&gt;
| Not especially useful. If you want major epeen WSes toss an Abs-STR before you use the WS, but you don&#039;t really need it. Abs-CHR is nice for making people wonder what&#039;s wrong with you.&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-TP]]&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 1m&lt;br /&gt;
| Awesome spell. The Absorb that&#039;s worth casting. At first it will seem like it&#039;s kinda crappy with inconsistent TP drains, but as you learn to time it better, you will get higher yields. It&#039;s definitely a hard spell to use, but it is 100% worth it. Just remember: Mobs gain TP from every hit they take at a rate of [TP gained by attacker + 3]. Every hit. So timing this approximately 10-20 seconds (depending on how many melees are whacking the mob) after the mob WSes is optimal for most party setups.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain II]]&lt;br /&gt;
| 62&lt;br /&gt;
| 37&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| Just like Drain, but more powerful and the amount of HP drained exceeds your maximum HP. Great for use before [[Souleater]] since you get higher HP than otherwise possible.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dread Spikes]]&lt;br /&gt;
| 71&lt;br /&gt;
| 78&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| An extremely nice recent addition to DRK. [[Dread Spikes]] gives you a spikes effect that drains HP from your enemies when you are hit. The good part is it drains the exact amount of damage dealt to you, so it is a nice amount of damage and makes you take none. The bad part is it wears off after it heals up to half of what your maximum HP was on casting (otherwise it has a 1m duration.) Still, even with that and an annoying 3m recast, it&#039;s damn useful as a defensive spell when you can use it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Suggestions ==&lt;br /&gt;
&lt;br /&gt;
Throughout your DRK career you will have piles and piles of gear. This section should help you choose what those piles should be made of. I&#039;m not going to list all the gear, just the gear that is worth noticing. There is a lot of &#039;filler gear&#039; that&#039;s worn with, say, +1 DEX that isn&#039;t worth mentioning. This is not that gear. Gear that should be your ultimate goal for level 75 will be &#039;&#039;&#039;bolded&#039;&#039;&#039;. You should always carry around a basic TP and WS set (though I won&#039;t list all that gear here), and by 75 you should also carry around a [[Dark Magic ]]set.&lt;br /&gt;
&lt;br /&gt;
If I am missing something, please fill it in.&lt;br /&gt;
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== Weapons ==&lt;br /&gt;
Early weapons should be the best weapons you can find of whatever type/s you choose. One weapon worth pointing out is the Horror Voulge, it&#039;s quite a good weapon for its level.&lt;br /&gt;
&lt;br /&gt;
*49 - [[Brb. Scythe|Barbarian&#039;s Scythe]] - Good damage/delay but has the amazing Attack+25/Acc-5. This thing is a BEAST, and it is the reason I suggest switching from Great Axes at 49. Sushi is probably a good idea while using this scythe, but with really great Acc equipment you can eat meat for truly awe-inspiring damage. I suggest using this until 58, when [[Vassago&#039;s Scythe]] comes along.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*65 - [[Darksteel Scythe]] - Ok, it&#039;s nothing special, but it&#039;s probably your best weapon in your 60s (unless you score a [[Blackjack]] at 69, but nobody expects that of you.) Oh well. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*73 - [[Perdu Sickle]] - This scythe is tied with Tredecim for best non-relic scythe in my opinion. It has latent effect: DMG 93, Acc+5, Atk+14 with the latent active when you have under 100 tp (including WSes.) The major barrier to getting it is getting those damned assaults done though, you need assault rank 7, Chief Sergeant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Tredecim Scythe]]&#039;&#039;&#039; - A truly unique weapon. It may look terrible on first glance, but there are great secrets hidden in that blank text box. The Tredecim Scythe actually guarantees a critical hit on every 13th hit. This doesn&#039;t count WS hits but is still a great ability that will increase your damage output quite well.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*75 - [[Bahamut Zaghnal]] - Terrible for normal use but useful for Souleater + tricks. I&#039;ll explain later.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*72 - [[Subduer]] - Yes, the latent is annoying to break (must accrue 500 [[WS Points]] with Subduer equipped), but after you do so this [[Great Sword]] is the best you can get without camping HNM.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Algol]]&#039;&#039;&#039; - The best great sword. It&#039;s pure awesome. It&#039;s got +3 Atk (yawn) additional effect: fire (meh) and triple attack+3% (OMGGG.) You want it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;63 - [[Kraken Club]]&#039;&#039;&#039; - Actually worth the money. See: Bahamut&#039;s Zaghnal&#039;s Description.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*50 - [[Mercurial Kris]] - The poor man&#039;s Kraken Club.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;51 - [[Dark Staff]]&#039;&#039;&#039; - +10% Magic Accuracy and Potency for Dark Magic, hMP+10 - Basic staff needed for any job with MP. It&#039;s cheap, and you need it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Apocalypse]]&#039;&#039;&#039; - YEAH, RIGHT.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Headgear ==&lt;br /&gt;
*60 - [[Chaos Burgeonet]] - STR4, Enhances Souleater - Souleater Enhancement is good. You like this helmet. Upgrade to the +1 if you want for an alternative to Hct. Cap in case you don&#039;t do [[Fafnir]].&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Optical Hat]] - Acc+10 is your best bet for TP gaining on high evasion mobs unless you get Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Hecatomb Cap]]&#039;&#039;&#039; - STR+11, DEX+5 - Awesome WS equipment, you want it.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Ace&#039;s Helm]]&#039;&#039;&#039; - Acc+7, Haste+4%, and STR+4 all in one butt ugly package. Your best TP gaining helmet.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Walahra Turban]] - Haste+5% - Your best TP headgear until you get the Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Mask]]&#039;&#039;&#039; - Acc+12, Atk+12 - A far superior O-Hat. For those high evasion/high defense mobs, this is your best bet.&lt;br /&gt;
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== Body Armor ==&lt;br /&gt;
*&#039;&#039;&#039;59 - [[Haubergeon]]/[[Haubergeon Plus 1|+1]]&#039;&#039;&#039; - Acc+10, Atk+10, STR+5, DEX+5 - Your baseline body armor. Truly a necessity, get it or else. Unless you get a great endgame body armor, you will be wearing this for a long, long time. Hauberk is a ton better in ways that you don&#039;t really care about, so the upgrade is up to you.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Vampire Cloak]] - Eh, I just use it once in a while for the Regen/Refresh. It&#039;s worth mentioning, but far from a trademark piece of gear.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Plastron]] - At first glance you may think this body piece is extremely useful - well, unfortunately, it isn&#039;t. It&#039;s a situational piece that offers full-time [[Refresh]], which can be effective in some cases, but never use this for TPing and don&#039;t use it for WSing unless you&#039;re subbing THF, as it lacks accuracy.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Adaman Hauberk]]&#039;&#039;&#039; - Acc+15, Atk+15, STR+10, DEX+10 - One of the best body pieces in the game for all jobs that can wear it. Good luck getting it though.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Askar Korazin]] - STR+5, Atk+12, Double Attack+2%, Store TP+5 - Better than your Haubergeon for low evasion mobs, but not one of the truly great bodypieces.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Homam Corazza]] - I&#039;m just listing this to say DON&#039;T BOTHER. [[Haubergeon]] is better, seriously. Let a THF or DRG or something get it. &amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Cuirass]]&#039;&#039;&#039; - STR+12, Atk+24, Adds Refresh Effect. Your other great endgame body piece. Whether it&#039;s better than Adaman Hauberk depends on what you are doing, but it is still quite a great piece of equipment.&lt;br /&gt;
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&lt;br /&gt;
== Back Armor ==&lt;br /&gt;
*61 - [[Amemet Mantle]]/[[Amemet Mantle Plus 1|+1]] - STR+1/2, Atk+10/15 If you can afford it, this is one +1 that is worth the extra.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Abyss Cape]]&#039;&#039;&#039; - Acc+7, WS Acc+7, Magic Acc+7. Amazing Acc piece and the MAcc is also great. Highly recommended.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Forager&#039;s Mantle]]&#039;&#039;&#039; - STR+3, Atk+15 - Your upgrade of the Amemet/+1, and the back armor you will probably wear most of the time.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Offhand ==&lt;br /&gt;
*55 - [[Sword Strap]] - Two-handed weapon delay -3% - Due to the negative affect that this grip has on your TP gain (delay reduction reduces TP gained per hit), [[Pole Strap]] and [[Claymore Grip]] are better for everyday use. In other words, you really shouldn&#039;t be using this unless you are doing the megahaste strategy. See below for details on that strategy.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Pole Strap]]&#039;&#039;&#039; - [[Double Attack]]+2 - The best grip currently available, period.&lt;br /&gt;
*65 - [[Claymore Grip]] - Critical Hit Rate+3% - The second best grip currently available, semicolon.&lt;br /&gt;
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== Neckwear ==&lt;br /&gt;
*21 - [[Spike Necklace]] - STR+3, DEX+3 - You&#039;re a gimp if you don&#039;t get it, seriously.&lt;br /&gt;
*&#039;&#039;&#039;33 - [[Peacock Charm]]&#039;&#039;&#039; - Acc+10 - Your permanent Acc piece if you can afford it. One size fits all jobs.&lt;br /&gt;
*60 - [[Chivalrous Chain]] - Acc+5, STR+3, Store TP+1 - Your basic Acc gear if you lack the peacock charm.&lt;br /&gt;
*&#039;&#039;&#039;65 - [[Dark Torque]]&#039;&#039;&#039; - Dark Magic Skill+7 - Your dark magic skill neckpiece. You need this if you plan on casting spells. If you don&#039;t plan on casting spells, then go level a different job.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Justice Torque]]&#039;&#039;&#039; - STR+5, Scythe Skill+7 - The best neckpiece for all around scything, you shouldn&#039;t need convincing here, it speaks for itself.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Prudence Torque]]&#039;&#039;&#039; - INT+5, Great Sword Skill+7 - Where [[Justice Torque]] excels for [[Scythe]], this does the same for [[Great Sword]]. INT is a small modifier for [[Spinning Slash]] and [[Ground Strike]], and +7 Great Sword Skill equates to 7 accuracy and 7 attack, making it better than any other neck piece for Dark Knights who wield Great Sword. It&#039;s not especially high priority, it is but nice to have.&lt;br /&gt;
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== Handgear ==&lt;br /&gt;
*30, 40, 50, 60, 70 - [[Alkyoneus&#039;s Bracelets|Gigas Series Bracelets]] - STR+3 to 11, DEX-2 to 6 - Great WS bracelets, you should always carry a pair that&#039;s appropriate for your income and level.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Dusk Gloves]] - Atk+5, Haste+3%, Molasses Movement - If you can&#039;t get Homam, these are more than sufficient. Still, Homam are better.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Crimson Fng. Gnt.|Crimson Finger Gauntlets]]&#039;&#039;&#039; - Dark Magic Skill+10 - Great for all your dark magic needs.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Gauntlets Plus 1|Chaos Gauntlets +1]]&#039;&#039;&#039; - Your best Guillotine hands, bar none. And Guillotine is your best WS. So these are great hands.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Manopolas]]&#039;&#039;&#039; - Haste+3%, Acc+4 - Your best TP hands.&amp;lt;br&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
== Waist Equipment ==&lt;br /&gt;
*50 - [[Swift Belt]] - Haste+4%, Acc+3, Atk-5 - Probably your best TP belt since you probably won&#039;t get a speed/velocious belt. Annoying to get due to a lame drop rate, but well worth it if you aren&#039;t loaded.&lt;br /&gt;
*&#039;&#039;&#039;55 - [[Speed Belt|Speed]]/[[Velocious Belt]]&#039;&#039;&#039; - Haste+6% - If you get this, you rock. Though it does not automatically make you an amazing DRK, it helps.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Potent Belt]]&#039;&#039;&#039; - STR+3, Acc+8 - A nice belt for your Guillotines, with good STR and Acc.&lt;br /&gt;
*&#039;&#039;&#039;71 - [[Warwolf Belt]]&#039;&#039;&#039; - STR+5, DEX+5 - Your highest STR belt, nuff said.&lt;br /&gt;
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== Ranged/Ammo Slot ==&lt;br /&gt;
*63 - [[Bomb Core]] - Attack+12 in a slot you don&#039;t usually use? Is there a reason to say no?&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Fire Bomblet]]&#039;&#039;&#039; - Acc+6, Atk+6 - Even better than bomb core, but also more expensive.&lt;br /&gt;
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== Earrings ==&lt;br /&gt;
*&#039;&#039;&#039;35 - [[Dark Earring]]&#039;&#039;&#039; - Dark Magic Skill+3 - Yeah, you want it, but no, you don&#039;t need it.&amp;lt;br&amp;gt;&lt;br /&gt;
*Multiple levels - [[Coral Earring|Attack earrings]] - Your generic earrings, you poor slob.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Ethereal Earring]] - Atk+5, Damage -&amp;gt; mp 3% - A fun toy, but not a necessity.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - &#039;&#039;&#039;[[Abyssal Earring]]&#039;&#039;&#039; - Scythe Skill+5, Dark Magic Skill+5 INT +2- The sign of a REAL DRK. Wear this with pride and laugh at all those [[Suppanomi]] wearing sheep!&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039; - Double Attack+5% - Whether for WS or TP, this is the best earring out there.&amp;lt;br&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
== Rings ==&lt;br /&gt;
*Most levels - [[Victory Ring|STR rings]] - Use for WSes.&lt;br /&gt;
*&#039;&#039;&#039;30 - [[Rajas Ring]]&#039;&#039;&#039; - A little slice of goodness gained upon completion of [[Chains of Promathia|CoP]]. It should be one of your fulltime rings. &lt;br /&gt;
*&#039;&#039;&#039;30 - [[Divisor Ring]]&#039;&#039;&#039; - Latent: Acc+6, Atk+3. Latent active when level is a multiple of 5. This is one of the best TPing rings in the game... but don&#039;t get your hopes up. It is appraised from a ??? ring from the assault [[Azure Experiments]]. The ??? ring is one of 3 possible ??? items from the assault. Then you have about a 1/25 chance of getting the divisor ring from an appraised ??? ring. Then you have to fight with 2-5 other people to actually get it from the treasure pool.&lt;br /&gt;
*40 - [[Sniper&#039;s Ring|Sniper&#039;s]]/&#039;&#039;&#039;[[Sniper&#039;s Ring Plus 1|+1]]&#039;&#039;&#039;/[[Woodsman Ring]]s - Your basic TP rings.&lt;br /&gt;
*50 - [[Ulthalam&#039;s Ring]] - Acc+4, Atk+4, Assault: STR+4, DEX+4, Regen - Nice replacement for a Sniper and there&#039;s nothing better for assault/salvage.&lt;br /&gt;
*&#039;&#039;&#039;57 - [[Toreador&#039;s Ring]]&#039;&#039;&#039; - HP+10 Accuracy +7. An extremely sexy ring with everything a growing DRK needs for TPing and abusing [[Souleater]]. Don&#039;t worry about getting it though, though it is great, it is hard to get and not really worth all that effort.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Mars&#039;s Ring]]&#039;&#039;&#039; - Acc+8, Atk+8 - AHAHAHAHHAHAHAHAHAHAHAHHAHAHAHAH. No. &#039;&#039;(lolEbon Panels! -Ashira)&#039;&#039;&lt;br /&gt;
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== Leg Armor ==&lt;br /&gt;
*71 - [[Black Cuisses|Black]]/[[Onyx Cuisses]] - STR+4/5, Atk+14/16 - Your WS leg armor.&lt;br /&gt;
*72 - [[Abyss Flanchard]] - MND+5, Dark Magic Skill+5, MDB+5 - One of the few pieces of DRK AF2 which are actually useful. Macro this on for Drain/Aspir/Bio II if you have it - don&#039;t use it for Guillotine, though, unless you have absolutely no other choice.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Cosciales]]&#039;&#039;&#039; - Acc+3, Haste+3%, Fast Cast+3% - The best TPing leg armor.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Flanchard]]&#039;&#039;&#039; - STR+6, DEX+6, Double Attack+2% - Your best WS leg armor by a smidgen over black cuisses; too bad its so damn hard to get.&lt;br /&gt;
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== Footwear ==&lt;br /&gt;
*73 - [[Hct. Leggings|Hecatomb Leggings]]/[[Hct. Leggings Plus 1|+1]] - STR+6, DEX+3 - In my opinion, the NQ is not quite as good as Chs Sollerets+1 for guillo, but it&#039;s close. You aren&#039;t wrong for using either one. Hct Leggings +1 however ARE better than Chs Sollerets+1.&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Sollerets Plus 1]]&#039;&#039;&#039; - STR+5, MND+5 - Your Guillotine feet, not too expensive and, as long as you have CoP done, not too hard to get.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Gambieras]]&#039;&#039;&#039; - Acc+6, Haste+3% - Your TP feet, nothing comes close except Dusk Ledelsens+1, those are far too expensive.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips and Strategies ==&lt;br /&gt;
*Haste is really overpowered in FFXI, and DRK is the job that can get the highest attack speed increase from Haste (as long as it is using a 2h weapon). The haste caps are 25% from equipment and 43.3% from spells; however, two things can bypass these caps. The first is [[Hasso]], which gives 10% haste and contributes to no caps. The second is a DRK exclusive Merit ability (and is otherwise a useless ability), [[Desperate Blows]]. With full gear Haste (possible with the [[Rune Chopper]]) + full magic Haste + Hasso + Desperate Blows, the total becomes 93.3% haste. This is a 15.625x increase in attack speed, which, with a 504 delay Rune Chopper, it gives you a delay of 33.47 -- which is a .56 second delay between attacks. With the hardest hitting attacks in the game, this is freaking ridiculous.&lt;br /&gt;
&lt;br /&gt;
* Souleater + Blood Weapon enables you to have the highest damage output in the game when used with certain weapons, abilities, and gear. You can use the previous tip with SE+BW and become a pure beast, but not even that is the highest damage output possible. Using the haste build with Bahamut&#039;s Zaghnal is an improvement on HNM, but even still, it&#039;s not the highest. The absolute highest possible damage comes from the mighty [[Kraken Club]]. Every round of attacks with the KClub does 1-8 hits, with an equal chance of each number of hits. This ends up being an average of 4.5 attacks every round with a delay of 264. With 68.3% haste (the highest possible with a 1h weapon), this becomes a delay of 83.7 which equals a 1.39s delay between attack rounds. That is 22 attack rounds per 30 seconds with an average of 99 attacks per 30 seconds. Thanks to the power of Souleater + Blood Weapon, those attacks are all for a lot of damage. Assuming 150 damage per hit, that means that in the course of Blood Weapon&#039;s 30 seconds, you will deal an average of 14850 damage (if every hit lands). This can be increased even further with a proper Souleater build using Souleater enhancing gear and HP+ gear. Using /DRG also adds a lot of hits since [[Jump]]s count as 1 full attack round, and you can use the Wyvern Earring which gives +5% haste.&lt;br /&gt;
&lt;br /&gt;
*Absorb-TP is a great ally but can actually become a hindrance if you misuse it. Do NOT use it as soon as its up. Use it when your TP is less than 60% and the mob hasn&#039;t WSed in at least 12 seconds. Wasting 2 seconds to cast this when you will get no significant return is a waste of time and MP.&lt;br /&gt;
&lt;br /&gt;
*If using Last Resort or Souleater in a standard party, try to use them right before you hit the mob. If you haven&#039;t gained any enmity on a specific mob, a self-buff will not gain you any enmity.&lt;br /&gt;
&lt;br /&gt;
*When using Drain, Aspir, or Drain II, try to use it during a period you can&#039;t hit the mob for whatever reason so you don&#039;t waste time in which you could be attacking.&lt;br /&gt;
&lt;br /&gt;
*Never forget that you can Sleep things. You may not be the best sleeper around, but you CAN do it.&lt;br /&gt;
&lt;br /&gt;
*Staying alive as DRK is a constant struggle, but there are many things you can do. If you are about to do something like a buffed up Guillotine early in a fight, you might want to cast Dread Spikes first. If Dread Spikes is down and the mob has low enough HP, stun it after the WS. The extra hate from Stun is no big deal if the enemy is going to die in a few seconds. If you are /NIN, cast [[Utsusemi: Ichi]] between battles so that your Ni cooldown is always prepared and so that you can overwrite your Ichi with a Ni; and always make sure to cancel an [[Utsusemi: Ni]] while casting an Ichi.&lt;br /&gt;
&lt;br /&gt;
*Though you are not a tank, you CAN tank when subbing NIN at level 74+. Stuns, Last Resort, Souleater, Sleeps, Bind, and Absorbs are all potent hate tools and proper use of them can keep the enemy focused on you. Your problem lies in being able to take hits and inability to evade often, of course. Dread Spikes only absorbs so much and Drains are quite inconsistent, so unless you have enough haste keep casting Utsusemis, you will need the mob to have slows and/or elegies applied. With the proper setup, tanking as DRK/NIN can be quite fun and effective.&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Poroggo_Madame&amp;diff=49788</id>
		<title>Poroggo Madame</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Poroggo_Madame&amp;diff=49788"/>
		<updated>2007-12-07T23:15:50Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100%|&lt;br /&gt;
! width=60%; style=&amp;quot;text-align:left;&amp;quot;|&lt;br /&gt;
! width=40%; style=&amp;quot;text-align:left;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Monster Type&#039;&#039;: [[:Category:Poroggo|Poroggo]]&lt;br /&gt;
*&#039;&#039;Crystal Affinity&#039;&#039;: {{Verification}}&lt;br /&gt;
*&#039;&#039;Job&#039;&#039;: [[Black Mage]]&lt;br /&gt;
*&#039;&#039;Weak to&#039;&#039;: Depends on [[Day of the Week]].&lt;br /&gt;
*&#039;&#039;Strong to&#039;&#039;: Depends on [[Day of the Week]]. &lt;br /&gt;
*&#039;&#039;Immune to&#039;&#039;: Depends on [[Day of the Week]].&lt;br /&gt;
*&#039;&#039;Detects by&#039;&#039;: True Sound &lt;br /&gt;
|[[Image:PoroggoMadame.jpg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100%&lt;br /&gt;
! width=10%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=10%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Zone&lt;br /&gt;
! width=10%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=40%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Condition&lt;br /&gt;
! width=30%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Notable Drops&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Poroggo Madame]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Zhayolm Remnants]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|{{Verification}}&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;1st Floor&#039;&#039;&#039;: Unknown.&lt;br /&gt;
*&#039;&#039;&#039;2nd Floor&#039;&#039;&#039;: Trading cells to Socket.&lt;br /&gt;
*&#039;&#039;&#039;3rd Floor&#039;&#039;&#039;: Clearing either entire north or south side.&lt;br /&gt;
*&#039;&#039;&#039;4th Floor&#039;&#039;&#039;: &lt;br /&gt;
** &#039;&#039;North&#039;&#039; by arriving at floor under 30 minutes.&lt;br /&gt;
** &#039;&#039;South&#039;&#039; by arriving at floor under 47 minutes.&lt;br /&gt;
*&#039;&#039;&#039;5th Floor&#039;&#039;&#039;: &lt;br /&gt;
** &#039;&#039;North&#039;&#039; by having at least 3 members free of Pathos effects.&lt;br /&gt;
** &#039;&#039;South&#039;&#039; by having at least 1 member free of Pathos effects. {{Verification}}&lt;br /&gt;
*&#039;&#039;&#039;6th Floor&#039;&#039;&#039;: Defeat of at least 4 NMs on previous floors.&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;1st Floor&#039;&#039;&#039;: Unknown.&lt;br /&gt;
*&#039;&#039;&#039;2nd Floor&#039;&#039;&#039;: &#039;&#039;Double amount of cells traded.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;3rd Floor(N)&#039;&#039;&#039;: [[Nemain&#039;s Cuffs]], [[Enyo&#039;s Gauntlets]].&lt;br /&gt;
*&#039;&#039;&#039;4th Floor(N)&#039;&#039;&#039;: [[Anu&#039;s Brais]], [[Njord&#039;s Mask]], &amp;amp; [[H.kazu_Kyahan|Hoshikazu Kyahan]].&lt;br /&gt;
*&#039;&#039;&#039;5th Floor(N)&#039;&#039;&#039;: [[Hikazu Gote]], [[Enlil&#039;s Gambison]], &amp;amp; [[Freya&#039;s Trousers]].&lt;br /&gt;
*&#039;&#039;&#039;6th Floor&#039;&#039;&#039;: [[Macha&#039;s Pigaches]], [[Deimos&#039;s Leggings]], &amp;amp; [[Enlil&#039;s Tiara]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Uses all [[:Category:Poroggo|Poroggo]] abilities.&lt;br /&gt;
* Can use &#039;&#039;Frog Chorus&#039;&#039;.&lt;br /&gt;
** Large AoE [[Charm]] and frog transformation. &lt;br /&gt;
* All her spells have a very high chance of being interrupted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
* It is advised you keep [[DoT|DoT]] effects on the Madame when fighting it, incase it charms everyone in range. &lt;br /&gt;
* [[DoT|DoT]] should not be used under 5% , just in case it dies unclaimed.&lt;br /&gt;
* Keep a maximum of 2 - 3 melee on her, as feeding her [[TP]] is very counterproductive.&lt;br /&gt;
* Mages should attempt to stay out of the 20&#039; unit range from her to avoid &#039;&#039;Frog Chorus&#039;&#039;. &lt;br /&gt;
* [[Haste|Hasted]] [[Stun|stunners]] are good for fighting her. A [[BLU]] with a lot of Haste that spams [[Head Butt]] tends to stun a large percentage of the TP moves and can counteract the negative effects of having too many melees on her.&lt;br /&gt;
* If she casts [[Graviga|Graviga]] after &#039;&#039;Providence&#039;&#039;, do not [[Erase]] it, so if &#039;&#039;Frog Chorus&#039;&#039; occurs, all the [[Charm (Status)|Charmed]] melees will be moving slowly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Monster Family category marker goes here --&amp;gt;&lt;br /&gt;
[[Category:Notorious Monsters]]&lt;br /&gt;
[[Category:Poroggo]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=49706</id>
		<title>Dark Knight Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=49706"/>
		<updated>2007-12-07T18:30:30Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: /* Footwear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{guide}}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|[[Image:DRKTRIUMPHANT.PNG|250px]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;br&amp;gt;   &#039;&#039;&#039;Behold the power!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[Dark Knight]]. Some call it the most powerful job in the game. Some call it lolDRK. This guide is to hopefully put you on track to be the former and help kill the reputation of being the latter.&lt;br /&gt;
&lt;br /&gt;
== Suggested Weaponry ==&lt;br /&gt;
&lt;br /&gt;
Most of the time, scythe should be your weapon of choice. [[Scythe]] is your A+ skill; your A- skill, [[Great Sword]], tends to have far worse DOT(damage over time) than scythe for the majority of your DRK career. In general, however, if you don&#039;t mind leveling Scythe outside of your EXP parties (or have it preleveled for whatever reason), then I suggest using Great Axe until 49. There are some fantastic great axes out there (Horror Voulge comes to mind), and [[Sturmwind]] is a far better [[Weapon Skill]] than anything [[Scythe]] brings to the table until [[Guillotine]]. Under no circumstances should you ever dual wield on DRK (OK, maybe if you have a [[Ridill]]).&lt;br /&gt;
&lt;br /&gt;
== Important Attributes ==&lt;br /&gt;
When gearing up for DRK, choosing the correct stats is of paramount importance. Here&#039;s a quick rundown of what to look for:&lt;br /&gt;
&lt;br /&gt;
*[[Accuracy]] should be the first thing you worry about. In general, you should shoot for +35 or higher accuracy. Take into account the fact that 1 DEX now equals .75 Accuracy for two-handed weapons. However, even though Accuracy is of paramount concern, do not sacrifice massive amounts of other stats for it: Two accuracy is not better than 5 attack. Do not overkill Accuracy; there is a limit to effectiveness on it and beyond that point it is useless. If you have a 95% hit rate you probably are wasting some vital slots where you could be improving your Attack or gaining Haste.&lt;br /&gt;
&lt;br /&gt;
*Your next concern is [[Haste]]. Though early on in your DRK career there is very little to no haste gear, Haste becomes vital to your success as soon as you have it available. Basically, if you can get a decent haste piece for a slot, use it. Period. It is necessary for your [[TP]] gain and spell recasts. You will get far overshadowed in damage output without haste gear, so don&#039;t neglect it. One thing to remember is that haste is unique among stats in that the more you get, the better it is. While 10% haste is merely a 11.1% increase in damage, 50% haste doubles your damage, and 75% haste quadruples your damage. Learn it, love it, and embrace the brokenness of haste.&lt;br /&gt;
&lt;br /&gt;
*Your next important stat is [[Attack]]. Throughout our DRK careers we can get some pieces with massive attack bonuses. Even as early as level 25, our [[Republic Subligar]]s can give us +5 attack, which is massive for that level. Attack is a stat you will rarely hit the effectiveness cap on, unlike Accuracy, so pile it on. Just don&#039;t sacrifice necessary accuracy or haste for it while TP building. Remember that 1 STR = .75 attack as well for two handed weapons (which you are of course using!)&lt;br /&gt;
&lt;br /&gt;
*For primary attributes, only [[STR]] and [[DEX]] are of real concern. The rest are pretty useless, honestly, aside from MND having a very minor effect on Guillotine damage. For your WS gear, STR is your #2 concern after Accuracy.&lt;br /&gt;
&lt;br /&gt;
*You don&#039;t need a lot of extra [[HP]] or [[MP]] gear. By the time you get useful spells, you should have enough MP to cast them. HP gear isn&#039;t useful for general DRK use. The huge exception to this rule is [[Souleater]]. If you make a gear set for Souleater use, piling on the HP+ can help increase your damage a great deal.&lt;br /&gt;
&lt;br /&gt;
== Races ==&lt;br /&gt;
&lt;br /&gt;
In all honesty, all races work fine for DRK. Though some might say that [[Galka]] or [[Elvaan]] are by far the best, I disagree. It doesn&#039;t make a huge difference, and all deficiencies can be overcome. All you need to know is, while leveling it, you need to make up for weaknesses. [[Galka]] and [[Elvaan]] can make up for a lack of MP with RSE until more MP is sufficient. [[Tarutaru]] has a bit of a problem with STR, but it&#039;s no seriously big deal that can&#039;t be overcome by good gear. [[Mithra]] and [[Hume]] don&#039;t really need anything specific. Just adapt the job to your race, and you should be fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Subjobs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard Use Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[WAR]] - Your basic DoT pray-I-don&#039;t-die subjob. If you follow this guide, your damage output with WAR sub might be a bit too much and might just get you mauled even more than you otherwise would; but damn, it&#039;s fun being a double attacking fiend. [[Berserk]] is a godsend that will increase your already high Attack through the roof. You will have great damage output and great WS damage with this Sub, just no significant extra damage mitigation ability. It is definitely by far your best choice until level 50 since Berserk is better than the very little other subjobs provide until then.&lt;br /&gt;
&lt;br /&gt;
*[[SAM]] - Post 50 you get [[Hasso]], an ability that gives you 10 Acc, up to 5 STR, and 10% Haste. With a haste build this will be your strongest sub, so learn to love it. SAM sub also gives you more defensive capabilities than WAR due to [[Seigan]] and [[Third Eye]]. It also will help you gain TP faster than /WAR due to [[Store TP]], [[Meditate]], and the haste from [[Hasso]]. Once you hit 70, it becomes a GREAT defensive sub due to [[Seigan]], which makes [[Third Eye]] a extremely potent defense that doesn&#039;t always wear off in one hit and can occasionally counter attacks. One thing to look out for though is Hasso and Seigan&#039;s recast killing ability, they increase recast of your spells by 50%, nasty for [[Absorb-TP]] spammage.&lt;br /&gt;
&lt;br /&gt;
*[[NIN]] - In situations where you need a huge defensive boost, you need the NIN sub. You sub NIN for one reason only: [[Utsusemi]] (ok, [[Tonko]] as a cheap prism powder.) It won&#039;t help your damage output directly; however, you don&#039;t have to worry about getting hate since you can actually tank with NIN sub. A NIN sub may actually lead to greater damage since you can reach your full potential without dying. Just don&#039;t [[Dual Wield]], for the love of God, just don&#039;t. That&#039;s what [[WAR]]/[[NIN]] and [[NIN]] are for. Since NIN doesn&#039;t add anything that will help with your TP gain, proper [[Absorb-TP]] usage can help your damage output substantially.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Situational Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[THF]] - What was once the gold standard of DRK subs is now rarely used. THF is good for hate control and massive WSes. Your DoT will be terrible and your TP rate substandard, but few things are as powerful as a [[Sneak Attack]]ed [[Spinning Slash]]. Only really useful on HNMs where gaining hate is deadly (and thus can be prevented by [[Trick Attack]]) or HNMs that have high high defense that can be pierced by the forced [[Critical Hit]] from SA.&lt;br /&gt;
&lt;br /&gt;
*[[DRG]] - If you have a [[Kraken Club]], then you need DRG sub. See below for details.&lt;br /&gt;
