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	<id>https://www.bg-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rentwokay</id>
	<title>FFXI Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.bg-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rentwokay"/>
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	<updated>2026-09-30T09:15:43Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Runje_Desaali&amp;diff=437551</id>
		<title>Runje Desaali</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Runje_Desaali&amp;diff=437551"/>
		<updated>2016-09-09T07:11:08Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: /* List of gear able to be turned in */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC&lt;br /&gt;
|Name=Runje Desaali&lt;br /&gt;
|Type=Exchange NPC&lt;br /&gt;
|Location=Eastern Adoulin&lt;br /&gt;
|Position=J-10&lt;br /&gt;
|Description=Exchanges various Peacekeeper, Wildkeeper, Spark, etc. gear for [[Bayld]]; dispenses [[High-Purity Bayld]] and other quest-related items in exchange for Bayld.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== List of gear able to be turned in ==&lt;br /&gt;
&#039;&#039;&#039;NOTE: This list is incomplete&#039;&#039;&#039;&lt;br /&gt;
*600 Bayld&lt;br /&gt;
** [[Wayfarer Clogs]]&lt;br /&gt;
*1,300 Bayld&lt;br /&gt;
** [[Weather. Cuffs]]&lt;br /&gt;
*1,360 Bayld &lt;br /&gt;
**[[Thurandaut Tabard]]&lt;br /&gt;
*1,560 Bayld&lt;br /&gt;
** [[Weather. Corona]]&lt;br /&gt;
*2,000 Bayld&lt;br /&gt;
** [[Eminent Flute]] / [[Eminent Bell]] / [[Influx Earring]] / [[Upsurge Earring]] / [[Allegro Earring]] / [[Impregnable Earring]] / [[Flashward Earring]] / [[Spellbreaker Earring]] / [[Merirosvo Ring]] / [[Enlivened Ring]] / [[Vehemence Ring]] / [[Longshot Ring]] / [[Fistmele Ring]] / [[Perception Ring]] / [[Acumen Ring]] / [[Thurandaut Boots]]&lt;br /&gt;
*2,100 Bayld&lt;br /&gt;
** [[Weatherspoon Robe]]&lt;br /&gt;
*2,400 Bayld&lt;br /&gt;
** [[Orvail Corona +1]]&lt;br /&gt;
*3,200 Bayld&lt;br /&gt;
**[[Karieyh Haubert +1]] / [[Thur. Tabard +1]]&lt;br /&gt;
*4,000 Bayld&lt;br /&gt;
** [[Tlalpoloani]] / [[Macoquetza]] / [[Camatlatia]] / [[Icoyoca]] / [[Tlamini]] / [[Suijingiri Kanemitsu]] / [[Zoquittihuitz]] / [[Quauhpilli Helm]] / [[Chocaliztli Mask]] / [[Xux Hat]] / [[Quauhpilli Gloves]] / [[Xux Trousers]] / [[Chocaliztli Boots]]&lt;br /&gt;
*6,000 Bayld&lt;br /&gt;
** [[Maochinoli]] / [[Atoyac]] / [[Xiutleato]] / [[Hatxiik]] / [[Kuakuakait]] / [[Azukinagamitsu]] / [[Atetepeyorg]] / [[Kaquljaan]] / [[Ajjub Bow]] / [[Baqil Staff]] / [[Ixtab (Weapon)|Ixtab]] / [[Tamaxchi]] / [[Hunahpu]] / [[Xbalanque]] / [[Animikii Bullet]] / [[Otomi Helm]] / [[Otomi Gloves]] / [[Kaabnax Hat]] / [[Kaabnax Trousers]] / [[Ejekamal Mask]] / [[Ejekamal Boots]] / [[Quiahuiz Helm]] / [[Quiahuiz Trousers]] / [[Uk&#039;uxkaj Cap]] / [[Uk&#039;uxkaj Boots]] / [[Buremte Hat]] / [[Buremte Gloves]]&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Runje_Desaali&amp;diff=437550</id>
		<title>Runje Desaali</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Runje_Desaali&amp;diff=437550"/>
		<updated>2016-09-09T07:10:43Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC&lt;br /&gt;
|Name=Runje Desaali&lt;br /&gt;
|Type=Exchange NPC&lt;br /&gt;
|Location=Eastern Adoulin&lt;br /&gt;
|Position=J-10&lt;br /&gt;
|Description=Exchanges various Peacekeeper, Wildkeeper, Spark, etc. gear for [[Bayld]]; dispenses [[High-Purity Bayld]] and other quest-related items in exchange for Bayld.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== List of gear able to be turned in ==&lt;br /&gt;
&#039;&#039;&#039;NOTE: This list is incomplete&#039;&#039;&#039;&lt;br /&gt;
*600 Bayld&lt;br /&gt;
** [[Wayfarer Clogs]]&lt;br /&gt;
*1,300 Bayld&lt;br /&gt;
** [[Weather. Cuffs]]&lt;br /&gt;
*1,360 Bayld &lt;br /&gt;
**[[Thurandaut Tabard]]&lt;br /&gt;
*1,560 Bayld&lt;br /&gt;
** [[Weather. Corona]]&lt;br /&gt;
*2,000 Bayld&lt;br /&gt;
** [[Eminent Flute]] / [[Eminent Bell]] / [[Influx Earring]] / [[Upsurge Earring]] / [[Allegro Earring]] / [[Impregnable Earring]] / [[Flashward Earring]] / [[Spellbreaker Earring]] / [[Merirosvo Ring]] / [[Enlivened Ring]] / [[Vehemence Ring]] / [[Longshot Ring]] / [[Fistmele Ring]] / [[Perception Ring]] / [[Acumen Ring]] / [[Thur. Boots]]&lt;br /&gt;
*2,100 Bayld&lt;br /&gt;
** [[Weatherspoon Robe]]&lt;br /&gt;
*2,400 Bayld&lt;br /&gt;
** [[Orvail Corona +1]]&lt;br /&gt;
*3,200 Bayld&lt;br /&gt;
**[[Karieyh Haubert +1]] / [[Thur. Tabard +1]]&lt;br /&gt;
*4,000 Bayld&lt;br /&gt;
** [[Tlalpoloani]] / [[Macoquetza]] / [[Camatlatia]] / [[Icoyoca]] / [[Tlamini]] / [[Suijingiri Kanemitsu]] / [[Zoquittihuitz]] / [[Quauhpilli Helm]] / [[Chocaliztli Mask]] / [[Xux Hat]] / [[Quauhpilli Gloves]] / [[Xux Trousers]] / [[Chocaliztli Boots]]&lt;br /&gt;
*6,000 Bayld&lt;br /&gt;
** [[Maochinoli]] / [[Atoyac]] / [[Xiutleato]] / [[Hatxiik]] / [[Kuakuakait]] / [[Azukinagamitsu]] / [[Atetepeyorg]] / [[Kaquljaan]] / [[Ajjub Bow]] / [[Baqil Staff]] / [[Ixtab (Weapon)|Ixtab]] / [[Tamaxchi]] / [[Hunahpu]] / [[Xbalanque]] / [[Animikii Bullet]] / [[Otomi Helm]] / [[Otomi Gloves]] / [[Kaabnax Hat]] / [[Kaabnax Trousers]] / [[Ejekamal Mask]] / [[Ejekamal Boots]] / [[Quiahuiz Helm]] / [[Quiahuiz Trousers]] / [[Uk&#039;uxkaj Cap]] / [[Uk&#039;uxkaj Boots]] / [[Buremte Hat]] / [[Buremte Gloves]]&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Fiat_Lux_(S)&amp;diff=435901</id>
		<title>Fiat Lux (S)</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Fiat_Lux_(S)&amp;diff=435901"/>
		<updated>2016-08-15T17:32:43Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Campaign Header&lt;br /&gt;
|NPC Name=Rasdinice&lt;br /&gt;
|Zone=&lt;br /&gt;
Southern San d&#039;Oria (S)&lt;br /&gt;
|pos=I-9&lt;br /&gt;
|Campaign Type=Offensive operations&lt;br /&gt;
|Campaign Rank=[[Medal of Altana §§§§]]&lt;br /&gt;
|Description=Their stronghold surrounded, our enemy prepares to launch a desperate, deadly counteroffensive. This is where the battle will be won. For the future of Vana&#039;diel, you must storm Castle Zvahl and remove the Shadow Lord from his false throne. Altana&#039;s blessing be with you!&lt;br /&gt;
|Orders=&lt;br /&gt;
|Time=30 Minutes&lt;br /&gt;
|Level=75+&lt;br /&gt;
|Rewards=&lt;br /&gt;
*[[Nightfall]]&lt;br /&gt;
*[[Nocturnus Helm]]&lt;br /&gt;
*[[Nocturnus Mail]]&lt;br /&gt;
*[[Tiercel Necklace]]&lt;br /&gt;
*[[Hecate&#039;s Cape]]&lt;br /&gt;
*[[Reign Grip]]&lt;br /&gt;
* Random synthesis materials.&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;During Campaign Fiesta Only!&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Tukuku Whiteshell]]&lt;br /&gt;
*[[Ordelle Bronzepiece]]&lt;br /&gt;
*[[Liminal Residue]]&lt;br /&gt;
*[[Frayed Sack (L)]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*Head to the [[Throne Room (S)]] through [[Castle Zvahl Baileys (S)]].&lt;br /&gt;
*Defeat the [[Shadow Lord (S)|Shadow Lord]].&lt;br /&gt;
**All party members must have this Campaign Op active to enter. &lt;br /&gt;
**See [[Shadow Lord (S)|Shadow Lord]] for more information.&lt;br /&gt;
*Once the [[Shadow Lord (S)|Shadow Lord]] an armory crate will appear.&lt;br /&gt;
*Speak with [[Rasdinice]] to complete this mission.&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Fiat_Lux_(S)&amp;diff=435900</id>
		<title>Fiat Lux (S)</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Fiat_Lux_(S)&amp;diff=435900"/>
		<updated>2016-08-15T17:32:12Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Campaign Header&lt;br /&gt;
|NPC Name=Rasdinice&lt;br /&gt;
|Zone=&lt;br /&gt;
Southern San d&#039;Oria (S)&lt;br /&gt;
|pos=I-9&lt;br /&gt;
|Campaign Type=Offensive operations&lt;br /&gt;
|Campaign Rank=[[Medal of Altana §§§§]]&lt;br /&gt;
|Description=Their stronghold surrounded, our enemy prepares to launch a desperate, deadly counteroffensive. This is where the battle will be won. For the future of Vana&#039;diel, you must storm Castle Zvahl and remove the Shadow Lord from his false throne. Altana&#039;s blessing be with you!&lt;br /&gt;
|Orders=&lt;br /&gt;
|Time=30 Minutes&lt;br /&gt;
|Level=75+&lt;br /&gt;
|Rewards=&lt;br /&gt;
*[[Nightfall]]&lt;br /&gt;
*[[Nocturnus Helm]]&lt;br /&gt;
*[[Nocturnus Mail]]&lt;br /&gt;
*[[Tiercel Necklace]]&lt;br /&gt;
*[[Hecate&#039;s Cape]]&lt;br /&gt;
*[[Reign Grip]]&lt;br /&gt;
* Random synthesis materials.&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;During Campaign Fiesta Only!&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Liminal Residue]]&lt;br /&gt;
*[[Frayed Sack (L)]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*Head to the [[Throne Room (S)]] through [[Castle Zvahl Baileys (S)]].&lt;br /&gt;
*Defeat the [[Shadow Lord (S)|Shadow Lord]].&lt;br /&gt;
**All party members must have this Campaign Op active to enter. &lt;br /&gt;
**See [[Shadow Lord (S)|Shadow Lord]] for more information.&lt;br /&gt;
*Once the [[Shadow Lord (S)|Shadow Lord]] an armory crate will appear.&lt;br /&gt;
*Speak with [[Rasdinice]] to complete this mission.&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Splitting_Heirs_(S)&amp;diff=435844</id>
		<title>Splitting Heirs (S)</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Splitting_Heirs_(S)&amp;diff=435844"/>
		<updated>2016-08-12T15:27:43Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Campaign Header&lt;br /&gt;
|NPC Name=Rasdinice&lt;br /&gt;
|Zone=Southern San d&#039;Oria (S)&lt;br /&gt;
|pos=I-9&lt;br /&gt;
|Campaign Type=Offensive operations&lt;br /&gt;
|Campaign Rank=[[Iron Emblem of Service §§]]&lt;br /&gt;
|Description=In response to our reclaiming of regions surrounding the capital, Darkheir Grradhod has organized his surviving hordes to launch a mass counter-offensive from La Vaule. You are to neutralize this threat by eliminating the Orc leader. &lt;br /&gt;
|Orders=&lt;br /&gt;
|Time=30 Minutes&lt;br /&gt;
|Level=75&lt;br /&gt;
|Rewards=&lt;br /&gt;
*[[Brave Grip]]&lt;br /&gt;
*[[Wise Strap]]&lt;br /&gt;
*[[Cuchulain&#039;s Mantle]]&lt;br /&gt;
*[[Orcish Gauntlets]]&lt;br /&gt;
*[[Witch Sash]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;During Campaign Fiesta Only!&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Heavy Metal Pouch]]&lt;br /&gt;
*[[Scarletite Ingot]]&lt;br /&gt;
*[[Celaeno&#039;s Cloth]]&lt;br /&gt;
*[[Voidwrought Plate]]&lt;br /&gt;
*[[Ordelle Bronzepiece]]&lt;br /&gt;
*[[Ranperre Goldpiece]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Walkthrough====&lt;br /&gt;
*Head to [[La Vaule (S)]] after selecting the mission.&lt;br /&gt;
*Obtain a [[Tigris stone]] ([[Key Item]]).&lt;br /&gt;
**The stone drops off any of the Orcs in [[La Vaule (S)]] (excluding NM&#039;s).&lt;br /&gt;
**Every member of the party currently in the zone will receive a stone when it drops.&lt;br /&gt;
*The entrance to the battlefield is at (F-9).&lt;br /&gt;
*Inside the battlefield, four NM&#039;s will spawn.&lt;br /&gt;
*[[Darkheir Grradhod]] ([[SAM]]) and his three helpers; [[Gorepledge Rozzbrezz]] ([[PLD]]), [[Malicearm Razbhobb]] ([[MNK]]), and [[Slitherword Razghogg]] ([[BLM]]).&lt;br /&gt;
**Only [[Darkheir Grradhod]] has to be defeated to win the fight.&lt;br /&gt;
***[[Darkheir Grradhod]] can use [[Meikyo Shisui]].&lt;br /&gt;
***He has a unique [[WS]] called &#039;&#039;&#039;Tornado Edge&#039;&#039;&#039; which reduces [[HP]] by 50%, [[MP]] by 50% and reduces [[TP]] to 100%.&lt;br /&gt;
***He has a very high [[Counter]] rate.&lt;br /&gt;
***He is resistant to [[Sleep]] spells, however his helpers are not.&lt;br /&gt;
****His helpers are much weaker, however they will respawn shortly after they are defeated.&lt;br /&gt;
****The helpers share hate with [[Darkheir Grradhod]].&lt;br /&gt;
*Once [[Darkheir Grradhod]] is defeated, an [[Armoury Crate]] will spawn.&lt;br /&gt;
*Return to [[Rasdinice]] to complete the mission.&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Splitting_Heirs_(S)&amp;diff=435833</id>
		<title>Splitting Heirs (S)</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Splitting_Heirs_(S)&amp;diff=435833"/>
		<updated>2016-08-12T07:35:06Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Campaign Header&lt;br /&gt;
|NPC Name=Rasdinice&lt;br /&gt;
|Zone=Southern San d&#039;Oria (S)&lt;br /&gt;
|pos=I-9&lt;br /&gt;
|Campaign Type=Offensive operations&lt;br /&gt;
|Campaign Rank=[[Iron Emblem of Service §§]]&lt;br /&gt;
|Description=In response to our reclaiming of regions surrounding the capital, Darkheir Grradhod has organized his surviving hordes to launch a mass counter-offensive from La Vaule. You are to neutralize this threat by eliminating the Orc leader. &lt;br /&gt;
|Orders=&lt;br /&gt;
|Time=30 Minutes&lt;br /&gt;
|Level=75&lt;br /&gt;
|Rewards=&lt;br /&gt;
*[[Brave Grip]]&lt;br /&gt;
*[[Wise Strap]]&lt;br /&gt;
*[[Cuchulain&#039;s Mantle]]&lt;br /&gt;
*[[Orcish Gauntlets]]&lt;br /&gt;
*[[Witch Sash]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;During Campaign Fiesta Only!&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Heavy Metal Pouch]]&lt;br /&gt;
*[[Scarletite Ingot]]&lt;br /&gt;
*[[Voidwrought Plate]]&lt;br /&gt;
*[[Ordelle Bronzepiece]]&lt;br /&gt;
*[[Ranperre Goldpiece]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Walkthrough====&lt;br /&gt;
*Head to [[La Vaule (S)]] after selecting the mission.&lt;br /&gt;
*Obtain a [[Tigris stone]] ([[Key Item]]).&lt;br /&gt;
**The stone drops off any of the Orcs in [[La Vaule (S)]] (excluding NM&#039;s).&lt;br /&gt;
**Every member of the party currently in the zone will receive a stone when it drops.&lt;br /&gt;
*The entrance to the battlefield is at (F-9).&lt;br /&gt;
*Inside the battlefield, four NM&#039;s will spawn.&lt;br /&gt;
*[[Darkheir Grradhod]] ([[SAM]]) and his three helpers; [[Gorepledge Rozzbrezz]] ([[PLD]]), [[Malicearm Razbhobb]] ([[MNK]]), and [[Slitherword Razghogg]] ([[BLM]]).&lt;br /&gt;
**Only [[Darkheir Grradhod]] has to be defeated to win the fight.&lt;br /&gt;
***[[Darkheir Grradhod]] can use [[Meikyo Shisui]].&lt;br /&gt;
***He has a unique [[WS]] called &#039;&#039;&#039;Tornado Edge&#039;&#039;&#039; which reduces [[HP]] by 50%, [[MP]] by 50% and reduces [[TP]] to 100%.&lt;br /&gt;
***He has a very high [[Counter]] rate.&lt;br /&gt;
***He is resistant to [[Sleep]] spells, however his helpers are not.&lt;br /&gt;
****His helpers are much weaker, however they will respawn shortly after they are defeated.&lt;br /&gt;
****The helpers share hate with [[Darkheir Grradhod]].&lt;br /&gt;
*Once [[Darkheir Grradhod]] is defeated, an [[Armoury Crate]] will spawn.&lt;br /&gt;
*Return to [[Rasdinice]] to complete the mission.&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Scouts%27_Coalition&amp;diff=435039</id>
		<title>Scouts&#039; Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Scouts%27_Coalition&amp;diff=435039"/>
		<updated>2016-08-05T04:16:33Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: /* Coalition Assignments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;66%&amp;quot; |&lt;br /&gt;
 &lt;br /&gt;
{|&lt;br /&gt;
| [[Image:Scoutsicon.png|left|100px|Scouts&#039; Coalition Logo|link=]] Led by maester Margret of the Order of Haverton, the &#039;&#039;&#039;Scouts&#039; Coalition&#039;&#039;&#039; is primarily tasked with gathering intelligence about the local terrain of [[Ulbuka]] as well as analyzing unknown materials to assist the colonization movement. The Scouts&#039; Coalition offers area maps and various information that will assist pioneers in exploring the continent. The variety of intelligence offered will increase as the coalition expands.&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
==NPCs==&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Location&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Edification Required&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;50%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#734bb5&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Task Delegator&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Provides assignments&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Civil Registrar&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Review coalition role, edification, assignment types, and your current standing.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Sifa Alani]]&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Sells [[Ulbuka]] area maps.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Audibert]]&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Quest: [[Don&#039;t Ever Leaf Me]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Fariska Lokhmi]]&lt;br /&gt;
| Outside&lt;br /&gt;
| Coalition Flag&lt;br /&gt;
| Adds markers onto [[Ulbuka]] area maps&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Soppopo]]&lt;br /&gt;
| Inside&lt;br /&gt;
| Signboard&lt;br /&gt;
| Offers colonization intelligence on [[Ulbuka]]n field areas&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Chamulele]]&lt;br /&gt;
| Inside&lt;br /&gt;
| Emblem&lt;br /&gt;
| Offers intelligence on [[Ergon Locus|Ergon Loci]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Xavinien]]&lt;br /&gt;
| Inside&lt;br /&gt;
| Main Terrace&lt;br /&gt;
| Offers spoils of war intelligence&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Patient Snake]]&lt;br /&gt;
| Breezeway&lt;br /&gt;
| Second Floor&lt;br /&gt;
| Sells the [[Celennia Memorial Library card]].&lt;br /&gt;
|}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;33%&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;max-width: 350px; text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot;| Scouts&#039; Coalition&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#734bb5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 0;&amp;quot; colspan=&amp;quot;100%&amp;quot;|[[File:ScoutsCoalitionInterior.png|350px|center]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot;| Info&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Maester &lt;br /&gt;
| Margret&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Roles &lt;br /&gt;
| Terrain Intelligence&amp;lt;br&amp;gt;Materials Analysis&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Location&lt;br /&gt;
| [[Eastern Adoulin]] (F-9)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Edification==&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;| Edification&lt;br /&gt;
!align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;60%&amp;quot; |Service Upgrade&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;|Ionis Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#734bb5&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Coalition Flag&lt;br /&gt;
|width=20%| Map Marking&lt;br /&gt;
|width=40%| [[Fariska Lokhmi]] will appear, offering a free map marking service.&lt;br /&gt;
| Minor Save TP effect (+5)&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Signboard&lt;br /&gt;
| Colonization Intelligence&lt;br /&gt;
| [[Soppopo]] will appear, offering information about the colonization effort in field areas.&lt;br /&gt;
| Minor Conserve MP effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Emblem&lt;br /&gt;
| Ergon Locus Intelligence&lt;br /&gt;
| [[Chamulele]] will appear, offering information about [[Ergon Locus]] survey status.&lt;br /&gt;
| Minor Fast Cast effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Second Floor&lt;br /&gt;
| Library Cards&lt;br /&gt;
| [[Patient Snake]] will appear, offering [[Celennia Memorial Library card]]s for 1000 [[Bayld]].&lt;br /&gt;
| Minor Resistance Increase to All Status Ailments&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Adoulinian Flag&lt;br /&gt;
| Map Marking II &lt;br /&gt;
| [[Fariska Lokhmi]] will offer additional free map marking services.&lt;br /&gt;
| Moderate Save TP effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Main Terrace&lt;br /&gt;
| Spoils of War Intelligence &lt;br /&gt;
| [[Xavinien]] will appear, offering information about the spoils available in [[Skirmish]] and [[Delve]].&lt;br /&gt;
| Moderate Conserve MP effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Bay Roof&lt;br /&gt;
| Ergon Locus Intelligence II &lt;br /&gt;
| [[Chamulele]] will offer additional information about [[Ergon Locus]] survey status.&lt;br /&gt;
| Moderate Fast Cast effect&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Coalition Assignments==&lt;br /&gt;
&lt;br /&gt;
Note that the rewards shown below for land survey assignments show the range of rewards possible. Surveying Ergon Loci which are more difficult to access will yield additional EXP/Bayld based on the distance from the station and the number of Reives which could potentially block access.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;16.6%&amp;quot;|Type&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;18%&amp;quot;|Assignment&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;38.2%&amp;quot;|Objective&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;13.2%&amp;quot;|Imprimaturs: EXP/Bayld&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;13.2%&amp;quot;|Rank Requirement&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#734bb5&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; rowspan=&amp;quot;9&amp;quot;|Land surveys&lt;br /&gt;
| &#039;&#039;&#039;[[Survey: Ceizak Battlegrounds]]&#039;&#039;&#039;&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Ceizak Battlegrounds]] or [[Yahse Hunting Grounds]].&lt;br /&gt;
| 1: 500~750&amp;lt;br&amp;gt;2: 900~1350&amp;lt;br&amp;gt;3: 1200~1800&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Petitioner&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Sih Gates]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Sih Gates]] or [[Moh Gates]].&lt;br /&gt;
| 1: 750~1000&amp;lt;br&amp;gt;2: 1350~1800&amp;lt;br&amp;gt;3: 1800~2400&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Probationer&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Foret de Hennetiel]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Foret de Hennetiel]].&lt;br /&gt;
| 1: 1500~2400&amp;lt;br&amp;gt;2: 2700~4320&amp;lt;br&amp;gt;3: 3600~5760&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2 | Disciple&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Morimar Basalt Fields]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Morimar Basalt Fields]].&lt;br /&gt;
| 1: 1500~2100&amp;lt;br&amp;gt;2: 2700~3780&amp;lt;br&amp;gt;3: 3600~5040&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Cirdas Caverns]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Cirdas Caverns]].&lt;br /&gt;
| 1: 2000&amp;lt;br&amp;gt;2: 3600&amp;lt;br&amp;gt;3: 4800&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Contributor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Dho Gates]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Dho Gates]] or [[Woh Gates]].&lt;br /&gt;
| 1: 2000~2300&amp;lt;br&amp;gt;2: 3600~4140&amp;lt;br&amp;gt;3: 4800~5520&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Partner&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Marjami Ravine]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Marjami Ravine]].&lt;br /&gt;
| 1: 3000~3800&amp;lt;br&amp;gt;2: 5400~6840&amp;lt;br&amp;gt;3: 7200~9120&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2 | Advisor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Yorcia Weald]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Yorcia Weald]].&lt;br /&gt;
| 1: 3000~3400&amp;lt;br&amp;gt;2: 5400~6120&amp;lt;br&amp;gt;3: 7200~8160&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Kamihr Drifts]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Kamihr Drifts]].&lt;br /&gt;
| 1: 3250~3750&amp;lt;br&amp;gt;2: 5850~6750&amp;lt;br&amp;gt;3: 7800~9000&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;  | Magnate&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; rowspan=&amp;quot;6&amp;quot;|Component analyses&lt;br /&gt;
| &#039;&#039;&#039;[[Analyze: Foret de Hennetiel]]&#039;&#039;&#039;&lt;br /&gt;
| Procure and deliver 1 branch of [[Gnatbane]] to the Task Delegator.&lt;br /&gt;
| 1: 1250&amp;lt;br&amp;gt;2: 2250&amp;lt;br&amp;gt;3: 3000&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2 | Contributor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Analyze: Morimar Basalt Fields]]&lt;br /&gt;
| Procure and deliver 1 [[Marble Nugget]] to the Task Delegator.&lt;br /&gt;
| 1: 1250&amp;lt;br&amp;gt;2: 2250&amp;lt;br&amp;gt;3: 3000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Analyze: Cirdas Caverns]]&lt;br /&gt;
| Procure and deliver 1 [[Scholar Stone]] to the Task Delegator.&lt;br /&gt;
| 1: 1750&amp;lt;br&amp;gt;2: 3150&amp;lt;br&amp;gt;3: 4200&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Partner&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Analyze: Marjami Ravine]]&lt;br /&gt;
| Procure and deliver 1 [[Wootz Ore]] to the Task Delegator.&lt;br /&gt;
| 1: 2000&amp;lt;br&amp;gt;2: 3600&amp;lt;br&amp;gt;3: 9600&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2| Magnate&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Analyze: Yorcia Weald]]&lt;br /&gt;
| Procure and deliver 1 [[Guatambu Log]] to the Task Delegator.&lt;br /&gt;
| 1: 4000&amp;lt;br&amp;gt;2: 7200&amp;lt;br&amp;gt;3: 9600&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Analyze: Outer Ra&#039;Kaznar]]&lt;br /&gt;
| Procure and deliver 1 [[Vanadium Ore]] to the Task Delegator.&lt;br /&gt;
| 1: 5500&amp;lt;br&amp;gt;2: 9900&amp;lt;br&amp;gt;3: 13200&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=1| Legend&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
[[Category:Coalitions]]&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Scouts%27_Coalition&amp;diff=434249</id>
		<title>Scouts&#039; Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Scouts%27_Coalition&amp;diff=434249"/>
		<updated>2016-08-02T03:03:29Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: /* Coalition Assignments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;66%&amp;quot; |&lt;br /&gt;
 &lt;br /&gt;
{|&lt;br /&gt;
| [[Image:Scoutsicon.png|left|100px|Scouts&#039; Coalition Logo|link=]] Led by maester Margret of the Order of Haverton, the &#039;&#039;&#039;Scouts&#039; Coalition&#039;&#039;&#039; is primarily tasked with gathering intelligence about the local terrain of [[Ulbuka]] as well as analyzing unknown materials to assist the colonization movement. The Scouts&#039; Coalition offers area maps and various information that will assist pioneers in exploring the continent. The variety of intelligence offered will increase as the coalition expands.&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
==NPCs==&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Location&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Edification Required&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;50%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#734bb5&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Task Delegator&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Provides assignments&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Civil Registrar&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Review coalition role, edification, assignment types, and your current standing.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Sifa Alani]]&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Sells [[Ulbuka]] area maps.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Audibert]]&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Quest: [[Don&#039;t Ever Leaf Me]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Fariska Lokhmi]]&lt;br /&gt;
