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	<id>https://www.bg-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sephiran</id>
	<title>FFXI Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.bg-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sephiran"/>
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	<updated>2026-05-14T09:45:15Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Ghatjot&amp;diff=663896</id>
		<title>Ghatjot</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Ghatjot&amp;diff=663896"/>
		<updated>2022-11-22T12:24:34Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=Sortie&lt;br /&gt;
|Type=Amorph&lt;br /&gt;
|Family=Plovid&lt;br /&gt;
|Main Job=WAR&lt;br /&gt;
|Sub Job=BLM&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=100&lt;br /&gt;
|Magical=100&lt;br /&gt;
|Breath=100&lt;br /&gt;
|Slashing=100&lt;br /&gt;
|Blunt=100&lt;br /&gt;
|H2H=100&lt;br /&gt;
|Piercing=100&lt;br /&gt;
|Ranged=100&lt;br /&gt;
|Fire=70&lt;br /&gt;
|Wind=70&lt;br /&gt;
|Thunder=70&lt;br /&gt;
|Light=70&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Earth=85&lt;br /&gt;
|Water=A&lt;br /&gt;
|Dark=5&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*Found past Diaphanous Device A in section #A in [[Sortie]]. Need a [[Ra&#039;Kaznar Shard A|Ra&#039;Kaznar Shard #A]] to access.&lt;br /&gt;
*Nullifying Rain no longer dispels anything, irrespective of possession of [[Ra&#039;Kaznar Metal A]].&lt;br /&gt;
*Can cast an AoE that inflicts [[Taint]] (similar to poison) ~40-60 HP a tic lasting for about 4 minutes.&lt;br /&gt;
**Cannot be removed by Erase, Esuna, Sacrifice, or poisona. {{verification}}&lt;br /&gt;
**Can be removed by Chakra with MNK relic hands.&lt;br /&gt;
*Absorbs Water damage, and can potentially triple it and add that damage taken to its next TP move&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Sortie&lt;br /&gt;
|Zone=Outer Ra&#039;Kaznar (U)&lt;br /&gt;
|Title=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Steal=  &lt;br /&gt;
|Despoil=     &lt;br /&gt;
|Battlefield Name=&lt;br /&gt;
|Spawn Type=&lt;br /&gt;
|Spawn Condition=&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= 135&lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Treasure =&lt;br /&gt;
*2000 [[Gallimaufry]] {{gdrop}} &lt;br /&gt;
*[[Ra&#039;Kaznar Shard E]] {{gdrop}}&lt;br /&gt;
*[[Ra&#039;Kaznar Sapphire]] {{vcdrop}}&lt;br /&gt;
*[[Old Case]] {{cdrop}}&lt;br /&gt;
*[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|Detects=&lt;br /&gt;
|HP=~850,000&lt;br /&gt;
|MP=y&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=1,224&lt;br /&gt;
|Magic Defense=&lt;br /&gt;
|Assisted By=&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|FFXIDB=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability==&lt;br /&gt;
{{Category:Plovid|transcludesection=Plovid Ability}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Notorious Monster]][[Category:Sortie]]&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Ghatjot&amp;diff=663895</id>
		<title>Ghatjot</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Ghatjot&amp;diff=663895"/>
		<updated>2022-11-22T12:23:28Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=Sortie&lt;br /&gt;
|Type=Amorph&lt;br /&gt;
|Family=Plovid&lt;br /&gt;
|Main Job=WAR&lt;br /&gt;
|Sub Job=BLM&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=100&lt;br /&gt;
|Magical=100&lt;br /&gt;
|Breath=100&lt;br /&gt;
|Slashing=100&lt;br /&gt;
|Blunt=100&lt;br /&gt;
|H2H=100&lt;br /&gt;
|Piercing=100&lt;br /&gt;
|Ranged=100&lt;br /&gt;
|Fire=70&lt;br /&gt;
|Wind=70&lt;br /&gt;
|Thunder=70&lt;br /&gt;
|Light=70&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Earth=85&lt;br /&gt;
|Water=A&lt;br /&gt;
|Dark=5&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*Found past Diaphanous Device A in section #A in [[Sortie]]. Need a [[Ra&#039;Kaznar Shard A|Ra&#039;Kaznar Shard #A]] to access.&lt;br /&gt;
*Nullifying Rain no longer dispels anything.&lt;br /&gt;
*Can cast an AoE that inflicts [[Taint]] (similar to poison) ~40-60 HP a tic lasting for about 4 minutes.&lt;br /&gt;
**Cannot be removed by Erase, Esuna, Sacrifice, or poisona. {{verification}}&lt;br /&gt;
**Can be removed by Chakra with MNK relic hands.&lt;br /&gt;
*Absorbs Water damage, and can potentially triple it and add that damage taken to its next TP move&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Sortie&lt;br /&gt;
|Zone=Outer Ra&#039;Kaznar (U)&lt;br /&gt;
|Title=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Steal=  &lt;br /&gt;
|Despoil=     &lt;br /&gt;
|Battlefield Name=&lt;br /&gt;
|Spawn Type=&lt;br /&gt;
|Spawn Condition=&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= 135&lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Treasure =&lt;br /&gt;
*2000 [[Gallimaufry]] {{gdrop}} &lt;br /&gt;
*[[Ra&#039;Kaznar Shard E]] {{gdrop}}&lt;br /&gt;
*[[Ra&#039;Kaznar Sapphire]] {{vcdrop}}&lt;br /&gt;
*[[Old Case]] {{cdrop}}&lt;br /&gt;
*[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|Detects=&lt;br /&gt;
|HP=~850,000&lt;br /&gt;
|MP=y&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=1,224&lt;br /&gt;
|Magic Defense=&lt;br /&gt;
|Assisted By=&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|FFXIDB=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability==&lt;br /&gt;
{{Category:Plovid|transcludesection=Plovid Ability}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Notorious Monster]][[Category:Sortie]]&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dhartok&amp;diff=663894</id>
		<title>Dhartok</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dhartok&amp;diff=663894"/>
		<updated>2022-11-22T12:22:47Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=Sortie&lt;br /&gt;
|Type=Amorph&lt;br /&gt;
|Family=Plovid&lt;br /&gt;
|Main Job=WAR&lt;br /&gt;
|Sub Job=BLM&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=100&lt;br /&gt;
|Magical=100&lt;br /&gt;
|Breath=100&lt;br /&gt;
|Slashing=100&lt;br /&gt;
|Blunt=100&lt;br /&gt;
|H2H=100&lt;br /&gt;
|Piercing=100&lt;br /&gt;
|Ranged=100&lt;br /&gt;
|Fire=70&lt;br /&gt;
|Wind=70&lt;br /&gt;
|Thunder=70&lt;br /&gt;
|Light=70&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Earth=85&lt;br /&gt;
|Water=A&lt;br /&gt;
|Dark=5&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*Found past Diaphanous Gadget #E in area E of [[Sortie]]. Need a [[Ra&#039;Kaznar Shard E|Ra&#039;Kaznar Shard #E]] to access.&lt;br /&gt;
*Requires a [[Ra&#039;Kaznar Metal #E]] to limit its abilities {{verification}}&lt;br /&gt;
*AoE attacks inflict a [[Taint]] effect of ~80 HP per tick for 5 minutes.&lt;br /&gt;
**Cannot be removed by Erase, Esuna, Sacrifice, or poisona. {{verification}}&lt;br /&gt;
**Can be removed by Chakra with MNK relic hands.&lt;br /&gt;
*Cesspool applies a [[Taint]] effect that deals ~400 HP per tick.&lt;br /&gt;
*Nullifying Rain no longer dispels anything.&lt;br /&gt;
*Absorbs Water damage, and can potentially triple it and add that damage taken to its next TP move. {{verification}}&lt;br /&gt;
*When the aura from Cesspool is active, TP moves leave behind miasma clouds that apply [[Drown]] and [[Magic Defense Down]].&lt;br /&gt;
**There does not seem to be any limit to how many of these can be active at once, and they do not fade over time.&lt;br /&gt;
*After using a Weapon Skill on Dhartok, any other Weapon Skills used within the next 10 seconds will receive a 90% damage penalty.&lt;br /&gt;
**No such restriction on elemental magic.&lt;br /&gt;
*Under unknown conditions, Clobbering Wave can deal unsurvivable amounts of damage (8000+).&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Sortie&lt;br /&gt;
|Zone=Outer Ra&#039;Kaznar (U)&lt;br /&gt;
|Title=Dhartok Defiler&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Steal=  &lt;br /&gt;
|Despoil=     &lt;br /&gt;
|Battlefield Name=&lt;br /&gt;
|Spawn Type=&lt;br /&gt;
|Spawn Condition=&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=INT: 363, MND: 338&lt;br /&gt;
|Level=145&lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Treasure =&lt;br /&gt;
*10000 [[Gallimaufry]] {{gdrop}} &lt;br /&gt;
*[[Ra&#039;Kaznar Frag. 1]] {{gdrop}} &lt;br /&gt;
*[[Ra&#039;Kaznar Starstone]] {{udrop}}&lt;br /&gt;
*[[Old Case]] {{cdrop}} &lt;br /&gt;
*[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|Detects=&lt;br /&gt;
|HP=~1,620,000&lt;br /&gt;
|MP=y&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=1,581&lt;br /&gt;
|Magic Defense=100&lt;br /&gt;
|Assisted By=&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|FFXIDB=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability==&lt;br /&gt;
{{Category:Plovid|transcludesection=Plovid Ability}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Notorious Monster]][[Category:Sortie]]&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Ghatjot&amp;diff=662128</id>
		<title>Ghatjot</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Ghatjot&amp;diff=662128"/>
		<updated>2022-11-02T10:52:38Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: Added details about metal #A.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=Sortie&lt;br /&gt;
|Type=Amorph&lt;br /&gt;
|Family=Plovid&lt;br /&gt;
|Main Job=WAR&lt;br /&gt;
|Sub Job=BLM&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=70&lt;br /&gt;
|Wind=70&lt;br /&gt;
|Thunder=70&lt;br /&gt;
|Light=&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Earth=85&lt;br /&gt;
|Water=&lt;br /&gt;
|Dark=5&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*Found past Diaphanous Device A in section #A in [[Sortie]]. Need a [[Ra&#039;Kaznar Shard A|Ra&#039;Kaznar Shard #A]] to access.&lt;br /&gt;
*[[Ra&#039;Kaznar Metal A]] seems to prevent Nullifying Rain from dispelling buffs.&lt;br /&gt;
*Can cast an AoE that inflicts [[Taint]] (similar to poison) ~40-60 HP a tic lasting for about 4 minutes.&lt;br /&gt;
**Cannot be removed by Erase, Esuna, Sacrifice, or poisona. {{verification}}&lt;br /&gt;
**Can be removed by Chakra with MNK relic hands.&lt;br /&gt;
*Absorbs Water damage, and can potentially triple it and add that damage taken to its next TP move&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Sortie&lt;br /&gt;
|Zone=Outer Ra&#039;Kaznar (U)&lt;br /&gt;
|Title=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Steal=  &lt;br /&gt;
|Despoil=     &lt;br /&gt;
|Battlefield Name=&lt;br /&gt;
|Spawn Type=&lt;br /&gt;
|Spawn Condition=&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= 135&lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Treasure =&lt;br /&gt;
*2000 [[Gallimaufry]] {{gdrop}} &lt;br /&gt;
*[[Ra&#039;Kaznar Shard E]] {{gdrop}}&lt;br /&gt;
*[[Ra&#039;Kaznar Sapphire]] {{vcdrop}}&lt;br /&gt;
*[[Old Case]] {{cdrop}}&lt;br /&gt;
*[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|Detects=&lt;br /&gt;
|HP=~850,000&lt;br /&gt;
|MP=y&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=1,224&lt;br /&gt;
|Magic Defense=&lt;br /&gt;
|Assisted By=&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|FFXIDB=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability==&lt;br /&gt;
{{Category:Plovid|transcludesection=Plovid Ability}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Notorious Monster]][[Category:Sortie]]&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Disjoined_Galka&amp;diff=578639</id>
		<title>Disjoined Galka</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Disjoined_Galka&amp;diff=578639"/>
		<updated>2019-06-23T02:17:04Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: Added name of the AoE Cloudsplitter variant.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=Disjoined Galka.png&lt;br /&gt;
|Class=divergence&lt;br /&gt;
|Type=Unclassified&lt;br /&gt;
|Family=Fomor&lt;br /&gt;
|Main Job=WAR&lt;br /&gt;
|Sub Job=&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=Initial&lt;br /&gt;
|Physical=20&lt;br /&gt;
|Magical=20&lt;br /&gt;
|Breath=20&lt;br /&gt;
|Slashing=100&lt;br /&gt;
|Blunt=100&lt;br /&gt;
|H2H=100&lt;br /&gt;
|Piercing=100&lt;br /&gt;
|Ranged=100&lt;br /&gt;
|Fire=A&lt;br /&gt;
|Wind=A&lt;br /&gt;
|Thunder=A&lt;br /&gt;
|Light=A&lt;br /&gt;
|Ice=A&lt;br /&gt;
|Earth=A&lt;br /&gt;
|Water=A&lt;br /&gt;
|Dark=A&lt;br /&gt;
}}&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=8/8 Defeated Circle&lt;br /&gt;
|Physical=100&lt;br /&gt;
|Magical=100&lt;br /&gt;
|Breath=100&lt;br /&gt;
|Slashing=100&lt;br /&gt;
|Blunt=100&lt;br /&gt;
|H2H=100&lt;br /&gt;
|Piercing=100&lt;br /&gt;
|Ranged=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Wind=100&lt;br /&gt;
|Thunder=100&lt;br /&gt;
|Light=100&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Earth=100&lt;br /&gt;
|Water=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*The zone boss for wave 3 of [[Dynamis - Bastok (D)]].&lt;br /&gt;
*Has access to all Axe weapon skills.&lt;br /&gt;
*Has innate auto-regain.&lt;br /&gt;
*This mob is involved in a quest to upgrade &amp;quot;Mythic&amp;quot; and &amp;quot;Ergon&amp;quot; weapons via augments. &lt;br /&gt;
:*Points towards upgrading will be accumulated on the weapon based on the amount of damage that dealt to this mob by the party/alliance.&lt;br /&gt;
*Possesses an innate -80% damage taken trait which may be weakened by 10% for each time an elemental &amp;quot;circle&amp;quot; fetter has been defeated in the zone.&lt;br /&gt;
:*In order to beat this boss, it is required that you defeat all 8 circles to be able to maximize your damage output.&lt;br /&gt;
*Absorbs {{magical}} magical damage (including skillchains) of the same elements as any undefeated circles still present in the zone.&lt;br /&gt;
:*Defeating a circle will change the resistance tiers to 20% (-80%) of that same element and and 100% (-0%) of the opposite element.&lt;br /&gt;
::*E.g. Your group has defeated one [[Elemental Circle]] in the zone, a {{color|fire|Fire Circle}}. &lt;br /&gt;
:::*The {{PAGENAME}}&#039;s damage taken trait is now -70%, and no longer absorbs {{fire}} fire damage, but will take -80% damage from it.&lt;br /&gt;
::::*{{fire}} Fire damage will deal full damage after defeating the {{color|water|Water Circle}}.&lt;br /&gt;
:::*{{ice}} Ice will now deal full damage, but is still absorbed until the {{color|ice|Ice Circle}} has been defeated.&lt;br /&gt;
*At each 20% of HP lost interval, it will spawn 4 Volte helpers; &#039;&#039;79%&#039;&#039;, &#039;&#039;59%&#039;&#039;, &#039;&#039;39%&#039;&#039;, and &#039;&#039;19%&#039;&#039;.&lt;br /&gt;
:*The Volte mobs in each wave will be unique in job so there will be no repeats.&lt;br /&gt;
:*Adds will spawn with the same enmity levels of the current focused target from the boss. &lt;br /&gt;
:*The Volte Corsair is particularly dangerous due to &amp;quot;Wild Card&amp;quot; which will grant a &amp;quot;Benediction&amp;quot; affect on the boss healing it to full. Highly suggested to pull Volte Corsair away from the boss and defeat it quickly.&lt;br /&gt;
::*This may be difficult as sufficient hate will need to be generated by another party member to shift its focus.&lt;br /&gt;
*At any point during the fight, the boss may summon a &amp;quot;Disjoined&#039;s Odin&amp;quot; (multiple times) which will perform &#039;&#039;&#039;Shin-Zantetsuken&#039;&#039;&#039;, which is an AoE Death move.&lt;br /&gt;
:*This may be prevented by having &amp;quot;Reraise&amp;quot; on your character which will consume the effect upon being hit. &lt;br /&gt;
::*Highly recommend to bring multiple &amp;quot;Reraise&amp;quot; items for this reason.&lt;br /&gt;
::*Using the /kneel command may also avoid this move but it is very risky and not advised.&lt;br /&gt;
::*It is also possible to be out of range of the move to avoid it as well.&lt;br /&gt;
*Characters using the same weapon skills in succession will result in reduced damage dealt by it to the boss. Suggested to rotate weapon skills to work around this deterrent.&lt;br /&gt;
:*If any &amp;quot;Volte&amp;quot; helpers are up at this time, it may use the AoE multiple times which will result in a wipe.&lt;br /&gt;
*{{PAGENAME}} will use more dangerous and stronger versions of [[Weapon Skills]] as time progresses, in 10 minute intervals from the start of battle.&lt;br /&gt;
:*This NM in particular appears to use an AoE version of [[Cloudsplitter]] called &#039;&#039;&#039;Nimbuscleaver&#039;&#039;&#039; for very high damage. &lt;br /&gt;
*Will use a various {{icon|sp}} 1 hr job ability every 180 seconds, such as [[Mighty Strikes]], [[Perfect Dodge]] and [[Invincible]].&lt;br /&gt;
*If this boss along with the other 3 respective Disjoined bosses have been defeated, it will provide the title &#039;&#039;Judge, Jury and Executioner&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Dynamis&lt;br /&gt;
|Zone= Dynamis - Bastok (D)&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=  &lt;br /&gt;
|Battlefield Name=[[Dynamis - Divergence]]&lt;br /&gt;
|Spawn Type=forced&lt;br /&gt;
|Spawn Condition=Defeating the zone&#039;s Mega Boss, Ka&#039;Rho Fearsinger&lt;br /&gt;
:Spawns at H-9&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Crystal=&lt;br /&gt;
|Treasure=&lt;br /&gt;
*[[Old Identification Card]]&lt;br /&gt;
*[[Demon&#039;s Medal]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Detects=&lt;br /&gt;
|HP=~20,000,000&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Magic Defense=&lt;br /&gt;
|Assisted By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Divergence Navigation}}&lt;br /&gt;
[[Category:Dynamis - Divergence]] [[Category: Unclassified]]&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Onychophora&amp;diff=528355</id>
		<title>Onychophora</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Onychophora&amp;diff=528355"/>
		<updated>2017-10-07T07:57:48Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: Confirmed Silence AI.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=Amorphs&lt;br /&gt;
|Family=Sandworm&lt;br /&gt;
|Main.Job= &lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Detects=&lt;br /&gt;
|Notes= &lt;br /&gt;
*&#039;&#039;&#039;Throughout the fight&#039;&#039;&#039;:&lt;br /&gt;
**Will not absorb damage during the use of &#039;&#039;&#039;Slaverous Gale&#039;&#039;&#039;, &#039;&#039;&#039;Disgorge&#039;&#039;&#039;, and &#039;&#039;&#039;Dustvoid&#039;&#039;&#039;.&lt;br /&gt;
**Will absorb damage during the use of &#039;&#039;&#039;Aeolian Void&#039;&#039;&#039;, &#039;&#039;&#039;Gorge&#039;&#039;&#039;, and &#039;&#039;&#039;Psyche Suction&#039;&#039;&#039;.&lt;br /&gt;
**Casts spells roughly every 30-35 seconds.&lt;br /&gt;
* &#039;&#039;&#039;Above 50% HP&#039;&#039;&#039;: &lt;br /&gt;
**Absorbs damage during TP moves.&lt;br /&gt;
* &#039;&#039;&#039;Below 50% HP&#039;&#039;&#039;: &lt;br /&gt;
**Absorbs damage during TP moves and spellcasting&lt;br /&gt;
**Now switches between modes while casting spells&lt;br /&gt;
***Casting a {{fire}} Fire spell will trigger magical absorption where all magic heals it.&lt;br /&gt;
***Casting {{earth}} Stone spells will trigger physical absorption where all physical damage heals it.&lt;br /&gt;
***Using the appropriate type of damage during casting above 25% is acceptable, modes are changed after the spell is complete.&lt;br /&gt;
**Switches to elemental magic one tier higher than used while &amp;gt;50%.&lt;br /&gt;
* &#039;&#039;&#039;Below 25% HP&#039;&#039;&#039;: &lt;br /&gt;
**Absorbs damage during any spellcasting.&lt;br /&gt;
&lt;br /&gt;
*While &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; does not possess innate resistance to [[Silence]], he will continue to behave as if he was not silenced--absorbing a damage type based on as if a spell was being used without actually casting a spell.&lt;br /&gt;
**Unless you don&#039;t want to know when his mode changes are below 50%, it is recommended that you avoid silencing him.&lt;br /&gt;
&lt;br /&gt;
* Spawns &#039;&#039;&#039;Onychophora&#039;s Sandworm&#039;&#039;&#039; after any [[Skillchain]] is performed on it. The amount spawned varies based on the level of the skillchain&lt;br /&gt;
**x2 for a Lv1 &lt;br /&gt;
**x4 for a Lv2 &lt;br /&gt;
**x6 for a Lv3&lt;br /&gt;
**x8 for a Lv4 (Light→Light, etc)&lt;br /&gt;
**If a skillchain is repeated it will not spawn more sandworms on top of existing sandworms unless a higher level skillchain was preformed.&lt;br /&gt;
&lt;br /&gt;
* Will counterattack with &#039;&#039;&#039;Doomvoid&#039;&#039;&#039;, a 1-shot K.O. for your entire alliance, if hit with the same [[Skillchain]] repetitively.&lt;br /&gt;
**The same skillchain may not be repeated within the last five skillchains preformed.&lt;br /&gt;
&lt;br /&gt;
* Builds power for &#039;&#039;&#039;Disgorge&#039;&#039;&#039; by absorbing damage as well as using Gorge. Backup tank advised.&lt;br /&gt;
&lt;br /&gt;
* Possess a unique TP move called &#039;&#039;&#039;Psyche Suction&#039;&#039;&#039; which is an unremovable and significant [[Impact]] style stat reduction.&lt;br /&gt;
&lt;br /&gt;
* Possesses the &#039;&#039;&#039;Dustvoid&#039;&#039;&#039; attack, which removes all equipped gear on the target but does not inflict [[Encumbrance]]. Have a macro ready to re-equip lost equipment.&lt;br /&gt;
&lt;br /&gt;
* Possesses relatively low attack power compared to other [[Reisenjima]] HELM monsters.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone= Reisenjima&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=Onychophora Obliterator&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= Leader must examine ??? and pop with [[Onychophora&#039;s soil]]. All members require [[Tribulens]].&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Firangi]]&lt;br /&gt;
*[[Gozuki Mezuki]]&lt;br /&gt;
*[[Lembing]]&lt;br /&gt;
*[[Navon Crackows]]&lt;br /&gt;
*Unlocks Luck+ Vorseal&lt;br /&gt;
|Abilities=Aeolian Void, Disgorge, Doomvoid, Dustvoid, Gorge, Psyche Suction, Slaverous Gale,&lt;br /&gt;
|Spells=Addle, Slowga,&#039;&#039;&#039;&amp;gt;50%:&#039;&#039;&#039;, Stone V,  Stonega IV, Fire V, Firaga IV, &#039;&#039;&#039;&amp;lt;50%:&#039;&#039;&#039;, Stone VI, Stonega V, Fire VI, Firaga V&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= 150&lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=x&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=[http://www.ffxiah.com/forum/topic/48251/reisenjima-t4s/13/#3234560 1386]&lt;br /&gt;
|Susceptible={{wind}} {{dark}}&amp;lt;br /&amp;gt;[[Silence]]&lt;br /&gt;
|Resists={{earth}} {{fire}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=Onychophora&#039;s Sandworm&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Aeolian Void&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=Conal&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=wind&lt;br /&gt;
|Abilities.Effect= Damage + [[Blind (Status)|Blind]] + [[Silence (Status)|Silence]].&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Disgorge&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=Conal&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=earth&lt;br /&gt;
|Abilities.Effect= Damage dealt to targets based on HP absorption from &#039;&#039;&#039;Gorge&#039;&#039;&#039; as well as passive damage absorption.&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Doomvoid&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect= K.O.s entire party.&lt;br /&gt;
|Abilities.Condition=Multiple repeat skillchains being preformed.&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Dustvoid&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=earth&lt;br /&gt;
|Abilities.Effect= Damage + [[Knockback]] + removes all equipment.&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Gorge&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect= Absorbs HP. Absorption is divided by targets within range.&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Psyche Absorption &lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=Conal&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=earth&lt;br /&gt;
|Abilities.Effect= Absorbs HP and randomly between 1-300+ of each attribute from players in range for 60 seconds.&amp;lt;br /&amp;gt;Stat down is not erasable.&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Slaverous Gale&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=Conal&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=earth&lt;br /&gt;
|Abilities.Effect=Damage + [[Slow (Status)|Slow]] + [[Plague]].&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Backstory==&lt;br /&gt;
[https://en.wikipedia.org/wiki/Onychophora Onychophora] are ecdysozoan segmented invertebrates and prey upon smaller animals such as insects, which they catch by squirting an adhesive mucus. In appearance they have variously been compared to worms with legs, caterpillars, and slugs.&lt;br /&gt;
&lt;br /&gt;
Inversely, in FFXI {{PAGENAME}} does not need to rely on the mucus of it&#039;s Slaverous Gale to catch its prey. As it can simply Doomvoid your party out of existence.&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Teles&amp;diff=528354</id>
		<title>Teles</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Teles&amp;diff=528354"/>
		<updated>2017-10-07T07:55:13Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: Added note about SP&amp;#039;s and animations.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=Avatar&lt;br /&gt;
|Family=Siren&lt;br /&gt;
|Main.Job= Bard&lt;br /&gt;
|Sub.Job=[[Black Mage]] [[Paladin]]&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Detects=&lt;br /&gt;
|Notes=*Uses one of three [[File:Two-Hour.png|link=]] ([[Invincible]] [[Soul Voice]] or [[Manafont]]) at 79%, 59%, 39%, 29%, 19% and 9%. When it falls to 9% it will keep using these Special Ability constantly.&lt;br /&gt;
&lt;br /&gt;
*Each Special Ability is accompanied by a behavior change and an aura effect with a considerable range exceeding 25-30 yalms.&lt;br /&gt;
**[[File:Two-Hour.png|link=]] &#039;&#039;&#039;[[Invincible]]&#039;&#039;&#039; - ~300/tick [[Dia]] aura for 30 seconds.&lt;br /&gt;
***Casts [[Protect V]], [[Shell V]], Banish IV, [[Cure VI]].&lt;br /&gt;
**[[File:Two-Hour.png|link=]] &#039;&#039;&#039;[[Soul Voice]]&#039;&#039;&#039; - [[Mute]] aura for 60 seconds.&lt;br /&gt;
***Casts [[Wind Threnody II]], [[Magic Finale]], [[Pining Nocturne]], [[Massacre Elegy]], [[Maiden&#039;s Virelai]].&lt;br /&gt;
***Gains access to &#039;&#039;&#039;Entice&#039;&#039;&#039; - Single target Charm.&lt;br /&gt;
****[[Geo-Vex]] and [[Geo-Attunement]] can often prevent this charm from landing.&lt;br /&gt;
*****However, only a [[Charm Buffer]] will reliably stop [[Maiden&#039;s Virelai]]&lt;br /&gt;
******Charm Buffer may also be dispeled via Finale or Sonic Buffet.&lt;br /&gt;
**[[File:Two-Hour.png|link=]] &#039;&#039;&#039;[[Manafont]]&#039;&#039;&#039; - Magic Defense Down aura for 60 seconds.&lt;br /&gt;
***Casts [[Aero VI]], [[Aeroja]], Aeroga V, [[Impact]], [[Death]].&lt;br /&gt;
**At the conclusion of each [[File:Two-Hour.png|link=]]&#039;s duration, Teles will display another &amp;quot;dust cloud&amp;quot; animation indicating she has returned to her prior AI.&lt;br /&gt;
**Magic bursting darkness damage and status ailments right as the opening [[File:Two-Hour.png|link=]] dust cloud goes off has a chance to proc Teles. [[File:Red.png|link=]] forces her to shift her chosen SP to a different one, and [[File:White!!.png|link=]] terminates the SP. The auras accompanying the SP&#039;s will shift and terminate accordingly, and the closing dust cloud will also display if one is successfully terminated.&lt;br /&gt;
&lt;br /&gt;
*Resets [[Enmity]] on it&#039;s current target when heavy damage is dealt to it from a distance.&lt;br /&gt;
**If attempting a magic burst setup, a second tank is recommended.&lt;br /&gt;
**Favors using &#039;&#039;&#039;Clarsach Call&#039;&#039;&#039; when this hate reset occurs. &lt;br /&gt;
***This move deals high AoE {{wind}} magic damage exceeding 25&#039;-30&#039; and applies many physical and magical offensive and defensive enhancements to Teles. &lt;br /&gt;
****It is recommended to have several members dispel these buffs.&lt;br /&gt;
****[[Distract III]] will overwrite (and prevent{{Verification}}) the evasion boost from Clarsach Call.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone= Reisenjima&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=Teles Terrifier&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= Leader must examine ??? and pop with [[Teles&#039;s hymn]]. All members require [[Tribulens]].&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure=&lt;br /&gt;
*[[Composer&#039;s Mitts]] &lt;br /&gt;
*[[Composer&#039;s Sabots]]&lt;br /&gt;
*[[Misanthropy]]&lt;br /&gt;
*[[Sangoma]]&lt;br /&gt;
*Unlocks DEX/AGI Vorseal&lt;br /&gt;
|Abilities=Invincible, Manafont, Hysteric Assault, Lunatic Voice, Sonic Buffet, Clarsach Call, &#039;&#039;&#039;Soul Voice&#039;&#039;&#039;:, Entice&lt;br /&gt;
