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	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Store_TP&amp;diff=616496</id>
		<title>Talk:Store TP</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Store_TP&amp;diff=616496"/>
		<updated>2021-04-05T00:08:57Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: formatting...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*April 4, 2021 NOTE&lt;br /&gt;
While the logic is valid, please note that the Base TP formulas below are out of date and will lead to small discrepancies in TP calculations if used.&lt;br /&gt;
Please refer to: https://www.bg-wiki.com/ffxi/Tactical_Points for the correct formulas to calculate base TP.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
The equation for amount of Store TP needed to gain more TP per hit is as follows:&lt;br /&gt;
*aTP = bTP * (1 + STP)&lt;br /&gt;
&lt;br /&gt;
Where aTP is the actual TP per hit, bTP is the base TP per hit of the weapon and STP is the amount of Store TP.  Note that 1 Store TP = .01 STP.&lt;br /&gt;
&lt;br /&gt;
bTP is derived from the following equations, primarily dependent on delay:&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#ffffff&amp;quot; width=&amp;quot;35%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Delay Range:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;center&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Equation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;0 - 180:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;center&amp;quot;|&amp;amp;nbsp;5.0 + [(Delay - 180) * 1.5] / 180&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;180 - 450:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;center&amp;quot;|&amp;amp;nbsp;5.0 + [(Delay - 180) * 6.5] / 270&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;450 - 480:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;center&amp;quot;|&amp;amp;nbsp;11.5 + [(Delay - 450) * 1.5] / 30&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;480 - 530:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;center&amp;quot;|&amp;amp;nbsp;13.0 + [(Delay - 480) * 1.5] / 50&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;530 - 999:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;center&amp;quot;|&amp;amp;nbsp;14.5 + [(Delay - 530) * 3.5] / 470&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For example, [[Hagun]] has a 450 base delay, so it&#039;s base TP per hit is&lt;br /&gt;
*5.0 + [(450 - 180) * 6.5] / 270 = 11.5 TP&lt;br /&gt;
&lt;br /&gt;
At level 75, Samurai have an innate Store TP of +25 (Store TP IV).  The total TP generated per hit is&lt;br /&gt;
*11.5 * (1 + .25) = 14.375&lt;br /&gt;
&lt;br /&gt;
It is important to note, however, that at each stage of calculation, fractions beyond the tenth decimal place are truncated. So, in the above calculation, the actual TP gained would be:&lt;br /&gt;
*TRUNC(14.375,1) = 14.3&lt;br /&gt;
&lt;br /&gt;
A popular (and effective) goal is to equip enough Store TP gear (or merits) to attain a &amp;quot;6-hit build.&amp;quot; For example, if a 75SAM had no Store TP gear or merits, and was using a 450-delay weapon as described above, it would take: &lt;br /&gt;
*100 / 14.3 = 7 hits to reach 100% TP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In order to achieve a &amp;quot;6-hit&amp;quot; build, you need: &lt;br /&gt;
&lt;br /&gt;
*100 / 6 = 16.666...or 16.7 TP/hit to reach 100% TP&lt;br /&gt;
&lt;br /&gt;
Using the base TP as a reference, 16.7 / 11.5 = 1.452, or, rounding up, a factor of 1.46 (+46 Store TP). Subtracting the Store TP IV job trait (+25) this leaves +21 needed from gear and merits. Typically this is achieved using full Store TP merits (+10) and items such as a [[Rajas Ring]], [[Chivalrous Chain]] or [[Brutal Earring]] (+1 for either), and a piece of Samurai JSE such as the [[Hmn. Sune-Ate|Hachiman sune-ate]] (+5) or [[Hachiman Kote]] (+8), or an [[Askar Korazin]] (+5). &lt;br /&gt;
&lt;br /&gt;
Of course, a Warrior, Dark Knight, or Dragoon who wants to achieve this can use Samurai as a support job for +15, a [[Rajas Ring]] for +5, and a [[Brutal Earring]] (+1, totaling +21) using - for example - a [[Rune Chopper]] or [[Martial Bhuj]] (504 Delay, which translates to a base TP/hit of 13.7) would shift from a 7-hit to 6-hit build. A Dragoon using a [[Mezraq]] would need another +5 (totaling +26) from something like the [[Askar Korazin]] to achieve a 6-hit build.&lt;br /&gt;
&lt;br /&gt;
This is a desirable goal because not only do most of these pieces boost the essential [[STR]] stat or Traits like [[Double Attack]], but going from a 7-hit to 6-hit build is similar to having the [[Haste]] spell cast on you (15% increase in attack speed). It will do wonders for your damage output.&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Store_TP&amp;diff=616495</id>
		<title>Talk:Store TP</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Store_TP&amp;diff=616495"/>
		<updated>2021-04-05T00:07:53Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: added note that base tp formulas listed in discussion are out of date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;***April 4, 2021 NOTE*** &lt;br /&gt;
While the logic is valid, please note that the Base TP formulas below are out of date and will lead to small discrepancies in TP calculations if used.&lt;br /&gt;
Please refer to: https://www.bg-wiki.com/ffxi/Tactical_Points for the correct formulas to calculate base TP.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
The equation for amount of Store TP needed to gain more TP per hit is as follows:&lt;br /&gt;
*aTP = bTP * (1 + STP)&lt;br /&gt;
&lt;br /&gt;
Where aTP is the actual TP per hit, bTP is the base TP per hit of the weapon and STP is the amount of Store TP.  Note that 1 Store TP = .01 STP.&lt;br /&gt;
&lt;br /&gt;
