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	<id>https://www.bg-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PaintyLux</id>
	<title>FFXI Wiki - User contributions [en]</title>
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	<updated>2026-06-01T08:18:28Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Monk&amp;diff=766024</id>
		<title>Monk</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Monk&amp;diff=766024"/>
		<updated>2026-05-23T13:05:37Z</updated>

		<summary type="html">&lt;p&gt;PaintyLux: Corrected merit point descriptions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC Left}}&lt;br /&gt;
[[Image:Monk.jpg|thumb|Monk|right]]&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; width: min(100%,350px);&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#cacaca&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Monk&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot; width=&amp;quot;40%&amp;quot;| Abbreviation&lt;br /&gt;
| width=&amp;quot;60%&amp;quot;|MNK&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Japanese&lt;br /&gt;
| モンク (モ)&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Japanese Romaji&lt;br /&gt;
|Monku (Mo)&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| French&lt;br /&gt;
| Moine&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| German&lt;br /&gt;
| Mönch&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Expansion Pack&lt;br /&gt;
| [[Final Fantasy XI]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Quest&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Abilities and Traits ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff; width: 20%;&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Martial Arts|Martial Arts I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Subtle Blow|Subtle Blow I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Counter|Counter I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;16&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Martial Arts|Martial Arts II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Subtle Blow|Subtle Blow II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+|Damage Limit+ I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;31&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Martial Arts|Martial Arts III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Subtle Blow|Subtle Blow III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite|Smite I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;46&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Martial Arts|Martial Arts IV]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ccebfe; border-color: #59c1ff; font-size: 75%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Job Traits below are only available when Monk is set as a sub job to a job that has gained Master Levels.|&#039;&#039;&#039;Sub-Job accessible with a [[Master Level]]ed job only&#039;&#039;&#039;}} ▼&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;51&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Kick Attacks|Kick Attacks I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost V]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ccebfe; border-color: #59c1ff; font-size: 75%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Job Traits below are only available when Monk is set as your main job.|&#039;&#039;&#039;Main Job Only&#039;&#039;&#039;}} ▼&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+|Damage Limit+ II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;61&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Martial Arts|Martial Arts V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Subtle Blow|Subtle Blow IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Kick Attacks|Kick Attacks II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Martial Arts|Martial Arts VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost II|Max HP Boost II I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Invigorate]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Penance]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Kick Attacks|Kick Attacks III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Tactical Guard|Tactical Guard I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite|Smite II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Counter|Counter II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;82&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Martial Arts|Martial Arts VII]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Skillchain Bonus|Skillchain Bonus I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost II|Max HP Boost II II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Tactical Guard|Tactical Guard II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+|Damage Limit+ III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Subtle Blow|Subtle Blow V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Skillchain Bonus|Skillchain Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost II|Max HP Boost II III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Tactical Guard|Tactical Guard III]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a; width: 20%;&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Hundred Fists]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid none solid solid; font-size: 75%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Abilities below are available when Monk is set as your sub-job.|&#039;&#039;&#039;Sub-Job Accessible&#039;&#039;&#039;}} ▼&lt;br /&gt;
|style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid solid solid none;&amp;quot; rowspan=&amp;quot;8&amp;quot; width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dodge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Focus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chakra]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;41&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chi Blast]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Counterstance]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid none solid solid; font-size: 75%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▲ {{H:text|Abilities above are available when Monk is set as your sub-job.|&#039;&#039;&#039;Sub-Job Accessible&#039;&#039;&#039;}} ▲&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Footwork]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Mantra]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Formless Strikes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Perfect Counter]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;88&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Impetus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Inner Strength]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat Skills ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fea5b8; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fd5b7e;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Combat_Skills|Combat Skills]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; display: -webkit-box; display: -moz-box; display: -ms-flexbox; display: -webkit-flex; display: flex; flex-wrap: wrap; align-content: space-between; flex: 1 1 100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 1;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center; width: 100%; max-width: 100%;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Combat&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Skill&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Rank&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |49&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |99&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |{{JobMasterStar}}[[Master Level|ML]]&amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Hand-to-Hand|Hand-to-Hand]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | A+&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 424&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 474&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Staff|Staff]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 144&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 398&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 448&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Club|Club]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | C+&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 139&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 378&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 428&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Throwing|Throwing]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | E&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 124&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 300&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 350&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 2;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center; width: 100%; max-width: 100%;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Defensive&lt;br /&gt;
|-&lt;br /&gt;
! width=25% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Skill&lt;br /&gt;
! width=12% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Rank&lt;br /&gt;
! width=12% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |49&lt;br /&gt;
! width=12% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |99&lt;br /&gt;
! width=12% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |&amp;lt;span style=&amp;quot;color: #F8C037; text-shadow: -1px 0 black, 0 1px black, 1px 0 black, 0 -1px black;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;Master&lt;br /&gt;
! width=12% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |{{JobMasterStar}}[[Master Level|ML]]&amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[Evasion]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | B+&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 144&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 404&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 404&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 454&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[Guard]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 417&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 453&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 503&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[Parrying]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | E&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 124&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 300&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 300&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 350&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;background:#ffffff; text-align: center; width: 100%; max-width: 100%; max-height: 100%;&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| align=center | &#039;&#039;No innate magic skills.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center; width: 100%; max-width: 100%; max-height: 100%;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ See Also: [[Skill Caps/Monk|Level-by-level Skill Cap Chart]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Merit]]s&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;2&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Focus]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Dodge]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chakra]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Counter]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase counter attack rate by 1 percent.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Kick Attacks|Kick Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase kick attack rate by 1 percent.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;2&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Mantra]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases the max. HP of party members within area of effect. Recast: 10min. Increase effect by 4 percent.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Formless Strikes]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. Recast: 10min. Increase effect by 5 percent.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Invigorate]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a [[:Category:Regen Spell|Regen]] effect when using [[Chakra]]. Increase duration of effect by 24 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Penance]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Job Points ==&lt;br /&gt;
{{Job Page Job Point Table&lt;br /&gt;
|Insert Job Page Job Point Table Entry=&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Hundred Fists]] Effect&lt;br /&gt;
|description=Increases physical accuracy while under the effects of Hundred Fists.&lt;br /&gt;
|effect=Increase physical accuracy by 2.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Inner Strength]] Effect&lt;br /&gt;
|description=Increases the amount of HP recovered while under the effects of Inner Strength.&lt;br /&gt;
|effect=Increase amount of HP recovered by 2 percent.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Dodge]] Effect&lt;br /&gt;
|description= Increases evasion while under the effects of Dodge.&lt;br /&gt;
|effect=Increase evasion by 2.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Focus]] Effect&lt;br /&gt;
|description=Increases accuracy while under the effects of Focus.&lt;br /&gt;
|effect= Increase accuracy by 1.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Chakra]] Effect&lt;br /&gt;
|description=Increases the amount of HP recovered when Chakra is activated.&lt;br /&gt;
|effect=Increase amount of HP recovered by 10.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Counterstance]] Effect&lt;br /&gt;
|description=Increases attack power of counterattacks while under the effects of Counterstance.&lt;br /&gt;
|effect=Increase DEX bonus by 2 percent.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Footwork]] Effect&lt;br /&gt;
|description=Increases the damage of kick attacks while under the effects of Footwork.&lt;br /&gt;
|effect=Increase damage by 1.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Perfect Counter]] Effect&lt;br /&gt;
|description=Increases the VIT bonus of Perfect Counter.&lt;br /&gt;
|effect=Increase VIT bonus by 1.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Impetus]] Effect&lt;br /&gt;
|description=Increases the maximum damage of physical attacks while under the effects of Impetus.&lt;br /&gt;
|effect=Increase maximum physical attack by 2.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Kick Attacks]] Effect&lt;br /&gt;
|description=Increases the physical attack and accuracy of kick attacks.&lt;br /&gt;
|effect=Increase physical attack by 2 and accuracy by 1.&lt;br /&gt;
}}&lt;br /&gt;
|Insert Job Page Job Point Gift Table Entry=&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Defense Bonus&lt;br /&gt;
|description=Increases physical defense by 5.&lt;br /&gt;
|cost=5&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 5%.&lt;br /&gt;
|cost=5&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Attack Bonus&lt;br /&gt;
|description=Increases physical and ranged attack by 8.&lt;br /&gt;
|cost=10&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Evasion Bonus&lt;br /&gt;
|description=Increases physical evasion by 6.&lt;br /&gt;
|cost=20&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 7%.&lt;br /&gt;
|cost=25&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Accuracy Bonus&lt;br /&gt;
|description=Increases physical and ranged accuracy by 6.&lt;br /&gt;
|cost=30&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Evasion Bonus&lt;br /&gt;
|description=	Increases magic evasion by 5.&lt;br /&gt;
|cost=45&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Superior 1&lt;br /&gt;
|description=	Enables the player to equip items marked as Superior 1 (Su1).&lt;br /&gt;