|Spells=&#039;&#039;&#039;Invincible&#039;&#039;&#039;:, Cure VI, Banish IV, Shell V, Protect V, &#039;&#039;&#039;Soul Voice&#039;&#039;&#039;:, Magic Finale, Wind Threnody II, Pining Nocturne, Massacre Elegy, Maiden&#039;s Virelai, &#039;&#039;&#039;Manafont&#039;&#039;&#039;:, Aero VI, Aeroja, Aeroga V, Impact, Death&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=[http://www.ffxiah.com/forum/topic/48251/reisenjima-t4s/13/#3234560 1586]&lt;br /&gt;
|Susceptible={{dark}}&lt;br /&gt;
|Resists=&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs={{light}}&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Hysteric Assault&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Single&lt;br /&gt;
|Abilities.Class=physical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Fivefold attack. Also drains HP proportional to the damage dealt.&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Lunatic Voice&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Conal&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=wind&lt;br /&gt;
|Abilities.Effect=Conal target [[Mute]].&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Sonic Buffet&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Conal&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=wind&lt;br /&gt;
|Abilities.Effect= Damage and Dispels 2-3 enhancements.&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Entice&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Single&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=light&lt;br /&gt;
|Abilities.Effect=Single target [[Charm]].&lt;br /&gt;
|Abilities.Condition=[[Soul Voice]] active.&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Clarsach Call&lt;br /&gt;
|Abilities.Yalms=25&#039;-30&#039;+&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=wind&lt;br /&gt;
|Abilities.Effect= High damage Additional Effect:Attack, Defense, Evasion, Magic Attack, Magic Accuracy, Magic Evasion, Magic Defense Bonuses applied to the Siren. &lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Backstory==&lt;br /&gt;
[https://en.wikipedia.org/wiki/Siren_(mythology) Teles] is one of the various Siren Sisters in Greek mythology. No one can seem to agree on the number of them or names. Homer didn&#039;t even give them names in fact.&lt;br /&gt;
&lt;br /&gt;
However, Sirens seek to who lure unsuspecting victims with their enchanting music and voices and shipwreck on the rocky coast of their island. Comparatively in FFXI [[:Category:Siren|Sirens]] are dangerous creatures which wish to &amp;quot;entice&amp;quot; and charm you. Causing you to assist in the murder all your companions in the hopes of keeping you from obtaining an [[Aeonic Weapon]].&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Schah&amp;diff=528350</id>
		<title>Schah</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Schah&amp;diff=528350"/>
		<updated>2017-10-07T07:28:25Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: Added info on mantri and level cap.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=Arcana&lt;br /&gt;
|Family=Caturae&lt;br /&gt;
|Main.Job= &lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Detects=&lt;br /&gt;
|Notes= * Initially spawns by itself but will begin summoning adds after 30 seconds.&lt;br /&gt;
** Summons 14 adds in total: Bhata x7, Ashva x2, Gaja x2, Ratha x2, Mantri.&lt;br /&gt;
** Aside from a special second Mantri (see below), only one of each add can be alive at a time.&lt;br /&gt;
** Schah gains a considerable DT-% while &#039;&#039;&#039;two&#039;&#039;&#039; or more of his adds are alive. Degree of the DT-% depends on the number of adds alive.&lt;br /&gt;
*&#039;&#039;&#039;Bhata&#039;&#039;&#039; x7 (Pawn)&lt;br /&gt;
**[[Sippoy]] variant.&lt;br /&gt;
**Initially spawns 30 seconds into the fight. Subsequent spawns are 48 seconds after the previous death.&lt;br /&gt;
**Casts [[Fire VI]], Firaga IV, and [[Firaja]].&lt;br /&gt;
**Unique ability: &#039;&#039;&#039;Dark Arrivisme&#039;&#039;&#039; - AoE Knockback and dispels 3 enhancements.&lt;br /&gt;
**Weakest of all the adds.&lt;br /&gt;
**If a Bhata is left alive for over 2 minutes, it may transform into a second Mantri. A new Bhata will spawn soon after. A Bhata cannot transform if a transformed Mantri is already present.&lt;br /&gt;
*&#039;&#039;&#039;Ashva&#039;&#039;&#039; x2 (Knight)&lt;br /&gt;
**[[Kutharei]] variant.&lt;br /&gt;
**Initially spawns 60 seconds into the fight, then again 48 seconds after the first death.&lt;br /&gt;
**Casts [[Aero VI]], Aeroga IV, [[Aeroja]], and Silencega.&lt;br /&gt;
**Unique ability: &#039;&#039;&#039;Banneret Charge&#039;&#039;&#039; - 20&#039; AoE, sets HP to 1 and resets hate.&lt;br /&gt;
*&#039;&#039;&#039;Gaja&#039;&#039;&#039; x2 (Bishop)&lt;br /&gt;
**[[Yaanei]] variant.&lt;br /&gt;
**Initially spawns 90 seconds into the fight, then again 78 seconds after the first death.&lt;br /&gt;
**Casts [[Stone VI]], Stonega IV, [[Stoneja]], and Slowga.&lt;br /&gt;
**&#039;Unique ability&#039;: &#039;&#039;&#039;Besieger&#039;s Bane&#039;&#039;&#039; - AoE Bio, Zombie, and Terror.&lt;br /&gt;
**Weaker than other adds (excluding Bhata), however &#039;&#039;&#039;Stygian Sphere&#039;&#039;&#039; will provide Gaja with a special damage shield.&lt;br /&gt;
***Significantly reduces physical damage dealt and absorbs all magical damage until a certain amount is dealt.&lt;br /&gt;
****Magic bursting powerful elemental magic will remove the shield. {{verification}}&lt;br /&gt;
****Special damage abilities such as [[Requiescat]] and [[Quick Draw]] will not remove the shield, but will bypass it.&lt;br /&gt;
*&#039;&#039;&#039;Ratha&#039;&#039;&#039; x2 (Rook)&lt;br /&gt;
**[[Iratham]] variant.&lt;br /&gt;
**Initially spawns 120 seconds into the fight, then again 78 seconds after the first death.&lt;br /&gt;
**Casts [[Water VI]], [[Blizzard VI]], Waterga IV, Blizzaga IV, [[Waterja]], [[Blizzaja]], Bindga, and Paralyga.&lt;br /&gt;
**Unique ability: &#039;&#039;&#039;Shadow Wreck&#039;&#039;&#039; - AoE damage and 50% Defense Down.  May give Ratha a powerful [[Dread Spikes]]-like buff after if this move goes off.&lt;br /&gt;
*&#039;&#039;&#039;Mantri&#039;&#039;&#039; (Queen)&lt;br /&gt;
**[[Rani]] variant.&lt;br /&gt;
**Spawns 180 seconds into the fight. This Mantri will not respawn if killed.&lt;br /&gt;
**Casts [[Thunder VI]], Thundaga IV, [[Thundaja]], [[Stun]] (AoE), and Sleepga.&lt;br /&gt;
**Unique ability &#039;&#039;&#039;Enthrall&#039;&#039;&#039; - AoE Charm and costume party, used at ≤50%&lt;br /&gt;
**Relatively resistant to magic damage, taking approximately 50% of the magic damage that a bhata takes.&lt;br /&gt;
**A second, separate Mantri may spawn from a Bhata that is left alive for too long. This Mantri appears to be identical to the first and both may be alive at the same time. Due to the relative strength of a Mantri, it is strongly recommended to prevent any Bhata from transforming.&lt;br /&gt;
**Because at least two of Schah&#039;s adds may be alive without granting him the effect of reduced damage taken, you may mantri alive if all other adds are slain assuming your group can sustain holding her.&lt;br /&gt;
*&#039;&#039;&#039;Schah&#039;&#039;&#039;&lt;br /&gt;
**[[Raja]] variant.&lt;br /&gt;
**Casts every spell used by its adds.&lt;br /&gt;
**Possesses high regain and all abilities from its adds, including &#039;&#039;&#039;Banneret Charge&#039;&#039;&#039; and &#039;&#039;&#039;Enthrall&#039;&#039;&#039;.&lt;br /&gt;
**Unique ability: &#039;&#039;&#039;Royal Decree&#039;&#039;&#039; - AoE damage and resets all ability timers.&lt;br /&gt;
***Unlike Raja&#039;s Royal Decree, this does not set player&#039;s subjobs to level 0.&lt;br /&gt;
****Square Enix probably would have made it do this, but they can&#039;t place SJ Restriction on a player while a level restriction effect is already in place. (You have one every time you pop a Geas Fete NM.)&lt;br /&gt;
&lt;br /&gt;
*Time will likely be your largest concern in this fight due to the number of foes.&lt;br /&gt;
*Similar to most Geas Fete NM&#039;s (barring [[Warder of Courage]]) Schah&#039;s adds spawn with hate on the person who first had hate on Schah; this is always the popper unless he has since gone passive. Schah himself at high HP is not particularly threatening, and can be held alone away from the group while another tank (the popper) deals with the adds exclusively.&lt;br /&gt;
**This includes using the abilities [[Provoke]], [[Flash]], etc. &lt;br /&gt;
***Using self target spells and abilities including [[Reprisal]] will not cause any problems.&lt;br /&gt;
*Adds (at least Ashva) are resistant, but susceptible to sleep. {{verification}}&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone= Reisenjima&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=Schah Scraper&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= Leader must examine ??? and pop with [[Schah&#039;s gambit]]. All members require [[Tribulens]].&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Takoba]]&lt;br /&gt;
*[[Oranyan]]&lt;br /&gt;
*[[Nzingha Cuirass]]&lt;br /&gt;
*[[Ahosi Leggings]]&lt;br /&gt;
*Unlocks Luck+ Vorseal&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level=150&lt;br /&gt;
|Aggro=&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=[http://www.ffxiah.com/forum/topic/48251/reisenjima-t4s/13/#3234560 1586]&lt;br /&gt;
|Susceptible=&lt;br /&gt;
|Resists=&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&#039;&#039;&#039;Schah&#039;s Bhata&#039;&#039;&#039; x7&amp;lt;br /&amp;gt;&#039;&#039;&#039;Schah&#039;s Ashva&#039;&#039;&#039; x2 &amp;lt;br /&amp;gt;&#039;&#039;&#039;Schah&#039;s Gaja&#039;&#039;&#039; x2&amp;lt;br /&amp;gt;&#039;&#039;&#039;Schah&#039;s Ratha&#039;&#039;&#039; x2&amp;lt;br /&amp;gt;&#039;&#039;&#039;Schah&#039;s Mantri&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Afflicting Gaze&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=  Gaze&lt;br /&gt;
|Abilities.Target= 1P&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=  Strong (150tp/tick) Plague and Bind Effect&lt;br /&gt;
|Abilities.Condition= Ratha, Ashva, Schah, Mantri &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Banneret Charge&lt;br /&gt;
|Abilities.Yalms=20&#039;&lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=none&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=  Reduces HP to critical levels and resets hate&lt;br /&gt;
|Abilities.Condition=Ashva and Schah&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Besieger&#039;s Bane&lt;br /&gt;
|Abilities.Yalms=15&#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect= Bio, Zombie, and Terror effect.&lt;br /&gt;
|Abilities.Condition=Gaja  &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Dark Arrivisme&lt;br /&gt;
|Abilities.Yalms=15&#039;&lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=  Damage, Knockback, and Dispel (3 buffs). Gains an Intimidation effect after use. &lt;br /&gt;
|Abilities.Condition=Bhata &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Deathly Diminuendo&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=  15&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=dark&lt;br /&gt;
|Abilities.Effect=  Curse (-50% HP/MP) and Bio effect&lt;br /&gt;
|Abilities.Condition=Ratha, Gaja, Schah &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Diabolic Claw&lt;br /&gt;
|Abilities.Yalms=15&#039;&lt;br /&gt;
|Abilities.Area= 1P&lt;br /&gt;
|Abilities.Target=Single&lt;br /&gt;
|Abilities.Class=physical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect= Three-hit damage and  Magic Defense Down&lt;br /&gt;
|Abilities.Condition=Ratha, Ashva, Schah, Mantri &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Enthrall&lt;br /&gt;
|Abilities.Yalms=15&#039;&lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=light&lt;br /&gt;
|Abilities.Effect=  Charm and Caturae &amp;quot;Sippoy&amp;quot; costume &lt;br /&gt;
|Abilities.Condition=Mantri &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Hellish Crescendo&lt;br /&gt;
|Abilities.Yalms=15&#039;&lt;br /&gt;
|Abilities.Area= &lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=dark&lt;br /&gt;
|Abilities.Effect=  Damage and Paralysis&lt;br /&gt;
|Abilities.Condition=Ratha, Gaja, Schah &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Interference&lt;br /&gt;
|Abilities.Yalms=15&#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=dark&lt;br /&gt;
|Abilities.Effect=  Damage and Dispel&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Malign Invocation&lt;br /&gt;
|Abilities.Yalms=15&#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=dark&lt;br /&gt;
|Abilities.Effect=  Damage and [[Amnesia]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Royal Decree&lt;br /&gt;
|Abilities.Yalms=20&#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=dark&lt;br /&gt;
|Abilities.Effect=  Damage. Resets all job abilities.&lt;br /&gt;
|Abilities.Condition=Schah &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Shadow Wreck&lt;br /&gt;
|Abilities.Yalms=15&#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=dark&lt;br /&gt;
|Abilities.Effect=  Damage and -50% Defense Down. Instant readying time&lt;br /&gt;
|Abilities.Condition=Ratha &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Stygian Sphere&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area= Self&lt;br /&gt;
|Abilities.Target=1P&lt;br /&gt;
|Abilities.Class=none&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=  Heals (~2000 HP) and removes all enfeeble effects.&amp;lt;br /&amp;gt;Gaja gain a magic shield, -99% PDT, and MAB boost. Magic damage removes the shield.&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Stygian Cyclone&lt;br /&gt;
|Abilities.Yalms=15&#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=dark&lt;br /&gt;
|Abilities.Effect=  Damage and Silence effect&lt;br /&gt;
|Abilities.Condition=Ratha, Bhata, Schah, Mantri &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Backstory==&lt;br /&gt;
Shah or &amp;quot;Schah&amp;quot; is the Persian (Iranian) word for King, Asvha is Sanskrit (Indian) for horse, Gaja is Sanskrit for elephant, Ratha is Sanskrit for chariot, Mantri is Sanskrit for minister or sage, and Bhata is Sanskrit for infantry, soldier, servant, slave, etc.&lt;br /&gt;
&lt;br /&gt;
This NM is based off of the 6th century (CE) Indian strategy game of [https://en.wikipedia.org/wiki/Chaturanga Chaturanga] or modern day chess. The king, minister, chariots, elephants, horses, and infantry were set up according to battle formations described in ancient literature and poetry.&lt;br /&gt;
&lt;br /&gt;
In the game though while the rest of the pieces are the same, Schah is not one of them. The king is named Raja, but since both [[Raja]] and [[Shah]] were already used for caturae NMs SE likely named it this way because &amp;quot;Egh, close enough.&amp;quot; How one takes chess pieces and translates them to caturae behavior is also anyones guess.&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Albumen&amp;diff=528232</id>
		<title>Albumen</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Albumen&amp;diff=528232"/>
		<updated>2017-10-05T07:01:11Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: Added info regarding stun.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=Albumen.png&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=Plantoids&lt;br /&gt;
|Family=Mandragora&lt;br /&gt;
|Main.Job= MNK&lt;br /&gt;
|Sub.Job=BLM&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Detects=&lt;br /&gt;
|Notes=* Spawns with four adds.&lt;br /&gt;
** &#039;&#039;&#039;Albumen Korrigan&#039;&#039;&#039;: RDM &lt;br /&gt;
***Posses: enparalysis, Aero V, silencega, graviga&lt;br /&gt;
** &#039;&#039;&#039;Albumen Lycopodium&#039;&#039;&#039;: WHM - [[Benediction]]&lt;br /&gt;
***Posses: enslow&lt;br /&gt;
** &#039;&#039;&#039;Albumen Mandragora&#039;&#039;&#039;: NIN - [[Mijin Gakure]]&lt;br /&gt;
** &#039;&#039;&#039;Albumen Pachypodium&#039;&#039;&#039;: DNC&lt;br /&gt;
* Albumen spawns an additional set of four adds at specific time intervals of ~2 minutes apart. &lt;br /&gt;
**A max of 12 adds will be active after a total of three waves, including the initial upon spawning.&lt;br /&gt;
** Albumen and adds will all use their corresponding {{icon|two hour}} [[SP Ability|Special Abilities]] almost immediately as they initially spawn. &lt;br /&gt;
***Subsequent adds called will only have a very short delay before using their SP Abilities.&lt;br /&gt;
*** SP Abilities may be reused relatively soon after an unknown delay. {{Information Needed}}&lt;br /&gt;
**Adds are susceptible to Petrify and Sleep, but due to their high resistances abilities such as [[Elemental Seal]] are highly recommended. &lt;br /&gt;
*Main and adds have regain as well as access to:&lt;br /&gt;
**&#039;&#039;&#039;Scream&#039;&#039;&#039;: AoE Terror.&lt;br /&gt;
**&#039;&#039;&#039;Petal Pirouette&#039;&#039;&#039;: TP reset.&lt;br /&gt;
**&#039;&#039;&#039;Fatal Scream&#039;&#039;&#039;: AoE 10-count Doom. Used ~ &amp;lt;50%&lt;br /&gt;
**&#039;&#039;&#039;Tepal Twist&#039;&#039;&#039;: -50% Max HP Down&lt;br /&gt;
***Take care as Albumen may be actively [[Hundred Fists]]ing while this is takes effect.&lt;br /&gt;
****When Albumen is under 25% the potency of this increases to -75%.&lt;br /&gt;
**&#039;&#039;&#039;Bloom Fouette&#039;&#039;&#039;: -50% Max MP Down&lt;br /&gt;
***When Albumen is under 25% the potency of this increases to -75%.&lt;br /&gt;
**&#039;&#039;&#039;Petalback Spin&#039;&#039;&#039;: Inflicts [[Poison]], [[Paralyze]], [[Blind]], [[Silence]], [[Plague]] and [[Amnesia]] and resets hate on only the primary target of the move.&lt;br /&gt;
***Tanks should wait a slight moment afterwards before reclaiming hate otherwise the hate reset has not fully completed if attempting to immediately rebuild enmity.&lt;br /&gt;
***Players may resist these ailments. [[Geo-Vex]], [[Geo-Attunement]], the proper selection of barspells, carols, [[Divine Caress]], and [[Fealty]] are very helpful.&lt;br /&gt;
****If all of the ailments are resisted then the hate reset will not take effect.&lt;br /&gt;
**&#039;&#039;&#039;Phaeosynthesis&#039;&#039;&#039;: Only used during night hours. Provides status enhancements to Albumen.&lt;br /&gt;
***If not dispelled from Albumen after about a minute ({{verification}} on time) then it will level up.&lt;br /&gt;
****There seems to be a wide variance in the level up times. Sometimes it is rapid and sometimes it takes much longer. {{Information Needed}}&lt;br /&gt;
**Adds will also use &#039;&#039;&#039;Leaf Dagger&#039;&#039;&#039; and &#039;&#039;&#039;Wild Oats&#039;&#039;&#039;.&lt;br /&gt;
* Albumen possesses a high [[Counter]] trait which can inflict heavy damage to melee characters.&lt;br /&gt;
* A high Regain trait is also possessed.&lt;br /&gt;
* Melee accuracy caps at ~1821&lt;br /&gt;
* Albumen yields to Stun and does not build resistance to it, though like the other Reisenjima enemies of this content level, its magic evasion is formidable. Haphazardly stunning can be of great benefit if permissible in your setup.&lt;br /&gt;
** Albumen&#039;s special moves ready fairly quickly, making stunning him by animation the only reliable method.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone= Reisenjima&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= Leader must examine ??? and pop with [[Albumen&#039;s flower]]. All members require [[Tribulens]].&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Skaoi Boots]]&lt;br /&gt;
*[[Ynglinga Sallet]]&lt;br /&gt;
*[[Freydis]]&lt;br /&gt;
*[[Steinthor]]&lt;br /&gt;
*Unlocks Luck+ Vorseal&lt;br /&gt;
|Abilities=Scream, Petal Pirouette, Fatal Scream, Tepal Twist, Bloom Fouette, Petalback Spin, Phaeosynthesis, Hundred Fist&lt;br /&gt;
|Spells=Bindga, Silencega, Graviga, Paralyga, Blizzaga IV, Blizzard VI, Aeroga IV, Aero VI&lt;br /&gt;
|Traits=Counter, Enpetrify, Regain&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=[http://www.ffxiah.com/forum/topic/48251/reisenjima-t4s/13/#3234560 1773]&lt;br /&gt;
|Susceptible=&lt;br /&gt;
|Resists=&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Scream&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class= magical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect= Inflicts MND Down. Additional Effect: [[Terror]].&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Petal Pirouette&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class= Magical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect= Inflicts TP reduction.&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Fatal Scream&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class= Magical&lt;br /&gt;
|Abilities.Type=dark&lt;br /&gt;
|Abilities.Effect= Inflicts a 10 second count [[Doom]].&lt;br /&gt;
|Abilities.Condition= &amp;lt;25%&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Tepal Twist&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class= Magical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect= Inflicts -50% Max HP Down.&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Bloom Fouette&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class= Magical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect= Inflicts -50% Max MP Down.&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Petalback Spin&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class= Magical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect= Inflicts [[Poison]], [[Paralyze]], [[Blind]], [[Silence]], [[Plague]] and [[Amnesia]].&amp;lt;br /&amp;gt;Resets target&#039;s hate.&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Phaeosynthesis&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=Self&lt;br /&gt;
|Abilities.Class= magical&lt;br /&gt;
|Abilities.Type=dark&lt;br /&gt;
|Abilities.Effect= Grants the user [[Regen]], [[Regain]], Multistrikes, [[Evasion Boost]].&lt;br /&gt;
|Abilities.Condition= Night Time&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Backstory==&lt;br /&gt;
[https://en.wikipedia.org/wiki/Egg_white Albumen] is the name of the clear liquid contained within eggs. It is composed of 90% water and 10% proteins including albumins, mucoproteins, and globulins.&lt;br /&gt;
&lt;br /&gt;
In contrast, Albumen in FFXI is composed of 90% psychopathic tendencies and 10% sadistic pleasure seeking. You could call him a &amp;quot;bad egg&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Belphegor&amp;diff=419136</id>
		<title>Belphegor</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Belphegor&amp;diff=419136"/>
		<updated>2016-03-11T20:41:59Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: White proc.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=&lt;br /&gt;
|Family=Corse&lt;br /&gt;
|Main.Job= &lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Detects=&lt;br /&gt;
|Notes=*Gains a stacking MAB buff from [[Memento Mori]]&lt;br /&gt;
**Can be dispelled with [[Finale]] or [[Blank Gaze]] and can be absorbed with [[Atomos]]&lt;br /&gt;
**Damage increase from Memento Mori can be quite substantial. Recommended to remove the buff each time it is used.&lt;br /&gt;
***Using weapon skills under a certain condition causes the NM to proc white and reset its boost to magic attack bonus.&lt;br /&gt;
***The condition condition(s) affecting the chance of occurrence of the white proc appear to be one or more of the following:&lt;br /&gt;
****Forcing the NM to face North.&lt;br /&gt;
****Having the target with a high magnitude of enmity perform the weapon skills.&lt;br /&gt;
****Letting or not letting the NM reflect spells.&lt;br /&gt;
****Performing the weapon skills within a certain time interval of each other.&lt;br /&gt;
*Will use Danse Macabre at about 25% (single target [[Charm]])&lt;br /&gt;
**Have [[Fealty]] ready for this if you&#039;re using a Paladin tank&lt;br /&gt;
*Uses Hadal Summons, powerful single target Physical and Fire damage with potent [[Burn]]&lt;br /&gt;
* Uses [[Chainspell]] at 10%&lt;br /&gt;
**Will use [[Memento Mori]] before every spell during [[Chainspell]] if it doesn&#039;t have the buff active&lt;br /&gt;
*Casts Fire magic, including [[Firaga IV]], [[Flare II]] and [[Firaja]]. Also casts [[Drain]] and [[Sleepga II]]&lt;br /&gt;
**Will also mimic nukes cast at him, like Colibris do.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone= Reisenjima&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= Leader must examine ??? and pop with [[Belphegor&#039;s crown]]. All members require [[Tribulens]].&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Asklepian Belt]]&lt;br /&gt;
*[[Odyssean Cuisses]]&lt;br /&gt;
*[[Herculean Boots]]&lt;br /&gt;
*Unlocks Magic Attack Vorseal&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible=&lt;br /&gt;
|Resists=&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dazzling_Dolores&amp;diff=416727</id>
		<title>Dazzling Dolores</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dazzling_Dolores&amp;diff=416727"/>
		<updated>2016-01-19T02:48:31Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: Added note about distance and hate mechanics.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=&lt;br /&gt;
|Family=Morbol&lt;br /&gt;
|Main.Job= &lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Detects=&lt;br /&gt;
|Notes=*Has access to typical Morbol abilities&lt;br /&gt;
**Bad Breath&lt;br /&gt;
**Drain Whip&lt;br /&gt;
**Vampiric Lash (can do over 2000 damage to August)&lt;br /&gt;
**Tainting Breath (Charm)&lt;br /&gt;
**Thousand Spears (AoE damage, amnesia)&lt;br /&gt;
**Extremely Bad Breath (below 50%)&lt;br /&gt;
*Absorbs Earth damage&lt;br /&gt;
**Any skillchain that involve earth ([[Scission]], [[Gravitation]], or [[Darkness]]) will heal it because it is weak to earth.&lt;br /&gt;
*It levels up based on amount of healing done&lt;br /&gt;
**Observed leveling up from spells that healed it, Vampiric Whip, and during auto attacks with the attached en-drain&lt;br /&gt;
**Leveling up seems to grant it access to Extremely Bad Breath&lt;br /&gt;
*Any magic damage spell can trigger an aggro shift to that player&lt;br /&gt;
**The chance of this happening varies directly with the distance the player is from the NM. That is, the further from the NM you are, the higher the chance of the NM shedding enmity to attack you.&lt;br /&gt;
**Dazzling Dolores will run over to the player, use Bad Breath, and then run back to the tank and use Vampiric Whip.&lt;br /&gt;
**Light/Fire element damage can white proc it, which prevents its random hate mechanic and potentially gives it amnesia&lt;br /&gt;
*[[Indi-Vex]]/[[Geo-Attunement]] cause Tainting Breath and Bad Breath to resist (for the most part)&lt;br /&gt;
*Susceptable to [[Stun]]&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone= Reisenjima&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= Leader must examine ??? and pop with [[Dazzling Dolores&#039;s vine]]. All members require [[Tribulens]].&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Merlinic Hood]]&lt;br /&gt;
*[[Niobid Strap]]&lt;br /&gt;
*[[Odyssean Greaves]]&lt;br /&gt;
*Unlocks Magic Accuracy/Magic Evasion Vorseal&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible=&lt;br /&gt;
|Resists=&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Perfidien&amp;diff=401156</id>
		<title>Perfidien</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Perfidien&amp;diff=401156"/>
		<updated>2015-08-03T17:40:28Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: /* Ability Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=     &lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type= &lt;br /&gt;
|Family=&lt;br /&gt;
|Main.Job=      &lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Detects=&lt;br /&gt;
|Notes= To spawn in [[:Category:Vagary#Duskbrood_Gate:_Putraxia|Duskbrood Gate]]:&lt;br /&gt;
* Kill [[:Category:Elemental|elementals]] with tier IV and V spells according to their weakness five times.&lt;br /&gt;
* Perform a 4-step skillchain.&lt;br /&gt;
** e.g. A [[Samurai]] with [[Soboro Sukehiro]] can do [[Tachi: Jinpu]] four times.&lt;br /&gt;
* Kill [[:Category:Elemental|elementals]] with magic bursts five times.&lt;br /&gt;
Warps away if any player dies before popping or during the fight.&amp;lt;br /&amp;gt;&lt;br /&gt;
Extends the time limit by 15 minutes upon defeat.&amp;lt;br /&amp;gt;&lt;br /&gt;
At 90% and lower HP, Perfidien changes elemental weakness every 10~15%, marked with a blue or red trigger !!s.&amp;lt;br /&amp;gt;&lt;br /&gt;
Emote texts announcing the weakness element after somebody correctly hits it.&amp;lt;br /&amp;gt;&lt;br /&gt;
Hitting the wrong element will cause [[Encumbrance]] with duration based on the damage dealt.&amp;lt;br /&amp;gt;&lt;br /&gt;
Absorbs elemental damage of the element weak to the element Perfidien is weak to. (e.g. with Fire elemental weakness, hitting it with Ice damage cures it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Notorious Monster]]}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class= NM&lt;br /&gt;
|Zone=  Outer Ra&#039;Kaznar (U)&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= [[Vagary]]&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure=&lt;br /&gt;
