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	<id>https://www.bg-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rhujaa</id>
	<title>FFXI Wiki - User contributions [en]</title>
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	<updated>2026-05-15T08:23:21Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Skomora&amp;diff=745228</id>
		<title>Skomora</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Skomora&amp;diff=745228"/>
		<updated>2025-08-28T03:23:57Z</updated>

		<summary type="html">&lt;p&gt;Rhujaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=Sortie&lt;br /&gt;
|Type=Undead&lt;br /&gt;
|Family=Defiant&lt;br /&gt;
|Main Job=DRK&lt;br /&gt;
|Sub Job=BLM&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=100&lt;br /&gt;
|Magical=100&lt;br /&gt;
|Breath=100&lt;br /&gt;
|Slashing=100&lt;br /&gt;
|Blunt=100&lt;br /&gt;
|H2H=100&lt;br /&gt;
|Piercing=100&lt;br /&gt;
|Ranged=100&lt;br /&gt;
|Fire=60&lt;br /&gt;
|Wind=50&lt;br /&gt;
|Thunder=60&lt;br /&gt;
|Light=70&lt;br /&gt;
|Ice=30&lt;br /&gt;
|Earth=40&lt;br /&gt;
|Water=50&lt;br /&gt;
|Dark=A&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*Found past Diaphanous Gadget #C in [[Sortie]]. Need a [[Ra&#039;Kaznar Shard C|Ra&#039;Kaznar Shard #C]] to access.&lt;br /&gt;
*Requires a [[Ra&#039;Kaznar Metal C]] to limit its abilities {{verification}}.&lt;br /&gt;
**Having the metal appears to let you cleanse the Haunted effect by normal means ([[Holy Water]] or [[Cursna]]).&lt;br /&gt;
* Uses all [[Defiant]] abilities, including [[Cruel Joke]].&lt;br /&gt;
**Skomora&#039;s version of [[Cruel Joke]] inflicts [[Haunted]] rather than Doom, a stronger version of [[Curse]]. &lt;br /&gt;
* Regurgitated Swarm wipes TP in an AoE.&lt;br /&gt;
* Feast of Arrows is an AoE [[Bind]] and [[Bio]].&lt;br /&gt;
* Last Laugh is rare, but apparently can be used.&lt;br /&gt;
* Setting The Stage is used every 3 minutes and deals ~30,000 divided by the number of targets in range.&lt;br /&gt;
:*Bypasses Scherzo and Migiwari, but is survivable with either [[Mana Wall]], [[Perfect Defense]], or [[Annuls Damage]] proc&#039;s.&lt;br /&gt;
* Is highly vulnerable to [[Stun]]. A [[Blue Mage]] using [[Thunderbolt]] under [[Unbridled Wisdom]] was able to keep Skomora stun-locked for the entire fight.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Sortie&lt;br /&gt;
|Zone=Outer Ra&#039;Kaznar (U)&lt;br /&gt;
|Title=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Steal=  &lt;br /&gt;
|Despoil=     &lt;br /&gt;
|Battlefield Name=&lt;br /&gt;
|Spawn Type=&lt;br /&gt;
|Spawn Condition=&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= 135&lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Treasure =&lt;br /&gt;
*2000 [[Gallimaufry]] {{gdrop}} &lt;br /&gt;
*[[Ra&#039;Kaznar Shard G]] {{gdrop}}&lt;br /&gt;
*[[Ra&#039;Kaznar Sapphire]] {{vcdrop}}&lt;br /&gt;
*[[Old Case]] {{cdrop}}&lt;br /&gt;
*[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|Detects=&lt;br /&gt;
|HP=810,000&lt;br /&gt;
|MP=y&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=1,224&lt;br /&gt;
|Magic Defense=100&lt;br /&gt;
|Assisted By=&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|FFXIDB=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= [[Cruel Joke]]&lt;br /&gt;
|Abilities.Yalms= 10&#039;&lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=Monster&lt;br /&gt;
|Abilities.Class= magical&lt;br /&gt;
|Abilities.Type= dark&lt;br /&gt;
|Abilities.Effect=  Inflicts [[Haunted]]. Ignores Shadows.&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Feast of Arrows&lt;br /&gt;
|Abilities.Yalms= 10&#039;&lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=Player&lt;br /&gt;
|Abilities.Class= &lt;br /&gt;
|Abilities.Type= &lt;br /&gt;
|Abilities.Effect= Damage, [[Bind]] and [[Bio]]. &lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Last Laugh&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= 1P&lt;br /&gt;
|Abilities.Target=Player&lt;br /&gt;
|Abilities.Class= magical&lt;br /&gt;
|Abilities.Type= dark&lt;br /&gt;
|Abilities.Effect= Critical Damage,  Drain, and Hate Reset. &lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Regurgitated Swarm&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=Monster&lt;br /&gt;
|Abilities.Class= magical&lt;br /&gt;
|Abilities.Type= dark&lt;br /&gt;
|Abilities.Effect=Damage and Paralysis, sets TP to 0. &lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Setting the Stage&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=Player&lt;br /&gt;
|Abilities.Class= magical&lt;br /&gt;
|Abilities.Type= dark&lt;br /&gt;
|Abilities.Effect= ~30,000 damage split between targets in range. &lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Curtain Call&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=dark&lt;br /&gt;
|Abilities.Effect=Damage and Bio.&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rhujaa</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Vagary&amp;diff=744458</id>
		<title>Category:Vagary</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Vagary&amp;diff=744458"/>
		<updated>2025-08-14T01:55:50Z</updated>

		<summary type="html">&lt;p&gt;Rhujaa: /* Duskbrood Gate: 50px|link= Putraxia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category Page Header &lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Vagary Header.png&lt;br /&gt;
|Image Size=450&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;[[Vagary]]&#039;&#039;&#039;, introduced in the March 26th, 2015 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/46531?p=545503#post545503]&amp;lt;/sup&amp;gt;, is a type of battle content that pits pioneers against members of the Xol Triumvirate, sinister forces that made their first appearance in the Seekers of Adoulin mission storyline.&lt;br /&gt;
&lt;br /&gt;
The primary rewards from [[Vagary]] are item level 119 equipment, the ability to begin reforging iLvl 119 [[Reforged Empyrean Armor +1]], the materials used to synthesize Superior 2 armor, and materials used to upgrade [[:Category:Reforged Empyrean Armor +1|Reforged Empyrean Armor]] to 119 as below.&lt;br /&gt;
&lt;br /&gt;
As of the September 16th, 2015 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/48564-Sep-16-2015-%28JST%29-Version-Update?p=560551&amp;amp;viewfull=1#post560551]&amp;lt;/sup&amp;gt;, a new system for acquiring rewards from Vagary was implemented.&amp;lt;br /&amp;gt;Players may now receive rewards by interacting with the odyssean passage located in Leafallia (H-8) when in possession of all five &#039;&#039;Fabricated Ward&#039;&#039; Key Items dropped from each of the five Mega Boss Notorious Monsters as detailed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Note&#039;&#039;&#039;: [[Vagary]] does not scale with participants unlike other events. Any amount of players results in the same stats and difficulty of the opponents. &lt;br /&gt;
}}&lt;br /&gt;
===Vagary at a Glance===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; &lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! Upgrade Slot&lt;br /&gt;
! Empyrean Upgrade Item&lt;br /&gt;
! Boss Name&lt;br /&gt;
! Common Zone Name&lt;br /&gt;
! Entry Gate&lt;br /&gt;
! Entry KIs Required&lt;br /&gt;
! KIs Dropped&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Head&lt;br /&gt;
| [[Vial Of Defiant Sweat]]&amp;lt;br /&amp;gt;[[File:Defiant Sweat icon.png|22px|link=]]&lt;br /&gt;
| [[Palloritus]]&lt;br /&gt;
| Fomor Zone&lt;br /&gt;
| Deathborne Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
| [[Fabricated pearl of impurity]]&amp;lt;br /&amp;gt;[[Fabricated ward of biting winds]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Body&lt;br /&gt;
| [[Dark Matter]]&amp;lt;br /&amp;gt;[[File:Dark Matter icon.png|22px|link=]]&lt;br /&gt;
| [[Plouton]]&lt;br /&gt;
| Any Zone&lt;br /&gt;
| Any Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
[[Prototype pearl of the false king]]&lt;br /&gt;
| [[Fabricated pearl of the false king]]&amp;lt;br /&amp;gt;[[Fabricated ward of the false king]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Hands&lt;br /&gt;
| [[Macuil Horn]]&amp;lt;br /&amp;gt;[[File:Macuil Horn icon.png|22px|link=]]&lt;br /&gt;
| [[Putraxia]]&lt;br /&gt;
| Elemental Zone&lt;br /&gt;
| Duskbrood Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
| [[Fabricated pearl of biting winds]]&amp;lt;br /&amp;gt;[[Fabricated ward of impurity]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Legs&lt;br /&gt;
| [[Tartarian Chain]]&amp;lt;br /&amp;gt;[[File:Tartarian Chain icon.png|22px|link=]]&lt;br /&gt;
| [[Perfidien]]&lt;br /&gt;
| Any Zone&lt;br /&gt;
| Any Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
[[Prototype pearl of ashen wings]]&lt;br /&gt;
| [[Fabricated pearl of ashen wings]]&amp;lt;br /&amp;gt;[[Fabricated ward of ashen wings]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Feet&lt;br /&gt;
| [[Vial Of Plovid Effluvium]]&amp;lt;br /&amp;gt;[[File:Plovid Effluvium icon.png|22px|link=]]&lt;br /&gt;
| [[Rancibus]]&lt;br /&gt;
| Leech Zone&lt;br /&gt;
| Brash Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
| [[Fabricated pearl of miasma]]&amp;lt;br /&amp;gt;[[Fabricated ward of miasma]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
====Eligibility Requirements====&lt;br /&gt;
*Have installed and registered the [[Seekers of Adoulin]] expansion.&lt;br /&gt;
&lt;br /&gt;
*Be of level 95 or higher.&lt;br /&gt;
&lt;br /&gt;
*Be in a party or alliance of between three and eighteen players.&lt;br /&gt;
&lt;br /&gt;
*The party leader must have progressed beyond 5-3-2 in the [[:Category:Seekers of Adoulin Missions|Seekers of Adoulin mission]] storyline.&lt;br /&gt;
**Completed [[Seekers_of_Adoulin_Mission_5-3-2|Watery Grave]].&amp;lt;br /&amp;gt;&#039;&#039;Party members other than the leader need not fulfill this prerequisite, but [[Seekers of Adoulin]] lore is deeply intertwined with Vagary content.&amp;lt;br /&amp;gt;Those who wish to enjoy the story without spoilers are advised to complete the missions first.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Only the party/alliance leader must be in possession of the requisite key item: [[Prototype sigil pearl]]&lt;br /&gt;
&lt;br /&gt;
====Entry Key Items====&lt;br /&gt;
Players can obtain the necessary key items by trading vials of [[Befouled Water]] dropped by [[:Category:Fomor|Fomor]]s in [[Outer Ra&#039;Kaznar]] and [[Ra&#039;Kaznar Inner Court]] to the &#039;&#039;&#039;odyssean passage&#039;&#039;&#039; found in [[Leafallia]].&lt;br /&gt;
*The quickest ones to get to are taking the [[Augural Conveyor]] to [[Outer Ra&#039;Kaznar]] then following the path to [[Ra&#039;Kaznar Inner Court]].&lt;br /&gt;
&lt;br /&gt;
====Entry Locations====&lt;br /&gt;
Players enter [[Vagary]] through various gates in [[Outer Ra&#039;Kaznar]] that tie [[Ulbuka]] to the otherworldly location.&amp;lt;br /&amp;gt;There are three such gates, and the layout of the zone and the notorious monster of the triumvirate found within differ accordingly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The key items required for entry are the same for all three gates.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Vagary#Deathborne_Gate:_Palloritus|Deathborne Gate]] is located at (M-7).&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Vagary#Duskbrood_Gate:_Putraxia|Duskbrood Gate]] is located at (N-6).&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Vagary#Brash_Gate:_Rancibus|Brash Gate]] is located at (N-7).&lt;br /&gt;
&lt;br /&gt;
====Progression====&lt;br /&gt;
Vagary occurs in the instanced zone: [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;There is a 45 minute time limit.&lt;br /&gt;
&lt;br /&gt;
====Reward Redemption====&lt;br /&gt;
After obtaining the full set of Fabricated Ward Key Items: &lt;br /&gt;
*[[Fabricated ward of impurity]] (Putraxia)&lt;br /&gt;
*[[Fabricated ward of miasma]] (Rancibus)&lt;br /&gt;
*[[Fabricated ward of biting winds]] (Palloritus)&lt;br /&gt;
*[[Fabricated ward of ashen wings]] (Perfidien)&lt;br /&gt;
*[[Fabricated ward of the false king]] (Plouton)&lt;br /&gt;
Players can receive a reward by clicking on the &#039;&#039;&#039;Odyssean Passage&#039;&#039;&#039; in [[Leafallia]] (H-8) by trading the set of five Fabricated Wards in exchange for one of three choices:&amp;lt;br /&amp;gt;&lt;br /&gt;
# The player may choose any piece of equipment that drops off of any monster in any Vagary zone, except for [[Tartarus Platemail]].&lt;br /&gt;
# The player may choose any synthesis or upgrade material that drops off of the Vagary Mega Boss Notorious Monsters, or an [[Etched Memory]].&lt;br /&gt;
# The player may receive a reward at random.&lt;br /&gt;
:::&#039;&#039;&#039;&#039;&#039;This may be any piece of equipment, including [[Tartarus Platemail]], any Mega Boss material, as well as [[Codex of Etchings]] or an [[Etched Memory]].&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Monthly Adventurer Campaigns===&lt;br /&gt;
There is one campaign that may run any given month.&lt;br /&gt;
{{Category:Adventurer_Campaigns&lt;br /&gt;
|transcludesection=Vagary&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gates and Notorious Monsters==&lt;br /&gt;
===Deathborne Gate: [[Image:Category-Defiant.jpg|50px|link=]] [[Palloritus]]===&lt;br /&gt;
&lt;br /&gt;
There are 4 waves of monsters:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 1:&#039;&#039;&#039; 20 [[:Category:Fomor|Fomori]].&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Wave 1 Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Codex of Etchings]]&lt;br /&gt;
|[[File:6367 icon.png|link=]]&lt;br /&gt;
| A bundled collection of etched memories.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Etched Memory]]&lt;br /&gt;
|[[File:9009 icon.png|link=]]&lt;br /&gt;
| This small piece of magical parchment is inscribed with the memories of your recent battles. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 2:&#039;&#039;&#039; 6 [[:Category:Corse|Corses]] and [[Lightreaper]].&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=60%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Wave 2 Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Famine Sash]]&lt;br /&gt;
|[[File:Famine Sash icon.png|link=]]&lt;br /&gt;
| MP+10 Accuracy+10 Attack+10 Magic Accuracy+4&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[PLD]] / [[BRD]] / [[RNG]] / [[SMN]] / [[BLU]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Feast Hose]]&lt;br /&gt;
|[[File:Feast Hose icon.png|link=]]&lt;br /&gt;
| DEF:113 HP+43 MP+29 STR+25 VIT+12 AGI+17 INT+34 MND+24 CHR+19 Accuracy+23 Ranged Accuracy+23 Evasion+27 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+5% Enmity-3 &amp;quot;Recycle&amp;quot;+10 &amp;quot;Store TP&amp;quot;+4&lt;br /&gt;
| [[MNK]] / [[THF]] / [[RNG]] / [[NIN]] / [[BLU]] / [[COR]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 3:&#039;&#039;&#039; 4 parties of 3 [[:Category:Fomor|Fomori]].&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=60%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Wave 3 Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Focal Orb]]&lt;br /&gt;
|[[File:Focal Orb icon.png|link=]]&lt;br /&gt;
| Accuracy-10 Attack+10 &amp;quot;Double Attack&amp;quot;+2%&lt;br /&gt;
| [[WAR]] / [[MNK]] / [[RDM]] / [[THF]] / [[PLD]] / [[DRK]] / [[BST]] / [[BRD]] / [[RNG]] / [[SAM]] / [[NIN]] / [[DRG]] / [[BLU]] / [[COR]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Limbo Trousers]]&lt;br /&gt;
|[[File:Limbo Trousers icon.png|link=]]&lt;br /&gt;
| DEF:111 HP+47 STR+29 VIT+16 AGI+20 INT+30 MND+17 CHR+11 Attack+26 &amp;quot;Magic Atk. Bonus&amp;quot;+17 Evasion+38 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% &amp;quot;Double Attack&amp;quot;+2% &amp;quot;Fast Cast&amp;quot;+3%&lt;br /&gt;
| [[WAR]] / [[MNK]] / [[RDM]] / [[THF]] / [[DRK]] / [[BST]] / [[BRD]] / [[RNG]] / [[SAM]] / [[DRG]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Zone Boss NM Wave:&#039;&#039;&#039; Multiple [[:Category:Fomor|Fomori]] and [[Palloritus]].&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=60%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Palloritus Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Vial Of Defiant Sweat]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9007 icon.png|link=]]&lt;br /&gt;
| colspan=2 | Warning: Do not ingest. &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Defiant Scarf]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9006 icon.png|link=]]&lt;br /&gt;
| colspan=2 | The unclean scarf is not fit for any of Altana&#039;s children to wear.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Achiuchikapu]]&lt;br /&gt;
|{{udrop}}&lt;br /&gt;
|[[File:Achiuchikapu icon.png|link=]]&lt;br /&gt;
| DMG:90 Delay:180 Accuracy+34 Evasion+27 Katana skill +228 Parrying skill +228 Magic Accuracy skill +215 &amp;quot;Double Attack&amp;quot;+4% &amp;quot;Store TP&amp;quot;+5 &amp;quot;Subtle Blow&amp;quot;+8&lt;br /&gt;
| [[NIN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Defiant Collar]]&lt;br /&gt;
|{{udrop}}&lt;br /&gt;
|[[File:Defiant Collar icon.png|link=]]&lt;br /&gt;
| Accuracy+8 &amp;quot;Subtle Blow&amp;quot;+3 &amp;quot;Triple Attack&amp;quot;+1%&lt;br /&gt;
| [[WAR]] / [[RDM]] / [[THF]] / [[PLD]] / [[DRK]] / [[BST]] / [[BRD]] / [[RNG]] / [[SAM]] / [[NIN]] / [[DRG]] / [[BLU]] / [[COR]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Punchinellos]]&lt;br /&gt;
|{{udrop}}&lt;br /&gt;
|[[File:Punchinellos icon.png|link=]]&lt;br /&gt;
| DEF:71 HP+13 STR+12 DEX+24 VIT+12 AGI+37 MND+12 CHR+30 Accuracy+20 Evasion+72 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% &amp;quot;Store TP&amp;quot;+5 Automaton: Accuracy+32 Attack+15 Ranged Accuracy+32 Ranged Attack+15&lt;br /&gt;
| [[PUP]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Rhadamanthus]]&lt;br /&gt;
|{{udrop}}&lt;br /&gt;
|[[File:Rhadamanthus icon.png|link=]]&lt;br /&gt;
| DMG:106 Delay:195 DEX+12 AGI+12 Accuracy+13 Evasion+22 Magic Evasion+20 Dagger skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Waltz&amp;quot; potency +7%&lt;br /&gt;
| [[THF]] / [[BRD]] / [[COR]] / [[DNC]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Duskbrood Gate: [[Image:Category-Macuil.jpg|50px|link=]] [[Putraxia]]===&lt;br /&gt;
[[File:Duskbrood.png|thumbnail|Map]]&lt;br /&gt;
&lt;br /&gt;
This area contains many [[:Category:Elemental|elementals]]. Defeating each type of elemental will prevent [[Putraxia]] from absorbing the analogous type of elemental damage.&lt;br /&gt;
*Elementals will magic aggro and link.&lt;br /&gt;
*Defeating all elementals of a specific type will stop [[Putraxia]] from absorbing that type of elemental damage.&lt;br /&gt;
**It also prevents it from casting the related elemental magic. Highly recommended to kill all dark elementals (including the one next to where Putraxia spawns) to prevent the casting of [[Death]] as well as Fire and Thunder so that Scholar can use Fusion.&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Duskbrood Gate Elemental Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Codex of Etchings]]&lt;br /&gt;
|[[File:6367 icon.png|link=]]&lt;br /&gt;
| A bundled collection of etched memories.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Etched Memory]]&lt;br /&gt;
|[[File:9009 icon.png|link=]]&lt;br /&gt;
| This small piece of magical parchment is inscribed with the memories of your recent battles. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Area 1:&#039;&#039;&#039;&lt;br /&gt;
** Fire -&amp;gt; Ice - &amp;gt; Earth - &amp;gt; Wind -&amp;gt; Boss/Hybrids -&amp;gt; Thunder Elementals &lt;br /&gt;
**5 [[Byrgen]], 5 [[Gefyrst]] and [[Blightslither]] (Tier 1 NM)&lt;br /&gt;
***Hybrid elementals around the [[Blightslither]] will aggro and thus link without the use of sneak and invisible to pull the NM.&lt;br /&gt;
****Recommend pulling the [[Blightslither]] first, then clearing the hybrid elementals.  All hybrids around the boss must be cleared to open the door to area 2.&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=60%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Blightslither Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Supay Weskit]]&lt;br /&gt;
|[[File:Supay Weskit icon.png|link=]]&lt;br /&gt;
| DEF:125 HP+54 MP+59 STR+21 DEX+21 VIT+21 AGI+21 INT+38 MND+29 CHR+29 Evasion+41 Magic Evasion+80 Magic Damage+20 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+3% &amp;quot;Conserve MP&amp;quot;+5 &amp;quot;Refresh&amp;quot;+2 &lt;br /&gt;
| [[BLM]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Umbra Strap]]&lt;br /&gt;
|[[File:Umbra Strap icon.png|link=]]&lt;br /&gt;
| HP+20 MP+20 Accuracy+3 Damage taken -1%&lt;br /&gt;
| All Jobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Area 2:&#039;&#039;&#039; &lt;br /&gt;
** Water -&amp;gt; Light -&amp;gt; Boss / Hybrids -&amp;gt; Dark Elementals&lt;br /&gt;
*** Note that the Light Elementals can be found in the southeastern most square room that the map suggests is blocked off (it is actually open).&lt;br /&gt;
*** 5 [[Baelfyr]], 5 [[Ungeweder]] and [[Insidivo]] (Tier 2 NM)&lt;br /&gt;
***Hybrid elementals around [[Insidivo]] will aggro and thus link without the use of sneak and invisible to pull the NM.&lt;br /&gt;
**Insidivo takes reduced magical damage.&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=60%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Insidivo Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Avatara Slops]]&lt;br /&gt;
|[[File:Avatara Slops icon.png|link=]]&lt;br /&gt;
| DEF:108 HP+43 MP+69 STR+25 VIT+12 AGI+17 INT+34 MND+24 CHR+19 Evasion+27 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+5% &amp;quot;Blood Boon&amp;quot;+9 Avatar: Enmity+4 &amp;quot;Blood Pact&amp;quot; damage +7 &lt;br /&gt;
| [[SMN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Vengeful Ring]]&lt;br /&gt;
|[[File:Vengeful Ring icon.png|link=]]&lt;br /&gt;
| HP+20 MP+20 Evasion+9 Magic Evasion+9 Enmity+3&lt;br /&gt;
| All Jobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Zone Boss NM Area:&#039;&#039;&#039; &lt;br /&gt;
**[[Putraxia]] and one of each elemental&lt;br /&gt;
*** Recommended to kill at least Dark first to block death, and Fire/Light for Fusion. &lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=60%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Macuil Horn]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9005 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This fragment, torn from the head of a macuil, crackles with electricity.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Macuil Plating]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9004 icon.png|link=]]&lt;br /&gt;
| colspan=2 | An otherwordly stentch permeates this sheer sheet of metal.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Acclimator]]&lt;br /&gt;
|{{udrop}}&lt;br /&gt;
|[[File:Acclimator icon.png|link=]]&lt;br /&gt;
| DMG:130 Delay:240 Accuracy+15 Magic Accuracy+15 Magic Damage+96 Sword skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Chain Affinity&amp;quot;+10 &amp;quot;Skillchain Bonus&amp;quot;+10&lt;br /&gt;
| [[RDM]] / [[PLD]] / [[BLU]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Crusher&#039;s Gauntlets]]&lt;br /&gt;
|{{udrop}}&lt;br /&gt;
|[[File:Crusher Gauntlets icon.png|link=]]&lt;br /&gt;
| DEF:143 HP+29 STR+10 DEX+29 VIT+38 AGI+5 INT+8 MND+25 CHR+19 Accuracy+24 Attack+24 Evasion+22 Magic Evasion+26 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+4% &amp;quot;Jump&amp;quot; TP Bonus +25 Wyvern: HP+50&lt;br /&gt;
| [[WAR]] / [[PLD]] / [[DRK]] / [[BST]] / [[SAM]] / [[DRG]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Rumination Sash]]&lt;br /&gt;
|{{udrop}}&lt;br /&gt;
|[[File:Rumination Sash icon.png|link=]]&lt;br /&gt;
| MND+4 Magic Accuracy+3 Enfeebling magic skill +7 Spell interruption rate down 10%&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[PLD]] / [[BRD]] / [[RNG]] / [[SMN]] / [[BLU]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Soulcleaver]]&lt;br /&gt;
|{{udrop}}&lt;br /&gt;
|[[File:Soulcleaver icon.png|link=]]&lt;br /&gt;
| DMG:280 Delay:489 Attack+26 &amp;quot;Magic Atk. Bonus&amp;quot;+20 Evasion+25 Magic Damage+150 Great Sword skill +228 Parrying skill +228 Magic Accuracy skill +188 &amp;quot;Lunge&amp;quot;+10&lt;br /&gt;
| [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Brash Gate: [[Image:Category-Plovid.jpg|60px|link=]] [[Rancibus]]===&lt;br /&gt;
&lt;br /&gt;
There are columns in the middle of the room, numbered #1~#6. Upon selecting one, each will despawn and the enemy mobs will spawn scattered around room.&amp;lt;br /&amp;gt;All of the mobs have a weakness that they take heightened elemental damage from as follows: &lt;br /&gt;
{| class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; max-width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Brash Gate Amorphs and their Weakness&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Ravaging Acuex]]&lt;br /&gt;
| {{Fire}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Unabated Mush]]&lt;br /&gt;
| {{Ice}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Jaundiced Slime]]&lt;br /&gt;
| {{Wind}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Gangrenous Leech]]&lt;br /&gt;
| {{Thunder}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Dreary Obdella]]&lt;br /&gt;
| {{Water}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Five of the columns will contain only varying groups of [[:Category:Amorphs|amorphs]], while one will contain the NM along with groups of amorphs.&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;It currently seems to be completely random as to which column contains the NM wave.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Brash Gate Amorphs Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Codex of Etchings]]&lt;br /&gt;
|[[File:6367 icon.png|link=]]&lt;br /&gt;
| A bundled collection of etched memories.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Etched Memory]]&lt;br /&gt;
|[[File:9009 icon.png|link=]]&lt;br /&gt;
| This small piece of magical parchment is inscribed with the memories of your recent battles. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tier I NM:&#039;&#039;&#039; [[Murkcrawler]]&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=60%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Murkcrawler Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Brahmastra]]&lt;br /&gt;