&lt;br /&gt;
*[[BLM]] - 4 ur nukes mang cuz nukes 4 teh 1337. Please note that this is utter sarcasm, do not use /BLM for anything but [[warp]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Job Abilities/Traits ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Duration&lt;br /&gt;
! width=68%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Weapon]]&lt;br /&gt;
| 1&lt;br /&gt;
| 2h&lt;br /&gt;
| 30s&lt;br /&gt;
| Adds a draining effect to each of your hits so that every hit heals you for as much damage as that hit does (unless the enemy has resistance to drain.) It only works on normal hits and [[Jump]]s, not WSes. It&#039;s a pretty terrible 2h ability in most cases, and it should always be used with [[Souleater]] when you do use it so that you actually get some damage output increase. Also note that though it may look like it adds Drain damage, it merely makes the damage you already dealt heal you. It does NOT double your damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Circle]]&lt;br /&gt;
| 5&lt;br /&gt;
| 10m&lt;br /&gt;
| 1m&lt;br /&gt;
| Gives your party in an area of effect Arcana Killer. It&#039;s terrible. It doesn&#039;t even generate any significant enmity. That&#039;s right, its so bad the enemies don&#039;t even CARE.&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack Bonus]]&lt;br /&gt;
| 10, 30, 50, 70&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Gives +10/22/35/48 attack. Nice.&lt;br /&gt;
|-&lt;br /&gt;
| [[Last Resort]]&lt;br /&gt;
| 15&lt;br /&gt;
| 5m&lt;br /&gt;
| 30s&lt;br /&gt;
| +15% Attack/-15% defense. Generates a large enmity spike on on the DRK. Proof that SE hates DRKs. There is no other explanation for normal Last Resort. It&#039;s basically a [[Berserk]] with tons of suck tossed in. Just toss it on for a WS once in a while to get a minor increase in damage. Please note that after spending 12 merits in Desperate Blows and using full haste gear with full haste spells/songs on you, it becomes badass (though it&#039;s still only 30 seconds.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcana Killer]]&lt;br /&gt;
| 20&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally intimidate [[Arcana]] (e.g., [[Bomb]]s, [[Doll]]s, etc). Killer effects mostly suck and this is no exception. This does not mean you should tank [[Arcana]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon Bash]]&lt;br /&gt;
| 20&lt;br /&gt;
| 5m&lt;br /&gt;
| Instant&lt;br /&gt;
| A quite useful little ability that has you smash your 2h weapon (2h weapon only, but you rarely use anything else anyways) into the enemy for pitiful damage but a high chance to stun. An almost certain chance to interrupt spells. Be careful though, it generates a high amount of enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Paralyze]]&lt;br /&gt;
| 25 &lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Rarely works, so eh.&lt;br /&gt;
|-&lt;br /&gt;
| [[Souleater]]&lt;br /&gt;
| 30&lt;br /&gt;
| 6m&lt;br /&gt;
| 1m &lt;br /&gt;
| The trademark move of DRKdom. [[Souleater]] is a buff that makes it so that with every hit, no matter what the strength of the base hit is, 10% of your HP is added as damage with no strings attached. Ok, one little string: that 10% of your HP is subtracted with every hit. This is, by far, the most powerful ability in the DRK&#039;s arsenal, as it can turn a 150 damage scythe hit into a 300 damage scythe hit, or a 2 damage club hit into a 152 damage club hit (more on that later.) Once again, however, the enmity is huge. The enmity gains are not just from using the ability (a sizable spike that is over 2/3 of a [[provoke]]), but the amazing damage you do practically guarantees you will pull hate -- and your HP will already be low from the ability itself. So use Souleater with utmost care. One important thing to note: the Merit Skill [[Muted Soul]] can reduce enmity gain using Souleater, making it much safer. Oh and Souleater also increases Accuracy while active so that you can make those super hits count.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
&lt;br /&gt;
First things first, I&#039;m not going to list the elemental spells. They are useless. We get the 2nd highest elemental magic skill but ONLY TIER 2 NUKES and NO [[MAGIC ATTACK BONUS]]. Just don&#039;t use them. They&#039;re also a large chunk of the spells so I save a lot of work, go me!&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| MP cost&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cast time&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast time&lt;br /&gt;
! width=64%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]/[[Poison II|II]]&lt;br /&gt;
| 6/46&lt;br /&gt;
| 5/38&lt;br /&gt;
| 1s/1s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| Just DoT, useful when you just want DoT -- though maybe better left to RDMs and BLMs so as not to waste your MP. Poison I can be a useful spell to pull with though.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain]]&lt;br /&gt;
| 10&lt;br /&gt;
| 21&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m&lt;br /&gt;
| Seems useless at first but later on it becomes the most MP efficient nuke in the game, let alone the awesome healing power also inherent in the spell! 21 mp for damage/healing that gets up to 300. Also remember that drain will not work at all on undead and will rarely work on dark based monsters such as Demons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bio]]/[[Bio II|II]]&lt;br /&gt;
| 17/40&lt;br /&gt;
| 15/36&lt;br /&gt;
| 1.5s/1.5s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| More DoT, but now with additional Attack Down action and 100% accuracy rate! Still, usually RDM or BLM will cast this, and in most cases you&#039;d rather have [[Dia]] on the mob (which can&#039;t coexist with Bio.) So you should rarely cast this.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bind]]&lt;br /&gt;
| 20&lt;br /&gt;
| 8&lt;br /&gt;
| 2s&lt;br /&gt;
| 40s&lt;br /&gt;
| Binds an enemy in place. Your 3rd best spell for running away from enemies. &lt;br /&gt;
|-&lt;br /&gt;
| [[Aspir]]&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m &lt;br /&gt;
| Steal an enemy&#039;s MP. It seems useless when you first get it but later on it becomes vital to your success. This is because it grows with your Dark Magic skill; while you might only get 20 MP returns early on, later on you get 100 or higher. Quite useful and one of the best ways to keep your MP up when you can&#039;t rest (which is most of the time.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poisonga]]&lt;br /&gt;
| 26&lt;br /&gt;
| 44&lt;br /&gt;
| 2s&lt;br /&gt;
| 10s&lt;br /&gt;
| Great for pissing off your party after a [[Sleepga]] and great for aggroing a bunch of mobs!&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]]/[[Sleep II|II]]&lt;br /&gt;
| 30/56&lt;br /&gt;
| 19/29&lt;br /&gt;
| 2.5s/3s &lt;br /&gt;
| 30s/30s&lt;br /&gt;
| Your 2nd best and best spells for running away, and the best reason to level your [[Enfeebling Magic]]. Though in parties there will usually be a better sleeper, more sleepers are always better since a sleeper being 1/2 second late can be the difference between life and death. Also, nothing is as useful for solo stuff as sleeping mobs for emergencies.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tractor]]&lt;br /&gt;
| 32&lt;br /&gt;
| 26&lt;br /&gt;
| 3s&lt;br /&gt;
| 10s&lt;br /&gt;
| Sure you can&#039;t raise the dead, but dragging them around is equally (or more) fun!&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-STR|Absorb-Stats]]&lt;br /&gt;
| 31-43&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 60s&lt;br /&gt;
| Not especially useful. If you want major epeen WSes toss an Abs-STR before you use the WS, but you don&#039;t really need it. Abs-CHR is nice for making people wonder what&#039;s wrong with you.&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-TP]]&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 1m&lt;br /&gt;
| Awesome spell. The Absorb that&#039;s worth casting. At first it will seem like it&#039;s kinda crappy with inconsistent TP drains, but as you learn to time it better, you will get higher yields. It&#039;s definitely a hard spell to use, but it is 100% worth it. Just remember: Mobs gain TP from every hit they take at a rate of [TP gained by attacker + 3]. Every hit. So timing this approximately 10-20 seconds (depending on how many melees are whacking the mob) after the mob WSes is optimal for most party setups.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain II]]&lt;br /&gt;
| 62&lt;br /&gt;
| 37&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| Just like Drain, but more powerful and the amount of HP drained exceeds your maximum HP. Great for use before [[Souleater]] since you get higher HP than otherwise possible.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dread Spikes]]&lt;br /&gt;
| 71&lt;br /&gt;
| 78&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| An extremely nice recent addition to DRK. [[Dread Spikes]] gives you a spikes effect that drains HP from your enemies when you are hit. The good part is it drains the exact amount of damage dealt to you, so it is a nice amount of damage and makes you take none. The bad part is it wears off after it heals up to half of what your maximum HP was on casting (otherwise it has a 1m duration.) Still, even with that and an annoying 3m recast, it&#039;s damn useful as a defensive spell when you can use it.&lt;br /&gt;
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|}&lt;br /&gt;
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== Gear Suggestions ==&lt;br /&gt;
&lt;br /&gt;
Throughout your DRK career you will have piles and piles of gear. This section should help you choose what those piles should be made of. I&#039;m not going to list all the gear, just the gear that is worth noticing. There is a lot of &#039;filler gear&#039; that&#039;s worn with, say, +1 DEX that isn&#039;t worth mentioning. This is not that gear. Gear that should be your ultimate goal for level 75 will be &#039;&#039;&#039;bolded&#039;&#039;&#039;. You should always carry around a basic TP and WS set (though I won&#039;t list all that gear here), and by 75 you should also carry around a [[Dark Magic ]]set.&lt;br /&gt;
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If I am missing something, please fill it in.&lt;br /&gt;
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== Weapons ==&lt;br /&gt;
Early weapons should be the best weapons you can find of whatever type/s you choose. One weapon worth pointing out is the Horror Voulge, it&#039;s quite a good weapon for its level.&lt;br /&gt;
&lt;br /&gt;
*49 - [[Brb. Scythe|Barbarian&#039;s Scythe]] - Good damage/delay but has the amazing Attack+25/Acc-5. This thing is a BEAST, and it is the reason I suggest switching from Great Axes at 49. Sushi is probably a good idea while using this scythe, but with really great Acc equipment you can eat meat for truly awe-inspiring damage. I suggest using this until 58, when [[Vassago&#039;s Scythe]] comes along.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*65 - [[Darksteel Scythe]] - Ok, it&#039;s nothing special, but it&#039;s probably your best weapon in your 60s (unless you score a [[Blackjack]] at 69, but nobody expects that of you.) Oh well. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*73 - [[Perdu Sickle]] - This scythe is tied with Tredecim for best non-relic scythe in my opinion. It has latent effect: DMG 93, Acc+5, Atk+14 with the latent active when you have under 100 tp (including WSes.) The major barrier to getting it is getting those damned assaults done though, you need assault rank 7, Chief Sergeant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Tredecim Scythe]]&#039;&#039;&#039; - A truly unique weapon. It may look terrible on first glance, but there are great secrets hidden in that blank text box. The Tredecim Scythe actually guarantees a critical hit on every 13th hit. This doesn&#039;t count WS hits but is still a great ability that will increase your damage output quite well.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*75 - [[Bahamut Zaghnal]] - Terrible for normal use but useful for Souleater + tricks. I&#039;ll explain later.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*72 - [[Subduer]] - Yes, the latent is annoying to break (must accrue 500 [[WS Points]] with Subduer equipped), but after you do so this [[Great Sword]] is the best you can get without camping HNM.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Algol]]&#039;&#039;&#039; - The best great sword. It&#039;s pure awesome. It&#039;s got +3 Atk (yawn) additional effect: fire (meh) and triple attack+3% (OMGGG.) You want it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;63 - [[Kraken Club]]&#039;&#039;&#039; - Actually worth the money. See: Bahamut&#039;s Zaghnal&#039;s Description.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*50 - [[Mercurial Kris]] - The poor man&#039;s Kraken Club.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;51 - [[Dark Staff]]&#039;&#039;&#039; - +10% Magic Accuracy and Potency for Dark Magic, hMP+10 - Basic staff needed for any job with MP. It&#039;s cheap, and you need it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Apocalypse]]&#039;&#039;&#039; - YEAH, RIGHT.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Headgear ==&lt;br /&gt;
*60 - [[Chaos Burgeonet]] - STR4, Enhances Souleater - Souleater Enhancement is good. You like this helmet. Upgrade to the +1 if you want for an alternative to Hct. Cap in case you don&#039;t do [[Fafnir]].&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Optical Hat]] - Acc+10 is your best bet for TP gaining on high evasion mobs unless you get Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Hecatomb Cap]]&#039;&#039;&#039; - STR+11, DEX+7 - Awesome WS equipment, you want it.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Ace&#039;s Helm]]&#039;&#039;&#039; - Acc+7, Haste+4%, and STR+4 all in one butt ugly package. Your best TP gaining helmet.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Walahra Turban]] - Haste+5% - Your best TP headgear until you get the Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Mask]]&#039;&#039;&#039; - Acc+12, Atk+12 - A far superior O-Hat. For those high evasion/high defense mobs, this is your best bet.&lt;br /&gt;
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== Body Armor ==&lt;br /&gt;
*&#039;&#039;&#039;59 - [[Haubergeon]]/[[Haubergeon Plus 1|+1]]&#039;&#039;&#039; - Acc+10, Atk+10, STR+5, DEX+5 - Your baseline body armor. Truly a necessity, get it or else. Unless you get a great endgame body armor, you will be wearing this for a long, long time. Hauberk is a ton better in ways that you don&#039;t really care about, so the upgrade is up to you.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Vampire Cloak]] - Eh, I just use it once in a while for the Regen/Refresh. It&#039;s worth mentioning, but far from a trademark piece of gear.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Plastron]] - At first glance you may think this body piece is extremely useful - well, unfortunately, it isn&#039;t. It&#039;s a situational piece that offers full-time [[Refresh]], which can be effective in some cases, but never use this for TPing and don&#039;t use it for WSing unless you&#039;re subbing THF, as it lacks accuracy.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Adaman Hauberk]]&#039;&#039;&#039; - Acc+15, Atk+15, STR+10, DEX+10 - One of the best body pieces in the game for all jobs that can wear it. Good luck getting it though.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Askar Korazin]] - STR+5, Atk+12, Double Attack+2%, Store TP+5 - Better than your Haubergeon for low evasion mobs, but not one of the truly great bodypieces.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Homam Corazza]] - I&#039;m just listing this to say DON&#039;T BOTHER. [[Haubergeon]] is better, seriously. Let a THF or DRG or something get it. &amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Cuirass]]&#039;&#039;&#039; - STR+12, Atk+24, Adds Refresh Effect. Your other great endgame body piece. Whether it&#039;s better than Adaman Hauberk depends on what you are doing, but it is still quite a great piece of equipment.&lt;br /&gt;
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== Back Armor ==&lt;br /&gt;
*61 - [[Amemet Mantle]]/[[Amemet Mantle Plus 1|+1]] - STR+1/2, Atk+10/15 If you can afford it, this is one +1 that is worth the extra.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Abyss Cape]]&#039;&#039;&#039; - Acc+7, WS Acc+7, Magic Acc+7. Amazing Acc piece and the MAcc is also great. Highly recommended.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Forager&#039;s Mantle]]&#039;&#039;&#039; - STR+3, Atk+15 - Your upgrade of the Amemet/+1, and the back armor you will probably wear most of the time.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Offhand ==&lt;br /&gt;
*55 - [[Sword Strap]] - Two-handed weapon delay -3% - Due to the negative affect that this grip has on your TP gain (delay reduction reduces TP gained per hit), [[Pole Strap]] and [[Claymore Grip]] are better for everyday use. In other words, you really shouldn&#039;t be using this unless you are doing the megahaste strategy. See below for details on that strategy.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Pole Strap]]&#039;&#039;&#039; - [[Double Attack]]+2 - The best grip currently available, period.&lt;br /&gt;
*65 - [[Claymore Grip]] - Critical Hit Rate+3% - The second best grip currently available, semicolon.&lt;br /&gt;
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== Neckwear ==&lt;br /&gt;
*21 - [[Spike Necklace]] - STR+3, DEX+3 - You&#039;re a gimp if you don&#039;t get it, seriously.&lt;br /&gt;
*&#039;&#039;&#039;33 - [[Peacock Charm]]&#039;&#039;&#039; - Acc+10 - Your permanent Acc piece if you can afford it. One size fits all jobs.&lt;br /&gt;
*60 - [[Chivalrous Chain]] - Acc+5, STR+3, Store TP+1 - Your basic Acc gear if you lack the peacock charm.&lt;br /&gt;
*&#039;&#039;&#039;65 - [[Dark Torque]]&#039;&#039;&#039; - Dark Magic Skill+7 - Your dark magic skill neckpiece. You need this if you plan on casting spells. If you don&#039;t plan on casting spells, then go level a different job.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Justice Torque]]&#039;&#039;&#039; - STR+5, Scythe Skill+7 - The best neckpiece for all around scything, you shouldn&#039;t need convincing here, it speaks for itself.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Prudence Torque]]&#039;&#039;&#039; - INT+5, Great Sword Skill+7 - Where [[Justice Torque]] excels for [[Scythe]], this does the same for [[Great Sword]]. INT is a small modifier for [[Spinning Slash]] and [[Ground Strike]], and +7 Great Sword Skill equates to 7 accuracy and 7 attack, making it better than any other neck piece for Dark Knights who wield Great Sword. It&#039;s not especially high priority, it is but nice to have.&lt;br /&gt;
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== Handgear ==&lt;br /&gt;
*30, 40, 50, 60, 70 - [[Alkyoneus&#039;s Bracelets|Gigas Series Bracelets]] - STR+3 to 11, DEX-2 to 6 - Great WS bracelets, you should always carry a pair that&#039;s appropriate for your income and level.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Dusk Gloves]] - Atk+5, Haste+3%, Molasses Movement - If you can&#039;t get Homam, these are more than sufficient. Still, Homam are better.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Crimson Fng. Gnt.|Crimson Finger Gauntlets]]&#039;&#039;&#039; - Dark Magic Skill+10 - Great for all your dark magic needs.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Gauntlets Plus 1|Chaos Gauntlets +1]]&#039;&#039;&#039; - Your best Guillotine hands, bar none. And Guillotine is your best WS. So these are great hands.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Manopolas]]&#039;&#039;&#039; - Haste+3%, Acc+4 - Your best TP hands.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Waist Equipment ==&lt;br /&gt;
*50 - [[Swift Belt]] - Haste+4%, Acc+3, Atk-5 - Probably your best TP belt since you probably won&#039;t get a speed/velocious belt. Annoying to get due to a lame drop rate, but well worth it if you aren&#039;t loaded.&lt;br /&gt;
*&#039;&#039;&#039;55 - [[Speed Belt|Speed]]/[[Velocious Belt]]&#039;&#039;&#039; - Haste+6% - If you get this, you rock. Though it does not automatically make you an amazing DRK, it helps.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Potent Belt]]&#039;&#039;&#039; - STR+3, Acc+8 - A nice belt for your Guillotines, with good STR and Acc.&lt;br /&gt;
*&#039;&#039;&#039;71 - [[Warwolf Belt]]&#039;&#039;&#039; - STR+5, DEX+5 - Your highest STR belt, nuff said.&lt;br /&gt;
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== Ranged/Ammo Slot ==&lt;br /&gt;
*63 - [[Bomb Core]] - Attack+12 in a slot you don&#039;t usually use? Is there a reason to say no?&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Fire Bomblet]]&#039;&#039;&#039; - Acc+6, Atk+6 - Even better than bomb core, but also more expensive.&lt;br /&gt;
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== Earrings ==&lt;br /&gt;
*&#039;&#039;&#039;35 - [[Dark Earring]]&#039;&#039;&#039; - Dark Magic Skill+3 - Yeah, you want it, but no, you don&#039;t need it.&amp;lt;br&amp;gt;&lt;br /&gt;
*Multiple levels - [[Coral Earring|Attack earrings]] - Your generic earrings, you poor slob.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Ethereal Earring]] - Atk+5, Damage -&amp;gt; mp 3% - A fun toy, but not a necessity.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - &#039;&#039;&#039;[[Abyssal Earring]]&#039;&#039;&#039; - Scythe Skill+5, Dark Magic Skill+5 INT +2- The sign of a REAL DRK. Wear this with pride and laugh at all those [[Suppanomi]] wearing sheep!&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039; - Double Attack+5% - Whether for WS or TP, this is the best earring out there.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Rings ==&lt;br /&gt;
*Most levels - [[Victory Ring|STR rings]] - Use for WSes.&lt;br /&gt;
*&#039;&#039;&#039;30 - [[Rajas Ring]]&#039;&#039;&#039; - A little slice of goodness gained upon completion of [[Chains of Promathia|CoP]]. It should be one of your fulltime rings. &lt;br /&gt;
*&#039;&#039;&#039;30 - [[Divisor Ring]]&#039;&#039;&#039; - Latent: Acc+6, Atk+3. Latent active when level is a multiple of 5. This is one of the best TPing rings in the game... but don&#039;t get your hopes up. It is appraised from a ??? ring from the assault [[Azure Experiments]]. The ??? ring is one of 3 possible ??? items from the assault. Then you have about a 1/25 chance of getting the divisor ring from an appraised ??? ring. Then you have to fight with 2-5 other people to actually get it from the treasure pool.&lt;br /&gt;
*40 - [[Sniper&#039;s Ring|Sniper&#039;s]]/&#039;&#039;&#039;[[Sniper&#039;s Ring Plus 1|+1]]&#039;&#039;&#039;/[[Woodsman Ring]]s - Your basic TP rings.&lt;br /&gt;
*50 - [[Ulthalam&#039;s Ring]] - Acc+4, Atk+4, Assault: STR+4, DEX+4, Regen - Nice replacement for a Sniper and there&#039;s nothing better for assault/salvage.&lt;br /&gt;
*&#039;&#039;&#039;57 - [[Toreador&#039;s Ring]]&#039;&#039;&#039; - HP+10 Accuracy +7. An extremely sexy ring with everything a growing DRK needs for TPing and abusing [[Souleater]]. Don&#039;t worry about getting it though, though it is great, it is hard to get and not really worth all that effort.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Mars&#039;s Ring]]&#039;&#039;&#039; - Acc+8, Atk+8 - AHAHAHAHHAHAHAHAHAHAHAHHAHAHAHAH. No. &#039;&#039;(lolEbon Panels! -Ashira)&#039;&#039;&lt;br /&gt;
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== Leg Armor ==&lt;br /&gt;
*71 - [[Black Cuisses|Black]]/[[Onyx Cuisses]] - STR+4/5, Atk+14/16 - Your WS leg armor.&lt;br /&gt;
*72 - [[Abyss Flanchard]] - MND+5, Dark Magic Skill+5, MDB+5 - One of the few pieces of DRK AF2 which are actually useful. Macro this on for Drain/Aspir/Bio II if you have it - don&#039;t use it for Guillotine, though, unless you have absolutely no other choice.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Cosciales]]&#039;&#039;&#039; - Acc+3, Haste+3%, Fast Cast+3% - The best TPing leg armor.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Flanchard]]&#039;&#039;&#039; - STR+6, DEX+6, Double Attack+2% - Your best WS leg armor by a smidgen over black cuisses; too bad its so damn hard to get.&lt;br /&gt;
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== Footwear ==&lt;br /&gt;
*73 - [[Hct. Leggings|Hecatomb Leggings]]/[[Hct. Leggings Plus 1|+1]] - STR+6, DEX+3 - In my opinion, the NQ is not quite as good as Chs Sollerets+1 for guillo, but it&#039;s close. You aren&#039;t wrong for using either one. Hct Leggings +1 however ARE better than Chs Sollerets+1.&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Sollerets Plus 1]]&#039;&#039;&#039; - STR+5, MND+5 - Your Guillotine feet, not too expensive and, as long as you have CoP done, not too hard to get.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Gambieras]]&#039;&#039;&#039; - Acc+6, Haste+3% - Your TP feet, nothing comes close except Dusk Ledelsens+1, those are far too expensive.&lt;br /&gt;
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&lt;br /&gt;
== Tips and Strategies ==&lt;br /&gt;
*Haste is really overpowered in FFXI, and DRK is the job that can get the highest attack speed increase from Haste (as long as it is using a 2h weapon). The haste caps are 25% from equipment and 43.3% from spells; however, two things can bypass these caps. The first is [[Hasso]], which gives 10% haste and contributes to no caps. The second is a DRK exclusive Merit ability (and is otherwise a useless ability), [[Desperate Blows]]. With full gear Haste (possible with the [[Rune Chopper]]) + full magic Haste + Hasso + Desperate Blows, the total becomes 93.3% haste. This is a 15.625x increase in attack speed, which, with a 504 delay Rune Chopper, it gives you a delay of 33.47 -- which is a .56 second delay between attacks. With the hardest hitting attacks in the game, this is freaking ridiculous.&lt;br /&gt;
&lt;br /&gt;
* Souleater + Blood Weapon enables you to have the highest damage output in the game when used with certain weapons, abilities, and gear. You can use the previous tip with SE+BW and become a pure beast, but not even that is the highest damage output possible. Using the haste build with Bahamut&#039;s Zaghnal is an improvement on HNM, but even still, it&#039;s not the highest. The absolute highest possible damage comes from the mighty [[Kraken Club]]. Every round of attacks with the KClub does 1-8 hits, with an equal chance of each number of hits. This ends up being an average of 4.5 attacks every round with a delay of 264. With 68.3% haste (the highest possible with a 1h weapon), this becomes a delay of 83.7 which equals a 1.39s delay between attack rounds. That is 22 attack rounds per 30 seconds with an average of 99 attacks per 30 seconds. Thanks to the power of Souleater + Blood Weapon, those attacks are all for a lot of damage. Assuming 150 damage per hit, that means that in the course of Blood Weapon&#039;s 30 seconds, you will deal an average of 14850 damage (if every hit lands). This can be increased even further with a proper Souleater build using Souleater enhancing gear and HP+ gear. Using /DRG also adds a lot of hits since [[Jump]]s count as 1 full attack round, and you can use the Wyvern Earring which gives +5% haste.&lt;br /&gt;
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*Absorb-TP is a great ally but can actually become a hindrance if you misuse it. Do NOT use it as soon as its up. Use it when your TP is less than 60% and the mob hasn&#039;t WSed in at least 12 seconds. Wasting 2 seconds to cast this when you will get no significant return is a waste of time and MP.&lt;br /&gt;
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*If using Last Resort or Souleater in a standard party, try to use them right before you hit the mob. If you haven&#039;t gained any enmity on a specific mob, a self-buff will not gain you any enmity.&lt;br /&gt;
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*When using Drain, Aspir, or Drain II, try to use it during a period you can&#039;t hit the mob for whatever reason so you don&#039;t waste time in which you could be attacking.&lt;br /&gt;
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*Never forget that you can Sleep things. You may not be the best sleeper around, but you CAN do it.&lt;br /&gt;
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*Staying alive as DRK is a constant struggle, but there are many things you can do. If you are about to do something like a buffed up Guillotine early in a fight, you might want to cast Dread Spikes first. If Dread Spikes is down and the mob has low enough HP, stun it after the WS. The extra hate from Stun is no big deal if the enemy is going to die in a few seconds. If you are /NIN, cast [[Utsusemi: Ichi]] between battles so that your Ni cooldown is always prepared and so that you can overwrite your Ichi with a Ni; and always make sure to cancel an [[Utsusemi: Ni]] while casting an Ichi.&lt;br /&gt;
&lt;br /&gt;
*Though you are not a tank, you CAN tank when subbing NIN at level 74+. Stuns, Last Resort, Souleater, Sleeps, Bind, and Absorbs are all potent hate tools and proper use of them can keep the enemy focused on you. Your problem lies in being able to take hits and inability to evade often, of course. Dread Spikes only absorbs so much and Drains are quite inconsistent, so unless you have enough haste keep casting Utsusemis, you will need the mob to have slows and/or elegies applied. With the proper setup, tanking as DRK/NIN can be quite fun and effective.&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=49705</id>
		<title>Dark Knight Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=49705"/>
		<updated>2007-12-07T18:29:25Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: Various thingamabobers that were wrong in some way&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{guide}}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|[[Image:DRKTRIUMPHANT.PNG|250px]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;br&amp;gt;   &#039;&#039;&#039;Behold the power!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[Dark Knight]]. Some call it the most powerful job in the game. Some call it lolDRK. This guide is to hopefully put you on track to be the former and help kill the reputation of being the latter.&lt;br /&gt;
&lt;br /&gt;
== Suggested Weaponry ==&lt;br /&gt;
&lt;br /&gt;
Most of the time, scythe should be your weapon of choice. [[Scythe]] is your A+ skill; your A- skill, [[Great Sword]], tends to have far worse DOT(damage over time) than scythe for the majority of your DRK career. In general, however, if you don&#039;t mind leveling Scythe outside of your EXP parties (or have it preleveled for whatever reason), then I suggest using Great Axe until 49. There are some fantastic great axes out there (Horror Voulge comes to mind), and [[Sturmwind]] is a far better [[Weapon Skill]] than anything [[Scythe]] brings to the table until [[Guillotine]]. Under no circumstances should you ever dual wield on DRK (OK, maybe if you have a [[Ridill]]).&lt;br /&gt;
&lt;br /&gt;
== Important Attributes ==&lt;br /&gt;
When gearing up for DRK, choosing the correct stats is of paramount importance. Here&#039;s a quick rundown of what to look for:&lt;br /&gt;
&lt;br /&gt;
*[[Accuracy]] should be the first thing you worry about. In general, you should shoot for +35 or higher accuracy. Take into account the fact that 1 DEX now equals .75 Accuracy for two-handed weapons. However, even though Accuracy is of paramount concern, do not sacrifice massive amounts of other stats for it: Two accuracy is not better than 5 attack. Do not overkill Accuracy; there is a limit to effectiveness on it and beyond that point it is useless. If you have a 95% hit rate you probably are wasting some vital slots where you could be improving your Attack or gaining Haste.&lt;br /&gt;
&lt;br /&gt;
*Your next concern is [[Haste]]. Though early on in your DRK career there is very little to no haste gear, Haste becomes vital to your success as soon as you have it available. Basically, if you can get a decent haste piece for a slot, use it. Period. It is necessary for your [[TP]] gain and spell recasts. You will get far overshadowed in damage output without haste gear, so don&#039;t neglect it. One thing to remember is that haste is unique among stats in that the more you get, the better it is. While 10% haste is merely a 11.1% increase in damage, 50% haste doubles your damage, and 75% haste quadruples your damage. Learn it, love it, and embrace the brokenness of haste.&lt;br /&gt;
&lt;br /&gt;
*Your next important stat is [[Attack]]. Throughout our DRK careers we can get some pieces with massive attack bonuses. Even as early as level 25, our [[Republic Subligar]]s can give us +5 attack, which is massive for that level. Attack is a stat you will rarely hit the effectiveness cap on, unlike Accuracy, so pile it on. Just don&#039;t sacrifice necessary accuracy or haste for it while TP building. Remember that 1 STR = .75 attack as well for two handed weapons (which you are of course using!)&lt;br /&gt;
&lt;br /&gt;
*For primary attributes, only [[STR]] and [[DEX]] are of real concern. The rest are pretty useless, honestly, aside from MND having a very minor effect on Guillotine damage. For your WS gear, STR is your #2 concern after Accuracy.&lt;br /&gt;
&lt;br /&gt;
*You don&#039;t need a lot of extra [[HP]] or [[MP]] gear. By the time you get useful spells, you should have enough MP to cast them. HP gear isn&#039;t useful for general DRK use. The huge exception to this rule is [[Souleater]]. If you make a gear set for Souleater use, piling on the HP+ can help increase your damage a great deal.&lt;br /&gt;
&lt;br /&gt;
== Races ==&lt;br /&gt;
&lt;br /&gt;