*[[Tartarian Chain]] {{gdrop}}&lt;br /&gt;
*[[Tartarian Soul]] {{gdrop}}&lt;br /&gt;
*[[Count&#039;s Cuffs]] {{cdrop}}&lt;br /&gt;
*[[Count&#039;s Garb]] {{cdrop}}&lt;br /&gt;
*[[Enervating Earring]] {{rdrop}}&lt;br /&gt;
*[[Etiolation Earring]] {{udrop}}&lt;br /&gt;
|Abilities= Blast of Reticence, Frozen Blood, Eternal Misery, Ensepulcher, Bane of Tartarus&lt;br /&gt;
|Spells={{Information Needed}}&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=yes&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible= {{fire}} {{ice}} {{wind}} {{earth}} {{thunder}} {{water}}&lt;br /&gt;
|Resists= &lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs= {{ice}} {{wind}} {{earth}} {{thunder}} {{water}} {{fire}}&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
* Blast of Reticence: deals damage and applies silence.&lt;br /&gt;
* Frozen Blood: deals damage and applies paralyze.&lt;br /&gt;
* Eternal Misery: deals damage and applies zombie.&lt;br /&gt;
* Ensepulcher: deals damage and applies petrification.&lt;br /&gt;
* Vivisection: damage, full dispell&lt;br /&gt;
* Bane of Tartarus: strips all buffs, including food, and applies weakness. Weakness lasts about 60s.&lt;br /&gt;
&lt;br /&gt;
[[Category:Notorious Monster]][[Category:Vagary]]&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Wopket&amp;diff=391295</id>
		<title>Wopket</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Wopket&amp;diff=391295"/>
		<updated>2015-02-05T18:57:13Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=           &amp;lt;!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name --&amp;gt;&lt;br /&gt;
|Class=           &amp;lt;!-- No longer required, use class in adversary row instead --&amp;gt;&lt;br /&gt;
|Type=Plantoid&lt;br /&gt;
|Family=Yggdreant&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=         &amp;lt;!-- Only the element is required --&amp;gt;&lt;br /&gt;
|Detects=         &amp;lt;!-- Sight, Sound, HP, Magic, JA, True Sound, True Sight. Separate methods with a comma for auto-formatting  --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
*Wopket is the [[earth]]-based, plantoid Delve boss of Yorcia Weald. Due to these attributes, he is vulnerable to wind damage, fire damage, and slashing damage.&lt;br /&gt;
**He is significantly resistant to piercing damage.&lt;br /&gt;
*Wopket&#039;s auto-attacks function as special moves and are chosen randomly from one of three types:&lt;br /&gt;
**Branch Poke: Single-target darkness-based breath damage that drains HP&lt;br /&gt;
**Branch Sweep: Conal physical damage and evasion down&lt;br /&gt;
**Branch Spin: Frontal (180-degree) physical damage and stun effect&lt;br /&gt;
*Wopket gains a visible aura of swarming fireflies after using &#039;&#039;&#039;Uproot&#039;&#039;&#039;. This aura inflicts a potent Dia effect on those in range and grants Wopket a fairly potent Regen effect.&lt;br /&gt;
*&#039;&#039;&#039;Uproot&#039;&#039;&#039; is guaranteed to be used once as the next TP move when Wopket drops below a random HP threshold ranging from 25% to ~95%. As a result, you will always see &#039;&#039;&#039;Uproot&#039;&#039;&#039; used at least once each fight, but possibly not used multiple times. Random uses aside from this guaranteed use are rare but do happen. This chance increases when Wopket drops below 25% HP.&lt;br /&gt;
*Wopket&#039;s spells and abilities are modified by whether or not the aura from Uproot is in effect. The heuristic changes are as follows:&lt;br /&gt;
**Wopket will use his highest-tier available spells while the aura is in effect, favoring area of effect spells over single target spells.&lt;br /&gt;
**Wopket&#039;s TP moves will assume a fixed sequence that includes &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; (doom) after the aura is activated.&lt;br /&gt;
***After activation of the aura from an initial use of &#039;&#039;&#039;Uproot&#039;&#039;&#039;, &#039;&#039;&#039;Uproot&#039;&#039;&#039; will always be used once more as the next TP move, TP permitting. The next permitting TP move following the second consecutive &#039;&#039;&#039;Uproot&#039;&#039;&#039; may be &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; if the aura is still active.&lt;br /&gt;
***This sequence repeats indefinitely after &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; is used if the aura remains active. Thus, you will see at least two uses of &#039;&#039;&#039;Uproot&#039;&#039;&#039; followed by another &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039;. You will never see &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; used twice consecutively.&lt;br /&gt;
**The aura has a chance of being removed each time &#039;&#039;any form&#039;&#039; of [[wind]]-based damage is dealt. For each amount of wind damage taken, Wopket&#039;s aura has a chance to break with the chance significantly increasing as the amount of damage increases.&lt;br /&gt;
***5000 Points of damage has approximately an 80% chance of breaking the aura. Anything over 7000 will almost always (~95% chance) break the aura. The exact amounts needed possibly vary with the number of people brought in.&lt;br /&gt;
***Because the amounts of damage needed to reliably drop the aura are high, Blood Pacts and Skillchains with the wind attribute (Light, Fragmentation, and Detonation chains) are strongly favored for this purpose.&lt;br /&gt;
*In general, Wopket favors Firefly Fandango (Flash, Paralyze, Max MP Down) most and secondarily favors Canopierce (distributed damage and rasp) and Potted Plant (low damage, blind and Slow).&lt;br /&gt;
*&#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; is &#039;&#039;never&#039;&#039; used as a random TP move. It is only used as the next permitting TP move following &#039;&#039;at least two&#039;&#039; consecutive uses of &#039;&#039;&#039;Uproot&#039;&#039;&#039; and &#039;&#039;only if the aura is active&#039;&#039;.&lt;br /&gt;
*Wopket can be paralyzed and slept with enough magic accuracy.&lt;br /&gt;
*Wopket is susceptible, but extremely resistant to slow.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;small&amp;gt;Despite being earth-based, Wopket does &#039;&#039;NOT&#039;&#039; appear to have access to Break or Breakga.&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Listings==&lt;br /&gt;
&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class= Delve&lt;br /&gt;
|Zone= Yorcia Weald (U)&lt;br /&gt;
|Title= Wopket Trunksplitter&lt;br /&gt;
|Treasure=&lt;br /&gt;
*4 of {{gdrop}}:&lt;br /&gt;
** [[Bolelabunga]]&lt;br /&gt;
** [[Qalgwer]]  &lt;br /&gt;
** [[Kumbira Cape]]&lt;br /&gt;
** [[Sihirik]]&lt;br /&gt;
** [[Umuthi Hat]]&lt;br /&gt;
** [[Umuthi Gloves]]&lt;br /&gt;
* 3-4 of {{gdrop}}:&lt;br /&gt;
** [[Airlixir +1]]&lt;br /&gt;
** [[Airlixir +2]]&lt;br /&gt;
* [[Yggdreant Bole]] {{gdrop}}&lt;br /&gt;
* [[Yggdreant Root]] {{gdrop}}&lt;br /&gt;
* [[Piece of inviolable bark]] (key item) {{gdrop}}&lt;br /&gt;
|Steal=  &lt;br /&gt;
|Despoil=     &lt;br /&gt;
|Spawns=          &amp;lt;!-- Number only --&amp;gt;&lt;br /&gt;
|SpawnType=       &amp;lt;!-- Forced, Lotto, Timed --&amp;gt;&lt;br /&gt;
|SpawnCondition= [[Yorcia Weald]] [[Delve]] Fracture - Clear all NMs&lt;br /&gt;
|Abilities= Tiiimbeeer, Canopierce, Uproot, Potted Plant, Firefly Fandango, Root of the Problem&lt;br /&gt;
|Spells= Stone IV, Stonega III, Stonera, Stonera II, Slow, Slowga&lt;br /&gt;
|Traits=          &amp;lt;!--Separate with &amp;lt;br&amp;gt; or commas only --&amp;gt;&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro= Yes&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=400,000~1,200,000 (depending on party members)&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{Wind}}&lt;br /&gt;
|Resists={{Earth}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|FFXIDB=          &amp;lt;!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Canopierce&lt;br /&gt;
|Abilities.Yalms=15&#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=earth&lt;br /&gt;
|Abilities.Effect=Distributed damage, potent [[Rasp]].&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Potted Plant&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target= &lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage, [[Bind]], [[Slow]] (Despite the animation, this move does &#039;&#039;not&#039;&#039; inflict Silence.)&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Firefly Fandango&lt;br /&gt;
|Abilities.Yalms=15&#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage, [[Paralysis]], [[Flash]], [[Max MP Down]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Root of the Problem&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
&amp;lt;!-- 1P, AoE, Conal, Gaze, etc --&amp;gt;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
&amp;lt;!-- User, Enemy (Players), Allies --&amp;gt;&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
&amp;lt;!-- Physical, Magical, Breath --&amp;gt;&lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
&amp;lt;!-- The element or damage type --&amp;gt;&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage, absorbs buffs and TP from player(s) and all stats down&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Uproot&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
&amp;lt;!-- 1P, AoE, Conal, Gaze, etc --&amp;gt;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
&amp;lt;!-- User, Enemy (Players), Allies --&amp;gt;&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
&amp;lt;!-- Physical, Magical, Breath --&amp;gt;&lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
&amp;lt;!-- The element or damage type --&amp;gt;&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts [[light]]-based magical damage that proportionately reduces HP to critical amounts, slows and resets hate on targets; Grants Wopket the firefly swarm aura and removes any present status ailments.&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Tiiimbeeer&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
&amp;lt;!-- 1P, AoE, Conal, Gaze, etc --&amp;gt;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
&amp;lt;!-- User, Enemy (Players), Allies --&amp;gt;&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
&amp;lt;!-- Physical, Magical, Breath --&amp;gt;&lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
&amp;lt;!-- The element or damage type --&amp;gt;&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage, [[Doom]] (10-count), [[Plague]], [[Bind]], all stats down.&lt;br /&gt;
|Abilities.Condition=Only used while aura is active.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Wopket&amp;diff=391294</id>
		<title>Wopket</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Wopket&amp;diff=391294"/>
		<updated>2015-02-05T18:31:13Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=           &amp;lt;!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name --&amp;gt;&lt;br /&gt;
|Class=           &amp;lt;!-- No longer required, use class in adversary row instead --&amp;gt;&lt;br /&gt;
|Type=Plantoid&lt;br /&gt;
|Family=Yggdreant&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=         &amp;lt;!-- Only the element is required --&amp;gt;&lt;br /&gt;
|Detects=         &amp;lt;!-- Sight, Sound, HP, Magic, JA, True Sound, True Sight. Separate methods with a comma for auto-formatting  --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
*Wopket is the [[earth]]-based, plantoid Delve boss of Yorcia Weald. Due to these attributes, he is vulnerable to wind damage, fire damage, and slashing damage.&lt;br /&gt;
**He is significantly resistant to piercing damage.&lt;br /&gt;
*Wopket&#039;s auto-attacks function as special moves and are chosen randomly from one of three types:&lt;br /&gt;
**Branch Poke: Single-target darkness-based breath damage that drains HP&lt;br /&gt;
**Branch Sweep: Conal physical damage and evasion down&lt;br /&gt;
**Branch Spin: Frontal (180-degree) physical damage and stun effect&lt;br /&gt;
*Wopket gains a visible aura of swarming fireflies after using &#039;&#039;&#039;Uproot&#039;&#039;&#039;. This aura inflicts a potent Dia effect on those in range and grants Wopket a fairly potent Regen effect.&lt;br /&gt;
*&#039;&#039;&#039;Uproot&#039;&#039;&#039; is guaranteed to be used once as the next TP move when Wopket drops below a random HP threshold ranging from 25% to ~95%. As a result, you will always see &#039;&#039;&#039;Uproot&#039;&#039;&#039; used at least once each fight, but possibly not used multiple times. Random uses aside from this guaranteed use are rare but do happen. This chance increases when Wopket drops below 25% HP.&lt;br /&gt;
*Wopket&#039;s spells and abilities are modified by whether or not the aura from Uproot is in effect. The heuristic changes are as follows:&lt;br /&gt;
**Wopket will use his highest-tier available spells while the aura is in effect, favoring area of effect spells over single target spells.&lt;br /&gt;
**Wopket&#039;s TP moves will assume a fixed sequence that includes &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; (doom) after the aura is activated.&lt;br /&gt;
***After activation of the aura from an initial use of &#039;&#039;&#039;Uproot&#039;&#039;&#039;, &#039;&#039;&#039;Uproot&#039;&#039;&#039; will always be used once more as the next TP move, TP permitting. The next permitting TP move following the second consecutive &#039;&#039;&#039;Uproot&#039;&#039;&#039; may be &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; if the aura is still active.&lt;br /&gt;
***This sequence repeats indefinitely after &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; is used if the aura remains active. Thus, you will see at least two uses of &#039;&#039;&#039;Uproot&#039;&#039;&#039; followed by another &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039;. You will never see &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; used twice consecutively.&lt;br /&gt;
**The aura has a chance of being removed each time &#039;&#039;any form&#039;&#039; of [[wind]]-based damage is dealt. For each amount of wind damage taken, Wopket&#039;s aura has a chance to break with the chance significantly increasing as the amount of damage increases.&lt;br /&gt;
***5000 Points of damage has approximately an 80% chance of breaking the aura. Anything over 7000 will almost always (~95% chance) break the aura. The exact amounts needed possibly vary with the number of people brought in.&lt;br /&gt;
***Because the amounts of damage needed to reliably drop the aura are high, Blood Pacts and Skillchains with the wind attribute (Light, Fragmentation, and Detonation chains) are strongly favored for this purpose.&lt;br /&gt;
*In general, Wopket favors Firefly Fandango (Flash, Paralyze, Max MP Down) most and secondarily favors Canopierce (distributed damage and rasp) and Potted Plant (low damage, blind and Slow).&lt;br /&gt;
*&#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; is &#039;&#039;never&#039;&#039; used as a random TP move. It is only used as the next permitting TP move following two consecutive uses of &#039;&#039;&#039;Uproot&#039;&#039;&#039; and &#039;&#039;only if the aura is active&#039;&#039;.&lt;br /&gt;
*Wopket can be paralyzed and slept with enough magic accuracy.&lt;br /&gt;
*Wopket is susceptible, but extremely resistant to slow.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;small&amp;gt;Despite being earth-based, Wopket does &#039;&#039;NOT&#039;&#039; appear to have access to Break or Breakga.&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Listings==&lt;br /&gt;
&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class= Delve&lt;br /&gt;
|Zone= Yorcia Weald (U)&lt;br /&gt;
|Title= Wopket Trunksplitter&lt;br /&gt;
|Treasure=&lt;br /&gt;
*4 of {{gdrop}}:&lt;br /&gt;
** [[Bolelabunga]]&lt;br /&gt;
** [[Qalgwer]]  &lt;br /&gt;
** [[Kumbira Cape]]&lt;br /&gt;
** [[Sihirik]]&lt;br /&gt;
** [[Umuthi Hat]]&lt;br /&gt;
** [[Umuthi Gloves]]&lt;br /&gt;
* 3-4 of {{gdrop}}:&lt;br /&gt;
** [[Airlixir +1]]&lt;br /&gt;
** [[Airlixir +2]]&lt;br /&gt;
* [[Yggdreant Bole]] {{gdrop}}&lt;br /&gt;
* [[Yggdreant Root]] {{gdrop}}&lt;br /&gt;
* [[Piece of inviolable bark]] (key item) {{gdrop}}&lt;br /&gt;
|Steal=  &lt;br /&gt;
|Despoil=     &lt;br /&gt;
|Spawns=          &amp;lt;!-- Number only --&amp;gt;&lt;br /&gt;
|SpawnType=       &amp;lt;!-- Forced, Lotto, Timed --&amp;gt;&lt;br /&gt;
|SpawnCondition= [[Yorcia Weald]] [[Delve]] Fracture - Clear all NMs&lt;br /&gt;
|Abilities= Tiiimbeeer, Canopierce, Uproot, Potted Plant, Firefly Fandango, Root of the Problem&lt;br /&gt;
|Spells= Stone IV, Stonega III, Stonera, Stonera II, Slow, Slowga&lt;br /&gt;
|Traits=          &amp;lt;!--Separate with &amp;lt;br&amp;gt; or commas only --&amp;gt;&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro= Yes&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=400,000~1,200,000 (depending on party members)&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{Wind}}&lt;br /&gt;
|Resists={{Earth}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|FFXIDB=          &amp;lt;!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Canopierce&lt;br /&gt;
|Abilities.Yalms=15&#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=earth&lt;br /&gt;
|Abilities.Effect=Distributed damage, potent [[Rasp]].&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Potted Plant&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target= &lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage, [[Bind]], [[Slow]] (Despite the animation, this move does &#039;&#039;not&#039;&#039; inflict Silence.)&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Firefly Fandango&lt;br /&gt;
|Abilities.Yalms=15&#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage, [[Paralysis]], [[Flash]], [[Max MP Down]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Root of the Problem&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
&amp;lt;!-- 1P, AoE, Conal, Gaze, etc --&amp;gt;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
&amp;lt;!-- User, Enemy (Players), Allies --&amp;gt;&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
&amp;lt;!-- Physical, Magical, Breath --&amp;gt;&lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
&amp;lt;!-- The element or damage type --&amp;gt;&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage, absorbs buffs and TP from player(s) and all stats down&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Uproot&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
&amp;lt;!-- 1P, AoE, Conal, Gaze, etc --&amp;gt;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
&amp;lt;!-- User, Enemy (Players), Allies --&amp;gt;&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
&amp;lt;!-- Physical, Magical, Breath --&amp;gt;&lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
&amp;lt;!-- The element or damage type --&amp;gt;&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts [[light]]-based magical damage that proportionately reduces HP to critical amounts, slows and resets hate on targets; Grants Wopket the firefly swarm aura and removes any present status ailments.&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Tiiimbeeer&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
&amp;lt;!-- 1P, AoE, Conal, Gaze, etc --&amp;gt;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
&amp;lt;!-- User, Enemy (Players), Allies --&amp;gt;&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
&amp;lt;!-- Physical, Magical, Breath --&amp;gt;&lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
&amp;lt;!-- The element or damage type --&amp;gt;&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage, [[Doom]] (10-count), [[Plague]], [[Bind]], all stats down.&lt;br /&gt;
|Abilities.Condition=Only used while aura is active.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Wopket&amp;diff=390187</id>
		<title>Wopket</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Wopket&amp;diff=390187"/>
		<updated>2015-01-13T08:27:59Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=           &amp;lt;!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name --&amp;gt;&lt;br /&gt;
|Class=           &amp;lt;!-- No longer required, use class in adversary row instead --&amp;gt;&lt;br /&gt;
|Type=Plantoid&lt;br /&gt;
|Family=Yggdreant&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=         &amp;lt;!-- Only the element is required --&amp;gt;&lt;br /&gt;
|Detects=         &amp;lt;!-- Sight, Sound, HP, Magic, JA, True Sound, True Sight. Separate methods with a comma for auto-formatting  --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
*Wopket is the [[earth]]-based, plantoid Delve boss of Yorcia Weald. Due to these attributes, he is vulnerable to wind damage, fire damage, and slashing damage.&lt;br /&gt;
**He is significantly resistant to piercing damage.&lt;br /&gt;
*Wopket&#039;s auto-attacks function as special moves and are chosen randomly from one of three types:&lt;br /&gt;
**Branch Poke: Single-target darkness-based damage that drains HP&lt;br /&gt;
**Branch Sweep: Conal physical damage and evasion down&lt;br /&gt;
**Branch Spin: Frontal (180-degree) physical damage and stun effect&lt;br /&gt;
*Wopket gains a visible aura of swarming fireflies after using &#039;&#039;&#039;Uproot&#039;&#039;&#039;. This aura inflicts a potent Dia effect on those in range and grants Wopket a fairly potent Regen effect.&lt;br /&gt;
*&#039;&#039;&#039;Uproot&#039;&#039;&#039; is guaranteed to be used once as the next TP move when Wopket drops below a random HP threshold ranging from 25% to ~95%. As a result, you will always see &#039;&#039;&#039;Uproot&#039;&#039;&#039; used at least once each fight, but possibly not used multiple times. Random uses aside from this guaranteed use are rare but do happen. This chance increases when Wopket drops below 25% HP.&lt;br /&gt;
*Wopket&#039;s spells and abilities are modified by whether or not the aura from Uproot is in effect. The heuristic changes are as follows:&lt;br /&gt;
**Wopket will use his highest-tier available spells while the aura is in effect, favoring area of effect spells over single target spells.&lt;br /&gt;
**Wopket&#039;s TP moves will assume a fixed sequence that includes &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; (doom) after the aura is activated.&lt;br /&gt;
***After activation of the aura from an initial use of &#039;&#039;&#039;Uproot&#039;&#039;&#039;, &#039;&#039;&#039;Uproot&#039;&#039;&#039; will always be used once more as the next TP move, TP permitting. The next permitting TP move following the second consecutive &#039;&#039;&#039;Uproot&#039;&#039;&#039; will always be &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; if the aura is still active.&lt;br /&gt;
***This sequence repeats indefinitely after &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; is used if the aura remains active. Thus, you will see two uses of &#039;&#039;&#039;Uproot&#039;&#039;&#039; followed by another &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039;.&lt;br /&gt;
**The aura has a chance of being removed each time &#039;&#039;any form&#039;&#039; of [[wind]]-based damage is dealt. For each amount of wind damage taken, Wopket&#039;s aura has a chance to break with the chance significantly increasing as the amount of damage increases.&lt;br /&gt;
***5000 Points of damage has approximately an 80% chance of breaking the aura. Anything over 7000 will almost always (~95% chance) break the aura. The exact amounts needed possibly vary with the number of people brought in.&lt;br /&gt;
***Because the amounts of damage needed to reliably drop the aura are high, Blood Pacts and Skillchains with the wind attribute (Light, Fragmentation, and Detonation chains) are strongly favored for this purpose.&lt;br /&gt;
*In general, Wopket favors Firefly Fandango (Flash, Paralyze, Max MP Down) most and secondarily favors Canopierce (distributed damage and rasp) and Potted Plant (low damage, blind and Slow).&lt;br /&gt;
*&#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; is &#039;&#039;never&#039;&#039; used as a random TP move. It is only used as the next permitting TP move following two consecutive uses of &#039;&#039;&#039;Uproot&#039;&#039;&#039; and &#039;&#039;only if the aura is active&#039;&#039;.&lt;br /&gt;
*Wopket can be paralyzed and slept with enough magic accuracy.&lt;br /&gt;
*Wopket is susceptible, but extremely resistant to slow.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;small&amp;gt;Despite being earth-based, Wopket does &#039;&#039;NOT&#039;&#039; appear to have access to Break or Breakga.&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Listings==&lt;br /&gt;
&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class= Delve&lt;br /&gt;
|Zone= Yorcia Weald (U)&lt;br /&gt;
|Title= Wopket Trunksplitter&lt;br /&gt;
|Treasure=&lt;br /&gt;
*4 of {{gdrop}}:&lt;br /&gt;
** [[Bolelabunga]]&lt;br /&gt;
** [[Qalgwer]]  &lt;br /&gt;
** [[Kumbira Cape]]&lt;br /&gt;
** [[Sihirik]]&lt;br /&gt;
** [[Umuthi Hat]]&lt;br /&gt;
** [[Umuthi Gloves]]&lt;br /&gt;
* 3-4 of {{gdrop}}:&lt;br /&gt;
** [[Airlixir +1]]&lt;br /&gt;
** [[Airlixir +2]]&lt;br /&gt;
* [[Yggdreant Bole]] {{gdrop}}&lt;br /&gt;
* [[Yggdreant Root]] {{gdrop}}&lt;br /&gt;
* [[Piece of inviolable bark]] (key item) {{gdrop}}&lt;br /&gt;
|Steal=  &lt;br /&gt;
|Despoil=     &lt;br /&gt;
|Spawns=          &amp;lt;!-- Number only --&amp;gt;&lt;br /&gt;
|SpawnType=       &amp;lt;!-- Forced, Lotto, Timed --&amp;gt;&lt;br /&gt;
|SpawnCondition= [[Yorcia Weald]] [[Delve]] Fracture - Clear all NMs&lt;br /&gt;
|Abilities= Tiiimbeeer, Canopierce, Uproot, Potted Plant, Firefly Fandango, Root of the Problem&lt;br /&gt;
|Spells= Stone IV, Stonega III, Stonera, Stonera II, Slow, Slowga&lt;br /&gt;
|Traits=          &amp;lt;!--Separate with &amp;lt;br&amp;gt; or commas only --&amp;gt;&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro= Yes&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=400,000~1,200,000 (depending on party members)&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{Wind}}&lt;br /&gt;
|Resists={{Earth}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|FFXIDB=          &amp;lt;!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Canopierce&lt;br /&gt;
|Abilities.Yalms=15&#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=earth&lt;br /&gt;
|Abilities.Effect=Distributed damage, potent [[Rasp]].&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Potted Plant&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target= &lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage, [[Bind]], [[Slow]] (Despite the animation, this move does &#039;&#039;not&#039;&#039; inflict Silence.)&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Firefly Fandango&lt;br /&gt;
|Abilities.Yalms=15&#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage, [[Paralysis]], [[Flash]], [[Max MP Down]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Root of the Problem&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
&amp;lt;!-- 1P, AoE, Conal, Gaze, etc --&amp;gt;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
&amp;lt;!-- User, Enemy (Players), Allies --&amp;gt;&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
&amp;lt;!-- Physical, Magical, Breath --&amp;gt;&lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
&amp;lt;!-- The element or damage type --&amp;gt;&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage, absorbs buffs and TP from player(s) and all stats down&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Uproot&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
&amp;lt;!-- 1P, AoE, Conal, Gaze, etc --&amp;gt;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
&amp;lt;!-- User, Enemy (Players), Allies --&amp;gt;&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
&amp;lt;!-- Physical, Magical, Breath --&amp;gt;&lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
&amp;lt;!-- The element or damage type --&amp;gt;&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts [[light]]-based magical damage that proportionately reduces HP, slows and resets hate on targets; Grants Wopket the firefly swarm aura and removes any present status ailments.&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Tiiimbeeer&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
&amp;lt;!-- 1P, AoE, Conal, Gaze, etc --&amp;gt;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
&amp;lt;!-- User, Enemy (Players), Allies --&amp;gt;&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
&amp;lt;!-- Physical, Magical, Breath --&amp;gt;&lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
&amp;lt;!-- The element or damage type --&amp;gt;&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage, [[Doom]] (10-count), [[Plague]], [[Bind]], all stats down.&lt;br /&gt;
|Abilities.Condition=Only used while aura is active.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Wopket&amp;diff=390186</id>
		<title>Wopket</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Wopket&amp;diff=390186"/>