|cost=50&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=	Increases acquired capacity points by 9%.&lt;br /&gt;
|cost=55&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Accuracy Bonus&lt;br /&gt;
|description=	Increases magic accuracy by 5.&lt;br /&gt;
|cost=60&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Guarding Skill Bonus&lt;br /&gt;
|description=Increases guarding skill by 5.&lt;br /&gt;
|cost=80&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=	Increases acquired capacity points by 11%.&lt;br /&gt;
|cost=95&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Martial Arts Effect&lt;br /&gt;
|description=	Decreases hand-to-hand delay by 5.&lt;br /&gt;
|cost=100&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Superior 2&lt;br /&gt;
|description=Enables the player to equip items marked as Superior 2 (Su2).&lt;br /&gt;
|cost=100&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Subtle Blow Effect&lt;br /&gt;
|description=Decreases TP given to target by 2%.&lt;br /&gt;
|cost=125&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 13%.&lt;br /&gt;
|cost=145&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Counter Effect&lt;br /&gt;
|description=	Increases chance of countering attacks by 2%.&lt;br /&gt;
|cost=150&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Defense Bonus&lt;br /&gt;
|description=	Increases physical defense by 8.&lt;br /&gt;
|cost=180&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=	Increases acquired capacity points by 15%.&lt;br /&gt;
|cost=205&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Attack Bonus&lt;br /&gt;
|description=Increases physical and ranged attack by 12.&lt;br /&gt;
|cost=210&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Evasion Bonus&lt;br /&gt;
|description=Increases physical evasion by 9.&lt;br /&gt;
|cost=245&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 17%.&lt;br /&gt;
|cost=275&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Accuracy Bonus&lt;br /&gt;
|description=Increases physical and ranged accuracy by 9.&lt;br /&gt;
|cost=280&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Evasion Bonus&lt;br /&gt;
|description=Increases magic evasion by 8.&lt;br /&gt;
|cost=320&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=	Increases acquired capacity points by 19%.&lt;br /&gt;
|cost=355&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Accuracy Bonus&lt;br /&gt;
|description=Increases magic accuracy by 8.&lt;br /&gt;
|cost=360&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Guarding Skill Bonus&lt;br /&gt;
|description=	Increases guarding skill by 8.&lt;br /&gt;
|cost=405&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 21%.&lt;br /&gt;
|cost=445&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Subtle Blow Effect&lt;br /&gt;
|description=Decreases TP given to target by 2%.&lt;br /&gt;
|cost=450&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Superior 3&lt;br /&gt;
|description=Enables the player to equip items marked as Superior 3 (Su3).&lt;br /&gt;
|cost=500&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Counter Effect&lt;br /&gt;
|description=Increases chance of countering attacks by 2%.&lt;br /&gt;
|cost=500&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 23%.&lt;br /&gt;
|cost=545&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Counter Damage&lt;br /&gt;
|description=Increases damage from counterattacks by 5%.&lt;br /&gt;
|cost=550&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Defense Bonus&lt;br /&gt;
|description=Increases physical defense bonus by 10.&lt;br /&gt;
|cost=605&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 25%.&lt;br /&gt;
|cost=655&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Attack Bonus&lt;br /&gt;
|description=Increases physical attack and ranged attack bonus by 16.&lt;br /&gt;
|cost=660&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Evasion Bonus&lt;br /&gt;
|description=Increases physical evasion bonus by 12.&lt;br /&gt;
|cost=720&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 27%.&lt;br /&gt;
|cost=775&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Accuracy Bonus&lt;br /&gt;
|description=Increases physical and ranged accuracy bonus by 11.&lt;br /&gt;
|cost=780&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Evasion Bonus&lt;br /&gt;
|description=Increases magical evasion bonus by 10.&lt;br /&gt;
|cost=845&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 29%.&lt;br /&gt;
|cost=905&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Accuracy Bonus&lt;br /&gt;
|description=Increases magic accuracy by 10.&lt;br /&gt;
|cost=910&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Guarding Skill Bonus&lt;br /&gt;
|description=increases guarding skill by 10.&lt;br /&gt;
|cost=980&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 31%.&lt;br /&gt;
|cost=1045&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Subtle Blow Effect&lt;br /&gt;
|description=Decreases TP given to target by 3%.&lt;br /&gt;
|cost=1050&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Counter Effect&lt;br /&gt;
|description=Increases chance of countering attacks by 3%. &lt;br /&gt;
|cost=1125&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 33%.&lt;br /&gt;
|cost=1195&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Superior 4&lt;br /&gt;
|description=Enables the player to equip items marked as Superior 4 (Su4).&lt;br /&gt;
|cost=1200&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Martial Arts Effect&lt;br /&gt;
|description=Decreases hand-to-hand delay by 5.&lt;br /&gt;
|cost=1200&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Defense Bonus&lt;br /&gt;
|description=Increases physical defense by 13.&lt;br /&gt;
|cost=1280&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 35%.&lt;br /&gt;
|cost=1355&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Attack Bonus&lt;br /&gt;
|description=Increases physical and ranged attack by 20.&lt;br /&gt;
|cost=1360&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Evasion Bonus&lt;br /&gt;
|description=Increases physical evasion by 15.&lt;br /&gt;
|cost=1445&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Accuracy Bonus&lt;br /&gt;
|description=Increases physical and ranged accuracy by 15.&lt;br /&gt;
|cost=1530&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Evasion Bonus&lt;br /&gt;
|description=Increases magic evasion by 13.&lt;br /&gt;
|cost=1620&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Accuracy Bonus&lt;br /&gt;
|description=Increases magic accuracy by 13.&lt;br /&gt;
|cost=1710&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Guarding Skill Bonus&lt;br /&gt;
|description=Increases guarding skill by 13.&lt;br /&gt;
|cost=1805&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Subtle Blow Effect&lt;br /&gt;
|description=Decreases TP given to target by 3%.&lt;br /&gt;
|cost=1900&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Counter Effect&lt;br /&gt;
|description=Increases chance of countering attacks by 3%.&lt;br /&gt;
|cost=2000&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Superior 5&lt;br /&gt;
|description=Enables the player to equip items marked as Superior 5 (Su5).&lt;br /&gt;
|cost=2100&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=★Master!&lt;br /&gt;
|description=Grants the designation &amp;quot;Master Brawler.&amp;quot;&amp;lt;br&amp;gt;Decreases the recast time of one-hour abilities by 15 minutes.&lt;br /&gt;
|cost=2100&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Job-Specific Equipment ==&lt;br /&gt;
{{Job Pages 3&lt;br /&gt;
|job=MNK&lt;br /&gt;
|af_armor_set_name=Temple Attire Set&lt;br /&gt;
|af_reforge_armor_set_name=Anchorite&#039;s Attire Set&lt;br /&gt;
|af_accessory_type=Weapon&lt;br /&gt;
|af_accessory_lvl=42&lt;br /&gt;
|af_accessory_piece=Beat Cesti&lt;br /&gt;
|af_armor_52=Temple Gaiters&lt;br /&gt;
|af_armor_54=Temple Gloves&lt;br /&gt;
|af_armor_56=Temple Crown&lt;br /&gt;
|af_armor_58=Temple Cyclas&lt;br /&gt;
|af_armor_60=Temple Hose&lt;br /&gt;
|af_reforge_armor_head=Anchorite&#039;s Crown&lt;br /&gt;
|af_reforge_armor_body=Anchorite&#039;s Cyclas&lt;br /&gt;
|af_reforge_armor_hands=Anchorite&#039;s Gloves&lt;br /&gt;
|af_reforge_armor_legs=Anchorite&#039;s Hose&lt;br /&gt;
|af_reforge_armor_feet=Anchorite&#039;s Gaiters&lt;br /&gt;
|relic_armor_set_name=Melee Attire Set&lt;br /&gt;
|relic_reforge_armor_set_name=Hesychast&#039;s Attire Set&lt;br /&gt;
|relic_accessory_piece=Melee Cape&lt;br /&gt;
|relic_armor_71=Melee Gaiters&lt;br /&gt;
|relic_armor_72=Melee Hose&lt;br /&gt;
|relic_armor_73=Melee Gloves&lt;br /&gt;
|relic_armor_74=Melee Cyclas&lt;br /&gt;
|relic_armor_75=Melee Crown&lt;br /&gt;
|relic_reforge_armor_head=Hesychast&#039;s Crown&lt;br /&gt;
|relic_reforge_armor_body=Hesychast&#039;s Cyclas&lt;br /&gt;
|relic_reforge_armor_hands=Hesychast&#039;s Gloves&lt;br /&gt;
|relic_reforge_armor_legs=Hesychast&#039;s Hose&lt;br /&gt;
|relic_reforge_armor_feet=Hesychast&#039;s Gaiters&lt;br /&gt;
|jse_neck=Monk&#039;s Nodowa&lt;br /&gt;
|su4_weapon_nq=Melee Fists&lt;br /&gt;
|su4_weapon_hq=Hesychast&#039;s Fists&lt;br /&gt;
|su5_weapon=Sagitta&lt;br /&gt;
|emp_armor_set_name=Tantra Attire Set&lt;br /&gt;
|emp_reforge_armor_set_name=Bhikku Attire Set&lt;br /&gt;
|emp_accessory_piece_1=Tantra Necklace&lt;br /&gt;
|emp_accessory_piece_2=Tantra Tathlum&lt;br /&gt;
|emp_accessory_piece_3=Tantra Earring&lt;br /&gt;
|emp_armor_81=Tantra Gaiters&lt;br /&gt;
|emp_armor_83=Tantra Hose&lt;br /&gt;
|emp_armor_85=Tantra Crown&lt;br /&gt;
|emp_armor_87=Tantra Gloves&lt;br /&gt;
|emp_armor_89=Tantra Cyclas&lt;br /&gt;
|emp_reforge_armor_head=Bhikku Crown&lt;br /&gt;
|emp_reforge_armor_body=Bhikku Cyclas&lt;br /&gt;
|emp_reforge_armor_hands=Bhikku Gloves&lt;br /&gt;
|emp_reforge_armor_legs=Bhikku Hose&lt;br /&gt;
|emp_reforge_armor_feet=Bhikku Gaiters&lt;br /&gt;
|emp_reforge_earring=Bhikku Earring&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
{{Category:Job Guides|transcludesection=Monk}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>PaintyLux</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Merit_Points&amp;diff=732557</id>
		<title>Merit Points</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Merit_Points&amp;diff=732557"/>
		<updated>2025-04-18T15:42:18Z</updated>

		<summary type="html">&lt;p&gt;PaintyLux: Edited Merit Level Progression, all 15 General Merits take effect starting from lvl75. (Going from 15 &amp;gt; 14 &amp;gt; 15 @ 75 decreases then increases associated stat correctly)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=New Merit Animation.JPG&lt;br /&gt;
|Image Size=200&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&lt;br /&gt;
Upon attaining Level 75, players should visit the [[Nomad Moogle]] in [[Ru&#039;Lude Gardens]] next to [[Maat]] to receive {{KI}} [[Limit breaker]], allowing them to accumulate &#039;&#039;&#039;Limit Points&#039;&#039;&#039; in place of Experience Points. For every 10,000 Limit Points, 1 &#039;&#039;&#039;Merit Point&#039;&#039;&#039; will be awarded to augment the player&#039;s stats and abilities. These points will automatically accrue at 75 but the key item is required to assign them. A new Merit Point option under [[Main Menu|Status in the Main Menu]] will display to track and assign these points.&lt;br /&gt;
&lt;br /&gt;
Assigned Merit Points semi-permanently—in that they can be undone, if desired—enhance a player through increasing skills, adding job-specific abilities and traits, unlocking new [[Weapon Skill]]s, or raising attributes such as [[STR]] and [[Critical Hit]] rate.&lt;br /&gt;
 &lt;br /&gt;
Additionally, they can be exchanged to participate in [[High-Tier Mission Battlefields]] or deposited with [[Emporox]] to purchase various items and equipment.&lt;br /&gt;
}}&lt;br /&gt;
== Using Merit Points to enhance your Character ==&lt;br /&gt;
*Inside the [[Mog House]] (or [[Rent-a-Room]]), a player is able to spend and cancel merit points by accessing the merit point menu.&lt;br /&gt;
*In this menu, all the categories available for upgrade are highlighted. Only skills available on the current 75 job can be accessed (e.g., you can&#039;t raise your Great Katana skill for your Samurai while browsing the menu as a Corsair).&lt;br /&gt;
*Different Merit Points are divided into categories and have different costs and category maximums, as is laid out in the table below.&lt;br /&gt;
&lt;br /&gt;
{| width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 1000px; text-align: center&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|width=100% border=0 cellspacing=0 &lt;br /&gt;
|- BGCOLOR=&amp;quot;#a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Category&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Detail&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot;| Progression&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Category Maximum&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;12&amp;quot; BGCOLOR=&amp;quot;#c9e8fd&amp;quot;| HP/MP&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Merit Capacity&lt;br /&gt;
! Level&lt;br /&gt;
| bgcolor=ECECEC width=&amp;quot;4%&amp;quot; | 1&lt;br /&gt;
| width=&amp;quot;4%&amp;quot;| 2&lt;br /&gt;
|bgcolor=ECECEC width=&amp;quot;4%&amp;quot;| 3&lt;br /&gt;
| width=&amp;quot;4%&amp;quot;| 4&lt;br /&gt;
|bgcolor=ECECEC width=&amp;quot;4%&amp;quot;| 5&lt;br /&gt;
| width=&amp;quot;4%&amp;quot;| 6&lt;br /&gt;
|bgcolor=ECECEC width=&amp;quot;4%&amp;quot;| 7&lt;br /&gt;
| width=&amp;quot;4%&amp;quot;| 8&lt;br /&gt;
|bgcolor=ECECEC width=&amp;quot;4%&amp;quot;| 9&lt;br /&gt;
| width=&amp;quot;4%&amp;quot;| 10&lt;br /&gt;
|bgcolor=ECECEC width=&amp;quot;4%&amp;quot;| 11&lt;br /&gt;
| width=&amp;quot;4%&amp;quot;| 12&lt;br /&gt;
|bgcolor=ECECEC width=&amp;quot;4%&amp;quot;| 13&lt;br /&gt;
| width=&amp;quot;4%&amp;quot;| 14&lt;br /&gt;
|bgcolor=ECECEC width=&amp;quot;4%&amp;quot;| 15&lt;br /&gt;
| width=&amp;quot;4%&amp;quot; rowspan=&amp;quot;12&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
! Merits&lt;br /&gt;
| bgcolor=ECECEC | 1&lt;br /&gt;
| 2&lt;br /&gt;
|bgcolor=ECECEC | 3&lt;br /&gt;
| 4&lt;br /&gt;
|bgcolor=ECECEC | 5&lt;br /&gt;
| 5&lt;br /&gt;
|bgcolor=ECECEC | 5&lt;br /&gt;
| 5&lt;br /&gt;
|bgcolor=ECECEC | 5&lt;br /&gt;
| 7&lt;br /&gt;
|bgcolor=ECECEC | 7&lt;br /&gt;
| 7&lt;br /&gt;
|bgcolor=ECECEC | 9&lt;br /&gt;
| 9&lt;br /&gt;
|bgcolor=ECECEC | 9&lt;br /&gt;
|-&lt;br /&gt;
! HP/MP&lt;br /&gt;
| bgcolor=ECECEC | +10&lt;br /&gt;
| +20&lt;br /&gt;
|bgcolor=ECECEC | +30&lt;br /&gt;
| +40&lt;br /&gt;
|bgcolor=ECECEC | +50&lt;br /&gt;
| +60&lt;br /&gt;
|bgcolor=ECECEC | +70&lt;br /&gt;
| +80&lt;br /&gt;
|bgcolor=ECECEC | +90&lt;br /&gt;
| +100&lt;br /&gt;
|bgcolor=ECECEC | +110&lt;br /&gt;
| +120&lt;br /&gt;
|bgcolor=ECECEC | +130&lt;br /&gt;
| +140&lt;br /&gt;
|bgcolor=ECECEC | +150&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; BGCOLOR=&amp;quot;#c9e8fd&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Level/Capacity+&lt;br /&gt;
| bgcolor=ECECEC | 1&lt;br /&gt;
| 2&lt;br /&gt;
|bgcolor=ECECEC | 3&lt;br /&gt;
| 4&lt;br /&gt;
|bgcolor=ECECEC | 5&lt;br /&gt;
| 6&lt;br /&gt;
|bgcolor=ECECEC | 7&lt;br /&gt;
| 8&lt;br /&gt;
|bgcolor=ECECEC | 9&lt;br /&gt;
| 10&lt;br /&gt;
|bgcolor=ECECEC | 11&lt;br /&gt;
| 12&lt;br /&gt;
|bgcolor=ECECEC | 13&lt;br /&gt;
| 14&lt;br /&gt;
|bgcolor=ECECEC | 15&lt;br /&gt;
|-&lt;br /&gt;
! Merits&lt;br /&gt;
| bgcolor=ECECEC | 1&lt;br /&gt;
| 3&lt;br /&gt;
|bgcolor=ECECEC | 5&lt;br /&gt;
| 7&lt;br /&gt;
|bgcolor=ECECEC | 9&lt;br /&gt;
| 12&lt;br /&gt;
|bgcolor=ECECEC | 15&lt;br /&gt;
| 18&lt;br /&gt;
|bgcolor=ECECEC | 21&lt;br /&gt;
| 24&lt;br /&gt;
|bgcolor=ECECEC | 27&lt;br /&gt;
| 30&lt;br /&gt;
|bgcolor=ECECEC | 33&lt;br /&gt;
| 36&lt;br /&gt;
|bgcolor=ECECEC | 39&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;16&amp;quot; BGCOLOR=&amp;quot;#c9e8fd&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Level/Capacity+&lt;br /&gt;