| Outside&lt;br /&gt;
| Coalition Flag&lt;br /&gt;
| Adds markers onto [[Ulbuka]] area maps&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Soppopo]]&lt;br /&gt;
| Inside&lt;br /&gt;
| Signboard&lt;br /&gt;
| Offers colonization intelligence on [[Ulbuka]]n field areas&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Chamulele]]&lt;br /&gt;
| Inside&lt;br /&gt;
| Emblem&lt;br /&gt;
| Offers intelligence on [[Ergon Locus|Ergon Loci]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Xavinien]]&lt;br /&gt;
| Inside&lt;br /&gt;
| Main Terrace&lt;br /&gt;
| Offers spoils of war intelligence&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Patient Snake]]&lt;br /&gt;
| Breezeway&lt;br /&gt;
| Second Floor&lt;br /&gt;
| Sells the [[Celennia Memorial Library card]].&lt;br /&gt;
|}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;33%&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;max-width: 350px; text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot;| Scouts&#039; Coalition&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#734bb5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 0;&amp;quot; colspan=&amp;quot;100%&amp;quot;|[[File:ScoutsCoalitionInterior.png|350px|center]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot;| Info&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Maester &lt;br /&gt;
| Margret&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Roles &lt;br /&gt;
| Terrain Intelligence&amp;lt;br&amp;gt;Materials Analysis&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Location&lt;br /&gt;
| [[Eastern Adoulin]] (F-9)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Edification==&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;| Edification&lt;br /&gt;
!align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;60%&amp;quot; |Service Upgrade&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;|Ionis Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#734bb5&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Coalition Flag&lt;br /&gt;
|width=20%| Map Marking&lt;br /&gt;
|width=40%| [[Fariska Lokhmi]] will appear, offering a free map marking service.&lt;br /&gt;
| Minor Save TP effect (+5)&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Signboard&lt;br /&gt;
| Colonization Intelligence&lt;br /&gt;
| [[Soppopo]] will appear, offering information about the colonization effort in field areas.&lt;br /&gt;
| Minor Conserve MP effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Emblem&lt;br /&gt;
| Ergon Locus Intelligence&lt;br /&gt;
| [[Chamulele]] will appear, offering information about [[Ergon Locus]] survey status.&lt;br /&gt;
| Minor Fast Cast effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Second Floor&lt;br /&gt;
| Library Cards&lt;br /&gt;
| [[Patient Snake]] will appear, offering [[Celennia Memorial Library card]]s for 1000 [[Bayld]].&lt;br /&gt;
| Minor Resistance Increase to All Status Ailments&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Adoulinian Flag&lt;br /&gt;
| Map Marking II &lt;br /&gt;
| [[Fariska Lokhmi]] will offer additional free map marking services.&lt;br /&gt;
| Moderate Save TP effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Main Terrace&lt;br /&gt;
| Spoils of War Intelligence &lt;br /&gt;
| [[Xavinien]] will appear, offering information about the spoils available in [[Skirmish]] and [[Delve]].&lt;br /&gt;
| Moderate Conserve MP effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Bay Roof&lt;br /&gt;
| Ergon Locus Intelligence II &lt;br /&gt;
| [[Chamulele]] will offer additional information about [[Ergon Locus]] survey status.&lt;br /&gt;
| Moderate Fast Cast effect&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Coalition Assignments==&lt;br /&gt;
&lt;br /&gt;
Note that the rewards shown below for land survey assignments show the range of rewards possible. Surveying Ergon Loci which are more difficult to access will yield additional EXP/Bayld based on the distance from the station and the number of Reives which could potentially block access.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;16.6%&amp;quot;|Type&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;18%&amp;quot;|Assignment&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;38.2%&amp;quot;|Objective&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;13.2%&amp;quot;|Imprimaturs: EXP/Bayld&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;13.2%&amp;quot;|Rank Requirement&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#734bb5&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; rowspan=&amp;quot;9&amp;quot;|Land surveys&lt;br /&gt;
| &#039;&#039;&#039;[[Survey: Ceizak Battlegrounds]]&#039;&#039;&#039;&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Ceizak Battlegrounds]] or [[Yahse Hunting Grounds]].&lt;br /&gt;
| 1: 500~750&amp;lt;br&amp;gt;2: 900~1350&amp;lt;br&amp;gt;3: 1200~1800&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Petitioner&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Sih Gates]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Sih Gates]] or [[Moh Gates]].&lt;br /&gt;
| 1: 750~1000&amp;lt;br&amp;gt;2: 1350~1800&amp;lt;br&amp;gt;3: 1800~2400&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Probationer&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Foret de Hennetiel]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Foret de Hennetiel]].&lt;br /&gt;
| 1: 1500~2400&amp;lt;br&amp;gt;2: 2700~4320&amp;lt;br&amp;gt;3: 3600~5760&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2 | Disciple&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Morimar Basalt Fields]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Morimar Basalt Fields]].&lt;br /&gt;
| 1: 1500~2100&amp;lt;br&amp;gt;2: 2700~3780&amp;lt;br&amp;gt;3: 3600~5040&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Cirdas Caverns]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Cirdas Caverns]].&lt;br /&gt;
| 1: 2000&amp;lt;br&amp;gt;2: 3600&amp;lt;br&amp;gt;3: 4800&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Contributor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Dho Gates]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Dho Gates]] or [[Woh Gates]].&lt;br /&gt;
| 1: 2000~2300&amp;lt;br&amp;gt;2: 3600~4140&amp;lt;br&amp;gt;3: 4800~5520&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Partner&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Marjami Ravine]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Marjami Ravine]].&lt;br /&gt;
| 1: 3000~3800&amp;lt;br&amp;gt;2: 5400~6840&amp;lt;br&amp;gt;3: 7200~9120&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2 | Advisor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Yorcia Weald]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Yorcia Weald]].&lt;br /&gt;
| 1: 3000~3400&amp;lt;br&amp;gt;2: 5400~6120&amp;lt;br&amp;gt;3: 7200~8160&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Kamihr Drifts]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Kamihr Drifts]].&lt;br /&gt;
| 1: 3250~3750&amp;lt;br&amp;gt;2: 5850~6750&amp;lt;br&amp;gt;3: 7800~9000&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;  | Magnate&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; rowspan=&amp;quot;6&amp;quot;|Component analyses&lt;br /&gt;
| &#039;&#039;&#039;[[Analyze: Foret de Hennetiel]]&#039;&#039;&#039;&lt;br /&gt;
| Procure and deliver 1 branch of [[Gnatbane]] to the Task Delegator.&lt;br /&gt;
| 1: 1250&amp;lt;br&amp;gt;2: 2250&amp;lt;br&amp;gt;3: 3000&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2 | Contributor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Analyze: Morimar Basalt Fields]]&lt;br /&gt;
| Procure and deliver 1 [[Marble Nugget]] to the Task Delegator.&lt;br /&gt;
| 1: 1250&amp;lt;br&amp;gt;2: 2250&amp;lt;br&amp;gt;3: 3000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Analyze: Cirdas Caverns]]&lt;br /&gt;
| Procure and deliver 1 [[Scholar Stone]] to the Task Delegator.&lt;br /&gt;
| 1: 1750&amp;lt;br&amp;gt;2: 3150&amp;lt;br&amp;gt;3: 4200&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Partner&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Analyze: Marjami Ravine]]&lt;br /&gt;
| Procure and deliver 1 [[Wootz Ore]] to the Task Delegator.&lt;br /&gt;
| 1: 2000&amp;lt;br&amp;gt;2: 3600&amp;lt;br&amp;gt;3: 4800&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2| Magnate&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Analyze: Yorcia Weald]]&lt;br /&gt;
| Procure and deliver 1 [[Guatambu Log]] to the Task Delegator.&lt;br /&gt;
| 1: 2000&amp;lt;br&amp;gt;2: 3600&amp;lt;br&amp;gt;3: 4800&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Analyze: Outer Ra&#039;Kaznar]]&lt;br /&gt;
| Procure and deliver 1 [[Vanadium Ore]] to the Task Delegator.&lt;br /&gt;
| 1: 2500&amp;lt;br&amp;gt;2: 4500&amp;lt;br&amp;gt;3: 13200&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=1| Legend&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
[[Category:Coalitions]]&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Inventors%27_Coalition&amp;diff=434248</id>
		<title>Inventors&#039; Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Inventors%27_Coalition&amp;diff=434248"/>
		<updated>2016-08-02T03:01:08Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: /* Coalition Assignments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;66%&amp;quot; |&lt;br /&gt;
 &lt;br /&gt;
{|&lt;br /&gt;
| [[Image:Inventorsicon.png|left|100px|Inventors&#039; Coalition Logo|link=]] Led by maester Amchuchu of the Order of Orvail, the &#039;&#039;&#039;Inventors&#039; Coalition&#039;&#039;&#039; is primarily tasked with the development of new tools and equipment to support pioneers and [[Ulbuka]]n colonization. The Inventors&#039; Coalition offers items and services that can enhance equipment and weapons through augmentation, as well as tinctures which provide temporary bonuses. The variety of items offered will increase and their cost will decrease as the coalition&#039;s rank rises.&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
==NPCs==&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Location&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Edification Required&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;55%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#1876ac&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Task Delegator&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Provides assignments&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Civil Registrar&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Review coalition role, edification, assignment types, and your current standing.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Wortherton]]&lt;br /&gt;
| Inside&lt;br /&gt;
| Coalition Flag&lt;br /&gt;
| Sells crafting enhancement equipment, food, and Frontier Station teleport rings.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Benjamien]]&lt;br /&gt;
| Breezeway&lt;br /&gt;
| &lt;br /&gt;
| Upgrades certain equipment obtained from [[Delve]] battles.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Heemo-Weemo]]&lt;br /&gt;
| Breezeway&lt;br /&gt;
|&lt;br /&gt;
| Offers &amp;quot;traditional armor&amp;quot; augmentation services for 2,000 [[Bayld]].&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Divainy-Gamainy]]&lt;br /&gt;
| Breezeway&lt;br /&gt;
|&lt;br /&gt;
| Offers augmentation services for [[Skirmish]] weaponry for 500 [[Bayld]].&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Rienne]]&lt;br /&gt;
| Outside&lt;br /&gt;
|&lt;br /&gt;
| Sells ergon tinctures corresponding to [[Ergon Locus|Ergon Loci]] the player has found for 40,000 [[Bayld]] each.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Ugtoor]]&lt;br /&gt;
| Outside&lt;br /&gt;
|&lt;br /&gt;
| Sells [[Coalition Grease]] for use by [[Heemo-Weemo]] for 5,000 [[Bayld]].&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Ornery Dhole]]&lt;br /&gt;
| Outside&lt;br /&gt;
| Emblem&lt;br /&gt;
| Exchanges arcane glyptics for use by [[Divainy-Gamainy]] for [[Obsidian Fragments]].&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Forri-Porri]]&lt;br /&gt;
| Outside&lt;br /&gt;
| Emblem&lt;br /&gt;
| Exchanges [[Delve]]-related items for [[Mweya Plasm]].&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Ceciliotte]]&lt;br /&gt;
| Outside&lt;br /&gt;
| Second Floor&lt;br /&gt;
| Exchanges [[Mog Gardens]]-related items for [[Bayld]].&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Prah Janimhar]]&lt;br /&gt;
| Outside&lt;br /&gt;
| &lt;br /&gt;
| Augments armor obtained from [[Wildskeeper Reive]] battles&lt;br /&gt;
|}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;33%&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;max-width: 350px; text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot;| Inventors&#039; Coalition&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#1876ac&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 0;&amp;quot; colspan=&amp;quot;100%&amp;quot;|[[File:InventorsCoalitionInterior.png|350px|center]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot;| Info&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Maester &lt;br /&gt;
| Amchuchu&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Roles &lt;br /&gt;
| Equipment and Tools Development&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Location&lt;br /&gt;
| [[Western Adoulin]] (J-10)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Edification==&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;|Edification&lt;br /&gt;
!align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;60%&amp;quot; |Service Upgrade&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;|Ionis Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#1876ac&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Coalition Flag&lt;br /&gt;
|width=20%| Synthesis Support Provisions&lt;br /&gt;
|width=40%|The following items are offered by [[Wortherton]] for 20,000 [[Bayld]]:&amp;lt;br&amp;gt; [[Craftkeeper&#039;s Ring]] &amp;amp;middot; [[Craftmaster&#039;s Ring]] &amp;amp;middot; [[Artificer&#039;s Ring]]&lt;br /&gt;
| Minor Crystal Obtainment Rate increase&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Signboard&lt;br /&gt;
| Arcane Glyptics Price Reduction&lt;br /&gt;
| Augmentation services from [[Heemo-Weemo]], [[Divainy-Gamainy]], and [[Benjamien]] will be offered at a 10% bayld discount.&lt;br /&gt;
| Minor Material Loss Rate Reduction&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Emblem&lt;br /&gt;
| Arcane Glyptics Materials&lt;br /&gt;
| [[Skirmish]]- and [[Delve]]-related items will be available for exchange from [[Ornery Dhole]] (for [[Obsidian Fragments]]) and [[Forri-Porri]] (for [[Mweya Plasm]]), respectively.&lt;br /&gt;
| Minor Synthesis Skill Gain Rate Increase&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Second Floor&lt;br /&gt;
| Growth Agents and Materials&lt;br /&gt;
| [[Ceciliotte]] appears, offering a wide variety of items for use with [[Mog Gardens]] in exchange for [[Bayld]].&lt;br /&gt;
| Minor Synthesis Success Rate Increase&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Adoulinian Flag&lt;br /&gt;
| Synthesis Support Provisions II &lt;br /&gt;
| The following items are offered by [[Wortherton]] for 2500 [[Bayld]]:&amp;lt;br&amp;gt; [[Tiny Macaroon]] &amp;amp;middot; [[Tiny Rusk]]&lt;br /&gt;
| Moderate Crystal Obtainment Rate increase&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Main Terrace&lt;br /&gt;
| Arcane Glyptics Price Reduction II &lt;br /&gt;
| Augmentation services from [[Heemo-Weemo]], [[Divainy-Gamainy]], and [[Benjamien]] will be offered at a 20% bayld discount&lt;br /&gt;
| Moderate Material Loss Rate Reduction&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Bay Roof &lt;br /&gt;
| Growth Agents and Materials Price Reduction &lt;br /&gt;
| Mog Garden related items sold by [[Ceciliotte]] will be sold at a discount of 10%&lt;br /&gt;
| Moderate Synthesis Skill Gain Rate increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Coalition Assignments==&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;Standard R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;16.6%&amp;quot;|Type&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;18%&amp;quot;|Assignment&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;38.2%&amp;quot;|Objective&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;13.2%&amp;quot;|Imprimaturs: EXP/Bayld&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;13.2%&amp;quot;|Rank Requirement&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#1876ac&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; rowspan=&amp;quot;14&amp;quot;|Gathering materials&lt;br /&gt;
| &#039;&#039;&#039;[[Gather: Rala Waterways]]&#039;&#039;&#039;&lt;br /&gt;
| Gather and deliver three spools of [[Bloodthread]] to the Task Delegator.&lt;br /&gt;
| 1: 500&amp;lt;br&amp;gt;2: 900&amp;lt;br&amp;gt;3: 1200&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=3 | Petitioner&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Gather: Ceizak Battlegrounds]]&lt;br /&gt;
| Gather and deliver five [[Chapuli Wing]]s to the Task Delegator.&lt;br /&gt;
| 1: 750&amp;lt;br&amp;gt;2: 1350&amp;lt;br&amp;gt;3: 1800&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Gather: Yahse Hunting Grounds]]&lt;br /&gt;
| Gather and deliver five [[Twitherym Wing]]s to the Task Delegator.&lt;br /&gt;
| 1: 750&amp;lt;br&amp;gt;2: 1350&amp;lt;br&amp;gt;3: 1800&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Gather: Sih Gates]]&lt;br /&gt;
| Gather and deliver three jars of [[Acuex Poison]] to the Task Delegator.&lt;br /&gt;
| 1: 1000&amp;lt;br&amp;gt;2: 1800&amp;lt;br&amp;gt;3: 2400&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2 | Probationer&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Gather: Moh Gates]]&lt;br /&gt;
| Gather and deliver three [[Matamata Shell]]s to the Task Delegator.&lt;br /&gt;
| 1: 1000&amp;lt;br&amp;gt;2: 1800&amp;lt;br&amp;gt;3: 2400&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Gather: Foret de Hennetiel]]&lt;br /&gt;
| Gather and deliver three [[Craklaw Pincer]]s to the Task Delegator.&lt;br /&gt;
| 1: 1250&amp;lt;br&amp;gt;2: 2250&amp;lt;br&amp;gt;3: 3000&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2 | Disciple&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Gather: Morimar Basalt Fields]]&lt;br /&gt;
| Gather and deliver three [[Peiste Stinger]]s to the Task Delegator.&lt;br /&gt;
| 1: 1250&amp;lt;br&amp;gt;2: 2250&amp;lt;br&amp;gt;3: 3000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Gather: Cirdas Caverns]]&lt;br /&gt;
| Gather and deliver three jars of [[Umbril Ooze]] to the Task Delegator.&lt;br /&gt;
| 1: 1500&amp;lt;br&amp;gt;2: 2700&amp;lt;br&amp;gt;3: 3600&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Contributor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Gather: Dho Gates]]&lt;br /&gt;
| Gather and deliver three [[Slug Eye]]s to the Task Delegator.&lt;br /&gt;
| 1: 1750&amp;lt;br&amp;gt;2: 3150&amp;lt;br&amp;gt;3: 4200&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2 | Partner&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Gather: Marjami Ravine]]&lt;br /&gt;
| Gather and deliver three [[Tulfaire Feather]]s to the Task Delegator.&lt;br /&gt;
| 1: 2250&amp;lt;br&amp;gt;2: 4050&amp;lt;br&amp;gt;3: 5400&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Gather: Yorcia Weald]]&lt;br /&gt;
| Gather and deliver three [[Snapweed Tendril]]s to the Task Delegator.&lt;br /&gt;
| 1: 2250&amp;lt;br&amp;gt;2: 4050&amp;lt;br&amp;gt;3: 5400&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=1 | Advisor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Gather: Woh Gates]]&lt;br /&gt;
| Gather and deliver three [[Snoll Arm]]s to the Task Delegator.&lt;br /&gt;
| 1: 1750&amp;lt;br&amp;gt;2: 3150&amp;lt;br&amp;gt;3: 4200&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2 | Magnate&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Gather: Kamihr Drifts]]&lt;br /&gt;
| Gather and deliver three [[Raaz Tusk]]s to the Task Delegator.&lt;br /&gt;
| 1: 2750&amp;lt;br&amp;gt;2: 4950&amp;lt;br&amp;gt;3: 6600&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Gather: Outer Ra&#039;Kaznar]]&lt;br /&gt;
| Gather and deliver one [[Dullahan Armor]] to the Task Delegator.&lt;br /&gt;
| 1: 3000&amp;lt;br&amp;gt;2: 5400&amp;lt;br&amp;gt;3: 11400&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=1 | Legend&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Coalitions]]&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Mog_Pell_(Red)&amp;diff=406252</id>
		<title>Mog Pell (Red)</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Mog_Pell_(Red)&amp;diff=406252"/>
		<updated>2015-08-25T21:25:08Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: Fixed &amp;quot;Kupofried&amp;quot; typo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=A perfectly preserved piece of parchment ribboned with red and manufactured by moogles. It can be bartered for a bevy of beautiful baubles.&lt;br /&gt;
|type=Item&lt;br /&gt;
|functionality=&lt;br /&gt;
|instinct cost=0&lt;br /&gt;
|storage slots=0&lt;br /&gt;
|element=None&lt;br /&gt;
|flags=NoSale, Ex, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=red mog pell&lt;br /&gt;
|icon=[[Image:8714 icon.png]]&lt;br /&gt;
|description image=[[Image:8714 description.png]]&lt;br /&gt;
|ffxiah=8714&lt;br /&gt;
|ffxidb=8714&lt;br /&gt;
}}&lt;br /&gt;
{{Item Info}}&lt;br /&gt;
&lt;br /&gt;
{{Item Quest Reward Table&lt;br /&gt;
|Type=sp&lt;br /&gt;
|Insert Quest List Template = &lt;br /&gt;
{{Item Quest Reward&lt;br /&gt;
|Name= Adventurer Appreciation Campaign&lt;br /&gt;
|Notes=Send to players Delivery Box&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
May be traded to [[Festive Moogle]]s for one of the following item rewards.&lt;br /&gt;
&lt;br /&gt;
==== Rewards ====&lt;br /&gt;
{| style=&amp;quot;max-width:800px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:400px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;200px&amp;quot; | Item Name&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*[[Beastmen&#039;s Seal]] x40&lt;br /&gt;
*[[Kindred&#039;s Seal]] x40&lt;br /&gt;
*[[Kindred&#039;s Crest]] x40&lt;br /&gt;
*[[High Kindred&#039;s Crest]] x40&lt;br /&gt;
*[[Sacred Kindred&#039;s Crest]] x40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*[[Rala Visage IV]]&lt;br /&gt;
*[[Cirdas Visage IV]]&lt;br /&gt;
*[[Yorcia Visage IV]]&lt;br /&gt;
*[[Ra&#039;Kaznar Visage IV]]&lt;br /&gt;
*[[Faithful&#039;s Torso IV]]&lt;br /&gt;
*[[Faithful&#039;s Legs IV]]&lt;br /&gt;
*[[Eudaemon Blade]]&lt;br /&gt;
*[[Eudaemon Cape]]&lt;br /&gt;
*[[Eudaemon Ring]]&lt;br /&gt;
*[[Eudaemon Sash]]&lt;br /&gt;
*[[Eudaemon Shield]]&lt;br /&gt;
|}&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:400px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;200px%&amp;quot; | Item Name &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*[[Wailing Stone +1]] x12&lt;br /&gt;
*[[Leafslit Stone +1]] x12&lt;br /&gt;
*[[Leaftip Stone +1]] x12&lt;br /&gt;
*[[Leafdim Stone +1]] x12&lt;br /&gt;
*[[Leaforb Stone +1]] x12&lt;br /&gt;
*[[Snowslit Stone +1]] x12&lt;br /&gt;
*[[Snowtip Stone +1]] x12&lt;br /&gt;
*[[Snowdim Stone +1]] x12&lt;br /&gt;
*[[Snoworb Stone +1]] x12&lt;br /&gt;
*[[Duskslit Stone +1]] x12&lt;br /&gt;
*[[Dusktip Stone +1]] x12&lt;br /&gt;
*[[Duskdim Stone +1]] x12&lt;br /&gt;
*[[Duskorb Stone +1]] x12&lt;br /&gt;
*[[Lebondopt Wing]] x6&lt;br /&gt;
*[[Pulchridopt Wing]] x6&lt;br /&gt;
*[[Mellidopt Wing]] x6&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*[[Echad Ring]]&lt;br /&gt;
*[[Trizek Ring]]&lt;br /&gt;
|}&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:400px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;200px%&amp;quot; | Item Name &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*[[Cipher: Zeid]]&lt;br /&gt;
*[[Cipher: Lion]]&lt;br /&gt;
*[[Cipher: Naja]]&lt;br /&gt;
*[[Cipher: Lehko]]&lt;br /&gt;
*[[Cipher: Luzaf]]&lt;br /&gt;
*[[Cipher: Najelith]]&lt;br /&gt;
*[[Cipher: Aldo]]&lt;br /&gt;
*[[Cipher: Moogle]]&lt;br /&gt;
*[[Cipher: Fablinix]]&lt;br /&gt;
*[[Cipher: Domina]]&lt;br /&gt;
*[[Cipher: S. Sibyl]]&lt;br /&gt;
*[[Cipher: Uka]]&lt;br /&gt;
*[[Cipher: Kuyin]]&lt;br /&gt;
*[[Cipher: Karaha]]&lt;br /&gt;
*[[Cipher: Abenzio]]&lt;br /&gt;
*[[Cipher: Rughadjeen]]&lt;br /&gt;
*[[Cipher: Areuhat]]&lt;br /&gt;
*[[Cipher: Lhe]]&lt;br /&gt;
*[[Cipher: Mayakov]]&lt;br /&gt;
*[[Cipher: Brygid]]&lt;br /&gt;
*[[Cipher: Mildaurion]]&lt;br /&gt;
*[[Cipher: Rongelout]]&lt;br /&gt;
*[[Cipher: Kupofried]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Aht_Urhgan_Mission_40&amp;diff=367818</id>
		<title>Aht Urhgan Mission 40</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Aht_Urhgan_Mission_40&amp;diff=367818"/>
		<updated>2014-02-01T20:48:34Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: Pherimociel won&amp;#039;t give you the cutscene after one game day has passed if you haven&amp;#039;t zoned in the meantime.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Unraveling Reason&lt;br /&gt;
|Expansion=Treasures of Aht Urhgan&lt;br /&gt;
|Start=[[Ru&#039;Lude Gardens]] - (H-6)&lt;br /&gt;
|Description=You have been asked to participate in the Wajaom Infiltration Operation.  A high-speed airship is being prepared for this mission.  Speak with Pherimociel when you are ready to depart. &lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Aht Urhgan Mission 39{{!}}Allied Rumblings&lt;br /&gt;
|Next=Aht Urhgan Mission 41{{!}}Light of Judgment&lt;br /&gt;
|Title=Endymion Paratrooper&lt;br /&gt;
|Reward=&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough == &lt;br /&gt;
*Speak to [[Pherimociel]] in [[Ru&#039;Lude Gardens]] (G-6).&lt;br /&gt;
*You must zone and wait one game day before speaking to [[Pherimociel]] again for the next cutscene.&lt;br /&gt;
*When the cutscene is over, you will end up at the &#039;&#039;&#039;Leypoint&#039;&#039;&#039; in [[Wajaom Woodlands]].&lt;br /&gt;
&lt;br /&gt;
== Plot Details ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Aht Urhgan Missions|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Records_of_Eminence&amp;diff=367257</id>
		<title>Category:Records of Eminence</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Records_of_Eminence&amp;diff=367257"/>
		<updated>2014-01-13T23:25:20Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
Records of Eminence was introduced on December 10, 2013.  It allows you to undertake up to 15 RoE objectives at once for rewards of Sparks, Experience Points, and sometimes items.  Limited-time Challenges are also available and do not count toward the 15 objective limit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Records of Eminence (Quest)]] must be completed before you can select additional objectives.&lt;br /&gt;
&lt;br /&gt;
Records of Eminence NPCs:&lt;br /&gt;
*[[Rolandienne]] in Southern San d&#039;Oria (G-10)&lt;br /&gt;
*[[Isakoth]] in Bastok Markets (E-11)&lt;br /&gt;
*[[Fhelm Jobeizat]] in Windurst Woods (J-10)&lt;br /&gt;
*[[Eternal Flame]] in Western Adoulin (H-11)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Objective List==&lt;br /&gt;
=== Tutorial - Basics ===&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; colspan=3 | Rewards&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=200 | Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Text&lt;br /&gt;