bTP is derived from the following equations, primarily dependent on delay:&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#ffffff&amp;quot; width=&amp;quot;35%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Delay Range:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;center&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;Equation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;0 - 180:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;center&amp;quot;|&amp;amp;nbsp;5.0 + [(Delay - 180) * 1.5] / 180&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;180 - 450:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;center&amp;quot;|&amp;amp;nbsp;5.0 + [(Delay - 180) * 6.5] / 270&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;450 - 480:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;center&amp;quot;|&amp;amp;nbsp;11.5 + [(Delay - 450) * 1.5] / 30&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;480 - 530:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;center&amp;quot;|&amp;amp;nbsp;13.0 + [(Delay - 480) * 1.5] / 50&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&#039;&#039;&#039;530 - 999:&#039;&#039;&#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#ffffff&amp;quot;  width=&amp;quot;70%&amp;quot; align=&amp;quot;center&amp;quot;|&amp;amp;nbsp;14.5 + [(Delay - 530) * 3.5] / 470&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For example, [[Hagun]] has a 450 base delay, so it&#039;s base TP per hit is&lt;br /&gt;
*5.0 + [(450 - 180) * 6.5] / 270 = 11.5 TP&lt;br /&gt;
&lt;br /&gt;
At level 75, Samurai have an innate Store TP of +25 (Store TP IV).  The total TP generated per hit is&lt;br /&gt;
*11.5 * (1 + .25) = 14.375&lt;br /&gt;
&lt;br /&gt;
It is important to note, however, that at each stage of calculation, fractions beyond the tenth decimal place are truncated. So, in the above calculation, the actual TP gained would be:&lt;br /&gt;
*TRUNC(14.375,1) = 14.3&lt;br /&gt;
&lt;br /&gt;
A popular (and effective) goal is to equip enough Store TP gear (or merits) to attain a &amp;quot;6-hit build.&amp;quot; For example, if a 75SAM had no Store TP gear or merits, and was using a 450-delay weapon as described above, it would take: &lt;br /&gt;
*100 / 14.3 = 7 hits to reach 100% TP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In order to achieve a &amp;quot;6-hit&amp;quot; build, you need: &lt;br /&gt;
&lt;br /&gt;
*100 / 6 = 16.666...or 16.7 TP/hit to reach 100% TP&lt;br /&gt;
&lt;br /&gt;
Using the base TP as a reference, 16.7 / 11.5 = 1.452, or, rounding up, a factor of 1.46 (+46 Store TP). Subtracting the Store TP IV job trait (+25) this leaves +21 needed from gear and merits. Typically this is achieved using full Store TP merits (+10) and items such as a [[Rajas Ring]], [[Chivalrous Chain]] or [[Brutal Earring]] (+1 for either), and a piece of Samurai JSE such as the [[Hmn. Sune-Ate|Hachiman sune-ate]] (+5) or [[Hachiman Kote]] (+8), or an [[Askar Korazin]] (+5). &lt;br /&gt;
&lt;br /&gt;
Of course, a Warrior, Dark Knight, or Dragoon who wants to achieve this can use Samurai as a support job for +15, a [[Rajas Ring]] for +5, and a [[Brutal Earring]] (+1, totaling +21) using - for example - a [[Rune Chopper]] or [[Martial Bhuj]] (504 Delay, which translates to a base TP/hit of 13.7) would shift from a 7-hit to 6-hit build. A Dragoon using a [[Mezraq]] would need another +5 (totaling +26) from something like the [[Askar Korazin]] to achieve a 6-hit build.&lt;br /&gt;
&lt;br /&gt;
This is a desirable goal because not only do most of these pieces boost the essential [[STR]] stat or Traits like [[Double Attack]], but going from a 7-hit to 6-hit build is similar to having the [[Haste]] spell cast on you (15% increase in attack speed). It will do wonders for your damage output.&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Skirmish&amp;diff=606278</id>
		<title>Category:Skirmish</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Skirmish&amp;diff=606278"/>
		<updated>2020-11-09T04:32:19Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: updated obsidian exchange rate for stones&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambiguation|Alluvion Skirmish}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Skirmish Header.png&lt;br /&gt;
|Image Size=475&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=Introduced in [[Seekers of Adoulin]], &#039;&#039;&#039;Skirmishes&#039;&#039;&#039; are high level, instanced end-game battle events which take place in an &amp;quot;otherworldly&amp;quot; version of areas of [[Ulbuka]]. &lt;br /&gt;
&lt;br /&gt;
The primary rewards from Skirmishes are unique weapons and armor which may be augmented to become more powerful.&lt;br /&gt;
&lt;br /&gt;
Skirmishes are accessed using sets of [[:Category:Simulacrum Segment|Simulacrum Segment]]s, which are obtainable by various methods in all areas of [[Ulbuka]].&amp;lt;br /&amp;gt;&lt;br /&gt;
The three segments used to build a Simulacrum will determine the number and quality of rewards available, the number and quality of extra buffs and benefits you can receive within the Skirmish, and the difficulty and time limit of the Skirmish and its objectives.&lt;br /&gt;
}}&lt;br /&gt;
==Getting Started==&lt;br /&gt;
&lt;br /&gt;
===Eligibility Requirements===&lt;br /&gt;
&lt;br /&gt;
In order to enter a Skirmish, you will need to meet the following requirements:&lt;br /&gt;
*[[Seekers of Adoulin]] expansion pack installed and registered&lt;br /&gt;
*1-6 party members at level 95 or above&lt;br /&gt;
**[[Trusts]] may be called forth into Skirmish&lt;br /&gt;
*Leader must possess a &amp;quot;Simulacrum&amp;quot; key item (see Assembling Simulacra below)&lt;br /&gt;
&lt;br /&gt;
=== Skirmish Areas ===&lt;br /&gt;
&lt;br /&gt;
There are currently four areas in which Skirmishes take place. Each area has a unique layout and differing objectives and available rewards. Skirmishes are entered at the [[Augural Conveyor]] located in the true Vana&#039;diel&#039;s parallel area:&lt;br /&gt;