| bgcolor=ECECEC | 16&lt;br /&gt;
| 17&lt;br /&gt;
|bgcolor=ECECEC | 18&lt;br /&gt;
| 19&lt;br /&gt;
|bgcolor=ECECEC | 20&lt;br /&gt;
| 21&lt;br /&gt;
|bgcolor=ECECEC | 22&lt;br /&gt;
| 23&lt;br /&gt;
|bgcolor=ECECEC | 24&lt;br /&gt;
| 25&lt;br /&gt;
|bgcolor=ECECEC | 26&lt;br /&gt;
| 27&lt;br /&gt;
|bgcolor=ECECEC | 28&lt;br /&gt;
| 29&lt;br /&gt;
|bgcolor=ECECEC | 30&lt;br /&gt;
|-&lt;br /&gt;
! Merits&lt;br /&gt;
| bgcolor=ECECEC | 42&lt;br /&gt;
| 45&lt;br /&gt;
|bgcolor=ECECEC | 45&lt;br /&gt;
| 45&lt;br /&gt;
|bgcolor=ECECEC | 45&lt;br /&gt;
| 45&lt;br /&gt;
|bgcolor=ECECEC | 45&lt;br /&gt;
| 45&lt;br /&gt;
|bgcolor=ECECEC | 45&lt;br /&gt;
| 45&lt;br /&gt;
|bgcolor=ECECEC | 45&lt;br /&gt;
| 48&lt;br /&gt;
|bgcolor=ECECEC | 48&lt;br /&gt;
| 48&lt;br /&gt;
|bgcolor=ECECEC | 48&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;16&amp;quot; BGCOLOR=&amp;quot;#c9e8fd&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Level/Capacity+&lt;br /&gt;
| bgcolor=ECECEC | 31&lt;br /&gt;
| 32&lt;br /&gt;
|bgcolor=ECECEC | 33&lt;br /&gt;
| 34&lt;br /&gt;
|bgcolor=ECECEC | 35&lt;br /&gt;
| 36&lt;br /&gt;
|bgcolor=ECECEC | 37&lt;br /&gt;
| 38&lt;br /&gt;
|bgcolor=ECECEC | 39&lt;br /&gt;
| 40&lt;br /&gt;
|bgcolor=ECECEC | 41&lt;br /&gt;
| 42&lt;br /&gt;
|bgcolor=ECECEC | 43&lt;br /&gt;
| 44&lt;br /&gt;
|bgcolor=ECECEC | 45&lt;br /&gt;
|-&lt;br /&gt;
! Merits&lt;br /&gt;
| bgcolor=ECECEC | 48&lt;br /&gt;
| 48&lt;br /&gt;
|bgcolor=ECECEC | 48&lt;br /&gt;
| 48&lt;br /&gt;
|bgcolor=ECECEC | 48&lt;br /&gt;
| 48&lt;br /&gt;
|bgcolor=ECECEC | 51&lt;br /&gt;
| 51&lt;br /&gt;
|bgcolor=ECECEC | 51&lt;br /&gt;
| 51&lt;br /&gt;
|bgcolor=ECECEC | 51&lt;br /&gt;
| 51&lt;br /&gt;
|bgcolor=ECECEC | 51&lt;br /&gt;
| 51&lt;br /&gt;
|bgcolor=ECECEC | 51&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot; BGCOLOR=&amp;quot;#c9e8fd&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#c9e8fd&amp;quot;| Attributes&lt;br /&gt;
! Level&lt;br /&gt;
| bgcolor=ECECEC| 1&lt;br /&gt;
| 2&lt;br /&gt;
|bgcolor=ECECEC | 3&lt;br /&gt;
| 4&lt;br /&gt;
|bgcolor=ECECEC | 5&lt;br /&gt;
| 6&lt;br /&gt;
|bgcolor=ECECEC | 7&lt;br /&gt;
| 8&lt;br /&gt;
|bgcolor=ECECEC | 9&lt;br /&gt;
| 10&lt;br /&gt;
|bgcolor=ECECEC | 11&lt;br /&gt;
| 12&lt;br /&gt;
|bgcolor=ECECEC | 13&lt;br /&gt;
| 14&lt;br /&gt;
|bgcolor=ECECEC | 15&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 105&lt;br /&gt;
|-&lt;br /&gt;
! Merits&lt;br /&gt;
| bgcolor=ECECEC | 3&lt;br /&gt;
| 6&lt;br /&gt;
|bgcolor=ECECEC | 9&lt;br /&gt;
| 9&lt;br /&gt;
|bgcolor=ECECEC | 9&lt;br /&gt;
| 12&lt;br /&gt;
|bgcolor=ECECEC | 12&lt;br /&gt;
| 12&lt;br /&gt;
|bgcolor=ECECEC | 12&lt;br /&gt;
| 15&lt;br /&gt;
|bgcolor=ECECEC | 15&lt;br /&gt;
| 15&lt;br /&gt;
|bgcolor=ECECEC | 15&lt;br /&gt;
| 18&lt;br /&gt;
|bgcolor=ECECEC | 18&lt;br /&gt;
|-&lt;br /&gt;
! [[Base Stat]]&lt;br /&gt;
| bgcolor=ECECEC | +1&lt;br /&gt;
| +2&lt;br /&gt;
|bgcolor=ECECEC | +3&lt;br /&gt;
| +4&lt;br /&gt;
|bgcolor=ECECEC | +5&lt;br /&gt;
| +6&lt;br /&gt;
|bgcolor=ECECEC | +7&lt;br /&gt;
| +8&lt;br /&gt;
|bgcolor=ECECEC | +9&lt;br /&gt;
| +10&lt;br /&gt;
|bgcolor=ECECEC | +11&lt;br /&gt;
| +12&lt;br /&gt;
|bgcolor=ECECEC | +13&lt;br /&gt;
| +14&lt;br /&gt;
|bgcolor=ECECEC | +15&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#c9e8fd&amp;quot;| Combat Skills&lt;br /&gt;
! Level&lt;br /&gt;
| bgcolor=ECECEC| 1&lt;br /&gt;
| 2&lt;br /&gt;
|bgcolor=ECECEC | 3&lt;br /&gt;
| 4&lt;br /&gt;
|bgcolor=ECECEC | 5&lt;br /&gt;
| 6&lt;br /&gt;
|bgcolor=ECECEC | 7&lt;br /&gt;
| 8&lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 152&lt;br /&gt;
|-&lt;br /&gt;
! Merits&lt;br /&gt;
| bgcolor=ECECEC | 1&lt;br /&gt;
| 2&lt;br /&gt;
|bgcolor=ECECEC | 3&lt;br /&gt;
| 3&lt;br /&gt;
|bgcolor=ECECEC | 3&lt;br /&gt;
| 3&lt;br /&gt;
|bgcolor=ECECEC | 3&lt;br /&gt;
| 3&lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
|-&lt;br /&gt;
! Skill&lt;br /&gt;
| bgcolor=ECECEC | +2&lt;br /&gt;
| +4&lt;br /&gt;
|bgcolor=ECECEC | +6&lt;br /&gt;
| +8&lt;br /&gt;
|bgcolor=ECECEC | +10&lt;br /&gt;
| +12&lt;br /&gt;
|bgcolor=ECECEC | +14&lt;br /&gt;
| +16&lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#c9e8fd&amp;quot;| Magic Skills&lt;br /&gt;
! Level&lt;br /&gt;
| bgcolor=ECECEC| 1&lt;br /&gt;
| 2&lt;br /&gt;
|bgcolor=ECECEC | 3&lt;br /&gt;
| 4&lt;br /&gt;
|bgcolor=ECECEC | 5&lt;br /&gt;
| 6&lt;br /&gt;
|bgcolor=ECECEC | 7&lt;br /&gt;
| 8&lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 112&lt;br /&gt;
|-&lt;br /&gt;
! Merits&lt;br /&gt;
| bgcolor=ECECEC | 1&lt;br /&gt;
| 2&lt;br /&gt;
|bgcolor=ECECEC | 3&lt;br /&gt;
| 3&lt;br /&gt;
|bgcolor=ECECEC | 3&lt;br /&gt;
| 3&lt;br /&gt;
|bgcolor=ECECEC | 3&lt;br /&gt;
| 3&lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
|-&lt;br /&gt;
! Skill&lt;br /&gt;
| bgcolor=ECECEC | +2&lt;br /&gt;
| +4&lt;br /&gt;
|bgcolor=ECECEC | +6&lt;br /&gt;
| +8&lt;br /&gt;
|bgcolor=ECECEC | +10&lt;br /&gt;
| +12&lt;br /&gt;
|bgcolor=ECECEC | +14&lt;br /&gt;
| +16&lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#c9e8fd&amp;quot;| Other&lt;br /&gt;
! Level&lt;br /&gt;
| bgcolor=ECECEC| 1&lt;br /&gt;
| 2&lt;br /&gt;
|bgcolor=ECECEC | 3&lt;br /&gt;
| 4&lt;br /&gt;
|bgcolor=ECECEC | 5&lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 10&lt;br /&gt;
|-&lt;br /&gt;
! Merits&lt;br /&gt;
| bgcolor=ECECEC | 1&lt;br /&gt;
| 2&lt;br /&gt;
|bgcolor=ECECEC | 3&lt;br /&gt;
| 4&lt;br /&gt;
|bgcolor=ECECEC | 5&lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
|-&lt;br /&gt;
! % Per&lt;br /&gt;
| bgcolor=ECECEC | {{H:text|-2% for Spell Interruption Rate category|±1}}&lt;br /&gt;
| {{H:text|-4% for Spell Interruption Rate category|±2}}&lt;br /&gt;
|bgcolor=ECECEC | {{H:text|-6% for Spell Interruption Rate category|±3}}&lt;br /&gt;
| {{H:text|-8% for Spell Interruption Rate category|±4}}&lt;br /&gt;
|bgcolor=ECECEC | {{H:text|-10% for Spell Interruption Rate category|±5}}&lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#c9e8fd&amp;quot;| Group 1&lt;br /&gt;
! Level&lt;br /&gt;
| bgcolor=ECECEC| 1&lt;br /&gt;
| 2&lt;br /&gt;
|bgcolor=ECECEC | 3&lt;br /&gt;
| 4&lt;br /&gt;
|bgcolor=ECECEC | 5&lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 10&lt;br /&gt;
|-&lt;br /&gt;
! Merits&lt;br /&gt;
| bgcolor=ECECEC | 1&lt;br /&gt;
| 2&lt;br /&gt;
|bgcolor=ECECEC | 3&lt;br /&gt;
| 4&lt;br /&gt;
|bgcolor=ECECEC | 5&lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
|-&lt;br /&gt;
! Gain&lt;br /&gt;
| colspan=&amp;quot;15&amp;quot; | See Job Specific Merit Points &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#c9e8fd&amp;quot;| Group 2&lt;br /&gt;
! Level&lt;br /&gt;
| bgcolor=ECECEC| 1&lt;br /&gt;
| 2&lt;br /&gt;
|bgcolor=ECECEC | 3&lt;br /&gt;
| 4&lt;br /&gt;
|bgcolor=ECECEC | 5&lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 10&lt;br /&gt;
|-&lt;br /&gt;
! Merits&lt;br /&gt;
| bgcolor=ECECEC | 3&lt;br /&gt;
| 4&lt;br /&gt;
|bgcolor=ECECEC | 5&lt;br /&gt;
| 5&lt;br /&gt;
|bgcolor=ECECEC | 5&lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
|-&lt;br /&gt;
! Gain&lt;br /&gt;
| colspan=&amp;quot;15&amp;quot; | See Job Specific Merit Points &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#c9e8fd&amp;quot;| Weapon Skills&lt;br /&gt;
! Level&lt;br /&gt;
| bgcolor=ECECEC| 1&lt;br /&gt;
| 2&lt;br /&gt;
|bgcolor=ECECEC | 3&lt;br /&gt;
| 4&lt;br /&gt;
|bgcolor=ECECEC | 5&lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 15/25*&lt;br /&gt;
|-&lt;br /&gt;
! Merits&lt;br /&gt;
| bgcolor=ECECEC | 20&lt;br /&gt;
| 22&lt;br /&gt;
|bgcolor=ECECEC | 24&lt;br /&gt;
| 27&lt;br /&gt;
|bgcolor=ECECEC | 30&lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
|-&lt;br /&gt;
! [[WSC]]&lt;br /&gt;
| bgcolor=ECECEC | 73%&lt;br /&gt;
| 76%&lt;br /&gt;
|bgcolor=ECECEC | 79%&lt;br /&gt;
| 82%&lt;br /&gt;
|bgcolor=ECECEC | 85%&lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
| &lt;br /&gt;
|bgcolor=ECECEC | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There are 5 general Merit Point categories that apply to all jobs, then one category for each job that only has an effect when you are on that job, and one category specifically for meritable [[Weapon Skills]].&lt;br /&gt;
&lt;br /&gt;
The 5 general categories are fairly straightforward, but the job specific categories often adjust things about the individual job (like [[Warcry]] recast).&lt;br /&gt;
&lt;br /&gt;
The Weapon Skill Merit Point category has a base potential of 15 upgradable levels. To unlock this category you must talk to the Nomad Moogle next to [[Maat]] and complete [[Martial Mastery]]. It can be expanded to 25 total levels by obtaining the {{KI}} [[Primer on Martial Techniques]] and {{KI}} [[Treatise on Martial Techniques]] with [[Deeds of Heroism]]. Each Key Item expands the category by 5 additional levels.&lt;br /&gt;
&lt;br /&gt;
== General Merit Points ==&lt;br /&gt;
* &#039;&#039;&#039;HP/MP (Also includes a &amp;quot;Merit Points&amp;quot; category)&#039;&#039;&#039; : Increases HP or MP by 10 per merit level. Increases maximum possible merit points by 1 per merit level.&lt;br /&gt;
* &#039;&#039;&#039;Attributes&#039;&#039;&#039; : Increases any [[Base Stat]] of your choice by +1 per merit level.&lt;br /&gt;
* &#039;&#039;&#039;Combat Skills&#039;&#039;&#039; : Increases any physical skill by +2 Skill per merit level.&lt;br /&gt;
** This applies to both offensive (like [[Dagger]]) and defensive (like [[Parrying]]) skills.&lt;br /&gt;
* &#039;&#039;&#039;Magic Skills&#039;&#039;&#039; : Increases any magical skill by +2 Skill per merit level.&lt;br /&gt;
* &#039;&#039;&#039;Other&#039;&#039;&#039; : As you might expect, this is the most heterogeneous &amp;quot;general&amp;quot; category.&lt;br /&gt;
** [[Enmity]] Increase/Decrease : Increases or Decreases your Enmity by ±1 per merit level.&lt;br /&gt;
** [[Critical Hit Rate]] : Increases your Critical Hit Rate by +1% per merit level.&lt;br /&gt;
** [[Enemy Critical Hit Rate]] : Decreases the enemy&#039;s critical hit rate by -1% per merit level.&lt;br /&gt;
** [[Spell Interruption Rate]] : Decreases your interruption rate by -2% per merit level.&lt;br /&gt;
&lt;br /&gt;
General Merit Points are also available when you are on jobs below level 75, though the number of merits available is restricted. The below table shows how many merit levels are available at each job level. So if you were a level 99 [[Samurai]] with 12 [[STR]] merits and you changed to a level 70 [[Warrior]], you would only have +9 [[STR]] from merits.&lt;br /&gt;
&lt;br /&gt;
{| width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|width=100% border=0 cellspacing=0 &lt;br /&gt;
|- BGCOLOR=&amp;quot;#a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;16&amp;quot;| Merit Point Level Progression&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
| align=center bgcolor=ECECEC | 10&lt;br /&gt;
| align=center | 20&lt;br /&gt;
| align=center bgcolor=ECECEC | 30&lt;br /&gt;
| align=center | 40&lt;br /&gt;
| align=center bgcolor=ECECEC | 50&lt;br /&gt;
| align=center | 55&lt;br /&gt;
| align=center bgcolor=ECECEC | 60&lt;br /&gt;
| align=center | 65&lt;br /&gt;
| align=center bgcolor=ECECEC | 70&lt;br /&gt;
| align=center | 75&lt;br /&gt;
| align=center bgcolor=ECECEC | 75&lt;br /&gt;
| align=center | 75&lt;br /&gt;
| align=center bgcolor=ECECEC | 75&lt;br /&gt;
| align=center | 75&lt;br /&gt;
| align=center bgcolor=ECECEC | 75&lt;br /&gt;
|-&lt;br /&gt;
! # of Levels&lt;br /&gt;
| align=center bgcolor=ECECEC | 1&lt;br /&gt;
| align=center | 2&lt;br /&gt;
| align=center bgcolor=ECECEC | 3&lt;br /&gt;
| align=center | 4&lt;br /&gt;
| align=center bgcolor=ECECEC | 5&lt;br /&gt;
| align=center | 6&lt;br /&gt;
| align=center bgcolor=ECECEC | 7&lt;br /&gt;
| align=center | 8&lt;br /&gt;
| align=center bgcolor=ECECEC | 9&lt;br /&gt;
| align=center | 10&lt;br /&gt;
| align=center bgcolor=ECECEC | 11&lt;br /&gt;
| align=center | 12&lt;br /&gt;
| align=center bgcolor=ECECEC | 13&lt;br /&gt;
| align=center | 14&lt;br /&gt;
| align=center bgcolor=ECECEC | 15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Job Specific Merit Points ==&lt;br /&gt;
Job Specific merit points are divided into two categories (Group 1 and Group 2). Group 1 typically contains adjustments to the job, like decreasing timers or increasing potencies of job abilities/magic. Tier 2 typically contains [[:Category:Job Traits|Job Traits]], [[:Category:Job Ability|Job Abilities]], and [[:Category:Spells|Spells]] that can be activated through merits and enhanced with further merits. None of these merits are available below level 75 (for instance, if you level sync).&lt;br /&gt;
&lt;br /&gt;
=== [[Warrior]] ===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Berserk]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -10 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC &lt;br /&gt;
| &#039;&#039;&#039;[[Defender]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -6 Seconds&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;[[Warcry]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -10 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC &lt;br /&gt;
| &#039;&#039;&#039;[[Aggressor]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -10 Seconds&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;[[Double Attack]] Rate&#039;&#039;&#039;&lt;br /&gt;
| +1%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Warrior&#039;s Charge]]&#039;&#039;&#039;&lt;br /&gt;
| +5% [[Triple Attack]]&lt;br /&gt;
|- BGCOLOR=ECECEC &lt;br /&gt;
| &#039;&#039;&#039;[[Tomahawk_(Ability)|Tomahawk]]&#039;&#039;&#039;&lt;br /&gt;
| +0:15 Duration&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;[[Savagery]]&#039;&#039;&#039;&lt;br /&gt;
| +100 [[TP Bonus]]&lt;br /&gt;
|- BGCOLOR=ECECEC &lt;br /&gt;
| &#039;&#039;&#039;[[Aggressive Aim]]&#039;&#039;&#039;&lt;br /&gt;
| [[Ranged Accuracy]] +4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Monk]]===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Focus]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -10 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Dodge]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -10 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Chakra]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -10 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Counter]] Rate&#039;&#039;&#039;&lt;br /&gt;
| +1%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Kick Attacks|Kick Attack]] Rate&#039;&#039;&#039;&lt;br /&gt;
| +1%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mantra]]&#039;&#039;&#039;&lt;br /&gt;
| +4% HP Boost&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Formless Strikes]]&#039;&#039;&#039;&lt;br /&gt;
| -5% Damage Penalty&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Invigorate]]&#039;&#039;&#039;&lt;br /&gt;
| +24 Seconds Duration&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Penance]]&#039;&#039;&#039;&lt;br /&gt;
| +20 Seconds Duration&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[White Mage]]===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Divine Seal]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -20 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Cure Formula|Cure Cast Time]]&#039;&#039;&#039;&lt;br /&gt;
| -4%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[:Category:Barspell|Barspell]] Effect&#039;&#039;&#039;&lt;br /&gt;
| +2 [[Magic Evasion|M.Eva]] and +2 [[MDB]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Banish]] Effect&#039;&#039;&#039;&lt;br /&gt;
| +2 Damage and +2 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Regen]] Effect&#039;&#039;&#039;&lt;br /&gt;
| +1 HP/tick&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Martyr]]&#039;&#039;&#039;&lt;br /&gt;
| +5% HP Restored&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Devotion]]&#039;&#039;&#039;&lt;br /&gt;