In all honesty, all races work fine for DRK. Though some might say that [[Galka]] or [[Elvaan]] are by far the best, I disagree. It doesn&#039;t make a huge difference, and all deficiencies can be overcome. All you need to know is, while leveling it, you need to make up for weaknesses. [[Galka]] and [[Elvaan]] can make up for a lack of MP with RSE until more MP is sufficient. [[Tarutaru]] has a bit of a problem with STR, but it&#039;s no seriously big deal that can&#039;t be overcome by good gear. [[Mithra]] and [[Hume]] don&#039;t really need anything specific. Just adapt the job to your race, and you should be fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Subjobs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard Use Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[WAR]] - Your basic DoT pray-I-don&#039;t-die subjob. If you follow this guide, your damage output with WAR sub might be a bit too much and might just get you mauled even more than you otherwise would; but damn, it&#039;s fun being a double attacking fiend. [[Berserk]] is a godsend that will increase your already high Attack through the roof. You will have great damage output and great WS damage with this Sub, just no significant extra damage mitigation ability. It is definitely by far your best choice until level 50 since Berserk is better than the very little other subjobs provide until then.&lt;br /&gt;
&lt;br /&gt;
*[[SAM]] - Post 50 you get [[Hasso]], an ability that gives you 10 Acc, up to 5 STR, and 10% Haste. With a haste build this will be your strongest sub, so learn to love it. SAM sub also gives you more defensive capabilities than WAR due to [[Seigan]] and [[Third Eye]]. It also will help you gain TP faster than /WAR due to [[Store TP]], [[Meditate]], and the haste from [[Hasso]]. Once you hit 70, it becomes a GREAT defensive sub due to [[Seigan]], which makes [[Third Eye]] a extremely potent defense that doesn&#039;t always wear off in one hit and can occasionally counter attacks. One thing to look out for though is Hasso and Seigan&#039;s recast killing ability, they increase recast of your spells by 50%, nasty for [[Absorb-TP]] spammage.&lt;br /&gt;
&lt;br /&gt;
*[[NIN]] - In situations where you need a huge defensive boost, you need the NIN sub. You sub NIN for one reason only: [[Utsusemi]] (ok, [[Tonko]] as a cheap prism powder.) It won&#039;t help your damage output directly; however, you don&#039;t have to worry about getting hate since you can actually tank with NIN sub. A NIN sub may actually lead to greater damage since you can reach your full potential without dying. Just don&#039;t [[Dual Wield]], for the love of God, just don&#039;t. That&#039;s what [[WAR]]/[[NIN]] and [[NIN]] are for. Since NIN doesn&#039;t add anything that will help with your TP gain, proper [[Absorb-TP]] usage can help your damage output substantially.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Situational Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[THF]] - What was once the gold standard of DRK subs is now rarely used. THF is good for hate control and massive WSes. Your DoT will be terrible and your TP rate substandard, but few things are as powerful as a [[Sneak Attack]]ed [[Spinning Slash]]. Only really useful on HNMs where gaining hate is deadly (and thus can be prevented by [[Trick Attack]]) or HNMs that have high high defense that can be pierced by the forced [[Critical Hit]] from SA.&lt;br /&gt;
&lt;br /&gt;
*[[DRG]] - If you have a [[Kraken Club]], then you need DRG sub. See below for details.&lt;br /&gt;
&lt;br /&gt;
*[[BLM]] - 4 ur nukes mang cuz nukes 4 teh 1337. Please note that this is utter sarcasm, do not use /BLM for anything but [[warp]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Job Abilities/Traits ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Duration&lt;br /&gt;
! width=68%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Weapon]]&lt;br /&gt;
| 1&lt;br /&gt;
| 2h&lt;br /&gt;
| 30s&lt;br /&gt;
| Adds a draining effect to each of your hits so that every hit heals you for as much damage as that hit does (unless the enemy has resistance to drain.) It only works on normal hits and [[Jump]]s, not WSes. It&#039;s a pretty terrible 2h ability in most cases, and it should always be used with [[Souleater]] when you do use it so that you actually get some damage output increase. Also note that though it may look like it adds Drain damage, it merely makes the damage you already dealt heal you. It does NOT double your damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Circle]]&lt;br /&gt;
| 5&lt;br /&gt;
| 10m&lt;br /&gt;
| 1m&lt;br /&gt;
| Gives your party in an area of effect Arcana Killer. It&#039;s terrible. It doesn&#039;t even generate any significant enmity. That&#039;s right, its so bad the enemies don&#039;t even CARE.&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack Bonus]]&lt;br /&gt;
| 10, 30, 50, 70&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Gives +10/22/35/48 attack. Nice.&lt;br /&gt;
|-&lt;br /&gt;
| [[Last Resort]]&lt;br /&gt;
| 15&lt;br /&gt;
| 5m&lt;br /&gt;
| 30s&lt;br /&gt;
| +15% Attack/-15% defense. Generates a large enmity spike on on the DRK. Proof that SE hates DRKs. There is no other explanation for normal Last Resort. It&#039;s basically a [[Berserk]] with tons of suck tossed in. Just toss it on for a WS once in a while to get a minor increase in damage. Please note that after spending 12 merits in Desperate Blows and using full haste gear with full haste spells/songs on you, it becomes badass (though it&#039;s still only 30 seconds.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcana Killer]]&lt;br /&gt;
| 20&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally intimidate [[Arcana]] (e.g., [[Bomb]]s, [[Doll]]s, etc). Killer effects mostly suck and this is no exception. This does not mean you should tank [[Arcana]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon Bash]]&lt;br /&gt;
| 20&lt;br /&gt;
| 5m&lt;br /&gt;
| Instant&lt;br /&gt;
| A quite useful little ability that has you smash your 2h weapon (2h weapon only, but you rarely use anything else anyways) into the enemy for pitiful damage but a high chance to stun. An almost certain chance to interrupt spells. Be careful though, it generates a high amount of enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Paralyze]]&lt;br /&gt;
| 25 &lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Rarely works, so eh.&lt;br /&gt;
|-&lt;br /&gt;
| [[Souleater]]&lt;br /&gt;
| 30&lt;br /&gt;
| 6m&lt;br /&gt;
| 1m &lt;br /&gt;
| The trademark move of DRKdom. [[Souleater]] is a buff that makes it so that with every hit, no matter what the strength of the base hit is, 10% of your HP is added as damage with no strings attached. Ok, one little string: that 10% of your HP is subtracted with every hit. This is, by far, the most powerful ability in the DRK&#039;s arsenal, as it can turn a 150 damage scythe hit into a 300 damage scythe hit, or a 2 damage club hit into a 152 damage club hit (more on that later.) Once again, however, the enmity is huge. The enmity gains are not just from using the ability (a sizable spike that is over 2/3 of a [[provoke]]), but the amazing damage you do practically guarantees you will pull hate -- and your HP will already be low from the ability itself. So use Souleater with utmost care. One important thing to note: the Merit Skill [[Muted Soul]] can reduce enmity gain using Souleater, making it much safer. Oh and Souleater also increases Accuracy while active so that you can make those super hits count.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
&lt;br /&gt;
First things first, I&#039;m not going to list the elemental spells. They are useless. We get the 2nd highest elemental magic skill but ONLY TIER 2 NUKES and NO [[MAGIC ATTACK BONUS]]. Just don&#039;t use them. They&#039;re also a large chunk of the spells so I save a lot of work, go me!&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| MP cost&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cast time&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast time&lt;br /&gt;
! width=64%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]/[[Poison II|II]]&lt;br /&gt;
| 6/46&lt;br /&gt;
| 5/38&lt;br /&gt;
| 1s/1s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| Just DoT, useful when you just want DoT -- though maybe better left to RDMs and BLMs so as not to waste your MP. Poison I can be a useful spell to pull with though.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain]]&lt;br /&gt;
| 10&lt;br /&gt;
| 21&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m&lt;br /&gt;
| Seems useless at first but later on it becomes the most MP efficient nuke in the game, let alone the awesome healing power also inherent in the spell! 21 mp for damage/healing that gets up to 300. Also remember that drain will not work at all on undead and will rarely work on dark based monsters such as Demons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bio]]/[[Bio II|II]]&lt;br /&gt;
| 17/40&lt;br /&gt;
| 15/36&lt;br /&gt;
| 1.5s/1.5s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| More DoT, but now with additional Attack Down action and 100% accuracy rate! Still, usually RDM or BLM will cast this, and in most cases you&#039;d rather have [[Dia]] on the mob (which can&#039;t coexist with Bio.) So you should rarely cast this.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bind]]&lt;br /&gt;
| 20&lt;br /&gt;
| 8&lt;br /&gt;
| 2s&lt;br /&gt;
| 40s&lt;br /&gt;
| Binds an enemy in place. Your 3rd best spell for running away from enemies. &lt;br /&gt;
|-&lt;br /&gt;
| [[Aspir]]&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m &lt;br /&gt;
| Steal an enemy&#039;s MP. It seems useless when you first get it but later on it becomes vital to your success. This is because it grows with your Dark Magic skill; while you might only get 20 MP returns early on, later on you get 100 or higher. Quite useful and one of the best ways to keep your MP up when you can&#039;t rest (which is most of the time.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poisonga]]&lt;br /&gt;
| 26&lt;br /&gt;
| 44&lt;br /&gt;
| 2s&lt;br /&gt;
| 10s&lt;br /&gt;
| Great for pissing off your party after a [[Sleepga]] and great for aggroing a bunch of mobs!&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]]/[[Sleep II|II]]&lt;br /&gt;
| 30/56&lt;br /&gt;
| 19/29&lt;br /&gt;
| 2.5s/3s &lt;br /&gt;
| 30s/30s&lt;br /&gt;
| Your 2nd best and best spells for running away, and the best reason to level your [[Enfeebling Magic]]. Though in parties there will usually be a better sleeper, more sleepers are always better since a sleeper being 1/2 second late can be the difference between life and death. Also, nothing is as useful for solo stuff as sleeping mobs for emergencies.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tractor]]&lt;br /&gt;
| 32&lt;br /&gt;
| 26&lt;br /&gt;
| 3s&lt;br /&gt;
| 10s&lt;br /&gt;
| Sure you can&#039;t raise the dead, but dragging them around is equally (or more) fun!&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-STR|Absorb-Stats]]&lt;br /&gt;
| 31-43&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 60s&lt;br /&gt;
| Not especially useful. If you want major epeen WSes toss an Abs-STR before you use the WS, but you don&#039;t really need it. Abs-CHR is nice for making people wonder what&#039;s wrong with you.&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-TP]]&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 1m&lt;br /&gt;
| Awesome spell. The Absorb that&#039;s worth casting. At first it will seem like it&#039;s kinda crappy with inconsistent TP drains, but as you learn to time it better, you will get higher yields. It&#039;s definitely a hard spell to use, but it is 100% worth it. Just remember: Mobs gain TP from every hit they take at a rate of [TP gained by attacker + 3]. Every hit. So timing this approximately 10-20 seconds (depending on how many melees are whacking the mob) after the mob WSes is optimal for most party setups.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain II]]&lt;br /&gt;
| 62&lt;br /&gt;
| 37&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| Just like Drain, but more powerful and the amount of HP drained exceeds your maximum HP. Great for use before [[Souleater]] since you get higher HP than otherwise possible.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dread Spikes]]&lt;br /&gt;
| 71&lt;br /&gt;
| 78&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| An extremely nice recent addition to DRK. [[Dread Spikes]] gives you a spikes effect that drains HP from your enemies when you are hit. The good part is it drains the exact amount of damage dealt to you, so it is a nice amount of damage and makes you take none. The bad part is it wears off after it heals up to half of what your maximum HP was on casting (otherwise it has a 1m duration.) Still, even with that and an annoying 3m recast, it&#039;s damn useful as a defensive spell when you can use it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gear Suggestions ==&lt;br /&gt;
&lt;br /&gt;
Throughout your DRK career you will have piles and piles of gear. This section should help you choose what those piles should be made of. I&#039;m not going to list all the gear, just the gear that is worth noticing. There is a lot of &#039;filler gear&#039; that&#039;s worn with, say, +1 DEX that isn&#039;t worth mentioning. This is not that gear. Gear that should be your ultimate goal for level 75 will be &#039;&#039;&#039;bolded&#039;&#039;&#039;. You should always carry around a basic TP and WS set (though I won&#039;t list all that gear here), and by 75 you should also carry around a [[Dark Magic ]]set.&lt;br /&gt;
&lt;br /&gt;
If I am missing something, please fill it in.&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
== Weapons ==&lt;br /&gt;
Early weapons should be the best weapons you can find of whatever type/s you choose. One weapon worth pointing out is the Horror Voulge, it&#039;s quite a good weapon for its level.&lt;br /&gt;
&lt;br /&gt;
*49 - [[Brb. Scythe|Barbarian&#039;s Scythe]] - Good damage/delay but has the amazing Attack+25/Acc-5. This thing is a BEAST, and it is the reason I suggest switching from Great Axes at 49. Sushi is probably a good idea while using this scythe, but with really great Acc equipment you can eat meat for truly awe-inspiring damage. I suggest using this until 58, when [[Vassago&#039;s Scythe]] comes along.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*65 - [[Darksteel Scythe]] - Ok, it&#039;s nothing special, but it&#039;s probably your best weapon in your 60s (unless you score a [[Blackjack]] at 69, but nobody expects that of you.) Oh well. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*73 - [[Perdu Sickle]] - This scythe is tied with Tredecim for best non-relic scythe in my opinion. It has latent effect: DMG 93, Acc+5, Atk+14 with the latent active when you have under 100 tp (including WSes.) The major barrier to getting it is getting those damned assaults done though, you need assault rank 7, Chief Sergeant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Tredecim Scythe]]&#039;&#039;&#039; - A truly unique weapon. It may look terrible on first glance, but there are great secrets hidden in that blank text box. The Tredecim Scythe actually guarantees a critical hit on every 13th hit. This doesn&#039;t count WS hits but is still a great ability that will increase your damage output quite well.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*75 - [[Bahamut Zaghnal]] - Terrible for normal use but useful for Souleater + tricks. I&#039;ll explain later.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*72 - [[Subduer]] - Yes, the latent is annoying to break (must accrue 500 [[WS Points]] with Subduer equipped), but after you do so this [[Great Sword]] is the best you can get without camping HNM.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Algol]]&#039;&#039;&#039; - The best great sword. It&#039;s pure awesome. It&#039;s got +3 Atk (yawn) additional effect: fire (meh) and triple attack+3% (OMGGG.) You want it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;63 - [[Kraken Club]]&#039;&#039;&#039; - Actually worth the money. See: Bahamut&#039;s Zaghnal&#039;s Description.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*50 - [[Mercurial Kris]] - The poor man&#039;s Kraken Club.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;51 - [[Dark Staff]]&#039;&#039;&#039; - +10% Magic Accuracy and Potency for Dark Magic, hMP+10 - Basic staff needed for any job with MP. It&#039;s cheap, and you need it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Apocalypse]]&#039;&#039;&#039; - YEAH, RIGHT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Headgear ==&lt;br /&gt;
*60 - [[Chaos Burgeonet]] - STR4, Enhances Souleater - Souleater Enhancement is good. You like this helmet. Upgrade to the +1 if you want for an alternative to Hct. Cap in case you don&#039;t do [[Fafnir]].&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Optical Hat]] - Acc+10 is your best bet for TP gaining on high evasion mobs unless you get Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Hecatomb Cap]]&#039;&#039;&#039; - STR+11, DEX+7 - Awesome WS equipment, you want it.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Ace&#039;s Helm]]&#039;&#039;&#039; - Acc+7, Haste+4%, and STR+4 all in one butt ugly package. Your best TP gaining helmet.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Walahra Turban]] - Haste+5% - Your best TP headgear until you get the Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Mask]]&#039;&#039;&#039; - Acc+12, Atk+12 - A far superior O-Hat. For those high evasion/high defense mobs, this is your best bet.&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
== Body Armor ==&lt;br /&gt;
*&#039;&#039;&#039;59 - [[Haubergeon]]/[[Haubergeon Plus 1|+1]]&#039;&#039;&#039; - Acc+10, Atk+10, STR+5, DEX+5 - Your baseline body armor. Truly a necessity, get it or else. Unless you get a great endgame body armor, you will be wearing this for a long, long time. Hauberk is a ton better in ways that you don&#039;t really care about, so the upgrade is up to you.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Vampire Cloak]] - Eh, I just use it once in a while for the Regen/Refresh. It&#039;s worth mentioning, but far from a trademark piece of gear.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Plastron]] - At first glance you may think this body piece is extremely useful - well, unfortunately, it isn&#039;t. It&#039;s a situational piece that offers full-time [[Refresh]], which can be effective in some cases, but never use this for TPing and don&#039;t use it for WSing unless you&#039;re subbing THF, as it lacks accuracy.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Adaman Hauberk]]&#039;&#039;&#039; - Acc+15, Atk+15, STR+10, DEX+10 - One of the best body pieces in the game for all jobs that can wear it. Good luck getting it though.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Askar Korazin]] - STR+5, Atk+12, Double Attack+2%, Store TP+5 - Better than your Haubergeon for low evasion mobs, but not one of the truly great bodypieces.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Homam Corazza]] - I&#039;m just listing this to say DON&#039;T BOTHER. [[Haubergeon]] is better, seriously. Let a THF or DRG or something get it. &amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Cuirass]]&#039;&#039;&#039; - STR+12, Atk+24, Adds Refresh Effect. Your other great endgame body piece. Whether it&#039;s better than Adaman Hauberk depends on what you are doing, but it is still quite a great piece of equipment.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Back Armor ==&lt;br /&gt;
*61 - [[Amemet Mantle]]/[[Amemet Mantle Plus 1|+1]] - STR+1/2, Atk+10/15 If you can afford it, this is one +1 that is worth the extra.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Abyss Cape]]&#039;&#039;&#039; - Acc+7, WS Acc+7, Magic Acc+7. Amazing Acc piece and the MAcc is also great. Highly recommended.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Forager&#039;s Mantle]]&#039;&#039;&#039; - STR+3, Atk+15 - Your upgrade of the Amemet/+1, and the back armor you will probably wear most of the time.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
== Offhand ==&lt;br /&gt;
*55 - [[Sword Strap]] - Two-handed weapon delay -3% - Due to the negative affect that this grip has on your TP gain (delay reduction reduces TP gained per hit), [[Pole Strap]] and [[Claymore Grip]] are better for everyday use. In other words, you really shouldn&#039;t be using this unless you are doing the megahaste strategy. See below for details on that strategy.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Pole Strap]]&#039;&#039;&#039; - [[Double Attack]]+2 - The best grip currently available, period.&lt;br /&gt;
*65 - [[Claymore Grip]] - Critical Hit Rate+3% - The second best grip currently available, semicolon.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Neckwear ==&lt;br /&gt;
*21 - [[Spike Necklace]] - STR+3, DEX+3 - You&#039;re a gimp if you don&#039;t get it, seriously.&lt;br /&gt;
*&#039;&#039;&#039;33 - [[Peacock Charm]]&#039;&#039;&#039; - Acc+10 - Your permanent Acc piece if you can afford it. One size fits all jobs.&lt;br /&gt;
*60 - [[Chivalrous Chain]] - Acc+5, STR+3, Store TP+1 - Your basic Acc gear if you lack the peacock charm.&lt;br /&gt;
*&#039;&#039;&#039;65 - [[Dark Torque]]&#039;&#039;&#039; - Dark Magic Skill+7 - Your dark magic skill neckpiece. You need this if you plan on casting spells. If you don&#039;t plan on casting spells, then go level a different job.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Justice Torque]]&#039;&#039;&#039; - STR+5, Scythe Skill+7 - The best neckpiece for all around scything, you shouldn&#039;t need convincing here, it speaks for itself.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Prudence Torque]]&#039;&#039;&#039; - INT+5, Great Sword Skill+7 - Where [[Justice Torque]] excels for [[Scythe]], this does the same for [[Great Sword]]. INT is a small modifier for [[Spinning Slash]] and [[Ground Strike]], and +7 Great Sword Skill equates to 7 accuracy and 7 attack, making it better than any other neck piece for Dark Knights who wield Great Sword. It&#039;s not especially high priority, it is but nice to have.&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
== Handgear ==&lt;br /&gt;
*30, 40, 50, 60, 70 - [[Alkyoneus&#039;s Bracelets|Gigas Series Bracelets]] - STR+3 to 11, DEX-2 to 6 - Great WS bracelets, you should always carry a pair that&#039;s appropriate for your income and level.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Dusk Gloves]] - Atk+5, Haste+3%, Molasses Movement - If you can&#039;t get Homam, these are more than sufficient. Still, Homam are better.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Crimson Fng. Gnt.|Crimson Finger Gauntlets]]&#039;&#039;&#039; - Dark Magic Skill+10 - Great for all your dark magic needs.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Gauntlets Plus 1|Chaos Gauntlets +1]]&#039;&#039;&#039; - Your best Guillotine hands, bar none. And Guillotine is your best WS. So these are great hands.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Manopolas]]&#039;&#039;&#039; - Haste+3%, Acc+4 - Your best TP hands.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Waist Equipment ==&lt;br /&gt;
*50 - [[Swift Belt]] - Haste+4%, Acc+3, Atk-5 - Probably your best TP belt since you probably won&#039;t get a speed/velocious belt. Annoying to get due to a lame drop rate, but well worth it if you aren&#039;t loaded.&lt;br /&gt;
*&#039;&#039;&#039;55 - [[Speed Belt|Speed]]/[[Velocious Belt]]&#039;&#039;&#039; - Haste+6% - If you get this, you rock. Though it does not automatically make you an amazing DRK, it helps.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Potent Belt]]&#039;&#039;&#039; - STR+3, Acc+8 - A nice belt for your Guillotines, with good STR and Acc.&lt;br /&gt;
*&#039;&#039;&#039;71 - [[Warwolf Belt]]&#039;&#039;&#039; - STR+5, DEX+5 - Your highest STR belt, nuff said.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Ranged/Ammo Slot ==&lt;br /&gt;
*63 - [[Bomb Core]] - Attack+12 in a slot you don&#039;t usually use? Is there a reason to say no?&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Fire Bomblet]]&#039;&#039;&#039; - Acc+6, Atk+6 - Even better than bomb core, but also more expensive.&lt;br /&gt;
&lt;br /&gt;
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== Earrings ==&lt;br /&gt;
*&#039;&#039;&#039;35 - [[Dark Earring]]&#039;&#039;&#039; - Dark Magic Skill+3 - Yeah, you want it, but no, you don&#039;t need it.&amp;lt;br&amp;gt;&lt;br /&gt;
*Multiple levels - [[Coral Earring|Attack earrings]] - Your generic earrings, you poor slob.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Ethereal Earring]] - Atk+5, Damage -&amp;gt; mp 3% - A fun toy, but not a necessity.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - &#039;&#039;&#039;[[Abyssal Earring]]&#039;&#039;&#039; - Scythe Skill+5, Dark Magic Skill+5 INT +2- The sign of a REAL DRK. Wear this with pride and laugh at all those [[Suppanomi]] wearing sheep!&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039; - Double Attack+5% - Whether for WS or TP, this is the best earring out there.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Rings ==&lt;br /&gt;
*Most levels - [[Victory Ring|STR rings]] - Use for WSes.&lt;br /&gt;
*&#039;&#039;&#039;30 - [[Rajas Ring]]&#039;&#039;&#039; - A little slice of goodness gained upon completion of [[Chains of Promathia|CoP]]. It should be one of your fulltime rings. &lt;br /&gt;
*&#039;&#039;&#039;30 - [[Divisor Ring]]&#039;&#039;&#039; - Latent: Acc+6, Atk+3. Latent active when level is a multiple of 5. This is one of the best TPing rings in the game... but don&#039;t get your hopes up. It is appraised from a ??? ring from the assault [[Azure Experiments]]. The ??? ring is one of 3 possible ??? items from the assault. Then you have about a 1/25 chance of getting the divisor ring from an appraised ??? ring. Then you have to fight with 2-5 other people to actually get it from the treasure pool.&lt;br /&gt;
*40 - [[Sniper&#039;s Ring|Sniper&#039;s]]/&#039;&#039;&#039;[[Sniper&#039;s Ring Plus 1|+1]]&#039;&#039;&#039;/[[Woodsman Ring]]s - Your basic TP rings.&lt;br /&gt;
*50 - [[Ulthalam&#039;s Ring]] - Acc+4, Atk+4, Assault: STR+4, DEX+4, Regen - Nice replacement for a Sniper and there&#039;s nothing better for assault/salvage.&lt;br /&gt;
*&#039;&#039;&#039;57 - [[Toreador&#039;s Ring]]&#039;&#039;&#039; - HP+10 Accuracy +7. An extremely sexy ring with everything a growing DRK needs for TPing and abusing [[Souleater]]. Don&#039;t worry about getting it though, though it is great, it is hard to get and not really worth all that effort.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Mars&#039;s Ring]]&#039;&#039;&#039; - Acc+8, Atk+8 - AHAHAHAHHAHAHAHAHAHAHAHHAHAHAHAH. No. &#039;&#039;(lolEbon Panels! -Ashira)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Leg Armor ==&lt;br /&gt;
*71 - [[Black Cuisses|Black]]/[[Onyx Cuisses]] - STR+4/5, Atk+14/16 - Your WS leg armor.&lt;br /&gt;
*72 - [[Abyss Flanchard]] - MND+5, Dark Magic Skill+5, MDB+5 - One of the few pieces of DRK AF2 which are actually useful. Macro this on for Drain/Aspir/Bio II if you have it - don&#039;t use it for Guillotine, though, unless you have absolutely no other choice.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Cosciales]]&#039;&#039;&#039; - Acc+3, Haste+3%, Fast Cast+3% - The best TPing leg armor.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Flanchard]]&#039;&#039;&#039; - STR+6, DEX+6, Double Attack+2% - Your best WS leg armor by a smidgen over black cuisses; too bad its so damn hard to get.&lt;br /&gt;
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&lt;br /&gt;
== Footwear ==&lt;br /&gt;
*73 - [[Hct. Leggings|Hecatomb Leggings]]/[[Hct. Leggings Plus 1|+1]] - STR+6, DEX+3 - In my opinion, the NQ is not quite as good as Chs Sollerets+1 for guillo, but it&#039;s close. You aren&#039;t wrong for using either one. Hct Leggings +1 however ARE better than Chs Sollerets+1.&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Sollerets Plus 1]]&#039;&#039;&#039; - STR+5, MND+5 - Your Guillotine feet, not too expensive and, as long as you have CoP done, not too hard to get.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Gambieras]]&#039;&#039;&#039; - Acc+6, Haste+3% - Your TP feet, nothing comes close.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips and Strategies ==&lt;br /&gt;
*Haste is really overpowered in FFXI, and DRK is the job that can get the highest attack speed increase from Haste (as long as it is using a 2h weapon). The haste caps are 25% from equipment and 43.3% from spells; however, two things can bypass these caps. The first is [[Hasso]], which gives 10% haste and contributes to no caps. The second is a DRK exclusive Merit ability (and is otherwise a useless ability), [[Desperate Blows]]. With full gear Haste (possible with the [[Rune Chopper]]) + full magic Haste + Hasso + Desperate Blows, the total becomes 93.3% haste. This is a 15.625x increase in attack speed, which, with a 504 delay Rune Chopper, it gives you a delay of 33.47 -- which is a .56 second delay between attacks. With the hardest hitting attacks in the game, this is freaking ridiculous.&lt;br /&gt;
&lt;br /&gt;
* Souleater + Blood Weapon enables you to have the highest damage output in the game when used with certain weapons, abilities, and gear. You can use the previous tip with SE+BW and become a pure beast, but not even that is the highest damage output possible. Using the haste build with Bahamut&#039;s Zaghnal is an improvement on HNM, but even still, it&#039;s not the highest. The absolute highest possible damage comes from the mighty [[Kraken Club]]. Every round of attacks with the KClub does 1-8 hits, with an equal chance of each number of hits. This ends up being an average of 4.5 attacks every round with a delay of 264. With 68.3% haste (the highest possible with a 1h weapon), this becomes a delay of 83.7 which equals a 1.39s delay between attack rounds. That is 22 attack rounds per 30 seconds with an average of 99 attacks per 30 seconds. Thanks to the power of Souleater + Blood Weapon, those attacks are all for a lot of damage. Assuming 150 damage per hit, that means that in the course of Blood Weapon&#039;s 30 seconds, you will deal an average of 14850 damage (if every hit lands). This can be increased even further with a proper Souleater build using Souleater enhancing gear and HP+ gear. Using /DRG also adds a lot of hits since [[Jump]]s count as 1 full attack round, and you can use the Wyvern Earring which gives +5% haste.&lt;br /&gt;
&lt;br /&gt;
*Absorb-TP is a great ally but can actually become a hindrance if you misuse it. Do NOT use it as soon as its up. Use it when your TP is less than 60% and the mob hasn&#039;t WSed in at least 12 seconds. Wasting 2 seconds to cast this when you will get no significant return is a waste of time and MP.&lt;br /&gt;
&lt;br /&gt;
*If using Last Resort or Souleater in a standard party, try to use them right before you hit the mob. If you haven&#039;t gained any enmity on a specific mob, a self-buff will not gain you any enmity.&lt;br /&gt;
&lt;br /&gt;
*When using Drain, Aspir, or Drain II, try to use it during a period you can&#039;t hit the mob for whatever reason so you don&#039;t waste time in which you could be attacking.&lt;br /&gt;
&lt;br /&gt;
*Never forget that you can Sleep things. You may not be the best sleeper around, but you CAN do it.&lt;br /&gt;
&lt;br /&gt;
*Staying alive as DRK is a constant struggle, but there are many things you can do. If you are about to do something like a buffed up Guillotine early in a fight, you might want to cast Dread Spikes first. If Dread Spikes is down and the mob has low enough HP, stun it after the WS. The extra hate from Stun is no big deal if the enemy is going to die in a few seconds. If you are /NIN, cast [[Utsusemi: Ichi]] between battles so that your Ni cooldown is always prepared and so that you can overwrite your Ichi with a Ni; and always make sure to cancel an [[Utsusemi: Ni]] while casting an Ichi.&lt;br /&gt;
&lt;br /&gt;
*Though you are not a tank, you CAN tank when subbing NIN at level 74+. Stuns, Last Resort, Souleater, Sleeps, Bind, and Absorbs are all potent hate tools and proper use of them can keep the enemy focused on you. Your problem lies in being able to take hits and inability to evade often, of course. Dread Spikes only absorbs so much and Drains are quite inconsistent, so unless you have enough haste keep casting Utsusemis, you will need the mob to have slows and/or elegies applied. With the proper setup, tanking as DRK/NIN can be quite fun and effective.&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Daahan&amp;diff=35803</id>
		<title>User:Daahan</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Daahan&amp;diff=35803"/>
		<updated>2007-10-18T15:08:29Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: New page: Image:00s.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:00s.jpg]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category_talk:Pankration_Monsters&amp;diff=35445</id>
		<title>Category talk:Pankration Monsters</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category_talk:Pankration_Monsters&amp;diff=35445"/>
		<updated>2007-10-16T16:05:28Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is going to be huge if people go on as it is and list every mob in the game here. I see this being more of a comparison page where you can check the mob families side by side.  Something like this:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Monster Type&lt;br /&gt;
! style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Possible Jobs&lt;br /&gt;
! style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| FP 10/30/50&lt;br /&gt;
|-&lt;br /&gt;
| [[Acrolith]]&lt;br /&gt;
| (WAR), WAR BLM&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Chigoe]]&lt;br /&gt;
| (THF), WAR WHM BLM RDM PLD DRK THF&lt;br /&gt;
| 76/88/100&lt;br /&gt;
|-&lt;br /&gt;
| [[Evil Weapon]]&lt;br /&gt;
| (WAR/BLM), WAR BLM, THF&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Coeurl]]&lt;br /&gt;
| (WAR), WAR WHM RDM DRK BLM RNG THF &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ahriman]]&lt;br /&gt;