* [[Rala Waterways (U)]] entered via Augural Conveyor in [[Rala Waterways]] (B/C-6)&lt;br /&gt;
* [[Cirdas Caverns (U)]] entered via Augural Conveyor in [[Cirdas Caverns]] (H-3)&lt;br /&gt;
* [[Yorcia Weald (U)]] entered via Augural Conveyor in [[Yorcia Weald]]  (I-10)&lt;br /&gt;
* [[Outer Ra&#039;Kaznar (U)]] entered via Augural Conveyor in [[Outer Ra&#039;Kaznar]]  (M-6)&lt;br /&gt;
&lt;br /&gt;
Prior to participating in Skirmishes, [[Augural Conveyor]]s can be activated as [[Waypoint]] teleportation destinations in the same way as [[Waypoint]]s, and can be warped to for 300 Kinetic Units from Adoulin waypoints.&lt;br /&gt;
&lt;br /&gt;
=== Content Level ===&lt;br /&gt;
*[[Content Level]] 6: [[Rala Waterways (U)]] and [[Cirdas Caverns (U)]]&lt;br /&gt;
*[[Content Level]] 14: [[Yorcia Weald (U)]]&lt;br /&gt;
*[[Content Level]] 20: [[Outer Ra&#039;Kaznar (U)]]&lt;br /&gt;
&lt;br /&gt;
===Assembling Simulacra===&lt;br /&gt;
To participate in Skirmish, the party leader will need to assemble a Simulacrum key item comprised of three [[Simulacrum Segment]]s, one from each of three categories: &#039;&#039;&#039;Visage&#039;&#039;&#039;, &#039;&#039;&#039;Torso&#039;&#039;&#039;, and &#039;&#039;&#039;Legs&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Each category of Simulacrum Segment influences a Skirmish in different ways.&lt;br /&gt;
*The type of &#039;&#039;&#039;Visage&#039;&#039;&#039; selects the Skirmish area and the tier influences the quality of rewards (specifically, the quality of [[Ghastly Stone|Ghastly]], [[Verdigris Stone|Verdigris]], or [[Wailing Stone|Wailing Stones]] received).&lt;br /&gt;
*The tier of &#039;&#039;&#039;Torso&#039;&#039;&#039; chooses the Skirmish level. This influences the size of the Skirmish area, maximum time allotted, objectives to complete, and number of rewards.&lt;br /&gt;
*The tier of &#039;&#039;&#039;Legs&#039;&#039;&#039; sets the number of Noetic Ascensions available (based on the Skirmish size) and the type of effects they may bestow.&lt;br /&gt;
&lt;br /&gt;
Because of the synergies involved in using higher tier components together, it is sensible to assemble high tier head and legs segments together with high tier body segments. A maximum size run using a tier V body will yield the most possible drops (the quality of which is influenced by the head segment&#039;s tier) and the most possible Noetic Ascensions (the quantity and effects of which are influenced by the legs segment&#039;s tier).&lt;br /&gt;
&lt;br /&gt;
After obtaining one of each type of Simulacrum Segment, trade all three to [[Oston]] in [[Eastern Adoulin]] to receive a [[Simulacrum Segment|Simulacrum KI]] for a small gil fee (100 {{math|times}} sum of tiers of all segments).  [[Lola]] also offers Tier-1 [[Simulacrum Segment|Simulacrum KI]] in exchange for [[Pulchridopt Wing|Pulchridopt Wings]].&lt;br /&gt;
&lt;br /&gt;
*[[Rala simulacrum]] will be received if a Rala Visage was used, for entry into [[Rala Waterways (U)]].&lt;br /&gt;
*[[Cirdas simulacrum]] will be received if a Cirdas Visage was used, for entry into [[Cirdas Caverns (U)]].&lt;br /&gt;
*[[Yorcia simulacrum]] will be received if a Yorcia Visage was used, for entry into [[Yorcia Weald (U)]].&lt;br /&gt;
*[[Ra&#039;Kaznar simulacrum]] will be received if a Ra&#039;Kaznar Visage was used, for entry into [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
&lt;br /&gt;
[[Simulacrum Segment]]s can be obtained in a variety of ways in the areas of [[Ulbuka]], but are most frequently obtained from completing [[Lair Reive]] and [[Colonization Reive]] battles. Higher tier segments are increasingly rarer.&lt;br /&gt;
&lt;br /&gt;
They can be also be obtained from the three methods below, but they are extremely rare and random to come by. There is a constant number of available segments throughout Ulbuka at any given time, and their obtainment methods are random and predetermined. Once one is obtained, it resets to a new location and method of obtainment.&lt;br /&gt;
*[[Soul Pyre]]s, which spawn occasionally after defeating any normal enemy throughout [[Ulbuka]]. &lt;br /&gt;
*Gathering activities ([[Harvesting]], [[Mining]], and [[Logging]])&lt;br /&gt;
*Completing [[:Category:Coalition Assignments|Coalition Assignments]]&lt;br /&gt;
&lt;br /&gt;
Additionally, they can be obtained from:&lt;br /&gt;
*Purchased with [[Obsidian Fragments]] obtained from prior Skirmishes (tier I segments only)&lt;br /&gt;
*Traded / bazaars / [[Auction House]] in the &amp;quot;Miscellaneous 2&amp;quot; category.&lt;br /&gt;
&lt;br /&gt;
===Monthly Adventurer Campaigns===&lt;br /&gt;
There are multiple types of campaigns that may run any given month.&lt;br /&gt;
&lt;br /&gt;
{{Category:Adventurer_Campaigns&lt;br /&gt;
|transcludesection=Skirmish&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Skirmishes ==&lt;br /&gt;
=== Objectives ===&lt;br /&gt;
&lt;br /&gt;
Upon entering the Skirmish, a primary objective, map size, and time restriction will be set based on the area chosen and tier of Faithful&#039;s Torso utilized. Once the primary objective is completed, a secondary objective will be assigned which will increase the amount of available rewards. In both areas, certain paths may be blocked until certain monsters have been defeated or a certain objective percentage has been completed. When new paths open, a message implying so will be stated in the chat log. All monsters in Skirmishes are true aggressive based on the normal aggro and link mechanic of their monster family (true sight/true sound/magic/low HP aggro) and check &amp;quot;very tough&amp;quot; at level 99.&lt;br /&gt;
&lt;br /&gt;
*[[Rala Waterways (U)]]: Contains several [[Notorious Monster]]s scattered amongst many normal monsters and the objectives are to defeat the notorious monsters present.&lt;br /&gt;
*[[Cirdas Caverns (U)]]: Contains several normal monsters which spawn many more monsters when engaged or defeated and the objectives are to defeat all monsters present. &lt;br /&gt;