|[[File:Brahmastra icon.png|link=]]&lt;br /&gt;
| DMG:261 Delay:600 HP+30 STR+10 AGI+10 Accuracy+20 Ranged Accuracy+20 Archery skill +242 &amp;quot;Subtle Blow&amp;quot;+5&lt;br /&gt;
| [[RNG]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Rabid Visor]]&lt;br /&gt;
|[[File:Rabid Visor icon.png|link=]]&lt;br /&gt;
| DEF:114 HP+38 STR+26 DEX+19 VIT+21 AGI+19 INT+19 MND+19 CHR+19 Evasion+36 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+8% Enmity+6 Physical damage taken -3%&lt;br /&gt;
| [[WAR]] / [[RDM]] / [[PLD]] / [[DRK]] / [[BST]] / [[RNG]] / [[SAM]] / [[DRG]] / [[BLU]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After defeating Murkcrawler, six new columns will appear and, again, only one of the six contains the NM wave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;It currently seems to be completely random as to which column contains the NM wave.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tier II NM:&#039;&#039;&#039; [[Brimboil]]&amp;lt;br /&amp;gt;It will split if it takes over a certain amount of damage(~3500) in a single hit. Each copy has less HP than the NM and but also splits in the same manner. Each will cast [[Meteor]] when the main Brimboil does.&amp;lt;br /&amp;gt;It is recommended that physical DDs auto-attack and don&#039;t use weapon skills and for magical DDs to use only low tier nukes.&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=60%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Brimboil Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Deviant Necklace]]&lt;br /&gt;
|[[File:Deviant Necklace icon.png|link=]]&lt;br /&gt;
| Accuracy+5 &amp;quot;Magic Atk. Bonus&amp;quot;+10 Enmity-5 &amp;quot;Conserve MP&amp;quot;+2&lt;br /&gt;
| All Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Meekculler]]&lt;br /&gt;
|[[File:Meekculler icon.png|link=]]&lt;br /&gt;
| DMG:290 Delay:528 STR+15 Accuracy+15 Attack+20 Magic Accuracy+15 Scythe skill +242 Parrying skill +242 Magic Accuracy skill +188 Physical damage taken -4%&lt;br /&gt;
| [[DRK]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After defeating Brimboil, six new columns will appear and, again, only one of the six contains the NM wave. However, now, each wave of amorphs is more populous. &amp;lt;br /&amp;gt;&lt;br /&gt;
Upon activation of a pillar, the following messages will be displayed:&lt;br /&gt;
*&amp;quot;Fragments of scattered memories begin to coalesce!&amp;quot; means Rancibus will &#039;&#039;&#039;not&#039;&#039;&#039; spawn.&lt;br /&gt;
*&amp;quot;A thousand scattered memories begin to take shape!&amp;quot; means Rancibus will spawn at the start with the wave, or after a certain amount of waves have been cleared.&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;It currently seems to be completely random as to which column contains the NM wave.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Zone Boss NM:&#039;&#039;&#039; [[Rancibus]]&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=60%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Vial Of Plovid Effluvium]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9002 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This yellowish-brown liquid emits a noxious odor that sends your head spinning.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Chunk Of Plovid Flesh]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9003 icon.png|link=]]&lt;br /&gt;
| colspan=2 | Gangrenous discolorations mar the surface of this piece of rancid flesh.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Cryptic Earring]]&lt;br /&gt;
|{{udrop}}&lt;br /&gt;
|[[File:Cryptic Earring icon.png|link=]]&lt;br /&gt;
| HP+40 Enmity+4 &amp;quot;Counter&amp;quot;+3&lt;br /&gt;
| All Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Devivifier]]&lt;br /&gt;
|{{udrop}}&lt;br /&gt;
|[[File:Devivifier icon.png|link=]]&lt;br /&gt;
| DMG:285 Delay:504 STR+15 Accuracy+25 Great Axe skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Double Attack&amp;quot;+5% &amp;quot;Double Attack&amp;quot; damage +15&lt;br /&gt;
| [[WAR]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Miasmic Pants]]&lt;br /&gt;
|{{udrop}}&lt;br /&gt;
|[[File:Miasmic Pants icon.png|link=]]&lt;br /&gt;
| DEF:107 HP+43 MP+29 STR+29 VIT+12 AGI+17 INT+38 MND+24 CHR+19 Accuracy+22 Magic Accuracy+22 Evasion+27 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+5% &amp;quot;Conserve MP&amp;quot;+4 Physical damage taken -3% Enchantment: &amp;quot;Poison&amp;quot;&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]] / [[SCH]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Mindmelter]]&lt;br /&gt;
|{{udrop}}&lt;br /&gt;
|[[File:Mindmelter icon.png|link=]]&lt;br /&gt;
| DMG:223 Delay:412 INT+12 MND+12 &amp;quot;Magic Atk. Bonus&amp;quot;+28 Magic Damage+217 Staff skill +242 Parrying skill +242 Magic Accuracy skill +228 Poison: INT+20 MND+20 Magic Accuracy+15 &amp;quot;Magic Atk. Bonus&amp;quot;+43 &amp;quot;Conserve MP&amp;quot;+4&lt;br /&gt;
| [[BLM]] / [[SCH]] / [[GEO]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Notorious Monsters==&lt;br /&gt;
&lt;br /&gt;
Two additional NMs may be spawned in any zone by fulfilling certain hidden objectives. When each objective is completed, the player who initially took the alliance into the zone will receive a message that their [[Prototype pearl of ashen wings]] or [[Prototype pearl of the false king]] has evolved. No other player will receive any indication that an objective has been completed.&lt;br /&gt;
* When all three objectives are completed, the NM will immediately spawn on the player who took the alliance into the zone, regardless of where the objective was completed.&lt;br /&gt;
* Both NMs may be alive at the same time.&lt;br /&gt;
&lt;br /&gt;
If any player in the alliance dies at any point before the NMs spawn, it is no longer possible to spawn them on that run.&lt;br /&gt;
If any player in the alliance dies during the fight against either NMs, it will immediately Warp and it will no longer be possible to spawn either NM on that run.&lt;br /&gt;
&lt;br /&gt;
[[Prototype pearl of ashen wings]] and [[Prototype pearl of the false king]] are not lost upon entry to the zone, only when their respective NMs spawn.&lt;br /&gt;
Only the player who initially took the alliance into the zone will have their prototype pearls consumed.&lt;br /&gt;
&lt;br /&gt;
Each NM grants a 15-minute time extension upon defeat.&lt;br /&gt;
&lt;br /&gt;
Shortly after reaching 90% HP, the NM will perform an {{icon|SP}} cloud animation and pick a random element to align to. Light and Dark will never be selected.&lt;br /&gt;
* The NM will absorb the aligned element, take 0 damage from the descendant element, and become highly resistant to all damage except the ascendant element, including physical damage.&lt;br /&gt;
* The color of the {{icon|SP}} cloud represents the element the NM is strong against. The correct element to use against the NM is &#039;&#039;&#039;two&#039;&#039;&#039; elements ascendant from the color of the cloud.&lt;br /&gt;
* If no elemental damage of the six primary elements (including Skillchain damage) is ever used against the NM, it will not gain damage resistance. &#039;&#039;&#039;The NMs may be defeated quickly by using only physical Weapon Skills which do not form Skillchains with each other.&#039;&#039;&#039;&lt;br /&gt;
* Dealing more than a very small amount of damage of the aligned element will trigger an [[Encumbrance]] effect on all players, making the fight much more difficult.&lt;br /&gt;
** The duration of the [[Encumbrance]] effect increases with the amount of HP the boss recovers from the elemental damage.&lt;br /&gt;
* Magic of the element the NM is weak to will proc {{Blue!}} and provide a message to everyone in the alliance informing them of the correct element.&lt;br /&gt;
* Performing a [[Skillchain]] of any level including the element the NM is weak to will proc {{Red!}} and grant a substantial magic damage bonus.&lt;br /&gt;
** Failing to do this within a certain period of time will cause the NM to Warp.&lt;br /&gt;
** Shortly after the Magic Burst window ends, or if the proc is not achieved within a short period of time, the boss will pick a new element and display another {{icon|SP}} cloud.&lt;br /&gt;
&lt;br /&gt;
=== Spawn Objectives ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! [[Image:Melvien-Hades.jpg|90px|link=]]&amp;lt;br /&amp;gt;[[Perfidien]] !! [[Image:Hades-godmode.jpg|180px|link=]]&amp;lt;br /&amp;gt;[[Plouton]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Key Item]] || [[Prototype pearl of ashen wings]] || [[Prototype pearl of the false king]]&lt;br /&gt;
|-&lt;br /&gt;
| Minimum [[Content Level|CL]] || 130 || 132&lt;br /&gt;
|-&lt;br /&gt;
| Speed Objective || Defeat 5 enemies within 5 seconds of gaining enmity &amp;lt;br /&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;You must aggro the enemy before killing it&#039;&#039;&amp;lt;/sup&amp;gt; || Defeat 5 more enemies within 5 seconds of gaining enmity &amp;lt;br /&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;You must aggro the enemy before killing it&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Skillchain]] Objective || Perform a 4-step [[Skillchain]] || Perform a 6-step [[Skillchain]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Burst]] Objective || Defeat 5 enemies with [[Magic Burst]]s || [[Magic Burst]] for at least 5000 damage without defeating the enemy 5 times &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Objectives may be completed in any order, and multiple objectives may be progressed on a single enemy or with a single action.&#039;&#039;&lt;br /&gt;
{|-&lt;br /&gt;
| &#039;&#039;&#039;Objective Triggers:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Ashen Wings Umbral Hue&lt;br /&gt;
|-&lt;br /&gt;
|Ashen Wings Deeper Black Hue&lt;br /&gt;
|-&lt;br /&gt;
|Ashen Wings is indistinguishable from the dead of night! &#039;&#039;&#039;&#039;&#039;*Spawns Perfidien*&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|False Kings Deeper Red Hue&lt;br /&gt;
|-&lt;br /&gt;
|False Kings Crimson Hue&lt;br /&gt;
|-&lt;br /&gt;
|False Kings is indistinguishable from a pool of blood! &#039;&#039;&#039;&#039;&#039;*Spawns Plouton*&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Obtaining Prototype Pearls ===&lt;br /&gt;
&lt;br /&gt;
Obtaining the [[Prototype pearl of ashen wings]]:&lt;br /&gt;
* Interact with the Odyssean Passage in [[Leafallia]]&lt;br /&gt;
** You must have completed the required [[Seekers of Adoulin]] missions.&lt;br /&gt;
** You must have been the player who brought an alliance into Vagary at least once.&lt;br /&gt;
* You must be in possession of three KIs from the main Vagary NMs: [[Fabricated pearl of impurity]], [[Fabricated pearl of biting winds]], and [[Fabricated pearl of miasma]].&amp;lt;br /&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;You must have a [[Prototype sigil pearl]] in your possession when you defeat the NMs in order to receive their respective KIs.&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Request a [[Prototype pearl of ashen wings]].&lt;br /&gt;
* The [[Prototype pearl of ashen wings]] will be consumed when [[Perfidien]] appears, and the three fabricated pearls will need to be obtained again.&lt;br /&gt;
&lt;br /&gt;
Obtaining the [[Prototype pearl of the false king]]:&lt;br /&gt;
* Interact with the Odyssean Passage in [[Leafallia]]&lt;br /&gt;
** You must have completed the required [[Seekers of Adoulin]] missions.&lt;br /&gt;
** You must have been the player who brought an alliance into Vagary at least once.&lt;br /&gt;
* You must be in possession of the KI from defeating [[Perfidien]]: [[Fabricated pearl of ashen wings]].&amp;lt;br /&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;You must have a [[Prototype sigil pearl]] in your possession when [[Perfidien]] is defeated in order to receive the KI.&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Request a [[Prototype pearl of the false king]].&lt;br /&gt;
* The [[Prototype pearl of the false king]] will be consumed when [[Plouton]] appears, and the [[Fabricated pearl of ashen wings]] will need to be obtained again.&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=60%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Perfidien Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Tartarian Chain]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9064 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This chain is used by the jailers of Tartarus to chain their charges to cell walls.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Tartarian Soul]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9063 icon.png|link=]]&lt;br /&gt;
| colspan=2 | One of but many souls to be trapped within the confines of Tartarus.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Count&#039;s Cuffs]]&lt;br /&gt;
|{{cdrop}}&lt;br /&gt;
|[[File:Count&#039;s Cuffs icon.png|link=]]&lt;br /&gt;
| DEF:88 HP+31 STR+10 DEX+34 VIT+30 AGI+6 INT+10 MND+25 CHR+12 Attack+30 Evasion+22 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+3 Guarding skill +12 Haste+3 &amp;quot;Counter&amp;quot;+3 &amp;quot;Martial Arts&amp;quot;+5&lt;br /&gt;
| [[MNK]] / [[SAM]] / [[NIN]] / [[PUP]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Count&#039;s Garb]]&lt;br /&gt;
|{{cdrop}}&lt;br /&gt;
|[[File:Count&#039;s Garb icon.png|link=]]&lt;br /&gt;
| DEF:130 HP+54 MP+59 STR+21 DEX+21 VIT+21 AGI+21 INT+38 MND+29 CHR+29 Evasion+41 Magic Evasion+80 &amp;quot;Magic Atk. Bonus&amp;quot;+30 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+7% Magic critical hit rate +15 Magic critical hit damage +10%&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]] / [[BLU]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Enervating Earring]]&lt;br /&gt;
|{{rdrop}}&lt;br /&gt;
|[[File:Enervating Earring icon.png|link=]]&lt;br /&gt;
| Ranged Accuracy+7 Ranged Attack+7 Enmity-3 &amp;quot;Store TP&amp;quot;+4&lt;br /&gt;
| All Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Etiolation Earring]]&lt;br /&gt;
|{{udrop}}&lt;br /&gt;
|[[File:Etiolation Earring icon.png|link=]]&lt;br /&gt;
| HP+50 MP+50 &amp;quot;Fast Cast&amp;quot;+1% Magic damage taken -3% &amp;quot;Resist Silence&amp;quot;+15&lt;br /&gt;
| All Jobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=60%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Plouton Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Dark Matter]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9062 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This building block of the netherworld absorbs light from the area around it.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Hades&#039; Claw]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9061 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This sinister looking claw once belong to the entity known as Hades.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Befouled Crown]]&lt;br /&gt;
|{{rdrop}}&lt;br /&gt;
|[[File:Befouled Crown icon.png|link=]]&lt;br /&gt;
| DEF:99 HP+36 MP+32 STR+18 DEX+18 VIT+18 AGI+18 INT+33 MND+33 CHR+23 Evasion+36 Magic Evasion+75 Magic Accuracy+20 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% Enhancing magic skill +16 Enfeebling magic skill +16 &amp;quot;Refresh&amp;quot;+1&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[DRK]] / [[SMN]] / [[SCH]] / [[GEO]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Incarnation Sash]]&lt;br /&gt;
|{{cdrop}}&lt;br /&gt;
|[[File:Incarnation Sash icon.png|link=]]&lt;br /&gt;
| DEF:15 Pet: Accuracy+15 Ranged Accuracy+15 Magic Accuracy+15 &amp;quot;Double Attack&amp;quot;+4%&lt;br /&gt;
| [[BST]] / [[DRG]] / [[SMN]] / [[PUP]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Odium]]&lt;br /&gt;
|{{cdrop}}&lt;br /&gt;
|[[File:Odium icon.png|link=]]&lt;br /&gt;
| DMG:113 Delay:208 STR+13 DEX+13 VIT+13 AGI+13 INT+13 MND+13 CHR+13 Accuracy+13 Attack+13 Evasion+13 Dagger skill +242 Parrying skill +242 Magic Accuracy skill +188 Magic Evasion+13 Resistance against &amp;quot;Death&amp;quot;+13 Additional effect: &amp;quot;Death&amp;quot;&lt;br /&gt;
| [[WAR]] / [[RDM]] / [[THF]] / [[BST]] / [[BRD]] / [[RNG]] / [[NIN]] / [[COR]] / [[DNC]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Tartarus Platemail]]&lt;br /&gt;
|{{xdrop}}&lt;br /&gt;
|[[File:Tartarus Platemail icon.png|link=]]&lt;br /&gt;
| DEF:158 HP+63 MP+35 STR+29 DEX+19 VIT+29 AGI+19 INT+19 MND+19 CHR+19 Accuracy+40 Evasion+41 Magic Evasion+80 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+3% Absorbs magic damage taken +5% Damage taken -10% Physical damage taken: &amp;quot;Death Spikes&amp;quot; effect&lt;br /&gt;
| [[WAR]] / [[PLD]] / [[DRK]] / [[BST]] / [[SAM]] / [[DRG]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
See the [[:Category talk:Vagary|Vagary talk page]] for information on strategies.&lt;br /&gt;
&lt;br /&gt;
==Alternative Battlefields==&lt;br /&gt;
In October 2018, new battlefields were added as an alternative means to unlock [[Reforged Empyrean Armor +1]] via [[Monisette]]. In these battlefields, players can face off directly against a Vagary boss of their choosing. These fights have no drops, as they are only meant for unlocking armor upgrades. Access requires completion of most of the [[Seekers_of_Adoulin_Missions|Seekers]] storyline.&lt;br /&gt;
&lt;br /&gt;
The following battlefields have been added to [[Ra&#039;Kaznar Turris]]:&lt;br /&gt;
&lt;br /&gt;
*Vagary: [[Palloritus]] (Unlocks Head)&lt;br /&gt;
*Vagary: [[Plouton]] (Unlocks Body)&lt;br /&gt;
*Vagary: [[Putraxia]] (Unlocks Hands)&lt;br /&gt;
*Vagary: [[Perfidien]] (Unlocks Legs)&lt;br /&gt;
*Vagary: [[Rancibus]] (Unlocks Feet)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Requirements:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*One to six players may take part in the battlefields.&lt;br /&gt;
*All party members must fulfill the necessary requirements and all must have the {{KI}} [[Prototype sigil pearl]].&lt;br /&gt;
*The {{KI}} [[Prototype sigil pearl]] is consumed upon entering the arena. It must be re-obtained in order to fight again.&lt;br /&gt;
**The key item may be obtained by trading a {{ItemIcon|Befouled Water|24px}} [[Befouled Water]] to the Odyssean Passage in [[Leafallia]].&lt;br /&gt;
***{{ItemIcon|Befouled Water|24px}} [[Befouled Water]] is dropped by Fomor enemies encountered in Inner and Outer Ra’Kaznar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Requirements:&#039;&#039;&#039; &lt;br /&gt;
*Putraxia / Rancibus / Pallitorus: [[Watery Grave]]&lt;br /&gt;
*Perfidien: [[Reckoning (Mission)]]&lt;br /&gt;
*Plouton: [[Abomination]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Joining the Fray&#039;&#039;&#039;&lt;br /&gt;
To join a battlefield, inspect the &#039;&#039;&#039;Ominous Postern&#039;&#039;&#039; in the [[Ra&#039;Kaznar Turris]] and select the battlefield of your choice.&lt;br /&gt;
*How to get to [[Ra&#039;Kaznar Turris]]: https://www.bg-wiki.com/ffxi/Seekers_of_Adoulin_Mission_5-2-2&lt;br /&gt;
**Alternatively, [[Home Point]] #1 in [[Ra&#039;Kaznar Inner Court]]&lt;br /&gt;
&lt;br /&gt;
A time limit of 30 minutes (Earth time) is in place for the battle.&lt;br /&gt;
After the battle, you will receive a title befitting your victory.&lt;br /&gt;
&lt;br /&gt;
*These battlefields will not grant experience points, capacity points, or treasure.&lt;br /&gt;
*These battlefields will not count toward the Vagary objective for Records of Eminence.&lt;br /&gt;
*These battlefields &#039;&#039;&#039;can&#039;&#039;&#039; be used to learn Blue Magic spells. ([[Cruel Joke]] from [[Palloritus]], [[Cesspool]] from [[Rancibus]] and [[Tearing Gust]] from [[Putraxia]])&lt;/div&gt;</summary>
		<author><name>Rhujaa</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Ghatjot&amp;diff=744407</id>
		<title>Ghatjot</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Ghatjot&amp;diff=744407"/>
		<updated>2025-08-13T14:40:37Z</updated>

		<summary type="html">&lt;p&gt;Rhujaa: Spelling/grammar &amp;amp; clarification on stacking effect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=Sortie&lt;br /&gt;
|Type=Amorph&lt;br /&gt;
|Family=Plovid&lt;br /&gt;
|Main Job=WAR&lt;br /&gt;
|Sub Job=BLM&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=100&lt;br /&gt;
|Magical=100&lt;br /&gt;
|Breath=100&lt;br /&gt;
|Slashing=100&lt;br /&gt;
|Blunt=100&lt;br /&gt;
|H2H=100&lt;br /&gt;
|Piercing=100&lt;br /&gt;
|Ranged=100&lt;br /&gt;
|Fire=70&lt;br /&gt;
|Wind=70&lt;br /&gt;
|Thunder=70&lt;br /&gt;
|Light=70&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Earth=85&lt;br /&gt;
|Water=A&lt;br /&gt;
|Dark=5&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*Found past Diaphanous Gadget #A in [[Sortie]]. Need a [[Ra&#039;Kaznar Shard A|Ra&#039;Kaznar Shard #A]] to access.&lt;br /&gt;
*Nullifying Rain no longer dispels anything, irrespective of possession of [[Ra&#039;Kaznar Metal A]].&lt;br /&gt;
*Can cast an AoE that inflicts [[Taint]] (similar to poison) ~40-60 HP a tic lasting for about 4 minutes.&lt;br /&gt;
**Cannot be removed by Erase, Esuna, Sacrifice, or Poisona. {{verification}}&lt;br /&gt;
**Can be removed by [[Chakra]] from Monk main job.&lt;br /&gt;
*The Poison/Taint will stack and increase the damage of Clobbering Wave depending on the number of stacks. You need [[Ra&#039;Kaznar Metal A]] to be able to remove the [[Poison]] (via spell or item) or kill before the stacks get too high.&lt;br /&gt;
**Being in possession of the [[Ra&#039;Kaznar Metal A]] changes the debuff to a regular Poison effect that can be removed.&lt;br /&gt;
*Absorbs Water damage, and can potentially triple it and add that damage taken to its next TP move.&lt;br /&gt;
**Dragoon wyverns&#039; Hydro Breath does not get absorbed or trigger the above effect.&lt;br /&gt;
Special Note: The door to the room this boss is in will close and lock upon engagement.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Default Family TP Moves=Plovid&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Sortie&lt;br /&gt;
|Zone=Outer Ra&#039;Kaznar (U)&lt;br /&gt;
|Title=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Steal=  &lt;br /&gt;
|Despoil=     &lt;br /&gt;
|Battlefield Name=[[Sortie]]&lt;br /&gt;
|Spawn Type=&lt;br /&gt;
|Spawn Condition=&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= 135&lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Treasure =&lt;br /&gt;
*2000 [[Gallimaufry]] {{gdrop}} &lt;br /&gt;
*[[Ra&#039;Kaznar Shard E]] {{gdrop}}&lt;br /&gt;
*[[Ra&#039;Kaznar Sapphire]] {{vcdrop}}&lt;br /&gt;
*[[Old Case]] {{cdrop}}&lt;br /&gt;
*[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|Detects=&lt;br /&gt;
|HP=~850,000&lt;br /&gt;
|MP=y&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=1,224&lt;br /&gt;
|Magic Defense=&lt;br /&gt;
|Assisted By=&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|FFXIDB=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Notorious Monster]][[Category:Sortie]]&lt;/div&gt;</summary>
		<author><name>Rhujaa</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Carousing_Celine&amp;diff=741900</id>
		<title>Talk:Carousing Celine</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Carousing_Celine&amp;diff=741900"/>
		<updated>2025-07-10T00:10:40Z</updated>

		<summary type="html">&lt;p&gt;Rhujaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Solo==&lt;br /&gt;
Easy solo for SCH, tested with trusts for safety. Used same strat as soloing VE/E Lady Lilith, meaning solo Fusion SC and apply [[Pyrohelix II]] and [[Fire V]] MB. Played it safe and was around 4 minutes kill. Never any danger.&lt;br /&gt;
ML 21. [[User:Joso33|Joso33]] ([[User talk:Joso33|talk]]) 09:46, 16 November 2024 (UTC) &lt;br /&gt;
----&lt;br /&gt;
Easy solo for RNG/NIN with Trusts.&amp;lt;br/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Difficult Solo for RNG/NIN without Trusts.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;qHpWqmtPvT8&amp;lt;/youtube&amp;gt;&amp;lt;br /&amp;gt; &lt;br /&gt;
--[[User:Resetti|Resetti]] ([[User talk:Resetti|talk]]) 5:20, 5 March 2020 (CST)&lt;br /&gt;
----&lt;br /&gt;
Quick and easy solo spam for non-REMA master BLU/WAR with trusts.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strictly DD spell set and TP gear. Don&#039;t need a hybrid set or defensive spells aside from cocoon. Trusts used: Ulmia, Joachim, Koru-Moru, Apururu, and Kupipi.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Buff up, pop her, engage, wait until you start auto attacking, then immediately Sudden Lunge her and start spamming Chant du Cygne for self-light skillchains. Wait until she&#039;s no longer stunned before Sudden Lunging her again or else you&#039;ll risk sluggish DPS and/or Sudden Lunge being on cooldown while she uses TP moves. Continue spamming CDC and intermittently stunning her until dead to quickly farm your earring(s). [[User:Vigilace|Vigilace]] ([[User talk:Vigilace|talk]]) 15:11, 6 April 2020 (EDT)&lt;br /&gt;
----&lt;br /&gt;
*Used the above mentioned BLU &amp;amp; trusts strategy. Didn&#039;t work nearly as well as laid out, but did suffice for stopping TP moves before going off.&lt;br /&gt;
**Used an all-out DPS spell set.&lt;br /&gt;
**Trusts used: Monberoux (Status Heals &amp;amp; Cover), Valaineral &amp;amp; AAEV (Post-PLD Trust update Curing &amp;amp; Semi-Tanking), Ulmia (Songs), and King of Hearts (Extra Heals and additional Firaga MB&#039;s).&lt;br /&gt;
*&#039;&#039;&#039;Key Point: Slam Antidotes when Celine gets off a Bad Breathe. The Paralysis is weak and barely procs.&#039;&#039;&#039;&lt;br /&gt;
**Poison is the most dangerous part of the fight. If Celine gains a Poison aura mid-fight, this will block the 200/tic HP Poison effect from Bad Breath. Take advantage of this period and push as much DPS as possible.&lt;br /&gt;
:--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:04, 25 November 2021 (EST)&lt;br /&gt;
----&lt;br /&gt;