| (WAR/BLM), WAR BLM&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Wyvern]]&lt;br /&gt;
| (WAR/THF), WAR THF RDM&lt;br /&gt;
| ?&lt;br /&gt;
|}&lt;br /&gt;
--Thufir! 12:01, 11 October 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
I&#039;m enforcing this change. Easily a better idea.--[[User:BRP|BRP]] 06:16, 13 October 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
*Easily a better change my ass. You are getting rid of a lot of the specific info I made this page for.&lt;br /&gt;
&lt;br /&gt;
== FP 10/25/50 ==&lt;br /&gt;
&lt;br /&gt;
May I suggest a 10/25/50 set up instead of just 10/50? Would give a greater scope on the amount of FP a monster type would have throughout it&#039;s career. --[[User:BRP|BRP]] 13:04, 11 October 2007 (CDT)&lt;br /&gt;
:Good idea, but what about 10/30/50 just to even it out so it&#039;s not skewed more to the starting FP? I&#039;ve changed the above table to show the Chigoe&#039;s FP to give an idea of what it would look like. --Thufir! 14:16, 12 October 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Starting FP ==&lt;br /&gt;
&lt;br /&gt;
It doesn&#039;t work. Monsters start at different levels. Just have it set to FP at level 10. I don&#039;t believe there any monster can start higher than that.&lt;br /&gt;
&lt;br /&gt;
== Heavy revisions ==&lt;br /&gt;
&lt;br /&gt;
Made some heavy revisions to this page. It is now a category under which all Pankration Monster pages will go under. Also made changes to what type of contents are to be posted here. --[[User:BRP|BRP]] 06:47, 13 October 2007 (CDT)&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category_talk:Pankration_Monsters&amp;diff=35444</id>
		<title>Category talk:Pankration Monsters</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category_talk:Pankration_Monsters&amp;diff=35444"/>
		<updated>2007-10-16T16:05:00Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is going to be huge if people go on as it is and list every mob in the game here. I see this being more of a comparison page where you can check the mob families side by side.  Something like this:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Monster Type&lt;br /&gt;
! style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Possible Jobs&lt;br /&gt;
! style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| FP 10/30/50&lt;br /&gt;
|-&lt;br /&gt;
| [[Acrolith]]&lt;br /&gt;
| (WAR), WAR BLM&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Chigoe]]&lt;br /&gt;
| (THF), WAR WHM BLM RDM PLD DRK THF&lt;br /&gt;
| 76/88/100&lt;br /&gt;
|-&lt;br /&gt;
| [[Evil Weapon]]&lt;br /&gt;
| (WAR/BLM), WAR BLM, THF&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Coeurl]]&lt;br /&gt;
| (WAR), WAR WHM RDM DRK BLM RNG THF &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ahriman]]&lt;br /&gt;
| (WAR/BLM), WAR BLM&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Wyvern]]&lt;br /&gt;
| (WAR/THF), WAR THF RDM&lt;br /&gt;
| ?&lt;br /&gt;
|}&lt;br /&gt;
--Thufir! 12:01, 11 October 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
I&#039;m enforcing this change. Easily a better idea.--[[User:BRP|BRP]] 06:16, 13 October 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
*Easily a better change my ass. &lt;br /&gt;
&lt;br /&gt;
== FP 10/25/50 ==&lt;br /&gt;
&lt;br /&gt;
May I suggest a 10/25/50 set up instead of just 10/50? Would give a greater scope on the amount of FP a monster type would have throughout it&#039;s career. --[[User:BRP|BRP]] 13:04, 11 October 2007 (CDT)&lt;br /&gt;
:Good idea, but what about 10/30/50 just to even it out so it&#039;s not skewed more to the starting FP? I&#039;ve changed the above table to show the Chigoe&#039;s FP to give an idea of what it would look like. --Thufir! 14:16, 12 October 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Starting FP ==&lt;br /&gt;
&lt;br /&gt;
It doesn&#039;t work. Monsters start at different levels. Just have it set to FP at level 10. I don&#039;t believe there any monster can start higher than that.&lt;br /&gt;
&lt;br /&gt;
== Heavy revisions ==&lt;br /&gt;
&lt;br /&gt;
Made some heavy revisions to this page. It is now a category under which all Pankration Monster pages will go under. Also made changes to what type of contents are to be posted here. --[[User:BRP|BRP]] 06:47, 13 October 2007 (CDT)&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Template_talk:Delete&amp;diff=35443</id>
		<title>Template talk:Delete</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Template_talk:Delete&amp;diff=35443"/>
		<updated>2007-10-16T15:32:40Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: New page: Wait...so...should I delete it?  (lolirony)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wait...so...should I delete it?&lt;br /&gt;
&lt;br /&gt;
(lolirony)&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Maxxthepenguin&amp;diff=35442</id>
		<title>User:Maxxthepenguin</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Maxxthepenguin&amp;diff=35442"/>
		<updated>2007-10-16T15:30:15Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{American Playa}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Maxxthepenguin aka Jooeetheplatypus aka Maxanlax (Unicorn) aka Maxxan (Bahamut) is famous for being loathed almost as much as he is loved. Some say he is messianic for he was stricken down as Maxxthepenguin and rose once again as Jooeetheplatypus. Most just say loldrk.&lt;br /&gt;
&lt;br /&gt;
[[Category: Players]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Maxxthepenguin&amp;diff=35441</id>
		<title>User:Maxxthepenguin</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Maxxthepenguin&amp;diff=35441"/>
		<updated>2007-10-16T15:29:41Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{American Playa}}&lt;br /&gt;
Maxxthepenguin aka Jooeetheplatypus aka Maxanlax (Unicorn) aka Maxxan (Bahamut) is famous for being loathed almost as much as he is loved. Some say he is messianic for he was stricken down as Maxxthepenguin and rose once again as Jooeetheplatypus. Most just say loldrk.&lt;br /&gt;
&lt;br /&gt;
[[Category: Players]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Maxxthepenguin&amp;diff=35440</id>
		<title>User:Maxxthepenguin</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Maxxthepenguin&amp;diff=35440"/>
		<updated>2007-10-16T15:28:00Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Maxxthepenguin aka Jooeetheplatypus aka Maxanlax (Unicorn) aka Maxxan (Bahamut) is famous for being loathed almost as much as he is loved. Some say he is messianic for he was stricken down as Maxxthepenguin and rose once again as Jooeetheplatypus. Most just say loldrk.&lt;br /&gt;
&lt;br /&gt;
[[Category: Players]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Cadence/Cadence%27s_Wobbuffet&amp;diff=35289</id>
		<title>User:Cadence/Cadence&#039;s Wobbuffet</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Cadence/Cadence%27s_Wobbuffet&amp;diff=35289"/>
		<updated>2007-10-15T19:34:38Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: /* The Story of Cadence&amp;#039;s Wobbuffet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Cadencewobby2.JPG|thumb|Cadence and her beloved Wobbuffet]]&lt;br /&gt;
&lt;br /&gt;
Wobbuffet (ソーナンス, Sōnansu?, Sonans in original Japanese language versions) is a stiff, blue, balloon shaped Pokémon based on the late Japanese comedian Sanpei Hayashiya (林家三平) (1925–1980). Hayashiya&#039;s trademark routine involved him putting one hand to his forehead and saying &amp;quot;Sō nansu, okusan&amp;quot; (そうなんす、奥さん) (&amp;quot;So it seems, madam&amp;quot;). This is why, in the Japanese Pokémon anime and movies, Wobbuffet is often seen putting a hand to its forehead and shouting &amp;quot;Soooooonansu!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sidekick of Cadence. This Pokemon will simply endure any attacks with no reaction, unless an attack is performed on it&#039;s tail. In which case, Wobbuffet will attempt to take it&#039;s foe down with it using it&#039;s Destiny Bond attack.&lt;br /&gt;
&lt;br /&gt;
== Wobbuffet&#039;s attacks ==&lt;br /&gt;
&lt;br /&gt;
Wobbuffet&#039;s attacks are as follows.&lt;br /&gt;
&lt;br /&gt;
*Counter &lt;br /&gt;
*Mirror Coat                          [[Image:Wobbuffet mirrorcoat.jpg|thumb|Wobbuffet using Mirror Coat]]&lt;br /&gt;
*Encore&lt;br /&gt;
*Safeguard&lt;br /&gt;
*Charm&lt;br /&gt;
*Destiny Bond&lt;br /&gt;
&lt;br /&gt;
== The Story of Cadence&#039;s Wobbuffet ==&lt;br /&gt;
&lt;br /&gt;
Cadence captured her Wobbuffet shortly after joining BlueGartr. This a complete lie as the truth is Cadence stole Wobbuffet from Khelek while she was on trial for BG. Wobbuffet frequently expresses it&#039;s opinion in Linkshell chat via Cadence&#039;s linkpearl, frustrating the other members. Lately, Cadence has banned Wobbuffet from using the linkpearl, fearing for her pearl to be broken! &lt;br /&gt;
&lt;br /&gt;
Despite this, Wobbuffet resides in Cadence&#039;s Mog House, taking the place of her Moogle.&lt;br /&gt;
&lt;br /&gt;
When asked if she really has a Wobbuffet living in her Mog House, Cadence replies &amp;quot;So it seems!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
&lt;br /&gt;
*[[Cadence]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Meme]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Warm-Up&amp;diff=34527</id>
		<title>Warm-Up</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Warm-Up&amp;diff=34527"/>
		<updated>2007-10-12T17:18:05Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Warm-Up.png]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Learnable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; 62 (59 with [[Magus Jubbah]].)&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Castable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; 68&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Learnable from:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; Fighter type (Brown) [[Mamool Ja]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; &amp;quot;Enhances accuracy and evasion.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; 59&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Set Point Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; 4&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Stat Bonus:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; VIT+1&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Blue Mage Job Traits|Creates Job Trait]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Range:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; Self&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Damage Type:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Monster Correlation:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; [[Beastman]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Additional effect:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Skillchain Properties:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; N/A&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Statistical Modifiers:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; N/A&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;TP Multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;0TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; N/A&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;150TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; N/A&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;300TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; N/A&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Azure Lore:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unsolved Mystery==&lt;br /&gt;
Magnitude?&lt;br /&gt;
&lt;br /&gt;
[[Category:Blue Magic]]&lt;br /&gt;
[[Category:Proofreading]]&lt;br /&gt;
[[Category:Translation]]&lt;br /&gt;
[[Category:Stubs]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Terror_Touch&amp;diff=34525</id>
		<title>Terror Touch</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Terror_Touch&amp;diff=34525"/>
		<updated>2007-10-12T17:16:56Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Terror Touch.png]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Learnable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;30&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Castable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;40&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Learnable from:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Ghosts]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;Additional effect: [[Attack Down|Weakens attacks]]. [[Accuracy]] varies with [[TP]].&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;62 [[MP]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Set Point Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;3&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Stat Bonus:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[HP]]-5, [[MP]]+10&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Blue Mage Job Traits|Creates Job Trait]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;3.25s&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;21s&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Range:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;single-target&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Damage Type:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Blunt]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Monster Correlation:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Undead]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Additional effect:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Attack Down]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Skillchain Properties:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;opens [[Transfixion]], [[Detonation]], [[Impaction]], or [[Induration]]; Closes [[Compression]], [[Reverberation]], or [[Gravitation]])&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Statistical Modifiers:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[DEX]]:20%, [[INT]]: 20%&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;TP Multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;0TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;1.50&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;150TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;-&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;300TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;-&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Azure Lore:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unsolved Mystery==&lt;br /&gt;
&lt;br /&gt;
Magnitude and duration?&lt;br /&gt;
&lt;br /&gt;
[[Category:Unsolved Mysteries]]&lt;br /&gt;
[[Category:Blue Magic]]&lt;br /&gt;
[[Category:Proofreading]]&lt;br /&gt;
[[Category:Translation]]&lt;br /&gt;
[[Category:Stubs]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Reactor_Cool&amp;diff=34524</id>
		<title>Reactor Cool</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Reactor_Cool&amp;diff=34524"/>
		<updated>2007-10-12T17:15:24Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:ReactorCool.jpg ]]&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Learnable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;68(65 with [[Magus Jubbah]])&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Castable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;74&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Learnable from:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Zdei]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;Enhances [[defense]] and covers you with magical [[ice spikes]]. Enemies that hit you take [[ice]] damage.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;28 [[MP]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Set Point Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;5&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Stat Bonus:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[INT]]+3, [[MND]]+3&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Blue Mage Job Traits|Creates Job Trait]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Magic Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;3s&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;60s&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Duration:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;120s&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Range:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;Self&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Element:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;{{Template:Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Monster Correlation:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Luminions]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Additional effect:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;N/A&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Base Stat:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;N/A&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Statistical Modifiers:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;N/A&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Multiplier:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;N/A&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Azure Lore:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Unsolved Mystery==&lt;br /&gt;
Magnitude?&lt;br /&gt;
&lt;br /&gt;
[[Category:Unsolved Mysteries]]&lt;br /&gt;
[[category:Blue Magic]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Metallic_Body&amp;diff=34523</id>
		<title>Metallic Body</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Metallic_Body&amp;diff=34523"/>
		<updated>2007-10-12T17:14:28Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: /* Unsolved Mystery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In-game picture of spell description.&lt;br /&gt;
&lt;br /&gt;
[[Image:Metallic Body.png]]&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Learnable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;1&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Castable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;8&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Learnable from:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Crabs]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;Absorbs a certain amount of damage from physical and magical attacks&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;19&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Set Point Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;1&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Stat Bonus:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;N/A&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Blue Mage Job Traits|Creates Job Trait]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Max MP Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;7s&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;60s&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Duration:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;4min&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Range:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;Self-Target &lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Element:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;{{Template:Earth}}&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Monster Correlation:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Aquans]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Additional effect:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Stoneskin]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Base Stat:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Blue Magic Skill]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Statistical Modifiers:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;([[Blue Magic Skill]]/3)+(Current level/3)&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Multiplier:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;N/A&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Azure Lore:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* Can be used in conjuction with [[Diffusion]].&lt;br /&gt;
&lt;br /&gt;
==Unsolved Mystery==&lt;br /&gt;
&lt;br /&gt;
Magnitude?&lt;br /&gt;
&lt;br /&gt;
[[Category:Unsolved Mysteries]]&lt;br /&gt;
[[Category:Blue Magic]]&lt;br /&gt;
[[Category:Proofreading]]&lt;br /&gt;
[[Category:Translation]]&lt;br /&gt;
[[Category:Proofreading]]&lt;br /&gt;
[[Category:Stubs]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Metallic_Body&amp;diff=34522</id>
		<title>Metallic Body</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Metallic_Body&amp;diff=34522"/>
		<updated>2007-10-12T17:13:55Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In-game picture of spell description.&lt;br /&gt;
&lt;br /&gt;
[[Image:Metallic Body.png]]&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Learnable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;1&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Castable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;8&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Learnable from:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Crabs]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;Absorbs a certain amount of damage from physical and magical attacks&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;19&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Set Point Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;1&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Stat Bonus:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;N/A&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Blue Mage Job Traits|Creates Job Trait]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Max MP Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;7s&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;60s&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Duration:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;4min&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Range:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;Self-Target &lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Element:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;{{Template:Earth}}&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Monster Correlation:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Aquans]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Additional effect:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Stoneskin]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Base Stat:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Blue Magic Skill]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Statistical Modifiers:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;([[Blue Magic Skill]]/3)+(Current level/3)&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Multiplier:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;N/A&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Azure Lore:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* Can be used in conjuction with [[Diffusion]].&lt;br /&gt;
&lt;br /&gt;
==Unsolved Mystery==&lt;br /&gt;
&lt;br /&gt;
Magnitude and duration?&lt;br /&gt;
&lt;br /&gt;
[[Category:Unsolved Mysteries]]&lt;br /&gt;
[[Category:Blue Magic]]&lt;br /&gt;
[[Category:Proofreading]]&lt;br /&gt;
[[Category:Translation]]&lt;br /&gt;
[[Category:Proofreading]]&lt;br /&gt;
[[Category:Stubs]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Hydro_Shot&amp;diff=34521</id>
		<title>Hydro Shot</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Hydro_Shot&amp;diff=34521"/>
		<updated>2007-10-12T17:12:47Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In-game picture of spell description.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hydro Shot.png]]&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Learnable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;57&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Castable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;63&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Learnable from:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Sahagin]] &lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;Additional effect: Emnity Down. Chance of effect varies with TP.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;55 MP&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Set Point Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;3&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Stat Bonus:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;MND+2&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Blue Mage Job Traits|Creates Job Trait]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Rapid Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;0.5s&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;26s&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Range:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;Single-target&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Damage Type:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[H2H]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Monster Correlation:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Beastman]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Additional effect:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Emnity]] down&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Skillchain Properties:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Reverberation]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Statistical Modifiers:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;AGI 30%&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;TP Multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;0TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;1.25&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;150TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;1.25&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;300TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;1.25&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Azure Lore:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;1.25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unsolved Mystery==&lt;br /&gt;
&lt;br /&gt;
Effectiveness of the enmity down?&lt;br /&gt;
&lt;br /&gt;
[[Category:Unsolved Mysteries]]&lt;br /&gt;
[[Category:Blue Magic]]&lt;br /&gt;
[[Category:Proofreading]]&lt;br /&gt;
[[Category:Translation]]&lt;br /&gt;
[[Category:Proofreading]]&lt;br /&gt;
[[Category:Stubs]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Disseverment&amp;diff=34520</id>
		<title>Disseverment</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Disseverment&amp;diff=34520"/>
		<updated>2007-10-12T17:10:53Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In-game picture of spell description.&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Learnable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;66 (63 with [[Magus Jubbah]])&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Castable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;72&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Learnable from:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Aern]] (BRD|THF job types)&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;Delivers a five-fold attack. Additional effect: [[Poison]].  &amp;lt;br&amp;gt;&amp;amp;nbsp;Accuracy varies with TP.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;74 [[MP]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Set Point Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;5&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Stat Bonus:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[INT]]+1 [[MND]]-1&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Blue Mage Job Traits|Creates Job Trait]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;.5s&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;32.75s&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Range:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;Single-target&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Damage Type:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Piercing]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Monster Correlation:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Luminians]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Additional effect:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Poison]] (18/tick)&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Skillchain Properties:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Distortion]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Statistical Modifiers:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[STR]] 20%, [[DEX]] 20%&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;TP Multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;0TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;1.50&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;150TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;1.50&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;300TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;1.50&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Azure Lore:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;1.50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Multi-hit spells give 10 TP a hit to the target.&lt;br /&gt;
&lt;br /&gt;
==Unsolved Mystery==&lt;br /&gt;
What is the duration and magnitude of the poison?&lt;br /&gt;
&lt;br /&gt;
[[Category:Unsolved Mysteries]]&lt;br /&gt;
[[Category:Blue Magic]]&lt;br /&gt;
[[category:Spells]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Feather_Storm&amp;diff=34518</id>
		<title>Feather Storm</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Feather_Storm&amp;diff=34518"/>
		<updated>2007-10-12T17:09:24Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Feather Storm.png]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Learnable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;2&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Castable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;12&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Learnable from:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Yagudo]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;Additional Effect: Poison. Chance of Effect Varies with TP.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;12&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Set Point Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;3&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Stat Bonus:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;CHR+2 HP+5&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Blue Mage Job Traits|Creates Job Trait]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Rapid Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;10s&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; 0.5s&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Range:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;Single Target&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Damage Type:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Piercing]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Monster Correlation:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Beastman]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Additional effect:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;[[Poison]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Skillchain Properties:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;Opens [[Compression]], [[Reverberation]], and [[Distortion]]; closes [[Transfixion]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Statistical Modifiers:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; INT 20%&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;TP Multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;0TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;2.00&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;150TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;2.00&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;300TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;2.00&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Azure Lore:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;2.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unsolved Mystery==&lt;br /&gt;
What is the magnitude and duration of the poison?&lt;br /&gt;
&lt;br /&gt;
[[Category:Unsolved Mysteries]]&lt;br /&gt;
[[Category:Blue Magic]]&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Translation]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Enervation&amp;diff=34515</id>
		<title>Enervation</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Enervation&amp;diff=34515"/>
		<updated>2007-10-12T17:03:31Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:Enervation.png]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Learnable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Castable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Learnable from:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; &lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Set Point Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Stat Bonus:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Blue Mage Job Traits|Creates Job Trait]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Range:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Damage Type:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Monster Correlation:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Additional effect:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Skillchain Properties:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Statistical Modifiers:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;TP Multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;0TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;150TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;300TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Azure Lore:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Blue Magic]]&lt;br /&gt;