*[[Yorcia Weald (U)]]: Contains a &#039;&#039;&#039;Cantonment&#039;&#039;&#039; which must be protected from waves of oncoming monsters for a period of time.&lt;br /&gt;
*[[Outer Ra&#039;Kaznar (U)]]:Contains a maze in which several normal and notorious monsters must be defeated in order to obtain a required number of fragments to win.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center; width:100%&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; &lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; colspan=2 rowspan=2 width=&amp;quot;30%&amp;quot;|&lt;br /&gt;
!align=&amp;quot;center&amp;quot; colspan=5 width=&amp;quot;70%&amp;quot;|Faithful&#039;s Torso Tier / Objective Requirements&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! I&lt;br /&gt;
! II&lt;br /&gt;
! III&lt;br /&gt;
! IV&lt;br /&gt;
! V&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=2 | Time Limit (Cirdas/Rala)&lt;br /&gt;
|30 minutes&lt;br /&gt;
|40 minutes&lt;br /&gt;
|50 minutes&lt;br /&gt;
|60 minutes&lt;br /&gt;
|60 minutes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=7 |&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; rowspan=2 | Cirdas&amp;lt;br&amp;gt;(Monsters)&lt;br /&gt;
|  BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;|  &#039;&#039;&#039;Primary Objective&#039;&#039;&#039;&lt;br /&gt;
| 50&lt;br /&gt;
| 60&lt;br /&gt;
| 70 &lt;br /&gt;
| 80&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
|  BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Secondary Objective&lt;br /&gt;
| 55&lt;br /&gt;
| 66&lt;br /&gt;
| 77 &lt;br /&gt;
| 88&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; rowspan=2 | Rala&amp;lt;br&amp;gt;(NMs)&lt;br /&gt;
|  BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| &#039;&#039;&#039;Primary Objective&#039;&#039;&#039;&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
| 8 &lt;br /&gt;
| 9&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|  BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Secondary Objective&lt;br /&gt;
| 8&lt;br /&gt;
| 10&lt;br /&gt;
| 11 &lt;br /&gt;
| 13 &lt;br /&gt;
| 15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=7 |&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; rowspan=2 | Yorcia&amp;lt;br&amp;gt;(Defense)&lt;br /&gt;
|  BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| &#039;&#039;&#039;Primary Objective&#039;&#039;&#039;&lt;br /&gt;
| 15 minutes&lt;br /&gt;
| 15 minutes&lt;br /&gt;
| 25 minutes&lt;br /&gt;
| 25 minutes&lt;br /&gt;
| 35 minutes&lt;br /&gt;
|-&lt;br /&gt;
|  BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Secondary Objective&lt;br /&gt;
| 25 minutes&lt;br /&gt;
| 25 minutes&lt;br /&gt;
| 35 minutes&lt;br /&gt;
| 35 minutes&lt;br /&gt;
| 45 minutes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=7 |&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; rowspan=2 | Ra&#039;Kaznar&amp;lt;br&amp;gt;(Fragments)&lt;br /&gt;
|  BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| &#039;&#039;&#039;Primary Objective&#039;&#039;&#039;&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 60&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|  BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Secondary Objective&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
| 120&lt;br /&gt;
| 140&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Noetic Ascensions===&lt;br /&gt;
&lt;br /&gt;
[[File:NoeticAscension.jpg|150px|right|thumb|Noetic Ascension|link=]]One or more &#039;&#039;&#039;Noetic Ascensions&#039;&#039;&#039; will be found scattered across the [[Skirmish]] area. Noetic Ascensions yield benefits for the entire party upon use, and the range and quality of benefits available, as well as the number of Noetic Ascensions found, will increase with higher tier Legs segments (larger runs utilizing higher tier torso segments will also have more ascensions available). Each Noetic Ascension may be used to bestow one benefit to the entire party, and each benefit may only be selected once per run. Benefits will be bestowed immediately (buff effects will remain active for the full duration of the Skirmish).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center; width:100%&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; &lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; rowspan=2 width=&amp;quot;30%&amp;quot;|Available Benefits&lt;br /&gt;
!align=&amp;quot;center&amp;quot; colspan=5 width=&amp;quot;70%&amp;quot;|Faithful&#039;s Legs Tier / Benefit Availability &amp;amp; Value&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! I&lt;br /&gt;
! II&lt;br /&gt;
! III&lt;br /&gt;
! IV&lt;br /&gt;
! V&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Additional Ascensions&lt;br /&gt;
|width=&amp;quot;14%&amp;quot; | &lt;br /&gt;
|width=&amp;quot;14%&amp;quot; | +1&lt;br /&gt;
|width=&amp;quot;14%&amp;quot; | +2&lt;br /&gt;
|width=&amp;quot;14%&amp;quot; | +3&lt;br /&gt;
|width=&amp;quot;14%&amp;quot; | +4&lt;br /&gt;
|-&lt;br /&gt;
| colspan=6 BGCOLOR=&amp;quot;#4b4d4f&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Obsidian Fragments+ (Rala/Cirdas)&lt;br /&gt;
|width=&amp;quot;14%&amp;quot; | 100&lt;br /&gt;
|width=&amp;quot;14%&amp;quot; | 200&lt;br /&gt;
|width=&amp;quot;14%&amp;quot; | 300&lt;br /&gt;
|width=&amp;quot;14%&amp;quot; | 400 &lt;br /&gt;
|width=&amp;quot;14%&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Obsidian Fragments+ (Yorcia)&lt;br /&gt;
|width=&amp;quot;14%&amp;quot; | 150&lt;br /&gt;
|width=&amp;quot;14%&amp;quot; | 300&lt;br /&gt;
|width=&amp;quot;14%&amp;quot; | 450&lt;br /&gt;
|width=&amp;quot;14%&amp;quot; | 600 &lt;br /&gt;
|width=&amp;quot;14%&amp;quot; | 750&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Bayld+ (Rala/Cirdas)&lt;br /&gt;
| 5000&lt;br /&gt;
| 5500&lt;br /&gt;
| 6000&lt;br /&gt;
| 6500&lt;br /&gt;
| 7000&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Bayld+ (Yorcia)&lt;br /&gt;
| 5500&lt;br /&gt;
| 6500&lt;br /&gt;
| 7500&lt;br /&gt;