*Also tried using above BLU set up and didn&#039;t go well at all on any attempt. Swapped to PLD and have been soloing it as PLD/WAR with ease. ML19 PLD wearing unaugmented Sakpata with Naegling and Priwen. I used all passive geo trusts since they die to the first bad breath so early in the fight I figure something is better than nothing. Not very fast, takes 7-10 minutes depending on how much CC spams at low health. I use anywhere from 4-12 Remedies a fight. &lt;br /&gt;
:--[[User:Caseus|Caseus]] ([[User talk:Caseus|talk]]) 15:37, 26 June 2025 (EST)&lt;br /&gt;
&lt;br /&gt;
== Sweet Breath isn&#039;t a conal? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been running this with a group of people, we&#039;ve been getting hit with sweet breath from behind celine. Testing implies that it&#039;s a 15 yalm circular AOE. can anyone confirm? [[User:Arkevorkhat|Arkevorkhat]] ([[User talk:Arkevorkhat|talk]]) 04:46, 13 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
I second this, I had hate, was turned away from my trusts, and this hit all of us.&lt;br /&gt;
&lt;br /&gt;
I can add a third testimony to this. Sweet Breath and Bad Breath are both hitting my group, even behind.&lt;/div&gt;</summary>
		<author><name>Rhujaa</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Koios&amp;diff=740499</id>
		<title>Koios</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Koios&amp;diff=740499"/>
		<updated>2025-06-25T00:36:05Z</updated>

		<summary type="html">&lt;p&gt;Rhujaa: Updating image to show properly (looks like Titan)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Adversary Description&lt;br /&gt;
|Image=Titan.jpg&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=Unclassified&lt;br /&gt;
|Family=Avatar&lt;br /&gt;
|Main.Job=BLM&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=Earth&lt;br /&gt;
|Detects=&lt;br /&gt;
|Notes= &lt;br /&gt;
*Spawns around (E-10) to (H-11), near Conflux #5.&lt;br /&gt;
*Respawn is 10-15 minutes.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone= Abyssea - Altepa&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= Resting nearby with a {{KI}}[[Colorful demilune abyssite]].&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure= &lt;br /&gt;
* [[Mavi Earring]] {{Blue!}}&lt;br /&gt;
* [[Savant&#039;s Earring]] {{Blue!}}&lt;br /&gt;
* [[Ravager&#039;s Seal: Body]] {{Green!}}&lt;br /&gt;
* [[Ferine Seal: Body]] {{Green!}}&lt;br /&gt;
* [[Caller&#039;s Seal: Body]] {{Green!}}&lt;br /&gt;
* [[Cirque Seal: Body]] {{Green!}}&lt;br /&gt;
* {{KI}} [[Emerald abyssite of acumen]] {{Red!}}&lt;br /&gt;
* {{KI}} [[Emerald demilune abyssite]]&lt;br /&gt;
** {{KI}} [[&amp;quot;Rhapsody in Mauve&amp;quot;]]: {{Gdrop}}&lt;br /&gt;
* {{KI}} [[Battle trophy: 4th echelon]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{Wind}}&lt;br /&gt;
|Resists={{Thunder}}, {{Earth}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rhujaa</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Bugul_Noz&amp;diff=740494</id>
		<title>Bugul Noz</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Bugul_Noz&amp;diff=740494"/>
		<updated>2025-06-24T22:53:20Z</updated>

		<summary type="html">&lt;p&gt;Rhujaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Adversary Description&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=Plantoids&lt;br /&gt;
|Family=Mandragora&lt;br /&gt;
|Main.Job=MNK&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=Earth&lt;br /&gt;
|Detects=&lt;br /&gt;
|Notes=&lt;br /&gt;
*Above 50% HP will exclusively use [[Petal Pirouette]].&lt;br /&gt;
**Gains 100 HP/tick [[Poison]] aura after using [[Petal Pirouette]].&lt;br /&gt;
*Below 50% HP gains access to [[Petalback Spin]].&lt;br /&gt;
**This can apply [[Paralyze]] and [[Plague]].  }}&lt;br /&gt;
&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone= Abyssea - Altepa&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= Trade [[Sabulous Clay]] to &#039;&#039;&#039;???&#039;&#039;&#039; at northeast corner of (E-10).&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure= &lt;br /&gt;
* [[Etamin Gambieras]] {{Udrop}}&lt;br /&gt;
* [[Oasis Water]] {{Cdrop}}&lt;br /&gt;
* [[Caller&#039;s Seal: Hands]] {{Green!}}&lt;br /&gt;
* [[Sylvan Seal: Hands]] {{Green!}}&lt;br /&gt;
* [[Mavi Seal: Hands]] {{Green!}}&lt;br /&gt;
* [[Ferine Seal: Hands]] {{Green!}}&lt;br /&gt;
* {{KI}} [[Moon pendant]]&lt;br /&gt;
** Only during the quest [[Motherly Love]]&lt;br /&gt;
* {{KI}} [[Battle trophy: 5th echelon]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{Wind}}, {{Fire}}, {{Ice}}, {{Lightning}}, {{Dark}}, Piercing&lt;br /&gt;
|Resists={{Light}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;/div&gt;</summary>
		<author><name>Rhujaa</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Bugul_Noz&amp;diff=740493</id>
		<title>Bugul Noz</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Bugul_Noz&amp;diff=740493"/>
		<updated>2025-06-24T22:52:20Z</updated>

		<summary type="html">&lt;p&gt;Rhujaa: Added ability notes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Adversary Description&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=Plantoids&lt;br /&gt;
|Family=Mandragora&lt;br /&gt;
|Main.Job=MNK&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=Earth&lt;br /&gt;
|Detects=&lt;br /&gt;
|Notes=&lt;br /&gt;
*Above 50% HP will exclusively use [[Petal Pirouette]].&lt;br /&gt;
**Gains 100 HP/tick [[Poison]] aura after using [[Petal Pirouette]].&lt;br /&gt;
*Below 50% HP gains access to [[Petalback Spin]].  }}&lt;br /&gt;
**This can apply [[Paralyze]] and [[Plague]].&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone= Abyssea - Altepa&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= Trade [[Sabulous Clay]] to &#039;&#039;&#039;???&#039;&#039;&#039; at northeast corner of (E-10).&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure= &lt;br /&gt;
* [[Etamin Gambieras]] {{Udrop}}&lt;br /&gt;
* [[Oasis Water]] {{Cdrop}}&lt;br /&gt;
* [[Caller&#039;s Seal: Hands]] {{Green!}}&lt;br /&gt;
* [[Sylvan Seal: Hands]] {{Green!}}&lt;br /&gt;
* [[Mavi Seal: Hands]] {{Green!}}&lt;br /&gt;
* [[Ferine Seal: Hands]] {{Green!}}&lt;br /&gt;
* {{KI}} [[Moon pendant]]&lt;br /&gt;
** Only during the quest [[Motherly Love]]&lt;br /&gt;
* {{KI}} [[Battle trophy: 5th echelon]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{Wind}}, {{Fire}}, {{Ice}}, {{Lightning}}, {{Dark}}, Piercing&lt;br /&gt;
|Resists={{Light}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;/div&gt;</summary>
		<author><name>Rhujaa</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Abyssea&amp;diff=740334</id>
		<title>Category:Abyssea</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Abyssea&amp;diff=740334"/>
		<updated>2025-06-23T03:10:24Z</updated>

		<summary type="html">&lt;p&gt;Rhujaa: /* Yellow {{Green!}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category Page Header&lt;br /&gt;
|ToC= y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Abyssea Header.png&lt;br /&gt;
|Image Size=475&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Abyssea&#039;&#039;&#039; is a set of areas of a parallel Vana&#039;diel that was released as part of three expansion scenarios.&lt;br /&gt;
&lt;br /&gt;
In this world, the beastmen have won the Crystal War and many of the citizens of Vana&#039;diel have been slaughtered while others were chased out of their cities to find refuge at small campsites with little hope for a bright future.&lt;br /&gt;
&lt;br /&gt;
The nine field areas of Abyssea are teeming with dozens of different types of monsters. It is a source of a multitude of end-game armor, the best method of gaining experience points at higher levels, and can be used in other ways as well, such as for item and gil farming. &lt;br /&gt;
&lt;br /&gt;
If you&#039;re new to this event, refer to the [[Abyssea Guide]] for starter information.&lt;br /&gt;
|Secondary Text={{Abyssea Navigation}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Getting Started==&lt;br /&gt;
To begin the Abyssea storyline, you must zone into [[Port Jeuno]] on a level 30+ job. A cutscene will play, and the quest [[A Journey Begins]] will be flagged in your log. This is the first quest in the Abyssea storyline.&lt;br /&gt;
&lt;br /&gt;
See the [[Abyssea Storyline Quests]] page to see the entire quest progression for Abyssea. Alternatively, there is an &#039;&#039;&#039;[[Abyssea Guide]]&#039;&#039;&#039; on the wiki that may prove useful instead.&lt;br /&gt;
&lt;br /&gt;
== How to Enter ==&lt;br /&gt;
Entrance to Abyssea is gained via teleporting through a Cavernous Maw. Each of the nine Abyssea zones has its own entrance. In order to enter, players must possess one or more {{KI}} [[Traverser stone]]s. Traverser stones can be acquired from the Abyssea Service NPCs listed below. [[Joachim]] in [[Port Jeuno]] (H-8) is the main Abyssea Service NPC, and you can only progress through the [[Abyssea Storyline Quests]] through him. After completing the quest [[The Truth Beckons]], which is &amp;quot;Quest 2&amp;quot; in the Abyssea storyline, players begin accumulating {{KI}} [[Traverser stone]]s. &lt;br /&gt;
&lt;br /&gt;
===Abyssea Service NPCs===&lt;br /&gt;
The following NPCs will dispense {{KI}} [[Traverser stone]]s to you, and explain Abyssea.&lt;br /&gt;
&lt;br /&gt;
Only [[Joachim]] can progress the [[Abyssea Storyline Quests]].&lt;br /&gt;
&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:800px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Area&lt;br /&gt;
! Coordinates&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Joachim]]&lt;br /&gt;
| [[Port Jeuno]]&lt;br /&gt;
| (H-8)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Erich]]&lt;br /&gt;
| [[Port Bastok]]&lt;br /&gt;
| (K-11)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Fabricius]]&lt;br /&gt;
| [[Port Windurst]]&lt;br /&gt;
| (L-6)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Gilburt]]&lt;br /&gt;
| [[Port San d&#039;Oria]]&lt;br /&gt;
| (I-8)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Fabien]]&lt;br /&gt;
| [[Ru&#039;Lude Gardens]]&lt;br /&gt;
| (H-10)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Adrian]]&lt;br /&gt;
| [[Chocobo Circuit]]&lt;br /&gt;
| (H-8)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Jerrett]]&lt;br /&gt;
| [[Heavens Tower]]&lt;br /&gt;
| (?-?)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Teleportation NPCs===&lt;br /&gt;
The following NPCs will teleport you to [[Abyssea|Abyssean]] [[Cavernous Maw]]s only if you have initiated that Abyssea zone&#039;s quest, They will also allow you to check your [[Cruor]] balance.&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:800px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Area&lt;br /&gt;
! Coordinates&lt;br /&gt;
! Cost&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Horst]]&lt;br /&gt;
| [[Port Jeuno]]&lt;br /&gt;
| (H-8)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Ernst]]&lt;br /&gt;
| [[Port Bastok]]&lt;br /&gt;
| (K-11)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Willis]]&lt;br /&gt;
| [[Port Windurst]]&lt;br /&gt;
| (K-6)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Ivan]]&lt;br /&gt;
| [[Port San d&#039;Oria]]&lt;br /&gt;
| (I-8)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Vincent]]&lt;br /&gt;
| [[Ru&#039;Lude Gardens]]&lt;br /&gt;
| (H-10)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cyril]]&lt;br /&gt;
| [[Chocobo Circuit]]&lt;br /&gt;
| (H-8)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Kierron]]&lt;br /&gt;
| [[Heavens Tower]]&lt;br /&gt;
| (?-?)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Maw Locations / Abyssea Entrance Locations===&lt;br /&gt;
&lt;br /&gt;
{|class=default1 width=100% style=&amp;quot;max-width: 1200px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! width=33% colspan=&amp;quot;2&amp;quot; | [[Vision of Abyssea]]&lt;br /&gt;
! width=33% colspan=&amp;quot;2&amp;quot; | [[Scars of Abyssea]]&lt;br /&gt;
! width=33% colspan=&amp;quot;2&amp;quot; | [[Heroes of Abyssea]]&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot; &lt;br /&gt;
! width=13%| Zone&lt;br /&gt;
! width=20%| Entrance&lt;br /&gt;
! width=13%| Zone&lt;br /&gt;
! width=20%| Entrance&lt;br /&gt;
! width=13%| Zone&lt;br /&gt;
! width=20%| Entrance&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Abyssea - Konschtat]]&lt;br /&gt;
| [[Konschtat Highlands]] (I-12)&lt;br /&gt;
| [[Abyssea - Attohwa]]&lt;br /&gt;
| [[Buburimu Peninsula]] (F-7)&lt;br /&gt;
| [[Abyssea - Altepa]]&lt;br /&gt;
| [[South Gustaberg]] (J-10)&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Abyssea - La Theine]]&lt;br /&gt;
| [[La Theine Plateau]] (E-4) &lt;br /&gt;
| [[Abyssea - Misareaux]]&lt;br /&gt;
| [[Valkurm Dunes]] (I-9)&lt;br /&gt;
| [[Abyssea - Uleguerand]]&lt;br /&gt;
| [[Xarcabard]] (H-8)&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Abyssea - Tahrongi]]&lt;br /&gt;
| [[Tahrongi Canyon]] (H-12) &lt;br /&gt;
| [[Abyssea - Vunkerl]]&lt;br /&gt;
| [[Jugner Forest]] (J-8)&lt;br /&gt;
| [[Abyssea - Grauberg]]&lt;br /&gt;
| [[North Gustaberg]] (G-7) (North-east corner)&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| [[Abyssea - Empyreal Paradox]]&lt;br /&gt;
| [[Qufim Island]] (F-7)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Initially players will be able to hold 3 traverser stones, each {{KI}} &#039;&#039;&#039;[[Abyssea Abyssite|Abyssite]] of Avarice&#039;&#039;&#039; that you obtain will allow you to hold one extra stone for a total of 6 stones.&lt;br /&gt;
*{{KI}} [[Vermillion abyssite of avarice]]&lt;br /&gt;
*{{KI}} [[Viridian abyssite of avarice]]&lt;br /&gt;
*{{KI}} [[Ivory abyssite of avarice]]&lt;br /&gt;
&lt;br /&gt;
Initially each stone will grant a player 30 minutes in Abyssea, each {{KI}} &#039;&#039;&#039;[[Abyssea Abyssite|Abyssite]] of Sojourn&#039;&#039;&#039; that you obtain will increase that duration by 3 minutes up to 18 extra minutes.&lt;br /&gt;
*{{KI}} [[Emerald abyssite of sojourn]]&lt;br /&gt;
*{{KI}} [[Indigo abyssite of sojourn]]&lt;br /&gt;
*{{KI}} [[Ivory abyssite of sojourn]]&lt;br /&gt;
*{{KI}} [[Jade abyssite of sojourn]]&lt;br /&gt;
*{{KI}} [[Sapphire abyssite of sojourn]]&lt;br /&gt;
*{{KI}} [[Scarlet abyssite of sojourn]]&lt;br /&gt;
&lt;br /&gt;
Initially traverser stones will replenish every 20 hours, each {{KI}} &#039;&#039;&#039;[[Abyssea Abyssite|Abyssite]] of Celerity&#039;&#039;&#039; that you obtain will reduce that time by 4 hours down to an 8 hour recharge per stone.&lt;br /&gt;
*{{KI}} [[Azure abyssite of celerity]]&lt;br /&gt;
*{{KI}} [[Crimson abyssite of celerity]]&lt;br /&gt;
*{{KI}} [[Ivory abyssite of celerity]]&lt;br /&gt;
&lt;br /&gt;
Time in Abyssea can be extended by high-level Blue Sturdy Pyxides which will provide 10 minutes per box unlocked.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
=== Lights ===&lt;br /&gt;
When a monster is defeated or a Red Sturdy Pyxis is opened, a player may receive a message about his or her body is aglow with a certain light.  Each light has a different effect as listed below. Certain monsters cannot yield certain color lights, and certain monsters (&amp;quot;Ephemeral&amp;quot; monsters) can randomly yield significantly higher values of a specific color of light (2x, 4x, 8x, or 16x). NMs yield lights in higher quantities than normal monsters, typically double. Note that if a monster can yield ruby, azure, or amber light, and the proper final blow is dealt, the light is guaranteed. However, even if a monster can yield pearlescent light and is killed with a melee attack or one of the other pearlescent final blows, pearlescent light is NOT guaranteed unless the monster was a notorious monster.&lt;br /&gt;
&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! width=15%| Light Type&lt;br /&gt;
! width=35%| Effect&lt;br /&gt;
! width=10%| Cap&lt;br /&gt;
! width=40%| How to Acquire&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Pearlescent Light&#039;&#039;&#039; &lt;br /&gt;
| Increases the frequency of all chests.&lt;br /&gt;
| 230&lt;br /&gt;
| Red Sturdy Pyxis effect or defeat a mob with a melee hit, job ability, a Summoner&#039;s Avatar, or a DoT effect.&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Azure Light&#039;&#039;&#039;&lt;br /&gt;
| Increases the frequency and potency of of Blue Sturdy Pyxides.&lt;br /&gt;
| 255&lt;br /&gt;
| Red Sturdy Pyxis effect or defeat a mob with magic.&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Ruby Light&#039;&#039;&#039; &lt;br /&gt;
| Increases the frequency and potency of of Red Sturdy Pyxides.&lt;br /&gt;
| 255&lt;br /&gt;
| Red Sturdy Pyxis effect or defeat a mob with a melee weapon skill.&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Amber Light&#039;&#039;&#039; &lt;br /&gt;
| Increases the frequency and potency of of Gold Sturdy Pyxides.&lt;br /&gt;
| 255&lt;br /&gt;
| Red Sturdy Pyxis effect or defeat a mob with a magical weapon skill.&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Golden Light&#039;&#039;&#039; &lt;br /&gt;
| Increases the amount of [[Experience Points]] that you receive from defeated mobs.&lt;br /&gt;
| 200&lt;br /&gt;
| Higher potency Red Sturdy Pyxis effect.&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Silvery Light&#039;&#039;&#039; &lt;br /&gt;
| Increases the amount of [[Cruor]] that you receive from defeated mobs.&lt;br /&gt;
| 200&lt;br /&gt;
| Higher potency Red Sturdy Pyxis effect.&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Ebon Light&#039;&#039;&#039; &lt;br /&gt;
| According to official channels, Ebon Lights increase the potency of all lights, but the exact effect is still unknown.&lt;br /&gt;
| 200&lt;br /&gt;
| Higher potency Red Sturdy Pyxis effect, and defeating Notorious Monsters.&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Not every mob will give every light.  For more details, see the [[Abyssea Lights]] page.&lt;br /&gt;
&lt;br /&gt;
== Sturdy Pyxides ==&lt;br /&gt;
* See [[Sturdy Pyxis]] for more details.&lt;br /&gt;
&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! width=33%| Blue Sturdy Pyxis&lt;br /&gt;
! width=33%| Red Sturdy Pyxis&lt;br /&gt;
! width=33%| Gold Sturdy Pyxis&lt;br /&gt;
|-  align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:Blue Sturdy Pyxis.jpg]]&lt;br /&gt;
| [[Image:Red Sturdy Pyxis.jpg]]&lt;br /&gt;
| [[Image:Gold Sturdy Pyxis.jpg]]&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
* Temporary items&lt;br /&gt;
* Experience Points&lt;br /&gt;
* Cruor&lt;br /&gt;
* Time extensions&lt;br /&gt;
| &lt;br /&gt;
* Pearlescent Light&lt;br /&gt;
* Azure Light&lt;br /&gt;
* Ruby Light&lt;br /&gt;
* Amber Light&lt;br /&gt;
* Golden Light&lt;br /&gt;
* Silvery Light&lt;br /&gt;
* Ebon Light&lt;br /&gt;
| &lt;br /&gt;
* Higher-level temporary items&lt;br /&gt;
* Notorious Monster pop items&lt;br /&gt;
* [[:Category:Empyrean Armor|Empyrean foot armor]]&lt;br /&gt;
* Augmented Equipment&lt;br /&gt;
* Notorious Monster key items&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
* It is possible to destroy a Sturdy Pyxis for [[Cruor]] proportional to the chest level. You receive from 10 [[Cruor]] for the lowest strength chest to 50 [[Cruor]] for the highest strength chests.&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
=== Main Storyline &amp;quot;Missions&amp;quot; ===&lt;br /&gt;
{| style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;700px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#3a1d23&amp;quot; colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff&amp;quot;&amp;gt;Main Storyline &amp;quot;Missions&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#3a1d23&amp;quot; width=&amp;quot;12%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff&amp;quot;&amp;gt;Expansion&amp;lt;/span&amp;gt;&lt;br /&gt;
! BGCOLOR=&amp;quot;#3a1d23&amp;quot; width=&amp;quot;20%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff&amp;quot;&amp;gt;Number of clears&amp;lt;/span&amp;gt;&lt;br /&gt;
! BGCOLOR=&amp;quot;#3a1d23&amp;quot; width=&amp;quot;29%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff&amp;quot;&amp;gt;Mission (Quest)&amp;lt;/span&amp;gt;&lt;br /&gt;
! BGCOLOR=&amp;quot;#3a1d23&amp;quot; width=&amp;quot;39%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff&amp;quot;&amp;gt;Reward&amp;lt;/span&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #01155C; color: #FFFFFF;&amp;quot; | Vision&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | No Zone Quests&lt;br /&gt;
| [[A Journey Begins]]&lt;br /&gt;
| [[Traverser stone]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[The Truth Beckons]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Dawn of Death]]&lt;br /&gt;
| [[Joachim]] will begin storing  [[Traverser stone]]s&amp;lt;br /&amp;gt;Ability to teleport to the maws for a [[Cruor]] fee&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Any 3 Zone Quests&lt;br /&gt;
| [[First Contact]]&lt;br /&gt;
| [[Lunar abyssite]]&amp;lt;br /&amp;gt;[[Ivory abyssite of fortune]]&amp;lt;br /&amp;gt;[[Ivory abyssite of acumen]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[An Officer and a Pirate]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Heart of Madness]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #510E3A; color: #FFFFFF;&amp;quot;| Scars&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Any 5 Zone Quests&lt;br /&gt;
| [[Tenuous Existence]]&lt;br /&gt;
| [[Ivory abyssite of the reaper]]&amp;lt;br /&amp;gt;[[Ivory abyssite of perspicacity]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Champions of Abyssea]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background: #410E0A; color: #FFFFFF;&amp;quot; | Heroes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Any 7 Zone Quests&lt;br /&gt;
| [[A Sea Dog&#039;s Summons]]&lt;br /&gt;
| [[Ivory abyssite of guerdon]]&amp;lt;br /&amp;gt;[[Lunar abyssite]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Death and Rebirth]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | All 9 Zone Quests&lt;br /&gt;
| [[Emissaries of God]]&lt;br /&gt;
| [[Ivory abyssite of prosperity]]&amp;lt;br /&amp;gt;[[Ivory abyssite of destiny]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Beneath a Blood-red Sky]]&lt;br /&gt;
| [[Abyssite of discernment]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[The Wyrm God]]&lt;br /&gt;
| Ability to produce [[Crimson traverser stone]]s&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Meanwhile, Back on Abyssea]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[A Moonlight Requite]]&lt;br /&gt;
| [[Abyssite of the cosmos]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Storyline Zone Quests===&lt;br /&gt;
The following quests are &amp;quot;Intertwined&amp;quot; in the main storyline &amp;quot;missions&amp;quot; above. They are separated down here because their order varies based on the order the player wishes to complete them. &lt;br /&gt;
&lt;br /&gt;
The table above refer to &amp;quot;Number of Clears&amp;quot;. That means the number of &#039;&#039;&#039;these&#039;&#039;&#039; quests below that have been completed.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center; width: 100%; max-width: 700px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #3a1d23; color: #FFFFFF;&amp;quot; colspan=&amp;quot;4&amp;quot; | Storyline Zone Quests&lt;br /&gt;
|- style=&amp;quot;background: #3a1d23; color: #FFFFFF;&amp;quot;&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Expansion&lt;br /&gt;
! width=&amp;quot;29%&amp;quot; | Add-on Quest&lt;br /&gt;
! width=&amp;quot;27%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;29%&amp;quot; | Zone Quest&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #01155C; color: #FFFFFF;&amp;quot; | Vision&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[The Forbidden Frontier]]&lt;br /&gt;
| [[Abyssea - Konschtat]]&lt;br /&gt;
| [[To Paste a Peiste]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Abyssea - La Theine]]&lt;br /&gt;
| [[A Goldstruck Gigas]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Abyssea - Tahrongi]]&lt;br /&gt;
| [[Megadrile Menace]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #510E3A; color: #FFFFFF;&amp;quot; | Scars&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Scars of Abyssea (Quest)|Scars of Abyssea]]&lt;br /&gt;
| [[Abyssea - Attohwa]]&lt;br /&gt;
| [[A Fluttery Fiend]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Abyssea - Misareaux]]&lt;br /&gt;
| [[A Delectable Demon]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Abyssea - Vunkerl]]&lt;br /&gt;
| [[The Beast of Bastore]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #410E0A; color: #FFFFFF;&amp;quot; | Heroes&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Heroes of Abyssea (Quest)|Heroes of Abyssea]]&lt;br /&gt;
| [[Abyssea - Altepa]]&lt;br /&gt;
| [[A Beaked Blusterer]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Abyssea - Uleguerand]]&lt;br /&gt;
| [[A Man-eating Mite]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Abyssea - Grauberg]]&lt;br /&gt;
| [[An Ulcerous Uragnite]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Zone Quests ===&lt;br /&gt;
The following Zone quests are additional quests that can be completed that add to the lore of Abyssea. The bolded quests below are also known as the &amp;quot;Storyline Zone Quests&amp;quot; which are listed above.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bolded quests&#039;&#039;&#039; are the Abyssea zone quests that are also mission objectives.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;{{color|red|*}}&amp;quot; denotes that the quest is considered a Quick Fame Quest for that zone.&lt;br /&gt;
&lt;br /&gt;
*If a quest is unavailable, it could be because you must complete a pre-requisite quest or you need to attain a certain amount of fame in that specific zone. &lt;br /&gt;
*You can use the below link to find the appropriate npc that tells you your fame level: &lt;br /&gt;
**[https://www.bg-wiki.com/bg/Fame Fame npc locations]&lt;br /&gt;
&amp;lt;span id=Vision&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; |[[Image:VisionofAbysseaLogo.png|Vision of Abyssea|link=]]&lt;br /&gt;
|- &lt;br /&gt;
! width=33%| [[Abyssea - Konschtat]]&lt;br /&gt;
! width=33%| [[Abyssea - La Theine]]&lt;br /&gt;
! width=33%| [[Abyssea - Tahrongi]]&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[To Paste a Peiste]]&#039;&#039;&#039;&lt;br /&gt;
* [[Hope Blooms on the Battlefield]]&lt;br /&gt;
* [[Of Malnourished Martellos]]&lt;br /&gt;