! Objectives&lt;br /&gt;
! Repeatable&lt;br /&gt;
! Sparks&lt;br /&gt;
! Experience Points&lt;br /&gt;
! width=100 | Item&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | First Step Forward &lt;br /&gt;
| Speak to one of the following Records of Eminence guilds: [[Rolandienne]] in Southern San d&#039;Oria (G-10), [[Isakoth]] in Bastok Markets (E-11), [[Fhelm Jobeizat]] in Windurst Waters (J-10), [[Eternal Flame]] in Western Adoulin (H-11)&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 100&lt;br /&gt;
| 300&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Vanquish One Enemy &lt;br /&gt;
| Defeat one monster outside of a city.&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 100&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Undertake a FoV Training Regime &lt;br /&gt;
| Examine a Field Manual and undertake a Fields of Valor Training regime.&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 100&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Heal Without Using Magic &lt;br /&gt;
| Recover at least 1 HP by using the /heal command.&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 100&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Undertake a GoV Training Regime &lt;br /&gt;
| Examine a Grounds Tome and undertake a Grounds of Valor Training regime.&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 100&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Combat (Wide Area)===&lt;br /&gt;
==== Combat (General) ====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; colspan=3 | Rewards&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=200 | Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Text&lt;br /&gt;
! Objectives&lt;br /&gt;
! Repeatable&lt;br /&gt;
! Sparks&lt;br /&gt;
! Experience Points&lt;br /&gt;
! width=100 | Item&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Vanquish Multiple Enemies I &lt;br /&gt;
| Defeat the requisite number of experience-yielding enemies.&lt;br /&gt;
| 200&lt;br /&gt;
| Yes&lt;br /&gt;
| 1000&lt;br /&gt;
| 5000&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Vanquish Multiple Enemies II&lt;br /&gt;
| Defeat the requisite number of experience-yielding enemies.&lt;br /&gt;
| 500&lt;br /&gt;
| No&lt;br /&gt;
| 2000&lt;br /&gt;
| 6000&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Level Sync to Vanquish Enemies &lt;br /&gt;
| Defeat the requisite nujmber of experience-yielding enemies while level synched at level 98 or below.&lt;br /&gt;
| 200&lt;br /&gt;
| Yes&lt;br /&gt;
| 2000&lt;br /&gt;
| 6000&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Deal 500+ Damage &lt;br /&gt;
| Deal 500 or more points of damage to an enemy the requisite number of times.&lt;br /&gt;
| 200&lt;br /&gt;
| Yes&lt;br /&gt;
| 1000&lt;br /&gt;
| 5000&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Deal 1000+ Damage &lt;br /&gt;
| Deal 1000 or more points of damage to an enemy the requisite number of times.&lt;br /&gt;
| 150&lt;br /&gt;
| No&lt;br /&gt;
| 1000&lt;br /&gt;
| 5000&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Total Damage I &lt;br /&gt;
| Deal the requisite amount of total damage to enemies.&lt;br /&gt;
| 100000&lt;br /&gt;
| No&lt;br /&gt;
| 1000&lt;br /&gt;
| 5000&lt;br /&gt;
| [[Beitetsu Parcel]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Total Healing I &lt;br /&gt;
| Heal either yourself, a party member, or an alliance member the requisite amount.&lt;br /&gt;
| 10000&lt;br /&gt;
| No&lt;br /&gt;
| 1000&lt;br /&gt;
| 2500&lt;br /&gt;
|[[Boulder Case]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Total Damage Taken I &lt;br /&gt;
| Take the requisite amount of total damage from enemies.&lt;br /&gt;
| 10000&lt;br /&gt;
| No&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==== Combat (Spoils) ====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; colspan=3 | Rewards&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=200 | Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Text&lt;br /&gt;
! Objectives&lt;br /&gt;
! Repeatable&lt;br /&gt;
! Sparks&lt;br /&gt;
! Experience Points&lt;br /&gt;
! width=100 | Item&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Spoils (Fire Crystal) &lt;br /&gt;
| Obtain a fire crystal as a reward from battle the requisite number of times.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 200&lt;br /&gt;
| 1000&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Spoils (Ice Crystal) &lt;br /&gt;
| Obtain a ice crystal as a reward from battle the requisite number of times.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 200&lt;br /&gt;
| 1000&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Spoils (Wind Crystal) &lt;br /&gt;
| Obtain a wind crystal as a reward from battle the requisite number of times.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 200&lt;br /&gt;
| 1000&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Spoils (Earth Crystal) &lt;br /&gt;
| Obtain a earth crystal as a reward from battle the requisite number of times.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 200&lt;br /&gt;
| 1000&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Spoils (Lightning Crystal) &lt;br /&gt;
| Obtain a lightning crystal as a reward from battle the requisite number of times.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 200&lt;br /&gt;
| 1000&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Spoils (Water Crystal) &lt;br /&gt;
| Obtain a water crystal as a reward from battle the requisite number of times.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 200&lt;br /&gt;
| 1000&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Spoils (Light Crystal) &lt;br /&gt;
| Obtain a light crystal as a reward from battle the requisite number of times.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 200&lt;br /&gt;
| 1000&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Spoils (Dark Crystal) &lt;br /&gt;
| Obtain a dark crystal as a reward from battle the requisite number of times.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 200&lt;br /&gt;
| 1000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Combat (Region) ===&lt;br /&gt;
==== Combat (Original Areas 1) ====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; colspan=3 | Rewards&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=200 | Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Text&lt;br /&gt;
! Objectives&lt;br /&gt;
! Repeatable&lt;br /&gt;
! Sparks&lt;br /&gt;
! Experience Points&lt;br /&gt;
! width=100 | Item&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: West Ronfaure&lt;br /&gt;
| Defeat the requisite number of enemies in West Ronfaure.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 10&lt;br /&gt;
| 500&lt;br /&gt;
| [[Navarin]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: East Ronfaure&lt;br /&gt;
| Defeat the requisite number of enemies in East Ronfaure.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 10&lt;br /&gt;
| 500&lt;br /&gt;
| [[Brass Harness]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Ghelsba Outpost&lt;br /&gt;
| Defeat the requisite number of enemies in Ghelsba Outpost.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 10&lt;br /&gt;
| 500&lt;br /&gt;
| [[Sardonyx Earring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Fort Ghelsba&lt;br /&gt;
| Defeat the requisite number of enemies in Fort Ghelsba.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 10&lt;br /&gt;
| 500&lt;br /&gt;
| [[Amethyst Earring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Yughott Grotto&lt;br /&gt;
| Defeat the requisite number of enemies in Yughott Grotto.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 10&lt;br /&gt;
| 500&lt;br /&gt;
| [[Onyx Earring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: King Ranperre&#039;s Tomb&lt;br /&gt;
| Defeat the requisite number of enemies in King Ranperre&#039;s Tomb.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| [[Opal Ring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Bostaunieux Oubliette&lt;br /&gt;
| Defeat the requisite number of enemies in Bostaunieux Oubliette.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 15&lt;br /&gt;
| 100&lt;br /&gt;
| [[Accura Cape]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Valkurm Dunes&lt;br /&gt;
| Defeat the requisite number of enemies in Valkurm Dunes.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 11&lt;br /&gt;
| 550&lt;br /&gt;
| [[Silver Ring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Konschtat Highlands&lt;br /&gt;
| Defeat the requisite number of enemies in Konschtat Highlands.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 11&lt;br /&gt;
| 550&lt;br /&gt;
| [[Lapis Lazuli Ring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Gusgen Mines&lt;br /&gt;
| Defeat the requisite number of enemies in Gusgen Mines.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 11&lt;br /&gt;
| 550&lt;br /&gt;
| [[Amethyst Ring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: La Theine Plateau&lt;br /&gt;
| Defeat the requisite number of enemies in La Theine Plateau.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 11&lt;br /&gt;
| 550&lt;br /&gt;
| [[Sardonyx Ring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Ordelle&#039;s Caves&lt;br /&gt;
| Defeat the requisite number of enemies in Ordelle&#039;s Caves.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 12&lt;br /&gt;
| 100&lt;br /&gt;
| [[Clear Ring]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Combat (Original Areas 2) ====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; colspan=3 | Rewards&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=200 | Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Text&lt;br /&gt;
! Objectives&lt;br /&gt;
! Repeatable&lt;br /&gt;
! Sparks&lt;br /&gt;
! Experience Points&lt;br /&gt;
! width=100 | Item&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Jugner Forest&lt;br /&gt;
| Defeat the requisite number of enemies in Jugner Forest.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 12&lt;br /&gt;
| 600&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Batallia Downs&lt;br /&gt;
| Defeat the requisite number of enemies in Batallia Downs.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 13&lt;br /&gt;
| 650&lt;br /&gt;
| [[Invisible Mantle]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Eldieme Necropolis&lt;br /&gt;
| Defeat the requisite number of enemies in Eldieme Necropolis.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 14&lt;br /&gt;
| 100&lt;br /&gt;
| [[Swordbelt]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Davoi&lt;br /&gt;
| Defeat the requisite number of enemies in Davoi.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 13&lt;br /&gt;
| 650&lt;br /&gt;
| [[Banded Mail]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: North Gustaburg&lt;br /&gt;
| Defeat the requisite number of enemies in North Gustaburg.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 10&lt;br /&gt;
| 500&lt;br /&gt;
| [[Jack-o&#039;-Lantern]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: South Gustaburg&lt;br /&gt;
| Defeat the requisite number of enemies in South Gustaburg.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 10&lt;br /&gt;
| 500&lt;br /&gt;
| [[Doublet]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Zeruhn Mines&lt;br /&gt;
| Defeat the requisite number of enemies in Zeruhn Mines.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| [[Amber Earring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Palborough Mines&lt;br /&gt;
| Defeat the requisite number of enemies in Palborough Mines.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 10&lt;br /&gt;
| 500&lt;br /&gt;
| [[Tourmaline Earring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Dangruf Wadi&lt;br /&gt;
| Defeat the requisite number of enemies in Dangruf Wadi.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| [[Amber Ring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Pashhow Marshlands&lt;br /&gt;
| Defeat the requisite number of enemies in Pashhow Marshlands.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 12&lt;br /&gt;
| 600&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Rolanberry Fields&lt;br /&gt;
| Defeat the requisite number of enemies in Rolanberry Fields.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 13&lt;br /&gt;
| 650&lt;br /&gt;
| [[High Breath Mantle]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Crawlers&#039; Nest&lt;br /&gt;
| Defeat the requisite number of enemies in Crawlers&#039; Nest.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 14&lt;br /&gt;
| 100&lt;br /&gt;
| [[Corsette]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Beadeaux&lt;br /&gt;
| Defeat the requisite number of enemies in Beadeaux.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 13&lt;br /&gt;
| 650&lt;br /&gt;
| [[Brigandine]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Combat (Original Areas 3) ====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; colspan=3 | Rewards&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=200 | Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Text&lt;br /&gt;
! Objectives&lt;br /&gt;
! Repeatable&lt;br /&gt;
! Sparks&lt;br /&gt;
! Experience Points&lt;br /&gt;
! width=100 | Item&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: West Sarutabaruta&lt;br /&gt;
| Defeat the requisite number of enemies in West Sarutabaruta.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 10&lt;br /&gt;
| 500&lt;br /&gt;
| [[Chocomilk]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: East Sarutabaruta&lt;br /&gt;
| Defeat the requisite number of enemies in East Sarutabaruta.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 10&lt;br /&gt;
| 500&lt;br /&gt;
| [[Linen Robe]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Giddeus&lt;br /&gt;
| Defeat the requisite number of enemies in Giddeus.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 10&lt;br /&gt;
| 500&lt;br /&gt;
| [[Opal Earring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Toraimarai Canal&lt;br /&gt;
| Defeat the requisite number of enemies in Toraimarai Canal.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 15&lt;br /&gt;
| 100&lt;br /&gt;
| [[Red Cape]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Inner Horutoto Ruins&lt;br /&gt;
| Defeat the requisite number of enemies in Inner Horutoto Ruins.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| [[Clear Earring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Outer Horutoto Ruins&lt;br /&gt;
| Defeat the requisite number of enemies in Outer Horutoto Ruins.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| [[Lapis Lazuli Earring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Buburimu Peninsula&lt;br /&gt;
| Defeat the requisite number of enemies in Buburimu Peninsula.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 12&lt;br /&gt;
| 600&lt;br /&gt;
| [[Onyx Ring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Tahrongi Canyon&lt;br /&gt;
| Defeat the requisite number of enemies in Tahrongi Canyon.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 11&lt;br /&gt;
| 550&lt;br /&gt;
| [[Tourmaline Ring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Maze of Shakhrami&lt;br /&gt;
| Defeat the requisite number of enemies in Maze of Shakhrami.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 12&lt;br /&gt;
| 100&lt;br /&gt;
| [[Bone Earring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Meriphataud Mountains&lt;br /&gt;
| Defeat the requisite number of enemies in Meriphataud Mountains.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 12&lt;br /&gt;
| 600&lt;br /&gt;
| [[Apple Pie]] x12&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Sauromugue Champaign&lt;br /&gt;
| Defeat the requisite number of enemies in Sauromugue Champaign.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 13&lt;br /&gt;
| 650&lt;br /&gt;
| [[Black Cape]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Garlaige Citadel&lt;br /&gt;
| Defeat the requisite number of enemies in Garlaige Citadel.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 14&lt;br /&gt;
| 100&lt;br /&gt;
| [[Qiqirn Sash]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Castle Oztroja&lt;br /&gt;
| Defeat the requisite number of enemies in Castle Oztroja.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 13&lt;br /&gt;
| 650&lt;br /&gt;
| [[Pyro Robe]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Combat (Original Areas 4) ====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; colspan=3 | Rewards&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=200 | Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Text&lt;br /&gt;
! Objectives&lt;br /&gt;
! Repeatable&lt;br /&gt;
! Sparks&lt;br /&gt;
! Experience Points&lt;br /&gt;
! width=100 | Item&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Beaucedine Glacier&lt;br /&gt;
| Defeat the requisite number of enemies in Beaucedine Glacier.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 14&lt;br /&gt;
| 700&lt;br /&gt;
| [[Mohbwa Scarf]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Ranguemont Pass&lt;br /&gt;
| Defeat the requisite number of enemies in Ranguemont Pass.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 11&lt;br /&gt;
| 100&lt;br /&gt;
| [[Beetle Earring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Fei&#039;Yin&lt;br /&gt;
| Defeat the requisite number of enemies in Fei&#039;Yin.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 14&lt;br /&gt;
| 100&lt;br /&gt;
| [[Tortoise Earring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Xarcabard&lt;br /&gt;
| Defeat the requisite number of enemies in Xarcabard.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 14&lt;br /&gt;
| 700&lt;br /&gt;
| [[Gold Earring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Castle Zvahl Baileys&lt;br /&gt;
| Defeat the requisite number of enemies in Castle Zvahl Baileys.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 15&lt;br /&gt;
| 750&lt;br /&gt;
| [[Hi-potion Tank]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Castle Zvahl Keep&lt;br /&gt;
| Defeat the requisite number of enemies in Castle Zvahl Keep.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 15&lt;br /&gt;
| 750&lt;br /&gt;
| [[Hi-ether Tank]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Qufim Island&lt;br /&gt;
| Defeat the requisite number of enemies in Qufim Island.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 13&lt;br /&gt;
| 650&lt;br /&gt;
| [[Focus Collar]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Lower Delkfutt&#039;s Tower&lt;br /&gt;
| Defeat the requisite number of enemies in Lower Delkfutt&#039;s Tower.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 13&lt;br /&gt;
| 100&lt;br /&gt;
| [[Snoll Gelato]] x12&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Middle Delkfutt&#039;s Tower&lt;br /&gt;
| Defeat the requisite number of enemies in Middle Delkfutt&#039;s Tower.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 13&lt;br /&gt;
| 100&lt;br /&gt;
| [[Sole Sushi]] x12&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Upper Delkfutt&#039;s Tower&lt;br /&gt;
| Defeat the requisite number of enemies in Upper Delkfutt&#039;s Tower.&lt;br /&gt;
| 10&lt;br /&gt;
| Yes&lt;br /&gt;
| 14&lt;br /&gt;
| 100&lt;br /&gt;
| [[Yellow Curry Bun]] x12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Combat (Ulbuka 1) ====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; colspan=3 | Rewards&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=200 | Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Text&lt;br /&gt;
! Objectives&lt;br /&gt;
! Repeatable&lt;br /&gt;
! Sparks&lt;br /&gt;
! Experience Points&lt;br /&gt;
! width=100 | Item&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Rala Waterways I&lt;br /&gt;
| Defeat the requisite number of Spoutddrenched Toads in Rala Waterways.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 100&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Rala Waterways II&lt;br /&gt;
| Defeat the requisite number of Stillwater Funguars in Rala Waterways.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 100&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Ceizak Battlegrounds I&lt;br /&gt;
| Defeat the requisite number of Blanched Mandragoras in Ceizak Battlegrounds.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 100&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Ceizak Battlegrounds II&lt;br /&gt;
| Defeat the requisite number of Careening Twitherym in Ceizak Battlegrounds.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 100&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Yahse Hunting Grounds I&lt;br /&gt;
| Defeat the requisite number of Calfcleaving Chapulis in Yahse Hunting Grounds.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 100&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Yahse Hunting Grounds II&lt;br /&gt;
| Defeat the requisite number of Twitherym Infestations in Yahse Hunting Grounds.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 100&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Foret de Hennitiel I&lt;br /&gt;
| Defeat the requisite number of Perfidious Crabs in Foret de Hennitiel.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 110&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Foret de Hennitiel II&lt;br /&gt;
| Defeat the requisite number of Scummy Slugs in Foret de Hennitiel.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 110&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Morimar Basalt Fields I&lt;br /&gt;
| Defeat the requisite number of Sinewy Matamata in Morimar Basalt Fields.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 110&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Morimar Basalt Fields II&lt;br /&gt;
| Defeat the requisite number of Tephra Lizards in Morimar Basalt Fields.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 110&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Yorcia Weald I&lt;br /&gt;
| Defeat the requisite number of Snapweeds in Yorcia Weald.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 120&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Yorcia Weald II&lt;br /&gt;
| Defeat the requisite number of Cheeky Opo-opos in Yorcia Weald.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 120&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Marjami Ravine I&lt;br /&gt;
| Defeat the requisite number of Vinelash Vultures in Marjami Ravine.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 120&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Marjami Ravine II&lt;br /&gt;
| Defeat the requisite number of Stryxes in Marjami Ravine.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 120&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Combat (Ulbuka 2) ====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! BGCOLOR=&amp;quot;#fff&amp;quot; |&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; colspan=3 | Rewards&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=200 | Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Text&lt;br /&gt;
! Objectives&lt;br /&gt;
! Repeatable&lt;br /&gt;
! Sparks&lt;br /&gt;
! Experience Points&lt;br /&gt;
! width=100 | Item&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Kamihr Drifts I&lt;br /&gt;
| Defeat the requisite number of Snowpelt Rabbits in Kamihr Drifts.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 130&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Kamihr Drifts II&lt;br /&gt;
| Defeat the requisite number of Cicatricose Raaz in Kamihr Drifts.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 130&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Sih Gates I&lt;br /&gt;
| Defeat the requisite number of Bonarias in Sih Gates.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 160&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Sih Gates II&lt;br /&gt;
| Defeat the requisite number of Loathsome Obdellas in Sih Gates.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 160&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Moh Gates I&lt;br /&gt;
| Defeat the requisite number of Conflagrant Erucas in Moh Gates.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 160&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Moh Gates II&lt;br /&gt;
| Defeat the requisite number of Erythemic Efts in Moh Gates.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 160&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Cirdas Caverns I&lt;br /&gt;
| Defeat the requisite number of Subterrane Spiders in Cirdas Caverns.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 160&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Cirdas Caverns II&lt;br /&gt;
| Defeat the requisite number of Livid Umbrils in Cirdas Caverns.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 160&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Dho Gates I&lt;br /&gt;
| Defeat the requisite number of Velkk Magi in Dho Gates.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 160&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Dho Gates II&lt;br /&gt;
| Defeat the requisite number of Ripsaw Jagils in Dho Gates.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 160&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Woh Gates I&lt;br /&gt;
| Defeat the requisite number of Metalcruncher Worms in Woh Gates.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 160&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Conflict: Woh Gates II&lt;br /&gt;
| Defeat the requisite number of Drusy Twitherym in Woh Gates.&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| 160&lt;br /&gt;
| 500&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
See: [[Sparks Of Eminence]]&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Survey:_Kamihr_Drifts&amp;diff=363615</id>
		<title>Survey: Kamihr Drifts</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Survey:_Kamihr_Drifts&amp;diff=363615"/>
		<updated>2013-11-25T23:42:39Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Scouts Assignment Table&lt;br /&gt;
|Coalition=[[Scouts&#039; Coalition]]&lt;br /&gt;
|Rank=Advisor&lt;br /&gt;
|Type=Land Surveys&lt;br /&gt;
|Zone=[[Kamihr Drifts]]&lt;br /&gt;
|Objective=Survey an [[Ergon Locus]] located in [[Kamihr Drifts]]&lt;br /&gt;
|IMP1=?&lt;br /&gt;
|IMP2=?&lt;br /&gt;
|IMP3=7800&lt;br /&gt;
|Treasure=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
* Travel to [[Kamihr Drifts]] and locate an [[Ergon Locus]]&lt;br /&gt;
* Once you&#039;ve located the Ergon Locus, you&#039;ll need to examine the Ergon Locus at the right time of day from the proper distance.&lt;br /&gt;
* Ergon Locus Positions&lt;br /&gt;
** G-11&lt;br /&gt;
** J-11&lt;br /&gt;
** J-8&lt;br /&gt;
* Known Distances (Game HR, Yalms)&lt;br /&gt;
*Crystaline Claw: (G-11)&lt;br /&gt;
** 1:33, 0.7&#039;&lt;br /&gt;
** 7:31, 1.7&#039;&lt;br /&gt;
*Lambent Pillar: (J-11)&lt;br /&gt;
** 20:35, 3.3&#039;&lt;br /&gt;
&lt;br /&gt;
*Loch of Flux: (J-8)&lt;br /&gt;
** 12:10, 2.1&#039;&lt;br /&gt;
** 13:07, 2.3&#039;&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Scouts%27_Coalition&amp;diff=363614</id>
		<title>Scouts&#039; Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Scouts%27_Coalition&amp;diff=363614"/>
		<updated>2013-11-25T23:36:17Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: /* Coalition Assignments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;66%&amp;quot; |&lt;br /&gt;