| +5% MP Restored&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Animus Solace]]&#039;&#039;&#039;&lt;br /&gt;
| +2% Maximum Damage absorbed by Stoneskin during [[Afflatus Solace]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Animus Misery]]&#039;&#039;&#039;&lt;br /&gt;
| +5% Total Damage Stored during [[Afflatus Misery]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Black Mage]]===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Elemental Seal]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -20 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Magic Attack Bonus|Fire Magic Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +2 {{fire}} MAB&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Magic Attack Bonus|Ice Magic Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +2 {{ice}} MAB&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Magic Attack Bonus|Wind Magic Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +2 {{wind}} MAB&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Magic Attack Bonus|Earth Magic Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +2 {{earth}} MAB&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Magic Attack Bonus|Lightning Magic Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +2 {{thunder}} MAB&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Magic Attack Bonus|Water Magic Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +2 {{water}} MAB&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[:Category:Ancient Magic|Ancient Magic Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| [[Magic Attack Bonus|MAB]] +3&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[:Category:Ancient Magic|Ancient Magic Magic Burst Damage]]&#039;&#039;&#039;&lt;br /&gt;
| [[Magic Burst]] +3%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[:Category:Elemental Magic|Elemental Magic Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| [[Magic Accuracy|M.Acc]] +5&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[:Category:Elemental Debuff|Elemental Magic Debuff Duration]]&#039;&#039;&#039;&lt;br /&gt;
| Duration +12 sec.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[:Category:Elemental Debuff|Elemental Magic Debuff Effect]]&#039;&#039;&#039;&lt;br /&gt;
| -2 [[Base Stat]]; +1 HP/Tick&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[:Category:Drain/Aspir_Spell#Aspir_spells|Aspir Absorption Amount]]&#039;&#039;&#039;&lt;br /&gt;
| +4% MP Absorbed&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Red Mage]]===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Convert]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -20 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Magic Accuracy|Fire Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +2 {{fire}} M.Acc&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Magic Accuracy|Ice Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +2 {{ice}} M.Acc&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Magic Accuracy|Wind Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +2 {{wind}} M.Acc&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Magic Accuracy|Earth Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +2 {{earth}} M.Acc&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Magic Accuracy|Lightning Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +2 {{thunder}} M.Acc&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Magic Accuracy|Water Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +2 {{water}} M.Acc&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Enfeebling Magic|Enfeebling Magic Duration]]&#039;&#039;&#039;&lt;br /&gt;
| +6 sec.&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| Magic Accuracy +5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Enhancing Magic|Enhancing Magic Duration]]&#039;&#039;&#039;&lt;br /&gt;
| +6 sec.&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Immunobreak|Immunobreak Chance]]&#039;&#039;&#039;&lt;br /&gt;
| +3%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Enspell|En-spell Damage]]&#039;&#039;&#039;&lt;br /&gt;
| I&#039;s: +3 dmg; II&#039;s: +6 dmg&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| Accuracy +5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Thief]] ===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Flee]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -10 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Hide]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -10 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Sneak Attack]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -2 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Trick Attack]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -2 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Triple Attack]] Rate&#039;&#039;&#039;&lt;br /&gt;
| +1%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Assassin&#039;s Charge]]&#039;&#039;&#039;&lt;br /&gt;
| +5% Quadruple Attack&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Feint]]&#039;&#039;&#039;&lt;br /&gt;
| +25% [[Treasure Hunter|TH]] upgrade rate&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Aura Steal]]&#039;&#039;&#039;&lt;br /&gt;
| +20% Absorb Rate&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Ambush]]&#039;&#039;&#039;&lt;br /&gt;
| [[Accuracy]] +3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Paladin]] ===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Shield Bash]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -2 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Holy Circle]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -10 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Sentinel]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -10 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Cover]] Effect Length&#039;&#039;&#039;&lt;br /&gt;
| +4 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Rampart]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -4 Seconds&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Fealty]]&#039;&#039;&#039;&lt;br /&gt;
| +0:05 Duration&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Chivalry]]&#039;&#039;&#039;&lt;br /&gt;
| +5% TP return&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Iron Will]]&#039;&#039;&#039;&lt;br /&gt;
| -19% [[Spell Interruption Rate]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Guardian]]&#039;&#039;&#039;&lt;br /&gt;
| -19% Enmity Loss&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Knight]] ===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Souleater]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -12 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Arcane Circle]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -10 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Last Resort]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -10 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Last Resort]] Effect&#039;&#039;&#039;&lt;br /&gt;
| +2% Attack, -2% Defense&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Weapon Bash]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -6 Seconds&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Dark Seal]]&#039;&#039;&#039;&lt;br /&gt;
| -10% [[Dark Magic]] casting time&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Diabolic Eye]]&#039;&#039;&#039;&lt;br /&gt;
| +5 [[Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Muted Soul]]&#039;&#039;&#039;&lt;br /&gt;
| -10 [[Enmity]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Desperate Blows]] Effect&#039;&#039;&#039;&lt;br /&gt;
| +2% [[Job Ability Haste]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Beastmaster]] ===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Intimidate|Killer Effects]]&#039;&#039;&#039;&lt;br /&gt;
| +1% Intimidation Rate&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Reward]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -3 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Call Beast]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -10 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Sic]]/[[Ready]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -2 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Tame]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -20 Seconds&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Feral Howl]]&#039;&#039;&#039;&lt;br /&gt;
| +5 Accuracy&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Killer Instinct]]&#039;&#039;&#039;&lt;br /&gt;
| +0:10 Duration&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Beast Affinity]]&#039;&#039;&#039;&lt;br /&gt;
| +2 Pet Level&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Beast Healer]]&#039;&#039;&#039;&lt;br /&gt;
| +1 HP/tick&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Bard]] ===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[:Category:Lullaby|Lullaby]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -1 Second&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Magic Finale|Finale]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -1 Second&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[:Category:Minne|Minne]] Effect&#039;&#039;&#039;&lt;br /&gt;
| +2 [[Defense]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[:Category:Minuet|Minuet]] Effect&#039;&#039;&#039;&lt;br /&gt;
| +1 [[Attack]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[:Category:Madrigal|Madrigal]] Effect&#039;&#039;&#039;&lt;br /&gt;
| +1 [[Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Nightingale]]&#039;&#039;&#039;&lt;br /&gt;
| +25% Instant Cast rate&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Troubadour]]&#039;&#039;&#039;&lt;br /&gt;
| +25% [[Magic Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Con Anima]]&#039;&#039;&#039;&lt;br /&gt;
| -1% [[PDT]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Con Brio]]&#039;&#039;&#039;&lt;br /&gt;
| -1% [[MDT]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Ranger]] ===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Scavenge]] Effect&#039;&#039;&#039;&lt;br /&gt;
| +?% Chance&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Camouflage]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -10 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Sharpshot]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -10 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Unlimited Shot]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -6 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Rapid Shot]] Rate&#039;&#039;&#039;&lt;br /&gt;
| +1%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Stealth Shot]]&#039;&#039;&#039;&lt;br /&gt;
| -10 [[Enmity]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Flashy Shot]]&#039;&#039;&#039;&lt;br /&gt;
| +5% [[Ranged Attack]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Snapshot]]&#039;&#039;&#039;&lt;br /&gt;
| -2% Delay&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Recycle]] Rate&#039;&#039;&#039;&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Samurai]] ===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Third Eye]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -2 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Warding Circle]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -10 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Store TP]] Effect&#039;&#039;&#039;&lt;br /&gt;
| +2 [[Store TP]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Meditate]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -6 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Zanshin]] Attack Rate&#039;&#039;&#039;&lt;br /&gt;
| +1%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Shikikoyo]]&#039;&#039;&#039;&lt;br /&gt;
| +12% TP Shared&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Blade Bash]]&#039;&#039;&#039;&lt;br /&gt;
| +15 seconds [[Plague]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Ikishoten]]&#039;&#039;&#039;&lt;br /&gt;
| +3 TP for [[Zanshin]] attacks&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Overwhelm]]&#039;&#039;&#039;&lt;br /&gt;
| +5% for the first three merits&amp;lt;br /&amp;gt;+2% for the last two merits&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Ninja]]===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Subtle Blow]] Effect&#039;&#039;&#039;&lt;br /&gt;
| +1 [[Subtle Blow]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[:Category:Ninjutsu|Katon]] Effect&#039;&#039;&#039;&lt;br /&gt;
| +2 {{fire}} MAB, +2 Sec.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[:Category:Ninjutsu|Hyoton]] Effect&#039;&#039;&#039;&lt;br /&gt;
| +2 {{Ice}} MAB, +2 Sec.&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[:Category:Ninjutsu|Huton]] Effect&#039;&#039;&#039;&lt;br /&gt;
| +2 {{wind}} MAB, +2 Sec.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[:Category:Ninjutsu|Doton]] Effect&#039;&#039;&#039;&lt;br /&gt;
| +2 {{Earth}} MAB, +2 Sec.&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[:Category:Ninjutsu|Raiton]] Effect&#039;&#039;&#039;&lt;br /&gt;
| +2 {{thunder}} MAB, +2 Sec.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[:Category:Ninjutsu|Suiton]] Effect&#039;&#039;&#039;&lt;br /&gt;
| +2 {{water}} MAB, +2 Sec.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Sange]]&#039;&#039;&#039;&lt;br /&gt;
| +25 [[Ranged Accuracy]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Ninja Tool Expertise]]&#039;&#039;&#039;&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Yonin]] Effect &#039;&#039;&#039;&lt;br /&gt;
| [[HP]] +50&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Innin]] Effect&#039;&#039;&#039;&lt;br /&gt;
| [[Skillchain|Skillchain Dmg]]/[[Magic Burst Damage|MBB]] +1%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Ninjutsu]] [[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| [[Magic Accuracy]] +5&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Ninjutsu]] [[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| [[MAB]] +4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dragoon]] ===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Ancient Circle]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -10 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Jump]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -2 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[High Jump]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -4 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Super Jump]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -6 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Spirit Link]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -3 Seconds&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Deep Breathing]]&#039;&#039;&#039;&lt;br /&gt;
| Breath +10%&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Angon (Ability)|Angon]]&#039;&#039;&#039;&lt;br /&gt;
| +0:15 Duration&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Empathy]]&#039;&#039;&#039;&lt;br /&gt;
| +1 Copied Effect&amp;lt;br /&amp;gt;+200 EXP&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Strafe]]&#039;&#039;&#039;&lt;br /&gt;
| +5 [[Magic Accuracy|M.Acc]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Summoner]]===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Avatar Physical [[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +3 [[Accuracy]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;Avatar Physical Attack&#039;&#039;&#039;&lt;br /&gt;
| +2 [[Attack]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Avatar [[Magic Accuracy|Magical Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +3 [[Magic Accuracy]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;Avatar [[Magic Attack Bonus|Magical Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +2 [[Magic Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Summoning Magic]] Cast Time&#039;&#039;&#039;&lt;br /&gt;