		<updated>2015-01-13T08:26:16Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=           &amp;lt;!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name --&amp;gt;&lt;br /&gt;
|Class=           &amp;lt;!-- No longer required, use class in adversary row instead --&amp;gt;&lt;br /&gt;
|Type=Plantoid&lt;br /&gt;
|Family=Yggdreant&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=         &amp;lt;!-- Only the element is required --&amp;gt;&lt;br /&gt;
|Detects=         &amp;lt;!-- Sight, Sound, HP, Magic, JA, True Sound, True Sight. Separate methods with a comma for auto-formatting  --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
*Wopket is the [[earth]]-based, plantoid Delve boss of Yorcia Weald. Due to these attributes, he is vulnerable to wind damage, fire damage, and slashing damage.&lt;br /&gt;
*Wopket&#039;s auto-attacks function as special moves and are chosen randomly from one of three types:&lt;br /&gt;
**Branch Poke: Single-target darkness-based damage that drains HP&lt;br /&gt;
**Branch Sweep: Conal physical damage and evasion down&lt;br /&gt;
**Branch Spin: Frontal (180-degree) physical damage and stun effect&lt;br /&gt;
*Wopket gains a visible aura of swarming fireflies after using &#039;&#039;&#039;Uproot&#039;&#039;&#039;. This aura inflicts a potent Dia effect on those in range and grants Wopket a fairly potent Regen effect.&lt;br /&gt;
*&#039;&#039;&#039;Uproot&#039;&#039;&#039; is guaranteed to be used once as the next TP move when Wopket drops below a random HP threshold ranging from 25% to ~95%. As a result, you will always see &#039;&#039;&#039;Uproot&#039;&#039;&#039; used at least once each fight, but possibly not used multiple times. Random uses aside from this guaranteed use are rare but do happen. This chance increases when Wopket drops below 25% HP.&lt;br /&gt;
*Wopket&#039;s spells and abilities are modified by whether or not the aura from Uproot is in effect. The heuristic changes are as follows:&lt;br /&gt;
**Wopket will use his highest-tier available spells while the aura is in effect, favoring area of effect spells over single target spells.&lt;br /&gt;
**Wopket&#039;s TP moves will assume a fixed sequence that includes &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; (doom) after the aura is activated.&lt;br /&gt;
***After activation of the aura from an initial use of &#039;&#039;&#039;Uproot&#039;&#039;&#039;, &#039;&#039;&#039;Uproot&#039;&#039;&#039; will always be used once more as the next TP move, TP permitting. The next permitting TP move following the second consecutive &#039;&#039;&#039;Uproot&#039;&#039;&#039; will always be &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; if the aura is still active.&lt;br /&gt;
***This sequence repeats indefinitely after &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; is used if the aura remains active. Thus, you will see two uses of &#039;&#039;&#039;Uproot&#039;&#039;&#039; followed by another &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039;.&lt;br /&gt;
**The aura has a chance of being removed each time &#039;&#039;any form&#039;&#039; of [[wind]]-based damage is dealt. For each amount of wind damage taken, Wopket&#039;s aura has a chance to break with the chance significantly increasing as the amount of damage increases.&lt;br /&gt;
***5000 Points of damage has approximately an 80% chance of breaking the aura. Anything over 7000 will almost always (~95% chance) break the aura. The exact amounts needed possibly vary with the number of people brought in.&lt;br /&gt;
***Because the amounts of damage needed to reliably drop the aura are high, Blood Pacts and Skillchains with the wind attribute (Light, Fragmentation, and Detonation chains) are strongly favored for this purpose.&lt;br /&gt;
*In general, Wopket favors Firefly Fandango (Flash, Paralyze, Max MP Down) most and secondarily favors Canopierce (distributed damage and rasp) and Potted Plant (low damage, blind and Slow).&lt;br /&gt;
*&#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; is &#039;&#039;never&#039;&#039; used as a random TP move. It is only used as the next permitting TP move following two consecutive uses of &#039;&#039;&#039;Uproot&#039;&#039;&#039; and &#039;&#039;only if the aura is active&#039;&#039;.&lt;br /&gt;
*Wopket can be paralyzed and slept with enough magic accuracy.&lt;br /&gt;
*Wopket is susceptible, but extremely resistant to slow.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;small&amp;gt;Despite being earth-based, Wopket does &#039;&#039;NOT&#039;&#039; appear to have access to Break or Breakga.&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Listings==&lt;br /&gt;
&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class= Delve&lt;br /&gt;
|Zone= Yorcia Weald (U)&lt;br /&gt;
|Title= Wopket Trunksplitter&lt;br /&gt;
|Treasure=&lt;br /&gt;
*4 of {{gdrop}}:&lt;br /&gt;
** [[Bolelabunga]]&lt;br /&gt;
** [[Qalgwer]]  &lt;br /&gt;
** [[Kumbira Cape]]&lt;br /&gt;
** [[Sihirik]]&lt;br /&gt;
** [[Umuthi Hat]]&lt;br /&gt;
** [[Umuthi Gloves]]&lt;br /&gt;
* 3-4 of {{gdrop}}:&lt;br /&gt;
** [[Airlixir +1]]&lt;br /&gt;
** [[Airlixir +2]]&lt;br /&gt;
* [[Yggdreant Bole]] {{gdrop}}&lt;br /&gt;
* [[Yggdreant Root]] {{gdrop}}&lt;br /&gt;
* [[Piece of inviolable bark]] (key item) {{gdrop}}&lt;br /&gt;
|Steal=  &lt;br /&gt;
|Despoil=     &lt;br /&gt;
|Spawns=          &amp;lt;!-- Number only --&amp;gt;&lt;br /&gt;
|SpawnType=       &amp;lt;!-- Forced, Lotto, Timed --&amp;gt;&lt;br /&gt;
|SpawnCondition= [[Yorcia Weald]] [[Delve]] Fracture - Clear all NMs&lt;br /&gt;
|Abilities= Tiiimbeeer, Canopierce, Uproot, Potted Plant, Firefly Fandango, Root of the Problem&lt;br /&gt;
|Spells= Stone IV, Stonega III, Stonera, Stonera II, Slow, Slowga&lt;br /&gt;
|Traits=          &amp;lt;!--Separate with &amp;lt;br&amp;gt; or commas only --&amp;gt;&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro= Yes&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=400,000~1,200,000 (depending on party members)&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{Wind}}&lt;br /&gt;
|Resists={{Earth}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|FFXIDB=          &amp;lt;!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Canopierce&lt;br /&gt;
|Abilities.Yalms=15&#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=earth&lt;br /&gt;
|Abilities.Effect=Distributed damage, potent [[Rasp]].&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Potted Plant&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target= &lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage, [[Bind]], [[Slow]] (Despite the animation, this move does &#039;&#039;not&#039;&#039; inflict Silence.)&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Firefly Fandango&lt;br /&gt;
|Abilities.Yalms=15&#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage, [[Paralysis]], [[Flash]], [[Max MP Down]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Root of the Problem&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
&amp;lt;!-- 1P, AoE, Conal, Gaze, etc --&amp;gt;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
&amp;lt;!-- User, Enemy (Players), Allies --&amp;gt;&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
&amp;lt;!-- Physical, Magical, Breath --&amp;gt;&lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
&amp;lt;!-- The element or damage type --&amp;gt;&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage, absorbs buffs and TP from player(s) and all stats down&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Uproot&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
&amp;lt;!-- 1P, AoE, Conal, Gaze, etc --&amp;gt;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
&amp;lt;!-- User, Enemy (Players), Allies --&amp;gt;&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
&amp;lt;!-- Physical, Magical, Breath --&amp;gt;&lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
&amp;lt;!-- The element or damage type --&amp;gt;&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts [[light]]-based magical damage that proportionately reduces HP, slows and resets hate on targets; Grants Wopket the firefly swarm aura and removes any present status ailments.&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Tiiimbeeer&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
&amp;lt;!-- 1P, AoE, Conal, Gaze, etc --&amp;gt;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
&amp;lt;!-- User, Enemy (Players), Allies --&amp;gt;&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
&amp;lt;!-- Physical, Magical, Breath --&amp;gt;&lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
&amp;lt;!-- The element or damage type --&amp;gt;&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage, [[Doom]] (10-count), [[Plague]], [[Bind]], all stats down.&lt;br /&gt;
|Abilities.Condition=Only used while aura is active.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Muyingwa&amp;diff=390184</id>
		<title>Muyingwa</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Muyingwa&amp;diff=390184"/>
		<updated>2015-01-13T04:55:46Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=Colkhab.png  &lt;br /&gt;
|Class=Delve NM&lt;br /&gt;
|Type=Vermin&lt;br /&gt;
|Family=Bztavian&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Detects= True Sound&lt;br /&gt;
|Notes=*Muyingwa is the [[Delve]] boss for [[Ceizak Battlegrounds]].&lt;br /&gt;
*Muyingwa&#039;s HP bar is normally shrouded for the duration of the battle, but revealed briefly when upon readying and attempting to use &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039;.&lt;br /&gt;
*Muyingwa has extremely high evasion (900+) at all times.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic Attacks&#039;&#039;&#039;&lt;br /&gt;
*Normal auto-attacks are chosen from one of three types: &lt;br /&gt;
**Bite: Single target physical damage, knockback&lt;br /&gt;
**Slash: Conal physical damage, knockback&lt;br /&gt;
**Stinger shot: AoE damage, Poison (-50HP/tick)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage Resistances&#039;&#039;&#039;&lt;br /&gt;
*Beginning at 75% HP, Muyingwa becomes increasingly resistant to most forms of damage as the fight continues, taking only about 10~15% of normal damage towards the end of the battle.&lt;br /&gt;
**Ranged attacks and any attacks which ignore special defenses (such as [[Requiescat]]) are not susceptible to this damage resistance and will continue to deal normal damage for the duration of the battle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039; is used at each 25% HP threshold (the first move below 75%, 50%, and 25% HP) to activate the Blink Whirlwind effect. It is not used at any other time. &lt;br /&gt;
**If the Whirlwind remains active, &#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039; is quickly followed by &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; (conal high damage, Enmity reset, and brief [[Weakness]] effect).&lt;br /&gt;
**&#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039; is used &#039;&#039;immediately&#039;&#039; upon dropping below the 75%, 50%, and 25% HP thresholds, regardless of TP. If Muyingwa is currently using another TP move or a spell, she will begin readying &#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039; as soon as the current TP move or spell is finished (sometimes even beginning during the end of the animations).&lt;br /&gt;
*Below 50% HP, &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; can be used again (but is not guaranteed) if TP permits and the aura remains active after the initial use of &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039;.&lt;br /&gt;
*Below 25% HP, &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; can be utilized as a normal TP move.&lt;br /&gt;
*All other TP moves (see table below) can be used at any time.&lt;br /&gt;
*Muyingwa will occasionally use two TP moves back to back. The combinations include &#039;&#039;&#039;Mandibular Lashing&#039;&#039;&#039;, &#039;&#039;&#039;Stinger Volley&#039;&#039;&#039;, and &#039;&#039;&#039;Vespine Hurricane&#039;&#039;&#039; only. Be wary of the zombie effect on &#039;&#039;&#039;Stinger Volley&#039;&#039;&#039; when attempting to cure.&lt;br /&gt;
**&#039;&#039;&#039;Incisive Denouement&#039;&#039;&#039; and &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; are &#039;&#039;never&#039;&#039; used as the first or second TP moves in a consecutive combination, even below 25% HP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells&#039;&#039;&#039;&lt;br /&gt;
*Muyingwa&#039;s spells are generally wind-based. Available debuffs and nuke tiers depend on remaining HP and the tier of nukes cast also depend on whether the blink whirlwind effect is active (see below):&lt;br /&gt;
**&#039;&#039;&#039;100%-50% HP&#039;&#039;&#039;&lt;br /&gt;
***Debuffs: Slowga, Bindga, Graviga, Dispelga, Silencega&lt;br /&gt;
***Aura Active: Aero V, Aeroga IV&lt;br /&gt;
***Aura Inactive: Aero IV, Aeroga III&lt;br /&gt;
**&#039;&#039;&#039;&amp;lt;50% HP&#039;&#039;&#039;&lt;br /&gt;
***Debuffs: Slowga, Bindga, Graviga, Dispelga, Silencega, Breakga&lt;br /&gt;
***Aura Active: Aero V, Aeroga V&lt;br /&gt;
***Aura Inactive: Aero IV, Aeroja, Aeroga IV&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blink Whirlwind Effect&#039;&#039;&#039;&lt;br /&gt;
*Immediately after using &#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039;, Muyingwa gains a visible Blink Whirlwind effect (25 shadows) which will randomly absorb attacks and cannot be removed with AoE spells or weapon skills (this effect will activate even if the move is successfully stunned).&lt;br /&gt;
**The shadows granted by this effect can be bypassed with AoE spells; however, &#039;&#039;they will not consume any shadows or end the effect&#039;&#039;.&lt;br /&gt;
**Droning Whirlwind is only used each 25% HP as the next TP move (as the first TP move below 75%, 50%, and 25% HP levels). &lt;br /&gt;
*Activation of the blink whirlwind modifies Muyingwa&#039;s abilities:&lt;br /&gt;
**Muyingwa will use her highest tier elemental magic spells while the effect is active. &lt;br /&gt;
**After utilizing Droning Whirlwind (even if stunned) and activation of the aura effect, the next utilized TP move will be &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; if the aura remains active for long enough.&lt;br /&gt;
***Because of the Blink aura, it is possible that [[Stun]] will hit a shadow if attempting to Stun this move.&lt;br /&gt;
****Using Stun in conjunction with Manifestation will guarantee that it does not hit a shadow. Mind the increase in recast time when choosing to do this and use Alacrity accordingly.&lt;br /&gt;
*The whirlwind effect can be removed by continuing to hit Muyingwa until all the shadows have been removed, or by dealing a certain amount of ice damage; unlike other blink effects, it cannot be removed with AoE spells or abilities.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=Delve&lt;br /&gt;
|Zone= Cirdas Caverns (U)&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=Muyingwa Wingcrusher&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= [[Ceizak Battlegrounds]] [[Delve]] Fracture - Clear all NMs&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure= &lt;br /&gt;
*4 of {{gdrop}}:&lt;br /&gt;
** [[Upukirex]]&lt;br /&gt;
** [[Kerehcatl]]&lt;br /&gt;
** [[Jushimatsu]]&lt;br /&gt;
** [[Nahtirah Trousers]]&lt;br /&gt;
** [[Nahtirah Hat]]&lt;br /&gt;
** [[Beeline Ring]]&lt;br /&gt;
** [[Vespid Mantle]]&lt;br /&gt;
*3-4 of {{gdrop}}:&lt;br /&gt;
** [[Airlixir +1]]&lt;br /&gt;
** [[Airlixir +2]]&lt;br /&gt;
* [[Bztavian Stinger]] {{gdrop}}&lt;br /&gt;
* [[Bztavian Wing]] {{gdrop}}&lt;br /&gt;
* [[Detached stinger]] (key item) {{gdrop}}&lt;br /&gt;
|Abilities=Mandibular Lashing, Vespine Hurricane, Stinger Volley, Droning Whirlwind, Incisive Denouement, Incisive Apotheosis&lt;br /&gt;
|Spells=Graviga, Silencega, Bindga, Breakga, Slowga, Dispelga, Aero IV / V, Aeroga III / IV / V, Aeroja&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= 105-110&lt;br /&gt;
|Aggro=yes&lt;br /&gt;
|Link=yes&lt;br /&gt;
|HP=750,000&lt;br /&gt;
|MP={{check}}&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=900+&lt;br /&gt;
|Susceptible={{ice}}&lt;br /&gt;
|Resists={{wind}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Mandibular Lashing&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Damage&amp;lt;br&amp;gt;[[Stun]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Vespine Hurricane&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Damage&amp;lt;br&amp;gt;[[Magic Defense Down]]&amp;lt;br&amp;gt;[[Attack Down]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Stinger Volley&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Damage&amp;lt;br&amp;gt;[[Paralysis]]&amp;lt;br&amp;gt;[[Curse (Recovery)]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Droning Whirlwind&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Damage&amp;lt;br&amp;gt;[[Dispel]]&amp;lt;br&amp;gt;Knockback&amp;lt;br&amp;gt;Activates Blink Whirlwind aura&amp;lt;br&amp;gt;Grants Magic Def. Bonus&lt;br /&gt;
|Abilities.Condition=Only used as the first TP move below each 25% HP threshold&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Incisive Denouement&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Severe Damage&amp;lt;br&amp;gt;[[Enmity]] reset&amp;lt;br&amp;gt;All stats down&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Incisive Apotheosis&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Severe Damage&amp;lt;br&amp;gt;[[Enmity]] Reset&amp;lt;br&amp;gt;Weakness&lt;br /&gt;
|Abilities.Condition=After Blink Whirlwind activation or randomly &amp;lt;25% HP.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Delve]]&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Wopket&amp;diff=390183</id>
		<title>Wopket</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Wopket&amp;diff=390183"/>
		<updated>2015-01-13T04:49:36Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: Drastically Expounded on Wopket&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=           &amp;lt;!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name --&amp;gt;&lt;br /&gt;
|Class=           &amp;lt;!-- No longer required, use class in adversary row instead --&amp;gt;&lt;br /&gt;
|Type=Plantoid&lt;br /&gt;
|Family=Yggdreant&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=         &amp;lt;!-- Only the element is required --&amp;gt;&lt;br /&gt;
|Detects=         &amp;lt;!-- Sight, Sound, HP, Magic, JA, True Sound, True Sight. Separate methods with a comma for auto-formatting  --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
*Wopket is the [[earth]]-based, plantoid Delve boss of Yorcia Weald. Due to these attributes, he is vulnerable to wind damage, fire damage, and slashing damage.&lt;br /&gt;
*Wopket&#039;s auto-attacks function as special moves and are chosen randomly from one of three types:&lt;br /&gt;
**Branch Poke: Single-target earth-based breath damage&lt;br /&gt;
**Branch Sweep: Conal physical damage&lt;br /&gt;
**Branch Spin: Frontal (180-degree) physical damage and stun effect&lt;br /&gt;
*Wopket gains a visible aura of swarming fireflies after using &#039;&#039;&#039;Uproot&#039;&#039;&#039;. This aura inflicts a potent Dia effect on those in range and grants Wopket a fairly potent Regen effect.&lt;br /&gt;
*&#039;&#039;&#039;Uproot&#039;&#039;&#039; is guaranteed to be used once as the next TP move when Wopket drops below a random HP threshold ranging from 25% to ~95%. As a result, you will always see &#039;&#039;&#039;Uproot&#039;&#039;&#039; used at least once each fight, but possibly not used multiple times. Random uses aside from this guaranteed use are rare but do happen. This chance increases when Wopket drops below 25% HP.&lt;br /&gt;
*Wopket&#039;s spells and abilities are modified by whether or not the aura from Uproot is in effect. The heuristic changes are as follows:&lt;br /&gt;
**Wopket will use his highest-tier available spells while the aura is in effect, favoring area of effect spells over single target spells.&lt;br /&gt;
**Wopket&#039;s TP moves will assume a fixed sequence that includes &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; (doom) after the aura is activated.&lt;br /&gt;
***After activation of the aura from an initial use of &#039;&#039;&#039;Uproot&#039;&#039;&#039;, &#039;&#039;&#039;Uproot&#039;&#039;&#039; will always be used once more as the next TP move, TP permitting. The next permitting TP move following the second consecutive &#039;&#039;&#039;Uproot&#039;&#039;&#039; will always be &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; if the aura is still active.&lt;br /&gt;
***This sequence repeats indefinitely after &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; is used if the aura remains active. Thus, you will see two uses of &#039;&#039;&#039;Uproot&#039;&#039;&#039; followed by another &#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039;.&lt;br /&gt;
**The aura has a chance of being removed each time &#039;&#039;any form&#039;&#039; of [[wind]]-based damage is dealt. For each amount of wind damage taken, Wopket&#039;s aura has a chance to break with the chance significantly increasing as the amount of damage increases.&lt;br /&gt;
***5000 Points of damage has approximately an 80% chance of breaking the aura. Anything over 7000 will almost always (~95% chance) break the aura.&lt;br /&gt;
***Because the amounts of damage needed to reliably drop the aura are high, Blood Pacts and Skillchains with the wind attribute (Light, Fragmentation, and Detonation chains) are strongly favored for this purpose.&lt;br /&gt;
*In general, Wopket favors Firefly Fandango (Flash, Paralyze, Max MP Down) most and secondarily favors Canopierce (distributed damage and rasp) and Potted Plant (low damage, blind and Slow).&lt;br /&gt;
*&#039;&#039;&#039;Tiiimbeeer&#039;&#039;&#039; is &#039;&#039;never&#039;&#039; used as a random TP move. It is only used as the next permitting TP move following two consecutive uses of &#039;&#039;&#039;Uproot&#039;&#039;&#039; and &#039;&#039;only if the aura is active&#039;&#039;.&lt;br /&gt;
*Wopket can be paralyzed and slept with enough magic accuracy.&lt;br /&gt;
*Wopket is susceptible, but extremely resistant to slow.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;small&amp;gt;Despite being earth-based, Wopket does &#039;&#039;NOT&#039;&#039; appear to have access to Break or Breakga.&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Listings==&lt;br /&gt;
&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class= Delve&lt;br /&gt;
|Zone= Yorcia Weald (U)&lt;br /&gt;
|Title= Wopket Trunksplitter&lt;br /&gt;
|Treasure=&lt;br /&gt;
*4 of {{gdrop}}:&lt;br /&gt;
** [[Bolelabunga]]&lt;br /&gt;
** [[Qalgwer]]  &lt;br /&gt;
** [[Kumbira Cape]]&lt;br /&gt;
** [[Sihirik]]&lt;br /&gt;
** [[Umuthi Hat]]&lt;br /&gt;
** [[Umuthi Gloves]]&lt;br /&gt;
* 3-4 of {{gdrop}}:&lt;br /&gt;
** [[Airlixir +1]]&lt;br /&gt;
** [[Airlixir +2]]&lt;br /&gt;
* [[Yggdreant Bole]] {{gdrop}}&lt;br /&gt;
* [[Yggdreant Root]] {{gdrop}}&lt;br /&gt;
* [[Piece of inviolable bark]] (key item) {{gdrop}}&lt;br /&gt;
|Steal=  &lt;br /&gt;
|Despoil=     &lt;br /&gt;
|Spawns=          &amp;lt;!-- Number only --&amp;gt;&lt;br /&gt;
|SpawnType=       &amp;lt;!-- Forced, Lotto, Timed --&amp;gt;&lt;br /&gt;
|SpawnCondition= [[Yorcia Weald]] [[Delve]] Fracture - Clear all NMs&lt;br /&gt;
|Abilities= Tiiimbeeer, Canopierce, Uproot, Potted Plant, Firefly Fandango, Root of the Problem&lt;br /&gt;
|Spells= Stone IV, Stonega III, Stonera, Stonera II, Slow, Slowga&lt;br /&gt;
|Traits=          &amp;lt;!--Separate with &amp;lt;br&amp;gt; or commas only --&amp;gt;&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro= Yes&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=400,000~1,200,000 (depending on party members)&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{Wind}}&lt;br /&gt;
|Resists={{Earth}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|FFXIDB=          &amp;lt;!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Canopierce&lt;br /&gt;
|Abilities.Yalms=15&#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=earth&lt;br /&gt;
|Abilities.Effect=Distributed damage, potent [[Rasp]].&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Potted Plant&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target= &lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage, [[Bind]], [[Slow]] (Despite the animation, this move does &#039;&#039;not&#039;&#039; inflict Silence.)&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Firefly Fandango&lt;br /&gt;
|Abilities.Yalms=15&#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage, [[Paralysis]], [[Flash]], [[Max MP Down]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Root of the Problem&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
&amp;lt;!-- 1P, AoE, Conal, Gaze, etc --&amp;gt;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
&amp;lt;!-- User, Enemy (Players), Allies --&amp;gt;&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
&amp;lt;!-- Physical, Magical, Breath --&amp;gt;&lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
&amp;lt;!-- The element or damage type --&amp;gt;&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage, absorbs buffs and TP from player(s).&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Uproot&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
&amp;lt;!-- 1P, AoE, Conal, Gaze, etc --&amp;gt;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
&amp;lt;!-- User, Enemy (Players), Allies --&amp;gt;&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
&amp;lt;!-- Physical, Magical, Breath --&amp;gt;&lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
&amp;lt;!-- The element or damage type --&amp;gt;&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts [[light]]-based damage, NM gains a potent [[Regen]] effect and [[Dia]] Aura.&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Tiiimbeeer&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
&amp;lt;!-- 1P, AoE, Conal, Gaze, etc --&amp;gt;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
&amp;lt;!-- User, Enemy (Players), Allies --&amp;gt;&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
&amp;lt;!-- Physical, Magical, Breath --&amp;gt;&lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
&amp;lt;!-- The element or damage type --&amp;gt;&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage, [[Doom]] (10-count), [[Plague]], [[Bind]], all stats down.&lt;br /&gt;
|Abilities.Condition=Only used while aura is active.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Muyingwa&amp;diff=389931</id>
		<title>Muyingwa</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Muyingwa&amp;diff=389931"/>
		<updated>2015-01-07T00:52:45Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=Colkhab.png  &lt;br /&gt;
|Class=Delve NM&lt;br /&gt;
|Type=Vermin&lt;br /&gt;
|Family=Bztavian&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Detects= True Sound&lt;br /&gt;
|Notes=*Muyingwa is the [[Delve]] boss for [[Ceizak Battlegrounds]].&lt;br /&gt;
*Muyingwa&#039;s HP bar is normally shrouded for the duration of the battle, but revealed briefly when upon readying and attempting to use &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039;.&lt;br /&gt;
*Muyingwa has extremely high evasion (900+) at all times.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic Attacks&#039;&#039;&#039;&lt;br /&gt;
*Normal auto-attacks are chosen from one of three types: &lt;br /&gt;
**Bite: Single target physical damage, knockback&lt;br /&gt;
**Slash: Conal physical damage, knockback&lt;br /&gt;
**Stinger shot: AoE damage, Poison (-50HP/tick)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage Resistances&#039;&#039;&#039;&lt;br /&gt;
*Beginning at 75% HP, Muyingwa becomes increasingly resistant to most forms of damage as the fight continues, taking only about 10~15% of normal damage towards the end of the battle.&lt;br /&gt;
**Ranged attacks and any attacks which ignore special defenses (such as [[Requiescat]]) are not susceptible to this damage resistance and will continue to deal normal damage for the duration of the battle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039; is used at each 25% HP threshold (the first move below 75%, 50%, and 25% HP) to activate the Blink Whirlwind effect. It is not used at any other time. &lt;br /&gt;
**If the Whirlwind remains active, &#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039; is quickly followed by &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; (conal high damage, Enmity reset, and brief [[Weakness]] effect).&lt;br /&gt;
**&#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039; is used &#039;&#039;immediately&#039;&#039; upon dropping below the 75%, 50%, and 25% HP thresholds, regardless of TP. If Muyingwa is currently using another TP move or a spell, she will begin readying &#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039; as soon as the current TP move or spell is finished (sometimes even beginning during the end of the animations).&lt;br /&gt;
*Below 50% HP, &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; can be used again (but is not guaranteed) if TP permits and the aura remains active after the initial use of &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039;.&lt;br /&gt;