 &lt;br /&gt;
{|&lt;br /&gt;
| [[Image:Scoutsicon.png|left|100px|Scouts&#039; Coalition Logo|link=]] Led by maester Margret of the Order of Haverton, the &#039;&#039;&#039;Scouts&#039; Coalition&#039;&#039;&#039; is primarily tasked with gathering intelligence about the local terrain of [[Ulbuka]] as well as analyzing unknown materials to assist the colonization movement. The Scouts&#039; Coalition offers area maps and various information that will assist pioneers in exploring the continent. The variety of intelligence offered will increase as the coalition expands.&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
==NPCs==&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Location&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Edification Required&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;50%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#734bb5&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Task Delegator&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Provides assignments&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Civil Registrar&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Review coalition role, edification, assignment types, and your current standing.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Sifa Alani]]&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Sells [[Ulbuka]] area maps.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Audibert]]&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Quest: [[Don&#039;t Ever Leaf Me]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Fariska Lokhmi]]&lt;br /&gt;
| Outside&lt;br /&gt;
| Coalition Flag&lt;br /&gt;
| Adds markers onto [[Ulbuka]] area maps&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Soppopo]]&lt;br /&gt;
| Inside&lt;br /&gt;
| Signboard&lt;br /&gt;
| Offers colonization intelligence on [[Ulbuka]]n field areas&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Chamulele]]&lt;br /&gt;
| Inside&lt;br /&gt;
| Emblem&lt;br /&gt;
| Offers intelligence on [[Ergon Locus|Ergon Loci]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Xavinien]]&lt;br /&gt;
| Inside&lt;br /&gt;
| Main Terrace&lt;br /&gt;
| Offers spoils of war intelligence&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Patient Snake]]&lt;br /&gt;
| Breezeway&lt;br /&gt;
| Second Floor&lt;br /&gt;
| Sells the [[Celennia Memorial Library card]].&lt;br /&gt;
|}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;33%&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;max-width: 350px; text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot;| Scouts&#039; Coalition&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#734bb5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 0;&amp;quot; colspan=&amp;quot;100%&amp;quot;|[[File:ScoutsCoalitionInterior.png|350px|center]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot;| Info&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Maester &lt;br /&gt;
| Margret&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Roles &lt;br /&gt;
| Terrain Intelligence&amp;lt;br&amp;gt;Materials Analysis&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Location&lt;br /&gt;
| [[Eastern Adoulin]] (F-9)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Edification==&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;| Edification&lt;br /&gt;
!align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;60%&amp;quot; |Service Upgrade&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;|Ionis Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#734bb5&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Coalition Flag&lt;br /&gt;
|width=20%| Map Marking&lt;br /&gt;
|width=40%| [[Fariska Lokhmi]] will appear, offering a free map marking service.&lt;br /&gt;
| Minor Save TP effect (+5)&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Signboard&lt;br /&gt;
| Colonization Intelligence&lt;br /&gt;
| [[Soppopo]] will appear, offering information about the colonization effort in field areas.&lt;br /&gt;
| Minor Conserve MP effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Emblem&lt;br /&gt;
| Ergon Locus Intelligence&lt;br /&gt;
| [[Chamulele]] will appear, offering information about [[Ergon Locus]] survey status.&lt;br /&gt;
| Minor Fast Cast effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Second Floor&lt;br /&gt;
| Library Cards&lt;br /&gt;
| [[Patient Snake]] will appear, offering [[Celennia Memorial Library card]]s for 1000 [[Bayld]].&lt;br /&gt;
| Minor Resistance Increase to All Status Ailments&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Adoulinian Flag&lt;br /&gt;
| Map Marking II &lt;br /&gt;
| [[Fariska Lokhmi]] will offer additional free map marking services.&lt;br /&gt;
| Moderate Save TP effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Main Terrace&lt;br /&gt;
| Spoils of War Intelligence &lt;br /&gt;
| [[Xavinien]] will appear, offering information about the spoils available in [[Skirmish]] and [[Delve]].&lt;br /&gt;
| Moderate Conserve MP effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Bay Roof&lt;br /&gt;
| Ergon Locus Intelligence II &lt;br /&gt;
| [[Chamulele]] will offer additional information about [[Ergon Locus]] survey status.&lt;br /&gt;
| Moderate Fast Cast effect&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Coalition Assignments==&lt;br /&gt;
&lt;br /&gt;
Note that the rewards shown below for land survey assignments show the range of rewards possible. Surveying Ergon Loci which are more difficult to access will yield additional EXP/Bayld based on the distance from the station and the number of Reives which could potentially block access.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;16.6%&amp;quot;|Type&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;18%&amp;quot;|Assignment&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;38.2%&amp;quot;|Objective&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;13.2%&amp;quot;|Imprimaturs: EXP/Bayld&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;13.2%&amp;quot;|Rank Requirement&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#734bb5&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; rowspan=&amp;quot;9&amp;quot;|Land surveys&lt;br /&gt;
| &#039;&#039;&#039;[[Survey: Ceizak Battlegrounds]]&#039;&#039;&#039;&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Ceizak Battlegrounds]] or [[Yahse Hunting Grounds]].&lt;br /&gt;
| 1: 500~750&amp;lt;br&amp;gt;2: 900~1350&amp;lt;br&amp;gt;3: 1200~1800&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Petitioner&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Sih Gates]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Sih Gates]] or [[Moh Gates]].&lt;br /&gt;
| 1: 750~1000&amp;lt;br&amp;gt;2: 1350~1800&amp;lt;br&amp;gt;3: 1800~2400&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Probationer&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Foret de Hennetiel]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Foret de Hennetiel]].&lt;br /&gt;
| 1: 1500~2400&amp;lt;br&amp;gt;2: 2700~4320&amp;lt;br&amp;gt;3: 3600~5760&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2 | Disciple&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Morimar Basalt Fields]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Morimar Basalt Fields]].&lt;br /&gt;
| 1: 1500~2100&amp;lt;br&amp;gt;2: 2700~3780&amp;lt;br&amp;gt;3: 3600~5040&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Cirdas Caverns]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Cirdas Caverns]].&lt;br /&gt;
| 1: 2000&amp;lt;br&amp;gt;2: 3600&amp;lt;br&amp;gt;3: 4800&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Contributor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Dho Gates]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Dho Gates]].&lt;br /&gt;
| 1: 2000~2300&amp;lt;br&amp;gt;2: 3600~4140&amp;lt;br&amp;gt;3: 4800~5520&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Partner&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Marjami Ravine]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Marjami Ravine]].&lt;br /&gt;
| 1: 3000~3800&amp;lt;br&amp;gt;2: 5400~6840&amp;lt;br&amp;gt;3: 7200~9120&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2 | Advisor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Yorcia Weald]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Yorcia Weald]].&lt;br /&gt;
| 1: 3000~3400&amp;lt;br&amp;gt;2: 5400~6120&amp;lt;br&amp;gt;3: 7200~8160&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Kamihr Drifts]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Kamihr Drifts]].&lt;br /&gt;
| 1: {{question}}&amp;lt;br&amp;gt;2: {{question}}&amp;lt;br&amp;gt;3: 7800~9000&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;  | Magnate&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; rowspan=&amp;quot;3&amp;quot;|Component analyses&lt;br /&gt;
| &#039;&#039;&#039;[[Analyze: Foret de Hennetiel]]&#039;&#039;&#039;&lt;br /&gt;
| Procure and deliver 1 branch of [[Gnatbane]] to the Task Delegator.&lt;br /&gt;
| 1: 1250&amp;lt;br&amp;gt;2: 2250&amp;lt;br&amp;gt;3: 3000&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2 | Contributor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Analyze: Morimar Basalt Fields]]&lt;br /&gt;
| Procure and deliver 1 [[Marble Nugget]] to the Task Delegator.&lt;br /&gt;
| 1: 1250&amp;lt;br&amp;gt;2: 2250&amp;lt;br&amp;gt;3: 3000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Analyze: Cirdas Caverns]]&lt;br /&gt;
| Procure and deliver 1 [[Scholar Stone]] to the Task Delegator.&lt;br /&gt;
| 1: 1750&amp;lt;br&amp;gt;2: 3150&amp;lt;br&amp;gt;3: 4200&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Partner&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
[[Category:Coalitions]]&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Survey:_Kamihr_Drifts&amp;diff=363613</id>
		<title>Survey: Kamihr Drifts</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Survey:_Kamihr_Drifts&amp;diff=363613"/>
		<updated>2013-11-25T23:30:42Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Scouts Assignment Table&lt;br /&gt;
|Coalition=[[Scouts&#039; Coalition]]&lt;br /&gt;
|Rank=Advisor&lt;br /&gt;
|Type=Land Surveys&lt;br /&gt;
|Zone=[[Kamihr Drifts]]&lt;br /&gt;
|Objective=Survey an [[Ergon Locus]] located in [[Kamihr Drifts]]&lt;br /&gt;
|IMP1=?&lt;br /&gt;
|IMP2=?&lt;br /&gt;
|IMP3=7800&lt;br /&gt;
|Treasure=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
* Travel to [[Kamihr Drifts]] and locate an [[Ergon Locus]]&lt;br /&gt;
* Once you&#039;ve located the Ergon Locus, you&#039;ll need to examine the Ergon Locus at the right time of day from the proper distance.&lt;br /&gt;
* Ergon Locus Positions&lt;br /&gt;
** G-11&lt;br /&gt;
** J-11&lt;br /&gt;
** J-8&lt;br /&gt;
* Known Distances (Game HR, Yalms)&lt;br /&gt;
*Crystaline Claw: (G-11)&lt;br /&gt;
** 7:31, 1.7&#039;&lt;br /&gt;
*Lambent Pillar: (J-11)&lt;br /&gt;
** 20:35, 3.3&#039;&lt;br /&gt;
&lt;br /&gt;
*Loch of Flux: (J-8)&lt;br /&gt;
** 12:10, 2.1&#039;&lt;br /&gt;
** 13:07, 2.3&#039;&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Scouts%27_Coalition&amp;diff=363608</id>
		<title>Scouts&#039; Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Scouts%27_Coalition&amp;diff=363608"/>
		<updated>2013-11-25T18:26:25Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: /* Coalition Assignments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;66%&amp;quot; |&lt;br /&gt;
 &lt;br /&gt;
{|&lt;br /&gt;
| [[Image:Scoutsicon.png|left|100px|Scouts&#039; Coalition Logo|link=]] Led by maester Margret of the Order of Haverton, the &#039;&#039;&#039;Scouts&#039; Coalition&#039;&#039;&#039; is primarily tasked with gathering intelligence about the local terrain of [[Ulbuka]] as well as analyzing unknown materials to assist the colonization movement. The Scouts&#039; Coalition offers area maps and various information that will assist pioneers in exploring the continent. The variety of intelligence offered will increase as the coalition expands.&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
==NPCs==&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Location&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Edification Required&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;50%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#734bb5&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Task Delegator&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Provides assignments&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Civil Registrar&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Review coalition role, edification, assignment types, and your current standing.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Sifa Alani]]&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Sells [[Ulbuka]] area maps.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Audibert]]&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Quest: [[Don&#039;t Ever Leaf Me]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Fariska Lokhmi]]&lt;br /&gt;
| Outside&lt;br /&gt;
| Coalition Flag&lt;br /&gt;
| Adds markers onto [[Ulbuka]] area maps&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Soppopo]]&lt;br /&gt;
| Inside&lt;br /&gt;
| Signboard&lt;br /&gt;
| Offers colonization intelligence on [[Ulbuka]]n field areas&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Chamulele]]&lt;br /&gt;
| Inside&lt;br /&gt;
| Emblem&lt;br /&gt;
| Offers intelligence on [[Ergon Locus|Ergon Loci]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Xavinien]]&lt;br /&gt;
| Inside&lt;br /&gt;
| Main Terrace&lt;br /&gt;
| Offers spoils of war intelligence&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Patient Snake]]&lt;br /&gt;
| Breezeway&lt;br /&gt;
| Second Floor&lt;br /&gt;
| Sells the [[Celennia Memorial Library card]].&lt;br /&gt;
|}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;33%&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;max-width: 350px; text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot;| Scouts&#039; Coalition&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#734bb5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 0;&amp;quot; colspan=&amp;quot;100%&amp;quot;|[[File:ScoutsCoalitionInterior.png|350px|center]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot;| Info&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Maester &lt;br /&gt;
| Margret&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Roles &lt;br /&gt;
| Terrain Intelligence&amp;lt;br&amp;gt;Materials Analysis&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Location&lt;br /&gt;
| [[Eastern Adoulin]] (F-9)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Edification==&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;| Edification&lt;br /&gt;
!align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;60%&amp;quot; |Service Upgrade&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;|Ionis Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#734bb5&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Coalition Flag&lt;br /&gt;
|width=20%| Map Marking&lt;br /&gt;
|width=40%| [[Fariska Lokhmi]] will appear, offering a free map marking service.&lt;br /&gt;
| Minor Save TP effect (+5)&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Signboard&lt;br /&gt;
| Colonization Intelligence&lt;br /&gt;
| [[Soppopo]] will appear, offering information about the colonization effort in field areas.&lt;br /&gt;
| Minor Conserve MP effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Emblem&lt;br /&gt;
| Ergon Locus Intelligence&lt;br /&gt;
| [[Chamulele]] will appear, offering information about [[Ergon Locus]] survey status.&lt;br /&gt;
| Minor Fast Cast effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Second Floor&lt;br /&gt;
| Library Cards&lt;br /&gt;
| [[Patient Snake]] will appear, offering [[Celennia Memorial Library card]]s for 1000 [[Bayld]].&lt;br /&gt;
| Minor Resistance Increase to All Status Ailments&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Adoulinian Flag&lt;br /&gt;
| Map Marking II &lt;br /&gt;
| [[Fariska Lokhmi]] will offer additional free map marking services.&lt;br /&gt;
| Moderate Save TP effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Main Terrace&lt;br /&gt;
| Spoils of War Intelligence &lt;br /&gt;
| [[Xavinien]] will appear, offering information about the spoils available in [[Skirmish]] and [[Delve]].&lt;br /&gt;
| Moderate Conserve MP effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Bay Roof&lt;br /&gt;
| Ergon Locus Intelligence II &lt;br /&gt;
| [[Chamulele]] will offer additional information about [[Ergon Locus]] survey status.&lt;br /&gt;
| Moderate Fast Cast effect&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Coalition Assignments==&lt;br /&gt;
&lt;br /&gt;
Note that the rewards shown below for land survey assignments show the range of rewards possible. Surveying Ergon Loci which are more difficult to access will yield additional EXP/Bayld based on the distance from the station and the number of Reives which could potentially block access.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;16.6%&amp;quot;|Type&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;18%&amp;quot;|Assignment&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;38.2%&amp;quot;|Objective&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;13.2%&amp;quot;|Imprimaturs: EXP/Bayld&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;13.2%&amp;quot;|Rank Requirement&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#734bb5&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; rowspan=&amp;quot;9&amp;quot;|Land surveys&lt;br /&gt;
| &#039;&#039;&#039;[[Survey: Ceizak Battlegrounds]]&#039;&#039;&#039;&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Ceizak Battlegrounds]] or [[Yahse Hunting Grounds]].&lt;br /&gt;
| 1: 500~750&amp;lt;br&amp;gt;2: 900~1350&amp;lt;br&amp;gt;3: 1200~1800&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Petitioner&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Sih Gates]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Sih Gates]] or [[Moh Gates]].&lt;br /&gt;
| 1: 750~1000&amp;lt;br&amp;gt;2: 1350~1800&amp;lt;br&amp;gt;3: 1800~2400&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Probationer&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Foret de Hennetiel]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Foret de Hennetiel]].&lt;br /&gt;
| 1: 1500~2400&amp;lt;br&amp;gt;2: 2700~4320&amp;lt;br&amp;gt;3: 3600~5760&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2 | Disciple&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Morimar Basalt Fields]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Morimar Basalt Fields]].&lt;br /&gt;
| 1: 1500~2100&amp;lt;br&amp;gt;2: 2700~3780&amp;lt;br&amp;gt;3: 3600~5040&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Cirdas Caverns]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Cirdas Caverns]].&lt;br /&gt;
| 1: 2000&amp;lt;br&amp;gt;2: 3600&amp;lt;br&amp;gt;3: 4800&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Contributor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Dho Gates]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Dho Gates]].&lt;br /&gt;
| 1: 2000~2300&amp;lt;br&amp;gt;2: 3600~4140&amp;lt;br&amp;gt;3: 4800~5520&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Partner&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Marjami Ravine]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Marjami Ravine]].&lt;br /&gt;
| 1: 3000~3800&amp;lt;br&amp;gt;2: 5400~6840&amp;lt;br&amp;gt;3: 7200~9120&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2 | Advisor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Yorcia Weald]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Yorcia Weald]].&lt;br /&gt;
| 1: 3000~3400&amp;lt;br&amp;gt;2: 5400~6120&amp;lt;br&amp;gt;3: 7200~8160&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Kamihr Drifts]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Kamihr Drifts]].&lt;br /&gt;
| 1: {{question}}&amp;lt;br&amp;gt;2: {{question}}&amp;lt;br&amp;gt;3: 7800~9000{{question}}&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;  | Magnate&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; rowspan=&amp;quot;3&amp;quot;|Component analyses&lt;br /&gt;
| &#039;&#039;&#039;[[Analyze: Foret de Hennetiel]]&#039;&#039;&#039;&lt;br /&gt;
| Procure and deliver 1 branch of [[Gnatbane]] to the Task Delegator.&lt;br /&gt;
| 1: 1250&amp;lt;br&amp;gt;2: 2250&amp;lt;br&amp;gt;3: 3000&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2 | Contributor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Analyze: Morimar Basalt Fields]]&lt;br /&gt;
| Procure and deliver 1 [[Marble Nugget]] to the Task Delegator.&lt;br /&gt;
| 1: 1250&amp;lt;br&amp;gt;2: 2250&amp;lt;br&amp;gt;3: 3000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Analyze: Cirdas Caverns]]&lt;br /&gt;
| Procure and deliver 1 [[Scholar Stone]] to the Task Delegator.&lt;br /&gt;
| 1: 1750&amp;lt;br&amp;gt;2: 3150&amp;lt;br&amp;gt;3: 4200&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Partner&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
[[Category:Coalitions]]&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Survey:_Kamihr_Drifts&amp;diff=363607</id>
		<title>Survey: Kamihr Drifts</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Survey:_Kamihr_Drifts&amp;diff=363607"/>
		<updated>2013-11-25T18:24:45Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Scouts Assignment Table&lt;br /&gt;
|Coalition=[[Scouts&#039; Coalition]]&lt;br /&gt;
|Rank=Advisor&lt;br /&gt;
|Type=Land Surveys&lt;br /&gt;
|Zone=[[Kamihr Drifts]]&lt;br /&gt;
|Objective=Survey an [[Ergon Locus]] located in [[Kamihr Drifts]]&lt;br /&gt;
|IMP1=?&lt;br /&gt;
|IMP2=?&lt;br /&gt;
|IMP3=7800&lt;br /&gt;
|Treasure=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
* Travel to [[Kamihr Drifts]] and locate an [[Ergon Locus]]&lt;br /&gt;
* Once you&#039;ve located the Ergon Locus, you&#039;ll need to examine the Ergon Locus at the right time of day from the proper distance.&lt;br /&gt;
* Ergon Locus Positions&lt;br /&gt;
** G-11&lt;br /&gt;
** J-11&lt;br /&gt;
** J-8&lt;br /&gt;
* Known Distances (Game HR, Yalms)&lt;br /&gt;
*Crystaline Claw: (G-11)&lt;br /&gt;
** 7:31, 1.7&#039;&lt;br /&gt;
*Lambent Pillar: (J-11)&lt;br /&gt;
** ??&lt;br /&gt;
&lt;br /&gt;
*Loch of Flux: (J-8)&lt;br /&gt;
** 12:10, 2.1&#039;&lt;br /&gt;
** 13:07, 2.3&#039;&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Scouts%27_Coalition&amp;diff=363606</id>
		<title>Scouts&#039; Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Scouts%27_Coalition&amp;diff=363606"/>
		<updated>2013-11-25T18:18:08Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: /* Coalition Assignments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;66%&amp;quot; |&lt;br /&gt;
 &lt;br /&gt;
{|&lt;br /&gt;
| [[Image:Scoutsicon.png|left|100px|Scouts&#039; Coalition Logo|link=]] Led by maester Margret of the Order of Haverton, the &#039;&#039;&#039;Scouts&#039; Coalition&#039;&#039;&#039; is primarily tasked with gathering intelligence about the local terrain of [[Ulbuka]] as well as analyzing unknown materials to assist the colonization movement. The Scouts&#039; Coalition offers area maps and various information that will assist pioneers in exploring the continent. The variety of intelligence offered will increase as the coalition expands.&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
==NPCs==&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Location&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Edification Required&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;50%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#734bb5&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Task Delegator&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Provides assignments&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Civil Registrar&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Review coalition role, edification, assignment types, and your current standing.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Sifa Alani]]&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Sells [[Ulbuka]] area maps.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Audibert]]&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Quest: [[Don&#039;t Ever Leaf Me]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Fariska Lokhmi]]&lt;br /&gt;
| Outside&lt;br /&gt;
| Coalition Flag&lt;br /&gt;
| Adds markers onto [[Ulbuka]] area maps&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Soppopo]]&lt;br /&gt;
| Inside&lt;br /&gt;
| Signboard&lt;br /&gt;
| Offers colonization intelligence on [[Ulbuka]]n field areas&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Chamulele]]&lt;br /&gt;
| Inside&lt;br /&gt;
| Emblem&lt;br /&gt;
| Offers intelligence on [[Ergon Locus|Ergon Loci]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Xavinien]]&lt;br /&gt;
| Inside&lt;br /&gt;
| Main Terrace&lt;br /&gt;
| Offers spoils of war intelligence&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Patient Snake]]&lt;br /&gt;
| Breezeway&lt;br /&gt;
| Second Floor&lt;br /&gt;
| Sells the [[Celennia Memorial Library card]].&lt;br /&gt;
|}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;33%&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;max-width: 350px; text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot;| Scouts&#039; Coalition&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#734bb5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 0;&amp;quot; colspan=&amp;quot;100%&amp;quot;|[[File:ScoutsCoalitionInterior.png|350px|center]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot;| Info&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Maester &lt;br /&gt;
| Margret&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Roles &lt;br /&gt;
| Terrain Intelligence&amp;lt;br&amp;gt;Materials Analysis&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Location&lt;br /&gt;
| [[Eastern Adoulin]] (F-9)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Edification==&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;| Edification&lt;br /&gt;
!align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;60%&amp;quot; |Service Upgrade&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;|Ionis Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#734bb5&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Coalition Flag&lt;br /&gt;
|width=20%| Map Marking&lt;br /&gt;
|width=40%| [[Fariska Lokhmi]] will appear, offering a free map marking service.&lt;br /&gt;
| Minor Save TP effect (+5)&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Signboard&lt;br /&gt;
| Colonization Intelligence&lt;br /&gt;
| [[Soppopo]] will appear, offering information about the colonization effort in field areas.&lt;br /&gt;
| Minor Conserve MP effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Emblem&lt;br /&gt;
| Ergon Locus Intelligence&lt;br /&gt;
| [[Chamulele]] will appear, offering information about [[Ergon Locus]] survey status.&lt;br /&gt;
| Minor Fast Cast effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Second Floor&lt;br /&gt;
| Library Cards&lt;br /&gt;
| [[Patient Snake]] will appear, offering [[Celennia Memorial Library card]]s for 1000 [[Bayld]].&lt;br /&gt;