* [[Rose on the Heath]]&lt;br /&gt;
* [[Full-of-Himself Alchemist]] {{color|red|*}}&lt;br /&gt;
* [[The Walking Wounded]]&lt;br /&gt;
* [[Shady Business Redux]] {{color|red|*}}&lt;br /&gt;
* [[Addled Mind, Undying Dreams]]&lt;br /&gt;
* [[The Soul of The Matter]]&lt;br /&gt;
* [[Secret Agent Man]]&lt;br /&gt;
* [[Playing Paparazzi]]&lt;br /&gt;
* [[Refuel and Replenish (Konschtat)]]&lt;br /&gt;
* [[A Mightier Martello (Konschtat)]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[A Goldstruck Gigas]]&#039;&#039;&#039;&lt;br /&gt;
* [[Catering Capers]]&lt;br /&gt;
* [[Gift of Light]]&lt;br /&gt;
* [[Fear of the Dark III]] {{color|red|*}}&lt;br /&gt;
* [[An Eye for Revenge]]&lt;br /&gt;
* [[Unbreak His Heart]]&lt;br /&gt;
* [[Explosive Endeavors]]&lt;br /&gt;
* [[The Angling Armorer]] {{color|red|*}}&lt;br /&gt;
* [[Water of Life]]&lt;br /&gt;
* [[Out of Touch]]&lt;br /&gt;
* [[Lost Memories]]&lt;br /&gt;
* [[Refuel and Replenish (La Theine)]]&lt;br /&gt;
* [[A Mightier Martello (La Theine)]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[Megadrile Menace]]&#039;&#039;&#039;&lt;br /&gt;
* [[His Box, His Beloved]]&lt;br /&gt;
* [[Weapons, Not Worries]] {{color|red|*}}&lt;br /&gt;
* [[Cleansing the Canyon]]&lt;br /&gt;
* [[Savory Salvation]]&lt;br /&gt;
* [[Bringing Down the Mountain]]&lt;br /&gt;
* [[A Sterling Specimen]]&lt;br /&gt;
* [[For Love of A Daughter]]&lt;br /&gt;
* [[Sisters in Crime]]&lt;br /&gt;
* [[When Good Cardians Go Bad]]&lt;br /&gt;
* [[Tangling with Tongue-twisters]]&lt;br /&gt;
* [[Refuel and Replenish (Tahrongi)]]&lt;br /&gt;
* [[A Mightier Martello (Tahrongi)]]&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=Scars&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; |[[Image:ScarsofAbysseaLogo.png|Scars of Abyssea|link=]]&lt;br /&gt;
|- &lt;br /&gt;
! width=33%| [[Abyssea - Misareaux]]&lt;br /&gt;
! width=33%| [[Abyssea - Vunkerl]]&lt;br /&gt;
! width=33%| [[Abyssea - Attohwa]]&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[A Delectable Demon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Missing in Action]]&lt;br /&gt;
* [[I Dream of Flowers]]&lt;br /&gt;
* [[Destiny Odyssey]]&lt;br /&gt;
* [[Unidentified Research Object]] {{color|red|*}}&lt;br /&gt;
* [[Cookbook of Hope Restoring]]&lt;br /&gt;
* [[Smoke over the Coast]]&lt;br /&gt;
* [[Soil and Green]]&lt;br /&gt;
* [[Dropping The Bomb]]&lt;br /&gt;
* [[Wanted: Medical Supplies]]&lt;br /&gt;
* [[Refuel and Replenish (Misareaux)]]&lt;br /&gt;
* [[A Mightier Martello (Misareaux)]]&lt;br /&gt;
* [[Ward Warden I (Misareaux)]]&lt;br /&gt;
* [[Ward Warden II (Misareaux)]]&lt;br /&gt;
* [[Desert Rain I (Misareaux)]]&lt;br /&gt;
* [[Desert Rain II (Misareaux)]]&lt;br /&gt;
* [[Crimson Carpet I (Misareaux)]]&lt;br /&gt;
* [[Crimson Carpet II (Misareaux)]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[The Beast of Bastore]]&#039;&#039;&#039;&lt;br /&gt;
* [[A Ward to End All Wards]] {{color|red|*}}&lt;br /&gt;
* [[The Boxwatcher&#039;s Behest]]&lt;br /&gt;
* [[His Bridge, His Beloved]]&lt;br /&gt;
* [[Bad Communication]]&lt;br /&gt;
* [[Family Ties]]&lt;br /&gt;
* [[Aqua Pura]]&lt;br /&gt;
* [[Aqua Puraga]]&lt;br /&gt;
* [[Whither the Whisker]]&lt;br /&gt;
* [[Scattered Shells, Scattered Mind]]&lt;br /&gt;
* [[Refuel and Replenish (Vunkerl)]]&lt;br /&gt;
* [[A Mightier Martello (Vunkerl)]]&lt;br /&gt;
* [[Ward Warden I (Vunkerl)]]&lt;br /&gt;
* [[Ward Warden II (Vunkerl)]]&lt;br /&gt;
* [[Desert Rain I (Vunkerl)]]&lt;br /&gt;
* [[Desert Rain II (Vunkerl)]]&lt;br /&gt;
* [[Crimson Carpet I (Vunkerl)]]&lt;br /&gt;
* [[Crimson Carpet II (Vunkerl)]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[A Fluttery Fiend]]&#039;&#039;&#039;&lt;br /&gt;
* [[Wayward Wares]]&lt;br /&gt;
* [[Looking For Lookouts]]&lt;br /&gt;
* [[Flown The Coop]]&lt;br /&gt;
* [[Threadbare Tribulations]] {{color|red|*}}&lt;br /&gt;
* [[An Offer You Can&#039;t Refuse]]&lt;br /&gt;
* [[Something in the Air]]&lt;br /&gt;
* [[An Acrididaen Anodyne]]&lt;br /&gt;
* [[Hazy Prospects]]&lt;br /&gt;
* [[For Want of a Pot]]&lt;br /&gt;
* [[Refuel and Replenish (Attohwa)]]&lt;br /&gt;
* [[A Mightier Martello (Attohwa)]]&lt;br /&gt;
* [[Ward Warden I (Attohwa)]]&lt;br /&gt;
* [[Ward Warden II (Attohwa)]]&lt;br /&gt;
* [[Desert Rain I (Attohwa)]]&lt;br /&gt;
* [[Desert Rain II (Attohwa)]]&lt;br /&gt;
* [[Crimson Carpet I (Attohwa)]]&lt;br /&gt;
* [[Crimson Carpet II (Attohwa)]]&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=Heroes&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; |[[Image:HeroesofAbysseaLogo.png|Heroes of Abyssea|link=]]&lt;br /&gt;
|- &lt;br /&gt;
! width=33%| [[Abyssea - Altepa]]&lt;br /&gt;
! width=33%| [[Abyssea - Uleguerand]]&lt;br /&gt;
! width=33%| [[Abyssea - Grauberg]]&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[A Beaked Blusterer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Classrooms Without Borders]] {{color|red|*}}&lt;br /&gt;
* [[The Secret Ingredient]]&lt;br /&gt;
* [[Help Not Wanted]]&lt;br /&gt;
* [[The Titus Touch]]&lt;br /&gt;
* [[Slacking Subordinates]]&lt;br /&gt;
* [[Motherly Love]]&lt;br /&gt;
* [[Look to the Sky]]&lt;br /&gt;
* [[The Unmarked Tomb]]&lt;br /&gt;
* [[Proof of the Lion]]&lt;br /&gt;
* [[Brygid the Stylist Strikes Back]]&lt;br /&gt;
* [[Dominion Op 01 (Altepa)|Dominion Op #01 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 02 (Altepa)|Dominion Op #02 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 03 (Altepa)|Dominion Op #03 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 04 (Altepa)|Dominion Op #04 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 05 (Altepa)|Dominion Op #05 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 06 (Altepa)|Dominion Op #06 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 07 (Altepa)|Dominion Op #07 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 08 (Altepa)|Dominion Op #08 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 09 (Altepa)|Dominion Op #09 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 10 (Altepa)|Dominion Op #10 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 11 (Altepa)|Dominion Op #11 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 12 (Altepa)|Dominion Op #12 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 13 (Altepa)|Dominion Op #13 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 14 (Altepa)|Dominion Op #14 (Altepa)]]&lt;br /&gt;
* [[Refuel and Replenish (Altepa)]]&lt;br /&gt;
* [[A Mightier Martello (Altepa)]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[A Man-eating Mite]]&#039;&#039;&#039;&lt;br /&gt;
* [[Let There Be Light]]&lt;br /&gt;
* [[Look Out Below]]&lt;br /&gt;
* [[Home, Home on the Range]]&lt;br /&gt;
* [[Imperial Espionage]]&lt;br /&gt;
* [[Imperial Espionage II]]&lt;br /&gt;
* [[Boreal Blossoms]]&lt;br /&gt;
* [[Brothers in Arms]]&lt;br /&gt;
* [[Scouts Astray]]&lt;br /&gt;
* [[Frozen Flame Redux]] {{color|red|*}}&lt;br /&gt;
* [[Slip Slidin&#039; Away]]&lt;br /&gt;
* [[Dominion Op 01 (Uleguerand)|Dominion Op #01 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 02 (Uleguerand)|Dominion Op #02 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 03 (Uleguerand)|Dominion Op #03 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 04 (Uleguerand)|Dominion Op #04 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 05 (Uleguerand)|Dominion Op #05 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 06 (Uleguerand)|Dominion Op #06 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 07 (Uleguerand)|Dominion Op #07 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 08 (Uleguerand)|Dominion Op #08 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 09 (Uleguerand)|Dominion Op #09 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 10 (Uleguerand)|Dominion Op #10 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 11 (Uleguerand)|Dominion Op #11 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 12 (Uleguerand)|Dominion Op #12 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 13 (Uleguerand)|Dominion Op #13 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 14 (Uleguerand)|Dominion Op #14 (Uleguerand)]]&lt;br /&gt;
* [[Refuel and Replenish (Uleguerand)]]&lt;br /&gt;
* [[A Mightier Martello (Uleguerand)]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[An Ulcerous Uragnite]]&#039;&#039;&#039;&lt;br /&gt;
* [[Voices from Beyond]]&lt;br /&gt;
* [[Benevolence Lost]]&lt;br /&gt;
* [[Brugaire&#039;s Ambition]]&lt;br /&gt;
* [[Chocobo Panic]]&lt;br /&gt;
* [[The Egg Enthusiast]]&lt;br /&gt;
* [[Getting Lucky]]&lt;br /&gt;
* [[Her Father&#039;s Legacy]] {{color|red|*}}&lt;br /&gt;
* [[The Mysterious Head Patrol]]&lt;br /&gt;
* [[The Perils of Kororo]]&lt;br /&gt;
* [[Master Missing, Master Missed]]&lt;br /&gt;
* [[Dominion Op 01 (Grauberg)|Dominion Op #01 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 02 (Grauberg)|Dominion Op #02 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 03 (Grauberg)|Dominion Op #03 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 04 (Grauberg)|Dominion Op #04 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 05 (Grauberg)|Dominion Op #05 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 06 (Grauberg)|Dominion Op #06 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 07 (Grauberg)|Dominion Op #07 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 08 (Grauberg)|Dominion Op #08 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 09 (Grauberg)|Dominion Op #09 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 10 (Grauberg)|Dominion Op #10 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 11 (Grauberg)|Dominion Op #11 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 12 (Grauberg)|Dominion Op #12 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 13 (Grauberg)|Dominion Op #13 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 14 (Grauberg)|Dominion Op #14 (Grauberg)]]&lt;br /&gt;
* [[Refuel and Replenish (Grauberg)]]&lt;br /&gt;
* [[A Mightier Martello (Grauberg)]]&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Bolded quests&#039;&#039;&#039; are the Abyssea zone quests that are also mission objectives.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;{{color|red|*}}&amp;quot; denotes that the quest is considered the Quick Fame Quest for that zone.&lt;br /&gt;
&lt;br /&gt;
== Notorious Monsters ==&lt;br /&gt;
&lt;br /&gt;
One of the important features of Notorious Monsters in Abyssea is the ability to stagger them with certain types of attacks.  When you stagger a monster, it prevents it from performing certain actions or doing anything at all for a short period of time.&lt;br /&gt;
&lt;br /&gt;
When a monster is staggered, there will be a message displayed in the chat log, along with two large exclamation points that will appear over the mob.  The color of the exclamation points will represent the type of effect that was triggered, and have benefits beyond stopping the mob from performing certain actions.&lt;br /&gt;
&lt;br /&gt;
Staggering a monster more than once with the same type of weakness is not recommended- the method will become less effective with each successive use (stagger duration will decrease and influence on drops will be reduced) and can eventually cause the monster to go into Raged mode.&lt;br /&gt;
&lt;br /&gt;
Please note that NM weaknesses cannot be triggered while they are casting a spell, stunned or readying/using a TP ability (this also applies to &amp;quot;normal attacks&amp;quot; that are considered TP moves).&lt;br /&gt;
&lt;br /&gt;
=== Yellow {{Green!}} ===&lt;br /&gt;
&lt;br /&gt;
A pair of yellow exclamation points means that a spell has staggered the monster.  The immediate effect on the monster is that the it will be unable to cast spells for a short period of time.  The elements of the spell that can cause this effect are determined by the day of the week that the monster was either claimed (for free roaming NMs) or was spawned (for forced popped NMs); specific spells representing the element of the day of the week, the day before, and the day after can cause the effect (at any given time there are 21 potential spells).  The spells on the following list are the only spells that will trigger the yellow effect, and are ordered by the days of the Vana&#039;diel week.&lt;br /&gt;
&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! | Day&lt;br /&gt;
! colspan=8 | Spell&lt;br /&gt;
|- &lt;br /&gt;
! Firesday&lt;br /&gt;
| [[Fire III]]&lt;br /&gt;
| [[Fire IV]]&lt;br /&gt;
| [[Firaga III]]&lt;br /&gt;
| [[Flare]]&lt;br /&gt;
| [[Katon: Ni]]&lt;br /&gt;
| [[Ice Threnody]]&lt;br /&gt;
| [[Heat Breath]]&lt;br /&gt;
|- &lt;br /&gt;
! Earthsday&lt;br /&gt;
| [[Stone III]]&lt;br /&gt;
| [[Stone IV]]&lt;br /&gt;
| [[Stonega III]]&lt;br /&gt;
| [[Quake]]&lt;br /&gt;
| [[Doton: Ni]]&lt;br /&gt;
| [[Ltng. Threnody|Lightning Threnody]]&lt;br /&gt;
| [[Magnetite Cloud]]&lt;br /&gt;
|- &lt;br /&gt;
! Watersday&lt;br /&gt;
| [[Water III]]&lt;br /&gt;
| [[Water IV]]&lt;br /&gt;
| [[Waterga III]]&lt;br /&gt;
| [[Flood]]&lt;br /&gt;
| [[Suiton: Ni]]&lt;br /&gt;
| [[Fire Threnody]]&lt;br /&gt;
| [[Maelstrom]]&lt;br /&gt;
|- &lt;br /&gt;
! Windsday&lt;br /&gt;
| [[Aero III]]&lt;br /&gt;
| [[Aero IV]]&lt;br /&gt;
| [[Aeroga III]]&lt;br /&gt;
| [[Tornado]]&lt;br /&gt;
| [[Huton: Ni]]&lt;br /&gt;
| [[Earth Threnody]]&lt;br /&gt;
| [[Mysterious Light]]&lt;br /&gt;
|- &lt;br /&gt;
! Iceday&lt;br /&gt;
| [[Blizzard III]]&lt;br /&gt;
| [[Blizzard IV]]&lt;br /&gt;
| [[Blizzaga III]]&lt;br /&gt;
| [[Freeze]]&lt;br /&gt;
| [[Hyoton: Ni]]&lt;br /&gt;
| [[Wind Threnody]]&lt;br /&gt;
| [[Ice Break]]&lt;br /&gt;
|- &lt;br /&gt;
! Lightningday&lt;br /&gt;
| [[Thunder III]]&lt;br /&gt;
| [[Thunder IV]]&lt;br /&gt;
| [[Thundaga III]]&lt;br /&gt;
| [[Burst]]&lt;br /&gt;
| [[Raiton: Ni]]&lt;br /&gt;
| [[Water Threnody]]&lt;br /&gt;
| [[Mind Blast]]&lt;br /&gt;
|- &lt;br /&gt;
! Lightsday&lt;br /&gt;
| [[Banish II]]&lt;br /&gt;
| [[Banish III]]&lt;br /&gt;
| [[Banishga II]]&lt;br /&gt;
| [[Holy]]&lt;br /&gt;
| [[Flash]]&lt;br /&gt;
| [[Dark Threnody]]&lt;br /&gt;
| [[Radiant Breath]]&lt;br /&gt;
|- &lt;br /&gt;
! Darksday&lt;br /&gt;
| [[Drain]]&lt;br /&gt;
| [[Aspir]]&lt;br /&gt;
| [[Dispel ]]&lt;br /&gt;
| [[Bio II]]&lt;br /&gt;
| [[Kurayami: Ni]]&lt;br /&gt;
| [[Light Threnody]]&lt;br /&gt;
| [[Eyes On Me]]&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
* A BLM/BRD has access to the widest variety of Yellow spells (35 out of 56), lacking only Divine (5), Enfeebling (1), Blue (8), and Ninjutsu (7).&lt;br /&gt;
* A BLU/NIN gives the party access to another 15 spells.&lt;br /&gt;
* The last 6 can be cast by a WHM/RDM or WHM/SCH.&lt;br /&gt;
* Keep an eye out for the [[Additional Seal Battlefield Spoils Campaign]] as the [[Kupon I-Seal]] item can be traded for all the seals needed to upgrade Empyrean from base to +1&lt;br /&gt;
** This heavily expedites the upgrading process of Empyrean armors as you can bypass the time it takes to farm them up with or without proccing Yellow, and go straight from +1 into Reforged Empyrean 109 gear&lt;br /&gt;
&lt;br /&gt;
The additional effect of triggering the Yellow !! is that monsters will drop more upgrade items for [[:Category:Empyrean Armor|Empyrean Armor]] as well as more potential crafting materials or spell scrolls from monsters which do not drop Empyrean Armor upgrade items.&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; A popular alternative to farming individual [[:Category:Empyrean Armor|Empyrean Armor]] upgrade seals is to instead wait for &amp;quot;[[Additional Seal Battlefield Spoils Campaign]]&amp;quot; to appear during the monthly rotating [[Adventurer Campaigns]]. This event allows players to obtain [[Kupon I-Seal]]s &#039;&#039;en masse&#039;&#039;. These seals are tradable for an entire set of the required amount of Abyssea seals to fully upgrade one piece of gear. This saves a massive amount of time, so it is recommended to stockpile these seals when this campaign is active.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note&#039;&#039;&#039;: The trigger will always be a single specific Spell. Receiving a hint from the [[Abyssite of discernment]] merely narrows down the list of possible triggers and does not suggest that any Spell matching the element has a chance to trigger.&lt;br /&gt;
&lt;br /&gt;
=== Blue {{Blue!}} ===&lt;br /&gt;
A pair of blue exclamation points means that a physical weapon skill has staggered the monster.  The immediate effect on the monster is that the it will be unable to use TP moves for a short period of time.  The time of day that a monster was claimed or force-spawned will determine which types of weapon skill can stagger the monster- from 6:00 to 14:00 for piercing weapons, from 14:00 to 22:00 for slashing, and from 22:00 to 6:00 for blunt.  The following weapon skills are the only weapon skills that will trigger the blue effect.&lt;br /&gt;
&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=6 | Piercing - 6:00 to 14:00&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Dagger|Dagger]]&lt;br /&gt;
| [[Shadowstitch]] (70)&lt;br /&gt;
| [[Dancing Edge]] (200)&lt;br /&gt;
| [[Shark Bite]] (225)&lt;br /&gt;
| [[Evisceration]] (230)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Polearm|Polearm]]&lt;br /&gt;
| [[Skewer]] (200)&lt;br /&gt;
| [[Wheeling Thrust]] (225)&lt;br /&gt;
| [[Impulse Drive]] (240)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Archery|Archery]]&lt;br /&gt;
| [[Sidewinder]] (175)&lt;br /&gt;
| [[Blast Arrow]] (200)&lt;br /&gt;
| [[Arching Arrow]] (225)&lt;br /&gt;
| [[Empyreal Arrow]] (250)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Marksmanship|Marksmanship]]&lt;br /&gt;
| [[Slug Shot]] (175)&lt;br /&gt;
| [[Blast Shot]] (200)&lt;br /&gt;
| [[Heavy Shot]] (225)&lt;br /&gt;
| [[Detonator]] (250)&lt;br /&gt;
|  &lt;br /&gt;
|- &lt;br /&gt;
! colspan=6 | Slashing - 14:00 to 22:00&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Sword|Sword]]&lt;br /&gt;
| [[Vorpal Blade]] (200)&lt;br /&gt;
| [[Swift Blade]] (225)&lt;br /&gt;
| [[Savage Blade]] (240)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Great Sword|Great Sword]]&lt;br /&gt;
| [[Spinning Slash]] (225)&lt;br /&gt;
| [[Ground Strike]] (250)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Axe|Axe]]&lt;br /&gt;
| [[Mistral Axe]] (225)&lt;br /&gt;
| [[Decimation]] (240)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Great Axe|Great Axe]]&lt;br /&gt;
| [[Full Break]] (225)&lt;br /&gt;
| [[Steel Cyclone]] (240)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Scythe|Scythe]]&lt;br /&gt;
| [[Cross Reaper]] (225)&lt;br /&gt;
| [[Spiral Hell]] (240)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Katana|Katana]]&lt;br /&gt;
| [[Blade: Ten]] (225)&lt;br /&gt;
| [[Blade: Ku]] (250)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Great Katana|Great Katana]]&lt;br /&gt;
| [[Tachi: Gekko]] (225)&lt;br /&gt;
| [[Tachi: Kasha]] (250)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! colspan=6 | Blunt - 22:00 to 6:00&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Hand-to-Hand|Hand-to-Hand]]&lt;br /&gt;
| [[Raging Fists]] (125)&lt;br /&gt;
| [[Spinning Attack]] (150)&lt;br /&gt;
| [[Howling Fist]] (200)&lt;br /&gt;
| [[Dragon Kick]] (225)&lt;br /&gt;
| [[Asuran Fists]] (250)&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Club|Club]]&lt;br /&gt;
| [[Skullbreaker]] (150)&lt;br /&gt;
| [[True Strike]] (175)&lt;br /&gt;
| [[Judgment]] (200)&lt;br /&gt;
| [[Hexa Strike]] (220)&lt;br /&gt;
| [[Black Halo]] (230)&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Staff|Staff]]&lt;br /&gt;
| [[Heavy Swing]] (5)&lt;br /&gt;
| [[Shell Crusher]] (175)&lt;br /&gt;
| [[Full Swing]] (200)&lt;br /&gt;
| [[Spirit Taker]] (215)&lt;br /&gt;
| [[Retribution]] (230)&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
* A Monk can use all Blunt-type weaponskills except for Judgment and Hexa Strike to proc Blue between in-game hours 22:00 - 6:00&lt;br /&gt;
** A MNK with a subjob of WAR, WHM, PLD, DRK, SAM, BLU, or GEO can use Judgment.&lt;br /&gt;
** This provides a 93% chance of hitting Blue proc, with a 7% chance of it being Hexa Strike and something the MNK cannot hit.&lt;br /&gt;
&lt;br /&gt;
The additional effect of triggering Blue !! is that monsters have a greater chance of dropping their rare loot.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note&#039;&#039;&#039;: The trigger will always be a single specific WS. Receiving a hint from the [[Abyssite of discernment]] merely narrows down the list of possible triggers and does not suggest that any Weaponskill matching the time period has a chance to trigger.&lt;br /&gt;
&lt;br /&gt;
=== Red {{Red!}} ===&lt;br /&gt;
A pair of red exclamation points means that an elemental weapon skill has staggered the monster.  The immediate effect on the monster is that it will be will be completely stopped and unable to perform any actions for a short period of time. The elemental weapon skill that triggers the Red !! is random.  The following weapon skills are the only weapon skills that can trigger the red effect:&lt;br /&gt;
&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! | Weapon&lt;br /&gt;
! colspan=2 | Weapon skill&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Dagger|Dagger]]&lt;br /&gt;
| [[Cyclone]] {{Wind}} (125)&lt;br /&gt;
| [[Energy Drain]] {{Dark}} (175)&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Sword|Sword]]&lt;br /&gt;
| [[Red Lotus Blade]] {{Fire}} (50)&lt;br /&gt;
| [[Seraph Blade]] {{Light}} (125)&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Great Sword|Great Sword]]&lt;br /&gt;
| [[Freezebite]] {{Ice}} (100)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Scythe|Scythe]]&lt;br /&gt;
| [[Shadow of Death]] {{Dark}} (70)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Polearm|Polearm]]&lt;br /&gt;
| [[Raiden Thrust]] {{Thunder}} (70)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Katana|Katana]]&lt;br /&gt;
| [[Blade: Ei]] {{Dark}} (175)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Great Katana|Great Katana]]&lt;br /&gt;
| [[Tachi: Jinpu]] {{Wind}} (150)&lt;br /&gt;
| [[Tachi: Koki]] {{Light}} (175)&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Club|Club]]&lt;br /&gt;
| [[Seraph Strike]] {{Light}} (40)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Staff|Staff]]&lt;br /&gt;
| [[Earth Crusher]] {{Earth}} (70)&lt;br /&gt;
| [[Sunburst]] {{Light}}  (150)&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
* WAR/NIN and NIN/WAR have access to all 13 weapon skills&lt;br /&gt;
** Good article of weapon choices, especially Level 1 ALL class weapons for things NIN cannot normally wear: [[https://www.bg-wiki.com/ffxi/User:Arkevorkhat/Solo_Abyssea_Red_Proc_Guide]]&lt;br /&gt;
&lt;br /&gt;
The additional effect of triggering Red !! is that monsters are guaranteed to bestow their [[:Category:Abyssea Atma|Atma]], if they have one, to all of the members in the alliance provided that the person who triggered the effect is still in the alliance and in the zone. In addition, this proc will guarantee the receipt of a key item used to pop further Notorious Monsters, if the monster can drop one, &#039;&#039;&#039;&#039;&#039;only to the person who claimed or force-popped the monster&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note&#039;&#039;&#039;: Triggering Red !! any additional times after the initial Trigger will decrease the chance of KI and Atma dropping from the NM. After Triggering Red !! for the first time, it is recommend to avoid use of that Weapon Skill to ensure you do not lose your guaranteed KI and Atma drops.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note&#039;&#039;&#039;: The trigger will always be a single specific WS. Receiving a hint from the [[Abyssite of discernment]] merely narrows down the list of possible triggers and does not suggest that any Weaponskill matching the element has a chance to trigger.&lt;br /&gt;
&lt;br /&gt;
=== [[Abyssite of discernment]] ===&lt;br /&gt;
When a player is in possession of [[Abyssite of discernment]], he/she will receive messages to help to find out what will trigger the various stagger effects after performing similar actions.  The player may receive a message depending on the action: casting magic on the mob may give a message about the element of the yellow stagger, using an elemental weapon skill may give a message about the element of the red stagger, and using a physical weapon skill may give a message about the type of weapon for the blue stagger.&lt;br /&gt;
&lt;br /&gt;
== Colored Abyssite and Atma ==&lt;br /&gt;
See [[:Category:Abyssea_Abyssite|Abyssea Abyssite]] category for more details.&lt;br /&gt;
&lt;br /&gt;
See [[:Category:Abyssea_Atma|Abyssea Atma]] category for more details.&lt;br /&gt;
&lt;br /&gt;
== Goal Tracking ==&lt;br /&gt;
You have freedom over your actions within Abyssea. There is no specific objective to accomplish once inside. &lt;br /&gt;
However, the game suggests three primary objectives, as follows: &lt;br /&gt;
&lt;br /&gt;
* Complete all quests in the area. (Reward: 8,000 Cruor)&lt;br /&gt;
* Obtain every Ancient Abyssite in this area. (Reward: 10,000 Cruor)&lt;br /&gt;
* Obtain every Atma available in this area. (Reward: 12,000 Cruor)&lt;br /&gt;
&lt;br /&gt;
[[Goal Tracker NPC]] exist in each zone that provide a register of your progress with the above goals and rewards on completion of goal requirements. The completion of all three requirements for a given zone will also award the following [[Title|Titles]]:&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=300 style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#cee0f2;&amp;quot; | Zones Completed&lt;br /&gt;
! style=&amp;quot;background:#cee0f2;&amp;quot; | Title&lt;br /&gt;
|- &lt;br /&gt;
| 1&lt;br /&gt;
| Visitor of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 2&lt;br /&gt;
| Friend of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 3&lt;br /&gt;
| Warrior of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 4&lt;br /&gt;
| Stormer of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 5&lt;br /&gt;
| Devastator of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 6&lt;br /&gt;
| Hero of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 7&lt;br /&gt;