[[Category:Proofreading]]&lt;br /&gt;
[[Category:Translation]]&lt;br /&gt;
[[Category:Stubs]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Digest&amp;diff=34514</id>
		<title>Digest</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Digest&amp;diff=34514"/>
		<updated>2007-10-12T17:01:57Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:Digest.png]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Learnable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Castable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Learnable from:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; &lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Set Point Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Stat Bonus:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Blue Mage Job Traits|Creates Job Trait]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Range:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Damage Type:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Monster Correlation:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Additional effect:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Skillchain Properties:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Statistical Modifiers:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;TP Multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;0TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;150TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;300TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Azure Lore:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Blue Magic]]&lt;br /&gt;
[[Category:Proofreading]]&lt;br /&gt;
[[Category:Translation]]&lt;br /&gt;
[[Category:Stubs]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Death_Ray&amp;diff=34513</id>
		<title>Death Ray</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Death_Ray&amp;diff=34513"/>
		<updated>2007-10-12T17:01:13Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:Death Ray.png]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Learnable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Castable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Learnable from:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; &lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Set Point Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Stat Bonus:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Blue Mage Job Traits|Creates Job Trait]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Range:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Damage Type:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Monster Correlation:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Additional effect:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Skillchain Properties:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Statistical Modifiers:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;TP Multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;0TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;150TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;300TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Azure Lore:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Blue Magic]]&lt;br /&gt;
[[Category:Proofreading]]&lt;br /&gt;
[[Category:Translation]]&lt;br /&gt;
[[Category:Stubs]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Cursed_Sphere&amp;diff=34512</id>
		<title>Cursed Sphere</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Cursed_Sphere&amp;diff=34512"/>
		<updated>2007-10-12T17:00:41Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:Cursed Sphere.png]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Learnable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Castable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Learnable from:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; &lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Set Point Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Stat Bonus:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Blue Mage Job Traits|Creates Job Trait]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Range:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Damage Type:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Monster Correlation:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Additional effect:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Skillchain Properties:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Statistical Modifiers:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;TP Multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;0TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;150TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;300TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Azure Lore:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Blue Magic]]&lt;br /&gt;
[[Category:Proofreading]]&lt;br /&gt;
[[Category:Translation]]&lt;br /&gt;
[[Category:Stubs]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Cold_Wave&amp;diff=34511</id>
		<title>Cold Wave</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Cold_Wave&amp;diff=34511"/>
		<updated>2007-10-12T17:00:04Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:Cold Wave.png]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Learnable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Castable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Learnable from:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; &lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Set Point Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Stat Bonus:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Blue Mage Job Traits|Creates Job Trait]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Range:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Damage Type:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Monster Correlation:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Additional effect:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Skillchain Properties:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Statistical Modifiers:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;TP Multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;0TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;150TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;300TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Azure Lore:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Blue Magic]]&lt;br /&gt;
[[Category:Proofreading]]&lt;br /&gt;
[[Category:Translation]]&lt;br /&gt;
[[Category:Stubs]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Chaotic_Eye&amp;diff=34510</id>
		<title>Chaotic Eye</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Chaotic_Eye&amp;diff=34510"/>
		<updated>2007-10-12T16:59:09Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:Chaotic Eye.png]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Learnable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Castable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Learnable from:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; &lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Set Point Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Stat Bonus:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Blue Mage Job Traits|Creates Job Trait]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Range:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Damage Type:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Monster Correlation:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Additional effect:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Skillchain Properties:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Statistical Modifiers:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;TP Multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;0TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;150TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;300TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Azure Lore:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Blue Magic]]&lt;br /&gt;
[[Category:Proofreading]]&lt;br /&gt;
[[Category:Translation]]&lt;br /&gt;
[[Category:Stubs]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Bomb_Toss&amp;diff=34508</id>
		<title>Bomb Toss</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Bomb_Toss&amp;diff=34508"/>
		<updated>2007-10-12T16:58:35Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:Bomb Toss.png]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Learnable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Castable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Learnable from:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; &lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Set Point Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Stat Bonus:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Blue Mage Job Traits|Creates Job Trait]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Range:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Damage Type:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Monster Correlation:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Additional effect:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Skillchain Properties:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Statistical Modifiers:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;TP Multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;0TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;150TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;300TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Azure Lore:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Blue Magic]]&lt;br /&gt;
[[Category:Proofreading]]&lt;br /&gt;
[[Category:Translation]]&lt;br /&gt;
[[Category:Stubs]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Blood_Saber&amp;diff=34507</id>
		<title>Blood Saber</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Blood_Saber&amp;diff=34507"/>
		<updated>2007-10-12T16:58:01Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:Blood Saber.png]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Learnable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Castable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Learnable from:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; &lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Set Point Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Stat Bonus:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Blue Mage Job Traits|Creates Job Trait]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Range:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Damage Type:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Monster Correlation:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Additional effect:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Skillchain Properties:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Statistical Modifiers:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;TP Multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;0TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;150TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;300TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Azure Lore:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Blue Magic]]&lt;br /&gt;
[[Category:Proofreading]]&lt;br /&gt;
[[Category:Translation]]&lt;br /&gt;
[[Category:Stubs]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Blitzstrahl&amp;diff=34506</id>
		<title>Blitzstrahl</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Blitzstrahl&amp;diff=34506"/>
		<updated>2007-10-12T16:56:58Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:Blitzstrahl.png]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Learnable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Castable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Learnable from:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; &lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Set Point Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Stat Bonus:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Blue Mage Job Traits|Creates Job Trait]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Range:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Damage Type:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Monster Correlation:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Additional effect:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Skillchain Properties:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Statistical Modifiers:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;TP Multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;0TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;150TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;300TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Azure Lore:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Blue Magic]]&lt;br /&gt;
[[Category:Proofreading]]&lt;br /&gt;
[[Category:Translation]]&lt;br /&gt;
[[Category:Stubs]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Awful_Eye&amp;diff=34505</id>
		<title>Awful Eye</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Awful_Eye&amp;diff=34505"/>
		<updated>2007-10-12T16:56:19Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Awful Eye.png]]&lt;br /&gt;
{{Stub}}&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Learnable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Castable:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Learnable from:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; &lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Set Point Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Stat Bonus:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Blue Mage Job Traits|Creates Job Trait]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Range:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Damage Type:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Monster Correlation:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Additional effect:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Skillchain Properties:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Statistical Modifiers:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;TP Multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;0TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;150TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;300TP:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Azure Lore:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Blue Magic]]&lt;br /&gt;
[[Category:Proofreading]]&lt;br /&gt;
[[Category:Translation]]&lt;br /&gt;
[[Category:Stubs]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Flood&amp;diff=34504</id>
		<title>Flood</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Flood&amp;diff=34504"/>
		<updated>2007-10-12T16:53:39Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Flood.png]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;55%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Information&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;20%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Job:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;80%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; [[Black Mage]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;20%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; valign=&amp;quot;center&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Obtained:&#039;&#039;&#039;&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;22%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; Black Mage&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;58%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; Level 58&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;20%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;80%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; Deals [[Water]] damage to an enemy and lowers its resistance against [[Thunder]] by 30 for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Spell Category:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; [[Elemental Magic]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Element:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; {{Template:Water}}&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; 368&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; 18.75 Seconds&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Duration:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; Instant&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; 43.75 Seconds&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;20%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;From Merits?&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;80%&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; No&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Command:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; /ma &amp;quot;Flood&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Modified by Following Equipment &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Water Staff]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; &amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&amp;lt;/font&amp;gt; Acccuracy and Potency +10%&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Neptune&#039;s Staff ]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; &amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&amp;lt;/font&amp;gt; Acccuracy and Potency +15%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Obtained from==&lt;br /&gt;
====[[Auction House]]====&lt;br /&gt;
*[[Scrolls]]&lt;br /&gt;
**[[Black Magic]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;45%&amp;quot; align=&amp;quot;left&amp;quot;&lt;br /&gt;
!BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|Obtained From...&lt;br /&gt;
|-&lt;br /&gt;
!BGCOLOR=&amp;quot;#cee0f2&amp;quot;  width=&amp;quot;25%&amp;quot; align=&amp;quot;center&amp;quot;| NPC Name&lt;br /&gt;
!BGCOLOR=&amp;quot;#cee0f2&amp;quot;  width=&amp;quot;30%&amp;quot; align=&amp;quot;center&amp;quot;| Zone&lt;br /&gt;
!BGCOLOR=&amp;quot;#cee0f2&amp;quot;  width=&amp;quot;45%&amp;quot; align=&amp;quot;center&amp;quot;| Cost/Quest/BCNM/ISNM/Drop&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Bistre-hearted Malberry]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Den of Rancor]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | Drop&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[Sapphire Quadav]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Beadeaux]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | Drop&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Qulun Dome]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | Drop&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Call to Arms]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Talacca Cove]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[ISNM]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Compliments to the Chef]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Talacca Cove]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | ISNM&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Making a Mockery]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Jade Sepulcher]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | ISNM&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Tough Nut to Crack]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Navukgo Execution Chamber]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | ISNM&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[category:Elemental Magic]]&lt;br /&gt;
[[category:Water]]&lt;br /&gt;
[[category:Spells]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Chigoe_(Pankration)&amp;diff=34015</id>
		<title>Talk:Chigoe (Pankration)</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Chigoe_(Pankration)&amp;diff=34015"/>
		<updated>2007-10-10T20:04:07Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: Talk:Chigoe(Pankration) moved to Talk:Chigoe (Pankration): Spaces are nice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m going to use this space to keep track of plates/innates i get for the time being.&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Taken on a Chigoe with NQ plates:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy +15% - Resist Virus&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy +15% - Accuracy +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy +15% - none&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy +15% - none&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy Bonus - Accuracy Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy Bonus - Accuracy Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
Attack Speed +50 - Attack Speed +50&amp;lt;br&amp;gt;&lt;br /&gt;
Attack Speed +50 - Attack Speed +50&amp;lt;br&amp;gt;&lt;br /&gt;
Attack Speed +50 - Attack Speed +50&amp;lt;br&amp;gt;&lt;br /&gt;
Attack Speed Bonus - none&amp;lt;br&amp;gt;&lt;br /&gt;
Attack Speed Bonus - none&amp;lt;br&amp;gt;&lt;br /&gt;
Attack Speed Bonus - none&amp;lt;br&amp;gt;&lt;br /&gt;
Curse Attack - Auto Refresh&amp;lt;br&amp;gt;&lt;br /&gt;
Curse Attack - HP +15%&amp;lt;br&amp;gt;&lt;br /&gt;
DEX +25 - DEX +25&amp;lt;br&amp;gt;&lt;br /&gt;
DEX +25 - DEX +25&amp;lt;br&amp;gt;&lt;br /&gt;
DEX +25 - none&amp;lt;br&amp;gt;&lt;br /&gt;
Plantoid Killer - Plantoid Killer&amp;lt;br&amp;gt;&lt;br /&gt;
Plantoid Killer - Plantoid Killer&amp;lt;br&amp;gt;&lt;br /&gt;
Plantoid Killer - Plantoid Killer&amp;lt;br&amp;gt;&lt;br /&gt;
Plantoid Killer - Plantoid Killer&amp;lt;br&amp;gt;&lt;br /&gt;
Plantoid Killer - none&amp;lt;br&amp;gt;&lt;br /&gt;
Plantoid Killer - none&amp;lt;br&amp;gt;&lt;br /&gt;
Plantoid Killer - none&amp;lt;br&amp;gt;&lt;br /&gt;
VIT +25 - MP Max +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Viral Attack - none&amp;lt;br&amp;gt;&lt;br /&gt;
Viral Attack - none&amp;lt;/p&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Taken on a chigoe with HQ plates:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Attack Speed Bonus - none&amp;lt;br&amp;gt;&lt;br /&gt;
Attack Speed Bonus - none&amp;lt;br&amp;gt;&lt;br /&gt;
DEX +25 - DEX +25 and Magic Attack +15%&amp;lt;br&amp;gt;&lt;br /&gt;
DEX +25 - Magic Attack Bonus +15%&amp;lt;br&amp;gt;&lt;br /&gt;
DEX +25 - Resist Silence&amp;lt;br&amp;gt;&lt;br /&gt;
Plantoid Killer - Resist Blind&amp;lt;br&amp;gt;&lt;br /&gt;
Plantoid Killer - none&amp;lt;br&amp;gt;&lt;br /&gt;
Plantoid Killer - none&amp;lt;br&amp;gt;&lt;br /&gt;
Viral Attack - Store TP&amp;lt;br&amp;gt;&lt;br /&gt;
Viral Attack - none&amp;lt;/p&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Taken on a Fossorial Flea with NQ plates:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy +15% - Accuracy +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy Bonus - Auto Regen&amp;lt;br&amp;gt;&lt;br /&gt;
Attack Speed +50 - none&amp;lt;br&amp;gt;&lt;br /&gt;
DEX +25 - none&amp;lt;br&amp;gt;&lt;br /&gt;
DEX +25 - none&amp;lt;br&amp;gt;&lt;br /&gt;
Plantoid Killer - Resist Petrification&amp;lt;br&amp;gt;&lt;br /&gt;
Plantoid Killer - Attack +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Plantoid Killer - none&amp;lt;br&amp;gt;&lt;br /&gt;
Viral Attack - Resist Slow&amp;lt;br&amp;gt;&lt;br /&gt;
Viral Attack - none&amp;lt;br&amp;gt;&lt;br /&gt;
--Thufir! 11:33, 7 October 2007 (CDT)&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Chigoe_(Pankration)&amp;diff=34013</id>
		<title>Chigoe (Pankration)</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Chigoe_(Pankration)&amp;diff=34013"/>
		<updated>2007-10-10T20:04:05Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: Chigoe(Pankration) moved to Chigoe (Pankration): Spaces are nice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
|[[Image:bagelpank.gif]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; |Monster Information&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; | &#039;&#039;&#039;Family:&#039;&#039;&#039; &lt;br /&gt;
| width=&amp;quot;70%&amp;quot; |[[:category:Chigoe|Chigoe]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; | &#039;&#039;&#039;System:&#039;&#039;&#039; &lt;br /&gt;
| width=&amp;quot;70%&amp;quot; |[[:category:Vermin|Vermin]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; | &#039;&#039;&#039;Available Jobs (Initial):&#039;&#039;&#039; &lt;br /&gt;
| ([[THF]]) [[WAR]] [[WHM]] [[BLM]] [[RDM]] [[PLD]] [[DRK]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; | &#039;&#039;&#039;Feral Points (Level 10/50):&#039;&#039;&#039; &lt;br /&gt;
| 76/100&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; | &#039;&#039;&#039;Monsters (Initial Level)&#039;&#039;&#039; &lt;br /&gt;
|&amp;lt;!--Blank Line--&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; width=&amp;quot;33%&amp;quot; &lt;br /&gt;
|&amp;lt;!--Blank Line, Monsters ordered by Level, then Name--&amp;gt;&lt;br /&gt;
* [[Berried Chigoe]] (?)&lt;br /&gt;
* [[Chigoe]] (7)&lt;br /&gt;
* [[Chigoe&#039;s Nit]] (?)&lt;br /&gt;
|&amp;lt;!--Blank Line--&amp;gt;&lt;br /&gt;
* [[Cursed Chigoe]] (?)&lt;br /&gt;
* [[Djigga]] (?)&lt;br /&gt;
|&amp;lt;!--Blank Line--&amp;gt;&lt;br /&gt;
* [[Fossorial Flea]] (7)&lt;br /&gt;
* [[Plague Chigoe]] (?)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;5&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;70%&amp;quot; |&lt;br /&gt;
==Special Information==&lt;br /&gt;
&amp;lt;p&amp;gt;Chigoes have very low HP compared to other monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
Chigoes still retain their fast attacking speed in the ring.&amp;lt;br&amp;gt;&lt;br /&gt;
They don&#039;t automatically die if hit by a critical hit like they do in the wild.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;30%&amp;quot; |&lt;br /&gt;
==Unique Innate Skills==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#cee0f2&amp;quot;&lt;br /&gt;
! width=&amp;quot;85%&amp;quot; | Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Feral Points&lt;br /&gt;
|-&lt;br /&gt;
| Unknown&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Soul Plates Available==&lt;br /&gt;
Accuracy +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
Attack Speed +50&amp;lt;br&amp;gt;&lt;br /&gt;
Attack Speed Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
Curse Attack&amp;lt;br&amp;gt;&lt;br /&gt;
DEX +25&amp;lt;br&amp;gt;&lt;br /&gt;
Plantoid Killer&amp;lt;br&amp;gt;&lt;br /&gt;
VIT +25 - MP Max +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Viral Attack&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Related Links==&lt;br /&gt;
* &amp;lt;!--List of links--&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Pankration|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Pankration&amp;diff=33644</id>
		<title>Pankration</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Pankration&amp;diff=33644"/>
		<updated>2007-10-09T18:16:30Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|[[Image:Pankration.jpg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=What Pankration Is=&lt;br /&gt;
Pankration is an arena battle system, pitting players&#039; monsters vs each other in one on one fights. Each fight rewards jettons to those participating, and EXP to the monsters fighting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Where can I find Pankration?&amp;lt;/h4&amp;gt;&lt;br /&gt;
Well, thats a good question! Pankration is held in [[The Pit]], which you can find in Aht Urhgan Whitegate as part of [[The Colosseum]] (you enter at the door labeled &amp;quot;The Pit&amp;quot; at J-11 in Aht Urhgan Whitegate; you will zone into battle cage area Annihilation). Here you will find four battle cages: Three cages hold exhibition battles for which players register, the last is a tournament cage where challengers take on the reigning champion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;How much does Pankration cost to participate?&amp;lt;/h4&amp;gt;&lt;br /&gt;
Jettons are the currency used to participate in Pankration. When just starting out, the easiest way to obtain Jettons is trading Imperial currency.&lt;br /&gt;
*1 [[Imp. Brz. Piece|Imperial Bronze Piece]] = 1 Jetton&lt;br /&gt;
*1 [[Imp. Slv. Piece|Imperial Silver Piece]] = 10 Jettons&lt;br /&gt;
*1 [[Imp. Mtl. Piece|Imperial Mythril Piece]] = 30 Jettons&lt;br /&gt;
*1 [[Imp. Gold Piece|Imperial Gold Piece]] = 200 Jettons&lt;br /&gt;
&lt;br /&gt;
=Participation in Pankration=&lt;br /&gt;
To participate in Pankration, you will need a monster of your own. How do you get said monster? You will need to purchase a Soultrapper and Blank Soul Plates to take &amp;quot;pictures&amp;quot; of various monsters around Vana&#039;diel. You can buy both of these items from [[Zandjarl]] in The Pit area. There are two levels of Soultrappers and Soul Plates: The high speed plates record the images faster than the regular blank plates, and the Soultrapper 2000 has more uses on it than the regular Soultrapper. At this time, it is not confirmed that the higher priced items have a higher success rate at capturing images, nor any bearing on what stats you may capture from the monster.&lt;br /&gt;
 &lt;br /&gt;
2 Jettons:&lt;br /&gt;
*[[Soultrapper]]&lt;br /&gt;
*12x[[Blank Soul Plate]]&lt;br /&gt;
&lt;br /&gt;
500 Jettons:&lt;br /&gt;
*[[Soultrapper 2000]]&lt;br /&gt;
*12x[[H.S. Soul Plate|Blank High-Speed Soul Plates]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are also four items which will help your capture rate, all of which are various Aht Urhgan Beastmen-type hoods. These cost 5000 Jettons each.&lt;br /&gt;
*[[No.3&#039;s Garland]]&lt;br /&gt;
*[[Cacaroon&#039;s Hood]]&lt;br /&gt;
*[[Zoraal Ja&#039;s Helm]]&lt;br /&gt;
*[[Dartorgor&#039;s Coif]]&lt;br /&gt;
&lt;br /&gt;
After you have bought both a Soultrapper and Blank Soul Plates, you must choose what kind of monsters you would like to capture. Some monsters cannot be used in Pankration for fighting, such as Beastmen, but you can still capture stats for upgrading your fighter.&lt;br /&gt;
&lt;br /&gt;
Once you know what you want, you need to go take some &amp;quot;pictures&amp;quot; of it with your Soultrapper. For the most part, the closer you are to the mob, the better the chance of getting a picture recorded. It is also helpful if the mob does not move while taking the picture.&lt;br /&gt;
&lt;br /&gt;
Remember:&lt;br /&gt;
*Some monsters’ images cannot be recorded.&lt;br /&gt;
*It is possible to capture the image of monsters claimed by other PCs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;So I have some plates... now what?&amp;lt;/h4&amp;gt;&lt;br /&gt;
Once you have gotten a desired capture, you can head back to [[The Pit]] or [[The Colosseum]] and talk to one of these NPCs:&lt;br /&gt;
*[[Abhrem]] in battle cage Annihilation&lt;br /&gt;
*[[Idjayham]] in battle cage Bloodlust&lt;br /&gt;
*[[Biwhal]] in battle cage Carnage&lt;br /&gt;
*[[Whashai]] in battle cage Diablo&lt;br /&gt;
&lt;br /&gt;
Trade an Ice Crystal and the plate you want to change into a fighter to one of these NPCs. They will charge you one Jetton to create a [[Soul Reflector]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After receiving a Soul Reflector, trade it to one of the following NPCs so that it can be &amp;quot;checked&amp;quot; and made into an [[Official Reflector]].&lt;br /&gt;
*[[Kadjayhal]] in battle cage Annihilation&lt;br /&gt;
*[[Ghalizham]] in battle cage Bloodlust&lt;br /&gt;
*[[Wharoub]] in battle cage Carnage&lt;br /&gt;
*[[Zhashdi]] in battle cage Diablo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After you have an [[Official Reflector]], you can trade it to Abhrem, Idjayham, Biwhal, or Whashai to name your Pit Monster.&lt;br /&gt;
*You cannot name your monster while it is registered and waiting to fight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;How do I register to fight?&amp;lt;/h4&amp;gt;&lt;br /&gt;
Trade your Official Reflector to one of the following NPCs:&lt;br /&gt;
*[[Kaheema]] in battle cage Annihilation&lt;br /&gt;
*[[Rayeewa]] in battle cage Bloodlust&lt;br /&gt;
*[[Tadeewa]] in battle cage Carnage&lt;br /&gt;
*[[Salyadh]] in battle cage Diablo&lt;br /&gt;
&lt;br /&gt;
Be careful, the registrar may drop your application in a puddle!&lt;br /&gt;
&lt;br /&gt;
You will be signed up to fight vs. another player&#039;s monster; regardless of winning or losing your monster will gain some EXP, depending on the level of your opponent&#039;s Pit Monster. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;The Match&amp;lt;/h5&amp;gt;&lt;br /&gt;
After being paged, participants can proceed to one of the cage officials to be allowed onto a platform where they will be able to give simple orders to their monsters via a system of speaking tubes. Adventurers whose monsters are not currently participating in a match can take in all the excitement of the other matches from an elevated stage in front of each battle cage.&lt;br /&gt;
&lt;br /&gt;
After the match, don&#039;t forget to confirm your results.&lt;br /&gt;
&lt;br /&gt;
*Draws&lt;br /&gt;
:If both monsters are still standing at the end of 3 minutes, the match will be declared a draw. In this case, the experience point and [[Jetton]] reward will be split evenly between the participants. If a tournament match results in a draw, the current champion will continue into the next round (Diablo cage only).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;Confirming Results&amp;lt;/h5&amp;gt;&lt;br /&gt;
Once a battle has ended, players must trade their official reflectors to a registration officer to confirm match results. Only after confirming match results will participants and monsters receive their rewards. DO NOT forget to complete this process as the results and rewards for each match will only be available for a period of 3 days (Earth Time); after this time they will be lost.&lt;br /&gt;
&lt;br /&gt;
*The maximum amount of EXP that can be earned in one confirmation is 2000 points. Adventurers with monsters competing in the tournament should confirm results regularly to avoid EXP loss.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;Exp Gained&amp;lt;/h5&amp;gt;&lt;br /&gt;