*Below 25% HP, &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; can be utilized as a normal TP move.&lt;br /&gt;
*All other TP moves (see table below) can be used at any time.&lt;br /&gt;
*Muyingwa will occasionally use two TP moves back to back. The combinations include &#039;&#039;&#039;Mandibular Lashing&#039;&#039;&#039;, &#039;&#039;&#039;Stinger Volley&#039;&#039;&#039;, and &#039;&#039;&#039;Vespine Hurricane&#039;&#039;&#039; only. Be wary of the zombie effect on &#039;&#039;&#039;Stinger Volley&#039;&#039;&#039; when attempting to cure.&lt;br /&gt;
**&#039;&#039;&#039;Incisive Denouement&#039;&#039;&#039; and &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; are &#039;&#039;never&#039;&#039; used as the first or second TP moves in a consecutive combination, even below 25% HP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells&#039;&#039;&#039;&lt;br /&gt;
*Muyingwa&#039;s spells are generally wind-based. Available debuffs and nuke tiers depend on remaining HP and the tier of nukes cast also depend on whether the blink whirlwind effect is active (see below):&lt;br /&gt;
**&#039;&#039;&#039;100%-50% HP&#039;&#039;&#039;&lt;br /&gt;
***Debuffs: Slowga, Bindga, Graviga, Dispelga, Silencega&lt;br /&gt;
***Aura Active: Aero V, Aeroga IV&lt;br /&gt;
***Aura Inactive: Aero IV, Aeroga III&lt;br /&gt;
**&#039;&#039;&#039;&amp;lt;50% HP&#039;&#039;&#039;&lt;br /&gt;
***Debuffs: Slowga, Bindga, Graviga, Dispelga, Silencega, Breakga&lt;br /&gt;
***Aura Active: Aero V, Aeroga V&lt;br /&gt;
***Aura Inactive: Aero IV, Aeroja, Aeroga IV&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blink Whirlwind Effect&#039;&#039;&#039;&lt;br /&gt;
*Immediately after using &#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039;, Muyingwa gains a visible Blink Whirlwind effect (25 shadows) which will randomly absorb attacks and cannot be removed with AoE spells or weapon skills (this effect will activate even if the move is successfully stunned).&lt;br /&gt;
**The shadows granted by this effect can be bypassed with AoE spells; however, &#039;&#039;they will not consume any shadows or end the effect&#039;&#039;.&lt;br /&gt;
**Droning Whirlwind is only used each 25% HP as the next TP move (as the first TP move below 75%, 50%, and 25% HP levels). &lt;br /&gt;
*Activation of the blink whirlwind modifies Muyingwa&#039;s abilities:&lt;br /&gt;
**Muyingwa will use her highest tier elemental magic spells while the effect is active. &lt;br /&gt;
**After utilizing Droning Whirlwind (even if stunned) and activation of the aura effect, the next utilized TP move will be &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; if the aura remains active for long enough.&lt;br /&gt;
***Because of the Blink aura, it is possible that [[Stun]] will hit a shadow if attempting to Stun this move.&lt;br /&gt;
****Using Stun in conjunction with Manifestation will guarantee that it does not hit a shadow. Mind the increase in recast time when choosing to do this and use Alacrity accordingly.&lt;br /&gt;
*The whirlwind effect can be removed by continuing to hit Muyingwa until all the shadows have been removed, or by dealing a certain amount of ice damage; unlike other blink effects, it cannot be removed with AoE spells or abilities.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=Delve&lt;br /&gt;
|Zone= Cirdas Caverns (U)&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=Muyingwa Wingcrusher&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= [[Ceizak Battlegrounds]] [[Delve]] Fracture - Clear all NMs&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure= &lt;br /&gt;
*4 of {{gdrop}}:&lt;br /&gt;
** [[Upukirex]]&lt;br /&gt;
** [[Kerehcatl]]&lt;br /&gt;
** [[Jushimatsu]]&lt;br /&gt;
** [[Nahtirah Trousers]]&lt;br /&gt;
** [[Nahtirah Hat]]&lt;br /&gt;
** [[Beeline Ring]]&lt;br /&gt;
** [[Vespid Mantle]]&lt;br /&gt;
*3-4 of {{gdrop}}:&lt;br /&gt;
** [[Airlixir +1]]&lt;br /&gt;
** [[Airlixir +2]]&lt;br /&gt;
* [[Bztavian Stinger]] {{gdrop}}&lt;br /&gt;
* [[Bztavian Wing]] {{gdrop}}&lt;br /&gt;
* [[Detached stinger]] (key item) {{gdrop}}&lt;br /&gt;
|Abilities=Mandibular Lashing, Vespine Hurricane, Stinger Volley, Droning Whirlwind, Incisive Denouement, Incisive Apotheosis&lt;br /&gt;
|Spells=Graviga, Silencega, Bindga, Breakga, Slowga, Dispelga, Aero IV / V, Aeroga III / IV / V, Aeroja&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= 105-110&lt;br /&gt;
|Aggro=yes&lt;br /&gt;
|Link=yes&lt;br /&gt;
|HP=750,000&lt;br /&gt;
|MP={{check}}&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=900+&lt;br /&gt;
|Susceptible={{ice}}&lt;br /&gt;
|Resists={{wind}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Mandibular Lashing&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Damage&amp;lt;br&amp;gt;[[Stun]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Vespine Hurricane&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Damage&amp;lt;br&amp;gt;[[Magic Defense Down]]&amp;lt;br&amp;gt;[[Attack Down]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Stinger Volley&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Damage&amp;lt;br&amp;gt;[[Paralysis]]&amp;lt;br&amp;gt;[[Curse (Recovery)]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Droning Whirlwind&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Damage&amp;lt;br&amp;gt;[[Dispel]]&amp;lt;br&amp;gt;Knockback&amp;lt;br&amp;gt;Activates Blink Whirlwind aura&lt;br /&gt;
|Abilities.Condition=Only used as the first TP move below each 25% HP threshold&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Incisive Denouement&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Severe Damage&amp;lt;br&amp;gt;[[Enmity]] reset&amp;lt;br&amp;gt;All stats down&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Incisive Apotheosis&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Severe Damage&amp;lt;br&amp;gt;[[Enmity]] Reset&amp;lt;br&amp;gt;Weakness&lt;br /&gt;
|Abilities.Condition=After Blink Whirlwind activation or randomly &amp;lt;25% HP.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Delve]]&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dakuwaqa&amp;diff=389333</id>
		<title>Dakuwaqa</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dakuwaqa&amp;diff=389333"/>
		<updated>2014-12-14T09:30:35Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=Tchakka.png           &amp;lt;!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name --&amp;gt;&lt;br /&gt;
|Class=Delve NM &amp;lt;!-- No longer required, use class in adversary row instead --&amp;gt; &lt;br /&gt;
|Type= Aquans&amp;lt;!-- Arcana, Beasts, Beastmen, Aquans, etc. --&amp;gt;&lt;br /&gt;
|Family=  Rockfin                    &amp;lt;!-- Crab, Lesser Bird, Crawler, etc. --&amp;gt;&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=         &amp;lt;!-- Only the element is required --&amp;gt;&lt;br /&gt;
|Detects= True Sound&lt;br /&gt;
|Notes=* Dakuwaqa is the [[Delve]] boss for [[Foret de Hennetiel]].&lt;br /&gt;
* Dakuwaqa&#039;s HP bar is normally shrouded for the duration of the battle, but is revealed after using &#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039;. It remains visible so long as his aura remains active and disappears shortly after the aura state is successfully terminated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic Attacks&#039;&#039;&#039;&lt;br /&gt;
* Normal auto-attacks are chosen from one of three types:&lt;br /&gt;
** Bite: Single target physical damage, [[Defense Down]]&lt;br /&gt;
** Thrust: Conal physical damage, knockback&lt;br /&gt;
** Spins in place: AoE physical damage, knockback&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage Resistances and Susceptibilities&#039;&#039;&#039;&lt;br /&gt;
* Dakuwaqa&#039;s damage resistances and susceptibilities change throughout the battle, based on remaining HP:&lt;br /&gt;
** 100% - 75% HP: Resistant to blunt damage, susceptible to piercing damage&lt;br /&gt;
** 74% - 50% HP: Resistant to piercing damage, susceptible to blunt damage&lt;br /&gt;
** 49% - 25% HP: Resistant to magic damage, susceptible to slashing damage&lt;br /&gt;
** &amp;lt;25% HP: Resistant to slashing damage, susceptible to magic damage&lt;br /&gt;
***This knowledge can be used advantageously for timing of SP or other abilities depending on the group setup. For example, a group heavily reliant on blunt damage from monks can use [[Formless Strikes]] to lose the blunt attribute and accelerate the first 25% of the battle, then drop [[Formless Strikes]] and use [[Hundred Fists]] to greatly accelerate the next 25%.&lt;br /&gt;
* Dakuwaqa can be slept with light-based sleep.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Techniques&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039; is used at each 25% HP threshold (the first move below 75%, 50%, and 25% HP), and randomly below 25% HP. Its two effects should be immediately dispelled (high [[Magic Accuracy]] is needed to Dispel reliably).&lt;br /&gt;
**&#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039; is always is quickly followed by &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039;.&lt;br /&gt;
**All non-melee range players should be standing at maximum casting distance to remain out of range of &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039;.&lt;br /&gt;
*All other TP moves (see below) can be used at any time.&lt;br /&gt;
*Because of &#039;&#039;&#039;Tidal Guillotine&#039;&#039;&#039;&#039;s HP-based instant KO, healers need to be careful to keep the HP of players in range topped off.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells&#039;&#039;&#039;&lt;br /&gt;
*Dakuwaqa&#039;s available debuffs and the element of his nukes depend on remaining HP and the tier of nukes cast depend remaining HP and whether the &#039;&#039;&#039;Water Spear&#039;&#039;&#039; effect is active (see below). The alignment of his elemental spells shifts with each phase:&lt;br /&gt;
**&#039;&#039;&#039;100%-75% HP&#039;&#039;&#039; {{water}} / {{ice}}&lt;br /&gt;
***Debuffs: Poisonga II, Paralyga, Bindga&lt;br /&gt;
***Active: Water IV, Waterga IV, Blizzard IV, Blizzaga IV&lt;br /&gt;
***Inactive: Water III, Waterga III, Blizzard III, Blizzaga III&lt;br /&gt;
**&#039;&#039;&#039;74%-50% HP&#039;&#039;&#039; {{ice}} / {{wind}}&lt;br /&gt;
***Debuffs: Paralyga, Silencega, Graviga&lt;br /&gt;
***Active: Blizzard V, Blizzaga IV, Aero IV, Aeroga IV&lt;br /&gt;
***Inactive: Blizzard IV, Blizzaga III, Aero III, Aeroga III&lt;br /&gt;
**&#039;&#039;&#039;49%-25% HP&#039;&#039;&#039; {{wind}} / {{water}}&lt;br /&gt;
***Debuffs: Silencega, Poisonga II, Sleepga&lt;br /&gt;
***Active: Water V, Waterja&lt;br /&gt;
***Inactive: Aeroga IV, Water IV, Waterga III&lt;br /&gt;
**&#039;&#039;&#039;&amp;lt;25% HP&#039;&#039;&#039; {{ice}} / {{water}}&lt;br /&gt;
***Debuffs: Sleepga, Silencega, Dispelga&lt;br /&gt;
***Active: Blizzard V, Blizzaga V, Water V, Waterga V&lt;br /&gt;
***Inactive: Blizzard IV, Blizzaja, Water IV, Waterja&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Water Spear Effect&#039;&#039;&#039;&lt;br /&gt;
* Immediately after using &#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039;, Dakuwaqa will gain a visible magical water spear effect (this effect will activate even if the move is successfully stunned).&lt;br /&gt;
** Carcharian Verve is used as the first TP move and every 25% HP thereafter (as the first TP move below 75%, 50%, and 25% HP).&lt;br /&gt;
**Below 25% HP, Carcharian Verve can be used randomly as a normal TP move whenever the water spear effect is not active.&lt;br /&gt;
** Carcharian Verve grants extremely powerful attack and magic attack boost effects to Dakuwaqa (these effects should be dispelled immediately, [[Dispel]] goes through shield and can be used 2x as soon as ATK+ and MATK+ go up). The first several uses of this move are stunnable. Towards the end of the battle (25% and below), &#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039; and &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039; ready almost immediately. &#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039; is extremely difficult to stun reliably at this point and the amount of time you will have to get ready for &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039; will be dramatically reduced.&lt;br /&gt;
** Stunning the move prevents the Attack and Magic Attack buffs from activating, but the Water Spear will still activate.&lt;br /&gt;
* Activation of the water spear modifies Dakuwaqa&#039;s abilities and resistances:&lt;br /&gt;
** Dakuwaqa is immune to Stun while the effect is active.&lt;br /&gt;
** Dakuwaqa will use his highest tier elemental magic spells while the effect is active.&lt;br /&gt;
** After each of the scripted uses of Carcharian Verve and activation of the water spear, Dakuwaqa will gain a potent [[Ice Spikes]] effect that lasts for thirty seconds. This is the zone buff for [[Foret de Hennetiel]] and cannot be dispelled.&lt;br /&gt;
** After utilizing &#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039; (even if stunned) and activation of the aura effect, the next utilized TP move will be &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039;.&lt;br /&gt;
*** Marine Mayhem deals water damage in a 0-5&#039; AoE and instantly KOs any players in the 5&#039;-20&#039; AoE around Dakuwaqa. Because of the water spear effect, this move cannot be stunned.&lt;br /&gt;
*** Marine Mayhem is not used as a random TP move at any point; it is only (and always) used as the next TP move after Carcharian Verve.&lt;br /&gt;
** Thunder-based attacks will be less resisted and deal increased damage while the spear is active.&lt;br /&gt;
*** The spear effect is removed by inflicting a certain amount of thunder elemental attacks or total damage. Utilizing melee classes with [[RUN]] sub and [[Sulpor]] is effective in doing so.&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
==Listings==&lt;br /&gt;
 &lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=  Delve&lt;br /&gt;
|Zone=Cirdas Caverns (U)&lt;br /&gt;
|Title= Dakuwaqa Trawler&lt;br /&gt;
|Treasure=&lt;br /&gt;
*4 of {{gdrop}}:&lt;br /&gt;
** [[Illapa]]&lt;br /&gt;
** [[Izhiikoh]]&lt;br /&gt;
** [[Tsurumaru]]&lt;br /&gt;
** [[Whirlpool Mask]]&lt;br /&gt;
** [[Whirlpool Greaves]]&lt;br /&gt;
** [[Sangoma Ring]]&lt;br /&gt;
** [[Eddy Necklace]]&lt;br /&gt;
* 3-4 of {{gdrop}}:&lt;br /&gt;
** [[Airlixir +1]]&lt;br /&gt;
** [[Airlixir +2]]&lt;br /&gt;
* [[Rockfin Fin]] {{gdrop}}&lt;br /&gt;
* [[Rockfin Tooth]] {{gdrop}}&lt;br /&gt;
* [[Craggy fin]] (key item) {{gdrop}}&lt;br /&gt;
|Steal= &lt;br /&gt;
|Despoil=    &lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=       &amp;lt;!-- Forced, Lotto, Timed --&amp;gt;&lt;br /&gt;
|SpawnCondition=  [[Foret de Hennetiel]] [[Delve]] Fracture - Clear all NMs &lt;br /&gt;
|Abilities=  Protolithic Puncture, Aquatic Lance, Pelagic Cleaver, Carcharian Verve, Tidal Guillotine, Marine Mayhem&lt;br /&gt;
|Spells= Graviga, Silencega, Paralyga, Bindga, Poisonga II, Sleepga, Dispelga, Blizzard III / IV / V, Blizzaga III / IV / V, Blizzaja, Water III / IV / V, Waterga III / IV / V, Waterja, Aero III / IV / V, Aeroga III / IV / V, Aeroja&lt;br /&gt;
|Traits=          &amp;lt;!--Separate with &amp;lt;br&amp;gt; or commas only --&amp;gt;&lt;br /&gt;
|Level=&lt;br /&gt;
|Aggro=  yes&lt;br /&gt;
|Link= yes&lt;br /&gt;
|HP=1,250,000&lt;br /&gt;
|MP={{check}}&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{lightning}}&lt;br /&gt;
|Resists={{water}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|FFXIDB=          &amp;lt;!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Protolithic Puncture&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Severe Damage&amp;lt;br&amp;gt;[[Enmity]] reset &lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Aquatic Lance&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Physical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Damage, [[Defense Down]], [[Magic Defense Down]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Pelagic Cleaver&lt;br /&gt;
|Abilities.Yalms=10&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Damage and [[Max HP Down]] &lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Tidal Guillotine&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Damage or Instant KO if damage dealt would be greater than 50% of player&#039;s HP&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Carcharian Verve&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Self&lt;br /&gt;
|Abilities.Class=None&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=User gains [[Attack Boost]] and [[Magic Attack Boost]], removes negative status effects, activates Water Spear aura.&lt;br /&gt;
|Abilities.Condition=First TP move, first move below 75%, 50%, and 25% HP, randomly when water spear is not active below 25% HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Marine Mayhem&lt;br /&gt;
|Abilities.Yalms=20&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Instant KO (5&#039;-20&#039;) or water damage (&amp;lt;5&#039;)&lt;br /&gt;
|Abilities.Condition=Only used as the next technique after Carcharian Verve&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dakuwaqa&amp;diff=389332</id>
		<title>Dakuwaqa</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dakuwaqa&amp;diff=389332"/>
		<updated>2014-12-14T09:28:29Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=Tchakka.png           &amp;lt;!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name --&amp;gt;&lt;br /&gt;
|Class=Delve NM &amp;lt;!-- No longer required, use class in adversary row instead --&amp;gt; &lt;br /&gt;
|Type= Aquans&amp;lt;!-- Arcana, Beasts, Beastmen, Aquans, etc. --&amp;gt;&lt;br /&gt;
|Family=  Rockfin                    &amp;lt;!-- Crab, Lesser Bird, Crawler, etc. --&amp;gt;&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=         &amp;lt;!-- Only the element is required --&amp;gt;&lt;br /&gt;
|Detects= True Sound&lt;br /&gt;
|Notes=* Dakuwaqa is the [[Delve]] boss for [[Foret de Hennetiel]].&lt;br /&gt;
* Dakuwaqa&#039;s HP bar is normally shrouded for the duration of the battle, but is revealed after using &#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039;. It remains visible so long as his aura remains active and disappears shortly after the aura state is successfully terminated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic Attacks&#039;&#039;&#039;&lt;br /&gt;
* Normal auto-attacks are chosen from one of three types:&lt;br /&gt;
** Bite: Single target physical damage, [[Defense Down]]&lt;br /&gt;
** Thrust: Conal physical damage, knockback&lt;br /&gt;
** Spins in place: AoE physical damage, knockback&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage Resistances and Susceptibilities&#039;&#039;&#039;&lt;br /&gt;
* Dakuwaqa&#039;s damage resistances and susceptibilities change throughout the battle, based on remaining HP:&lt;br /&gt;
** 100% - 75% HP: Resistant to blunt damage, susceptible to piercing damage&lt;br /&gt;
** 74% - 50% HP: Resistant to piercing damage, susceptible to blunt damage&lt;br /&gt;
** 49% - 25% HP: Resistant to magic damage, susceptible to slashing damage&lt;br /&gt;
** &amp;lt;25% HP: Resistant to slashing damage, susceptible to magic damage&lt;br /&gt;
***This knowledge can be used advantageously for timing of SP or other abilities depending on the group setup. For example, a group heavily reliant on blunt damage from monks can use [[Formless Strikes]] to lose the blunt attribute and accelerate the first 25% of the battle, then drop [[Formless Strikes]] and use [[Hundred Fists]] to greatly accelerate the next 25%.&lt;br /&gt;
* Dakuwaqa can be slept with light-based sleep.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Techniques&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039; is used at each 25% HP threshold (the first move below 75%, 50%, and 25% HP), and randomly below 25% HP. Its two effects should be immediately dispelled (high [[Magic Accuracy]] is needed to Dispel reliably).&lt;br /&gt;
**&#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039; is always is quickly followed by &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039;.&lt;br /&gt;
**All non-melee range players should be standing at maximum casting distance to remain out of range of &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039;.&lt;br /&gt;
*All other TP moves (see below) can be used at any time.&lt;br /&gt;
*Because of &#039;&#039;&#039;Tidal Guillotine&#039;&#039;&#039;&#039;s HP-based instant KO, healers need to be careful to keep the HP of players in range topped off.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells&#039;&#039;&#039;&lt;br /&gt;
*Dakuwaqa&#039;s available debuffs and the element of his nukes depend on remaining HP and the tier of nukes cast depend remaining HP and whether the &#039;&#039;&#039;Water Spear&#039;&#039;&#039; effect is active (see below). The alignment of his elemental spells shifts with each phase:&lt;br /&gt;
**&#039;&#039;&#039;100%-75% HP&#039;&#039;&#039; {{water}} / {{ice}}&lt;br /&gt;
***Debuffs: Poisonga II, Paralyga, Bindga&lt;br /&gt;
***Active: Water IV, Waterga IV, Blizzard IV, Blizzaga IV&lt;br /&gt;
***Inactive: Water III, Waterga III, Blizzard III, Blizzaga III&lt;br /&gt;
**&#039;&#039;&#039;74%-50% HP&#039;&#039;&#039; {{ice}} / {{wind}}&lt;br /&gt;
***Debuffs: Paralyga, Silencega, Graviga&lt;br /&gt;
***Active: Blizzard V, Blizzaga IV, Aero IV, Aeroga IV&lt;br /&gt;
***Inactive: Blizzard IV, Blizzaga III, Aero III, Aeroga III&lt;br /&gt;
**&#039;&#039;&#039;49%-25% HP&#039;&#039;&#039; {{wind}} / {{water}}&lt;br /&gt;
***Debuffs: Silencega, Poisonga II, Sleepga&lt;br /&gt;
***Active: Water V, Waterja&lt;br /&gt;
***Inactive: Aeroga IV, Water IV, Waterga III&lt;br /&gt;
**&#039;&#039;&#039;&amp;lt;25% HP&#039;&#039;&#039; {{ice}} / {{water}}&lt;br /&gt;
***Debuffs: Sleepga, Silencega, Dispelga&lt;br /&gt;
***Active: Blizzard V, Blizzaga V, Water V, Waterga V&lt;br /&gt;
***Inactive: Blizzard IV, Blizzaja, Water IV, Waterja&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Water Spear Effect&#039;&#039;&#039;&lt;br /&gt;
* Immediately after using &#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039;, Dakuwaqa will gain a visible magical water spear effect (this effect will activate even if the move is successfully stunned).&lt;br /&gt;
** Carcharian Verve is used as the first TP move and every 25% HP thereafter (as the first TP move below 75%, 50%, and 25% HP).&lt;br /&gt;
**Below 25% HP, Carcharian Verve can be used randomly as a normal TP move whenever the water spear effect is not active.&lt;br /&gt;
** Carcharian Verve grants extremely powerful attack and magic attack boost effects to Dakuwaqa (these effects should be dispelled immediately, [[Dispel]] goes through shield and can be used 2x as soon as ATK+ and MATK+ go up). The first several uses of this move are stunnable. Towards the end of the battle (25% and below), &#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039; and &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039; ready almost immediately. &#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039; is extremely difficult to Stun reliably at this point and the amount of time you will have to get ready for &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039; will be dramatically reduced.&lt;br /&gt;
** Stunning the move prevents the Attack and Magic Attack buffs from activating, but the Water Spear will still activate.&lt;br /&gt;
* Activation of the water spear modifies Dakuwaqa&#039;s abilities and resistances:&lt;br /&gt;
** Dakuwaqa is immune to Stun while the effect is active.&lt;br /&gt;
** Dakuwaqa will use his highest tier elemental magic spells while the effect is active.&lt;br /&gt;
** After each of the scripted uses of Carcharian Verve and activation of the water sphere, Dakuwaqa will gain a potent [[Ice Spikes]] effect that lasts for thirty seconds. This is the zone buff for [[Foret de Hennetiel]] and cannot be dispelled.&lt;br /&gt;
** After utilizing &#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039; (even if stunned) and activation of the aura effect, the next utilized TP move will be &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039;.&lt;br /&gt;
*** Marine Mayhem deals water damage in a 0-5&#039; AoE and instantly KOs any players in the 5&#039;-20&#039; AoE around Dakuwaqa. Because of the water spear effect, this move cannot be stunned.&lt;br /&gt;
*** Marine Mayhem is not used as a random TP move at any point; it is only (and always) used as the next TP move after Carcharian Verve.&lt;br /&gt;
** Thunder-based attacks will be less resisted and deal increased damage while the spear is active.&lt;br /&gt;
*** The spear effect is removed by inflicting a certain amount of thunder elemental attacks or total damage. Utilizing melee classes with [[RUN]] sub and [[Sulpor]] is effective in doing so.&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
==Listings==&lt;br /&gt;
 &lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=  Delve&lt;br /&gt;
|Zone=Cirdas Caverns (U)&lt;br /&gt;
|Title= Dakuwaqa Trawler&lt;br /&gt;
|Treasure=&lt;br /&gt;
*4 of {{gdrop}}:&lt;br /&gt;
** [[Illapa]]&lt;br /&gt;
** [[Izhiikoh]]&lt;br /&gt;
** [[Tsurumaru]]&lt;br /&gt;
** [[Whirlpool Mask]]&lt;br /&gt;
** [[Whirlpool Greaves]]&lt;br /&gt;
** [[Sangoma Ring]]&lt;br /&gt;
** [[Eddy Necklace]]&lt;br /&gt;
* 3-4 of {{gdrop}}:&lt;br /&gt;
** [[Airlixir +1]]&lt;br /&gt;
** [[Airlixir +2]]&lt;br /&gt;
* [[Rockfin Fin]] {{gdrop}}&lt;br /&gt;
* [[Rockfin Tooth]] {{gdrop}}&lt;br /&gt;
* [[Craggy fin]] (key item) {{gdrop}}&lt;br /&gt;
|Steal= &lt;br /&gt;
|Despoil=    &lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=       &amp;lt;!-- Forced, Lotto, Timed --&amp;gt;&lt;br /&gt;
|SpawnCondition=  [[Foret de Hennetiel]] [[Delve]] Fracture - Clear all NMs &lt;br /&gt;
|Abilities=  Protolithic Puncture, Aquatic Lance, Pelagic Cleaver, Carcharian Verve, Tidal Guillotine, Marine Mayhem&lt;br /&gt;
|Spells= Graviga, Silencega, Paralyga, Bindga, Poisonga II, Sleepga, Dispelga, Blizzard III / IV / V, Blizzaga III / IV / V, Blizzaja, Water III / IV / V, Waterga III / IV / V, Waterja, Aero III / IV / V, Aeroga III / IV / V, Aeroja&lt;br /&gt;
|Traits=          &amp;lt;!--Separate with &amp;lt;br&amp;gt; or commas only --&amp;gt;&lt;br /&gt;
|Level=&lt;br /&gt;
|Aggro=  yes&lt;br /&gt;
|Link= yes&lt;br /&gt;
|HP=1,250,000&lt;br /&gt;
|MP={{check}}&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{lightning}}&lt;br /&gt;
|Resists={{water}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|FFXIDB=          &amp;lt;!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Protolithic Puncture&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Severe Damage&amp;lt;br&amp;gt;[[Enmity]] reset &lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Aquatic Lance&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Physical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Damage, [[Defense Down]], [[Magic Defense Down]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Pelagic Cleaver&lt;br /&gt;
|Abilities.Yalms=10&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Damage and [[Max HP Down]] &lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Tidal Guillotine&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Damage or Instant KO if damage dealt would be greater than 50% of player&#039;s HP&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Carcharian Verve&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Self&lt;br /&gt;
|Abilities.Class=None&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=User gains [[Attack Boost]] and [[Magic Attack Boost]], removes negative status effects, activates Water Spear aura.&lt;br /&gt;
|Abilities.Condition=First TP move, first move below 75%, 50%, and 25% HP, randomly when water spear is not active below 25% HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Marine Mayhem&lt;br /&gt;
|Abilities.Yalms=20&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Instant KO (5&#039;-20&#039;) or water damage (&amp;lt;5&#039;)&lt;br /&gt;
|Abilities.Condition=Only used as the next technique after Carcharian Verve&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dakuwaqa&amp;diff=389331</id>
		<title>Dakuwaqa</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dakuwaqa&amp;diff=389331"/>
		<updated>2014-12-14T09:16:37Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: Fixed typo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=Tchakka.png           &amp;lt;!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name --&amp;gt;&lt;br /&gt;