| Champion of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 8&lt;br /&gt;
| Conqueror of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 9&lt;br /&gt;
| Savior of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abyssea NPCs ==&lt;br /&gt;
See [[:Category:Abyssea NPCs|Abyssea NPCs]] and [[:Category:Abyssea Service NPC|Abyssea Service NPC]] categories for more details.&lt;br /&gt;
&lt;br /&gt;
==Monthly Adventurer Campaigns==&lt;br /&gt;
There is one type of campaign that may run any given month. It offers multiple bonuses as detailed below.&lt;br /&gt;
&lt;br /&gt;
{{Category:Adventurer_Campaigns&lt;br /&gt;
|transcludesection=Abyssea&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Battle Systems]]&lt;/div&gt;</summary>
		<author><name>Rhujaa</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Abyssea&amp;diff=740333</id>
		<title>Category:Abyssea</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Abyssea&amp;diff=740333"/>
		<updated>2025-06-23T03:10:00Z</updated>

		<summary type="html">&lt;p&gt;Rhujaa: /* Yellow {{Green!}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category Page Header&lt;br /&gt;
|ToC= y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Abyssea Header.png&lt;br /&gt;
|Image Size=475&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Abyssea&#039;&#039;&#039; is a set of areas of a parallel Vana&#039;diel that was released as part of three expansion scenarios.&lt;br /&gt;
&lt;br /&gt;
In this world, the beastmen have won the Crystal War and many of the citizens of Vana&#039;diel have been slaughtered while others were chased out of their cities to find refuge at small campsites with little hope for a bright future.&lt;br /&gt;
&lt;br /&gt;
The nine field areas of Abyssea are teeming with dozens of different types of monsters. It is a source of a multitude of end-game armor, the best method of gaining experience points at higher levels, and can be used in other ways as well, such as for item and gil farming. &lt;br /&gt;
&lt;br /&gt;
If you&#039;re new to this event, refer to the [[Abyssea Guide]] for starter information.&lt;br /&gt;
|Secondary Text={{Abyssea Navigation}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Getting Started==&lt;br /&gt;
To begin the Abyssea storyline, you must zone into [[Port Jeuno]] on a level 30+ job. A cutscene will play, and the quest [[A Journey Begins]] will be flagged in your log. This is the first quest in the Abyssea storyline.&lt;br /&gt;
&lt;br /&gt;
See the [[Abyssea Storyline Quests]] page to see the entire quest progression for Abyssea. Alternatively, there is an &#039;&#039;&#039;[[Abyssea Guide]]&#039;&#039;&#039; on the wiki that may prove useful instead.&lt;br /&gt;
&lt;br /&gt;
== How to Enter ==&lt;br /&gt;
Entrance to Abyssea is gained via teleporting through a Cavernous Maw. Each of the nine Abyssea zones has its own entrance. In order to enter, players must possess one or more {{KI}} [[Traverser stone]]s. Traverser stones can be acquired from the Abyssea Service NPCs listed below. [[Joachim]] in [[Port Jeuno]] (H-8) is the main Abyssea Service NPC, and you can only progress through the [[Abyssea Storyline Quests]] through him. After completing the quest [[The Truth Beckons]], which is &amp;quot;Quest 2&amp;quot; in the Abyssea storyline, players begin accumulating {{KI}} [[Traverser stone]]s. &lt;br /&gt;
&lt;br /&gt;
===Abyssea Service NPCs===&lt;br /&gt;
The following NPCs will dispense {{KI}} [[Traverser stone]]s to you, and explain Abyssea.&lt;br /&gt;
&lt;br /&gt;
Only [[Joachim]] can progress the [[Abyssea Storyline Quests]].&lt;br /&gt;
&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:800px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Area&lt;br /&gt;
! Coordinates&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Joachim]]&lt;br /&gt;
| [[Port Jeuno]]&lt;br /&gt;
| (H-8)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Erich]]&lt;br /&gt;
| [[Port Bastok]]&lt;br /&gt;
| (K-11)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Fabricius]]&lt;br /&gt;
| [[Port Windurst]]&lt;br /&gt;
| (L-6)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Gilburt]]&lt;br /&gt;
| [[Port San d&#039;Oria]]&lt;br /&gt;
| (I-8)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Fabien]]&lt;br /&gt;
| [[Ru&#039;Lude Gardens]]&lt;br /&gt;
| (H-10)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Adrian]]&lt;br /&gt;
| [[Chocobo Circuit]]&lt;br /&gt;
| (H-8)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Jerrett]]&lt;br /&gt;
| [[Heavens Tower]]&lt;br /&gt;
| (?-?)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Teleportation NPCs===&lt;br /&gt;
The following NPCs will teleport you to [[Abyssea|Abyssean]] [[Cavernous Maw]]s only if you have initiated that Abyssea zone&#039;s quest, They will also allow you to check your [[Cruor]] balance.&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:800px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Area&lt;br /&gt;
! Coordinates&lt;br /&gt;
! Cost&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Horst]]&lt;br /&gt;
| [[Port Jeuno]]&lt;br /&gt;
| (H-8)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Ernst]]&lt;br /&gt;
| [[Port Bastok]]&lt;br /&gt;
| (K-11)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Willis]]&lt;br /&gt;
| [[Port Windurst]]&lt;br /&gt;
| (K-6)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Ivan]]&lt;br /&gt;
| [[Port San d&#039;Oria]]&lt;br /&gt;
| (I-8)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Vincent]]&lt;br /&gt;
| [[Ru&#039;Lude Gardens]]&lt;br /&gt;
| (H-10)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cyril]]&lt;br /&gt;
| [[Chocobo Circuit]]&lt;br /&gt;
| (H-8)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Kierron]]&lt;br /&gt;
| [[Heavens Tower]]&lt;br /&gt;
| (?-?)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Maw Locations / Abyssea Entrance Locations===&lt;br /&gt;
&lt;br /&gt;
{|class=default1 width=100% style=&amp;quot;max-width: 1200px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! width=33% colspan=&amp;quot;2&amp;quot; | [[Vision of Abyssea]]&lt;br /&gt;
! width=33% colspan=&amp;quot;2&amp;quot; | [[Scars of Abyssea]]&lt;br /&gt;
! width=33% colspan=&amp;quot;2&amp;quot; | [[Heroes of Abyssea]]&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot; &lt;br /&gt;
! width=13%| Zone&lt;br /&gt;
! width=20%| Entrance&lt;br /&gt;
! width=13%| Zone&lt;br /&gt;
! width=20%| Entrance&lt;br /&gt;
! width=13%| Zone&lt;br /&gt;
! width=20%| Entrance&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Abyssea - Konschtat]]&lt;br /&gt;
| [[Konschtat Highlands]] (I-12)&lt;br /&gt;
| [[Abyssea - Attohwa]]&lt;br /&gt;
| [[Buburimu Peninsula]] (F-7)&lt;br /&gt;
| [[Abyssea - Altepa]]&lt;br /&gt;
| [[South Gustaberg]] (J-10)&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Abyssea - La Theine]]&lt;br /&gt;
| [[La Theine Plateau]] (E-4) &lt;br /&gt;
| [[Abyssea - Misareaux]]&lt;br /&gt;
| [[Valkurm Dunes]] (I-9)&lt;br /&gt;
| [[Abyssea - Uleguerand]]&lt;br /&gt;
| [[Xarcabard]] (H-8)&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Abyssea - Tahrongi]]&lt;br /&gt;
| [[Tahrongi Canyon]] (H-12) &lt;br /&gt;
| [[Abyssea - Vunkerl]]&lt;br /&gt;
| [[Jugner Forest]] (J-8)&lt;br /&gt;
| [[Abyssea - Grauberg]]&lt;br /&gt;
| [[North Gustaberg]] (G-7) (North-east corner)&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| [[Abyssea - Empyreal Paradox]]&lt;br /&gt;
| [[Qufim Island]] (F-7)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Initially players will be able to hold 3 traverser stones, each {{KI}} &#039;&#039;&#039;[[Abyssea Abyssite|Abyssite]] of Avarice&#039;&#039;&#039; that you obtain will allow you to hold one extra stone for a total of 6 stones.&lt;br /&gt;
*{{KI}} [[Vermillion abyssite of avarice]]&lt;br /&gt;
*{{KI}} [[Viridian abyssite of avarice]]&lt;br /&gt;
*{{KI}} [[Ivory abyssite of avarice]]&lt;br /&gt;
&lt;br /&gt;
Initially each stone will grant a player 30 minutes in Abyssea, each {{KI}} &#039;&#039;&#039;[[Abyssea Abyssite|Abyssite]] of Sojourn&#039;&#039;&#039; that you obtain will increase that duration by 3 minutes up to 18 extra minutes.&lt;br /&gt;
*{{KI}} [[Emerald abyssite of sojourn]]&lt;br /&gt;
*{{KI}} [[Indigo abyssite of sojourn]]&lt;br /&gt;
*{{KI}} [[Ivory abyssite of sojourn]]&lt;br /&gt;
*{{KI}} [[Jade abyssite of sojourn]]&lt;br /&gt;
*{{KI}} [[Sapphire abyssite of sojourn]]&lt;br /&gt;
*{{KI}} [[Scarlet abyssite of sojourn]]&lt;br /&gt;
&lt;br /&gt;
Initially traverser stones will replenish every 20 hours, each {{KI}} &#039;&#039;&#039;[[Abyssea Abyssite|Abyssite]] of Celerity&#039;&#039;&#039; that you obtain will reduce that time by 4 hours down to an 8 hour recharge per stone.&lt;br /&gt;
*{{KI}} [[Azure abyssite of celerity]]&lt;br /&gt;
*{{KI}} [[Crimson abyssite of celerity]]&lt;br /&gt;
*{{KI}} [[Ivory abyssite of celerity]]&lt;br /&gt;
&lt;br /&gt;
Time in Abyssea can be extended by high-level Blue Sturdy Pyxides which will provide 10 minutes per box unlocked.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
=== Lights ===&lt;br /&gt;
When a monster is defeated or a Red Sturdy Pyxis is opened, a player may receive a message about his or her body is aglow with a certain light.  Each light has a different effect as listed below. Certain monsters cannot yield certain color lights, and certain monsters (&amp;quot;Ephemeral&amp;quot; monsters) can randomly yield significantly higher values of a specific color of light (2x, 4x, 8x, or 16x). NMs yield lights in higher quantities than normal monsters, typically double. Note that if a monster can yield ruby, azure, or amber light, and the proper final blow is dealt, the light is guaranteed. However, even if a monster can yield pearlescent light and is killed with a melee attack or one of the other pearlescent final blows, pearlescent light is NOT guaranteed unless the monster was a notorious monster.&lt;br /&gt;
&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! width=15%| Light Type&lt;br /&gt;
! width=35%| Effect&lt;br /&gt;
! width=10%| Cap&lt;br /&gt;
! width=40%| How to Acquire&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Pearlescent Light&#039;&#039;&#039; &lt;br /&gt;
| Increases the frequency of all chests.&lt;br /&gt;
| 230&lt;br /&gt;
| Red Sturdy Pyxis effect or defeat a mob with a melee hit, job ability, a Summoner&#039;s Avatar, or a DoT effect.&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Azure Light&#039;&#039;&#039;&lt;br /&gt;
| Increases the frequency and potency of of Blue Sturdy Pyxides.&lt;br /&gt;
| 255&lt;br /&gt;
| Red Sturdy Pyxis effect or defeat a mob with magic.&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Ruby Light&#039;&#039;&#039; &lt;br /&gt;
| Increases the frequency and potency of of Red Sturdy Pyxides.&lt;br /&gt;
| 255&lt;br /&gt;
| Red Sturdy Pyxis effect or defeat a mob with a melee weapon skill.&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Amber Light&#039;&#039;&#039; &lt;br /&gt;
| Increases the frequency and potency of of Gold Sturdy Pyxides.&lt;br /&gt;
| 255&lt;br /&gt;
| Red Sturdy Pyxis effect or defeat a mob with a magical weapon skill.&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Golden Light&#039;&#039;&#039; &lt;br /&gt;
| Increases the amount of [[Experience Points]] that you receive from defeated mobs.&lt;br /&gt;
| 200&lt;br /&gt;
| Higher potency Red Sturdy Pyxis effect.&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Silvery Light&#039;&#039;&#039; &lt;br /&gt;
| Increases the amount of [[Cruor]] that you receive from defeated mobs.&lt;br /&gt;
| 200&lt;br /&gt;
| Higher potency Red Sturdy Pyxis effect.&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Ebon Light&#039;&#039;&#039; &lt;br /&gt;
| According to official channels, Ebon Lights increase the potency of all lights, but the exact effect is still unknown.&lt;br /&gt;
| 200&lt;br /&gt;
| Higher potency Red Sturdy Pyxis effect, and defeating Notorious Monsters.&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Not every mob will give every light.  For more details, see the [[Abyssea Lights]] page.&lt;br /&gt;
&lt;br /&gt;
== Sturdy Pyxides ==&lt;br /&gt;
* See [[Sturdy Pyxis]] for more details.&lt;br /&gt;
&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! width=33%| Blue Sturdy Pyxis&lt;br /&gt;
! width=33%| Red Sturdy Pyxis&lt;br /&gt;
! width=33%| Gold Sturdy Pyxis&lt;br /&gt;
|-  align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:Blue Sturdy Pyxis.jpg]]&lt;br /&gt;
| [[Image:Red Sturdy Pyxis.jpg]]&lt;br /&gt;
| [[Image:Gold Sturdy Pyxis.jpg]]&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
* Temporary items&lt;br /&gt;
* Experience Points&lt;br /&gt;
* Cruor&lt;br /&gt;
* Time extensions&lt;br /&gt;
| &lt;br /&gt;
* Pearlescent Light&lt;br /&gt;
* Azure Light&lt;br /&gt;
* Ruby Light&lt;br /&gt;
* Amber Light&lt;br /&gt;
* Golden Light&lt;br /&gt;
* Silvery Light&lt;br /&gt;
* Ebon Light&lt;br /&gt;
| &lt;br /&gt;
* Higher-level temporary items&lt;br /&gt;
* Notorious Monster pop items&lt;br /&gt;
* [[:Category:Empyrean Armor|Empyrean foot armor]]&lt;br /&gt;
* Augmented Equipment&lt;br /&gt;
* Notorious Monster key items&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
* It is possible to destroy a Sturdy Pyxis for [[Cruor]] proportional to the chest level. You receive from 10 [[Cruor]] for the lowest strength chest to 50 [[Cruor]] for the highest strength chests.&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
=== Main Storyline &amp;quot;Missions&amp;quot; ===&lt;br /&gt;
{| style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;700px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#3a1d23&amp;quot; colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff&amp;quot;&amp;gt;Main Storyline &amp;quot;Missions&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#3a1d23&amp;quot; width=&amp;quot;12%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff&amp;quot;&amp;gt;Expansion&amp;lt;/span&amp;gt;&lt;br /&gt;
! BGCOLOR=&amp;quot;#3a1d23&amp;quot; width=&amp;quot;20%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff&amp;quot;&amp;gt;Number of clears&amp;lt;/span&amp;gt;&lt;br /&gt;
! BGCOLOR=&amp;quot;#3a1d23&amp;quot; width=&amp;quot;29%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff&amp;quot;&amp;gt;Mission (Quest)&amp;lt;/span&amp;gt;&lt;br /&gt;
! BGCOLOR=&amp;quot;#3a1d23&amp;quot; width=&amp;quot;39%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff&amp;quot;&amp;gt;Reward&amp;lt;/span&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #01155C; color: #FFFFFF;&amp;quot; | Vision&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | No Zone Quests&lt;br /&gt;
| [[A Journey Begins]]&lt;br /&gt;
| [[Traverser stone]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[The Truth Beckons]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Dawn of Death]]&lt;br /&gt;
| [[Joachim]] will begin storing  [[Traverser stone]]s&amp;lt;br /&amp;gt;Ability to teleport to the maws for a [[Cruor]] fee&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Any 3 Zone Quests&lt;br /&gt;
| [[First Contact]]&lt;br /&gt;
| [[Lunar abyssite]]&amp;lt;br /&amp;gt;[[Ivory abyssite of fortune]]&amp;lt;br /&amp;gt;[[Ivory abyssite of acumen]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[An Officer and a Pirate]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Heart of Madness]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #510E3A; color: #FFFFFF;&amp;quot;| Scars&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Any 5 Zone Quests&lt;br /&gt;
| [[Tenuous Existence]]&lt;br /&gt;
| [[Ivory abyssite of the reaper]]&amp;lt;br /&amp;gt;[[Ivory abyssite of perspicacity]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Champions of Abyssea]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background: #410E0A; color: #FFFFFF;&amp;quot; | Heroes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Any 7 Zone Quests&lt;br /&gt;
| [[A Sea Dog&#039;s Summons]]&lt;br /&gt;
| [[Ivory abyssite of guerdon]]&amp;lt;br /&amp;gt;[[Lunar abyssite]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Death and Rebirth]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | All 9 Zone Quests&lt;br /&gt;
| [[Emissaries of God]]&lt;br /&gt;
| [[Ivory abyssite of prosperity]]&amp;lt;br /&amp;gt;[[Ivory abyssite of destiny]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Beneath a Blood-red Sky]]&lt;br /&gt;
| [[Abyssite of discernment]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[The Wyrm God]]&lt;br /&gt;
| Ability to produce [[Crimson traverser stone]]s&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Meanwhile, Back on Abyssea]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[A Moonlight Requite]]&lt;br /&gt;
| [[Abyssite of the cosmos]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Storyline Zone Quests===&lt;br /&gt;
The following quests are &amp;quot;Intertwined&amp;quot; in the main storyline &amp;quot;missions&amp;quot; above. They are separated down here because their order varies based on the order the player wishes to complete them. &lt;br /&gt;
&lt;br /&gt;
The table above refer to &amp;quot;Number of Clears&amp;quot;. That means the number of &#039;&#039;&#039;these&#039;&#039;&#039; quests below that have been completed.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center; width: 100%; max-width: 700px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #3a1d23; color: #FFFFFF;&amp;quot; colspan=&amp;quot;4&amp;quot; | Storyline Zone Quests&lt;br /&gt;
|- style=&amp;quot;background: #3a1d23; color: #FFFFFF;&amp;quot;&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Expansion&lt;br /&gt;
! width=&amp;quot;29%&amp;quot; | Add-on Quest&lt;br /&gt;
! width=&amp;quot;27%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;29%&amp;quot; | Zone Quest&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #01155C; color: #FFFFFF;&amp;quot; | Vision&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[The Forbidden Frontier]]&lt;br /&gt;
| [[Abyssea - Konschtat]]&lt;br /&gt;
| [[To Paste a Peiste]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Abyssea - La Theine]]&lt;br /&gt;
| [[A Goldstruck Gigas]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Abyssea - Tahrongi]]&lt;br /&gt;
| [[Megadrile Menace]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #510E3A; color: #FFFFFF;&amp;quot; | Scars&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Scars of Abyssea (Quest)|Scars of Abyssea]]&lt;br /&gt;
| [[Abyssea - Attohwa]]&lt;br /&gt;
| [[A Fluttery Fiend]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Abyssea - Misareaux]]&lt;br /&gt;
| [[A Delectable Demon]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Abyssea - Vunkerl]]&lt;br /&gt;
| [[The Beast of Bastore]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #410E0A; color: #FFFFFF;&amp;quot; | Heroes&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Heroes of Abyssea (Quest)|Heroes of Abyssea]]&lt;br /&gt;
| [[Abyssea - Altepa]]&lt;br /&gt;
| [[A Beaked Blusterer]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Abyssea - Uleguerand]]&lt;br /&gt;
| [[A Man-eating Mite]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Abyssea - Grauberg]]&lt;br /&gt;
| [[An Ulcerous Uragnite]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Zone Quests ===&lt;br /&gt;
The following Zone quests are additional quests that can be completed that add to the lore of Abyssea. The bolded quests below are also known as the &amp;quot;Storyline Zone Quests&amp;quot; which are listed above.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bolded quests&#039;&#039;&#039; are the Abyssea zone quests that are also mission objectives.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;{{color|red|*}}&amp;quot; denotes that the quest is considered a Quick Fame Quest for that zone.&lt;br /&gt;
&lt;br /&gt;
*If a quest is unavailable, it could be because you must complete a pre-requisite quest or you need to attain a certain amount of fame in that specific zone. &lt;br /&gt;
*You can use the below link to find the appropriate npc that tells you your fame level: &lt;br /&gt;
**[https://www.bg-wiki.com/bg/Fame Fame npc locations]&lt;br /&gt;
&amp;lt;span id=Vision&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; |[[Image:VisionofAbysseaLogo.png|Vision of Abyssea|link=]]&lt;br /&gt;
|- &lt;br /&gt;
! width=33%| [[Abyssea - Konschtat]]&lt;br /&gt;
! width=33%| [[Abyssea - La Theine]]&lt;br /&gt;
! width=33%| [[Abyssea - Tahrongi]]&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[To Paste a Peiste]]&#039;&#039;&#039;&lt;br /&gt;
* [[Hope Blooms on the Battlefield]]&lt;br /&gt;
* [[Of Malnourished Martellos]]&lt;br /&gt;
* [[Rose on the Heath]]&lt;br /&gt;
* [[Full-of-Himself Alchemist]] {{color|red|*}}&lt;br /&gt;
* [[The Walking Wounded]]&lt;br /&gt;
* [[Shady Business Redux]] {{color|red|*}}&lt;br /&gt;
* [[Addled Mind, Undying Dreams]]&lt;br /&gt;
* [[The Soul of The Matter]]&lt;br /&gt;
* [[Secret Agent Man]]&lt;br /&gt;
* [[Playing Paparazzi]]&lt;br /&gt;
* [[Refuel and Replenish (Konschtat)]]&lt;br /&gt;
* [[A Mightier Martello (Konschtat)]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[A Goldstruck Gigas]]&#039;&#039;&#039;&lt;br /&gt;
* [[Catering Capers]]&lt;br /&gt;
* [[Gift of Light]]&lt;br /&gt;
* [[Fear of the Dark III]] {{color|red|*}}&lt;br /&gt;
* [[An Eye for Revenge]]&lt;br /&gt;
* [[Unbreak His Heart]]&lt;br /&gt;
* [[Explosive Endeavors]]&lt;br /&gt;
* [[The Angling Armorer]] {{color|red|*}}&lt;br /&gt;
* [[Water of Life]]&lt;br /&gt;
* [[Out of Touch]]&lt;br /&gt;
* [[Lost Memories]]&lt;br /&gt;
* [[Refuel and Replenish (La Theine)]]&lt;br /&gt;
* [[A Mightier Martello (La Theine)]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[Megadrile Menace]]&#039;&#039;&#039;&lt;br /&gt;
* [[His Box, His Beloved]]&lt;br /&gt;
* [[Weapons, Not Worries]] {{color|red|*}}&lt;br /&gt;
* [[Cleansing the Canyon]]&lt;br /&gt;
* [[Savory Salvation]]&lt;br /&gt;
* [[Bringing Down the Mountain]]&lt;br /&gt;
* [[A Sterling Specimen]]&lt;br /&gt;
* [[For Love of A Daughter]]&lt;br /&gt;
* [[Sisters in Crime]]&lt;br /&gt;
* [[When Good Cardians Go Bad]]&lt;br /&gt;
* [[Tangling with Tongue-twisters]]&lt;br /&gt;
* [[Refuel and Replenish (Tahrongi)]]&lt;br /&gt;
* [[A Mightier Martello (Tahrongi)]]&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=Scars&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; |[[Image:ScarsofAbysseaLogo.png|Scars of Abyssea|link=]]&lt;br /&gt;
|- &lt;br /&gt;
! width=33%| [[Abyssea - Misareaux]]&lt;br /&gt;
! width=33%| [[Abyssea - Vunkerl]]&lt;br /&gt;
! width=33%| [[Abyssea - Attohwa]]&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[A Delectable Demon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Missing in Action]]&lt;br /&gt;
* [[I Dream of Flowers]]&lt;br /&gt;
* [[Destiny Odyssey]]&lt;br /&gt;
* [[Unidentified Research Object]] {{color|red|*}}&lt;br /&gt;
* [[Cookbook of Hope Restoring]]&lt;br /&gt;
* [[Smoke over the Coast]]&lt;br /&gt;
* [[Soil and Green]]&lt;br /&gt;
* [[Dropping The Bomb]]&lt;br /&gt;
* [[Wanted: Medical Supplies]]&lt;br /&gt;
* [[Refuel and Replenish (Misareaux)]]&lt;br /&gt;
* [[A Mightier Martello (Misareaux)]]&lt;br /&gt;
* [[Ward Warden I (Misareaux)]]&lt;br /&gt;
* [[Ward Warden II (Misareaux)]]&lt;br /&gt;
* [[Desert Rain I (Misareaux)]]&lt;br /&gt;
* [[Desert Rain II (Misareaux)]]&lt;br /&gt;
* [[Crimson Carpet I (Misareaux)]]&lt;br /&gt;
* [[Crimson Carpet II (Misareaux)]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[The Beast of Bastore]]&#039;&#039;&#039;&lt;br /&gt;
* [[A Ward to End All Wards]] {{color|red|*}}&lt;br /&gt;
* [[The Boxwatcher&#039;s Behest]]&lt;br /&gt;
* [[His Bridge, His Beloved]]&lt;br /&gt;
* [[Bad Communication]]&lt;br /&gt;
* [[Family Ties]]&lt;br /&gt;
* [[Aqua Pura]]&lt;br /&gt;
* [[Aqua Puraga]]&lt;br /&gt;
* [[Whither the Whisker]]&lt;br /&gt;
* [[Scattered Shells, Scattered Mind]]&lt;br /&gt;
* [[Refuel and Replenish (Vunkerl)]]&lt;br /&gt;
* [[A Mightier Martello (Vunkerl)]]&lt;br /&gt;
* [[Ward Warden I (Vunkerl)]]&lt;br /&gt;
* [[Ward Warden II (Vunkerl)]]&lt;br /&gt;
* [[Desert Rain I (Vunkerl)]]&lt;br /&gt;
* [[Desert Rain II (Vunkerl)]]&lt;br /&gt;
* [[Crimson Carpet I (Vunkerl)]]&lt;br /&gt;
* [[Crimson Carpet II (Vunkerl)]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[A Fluttery Fiend]]&#039;&#039;&#039;&lt;br /&gt;
* [[Wayward Wares]]&lt;br /&gt;
* [[Looking For Lookouts]]&lt;br /&gt;
* [[Flown The Coop]]&lt;br /&gt;
* [[Threadbare Tribulations]] {{color|red|*}}&lt;br /&gt;
* [[An Offer You Can&#039;t Refuse]]&lt;br /&gt;
* [[Something in the Air]]&lt;br /&gt;
* [[An Acrididaen Anodyne]]&lt;br /&gt;
* [[Hazy Prospects]]&lt;br /&gt;
* [[For Want of a Pot]]&lt;br /&gt;
* [[Refuel and Replenish (Attohwa)]]&lt;br /&gt;
* [[A Mightier Martello (Attohwa)]]&lt;br /&gt;
* [[Ward Warden I (Attohwa)]]&lt;br /&gt;
* [[Ward Warden II (Attohwa)]]&lt;br /&gt;
* [[Desert Rain I (Attohwa)]]&lt;br /&gt;
* [[Desert Rain II (Attohwa)]]&lt;br /&gt;
* [[Crimson Carpet I (Attohwa)]]&lt;br /&gt;
* [[Crimson Carpet II (Attohwa)]]&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=Heroes&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; |[[Image:HeroesofAbysseaLogo.png|Heroes of Abyssea|link=]]&lt;br /&gt;
|- &lt;br /&gt;
! width=33%| [[Abyssea - Altepa]]&lt;br /&gt;
! width=33%| [[Abyssea - Uleguerand]]&lt;br /&gt;
! width=33%| [[Abyssea - Grauberg]]&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[A Beaked Blusterer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Classrooms Without Borders]] {{color|red|*}}&lt;br /&gt;
* [[The Secret Ingredient]]&lt;br /&gt;
* [[Help Not Wanted]]&lt;br /&gt;
* [[The Titus Touch]]&lt;br /&gt;
* [[Slacking Subordinates]]&lt;br /&gt;
* [[Motherly Love]]&lt;br /&gt;
* [[Look to the Sky]]&lt;br /&gt;
* [[The Unmarked Tomb]]&lt;br /&gt;
* [[Proof of the Lion]]&lt;br /&gt;
* [[Brygid the Stylist Strikes Back]]&lt;br /&gt;