The EXP that you earn is determed by the level of your monster in comparison to the enemy you are fighting.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Level Difference&#039;&#039;&#039;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Winning EXP&#039;&#039;&#039;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Losing EXP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;8+ Levels Higher&#039;&#039;&#039;&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|200&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|100&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;6-7 Levels Higher&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|175&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|75&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;4-5 Levels Higher&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|150&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|50&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;2-3 Levels Higher&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|125&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|25&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;1 Level Lower to 1 Level Higher&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|100&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;2-3 Levels Lower&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|75&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;4-5 Levels Lower&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|50&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;6-7 Levels Lower&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|25&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;8+ Levels Lower&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==How to customize your monster==&lt;br /&gt;
&amp;lt;h4&amp;gt;I want to make my Pit Monster stronger!&amp;lt;/h4&amp;gt;&lt;br /&gt;
You can customize your monster&#039;s stats and abilities in two ways: leveling it up to its true potential, and adding some [[Feral Skills]]. [[Feral Skills]] are the stats you captured on the [[Soul Plates]], and they can be added to your pet. There are some nice bonuses to be found, such as [[job]]s, [[subjob]]s, [[job traits]], [[Attack Bonus]], HP or MP or other stat bonuses, killer traits, instant enhancing buffs, etc.&lt;br /&gt;
&lt;br /&gt;
To add [[Feral Skill]]s, you must have enough [[Feral Points]] (also known as FP). To check how much [[Feral Points|FP]] your monster has, trade your [[Soul Reflector]] or [[Official Reflector]] to one of the following [[NPC]]s:&lt;br /&gt;
*[[Abhrem]] in battle cage Annihilation&lt;br /&gt;
*[[Idjayham]] in battle cage Bloodlust&lt;br /&gt;
*[[Biwhal]] in battle cage Carnage&lt;br /&gt;
*[[Whashai]] in battle cage Diablo&lt;br /&gt;
&lt;br /&gt;
Choose &amp;quot;Confirm FP Total&amp;quot; in the menu. Once you know whether your monster has enough points, you can trade your official or unofficial [[Soul Reflector]] to the NPC with the [[Soul Plate]] with the desired ability/stat/trait/job. Your monster will gain this bonus for the price of 1 [[Jetton]]. PLEASE NOTE: Some jobs may not be added to some categories of monster.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;What are Discipline and Temperament?&amp;lt;/h4&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
The following traits will change depending on the type of orders a player gives their monster, as well as the frequency with which he/she gives them:&lt;br /&gt;
&lt;br /&gt;
*Discipline&lt;br /&gt;
:The more disciplined your monster is, the more likely it is to correctly respond to orders given during a match.&lt;br /&gt;
&lt;br /&gt;
*Temperament&lt;br /&gt;
:Monster temperament is measured in two ways:&lt;br /&gt;
::Wild vs. Tame &lt;br /&gt;
::Aggressive vs. Defensive&lt;br /&gt;
&lt;br /&gt;
A monster’s temperament directly affects how it acts during battle. For example, a tame and defensive monster may choose to run away or use stunning techniques on an opponent attempting to cast a powerful spell or use a weapon skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Pankration Guides=&lt;br /&gt;
&lt;br /&gt;
[[Feral Skills Guide by Shoya]]&lt;br /&gt;
&lt;br /&gt;
=Related Links=&lt;br /&gt;
&lt;br /&gt;
[[Pankration Monster Info]]&lt;br /&gt;
&lt;br /&gt;
[[category:Pankration]][[category:Miscellaneous Game Events]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Pankration&amp;diff=33642</id>
		<title>Pankration</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Pankration&amp;diff=33642"/>
		<updated>2007-10-09T18:05:08Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|[[Image:Pankration.jpg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=What Pankration Is=&lt;br /&gt;
Pankration is an arena battle system, pitting players&#039; monsters vs each other in one on one fights. Each fight rewards jettons to those participating, and EXP to the monsters fighting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Where can I find Pankration?&amp;lt;/h4&amp;gt;&lt;br /&gt;
Well, thats a good question! Pankration is held in [[The Pit]], which you can find in Aht Urhgan Whitegate as part of [[The Colosseum]] (you enter at the door labeled &amp;quot;The Pit&amp;quot; at J-11 in Aht Urhgan Whitegate; you will zone into battle cage area Annihilation). Here you will find four battle cages: Three cages hold exhibition battles for which players register, the last is a tournament cage where challengers take on the reigning champion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;How much does Pankration cost to participate?&amp;lt;/h4&amp;gt;&lt;br /&gt;
Jettons are the currency used to participate in Pankration. When just starting out, the easiest way to obtain Jettons is trading Imperial currency.&lt;br /&gt;
*1 [[Imp. Brz. Piece|Imperial Bronze Piece]] = 1 Jetton&lt;br /&gt;
*1 [[Imp. Slv. Piece|Imperial Silver Piece]] = 10 Jettons&lt;br /&gt;
*1 [[Imp. Mtl. Piece|Imperial Mythril Piece]] = 30 Jettons&lt;br /&gt;
*1 [[Imp. Gold Piece|Imperial Gold Piece]] = 200 Jettons&lt;br /&gt;
&lt;br /&gt;
=Participation in Pankration=&lt;br /&gt;
To participate in Pankration, you will need a monster of your own. How do you get said monster? You will need to purchase a Soultrapper and Blank Soul Plates to take &amp;quot;pictures&amp;quot; of various monsters around Vana&#039;diel. You can buy both of these items from [[Zandjarl]] in The Pit area. There are two levels of Soultrappers and Soul Plates: The high speed plates record the images faster than the regular blank plates, and the Soultrapper 2000 has more uses on it than the regular Soultrapper. At this time, it is not confirmed that the higher priced items have a higher success rate at capturing images, nor any bearing on what stats you may capture from the monster.&lt;br /&gt;
 &lt;br /&gt;
2 Jettons:&lt;br /&gt;
*[[Soultrapper]]&lt;br /&gt;
*12x[[Blank Soul Plate]]&lt;br /&gt;
&lt;br /&gt;
500 Jettons:&lt;br /&gt;
*[[Soultrapper 2000]]&lt;br /&gt;
*12x[[H.S. Soul Plate|Blank High-Speed Soul Plates]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are also four items which will help your capture rate, all of which are various Aht Urhgan Beastmen-type hoods. These cost 5000 Jettons each.&lt;br /&gt;
*[[No.3&#039;s Garland]]&lt;br /&gt;
*[[Cacaroon&#039;s Hood]]&lt;br /&gt;
*[[Zoraal Ja&#039;s Helm]]&lt;br /&gt;
*[[Dartorgor&#039;s Coif]]&lt;br /&gt;
&lt;br /&gt;
After you have bought both a Soultrapper and Blank Soul Plates, you must choose what kind of monsters you would like to capture. Some monsters cannot be used in Pankration for fighting, such as Beastmen, but you can still capture stats for upgrading your fighter.&lt;br /&gt;
&lt;br /&gt;
Once you know what you want, you need to go take some &amp;quot;pictures&amp;quot; of it with your Soultrapper. For the most part, the closer you are to the mob, the better the chance of getting a picture recorded. It is also helpful if the mob does not move while taking the picture.&lt;br /&gt;
&lt;br /&gt;
Remember:&lt;br /&gt;
*Some monsters’ images cannot be recorded.&lt;br /&gt;
*It is possible to capture the image of monsters claimed by other PCs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;So I have some plates... now what?&amp;lt;/h4&amp;gt;&lt;br /&gt;
Once you have gotten a desired capture, you can head back to [[The Pit]] or [[The Colosseum]] and talk to one of these NPCs:&lt;br /&gt;
*[[Abhrem]] in battle cage Annihilation&lt;br /&gt;
*[[Idjayham]] in battle cage Bloodlust&lt;br /&gt;
*[[Biwhal]] in battle cage Carnage&lt;br /&gt;
*[[Whashai]] in battle cage Diablo&lt;br /&gt;
&lt;br /&gt;
Trade an Ice Crystal and the plate you want to change into a fighter to one of these NPCs. They will charge you one Jetton to create a [[Soul Reflector]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After receiving a Soul Reflector, trade it to one of the following NPCs so that it can be &amp;quot;checked&amp;quot; and made into an [[Official Reflector]].&lt;br /&gt;
*[[Kadjayhal]] in battle cage Annihilation&lt;br /&gt;
*[[Ghalizham]] in battle cage Bloodlust&lt;br /&gt;
*[[Wharoub]] in battle cage Carnage&lt;br /&gt;
*[[Zhashdi]] in battle cage Diablo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After you have an [[Official Reflector]], you can trade it to Abhrem, Idjayham, Biwhal, or Whashai to name your Pit Monster.&lt;br /&gt;
*You cannot name your monster while it is registered and waiting to fight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;How do I register to fight?&amp;lt;/h4&amp;gt;&lt;br /&gt;
Trade your Official Reflector to one of the following NPCs:&lt;br /&gt;
*[[Kaheema]] in battle cage Annihilation&lt;br /&gt;
*[[Rayeewa]] in battle cage Bloodlust&lt;br /&gt;
*[[Tadeewa]] in battle cage Carnage&lt;br /&gt;
*[[Salyadh]] in battle cage Diablo&lt;br /&gt;
&lt;br /&gt;
Be careful, the registrar may drop your application in a puddle!&lt;br /&gt;
&lt;br /&gt;
You will be signed up to fight vs. another player&#039;s monster; regardless of winning or losing your monster will gain some EXP, depending on the level of your opponent&#039;s Pit Monster. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;The Match&amp;lt;/h5&amp;gt;&lt;br /&gt;
After being paged, participants can proceed to one of the cage officials to be allowed onto a platform where they will be able to give simple orders to their monsters via a system of speaking tubes. Adventurers whose monsters are not currently participating in a match can take in all the excitement of the other matches from an elevated stage in front of each battle cage.&lt;br /&gt;
&lt;br /&gt;
After the match, don&#039;t forget to confirm your results.&lt;br /&gt;
&lt;br /&gt;
*Draws&lt;br /&gt;
:If both monsters are still standing at the end of 3 minutes, the match will be declared a draw. In this case, the experience point and [[Jetton]] reward will be split evenly between the participants. If a tournament match results in a draw, the current champion will continue into the next round (Diablo cage only).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;Confirming Results&amp;lt;/h5&amp;gt;&lt;br /&gt;
Once a battle has ended, players must trade their official reflectors to a registration officer to confirm match results. Only after confirming match results will participants and monsters receive their rewards. DO NOT forget to complete this process as the results and rewards for each match will only be available for a period of 3 days (Earth Time); after this time they will be lost.&lt;br /&gt;
&lt;br /&gt;
*The maximum amount of EXP that can be earned in one confirmation is 2000 points. Adventurers with monsters competing in the tournament should confirm results regularly to avoid EXP loss.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;Exp Gained&amp;lt;/h5&amp;gt;&lt;br /&gt;
The EXP that you earn is determed by the level of your monster in comparison to the enemy you are fighting.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Level Difference&#039;&#039;&#039;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Winning EXP&#039;&#039;&#039;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Losing EXP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;8+ Levels Higher&#039;&#039;&#039;&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|200&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|100&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;6-7 Levels Higher&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|175&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|75&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;4-5 Levels Higher&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|150&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|50&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;2-3 Levels Higher&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|125&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|25&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;1 Level Lower to 1 Level Higher&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|100&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;2-3 Levels Lower&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|75&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;4-5 Levels Lower&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|50&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;6-7 Levels Lower&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|25&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;8+ Levels Lower&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==How to customize your monster==&lt;br /&gt;
&amp;lt;h4&amp;gt;I want to make my Pit Monster stronger!&amp;lt;/h4&amp;gt;&lt;br /&gt;
You can customize your monster&#039;s stats and abilities in two ways: leveling it up to its true potential, and adding some [[Feral Skills]]. [[Feral Skills]] are the stats you captured on the [[Soul Plates]], and they can be added to your pet. There are some nice bonuses to be found, such as [[job]]s, [[subjob]]s, [[job traits]], [[Attack Bonus]], HP or MP or other stat bonuses, killer traits, instant enhancing buffs, etc.&lt;br /&gt;
&lt;br /&gt;
To add [[Feral Skill]]s, you must have enough [[Feral Points]] (also known as FP). To check how much [[Feral Points|FP]] your monster has, trade your [[Soul Reflector]] or [[Official Reflector]] to one of the following [[NPC]]s:&lt;br /&gt;
*[[Abhrem]] in battle cage Annihilation&lt;br /&gt;
*[[Idjayham]] in battle cage Bloodlust&lt;br /&gt;
*[[Biwhal]] in battle cage Carnage&lt;br /&gt;
*[[Whashai]] in battle cage Diablo&lt;br /&gt;
&lt;br /&gt;
Choose &amp;quot;Confirm FP Total&amp;quot; in the menu. Once you know whether your monster has enough points, you can trade your official or unofficial [[Soul Reflector]] to the NPC with the [[Soul Plate]] with the desired ability/stat/trait/job. Your monster will gain this bonus for the price of 1 [[Jetton]]. PLEASE NOTE: Some jobs may not be added to some categories of monster.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;What are Discipline and Temperament?&amp;lt;/h4&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
The following traits will change depending on the type of orders a player gives their monster, as well as the frequency with which he/she gives them:&lt;br /&gt;
&lt;br /&gt;
*Discipline&lt;br /&gt;
:The more disciplined your monster is, the more likely it is to correctly respond to orders given during a match.&lt;br /&gt;
&lt;br /&gt;
*Temperament&lt;br /&gt;
:Monster temperament is measured in two ways:&lt;br /&gt;
::Wild vs. Tame &lt;br /&gt;
::Aggressive vs. Defensive&lt;br /&gt;
&lt;br /&gt;
A monster’s temperament directly affects how it acts during battle. For example, a tame and defensive monster may choose to run away or use stunning techniques on an opponent attempting to cast a powerful spell or use a weapon skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Pankration Guides=&lt;br /&gt;
&lt;br /&gt;
[[Feral Skills Guide by Shoya]]&lt;br /&gt;
&lt;br /&gt;
=Related Links=&lt;br /&gt;
&lt;br /&gt;
[[Pankration Monster Jobs]]&lt;br /&gt;
&lt;br /&gt;
[[category:Pankration]][[category:Miscellaneous Game Events]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=33444</id>
		<title>Dark Knight Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=33444"/>
		<updated>2007-10-08T14:07:18Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: /* Body Armor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|[[Image:DRKTRIUMPHANT.PNG|250px]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;br&amp;gt;   &#039;&#039;&#039;Behold the power!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[Dark Knight]]. Some call it the most powerful job in the game. Some call it lolDRK. This guide is to hopefully put you on track to be the former and help kill the reputation of being the latter.&lt;br /&gt;
&lt;br /&gt;
== Suggested Weaponry ==&lt;br /&gt;
&lt;br /&gt;
Most of the time, scythe should be your weapon of choice. [[Scythe]] is your A+ skill; your A- skill, [[Great Sword]], tends to have far worse DOT(damage over time) than scythe for the majority of your DRK career. In general, however, if you don&#039;t mind leveling Scythe outside of your EXP parties (or have it preleveled for whatever reason), then I suggest using Great Axe until 49. There are some fantastic great axes out there (Horror Voulge comes to mind), and [[Sturmwind]] is a far better [[Weapon Skill]] than anything [[Scythe]] brings to the table until [[Guillotine]]. Under no circumstances should you ever dual wield on DRK (maybe if you have a [[Ridill]]).&lt;br /&gt;
&lt;br /&gt;
== Important Attributes ==&lt;br /&gt;
When gearing up for DRK, choosing the correct stats is of paramount importance. Here&#039;s a quick rundown of what to look for:&lt;br /&gt;
&lt;br /&gt;
*[[Accuracy]] should be the first thing you worry about. In general, you should shoot for +35 or higher accuracy. Take into account the fact that 1 DEX now equals 1 Accuracy for two-handed weapons. However, even though Accuracy is of paramount concern, do not sacrifice massive amounts of other stats for it: Two accuracy is not better than 5 attack. Do not overkill Accuracy; there is a limit to effectiveness on it and beyond that point it is useless. If you have a 95% hit rate you probably are wasting some vital slots where you could be improving your Attack or gaining Haste.&lt;br /&gt;
&lt;br /&gt;
*Your next concern is [[Haste]]. Though early on in your DRK career there is very little to no haste gear, Haste becomes vital to your success as soon as you have it available. Basically, if you can get a decent haste piece for a slot, use it. Period. It is necessary for your [[TP]] gain and spell recasts. You will get far overshadowed in damage output without haste gear, so don&#039;t neglect it. One thing to remember is that haste is unique among stats in that the more you get, the better it is. While 10% haste is merely a 11.1% increase in damage, 50% haste doubles your damage, and 75% haste quadruples your damage. Learn it, love it, and embrace the brokenness of haste.&lt;br /&gt;
&lt;br /&gt;
*Your next important stat is [[Attack]]. Throughout our DRK careers we can get some pieces with massive attack bonuses. Even as early as level 25, our [[Bastokan Subligar]]s can give us +5 attack, which is massive for that level. Attack is a stat you will rarely hit the effectiveness cap on, unlike Accuracy, so pile it on. Just don&#039;t sacrifice necessary accuracy or haste for it while TP building. Remember that 1 STR = one attack as well for two handed weapons (which you are of course using!).&lt;br /&gt;
&lt;br /&gt;
*For primary attributes, only [[STR]] and [[DEX]] are of real concern. The rest are pretty useless, honestly, aside from MND having a very minor effect on Guillotine damage. For your WS gear, STR is your #2 concern after Accuracy.&lt;br /&gt;
&lt;br /&gt;
*You don&#039;t need a lot of extra [[HP]] or [[MP]] gear. By the time you get useful spells, you should have enough MP to cast them. HP gear isn&#039;t useful for general DRK use. The exception to this rule is [[Souleater]]. If you make a gear set for Souleater use, piling on the HP+ can help increase your damage.&lt;br /&gt;
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== Races ==&lt;br /&gt;
&lt;br /&gt;
In all honesty, all races work fine for DRK. Though some might say that [[Galka]] or [[Elvaan]] are by far the best, I disagree. It doesn&#039;t make a huge difference, and all deficiencies can be overcome. All you need to know is, while leveling it, you need to make up for weaknesses. Galka and Elvaan can make up for a lack of MP with RSE. [[Tarutaru]] has a bit of a problem with STR, but it&#039;s no seriously big deal. [[Mithra]] and [[Hume]] don&#039;t really need anything specific. Just adapt the job to your race, and you should be fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Subjobs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard Use Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[WAR]] - Your basic DoT pray-I-don&#039;t-die subjob. If you follow this guide, your damage output with WAR sub might be a bit too much and might just get you mauled even more than you otherwise would; but damn, it&#039;s fun being a double attacking fiend. [[Berserk]] is a godsend that will increase your already high Attack through the roof. You will have great damage output and great WS damage with this Sub, just no significant extra damage mitigation ability. It is definitely by far your best choice until level 50 since Berserk is better than the very little other subjobs provide.&lt;br /&gt;
&lt;br /&gt;
*[[SAM]] - Post 50 you get [[Hasso]], an ability that gives you 10 Acc, up to 5 STR, and 10% Haste. With a haste build this will be your strongest sub, so learn to love it. SAM sub also gives you more defensive capabilities than WAR due to [[Seigan]] and [[Third Eye]]. It also will help you gain TP faster than /WAR due to [[Store TP]], [[Meditate]], and the haste from [[Hasso]]. Once you hit 70, it becomes a GREAT defensive sub due to [[Seigan]], which makes [[Third Eye]] a extremely potent defense. One thing to look out for though is Hasso and Seigan&#039;s recast killing ability, they increase recast by 50%, nasty for [[Absorb-TP]] spammage.&lt;br /&gt;
&lt;br /&gt;
*[[NIN]] - In situations where you need a huge defensive boost, you need the NIN sub. You sub NIN for one reason only: [[Utsusemi]] (ok, [[Tonko]] as a cheap prism powder.) It won&#039;t help your damage output directly; however, you don&#039;t have to worry about getting hate since you can actually tank with NIN sub. A NIN sub may actually lead to greater damage since you can reach your full potential. Just don&#039;t [[Dual Wield]], for the love of God, just don&#039;t. That&#039;s what WAR/NIN and NIN are for.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Situational Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[THF]] - What was once the gold standard of DRK subs is now rarely used. THF is good for hate control and massive WSes. Your DoT will be terrible and your TP rate substandard, but few things are as powerful as a [[Sneak Attack]]ed [[Spinning Slash]]. Only really useful on HNMs where gaining hate is deadly (and thus can be prevented by [[Trick Attack]]), or HNMs that have high high defense that can be pierced by the forced Critical Hit from SA.&lt;br /&gt;
&lt;br /&gt;
*[[DRG]] - If you have a [[Kraken Club]], then you need DRG sub. See below for details.&lt;br /&gt;
&lt;br /&gt;
*[[BLM]] - 4 ur nukes mang cuz nukes 4 teh 1337&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Job Abilities/Traits ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Duration&lt;br /&gt;
! width=68%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Weapon]]&lt;br /&gt;
| 1&lt;br /&gt;
| 2h&lt;br /&gt;
| 30s&lt;br /&gt;
| Adds a draining effect to each of your hits so that every hit heals you for as much damage as that hit does (unless the enemy has resistance to drain.) It only works on normal hits and [[Jump]]s, not WSes. It&#039;s a pretty terrible 2h ability in most cases, and it should always be used with [[Souleater]] when you DO use it. Also note that though it may look like it adds Drain damage, it merely makes the damage you already did heal you. It does NOT double your damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Circle]]&lt;br /&gt;
| 5&lt;br /&gt;
| 10m&lt;br /&gt;
| 1m&lt;br /&gt;
| Gives your party in an area of effect Arcana Killer. It&#039;s terrible. It doesn&#039;t even generate any enmity. That&#039;s right, its so bad the enemies don&#039;t even CARE.&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack Bonus]]&lt;br /&gt;
| 10, 30, 50, 70&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Gives +10/22/35/48 attack. Nice.&lt;br /&gt;
|-&lt;br /&gt;
| [[Last Resort]]&lt;br /&gt;
| 15&lt;br /&gt;
| 5m&lt;br /&gt;
| 30s&lt;br /&gt;
| +15% Attack/-15% defense. Generates a large enmity spike on on the DRK. Proof that SE hates DRKs. There is no other explanation for Last Resort. It&#039;s basically a [[Berserk]] with tons of suck tossed in. Just toss it on for a WS once in a while to get a minor increase in damage. Please note that after spending 12 merits in Desperate Blows and using full haste gear with full haste spells/songs on you, it becomes badass (though it&#039;s still only 30 seconds.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcana Killer]]&lt;br /&gt;
| 20&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally intimidate [[Arcana]] (e.g., [[Bomb]]s, [[Doll]]s, etc). Killer effects mostly suck.&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon Bash]]&lt;br /&gt;
| 20&lt;br /&gt;
| 5m&lt;br /&gt;
| Instant&lt;br /&gt;
| A quite useful little ability that has you smash your 2h weapon (2h weapon only, but you rarely use anything else anyways) into the enemy for pitiful damage but a high chance to stun. An almost certain chance to interrupt spells. Be careful though, it generates a high amount of enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Paralyze]]&lt;br /&gt;
| 25 &lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Rarely works, so eh.&lt;br /&gt;
|-&lt;br /&gt;
| [[Souleater]]&lt;br /&gt;
| 30&lt;br /&gt;
| 6m&lt;br /&gt;
| 1m &lt;br /&gt;
| The trademark move of DRKdom. [[Souleater]] is a buff that makes it so that with every hit, no matter what the strength of the base hit is, 10% of your HP is added as damage with no strings attached. Ok, one little string: 10% of your HP is subtracted with every hit. This is, by far, the most powerful ability in the DRK&#039;s arsenal, as it can turn a 150 damage scythe hit into a 300 damage scythe hit, or a 2 damage club hit into a 152 damage club hit (more on that later.) Once again, however, the enmity is huge. The enmity gains are not just from using the ability (a sizable spike in and of itself), but the amazing damage you do practically guarantees you will pull hate -- and your HP will already be low from the ability itself. So use Souleater with utmost care. One important thing to note: the Merit Skill [[Muted Soul]] can reduce enmity gain using Souleater, making it much safer.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
&lt;br /&gt;
First things first, I&#039;m not going to list the elemental spells. They are useless. We get the 2nd highest elemental magic skill but ONLY TIER 2 NUKES and NO [[MAGIC ATTACK BONUS]]. Just don&#039;t use them. They&#039;re also a large chunk of the spells so I save a lot of work, go me!&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| MP cost&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cast time&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast time&lt;br /&gt;
! width=64%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]/[[Poison II|II]]&lt;br /&gt;
| 6/46&lt;br /&gt;
| 5/38&lt;br /&gt;
| 1s/1s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| Just DoT, useful when you just want DoT -- though maybe better left to RDMs and BLMs so as not to waste MP. Poison I can be a useful spell to pull with in earlier level parties, however.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain]]&lt;br /&gt;
| 10&lt;br /&gt;
| 21&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m&lt;br /&gt;
|Seems useless at first but later on it becomes the most MP efficient nuke in the game! 21 mp for damage/healing that gets up to 300. Also remember that drain will not work at all on undead and will rarely work on dark based monsters such as Demons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bio]]/[[Bio II|II]]&lt;br /&gt;
| 17/40&lt;br /&gt;
| 15/36&lt;br /&gt;
| 1.5s/1.5s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| More DoT, but now with additional Attack Down action and 100% accuracy rate! Still, usually RDM or BLM will cast this, and in most cases you&#039;d rather have [[Dia]] on the mob (which can&#039;t coexist with Bio.) So you should rarely cast this.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bind]]&lt;br /&gt;
| 20&lt;br /&gt;
| 8&lt;br /&gt;
| 2s&lt;br /&gt;
| 40s&lt;br /&gt;
| Binds an enemy in place. Your 3rd best spell for running away from enemies. &lt;br /&gt;
|-&lt;br /&gt;
| [[Aspir]]&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m &lt;br /&gt;
| Steal an enemy&#039;s MP. It seems useless when you first get it but later on it becomes vital to your success. This is because it grows with your Dark Magic skill; while you might only get 20 MP returns early on, later on you get 100 or higher. Quite useful.&lt;br /&gt;
|-&lt;br /&gt;
| [[Poisonga]]&lt;br /&gt;
| 26&lt;br /&gt;
| 44&lt;br /&gt;
| 2s&lt;br /&gt;
| 10s&lt;br /&gt;
| Great for pissing off your party after a [[Sleepga]] and great for aggroing a bunch of mobs!&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]]/[[Sleep II|II]]&lt;br /&gt;
| 30/56&lt;br /&gt;
| 19/29&lt;br /&gt;
| 2.5s/3s &lt;br /&gt;
| 30s/30s&lt;br /&gt;
| Your 2nd and best spells for running away, and the best reason to level your [[Enfeebling Magic]]. Though in parties there will usually be a better sleeper, more is always better. Also, nothing is as useful for solo stuff as sleeping mobs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tractor]]&lt;br /&gt;
| 32&lt;br /&gt;
| 26&lt;br /&gt;
| 3s&lt;br /&gt;
| 10s&lt;br /&gt;
| Sure you can&#039;t raise the dead, but dragging them around is equally fun!&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-STR|Absorb-Stats]]&lt;br /&gt;
| 31-43&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 60s&lt;br /&gt;
| Not especially useful. If you want major epeen WSes toss an Abs-STR before you use the WS, but you don&#039;t really need it.&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-TP]]&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 1m&lt;br /&gt;
| Awesome spell. The Absorb that&#039;s worth casting. At first it will seem like it&#039;s kinda crappy with inconsistent drains, but as you learn to time it better, you will get higher yields. It&#039;s definitely a hard spell to use, but it is 100% worth it. Just remember: Mobs gain TP from every hit they take at a rate of [TP gained by attacker + 3]. Every hit. So timing this approximately 10 seconds after the mob WSes is optimal for most party setups.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain II]]&lt;br /&gt;
| 62&lt;br /&gt;
| 37&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| Just like Drain, but more powerful and exceeds your HP cap. Great for use before [[Souleater]] since you get higher HP than otherwise possible.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dread Spikes]]&lt;br /&gt;
| 71&lt;br /&gt;
| 78&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| An extremely nice recent addition to DRK. [[Dread Spikes]] gives you a spikes effect that drains HP from your enemies when you are hit. The good part is it drains the exact amount of damage dealt to you, so it is a nice amount of damage and makes you take none. The bad part is it wears off after it heals up to half of what your maximum HP was on casting (otherwise it has a 1m duration.) Still, even with that and an annoying 3m recast, it&#039;s damn useful as a defensive spell when you can use it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gear Suggestions ==&lt;br /&gt;
&lt;br /&gt;
Throughout your DRK career you will have piles and piles of gear. This section should help you choose what those piles should be made of. I&#039;m not going to list all the gear, just the gear that is worth noticing. There is a lot of &#039;filler gear&#039; that&#039;s worn with, say, +1 DEX that isn&#039;t worth mentioning. This is not that gear. Gear that should be your ultimate goal for level 75 will be &#039;&#039;&#039;bolded&#039;&#039;&#039;. You should always carry around a basic TP and WS set (though I won&#039;t list all that gear here), and by 75 you should also carry around a [[Dark Magic ]]set.&lt;br /&gt;
&lt;br /&gt;
If I am missing something, please fill it in.&lt;br /&gt;
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{|cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
== Weapons ==&lt;br /&gt;
Early weapons should be the best weapons you can find of whatever type/s you choose. One weapon worth pointing out is the Horror Voulge, it&#039;s quite a good weapon for its level.&lt;br /&gt;
&lt;br /&gt;