|Class=Delve NM &amp;lt;!-- No longer required, use class in adversary row instead --&amp;gt; &lt;br /&gt;
|Type= Aquans&amp;lt;!-- Arcana, Beasts, Beastmen, Aquans, etc. --&amp;gt;&lt;br /&gt;
|Family=  Rockfin                    &amp;lt;!-- Crab, Lesser Bird, Crawler, etc. --&amp;gt;&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=         &amp;lt;!-- Only the element is required --&amp;gt;&lt;br /&gt;
|Detects= True Sound&lt;br /&gt;
|Notes=* Dakuwaqa is the [[Delve]] boss for [[Foret de Hennetiel]].&lt;br /&gt;
* Dakuwaqa&#039;s HP bar is normally shrouded for the duration of the battle, but is revealed after using &#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039;. It remains visible so long as his aura remains active and disappears shortly after the aura state is successfully terminated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic Attacks&#039;&#039;&#039;&lt;br /&gt;
* Normal auto-attacks are chosen from one of three types:&lt;br /&gt;
** Bite: Single target physical damage, [[Defense Down]]&lt;br /&gt;
** Thrust: Conal physical damage, knockback&lt;br /&gt;
** Spins in place: AoE physical damage, knockback&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage Resistances and Susceptibilities&#039;&#039;&#039;&lt;br /&gt;
* Dakuwaqa&#039;s damage resistances and susceptibilities change throughout the battle, based on remaining HP:&lt;br /&gt;
** 100% - 75% HP: Resistant to blunt damage, susceptible to piercing damage&lt;br /&gt;
** 74% - 50% HP: Resistant to piercing damage, susceptible to blunt damage&lt;br /&gt;
** 49% - 25% HP: Resistant to magic damage, susceptible to slashing damage&lt;br /&gt;
** &amp;lt;25% HP: Resistant to slashing damage, susceptible to magic damage&lt;br /&gt;
***This knowledge can be used advantageously for timing of SP or other abilities depending on the group setup. For example, a group heavily reliant on blunt damage from monks can use [[Formless Strikes]] to lose the blunt attribute and accelerate the first 25% of the battle, then drop [[Formless Strikes]] and use [[Hundred Fists]] to greatly accelerate the next 25%.&lt;br /&gt;
* Dakuwaqa can be slept with light-based sleep.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Techniques&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039; is used at each 25% HP threshold (the first move below 75%, 50%, and 25% HP), and randomly below 25% HP. Its two effects should be immediately dispelled (high [[Magic Accuracy]] is needed to Dispel reliably).&lt;br /&gt;
**&#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039; is always is quickly followed by &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039;.&lt;br /&gt;
**All non-melee range players should be standing at maximum casting distance to remain out of range of &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039;.&lt;br /&gt;
*All other TP moves (see below) can be used at any time.&lt;br /&gt;
*Because of &#039;&#039;&#039;Tidal Guillotine&#039;&#039;&#039;&#039;s HP-based instant KO, healers need to be careful to keep the HP of players in range topped off.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells&#039;&#039;&#039;&lt;br /&gt;
*Dakuwaqa&#039;s available debuffs and the element of his nukes depend on remaining HP and the tier of nukes cast depend remaining HP and whether the &#039;&#039;&#039;Water Spear&#039;&#039;&#039; effect is active (see below). The alignment of his elemental spells shifts with each phase:&lt;br /&gt;
**&#039;&#039;&#039;100%-75% HP&#039;&#039;&#039; {{water}} / {{ice}}&lt;br /&gt;
***Debuffs: Poisonga II, Paralyga, Bindga&lt;br /&gt;
***Active: Water IV, Waterga IV, Blizzard IV, Blizzaga IV&lt;br /&gt;
***Inactive: Water III, Waterga III, Blizzard III, Blizzaga III&lt;br /&gt;
**&#039;&#039;&#039;74%-50% HP&#039;&#039;&#039; {{ice}} / {{wind}}&lt;br /&gt;
***Debuffs: Paralyga, Silencega, Graviga&lt;br /&gt;
***Active: Blizzard V, Blizzaga IV, Aero IV, Aeroga IV&lt;br /&gt;
***Inactive: Blizzard IV, Blizzaga III, Aero III, Aeroga III&lt;br /&gt;
**&#039;&#039;&#039;49%-25% HP&#039;&#039;&#039; {{wind}} / {{water}}&lt;br /&gt;
***Debuffs: Silencega, Poisonga II, Sleepga&lt;br /&gt;
***Active: Water V, Waterja&lt;br /&gt;
***Inactive: Aeroga IV, Water IV, Waterga III&lt;br /&gt;
**&#039;&#039;&#039;&amp;lt;25% HP&#039;&#039;&#039; {{ice}} / {{water}}&lt;br /&gt;
***Debuffs: Sleepga, Silencega, Dispelga&lt;br /&gt;
***Active: Blizzard V, Blizzaga V, Water V, Waterga V&lt;br /&gt;
***Inactive: Blizzard IV, Blizzaja, Water IV, Waterja&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Water Spear Effect&#039;&#039;&#039;&lt;br /&gt;
* Immediately after using &#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039;, Dakuwaqa will gain a visible magical water spear effect (this effect will activate even if the move is successfully stunned).&lt;br /&gt;
** Carcharian Verve is used as the first TP move and every 25% HP thereafter (as the first TP move below 75%, 50%, and 25% HP).&lt;br /&gt;
**Below 25% HP, Carcharian Verve can be used randomly as a normal TP move whenever the water spear effect is not active.&lt;br /&gt;
** Carcharian Verve grants extremely powerful attack and magic attack boost effects to Dakuwaqa (these effects should be dispelled immediately, [[Dispel]] goes through shield and can be used 2x as soon as ATK+ and MATK+ go up). The first several uses of this move are stunnable. Towards the end of the battle (25% and below), this move is almost immediately and is extremly difficult to Stun reliably (Stunning the move prevents the Attack and Magic Attack buffs from activating, but the Water Spear will still activate).&lt;br /&gt;
* Activation of the water spear modifies Dakuwaqa&#039;s abilities and resistances:&lt;br /&gt;
** Dakuwaqa is immune to Stun while the effect is active.&lt;br /&gt;
** Dakuwaqa will use his highest tier elemental magic spells while the effect is active.&lt;br /&gt;
** Dakuwaqa will occasionally gain a powerful damage spikes effect while casting or readying TP moves while the effect is active.&lt;br /&gt;
** After utilizing Carcharian Verve (even if stunned) and activation of the aura effect, the next utilized TP move will be &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039;.&lt;br /&gt;
*** Marine Mayhem deals water damage in a 0-5&#039; AoE and instantly KOs any players in the 5&#039;-20&#039; AoE around Dakuwaqa. Because of the water spear effect, this move cannot be stunned.&lt;br /&gt;
*** Marine Mayhem is not used as a random TP move at any point; it is only (and always) used as the next TP move after Carcharian Verve.&lt;br /&gt;
** Thunder-based attacks will be less resisted and deal increased damage while the spear is active.&lt;br /&gt;
*** The spear effect is removed by inflicting a certain amount of thunder elemental attacks or total damage. Utilizing melee classes with [[RUN]] sub and [[Sulpor]] is effective in doing so.&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
==Listings==&lt;br /&gt;
 &lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=  Delve&lt;br /&gt;
|Zone=Cirdas Caverns (U)&lt;br /&gt;
|Title= Dakuwaqa Trawler&lt;br /&gt;
|Treasure=&lt;br /&gt;
*4 of {{gdrop}}:&lt;br /&gt;
** [[Illapa]]&lt;br /&gt;
** [[Izhiikoh]]&lt;br /&gt;
** [[Tsurumaru]]&lt;br /&gt;
** [[Whirlpool Mask]]&lt;br /&gt;
** [[Whirlpool Greaves]]&lt;br /&gt;
** [[Sangoma Ring]]&lt;br /&gt;
** [[Eddy Necklace]]&lt;br /&gt;
* 3-4 of {{gdrop}}:&lt;br /&gt;
** [[Airlixir +1]]&lt;br /&gt;
** [[Airlixir +2]]&lt;br /&gt;
* [[Rockfin Fin]] {{gdrop}}&lt;br /&gt;
* [[Rockfin Tooth]] {{gdrop}}&lt;br /&gt;
* [[Craggy fin]] (key item) {{gdrop}}&lt;br /&gt;
|Steal= &lt;br /&gt;
|Despoil=    &lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=       &amp;lt;!-- Forced, Lotto, Timed --&amp;gt;&lt;br /&gt;
|SpawnCondition=  [[Foret de Hennetiel]] [[Delve]] Fracture - Clear all NMs &lt;br /&gt;
|Abilities=  Protolithic Puncture, Aquatic Lance, Pelagic Cleaver, Carcharian Verve, Tidal Guillotine, Marine Mayhem&lt;br /&gt;
|Spells= Graviga, Silencega, Paralyga, Bindga, Poisonga II, Sleepga, Dispelga, Blizzard III / IV / V, Blizzaga III / IV / V, Blizzaja, Water III / IV / V, Waterga III / IV / V, Waterja, Aero III / IV / V, Aeroga III / IV / V, Aeroja&lt;br /&gt;
|Traits=          &amp;lt;!--Separate with &amp;lt;br&amp;gt; or commas only --&amp;gt;&lt;br /&gt;
|Level=&lt;br /&gt;
|Aggro=  yes&lt;br /&gt;
|Link= yes&lt;br /&gt;
|HP=1,250,000&lt;br /&gt;
|MP={{check}}&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{lightning}}&lt;br /&gt;
|Resists={{water}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|FFXIDB=          &amp;lt;!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Protolithic Puncture&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Severe Damage&amp;lt;br&amp;gt;[[Enmity]] reset &lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Aquatic Lance&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Physical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Damage, [[Defense Down]], [[Magic Defense Down]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Pelagic Cleaver&lt;br /&gt;
|Abilities.Yalms=10&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Damage and [[Max HP Down]] &lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Tidal Guillotine&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Damage or Instant KO if damage dealt would be greater than 50% of player&#039;s HP&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Carcharian Verve&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Self&lt;br /&gt;
|Abilities.Class=None&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=User gains [[Attack Boost]] and [[Magic Attack Boost]], removes negative status effects, activates Water Spear aura.&lt;br /&gt;
|Abilities.Condition=First TP move, first move below 75%, 50%, and 25% HP, randomly when water spear is not active below 25% HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Marine Mayhem&lt;br /&gt;
|Abilities.Yalms=20&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Instant KO (5&#039;-20&#039;) or water damage (&amp;lt;5&#039;)&lt;br /&gt;
|Abilities.Condition=Only used as the next technique after Carcharian Verve&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dakuwaqa&amp;diff=389330</id>
		<title>Dakuwaqa</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dakuwaqa&amp;diff=389330"/>
		<updated>2014-12-14T09:13:36Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=Tchakka.png           &amp;lt;!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name --&amp;gt;&lt;br /&gt;
|Class=Delve NM &amp;lt;!-- No longer required, use class in adversary row instead --&amp;gt; &lt;br /&gt;
|Type= Aquans&amp;lt;!-- Arcana, Beasts, Beastmen, Aquans, etc. --&amp;gt;&lt;br /&gt;
|Family=  Rockfin                    &amp;lt;!-- Crab, Lesser Bird, Crawler, etc. --&amp;gt;&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=         &amp;lt;!-- Only the element is required --&amp;gt;&lt;br /&gt;
|Detects= True Sound&lt;br /&gt;
|Notes=* Dakuwaqa is the [[Delve]] boss for [[Foret de Hennetiel]].&lt;br /&gt;
* Dakuwaqa&#039;s HP bar is normally shrouded for the duration of the battle, but revealed after using &#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039;. It remains visible so long as his aura remains active and disappears shortly after the aura state is successfully terminated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic Attacks&#039;&#039;&#039;&lt;br /&gt;
* Normal auto-attacks are chosen from one of three types:&lt;br /&gt;
** Bite: Single target physical damage, [[Defense Down]]&lt;br /&gt;
** Thrust: Conal physical damage, knockback&lt;br /&gt;
** Spins in place: AoE physical damage, knockback&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage Resistances and Susceptibilities&#039;&#039;&#039;&lt;br /&gt;
* Dakuwaqa&#039;s damage resistances and susceptibilities change throughout the battle, based on remaining HP:&lt;br /&gt;
** 100% - 75% HP: Resistant to blunt damage, susceptible to piercing damage&lt;br /&gt;
** 74% - 50% HP: Resistant to piercing damage, susceptible to blunt damage&lt;br /&gt;
** 49% - 25% HP: Resistant to magic damage, susceptible to slashing damage&lt;br /&gt;
** &amp;lt;25% HP: Resistant to slashing damage, susceptible to magic damage&lt;br /&gt;
***This knowledge can be used advantageously for timing of SP or other abilities depending on the group setup. For example, a group heavily reliant on blunt damage from monks can use [[Formless Strikes]] to lose the blunt attribute and accelerate the first 25% of the battle, then drop [[Formless Strikes]] and use [[Hundred Fists]] to greatly accelerate the next 25%.&lt;br /&gt;
* Dakuwaqa can be slept with light-based sleep.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Techniques&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039; is used at each 25% HP threshold (the first move below 75%, 50%, and 25% HP), and randomly below 25% HP. Its two effects should be immediately dispelled (high [[Magic Accuracy]] is needed to Dispel reliably).&lt;br /&gt;
**&#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039; is always is quickly followed by &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039;.&lt;br /&gt;
**All non-melee range players should be standing at maximum casting distance to remain out of range of &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039;.&lt;br /&gt;
*All other TP moves (see below) can be used at any time.&lt;br /&gt;
*Because of &#039;&#039;&#039;Tidal Guillotine&#039;&#039;&#039;&#039;s HP-based instant KO, healers need to be careful to keep the HP of players in range topped off.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells&#039;&#039;&#039;&lt;br /&gt;
*Dakuwaqa&#039;s available debuffs and the element of his nukes depend on remaining HP and the tier of nukes cast depend remaining HP and whether the &#039;&#039;&#039;Water Spear&#039;&#039;&#039; effect is active (see below). The alignment of his elemental spells shifts with each phase:&lt;br /&gt;
**&#039;&#039;&#039;100%-75% HP&#039;&#039;&#039; {{water}} / {{ice}}&lt;br /&gt;
***Debuffs: Poisonga II, Paralyga, Bindga&lt;br /&gt;
***Active: Water IV, Waterga IV, Blizzard IV, Blizzaga IV&lt;br /&gt;
***Inactive: Water III, Waterga III, Blizzard III, Blizzaga III&lt;br /&gt;
**&#039;&#039;&#039;74%-50% HP&#039;&#039;&#039; {{ice}} / {{wind}}&lt;br /&gt;
***Debuffs: Paralyga, Silencega, Graviga&lt;br /&gt;
***Active: Blizzard V, Blizzaga IV, Aero IV, Aeroga IV&lt;br /&gt;
***Inactive: Blizzard IV, Blizzaga III, Aero III, Aeroga III&lt;br /&gt;
**&#039;&#039;&#039;49%-25% HP&#039;&#039;&#039; {{wind}} / {{water}}&lt;br /&gt;
***Debuffs: Silencega, Poisonga II, Sleepga&lt;br /&gt;
***Active: Water V, Waterja&lt;br /&gt;
***Inactive: Aeroga IV, Water IV, Waterga III&lt;br /&gt;
**&#039;&#039;&#039;&amp;lt;25% HP&#039;&#039;&#039; {{ice}} / {{water}}&lt;br /&gt;
***Debuffs: Sleepga, Silencega, Dispelga&lt;br /&gt;
***Active: Blizzard V, Blizzaga V, Water V, Waterga V&lt;br /&gt;
***Inactive: Blizzard IV, Blizzaja, Water IV, Waterja&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Water Spear Effect&#039;&#039;&#039;&lt;br /&gt;
* Immediately after using &#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039;, Dakuwaqa will gain a visible magical water spear effect (this effect will activate even if the move is successfully stunned).&lt;br /&gt;
** Carcharian Verve is used as the first TP move and every 25% HP thereafter (as the first TP move below 75%, 50%, and 25% HP).&lt;br /&gt;
**Below 25% HP, Carcharian Verve can be used randomly as a normal TP move whenever the water spear effect is not active.&lt;br /&gt;
** Carcharian Verve grants extremely powerful attack and magic attack boost effects to Dakuwaqa (these effects should be dispelled immediately, [[Dispel]] goes through shield and can be used 2x as soon as ATK+ and MATK+ go up). The first several uses of this move are stunnable. Towards the end of the battle (25% and below), this move is almost immediately and is extremly difficult to Stun reliably (Stunning the move prevents the Attack and Magic Attack buffs from activating, but the Water Spear will still activate).&lt;br /&gt;
* Activation of the water spear modifies Dakuwaqa&#039;s abilities and resistances:&lt;br /&gt;
** Dakuwaqa is immune to Stun while the effect is active.&lt;br /&gt;
** Dakuwaqa will use his highest tier elemental magic spells while the effect is active.&lt;br /&gt;
** Dakuwaqa will occasionally gain a powerful damage spikes effect while casting or readying TP moves while the effect is active.&lt;br /&gt;
** After utilizing Carcharian Verve (even if stunned) and activation of the aura effect, the next utilized TP move will be &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039;.&lt;br /&gt;
*** Marine Mayhem deals water damage in a 0-5&#039; AoE and instantly KOs any players in the 5&#039;-20&#039; AoE around Dakuwaqa. Because of the water spear effect, this move cannot be stunned.&lt;br /&gt;
*** Marine Mayhem is not used as a random TP move at any point; it is only (and always) used as the next TP move after Carcharian Verve.&lt;br /&gt;
** Thunder-based attacks will be less resisted and deal increased damage while the spear is active.&lt;br /&gt;
*** The spear effect is removed by inflicting a certain amount of thunder elemental attacks or total damage. Utilizing melee classes with [[RUN]] sub and [[Sulpor]] is effective in doing so.&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
==Listings==&lt;br /&gt;
 &lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=  Delve&lt;br /&gt;
|Zone=Cirdas Caverns (U)&lt;br /&gt;
|Title= Dakuwaqa Trawler&lt;br /&gt;
|Treasure=&lt;br /&gt;
*4 of {{gdrop}}:&lt;br /&gt;
** [[Illapa]]&lt;br /&gt;
** [[Izhiikoh]]&lt;br /&gt;
** [[Tsurumaru]]&lt;br /&gt;
** [[Whirlpool Mask]]&lt;br /&gt;
** [[Whirlpool Greaves]]&lt;br /&gt;
** [[Sangoma Ring]]&lt;br /&gt;
** [[Eddy Necklace]]&lt;br /&gt;
* 3-4 of {{gdrop}}:&lt;br /&gt;
** [[Airlixir +1]]&lt;br /&gt;
** [[Airlixir +2]]&lt;br /&gt;
* [[Rockfin Fin]] {{gdrop}}&lt;br /&gt;
* [[Rockfin Tooth]] {{gdrop}}&lt;br /&gt;
* [[Craggy fin]] (key item) {{gdrop}}&lt;br /&gt;
|Steal= &lt;br /&gt;
|Despoil=    &lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=       &amp;lt;!-- Forced, Lotto, Timed --&amp;gt;&lt;br /&gt;
|SpawnCondition=  [[Foret de Hennetiel]] [[Delve]] Fracture - Clear all NMs &lt;br /&gt;
|Abilities=  Protolithic Puncture, Aquatic Lance, Pelagic Cleaver, Carcharian Verve, Tidal Guillotine, Marine Mayhem&lt;br /&gt;
|Spells= Graviga, Silencega, Paralyga, Bindga, Poisonga II, Sleepga, Dispelga, Blizzard III / IV / V, Blizzaga III / IV / V, Blizzaja, Water III / IV / V, Waterga III / IV / V, Waterja, Aero III / IV / V, Aeroga III / IV / V, Aeroja&lt;br /&gt;
|Traits=          &amp;lt;!--Separate with &amp;lt;br&amp;gt; or commas only --&amp;gt;&lt;br /&gt;
|Level=&lt;br /&gt;
|Aggro=  yes&lt;br /&gt;
|Link= yes&lt;br /&gt;
|HP=1,250,000&lt;br /&gt;
|MP={{check}}&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{lightning}}&lt;br /&gt;
|Resists={{water}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|FFXIDB=          &amp;lt;!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Protolithic Puncture&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Severe Damage&amp;lt;br&amp;gt;[[Enmity]] reset &lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Aquatic Lance&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Physical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Damage, [[Defense Down]], [[Magic Defense Down]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Pelagic Cleaver&lt;br /&gt;
|Abilities.Yalms=10&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Damage and [[Max HP Down]] &lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Tidal Guillotine&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Damage or Instant KO if damage dealt would be greater than 50% of player&#039;s HP&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Carcharian Verve&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Self&lt;br /&gt;
|Abilities.Class=None&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=User gains [[Attack Boost]] and [[Magic Attack Boost]], removes negative status effects, activates Water Spear aura.&lt;br /&gt;
|Abilities.Condition=First TP move, first move below 75%, 50%, and 25% HP, randomly when water spear is not active below 25% HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Marine Mayhem&lt;br /&gt;
|Abilities.Yalms=20&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Instant KO (5&#039;-20&#039;) or water damage (&amp;lt;5&#039;)&lt;br /&gt;
|Abilities.Condition=Only used as the next technique after Carcharian Verve&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dakuwaqa&amp;diff=389329</id>
		<title>Dakuwaqa</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dakuwaqa&amp;diff=389329"/>
		<updated>2014-12-14T09:11:29Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=Tchakka.png           &amp;lt;!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name --&amp;gt;&lt;br /&gt;
|Class=Delve NM &amp;lt;!-- No longer required, use class in adversary row instead --&amp;gt; &lt;br /&gt;
|Type= Aquans&amp;lt;!-- Arcana, Beasts, Beastmen, Aquans, etc. --&amp;gt;&lt;br /&gt;
|Family=  Rockfin                    &amp;lt;!-- Crab, Lesser Bird, Crawler, etc. --&amp;gt;&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=         &amp;lt;!-- Only the element is required --&amp;gt;&lt;br /&gt;
|Detects= True Sound&lt;br /&gt;
|Notes=* Dakuwaqa is the [[Delve]] boss for [[Foret de Hennetiel]].&lt;br /&gt;
* Dakuwaqa&#039;s HP bar is normally shrouded for the duration of the battle, but briefly revealed after using &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic Attacks&#039;&#039;&#039;&lt;br /&gt;
* Normal auto-attacks are chosen from one of three types:&lt;br /&gt;
** Bite: Single target physical damage, [[Defense Down]]&lt;br /&gt;
** Thrust: Conal physical damage, knockback&lt;br /&gt;
** Spins in place: AoE physical damage, knockback&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage Resistances and Susceptibilities&#039;&#039;&#039;&lt;br /&gt;
* Dakuwaqa&#039;s damage resistances and susceptibilities change throughout the battle, based on remaining HP:&lt;br /&gt;
** 100% - 75% HP: Resistant to blunt damage, susceptible to piercing damage&lt;br /&gt;
** 74% - 50% HP: Resistant to piercing damage, susceptible to blunt damage&lt;br /&gt;
** 49% - 25% HP: Resistant to magic damage, susceptible to slashing damage&lt;br /&gt;
** &amp;lt;25% HP: Resistant to slashing damage, susceptible to magic damage&lt;br /&gt;
***This knowledge can be used advantageously for timing of SP or other abilities depending on the group setup. For example, a group heavily reliant on blunt damage from monks can use [[Formless Strikes]] to lose the blunt attribute and accelerate the first 25% of the battle, then drop [[Formless Strikes]] and use [[Hundred Fists]] to greatly accelerate the next 25%.&lt;br /&gt;
* Dakuwaqa can be slept with light-based sleep.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Techniques&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039; is used at each 25% HP threshold (the first move below 75%, 50%, and 25% HP), and randomly below 25% HP. Its two effects should be immediately dispelled (high [[Magic Accuracy]] is needed to Dispel reliably).&lt;br /&gt;
**&#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039; is always is quickly followed by &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039;.&lt;br /&gt;
**All non-melee range players should be standing at maximum casting distance to remain out of range of &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039;.&lt;br /&gt;
*All other TP moves (see below) can be used at any time.&lt;br /&gt;
*Because of &#039;&#039;&#039;Tidal Guillotine&#039;&#039;&#039;&#039;s HP-based instant KO, healers need to be careful to keep the HP of players in range topped off.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells&#039;&#039;&#039;&lt;br /&gt;
*Dakuwaqa&#039;s available debuffs and the element of his nukes depend on remaining HP and the tier of nukes cast depend remaining HP and whether the &#039;&#039;&#039;Water Spear&#039;&#039;&#039; effect is active (see below). The alignment of his elemental spells shifts with each phase:&lt;br /&gt;
**&#039;&#039;&#039;100%-75% HP&#039;&#039;&#039; {{water}} / {{ice}}&lt;br /&gt;
***Debuffs: Poisonga II, Paralyga, Bindga&lt;br /&gt;
***Active: Water IV, Waterga IV, Blizzard IV, Blizzaga IV&lt;br /&gt;
***Inactive: Water III, Waterga III, Blizzard III, Blizzaga III&lt;br /&gt;
**&#039;&#039;&#039;74%-50% HP&#039;&#039;&#039; {{ice}} / {{wind}}&lt;br /&gt;
***Debuffs: Paralyga, Silencega, Graviga&lt;br /&gt;
***Active: Blizzard V, Blizzaga IV, Aero IV, Aeroga IV&lt;br /&gt;
***Inactive: Blizzard IV, Blizzaga III, Aero III, Aeroga III&lt;br /&gt;
**&#039;&#039;&#039;49%-25% HP&#039;&#039;&#039; {{wind}} / {{water}}&lt;br /&gt;
***Debuffs: Silencega, Poisonga II, Sleepga&lt;br /&gt;
***Active: Water V, Waterja&lt;br /&gt;
***Inactive: Aeroga IV, Water IV, Waterga III&lt;br /&gt;
**&#039;&#039;&#039;&amp;lt;25% HP&#039;&#039;&#039; {{ice}} / {{water}}&lt;br /&gt;
***Debuffs: Sleepga, Silencega, Dispelga&lt;br /&gt;
***Active: Blizzard V, Blizzaga V, Water V, Waterga V&lt;br /&gt;
***Inactive: Blizzard IV, Blizzaja, Water IV, Waterja&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Water Spear Effect&#039;&#039;&#039;&lt;br /&gt;
* Immediately after using &#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039;, Dakuwaqa will gain a visible magical water spear effect (this effect will activate even if the move is successfully stunned).&lt;br /&gt;
** Carcharian Verve is used as the first TP move and every 25% HP thereafter (as the first TP move below 75%, 50%, and 25% HP).&lt;br /&gt;
**Below 25% HP, Carcharian Verve can be used randomly as a normal TP move whenever the water spear effect is not active.&lt;br /&gt;
** Carcharian Verve grants extremely powerful attack and magic attack boost effects to Dakuwaqa (these effects should be dispelled immediately, [[Dispel]] goes through shield and can be used 2x as soon as ATK+ and MATK+ go up). The first several uses of this move are stunnable. Towards the end of the battle (25% and below), this move is almost immediately and is extremly difficult to Stun reliably (Stunning the move prevents the Attack and Magic Attack buffs from activating, but the Water Spear will still activate).&lt;br /&gt;
* Activation of the water spear modifies Dakuwaqa&#039;s abilities and resistances:&lt;br /&gt;
** Dakuwaqa is immune to Stun while the effect is active.&lt;br /&gt;
** Dakuwaqa will use his highest tier elemental magic spells while the effect is active.&lt;br /&gt;
** Dakuwaqa will occasionally gain a powerful damage spikes effect while casting or readying TP moves while the effect is active.&lt;br /&gt;
** After utilizing Carcharian Verve (even if stunned) and activation of the aura effect, the next utilized TP move will be &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039;.&lt;br /&gt;
*** Marine Mayhem deals water damage in a 0-5&#039; AoE and instantly KOs any players in the 5&#039;-20&#039; AoE around Dakuwaqa. Because of the water spear effect, this move cannot be stunned.&lt;br /&gt;
*** Marine Mayhem is not used as a random TP move at any point; it is only (and always) used as the next TP move after Carcharian Verve.&lt;br /&gt;
** Thunder-based attacks will be less resisted and deal increased damage while the spear is active.&lt;br /&gt;
*** The spear effect is removed by inflicting a certain amount of thunder elemental attacks or total damage. Utilizing melee classes with [[RUN]] sub and [[Sulpor]] is effective in doing so.&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
==Listings==&lt;br /&gt;
 &lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=  Delve&lt;br /&gt;
|Zone=Cirdas Caverns (U)&lt;br /&gt;
|Title= Dakuwaqa Trawler&lt;br /&gt;
|Treasure=&lt;br /&gt;
*4 of {{gdrop}}:&lt;br /&gt;
** [[Illapa]]&lt;br /&gt;
** [[Izhiikoh]]&lt;br /&gt;
** [[Tsurumaru]]&lt;br /&gt;
** [[Whirlpool Mask]]&lt;br /&gt;
** [[Whirlpool Greaves]]&lt;br /&gt;
** [[Sangoma Ring]]&lt;br /&gt;
** [[Eddy Necklace]]&lt;br /&gt;
* 3-4 of {{gdrop}}:&lt;br /&gt;
** [[Airlixir +1]]&lt;br /&gt;
** [[Airlixir +2]]&lt;br /&gt;
* [[Rockfin Fin]] {{gdrop}}&lt;br /&gt;
* [[Rockfin Tooth]] {{gdrop}}&lt;br /&gt;
* [[Craggy fin]] (key item) {{gdrop}}&lt;br /&gt;
|Steal= &lt;br /&gt;
|Despoil=    &lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=       &amp;lt;!-- Forced, Lotto, Timed --&amp;gt;&lt;br /&gt;
|SpawnCondition=  [[Foret de Hennetiel]] [[Delve]] Fracture - Clear all NMs &lt;br /&gt;
|Abilities=  Protolithic Puncture, Aquatic Lance, Pelagic Cleaver, Carcharian Verve, Tidal Guillotine, Marine Mayhem&lt;br /&gt;