* [[Dominion Op 01 (Altepa)|Dominion Op #01 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 02 (Altepa)|Dominion Op #02 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 03 (Altepa)|Dominion Op #03 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 04 (Altepa)|Dominion Op #04 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 05 (Altepa)|Dominion Op #05 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 06 (Altepa)|Dominion Op #06 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 07 (Altepa)|Dominion Op #07 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 08 (Altepa)|Dominion Op #08 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 09 (Altepa)|Dominion Op #09 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 10 (Altepa)|Dominion Op #10 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 11 (Altepa)|Dominion Op #11 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 12 (Altepa)|Dominion Op #12 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 13 (Altepa)|Dominion Op #13 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 14 (Altepa)|Dominion Op #14 (Altepa)]]&lt;br /&gt;
* [[Refuel and Replenish (Altepa)]]&lt;br /&gt;
* [[A Mightier Martello (Altepa)]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[A Man-eating Mite]]&#039;&#039;&#039;&lt;br /&gt;
* [[Let There Be Light]]&lt;br /&gt;
* [[Look Out Below]]&lt;br /&gt;
* [[Home, Home on the Range]]&lt;br /&gt;
* [[Imperial Espionage]]&lt;br /&gt;
* [[Imperial Espionage II]]&lt;br /&gt;
* [[Boreal Blossoms]]&lt;br /&gt;
* [[Brothers in Arms]]&lt;br /&gt;
* [[Scouts Astray]]&lt;br /&gt;
* [[Frozen Flame Redux]] {{color|red|*}}&lt;br /&gt;
* [[Slip Slidin&#039; Away]]&lt;br /&gt;
* [[Dominion Op 01 (Uleguerand)|Dominion Op #01 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 02 (Uleguerand)|Dominion Op #02 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 03 (Uleguerand)|Dominion Op #03 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 04 (Uleguerand)|Dominion Op #04 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 05 (Uleguerand)|Dominion Op #05 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 06 (Uleguerand)|Dominion Op #06 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 07 (Uleguerand)|Dominion Op #07 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 08 (Uleguerand)|Dominion Op #08 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 09 (Uleguerand)|Dominion Op #09 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 10 (Uleguerand)|Dominion Op #10 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 11 (Uleguerand)|Dominion Op #11 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 12 (Uleguerand)|Dominion Op #12 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 13 (Uleguerand)|Dominion Op #13 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 14 (Uleguerand)|Dominion Op #14 (Uleguerand)]]&lt;br /&gt;
* [[Refuel and Replenish (Uleguerand)]]&lt;br /&gt;
* [[A Mightier Martello (Uleguerand)]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[An Ulcerous Uragnite]]&#039;&#039;&#039;&lt;br /&gt;
* [[Voices from Beyond]]&lt;br /&gt;
* [[Benevolence Lost]]&lt;br /&gt;
* [[Brugaire&#039;s Ambition]]&lt;br /&gt;
* [[Chocobo Panic]]&lt;br /&gt;
* [[The Egg Enthusiast]]&lt;br /&gt;
* [[Getting Lucky]]&lt;br /&gt;
* [[Her Father&#039;s Legacy]] {{color|red|*}}&lt;br /&gt;
* [[The Mysterious Head Patrol]]&lt;br /&gt;
* [[The Perils of Kororo]]&lt;br /&gt;
* [[Master Missing, Master Missed]]&lt;br /&gt;
* [[Dominion Op 01 (Grauberg)|Dominion Op #01 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 02 (Grauberg)|Dominion Op #02 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 03 (Grauberg)|Dominion Op #03 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 04 (Grauberg)|Dominion Op #04 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 05 (Grauberg)|Dominion Op #05 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 06 (Grauberg)|Dominion Op #06 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 07 (Grauberg)|Dominion Op #07 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 08 (Grauberg)|Dominion Op #08 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 09 (Grauberg)|Dominion Op #09 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 10 (Grauberg)|Dominion Op #10 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 11 (Grauberg)|Dominion Op #11 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 12 (Grauberg)|Dominion Op #12 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 13 (Grauberg)|Dominion Op #13 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 14 (Grauberg)|Dominion Op #14 (Grauberg)]]&lt;br /&gt;
* [[Refuel and Replenish (Grauberg)]]&lt;br /&gt;
* [[A Mightier Martello (Grauberg)]]&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Bolded quests&#039;&#039;&#039; are the Abyssea zone quests that are also mission objectives.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;{{color|red|*}}&amp;quot; denotes that the quest is considered the Quick Fame Quest for that zone.&lt;br /&gt;
&lt;br /&gt;
== Notorious Monsters ==&lt;br /&gt;
&lt;br /&gt;
One of the important features of Notorious Monsters in Abyssea is the ability to stagger them with certain types of attacks.  When you stagger a monster, it prevents it from performing certain actions or doing anything at all for a short period of time.&lt;br /&gt;
&lt;br /&gt;
When a monster is staggered, there will be a message displayed in the chat log, along with two large exclamation points that will appear over the mob.  The color of the exclamation points will represent the type of effect that was triggered, and have benefits beyond stopping the mob from performing certain actions.&lt;br /&gt;
&lt;br /&gt;
Staggering a monster more than once with the same type of weakness is not recommended- the method will become less effective with each successive use (stagger duration will decrease and influence on drops will be reduced) and can eventually cause the monster to go into Raged mode.&lt;br /&gt;
&lt;br /&gt;
Please note that NM weaknesses cannot be triggered while they are casting a spell, stunned or readying/using a TP ability (this also applies to &amp;quot;normal attacks&amp;quot; that are considered TP moves).&lt;br /&gt;
&lt;br /&gt;
=== Yellow {{Green!}} ===&lt;br /&gt;
&lt;br /&gt;
A pair of yellow exclamation points means that a spell has staggered the monster.  The immediate effect on the monster is that the it will be unable to cast spells for a short period of time.  The elements of the spell that can cause this effect are determined by the day of the week that the monster was either claimed (for free roaming NMs) or was spawned (for forced popped NMs); specific spells representing the element of the day of the week, the day before, and the day after can cause the effect (at any given time there are 21 potential spells).  The spells on the following list are the only spells that will trigger the yellow effect, and are ordered by the days of the Vana&#039;diel week.&lt;br /&gt;
* &#039;&#039;&#039;Note (Added 2025.06.22)&#039;&#039;&#039;: This information needs verification and seems to be out-of-date. Source: Was fighting monsters in Abyssea on Watersday and had to use different elements throughout the day to get yellow procs.&lt;br /&gt;
&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! | Day&lt;br /&gt;
! colspan=8 | Spell&lt;br /&gt;
|- &lt;br /&gt;
! Firesday&lt;br /&gt;
| [[Fire III]]&lt;br /&gt;
| [[Fire IV]]&lt;br /&gt;
| [[Firaga III]]&lt;br /&gt;
| [[Flare]]&lt;br /&gt;
| [[Katon: Ni]]&lt;br /&gt;
| [[Ice Threnody]]&lt;br /&gt;
| [[Heat Breath]]&lt;br /&gt;
|- &lt;br /&gt;
! Earthsday&lt;br /&gt;
| [[Stone III]]&lt;br /&gt;
| [[Stone IV]]&lt;br /&gt;
| [[Stonega III]]&lt;br /&gt;
| [[Quake]]&lt;br /&gt;
| [[Doton: Ni]]&lt;br /&gt;
| [[Ltng. Threnody|Lightning Threnody]]&lt;br /&gt;
| [[Magnetite Cloud]]&lt;br /&gt;
|- &lt;br /&gt;
! Watersday&lt;br /&gt;
| [[Water III]]&lt;br /&gt;
| [[Water IV]]&lt;br /&gt;
| [[Waterga III]]&lt;br /&gt;
| [[Flood]]&lt;br /&gt;
| [[Suiton: Ni]]&lt;br /&gt;
| [[Fire Threnody]]&lt;br /&gt;
| [[Maelstrom]]&lt;br /&gt;
|- &lt;br /&gt;
! Windsday&lt;br /&gt;
| [[Aero III]]&lt;br /&gt;
| [[Aero IV]]&lt;br /&gt;
| [[Aeroga III]]&lt;br /&gt;
| [[Tornado]]&lt;br /&gt;
| [[Huton: Ni]]&lt;br /&gt;
| [[Earth Threnody]]&lt;br /&gt;
| [[Mysterious Light]]&lt;br /&gt;
|- &lt;br /&gt;
! Iceday&lt;br /&gt;
| [[Blizzard III]]&lt;br /&gt;
| [[Blizzard IV]]&lt;br /&gt;
| [[Blizzaga III]]&lt;br /&gt;
| [[Freeze]]&lt;br /&gt;
| [[Hyoton: Ni]]&lt;br /&gt;
| [[Wind Threnody]]&lt;br /&gt;
| [[Ice Break]]&lt;br /&gt;
|- &lt;br /&gt;
! Lightningday&lt;br /&gt;
| [[Thunder III]]&lt;br /&gt;
| [[Thunder IV]]&lt;br /&gt;
| [[Thundaga III]]&lt;br /&gt;
| [[Burst]]&lt;br /&gt;
| [[Raiton: Ni]]&lt;br /&gt;
| [[Water Threnody]]&lt;br /&gt;
| [[Mind Blast]]&lt;br /&gt;
|- &lt;br /&gt;
! Lightsday&lt;br /&gt;
| [[Banish II]]&lt;br /&gt;
| [[Banish III]]&lt;br /&gt;
| [[Banishga II]]&lt;br /&gt;
| [[Holy]]&lt;br /&gt;
| [[Flash]]&lt;br /&gt;
| [[Dark Threnody]]&lt;br /&gt;
| [[Radiant Breath]]&lt;br /&gt;
|- &lt;br /&gt;
! Darksday&lt;br /&gt;
| [[Drain]]&lt;br /&gt;
| [[Aspir]]&lt;br /&gt;
| [[Dispel ]]&lt;br /&gt;
| [[Bio II]]&lt;br /&gt;
| [[Kurayami: Ni]]&lt;br /&gt;
| [[Light Threnody]]&lt;br /&gt;
| [[Eyes On Me]]&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
* A BLM/BRD has access to the widest variety of Yellow spells (35 out of 56), lacking only Divine (5), Enfeebling (1), Blue (8), and Ninjutsu (7).&lt;br /&gt;
* A BLU/NIN gives the party access to another 15 spells.&lt;br /&gt;
* The last 6 can be cast by a WHM/RDM or WHM/SCH.&lt;br /&gt;
* Keep an eye out for the [[Additional Seal Battlefield Spoils Campaign]] as the [[Kupon I-Seal]] item can be traded for all the seals needed to upgrade Empyrean from base to +1&lt;br /&gt;
** This heavily expedites the upgrading process of Empyrean armors as you can bypass the time it takes to farm them up with or without proccing Yellow, and go straight from +1 into Reforged Empyrean 109 gear&lt;br /&gt;
&lt;br /&gt;
The additional effect of triggering the Yellow !! is that monsters will drop more upgrade items for [[:Category:Empyrean Armor|Empyrean Armor]] as well as more potential crafting materials or spell scrolls from monsters which do not drop Empyrean Armor upgrade items.&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; A popular alternative to farming individual [[:Category:Empyrean Armor|Empyrean Armor]] upgrade seals is to instead wait for &amp;quot;[[Additional Seal Battlefield Spoils Campaign]]&amp;quot; to appear during the monthly rotating [[Adventurer Campaigns]]. This event allows players to obtain [[Kupon I-Seal]]s &#039;&#039;en masse&#039;&#039;. These seals are tradable for an entire set of the required amount of Abyssea seals to fully upgrade one piece of gear. This saves a massive amount of time, so it is recommended to stockpile these seals when this campaign is active.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note&#039;&#039;&#039;: The trigger will always be a single specific Spell. Receiving a hint from the [[Abyssite of discernment]] merely narrows down the list of possible triggers and does not suggest that any Spell matching the element has a chance to trigger.&lt;br /&gt;
&lt;br /&gt;
=== Blue {{Blue!}} ===&lt;br /&gt;
A pair of blue exclamation points means that a physical weapon skill has staggered the monster.  The immediate effect on the monster is that the it will be unable to use TP moves for a short period of time.  The time of day that a monster was claimed or force-spawned will determine which types of weapon skill can stagger the monster- from 6:00 to 14:00 for piercing weapons, from 14:00 to 22:00 for slashing, and from 22:00 to 6:00 for blunt.  The following weapon skills are the only weapon skills that will trigger the blue effect.&lt;br /&gt;
&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=6 | Piercing - 6:00 to 14:00&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Dagger|Dagger]]&lt;br /&gt;
| [[Shadowstitch]] (70)&lt;br /&gt;
| [[Dancing Edge]] (200)&lt;br /&gt;
| [[Shark Bite]] (225)&lt;br /&gt;
| [[Evisceration]] (230)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Polearm|Polearm]]&lt;br /&gt;
| [[Skewer]] (200)&lt;br /&gt;
| [[Wheeling Thrust]] (225)&lt;br /&gt;
| [[Impulse Drive]] (240)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Archery|Archery]]&lt;br /&gt;
| [[Sidewinder]] (175)&lt;br /&gt;
| [[Blast Arrow]] (200)&lt;br /&gt;
| [[Arching Arrow]] (225)&lt;br /&gt;
| [[Empyreal Arrow]] (250)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Marksmanship|Marksmanship]]&lt;br /&gt;
| [[Slug Shot]] (175)&lt;br /&gt;
| [[Blast Shot]] (200)&lt;br /&gt;
| [[Heavy Shot]] (225)&lt;br /&gt;
| [[Detonator]] (250)&lt;br /&gt;
|  &lt;br /&gt;
|- &lt;br /&gt;
! colspan=6 | Slashing - 14:00 to 22:00&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Sword|Sword]]&lt;br /&gt;
| [[Vorpal Blade]] (200)&lt;br /&gt;
| [[Swift Blade]] (225)&lt;br /&gt;
| [[Savage Blade]] (240)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Great Sword|Great Sword]]&lt;br /&gt;
| [[Spinning Slash]] (225)&lt;br /&gt;
| [[Ground Strike]] (250)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Axe|Axe]]&lt;br /&gt;
| [[Mistral Axe]] (225)&lt;br /&gt;
| [[Decimation]] (240)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Great Axe|Great Axe]]&lt;br /&gt;
| [[Full Break]] (225)&lt;br /&gt;
| [[Steel Cyclone]] (240)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Scythe|Scythe]]&lt;br /&gt;
| [[Cross Reaper]] (225)&lt;br /&gt;
| [[Spiral Hell]] (240)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Katana|Katana]]&lt;br /&gt;
| [[Blade: Ten]] (225)&lt;br /&gt;
| [[Blade: Ku]] (250)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Great Katana|Great Katana]]&lt;br /&gt;
| [[Tachi: Gekko]] (225)&lt;br /&gt;
| [[Tachi: Kasha]] (250)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! colspan=6 | Blunt - 22:00 to 6:00&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Hand-to-Hand|Hand-to-Hand]]&lt;br /&gt;
| [[Raging Fists]] (125)&lt;br /&gt;
| [[Spinning Attack]] (150)&lt;br /&gt;
| [[Howling Fist]] (200)&lt;br /&gt;
| [[Dragon Kick]] (225)&lt;br /&gt;
| [[Asuran Fists]] (250)&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Club|Club]]&lt;br /&gt;
| [[Skullbreaker]] (150)&lt;br /&gt;
| [[True Strike]] (175)&lt;br /&gt;
| [[Judgment]] (200)&lt;br /&gt;
| [[Hexa Strike]] (220)&lt;br /&gt;
| [[Black Halo]] (230)&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Staff|Staff]]&lt;br /&gt;
| [[Heavy Swing]] (5)&lt;br /&gt;
| [[Shell Crusher]] (175)&lt;br /&gt;
| [[Full Swing]] (200)&lt;br /&gt;
| [[Spirit Taker]] (215)&lt;br /&gt;
| [[Retribution]] (230)&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
* A Monk can use all Blunt-type weaponskills except for Judgment and Hexa Strike to proc Blue between in-game hours 22:00 - 6:00&lt;br /&gt;
** A MNK with a subjob of WAR, WHM, PLD, DRK, SAM, BLU, or GEO can use Judgment.&lt;br /&gt;
** This provides a 93% chance of hitting Blue proc, with a 7% chance of it being Hexa Strike and something the MNK cannot hit.&lt;br /&gt;
&lt;br /&gt;
The additional effect of triggering Blue !! is that monsters have a greater chance of dropping their rare loot.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note&#039;&#039;&#039;: The trigger will always be a single specific WS. Receiving a hint from the [[Abyssite of discernment]] merely narrows down the list of possible triggers and does not suggest that any Weaponskill matching the time period has a chance to trigger.&lt;br /&gt;
&lt;br /&gt;
=== Red {{Red!}} ===&lt;br /&gt;
A pair of red exclamation points means that an elemental weapon skill has staggered the monster.  The immediate effect on the monster is that it will be will be completely stopped and unable to perform any actions for a short period of time. The elemental weapon skill that triggers the Red !! is random.  The following weapon skills are the only weapon skills that can trigger the red effect:&lt;br /&gt;
&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! | Weapon&lt;br /&gt;
! colspan=2 | Weapon skill&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Dagger|Dagger]]&lt;br /&gt;
| [[Cyclone]] {{Wind}} (125)&lt;br /&gt;
| [[Energy Drain]] {{Dark}} (175)&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Sword|Sword]]&lt;br /&gt;
| [[Red Lotus Blade]] {{Fire}} (50)&lt;br /&gt;
| [[Seraph Blade]] {{Light}} (125)&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Great Sword|Great Sword]]&lt;br /&gt;
| [[Freezebite]] {{Ice}} (100)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Scythe|Scythe]]&lt;br /&gt;
| [[Shadow of Death]] {{Dark}} (70)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Polearm|Polearm]]&lt;br /&gt;
| [[Raiden Thrust]] {{Thunder}} (70)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Katana|Katana]]&lt;br /&gt;
| [[Blade: Ei]] {{Dark}} (175)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Great Katana|Great Katana]]&lt;br /&gt;
| [[Tachi: Jinpu]] {{Wind}} (150)&lt;br /&gt;
| [[Tachi: Koki]] {{Light}} (175)&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Club|Club]]&lt;br /&gt;
| [[Seraph Strike]] {{Light}} (40)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Staff|Staff]]&lt;br /&gt;
| [[Earth Crusher]] {{Earth}} (70)&lt;br /&gt;
| [[Sunburst]] {{Light}}  (150)&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
* WAR/NIN and NIN/WAR have access to all 13 weapon skills&lt;br /&gt;
** Good article of weapon choices, especially Level 1 ALL class weapons for things NIN cannot normally wear: [[https://www.bg-wiki.com/ffxi/User:Arkevorkhat/Solo_Abyssea_Red_Proc_Guide]]&lt;br /&gt;
&lt;br /&gt;
The additional effect of triggering Red !! is that monsters are guaranteed to bestow their [[:Category:Abyssea Atma|Atma]], if they have one, to all of the members in the alliance provided that the person who triggered the effect is still in the alliance and in the zone. In addition, this proc will guarantee the receipt of a key item used to pop further Notorious Monsters, if the monster can drop one, &#039;&#039;&#039;&#039;&#039;only to the person who claimed or force-popped the monster&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note&#039;&#039;&#039;: Triggering Red !! any additional times after the initial Trigger will decrease the chance of KI and Atma dropping from the NM. After Triggering Red !! for the first time, it is recommend to avoid use of that Weapon Skill to ensure you do not lose your guaranteed KI and Atma drops.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note&#039;&#039;&#039;: The trigger will always be a single specific WS. Receiving a hint from the [[Abyssite of discernment]] merely narrows down the list of possible triggers and does not suggest that any Weaponskill matching the element has a chance to trigger.&lt;br /&gt;
&lt;br /&gt;
=== [[Abyssite of discernment]] ===&lt;br /&gt;
When a player is in possession of [[Abyssite of discernment]], he/she will receive messages to help to find out what will trigger the various stagger effects after performing similar actions.  The player may receive a message depending on the action: casting magic on the mob may give a message about the element of the yellow stagger, using an elemental weapon skill may give a message about the element of the red stagger, and using a physical weapon skill may give a message about the type of weapon for the blue stagger.&lt;br /&gt;
&lt;br /&gt;
== Colored Abyssite and Atma ==&lt;br /&gt;
See [[:Category:Abyssea_Abyssite|Abyssea Abyssite]] category for more details.&lt;br /&gt;
&lt;br /&gt;
See [[:Category:Abyssea_Atma|Abyssea Atma]] category for more details.&lt;br /&gt;
&lt;br /&gt;
== Goal Tracking ==&lt;br /&gt;
You have freedom over your actions within Abyssea. There is no specific objective to accomplish once inside. &lt;br /&gt;
However, the game suggests three primary objectives, as follows: &lt;br /&gt;
&lt;br /&gt;
* Complete all quests in the area. (Reward: 8,000 Cruor)&lt;br /&gt;
* Obtain every Ancient Abyssite in this area. (Reward: 10,000 Cruor)&lt;br /&gt;
* Obtain every Atma available in this area. (Reward: 12,000 Cruor)&lt;br /&gt;
&lt;br /&gt;
[[Goal Tracker NPC]] exist in each zone that provide a register of your progress with the above goals and rewards on completion of goal requirements. The completion of all three requirements for a given zone will also award the following [[Title|Titles]]:&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=300 style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#cee0f2;&amp;quot; | Zones Completed&lt;br /&gt;
! style=&amp;quot;background:#cee0f2;&amp;quot; | Title&lt;br /&gt;
|- &lt;br /&gt;
| 1&lt;br /&gt;
| Visitor of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 2&lt;br /&gt;
| Friend of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 3&lt;br /&gt;
| Warrior of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 4&lt;br /&gt;
| Stormer of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 5&lt;br /&gt;
| Devastator of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 6&lt;br /&gt;
| Hero of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 7&lt;br /&gt;
| Champion of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 8&lt;br /&gt;
| Conqueror of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 9&lt;br /&gt;
| Savior of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abyssea NPCs ==&lt;br /&gt;
See [[:Category:Abyssea NPCs|Abyssea NPCs]] and [[:Category:Abyssea Service NPC|Abyssea Service NPC]] categories for more details.&lt;br /&gt;
&lt;br /&gt;
==Monthly Adventurer Campaigns==&lt;br /&gt;
There is one type of campaign that may run any given month. It offers multiple bonuses as detailed below.&lt;br /&gt;
&lt;br /&gt;
{{Category:Adventurer_Campaigns&lt;br /&gt;
|transcludesection=Abyssea&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Battle Systems]]&lt;/div&gt;</summary>
		<author><name>Rhujaa</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Abyssea&amp;diff=740332</id>
		<title>Category:Abyssea</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Abyssea&amp;diff=740332"/>
		<updated>2025-06-23T03:09:21Z</updated>

		<summary type="html">&lt;p&gt;Rhujaa: /* Yellow {{Green!}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category Page Header&lt;br /&gt;
|ToC= y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Abyssea Header.png&lt;br /&gt;
|Image Size=475&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Abyssea&#039;&#039;&#039; is a set of areas of a parallel Vana&#039;diel that was released as part of three expansion scenarios.&lt;br /&gt;
&lt;br /&gt;
In this world, the beastmen have won the Crystal War and many of the citizens of Vana&#039;diel have been slaughtered while others were chased out of their cities to find refuge at small campsites with little hope for a bright future.&lt;br /&gt;
&lt;br /&gt;
The nine field areas of Abyssea are teeming with dozens of different types of monsters. It is a source of a multitude of end-game armor, the best method of gaining experience points at higher levels, and can be used in other ways as well, such as for item and gil farming. &lt;br /&gt;
&lt;br /&gt;
If you&#039;re new to this event, refer to the [[Abyssea Guide]] for starter information.&lt;br /&gt;
|Secondary Text={{Abyssea Navigation}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Getting Started==&lt;br /&gt;
To begin the Abyssea storyline, you must zone into [[Port Jeuno]] on a level 30+ job. A cutscene will play, and the quest [[A Journey Begins]] will be flagged in your log. This is the first quest in the Abyssea storyline.&lt;br /&gt;
&lt;br /&gt;
See the [[Abyssea Storyline Quests]] page to see the entire quest progression for Abyssea. Alternatively, there is an &#039;&#039;&#039;[[Abyssea Guide]]&#039;&#039;&#039; on the wiki that may prove useful instead.&lt;br /&gt;
&lt;br /&gt;
== How to Enter ==&lt;br /&gt;
Entrance to Abyssea is gained via teleporting through a Cavernous Maw. Each of the nine Abyssea zones has its own entrance. In order to enter, players must possess one or more {{KI}} [[Traverser stone]]s. Traverser stones can be acquired from the Abyssea Service NPCs listed below. [[Joachim]] in [[Port Jeuno]] (H-8) is the main Abyssea Service NPC, and you can only progress through the [[Abyssea Storyline Quests]] through him. After completing the quest [[The Truth Beckons]], which is &amp;quot;Quest 2&amp;quot; in the Abyssea storyline, players begin accumulating {{KI}} [[Traverser stone]]s. &lt;br /&gt;
&lt;br /&gt;
===Abyssea Service NPCs===&lt;br /&gt;
The following NPCs will dispense {{KI}} [[Traverser stone]]s to you, and explain Abyssea.&lt;br /&gt;
&lt;br /&gt;
Only [[Joachim]] can progress the [[Abyssea Storyline Quests]].&lt;br /&gt;
&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:800px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Area&lt;br /&gt;
! Coordinates&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Joachim]]&lt;br /&gt;
| [[Port Jeuno]]&lt;br /&gt;
| (H-8)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Erich]]&lt;br /&gt;
| [[Port Bastok]]&lt;br /&gt;
| (K-11)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Fabricius]]&lt;br /&gt;
| [[Port Windurst]]&lt;br /&gt;
| (L-6)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Gilburt]]&lt;br /&gt;
| [[Port San d&#039;Oria]]&lt;br /&gt;
| (I-8)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Fabien]]&lt;br /&gt;
| [[Ru&#039;Lude Gardens]]&lt;br /&gt;
| (H-10)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Adrian]]&lt;br /&gt;
| [[Chocobo Circuit]]&lt;br /&gt;
| (H-8)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Jerrett]]&lt;br /&gt;
| [[Heavens Tower]]&lt;br /&gt;
| (?-?)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Teleportation NPCs===&lt;br /&gt;
The following NPCs will teleport you to [[Abyssea|Abyssean]] [[Cavernous Maw]]s only if you have initiated that Abyssea zone&#039;s quest, They will also allow you to check your [[Cruor]] balance.&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:800px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Area&lt;br /&gt;
! Coordinates&lt;br /&gt;
! Cost&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Horst]]&lt;br /&gt;
| [[Port Jeuno]]&lt;br /&gt;
| (H-8)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Ernst]]&lt;br /&gt;
| [[Port Bastok]]&lt;br /&gt;