*49 - [[Brb. Scythe|Barbarian&#039;s Scythe]] - Good damage/delay but has the amazing Attack+25/Acc-5. This thing is a BEAST, and it is the reason I suggest switching from GAXEs at 49. Sushi is probably a good idea while using this scythe, but with really great Acc equipment you can eat meat for truly awe-inspiring damage. I suggest using this until 58, when [[Vassago&#039;s Scythe]] comes along.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*65 - [[Darksteel Scythe]] - Ok, it&#039;s nothing special, but it&#039;s probably your best weapon in your 60s (unless you score a Blackjack at 69.) Oh well. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*73 - [[Perdu Sickle]] - This scythe is tied with Tredecim for best non-relic scythe in my opinion. It has latent effect: DMG 93, Acc+5, Atk+14 with the latent being under 100 tp (including WSes.) The major barrier to getting it is getting those assaults done though.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Tredecim Scythe]]&#039;&#039;&#039; - A truly unique weapon. It may look terrible on first glance, but there are great secrets hidden in that blank text box. The Tredecim Scythe actually guarantees a critical hit on every 13th hit. This doesn&#039;t count WS hits but is still a great ability that will increase your damage output quite well.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*75 - [[Bahamut Zaghnal]] - Terrible for normal use but useful for Souleater + tricks. I&#039;ll explain later.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*72 - [[Subduer]] - Yes, the latent is annoying to break (must accrue 500 [[WS Points]] with Subduer equipped), but after you do so this [[Great Sword]] is the best you can get without camping HNM.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Algol]]&#039;&#039;&#039; - The best great sword. It&#039;s pure awesome. It&#039;s got Atk (yawn) add: fire (meh) and triple attack+3% (OMGGG.) You want it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;63 - [[Kraken Club]]&#039;&#039;&#039; - Actually worth the money. You want it. See: Bahamut&#039;s Zaghnal&#039;s Description.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*50 - [[Mercurial Kris]] - The poor man&#039;s Kraken Club.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;51 - [[Dark Staff]]&#039;&#039;&#039; - +10% Magic Accuracy and Potency for Dark Magic, hMP+10 - Basic staff needed for any job with MP. It&#039;s cheap, and you need it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Apocalypse]]&#039;&#039;&#039; - YEAH, RIGHT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Headgear ==&lt;br /&gt;
*60 - [[Chaos Burgeonet]] - STR4, Enhances Souleater - Souleater Enhancement is good. You like this helmet. Upgrade to the +1 if you want for an alternative to Hct. Cap in case you don&#039;t do Fafnir.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Optical Hat]] - Acc+10 is your best bet for TP gaining on high evasion mobs unless you get Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Hecatomb Cap]]&#039;&#039;&#039; - STR+11, DEX+7 - Awesome WS equipment, you want it.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Ace&#039;s Helm]]&#039;&#039;&#039; - Acc+7, Haste+4%, and STR+4 all in one butt ugly package. Your best TP gaining helmet.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Walahra Turban]] - Haste+5% - Your best TP headgear until you get the Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Mask]]&#039;&#039;&#039; - Acc+12, Atk+12 - A far superior O-Hat. For those high evasion/high defense mobs, this is your best bet.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Body Armor ==&lt;br /&gt;
*&#039;&#039;&#039;59 - [[Haubergeon]]/[[Haubergeon Plus 1|+1]]&#039;&#039;&#039; - Acc+10, Atk+10, STR+5, DEX+5 - Your baseline body armor. Truly a necessity, get it or else. Unless you get a great endgame body armor, you will be wearing this for a long, long time.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Vampire Cloak]] - Eh, I just use it once in a while for the Regen/Refresh. It&#039;s worth mentioning, but far from a trademark piece of gear.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Plastron]] - At first glance you may think this body piece is extremely useful - well, unfortunately, it isn&#039;t. It&#039;s a situational piece that offers full-time [[Refresh]], which can be effective in some cases, but never use this for TPing and don&#039;t use it for WSing unless you&#039;re subbing THF, as it lacks accuracy.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Adaman Hauberk]]&#039;&#039;&#039; - Acc+15, Atk+15, STR+10, DEX+10 - One of the best body pieces in the game. Good luck getting it though.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Askar Korazin]] - STR+5, Atk+12, Double Attack+2%, Store TP+5 - Better than your Haubergeon for low evasion mobs, but not one of the truly great bodypieces.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Homam Corazza]] - I&#039;m just listing this to say DON&#039;T BOTHER. [[Haubergeon]] is better, seriously. Let a THF or DRG or something get it. &amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Cuirass]]&#039;&#039;&#039; - STR+12, Atk+24, Adds Refresh Effect. Your other great endgame body piece. Whether it&#039;s better than Adaman Hauberk depends on what you are doing, but it is still quite a great piece of equipment.&lt;br /&gt;
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== Back Armor ==&lt;br /&gt;
*61 - [[Amemet Mantle]]/[[Amemet Mantle Plus 1|+1]] - STR+1/2, Atk+10/15 If you can afford it, this is one +1 that is worth the extra.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Abyss Cape]]&#039;&#039;&#039; - Acc+7, WS Acc+7, Magic Acc+7. Amazing Acc piece and the MAcc is also great. Highly recommended.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Forager&#039;s Mantle]]&#039;&#039;&#039; - STR+3, Atk+15 - Your upgrade of the Amemet/+1, and the back armor you will probably wear most of the time.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Offhand ==&lt;br /&gt;
*55 - [[Sword Strap]] - Two-handed weapon delay -3% - Due to the negative affect that this grip has on your TP gain (delay reduction reduces TP gained per hit), [[Pole Strap]] and [[Claymore Grip]] are better for everyday use. In other words, you really shouldn&#039;t be using this.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Pole Strap]]&#039;&#039;&#039; - [[Double Attack]]+2 - The best grip currently available, period.&lt;br /&gt;
*65 - [[Claymore Grip]] - Critical Hit Rate+3% - The second best grip currently available, semicolon.&lt;br /&gt;
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== Neckwear ==&lt;br /&gt;
*21 - [[Spike Necklace]] - STR+3, DEX+3 - You&#039;re a gimp if you don&#039;t get it, seriously.&lt;br /&gt;
*&#039;&#039;&#039;33 - [[Peacock Charm]]&#039;&#039;&#039; - Acc+10 - Your permanent Acc piece if you can afford it. One size fits all jobs.&lt;br /&gt;
*60 - [[Chivalrous Chain]] - Acc+5, STR+3, Store TP+1 - Your basic Acc gear if you lack the peacock charm.&lt;br /&gt;
*&#039;&#039;&#039;65 - [[Dark Torque]]&#039;&#039;&#039; - Dark Magic Skill+7 - Your dark magic skill neckpiece. You need this if you plan on casting spells. If you don&#039;t plan on casting spells, then go level a different job.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Justice Torque]]&#039;&#039;&#039; - STR+5, Scythe Skill+7 - The best neckpiece for all around scything, you shouldn&#039;t need convincing here.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Prudence Torque]]&#039;&#039;&#039; - INT+5, Great Sword Skill+7 - Where [[Justice Torque]] excels for [[Scythe]], this does the same for [[Great Sword]]. INT is a small modifier for [[Spinning Slash]] and [[Ground Strike]], and +7 Great Sword Skill equates to 7 accuracy and 7 attack, making it better than any other neck piece for Dark Knights who wield Great Sword. It&#039;s not especially high priority, it is but nice to have.&lt;br /&gt;
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== Handgear ==&lt;br /&gt;
*30, 40, 50, 60, 70 - [[Alkyoneus&#039;s Bracelets|Gigas Series Bracelets]] - STR+3 to 11, DEX-2 to 6 - Great WS bracelets, you should always carry a pair that&#039;s appropriate for your income and level.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Dusk Gloves]] - Atk+5, Haste+3%, Molasses Movement - If you can&#039;t get Homam, these are more than sufficient. Still, Homam are better.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Crimson Fng. Gnt.|Crimson Finger Gauntlets]]&#039;&#039;&#039; - Dark Magic Skill+10 - Great for all your dark magic needs.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Gauntlets Plus 1|Chaos Gauntlets +1]]&#039;&#039;&#039; - Your best Guillotine hands, bar none. And Guillotine is a great WS. So these are great hands.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Manopolas]]&#039;&#039;&#039; - Haste+3%, Acc+4 - Your best TP hands.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Waist Equipment ==&lt;br /&gt;
*50 - [[Swift Belt]] - Haste+4%, Acc+3, Atk-5 - Probably your best TP belt since you probably won&#039;t get a speed/velocious belt. Annoying to get due to a lame drop rate, but well worth it if you aren&#039;t loaded.&lt;br /&gt;
*&#039;&#039;&#039;55 - [[Speed Belt|Speed]]/[[Velocious Belt]]&#039;&#039;&#039; - Haste+6% - If you get this, you rock. Though it does not automatically make you an amazing DRK.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Potent Belt]]&#039;&#039;&#039; - STR+3, Acc+8 - A nice belt for your Guillotines, with good STR and Acc.&lt;br /&gt;
*&#039;&#039;&#039;71 - [[Warwolf Belt]]&#039;&#039;&#039; - STR+5, DEX+5 - Your highest STR belt, nuff said.&lt;br /&gt;
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== Ranged/Ammo Slot ==&lt;br /&gt;
*63 - [[Bomb Core]] - Attack+12 in a slot you don&#039;t usually use? Is there a reason to say no?&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Fire Bomblet]]&#039;&#039;&#039; - Acc+6, Atk+6 - Even better than bomb core, but also more expensive.&lt;br /&gt;
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== Earrings ==&lt;br /&gt;
*&#039;&#039;&#039;35 - [[Dark Earring]]&#039;&#039;&#039; - Dark Magic Skill+3 - Yeah, you need it.&amp;lt;br&amp;gt;&lt;br /&gt;
Multiple levels - [[Coral Earring|Attack earrings]] - Your generic earrings, you poor slob.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Ethereal Earring]] - Atk+5, Damage -&amp;gt; mp 3% - A fun toy, but not a necessity.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - &#039;&#039;&#039;[[Abyssal Earring]]&#039;&#039;&#039; - Scythe Skill+5, Dark Magic Skill+5 INT +2- The sign of a REAL DRK. Wear this with pride.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039; - Double Attack+5% - Whether for WS or TP, this is the best earring out there.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Rings ==&lt;br /&gt;
*Most levels - [[Victory Ring|STR rings]] - Use for WSes.&lt;br /&gt;
*&#039;&#039;&#039;30 - [[Rajas Ring]]&#039;&#039;&#039; - A little slice of goodness gained upon completion of [[Chains of Promathia|CoP]]. It should be one of your fulltime rings. &lt;br /&gt;
*&#039;&#039;&#039;30 - [[Divisor Ring]]&#039;&#039;&#039; - Latent: Acc+6, Atk+5. Latent active when level is a multiple of 5. This is one of the best TPing rings in the game... but don&#039;t get your hopes up. It is appraised from a ??? ring from the assault [[Azure Experiments]]. The ??? ring is one of 3 possible ??? items from the assault. Then you have about a 1/25 chance of getting the divisor ring from an appraised ??? ring.&lt;br /&gt;
*40 - [[Sniper&#039;s Ring|Sniper&#039;s]]/&#039;&#039;&#039;[[Sniper&#039;s Ring Plus 1|+1]]&#039;&#039;&#039;/[[Woodsman Ring]]s - Your basic TP rings.&lt;br /&gt;
*50 - [[Ulthalam&#039;s Ring]] - Acc+4, Atk+4, Assault: STR+4, DEX+4, Regen - Nice replacement for a Sniper and there&#039;s nothing better for assault/salvage.&lt;br /&gt;
*&#039;&#039;&#039;57 - [[Toreador&#039;s Ring]]&#039;&#039;&#039; - DEF: 1 HP+10 Accuracy +7. An extremely sexy ring with everything a growing DRK needs for TPing and abusing [[Souleater]]. Don&#039;t worry about getting it though, though it is great, it is hard to get and not really worth all that effort.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Mars&#039;s Ring]]&#039;&#039;&#039; - Acc+8, Atk+8 - AHAHAHAHHAHAHAHAHAHAHAHHAHAHAHAH. No. &#039;&#039;(lolEbon Panels! -Ashira)&#039;&#039;&lt;br /&gt;
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== Leg Armor ==&lt;br /&gt;
*71 - [[Black Cuisses]] - STR+4, Atk+14 - Probably your WS leg armor.&lt;br /&gt;
*72 - [[Abyss Flanchard]] - MND+5, Dark Magic Skill+5, MDB+5 - One of the few pieces of DRK AF2 which are actually useful. Macro this on for Drain/Aspir/Bio II if you have it - don&#039;t use it for Guillotine, though, unless you have absolutely no other choice.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Cosciales]]&#039;&#039;&#039; - Acc+3, Haste+3%, Fast Cast+3% - The best TPing leg armor.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Flanchard]]&#039;&#039;&#039; - STR+6, DEX+6, Double Attack+2% - Your best WS leg armor; too bad its so damn hard to get.&lt;br /&gt;
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== Footwear ==&lt;br /&gt;
*73 - [[Hct. Leggings|Hecatomb Leggings]]/[[Hct. Leggings Plus 1|+1]] - STR+6, DEX+3 - In my opinion, the NQ is not quite as good as Chs Sollerets+1 for guillo, but it&#039;s close. You aren&#039;t wrong for using either one. Hct Leggings +1 however ARE better than Chs Sollerets+1.&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Sollerets Plus 1]]&#039;&#039;&#039; - STR+5, MND+5 - Your Guillotine feet, not too expensive and, as long as you have CoP done, not too hard to get.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Gambieras]]&#039;&#039;&#039; - Acc+6, Haste+3% - Your TP feet.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips and Strategies ==&lt;br /&gt;
*Haste is really overpowered in FFXI, and DRK is the job that can get the highest attack speed increase from Haste (as long as it is using a 2h weapon). The haste caps are 25% from equipment and 43.3% from spells; however, two things can bypass these caps. The first is [[Hasso]], which gives 10% haste and contributes to no caps. The second is a DRK exclusive Merit ability (and is otherwise a useless ability), [[Desperate Blows]]. With full gear Haste (possible with the [[Rune Chopper]]) + full magic Haste + Hasso + Desperate Blows, the total becomes 93.3% haste. This is a 15.625x increase in attack speed, which, with a 528 delay scythe, gives you a delay of 35.4 -- which is a .59 second delay between attacks. With the hardest hitting attacks in the game, this is freaking ridiculous.&lt;br /&gt;
&lt;br /&gt;
* Souleater + Blood Weapon enables you to have the highest damage output in the game when used with certain weapons, abilities, and gear. You can use the previous tip with SE+BW and become a pure beast, but not even that is the highest damage output possible. Using the haste build with Bahamut&#039;s Zaghnal is an improvement on HNM, but even still, it&#039;s not the highest. The absolute highest possible damage comes from the mighty [[Kraken Club]]. Every round of attacks with the KClub does 1-8 hits, with an equal chance of each number of hits. This ends up being an average of 4.5 attacks every round with a delay of 264. With 68.3% haste (the highest possible with a 1h weapon), this becomes a delay of 83.7 which equals a 1.39s delay between attack rounds. That is 22 attack rounds per 30 seconds with an average of 99 attacks per 30 seconds. Thanks to the power of Souleater + Blood Weapon, those attacks are all for a lot of damage. Assuming 150 damage per hit, that means that in the course of Blood Weapon&#039;s 30 seconds, you will deal an average of 14850 damage (if every hit lands). This can be increased even further with a proper Souleater build using Souleater enhancing gear and HP+ gear. Using /DRG also adds a lot of hits since [[Jump]]s count as 1 full attack round, and you can use the Wyvern Earring which gives +5% haste.&lt;br /&gt;
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*Absorb-TP is a great ally but can actually become a hindrance if you misuse it. Do NOT use it as soon as its up. Use it when your TP is less than 60% and the mob hasn&#039;t WSed in at least 8 seconds. Wasting 2 seconds to cast this when you will get no significant return is a waste of time and MP.&lt;br /&gt;
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*If using Last Resort or Souleater in a standard party, try to use them BEFORE you hit the mob. If you haven&#039;t gained any enmity on a specific mob, a self-buff will not gain you any enmity.&lt;br /&gt;
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*When using Drain, Aspir, or Drain II, try to use it during a period you can&#039;t hit the mob for whatever reason so you don&#039;t waste time in which you could be attacking.&lt;br /&gt;
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*Never forget that you can Sleep things. You may not be the best sleeper around, but you CAN do it.&lt;br /&gt;
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*Staying alive as DRK is a constant struggle, but there are many things you can do. If you are about to do something like a buffed up Guillotine early in a fight, you might want to cast Dread Spikes first. If Dread Spikes is down and the mob has low enough HP, stun it after the WS. The extra hate from Stun is no big deal if the enemy is going to die in a few seconds. If you are /NIN, cast [[Utsusemi: Ichi]] between battles so that your Ni cooldown is always prepared; and always make sure to cancel an [[Utsusemi: Ni]] while casting an Ichi.&lt;br /&gt;
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*Though you are not a tank, you CAN tank when subbing NIN at level 74+. Stuns, Last Resort, Souleater, Sleeps, Bind, and Absorbs are all potent hate tools and proper use of them can keep the enemy focused on you. Your problem lies in being able to take hits and inability to evade often, of course. Dread Spikes only absorbs so much and Drains are quite inconsistent, so unless you have enough haste keep casting Utsusemis, you will need the mob to have slows and/or elegies applied. With the proper setup, tanking as DRK/NIN can be quite fun and effective.&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=33443</id>
		<title>Dark Knight Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dark_Knight_Guide&amp;diff=33443"/>
		<updated>2007-10-08T14:05:28Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: General Edits&lt;/p&gt;
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|&amp;lt;br&amp;gt;   &#039;&#039;&#039;Behold the power!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
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The [[Dark Knight]]. Some call it the most powerful job in the game. Some call it lolDRK. This guide is to hopefully put you on track to be the former and help kill the reputation of being the latter.&lt;br /&gt;
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== Suggested Weaponry ==&lt;br /&gt;
&lt;br /&gt;
Most of the time, scythe should be your weapon of choice. [[Scythe]] is your A+ skill; your A- skill, [[Great Sword]], tends to have far worse DOT(damage over time) than scythe for the majority of your DRK career. In general, however, if you don&#039;t mind leveling Scythe outside of your EXP parties (or have it preleveled for whatever reason), then I suggest using Great Axe until 49. There are some fantastic great axes out there (Horror Voulge comes to mind), and [[Sturmwind]] is a far better [[Weapon Skill]] than anything [[Scythe]] brings to the table until [[Guillotine]]. Under no circumstances should you ever dual wield on DRK (maybe if you have a [[Ridill]]).&lt;br /&gt;
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== Important Attributes ==&lt;br /&gt;
When gearing up for DRK, choosing the correct stats is of paramount importance. Here&#039;s a quick rundown of what to look for:&lt;br /&gt;
&lt;br /&gt;
*[[Accuracy]] should be the first thing you worry about. In general, you should shoot for +35 or higher accuracy. Take into account the fact that 1 DEX now equals 1 Accuracy for two-handed weapons. However, even though Accuracy is of paramount concern, do not sacrifice massive amounts of other stats for it: Two accuracy is not better than 5 attack. Do not overkill Accuracy; there is a limit to effectiveness on it and beyond that point it is useless. If you have a 95% hit rate you probably are wasting some vital slots where you could be improving your Attack or gaining Haste.&lt;br /&gt;
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*Your next concern is [[Haste]]. Though early on in your DRK career there is very little to no haste gear, Haste becomes vital to your success as soon as you have it available. Basically, if you can get a decent haste piece for a slot, use it. Period. It is necessary for your [[TP]] gain and spell recasts. You will get far overshadowed in damage output without haste gear, so don&#039;t neglect it. One thing to remember is that haste is unique among stats in that the more you get, the better it is. While 10% haste is merely a 11.1% increase in damage, 50% haste doubles your damage, and 75% haste quadruples your damage. Learn it, love it, and embrace the brokenness of haste.&lt;br /&gt;
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*Your next important stat is [[Attack]]. Throughout our DRK careers we can get some pieces with massive attack bonuses. Even as early as level 25, our [[Bastokan Subligar]]s can give us +5 attack, which is massive for that level. Attack is a stat you will rarely hit the effectiveness cap on, unlike Accuracy, so pile it on. Just don&#039;t sacrifice necessary accuracy or haste for it while TP building. Remember that 1 STR = one attack as well for two handed weapons (which you are of course using!).&lt;br /&gt;
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*For primary attributes, only [[STR]] and [[DEX]] are of real concern. The rest are pretty useless, honestly, aside from MND having a very minor effect on Guillotine damage. For your WS gear, STR is your #2 concern after Accuracy.&lt;br /&gt;
&lt;br /&gt;
*You don&#039;t need a lot of extra [[HP]] or [[MP]] gear. By the time you get useful spells, you should have enough MP to cast them. HP gear isn&#039;t useful for general DRK use. The exception to this rule is [[Souleater]]. If you make a gear set for Souleater use, piling on the HP+ can help increase your damage.&lt;br /&gt;
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== Races ==&lt;br /&gt;
&lt;br /&gt;
In all honesty, all races work fine for DRK. Though some might say that [[Galka]] or [[Elvaan]] are by far the best, I disagree. It doesn&#039;t make a huge difference, and all deficiencies can be overcome. All you need to know is, while leveling it, you need to make up for weaknesses. Galka and Elvaan can make up for a lack of MP with RSE. [[Tarutaru]] has a bit of a problem with STR, but it&#039;s no seriously big deal. [[Mithra]] and [[Hume]] don&#039;t really need anything specific. Just adapt the job to your race, and you should be fine.&lt;br /&gt;
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== Subjobs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard Use Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[WAR]] - Your basic DoT pray-I-don&#039;t-die subjob. If you follow this guide, your damage output with WAR sub might be a bit too much and might just get you mauled even more than you otherwise would; but damn, it&#039;s fun being a double attacking fiend. [[Berserk]] is a godsend that will increase your already high Attack through the roof. You will have great damage output and great WS damage with this Sub, just no significant extra damage mitigation ability. It is definitely by far your best choice until level 50 since Berserk is better than the very little other subjobs provide.&lt;br /&gt;
&lt;br /&gt;
*[[SAM]] - Post 50 you get [[Hasso]], an ability that gives you 10 Acc, up to 5 STR, and 10% Haste. With a haste build this will be your strongest sub, so learn to love it. SAM sub also gives you more defensive capabilities than WAR due to [[Seigan]] and [[Third Eye]]. It also will help you gain TP faster than /WAR due to [[Store TP]], [[Meditate]], and the haste from [[Hasso]]. Once you hit 70, it becomes a GREAT defensive sub due to [[Seigan]], which makes [[Third Eye]] a extremely potent defense. One thing to look out for though is Hasso and Seigan&#039;s recast killing ability, they increase recast by 50%, nasty for [[Absorb-TP]] spammage.&lt;br /&gt;
&lt;br /&gt;
*[[NIN]] - In situations where you need a huge defensive boost, you need the NIN sub. You sub NIN for one reason only: [[Utsusemi]] (ok, [[Tonko]] as a cheap prism powder.) It won&#039;t help your damage output directly; however, you don&#039;t have to worry about getting hate since you can actually tank with NIN sub. A NIN sub may actually lead to greater damage since you can reach your full potential. Just don&#039;t [[Dual Wield]], for the love of God, just don&#039;t. That&#039;s what WAR/NIN and NIN are for.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Situational Subs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[THF]] - What was once the gold standard of DRK subs is now rarely used. THF is good for hate control and massive WSes. Your DoT will be terrible and your TP rate substandard, but few things are as powerful as a [[Sneak Attack]]ed [[Spinning Slash]]. Only really useful on HNMs where gaining hate is deadly (and thus can be prevented by [[Trick Attack]]), or HNMs that have high high defense that can be pierced by the forced Critical Hit from SA.&lt;br /&gt;
&lt;br /&gt;
*[[DRG]] - If you have a [[Kraken Club]], then you need DRG sub. See below for details.&lt;br /&gt;
&lt;br /&gt;
*[[BLM]] - 4 ur nukes mang cuz nukes 4 teh 1337&lt;br /&gt;
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== Job Abilities/Traits ==&lt;br /&gt;
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{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Duration&lt;br /&gt;
! width=68%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Weapon]]&lt;br /&gt;
| 1&lt;br /&gt;
| 2h&lt;br /&gt;
| 30s&lt;br /&gt;
| Adds a draining effect to each of your hits so that every hit heals you for as much damage as that hit does (unless the enemy has resistance to drain.) It only works on normal hits and [[Jump]]s, not WSes. It&#039;s a pretty terrible 2h ability in most cases, and it should always be used with [[Souleater]] when you DO use it. Also note that though it may look like it adds Drain damage, it merely makes the damage you already did heal you. It does NOT double your damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Circle]]&lt;br /&gt;
| 5&lt;br /&gt;
| 10m&lt;br /&gt;
| 1m&lt;br /&gt;
| Gives your party in an area of effect Arcana Killer. It&#039;s terrible. It doesn&#039;t even generate any enmity. That&#039;s right, its so bad the enemies don&#039;t even CARE.&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack Bonus]]&lt;br /&gt;
| 10, 30, 50, 70&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Gives +10/22/35/48 attack. Nice.&lt;br /&gt;
|-&lt;br /&gt;
| [[Last Resort]]&lt;br /&gt;
| 15&lt;br /&gt;
| 5m&lt;br /&gt;
| 30s&lt;br /&gt;
| +15% Attack/-15% defense. Generates a large enmity spike on on the DRK. Proof that SE hates DRKs. There is no other explanation for Last Resort. It&#039;s basically a [[Berserk]] with tons of suck tossed in. Just toss it on for a WS once in a while to get a minor increase in damage. Please note that after spending 12 merits in Desperate Blows and using full haste gear with full haste spells/songs on you, it becomes badass (though it&#039;s still only 30 seconds.)&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcana Killer]]&lt;br /&gt;
| 20&lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Occasionally intimidate [[Arcana]] (e.g., [[Bomb]]s, [[Doll]]s, etc). Killer effects mostly suck.&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon Bash]]&lt;br /&gt;
| 20&lt;br /&gt;
| 5m&lt;br /&gt;
| Instant&lt;br /&gt;
| A quite useful little ability that has you smash your 2h weapon (2h weapon only, but you rarely use anything else anyways) into the enemy for pitiful damage but a high chance to stun. An almost certain chance to interrupt spells. Be careful though, it generates a high amount of enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Paralyze]]&lt;br /&gt;
| 25 &lt;br /&gt;
| Passive&lt;br /&gt;
| Passive&lt;br /&gt;
| Rarely works, so eh.&lt;br /&gt;
|-&lt;br /&gt;
| [[Souleater]]&lt;br /&gt;
| 30&lt;br /&gt;
| 6m&lt;br /&gt;
| 1m &lt;br /&gt;
| The trademark move of DRKdom. [[Souleater]] is a buff that makes it so that with every hit, no matter what the strength of the base hit is, 10% of your HP is added as damage with no strings attached. Ok, one little string: 10% of your HP is subtracted with every hit. This is, by far, the most powerful ability in the DRK&#039;s arsenal, as it can turn a 150 damage scythe hit into a 300 damage scythe hit, or a 2 damage club hit into a 152 damage club hit (more on that later.) Once again, however, the enmity is huge. The enmity gains are not just from using the ability (a sizable spike in and of itself), but the amazing damage you do practically guarantees you will pull hate -- and your HP will already be low from the ability itself. So use Souleater with utmost care. One important thing to note: the Merit Skill [[Muted Soul]] can reduce enmity gain using Souleater, making it much safer.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
&lt;br /&gt;
First things first, I&#039;m not going to list the elemental spells. They are useless. We get the 2nd highest elemental magic skill but ONLY TIER 2 NUKES and NO [[MAGIC ATTACK BONUS]]. Just don&#039;t use them. They&#039;re also a large chunk of the spells so I save a lot of work, go me!&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% &lt;br /&gt;
! width=12%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Name&lt;br /&gt;
! width=8%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Level&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| MP cost&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cast time&lt;br /&gt;
! width=6%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Recast time&lt;br /&gt;
! width=64%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Description/Commentary&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]/[[Poison II|II]]&lt;br /&gt;
| 6/46&lt;br /&gt;
| 5/38&lt;br /&gt;
| 1s/1s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| Just DoT, useful when you just want DoT -- though maybe better left to RDMs and BLMs so as not to waste MP. Poison I can be a useful spell to pull with in earlier level parties, however.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain]]&lt;br /&gt;
| 10&lt;br /&gt;
| 21&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m&lt;br /&gt;
|Seems useless at first but later on it becomes the most MP efficient nuke in the game! 21 mp for damage/healing that gets up to 300. Also remember that drain will not work at all on undead and will rarely work on dark based monsters such as Demons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bio]]/[[Bio II|II]]&lt;br /&gt;
| 17/40&lt;br /&gt;
| 15/36&lt;br /&gt;
| 1.5s/1.5s&lt;br /&gt;
| 5s/5s&lt;br /&gt;
| More DoT, but now with additional Attack Down action and 100% accuracy rate! Still, usually RDM or BLM will cast this, and in most cases you&#039;d rather have [[Dia]] on the mob (which can&#039;t coexist with Bio.) So you should rarely cast this.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bind]]&lt;br /&gt;
| 20&lt;br /&gt;
| 8&lt;br /&gt;
| 2s&lt;br /&gt;
| 40s&lt;br /&gt;
| Binds an enemy in place. Your 3rd best spell for running away from enemies. &lt;br /&gt;
|-&lt;br /&gt;
| [[Aspir]]&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 3s&lt;br /&gt;
| 1m &lt;br /&gt;
| Steal an enemy&#039;s MP. It seems useless when you first get it but later on it becomes vital to your success. This is because it grows with your Dark Magic skill; while you might only get 20 MP returns early on, later on you get 100 or higher. Quite useful.&lt;br /&gt;
|-&lt;br /&gt;
| [[Poisonga]]&lt;br /&gt;
| 26&lt;br /&gt;
| 44&lt;br /&gt;
| 2s&lt;br /&gt;
| 10s&lt;br /&gt;
| Great for pissing off your party after a [[Sleepga]] and great for aggroing a bunch of mobs!&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]]/[[Sleep II|II]]&lt;br /&gt;
| 30/56&lt;br /&gt;
| 19/29&lt;br /&gt;
| 2.5s/3s &lt;br /&gt;
| 30s/30s&lt;br /&gt;
| Your 2nd and best spells for running away, and the best reason to level your [[Enfeebling Magic]]. Though in parties there will usually be a better sleeper, more is always better. Also, nothing is as useful for solo stuff as sleeping mobs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tractor]]&lt;br /&gt;
| 32&lt;br /&gt;
| 26&lt;br /&gt;
| 3s&lt;br /&gt;
| 10s&lt;br /&gt;
| Sure you can&#039;t raise the dead, but dragging them around is equally fun!&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-STR|Absorb-Stats]]&lt;br /&gt;
| 31-43&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 60s&lt;br /&gt;
| Not especially useful. If you want major epeen WSes toss an Abs-STR before you use the WS, but you don&#039;t really need it.&lt;br /&gt;
|-&lt;br /&gt;
| [[Absorb-TP]]&lt;br /&gt;
| 45&lt;br /&gt;
| 33&lt;br /&gt;
| 2s&lt;br /&gt;
| 1m&lt;br /&gt;
| Awesome spell. The Absorb that&#039;s worth casting. At first it will seem like it&#039;s kinda crappy with inconsistent drains, but as you learn to time it better, you will get higher yields. It&#039;s definitely a hard spell to use, but it is 100% worth it. Just remember: Mobs gain TP from every hit they take at a rate of [TP gained by attacker + 3]. Every hit. So timing this approximately 10 seconds after the mob WSes is optimal for most party setups.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain II]]&lt;br /&gt;
| 62&lt;br /&gt;
| 37&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| Just like Drain, but more powerful and exceeds your HP cap. Great for use before [[Souleater]] since you get higher HP than otherwise possible.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dread Spikes]]&lt;br /&gt;
| 71&lt;br /&gt;
| 78&lt;br /&gt;
| 3s&lt;br /&gt;
| 3m&lt;br /&gt;
| An extremely nice recent addition to DRK. [[Dread Spikes]] gives you a spikes effect that drains HP from your enemies when you are hit. The good part is it drains the exact amount of damage dealt to you, so it is a nice amount of damage and makes you take none. The bad part is it wears off after it heals up to half of what your maximum HP was on casting (otherwise it has a 1m duration.) Still, even with that and an annoying 3m recast, it&#039;s damn useful as a defensive spell when you can use it.&lt;br /&gt;
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|}&lt;br /&gt;
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== Gear Suggestions ==&lt;br /&gt;
&lt;br /&gt;