| Minor Resistance Increase to All Status Ailments&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Adoulinian Flag&lt;br /&gt;
| Map Marking II &lt;br /&gt;
| [[Fariska Lokhmi]] will offer additional free map marking services.&lt;br /&gt;
| Moderate Save TP effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Main Terrace&lt;br /&gt;
| Spoils of War Intelligence &lt;br /&gt;
| [[Xavinien]] will appear, offering information about the spoils available in [[Skirmish]] and [[Delve]].&lt;br /&gt;
| Moderate Conserve MP effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Bay Roof&lt;br /&gt;
| Ergon Locus Intelligence II &lt;br /&gt;
| [[Chamulele]] will offer additional information about [[Ergon Locus]] survey status.&lt;br /&gt;
| Moderate Fast Cast effect&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Coalition Assignments==&lt;br /&gt;
&lt;br /&gt;
Note that the rewards shown below for land survey assignments show the range of rewards possible. Surveying Ergon Loci which are more difficult to access will yield additional EXP/Bayld based on the distance from the station and the number of Reives which could potentially block access.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;16.6%&amp;quot;|Type&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;18%&amp;quot;|Assignment&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;38.2%&amp;quot;|Objective&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;13.2%&amp;quot;|Imprimaturs: EXP/Bayld&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;13.2%&amp;quot;|Rank Requirement&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#734bb5&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; rowspan=&amp;quot;9&amp;quot;|Land surveys&lt;br /&gt;
| &#039;&#039;&#039;[[Survey: Ceizak Battlegrounds]]&#039;&#039;&#039;&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Ceizak Battlegrounds]] or [[Yahse Hunting Grounds]].&lt;br /&gt;
| 1: 500~750&amp;lt;br&amp;gt;2: 900~1350&amp;lt;br&amp;gt;3: 1200~1800&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Petitioner&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Sih Gates]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Sih Gates]] or [[Moh Gates]].&lt;br /&gt;
| 1: 750~1000&amp;lt;br&amp;gt;2: 1350~1800&amp;lt;br&amp;gt;3: 1800~2400&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Probationer&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Foret de Hennetiel]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Foret de Hennetiel]].&lt;br /&gt;
| 1: 1500~2400&amp;lt;br&amp;gt;2: 2700~4320&amp;lt;br&amp;gt;3: 3600~5760&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2 | Disciple&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Morimar Basalt Fields]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Morimar Basalt Fields]].&lt;br /&gt;
| 1: 1500~2100&amp;lt;br&amp;gt;2: 2700~3780&amp;lt;br&amp;gt;3: 3600~5040&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Cirdas Caverns]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Cirdas Caverns]].&lt;br /&gt;
| 1: 2000&amp;lt;br&amp;gt;2: 3600&amp;lt;br&amp;gt;3: 4800&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Contributor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Dho Gates]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Dho Gates]].&lt;br /&gt;
| 1: 2000~2300&amp;lt;br&amp;gt;2: 3600~4140&amp;lt;br&amp;gt;3: 4800~5520&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Partner&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Marjami Ravine]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Marjami Ravine]].&lt;br /&gt;
| 1: 3000~3800&amp;lt;br&amp;gt;2: 5400~6840&amp;lt;br&amp;gt;3: 7200~9120&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2 | Advisor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Yorcia Weald]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Yorcia Weald]].&lt;br /&gt;
| 1: 3000~3400&amp;lt;br&amp;gt;2: 5400~6120&amp;lt;br&amp;gt;3: 7200~8160&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Survey: Kamihr Drifts]]&lt;br /&gt;
| Survey an [[Ergon Locus]] located in [[Kamihr Drifts]].&lt;br /&gt;
| 1: {{question}}&amp;lt;br&amp;gt;2: {{question}}&amp;lt;br&amp;gt;3: 9000{{question}}&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;  | Magnate&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; rowspan=&amp;quot;3&amp;quot;|Component analyses&lt;br /&gt;
| &#039;&#039;&#039;[[Analyze: Foret de Hennetiel]]&#039;&#039;&#039;&lt;br /&gt;
| Procure and deliver 1 branch of [[Gnatbane]] to the Task Delegator.&lt;br /&gt;
| 1: 1250&amp;lt;br&amp;gt;2: 2250&amp;lt;br&amp;gt;3: 3000&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=2 | Contributor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Analyze: Morimar Basalt Fields]]&lt;br /&gt;
| Procure and deliver 1 [[Marble Nugget]] to the Task Delegator.&lt;br /&gt;
| 1: 1250&amp;lt;br&amp;gt;2: 2250&amp;lt;br&amp;gt;3: 3000&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Analyze: Cirdas Caverns]]&lt;br /&gt;
| Procure and deliver 1 [[Scholar Stone]] to the Task Delegator.&lt;br /&gt;
| 1: 1750&amp;lt;br&amp;gt;2: 3150&amp;lt;br&amp;gt;3: 4200&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Partner&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
[[Category:Coalitions]]&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Survey:_Kamihr_Drifts&amp;diff=363605</id>
		<title>Survey: Kamihr Drifts</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Survey:_Kamihr_Drifts&amp;diff=363605"/>
		<updated>2013-11-25T18:11:25Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Scouts Assignment Table&lt;br /&gt;
|Coalition=[[Scouts&#039; Coalition]]&lt;br /&gt;
|Rank=Advisor&lt;br /&gt;
|Type=Land Surveys&lt;br /&gt;
|Zone=[[Kamihr Drifts]]&lt;br /&gt;
|Objective=Survey an [[Ergon Locus]] located in [[Kamihr Drifts]]&lt;br /&gt;
|IMP1=?&lt;br /&gt;
|IMP2=?&lt;br /&gt;
|IMP3=7800&lt;br /&gt;
|Treasure=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
* Travel to [[Kamihr Drifts]] and locate an [[Ergon Locus]]&lt;br /&gt;
* Once you&#039;ve located the Ergon Locus, you&#039;ll need to examine the Ergon Locus at the right time of day from the proper distance.&lt;br /&gt;
* Ergon Locus Positions&lt;br /&gt;
** G-11&lt;br /&gt;
** J-11&lt;br /&gt;
** J-8&lt;br /&gt;
* Known Distances (Game HR, Yalms)&lt;br /&gt;
*Crystaline Claw: (G-11)&lt;br /&gt;
** 7:31, 1.7&#039;&lt;br /&gt;
*Lambent Pillar: (J-11)&lt;br /&gt;
** ??&lt;br /&gt;
&lt;br /&gt;
*Loch of Flux: (J-8)&lt;br /&gt;
** 12:10, 2.1&#039;&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Returning_to_Vana%27diel&amp;diff=362795</id>
		<title>Returning to Vana&#039;diel</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Returning_to_Vana%27diel&amp;diff=362795"/>
		<updated>2013-11-08T20:54:34Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: /* Meeble Burrows */ Fixed missing bracket on &amp;quot;Matanca Harness&amp;quot; link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Many players are talking about returning to the game following the announcement of [[Seekers of Adoulin]], but a lot has changed since when they quit, almost regardless of when that was. Speaking to players and looking around, it seems that their departure times vary from the height of [[Treasures of Aht Urhgan]] to the doldrums of [[Wings of the Goddess]] to the well-brewed finish of [[Abyssea]]. I will, in writing this guide, assume that players quit right in the middle of [[Treasures of Aht Urhgan]] but I will attempt to keep it chronological enough that you can simply skip through to wherever you quit.&lt;br /&gt;
&lt;br /&gt;
For information regarding version updates of the past several years and their timing, please reference the [[FFXI Version Update History]].&lt;br /&gt;
&lt;br /&gt;
For the sake of simplicity and contrasting, I will be using &amp;quot;L75&amp;quot; to refer to things from the Level 75 era.&lt;br /&gt;
&lt;br /&gt;
== Should you Return? ==&lt;br /&gt;
Still not sure if you want to come back? Here are the big changes that will help you decide:&lt;br /&gt;
&lt;br /&gt;
=== Changes to Characters ===&lt;br /&gt;
The level cap is now 99 with 5 new [[Limit Break]] quests. This has a dramatic impact on the damage dealt to L75 monsters, a large impact on [[Evasion]] rates against L75 content, and smaller impact on the damage taken from L75 monsters. A level 99 [[Warrior]] has more evasion than a level 75 [[Thief]] did. Just let that one roll around in your head for a little while. This makes old events that were once difficult (like [[Salvage]]) very possible lowman. If you remember about how difficult L75 [[Nyzul Isle]] monsters were, now all monsters from that era are that easy or easier. Duoing [[Byakko]] is no longer a challenge and a wipe to him would be greeted with ridicule.&lt;br /&gt;
&lt;br /&gt;
Additionally, there are new [[Merit|merit point]] caps and categories. Some of the [[:Category:Merit_Weapon_Skill|Merit Weapon Skills]] represent the best available option for their weapon type.&lt;br /&gt;
&lt;br /&gt;
=== Changes to Experience Points ===&lt;br /&gt;
Another incredibly large change to the game is how much easier [[Experience Points]] are to get these days. Players can attain solo XP/hr rates these days that would make the most elite L75 merit parties jealous. It is not very uncommon to break 200,000 XP/hr in an XP Alliance. That brings me to my next point. There are no more 6 person XP parties. Almost all XPing is done in alliances. I&#039;m sure that we all have fond memories of meeting friends in XP parties, but I&#039;m equally sure that we&#039;ve all had &amp;quot;45 minutes to form, 30 minutes to get to camp, XP for half an hour and the healer has to go&amp;quot; experiences as well. Finally, many other new parts of endgame these days, like [[Voidwatch]], reward Experience Points. Unless you are leveling a new job or really need some specific merits, there is almost no reason to join an XP party.&lt;br /&gt;
&lt;br /&gt;
Overall, I would say that this change to the game was very much for the best. SquareEnix has decided to nearly remove XPing as an event unto itself, which was met with glee followed by nostalgia pangs and followed by acceptance. We don&#039;t need XPing to be an event anymore. There are dozens of other things to do in the game, and they keep adding more.&lt;br /&gt;
&lt;br /&gt;
That said, in the years between ToAU&#039;s peak and now there were several other changes made to XPing. First of all, they roughly doubled the XP/kill from monsters. EMs now yield 200xp to a solo player, and EPs can yield up to 100. This makes grinding low level jobs very easy and is still a common way to get from 1-13ish. Secondly, they added [[Fields of Valor]] and [[Grounds of Valor]], where you kill 5~10 specific monsters and receive a bonus amount of experience points. This is still a very common way to get to 30ish, the lowest level for Abyssea. Finally, they added [[Level Sync]], a system that allows players to synchronize their level with any party member of their choice. No more xping out of camps and having to get replacements for party members that dingged 37 in [[Garlaige Citadel]]! No one XPs this way anymore, though.&lt;br /&gt;
&lt;br /&gt;
=== Economic Changes ===&lt;br /&gt;
Fundamentally, the economy has changed from being [[Crafting]] based to being more farming based. The primary high-gil item that people buy these days are [[Relic Weapon|Relics]], [[Mythic Weapon|Mythics]], and a new class of special weapon known as an [[Empyrean Weapon|Empyrean]]. This is not to say that it is impossible to make gil crafting, but it&#039;s no longer the crafter&#039;s market that it once was. Ideal gearsets are no longer riddled with Tier 0 and Tier 1 HQs that require capped skills to synth. There are a few for each craft, but not to the extent that it was at L75. It is still possible to make gil crafting, but farming is now competitive with it.&lt;br /&gt;
&lt;br /&gt;
So what does this mean? Well, players that prefer to farm for their gil are now handily rewarded. [[Dynamis]] has undergone dramatic adjustments and now can be entered for two hours once a day to farm [[Dynamis Currency]] solo. [[Salvage]] has the old zones and a set of new zones, both of which can be farmed for loads of Alexandrite and are a great way gil source (though the entry conditions have not changed). Overall, these changes have made obtaining special weapons infinitely easier than they once were. For example, you can farm your own relic in 3-4 months (or significantly faster with a second character) doing Dynamis once per day.&lt;br /&gt;
&lt;br /&gt;
Until a recent nerf, NPCing items generated with [[cruor]] from [[Abyssea]] and [[Voidwatch]] was a major source of gil introduced to the game, leading to a somewhat gentle inflation. So when you return, price might look the same but they are actually much less valuable. Farming 4,000,000 for a [[Roundel Earring]] is a matter of two good Dynamis runs, or four hours of work.&lt;br /&gt;
&lt;br /&gt;
=== Crafting Changes ===&lt;br /&gt;
[[Crafting#Mega_Moglification|Mega-Moglification]] and [[Crafting#Crafting_Torques|Crafting Torques]] have given skills a 4-6 point boost over the level 75 maximums. Additionally, the crafting cap for main crafts was raised to level 110 with the subcrafts being raised to 70. It is now possible to Tier 1 every synth from the L75 era. Additionally, it is possible for crafts with Torques to skill up on a synth that they are Tier 1 on. So a level 100+12 Smith could skill up on a 101 recipe while also being Tier 1 on it.&lt;br /&gt;
&lt;br /&gt;
Quality-of-life wise, SE recently addressed several major crafting annoyances. There is now no synthesis delay (that annoying period after completing a craft before you can start another) and there is effectively no delay when buying ingredients at the guild.&lt;br /&gt;
&lt;br /&gt;
Many of the crafts do not have sufficient skillup recipes from 100-110, but that will likely change in time. SE has hinted that the caps will continue to increase to a final cap of level 140. If you were primarily a crafter, this is both a frustrating and an exciting time to be playing.&lt;br /&gt;
&lt;br /&gt;
=== Social Changes ===&lt;br /&gt;
I don&#039;t know an easy way to deliver the news, so I&#039;ll just say it. There is no more 21-24 hour HNM camping endgame and there are no more HNMLSs. [[King Behemoth]], [[Nidhogg]], and [[Aspidochelone]] are now forced pops using items that you indirectly get from their respective [[Themis Orb]] fights. [[Tiamat]], [[Dark Ixion]], [[Sandworm]], and various other HNMs have not had their pop conditions changed, but the lack of the big-three and ease of soloing these formerly ferocious monsters has led to the disbanding of all HNM shells. Their drops are still worth gil, if you choose to camp them solo or duo. Some people love these changes and some are still itching for a Fafnir ToD that will never come, but this has unarguably changed. Every large shell that still exists is an event shell but there aren&#039;t even many of those left, as you will see.&lt;br /&gt;
&lt;br /&gt;
[[Abyssea]] was the expansion set that accompanied the level cap increase and dramatically restructured linkshells. Everything in Abyssea can be duoed by a strong melee and a [[White Mage]]. At most, you need about 5 people in Abyssea to accomplish whatever your goal is. Large event linkshells that pulled 18+ people were now facing running split events every single night, and most of them just split into smaller groups of friends that formed their own linkshells. As the level cap went up and old content became easier and easier, there was less and less justification for linkshells that could pull more a full alliance of players. Some have managed to adapt and hang on, but they are the exception rather than the rule. It has finally happened. Your socials are now also your event shells. This has also led to a lot of Melee + Mage dualboxing, which is far more common than it ever used to be.&lt;br /&gt;
&lt;br /&gt;
This was followed by [[Voidwatch]], which is an event that requires an alliance of specific jobs for maximum efficiency. This can be done either by an event shell or by shout groups. Shout groups? Those things that wipe to [[Hakutaku]] five times after two mages Sneak and Invis a full alliance of melee through the [[Den of Rancor]] because no one has powders or oils? Well, the world has changed my friend. There are certainly still bad players that respond to shouts and there are fights that you don&#039;t want to do with just anyone, but by and large most of Voidwatch can be done by an alliance of the kind of players that respond to Voidwatch shouts. It&#039;s self selecting, as super-casual players don&#039;t want to deal with Voidwatch&#039;s admittedly horrible drop rates and simply don&#039;t respond, but it has changed the social dynamic of the game once again. Shout groups are in vogue.&lt;br /&gt;
&lt;br /&gt;
[[Legion]] is threatening to reverse all this proposed progress by being too difficult to do with a shout group. It&#039;s also too difficult for the average event shell and offers pretty mediocre rewards, so people seem content to ignore it. If you are looking to return to the game with some friends and gun for a challenge, this event is your target.&lt;br /&gt;
&lt;br /&gt;
=== Job Balance ===&lt;br /&gt;
The opening of the [http://forum.square-enix.com/ffxi/forum.php|Official Forums] has led to more direct conversation between the players and the Developers (at least for the Japanese players), but it has not been very useful when it comes to fixing things (other than spelling, the Localization subforum is amazing). It has, however, been useful in understanding what the Developer&#039;s ideas for different jobs are. Their goal is not to balance the damage these jobs do, it is to balance their utility.&lt;br /&gt;
&lt;br /&gt;
For instance, the Devs seem content to give [[Thief]] relatively little utility besides [[Treasure Hunter]]. This appears to be entirely intentional because they feel TH is so useful. Sorry, Thieves. They seem to generally aim to make 2H DDs have relatively weak passive defenses (like Evasion) with high damage potential while 1H DDs have high passive defenses but lower damage potential. They are not aiming to make it so everyone does the same damage in all situations. They are aiming to make it so certain jobs will be preferred in some events (like heavy DDs in [[Voidwatch]]) and some in others (like light DDs in [[Dynamis]]).&lt;br /&gt;
&lt;br /&gt;
There is an inevitable conflict between the Devs&#039; job concepts and the players&#039; job concepts. They have been entirely unyielding and I cannot think of a single suggestion (at least from the NA community) that would affect game balance and has been implemented. The official forums opening did herald a new level of communication between the Dev team and the playerbase, but it was mostly so they could tell us to screw off more directly.&lt;br /&gt;
&lt;br /&gt;
=== Quality of Life Adjustments ===&lt;br /&gt;
Apart from the above, SE has changed many things that were formerly quite annoying so that they are less annoying. Most of these changes are &amp;quot;Why didn&#039;t you do that before release?&amp;quot; kinds of obvious gameplay problems, but some of them are an outgrowth of a shrinking game population. Depending when you quit, any of these may be new:&lt;br /&gt;
* There are now 6 different storage locations, all with a maximum capacity of 80. Three of them are available to you when you are in the field, though you can still only use gear and equip items from one of them (Items menu, Control-I).&lt;br /&gt;
* You can access the &amp;quot;Storage&amp;quot; storage location from any [[Mog House]] now. You no longer have to return to your home &lt;br /&gt;
* All auction houses now connect to the same AH. There can be only one. /Highlander.&lt;br /&gt;
* Crafting delay and guild salesroom delay have both been eliminated.&lt;br /&gt;
* The Runic Portal in Whitegate no longer requires a permit. You can pay to use it right at the portal.&lt;br /&gt;
* No more trips to Nashmau to exchange Imperial currency! You can select how many coins you want directly at the coin NPC.&lt;br /&gt;
* More common and just more sources of Movement Speed. There are boots that give a +12% enchantment and there are common (if not always cheap) +12~18% options for all jobs. You can use them in conjunction with one another.&lt;br /&gt;
* New high definition icons are accessed by going to the Config Misc. window. Icon Type should be set to 1 in order to use the new icons.&lt;br /&gt;
&lt;br /&gt;
Other things that have been promised but not yet delivered upon:&lt;br /&gt;
* SE has promised a general UI overhaul (for PC). There were some demos of it at 2013 FanFest.&lt;br /&gt;
&lt;br /&gt;
== Returning ==&lt;br /&gt;
If you choose to return to the game, before you read any further you will need to do these things:&lt;br /&gt;
* Buy all the [[Abyssea]] expansions. The cheapest way to do this may be by buying the FFXI Ultimate Abyssea Collector&#039;s Edition copy (digital download works). You may also get the Mini-Expansions depending how you do this, and will likely get a bunch of cutscenes related to them that I won&#039;t be discussing below.&lt;br /&gt;
** It is recommended that you follow the instructions in [http://www.bluegartr.com/threads/99953-All-Final-Fantasy-XI-PC-Updates-amp-PS2-Disc-Backups| Kohan&#039;s thread] to speed up your update if you&#039;re reinstalling, as SE still does not offer a pre-patched download.&lt;br /&gt;
* Create a SquareEnix ID for your account (if necessary) and migrate to the Account Management system.[http://www.square-enix.com/na/account/]&lt;br /&gt;
* Log In. Welcome back! Now the fun begins.&lt;br /&gt;
&lt;br /&gt;
=== Abyssea ===&lt;br /&gt;
The first thing you want to do when you come back is become minimally competent in Abyss-a-lese due to all the awesome armor and XP available within. Also, start your stone timer ([[Abyssea_Guide#Starting_in_Abyssea|Abyssea Guide]]) and read over the guide. This is probably the first &amp;quot;event&amp;quot; you should tackle when you return.&lt;br /&gt;
&lt;br /&gt;
=== Voidwatch ===&lt;br /&gt;
The second thing you should do when you return is is start your [[Voidwatch]] [[voidstone]] timer by visiting one of the city [[Voidwatch Officer]]s ([[Voidwatch Guide]]). You probably won&#039;t get need or want to get involved with Voidwatch until you make significant progress in Abyssea, but if you start your stone timer immediately, you&#039;ll have plenty of stones when you decide to tackle some VW battles.&lt;br /&gt;
&lt;br /&gt;
=== XPing/Destrier Beret ===&lt;br /&gt;
If you are starting over fresh, I recommend entering your [[Destrier Beret]] code to speed up your 1-30 travels. You can do this by going to the SquareEnix Account Management system (see above), logging in, clicking &amp;quot;Select Service&amp;quot; (lower left) -&amp;gt; FFXI -&amp;gt; &amp;quot;Add a service account&amp;quot; (mid-right). Alternatively, [https://secure.square-enix.com/account/app/svc/accPol this link] might work if you&#039;ve logged in recently. What&#039;s that? &amp;quot;Add a service account&amp;quot; doesn&#039;t sound like the button you&#039;d hit to input a code for an in-game item? Yeah... but it is! Anyway, this is a really awesome head armor for level 30 and below the increased skillup rate and is useful for countering the increased xp rate.&lt;br /&gt;
&lt;br /&gt;
You should take this Beret and go find [[Fields of Valor]] or [[Grounds of Valor]] missions appropriate for your level (or weaker than you, as long as you still get XP), then grind through them and hit level 30! At that point, you can continue to do FOV/GoV or you can try to migrate to Abyssea if you have some friends willing to let you leech to 99. Leeching from 30 to 99 would probably take about 12 hours in a decent party, but of course you&#039;d need to back out every five levels starting at 50 to do LB quests. However, if you, for example, leave when your EXP is capped 1 EXP shy of 50, you can do LB1, go gain 1 EXP and ding 51, then do LB2 and level until 1 EXP shy of 61, wash, rinse, and repeat.&lt;br /&gt;
&lt;br /&gt;
== New/Adjusted Events ==&lt;br /&gt;
&lt;br /&gt;
=== Delve ===&lt;br /&gt;
[[Delve]] was released recently and offers the best weapons and armors in the game. It is not particularly difficult to obtain the Delve currency, [[Plasm]], but does require a set of fairly hard kills for KIs to obtain access to buy the equipment and armors. There is really not much more to it than that. 30,000 points for a weapon that beats every Relic, Mythic, or Empyrean weapon at the moment. You can farm about 5,000 points per hour in any pickup group just killing monsters in an alliance inside a Fracture. I recommend reading the event page.&lt;br /&gt;
&lt;br /&gt;
=== Abyssea ===&lt;br /&gt;
[[Abyssea]] was released 2 years ago and arguably became the popular event in the game. It deserves its own guide, so it has its own guide: [[Abyssea Guide]]&lt;br /&gt;
&lt;br /&gt;
=== Voidwatch ===&lt;br /&gt;
[[Voidwatch]] is less beloved than Abyssea, but was fairly popular overall. It also merits its own guide, so here it is: [[Voidwatch Guide]]&lt;br /&gt;
&lt;br /&gt;
=== Meeble Burrows ===&lt;br /&gt;
[[Meeble Burrows]] is a cross between [[Assault]] and [[Moblin Maze Mongers]]. The instances are quick (&amp;lt;15 minutes) and fun, requiring somewhat varied objectives. They are not very difficult and do not take very many players ({{math|le}}4), so it may be a fun thing to do with your friends as you get used to FFXI again. The system itself is pretty incredibly arcane, so I would recommend reading [[Meeble_Burrows#How_to_participate|this section]] of the Meeble Burrows page and also visiting [[Meeble_Burrows/Progression|this page]] for more information.&lt;br /&gt;
&lt;br /&gt;
There is no rush to start a timer for this event as in the Abyssea or Voidwatch, but you will only accumulate 1 entrance key item every 20 hours (maximum of 10 initially, which can be expanded to 16). This combines with the structure of the event to severely limit your pace and as a result the event is not very rewarding on a &amp;quot;per week&amp;quot; scale, but is quite rewarding relative to the short time commitment it requires. Some of its armor has recently been outdated, but it still offers some novel rewards (like [[Elanid Belt]], [[Matanca Harness]], or [[Gusterion]]) and is honestly one of the more fun systems SE has made lately.&lt;br /&gt;
&lt;br /&gt;
Recent updates have made it possible to effectively dump gil into this event and pay for progression. You can buy specific wins and push your progression along, buy key items to obtain boss access, etc. It serves as a much-needed gil sink in the economy, but much of the gear that people would spam for was outdated with the release of [[Seekers of Adoulin]].&lt;br /&gt;
&lt;br /&gt;
=== Dynamis ===&lt;br /&gt;
[[Dynamis]] was re-worked dramatically and is now a 2-hour event that people do daily for gil or to farm themselves [[Relic Weapons]]. [[Relic Armor +2]] was also added, which gives yet another reason to do this event. I strongly recommend reading the Dynamis page (especially the proc information part). You will need to buy a [[Perpetual Hourglass]] for 50k from the Goblin near the entrance of [[Davoi]], [[Beadeaux]], or [[Castle Oztroja]]. You can also buy maps here, if you want. These Key Items are permanent, so you will only need to do this once.&lt;br /&gt;