| 8500&lt;br /&gt;
| 9500&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| [[Attack]]&lt;br /&gt;
| +50&lt;br /&gt;
| +50&lt;br /&gt;
| +50&lt;br /&gt;
| +50&lt;br /&gt;
| +50&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| [[Defense]]&lt;br /&gt;
| +50&lt;br /&gt;
| +50&lt;br /&gt;
| +50&lt;br /&gt;
| +50&lt;br /&gt;
| +50&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| [[Magic Attack Bonus]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
| {{question}}&lt;br /&gt;
| {{question}}&lt;br /&gt;
| {{question}}&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| [[Magic Defense Bonus]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
| {{question}}&lt;br /&gt;
| {{question}}&lt;br /&gt;
| {{question}}&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Area Map&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| TP Restoration (300)&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| HP/MP Restoration (Full)&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Maximum HP&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| +500&lt;br /&gt;
| +500&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Maximum MP&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| +500&lt;br /&gt;
| +500&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Movement Speed&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; colspan=6 | Defensive Maneuvers (Yorcia Only)&lt;br /&gt;
|- &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Stockade Construction 1&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Stockade Construction 2&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Cantonment Restoration&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Stockade Construction 3&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Stockade Construction 4&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:eks.gif|link=]]&lt;br /&gt;
| [[Image:check.gif|link=]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
As the group works towards completing the primary objective, players will periodically be notified of their progress, and after each 20% of the primary objective is completed, players will be notified of some of the rewards they will receive if the primary objective is completed. Rewards associated with completing the secondary objective will be revealed once the primary objective is 100% completed. Skirmish Weapon and Armor rewards are shared between all players (will drop into the loot pool at the end of the Skirmish). All other rewards are player-specific (will load into each player&#039;s Treasure Coffer at the end of the Skirmish).&lt;br /&gt;
&lt;br /&gt;
Upon completing the primary Skirmish objective, players will each receive a [[Fenestral Key]]. Once any player uses the key, the Skirmish will end (setting the time remaining to 5 minutes), a raise effect will be placed on any KO&#039;ed players, all remaining monsters will despawn, Skirmish Weapons or Armor will drop into the loot pool, and a treasure chest will spawn at each player&#039;s position with their personal rewards. &lt;br /&gt;
&lt;br /&gt;
After completing the primary objective, if the group plans on continuing and completing the secondary objective, players &#039;&#039;&#039;should not&#039;&#039;&#039; use the Fenestral Key until the secondary objective is completed.&lt;br /&gt;
&lt;br /&gt;
The quantity of rewards received is dependent on the tier of body segment used and the number of objectives completed. Note that within Yorcia Skirmishes, occasionally a [[Dithering Heartwing]] enemy will spawn at a random location on the map. This enemy will not move towards the cantonment, and if it is defeated prior to the announcement of the secondary loot pool (at the 10 minute warning), one extra piece of armor will be rewarded for completing the objectives, in addition to the quantity from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center; width:100%&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; &lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; rowspan=2 width=&amp;quot;20%&amp;quot;|Rewards&lt;br /&gt;
!align=&amp;quot;center&amp;quot; rowspan=2 width=&amp;quot;20%&amp;quot;|Objective Completed&lt;br /&gt;
!align=&amp;quot;center&amp;quot; colspan=5 width=&amp;quot;60%&amp;quot;|Faithful&#039;s Torso Tier / Number of Reward Items&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=12% | I&lt;br /&gt;
! width=12% | II&lt;br /&gt;
! width=12% | III&lt;br /&gt;
! width=12% | IV&lt;br /&gt;
! width=12% | V&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; rowspan=2 | Weapons/Armor&amp;lt;br&amp;gt;(Treasure Pool)&lt;br /&gt;
|  BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;|  &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|4 &lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;|  Secondary&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|6&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=7 |&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 BGCOLOR=&amp;quot;#4b4d4f&amp;quot; | Scroll/Other&amp;lt;br&amp;gt;(Per Player)&lt;br /&gt;
|  BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 5&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
|  BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;|  Secondary&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 5&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmish Weapons===&lt;br /&gt;
The primary reward from Cirdas and Rala Skirmishes are &#039;&#039;&#039;[[:Category:Skirmish Weapon|Skirmish Weapon]]&#039;&#039;&#039;s, which can be randomly augmented (within set ranges) by [[Divainy-Gamainy]] of the [[Inventors&#039; Coalition]] using [[Ghastly Stone]]s, also obtained from Skirmishes. Weapons will drop directly into the treasure pool when the Fenestral Key is used and the type of weapons which can drop are specific to the area of the Skirmish.&lt;br /&gt;
&lt;br /&gt;