|Spells= Graviga, Silencega, Paralyga, Bindga, Poisonga II, Sleepga, Dispelga, Blizzard III / IV / V, Blizzaga III / IV / V, Blizzaja, Water III / IV / V, Waterga III / IV / V, Waterja, Aero III / IV / V, Aeroga III / IV / V, Aeroja&lt;br /&gt;
|Traits=          &amp;lt;!--Separate with &amp;lt;br&amp;gt; or commas only --&amp;gt;&lt;br /&gt;
|Level=&lt;br /&gt;
|Aggro=  yes&lt;br /&gt;
|Link= yes&lt;br /&gt;
|HP=1,250,000&lt;br /&gt;
|MP={{check}}&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{lightning}}&lt;br /&gt;
|Resists={{water}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|FFXIDB=          &amp;lt;!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Protolithic Puncture&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Severe Damage&amp;lt;br&amp;gt;[[Enmity]] reset &lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Aquatic Lance&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Physical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Damage, [[Defense Down]], [[Magic Defense Down]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Pelagic Cleaver&lt;br /&gt;
|Abilities.Yalms=10&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Damage and [[Max HP Down]] &lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Tidal Guillotine&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Damage or Instant KO if damage dealt would be greater than 50% of player&#039;s HP&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Carcharian Verve&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Self&lt;br /&gt;
|Abilities.Class=None&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=User gains [[Attack Boost]] and [[Magic Attack Boost]], removes negative status effects, activates Water Spear aura.&lt;br /&gt;
|Abilities.Condition=First TP move, first move below 75%, 50%, and 25% HP, randomly when water spear is not active below 25% HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Marine Mayhem&lt;br /&gt;
|Abilities.Yalms=20&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Instant KO (5&#039;-20&#039;) or water damage (&amp;lt;5&#039;)&lt;br /&gt;
|Abilities.Condition=Only used as the next technique after Carcharian Verve&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dakuwaqa&amp;diff=389328</id>
		<title>Dakuwaqa</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dakuwaqa&amp;diff=389328"/>
		<updated>2014-12-14T09:10:11Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=Tchakka.png           &amp;lt;!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name --&amp;gt;&lt;br /&gt;
|Class=Delve NM &amp;lt;!-- No longer required, use class in adversary row instead --&amp;gt; &lt;br /&gt;
|Type= Aquans&amp;lt;!-- Arcana, Beasts, Beastmen, Aquans, etc. --&amp;gt;&lt;br /&gt;
|Family=  Rockfin                    &amp;lt;!-- Crab, Lesser Bird, Crawler, etc. --&amp;gt;&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=         &amp;lt;!-- Only the element is required --&amp;gt;&lt;br /&gt;
|Detects= True Sound&lt;br /&gt;
|Notes=* Dakuwaqa is the [[Delve]] boss for [[Foret de Hennetiel]].&lt;br /&gt;
* Dakuwaqa&#039;s HP bar is normally shrouded for the duration of the battle, but briefly revealed after using &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic Attacks&#039;&#039;&#039;&lt;br /&gt;
* Normal auto-attacks are chosen from one of three types:&lt;br /&gt;
** Bite: Single target physical damage, [[Defense Down]]&lt;br /&gt;
** Thrust: Conal physical damage, knockback&lt;br /&gt;
** Spins in place: AoE physical damage, knockback&lt;br /&gt;
* Dakuwaqa can be slept with light-based sleep.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage Resistances and Susceptibilities&#039;&#039;&#039;&lt;br /&gt;
* Dakuwaqa&#039;s damage resistances and susceptibilities change throughout the battle, based on remaining HP:&lt;br /&gt;
** 100% - 75% HP: Resistant to blunt damage, susceptible to piercing damage&lt;br /&gt;
** 74% - 50% HP: Resistant to piercing damage, susceptible to blunt damage&lt;br /&gt;
** 49% - 25% HP: Resistant to magic damage, susceptible to slashing damage&lt;br /&gt;
** &amp;lt;25% HP: Resistant to slashing damage, susceptible to magic damage&lt;br /&gt;
***This knowledge can be used advantageously for timing of SP or other abilities depending on the group setup. For example, a group heavily reliant on blunt damage from monks can use [[Formless Strikes]] to lose the blunt attribute and accelerate the first 25% of the battle, then drop [[Formless Strikes]] and use [[Hundred Fists]] to greatly accelerate the next 25%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Techniques&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039; is used at each 25% HP threshold (the first move below 75%, 50%, and 25% HP), and randomly below 25% HP. Its two effects should be immediately dispelled (high [[Magic Accuracy]] is needed to Dispel reliably).&lt;br /&gt;
**&#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039; is always is quickly followed by &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039;.&lt;br /&gt;
**All non-melee range players should be standing at maximum casting distance to remain out of range of &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039;.&lt;br /&gt;
*All other TP moves (see below) can be used at any time.&lt;br /&gt;
*Because of &#039;&#039;&#039;Tidal Guillotine&#039;&#039;&#039;&#039;s HP-based instant KO, healers need to be careful to keep the HP of players in range topped off.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells&#039;&#039;&#039;&lt;br /&gt;
*Dakuwaqa&#039;s available debuffs and the element of his nukes depend on remaining HP and the tier of nukes cast depend remaining HP and whether the &#039;&#039;&#039;Water Spear&#039;&#039;&#039; effect is active (see below). The alignment of his elemental spells shifts with each phase:&lt;br /&gt;
**&#039;&#039;&#039;100%-75% HP&#039;&#039;&#039; {{water}} / {{ice}}&lt;br /&gt;
***Debuffs: Poisonga II, Paralyga, Bindga&lt;br /&gt;
***Active: Water IV, Waterga IV, Blizzard IV, Blizzaga IV&lt;br /&gt;
***Inactive: Water III, Waterga III, Blizzard III, Blizzaga III&lt;br /&gt;
**&#039;&#039;&#039;74%-50% HP&#039;&#039;&#039; {{ice}} / {{wind}}&lt;br /&gt;
***Debuffs: Paralyga, Silencega, Graviga&lt;br /&gt;
***Active: Blizzard V, Blizzaga IV, Aero IV, Aeroga IV&lt;br /&gt;
***Inactive: Blizzard IV, Blizzaga III, Aero III, Aeroga III&lt;br /&gt;
**&#039;&#039;&#039;49%-25% HP&#039;&#039;&#039; {{wind}} / {{water}}&lt;br /&gt;
***Debuffs: Silencega, Poisonga II, Sleepga&lt;br /&gt;
***Active: Water V, Waterja&lt;br /&gt;
***Inactive: Aeroga IV, Water IV, Waterga III&lt;br /&gt;
**&#039;&#039;&#039;&amp;lt;25% HP&#039;&#039;&#039; {{ice}} / {{water}}&lt;br /&gt;
***Debuffs: Sleepga, Silencega, Dispelga&lt;br /&gt;
***Active: Blizzard V, Blizzaga V, Water V, Waterga V&lt;br /&gt;
***Inactive: Blizzard IV, Blizzaja, Water IV, Waterja&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Water Spear Effect&#039;&#039;&#039;&lt;br /&gt;
* Immediately after using &#039;&#039;&#039;Carcharian Verve&#039;&#039;&#039;, Dakuwaqa will gain a visible magical water spear effect (this effect will activate even if the move is successfully stunned).&lt;br /&gt;
** Carcharian Verve is used as the first TP move and every 25% HP thereafter (as the first TP move below 75%, 50%, and 25% HP).&lt;br /&gt;
**Below 25% HP, Carcharian Verve can be used randomly as a normal TP move whenever the water spear effect is not active.&lt;br /&gt;
** Carcharian Verve grants extremely powerful attack and magic attack boost effects to Dakuwaqa (these effects should be dispelled immediately, [[Dispel]] goes through shield and can be used 2x as soon as ATK+ and MATK+ go up). The first several uses of this move are stunnable. Towards the end of the battle (25% and below), this move is almost immediately and is extremly difficult to Stun reliably (Stunning the move prevents the Attack and Magic Attack buffs from activating, but the Water Spear will still activate).&lt;br /&gt;
* Activation of the water spear modifies Dakuwaqa&#039;s abilities and resistances:&lt;br /&gt;
** Dakuwaqa is immune to Stun while the effect is active.&lt;br /&gt;
** Dakuwaqa will use his highest tier elemental magic spells while the effect is active.&lt;br /&gt;
** Dakuwaqa will occasionally gain a powerful damage spikes effect while casting or readying TP moves while the effect is active.&lt;br /&gt;
** After utilizing Carcharian Verve (even if stunned) and activation of the aura effect, the next utilized TP move will be &#039;&#039;&#039;Marine Mayhem&#039;&#039;&#039;.&lt;br /&gt;
*** Marine Mayhem deals water damage in a 0-5&#039; AoE and instantly KOs any players in the 5&#039;-20&#039; AoE around Dakuwaqa. Because of the water spear effect, this move cannot be stunned.&lt;br /&gt;
*** Marine Mayhem is not used as a random TP move at any point; it is only (and always) used as the next TP move after Carcharian Verve.&lt;br /&gt;
** Thunder-based attacks will be less resisted and deal increased damage while the spear is active.&lt;br /&gt;
*** The spear effect is removed by inflicting a certain amount of thunder elemental attacks or total damage. Utilizing melee classes with [[RUN]] sub and [[Sulpor]] is effective in doing so.&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
==Listings==&lt;br /&gt;
 &lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=  Delve&lt;br /&gt;
|Zone=Cirdas Caverns (U)&lt;br /&gt;
|Title= Dakuwaqa Trawler&lt;br /&gt;
|Treasure=&lt;br /&gt;
*4 of {{gdrop}}:&lt;br /&gt;
** [[Illapa]]&lt;br /&gt;
** [[Izhiikoh]]&lt;br /&gt;
** [[Tsurumaru]]&lt;br /&gt;
** [[Whirlpool Mask]]&lt;br /&gt;
** [[Whirlpool Greaves]]&lt;br /&gt;
** [[Sangoma Ring]]&lt;br /&gt;
** [[Eddy Necklace]]&lt;br /&gt;
* 3-4 of {{gdrop}}:&lt;br /&gt;
** [[Airlixir +1]]&lt;br /&gt;
** [[Airlixir +2]]&lt;br /&gt;
* [[Rockfin Fin]] {{gdrop}}&lt;br /&gt;
* [[Rockfin Tooth]] {{gdrop}}&lt;br /&gt;
* [[Craggy fin]] (key item) {{gdrop}}&lt;br /&gt;
|Steal= &lt;br /&gt;
|Despoil=    &lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=       &amp;lt;!-- Forced, Lotto, Timed --&amp;gt;&lt;br /&gt;
|SpawnCondition=  [[Foret de Hennetiel]] [[Delve]] Fracture - Clear all NMs &lt;br /&gt;
|Abilities=  Protolithic Puncture, Aquatic Lance, Pelagic Cleaver, Carcharian Verve, Tidal Guillotine, Marine Mayhem&lt;br /&gt;
|Spells= Graviga, Silencega, Paralyga, Bindga, Poisonga II, Sleepga, Dispelga, Blizzard III / IV / V, Blizzaga III / IV / V, Blizzaja, Water III / IV / V, Waterga III / IV / V, Waterja, Aero III / IV / V, Aeroga III / IV / V, Aeroja&lt;br /&gt;
|Traits=          &amp;lt;!--Separate with &amp;lt;br&amp;gt; or commas only --&amp;gt;&lt;br /&gt;
|Level=&lt;br /&gt;
|Aggro=  yes&lt;br /&gt;
|Link= yes&lt;br /&gt;
|HP=1,250,000&lt;br /&gt;
|MP={{check}}&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{lightning}}&lt;br /&gt;
|Resists={{water}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|FFXIDB=          &amp;lt;!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Protolithic Puncture&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Severe Damage&amp;lt;br&amp;gt;[[Enmity]] reset &lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Aquatic Lance&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Physical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Damage, [[Defense Down]], [[Magic Defense Down]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Pelagic Cleaver&lt;br /&gt;
|Abilities.Yalms=10&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Damage and [[Max HP Down]] &lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Tidal Guillotine&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Damage or Instant KO if damage dealt would be greater than 50% of player&#039;s HP&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Carcharian Verve&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Self&lt;br /&gt;
|Abilities.Class=None&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=User gains [[Attack Boost]] and [[Magic Attack Boost]], removes negative status effects, activates Water Spear aura.&lt;br /&gt;
|Abilities.Condition=First TP move, first move below 75%, 50%, and 25% HP, randomly when water spear is not active below 25% HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Marine Mayhem&lt;br /&gt;
|Abilities.Yalms=20&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect=Instant KO (5&#039;-20&#039;) or water damage (&amp;lt;5&#039;)&lt;br /&gt;
|Abilities.Condition=Only used as the next technique after Carcharian Verve&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Tojil&amp;diff=389327</id>
		<title>Tojil</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Tojil&amp;diff=389327"/>
		<updated>2014-12-14T09:08:29Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=Achuka.png           &amp;lt;!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name --&amp;gt;&lt;br /&gt;
|Class= Delve NM        &amp;lt;!-- No longer required, use class in adversary row instead --&amp;gt;&lt;br /&gt;
|Type=Lizards            &amp;lt;!-- Arcana, Beasts, Beastmen, Aquans, etc. --&amp;gt;&lt;br /&gt;
|Family=Gabbrath          &amp;lt;!-- Crab, Lesser Bird, Crawler, etc. --&amp;gt;&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=         &amp;lt;!-- Only the element is required --&amp;gt;&lt;br /&gt;
|Detects=         True Sound&lt;br /&gt;
|Notes=&lt;br /&gt;
*Tojil is the [[Delve]] boss for [[Morimar Basalt Fields]].&lt;br /&gt;
*Tojil&#039;s HP bar is normally shrouded for the duration of the battle.&lt;br /&gt;
*Multiple aspects of the battle change with Tojil&#039;s remaining HP and the status of his &#039;&#039;&#039;Flame Cloak&#039;&#039;&#039; aura.&lt;br /&gt;
*The primary strategy used to defeat Tojil is to ignore the Flame Cloak effect and [[Stun]] all abilities (ignoring &#039;&#039;&#039;Pyroclastic Surge&#039;&#039;&#039; if Stun resistance is expected to be an issue based on the battle duration) and powerful or crippling spells (e.g. Breakga and Meteor).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic Attacks&#039;&#039;&#039;&lt;br /&gt;
*Normal auto-attacks are chosen from one of three types:&lt;br /&gt;
**Bite: Single target physical damage, [[Defense Down]] (-20%)&lt;br /&gt;
**Charge: Frontal AoE physical damage, [[Stun]], heavy knockback&lt;br /&gt;
**Spin: AoE physical damage, light knockback&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Damage Resistances&#039;&#039;&#039;&lt;br /&gt;
*Tojil&#039;s physical damage resistances and susceptibilities change throughout the battle, based on remaining HP.&lt;br /&gt;
**100%-75% HP: Takes reduced physical damage (-50%)&lt;br /&gt;
***Non-physical damage sources such as [[Formless Strikes]] are useful for speeding up the first 25% of the battle.&lt;br /&gt;
**74%-50% HP: Takes increased piercing damage (+100%)&lt;br /&gt;
**49%-25% HP: Takes increased slashing damage (+100%)&lt;br /&gt;
**&amp;lt;25% HP: Takes increased blunt damage (+100%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Blistering Roar&#039;&#039;&#039; is used upon engagement and at each 25% HP threshold (the first move below 75%, 50%, and 25% HP). It is not used at any other time.&lt;br /&gt;
*Tojil&#039;s other available techniques depend on whether the &#039;&#039;&#039;Flame Cloak&#039;&#039;&#039; aura from Blistering Roar is active and on Tojil&#039;s remaining HP(see below):&lt;br /&gt;
**&#039;&#039;Aura active:&#039;&#039; &#039;&#039;&#039;Pyroclastic Surge&#039;&#039;&#039;, &#039;&#039;&#039;Batholithic Shell&#039;&#039;&#039;, &#039;&#039;&#039;Incinerating Lahar&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Aura inactive:&#039;&#039; &#039;&#039;&#039;Pyroclastic Surge&#039;&#039;&#039;, &#039;&#039;&#039;Batholithic Shell&#039;&#039;&#039;, &#039;&#039;&#039;Searing Serration&#039;&#039;&#039;, &#039;&#039;&#039;Tyrannical Blow&#039;&#039;&#039;, &#039;&#039;&#039;Volcanic Stasis&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&amp;lt;50% HP&#039;&#039;: &#039;&#039;&#039;Incinerating Lahar&#039;&#039;&#039; can be used without aura active.&lt;br /&gt;
*Stunning &#039;&#039;&#039;Incinerating Lahar&#039;&#039;&#039; is a crucial component of the battle as it can quickly cripple and wipe groups with no prepared back-up plan. &#039;&#039;&#039;Volcanic Stasis&#039;&#039;&#039; is also important to Stun as it can render players in range impotent until another buff cycle is completed. Note that after 20 Stuns, the resist rate will dramatically increase depending on Magic Accuracy until Stun is fully resisted.&lt;br /&gt;
*Tojil receives multiple dispellable buffs from Blistering Roar (2 buffs) and Batholithic Shell (5 buffs). In order to quickly remove the buffs, multiple players should attempt dispel when either of these moves are successfully utilized.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells&#039;&#039;&#039;&lt;br /&gt;
*Tojil&#039;s available spells depend on remaining HP and whether the &#039;&#039;&#039;Flame Cloak&#039;&#039;&#039; is active (see below). Aside from [[Sleepga]], which can be cast at any time, the alignment of his elemental spells shifts with each phase:&lt;br /&gt;
**&#039;&#039;&#039;100%-75% HP&#039;&#039;&#039; {{earth}} / {{thunder}}&lt;br /&gt;
***Active: Sleepga, Breakga, Slowga, Stone V, Stonega V, Thunder IV, Thundaga IV&lt;br /&gt;
***Inactive: Sleepga, Break, Slowga, Stone IV, Stonega IV, Thunder III, Thundaga III&lt;br /&gt;
**&#039;&#039;&#039;74%-50% HP&#039;&#039;&#039; {{light}} / {{dark}}&lt;br /&gt;
***Active: Sleepga, Silencega, Dispelga, Sleepga, Diaga III, Drain, Holy II, Meteor&lt;br /&gt;
***Inactive: Sleepga, Dispel, Diaga II, Holy, Comet&lt;br /&gt;
**&#039;&#039;&#039;49%-25% HP&#039;&#039;&#039; {{dark}} / {{light}}&lt;br /&gt;
***Active: Sleepga, Stun (AoE), Blindga, Diaga III, Holy II, Meteor, Kaustra&lt;br /&gt;
***Inactive: Sleepga, Stun, Blindga, Diaga II, Holy, Comet, Impact&lt;br /&gt;
**&#039;&#039;&#039;&amp;lt;25% HP&#039;&#039;&#039; {{fire}} / {{wind}}&lt;br /&gt;
***Active: Sleepga, Silencega, Graviga, Firaja, Flare, Aeroga V, Aero V&lt;br /&gt;
***Inactive: Sleepga, Fire V, Aeroga IV, Aero IV&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Cloak Effect&#039;&#039;&#039;&lt;br /&gt;
*Immediately after using &#039;&#039;&#039;Blistering Roar&#039;&#039;&#039;, Tojil gains a visible magical flame cloak (this effect will activate even if the move is successfully stunned).&lt;br /&gt;
** &#039;&#039;&#039;Blistering Roar&#039;&#039;&#039; is used once immediately upon pull or aggro, and three more times as the next TP move below each 25% HP threshold (as the first TP move below 75%, 50%, and 25% HP).&lt;br /&gt;
** If not stunned, &#039;&#039;&#039;Blistering Roar&#039;&#039;&#039; grants powerful defense and magic defense boosts to Tojil, which will need to be dispelled.&lt;br /&gt;
*Activation of the flame cloak modifies Tojil&#039;s abilities and adds aura debuffs:&lt;br /&gt;
**Tojil will use his highest tier and most powerful magic spells only while the effect is active.&lt;br /&gt;
**Tojil&#039;s TP moves will be selected from only &#039;&#039;&#039;Pyroclastic Surge&#039;&#039;&#039;, &#039;&#039;&#039;Batholithic Shell&#039;&#039;&#039;, and &#039;&#039;&#039;Incinerating Lahar&#039;&#039;&#039; while the effect is active.&lt;br /&gt;
**While the flame cloak is active, Tojil has a powerful [[Attack Down]] and [[Burn]] aura which affects all players in range.&lt;br /&gt;
**The flame cloak can be removed by dealing a certain amount of elemental damage from a specific element. The element changes with each reapplication of the aura. Current theory is that in each phase, the cloak is removed by dealing damage from one of the elements of one of the level two skillchain properties.[http://www.bluegartr.com/threads/115865-Delve?p=5824834&amp;amp;viewfull=1#post5824834 (BG)]:[http://www.bluegartr.com/threads/115865-Delve?p=5826022&amp;amp;viewfull=1#post5826022 (BG)]:&lt;br /&gt;
***&#039;&#039;&#039;100% HP&#039;&#039;&#039; Wind / Thunder damage ([[Fragmentation]])&lt;br /&gt;
***&#039;&#039;&#039;&amp;lt;75% HP&#039;&#039;&#039; Dark / Earth damage ([[Gravitation]])&lt;br /&gt;
***&#039;&#039;&#039;&amp;lt;50% HP&#039;&#039;&#039; Light / Fire damage ([[Fusion]])&lt;br /&gt;
***&#039;&#039;&#039;&amp;lt;25% HP&#039;&#039;&#039; Water / Ice damage ([[Distortion]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Listings==&lt;br /&gt;
&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class= Delve&lt;br /&gt;
|Zone= Cirdas Caverns (U)&lt;br /&gt;
|Title= Tojil Douser&lt;br /&gt;
|Treasure=&lt;br /&gt;
*4 of {{gdrop}}:&lt;br /&gt;
** [[Oatixur]]&lt;br /&gt;
** [[Buramenk&#039;ah]]  &lt;br /&gt;
** [[Yaoyotl Helm]]&lt;br /&gt;
** [[Yaoyotl Gloves]]&lt;br /&gt;
** [[K&#039;ayres Ring]]&lt;br /&gt;
** [[Hurch&#039;lan Sash]]&lt;br /&gt;
* 3-4 of {{gdrop}}:&lt;br /&gt;
** [[Airlixir +1]]&lt;br /&gt;
** [[Airlixir +2]]&lt;br /&gt;
* [[Gabbrath Horn]] {{gdrop}}&lt;br /&gt;
* [[Gabbrath Meat]] {{gdrop}}&lt;br /&gt;
* [[Flame-scarred skull]] (key item) {{gdrop}}&lt;br /&gt;
|Steal=  &lt;br /&gt;
|Despoil=     &lt;br /&gt;
|Spawns=  1&lt;br /&gt;
|SpawnType= &lt;br /&gt;
|SpawnCondition= [[Morimar Basalt Fields]] [[Delve]] Fracture - Clear all NMs&lt;br /&gt;
|Abilities=Blistering Roar, Searing Serration, Volcanic Statis, Tyrannical Blow, Batholithic Shell, Pyroclastic Surge, Incinerating Lahar&lt;br /&gt;
|Spells= Silencega, Slowga, Sleepga, Break / Breakga, Blindga, Dispel / Dispelga, Diaga II / III, Graviga, Stun / Stun (AoE), Stone IV / V, Stonega IV / V, Aero IV / V, Aeroga IV / V, Thunder III / IV, Thundaga III / IV, Firaja, Flare, Fire V, Holy / Holy II, Drain, Meteor, Comet, Impact, Kaustra&lt;br /&gt;
|Traits=          &amp;lt;!--Separate with &amp;lt;br&amp;gt; or commas only --&amp;gt;&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro= yes&lt;br /&gt;
|Link= yes&lt;br /&gt;
|HP=1,200,000&lt;br /&gt;
|MP={{check}}&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{water}}&lt;br /&gt;
|Resists={{fire}}, {{ice}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|FFXIDB=          &amp;lt;!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Pyroclastic Surge&lt;br /&gt;
|Abilities.Yalms={{question}}&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Fire&lt;br /&gt;
|Abilities.Effect=Damage, [[Addle]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Batholithic Shell&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Self&lt;br /&gt;
|Abilities.Class=None&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Tojil gains [[Blaze Spikes]], [[Stoneskin]], [[Haste]], [[Attack Boost]], and [[Magic Attack Boost]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Volcanic Stasis&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Fire&lt;br /&gt;
|Abilities.Effect=Damage, [[Stun]], full [[Dispel]]&lt;br /&gt;
|Abilities.Condition=Used only when flame cloak is inactive.&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Tyrannical Blow&lt;br /&gt;
|Abilities.Yalms={{question}}&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Fire&lt;br /&gt;
|Abilities.Effect=Damage, [[Plague]]&lt;br /&gt;
|Abilities.Condition=Used only when flame cloak is inactive.&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Searing Serration&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Physical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Damage (4-hit), all attributes down&lt;br /&gt;
|Abilities.Condition=Used only when flame cloak is inactive.&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Blistering Roar&lt;br /&gt;
|Abilities.Yalms={{question}}&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Self&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Fire&lt;br /&gt;
|Abilities.Effect=Damage and [[Terror]]. Tojil gains [[Defense Boost]] and [[Magic Defense Boost]], flame cloak effect. (see details above)&lt;br /&gt;
|Abilities.Condition=Only used as first TP move and first move below 75%, 50%, and 25% HP&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Incinerating Lahar&lt;br /&gt;
|Abilities.Yalms={{question}}&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Physical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Damage, [[Weakness]], and knockback&lt;br /&gt;
|Abilities.Condition=Used only when flame cloak is active or below 50% HP.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Achuka&amp;diff=389326</id>
		<title>Achuka</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Achuka&amp;diff=389326"/>
		<updated>2014-12-14T09:07:32Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=Achuka.png    &lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=Lizards&lt;br /&gt;
|Family=Gabbrath&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Detects= &lt;br /&gt;
|Notes=&lt;br /&gt;
* Achuka is &#039;&#039;&#039;&#039;&#039;[[:Category:Naakuals|&amp;lt;span style=&amp;quot;color:#931711;&amp;quot;&amp;gt;The Firebrand Naakual&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
* Players can only enter the [[Wildskeeper Reive]] in which Achuka is present by possessing a [[Magma mitigation set]] purchased from [[Dimmian]] and using it to pass through the ??? located at (E-5) in [[Morimar Basalt Fields]].&lt;br /&gt;
* Damage taken by Achuka is proportional to the the colonization rate of Morimar Basalt Fields, with Achuka taking decreased damage as the colonization rate decreases and 0 damage at very low rates.&lt;br /&gt;
** Damage resistance is ignored by forms of damage that bypass shields such as [[Quick Draw]].&lt;br /&gt;
*Normal auto-attacks are one of three types:&lt;br /&gt;
**Bite: Single target physical damage, Defense Down (-20%)&lt;br /&gt;
**Charge: Frontal AoE physical damage, stun, light knockback&lt;br /&gt;
**Spin: AoE physical damage, heavy knockback&lt;br /&gt;
&lt;br /&gt;
*Can be easily dispelled of spikes and other buffs. Regains them but a couple RDMs can keep him dispelled easily.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone= Morimar Basalt Fields&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=Achuka Glaciator&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= [[Wildskeeper Reive]]&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure= &lt;br /&gt;
* 1-4 of ({{gdrop}}):&lt;br /&gt;
** &#039;&#039;&#039;[[Tlalpoloani]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Camatlatia]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Quauhpilli Helm]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Quauhpilli Gloves]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Otomi Helm]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Otomi Gloves]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Xiutleato]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Maochinoli]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Achaq Grip]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Buquwik Cape]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Cuamiz Collar]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Riftborn Boulder]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Aqreaqa Bomblet]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Aged Firebrand Naakual crest]]&#039;&#039;&#039; (key item) {{gdrop}}&lt;br /&gt;
|Abilities=Blistering Roar, Searing Serration, Volcanic Statis, Tyrannical Blow, Batholithic Shell, Pyroclastic Surge, Incinerating Lahar&lt;br /&gt;
|Spells=None&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=yes&lt;br /&gt;
|Link=yes&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{water}}&lt;br /&gt;
|Resists={{fire}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Informaton==&lt;br /&gt;
* &#039;&#039;&#039;Blistering Roar&#039;&#039;&#039;: AoE damage, Terror, Achuka gains a temporary Attack Down and Burn (33 HP/tick) Aura.&lt;br /&gt;
* &#039;&#039;&#039;Searing Serration&#039;&#039;&#039;: Single target physical damage (4 hits), all stats down.&lt;br /&gt;
* &#039;&#039;&#039;Volcanic Stasis&#039;&#039;&#039;: Conal fire magical damage, Stun, Dispels 4 buffs.&lt;br /&gt;
* &#039;&#039;&#039;Tyrannical Blow&#039;&#039;&#039;: AoE fire magical damage, Plague&lt;br /&gt;
* &#039;&#039;&#039;Batholithic Shell&#039;&#039;&#039;: Achuka gains Blaze Spikes, Stoneskin, Attack Boost, Magic Attack Boost, Haste.&lt;br /&gt;
* &#039;&#039;&#039;Pyroclastic Surge&#039;&#039;&#039;: AoE fire magical damage, Addle.&lt;br /&gt;
* &#039;&#039;&#039;Incinerating Lahar&#039;&#039;&#039;: Only utilized at low HP: AoE magical damage and Weakness (despite the animation, this attack is neither conal nor fire-based).&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.bluegartr.com/threads/115414-Colonization-Thread?p=5684902#post5684902 TP Move List (Tachi, BG)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Naakuals]]&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Achuka&amp;diff=389325</id>
		<title>Achuka</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Achuka&amp;diff=389325"/>