&lt;br /&gt;
Also, you will have the most fun in Dynamis as a duo of some kind, so find a friend that also wants to make gil and get to work.&lt;br /&gt;
&lt;br /&gt;
=== Trial of the Magians ===&lt;br /&gt;
[[Trial of the Magians]] is a system that allows players to upgrade equipment and weapons by fulfilling specific conditions. This is something of a response to players&#039; demands for a system where a constant amount of effort would yield a constant reward, unlike SE&#039;s typical skinner box-ish event designs where you kill 50 Nidhoggs and see two E.bodies and then your LS gets four in two kills while you&#039;re on vacation.&lt;br /&gt;
&lt;br /&gt;
This system is on the way out, it seems. Affinity Staves are still impressive for mages, but melee weapons have been largely outdated by [[Delve]] equipment and it is easy to see the mage weapons creeping up on them. I do not recommend trying to blitz the Staff trials, as many of them are so annoying and slow that they may make you /wrists and force quit life.&lt;br /&gt;
&lt;br /&gt;
You can still use this system to upgrade [[Relic Weapons]], [[Mythic Weapons]], [[Empyrean Armor]], [[Relic Armor]], and create [[Empyrean Weapons]]. Additionally, SE has taken to making it part of some quests lately.&lt;br /&gt;
&lt;br /&gt;
I do not recommend making any of the Trial of the Magian weapons except for the above named ones and [[Walk of Echoes]] weapons, which will allegedly be used to unlock their related weaponskills.&lt;br /&gt;
&lt;br /&gt;
=== Salvage ===&lt;br /&gt;
[[Salvage]] has been expanded and now includes a [[:Category:Salvage (Level 99)|series of zones]] that target level 99 characters. Unlike the original Salvage, these new zones are accessible content designed for all degrees of dedication and can generally be cleared with 3-4 players. Many of them can also be dualboxed with sufficient preparation. These zones require the same number of people for entry as the original Salvage (3) and require that players be above level 96. If fully cleared, these zones yield approximately the same amount of [[Alexandrite]] per run (~100) as the best original Salvage zone ([[Silver Sea Remnants]]), so they are also a viable source of Alexandrite if you are interested in farming or just interested in gil. This massive influx of Alexandrite has had a side-effect of making [[Mythic]]s far more obtainable than ever before.&lt;br /&gt;
&lt;br /&gt;
As mentioned earlier, these Salvage zones are more accessible than the original ones. SE has accomplished this by abolishing the clunky [[:Category:Imbued Items|&amp;quot;cell&amp;quot;]] system. Though you are still locked at the start of each zone, now there is a starting pole that you can touch and unlock 10 random slots (analogous to the starting chest in level 75 salvage zones) and further unlocks are awarded as you defeat monsters. Each monster awards a specific set of unlocks. Additionally, killing unlocking monsters garners you credit for a pole on the next floor that will have credit for a few chosen unlocks on it. So say that you kill a [[Moblin Armsman]] on floor 1 of [[Bhaflau Remnants II]] and it fails to unlock the Body slot. Well, on the next floor there would be a lamp that gives you 10 unlock credits for every kill you had on the previous floor, and on the lamp there will be an option to unlock any slot you potentially could have unlocked with a kill on the previous floor. Then you unlock body and move on. Whether you have to kill four monsters to get a single unlock credit or one monster for ten will depend on the zone and floor. This mechanism can be used strategically to speed up your runs, though you do not need to be quite as worried about time as the level 75 Salvage zones.&lt;br /&gt;
&lt;br /&gt;
Combining the easier unlock system with the many sources of MP restoral that mages feature makes the event substantially easier overall. If the rewards interest you, I would advise getting involved in this event as soon as you can (perhaps after getting [[Abyssea]] equipment for your relevant job). For more exact information and strategies, please visit the following pages:&lt;br /&gt;
* &#039;&#039;&#039;[[Arrapago Remnants II]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Bhaflau Remnants II]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Silver Sea Remnants II]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Zhayolm Remnants II]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[:Category:Salvage (Level 75)|original Salvage zones]] remain untouched, although their drop rates on level 35 armors has been substantially increased. The complete [[:Category:Salvage/Rewards_(Level_75)|level 75 armors]] are a necessary component in the creation of some [[:Category:Salvage/Rewards_(Level_75)|level 99 armors]] and these zones are easier to clear for comparable amounts of Alexandrite, so there are still reasons to do old Salvage as well. Furthermore, recently SE raised drop rates for 35s further (making 25s the sticking point most of the time) and increase [[Bhaflau Remnants]] NM pop rates. This should help you power through the Tier 1 gear when going for Tier 2.&lt;br /&gt;
&lt;br /&gt;
=== Limbus / Einherjar ===&lt;br /&gt;
[[Limbus]] and [[Einherjar]] both got a light re-touch lately. All of the old zones/chambers are still fundamentally the same, but the entrance conditions for [[Odin&#039;s Chamber]] was changed and new areas designed for level 99 players with new bosses and new drops were added to each event. The events fundamentally haven&#039;t changed, so you can check out the new stuff with the links below:&lt;br /&gt;
* &#039;&#039;&#039;[[Temenos|Temenos Expansion]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Apollyon|Apollyon Expansion]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Odin&#039;s Chamber II]]&#039;&#039;&#039;&lt;br /&gt;
For Limbus, now you can use [[Metal Chip]]s to enter another zone in Temenos and Apollyon. Defeating this new zone yields a Key Item that you can exchange (with 150 [[Ancient Beastcoin]]s) for the entrance item for new (Arch) boss fights. These new boss fights can be done with a well-prepared party or two. Only one player&#039;s key item is consumed per boss fight, so it&#039;s theoretically possible to do one [[Metal Chip]] zone and then 18 Arch boss fights (for the paltry cost of 2,700 [[Ancient Beastcoin]]s). That&#039;s a lot of coins . . . but now you can Bazaar the &amp;quot;Chips&amp;quot; obtained from completing the original Limbus zones or trade them for 5 (Tier 1) or 10 (Tier 2) [[Ancient Beastcoin]]s.&lt;br /&gt;
&lt;br /&gt;
For Einherjar, there is only one new chamber where you fight a powered up version of Odin that drops largely mediocre items. This is a hardish fight, about as difficult as Odin was at 75 or maybe a little harder. It requires an alliance of players, which means it is currently restricted to larger linkshells. That&#039;s fine. The drops suck! It should also be noted that they dropped the cost of [[Smouldering Lamp]]s used to enter [[Einherjar]] to 60,000 gil from 180,000.&lt;br /&gt;
&lt;br /&gt;
=== Synergy ===&lt;br /&gt;
[[Synergy]] is a new crafting system that was introduced and briefly updated properly, but has now been officially abandoned in favor of higher crafting caps. It relied on bringing together various crafters in a party to undertake a more difficult synth and then having your party members with Synergy skill play a minigame to obtain the proper elemental balance for the group&#039;s synth. I&#039;ll admit that it sounds like a great idea, but in practice it isn&#039;t nearly as successful or fun as it sounds. Profit sharing is not something crafters like and none of the synths are hard enough to really require two players, so it generally devolved into a single crafter in a party with his level 100 crafting mules.&lt;br /&gt;
&lt;br /&gt;
There are some items that can be made both through their native craft and through synergy, like [[Lucky Broth]]. If you want to synergize and item you generally need about the same craft levels as normal but the yields may be different and your HQ rate may be higher. Synergy typically has a higher HQ rate (even just the cap) than normal synths and does not follow the classic T0/1/2/3 structure.&lt;br /&gt;
&lt;br /&gt;
I would not recommend spending any time on this as a fresh returner regardless how much you like crafting. Leveling this skill is neither difficult nor mentally taxing (choose a high level recipe, keep making it, and never hit complete), but it takes a &#039;&#039;&#039;lot&#039;&#039;&#039; of time and has pretty limited rewards. There are some things that it&#039;s essential for, but you can shout and find a synergist relatively quickly if you offer a little gil. I have had it for ages and mostly use my skill to augment things for my friends. As long as you have a friend like me, you don&#039;t really need it. Once you&#039;re long of tooth and decked out in Abyssea, you can waste a day or two hitting enter to cap your synergy skill and become &amp;quot;That Guy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Sky and Kings ===&lt;br /&gt;
Various changes have been made to Sky Gods and Ground NMs. First and foremost, [[Tatter and Scrap Synergy]] was introduced. This system can be used to (gods willing) augment your old Abjurations with useful stats that will make them superior to or competitive with new equipment in some situations. You can tear up any abjuration that you receive and make Tatters, or tear up any seals you get from sky gods to make scraps. These are combined with suitable armor (Earthen Tatters for the Adaman set, Genbu Scraps for Genbu&#039;s Kabuto, etc.) to generate an augment.&lt;br /&gt;
&lt;br /&gt;
In order to accomodate this system, SE increased the number of pop items and seals that drop when killing Sky monsters (1 guaranteed, 1 depending on TH). This system has revived Sky as a casual farmer&#039;s paradise. You only have an hour and want to get a nostalgia high while farming some gil? Head up to sky and kill [[Zipacna]]/[[Olla Grande|Olla]]/[[Genbu]]. Now you feel warm, tingly, and have a million gil worth of stuff to sell.&lt;br /&gt;
&lt;br /&gt;
Kings has also been affected by the Synergy augment system, but to a lesser extent. All King NQs are now force popped using items that drop from their respective KS99s and no longer 21-24 free spawn at all. These NQs have a chance to drop (10-20%) the HQ King pop item. This is shown below:&lt;br /&gt;
* [[Early Bird Catches the Wyrm]] -([[Honey Wine]])-&amp;gt; [[Fafnir]] -([[Sweet Tea]])-&amp;gt; [[Nidhogg]]&lt;br /&gt;
* [[Horns of War]] -([[Beastly Shank]])-&amp;gt; [[Behemoth]] -([[Savory Shank]])-&amp;gt; [[King Behemoth]]&lt;br /&gt;
* [[The Hills Are Alive]] -([[Blue Pondweed]])-&amp;gt; [[Adamantoise]] -([[Red Pondweed]])-&amp;gt; [[Aspidochelone]]&lt;br /&gt;
Additionally, [[Adamantoise Egg]], [[Wyrm Beard]], and [[Behemoth Tongue]] have been removed from the respective NQs and now are only obtainable from the HQ Kings or KSNM99s. Best of luck, [[Monk]]s.&lt;br /&gt;
&lt;br /&gt;
=== Legion ===&lt;br /&gt;
[[Legion]] is a difficult event that requires 18 or 36 people. As a returning player, you don&#039;t really need to be concerned with this event yet. If you&#039;re reviving the ol&#039; LS and getting people back together, this can be your ultimate goal after you get yourselves fully geared again. Be aware that this event nearly requires well-geared players to be successful, though the requirements have become much less stringent since the recent nerfs. It mostly requires skilled and well-geared mages, along with party leaders capable of coordinating buff swaps. It has nice rewards for mages and is the only obtainment route for many of the related [[Abjuration]]s and many synthesis materials that are used to make the related Hexed items. This is less important now that most of the abjuration results (HQ and NQ) have been outdated by [[Seekers of Adoulin]] equipment. There are some other minor pieces that are useful from it ([[Esper Earring]], [[Duplus Grip]], [[Ngen Seraweels]], [[Kumarbi&#039;s Akar]] etc.) but it is a lot of effort to coordinate and frankly the benefits these pieces of equipment offer simply aren&#039;t worth the hassel.&lt;br /&gt;
&lt;br /&gt;
=== Walk of Echoes ===&lt;br /&gt;
[[Walk of Echoes]] houses a series of battlefields (accessed from [[Xarcabard (S)]]) that reward level 75-95ish items and [[Experience Points]] (6-10,000). It is ruled by [[Summoner]]s, but sometimes coherent JP groups get together and do it as well. Recently it has been all but abandoned during NA primetime on most servers, but sometimes the few remaining Event linkshells will attempt some of the harder chambers (they can&#039;t stop you from entering with them and there&#039;s no zone pool that would make it matter). This is pretty much how WoE works. Try to figure out where everyone is going and then follow them. Herd mentality.&lt;br /&gt;
&lt;br /&gt;
This event is scheduled to make a resurgence in the next few months, when completing a level 99 Walk of Echoes [[Magian Trial]] weapon will grant access to the related Weapon Skill. Though the weapons are not competitive by themselves, this factor will make some of them extremely desireable.&lt;br /&gt;
&lt;br /&gt;
Almost no matter when you quit, Walk of Echoes has probably been adjusted. It might be worth a look if you&#039;re up doing JP primetime some night and have [[Summoner]] or a lot of patience. Some of the drops are worth a lot of gil. Adjustments since 75 include:&lt;br /&gt;
* Normal monsters no longer drop coins or other [[Magian Trial]] upgrade items and all drops are obtained through the chests.&lt;br /&gt;
** There are Frayed Pouches of upgrade items that can be obtained.&lt;br /&gt;
** Coins and all other upgrade items can be Bazaared now.&lt;br /&gt;
* You&#039;re automatically raised after ~30 seconds of death (hence the [[Summoner]] paradise)&lt;br /&gt;
* You can skill up in [[Walk of Echoes]] battlefields now.&lt;br /&gt;
* You receive 5 random temporary items whenever you enter the battlefield, potentially including the ever-powerful [[Primeval Brew]].&lt;br /&gt;
* There are no more entrance limitations. You can re-enter 5 times in one day if you feel like exiting the zone, buying another [[Kupofried&#039;s medallion]], and re-entering.&lt;br /&gt;
** The above two points combine to encourage some people to try and brew their way through chambers by exiting and re-entering until they get a brew. Frankly, I&#039;d discourage this as a waste of time given the drop rate on items even assuming you do win a chamber and the odds of receiving a Brew initially. Plus, the harder chambers have anti-Brew mechanisms (like Charm TP moves).&lt;br /&gt;
&lt;br /&gt;
=== ZNM ===&lt;br /&gt;
[[ZNM]] was hit with two major patches. First of all, Tier 4 trophies (to pop [[Pandemonium Warden]] or complete [[Forging a New Myth]]) are now a 100% drop off the respective Tier 4 NMs ([[Sarameya]], [[Tinnin]], and [[Tyger]]). Secondly, [[Sanraku]] now gives approximately 15x the [[Zeni]] per picture that he used to and people have found NQ monsters that give ~1500 points per picture at low HP. This means that you can crank out a PW worth of Zeni in two trips. Almost a Tier 4 pop worth of Zeni per hour.&lt;br /&gt;
&lt;br /&gt;
=== Other Changes ===&lt;br /&gt;
* &#039;&#039;&#039;[[Porter Moogle]]s&#039;&#039;&#039; will hold your old equipment (and a reasonable amount of the new equipment), as long as it isn&#039;t augmented through [[Tatter and Scrap Synergy]]. This is a huge inventory boon for those of us that couldn&#039;t bear to toss the [[Byakko&#039;s Haidate]] they slaved in sky for a year to obtain. See their page for details.&lt;br /&gt;
* [[Besieged]]&#039;s rewards were substantially increased, and the lack of level correction makes it a very easy way to get some XP and [[Imperial Standing]] for your low level jobs.&lt;br /&gt;
* You can now choose the type and number of Imperial coins that you want directly at the coin exchange NPC in Whitegate. No more spamming for single gold coins and then walking to Nashmau to exchange them again.&lt;br /&gt;
* You no longer need to buy permits from one NPC, walk 20&#039; further, and spend them on the teleporter in Whitegate. You do everything at the porter now.&lt;br /&gt;
* [[Sagheera]] now takes one game day to upgrades [[Relic Armor|Relic]] and [[Artifact Armor|Artifact armors]] now instead of a full conquest update.&lt;br /&gt;
* You can now turn off your head armor (I think JPs wanted it) and look at maps to zones you aren&#039;t in (same story).&lt;br /&gt;
* They&#039;ve added some new emotes. Specifically, there is one [[Job Emote]] per job (obtained through an associated quest) and now for unique dances you can do (/dance1, /dance2, /dance3, and /dance4)&lt;br /&gt;
&lt;br /&gt;
=== Event List of Shame ===&lt;br /&gt;
These events haven&#039;t been successful or no longer have a use.&lt;br /&gt;
&lt;br /&gt;
* [[Moblin Maze Mongers]] - This was briefly a way to get comparable XP to a Lolibri party, but it took a substantial time investment to get the runes to really make the system work, and they nerfed the major way to obtain runes. Now it has one or two pieces ([[Antica Ring]]) that people find useful and is empty 99% of the time. Its current usage is primarily relegated to restoring 2-hour abilities by obtaining a [[Revitalizer]] temp item in a MMM Revitalization Team type maze.&lt;br /&gt;
&lt;br /&gt;
* [[Stronghold Invasion]] - There is still a single piece of useful equipment from this system of 27 NMs with pretty unique AIs (for the time), and that is [[Stone Mufflers]]. Enhancing your [[Stoneskin]] potency by 30 is probably not a very high priority for a recent returner given the wealth of other equipment out there.&lt;br /&gt;
&lt;br /&gt;
* [[Pankration]] - This event has not been updated and is done even less frequently now that Zeni exchange rates were increased.&lt;br /&gt;
&lt;br /&gt;
* [[ANNM]] - This briefly-implemented BCNM-style fight was popular for a month or two and has not been done since. It offers no unique gear but some unique augments on old equipment.&lt;br /&gt;
&lt;br /&gt;
* [[Succor to the Sidhe]] - A briefly tolerated set of BCNM-like fights used to augment level 75 weapons. The fights were fairly difficult at the time and often offered only minor improvements over other dramatically easier to obtain options.&lt;br /&gt;
&lt;br /&gt;
* [[Equipment Augment System]] - This system allowed players to augment non-Rare gear that was level 75 or less with random (often useless) augments. People briefly blew ungodly amounts of gil getting Dex+4 on their Dusk Gloves +1, and then the system totally folded with the release of Abyssea and Trial of the Magians.&lt;br /&gt;
&lt;br /&gt;
* [[Evolith|Evolith System]] - Really, this was almost unarguably the single worst thought out system that was ever implemented in FFXI. I refuse to explain it further because it would be too painful for you to hear of the intricacies and obvious extreme amounts of planning that went into making such a totally useless system.&lt;br /&gt;
&lt;br /&gt;
* [[VNM|Voidwatch Notorious Monster]]s outside Abyssea - This was always an annoying system, which required many kills of a previous tier to advance to the next tier (upgrading your abyssite). Popping a monster of the third tier reset your progress to the start and only occasionally yielded a Tier 4 pop item. To top it off, the Tier 4 monster was incredibly annoying and didn&#039;t drop anything. Luckily for all players, it&#039;s now irrelevant because all of the associated armor has been outdated. Unfortunately, the mechanism was re-used in Abyssea and those monsters are still in demand.&lt;br /&gt;
&lt;br /&gt;
* [[Campaign]] / [[Campaign Ops]] - Though this system always had motivation issues (for instance, encouraging people to spam bard songs on themselves instead of actually fighting), it now has the ultimate motivation issue because there&#039;s effectively no reason to do it. It used to be a minorly acceptable source of XP for low level jobs, but now there are better ways to get the same XP. It has precisely two desireable drops, [[Rose Strap]] (can be soloed by increasing your campaign rank) and [[Roundel Earring]] (requires effort of many players to open the BCNM and campaign rank too). This is still an okay place to get [[Voiddust]] as well, if you need it for some reason.&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Returning_to_Vana%27diel&amp;diff=362794</id>
		<title>Returning to Vana&#039;diel</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Returning_to_Vana%27diel&amp;diff=362794"/>
		<updated>2013-11-08T20:46:45Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: /* Quality of Life Adjustments */ The ability to access Storage from any Mog House is mentioned twice.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Many players are talking about returning to the game following the announcement of [[Seekers of Adoulin]], but a lot has changed since when they quit, almost regardless of when that was. Speaking to players and looking around, it seems that their departure times vary from the height of [[Treasures of Aht Urhgan]] to the doldrums of [[Wings of the Goddess]] to the well-brewed finish of [[Abyssea]]. I will, in writing this guide, assume that players quit right in the middle of [[Treasures of Aht Urhgan]] but I will attempt to keep it chronological enough that you can simply skip through to wherever you quit.&lt;br /&gt;
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For information regarding version updates of the past several years and their timing, please reference the [[FFXI Version Update History]].&lt;br /&gt;
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For the sake of simplicity and contrasting, I will be using &amp;quot;L75&amp;quot; to refer to things from the Level 75 era.&lt;br /&gt;
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== Should you Return? ==&lt;br /&gt;
Still not sure if you want to come back? Here are the big changes that will help you decide:&lt;br /&gt;
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=== Changes to Characters ===&lt;br /&gt;
The level cap is now 99 with 5 new [[Limit Break]] quests. This has a dramatic impact on the damage dealt to L75 monsters, a large impact on [[Evasion]] rates against L75 content, and smaller impact on the damage taken from L75 monsters. A level 99 [[Warrior]] has more evasion than a level 75 [[Thief]] did. Just let that one roll around in your head for a little while. This makes old events that were once difficult (like [[Salvage]]) very possible lowman. If you remember about how difficult L75 [[Nyzul Isle]] monsters were, now all monsters from that era are that easy or easier. Duoing [[Byakko]] is no longer a challenge and a wipe to him would be greeted with ridicule.&lt;br /&gt;
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Additionally, there are new [[Merit|merit point]] caps and categories. Some of the [[:Category:Merit_Weapon_Skill|Merit Weapon Skills]] represent the best available option for their weapon type.&lt;br /&gt;
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=== Changes to Experience Points ===&lt;br /&gt;
Another incredibly large change to the game is how much easier [[Experience Points]] are to get these days. Players can attain solo XP/hr rates these days that would make the most elite L75 merit parties jealous. It is not very uncommon to break 200,000 XP/hr in an XP Alliance. That brings me to my next point. There are no more 6 person XP parties. Almost all XPing is done in alliances. I&#039;m sure that we all have fond memories of meeting friends in XP parties, but I&#039;m equally sure that we&#039;ve all had &amp;quot;45 minutes to form, 30 minutes to get to camp, XP for half an hour and the healer has to go&amp;quot; experiences as well. Finally, many other new parts of endgame these days, like [[Voidwatch]], reward Experience Points. Unless you are leveling a new job or really need some specific merits, there is almost no reason to join an XP party.&lt;br /&gt;
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Overall, I would say that this change to the game was very much for the best. SquareEnix has decided to nearly remove XPing as an event unto itself, which was met with glee followed by nostalgia pangs and followed by acceptance. We don&#039;t need XPing to be an event anymore. There are dozens of other things to do in the game, and they keep adding more.&lt;br /&gt;
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That said, in the years between ToAU&#039;s peak and now there were several other changes made to XPing. First of all, they roughly doubled the XP/kill from monsters. EMs now yield 200xp to a solo player, and EPs can yield up to 100. This makes grinding low level jobs very easy and is still a common way to get from 1-13ish. Secondly, they added [[Fields of Valor]] and [[Grounds of Valor]], where you kill 5~10 specific monsters and receive a bonus amount of experience points. This is still a very common way to get to 30ish, the lowest level for Abyssea. Finally, they added [[Level Sync]], a system that allows players to synchronize their level with any party member of their choice. No more xping out of camps and having to get replacements for party members that dingged 37 in [[Garlaige Citadel]]! No one XPs this way anymore, though.&lt;br /&gt;
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=== Economic Changes ===&lt;br /&gt;
Fundamentally, the economy has changed from being [[Crafting]] based to being more farming based. The primary high-gil item that people buy these days are [[Relic Weapon|Relics]], [[Mythic Weapon|Mythics]], and a new class of special weapon known as an [[Empyrean Weapon|Empyrean]]. This is not to say that it is impossible to make gil crafting, but it&#039;s no longer the crafter&#039;s market that it once was. Ideal gearsets are no longer riddled with Tier 0 and Tier 1 HQs that require capped skills to synth. There are a few for each craft, but not to the extent that it was at L75. It is still possible to make gil crafting, but farming is now competitive with it.&lt;br /&gt;
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So what does this mean? Well, players that prefer to farm for their gil are now handily rewarded. [[Dynamis]] has undergone dramatic adjustments and now can be entered for two hours once a day to farm [[Dynamis Currency]] solo. [[Salvage]] has the old zones and a set of new zones, both of which can be farmed for loads of Alexandrite and are a great way gil source (though the entry conditions have not changed). Overall, these changes have made obtaining special weapons infinitely easier than they once were. For example, you can farm your own relic in 3-4 months (or significantly faster with a second character) doing Dynamis once per day.&lt;br /&gt;