| -5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Meteor Strike]]&#039;&#039;&#039;&lt;br /&gt;
| +400 [[TP Bonus]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Heavenly Strike]]&#039;&#039;&#039;&lt;br /&gt;
| +400 [[TP Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Wind Blade]]&#039;&#039;&#039;&lt;br /&gt;
| +400 [[TP Bonus]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Geocrush]]&#039;&#039;&#039;&lt;br /&gt;
| +400 [[TP Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Thunderstorm (Blood Pact)|Thunderstorm]]&#039;&#039;&#039;&lt;br /&gt;
| +400 [[TP Bonus]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Grand Fall]]&#039;&#039;&#039;&lt;br /&gt;
| +400 [[TP Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Blue Mage]]===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Chain Affinity]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -4 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Burst Affinity]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -4 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Monster Correlation&#039;&#039;&#039;&lt;br /&gt;
| +1/128 [[fTP|ƒTP]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;Physical Potency&#039;&#039;&#039;&lt;br /&gt;
| +2 [[:Category:Blue Magic|Blue Magic]] Accuracy&amp;lt;br /&amp;gt;+4/256 Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Magic Accuracy|Magical Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +2 [[:Category:Blue Magic|Blue]] [[Magic Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Convergence]]&#039;&#039;&#039;&lt;br /&gt;
| +5 [[Magic Attack Bonus]]&amp;lt;br /&amp;gt;+5 [[Magic Accuracy]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Diffusion]]&#039;&#039;&#039;&lt;br /&gt;
| +5% Duration&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Enchainment]]&#039;&#039;&#039;&lt;br /&gt;
| +100 [[TP Bonus]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Assimilation]]&#039;&#039;&#039;&lt;br /&gt;
| +1 Set Point&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Corsair]]===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Phantom Roll]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -2 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Quick Draw]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -2 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Quick Draw]] Accuracy&#039;&#039;&#039;&lt;br /&gt;
| +2 [[Magic Accuracy|Magic Accuracy]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Random Deal]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -40 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bust Duration&#039;&#039;&#039;&lt;br /&gt;
| -10 Seconds&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Snake Eye]]&#039;&#039;&#039;&lt;br /&gt;
| +10% XI Chance&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Fold]]&#039;&#039;&#039;&lt;br /&gt;
| +10% [[Phantom Roll]] reset rate&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Winning Streak]]&#039;&#039;&#039;&lt;br /&gt;
| +0:20 Duration&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Loaded Deck]]&#039;&#039;&#039;&lt;br /&gt;
| -10% Failure Rate&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Puppetmaster]]===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Automaton Skills&#039;&#039;&#039;&lt;br /&gt;
| +2 All Skills&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;Maintenance Recast&#039;&#039;&#039;&lt;br /&gt;
| - 3 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Repair Effect&#039;&#039;&#039;&lt;br /&gt;
| +2% HP Granted&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Activate]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -40 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Repair]] Recast&#039;&#039;&#039;&lt;br /&gt;
| -3 Seconds&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Role Reversal]]&#039;&#039;&#039;&lt;br /&gt;
| +5% HP Granted&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Ventriloquy]]&#039;&#039;&#039;&lt;br /&gt;
| +5% [[Enmity]] difference&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Fine-Tuning]]&#039;&#039;&#039;&lt;br /&gt;
| +5 [[Accuracy|Acc]]/[[Ranged Accuracy|R.Acc]]/[[Evasion|Eva]]/[[MDB]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Optimization]]&#039;&#039;&#039;&lt;br /&gt;
| +5% [[Attack]]/[[Defense]]&amp;lt;br /&amp;gt;+5 [[Magic Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Dancer]]===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Step Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +3 [[Step Accuracy]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Haste Samba]] Effect&#039;&#039;&#039;&lt;br /&gt;
| +10/1024 [[Job Ability Haste]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Reverse Flourish]] Effect&#039;&#039;&#039;&lt;br /&gt;
| +30 TP&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Building Flourish]] Effect&#039;&#039;&#039;&lt;br /&gt;
| +1% [[Attack|Atk]]/[[Critical Hit Rate|Crit. Rate]], +2 [[Accuracy|Acc]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Saber Dance]]&#039;&#039;&#039;&lt;br /&gt;
| +5% [[:Category:Samba|Samba]] duration&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Fan Dance]]&#039;&#039;&#039;&lt;br /&gt;
| -5% [[:Category:Waltz|Waltz]] recast&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[No Foot Rise]]&#039;&#039;&#039;&lt;br /&gt;
| +1 [[Finishing Move]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Closed Position]]&#039;&#039;&#039;&lt;br /&gt;
| +3 [[Evasion|Eva]]/[[Accuracy|Acc]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Scholar]]===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grimoire Recast&#039;&#039;&#039;&lt;br /&gt;
| -2 Seconds&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Modus Veritas]] Duration&#039;&#039;&#039;&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[:Category:Helix|Helix]] Magic Acc./Atk.&#039;&#039;&#039;&lt;br /&gt;
| +3 [[Magic Accuracy]]&amp;lt;br /&amp;gt;+2 [[Magic Attack Bonus]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;Max [[Sublimation]]&#039;&#039;&#039;&lt;br /&gt;
| +10 MP&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Altruism]]&#039;&#039;&#039;&lt;br /&gt;
| +5 [[Magic Accuracy]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Focalization]]&#039;&#039;&#039;&lt;br /&gt;
| +5 [[Magic Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Tranquility]]&#039;&#039;&#039;&lt;br /&gt;
| -10 [[Enmity]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Equanimity]]&#039;&#039;&#039;&lt;br /&gt;
| -10 [[Enmity]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Enlightenment]]&#039;&#039;&#039;&lt;br /&gt;
| +5 [[INT]]/[[MND]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Stormsurge]]&#039;&#039;&#039;&lt;br /&gt;
| +1 Stat. Bonus&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Geomancer]]===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Full Circle]] Effect&#039;&#039;&#039;&lt;br /&gt;
| 5% MP&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Ecliptic Attrition]] Recast&#039;&#039;&#039;&lt;br /&gt;
| 10s Reduction&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Life Cycle]] Recast&#039;&#039;&#039;&lt;br /&gt;
| 10s Reduction&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Blaze of Glory]] Recast&#039;&#039;&#039;&lt;br /&gt;
| 20s Reduction&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Dematerialize]] Recast&#039;&#039;&#039;&lt;br /&gt;
| 20s Reduction&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Cure Recantation]]&#039;&#039;&#039;&lt;br /&gt;
| 5% HP&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Primeval Zeal]]&#039;&#039;&#039;&lt;br /&gt;
| 10% Cast Reduction&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mending Halation]]&#039;&#039;&#039;&lt;br /&gt;
| 5% HP recovery&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Radial Arcana]]&#039;&#039;&#039;&lt;br /&gt;
| 3% MP recovery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Rune Fencer]]===&lt;br /&gt;
{|width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 695px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Group 1&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rune Enhancement Effect&#039;&#039;&#039;&lt;br /&gt;
| Rune Potency +2&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Vallation]] Effect&#039;&#039;&#039;&lt;br /&gt;
| MDT -1% to Element.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Lunge]] Effect&#039;&#039;&#039;&lt;br /&gt;
| [[Accuracy]] +3 per Rune&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Pflug]] Effect&#039;&#039;&#039;&lt;br /&gt;
| [[Magic Evasion|Resist Rate]] +1 per Rune&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Gambit]] Effect&#039;&#039;&#039;&lt;br /&gt;
| 10s Reduction&lt;br /&gt;
|}&lt;br /&gt;
| width=50% valign=top |&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;a7d7f9&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Group 2&lt;br /&gt;
|- BGCOLOR=&amp;quot;c9e8fd&amp;quot;&lt;br /&gt;
! Enhancement&lt;br /&gt;
! Effect/Merit&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Battuta]]&#039;&#039;&#039;&lt;br /&gt;
| Parrying +4%&amp;lt;br&amp;gt;Count Damage +4&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Rayke]]&#039;&#039;&#039;&lt;br /&gt;
| Duration +3s&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Inspiration]]&#039;&#039;&#039;&lt;br /&gt;
| 10% Cast Time reduction&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Sleight of Sword]]&#039;&#039;&#039;&lt;br /&gt;
| [[Subtle Blow]] +5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapon Skill Merit Points ==&lt;br /&gt;
At level 96 and beyond, [[:Category:Merit Weapon Skill|powerful Weapon Skills]] can be unlocked through merit points. An initial 20 points opens the skill, but it will take 123 points (20 &amp;gt; 22 &amp;gt; 24 &amp;gt; 27 &amp;gt; 30) to fully power it up.&lt;br /&gt;
&lt;br /&gt;
The Weapon Skill Merit Point category has a base potential of 15 upgradable levels. It can be expanded to 25 total levels by obtaining the {{KI}} [[Primer on Martial Techniques]] and {{KI}} [[Treatise on Martial Techniques]] with [[Deeds of Heroism]]. Each Key Item expands the category by 5 additional levels.&lt;br /&gt;
{| width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width: 690px&amp;quot; cellspacing=&amp;quot;0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|width=100% border=0 cellspacing=0 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#a7d7f9&amp;quot;&lt;br /&gt;
! Weapon Skill&lt;br /&gt;
! Modifier&lt;br /&gt;
! Jobs&lt;br /&gt;
|-&lt;br /&gt;
|  | &#039;&#039;&#039;[[Shijin Spiral]]&#039;&#039;&#039;&lt;br /&gt;
|  | [[DEX]]&lt;br /&gt;
|  | [[MNK]], [[PUP]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Exenterator]]&#039;&#039;&#039;&lt;br /&gt;
| [[AGI]]&lt;br /&gt;
| [[WAR]], [[RDM]], [[THF]], [[BST]], [[BRD]], [[RNG]], [[NIN]], [[COR]], [[DNC]]&lt;br /&gt;
|-&lt;br /&gt;
|  | &#039;&#039;&#039;[[Requiescat]]&#039;&#039;&#039;&lt;br /&gt;
|  | [[MND]]&lt;br /&gt;
|  | [[WAR]], [[RDM]], [[PLD]], [[DRK]], [[SAM]], [[BLU]], [[COR]], [[RUN]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Resolution]]&#039;&#039;&#039;&lt;br /&gt;
| [[STR]]&lt;br /&gt;
| [[WAR]], [[PLD]], [[DRK]], [[RUN]]&lt;br /&gt;
|-&lt;br /&gt;
|  | &#039;&#039;&#039;[[Ruinator]]&#039;&#039;&#039;&lt;br /&gt;
|  | [[STR]]&lt;br /&gt;
|  | [[WAR]], [[DRK]], [[BST]], [[RNG]], [[RUN]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Upheaval]]&#039;&#039;&#039;&lt;br /&gt;
| [[VIT]]&lt;br /&gt;
| [[WAR]], [[DRK]], [[RUN]]&lt;br /&gt;
|-&lt;br /&gt;
|  | &#039;&#039;&#039;[[Entropy]]&#039;&#039;&#039;&lt;br /&gt;
|  | [[INT]]&lt;br /&gt;
|  | [[WAR]], [[DRK]], [[BST]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Stardiver]]&#039;&#039;&#039;&lt;br /&gt;
| [[STR]]&lt;br /&gt;
| [[WAR]], [[SAM]], [[DRG]]&lt;br /&gt;
|-&lt;br /&gt;
|  | &#039;&#039;&#039;[[Blade: Shun]]&#039;&#039;&#039;&lt;br /&gt;
|  | [[DEX]]&lt;br /&gt;
|  | [[NIN]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Tachi: Shoha]]&#039;&#039;&#039;&lt;br /&gt;
| [[STR]]&lt;br /&gt;
| [[SAM]]&lt;br /&gt;
|-&lt;br /&gt;
|  | &#039;&#039;&#039;[[Realmrazer]]&#039;&#039;&#039;&lt;br /&gt;
|  | [[MND]]&lt;br /&gt;
|  | [[WAR]], [[MNK]], [[WHM]], [[BLM]], [[PLD]], [[SMN]], [[BLU]], [[SCH]], [[GEO]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Shattersoul]]&#039;&#039;&#039;&lt;br /&gt;
| [[INT]]&lt;br /&gt;
| [[WAR]], [[MNK]], [[WHM]], [[BLM]], [[PLD]], [[BRD]], [[DRG]], [[SMN]], [[SCH]], [[GEO]]&lt;br /&gt;
|-&lt;br /&gt;
|  | &#039;&#039;&#039;[[Apex Arrow]]&#039;&#039;&#039;&lt;br /&gt;
|  | [[AGI]]&lt;br /&gt;
|  | [[RNG]], [[SAM]]&lt;br /&gt;
|- BGCOLOR=ECECEC&lt;br /&gt;
| &#039;&#039;&#039;[[Last Stand]]&#039;&#039;&#039;&lt;br /&gt;
| [[AGI]]&lt;br /&gt;
| [[THF]], [[RNG]], [[COR]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*June 2004 [[http://www.playonline.com/comnewsus/040629fg5rh3.html Update Details]]: &#039;Moogle Merit Management&#039; System introduced.&lt;br /&gt;
*September 2004 [[http://www.playonline.com/updateus/040914gs7tr3.html Update Details]]: Categories are expanded to include Combat skills, Magic Skills, and Other skills.&lt;br /&gt;
*February 2005 [[http://www.playonline.com/updateus/050224hu5ol4.html Update Details]]: Categories are expanded to include Job-Specific Upgrades. These are known as &#039;&#039;&#039;Group I&#039;&#039;&#039; or &#039;&#039;&#039;Tier I&#039;&#039;&#039; merits.&lt;br /&gt;
*December 2005 [[http://www.playonline.com/pcd/update/ff11us/20051213fMt7e1/detail.html Update Details]]: Increase in maximum number of upgrades per item and per category.&lt;br /&gt;
*July 2006 [[http://www.playonline.com/pcd/update/ff11us/20060725vNusN1/detail.html Update Details]]: New Job-specific abilities and traits, new spells, songs and bloodpacts are added. These are known as &#039;&#039;&#039;Group II&#039;&#039;&#039; or &#039;&#039;&#039;Tier II&#039;&#039;&#039; merits. Also, Group I merit categories for [[Blue Mage|Blue Mages]], [[Corsair|Corsairs]], and [[Puppetmaster|Puppetmasters]] are added.&lt;br /&gt;
*March 2007 [[http://www.playonline.com/pcd/update/ff11us/20070308c2bbd1/detail.html Update Details]]: The ability to switch between experience and merit points mode outside your [[Mog House]] is added, as long as a level restriction is not in place (this includes [[Besieged]]). Additionally, an [[media:New_Merit_Animation.JPG|animation]] visible to other players happens when you attain a merit point..&lt;br /&gt;
*June 2007 [[http://www.playonline.com/pcd/update/ff11us/20070606TsVPr1/detail.html Update Details]]: Increase in maximum number of upgrades in the categories &amp;quot;Combat Skills&amp;quot; and &amp;quot;Magic Skills.&amp;quot; Total combat skills went from 12 -&amp;gt; 20; total magic skills increased from 8 -&amp;gt; 16. Group II merit categories introduced for [[Blue Mage|Blue Mages]], [[Corsair|Corsairs]], and [[Puppetmaster|Puppetmasters]].&lt;br /&gt;
*December 2010 ([[Version Update (12/06/2010)|Update Details]]): Maximum storable merits increased from 10 -&amp;gt; 20.&lt;br /&gt;
*May 2011 ([[Version Update (05/09/2011)|Update Details]]): Increase in maximum number of upgrades in the category &amp;quot;HP/MP&amp;quot; from 8 -&amp;gt; 12. Increase in maximum number of upgrades in the category &amp;quot;Attributes&amp;quot; from 5 -&amp;gt; 8. Increase in maximum number of upgrades in the category &amp;quot;Combat Skills&amp;quot; from 20 -&amp;gt; 32. Increase in maximum number of upgrades in the category &amp;quot;Magic Skills&amp;quot; from 16 -&amp;gt; 24. Increase in maximum number of upgrades in the category &amp;quot;Other&amp;quot; from 8 -&amp;gt; 10, individual cap increased from 4 -&amp;gt; 5.&lt;br /&gt;
*December 2011 ([[Version Update (12/14/2011)|Update Details]]): Increase in maximum number of upgrades in the category &amp;quot;HP/MP&amp;quot; from 12 -&amp;gt; 15. Increase in maximum number of upgrades in the category &amp;quot;Attributes&amp;quot; from 8 -&amp;gt; 12. Maximum storable merits increased from 20 -&amp;gt; 30. Merit weapon skill category added.&lt;br /&gt;