		<updated>2014-12-14T09:06:57Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=Achuka.png    &lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=Lizards&lt;br /&gt;
|Family=Gabbrath&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Detects= &lt;br /&gt;
|Notes=&lt;br /&gt;
* Achuka is &#039;&#039;&#039;&#039;&#039;[[:Category:Naakuals|&amp;lt;span style=&amp;quot;color:#931711;&amp;quot;&amp;gt;The Firebrand Naakual&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
* Players can only enter the [[Wildskeeper Reive]] in which Achuka is present by possessing a [[Magma mitigation set]] purchased from [[Dimmian]] and using it to pass through the ??? located at (E-5) in [[Morimar Basalt Fields]].&lt;br /&gt;
* Damage taken by Achuka is proportional to the the colonization rate of Morimar Basalt Fields, with Achuka taking decreased damage as the colonization rate decreases and 0 damage at very low rates.&lt;br /&gt;
** Damage resistance is ignored by forms of damage that bypass shields such as [[Quick Draw]].&lt;br /&gt;
*Normal auto-attacks are one of three types:&lt;br /&gt;
**Bite: Single target physical damage, Defense Down (-20%)&lt;br /&gt;
**Charge: Frontal AoE physical damage, light knockback&lt;br /&gt;
**Spin: AoE physical damage, Stun, heavy knockback&lt;br /&gt;
&lt;br /&gt;
*Can be easily dispelled of spikes and other buffs. Regains them but a couple RDMs can keep him dispelled easily.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone= Morimar Basalt Fields&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=Achuka Glaciator&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= [[Wildskeeper Reive]]&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure= &lt;br /&gt;
* 1-4 of ({{gdrop}}):&lt;br /&gt;
** &#039;&#039;&#039;[[Tlalpoloani]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Camatlatia]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Quauhpilli Helm]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Quauhpilli Gloves]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Otomi Helm]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Otomi Gloves]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Xiutleato]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Maochinoli]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Achaq Grip]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Buquwik Cape]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Cuamiz Collar]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Riftborn Boulder]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[Aqreaqa Bomblet]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Aged Firebrand Naakual crest]]&#039;&#039;&#039; (key item) {{gdrop}}&lt;br /&gt;
|Abilities=Blistering Roar, Searing Serration, Volcanic Statis, Tyrannical Blow, Batholithic Shell, Pyroclastic Surge, Incinerating Lahar&lt;br /&gt;
|Spells=None&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=yes&lt;br /&gt;
|Link=yes&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{water}}&lt;br /&gt;
|Resists={{fire}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Informaton==&lt;br /&gt;
* &#039;&#039;&#039;Blistering Roar&#039;&#039;&#039;: AoE damage, Terror, Achuka gains a temporary Attack Down and Burn (33 HP/tick) Aura.&lt;br /&gt;
* &#039;&#039;&#039;Searing Serration&#039;&#039;&#039;: Single target physical damage (4 hits), all stats down.&lt;br /&gt;
* &#039;&#039;&#039;Volcanic Stasis&#039;&#039;&#039;: Conal fire magical damage, Stun, Dispels 4 buffs.&lt;br /&gt;
* &#039;&#039;&#039;Tyrannical Blow&#039;&#039;&#039;: AoE fire magical damage, Plague&lt;br /&gt;
* &#039;&#039;&#039;Batholithic Shell&#039;&#039;&#039;: Achuka gains Blaze Spikes, Stoneskin, Attack Boost, Magic Attack Boost, Haste.&lt;br /&gt;
* &#039;&#039;&#039;Pyroclastic Surge&#039;&#039;&#039;: AoE fire magical damage, Addle.&lt;br /&gt;
* &#039;&#039;&#039;Incinerating Lahar&#039;&#039;&#039;: Only utilized at low HP: AoE magical damage and Weakness (despite the animation, this attack is neither conal nor fire-based).&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.bluegartr.com/threads/115414-Colonization-Thread?p=5684902#post5684902 TP Move List (Tachi, BG)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Naakuals]]&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Muyingwa&amp;diff=389320</id>
		<title>Muyingwa</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Muyingwa&amp;diff=389320"/>
		<updated>2014-12-13T06:46:00Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=Colkhab.png  &lt;br /&gt;
|Class=Delve NM&lt;br /&gt;
|Type=Vermin&lt;br /&gt;
|Family=Bztavian&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Detects= True Sound&lt;br /&gt;
|Notes=*Muyingwa is the [[Delve]] boss for [[Ceizak Battlegrounds]].&lt;br /&gt;
*Muyingwa&#039;s HP bar is normally shrouded for the duration of the battle, but revealed briefly when &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; is utilized.&lt;br /&gt;
*Muyingwa has extremely high evasion (900+) at all times.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic Attacks&#039;&#039;&#039;&lt;br /&gt;
*Normal auto-attacks are chosen from one of three types: &lt;br /&gt;
**Bite: Single target physical damage, knockback&lt;br /&gt;
**Slash: Conal physical damage, knockback&lt;br /&gt;
**Stinger shot: AoE damage, Poison (-50HP/tick)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage Resistances&#039;&#039;&#039;&lt;br /&gt;
*Beginning at 75% HP, Muyingwa becomes increasingly resistant to most forms of damage as the fight continues, taking only about 10~15% of normal damage towards the end of the battle.&lt;br /&gt;
**Ranged attacks and any attacks which ignore special defenses (such as [[Requiescat]]) are not susceptible to this damage resistance and will continue to deal normal damage for the duration of the battle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039; is used at each 25% HP threshold (the first move below 75%, 50%, and 25% HP) to activate the Blink Whirlwind effect. It is not used at any other time. &lt;br /&gt;
**If the Whirlwind remains active, &#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039; is quickly followed by &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; (conal high damage, Enmity reset, and brief [[Weakness]] effect).&lt;br /&gt;
**&#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039; is used &#039;&#039;immediately&#039;&#039; upon dropping below the 75%, 50%, and 25% HP thresholds, regardless of TP. If Muyingwa is currently using another TP move or a spell, she will begin readying &#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039; as soon as the current TP move or spell is finished (sometimes even beginning during the end of the animations).&lt;br /&gt;
*Below 50% HP, &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; can be used again (but is not guaranteed) if TP permits and the aura remains active after the initial use of &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039;.&lt;br /&gt;
*Below 25% HP, &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; can be utilized as a normal TP move.&lt;br /&gt;
*All other TP moves (see table below) can be used at any time.&lt;br /&gt;
*Muyingwa will occasionally use two TP moves back to back. The combinations generally include &#039;&#039;&#039;Mandibular Lashing&#039;&#039;&#039;, &#039;&#039;&#039;Stinger Volley&#039;&#039;&#039;, and &#039;&#039;&#039;Vespine Hurricane&#039;&#039;&#039; only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells&#039;&#039;&#039;&lt;br /&gt;
*Muyingwa&#039;s spells are generally wind-based. Available debuffs and nuke tiers depend on remaining HP and the tier of nukes cast also depend on whether the blink whirlwind effect is active (see below):&lt;br /&gt;
**&#039;&#039;&#039;100%-50% HP&#039;&#039;&#039;&lt;br /&gt;
***Debuffs: Slowga, Bindga, Graviga, Dispelga, Silencega&lt;br /&gt;
***Aura Active: Aero V, Aeroga IV&lt;br /&gt;
***Aura Inactive: Aero IV, Aeroga III&lt;br /&gt;
**&#039;&#039;&#039;&amp;lt;50% HP&#039;&#039;&#039;&lt;br /&gt;
***Debuffs: Slowga, Bindga, Graviga, Dispelga, Silencega, Breakga&lt;br /&gt;
***Aura Active: Aero V, Aeroga V&lt;br /&gt;
***Aura Inactive: Aero IV, Aeroja, Aeroga IV&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blink Whirlwind Effect&#039;&#039;&#039;&lt;br /&gt;
*Immediately after using &#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039;, Muyingwa gains a visible Blink Whirlwind effect (25 shadows) which will randomly absorb attacks and cannot be removed with AoE spells or weapon skills (this effect will activate even if the move is successfully stunned).&lt;br /&gt;
**The shadows granted by this effect can be bypassed with AoE spells; however, &#039;&#039;they will not consume any shadows or end the effect&#039;&#039;.&lt;br /&gt;
**Droning Whirlwind is only used each 25% HP as the next TP move (as the first TP move below 75%, 50%, and 25% HP levels). &lt;br /&gt;
*Activation of the blink whirlwind modifies Muyingwa&#039;s abilities:&lt;br /&gt;
**Muyingwa will use her highest tier elemental magic spells while the effect is active. &lt;br /&gt;
**After utilizing Droning Whirlwind (even if stunned) and activation of the aura effect, the next utilized TP move will be &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; if the aura remains active for long enough.&lt;br /&gt;
***Because of the Blink aura, it is possible that [[Stun]] will hit a shadow if attempting to Stun this move.&lt;br /&gt;
****Using Stun in conjunction with Manifestation will guarantee that it does not hit a shadow. Mind the increase in recast time when choosing to do this and use Alacrity accordingly.&lt;br /&gt;
*The whirlwind effect can be removed by continuing to hit Muyingwa until all the shadows have been removed, or by dealing a certain amount of ice damage; unlike other blink effects, it cannot be removed with AoE spells or abilities.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=Delve&lt;br /&gt;
|Zone= Cirdas Caverns (U)&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=Muyingwa Wingcrusher&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= [[Ceizak Battlegrounds]] [[Delve]] Fracture - Clear all NMs&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure= &lt;br /&gt;
*4 of {{gdrop}}:&lt;br /&gt;
** [[Upukirex]]&lt;br /&gt;
** [[Kerehcatl]]&lt;br /&gt;
** [[Jushimatsu]]&lt;br /&gt;
** [[Nahtirah Trousers]]&lt;br /&gt;
** [[Nahtirah Hat]]&lt;br /&gt;
** [[Beeline Ring]]&lt;br /&gt;
** [[Vespid Mantle]]&lt;br /&gt;
*3-4 of {{gdrop}}:&lt;br /&gt;
** [[Airlixir +1]]&lt;br /&gt;
** [[Airlixir +2]]&lt;br /&gt;
* [[Bztavian Stinger]] {{gdrop}}&lt;br /&gt;
* [[Bztavian Wing]] {{gdrop}}&lt;br /&gt;
* [[Detached stinger]] (key item) {{gdrop}}&lt;br /&gt;
|Abilities=Mandibular Lashing, Vespine Hurricane, Stinger Volley, Droning Whirlwind, Incisive Denouement, Incisive Apotheosis&lt;br /&gt;
|Spells=Graviga, Silencega, Bindga, Breakga, Slowga, Dispelga, Aero IV / V, Aeroga III / IV / V, Aeroja&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= 105-110&lt;br /&gt;
|Aggro=yes&lt;br /&gt;
|Link=yes&lt;br /&gt;
|HP=750,000&lt;br /&gt;
|MP={{check}}&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=900+&lt;br /&gt;
|Susceptible={{ice}}&lt;br /&gt;
|Resists={{wind}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Mandibular Lashing&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Damage&amp;lt;br&amp;gt;[[Stun]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Vespine Hurricane&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Damage&amp;lt;br&amp;gt;[[Magic Defense Down]]&amp;lt;br&amp;gt;[[Attack Down]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Stinger Volley&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Damage&amp;lt;br&amp;gt;[[Paralysis]]&amp;lt;br&amp;gt;[[Curse (Recovery)]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Droning Whirlwind&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Damage&amp;lt;br&amp;gt;[[Dispel]]&amp;lt;br&amp;gt;Knockback&amp;lt;br&amp;gt;Activates Blink Whirlwind aura&lt;br /&gt;
|Abilities.Condition=Only used as the first TP move below each 25% HP threshold&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Incisive Denouement&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Severe Damage&amp;lt;br&amp;gt;[[Enmity]] reset&amp;lt;br&amp;gt;All stats down&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Incisive Apotheosis&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Severe Damage&amp;lt;br&amp;gt;[[Enmity]] Reset&amp;lt;br&amp;gt;Weakness&lt;br /&gt;
|Abilities.Condition=After Blink Whirlwind activation or randomly &amp;lt;25% HP.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Delve]]&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Muyingwa&amp;diff=389308</id>
		<title>Muyingwa</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Muyingwa&amp;diff=389308"/>
		<updated>2014-12-12T04:08:02Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=Colkhab.png  &lt;br /&gt;
|Class=Delve NM&lt;br /&gt;
|Type=Vermin&lt;br /&gt;
|Family=Bztavian&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Detects= True Sound&lt;br /&gt;
|Notes=*Muyingwa is the [[Delve]] boss for [[Ceizak Battlegrounds]].&lt;br /&gt;
*Muyingwa&#039;s HP bar is normally shrouded for the duration of the battle, but revealed briefly when &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; is utilized.&lt;br /&gt;
*Muyingwa has extremely high evasion (900+) at all times.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic Attacks&#039;&#039;&#039;&lt;br /&gt;
*Normal auto-attacks are chosen from one of three types: &lt;br /&gt;
**Bite: Single target physical damage, knockback&lt;br /&gt;
**Slash: Conal physical damage, knockback&lt;br /&gt;
**Stinger shot: AoE damage, Poison (-50HP/tick)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage Resistances&#039;&#039;&#039;&lt;br /&gt;
*Beginning at 75% HP, Muyingwa becomes increasingly resistant to most forms of damage as the fight continues, taking only about 10~15% of normal damage towards the end of the battle.&lt;br /&gt;
**Ranged attacks and any attacks which ignore special defenses (such as [[Requiescat]]) are not susceptible to this damage resistance and will continue to deal normal damage for the duration of the battle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039; is used at each 25% HP threshold (the first move below 75%, 50%, and 25% HP) to activate the Blink Whirlwind effect. It is not used at any other time. &lt;br /&gt;
**If the Whirlwind remains active, &#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039; is quickly followed by &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; (conal high damage, Enmity reset, and brief [[Weakness]] effect).&lt;br /&gt;
**&#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039; is used &#039;&#039;immediately&#039;&#039; upon dropping below the 75%, 50%, and 25% HP thresholds, regardless of TP. If Muyingwa is currently using another TP move or a spell, she will begin readying &#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039; as soon as the current TP move or spell is finished (sometimes even beginning during the end of the animations).&lt;br /&gt;
*Below 50% HP, &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; can be used again (but is not guaranteed) if　TP permits and the aura remains active after the initial use of &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039;.&lt;br /&gt;
*Below 25% HP, &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; can be utilized as a normal TP move.&lt;br /&gt;
*All other TP moves (see table below) can be used at any time.&lt;br /&gt;
*Muyingwa will occasionally use two TP moves back to back. The combinations generally include &#039;&#039;&#039;Mandibular Lashing&#039;&#039;&#039;, &#039;&#039;&#039;Stinger Volley&#039;&#039;&#039;, and &#039;&#039;&#039;Vespine Hurricane&#039;&#039;&#039; only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells&#039;&#039;&#039;&lt;br /&gt;
*Muyingwa&#039;s spells are generally wind-based. Available debuffs and nuke tiers depend on remaining HP and the tier of nukes cast also depend on whether the blink whirlwind effect is active (see below):&lt;br /&gt;
**&#039;&#039;&#039;100%-50% HP&#039;&#039;&#039;&lt;br /&gt;
***Debuffs: Slowga, Bindga, Graviga, Dispelga, Silencega&lt;br /&gt;
***Aura Active: Aero V, Aeroga IV&lt;br /&gt;
***Aura Inactive: Aero IV, Aeroga III&lt;br /&gt;
**&#039;&#039;&#039;&amp;lt;50% HP&#039;&#039;&#039;&lt;br /&gt;
***Debuffs: Slowga, Bindga, Graviga, Dispelga, Silencega, Breakga&lt;br /&gt;
***Aura Active: Aero V, Aeroga V&lt;br /&gt;
***Aura Inactive: Aero IV, Aeroja, Aeroga IV&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blink Whirlwind Effect&#039;&#039;&#039;&lt;br /&gt;
*Immediately after using &#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039;, Muyingwa gains a visible Blink Whirlwind effect (25 shadows) which will randomly absorb attacks and cannot be removed with AoE spells or weapon skills (this effect will activate even if the move is successfully stunned).&lt;br /&gt;
**The shadows granted by this effect can be bypassed with AoE spells; however, &#039;&#039;they will not consume any shadows or end the effect&#039;&#039;.&lt;br /&gt;
**Droning Whirlwind is only used each 25% HP as the next TP move (as the first TP move below 75%, 50%, and 25% HP levels). &lt;br /&gt;
*Activation of the blink whirlwind modifies Muyingwa&#039;s abilities:&lt;br /&gt;
**Muyingwa will use her highest tier elemental magic spells while the effect is active. &lt;br /&gt;
**After utilizing Droning Whirlwind (even if stunned) and activation of the aura effect, the next utilized TP move will be &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; if the aura remains active for long enough.&lt;br /&gt;
***Because of the Blink aura, it is possible that [[Stun]] will hit a shadow if attempting to Stun this move.&lt;br /&gt;
****Using Stun in conjunction with Manifestation will guarantee that it does not hit a shadow. Mind the increase in recast time when choosing to do this and use Alacrity accordingly.&lt;br /&gt;
*The whirlwind effect can be removed by continuing to hit Muyingwa until all the shadows have been removed, or by dealing a certain amount of ice damage; unlike other blink effects, it cannot be removed with AoE spells or abilities.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=Delve&lt;br /&gt;
|Zone= Cirdas Caverns (U)&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=Muyingwa Wingcrusher&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= [[Ceizak Battlegrounds]] [[Delve]] Fracture - Clear all NMs&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure= &lt;br /&gt;
*4 of {{gdrop}}:&lt;br /&gt;
** [[Upukirex]]&lt;br /&gt;
** [[Kerehcatl]]&lt;br /&gt;
** [[Jushimatsu]]&lt;br /&gt;
** [[Nahtirah Trousers]]&lt;br /&gt;
** [[Nahtirah Hat]]&lt;br /&gt;
** [[Beeline Ring]]&lt;br /&gt;
** [[Vespid Mantle]]&lt;br /&gt;
*3-4 of {{gdrop}}:&lt;br /&gt;
** [[Airlixir +1]]&lt;br /&gt;
** [[Airlixir +2]]&lt;br /&gt;
* [[Bztavian Stinger]] {{gdrop}}&lt;br /&gt;
* [[Bztavian Wing]] {{gdrop}}&lt;br /&gt;
* [[Detached stinger]] (key item) {{gdrop}}&lt;br /&gt;
|Abilities=Mandibular Lashing, Vespine Hurricane, Stinger Volley, Droning Whirlwind, Incisive Denouement, Incisive Apotheosis&lt;br /&gt;
|Spells=Graviga, Silencega, Bindga, Breakga, Slowga, Dispelga, Aero IV / V, Aeroga III / IV / V, Aeroja&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= 105-110&lt;br /&gt;
|Aggro=yes&lt;br /&gt;
|Link=yes&lt;br /&gt;
|HP=750,000&lt;br /&gt;
|MP={{check}}&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=900+&lt;br /&gt;
|Susceptible={{ice}}&lt;br /&gt;
|Resists={{wind}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Mandibular Lashing&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Damage&amp;lt;br&amp;gt;[[Stun]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Vespine Hurricane&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Damage&amp;lt;br&amp;gt;[[Magic Defense Down]]&amp;lt;br&amp;gt;[[Attack Down]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Stinger Volley&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Damage&amp;lt;br&amp;gt;[[Paralysis]]&amp;lt;br&amp;gt;[[Curse (Recovery)]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Droning Whirlwind&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Damage&amp;lt;br&amp;gt;[[Dispel]]&amp;lt;br&amp;gt;Knockback&amp;lt;br&amp;gt;Activates Blink Whirlwind aura&lt;br /&gt;
|Abilities.Condition=Only used as the first TP move below each 25% HP threshold&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Incisive Denouement&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Severe Damage&amp;lt;br&amp;gt;[[Enmity]] reset&amp;lt;br&amp;gt;All stats down&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Incisive Apotheosis&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Severe Damage&amp;lt;br&amp;gt;[[Enmity]] Reset&amp;lt;br&amp;gt;Weakness&lt;br /&gt;
|Abilities.Condition=After Blink Whirlwind activation or randomly &amp;lt;25% HP.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Delve]]&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Muyingwa&amp;diff=389306</id>
		<title>Muyingwa</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Muyingwa&amp;diff=389306"/>
		<updated>2014-12-12T03:16:06Z</updated>

		<summary type="html">&lt;p&gt;Sephiran: Expounded on the nature of shadows.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=Colkhab.png  &lt;br /&gt;
|Class=Delve NM&lt;br /&gt;
|Type=Vermin&lt;br /&gt;
|Family=Bztavian&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Detects= True Sound&lt;br /&gt;
|Notes=*Muyingwa is the [[Delve]] boss for [[Ceizak Battlegrounds]].&lt;br /&gt;
*Muyingwa&#039;s HP bar is normally shrouded for the duration of the battle, but revealed briefly when &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; is utilized.&lt;br /&gt;
*Muyingwa has extremely high evasion (900+) at all times.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic Attacks&#039;&#039;&#039;&lt;br /&gt;
*Normal auto-attacks are chosen from one of three types: &lt;br /&gt;
**Bite: Single target physical damage, knockback&lt;br /&gt;
**Slash: Conal physical damage, knockback&lt;br /&gt;
**Stinger shot: AoE damage, Poison (-50HP/tick)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage Resistances&#039;&#039;&#039;&lt;br /&gt;
*Beginning at 75% HP, Muyingwa becomes increasingly resistant to most forms of damage as the fight continues, taking only about 10~15% of normal damage towards the end of the battle.&lt;br /&gt;
**Ranged attacks and any attacks which ignore special defenses (such as [[Requiescat]]) are not susceptible to this damage resistance and will continue to deal normal damage for the duration of the battle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039; is used at each 25% HP threshold (the first move below 75%, 50%, and 25% HP) to activate the Blink Whirlwind effect. It is not used at any other time. &lt;br /&gt;
**If the Whirlwind remains active, &#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039; is quickly followed by &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039;.&lt;br /&gt;
*Below 25% HP, &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; (conal high damage, Enmity reset, and brief [[Weakness]] effect) can be utilized as a normal TP move.&lt;br /&gt;
*All other TP moves (see table below) can be used at any time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells&#039;&#039;&#039;&lt;br /&gt;
*Muyingwa&#039;s spells are generally wind-based. Available debuffs and nuke tiers depend on remaining HP and the tier of nukes cast also depend on whether the blink whirlwind effect is active (see below):&lt;br /&gt;
**&#039;&#039;&#039;100%-50% HP&#039;&#039;&#039;&lt;br /&gt;
***Debuffs: Slowga, Bindga, Graviga, Dispelga, Silencega&lt;br /&gt;
***Aura Active: Aero V, Aeroga IV&lt;br /&gt;
***Aura Inactive: Aero IV, Aeroga III&lt;br /&gt;
**&#039;&#039;&#039;&amp;lt;50% HP&#039;&#039;&#039;&lt;br /&gt;
***Debuffs: Slowga, Bindga, Graviga, Dispelga, Silencega, Breakga&lt;br /&gt;
***Aura Active: Aero V, Aeroga V&lt;br /&gt;
***Aura Inactive: Aero IV, Aeroja, Aeroga IV&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blink Whirlwind Effect&#039;&#039;&#039;&lt;br /&gt;
*Immediately after using &#039;&#039;&#039;Droning Whirlwind&#039;&#039;&#039;, Muyingwa gains a visible Blink Whirlwind effect (25 shadows) which will randomly absorb attacks and cannot be removed with AoE spells or weapon skills (this effect will activate even if the move is successfully stunned).&lt;br /&gt;
**The shadows granted by this effect can be bypassed with AoE spells; however, &#039;&#039;they will not consume any shadows or end the effect&#039;&#039;.&lt;br /&gt;
**Droning Whirlwind is only used each 25% HP as the next TP move (as the first TP move below 75%, 50%, and 25% HP levels). &lt;br /&gt;
*Activation of the blink whirlwind modifies Muyingwa&#039;s abilities:&lt;br /&gt;
**Muyingwa will use her highest tier elemental magic spells while the effect is active. &lt;br /&gt;
**After utilizing Droning Whirlwind (even if stunned) and activation of the aura effect, the next utilized TP move will be &#039;&#039;&#039;Incisive Apotheosis&#039;&#039;&#039; if the aura remains active for long enough.&lt;br /&gt;
***Because of the Blink aura, it is possible that [[Stun]] will hit a shadow if attempting to Stun this move.&lt;br /&gt;
****Using Stun in conjunction with Manifestation will guarantee that it does not hit a shadow. Mind the increase in recast time when choosing to do this and use Alacrity accordingly.&lt;br /&gt;
*The whirlwind effect can be removed by continuing to hit Muyingwa until all the shadows have been removed, or by dealing a certain amount of ice damage; unlike other blink effects, it cannot be removed with AoE spells or abilities.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=Delve&lt;br /&gt;
|Zone= Cirdas Caverns (U)&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=Muyingwa Wingcrusher&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= [[Ceizak Battlegrounds]] [[Delve]] Fracture - Clear all NMs&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure= &lt;br /&gt;
*4 of {{gdrop}}:&lt;br /&gt;
** [[Upukirex]]&lt;br /&gt;
** [[Kerehcatl]]&lt;br /&gt;
** [[Jushimatsu]]&lt;br /&gt;
** [[Nahtirah Trousers]]&lt;br /&gt;
** [[Nahtirah Hat]]&lt;br /&gt;
** [[Beeline Ring]]&lt;br /&gt;
** [[Vespid Mantle]]&lt;br /&gt;
*3-4 of {{gdrop}}:&lt;br /&gt;
** [[Airlixir +1]]&lt;br /&gt;
** [[Airlixir +2]]&lt;br /&gt;
* [[Bztavian Stinger]] {{gdrop}}&lt;br /&gt;
* [[Bztavian Wing]] {{gdrop}}&lt;br /&gt;
* [[Detached stinger]] (key item) {{gdrop}}&lt;br /&gt;
|Abilities=Mandibular Lashing, Vespine Hurricane, Stinger Volley, Droning Whirlwind, Incisive Denouement, Incisive Apotheosis&lt;br /&gt;
|Spells=Graviga, Silencega, Bindga, Breakga, Slowga, Dispelga, Aero IV / V, Aeroga III / IV / V, Aeroja&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= 105-110&lt;br /&gt;
|Aggro=yes&lt;br /&gt;
|Link=yes&lt;br /&gt;
|HP=750,000&lt;br /&gt;
|MP={{check}}&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=900+&lt;br /&gt;
|Susceptible={{ice}}&lt;br /&gt;
|Resists={{wind}}&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Mandibular Lashing&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Damage&amp;lt;br&amp;gt;[[Stun]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Vespine Hurricane&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Damage&amp;lt;br&amp;gt;[[Magic Defense Down]]&amp;lt;br&amp;gt;[[Attack Down]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Stinger Volley&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Damage&amp;lt;br&amp;gt;[[Paralysis]]&amp;lt;br&amp;gt;[[Curse (Recovery)]]&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Droning Whirlwind&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Damage&amp;lt;br&amp;gt;[[Dispel]]&amp;lt;br&amp;gt;Knockback&amp;lt;br&amp;gt;Activates Blink Whirlwind aura&lt;br /&gt;
|Abilities.Condition=Only used as the first TP move below each 25% HP threshold&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Incisive Denouement&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Severe Damage&amp;lt;br&amp;gt;[[Enmity]] reset&amp;lt;br&amp;gt;All stats down&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Incisive Apotheosis&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Enemy&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Wind&lt;br /&gt;
|Abilities.Effect=Severe Damage&amp;lt;br&amp;gt;[[Enmity]] Reset&amp;lt;br&amp;gt;Weakness&lt;br /&gt;
|Abilities.Condition=After Blink Whirlwind activation or randomly &amp;lt;25% HP.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Delve]]&lt;/div&gt;</summary>
		<author><name>Sephiran</name></author>
	</entry>
</feed>