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Until a recent nerf, NPCing items generated with [[cruor]] from [[Abyssea]] and [[Voidwatch]] was a major source of gil introduced to the game, leading to a somewhat gentle inflation. So when you return, price might look the same but they are actually much less valuable. Farming 4,000,000 for a [[Roundel Earring]] is a matter of two good Dynamis runs, or four hours of work.&lt;br /&gt;
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=== Crafting Changes ===&lt;br /&gt;
[[Crafting#Mega_Moglification|Mega-Moglification]] and [[Crafting#Crafting_Torques|Crafting Torques]] have given skills a 4-6 point boost over the level 75 maximums. Additionally, the crafting cap for main crafts was raised to level 110 with the subcrafts being raised to 70. It is now possible to Tier 1 every synth from the L75 era. Additionally, it is possible for crafts with Torques to skill up on a synth that they are Tier 1 on. So a level 100+12 Smith could skill up on a 101 recipe while also being Tier 1 on it.&lt;br /&gt;
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Quality-of-life wise, SE recently addressed several major crafting annoyances. There is now no synthesis delay (that annoying period after completing a craft before you can start another) and there is effectively no delay when buying ingredients at the guild.&lt;br /&gt;
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Many of the crafts do not have sufficient skillup recipes from 100-110, but that will likely change in time. SE has hinted that the caps will continue to increase to a final cap of level 140. If you were primarily a crafter, this is both a frustrating and an exciting time to be playing.&lt;br /&gt;
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=== Social Changes ===&lt;br /&gt;
I don&#039;t know an easy way to deliver the news, so I&#039;ll just say it. There is no more 21-24 hour HNM camping endgame and there are no more HNMLSs. [[King Behemoth]], [[Nidhogg]], and [[Aspidochelone]] are now forced pops using items that you indirectly get from their respective [[Themis Orb]] fights. [[Tiamat]], [[Dark Ixion]], [[Sandworm]], and various other HNMs have not had their pop conditions changed, but the lack of the big-three and ease of soloing these formerly ferocious monsters has led to the disbanding of all HNM shells. Their drops are still worth gil, if you choose to camp them solo or duo. Some people love these changes and some are still itching for a Fafnir ToD that will never come, but this has unarguably changed. Every large shell that still exists is an event shell but there aren&#039;t even many of those left, as you will see.&lt;br /&gt;
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[[Abyssea]] was the expansion set that accompanied the level cap increase and dramatically restructured linkshells. Everything in Abyssea can be duoed by a strong melee and a [[White Mage]]. At most, you need about 5 people in Abyssea to accomplish whatever your goal is. Large event linkshells that pulled 18+ people were now facing running split events every single night, and most of them just split into smaller groups of friends that formed their own linkshells. As the level cap went up and old content became easier and easier, there was less and less justification for linkshells that could pull more a full alliance of players. Some have managed to adapt and hang on, but they are the exception rather than the rule. It has finally happened. Your socials are now also your event shells. This has also led to a lot of Melee + Mage dualboxing, which is far more common than it ever used to be.&lt;br /&gt;
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This was followed by [[Voidwatch]], which is an event that requires an alliance of specific jobs for maximum efficiency. This can be done either by an event shell or by shout groups. Shout groups? Those things that wipe to [[Hakutaku]] five times after two mages Sneak and Invis a full alliance of melee through the [[Den of Rancor]] because no one has powders or oils? Well, the world has changed my friend. There are certainly still bad players that respond to shouts and there are fights that you don&#039;t want to do with just anyone, but by and large most of Voidwatch can be done by an alliance of the kind of players that respond to Voidwatch shouts. It&#039;s self selecting, as super-casual players don&#039;t want to deal with Voidwatch&#039;s admittedly horrible drop rates and simply don&#039;t respond, but it has changed the social dynamic of the game once again. Shout groups are in vogue.&lt;br /&gt;
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[[Legion]] is threatening to reverse all this proposed progress by being too difficult to do with a shout group. It&#039;s also too difficult for the average event shell and offers pretty mediocre rewards, so people seem content to ignore it. If you are looking to return to the game with some friends and gun for a challenge, this event is your target.&lt;br /&gt;
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=== Job Balance ===&lt;br /&gt;
The opening of the [http://forum.square-enix.com/ffxi/forum.php|Official Forums] has led to more direct conversation between the players and the Developers (at least for the Japanese players), but it has not been very useful when it comes to fixing things (other than spelling, the Localization subforum is amazing). It has, however, been useful in understanding what the Developer&#039;s ideas for different jobs are. Their goal is not to balance the damage these jobs do, it is to balance their utility.&lt;br /&gt;
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For instance, the Devs seem content to give [[Thief]] relatively little utility besides [[Treasure Hunter]]. This appears to be entirely intentional because they feel TH is so useful. Sorry, Thieves. They seem to generally aim to make 2H DDs have relatively weak passive defenses (like Evasion) with high damage potential while 1H DDs have high passive defenses but lower damage potential. They are not aiming to make it so everyone does the same damage in all situations. They are aiming to make it so certain jobs will be preferred in some events (like heavy DDs in [[Voidwatch]]) and some in others (like light DDs in [[Dynamis]]).&lt;br /&gt;
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There is an inevitable conflict between the Devs&#039; job concepts and the players&#039; job concepts. They have been entirely unyielding and I cannot think of a single suggestion (at least from the NA community) that would affect game balance and has been implemented. The official forums opening did herald a new level of communication between the Dev team and the playerbase, but it was mostly so they could tell us to screw off more directly.&lt;br /&gt;
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=== Quality of Life Adjustments ===&lt;br /&gt;
Apart from the above, SE has changed many things that were formerly quite annoying so that they are less annoying. Most of these changes are &amp;quot;Why didn&#039;t you do that before release?&amp;quot; kinds of obvious gameplay problems, but some of them are an outgrowth of a shrinking game population. Depending when you quit, any of these may be new:&lt;br /&gt;
* There are now 6 different storage locations, all with a maximum capacity of 80. Three of them are available to you when you are in the field, though you can still only use gear and equip items from one of them (Items menu, Control-I).&lt;br /&gt;
* You can access the &amp;quot;Storage&amp;quot; storage location from any [[Mog House]] now. You no longer have to return to your home &lt;br /&gt;
* All auction houses now connect to the same AH. There can be only one. /Highlander.&lt;br /&gt;
* Crafting delay and guild salesroom delay have both been eliminated.&lt;br /&gt;
* The Runic Portal in Whitegate no longer requires a permit. You can pay to use it right at the portal.&lt;br /&gt;
* No more trips to Nashmau to exchange Imperial currency! You can select how many coins you want directly at the coin NPC.&lt;br /&gt;
* More common and just more sources of Movement Speed. There are boots that give a +12% enchantment and there are common (if not always cheap) +12~18% options for all jobs. You can use them in conjunction with one another.&lt;br /&gt;
* New high definition icons are accessed by going to the Config Misc. window. Icon Type should be set to 1 in order to use the new icons.&lt;br /&gt;
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Other things that have been promised but not yet delivered upon:&lt;br /&gt;
* SE has promised a general UI overhaul (for PC). There were some demos of it at 2013 FanFest.&lt;br /&gt;
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== Returning ==&lt;br /&gt;
If you choose to return to the game, before you read any further you will need to do these things:&lt;br /&gt;
* Buy all the [[Abyssea]] expansions. The cheapest way to do this may be by buying the FFXI Ultimate Abyssea Collector&#039;s Edition copy (digital download works). You may also get the Mini-Expansions depending how you do this, and will likely get a bunch of cutscenes related to them that I won&#039;t be discussing below.&lt;br /&gt;
** It is recommended that you follow the instructions in [http://www.bluegartr.com/threads/99953-All-Final-Fantasy-XI-PC-Updates-amp-PS2-Disc-Backups| Kohan&#039;s thread] to speed up your update if you&#039;re reinstalling, as SE still does not offer a pre-patched download.&lt;br /&gt;
* Create a SquareEnix ID for your account (if necessary) and migrate to the Account Management system.[http://www.square-enix.com/na/account/]&lt;br /&gt;
* Log In. Welcome back! Now the fun begins.&lt;br /&gt;
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=== Abyssea ===&lt;br /&gt;
The first thing you want to do when you come back is become minimally competent in Abyss-a-lese due to all the awesome armor and XP available within. Also, start your stone timer ([[Abyssea_Guide#Starting_in_Abyssea|Abyssea Guide]]) and read over the guide. This is probably the first &amp;quot;event&amp;quot; you should tackle when you return.&lt;br /&gt;
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=== Voidwatch ===&lt;br /&gt;
The second thing you should do when you return is is start your [[Voidwatch]] [[voidstone]] timer by visiting one of the city [[Voidwatch Officer]]s ([[Voidwatch Guide]]). You probably won&#039;t get need or want to get involved with Voidwatch until you make significant progress in Abyssea, but if you start your stone timer immediately, you&#039;ll have plenty of stones when you decide to tackle some VW battles.&lt;br /&gt;
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=== XPing/Destrier Beret ===&lt;br /&gt;
If you are starting over fresh, I recommend entering your [[Destrier Beret]] code to speed up your 1-30 travels. You can do this by going to the SquareEnix Account Management system (see above), logging in, clicking &amp;quot;Select Service&amp;quot; (lower left) -&amp;gt; FFXI -&amp;gt; &amp;quot;Add a service account&amp;quot; (mid-right). Alternatively, [https://secure.square-enix.com/account/app/svc/accPol this link] might work if you&#039;ve logged in recently. What&#039;s that? &amp;quot;Add a service account&amp;quot; doesn&#039;t sound like the button you&#039;d hit to input a code for an in-game item? Yeah... but it is! Anyway, this is a really awesome head armor for level 30 and below the increased skillup rate and is useful for countering the increased xp rate.&lt;br /&gt;
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You should take this Beret and go find [[Fields of Valor]] or [[Grounds of Valor]] missions appropriate for your level (or weaker than you, as long as you still get XP), then grind through them and hit level 30! At that point, you can continue to do FOV/GoV or you can try to migrate to Abyssea if you have some friends willing to let you leech to 99. Leeching from 30 to 99 would probably take about 12 hours in a decent party, but of course you&#039;d need to back out every five levels starting at 50 to do LB quests. However, if you, for example, leave when your EXP is capped 1 EXP shy of 50, you can do LB1, go gain 1 EXP and ding 51, then do LB2 and level until 1 EXP shy of 61, wash, rinse, and repeat.&lt;br /&gt;
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== New/Adjusted Events ==&lt;br /&gt;
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=== Delve ===&lt;br /&gt;
[[Delve]] was released recently and offers the best weapons and armors in the game. It is not particularly difficult to obtain the Delve currency, [[Plasm]], but does require a set of fairly hard kills for KIs to obtain access to buy the equipment and armors. There is really not much more to it than that. 30,000 points for a weapon that beats every Relic, Mythic, or Empyrean weapon at the moment. You can farm about 5,000 points per hour in any pickup group just killing monsters in an alliance inside a Fracture. I recommend reading the event page.&lt;br /&gt;
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=== Abyssea ===&lt;br /&gt;
[[Abyssea]] was released 2 years ago and arguably became the popular event in the game. It deserves its own guide, so it has its own guide: [[Abyssea Guide]]&lt;br /&gt;
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=== Voidwatch ===&lt;br /&gt;
[[Voidwatch]] is less beloved than Abyssea, but was fairly popular overall. It also merits its own guide, so here it is: [[Voidwatch Guide]]&lt;br /&gt;
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=== Meeble Burrows ===&lt;br /&gt;
[[Meeble Burrows]] is a cross between [[Assault]] and [[Moblin Maze Mongers]]. The instances are quick (&amp;lt;15 minutes) and fun, requiring somewhat varied objectives. They are not very difficult and do not take very many players ({{math|le}}4), so it may be a fun thing to do with your friends as you get used to FFXI again. The system itself is pretty incredibly arcane, so I would recommend reading [[Meeble_Burrows#How_to_participate|this section]] of the Meeble Burrows page and also visiting [[Meeble_Burrows/Progression|this page]] for more information.&lt;br /&gt;
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There is no rush to start a timer for this event as in the Abyssea or Voidwatch, but you will only accumulate 1 entrance key item every 20 hours (maximum of 10 initially, which can be expanded to 16). This combines with the structure of the event to severely limit your pace and as a result the event is not very rewarding on a &amp;quot;per week&amp;quot; scale, but is quite rewarding relative to the short time commitment it requires. Some of its armor has recently been outdated, but it still offers some novel rewards (like [[Elanid Belt]], [[Matanca Harness], or [[Gusterion]]) and is honestly one of the more fun systems SE has made lately.&lt;br /&gt;
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Recent updates have made it possible to effectively dump gil into this event and pay for progression. You can buy specific wins and push your progression along, buy key items to obtain boss access, etc. It serves as a much-needed gil sink in the economy, but much of the gear that people would spam for was outdated with the release of [[Seekers of Adoulin]].&lt;br /&gt;
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=== Dynamis ===&lt;br /&gt;
[[Dynamis]] was re-worked dramatically and is now a 2-hour event that people do daily for gil or to farm themselves [[Relic Weapons]]. [[Relic Armor +2]] was also added, which gives yet another reason to do this event. I strongly recommend reading the Dynamis page (especially the proc information part). You will need to buy a [[Perpetual Hourglass]] for 50k from the Goblin near the entrance of [[Davoi]], [[Beadeaux]], or [[Castle Oztroja]]. You can also buy maps here, if you want. These Key Items are permanent, so you will only need to do this once.&lt;br /&gt;
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Also, you will have the most fun in Dynamis as a duo of some kind, so find a friend that also wants to make gil and get to work.&lt;br /&gt;
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=== Trial of the Magians ===&lt;br /&gt;
[[Trial of the Magians]] is a system that allows players to upgrade equipment and weapons by fulfilling specific conditions. This is something of a response to players&#039; demands for a system where a constant amount of effort would yield a constant reward, unlike SE&#039;s typical skinner box-ish event designs where you kill 50 Nidhoggs and see two E.bodies and then your LS gets four in two kills while you&#039;re on vacation.&lt;br /&gt;
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This system is on the way out, it seems. Affinity Staves are still impressive for mages, but melee weapons have been largely outdated by [[Delve]] equipment and it is easy to see the mage weapons creeping up on them. I do not recommend trying to blitz the Staff trials, as many of them are so annoying and slow that they may make you /wrists and force quit life.&lt;br /&gt;
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You can still use this system to upgrade [[Relic Weapons]], [[Mythic Weapons]], [[Empyrean Armor]], [[Relic Armor]], and create [[Empyrean Weapons]]. Additionally, SE has taken to making it part of some quests lately.&lt;br /&gt;
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I do not recommend making any of the Trial of the Magian weapons except for the above named ones and [[Walk of Echoes]] weapons, which will allegedly be used to unlock their related weaponskills.&lt;br /&gt;
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=== Salvage ===&lt;br /&gt;
[[Salvage]] has been expanded and now includes a [[:Category:Salvage (Level 99)|series of zones]] that target level 99 characters. Unlike the original Salvage, these new zones are accessible content designed for all degrees of dedication and can generally be cleared with 3-4 players. Many of them can also be dualboxed with sufficient preparation. These zones require the same number of people for entry as the original Salvage (3) and require that players be above level 96. If fully cleared, these zones yield approximately the same amount of [[Alexandrite]] per run (~100) as the best original Salvage zone ([[Silver Sea Remnants]]), so they are also a viable source of Alexandrite if you are interested in farming or just interested in gil. This massive influx of Alexandrite has had a side-effect of making [[Mythic]]s far more obtainable than ever before.&lt;br /&gt;
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As mentioned earlier, these Salvage zones are more accessible than the original ones. SE has accomplished this by abolishing the clunky [[:Category:Imbued Items|&amp;quot;cell&amp;quot;]] system. Though you are still locked at the start of each zone, now there is a starting pole that you can touch and unlock 10 random slots (analogous to the starting chest in level 75 salvage zones) and further unlocks are awarded as you defeat monsters. Each monster awards a specific set of unlocks. Additionally, killing unlocking monsters garners you credit for a pole on the next floor that will have credit for a few chosen unlocks on it. So say that you kill a [[Moblin Armsman]] on floor 1 of [[Bhaflau Remnants II]] and it fails to unlock the Body slot. Well, on the next floor there would be a lamp that gives you 10 unlock credits for every kill you had on the previous floor, and on the lamp there will be an option to unlock any slot you potentially could have unlocked with a kill on the previous floor. Then you unlock body and move on. Whether you have to kill four monsters to get a single unlock credit or one monster for ten will depend on the zone and floor. This mechanism can be used strategically to speed up your runs, though you do not need to be quite as worried about time as the level 75 Salvage zones.&lt;br /&gt;
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Combining the easier unlock system with the many sources of MP restoral that mages feature makes the event substantially easier overall. If the rewards interest you, I would advise getting involved in this event as soon as you can (perhaps after getting [[Abyssea]] equipment for your relevant job). For more exact information and strategies, please visit the following pages:&lt;br /&gt;
* &#039;&#039;&#039;[[Arrapago Remnants II]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Bhaflau Remnants II]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Silver Sea Remnants II]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Zhayolm Remnants II]]&#039;&#039;&#039;&lt;br /&gt;
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The [[:Category:Salvage (Level 75)|original Salvage zones]] remain untouched, although their drop rates on level 35 armors has been substantially increased. The complete [[:Category:Salvage/Rewards_(Level_75)|level 75 armors]] are a necessary component in the creation of some [[:Category:Salvage/Rewards_(Level_75)|level 99 armors]] and these zones are easier to clear for comparable amounts of Alexandrite, so there are still reasons to do old Salvage as well. Furthermore, recently SE raised drop rates for 35s further (making 25s the sticking point most of the time) and increase [[Bhaflau Remnants]] NM pop rates. This should help you power through the Tier 1 gear when going for Tier 2.&lt;br /&gt;
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=== Limbus / Einherjar ===&lt;br /&gt;
[[Limbus]] and [[Einherjar]] both got a light re-touch lately. All of the old zones/chambers are still fundamentally the same, but the entrance conditions for [[Odin&#039;s Chamber]] was changed and new areas designed for level 99 players with new bosses and new drops were added to each event. The events fundamentally haven&#039;t changed, so you can check out the new stuff with the links below:&lt;br /&gt;
* &#039;&#039;&#039;[[Temenos|Temenos Expansion]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Apollyon|Apollyon Expansion]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Odin&#039;s Chamber II]]&#039;&#039;&#039;&lt;br /&gt;
For Limbus, now you can use [[Metal Chip]]s to enter another zone in Temenos and Apollyon. Defeating this new zone yields a Key Item that you can exchange (with 150 [[Ancient Beastcoin]]s) for the entrance item for new (Arch) boss fights. These new boss fights can be done with a well-prepared party or two. Only one player&#039;s key item is consumed per boss fight, so it&#039;s theoretically possible to do one [[Metal Chip]] zone and then 18 Arch boss fights (for the paltry cost of 2,700 [[Ancient Beastcoin]]s). That&#039;s a lot of coins . . . but now you can Bazaar the &amp;quot;Chips&amp;quot; obtained from completing the original Limbus zones or trade them for 5 (Tier 1) or 10 (Tier 2) [[Ancient Beastcoin]]s.&lt;br /&gt;
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For Einherjar, there is only one new chamber where you fight a powered up version of Odin that drops largely mediocre items. This is a hardish fight, about as difficult as Odin was at 75 or maybe a little harder. It requires an alliance of players, which means it is currently restricted to larger linkshells. That&#039;s fine. The drops suck! It should also be noted that they dropped the cost of [[Smouldering Lamp]]s used to enter [[Einherjar]] to 60,000 gil from 180,000.&lt;br /&gt;
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=== Synergy ===&lt;br /&gt;
[[Synergy]] is a new crafting system that was introduced and briefly updated properly, but has now been officially abandoned in favor of higher crafting caps. It relied on bringing together various crafters in a party to undertake a more difficult synth and then having your party members with Synergy skill play a minigame to obtain the proper elemental balance for the group&#039;s synth. I&#039;ll admit that it sounds like a great idea, but in practice it isn&#039;t nearly as successful or fun as it sounds. Profit sharing is not something crafters like and none of the synths are hard enough to really require two players, so it generally devolved into a single crafter in a party with his level 100 crafting mules.&lt;br /&gt;
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There are some items that can be made both through their native craft and through synergy, like [[Lucky Broth]]. If you want to synergize and item you generally need about the same craft levels as normal but the yields may be different and your HQ rate may be higher. Synergy typically has a higher HQ rate (even just the cap) than normal synths and does not follow the classic T0/1/2/3 structure.&lt;br /&gt;
&lt;br /&gt;
I would not recommend spending any time on this as a fresh returner regardless how much you like crafting. Leveling this skill is neither difficult nor mentally taxing (choose a high level recipe, keep making it, and never hit complete), but it takes a &#039;&#039;&#039;lot&#039;&#039;&#039; of time and has pretty limited rewards. There are some things that it&#039;s essential for, but you can shout and find a synergist relatively quickly if you offer a little gil. I have had it for ages and mostly use my skill to augment things for my friends. As long as you have a friend like me, you don&#039;t really need it. Once you&#039;re long of tooth and decked out in Abyssea, you can waste a day or two hitting enter to cap your synergy skill and become &amp;quot;That Guy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Sky and Kings ===&lt;br /&gt;
Various changes have been made to Sky Gods and Ground NMs. First and foremost, [[Tatter and Scrap Synergy]] was introduced. This system can be used to (gods willing) augment your old Abjurations with useful stats that will make them superior to or competitive with new equipment in some situations. You can tear up any abjuration that you receive and make Tatters, or tear up any seals you get from sky gods to make scraps. These are combined with suitable armor (Earthen Tatters for the Adaman set, Genbu Scraps for Genbu&#039;s Kabuto, etc.) to generate an augment.&lt;br /&gt;
&lt;br /&gt;
In order to accomodate this system, SE increased the number of pop items and seals that drop when killing Sky monsters (1 guaranteed, 1 depending on TH). This system has revived Sky as a casual farmer&#039;s paradise. You only have an hour and want to get a nostalgia high while farming some gil? Head up to sky and kill [[Zipacna]]/[[Olla Grande|Olla]]/[[Genbu]]. Now you feel warm, tingly, and have a million gil worth of stuff to sell.&lt;br /&gt;
&lt;br /&gt;
Kings has also been affected by the Synergy augment system, but to a lesser extent. All King NQs are now force popped using items that drop from their respective KS99s and no longer 21-24 free spawn at all. These NQs have a chance to drop (10-20%) the HQ King pop item. This is shown below:&lt;br /&gt;
* [[Early Bird Catches the Wyrm]] -([[Honey Wine]])-&amp;gt; [[Fafnir]] -([[Sweet Tea]])-&amp;gt; [[Nidhogg]]&lt;br /&gt;
* [[Horns of War]] -([[Beastly Shank]])-&amp;gt; [[Behemoth]] -([[Savory Shank]])-&amp;gt; [[King Behemoth]]&lt;br /&gt;
* [[The Hills Are Alive]] -([[Blue Pondweed]])-&amp;gt; [[Adamantoise]] -([[Red Pondweed]])-&amp;gt; [[Aspidochelone]]&lt;br /&gt;
Additionally, [[Adamantoise Egg]], [[Wyrm Beard]], and [[Behemoth Tongue]] have been removed from the respective NQs and now are only obtainable from the HQ Kings or KSNM99s. Best of luck, [[Monk]]s.&lt;br /&gt;