*March ([[Version Update (03/26/2012)|Update Details]]) and May 2012 ([[Version Update (05/15/2012)|Update Details]]):  Group II merited abilities which previously had a reduced timer with each upgrade were modified so that the timer starts at its previous minimum and the ability&#039;s effectiveness is instead increased with each merit upgrade.&lt;br /&gt;
*July 2012 ([[Version Update (07/23/2012)|Update Details]]): Increase in maximum number of upgrades in the category &amp;quot;Attributes&amp;quot; from 12 -&amp;gt; 24. Individual attribute cap remained at 12.&lt;br /&gt;
*April 2013 ([[Version Update (04/29/2013)|Update Details]]): [[Geomancy]] and [[Handbell]] skills were added to the &amp;quot;Magic Skills&amp;quot; category which also had its maximum number of upgrades increased from 24 -&amp;gt; 32. Restructure of the &amp;quot;Merit Weapon Skill&amp;quot; category so that lower tier upgrades are slightly more expensive but significantly more effective.&lt;br /&gt;
*June 2014 ([http://forum.square-enix.com/ffxi/threads/42614 Update Details]): Added &amp;quot;Maximum Merit Points&amp;quot; to the &amp;quot;HP/MP&amp;quot; category.  Maximum number of merits that can be applied to individual &amp;quot;Attributes&amp;quot; increased from 12 -&amp;gt; 15.  Maximum number of merits that can be applied to individual defensive &amp;quot;Combat Skills&amp;quot; ([[Evasion]], [[Parrying]], [[Shield_Skill|Shield]], [[Guard]]) increased from 4 -&amp;gt; 8.  Total number of merits that can be spent on the &amp;quot;HP/MP&amp;quot; category increased from 15 -&amp;gt; 45.  Total number of merits that can be spent on the &amp;quot;Attributes&amp;quot; category increased from 24 -&amp;gt; 45.  Total number of merits that can be spent on the &amp;quot;Combat Skills&amp;quot; category increased from 32 -&amp;gt; 56.  Total number of merits that can be spent on the &amp;quot;Magic Skills&amp;quot; category increased from 32 -&amp;gt; 48.&lt;br /&gt;
*August 2015 ([http://forum.square-enix.com/ffxi/threads/47901 Update Details]): The Attributes category has had its maximum ability increases raised from 45 -&amp;gt; 60.  The Combat Skills category has had its maximum ability increases raised from 56 -&amp;gt; 112.  The Magic Skills category has had its maximum ability increases raised from 48 -&amp;gt; 80.&lt;br /&gt;
*November 2015 ([http://forum.square-enix.com/ffxi/threads/49065-Nov-10-2015-%28JST%29-Version-Update Update Details]): The HP/MP category maximum was increased from 45 -&amp;gt; 75 (The Merit Point maximum values were increased from 15 to 45. Players could now hold 75 total merits at any time). The Attributes category was increased from 60 -&amp;gt; 105, thus allowing every stat to become 15/15. The Combat Skills category was increased from 112 -&amp;gt; 152, thus allowing every skill to become 8/8. The Magic Skills category was increased from 80 -&amp;gt; 112, thus allowing all magic skill to become 8/8.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [http://www.bluegartr.com/threads/103925-Player-Stats-Sheet-Help-add-to-it!?p=4934154&amp;amp;viewfull=1#post4934154 Merit/Level Progression (Mougurijin, BG)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Terms]]&lt;/div&gt;</summary>
		<author><name>PaintyLux</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Ambuscade&amp;diff=730713</id>
		<title>Category:Ambuscade</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Ambuscade&amp;diff=730713"/>
		<updated>2025-03-10T23:52:15Z</updated>

		<summary type="html">&lt;p&gt;PaintyLux: Updated Ambuscade Weapon total costs per March &amp;#039;25 update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Ambuscade Rewards|Ambuscade Archive}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|Image=Ambuscade.jpg&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image Size=590&lt;br /&gt;
|Image Link=Ambuscade Rewards&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Ambuscade&#039;&#039;&#039; is a new type of battle content wherein the enemies within change every monthly version update, first released in the April 5th 2016 Version Update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/50256-Apr.-5-2016-%28JST%29-Version-Update?p=575053&amp;amp;viewfull=1#post575053]&amp;lt;/sup&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Ambuscade has a variety of difficulty levels, so everyone from seasoned veterans to those just starting out should find a challenge equal to their needs. With &#039;&#039;&#039;[[:Category:Ambuscade Rewards|varying rewards]]&#039;&#039;&#039; to match.&amp;lt;br /&amp;gt;&lt;br /&gt;
Those wishing to tackle the strongest foes are advised to select “Very Difficult” and be prepared for a valiant struggle!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Latent effects from [[Legion Rewards]] denoted with &amp;quot;[[Legion]]:&amp;quot; are active in Ambuscade.&amp;lt;sup&amp;gt;[http://www.playonline.com/ff11us/polnews/news25715.shtml]&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==Getting Started==&lt;br /&gt;
Complete the &#039;&#039;&#039;Stepping into an Ambuscade&#039;&#039;&#039; [[Records of Eminence]] objective and speak with [[Gorpa-Masorpa]] in [[Mhaura]] at (G-9) for an explanation about Ambuscade.&lt;br /&gt;
* Players must have completed the [[Records of Eminence#Basics|&#039;&#039;&#039;First Step Forward&#039;&#039;&#039; Records of Eminence objective]] in order to undertake Stepping into an Ambuscade.&lt;br /&gt;
**&#039;&#039;&#039; Stepping into an Ambuscade&#039;&#039;&#039; can be set from the Tutorial section of the Records of Eminence menu under Basics:&lt;br /&gt;
:::Quests → Objective List → Tutorial → Basics → Stepping into an Ambuscade&lt;br /&gt;
Be in possession of either the [[Ambuscade Primer Volume One]] or [[Ambuscade Primer Volume Two|Volume Two Key Items]].&lt;br /&gt;
* All party members must be in possession of one of these two Key Items.&lt;br /&gt;
&lt;br /&gt;
===Eligibility Requirements===&lt;br /&gt;
In order to participate, players must satisfy the following:&lt;br /&gt;
*Complete either the &#039;&#039;&#039;[[Ambuscade Primer Volume One]]&#039;&#039;&#039; or &#039;&#039;&#039;[[Ambuscade Primer Volume Two|Volume Two]]&#039;&#039;&#039; objectives in order to obtain the Key Item for the corresponding volume of the primer for the type of battle players wish to complete.&lt;br /&gt;
**Players may have only one of each of the Ambuscade Primer Key Items.&lt;br /&gt;
***Objective targets vary by month after a version update, opponents are rotated out, and generally not repeated.&lt;br /&gt;
&lt;br /&gt;
*The Ambuscade Primer Volume One and Two objectives can be undertaken from the Ambuscade category of the [[Records of Eminence]] menu.&lt;br /&gt;
::Quests → Objective List → Content → Ambuscade&lt;br /&gt;
:::&#039;&#039;&#039;&#039;&#039;[[Dynamis]] and [[Abyssea]] monsters do not count for kills required&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Entry and Progression===&lt;br /&gt;
[[File:Gorpa-Masorpa.jpg|250px|right|link=Gorpa-Masorpa]]&lt;br /&gt;
*Examine the &#039;&#039;&#039;[[Ambuscade Tome]]&#039;&#039;&#039; in [[Mhaura]] (G-9) and select the type and difficulty level you would like to attempt.&lt;br /&gt;
**Only the party leader may register the group.&lt;br /&gt;
**The party will be registered so long as the system detects that there are no issues with the layer area or registering party members.&lt;br /&gt;
***Players will be unable to register if:&lt;br /&gt;
****Any player is not in possession of an Amuscade Primer Volume One or Two Key Item.&lt;br /&gt;
****The number of registrants exceeds the maximum of fifty reservations.&lt;br /&gt;
****A party member already has a reservation.&lt;br /&gt;
*****To cancel a reservation:&lt;br /&gt;
******A player may cancel their reservation via the ambuscade tome.&lt;br /&gt;
******Three minutes has passed from the time the player is notified that their instance is ready.&lt;br /&gt;
******The registrant boards a boat.&lt;br /&gt;
******The registrant leaves Mhaura in &#039;&#039;&#039;&#039;&#039;any&#039;&#039;&#039;&#039;&#039; way.&lt;br /&gt;
**Adding new party members after registration will not cancel the registration, but the party may only enter with the number of players it registered with.&lt;br /&gt;
*A message will display for the party leader when entry is ready.&lt;br /&gt;
**As of the July 2016 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/50942-Jul.-5-2016-%28JST%29-Version-Update?p=581616&amp;amp;viewfull=1#post581616]&amp;lt;/sup&amp;gt;, automatic entering was added.&lt;br /&gt;
***The default setting is &amp;quot;off&amp;quot; and may be changed by having the party lead examine the Ambuscade Tome and selecting the &#039;&#039;Toggle auto-transport&#039;&#039; function.&lt;br /&gt;
***In line with this, having the auto-transport function off has a notification sound played when it is the party&#039;s turn.&lt;br /&gt;
****This may be disabled via the sound settings in the Config menu.&lt;br /&gt;
*Examine the ambuscade tome &#039;&#039;&#039;&#039;&#039;within three minutes&#039;&#039;&#039;&#039;&#039; to enter.&lt;br /&gt;
** The time limit for an Ambuscade is 30 minutes (Earth time).&lt;br /&gt;
** Between 1~6 players may participate.&lt;br /&gt;
***[[Trust]]s may be called after entering [[Maquette Abdhaljs-Legion]].&lt;br /&gt;
****The number of alter egos that may be called forth will depend on the number of players initially registered.&lt;br /&gt;
***Player HP and MP will be restored to full and any status ailments they are suffering from will be removed upon entry.&lt;br /&gt;
** Key Items will only be lost upon victory.&lt;br /&gt;
***Meaning that should a player or group lose, they may reattempt the battlefield without having to reacquire new Key Items.&lt;br /&gt;
Upon victory, a special currencies known as [[Hallmarks]] and [[Gallantry|{{H:text|Given only to those in a party of two or more players.|Badges of Gallantry}}]], which may be [[:Category:Ambuscade Rewards|exchanged for rewards]], Experience/Limit Points, and Capacity points will be given to all players.&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Notorious Monsters inside Ambuscade do not drop any treasure directly.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width 100%; max-width: 1200px; text-align: center;&amp;quot;&amp;gt;[[File:15165.jpg|525px|link=:Category:Ambuscade#Intense_Ambuscade.28Primer_Volume_One.29]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle Information==&lt;br /&gt;
===A Word On Enmity===&lt;br /&gt;
*Enmity functions abnormally in two ways.&lt;br /&gt;
#The mobs will go to a random player once someone aggros.&lt;br /&gt;
#After aggro everyone is on the hate list by default, so you can easily get hate with AOE enmity actions like [[Warcry]] and [[Valiance]] or self target enmity actions like [[Foil]] and [[Pflug]].&lt;br /&gt;
&lt;br /&gt;
===Battle Type &amp;amp; Levels===&lt;br /&gt;
There are two types of Ambuscades you may attempt. Entry into either is determined by which Key Item you possess.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width: 1200px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 50%;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;Standard ambuscade&amp;quot; style=&amp;quot;background: #efeeee; text-align: center; width:99%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 18%;&amp;quot; |  &lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;width: 80%; padding: 3px; font-size: larger;&amp;quot; | Primer Volume One&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 20%;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;width: 18%;&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;width: 17%;&amp;quot; | Content Level&lt;br /&gt;
! style=&amp;quot;width: 20%;&amp;quot; | Hallmarks Earned&lt;br /&gt;
! style=&amp;quot;width: 27%;&amp;quot; | Gallantry Earned&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=5 class=&amp;quot;ambuscade-green&amp;quot; | &#039;&#039;&#039;Intense&amp;lt;br /&amp;gt;Ambuscade&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;height: 45px;&amp;quot; |&#039;&#039;&#039;Very Difficult&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;139&#039;&#039;&#039;&lt;br /&gt;
|3600&lt;br /&gt;
|{{H:text|For a party of 2|300}} / {{H:text|For a party of 3|600}} / {{H:text|For a party of 4|900}} / {{H:text|For a party of 5|1200}} / {{H:text|For a party of 6|1500}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;height: 45px;&amp;quot; |&#039;&#039;&#039;Difficult&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;134&#039;&#039;&#039;&lt;br /&gt;
|2400&lt;br /&gt;
|{{H:text|For a party of 2|240}} / {{H:text|For a party of 3|480}} / {{H:text|For a party of 4|720}} / {{H:text|For a party of 5|960}} / {{H:text|For a party of 6|1200}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;height: 45px;&amp;quot; |&#039;&#039;&#039;Normal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;129&#039;&#039;&#039;&lt;br /&gt;
|1200&lt;br /&gt;
|{{H:text|For a party of 2|180}} / {{H:text|For a party of 3|360}} / {{H:text|For a party of 4|540}} / {{H:text|For a party of 5|720}} / {{H:text|For a party of 6|900}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;height: 45px;&amp;quot; |&#039;&#039;&#039;Easy&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;124&#039;&#039;&#039;&lt;br /&gt;
|600&lt;br /&gt;
|{{H:text|For a party of 2|80}} / {{H:text|For a party of 3|160}} / {{H:text|For a party of 4|240}} / {{H:text|For a party of 5|320}} / {{H:text|For a party of 6|400}}&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;height: 45px;&amp;quot;|&#039;&#039;&#039;Very Easy&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;119&#039;&#039;&#039;&lt;br /&gt;
|200&lt;br /&gt;
|{{H:text|For a party of 2|20}} / {{H:text|For a party of 3|40}} / {{H:text|For a party of 4|60}} / {{H:text|For a party of 5|80}} / {{H:text|For a party of 6|100}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 50%;&amp;quot;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;Standard ambuscade&amp;quot; style=&amp;quot;background: #efeeee; text-align: center; width:99%;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 20%; |  &lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;width: 80%; padding: 3px; font-size: larger;&amp;quot; | Primer Volume Two&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width: 18%;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;width: 18%;&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;width: 17%;&amp;quot; | Content Level&lt;br /&gt;
! style=&amp;quot;width: 20%;&amp;quot; | Hallmarks Earned&lt;br /&gt;
! style=&amp;quot;width: 27%;&amp;quot; | Gallantry Earned&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;ambuscade-green&amp;quot; rowspan=5 | &#039;&#039;&#039;Ambuscade&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;height: 45px;&amp;quot; |&#039;&#039;&#039;Very Difficult&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;129&#039;&#039;&#039;&lt;br /&gt;
|300&lt;br /&gt;
|{{H:text|For a party of 2|30}} / {{H:text|For a party of 3|60}} / {{H:text|For a party of 4|90}} / {{H:text|For a party of 5|120}} / {{H:text|For a party of 6|150}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;height: 45px;&amp;quot; |&#039;&#039;&#039;Difficult&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;124&#039;&#039;&#039;&lt;br /&gt;
|250&lt;br /&gt;
|{{H:text|For a party of 2|25}} / {{H:text|For a party of 3|50}} / {{H:text|For a party of 4|75}} / {{H:text|For a party of 5|100}} / {{H:text|For a party of 6|125}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;height: 45px;&amp;quot; |&#039;&#039;&#039;Normal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;119&#039;&#039;&#039;&lt;br /&gt;