Throughout your DRK career you will have piles and piles of gear. This section should help you choose what those piles should be made of. I&#039;m not going to list all the gear, just the gear that is worth noticing. There is a lot of &#039;filler gear&#039; that&#039;s worn with, say, +1 DEX that isn&#039;t worth mentioning. This is not that gear. Gear that should be your ultimate goal for level 75 will be &#039;&#039;&#039;bolded&#039;&#039;&#039;. You should always carry around a basic TP and WS set (though I won&#039;t list all that gear here), and by 75 you should also carry around a [[Dark Magic ]]set.&lt;br /&gt;
&lt;br /&gt;
If I am missing something, please fill it in.&lt;br /&gt;
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== Weapons ==&lt;br /&gt;
Early weapons should be the best weapons you can find of whatever type/s you choose. One weapon worth pointing out is the Horror Voulge, it&#039;s quite a good weapon for its level.&lt;br /&gt;
&lt;br /&gt;
*49 - [[Brb. Scythe|Barbarian&#039;s Scythe]] - Good damage/delay but has the amazing Attack+25/Acc-5. This thing is a BEAST, and it is the reason I suggest switching from GAXEs at 49. Sushi is probably a good idea while using this scythe, but with really great Acc equipment you can eat meat for truly awe-inspiring damage. I suggest using this until 58, when [[Vassago&#039;s Scythe]] comes along.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*65 - [[Darksteel Scythe]] - Ok, it&#039;s nothing special, but it&#039;s probably your best weapon in your 60s (unless you score a Blackjack at 69.) Oh well. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*73 - [[Perdu Sickle]] - This scythe is tied with Tredecim for best non-relic scythe in my opinion. It has latent effect: DMG 93, Acc+5, Atk+14 with the latent being under 100 tp (including WSes.) The major barrier to getting it is getting those assaults done though.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Tredecim Scythe]]&#039;&#039;&#039; - A truly unique weapon. It may look terrible on first glance, but there are great secrets hidden in that blank text box. The Tredecim Scythe actually guarantees a critical hit on every 13th hit. This doesn&#039;t count WS hits but is still a great ability that will increase your damage output quite well.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*75 - [[Bahamut Zaghnal]] - Terrible for normal use but useful for Souleater + tricks. I&#039;ll explain later.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*72 - [[Subduer]] - Yes, the latent is annoying to break (must accrue 500 [[WS Points]] with Subduer equipped), but after you do so this [[Great Sword]] is the best you can get without camping HNM.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Algol]]&#039;&#039;&#039; - The best great sword. It&#039;s pure awesome. It&#039;s got Atk (yawn) add: fire (meh) and triple attack+3% (OMGGG.) You want it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;63 - [[Kraken Club]]&#039;&#039;&#039; - Actually worth the money. You want it. See: Bahamut&#039;s Zaghnal&#039;s Description.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*50 - [[Mercurial Kris]] - The poor man&#039;s Kraken Club.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;51 - [[Dark Staff]]&#039;&#039;&#039; - +10% Magic Accuracy and Potency for Dark Magic, hMP+10 - Basic staff needed for any job with MP. It&#039;s cheap, and you need it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Apocalypse]]&#039;&#039;&#039; - YEAH, RIGHT.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Headgear ==&lt;br /&gt;
*60 - [[Chaos Burgeonet]] - STR4, Enhances Souleater - Souleater Enhancement is good. You like this helmet. Upgrade to the +1 if you want for an alternative to Hct. Cap in case you don&#039;t do Fafnir.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Optical Hat]] - Acc+10 is your best bet for TP gaining on high evasion mobs unless you get Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Hecatomb Cap]]&#039;&#039;&#039; - STR+11, DEX+7 - Awesome WS equipment, you want it.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Ace&#039;s Helm]]&#039;&#039;&#039; - Acc+7, Haste+4%, and STR+4 all in one butt ugly package. Your best TP gaining helmet.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Walahra Turban]] - Haste+5% - Your best TP headgear until you get the Ace&#039;s Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Mask]]&#039;&#039;&#039; - Acc+12, Atk+12 - A far superior O-Hat. For those high evasion/high defense mobs, this is your best bet.&lt;br /&gt;
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== Body Armor ==&lt;br /&gt;
*&#039;&#039;&#039;59 - [[Haubergeon]]/[[Haubergeon Plus 1|+1]]&#039;&#039;&#039; - Acc+10, Atk+10, STR+5, DEX+5 - Your baseline body armor. Truly a necessity, get it or else. Unless you get a great endgame body armor, you will be wearing this for a long, long time.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Vampire Cloak]] - Eh, I just use it once in a while for the Regen/Refresh. It&#039;s worth mentioning, but far from a trademark piece of gear.&amp;lt;br&amp;gt;&lt;br /&gt;
*70 - [[Plastron]] - At first glance you may think this body piece is extremely useful - well, unfortunately, it isn&#039;t. It&#039;s a situational piece that offers full-time [[Refresh]], which can be effective in some cases, but never use this for TPing and don&#039;t use it for WSing unless you&#039;re subbing THF, as it lacks accuracy.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Adaman Hauberk]]&#039;&#039;&#039; - Acc+15, Atk+15, STR+10, DEX+10 - One of the best body pieces in the game. Good luck getting it though.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Askar Korazin]] - STR+5, Atk+12, Double Attack+2%, Store TP+5 - Better than your Haubergeon for low evasion mobs, but not one of the truly great bodypieces.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Homam Corazza]] - I&#039;m just listing this to say DON&#039;T BOTHER. [[Haubergeon]] is better, seriously. Let a THF or DRG or something get it. &amp;lt;br&amp;gt;&lt;br /&gt;
*75 - [[Ares&#039;s Cuirass]] - STR+12, Atk+24, Adds Refresh Effect. Your other great endgame body piece. Whether it&#039;s better than Adaman Hauberk depends on what you are doing, but it is still quite a great piece of equipment.&lt;br /&gt;
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== Back Armor ==&lt;br /&gt;
*61 - [[Amemet Mantle]]/[[Amemet Mantle Plus 1|+1]] - STR+1/2, Atk+10/15 If you can afford it, this is one +1 that is worth the extra.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Abyss Cape]]&#039;&#039;&#039; - Acc+7, WS Acc+7, Magic Acc+7. Amazing Acc piece and the MAcc is also great. Highly recommended.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Forager&#039;s Mantle]]&#039;&#039;&#039; - STR+3, Atk+15 - Your upgrade of the Amemet/+1, and the back armor you will probably wear most of the time.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Offhand ==&lt;br /&gt;
*55 - [[Sword Strap]] - Two-handed weapon delay -3% - Due to the negative affect that this grip has on your TP gain (delay reduction reduces TP gained per hit), [[Pole Strap]] and [[Claymore Grip]] are better for everyday use. In other words, you really shouldn&#039;t be using this.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Pole Strap]]&#039;&#039;&#039; - [[Double Attack]]+2 - The best grip currently available, period.&lt;br /&gt;
*65 - [[Claymore Grip]] - Critical Hit Rate+3% - The second best grip currently available, semicolon.&lt;br /&gt;
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== Neckwear ==&lt;br /&gt;
*21 - [[Spike Necklace]] - STR+3, DEX+3 - You&#039;re a gimp if you don&#039;t get it, seriously.&lt;br /&gt;
*&#039;&#039;&#039;33 - [[Peacock Charm]]&#039;&#039;&#039; - Acc+10 - Your permanent Acc piece if you can afford it. One size fits all jobs.&lt;br /&gt;
*60 - [[Chivalrous Chain]] - Acc+5, STR+3, Store TP+1 - Your basic Acc gear if you lack the peacock charm.&lt;br /&gt;
*&#039;&#039;&#039;65 - [[Dark Torque]]&#039;&#039;&#039; - Dark Magic Skill+7 - Your dark magic skill neckpiece. You need this if you plan on casting spells. If you don&#039;t plan on casting spells, then go level a different job.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Justice Torque]]&#039;&#039;&#039; - STR+5, Scythe Skill+7 - The best neckpiece for all around scything, you shouldn&#039;t need convincing here.&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Prudence Torque]]&#039;&#039;&#039; - INT+5, Great Sword Skill+7 - Where [[Justice Torque]] excels for [[Scythe]], this does the same for [[Great Sword]]. INT is a small modifier for [[Spinning Slash]] and [[Ground Strike]], and +7 Great Sword Skill equates to 7 accuracy and 7 attack, making it better than any other neck piece for Dark Knights who wield Great Sword. It&#039;s not especially high priority, it is but nice to have.&lt;br /&gt;
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== Handgear ==&lt;br /&gt;
*30, 40, 50, 60, 70 - [[Alkyoneus&#039;s Bracelets|Gigas Series Bracelets]] - STR+3 to 11, DEX-2 to 6 - Great WS bracelets, you should always carry a pair that&#039;s appropriate for your income and level.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Dusk Gloves]] - Atk+5, Haste+3%, Molasses Movement - If you can&#039;t get Homam, these are more than sufficient. Still, Homam are better.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;73 - [[Crimson Fng. Gnt.|Crimson Finger Gauntlets]]&#039;&#039;&#039; - Dark Magic Skill+10 - Great for all your dark magic needs.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Gauntlets Plus 1|Chaos Gauntlets +1]]&#039;&#039;&#039; - Your best Guillotine hands, bar none. And Guillotine is a great WS. So these are great hands.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Manopolas]]&#039;&#039;&#039; - Haste+3%, Acc+4 - Your best TP hands.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Waist Equipment ==&lt;br /&gt;
*50 - [[Swift Belt]] - Haste+4%, Acc+3, Atk-5 - Probably your best TP belt since you probably won&#039;t get a speed/velocious belt. Annoying to get due to a lame drop rate, but well worth it if you aren&#039;t loaded.&lt;br /&gt;
*&#039;&#039;&#039;55 - [[Speed Belt|Speed]]/[[Velocious Belt]]&#039;&#039;&#039; - Haste+6% - If you get this, you rock. Though it does not automatically make you an amazing DRK.&lt;br /&gt;
*&#039;&#039;&#039;60 - [[Potent Belt]]&#039;&#039;&#039; - STR+3, Acc+8 - A nice belt for your Guillotines, with good STR and Acc.&lt;br /&gt;
*&#039;&#039;&#039;71 - [[Warwolf Belt]]&#039;&#039;&#039; - STR+5, DEX+5 - Your highest STR belt, nuff said.&lt;br /&gt;
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== Ranged/Ammo Slot ==&lt;br /&gt;
*63 - [[Bomb Core]] - Attack+12 in a slot you don&#039;t usually use? Is there a reason to say no?&lt;br /&gt;
*&#039;&#039;&#039;70 - [[Fire Bomblet]]&#039;&#039;&#039; - Acc+6, Atk+6 - Even better than bomb core, but also more expensive.&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
== Earrings ==&lt;br /&gt;
*&#039;&#039;&#039;35 - [[Dark Earring]]&#039;&#039;&#039; - Dark Magic Skill+3 - Yeah, you need it.&amp;lt;br&amp;gt;&lt;br /&gt;
Multiple levels - [[Coral Earring|Attack earrings]] - Your generic earrings, you poor slob.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - [[Ethereal Earring]] - Atk+5, Damage -&amp;gt; mp 3% - A fun toy, but not a necessity.&amp;lt;br&amp;gt;&lt;br /&gt;
*72 - &#039;&#039;&#039;[[Abyssal Earring]]&#039;&#039;&#039; - Scythe Skill+5, Dark Magic Skill+5 INT +2- The sign of a REAL DRK. Wear this with pride.&amp;lt;br&amp;gt;&lt;br /&gt;
*75 - &#039;&#039;&#039;[[Brutal Earring]]&#039;&#039;&#039; - Double Attack+5% - Whether for WS or TP, this is the best earring out there.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Rings ==&lt;br /&gt;
*Most levels - [[Victory Ring|STR rings]] - Use for WSes.&lt;br /&gt;
*&#039;&#039;&#039;30 - [[Rajas Ring]]&#039;&#039;&#039; - A little slice of goodness gained upon completion of [[Chains of Promathia|CoP]]. It should be one of your fulltime rings. &lt;br /&gt;
*&#039;&#039;&#039;30 - [[Divisor Ring]]&#039;&#039;&#039; - Latent: Acc+6, Atk+5. Latent active when level is a multiple of 5. This is one of the best TPing rings in the game... but don&#039;t get your hopes up. It is appraised from a ??? ring from the assault [[Azure Experiments]]. The ??? ring is one of 3 possible ??? items from the assault. Then you have about a 1/25 chance of getting the divisor ring from an appraised ??? ring.&lt;br /&gt;
*40 - [[Sniper&#039;s Ring|Sniper&#039;s]]/&#039;&#039;&#039;[[Sniper&#039;s Ring Plus 1|+1]]&#039;&#039;&#039;/[[Woodsman Ring]]s - Your basic TP rings.&lt;br /&gt;
*50 - [[Ulthalam&#039;s Ring]] - Acc+4, Atk+4, Assault: STR+4, DEX+4, Regen - Nice replacement for a Sniper and there&#039;s nothing better for assault/salvage.&lt;br /&gt;
*&#039;&#039;&#039;57 - [[Toreador&#039;s Ring]]&#039;&#039;&#039; - DEF: 1 HP+10 Accuracy +7. An extremely sexy ring with everything a growing DRK needs for TPing and abusing [[Souleater]]. Don&#039;t worry about getting it though, though it is great, it is hard to get and not really worth all that effort.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Mars&#039;s Ring]]&#039;&#039;&#039; - Acc+8, Atk+8 - AHAHAHAHHAHAHAHAHAHAHAHHAHAHAHAH. No. &#039;&#039;(lolEbon Panels! -Ashira)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Leg Armor ==&lt;br /&gt;
*71 - [[Black Cuisses]] - STR+4, Atk+14 - Probably your WS leg armor.&lt;br /&gt;
*72 - [[Abyss Flanchard]] - MND+5, Dark Magic Skill+5, MDB+5 - One of the few pieces of DRK AF2 which are actually useful. Macro this on for Drain/Aspir/Bio II if you have it - don&#039;t use it for Guillotine, though, unless you have absolutely no other choice.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Cosciales]]&#039;&#039;&#039; - Acc+3, Haste+3%, Fast Cast+3% - The best TPing leg armor.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Ares&#039;s Flanchard]]&#039;&#039;&#039; - STR+6, DEX+6, Double Attack+2% - Your best WS leg armor; too bad its so damn hard to get.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Footwear ==&lt;br /&gt;
*73 - [[Hct. Leggings|Hecatomb Leggings]]/[[Hct. Leggings Plus 1|+1]] - STR+6, DEX+3 - In my opinion, the NQ is not quite as good as Chs Sollerets+1 for guillo, but it&#039;s close. You aren&#039;t wrong for using either one. Hct Leggings +1 however ARE better than Chs Sollerets+1.&lt;br /&gt;
*&#039;&#039;&#039;74 - [[Chs. Sollerets Plus 1]]&#039;&#039;&#039; - STR+5, MND+5 - Your Guillotine feet, not too expensive and, as long as you have CoP done, not too hard to get.&lt;br /&gt;
*&#039;&#039;&#039;75 - [[Homam Gambieras]]&#039;&#039;&#039; - Acc+6, Haste+3% - Your TP feet.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips and Strategies ==&lt;br /&gt;
*Haste is really overpowered in FFXI, and DRK is the job that can get the highest attack speed increase from Haste (as long as it is using a 2h weapon). The haste caps are 25% from equipment and 43.3% from spells; however, two things can bypass these caps. The first is [[Hasso]], which gives 10% haste and contributes to no caps. The second is a DRK exclusive Merit ability (and is otherwise a useless ability), [[Desperate Blows]]. With full gear Haste (possible with the [[Rune Chopper]]) + full magic Haste + Hasso + Desperate Blows, the total becomes 93.3% haste. This is a 15.625x increase in attack speed, which, with a 528 delay scythe, gives you a delay of 35.4 -- which is a .59 second delay between attacks. With the hardest hitting attacks in the game, this is freaking ridiculous.&lt;br /&gt;
&lt;br /&gt;
* Souleater + Blood Weapon enables you to have the highest damage output in the game when used with certain weapons, abilities, and gear. You can use the previous tip with SE+BW and become a pure beast, but not even that is the highest damage output possible. Using the haste build with Bahamut&#039;s Zaghnal is an improvement on HNM, but even still, it&#039;s not the highest. The absolute highest possible damage comes from the mighty [[Kraken Club]]. Every round of attacks with the KClub does 1-8 hits, with an equal chance of each number of hits. This ends up being an average of 4.5 attacks every round with a delay of 264. With 68.3% haste (the highest possible with a 1h weapon), this becomes a delay of 83.7 which equals a 1.39s delay between attack rounds. That is 22 attack rounds per 30 seconds with an average of 99 attacks per 30 seconds. Thanks to the power of Souleater + Blood Weapon, those attacks are all for a lot of damage. Assuming 150 damage per hit, that means that in the course of Blood Weapon&#039;s 30 seconds, you will deal an average of 14850 damage (if every hit lands). This can be increased even further with a proper Souleater build using Souleater enhancing gear and HP+ gear. Using /DRG also adds a lot of hits since [[Jump]]s count as 1 full attack round, and you can use the Wyvern Earring which gives +5% haste.&lt;br /&gt;
&lt;br /&gt;
*Absorb-TP is a great ally but can actually become a hindrance if you misuse it. Do NOT use it as soon as its up. Use it when your TP is less than 60% and the mob hasn&#039;t WSed in at least 8 seconds. Wasting 2 seconds to cast this when you will get no significant return is a waste of time and MP.&lt;br /&gt;
&lt;br /&gt;
*If using Last Resort or Souleater in a standard party, try to use them BEFORE you hit the mob. If you haven&#039;t gained any enmity on a specific mob, a self-buff will not gain you any enmity.&lt;br /&gt;
&lt;br /&gt;
*When using Drain, Aspir, or Drain II, try to use it during a period you can&#039;t hit the mob for whatever reason so you don&#039;t waste time in which you could be attacking.&lt;br /&gt;
&lt;br /&gt;
*Never forget that you can Sleep things. You may not be the best sleeper around, but you CAN do it.&lt;br /&gt;
&lt;br /&gt;
*Staying alive as DRK is a constant struggle, but there are many things you can do. If you are about to do something like a buffed up Guillotine early in a fight, you might want to cast Dread Spikes first. If Dread Spikes is down and the mob has low enough HP, stun it after the WS. The extra hate from Stun is no big deal if the enemy is going to die in a few seconds. If you are /NIN, cast [[Utsusemi: Ichi]] between battles so that your Ni cooldown is always prepared; and always make sure to cancel an [[Utsusemi: Ni]] while casting an Ichi.&lt;br /&gt;
&lt;br /&gt;
*Though you are not a tank, you CAN tank when subbing NIN at level 74+. Stuns, Last Resort, Souleater, Sleeps, Bind, and Absorbs are all potent hate tools and proper use of them can keep the enemy focused on you. Your problem lies in being able to take hits and inability to evade often, of course. Dread Spikes only absorbs so much and Drains are quite inconsistent, so unless you have enough haste keep casting Utsusemis, you will need the mob to have slows and/or elegies applied. With the proper setup, tanking as DRK/NIN can be quite fun and effective.&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User_talk:Evilbau&amp;diff=32044</id>
		<title>User talk:Evilbau</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User_talk:Evilbau&amp;diff=32044"/>
		<updated>2007-10-05T20:11:13Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: Welcome!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to &#039;&#039;BGWiki&#039;&#039;!&#039;&#039;&#039; We hope you will contribute much and well. &lt;br /&gt;
	You&#039;ll probably want to read [[BGWiki:Getting started|Getting started]]. Again, welcome and have fun! &lt;br /&gt;
	[[User:Maxxthepenguin|Maxxthepenguin]] 15:11, 5 October 2007 (CDT)&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Evilbau&amp;diff=32043</id>
		<title>User:Evilbau</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Evilbau&amp;diff=32043"/>
		<updated>2007-10-05T20:11:13Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: Creating user page with biography of new user.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;75 MNK WHM COR&lt;br /&gt;
Titan&lt;br /&gt;
&lt;br /&gt;
Longtime player from Los Angeles, CA&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Refresh_(Status)&amp;diff=31997</id>
		<title>Refresh (Status)</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Refresh_(Status)&amp;diff=31997"/>
		<updated>2007-10-05T17:52:14Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: New page: ==Description== Add image of the status effect icon here, please  Refresh restores MP over time in 3 second intervals (ticks).  ==How to gain Refresh==  &amp;#039;&amp;#039;&amp;#039;Spells:&amp;#039;&amp;#039;&amp;#039; * Refresh (3 mp/t...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
Add image of the status effect icon here, please&lt;br /&gt;
&lt;br /&gt;
Refresh restores MP over time in 3 second intervals (ticks).&lt;br /&gt;
&lt;br /&gt;
==How to gain Refresh==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
* [[Refresh]] (3 mp/tick for 150 seconds)&lt;br /&gt;
* [[Mage&#039;s Ballad]] (Gains Ballad effect which is in essence Refresh)&lt;br /&gt;
* [[Evoker&#039;s Roll]] (Gains Evoker&#039;s Roll effect which is in essence Refresh)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Skills:&#039;&#039;&#039;&lt;br /&gt;
* [[Gate of Tartarus]] (8 mp/tick per 20 seconds per 100 tp)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consumables:&#039;&#039;&#039;&lt;br /&gt;
* [[Yagudo Drink]] (2 mp/tick for 180 seconds)&lt;br /&gt;
* [[Melon Juice]] (2 mp/tick for 125 seconds)&lt;br /&gt;
* [[Pineapple Juice]] (1 mp/tick for 240 seconds)&lt;br /&gt;
* [[Vampire Drink]] (2 mp/tick and 2 hp/tick for 90 seconds)&lt;br /&gt;
* [[Grape Juice]] (2 mp/tick for 90 seconds)&lt;br /&gt;
* [[Apple Juice]] (1 mp/tick for 135 seconds)&lt;br /&gt;
* [[Tomato Juice]] (1 mp/tick for 180 seconds)&lt;br /&gt;
* [[Orange Juice]] (1 mp/tick for 90 seconds)&lt;br /&gt;
* [[Amrita]] (5 mp/tick and 5 hp/tick for 300 seconds)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment (HQs not listed, all effects are 1 mp/tick):&#039;&#039;&#039;&lt;br /&gt;
* [[Parade Gorget]] (Latent effect active with 85%+ [[Max HP]])&lt;br /&gt;
* [[Gaudy Harness]] (Latent effect active while MP is below 49)&lt;br /&gt;
* [[Refresh Earring]] (Active in [[Garrison]])&lt;br /&gt;
* [[Royal Cloak]]&lt;br /&gt;
* [[Hercules&#039;s Ring]] (Latent effect active when HP is below 50%)&lt;br /&gt;
* [[Scorpion Helm]] (Active while [[Paralyze (Status)|paralyzed]])&lt;br /&gt;
* [[Noble&#039;s Tunic]]&lt;br /&gt;
* [[Black Cloak]]&lt;br /&gt;
* [[Aries Mantle]] (Active while [[Sleep (Status)|asleep]])&lt;br /&gt;
* [[Mistilteinn]] (Active while weapon is drawn and [[TP]] &amp;gt; 3, drains 3 TP/tick)&lt;br /&gt;
* [[Vampire Cloak]] (Refreshes during the night)&lt;br /&gt;
* [[Plastron]]&lt;br /&gt;
* [[Yinyang Robe]]&lt;br /&gt;
* [[Dalmatica]]&lt;br /&gt;
* [[Cleric&#039;s Briault]]&lt;br /&gt;
* [[Sorcerer&#039;s Coat]]&lt;br /&gt;
* [[Ares&#039;s Cuirass]]&lt;br /&gt;
* [[Duelist&#039;s Chapeau]]&lt;br /&gt;
* [[Morrigan&#039;s Robe]]&lt;br /&gt;
* [[Marduk&#039;s Jubbah]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Status Effects]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Tornado&amp;diff=31325</id>
		<title>Tornado</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Tornado&amp;diff=31325"/>
		<updated>2007-10-04T04:46:39Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;55%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Information&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;20%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Job:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;80%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; [[Black Mage]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;20%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; valign=&amp;quot;center&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Obtained:&#039;&#039;&#039;&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;22%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; Black Mage&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;58%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; Level 52&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;20%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;80%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; Deals [[Wind]] damage to an enemy and lowers its resistance against [[Ice]] by 30 for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Spell Category:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; [[Elemental Magic]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Element:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; {{Template:Wind}}&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; 322&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; 18.00 Seconds&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Duration:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; Instant&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; 42.25 Seconds&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;20%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;From Merits?&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;80%&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; No&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Command:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; /ma &amp;quot;Tornado&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Modified by Following Equipment &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Wind Staff]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; &amp;lt;font color=&amp;quot;#008B00&amp;quot;&amp;gt;&#039;&#039;&#039;Wind&#039;&#039;&#039;&amp;lt;/font&amp;gt; Acccuracy and Potency +10%&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Auster&#039;s Staff ]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; &amp;lt;font color=&amp;quot;#008B00&amp;quot;&amp;gt;&#039;&#039;&#039;Wind&#039;&#039;&#039;&amp;lt;/font&amp;gt; Acccuracy and Potency +15%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Obtained from==&lt;br /&gt;
====[[Auction House]]====&lt;br /&gt;
*[[Scrolls]]&lt;br /&gt;
**[[Black Magic]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;45%&amp;quot; align=&amp;quot;left&amp;quot;&lt;br /&gt;
!BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|Obtained From...&lt;br /&gt;
|-&lt;br /&gt;
!BGCOLOR=&amp;quot;#cee0f2&amp;quot;  width=&amp;quot;25%&amp;quot; align=&amp;quot;center&amp;quot;| NPC Name&lt;br /&gt;
!BGCOLOR=&amp;quot;#cee0f2&amp;quot;  width=&amp;quot;30%&amp;quot; align=&amp;quot;center&amp;quot;| Zone&lt;br /&gt;
!BGCOLOR=&amp;quot;#cee0f2&amp;quot;  width=&amp;quot;45%&amp;quot; align=&amp;quot;center&amp;quot;| Cost/Quest/BCNM/ISNM/Drop&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Yagudo Prelate]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Castle Oztroja]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | Drop&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Compliments to the Chef]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Talacca Cove]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[ISNM]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Making a Mockery]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Jade Sepulcher]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | ISNM&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Tough Nut to Crack]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Navukgo Execution Chamber]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | ISNM&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
.&lt;br /&gt;
[[category:Elemental Magic]]&lt;br /&gt;
[[category:Wind]]&lt;br /&gt;
[[category:Spells]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Quake&amp;diff=31324</id>
		<title>Quake</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Quake&amp;diff=31324"/>
		<updated>2007-10-04T04:45:57Z</updated>

		<summary type="html">&lt;p&gt;Maxxthepenguin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;55%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Spell Information&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;20%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Job:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;80%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; [[Black Mage]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;20%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; valign=&amp;quot;center&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Level Obtained:&#039;&#039;&#039;&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;22%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; Black Mage&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;58%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; Level 54&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;20%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;80%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; Deals [[Earth]] damage to an enemy and lowers its resistance against [[Wind]] by 30 for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Spell Category:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; [[Elemental Magic]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Element:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; {{Template:Earth}}&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;MP Cost:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; 337&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; 18.25 Seconds&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Duration:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; Instant&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Recast Time:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; 42.75 Seconds&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;20%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;From Merits?&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;80%&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; No&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Command:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;amp;nbsp; /ma &amp;quot;Quake&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Modified by Following Equipment &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Earth Staff]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; &amp;lt;font color=&amp;quot;#CC9900&amp;quot;&amp;gt;&#039;&#039;&#039;Earth&#039;&#039;&#039;&amp;lt;/font&amp;gt; Acccuracy and Potency +10%&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;[[Terra&#039;s Staff ]]:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;left&amp;quot;|&amp;amp;nbsp; &amp;lt;font color=&amp;quot;#CC9900&amp;quot;&amp;gt;&#039;&#039;&#039;Earth&#039;&#039;&#039;&amp;lt;/font&amp;gt; Acccuracy and Potency +15%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Obtained from==&lt;br /&gt;
====[[Auction House]]====&lt;br /&gt;
*[[Scrolls]]&lt;br /&gt;
**[[Black Magic]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;45%&amp;quot; align=&amp;quot;left&amp;quot;&lt;br /&gt;
!BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|Obtained From...&lt;br /&gt;
|-&lt;br /&gt;
!BGCOLOR=&amp;quot;#cee0f2&amp;quot;  width=&amp;quot;25%&amp;quot; align=&amp;quot;center&amp;quot;| NPC Name&lt;br /&gt;
!BGCOLOR=&amp;quot;#cee0f2&amp;quot;  width=&amp;quot;30%&amp;quot; align=&amp;quot;center&amp;quot;| Zone&lt;br /&gt;
!BGCOLOR=&amp;quot;#cee0f2&amp;quot;  width=&amp;quot;45%&amp;quot; align=&amp;quot;center&amp;quot;| Cost/Quest/BCNM/ISNM/Drop&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Kirin]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Shrine of Ru&#039;Avitau]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | Drop&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Centurio X-I]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Quicksand Caves]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | Drop&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Orcish Warlord]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Monastic Cavern]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | Drop&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Orcish Hexspinner]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Monastic Cavern]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | Drop&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[3, 2, 1...]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Waughroon Shrine]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[BCNM]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[An Awful Autopsy]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Qu&#039;Bia Arena]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | BCNM&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Compliments to the Chef]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Talacca Cove]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | BCNM&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Eye of the Tiger]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Horlais Peak]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | BCNM&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Hostile Herbivores]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Horlais Peak]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | BCNM&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[The Final Bout]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Waughroon Shrine]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | BCNM&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Treasure and Tribulations]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Balga&#039;s Dais]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | BCNM&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Shadows of the Mind]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[Jade Sepulcher]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | [[ISNM]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
.&lt;br /&gt;
[[category:Elemental Magic]]&lt;br /&gt;
[[category:Earth]]&lt;br /&gt;
[[category:Spells]]&lt;/div&gt;</summary>
		<author><name>Maxxthepenguin</name></author>
	</entry>
</feed>