Reference the [[:Category:Skirmish Weapon|Skirmish Weapon]]s page for information on available augments.&lt;br /&gt;
&lt;br /&gt;
Upon opening an armory crate in Yorcia skirmishes, a player may receive the key item [[Vial of translurry]], which can be expended, along with a 5,000 [[Bayld]] fee, to transmute one NQ skirmish weapon to its +1 version at [[Divainy-Gamainy]]. Note that this process will remove any augments from weapon. The weapon can then be reaugmented by using Verdigris Stones.&lt;br /&gt;
&lt;br /&gt;
Upon opening an armory crate in Ra&#039;Kaznar skirmishes, a player may receive the key item [[Vial of transmelange]], which can be expended, along with a 5,000 [[Bayld]] fee, to transmute one +1 skirmish weapon to its +2 version at [[Divainy-Gamainy]]. Note that this process will remove any augments from weapon. The weapon can then be reaugmented by using Wailing Stones.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center; width:100%&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; &lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot; | Obtainment Area (Base)&lt;br /&gt;
!align=&amp;quot;center&amp;quot; width=&amp;quot;80%&amp;quot; colspan=8 | Available Weapons&lt;br /&gt;
|-&lt;br /&gt;
|  BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| [[Cirdas Caverns (U)]]&lt;br /&gt;
|width=10%| &#039;&#039;&#039;&#039;&#039;[[Ninzas]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Ninzas +1|+1]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;[[Ninzas +2|+2]]&#039;&#039;&#039;&#039;&#039; &amp;lt;br&amp;gt;[[Hand-to-Hand]]&amp;lt;br&amp;gt;[[MNK]] [[PUP]]&lt;br /&gt;
|width=10%| &#039;&#039;&#039;&#039;&#039;[[Leisilonu]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Leisilonu +1|+1]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;[[Leisilonu +2|+2]]&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Dagger]]&amp;lt;br&amp;gt;[[THF]] [[BRD]] [[DNC]]&lt;br /&gt;
|width=10%|&#039;&#039;&#039;&#039;&#039;[[Iztaasu]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Iztaasu +1|+1]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;[[Iztaasu +2|+2]]&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Sword]]&amp;lt;br&amp;gt;[[RDM]] [[PLD]] [[BLU]]&lt;br /&gt;
|width=10%| &#039;&#039;&#039;&#039;&#039;[[Iizamal]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Iizamal +1|+1]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;[[Iizamal +2|+2]]&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Scythe]]&amp;lt;br&amp;gt;[[DRK]]&lt;br /&gt;
|width=10%| &#039;&#039;&#039;&#039;&#039;[[Qatsunoci]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Qatsunoci +1|+1]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;[[Qatsunoci +2|+2]]&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Polearm]]&amp;lt;br&amp;gt;[[DRG]]&lt;br /&gt;
|width=10%| &#039;&#039;&#039;&#039;&#039;[[Shichishito]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Shichishito +1|+1]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;[[Shichishito +2|+2]]&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Great Katana]]&amp;lt;br&amp;gt;[[SAM]]&lt;br /&gt;
|width=10%|&#039;&#039;&#039;&#039;&#039;[[Uffrat]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Uffrat +1|+1]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;[[Uffrat +2|+2]]&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Staff]]&amp;lt;br&amp;gt;[[SMN]]&lt;br /&gt;
|width=10%|&#039;&#039;&#039;&#039;&#039;[[Bocluamni]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Bocluamni +1|+1]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;[[Bocluamni +2|+2]]&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Archery]]&amp;lt;br&amp;gt;[[RNG]]&lt;br /&gt;
|-&lt;br /&gt;
|  BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| [[Rala Waterways (U)]] &lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;[[Crobaci]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Crobaci +1|+1]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;[[Crobaci +2|+2]]&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Great Sword]]&amp;lt;br&amp;gt;[[PLD]] [[DRK]] [[RUN]]&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;[[Faizzeer]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Faizzeer +1|+1]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;[[Faizzeer +2|+2]]&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Axe]]&amp;lt;br&amp;gt;[[WAR]] [[BST]]&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;[[Iclamar]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Iclamar +1|+1]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;[[Iclamar +2|+2]]&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Great Axe]]&amp;lt;br&amp;gt;[[WAR]]&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;[[Kannakiri]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;[[Kannakiri +1|+1]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;[[Kannakiri +2|+2]]&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Katana]]&amp;lt;br&amp;gt;[[NIN]]&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;[[Aedold]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Aedold +1|+1]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;[[Aedold +2|+2]]&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Club]]&amp;lt;br&amp;gt;[[WHM]]&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;[[Hgafircian]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Hgafircian +1|+1]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;[[Hgafircian +2|+2]]&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Marksmanship]]&amp;lt;br&amp;gt;[[RNG]] [[COR]]&lt;br /&gt;
| colspan=2 | &#039;&#039;&#039;&#039;&#039;[[Lehbrailg]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Lehbrailg +1|+1]]&#039;&#039;&#039;&#039;&#039; &amp;amp;middot; &#039;&#039;&#039;&#039;&#039;[[Lehbrailg +2|+2]]&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Staff]]&amp;lt;br&amp;gt;[[WHM]] [[BLM]] [[RDM]] [[BRD]]&amp;lt;br&amp;gt;[[SMN]] [[SCH]] [[GEO]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skirmish Armor===&lt;br /&gt;