| (K-11)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Willis]]&lt;br /&gt;
| [[Port Windurst]]&lt;br /&gt;
| (K-6)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Ivan]]&lt;br /&gt;
| [[Port San d&#039;Oria]]&lt;br /&gt;
| (I-8)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Vincent]]&lt;br /&gt;
| [[Ru&#039;Lude Gardens]]&lt;br /&gt;
| (H-10)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cyril]]&lt;br /&gt;
| [[Chocobo Circuit]]&lt;br /&gt;
| (H-8)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Kierron]]&lt;br /&gt;
| [[Heavens Tower]]&lt;br /&gt;
| (?-?)&lt;br /&gt;
| 200 [[Cruor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Maw Locations / Abyssea Entrance Locations===&lt;br /&gt;
&lt;br /&gt;
{|class=default1 width=100% style=&amp;quot;max-width: 1200px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! width=33% colspan=&amp;quot;2&amp;quot; | [[Vision of Abyssea]]&lt;br /&gt;
! width=33% colspan=&amp;quot;2&amp;quot; | [[Scars of Abyssea]]&lt;br /&gt;
! width=33% colspan=&amp;quot;2&amp;quot; | [[Heroes of Abyssea]]&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot; &lt;br /&gt;
! width=13%| Zone&lt;br /&gt;
! width=20%| Entrance&lt;br /&gt;
! width=13%| Zone&lt;br /&gt;
! width=20%| Entrance&lt;br /&gt;
! width=13%| Zone&lt;br /&gt;
! width=20%| Entrance&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Abyssea - Konschtat]]&lt;br /&gt;
| [[Konschtat Highlands]] (I-12)&lt;br /&gt;
| [[Abyssea - Attohwa]]&lt;br /&gt;
| [[Buburimu Peninsula]] (F-7)&lt;br /&gt;
| [[Abyssea - Altepa]]&lt;br /&gt;
| [[South Gustaberg]] (J-10)&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Abyssea - La Theine]]&lt;br /&gt;
| [[La Theine Plateau]] (E-4) &lt;br /&gt;
| [[Abyssea - Misareaux]]&lt;br /&gt;
| [[Valkurm Dunes]] (I-9)&lt;br /&gt;
| [[Abyssea - Uleguerand]]&lt;br /&gt;
| [[Xarcabard]] (H-8)&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Abyssea - Tahrongi]]&lt;br /&gt;
| [[Tahrongi Canyon]] (H-12) &lt;br /&gt;
| [[Abyssea - Vunkerl]]&lt;br /&gt;
| [[Jugner Forest]] (J-8)&lt;br /&gt;
| [[Abyssea - Grauberg]]&lt;br /&gt;
| [[North Gustaberg]] (G-7) (North-east corner)&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| [[Abyssea - Empyreal Paradox]]&lt;br /&gt;
| [[Qufim Island]] (F-7)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Initially players will be able to hold 3 traverser stones, each {{KI}} &#039;&#039;&#039;[[Abyssea Abyssite|Abyssite]] of Avarice&#039;&#039;&#039; that you obtain will allow you to hold one extra stone for a total of 6 stones.&lt;br /&gt;
*{{KI}} [[Vermillion abyssite of avarice]]&lt;br /&gt;
*{{KI}} [[Viridian abyssite of avarice]]&lt;br /&gt;
*{{KI}} [[Ivory abyssite of avarice]]&lt;br /&gt;
&lt;br /&gt;
Initially each stone will grant a player 30 minutes in Abyssea, each {{KI}} &#039;&#039;&#039;[[Abyssea Abyssite|Abyssite]] of Sojourn&#039;&#039;&#039; that you obtain will increase that duration by 3 minutes up to 18 extra minutes.&lt;br /&gt;
*{{KI}} [[Emerald abyssite of sojourn]]&lt;br /&gt;
*{{KI}} [[Indigo abyssite of sojourn]]&lt;br /&gt;
*{{KI}} [[Ivory abyssite of sojourn]]&lt;br /&gt;
*{{KI}} [[Jade abyssite of sojourn]]&lt;br /&gt;
*{{KI}} [[Sapphire abyssite of sojourn]]&lt;br /&gt;
*{{KI}} [[Scarlet abyssite of sojourn]]&lt;br /&gt;
&lt;br /&gt;
Initially traverser stones will replenish every 20 hours, each {{KI}} &#039;&#039;&#039;[[Abyssea Abyssite|Abyssite]] of Celerity&#039;&#039;&#039; that you obtain will reduce that time by 4 hours down to an 8 hour recharge per stone.&lt;br /&gt;
*{{KI}} [[Azure abyssite of celerity]]&lt;br /&gt;
*{{KI}} [[Crimson abyssite of celerity]]&lt;br /&gt;
*{{KI}} [[Ivory abyssite of celerity]]&lt;br /&gt;
&lt;br /&gt;
Time in Abyssea can be extended by high-level Blue Sturdy Pyxides which will provide 10 minutes per box unlocked.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
=== Lights ===&lt;br /&gt;
When a monster is defeated or a Red Sturdy Pyxis is opened, a player may receive a message about his or her body is aglow with a certain light.  Each light has a different effect as listed below. Certain monsters cannot yield certain color lights, and certain monsters (&amp;quot;Ephemeral&amp;quot; monsters) can randomly yield significantly higher values of a specific color of light (2x, 4x, 8x, or 16x). NMs yield lights in higher quantities than normal monsters, typically double. Note that if a monster can yield ruby, azure, or amber light, and the proper final blow is dealt, the light is guaranteed. However, even if a monster can yield pearlescent light and is killed with a melee attack or one of the other pearlescent final blows, pearlescent light is NOT guaranteed unless the monster was a notorious monster.&lt;br /&gt;
&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! width=15%| Light Type&lt;br /&gt;
! width=35%| Effect&lt;br /&gt;
! width=10%| Cap&lt;br /&gt;
! width=40%| How to Acquire&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Pearlescent Light&#039;&#039;&#039; &lt;br /&gt;
| Increases the frequency of all chests.&lt;br /&gt;
| 230&lt;br /&gt;
| Red Sturdy Pyxis effect or defeat a mob with a melee hit, job ability, a Summoner&#039;s Avatar, or a DoT effect.&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Azure Light&#039;&#039;&#039;&lt;br /&gt;
| Increases the frequency and potency of of Blue Sturdy Pyxides.&lt;br /&gt;
| 255&lt;br /&gt;
| Red Sturdy Pyxis effect or defeat a mob with magic.&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Ruby Light&#039;&#039;&#039; &lt;br /&gt;
| Increases the frequency and potency of of Red Sturdy Pyxides.&lt;br /&gt;
| 255&lt;br /&gt;
| Red Sturdy Pyxis effect or defeat a mob with a melee weapon skill.&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Amber Light&#039;&#039;&#039; &lt;br /&gt;
| Increases the frequency and potency of of Gold Sturdy Pyxides.&lt;br /&gt;
| 255&lt;br /&gt;
| Red Sturdy Pyxis effect or defeat a mob with a magical weapon skill.&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Golden Light&#039;&#039;&#039; &lt;br /&gt;
| Increases the amount of [[Experience Points]] that you receive from defeated mobs.&lt;br /&gt;
| 200&lt;br /&gt;
| Higher potency Red Sturdy Pyxis effect.&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Silvery Light&#039;&#039;&#039; &lt;br /&gt;
| Increases the amount of [[Cruor]] that you receive from defeated mobs.&lt;br /&gt;
| 200&lt;br /&gt;
| Higher potency Red Sturdy Pyxis effect.&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Ebon Light&#039;&#039;&#039; &lt;br /&gt;
| According to official channels, Ebon Lights increase the potency of all lights, but the exact effect is still unknown.&lt;br /&gt;
| 200&lt;br /&gt;
| Higher potency Red Sturdy Pyxis effect, and defeating Notorious Monsters.&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Not every mob will give every light.  For more details, see the [[Abyssea Lights]] page.&lt;br /&gt;
&lt;br /&gt;
== Sturdy Pyxides ==&lt;br /&gt;
* See [[Sturdy Pyxis]] for more details.&lt;br /&gt;
&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! width=33%| Blue Sturdy Pyxis&lt;br /&gt;
! width=33%| Red Sturdy Pyxis&lt;br /&gt;
! width=33%| Gold Sturdy Pyxis&lt;br /&gt;
|-  align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:Blue Sturdy Pyxis.jpg]]&lt;br /&gt;
| [[Image:Red Sturdy Pyxis.jpg]]&lt;br /&gt;
| [[Image:Gold Sturdy Pyxis.jpg]]&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
* Temporary items&lt;br /&gt;
* Experience Points&lt;br /&gt;
* Cruor&lt;br /&gt;
* Time extensions&lt;br /&gt;
| &lt;br /&gt;
* Pearlescent Light&lt;br /&gt;
* Azure Light&lt;br /&gt;
* Ruby Light&lt;br /&gt;
* Amber Light&lt;br /&gt;
* Golden Light&lt;br /&gt;
* Silvery Light&lt;br /&gt;
* Ebon Light&lt;br /&gt;
| &lt;br /&gt;
* Higher-level temporary items&lt;br /&gt;
* Notorious Monster pop items&lt;br /&gt;
* [[:Category:Empyrean Armor|Empyrean foot armor]]&lt;br /&gt;
* Augmented Equipment&lt;br /&gt;
* Notorious Monster key items&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
* It is possible to destroy a Sturdy Pyxis for [[Cruor]] proportional to the chest level. You receive from 10 [[Cruor]] for the lowest strength chest to 50 [[Cruor]] for the highest strength chests.&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
=== Main Storyline &amp;quot;Missions&amp;quot; ===&lt;br /&gt;
{| style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;700px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#3a1d23&amp;quot; colspan=&amp;quot;4&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff&amp;quot;&amp;gt;Main Storyline &amp;quot;Missions&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#3a1d23&amp;quot; width=&amp;quot;12%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff&amp;quot;&amp;gt;Expansion&amp;lt;/span&amp;gt;&lt;br /&gt;
! BGCOLOR=&amp;quot;#3a1d23&amp;quot; width=&amp;quot;20%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff&amp;quot;&amp;gt;Number of clears&amp;lt;/span&amp;gt;&lt;br /&gt;
! BGCOLOR=&amp;quot;#3a1d23&amp;quot; width=&amp;quot;29%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff&amp;quot;&amp;gt;Mission (Quest)&amp;lt;/span&amp;gt;&lt;br /&gt;
! BGCOLOR=&amp;quot;#3a1d23&amp;quot; width=&amp;quot;39%&amp;quot; | &amp;lt;span style=&amp;quot;color:#ffffff&amp;quot;&amp;gt;Reward&amp;lt;/span&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #01155C; color: #FFFFFF;&amp;quot; | Vision&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | No Zone Quests&lt;br /&gt;
| [[A Journey Begins]]&lt;br /&gt;
| [[Traverser stone]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[The Truth Beckons]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Dawn of Death]]&lt;br /&gt;
| [[Joachim]] will begin storing  [[Traverser stone]]s&amp;lt;br /&amp;gt;Ability to teleport to the maws for a [[Cruor]] fee&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Any 3 Zone Quests&lt;br /&gt;
| [[First Contact]]&lt;br /&gt;
| [[Lunar abyssite]]&amp;lt;br /&amp;gt;[[Ivory abyssite of fortune]]&amp;lt;br /&amp;gt;[[Ivory abyssite of acumen]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[An Officer and a Pirate]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Heart of Madness]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #510E3A; color: #FFFFFF;&amp;quot;| Scars&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Any 5 Zone Quests&lt;br /&gt;
| [[Tenuous Existence]]&lt;br /&gt;
| [[Ivory abyssite of the reaper]]&amp;lt;br /&amp;gt;[[Ivory abyssite of perspicacity]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Champions of Abyssea]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background: #410E0A; color: #FFFFFF;&amp;quot; | Heroes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Any 7 Zone Quests&lt;br /&gt;
| [[A Sea Dog&#039;s Summons]]&lt;br /&gt;
| [[Ivory abyssite of guerdon]]&amp;lt;br /&amp;gt;[[Lunar abyssite]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Death and Rebirth]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | All 9 Zone Quests&lt;br /&gt;
| [[Emissaries of God]]&lt;br /&gt;
| [[Ivory abyssite of prosperity]]&amp;lt;br /&amp;gt;[[Ivory abyssite of destiny]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Beneath a Blood-red Sky]]&lt;br /&gt;
| [[Abyssite of discernment]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[The Wyrm God]]&lt;br /&gt;
| Ability to produce [[Crimson traverser stone]]s&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Meanwhile, Back on Abyssea]]&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[A Moonlight Requite]]&lt;br /&gt;
| [[Abyssite of the cosmos]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Storyline Zone Quests===&lt;br /&gt;
The following quests are &amp;quot;Intertwined&amp;quot; in the main storyline &amp;quot;missions&amp;quot; above. They are separated down here because their order varies based on the order the player wishes to complete them. &lt;br /&gt;
&lt;br /&gt;
The table above refer to &amp;quot;Number of Clears&amp;quot;. That means the number of &#039;&#039;&#039;these&#039;&#039;&#039; quests below that have been completed.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center; width: 100%; max-width: 700px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #3a1d23; color: #FFFFFF;&amp;quot; colspan=&amp;quot;4&amp;quot; | Storyline Zone Quests&lt;br /&gt;
|- style=&amp;quot;background: #3a1d23; color: #FFFFFF;&amp;quot;&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Expansion&lt;br /&gt;
! width=&amp;quot;29%&amp;quot; | Add-on Quest&lt;br /&gt;
! width=&amp;quot;27%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;29%&amp;quot; | Zone Quest&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #01155C; color: #FFFFFF;&amp;quot; | Vision&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[The Forbidden Frontier]]&lt;br /&gt;
| [[Abyssea - Konschtat]]&lt;br /&gt;
| [[To Paste a Peiste]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Abyssea - La Theine]]&lt;br /&gt;
| [[A Goldstruck Gigas]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Abyssea - Tahrongi]]&lt;br /&gt;
| [[Megadrile Menace]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #510E3A; color: #FFFFFF;&amp;quot; | Scars&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Scars of Abyssea (Quest)|Scars of Abyssea]]&lt;br /&gt;
| [[Abyssea - Attohwa]]&lt;br /&gt;
| [[A Fluttery Fiend]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Abyssea - Misareaux]]&lt;br /&gt;
| [[A Delectable Demon]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Abyssea - Vunkerl]]&lt;br /&gt;
| [[The Beast of Bastore]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #410E0A; color: #FFFFFF;&amp;quot; | Heroes&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Heroes of Abyssea (Quest)|Heroes of Abyssea]]&lt;br /&gt;
| [[Abyssea - Altepa]]&lt;br /&gt;
| [[A Beaked Blusterer]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Abyssea - Uleguerand]]&lt;br /&gt;
| [[A Man-eating Mite]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
| [[Abyssea - Grauberg]]&lt;br /&gt;
| [[An Ulcerous Uragnite]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Zone Quests ===&lt;br /&gt;
The following Zone quests are additional quests that can be completed that add to the lore of Abyssea. The bolded quests below are also known as the &amp;quot;Storyline Zone Quests&amp;quot; which are listed above.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bolded quests&#039;&#039;&#039; are the Abyssea zone quests that are also mission objectives.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;{{color|red|*}}&amp;quot; denotes that the quest is considered a Quick Fame Quest for that zone.&lt;br /&gt;
&lt;br /&gt;
*If a quest is unavailable, it could be because you must complete a pre-requisite quest or you need to attain a certain amount of fame in that specific zone. &lt;br /&gt;
*You can use the below link to find the appropriate npc that tells you your fame level: &lt;br /&gt;
**[https://www.bg-wiki.com/bg/Fame Fame npc locations]&lt;br /&gt;
&amp;lt;span id=Vision&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; |[[Image:VisionofAbysseaLogo.png|Vision of Abyssea|link=]]&lt;br /&gt;
|- &lt;br /&gt;
! width=33%| [[Abyssea - Konschtat]]&lt;br /&gt;
! width=33%| [[Abyssea - La Theine]]&lt;br /&gt;
! width=33%| [[Abyssea - Tahrongi]]&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[To Paste a Peiste]]&#039;&#039;&#039;&lt;br /&gt;
* [[Hope Blooms on the Battlefield]]&lt;br /&gt;
* [[Of Malnourished Martellos]]&lt;br /&gt;
* [[Rose on the Heath]]&lt;br /&gt;
* [[Full-of-Himself Alchemist]] {{color|red|*}}&lt;br /&gt;
* [[The Walking Wounded]]&lt;br /&gt;
* [[Shady Business Redux]] {{color|red|*}}&lt;br /&gt;
* [[Addled Mind, Undying Dreams]]&lt;br /&gt;
* [[The Soul of The Matter]]&lt;br /&gt;
* [[Secret Agent Man]]&lt;br /&gt;
* [[Playing Paparazzi]]&lt;br /&gt;
* [[Refuel and Replenish (Konschtat)]]&lt;br /&gt;
* [[A Mightier Martello (Konschtat)]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[A Goldstruck Gigas]]&#039;&#039;&#039;&lt;br /&gt;
* [[Catering Capers]]&lt;br /&gt;
* [[Gift of Light]]&lt;br /&gt;
* [[Fear of the Dark III]] {{color|red|*}}&lt;br /&gt;
* [[An Eye for Revenge]]&lt;br /&gt;
* [[Unbreak His Heart]]&lt;br /&gt;
* [[Explosive Endeavors]]&lt;br /&gt;
* [[The Angling Armorer]] {{color|red|*}}&lt;br /&gt;
* [[Water of Life]]&lt;br /&gt;
* [[Out of Touch]]&lt;br /&gt;
* [[Lost Memories]]&lt;br /&gt;
* [[Refuel and Replenish (La Theine)]]&lt;br /&gt;
* [[A Mightier Martello (La Theine)]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[Megadrile Menace]]&#039;&#039;&#039;&lt;br /&gt;
* [[His Box, His Beloved]]&lt;br /&gt;
* [[Weapons, Not Worries]] {{color|red|*}}&lt;br /&gt;
* [[Cleansing the Canyon]]&lt;br /&gt;
* [[Savory Salvation]]&lt;br /&gt;
* [[Bringing Down the Mountain]]&lt;br /&gt;
* [[A Sterling Specimen]]&lt;br /&gt;
* [[For Love of A Daughter]]&lt;br /&gt;
* [[Sisters in Crime]]&lt;br /&gt;
* [[When Good Cardians Go Bad]]&lt;br /&gt;
* [[Tangling with Tongue-twisters]]&lt;br /&gt;
* [[Refuel and Replenish (Tahrongi)]]&lt;br /&gt;
* [[A Mightier Martello (Tahrongi)]]&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=Scars&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; |[[Image:ScarsofAbysseaLogo.png|Scars of Abyssea|link=]]&lt;br /&gt;
|- &lt;br /&gt;
! width=33%| [[Abyssea - Misareaux]]&lt;br /&gt;
! width=33%| [[Abyssea - Vunkerl]]&lt;br /&gt;
! width=33%| [[Abyssea - Attohwa]]&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[A Delectable Demon]]&#039;&#039;&#039;&lt;br /&gt;
* [[Missing in Action]]&lt;br /&gt;
* [[I Dream of Flowers]]&lt;br /&gt;
* [[Destiny Odyssey]]&lt;br /&gt;
* [[Unidentified Research Object]] {{color|red|*}}&lt;br /&gt;
* [[Cookbook of Hope Restoring]]&lt;br /&gt;
* [[Smoke over the Coast]]&lt;br /&gt;
* [[Soil and Green]]&lt;br /&gt;
* [[Dropping The Bomb]]&lt;br /&gt;
* [[Wanted: Medical Supplies]]&lt;br /&gt;
* [[Refuel and Replenish (Misareaux)]]&lt;br /&gt;
* [[A Mightier Martello (Misareaux)]]&lt;br /&gt;
* [[Ward Warden I (Misareaux)]]&lt;br /&gt;
* [[Ward Warden II (Misareaux)]]&lt;br /&gt;
* [[Desert Rain I (Misareaux)]]&lt;br /&gt;
* [[Desert Rain II (Misareaux)]]&lt;br /&gt;
* [[Crimson Carpet I (Misareaux)]]&lt;br /&gt;
* [[Crimson Carpet II (Misareaux)]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[The Beast of Bastore]]&#039;&#039;&#039;&lt;br /&gt;
* [[A Ward to End All Wards]] {{color|red|*}}&lt;br /&gt;
* [[The Boxwatcher&#039;s Behest]]&lt;br /&gt;
* [[His Bridge, His Beloved]]&lt;br /&gt;
* [[Bad Communication]]&lt;br /&gt;
* [[Family Ties]]&lt;br /&gt;
* [[Aqua Pura]]&lt;br /&gt;
* [[Aqua Puraga]]&lt;br /&gt;
* [[Whither the Whisker]]&lt;br /&gt;
* [[Scattered Shells, Scattered Mind]]&lt;br /&gt;
* [[Refuel and Replenish (Vunkerl)]]&lt;br /&gt;
* [[A Mightier Martello (Vunkerl)]]&lt;br /&gt;
* [[Ward Warden I (Vunkerl)]]&lt;br /&gt;
* [[Ward Warden II (Vunkerl)]]&lt;br /&gt;
* [[Desert Rain I (Vunkerl)]]&lt;br /&gt;
* [[Desert Rain II (Vunkerl)]]&lt;br /&gt;
* [[Crimson Carpet I (Vunkerl)]]&lt;br /&gt;
* [[Crimson Carpet II (Vunkerl)]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[A Fluttery Fiend]]&#039;&#039;&#039;&lt;br /&gt;
* [[Wayward Wares]]&lt;br /&gt;
* [[Looking For Lookouts]]&lt;br /&gt;
* [[Flown The Coop]]&lt;br /&gt;
* [[Threadbare Tribulations]] {{color|red|*}}&lt;br /&gt;
* [[An Offer You Can&#039;t Refuse]]&lt;br /&gt;
* [[Something in the Air]]&lt;br /&gt;
* [[An Acrididaen Anodyne]]&lt;br /&gt;
* [[Hazy Prospects]]&lt;br /&gt;
* [[For Want of a Pot]]&lt;br /&gt;
* [[Refuel and Replenish (Attohwa)]]&lt;br /&gt;
* [[A Mightier Martello (Attohwa)]]&lt;br /&gt;
* [[Ward Warden I (Attohwa)]]&lt;br /&gt;
* [[Ward Warden II (Attohwa)]]&lt;br /&gt;
* [[Desert Rain I (Attohwa)]]&lt;br /&gt;
* [[Desert Rain II (Attohwa)]]&lt;br /&gt;
* [[Crimson Carpet I (Attohwa)]]&lt;br /&gt;
* [[Crimson Carpet II (Attohwa)]]&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=Heroes&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; |[[Image:HeroesofAbysseaLogo.png|Heroes of Abyssea|link=]]&lt;br /&gt;
|- &lt;br /&gt;
! width=33%| [[Abyssea - Altepa]]&lt;br /&gt;
! width=33%| [[Abyssea - Uleguerand]]&lt;br /&gt;
! width=33%| [[Abyssea - Grauberg]]&lt;br /&gt;
|-  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[A Beaked Blusterer]]&#039;&#039;&#039;&lt;br /&gt;
* [[Classrooms Without Borders]] {{color|red|*}}&lt;br /&gt;
* [[The Secret Ingredient]]&lt;br /&gt;
* [[Help Not Wanted]]&lt;br /&gt;
* [[The Titus Touch]]&lt;br /&gt;
* [[Slacking Subordinates]]&lt;br /&gt;
* [[Motherly Love]]&lt;br /&gt;
* [[Look to the Sky]]&lt;br /&gt;
* [[The Unmarked Tomb]]&lt;br /&gt;
* [[Proof of the Lion]]&lt;br /&gt;
* [[Brygid the Stylist Strikes Back]]&lt;br /&gt;
* [[Dominion Op 01 (Altepa)|Dominion Op #01 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 02 (Altepa)|Dominion Op #02 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 03 (Altepa)|Dominion Op #03 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 04 (Altepa)|Dominion Op #04 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 05 (Altepa)|Dominion Op #05 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 06 (Altepa)|Dominion Op #06 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 07 (Altepa)|Dominion Op #07 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 08 (Altepa)|Dominion Op #08 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 09 (Altepa)|Dominion Op #09 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 10 (Altepa)|Dominion Op #10 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 11 (Altepa)|Dominion Op #11 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 12 (Altepa)|Dominion Op #12 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 13 (Altepa)|Dominion Op #13 (Altepa)]]&lt;br /&gt;
* [[Dominion Op 14 (Altepa)|Dominion Op #14 (Altepa)]]&lt;br /&gt;
* [[Refuel and Replenish (Altepa)]]&lt;br /&gt;
* [[A Mightier Martello (Altepa)]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[A Man-eating Mite]]&#039;&#039;&#039;&lt;br /&gt;
* [[Let There Be Light]]&lt;br /&gt;
* [[Look Out Below]]&lt;br /&gt;
* [[Home, Home on the Range]]&lt;br /&gt;
* [[Imperial Espionage]]&lt;br /&gt;
* [[Imperial Espionage II]]&lt;br /&gt;
* [[Boreal Blossoms]]&lt;br /&gt;
* [[Brothers in Arms]]&lt;br /&gt;
* [[Scouts Astray]]&lt;br /&gt;
* [[Frozen Flame Redux]] {{color|red|*}}&lt;br /&gt;
* [[Slip Slidin&#039; Away]]&lt;br /&gt;
* [[Dominion Op 01 (Uleguerand)|Dominion Op #01 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 02 (Uleguerand)|Dominion Op #02 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 03 (Uleguerand)|Dominion Op #03 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 04 (Uleguerand)|Dominion Op #04 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 05 (Uleguerand)|Dominion Op #05 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 06 (Uleguerand)|Dominion Op #06 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 07 (Uleguerand)|Dominion Op #07 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 08 (Uleguerand)|Dominion Op #08 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 09 (Uleguerand)|Dominion Op #09 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 10 (Uleguerand)|Dominion Op #10 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 11 (Uleguerand)|Dominion Op #11 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 12 (Uleguerand)|Dominion Op #12 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 13 (Uleguerand)|Dominion Op #13 (Uleguerand)]]&lt;br /&gt;
* [[Dominion Op 14 (Uleguerand)|Dominion Op #14 (Uleguerand)]]&lt;br /&gt;
* [[Refuel and Replenish (Uleguerand)]]&lt;br /&gt;
* [[A Mightier Martello (Uleguerand)]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;[[An Ulcerous Uragnite]]&#039;&#039;&#039;&lt;br /&gt;
* [[Voices from Beyond]]&lt;br /&gt;
* [[Benevolence Lost]]&lt;br /&gt;
* [[Brugaire&#039;s Ambition]]&lt;br /&gt;
* [[Chocobo Panic]]&lt;br /&gt;
* [[The Egg Enthusiast]]&lt;br /&gt;
* [[Getting Lucky]]&lt;br /&gt;
* [[Her Father&#039;s Legacy]] {{color|red|*}}&lt;br /&gt;
* [[The Mysterious Head Patrol]]&lt;br /&gt;
* [[The Perils of Kororo]]&lt;br /&gt;
* [[Master Missing, Master Missed]]&lt;br /&gt;
* [[Dominion Op 01 (Grauberg)|Dominion Op #01 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 02 (Grauberg)|Dominion Op #02 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 03 (Grauberg)|Dominion Op #03 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 04 (Grauberg)|Dominion Op #04 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 05 (Grauberg)|Dominion Op #05 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 06 (Grauberg)|Dominion Op #06 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 07 (Grauberg)|Dominion Op #07 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 08 (Grauberg)|Dominion Op #08 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 09 (Grauberg)|Dominion Op #09 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 10 (Grauberg)|Dominion Op #10 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 11 (Grauberg)|Dominion Op #11 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 12 (Grauberg)|Dominion Op #12 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 13 (Grauberg)|Dominion Op #13 (Grauberg)]]&lt;br /&gt;
* [[Dominion Op 14 (Grauberg)|Dominion Op #14 (Grauberg)]]&lt;br /&gt;
* [[Refuel and Replenish (Grauberg)]]&lt;br /&gt;
* [[A Mightier Martello (Grauberg)]]&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Bolded quests&#039;&#039;&#039; are the Abyssea zone quests that are also mission objectives.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;{{color|red|*}}&amp;quot; denotes that the quest is considered the Quick Fame Quest for that zone.&lt;br /&gt;
&lt;br /&gt;
== Notorious Monsters ==&lt;br /&gt;
&lt;br /&gt;
One of the important features of Notorious Monsters in Abyssea is the ability to stagger them with certain types of attacks.  When you stagger a monster, it prevents it from performing certain actions or doing anything at all for a short period of time.&lt;br /&gt;
&lt;br /&gt;