|200&lt;br /&gt;
|{{H:text|For a party of 2|20}} / {{H:text|For a party of 3|40}} / {{H:text|For a party of 4|60}} / {{H:text|For a party of 5|80}} / {{H:text|For a party of 6|100}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;height: 45px;&amp;quot; |&#039;&#039;&#039;Easy&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;114&#039;&#039;&#039;&lt;br /&gt;
|150&lt;br /&gt;
|{{H:text|For a party of 2|15}} / {{H:text|For a party of 3|30}} / {{H:text|For a party of 4|45}} / {{H:text|For a party of 5|60}} / {{H:text|For a party of 6|75}}&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;height: 45px;&amp;quot;|&#039;&#039;&#039;Very Easy&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;109&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|{{H:text|For a party of 2|10}} / {{H:text|For a party of 3|20}} / {{H:text|For a party of 4|30}} / {{H:text|For a party of 5|40}} / {{H:text|For a party of 6|50}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
An [[File:Abdhaljs Seal icon.png|25px|link=]] [[Abdhaljs Seal]] will triple the amount of hallmarks and gallantry you receive from a successful Ambuscade.&lt;br /&gt;
&lt;br /&gt;
===Intense Ambuscade &amp;lt;small&amp;gt;([[Ambuscade Primer Volume One|Vol. One]])&amp;lt;/small&amp;gt;===&lt;br /&gt;
{{:Ambuscade_Archive&lt;br /&gt;
|transcludesection=FomorSmn&amp;lt;!-- Change the relevant Beastman type here to change to the correct month&#039;s type. Edit the Ambuscade Archive page to add info. Changes made there must recache before showing up here. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Regular Ambuscade &amp;lt;small&amp;gt;([[Ambuscade Primer Volume Two|Vol. Two]])&amp;lt;/small&amp;gt;===&lt;br /&gt;
{{:Ambuscade_Archive&lt;br /&gt;
|transcludesection=Demon&amp;lt;!-- Change the relevant monster type here to change to the correct month&#039;s type; check the archive in case the wrong template shows up as duplicated enemy types are named by their family (e.g. instead of &amp;quot;dragons&amp;quot; it&#039;s &amp;quot;wyrm&amp;quot; &amp;quot;wyvern&amp;quot; or (Dark) &amp;quot;dragon&amp;quot;) If it is a new fight, a new section needs to be made in the archive.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Previous Battles===&lt;br /&gt;
Old battlefield information is stored on the &#039;&#039;&#039;[[Ambuscade Archive]]&#039;&#039;&#039; page.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Ambuscade Rewards|Ambuscade Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
===Hallmarks===&lt;br /&gt;
Hallmarks are the primary currency of {{PAGENAME}}. They can be used to purchase items from [[Gorpa-Masorpa]].&amp;lt;br /&amp;gt;&lt;br /&gt;
There are two types of rewards available. Those received in exchange for Hallmarks and those received for total amount of hallmarks accumulated.&lt;br /&gt;
* Hallmarks are not expended upon receiving items from the list of rewards for total amount of hallmarks accumulated.&lt;br /&gt;
* The types of items available vary with the content of that month’s Ambuscade.&lt;br /&gt;
* Your total number of hallmarks will reset back to 0 after each month&#039;s version update.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;Hallmarks and Badges of Gallantry are reset upon the next month&#039;s version update being implemented (usually set to happen from around the 3rd to the 10th of a month).&#039;&#039;&#039;&#039;&#039;&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/50472-Announcing-the-May-Version-Update?p=577018&amp;amp;viewfull=1#post577018]&amp;lt;/sup&amp;gt;&lt;br /&gt;
===Gallantry===&lt;br /&gt;
Badges of Gallantry are the secondary currency of {{PAGENAME}}. They can be used to purchase items from [[Gorpa-Masorpa]], and are only given to those who participate in {{PAGENAME}} with other players.&amp;lt;br /&amp;gt;&lt;br /&gt;
* Like Hallmarks, your Badges of Gallantry will reset back to 0 after each month&#039;s version update.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;Hallmarks and Badges of Gallantry are reset upon the next month&#039;s version update being implemented (usually set to happen from around the 3rd to the 10th of a month).&#039;&#039;&#039;&#039;&#039;&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/50472-Announcing-the-May-Version-Update?p=577018&amp;amp;viewfull=1#post577018]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Monthly Adventurer Campaigns===&lt;br /&gt;
There is one type of campaign that may run any given month.&lt;br /&gt;
&lt;br /&gt;
{{Category:Adventurer_Campaigns&lt;br /&gt;
|transcludesection=Ambuscade&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===JSE Cape Augmentation===&lt;br /&gt;
Job-specific [[Back]] equipment obtained with a [[Image:A. Voucher- Back icon.png]] [[Ambuscade Voucher: Back]] can be augmented by trading them along with certain items to [[Gorpa-Masorpa]].&lt;br /&gt;
*See the [[Image:AmbuscadeCapesW.gif|link=]] &#039;&#039;&#039;[[:Category:JSE_Capes#Ambuscade_Capes|JSE capes page]]&#039;&#039;&#039; for augment information for the Job Specific Capes.&lt;br /&gt;
To augment a cape:&lt;br /&gt;
* Trade the item to [[Gorpa-Masorpa]] along with either an [[Abdhaljs Thread]], [[Abdhaljs Dust]], [[Abdhaljs Sap]], [[Abdhaljs Dye]] or an [[Abdhaljs Resin]].&lt;br /&gt;
* Select the desired attribute, and confirm your choice. After the initial trade, you can max out that path on your next trade if you also trade enough materials.&lt;br /&gt;
** Augments may be changed by repeating the above steps.&lt;br /&gt;
** Changing the augment path will not return any items used up to that point.&lt;br /&gt;
***However, when using an [[File:Abdhaljs Needle icon.png|22px|link=]] [[Abdhaljs Needle]] to change the augment, the current potency is maintained.&lt;br /&gt;
* Further trading an augmented item with items corresponding to the attribute initially selected will increase the strength of the augmentation.&lt;br /&gt;
** For maximum strength augments the following are all required per cape:&lt;br /&gt;
::[[File:Abdhaljs Thread icon.png|22px|link=]] [[Abdhaljs Thread]] x20, [[File:Abdhaljs Dust icon.png|22px|link=]] [[Abdhaljs Dust]] x20, [[File:Abdhaljs Sap icon.png|22px|link=]] [[Abdhaljs Sap]] x10, [[File:Abdhaljs Dye icon.png|22px|link=]] [[Abdhaljs Dye]] x10, [[File:Abdhaljs Resin icon.png|22px|link=]] [[Abdhaljs Resin]] x5&lt;br /&gt;
&lt;br /&gt;
===Armor Upgrade===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Armor Upgrade}}}|Armor Upgrade|&lt;br /&gt;
To upgrade Salvage Armor Variant [[:Category:Ambuscade_Rewards#Salvage_Armor_Variants|Ambuscade Armor]] trade either the NQ or +1 variant and the requisite [[File:Abdhaljs Metal icon.png|20px|link=]] [[Abdhaljs Metal]]s to &#039;&#039;&#039;[[Gorpa-Masorpa]]&#039;&#039;&#039;:&lt;br /&gt;
{{{!}} class=&amp;quot;R1-White C1-Bold altrowgreen-odd&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#1F3208; width: 100%; max-width: 950px; min-width: 590px; font-weight: bold;&amp;quot;&lt;br /&gt;
{{!}}- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Base Armor&#039;&#039;&#039;&lt;br /&gt;
! {{icon|trade}}Trade{{icon|trade}}&lt;br /&gt;
! &#039;&#039;&#039;Armor Piece +1&#039;&#039;&#039;&lt;br /&gt;
! {{icon|trade}}Trade{{icon|trade}}&lt;br /&gt;
! &#039;&#039;&#039;Armor Piece +2&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Jobs&#039;&#039;&#039;&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} [[Image:Sulevia&#039;s_Mask_icon.png|24px|link=]] [[Sulevia&#039;s Armor Set|Sulevia&#039;s]]&lt;br /&gt;
{{!}}  style=&amp;quot;text-align: center;&amp;quot; rowspan=&amp;quot;5&amp;quot; {{!}} [[Image:Abdhaljs Metal x5.png|link=Abdhaljs Metal]]&lt;br /&gt;
{{!}} [[Image:Sulevia&#039;s_Mask_+1_icon.png|24px|link=]] [[Sulevia&#039;s Armor Set|Sulevia&#039;s +1]]&lt;br /&gt;
{{!}}  style=&amp;quot;text-align: center;&amp;quot; rowspan=&amp;quot;5&amp;quot; {{!}} [[Image:Abdhaljs Metal x10.png|link=Abdhaljs Metal]]&lt;br /&gt;
{{!}} [[Image:Sulevia&#039;s_Mask_+2_icon.png|24px|link=]] [[Sulevia&#039;s Armor Set|Sulevia&#039;s +2]]&lt;br /&gt;
{{!}} [[WAR]] / [[PLD]] / [[DRK]] / [[DRG]]&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} [[Image:Hizamaru_Somen_icon.png|24px|link=]] [[Hizamaru Armor Set|Hizamaru]]&lt;br /&gt;
{{!}} [[Image:Hizamaru _Somen_+1_icon.png|24px|link=]] [[Hizamaru Armor Set|Hizamaru +1]]&lt;br /&gt;
{{!}} [[Image:Hiza._Somen_+2_icon.png|24px|link=]] [[Hizamaru Armor Set|Hizamaru +2]]&lt;br /&gt;
{{!}} [[MNK]] / [[NIN]] / [[SAM]] / [[PUP]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Image:Inyanga_Tiara_icon.png|24px|link=]] [[Inyanga Armor Set|Inyanga]]&lt;br /&gt;
{{!}} [[Image:Inyanga_Tiara_+1_icon.png|24px|link=]] [[Inyanga Armor Set|Inyanga +1]]&lt;br /&gt;
{{!}} [[Image:Inyanga_Tiara_+2_icon.png|24px|link=]] [[Inyanga Armor Set|Inyanga +2]]&lt;br /&gt;
{{!}} [[WHM]] / [[BRD]] / [[SMN]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Image:Meghanada_Visor_icon.png|23px|link=]] [[Meghanada Armor Set|Meghanada]]&lt;br /&gt;
{{!}} [[Image:Meghanada_Visor_+1_icon.png|24px|link=]] [[Meghanada Armor Set|Meghanada +1]]&lt;br /&gt;
{{!}} [[Image:Meghanada_Visor_+2_icon.png|24px|link=]] [[Meghanada Armor Set|Meghanada +2]]&lt;br /&gt;
{{!}} [[THF]] / [[RNG]] / [[BST]] / [[COR]] / [[DNC]] / [[RUN]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Image:Jhakri_Coronal_icon.png|24px|link=]] [[Jhakri Armor Set|Jhakri]]&lt;br /&gt;
{{!}} [[Image:Jhakri_Coronal_+1_icon.png|24px|link=]] [[Jhakri Armor Set|Jhakri +1]]&lt;br /&gt;
{{!}} [[Image:Jhakri_Coronal_+2_icon.png|24px|link=]] [[Jhakri Armor Set|Jhakri +2]]&lt;br /&gt;
{{!}} [[BLM]] / [[RDM]] / [[BLU]] / [[SCH]] / [[GEO]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
To upgrade Limbus and Nyzul Armor Variant [[:Category:Ambuscade_Rewards#Nyzul_Isle_Assault_and_Limbus_Armor_Variants|Ambuscade Armor]] trade either the NQ or +1 variant and the requisite [[File:Abdhaljs Fiber icon.png|20px|link=]] [[Abdhaljs Fiber]]s to &#039;&#039;&#039;[[Gorpa-Masorpa]]&#039;&#039;&#039;:&lt;br /&gt;
{{{!}} class=&amp;quot;R1-White C1-Bold altrowgreen-odd&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#1F3208; width: 100%; max-width: 950px; min-width: 590px; font-weight: bold;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! &#039;&#039;&#039;Base Armor&#039;&#039;&#039;&lt;br /&gt;
! {{icon|trade}}Trade{{icon|trade}}&lt;br /&gt;
! &#039;&#039;&#039;Armor Piece +1&#039;&#039;&#039;&lt;br /&gt;
! {{icon|trade}}Trade{{icon|trade}}&lt;br /&gt;
! &#039;&#039;&#039;Armor Piece +2&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Jobs&#039;&#039;&#039;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Image:Flamma_Zucchetto_icon.png|24px|link=]] [[Flamma Armor Set|Flamma]]&lt;br /&gt;
{{!}} style=&amp;quot;text-align: center;&amp;quot; rowspan=&amp;quot;5&amp;quot; {{!}} [[Image:Abdhaljs Fiber x5.png|link=Abdhaljs Fiber]]&lt;br /&gt;
{{!}} [[Image:Flam._Zucchetto +1_icon.png|24px|link=]] [[Flamma Armor Set|Flamma +1]]&lt;br /&gt;
{{!}} style=&amp;quot;text-align: center;&amp;quot; rowspan=&amp;quot;5&amp;quot; {{!}} [[Image:Abdhaljs Fiber x10.png|link=Abdhaljs Fiber]]&lt;br /&gt;
{{!}} [[Image:Flam._Zucchetto +2_icon.png|24px|link=]] [[Flamma Armor Set|Flamma +2]]&lt;br /&gt;
{{!}} [[WAR]] / [[PLD]] / [[DRK]] / [[SAM]] / [[DRG]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Image:Tali&#039;ah_Turban_icon.png|24px|link=]] [[Tali&#039;ah Armor Set|Tali&#039;ah]]&lt;br /&gt;
{{!}} [[Image:Tali&#039;ah_Turban +1_icon.png|24px|link=]] [[Tali&#039;ah Armor Set|Tali&#039;ah +1]]&lt;br /&gt;
{{!}} [[Image:Tali&#039;ah_Turban +2_icon.png|24px|link=]] [[Tali&#039;ah Armor Set|Tali&#039;ah +2]]&lt;br /&gt;
{{!}} [[BST]] / [[PUP]] / [[SMN]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Image:Mummu_Bonnet_icon.png|24px|link=]] [[Mummu Armor Set|Mummu]]&lt;br /&gt;
{{!}} [[Image:Mummu_Bonnet +1_icon.png|24px|link=]] [[Mummu Armor Set|Mummu +1]]&lt;br /&gt;
{{!}} [[Image:Mummu_Bonnet +2_icon.png|24px|link=]] [[Mummu Armor Set|Mummu +2]]&lt;br /&gt;
{{!}} [[MNK]] / [[THF]] / [[RNG]] / [[NIN]] / [[COR]] / [[DNC]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Image:Aya._Zucchetto_icon.png|24px|link=]] [[Ayanmo Armor Set|Ayanmo]]&lt;br /&gt;
{{!}} [[Image:Aya._Zucchetto +1_icon.png|24px|link=]] [[Ayanmo Armor Set|Ayanmo +1]]&lt;br /&gt;
{{!}} [[Image:Aya._Zucchetto +2_icon.png|24px|link=]] [[Ayanmo Armor Set|Ayanmo +2]]&lt;br /&gt;
{{!}} [[WHM]] / [[RDM]] / [[BRD]] / [[BLU]] / [[RUN]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Image:Mallquis Chapeau_icon.png|24px|link=]] [[Mallquis Armor Set|Mallquis]]&lt;br /&gt;
{{!}} [[Image:Mallquis Chapeau +1_icon.png|24px|link=]] [[Mallquis Armor Set|Mallquis +1]]&lt;br /&gt;
{{!}} [[Image:Mallquis Chapeau +2_icon.png|24px|link=]] [[Mallquis Armor Set|Mallquis +2]]&lt;br /&gt;
{{!}} [[BLM]] / [[SCH]] / [[GEO]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ambuscade Weapons===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Weapon Upgrade}}}|Weapon Upgrade|&lt;br /&gt;
&lt;br /&gt;
Speaking with [[Gorpa-Masorpa]] and listening to the message from Abdhaljs will allow you to exchange an [[File:A. Voucher- Weapon icon.png{{!}}23px{{!}}link=]] [[Ambuscade Voucher: Weapon]] for a weapon of your choice or the grip.&amp;lt;br /&amp;gt;Each stage is then upgraded as follows:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Nugget icon.png{{!}}23px{{!}}link=Abdhaljs Nugget]]  [[Abdhaljs Nugget]] x5 (1,500 Total Hallmarks / 4,500 Total Gallantry)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Gem icon.png{{!}}23px{{!}}link=Abdhaljs Gem]]  [[Abdhaljs Gem]] x5 (2,500 Total Hallmarks / 7,500 Total Gallantry)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Anima icon.png{{!}}23px{{!}}link=Abdhaljs Anima]]  [[Abdhaljs Anima]] x5 (4,000 Total Hallmarks / 12,000 Total Gallantry)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Matter icon.png{{!}}23px{{!}}link=Abdhaljs Matter]]  [[Abdhaljs Matter]] x5 (6,000 Total Hallmarks / 18,000 Total Gallantry) and &#039;&#039;&#039;one of any non-Ambuscade&#039;&#039;&#039; [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
* For a single base Tokko to Final Form weapon, total required points: &#039;&#039;&#039;14,000 Hallmarks&#039;&#039;&#039; &#039;&#039;or&#039;&#039; &#039;&#039;&#039;42,000 Gallantry&#039;&#039;&#039;&lt;br /&gt;
** This does not include the cost of an [[File:A. Voucher- Weapon icon.png{{!}}23px{{!}}link=]] [[Ambuscade Voucher: Weapon]]. As you may only get one per month for free from the Total Hallmarks Rewards List, additional vouchers may be purchased for an additional 1,000 Hallmarks or 6,000 Gallantry.&lt;br /&gt;
&lt;br /&gt;
{{{!}} class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#1F3208; width: 100%; max-width: 1250px;&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! Weapon Type !! NQ Tokko !! {{icon|trade}}Trade{{icon|trade}} !! Ajja Version !! {{icon|trade}}Trade{{icon|trade}} !! Eletta Version !! {{icon|trade}}Trade{{icon|trade}} !! Kaja Version !! {{icon|trade}}Trade{{icon|trade}} !! Final Form&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} style=&amp;quot;text-align: center;&amp;quot; {{!}} Hand to Hand &lt;br /&gt;
{{!}} {{imgpop|[[File:Tokko Knuckles icon.png{{!}}24px{{!}}link=]] [[Tokko Knuckles]]|Tokko Knuckles description.png|link=Tokko Knuckles}}&lt;br /&gt;
{{!}} style=&amp;quot;text-align: center;&amp;quot; rowspan=14 {{!}} [[File:Abdhaljs Nugget x5.png|link=Abdhaljs Nugget]]&lt;br /&gt;
{{!}} {{imgpop|[[File:Ajja Knuckles icon.png{{!}}24px{{!}}link=]] [[Ajja Knuckles]]|Ajja Knuckles description.png|link=Ajja Knuckles}}&lt;br /&gt;
{{!}} style=&amp;quot;text-align: center;&amp;quot; rowspan=14 {{!}} [[File:Abdhaljs Gem x5.png|link=Abdhaljs Gem]]&lt;br /&gt;
{{!}} {{imgpop|[[File:Eletta Knuckles icon.png{{!}}24px{{!}}link=]] [[Eletta Knuckles]]|Eletta Knuckles description.png|link=Eletta Knuckles}}&lt;br /&gt;