&lt;br /&gt;
=== Legion ===&lt;br /&gt;
[[Legion]] is a difficult event that requires 18 or 36 people. As a returning player, you don&#039;t really need to be concerned with this event yet. If you&#039;re reviving the ol&#039; LS and getting people back together, this can be your ultimate goal after you get yourselves fully geared again. Be aware that this event nearly requires well-geared players to be successful, though the requirements have become much less stringent since the recent nerfs. It mostly requires skilled and well-geared mages, along with party leaders capable of coordinating buff swaps. It has nice rewards for mages and is the only obtainment route for many of the related [[Abjuration]]s and many synthesis materials that are used to make the related Hexed items. This is less important now that most of the abjuration results (HQ and NQ) have been outdated by [[Seekers of Adoulin]] equipment. There are some other minor pieces that are useful from it ([[Esper Earring]], [[Duplus Grip]], [[Ngen Seraweels]], [[Kumarbi&#039;s Akar]] etc.) but it is a lot of effort to coordinate and frankly the benefits these pieces of equipment offer simply aren&#039;t worth the hassel.&lt;br /&gt;
&lt;br /&gt;
=== Walk of Echoes ===&lt;br /&gt;
[[Walk of Echoes]] houses a series of battlefields (accessed from [[Xarcabard (S)]]) that reward level 75-95ish items and [[Experience Points]] (6-10,000). It is ruled by [[Summoner]]s, but sometimes coherent JP groups get together and do it as well. Recently it has been all but abandoned during NA primetime on most servers, but sometimes the few remaining Event linkshells will attempt some of the harder chambers (they can&#039;t stop you from entering with them and there&#039;s no zone pool that would make it matter). This is pretty much how WoE works. Try to figure out where everyone is going and then follow them. Herd mentality.&lt;br /&gt;
&lt;br /&gt;
This event is scheduled to make a resurgence in the next few months, when completing a level 99 Walk of Echoes [[Magian Trial]] weapon will grant access to the related Weapon Skill. Though the weapons are not competitive by themselves, this factor will make some of them extremely desireable.&lt;br /&gt;
&lt;br /&gt;
Almost no matter when you quit, Walk of Echoes has probably been adjusted. It might be worth a look if you&#039;re up doing JP primetime some night and have [[Summoner]] or a lot of patience. Some of the drops are worth a lot of gil. Adjustments since 75 include:&lt;br /&gt;
* Normal monsters no longer drop coins or other [[Magian Trial]] upgrade items and all drops are obtained through the chests.&lt;br /&gt;
** There are Frayed Pouches of upgrade items that can be obtained.&lt;br /&gt;
** Coins and all other upgrade items can be Bazaared now.&lt;br /&gt;
* You&#039;re automatically raised after ~30 seconds of death (hence the [[Summoner]] paradise)&lt;br /&gt;
* You can skill up in [[Walk of Echoes]] battlefields now.&lt;br /&gt;
* You receive 5 random temporary items whenever you enter the battlefield, potentially including the ever-powerful [[Primeval Brew]].&lt;br /&gt;
* There are no more entrance limitations. You can re-enter 5 times in one day if you feel like exiting the zone, buying another [[Kupofried&#039;s medallion]], and re-entering.&lt;br /&gt;
** The above two points combine to encourage some people to try and brew their way through chambers by exiting and re-entering until they get a brew. Frankly, I&#039;d discourage this as a waste of time given the drop rate on items even assuming you do win a chamber and the odds of receiving a Brew initially. Plus, the harder chambers have anti-Brew mechanisms (like Charm TP moves).&lt;br /&gt;
&lt;br /&gt;
=== ZNM ===&lt;br /&gt;
[[ZNM]] was hit with two major patches. First of all, Tier 4 trophies (to pop [[Pandemonium Warden]] or complete [[Forging a New Myth]]) are now a 100% drop off the respective Tier 4 NMs ([[Sarameya]], [[Tinnin]], and [[Tyger]]). Secondly, [[Sanraku]] now gives approximately 15x the [[Zeni]] per picture that he used to and people have found NQ monsters that give ~1500 points per picture at low HP. This means that you can crank out a PW worth of Zeni in two trips. Almost a Tier 4 pop worth of Zeni per hour.&lt;br /&gt;
&lt;br /&gt;
=== Other Changes ===&lt;br /&gt;
* &#039;&#039;&#039;[[Porter Moogle]]s&#039;&#039;&#039; will hold your old equipment (and a reasonable amount of the new equipment), as long as it isn&#039;t augmented through [[Tatter and Scrap Synergy]]. This is a huge inventory boon for those of us that couldn&#039;t bear to toss the [[Byakko&#039;s Haidate]] they slaved in sky for a year to obtain. See their page for details.&lt;br /&gt;
* [[Besieged]]&#039;s rewards were substantially increased, and the lack of level correction makes it a very easy way to get some XP and [[Imperial Standing]] for your low level jobs.&lt;br /&gt;
* You can now choose the type and number of Imperial coins that you want directly at the coin exchange NPC in Whitegate. No more spamming for single gold coins and then walking to Nashmau to exchange them again.&lt;br /&gt;
* You no longer need to buy permits from one NPC, walk 20&#039; further, and spend them on the teleporter in Whitegate. You do everything at the porter now.&lt;br /&gt;
* [[Sagheera]] now takes one game day to upgrades [[Relic Armor|Relic]] and [[Artifact Armor|Artifact armors]] now instead of a full conquest update.&lt;br /&gt;
* You can now turn off your head armor (I think JPs wanted it) and look at maps to zones you aren&#039;t in (same story).&lt;br /&gt;
* They&#039;ve added some new emotes. Specifically, there is one [[Job Emote]] per job (obtained through an associated quest) and now for unique dances you can do (/dance1, /dance2, /dance3, and /dance4)&lt;br /&gt;
&lt;br /&gt;
=== Event List of Shame ===&lt;br /&gt;
These events haven&#039;t been successful or no longer have a use.&lt;br /&gt;
&lt;br /&gt;
* [[Moblin Maze Mongers]] - This was briefly a way to get comparable XP to a Lolibri party, but it took a substantial time investment to get the runes to really make the system work, and they nerfed the major way to obtain runes. Now it has one or two pieces ([[Antica Ring]]) that people find useful and is empty 99% of the time. Its current usage is primarily relegated to restoring 2-hour abilities by obtaining a [[Revitalizer]] temp item in a MMM Revitalization Team type maze.&lt;br /&gt;
&lt;br /&gt;
* [[Stronghold Invasion]] - There is still a single piece of useful equipment from this system of 27 NMs with pretty unique AIs (for the time), and that is [[Stone Mufflers]]. Enhancing your [[Stoneskin]] potency by 30 is probably not a very high priority for a recent returner given the wealth of other equipment out there.&lt;br /&gt;
&lt;br /&gt;
* [[Pankration]] - This event has not been updated and is done even less frequently now that Zeni exchange rates were increased.&lt;br /&gt;
&lt;br /&gt;
* [[ANNM]] - This briefly-implemented BCNM-style fight was popular for a month or two and has not been done since. It offers no unique gear but some unique augments on old equipment.&lt;br /&gt;
&lt;br /&gt;
* [[Succor to the Sidhe]] - A briefly tolerated set of BCNM-like fights used to augment level 75 weapons. The fights were fairly difficult at the time and often offered only minor improvements over other dramatically easier to obtain options.&lt;br /&gt;
&lt;br /&gt;
* [[Equipment Augment System]] - This system allowed players to augment non-Rare gear that was level 75 or less with random (often useless) augments. People briefly blew ungodly amounts of gil getting Dex+4 on their Dusk Gloves +1, and then the system totally folded with the release of Abyssea and Trial of the Magians.&lt;br /&gt;
&lt;br /&gt;
* [[Evolith|Evolith System]] - Really, this was almost unarguably the single worst thought out system that was ever implemented in FFXI. I refuse to explain it further because it would be too painful for you to hear of the intricacies and obvious extreme amounts of planning that went into making such a totally useless system.&lt;br /&gt;
&lt;br /&gt;
* [[VNM|Voidwatch Notorious Monster]]s outside Abyssea - This was always an annoying system, which required many kills of a previous tier to advance to the next tier (upgrading your abyssite). Popping a monster of the third tier reset your progress to the start and only occasionally yielded a Tier 4 pop item. To top it off, the Tier 4 monster was incredibly annoying and didn&#039;t drop anything. Luckily for all players, it&#039;s now irrelevant because all of the associated armor has been outdated. Unfortunately, the mechanism was re-used in Abyssea and those monsters are still in demand.&lt;br /&gt;
&lt;br /&gt;
* [[Campaign]] / [[Campaign Ops]] - Though this system always had motivation issues (for instance, encouraging people to spam bard songs on themselves instead of actually fighting), it now has the ultimate motivation issue because there&#039;s effectively no reason to do it. It used to be a minorly acceptable source of XP for low level jobs, but now there are better ways to get the same XP. It has precisely two desireable drops, [[Rose Strap]] (can be soloed by increasing your campaign rank) and [[Roundel Earring]] (requires effort of many players to open the BCNM and campaign rank too). This is still an okay place to get [[Voiddust]] as well, if you need it for some reason.&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Pioneers%27_Coalition&amp;diff=348008</id>
		<title>Pioneers&#039; Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Pioneers%27_Coalition&amp;diff=348008"/>
		<updated>2013-08-08T13:26:06Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: /* Coalition Assignments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;66%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[Image:Pioneersicon.png|left|100px|Pioneers&#039; Coalition Logo|link=]] Led by maester Lhe Lhangavo of the Order of Kareiyh, the &#039;&#039;&#039;Pioneers&#039; Coalition&#039;&#039;&#039; is tasked with cultivating the local territories of Ulbuka and gathering local resources to prepare construction supplies. The Pioneers&#039; Coalition offers various items that help Pioneers gather through harvesting, excavation, logging, and mining, and the number of items offered expands as the coalition grows in rank. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; &lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Name&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Location&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot;|Edification Required&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;55%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#b83c2c&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Task Delegator&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Provides assignments&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Civil Registrar&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Review coalition role, edification, assignment types, and your current standing.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Floralie]]&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Sells various gathering supplies and equipment.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Ravoignac]]&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Review bivouac construction status throughout Adoulin areas.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Brenton]]&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Involved in [[:Category:Seekers of Adoulin Missions|Seekers of Adoulin Missions]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Eamonn]]&lt;br /&gt;
| Inside&lt;br /&gt;
|&lt;br /&gt;
| Quest: [[Scaredy-Cats]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Sebohl Reccohta]]&lt;br /&gt;
| Inside&lt;br /&gt;
| Signboard&lt;br /&gt;
| Sells gathering results enhancement equipment.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Kithvalio]]&lt;br /&gt;
| Inside&lt;br /&gt;
| Emblem&lt;br /&gt;
| Sells gathering enhancement technique key items.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Zenicca]]&lt;br /&gt;
| Outside&lt;br /&gt;
| Second Floor&lt;br /&gt;
| Sells rank-improving Mog garden-related key items.&lt;br /&gt;
|}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;33%&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;max-width: 350px; text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; &lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot;| Pioneers&#039; Coalition&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#b83c2c&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;padding: 0;&amp;quot; colspan=&amp;quot;100%&amp;quot;|[[File:PioneersCoalitionInterior.png|350px|center]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot;| Info&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Maester&lt;br /&gt;
| Lhe Lhangavo&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Roles&lt;br /&gt;
| Territory Cultivation&amp;lt;br&amp;gt;Resource Preparation&lt;br /&gt;
|- &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Location&lt;br /&gt;
| [[Western Adoulin]] (E-8)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Edification==&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; &lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;|Edification&lt;br /&gt;
!align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;60%&amp;quot;|Service Upgrade&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;|Ionis Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#b83c2c&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Coalition Flag&lt;br /&gt;
|width=20%| Gathering Goods II&lt;br /&gt;
|width=40%| The following items are offered by [[Floralie]] for 500 [[Bayld]]:&amp;lt;br&amp;gt;[[Trbl. Axe|Trailblazing Axe]] &amp;amp;middot; [[Trbl. Pickaxe|Trailblazing Pickaxe]] &amp;amp;middot; [[Trbl. Sickle|Trailblazing Sickle]]&lt;br /&gt;
| Minor Attack Enhancement ([[Attack]] +10)&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Signboard&lt;br /&gt;
| Gathering Equipment&lt;br /&gt;
| The following items are offered by [[Sebohl Reccohta]] for 15,000 [[Bayld]]:&amp;lt;br&amp;gt;[[Treefeller Gloves]] &amp;amp;middot; [[Dredger Hose]] &amp;amp;middot; [[Agrarian Boots]]&lt;br /&gt;
| Minor Magic Attack Bonus&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Emblem&lt;br /&gt;
| Gathering Technique knowledge&lt;br /&gt;
| The following key items are offered by [[Kithvalio]] for 20,000 [[Bayld]]:&amp;lt;br&amp;gt;[[&amp;quot;Critical Chop&amp;quot;]] &amp;amp;middot; [[&amp;quot;Critical Smash&amp;quot;]] &amp;amp;middot; [[&amp;quot;Critical Slice&amp;quot;]]&amp;lt;br&amp;gt;[[&amp;quot;Cherished Axe&amp;quot;]] &amp;amp;middot; [[&amp;quot;Cherished Pick&amp;quot;]] &amp;amp;middot; [[&amp;quot;Cherished Sickle&amp;quot;]]&lt;br /&gt;
| Minor Gathering Fatigue Reduction (Gathering attempts +5)&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Second Floor&lt;br /&gt;
| Colonization Support Provisions&lt;br /&gt;
| Key items which increase [[Mog Garden]] gathering point rank (through rank 3) are offered by [[Zenicca]] in exchange for Bayld. The available key items depend on progression within [[Mog Gardens]].&lt;br /&gt;
| Minor Gathering Efficacy Enhancement&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Adoulinian Flag &lt;br /&gt;
| Gathering Goods III &lt;br /&gt;
| The following additional items are offered by [[Floralie]] for ??? [[Bayld]]:&amp;lt;br&amp;gt;[[Trbl. Axe +1|Trailblazing Axe +1]] &amp;amp;middot; [[Trbl. Pickaxe +1|Trailblazing Pickaxe +1]] &amp;amp;middot; [[Trbl. Sickle +1|Trailblazing Sickle +1]]&lt;br /&gt;
| Moderate Attack Enhancement&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Main Terrace &lt;br /&gt;
| Gathering Equipment II &lt;br /&gt;
| The following additional item is offered by [[Sebohl Reccohta]] for ??? [[Bayld]]:&amp;lt;br&amp;gt;[[Trench Tunic]]&lt;br /&gt;
| Moderate Magic Attack Bonus &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Bay Roof&lt;br /&gt;
| Colonization Support Provisions II  &lt;br /&gt;
| Additional key items which increase [[Mog Garden]] gathering point rank (through rank 5) are offered by [[Zenicca]] in exchange for Bayld. The available key items depend on progression within [[Mog Gardens]].&lt;br /&gt;
| Moderate Gathering Fatigue Reduction (Gathering attemps +???)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Coalition Assignments==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=100% BGCOLOR=&amp;quot;efeeee&amp;quot; &lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;16.6%&amp;quot;|Type&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;18%&amp;quot;|Assignment&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;38.2%&amp;quot;|Objective&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;13.2%&amp;quot;|Imprimaturs: EXP/Bayld&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;13.2%&amp;quot;|Rank Requirement&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#b83c2c&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; rowspan=&amp;quot;6&amp;quot;|Procuring resources&lt;br /&gt;
| &#039;&#039;&#039;[[Procure: Ceizak Battlegrounds]]&#039;&#039;&#039;&lt;br /&gt;
| Procure 5 materials by logging in either [[Ceizak Battlegrounds]] or [[Yahse Hunting Grounds]].&lt;br /&gt;
| 1: 750&amp;lt;br&amp;gt;2: 1350&amp;lt;br&amp;gt;3: 1800&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Petitioner&lt;br /&gt;
|-&lt;br /&gt;
| [[Procure: Foret de Hennetiel]]&lt;br /&gt;
| Procure 5 materials by harvesting in [[Foret de Hennetiel]].&lt;br /&gt;
| 1: 1250&amp;lt;br&amp;gt;2: 2250&amp;lt;br&amp;gt;3: 3000&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=&amp;quot;2&amp;quot; | Disciple&lt;br /&gt;
|-&lt;br /&gt;
| [[Procure: Morimar Basalt Fields]]&lt;br /&gt;
| Procure 5 materials by mining in [[Morimar Basalt Fields]].&lt;br /&gt;
| 1: 1250&amp;lt;br&amp;gt;2: 2250&amp;lt;br&amp;gt;3: 3000&lt;br /&gt;
|-&lt;br /&gt;
| [[Procure: Cirdas Caverns]]&lt;br /&gt;
| Procure 5 materials by mining in [[Cirdas Caverns]].&lt;br /&gt;
| 1: 1500&amp;lt;br&amp;gt;2: 2700&amp;lt;br&amp;gt;3: 3600&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Contributor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Procure: Marjami Ravine]]&lt;br /&gt;
| Procure 5 materials by mining in [[Marjami Ravine]].&lt;br /&gt;
| 1: 2250&amp;lt;br&amp;gt;2: 4050&amp;lt;br&amp;gt;3: 5400&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Partner&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Procure: Yorcia Weald]]&lt;br /&gt;
| Procure 5 materials by logging in [[Yorcia Weald]].&lt;br /&gt;
| 1: ???&amp;lt;br&amp;gt;2: ???&amp;lt;br&amp;gt;3: 6600&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Advisor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; rowspan=&amp;quot;6&amp;quot;|Clearing the way&lt;br /&gt;
| &#039;&#039;&#039;[[Clear: Ceizak Battlegrounds]]&#039;&#039;&#039;&lt;br /&gt;
| Complete a [[Colonization Reive]] in either [[Ceizak Battlegrounds]] or [[Yahse Hunting Grounds]].&lt;br /&gt;
| 1: 750&amp;lt;br&amp;gt;2: 1350&amp;lt;br&amp;gt;3: 1800&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Petitioner&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Clear: Foret de Hennetiel]]&lt;br /&gt;
| Complete a [[Colonization Reive]] in [[Foret de Hennetiel]].&lt;br /&gt;
| 1: 1000&amp;lt;br&amp;gt;2: 1800&amp;lt;br&amp;gt;3: 2400&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; rowspan=&amp;quot;2&amp;quot; | Probationer&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Clear: Morimar Basalt Fields]]&lt;br /&gt;
| Complete a [[Colonization Reive]] in [[Morimar Basalt Fields]].&lt;br /&gt;
| 1: 1000&amp;lt;br&amp;gt;2: 1800&amp;lt;br&amp;gt;3: 2400&lt;br /&gt;
|-&lt;br /&gt;
| [[Clear: Cirdas Caverns]]&lt;br /&gt;
| Complete a [[Colonization Reive]] in [[Cirdas Caverns]].&lt;br /&gt;
| 1: 1500&amp;lt;br&amp;gt;2: 2700&amp;lt;br&amp;gt;3: 3600&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Contributor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Clear: Marjami Ravine]]&lt;br /&gt;
| Complete a [[Colonization Reive]] in [[Marjami Ravine]].&lt;br /&gt;
| 1: 2000&amp;lt;br&amp;gt;2: 3600&amp;lt;br&amp;gt;3: 4800&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Partner&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| [[Clear: Yorcia Weald]]&lt;br /&gt;
| Complete a [[Colonization Reive]] in [[Yorcia Weald]].&lt;br /&gt;
| 1: 2500&amp;lt;br&amp;gt;2: 4500&amp;lt;br&amp;gt;3: 6000&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot;| Advisor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Coalitions]]&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Beastman_Gonfalon&amp;diff=347363</id>
		<title>Beastman Gonfalon</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Beastman_Gonfalon&amp;diff=347363"/>
		<updated>2013-08-06T13:21:03Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=Furnishing: A standard emblazoned with a simple-yet-imposing mark and adorned with the skulls of brutally beaten opponents, a design befitting its symbolic message of beastman ascendancy.&lt;br /&gt;
|type=Furnishing&lt;br /&gt;
|flags=Sendable within PoL account, Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=beastman gonfalon&lt;br /&gt;
|ffxiah=3679/beastman-gonfalon&lt;br /&gt;
|ffxidb=3679&lt;br /&gt;
|storage=5&lt;br /&gt;
|element=Dark&lt;br /&gt;
|moghancement=Dark&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synergy Table&lt;br /&gt;
|Insert Item Synergy Template=&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Beastman Gonfalon]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Recruit&lt;br /&gt;
|Primary Craft=Woodworking&lt;br /&gt;
|Primary Craft Rank=Recruit&lt;br /&gt;
|Secondary Craft=Alchemy&lt;br /&gt;
|Secondary Craft Rank=Amateur&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
15 {{Earth Balance}}&lt;br /&gt;
40 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Shadow Lord Statue]]&lt;br /&gt;
*[[Shadow Lord Statue II]]&lt;br /&gt;
*[[Shadow Lord Statue III]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Furnishings]]&lt;br /&gt;
{{Item Info}}&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Rentwokay&amp;diff=342311</id>
		<title>User:Rentwokay</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Rentwokay&amp;diff=342311"/>
		<updated>2013-05-31T18:57:20Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: /* Userboxes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Current BGWiki Projects==&lt;br /&gt;
[[User:Rentwokay/Artifact Armor Plus 1 Upgrade Stats|Artifact Armor +1 Upgrade Stats]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
[http://www.seraphcentral.net Seraph Central]&lt;br /&gt;
&lt;br /&gt;
==Userboxes==&lt;br /&gt;
{{Server|Bismarck}}&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Rentwokay&amp;diff=44592</id>
		<title>User:Rentwokay</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Rentwokay&amp;diff=44592"/>
		<updated>2007-11-19T14:19:28Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Current BGWiki Projects==&lt;br /&gt;
[[User:Rentwokay/Artifact Armor Plus 1 Upgrade Stats|Artifact Armor +1 Upgrade Stats]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
[http://www.seraphcentral.net Seraph Central]&lt;br /&gt;
&lt;br /&gt;
==Userboxes==&lt;br /&gt;
{{Server|Seraph}}&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Rentwokay&amp;diff=44591</id>
		<title>User:Rentwokay</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Rentwokay&amp;diff=44591"/>
		<updated>2007-11-19T14:18:38Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Server|Seraph}}&lt;br /&gt;
&lt;br /&gt;
==Current BGWiki Projects==&lt;br /&gt;
[[User:Rentwokay/Artifact Armor Plus 1 Upgrade Stats|Artifact Armor +1 Upgrade Stats]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
[http://www.seraphcentral.net Seraph Central]&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Rykoshet/Rukenshin&amp;diff=26519</id>
		<title>Rykoshet/Rukenshin</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Rykoshet/Rukenshin&amp;diff=26519"/>
		<updated>2007-09-26T17:47:55Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a detailed description of [[Rykoshet]] and [[Rukenshin]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Rykoshet]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Has an [[Amanomurakumo]].&lt;br /&gt;
* Is the Samurai of Legend.&lt;br /&gt;
* &#039;&#039;&#039;IS BLACK.&#039;&#039;&#039; I has pics.&lt;br /&gt;
* Is the Spinning Shihei Man.&lt;br /&gt;
* Is married to Sylphet.&lt;br /&gt;
* Is also the relic-mule of Sylphet.&lt;br /&gt;
* Has an epic Livejournal, containing hours upon hours of tests.&lt;br /&gt;
* You probably leveled a job he has due to his testing.&lt;br /&gt;
* Is often referred to as &amp;quot;Rick Astley.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Never gonna&#039;&#039;&#039; land a [[Tachi: Kaiten]] with his GKT.&lt;br /&gt;
* &#039;&#039;&#039;Never gonna&#039;&#039;&#039; update his LiveJournal.  &#039;&#039;&#039;EVAR.&#039;&#039;&#039;&lt;br /&gt;
* Resides in an LS that houses too many damn relics.&lt;br /&gt;
* Best possible Merit set up includes [[Rykoshet]].  Always.&lt;br /&gt;
* Has a Fire Resist build that resists the Pits of Hell itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Rukenshin]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Has an [[Aegis]].&lt;br /&gt;
* Is a Wal-Mart [[Paladin]]. Now and forever.&lt;br /&gt;
* Is a pony, who often steals bikes.&lt;br /&gt;
* He probably steals Yoshis as well.&lt;br /&gt;
* Look there! He just rode off with your bike while you were loling!&lt;br /&gt;
* His team, &amp;quot;[[Team Gallant]]&amp;quot;, is also full of Wal-Mart [[PLD]]s.  It should be noted that they are all preferred members of Sam&#039;s Club as well.&lt;br /&gt;
* Loves to verbally taunt, torture, and pwn noobs that provoke him on BG.&lt;br /&gt;
* Is in the same LS as [[Senoska]], some crazy doorman.&lt;br /&gt;
* Is in reality the Yu-Gi-Oh Game Master, Seto Kaiba-- he uses tons of trap cards in conjuction with Blue Eyes White Dragon to overwhelm his opponents.&lt;br /&gt;
* Will never give you up, let you down, run around, or desert you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Both&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Due to the &amp;quot;Chocolate Rain&amp;quot; Theory, they are both the reason why your neighborhood insurance rates have risen.&lt;br /&gt;
* Usually are confused for the other person. This article however, is correct.&lt;br /&gt;
&lt;br /&gt;
[[Category: Meme]]&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Rentwokay&amp;diff=22967</id>
		<title>User:Rentwokay</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Rentwokay&amp;diff=22967"/>
		<updated>2007-09-24T17:09:59Z</updated>

		<summary type="html">&lt;p&gt;Rentwokay: New page: ==Current BGWiki Projects== Artifact Armor +1 Upgrade Stats  ==Links== [http://www.seraphcentral.net Seraph Central]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Current BGWiki Projects==&lt;br /&gt;
[[User:Rentwokay/Artifact Armor Plus 1 Upgrade Stats|Artifact Armor +1 Upgrade Stats]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
[http://www.seraphcentral.net Seraph Central]&lt;/div&gt;</summary>
		<author><name>Rentwokay</name></author>
	</entry>
</feed>