The primary reward from Yorcia Skirmishes is &#039;&#039;&#039;[[:Category:Skirmish Armor|Skirmish Armor]]&#039;&#039;&#039;, which can be randomly augmented (within set ranges) by [[Divainy-Gamainy]] of the [[Inventors&#039; Coalition]] using [[Verdigris Stone|Verdigris Stones]], also obtained from Yorcia Skirmishes. With the proper augments (and often without any augments at all), these armor components can be some of the best in the game for their uses. Armor will drop directly into the treasure pool when the Fenestral Key, with the quantity dependent on the body tier of the Skirmish, which objectives were completed, and whether all Bestial Dens were destroyed. &lt;br /&gt;
&lt;br /&gt;
Additionally, players can exchange [[Lebondopt Wing|Lebondopt Wings]] (randomly obtained from personal armory crates) for additional pieces of armor at [[Lola]] (after initially speaking with [[Oston]]) in [[Eastern Adoulin]].&lt;br /&gt;
*Hands / Feet components: 1 [[Lebondopt Wing]]&lt;br /&gt;
*Head / Legs components: 2 [[Lebondopt Wing|Lebondopt Wings]]&lt;br /&gt;
*Body components / [[Beatific Shield]]: 3 [[Lebondopt Wing|Lebondopt Wings]]&lt;br /&gt;
&lt;br /&gt;
[[:Category:Skirmish Armor|Skirmish Armor]] can further be upgraded in +1 versions with the [[Vial of transmelange|Transmelange KI]] obtained from Ra&#039;Kaznar Skirmish.  A number [[Pulchridopt Wing|Pulchridopt Wings]] obtained from the same skirmish can be exchanged for the [[Vial of transmelange|Transmelange KI]] or other KIs and augmentation stones.&lt;br /&gt;
&lt;br /&gt;
===Geomancer Scrolls===&lt;br /&gt;
Personal chests may contain one Geomancer scroll, which will typically be the first notified reward as objectives are completed. These scrolls are more commonly received in Rala and Cirdas Skirmishes than in Yorcia Skirmishes.&lt;br /&gt;
*[[Geomancer]] scrolls will be chosen from the 12 highest value scrolls:&lt;br /&gt;
**[[Stonera II (Scroll)|Stonera II]] / [[Watera II (Scroll)|Watera II]] / [[Aerora II (Scroll)|Aerora II]] / [[Fira II (Scroll)|Fira II]] / [[Blizzara II (Scroll)|Blizzara II]] / [[Thundara II (Scroll)|Thundara II]] &lt;br /&gt;
**[[Indi-Vex (Scroll)|Indi-Vex]] / [[Indi-Frailty (Scroll)|Indi-Frailty]] / [[Indi-Wilt (Scroll)|Indi-Wilt]] / [[Indi-Gravity (Scroll)|Indi-Gravity]] / [[Indi-Malaise (Scroll)|Indi-Malaise]] / [[Indi-Fade (Scroll)|Indi-Fade]]&lt;br /&gt;
&lt;br /&gt;
===Other Items===&lt;br /&gt;
Personal chests will contain two or more items from the list below, which includes the &#039;&#039;&#039;Ghastly Stones&#039;&#039;&#039; needed to augment the NQ weapons received in Skirmishes or the &#039;&#039;&#039;Verdigris Stones&#039;&#039;&#039; needed to augment upgraded HQ weapons or exchanged armor. The quality of any Stones received will be influenced by the tier of Visage used for entry, with higher tier Visages increasing the likelihood of higher quality Stones.&lt;br /&gt;
&lt;br /&gt;
====Cirdas and Rala Skirmishes====&lt;br /&gt;
*[[Ghastly Stone]] / [[Ghastly Stone +1]] / [[Ghastly Stone +2]]&lt;br /&gt;
*Crafting items (common):&lt;br /&gt;
**[[Urunday Log]]&lt;br /&gt;
**[[Rhodium Ingot]]&lt;br /&gt;
**[[Midrium Ingot]]&lt;br /&gt;
**[[Philosopher&#039;s Stone]]&lt;br /&gt;
*Crafting items (uncommon):&lt;br /&gt;
**Elemental Beads (e.g. [[Fire Bead]])&lt;br /&gt;
**[[Dragon Meat]]&lt;br /&gt;
**[[Orichalcum Ingot]]&lt;br /&gt;
&lt;br /&gt;
====Yorcia Skirmishes====&lt;br /&gt;
*[[Lebondopt Wing]]&lt;br /&gt;
*[[Verdigris Stone]] / [[Verdigris Stone +1]] / [[Verdigris Stone +2]]&lt;br /&gt;
*[[Vial of translurry]]&lt;br /&gt;
*Crafting items (common):&lt;br /&gt;
**[[Thokcha Ingot]]&lt;br /&gt;
**[[Dragon Blood]]&lt;br /&gt;
**Elemental Beads (e.g. [[Fire Bead]])&lt;br /&gt;
*Other items (uncommon):&lt;br /&gt;
**Elemental Gems (e.g. [[Flame Gem]])&lt;br /&gt;
**Scrolls: [[Arise (Scroll)|Arise]], [[Meteor (Scroll)|Meteor]]&lt;br /&gt;
&lt;br /&gt;
====Ra&#039;Kaznar Skirmishes====&lt;br /&gt;
*[[Pulchridopt Wing]]&lt;br /&gt;
*[[Wailing Stone]] / [[Wailing Stone +1]] / [[Wailing Stone +2]]&lt;br /&gt;
**Augmentation Stones from Ceizak/Rala and Yorcia Skirmishes can also drop.&lt;br /&gt;
*Crafting items (common):&lt;br /&gt;
**[[Philosopher&#039;s Stone]]&lt;br /&gt;
**[[Dullahan Armor]]&lt;br /&gt;
*Other items (uncommon):&lt;br /&gt;
**[[Vial of transmelange]]&lt;br /&gt;
&lt;br /&gt;
===Obsidian Fragments===&lt;br /&gt;
During Skirmishes, players can receive an event-specific and player-specific currency known as &#039;&#039;&#039;Obsidian Fragments&#039;&#039;&#039;. Obsidian Fragments can be obtained in three ways:&lt;br /&gt;
*Defeat monsters in the Skirmish. 1~5 fragments may be obtained per normal monster (all areas) and 10~50 per notorious monster (Rala) or Bestial Den (Yorcia). Defeating monsters will not always yield fragments.&lt;br /&gt;
*Utilize the &amp;quot;Obsidian Fragments+&amp;quot; option at a Noetic Ascension. The amount received will vary with area and the tier of Legs utilized (see table above).&lt;br /&gt;
*Trading Ghastly, Verdigris, and Wailing Stones (normal, +1, or +2) to [[Ornery Dhole]] for 1/5th the listed price below.&lt;br /&gt;
&lt;br /&gt;
These can be accumulated up to 99,999 (amount per run varies with run size and legs segment tier) and can be spent in two ways:&lt;br /&gt;
*Tier I [[Simulacrum Segment]]s can be purchased from [[Oston]].&lt;br /&gt;
**[[File:Rala Visage I icon.png|22px|link=]] [[Rala Visage I]]: 2,600 Obsidian Fragments&lt;br /&gt;
**[[File:Cirdas Visage I icon.png|22px|link=]] [[Cirdas Visage I]]: 2,600 Obsidian Fragments&lt;br /&gt;
**[[File:Yorcia Visage I icon.png|22px|link=]] [[Yorcia Visage I]]: 3,900 Obsidian Fragments&lt;br /&gt;
**[[File:Faithful&#039;s Torso I icon.png|22px|link=]] [[Faithful&#039;s Torso I]]: 2,400 Obsidian Fragments&lt;br /&gt;
**[[File:Faithful&#039;s Legs I icon.png|22px|link=]] [[Faithful&#039;s Legs I]]: 2,000 Obsidian Fragments&lt;br /&gt;
&lt;br /&gt;