{{!}} style=&amp;quot;text-align: center;&amp;quot; rowspan=14 {{!}} [[File:Abdhaljs Anima x5.png|link=Abdhaljs Anima]]&lt;br /&gt;
{{!}} {{imgpop|[[File:Kaja Knuckles icon.png{{!}}24px{{!}}link=]] [[Kaja Knuckles]]|Kaja Knuckles description.png|link=Kaja Knuckles}}&lt;br /&gt;
{{!}} style=&amp;quot;text-align: center;&amp;quot; rowspan=14 {{!}} [[File:Abdhaljs Matter x5.png|link=Abdhaljs Matter]]&amp;lt;br /&amp;gt;➕&amp;lt;br /&amp;gt;[[:Category:Pulse_Panoplia#Weapons|1 Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
{{!}} {{imgpop|[[File:Karambit icon.png{{!}}24px{{!}}link=]] [[Karambit]]|Karambit description.png|link=Karambit}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} style=&amp;quot;text-align: center;&amp;quot; {{!}} Dagger&lt;br /&gt;
{{!}} {{imgpop|[[File:Tokko Knife icon.png{{!}}24px{{!}}link=]] [[Tokko Knife]]|Tokko Knife description.png|link=Tokko Knife}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Ajja Knife icon.png{{!}}24px{{!}}link=]] [[Ajja Knife]]|Ajja Knife description.png|link=Ajja Knife}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Eletta Knife icon.png{{!}}24px{{!}}link=]] [[Eletta Knife]]|Eletta Knife description.png|link=Eletta Knife}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Kaja Knife icon.png{{!}}24px{{!}}link=]] [[Kaja Knife]]|Kaja Knife description.png|link=Kaja Knife}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Tauret icon.png{{!}}24px{{!}}link=]] [[Tauret]]|Tauret description.png|link=Tauret}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} style=&amp;quot;text-align: center;&amp;quot; {{!}} Sword &lt;br /&gt;
{{!}} {{imgpop|[[File:Tokko Sword icon.png{{!}}24px{{!}}link=]] [[Tokko Sword]]|Tokko Sword description.png|link=Tokko Sword}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Ajja Sword icon.png{{!}}24px{{!}}link=]] [[Ajja Sword]]|Ajja Sword description.png|link=Ajja Sword}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Eletta Sword icon.png{{!}}24px{{!}}link=]] [[Eletta Sword]]|Eletta Sword description.png|link=Eletta Sword}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Kaja Sword icon.png{{!}}24px{{!}}link=]] [[Kaja Sword]]|Kaja Sword description.png|link=Kaja Sword}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Naegling icon.png{{!}}24px{{!}}link=]] [[Naegling]]|Naegling description.png|link=Naegling}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} style=&amp;quot;text-align: center;&amp;quot; {{!}} Great Sword&lt;br /&gt;
{{!}} {{imgpop|[[File:Tokko Claymore icon.png{{!}}24px{{!}}link=]] [[Tokko Claymore]]|Tokko Claymore description.png|link=Tokko Claymore}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Ajja Claymore icon.png{{!}}24px{{!}}link=]] [[Ajja Claymore]]|Ajja Claymore description.png|link=Ajja Claymore}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Eletta Claymore icon.png{{!}}24px{{!}}link=]] [[Eletta Claymore]]|Eletta Claymore description.png|link=Eletta Claymore}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Kaja Claymore icon.png{{!}}24px{{!}}link=]] [[Kaja Claymore]]|Kaja Claymore description.png|link=Kaja Claymore}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Nandaka icon.png{{!}}24px{{!}}link=]] [[Nandaka]]|Nandaka description.png|link=Nandaka}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} style=&amp;quot;text-align: center;&amp;quot; {{!}} Axe&lt;br /&gt;
{{!}} {{imgpop|[[File:Tokko Axe icon.png{{!}}24px{{!}}link=]] [[Tokko Axe]]|Tokko Axe description.png|link=Tokko Axe}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Ajja Axe icon.png{{!}}24px{{!}}link=]] [[Ajja Axe]]|Ajja Axe description.png|link=Ajja Axe}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Eletta Axe icon.png{{!}}24px{{!}}link=]] [[Eletta Axe]]|Eletta Axe description.png|link=Eletta Axe}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Kaja Axe icon.png{{!}}24px{{!}}link=]] [[Kaja Axe]]|Kaja Axe description.png|link=Kaja Axe}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Dolichenus icon.png{{!}}24px{{!}}link=]] [[Dolichenus]]|Dolichenus description.png|link=Dolichenus}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} style=&amp;quot;text-align: center;&amp;quot; {{!}} Great Axe&lt;br /&gt;
{{!}} {{imgpop|[[File:Tokko Chopper icon.png{{!}}24px{{!}}link=]] [[Tokko Chopper]]|Tokko Chopper description.png|link=Tokko Chopper}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Ajja Chopper icon.png{{!}}24px{{!}}link=]] [[Ajja Chopper]]|Ajja Chopper description.png|link=Ajja Chopper}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Eletta Chopper icon.png{{!}}24px{{!}}link=]] [[Eletta Chopper]]|Eletta Chopper description.png|link=Eletta Chopper}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Kaja Chopper icon.png{{!}}24px{{!}}link=]] [[Kaja Chopper]]|Kaja Chopper description.png|link=Kaja Chopper}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Lycurgos icon.png{{!}}24px{{!}}link=]] [[Lycurgos]]|Lycurgos description.png|link=Lycurgos}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} style=&amp;quot;text-align: center;&amp;quot; {{!}} Scythe&lt;br /&gt;
{{!}} {{imgpop|[[File:Tokko Scythe icon.png{{!}}24px{{!}}link=]] [[Tokko Scythe]]|Tokko Scythe description.png|link=Tokko Scythe}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Ajja Scythe icon.png{{!}}24px{{!}}link=]] [[Ajja Scythe]]|Ajja Scythe description.png|link=Ajja Scythe}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Eletta Scythe icon.png{{!}}24px{{!}}link=]] [[Eletta Scythe]]|Eletta Scythe description.png|link=Eletta Scythe}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Kaja Scythe icon.png{{!}}24px{{!}}link=]] [[Kaja Scythe]]|Kaja Scythe description.png|link=Kaja Scythe}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Drepanum icon.png{{!}}24px{{!}}link=]] [[Drepanum]]|Drepanum description.png|link=Drepanum}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} style=&amp;quot;text-align: center;&amp;quot; {{!}} Polearm &lt;br /&gt;
{{!}} {{imgpop|[[File:Tokko Lance icon.png{{!}}24px{{!}}link=]] [[Tokko Lance]]|Tokko Lance description.png|link=Tokko Lance}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Ajja Lance icon.png{{!}}24px{{!}}link=]] [[Ajja Lance]]|Ajja Lance description.png|link=Ajja Lance}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Eletta Lance icon.png{{!}}24px{{!}}link=]] [[Eletta Lance]]|Eletta Lance description.png|link=Eletta Lance}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Kaja Lance icon.png{{!}}24px{{!}}link=]] [[Kaja Lance]]|Kaja Lance description.png|link=Kaja Lance}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Shining One icon.png{{!}}24px{{!}}link=]] [[Shining One]]|Shining One description.png|link=Shining One}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} style=&amp;quot;text-align: center;&amp;quot; {{!}} Katana &lt;br /&gt;
{{!}} {{imgpop|[[File:Tokko Katana icon.png{{!}}24px{{!}}link=]] [[Tokko Katana]]|Tokko Katana description.png|link=Tokko Katana}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Ajja Katana icon.png{{!}}24px{{!}}link=]] [[Ajja Katana]]|Ajja Katana description.png|link=Ajja Katana}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Eletta Katana icon.png{{!}}24px{{!}}link=]] [[Eletta Katana]]|Eletta Katana description.png|link=Eletta Katana}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Kaja Katana icon.png{{!}}24px{{!}}link=]] [[Kaja Katana]]|Kaja Katana description.png|link=Kaja Katana}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Gokotai icon.png{{!}}24px{{!}}link=]] [[Gokotai]]|Gokotai description.png|link=Gokotai}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} style=&amp;quot;text-align: center;&amp;quot; {{!}} Great Katana &lt;br /&gt;
{{!}} {{imgpop|[[File:Tokko Tachi icon.png{{!}}24px{{!}}link=]] [[Tokko Tachi]]|Tokko Tachi description.png|link=Tokko Tachi}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Ajja Tachi icon.png{{!}}24px{{!}}link=]] [[Ajja Tachi]]|Ajja Tachi description.png|link=Ajja Tachi}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Eletta Tachi icon.png{{!}}24px{{!}}link=]] [[Eletta Tachi]]|Eletta Tachi description.png|link=Eletta Tachi}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Kaja Tachi icon.png{{!}}24px{{!}}link=]] [[Kaja Tachi]]|Kaja Tachi description.png|link=Kaja Tachi}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Hachimonji icon.png{{!}}24px{{!}}link=]] [[Hachimonji]]|Hachimonji description.png|link=Hachimonji}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} style=&amp;quot;text-align: center;&amp;quot; {{!}} Club&lt;br /&gt;
{{!}} {{imgpop|[[File:Tokko Rod icon.png{{!}}24px{{!}}link=]] [[Tokko Rod]]|Tokko Rod description.png|link=Tokko Rod}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Ajja Rod icon.png{{!}}24px{{!}}link=]] [[Ajja Rod]]|Ajja Rod description.png|link=Ajja Rod}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Eletta Rod icon.png{{!}}24px{{!}}link=]] [[Eletta Rod]]|Eletta Rod description.png|link=Eletta Rod}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Kaja Rod icon.png{{!}}24px{{!}}link=]] [[Kaja Rod]]|Kaja Rod description.png|link=Kaja Rod}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Maxentius icon.png{{!}}24px{{!}}link=]] [[Maxentius]]|Maxentius description.png|link=Maxentius}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} style=&amp;quot;text-align: center;&amp;quot; {{!}} Staff&lt;br /&gt;
{{!}} {{imgpop|[[File:Tokko Staff icon.png{{!}}24px{{!}}link=]] [[Tokko Staff]]|Tokko Staff description.png|link=Tokko Staff}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Ajja Staff icon.png{{!}}24px{{!}}link=]] [[Ajja Staff]]|Ajja Staff description.png|link=Ajja Staff}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Eletta Staff icon.png{{!}}24px{{!}}link=]] [[Eletta Staff]]|Eletta Staff description.png|link=Eletta Staff}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Kaja Staff icon.png{{!}}24px{{!}}link=]] [[Kaja Staff]]|Kaja Staff description.png|link=Kaja Staff}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Xoanon icon.png{{!}}24px{{!}}link=]] [[Xoanon]]|Xoanon description.png|link=Xoanon}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} style=&amp;quot;text-align: center;&amp;quot; {{!}} Bow &lt;br /&gt;
{{!}} {{imgpop|[[File:Tokko Bow icon.png{{!}}24px{{!}}link=]] [[Tokko Bow]]|Tokko Bow description.png|link=Tokko Bow}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Ajja Bow icon.png{{!}}24px{{!}}link=]] [[Ajja Bow]]|Ajja Bow description.png|link=Ajja Bow}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Eletta Bow icon.png{{!}}24px{{!}}link=]] [[Eletta Bow]]|Eletta Bow description.png|link=Eletta Bow}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Kaja Bow icon.png{{!}}24px{{!}}link=]] [[Kaja Bow]]|Kaja Bow description.png|link=Kaja Bow}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Ullr icon.png{{!}}24px{{!}}link=]] [[Ullr]]|Ullr description.png|link=Ullr}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} style=&amp;quot;text-align: center;&amp;quot; {{!}} Grip &lt;br /&gt;
{{!}} {{imgpop|[[File:Tokko Grip icon.png{{!}}24px{{!}}link=]] [[Tokko Grip]]|Tokko Grip description.png|link=Tokko Grip}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Ajja Grip icon.png{{!}}24px{{!}}link=]] [[Ajja Grip]]|Ajja Grip description.png|link=Ajja Grip}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Eletta Grip icon.png{{!}}24px{{!}}link=]] [[Eletta Grip]]|Eletta Grip description.png|link=Eletta Grip}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Kaja Grip icon.png{{!}}24px{{!}}link=]] [[Kaja Grip]]|Kaja Grip description.png|link=Kaja Grip}}&lt;br /&gt;
{{!}} {{imgpop|[[File:Khonsu icon.png{{!}}24px{{!}}link=]] [[Khonsu]]|Khonsu description.png|link=Khonsu}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{!}} class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; background-color:#1F3208; width: 600px; max-width: 1250px;&amp;quot;&lt;br /&gt;
{{!}}- &lt;br /&gt;
! &amp;lt;big&amp;gt;&#039;&#039;&#039;‡&amp;lt;/big&amp;gt; Eligible &amp;lt;br /&amp;gt; [[Pulse Weapons]] !! Source !! [[Potpourri]] Category&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} {{imgpop|[[File:Sagasinger icon.png{{!}}24px|link=]] [[Sagasinger]]|Sagasinger description.png|link=Sagasinger}} || [[Arch Dynamis Lord]] || None&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} {{imgpop|[[File:Ephemeron icon.png{{!}}24px{{!}}link=]] [[Ephemeron]]|Ephemeron description.png|link=Ephemeron}} || [[Aello]] || Voidwatcher Goodness 2&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} {{imgpop|[[File:Coruscanti icon.png{{!}}24px{{!}}link=]] [[Coruscanti]]|Coruscanti description.png|link=Coruscanti}} || [[Qilin]] || Voidwatcher Goodness 2&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} {{imgpop|[[File:Murasamemaru icon.png{{!}}24px|link=]] [[Murasamemaru]]|Murasamemaru description.png|link=Murasamemaru}} || [[Uptala]] || Voidwatcher Goodness 2&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} {{imgpop|[[File:Borealis icon.png{{!}}24px{{!}}link=]] [[Borealis]]|Borealis description.png|link=Borealis}} || [[Ig-Alima]] || Voidwatcher Goodness 2&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} {{imgpop|[[File:Asteria icon.png{{!}}24px|link=]] [[Asteria]]|Asteria description.png|link=Asteria}} || [[Botulus Rex]] || Voidwatcher Goodness 2&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} {{imgpop|[[File:Delphinius icon.png{{!}}24px{{!}}link=]] [[Delphinius]]|Delphinius description.png|link=Delphinius}} || [[Bismarck]] || Voidwatcher Goodness 2&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} {{imgpop|[[File:Aytanri icon.png{{!}}24px{{!}}link=]] [[Aytanri]]|Aytanri description.png|link=Aytanri}} || [[Morta]] || Voidwatcher Goodness 2&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} {{imgpop|[[File:Girru icon.png{{!}}24px{{!}}link=]] [[Girru]]|Girru description.png|link=Girru}} || [[Paramount Gallu]] || Legion Clomper Goodness 2&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} {{imgpop|[[File:Ikarigiri icon.png{{!}}24px{{!}}link=]] [[Ikarigiri]]|Ikarigiri description.png|link=Ikarigiri}} || [[Paramount Botulus]] || Legion Clomper Goodness 2&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} {{imgpop|[[File:Tenkomaru icon.png{{!}}24px|link=]] [[Tenkomaru]]|Tenkomaru description.png|link=Tenkomaru}} || [[Svaha]] || Burrower Goodness 2&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} {{imgpop|[[File:Himthige icon.png{{!}}24px|link=]] [[Himthige]]|Himthige description.png|link=Himthige}} || [[Grannus]] || Burrower Goodness 2&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} {{imgpop|[[File:Adflictio icon.png{{!}}24px{{!}}link=]] [[Adflictio]]|Adflictio description.png|link=Adflictio}} || [[Samursk]] || Burrower Goodness 2&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} {{imgpop|[[File:Gusterion icon.png{{!}}24px{{!}}link=]] [[Gusterion]]|Gusterion description.png|link=Gusterion}} || [[Dreyruk]] || Burrower Goodness 2&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} {{imgpop|[[File:Dukkha icon.png{{!}}24px{{!}}link=]] [[Dukkha]]|Dukkha description.png|link=Dukkha}} || [[Silagilith]] || Burrower Goodness 2&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} {{imgpop|[[File:Chastisers icon.png{{!}}24px{{!}}link=]] [[Chastisers]]|Chastisers description.png|link=Chastisers}} || [[Urmahlullu]] || None&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} {{imgpop|[[File:Router icon.png{{!}}24px{{!}}link=]] [[Router]]|Router description.png|link=Router}} || [[Fleetstalker]] || None&lt;br /&gt;
{{!}}- &lt;br /&gt;
{{!}} {{imgpop|[[File:Annealed Lance icon.png{{!}}24px{{!}}link=]] [[Annealed Lance]]|Annealed Lance description.png|link=Annealed Lance}} || [[Shockmaw]] || None&lt;br /&gt;
{{!}}}&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PaintyLux</name></author>
	</entry>
</feed>