When a monster is staggered, there will be a message displayed in the chat log, along with two large exclamation points that will appear over the mob.  The color of the exclamation points will represent the type of effect that was triggered, and have benefits beyond stopping the mob from performing certain actions.&lt;br /&gt;
&lt;br /&gt;
Staggering a monster more than once with the same type of weakness is not recommended- the method will become less effective with each successive use (stagger duration will decrease and influence on drops will be reduced) and can eventually cause the monster to go into Raged mode.&lt;br /&gt;
&lt;br /&gt;
Please note that NM weaknesses cannot be triggered while they are casting a spell, stunned or readying/using a TP ability (this also applies to &amp;quot;normal attacks&amp;quot; that are considered TP moves).&lt;br /&gt;
&lt;br /&gt;
=== Yellow {{Green!}} ===&lt;br /&gt;
&lt;br /&gt;
A pair of yellow exclamation points means that a spell has staggered the monster.  The immediate effect on the monster is that the it will be unable to cast spells for a short period of time.  The elements of the spell that can cause this effect are determined by the day of the week that the monster was either claimed (for free roaming NMs) or was spawned (for forced popped NMs); specific spells representing the element of the day of the week, the day before, and the day after can cause the effect (at any given time there are 21 potential spells).  The spells on the following list are the only spells that will trigger the yellow effect, and are ordered by the days of the Vana&#039;diel week.&lt;br /&gt;
* &#039;&#039;&#039;Note (Added 2025.06.22)&#039;&#039;&#039;: This information needs verification and seems to be out-of-date. I was fighting monsters in Abyssea on Watersday and had to use different elements throughout the day to get yellow procs.&lt;br /&gt;
&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! | Day&lt;br /&gt;
! colspan=8 | Spell&lt;br /&gt;
|- &lt;br /&gt;
! Firesday&lt;br /&gt;
| [[Fire III]]&lt;br /&gt;
| [[Fire IV]]&lt;br /&gt;
| [[Firaga III]]&lt;br /&gt;
| [[Flare]]&lt;br /&gt;
| [[Katon: Ni]]&lt;br /&gt;
| [[Ice Threnody]]&lt;br /&gt;
| [[Heat Breath]]&lt;br /&gt;
|- &lt;br /&gt;
! Earthsday&lt;br /&gt;
| [[Stone III]]&lt;br /&gt;
| [[Stone IV]]&lt;br /&gt;
| [[Stonega III]]&lt;br /&gt;
| [[Quake]]&lt;br /&gt;
| [[Doton: Ni]]&lt;br /&gt;
| [[Ltng. Threnody|Lightning Threnody]]&lt;br /&gt;
| [[Magnetite Cloud]]&lt;br /&gt;
|- &lt;br /&gt;
! Watersday&lt;br /&gt;
| [[Water III]]&lt;br /&gt;
| [[Water IV]]&lt;br /&gt;
| [[Waterga III]]&lt;br /&gt;
| [[Flood]]&lt;br /&gt;
| [[Suiton: Ni]]&lt;br /&gt;
| [[Fire Threnody]]&lt;br /&gt;
| [[Maelstrom]]&lt;br /&gt;
|- &lt;br /&gt;
! Windsday&lt;br /&gt;
| [[Aero III]]&lt;br /&gt;
| [[Aero IV]]&lt;br /&gt;
| [[Aeroga III]]&lt;br /&gt;
| [[Tornado]]&lt;br /&gt;
| [[Huton: Ni]]&lt;br /&gt;
| [[Earth Threnody]]&lt;br /&gt;
| [[Mysterious Light]]&lt;br /&gt;
|- &lt;br /&gt;
! Iceday&lt;br /&gt;
| [[Blizzard III]]&lt;br /&gt;
| [[Blizzard IV]]&lt;br /&gt;
| [[Blizzaga III]]&lt;br /&gt;
| [[Freeze]]&lt;br /&gt;
| [[Hyoton: Ni]]&lt;br /&gt;
| [[Wind Threnody]]&lt;br /&gt;
| [[Ice Break]]&lt;br /&gt;
|- &lt;br /&gt;
! Lightningday&lt;br /&gt;
| [[Thunder III]]&lt;br /&gt;
| [[Thunder IV]]&lt;br /&gt;
| [[Thundaga III]]&lt;br /&gt;
| [[Burst]]&lt;br /&gt;
| [[Raiton: Ni]]&lt;br /&gt;
| [[Water Threnody]]&lt;br /&gt;
| [[Mind Blast]]&lt;br /&gt;
|- &lt;br /&gt;
! Lightsday&lt;br /&gt;
| [[Banish II]]&lt;br /&gt;
| [[Banish III]]&lt;br /&gt;
| [[Banishga II]]&lt;br /&gt;
| [[Holy]]&lt;br /&gt;
| [[Flash]]&lt;br /&gt;
| [[Dark Threnody]]&lt;br /&gt;
| [[Radiant Breath]]&lt;br /&gt;
|- &lt;br /&gt;
! Darksday&lt;br /&gt;
| [[Drain]]&lt;br /&gt;
| [[Aspir]]&lt;br /&gt;
| [[Dispel ]]&lt;br /&gt;
| [[Bio II]]&lt;br /&gt;
| [[Kurayami: Ni]]&lt;br /&gt;
| [[Light Threnody]]&lt;br /&gt;
| [[Eyes On Me]]&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
* A BLM/BRD has access to the widest variety of Yellow spells (35 out of 56), lacking only Divine (5), Enfeebling (1), Blue (8), and Ninjutsu (7).&lt;br /&gt;
* A BLU/NIN gives the party access to another 15 spells.&lt;br /&gt;
* The last 6 can be cast by a WHM/RDM or WHM/SCH.&lt;br /&gt;
* Keep an eye out for the [[Additional Seal Battlefield Spoils Campaign]] as the [[Kupon I-Seal]] item can be traded for all the seals needed to upgrade Empyrean from base to +1&lt;br /&gt;
** This heavily expedites the upgrading process of Empyrean armors as you can bypass the time it takes to farm them up with or without proccing Yellow, and go straight from +1 into Reforged Empyrean 109 gear&lt;br /&gt;
&lt;br /&gt;
The additional effect of triggering the Yellow !! is that monsters will drop more upgrade items for [[:Category:Empyrean Armor|Empyrean Armor]] as well as more potential crafting materials or spell scrolls from monsters which do not drop Empyrean Armor upgrade items.&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; A popular alternative to farming individual [[:Category:Empyrean Armor|Empyrean Armor]] upgrade seals is to instead wait for &amp;quot;[[Additional Seal Battlefield Spoils Campaign]]&amp;quot; to appear during the monthly rotating [[Adventurer Campaigns]]. This event allows players to obtain [[Kupon I-Seal]]s &#039;&#039;en masse&#039;&#039;. These seals are tradable for an entire set of the required amount of Abyssea seals to fully upgrade one piece of gear. This saves a massive amount of time, so it is recommended to stockpile these seals when this campaign is active.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note&#039;&#039;&#039;: The trigger will always be a single specific Spell. Receiving a hint from the [[Abyssite of discernment]] merely narrows down the list of possible triggers and does not suggest that any Spell matching the element has a chance to trigger.&lt;br /&gt;
&lt;br /&gt;
=== Blue {{Blue!}} ===&lt;br /&gt;
A pair of blue exclamation points means that a physical weapon skill has staggered the monster.  The immediate effect on the monster is that the it will be unable to use TP moves for a short period of time.  The time of day that a monster was claimed or force-spawned will determine which types of weapon skill can stagger the monster- from 6:00 to 14:00 for piercing weapons, from 14:00 to 22:00 for slashing, and from 22:00 to 6:00 for blunt.  The following weapon skills are the only weapon skills that will trigger the blue effect.&lt;br /&gt;
&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=6 | Piercing - 6:00 to 14:00&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Dagger|Dagger]]&lt;br /&gt;
| [[Shadowstitch]] (70)&lt;br /&gt;
| [[Dancing Edge]] (200)&lt;br /&gt;
| [[Shark Bite]] (225)&lt;br /&gt;
| [[Evisceration]] (230)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Polearm|Polearm]]&lt;br /&gt;
| [[Skewer]] (200)&lt;br /&gt;
| [[Wheeling Thrust]] (225)&lt;br /&gt;
| [[Impulse Drive]] (240)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Archery|Archery]]&lt;br /&gt;
| [[Sidewinder]] (175)&lt;br /&gt;
| [[Blast Arrow]] (200)&lt;br /&gt;
| [[Arching Arrow]] (225)&lt;br /&gt;
| [[Empyreal Arrow]] (250)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Marksmanship|Marksmanship]]&lt;br /&gt;
| [[Slug Shot]] (175)&lt;br /&gt;
| [[Blast Shot]] (200)&lt;br /&gt;
| [[Heavy Shot]] (225)&lt;br /&gt;
| [[Detonator]] (250)&lt;br /&gt;
|  &lt;br /&gt;
|- &lt;br /&gt;
! colspan=6 | Slashing - 14:00 to 22:00&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Sword|Sword]]&lt;br /&gt;
| [[Vorpal Blade]] (200)&lt;br /&gt;
| [[Swift Blade]] (225)&lt;br /&gt;
| [[Savage Blade]] (240)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Great Sword|Great Sword]]&lt;br /&gt;
| [[Spinning Slash]] (225)&lt;br /&gt;
| [[Ground Strike]] (250)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Axe|Axe]]&lt;br /&gt;
| [[Mistral Axe]] (225)&lt;br /&gt;
| [[Decimation]] (240)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Great Axe|Great Axe]]&lt;br /&gt;
| [[Full Break]] (225)&lt;br /&gt;
| [[Steel Cyclone]] (240)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Scythe|Scythe]]&lt;br /&gt;
| [[Cross Reaper]] (225)&lt;br /&gt;
| [[Spiral Hell]] (240)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Katana|Katana]]&lt;br /&gt;
| [[Blade: Ten]] (225)&lt;br /&gt;
| [[Blade: Ku]] (250)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Great Katana|Great Katana]]&lt;br /&gt;
| [[Tachi: Gekko]] (225)&lt;br /&gt;
| [[Tachi: Kasha]] (250)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! colspan=6 | Blunt - 22:00 to 6:00&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Hand-to-Hand|Hand-to-Hand]]&lt;br /&gt;
| [[Raging Fists]] (125)&lt;br /&gt;
| [[Spinning Attack]] (150)&lt;br /&gt;
| [[Howling Fist]] (200)&lt;br /&gt;
| [[Dragon Kick]] (225)&lt;br /&gt;
| [[Asuran Fists]] (250)&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Club|Club]]&lt;br /&gt;
| [[Skullbreaker]] (150)&lt;br /&gt;
| [[True Strike]] (175)&lt;br /&gt;
| [[Judgment]] (200)&lt;br /&gt;
| [[Hexa Strike]] (220)&lt;br /&gt;
| [[Black Halo]] (230)&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Staff|Staff]]&lt;br /&gt;
| [[Heavy Swing]] (5)&lt;br /&gt;
| [[Shell Crusher]] (175)&lt;br /&gt;
| [[Full Swing]] (200)&lt;br /&gt;
| [[Spirit Taker]] (215)&lt;br /&gt;
| [[Retribution]] (230)&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
* A Monk can use all Blunt-type weaponskills except for Judgment and Hexa Strike to proc Blue between in-game hours 22:00 - 6:00&lt;br /&gt;
** A MNK with a subjob of WAR, WHM, PLD, DRK, SAM, BLU, or GEO can use Judgment.&lt;br /&gt;
** This provides a 93% chance of hitting Blue proc, with a 7% chance of it being Hexa Strike and something the MNK cannot hit.&lt;br /&gt;
&lt;br /&gt;
The additional effect of triggering Blue !! is that monsters have a greater chance of dropping their rare loot.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note&#039;&#039;&#039;: The trigger will always be a single specific WS. Receiving a hint from the [[Abyssite of discernment]] merely narrows down the list of possible triggers and does not suggest that any Weaponskill matching the time period has a chance to trigger.&lt;br /&gt;
&lt;br /&gt;
=== Red {{Red!}} ===&lt;br /&gt;
A pair of red exclamation points means that an elemental weapon skill has staggered the monster.  The immediate effect on the monster is that it will be will be completely stopped and unable to perform any actions for a short period of time. The elemental weapon skill that triggers the Red !! is random.  The following weapon skills are the only weapon skills that can trigger the red effect:&lt;br /&gt;
&lt;br /&gt;
{| class=default1 width=100% style=&amp;quot;max-width: 800px&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! | Weapon&lt;br /&gt;
! colspan=2 | Weapon skill&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Dagger|Dagger]]&lt;br /&gt;
| [[Cyclone]] {{Wind}} (125)&lt;br /&gt;
| [[Energy Drain]] {{Dark}} (175)&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Sword|Sword]]&lt;br /&gt;
| [[Red Lotus Blade]] {{Fire}} (50)&lt;br /&gt;
| [[Seraph Blade]] {{Light}} (125)&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Great Sword|Great Sword]]&lt;br /&gt;
| [[Freezebite]] {{Ice}} (100)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Scythe|Scythe]]&lt;br /&gt;
| [[Shadow of Death]] {{Dark}} (70)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Polearm|Polearm]]&lt;br /&gt;
| [[Raiden Thrust]] {{Thunder}} (70)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Katana|Katana]]&lt;br /&gt;
| [[Blade: Ei]] {{Dark}} (175)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Great Katana|Great Katana]]&lt;br /&gt;
| [[Tachi: Jinpu]] {{Wind}} (150)&lt;br /&gt;
| [[Tachi: Koki]] {{Light}} (175)&lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Club|Club]]&lt;br /&gt;
| [[Seraph Strike]] {{Light}} (40)&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
! [[:Category:Staff|Staff]]&lt;br /&gt;
| [[Earth Crusher]] {{Earth}} (70)&lt;br /&gt;
| [[Sunburst]] {{Light}}  (150)&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
* WAR/NIN and NIN/WAR have access to all 13 weapon skills&lt;br /&gt;
** Good article of weapon choices, especially Level 1 ALL class weapons for things NIN cannot normally wear: [[https://www.bg-wiki.com/ffxi/User:Arkevorkhat/Solo_Abyssea_Red_Proc_Guide]]&lt;br /&gt;
&lt;br /&gt;
The additional effect of triggering Red !! is that monsters are guaranteed to bestow their [[:Category:Abyssea Atma|Atma]], if they have one, to all of the members in the alliance provided that the person who triggered the effect is still in the alliance and in the zone. In addition, this proc will guarantee the receipt of a key item used to pop further Notorious Monsters, if the monster can drop one, &#039;&#039;&#039;&#039;&#039;only to the person who claimed or force-popped the monster&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note&#039;&#039;&#039;: Triggering Red !! any additional times after the initial Trigger will decrease the chance of KI and Atma dropping from the NM. After Triggering Red !! for the first time, it is recommend to avoid use of that Weapon Skill to ensure you do not lose your guaranteed KI and Atma drops.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note&#039;&#039;&#039;: The trigger will always be a single specific WS. Receiving a hint from the [[Abyssite of discernment]] merely narrows down the list of possible triggers and does not suggest that any Weaponskill matching the element has a chance to trigger.&lt;br /&gt;
&lt;br /&gt;
=== [[Abyssite of discernment]] ===&lt;br /&gt;
When a player is in possession of [[Abyssite of discernment]], he/she will receive messages to help to find out what will trigger the various stagger effects after performing similar actions.  The player may receive a message depending on the action: casting magic on the mob may give a message about the element of the yellow stagger, using an elemental weapon skill may give a message about the element of the red stagger, and using a physical weapon skill may give a message about the type of weapon for the blue stagger.&lt;br /&gt;
&lt;br /&gt;
== Colored Abyssite and Atma ==&lt;br /&gt;
See [[:Category:Abyssea_Abyssite|Abyssea Abyssite]] category for more details.&lt;br /&gt;
&lt;br /&gt;
See [[:Category:Abyssea_Atma|Abyssea Atma]] category for more details.&lt;br /&gt;
&lt;br /&gt;
== Goal Tracking ==&lt;br /&gt;
You have freedom over your actions within Abyssea. There is no specific objective to accomplish once inside. &lt;br /&gt;
However, the game suggests three primary objectives, as follows: &lt;br /&gt;
&lt;br /&gt;
* Complete all quests in the area. (Reward: 8,000 Cruor)&lt;br /&gt;
* Obtain every Ancient Abyssite in this area. (Reward: 10,000 Cruor)&lt;br /&gt;
* Obtain every Atma available in this area. (Reward: 12,000 Cruor)&lt;br /&gt;
&lt;br /&gt;
[[Goal Tracker NPC]] exist in each zone that provide a register of your progress with the above goals and rewards on completion of goal requirements. The completion of all three requirements for a given zone will also award the following [[Title|Titles]]:&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=300 style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#cee0f2;&amp;quot; | Zones Completed&lt;br /&gt;
! style=&amp;quot;background:#cee0f2;&amp;quot; | Title&lt;br /&gt;
|- &lt;br /&gt;
| 1&lt;br /&gt;
| Visitor of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 2&lt;br /&gt;
| Friend of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 3&lt;br /&gt;
| Warrior of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 4&lt;br /&gt;
| Stormer of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 5&lt;br /&gt;
| Devastator of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 6&lt;br /&gt;
| Hero of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 7&lt;br /&gt;
| Champion of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 8&lt;br /&gt;
| Conqueror of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
| 9&lt;br /&gt;
| Savior of Abyssea&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abyssea NPCs ==&lt;br /&gt;
See [[:Category:Abyssea NPCs|Abyssea NPCs]] and [[:Category:Abyssea Service NPC|Abyssea Service NPC]] categories for more details.&lt;br /&gt;
&lt;br /&gt;
==Monthly Adventurer Campaigns==&lt;br /&gt;
There is one type of campaign that may run any given month. It offers multiple bonuses as detailed below.&lt;br /&gt;
&lt;br /&gt;
{{Category:Adventurer_Campaigns&lt;br /&gt;
|transcludesection=Abyssea&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Battle Systems]]&lt;/div&gt;</summary>
		<author><name>Rhujaa</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Yumcax&amp;diff=739586</id>
		<title>Talk:Yumcax</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Yumcax&amp;diff=739586"/>
		<updated>2025-06-15T16:58:15Z</updated>

		<summary type="html">&lt;p&gt;Rhujaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Under certain conditions using [[Wind]] or [[Fire]] based attacks seemed to deal more damage.&lt;br /&gt;
*Potted Plant may have AE [[Bind]]. Also something was giving AoE [[Doom]].&lt;br /&gt;
*Firefly Fandango may have [[Paralyze]], [[Max MP Down]], and [[Flash]]&#039;&#039;&#039;Tsuzee&lt;br /&gt;
*Seems to gain its [[Regen]] aura after using Uproot.&lt;br /&gt;
&lt;br /&gt;
During LS run tonight I tried both alternating Aero I-III and spamming Aero I. Aero I spam seemed to remove the aura faster. The Aero I spam also seemed to proc a blue !! when the shield was removed. Will get harder evidence in the coming days before confirming.&lt;br /&gt;
&lt;br /&gt;
----------&lt;br /&gt;
&lt;br /&gt;
2025-06-14&lt;br /&gt;
&lt;br /&gt;
Duo&#039;ed Yumcax down with trusts but it was rough. I don&#039;t recommend our method but wanted to detail things we experienced, because I couldn&#039;t find much information about this thing. I recommend finding a group of players to do this with.&lt;br /&gt;
* Trusts died to [[Doom]] every time. They are not reliable teammates for this fight. Ingrid survived sometimes but it was inconsistent.&lt;br /&gt;
* Went through almost 2 stacks of holy water trying to stay alive through Doom. More than this would be recommended for a full fight start-end.&lt;br /&gt;
* Used [[Reraise]] to get back up after wiping and try again, since it&#039;s health doesn&#039;t reset. We had to do this several times.&lt;br /&gt;
* Seemed to use Tiiimber (the ability that applies Doom) more often under 50% health.&lt;br /&gt;
* The fight itself (when alive) was not horribly long. Reraising/resting over and over took the most of our time.&lt;/div&gt;</summary>
		<author><name>Rhujaa</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Yumcax&amp;diff=739585</id>
		<title>Talk:Yumcax</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Yumcax&amp;diff=739585"/>
		<updated>2025-06-15T16:56:55Z</updated>

		<summary type="html">&lt;p&gt;Rhujaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Under certain conditions using [[Wind]] or [[Fire]] based attacks seemed to deal more damage.&lt;br /&gt;
*Potted Plant may have AE [[Bind]]. Also something was giving AoE [[Doom]].&lt;br /&gt;
*Firefly Fandango may have [[Paralyze]], [[Max MP Down]], and [[Flash]]&#039;&#039;&#039;Tsuzee&lt;br /&gt;
*Seems to gain its [[Regen]] aura after using Uproot.&lt;br /&gt;
&lt;br /&gt;
During LS run tonight I tried both alternating Aero I-III and spamming Aero I. Aero I spam seemed to remove the aura faster. The Aero I spam also seemed to proc a blue !! when the shield was removed. Will get harder evidence in the coming days before confirming.&lt;br /&gt;
&lt;br /&gt;
----------&lt;br /&gt;
&lt;br /&gt;
2025-06-14&lt;br /&gt;
&lt;br /&gt;
Duo&#039;ed Yumcax down with trusts but it was rough. I don&#039;t recommend our method but wanted to detail things we experienced, because I couldn&#039;t find much information about this thing. I recommend finding a group of players to do this with.&lt;br /&gt;
* Trusts died to [[Doom]] every time. They are not reliable teammates for this fight. Ingrid survived sometimes but it was inconsistent.&lt;br /&gt;
* Went through almost 2 stacks of holy water trying to stay alive through Doom. More than this would be recommended for a full fight start-end.&lt;br /&gt;
* Used [[Reraise]] to get back up after wiping and try again. We had to do this several times.&lt;br /&gt;
* Seemed to use Tiiimber (the ability that applies Doom) more often under 50% health.&lt;br /&gt;
* The fight itself (when alive) was not horribly long. Reraising/resting over and over took the most of our time.&lt;/div&gt;</summary>
		<author><name>Rhujaa</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Yumcax&amp;diff=739582</id>
		<title>Yumcax</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Yumcax&amp;diff=739582"/>
		<updated>2025-06-15T16:36:02Z</updated>

		<summary type="html">&lt;p&gt;Rhujaa: Added notes about some abilities (doom, paralyze)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambiguation|Wopket}}&lt;br /&gt;
{{Adversary Description&lt;br /&gt;
|Image=    Yumcax.png&lt;br /&gt;
|Class=           &amp;lt;!-- No longer required, use class in adversary row instead --&amp;gt;&lt;br /&gt;
|Type=Plantoids            &amp;lt;!-- Arcana, Beasts, Beastmen, Aquans, etc. --&amp;gt;&lt;br /&gt;
|Family=Yggdreant &amp;lt;!-- Crab, Lesser Bird, Crawler, etc. --&amp;gt;&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=         &amp;lt;!-- Only the element is required --&amp;gt;&lt;br /&gt;
|Detects=         &amp;lt;!-- Sight, Sound, HP, Magic, JA, True Sound, True Sight. Separate methods with a comma for auto-formatting  --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
*Yumcax is &#039;&#039;&#039;&#039;&#039;[[:Category:Naakuals|&amp;lt;span style=&amp;quot;color:#8e7800;&amp;quot;&amp;gt;&#039;&#039;The Ligneous Naakual&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
* Damage taken by Yumcax is proportional to the the colonization rate of [[Yorcia Weald]], with Yumcax taking decreased damage as the colonization rate decreases and 0 damage at very low rates.&lt;br /&gt;
** Damage resistance is ignored by forms of damage that bypass shields such as [[Quick Draw]].&lt;br /&gt;
* Health does not reset if all players fighting die and it goes unclaimed.&lt;br /&gt;
* Wind magic damage removes Yumcax&#039;s regen. [http://forum.square-enix.com/ffxi/threads/35776-Wildskeeper-Reive-Feedback?p=457540&amp;amp;viewfull=1#post457540 [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
*&#039;&#039;&#039;Basic Moves&#039;&#039;&#039;&lt;br /&gt;
**Branch Poke: Single-target {{dark}} darkness-based {{breath}} breath damage that drains HP proportional to damage dealt.&lt;br /&gt;
**Branch Sweep: Conal physical damage and -50 Evasion Down.&lt;br /&gt;
**Branch Spin: Conal physical damage and Stun effect.&lt;br /&gt;
*&#039;&#039;&#039;Noteworthy Abilities&#039;&#039;&#039;&lt;br /&gt;
**Tiiimbeeer: AOE [[Doom]] (30 seconds) and [[Plague]].&lt;br /&gt;
**Firefly Fandango: AOE [[Paralyze]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Listings==&lt;br /&gt;
&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM           &amp;lt;!-- NM, VWNM, Delve NM, ZNM, etc.  This formats the bar color and adds categories --&amp;gt;&lt;br /&gt;
|Zone=Yorcia Weald&lt;br /&gt;
|Title=Yumcax Logger&lt;br /&gt;
|Treasure=  &lt;br /&gt;
* One to four of ({{gdrop}}):&lt;br /&gt;
**{{ItemIcon|Tamaxchi|22}} {{tooltip|text=[[Tamaxchi]]|tooltip=[[File:Tamaxchi description.png]]}}&lt;br /&gt;
**{{ItemIcon|Ixtab|22}} {{tooltip|text=[[Ixtab]]|tooltip=[[File:Ixtab description.png]]}}&lt;br /&gt;
**{{ItemIcon|Barataria Ring|22}} {{tooltip|text=[[Barataria Ring]]|tooltip=[[File:Barataria Ring description.png]]}}&lt;br /&gt;
**{{ItemIcon|Pahtli Cape|22}} {{tooltip|text=[[Pahtli Cape]]|tooltip=[[File:Pahtli Cape description.png]]}}&lt;br /&gt;
**{{ItemIcon|Ocachi Gorget|22}} {{tooltip|text=[[Ocachi Gorget]]|tooltip=[[File:Ocachi Gorget description.png]]}}&lt;br /&gt;
**{{ItemIcon|Buremte Hat|22}} {{tooltip|text=[[Buremte Hat]]|tooltip=[[File:Buremte Hat description.png]]}}&lt;br /&gt;
**{{ItemIcon|Buremte Gloves|22}} {{tooltip|text=[[Buremte Gloves]]|tooltip=[[File:Buremte Gloves description.png]]}}&lt;br /&gt;
**{{ItemIcon|Kunaji Ring|22}} {{tooltip|text=[[Kunaji Ring]]|tooltip=[[File:Kunaji Ring description.png]]}}&lt;br /&gt;
**{{ItemIcon|Iximulew Cape|22}} {{tooltip|text=[[Iximulew Cape]]|tooltip=[[File:Iximulew Cape description.png]]}}&lt;br /&gt;
**{{ItemIcon|Quanpur Necklace|22}} {{tooltip|text=[[Quanpur Necklace]]|tooltip=[[File:Quanpur Necklace description.png]]}}&lt;br /&gt;
**{{ItemIcon|Chuq&#039;aba Belt|22}} {{tooltip|text=[[Chuq&#039;aba Belt]]|tooltip=[[File:Chuq&#039;aba Belt description.png]]}}&lt;br /&gt;
**{{ItemIcon|Riftborn Boulder|22}} {{tooltip|text=[[Riftborn Boulder]]|tooltip=[[File:Riftborn Boulder description.png]]}}&lt;br /&gt;
**{{ItemIcon|Beitetsu|22}} {{tooltip|text=[[Beitetsu]]|tooltip=[[File:Beitetsu description.png]]}}&lt;br /&gt;
** &#039;&#039;&#039;[[JSE Capes]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Aged Ligneous Naakual crest]]&#039;&#039;&#039; (key item) {{gdrop}}&lt;br /&gt;
|Steal=  &lt;br /&gt;
|Despoil=     &lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=       &amp;lt;!-- Forced, Lotto, Timed --&amp;gt;&lt;br /&gt;
|SpawnCondition= [[Wildskeeper Reive]]&lt;br /&gt;
|Abilities= Tiiimbeeer, Canopierce, Uproot, Potted Plant, Firefly Fandango, Root of the Problem&lt;br /&gt;
|Spells= None&lt;br /&gt;
|Traits=          &amp;lt;!--Separate with &amp;lt;br&amp;gt; or commas only --&amp;gt;&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro= no&lt;br /&gt;
|Link=yes&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{wind}}&lt;br /&gt;
|Resists={{earth}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
[[Yumcax&#039;s Maw]]&lt;br /&gt;
[[Yumcax&#039;s Watchman]]&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|FFXIDB=          &amp;lt;!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Category:Yggdreant|transcludesection=Yggdreant TP Moves}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naakuals]]&lt;/div&gt;</summary>
		<author><name>Rhujaa</name></author>
	</entry>
</feed>