*Augmentation Stones can be purchased from [[Ornery Dhole]] once the [[Inventors&#039; Coalition]] has been edified with an Emblem. &lt;br /&gt;
**[[File:Ghastly Stone icon.png|22px|link=]] [[Ghastly Stone]]: 50 Obsidian Fragments&lt;br /&gt;
**[[File:Ghastly Stone +1 icon.png|22px|link=]] [[Ghastly Stone +1]]: 100 Obsidian Fragments&lt;br /&gt;
**[[File:Ghastly Stone +2 icon.png|22px|link=]] [[Ghastly Stone +2]]: 500 Obsidian Fragments&lt;br /&gt;
**[[File:Verdigris St. icon.png|22px|link=]] [[Verdigris Stone]]: 100 Obsidian Fragments&lt;br /&gt;
**[[File:Verdigris St. +1 icon.png|22px|link=]] [[Verdigris Stone +1]]: 200 Obsidian Fragments&lt;br /&gt;
**[[File:Verdigris St. +2 icon.png|22px|link=]] [[Verdigris Stone +2]]: 1,000 Obsidian Fragments&lt;br /&gt;
**[[File:Wailing Stone icon.png|22px|link=]] [[Wailing Stone]]: 200 Obsidian Fragments&lt;br /&gt;
**[[File:Wailing Stone +1 icon.png|22px|link=]] [[Wailing Stone +1]]: 400 Obsidian Fragments&lt;br /&gt;
**[[File:Wailing Stone +2 icon.png|22px|link=]] [[Wailing Stone +2]]: 2,000 Obsidian Fragments&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Battle Systems]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Rayke&amp;diff=605466</id>
		<title>Rayke</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Rayke&amp;diff=605466"/>
		<updated>2020-10-19T20:43:28Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: effect/affect grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job Ability&lt;br /&gt;
|job=Rune Fencer&lt;br /&gt;
|type=Merit&lt;br /&gt;
|level=    &amp;lt;!-- Optional, best to leave blank if merit ability --&amp;gt;&lt;br /&gt;
|desc=Expends runes to reduce elemental resistance of the target.&lt;br /&gt;
|duration= 30 seconds &amp;lt;!-- Optional --&amp;gt;&lt;br /&gt;
|recast= 5 minutes&lt;br /&gt;
|ce=640&lt;br /&gt;
|ve=1260&lt;br /&gt;
|command=/ja &amp;quot;Rayke&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
|tier=2     &amp;lt;!-- If type=Merit --&amp;gt;&lt;br /&gt;
|ranks=5    &amp;lt;!-- If type=Merit --&amp;gt;&lt;br /&gt;
|effect=Each additional merit increases duration by 3 seconds.   &amp;lt;!-- If type=Merit --&amp;gt;&lt;br /&gt;
|notes=* Reduces an enemy&#039;s Elemental [[resist]]ance which has/can have a variety of effects such as affecting [[SDT]], skillchain damage, magic burst damage and magic evasion.&lt;br /&gt;
**Enemy specific elemental resistance will fall 1 tier per rune harbored while Rayke is in effect. See [[SDT|the Resist page]] for tiers.&lt;br /&gt;
***This means Rayke may be used not only to increase skillchain damage of the corresponding element(s) and potentially boost magic burst damage, but to remove guaranteed 1/2 resists from any enemy if it can raise their SDT tier above 50%. &lt;br /&gt;
**Separate from the previous effects such as SDT, Rayke serves as a counter to the magic damage penalty for consecutive elemental spells also known as the [[Nuke Wall]].&lt;br /&gt;
***Rayke will  reduce the penalty for this by 50% (-60% → -30%) regardless of the number of corresponding runes used; the same is gained from used x1 rune or x3 of the same runes in this case.&lt;br /&gt;
|Insert Equipment Ability Modified Template=&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Futhark Boots&lt;br /&gt;
|modifier=[[Image:Augment-Icon.png]]: Enhances the duration of Rayke by 1 second per merit point, for a maximum of +5s.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Futhark Boots +1&lt;br /&gt;
|modifier=[[Image:Augment-Icon.png]]: Enhances the duration of Rayke by 1 second per merit point, for a maximum of +5s.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Futhark Boots +2&lt;br /&gt;
|modifier=[[Image:Augment-Icon.png]]: Enhances the duration of Rayke by 1 second per merit point, for a maximum of +5s.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Futhark Boots +3&lt;br /&gt;
|modifier=[[Image:Augment-Icon.png]]: Enhances the duration of Rayke by 1 second per merit point, for a maximum of +5s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
* [http://www.bluegartr.com/threads/108199-Random-Facts-Thread-Other?p=6032571&amp;amp;viewfull=1#post6032571 Enmity Testing (Martel, BG)]&lt;br /&gt;
* [http://www.bluegartr.com/threads/115399-Rune-Fencer-Findings?p=6338760&amp;amp;viewfull=1#post6338760 Rayke Testing (dasva, BG) (outdated)]&lt;br /&gt;
* [https://www.bluegartr.com/threads/126954-Magic-Burst-Bonus?p=6573982&amp;amp;viewfull=1#post6573982 Ejin&#039;s Nuke Wall Testing]&lt;br /&gt;
* [https://www.bluegartr.com/threads/130595-Legends-of-the-Hidden-jp-testing?p=6957667 Recent discoveries about monster&#039;s resistances (Tarowyn, dasva, BG)]&lt;br /&gt;
[[category:Job Ability]]&lt;br /&gt;
[[Category:2014 Enmity]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Automaton&amp;diff=573252</id>
		<title>Automaton</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Automaton&amp;diff=573252"/>
		<updated>2019-03-11T08:06:25Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: added all the new attachments and updated capacity of old ones&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Puppetmaster}}&lt;br /&gt;
{| width=100% align=&amp;quot;center&amp;quot;&lt;br /&gt;
| STYLE=&amp;quot;vertical-align: top&amp;quot;|&lt;br /&gt;
{|align=&amp;quot;left&amp;quot;&lt;br /&gt;
|__TOC__&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;3&amp;quot; width=&amp;quot;350px&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#cacaca&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Automaton&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot; width=&amp;quot;40%&amp;quot;| Abbreviation&lt;br /&gt;
| width=&amp;quot;60%&amp;quot;| Auto, Puppet, Maton&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Japanese&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#f9f9f9&amp;quot;&amp;gt;&#039;&#039;&#039;LOLPUP&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| French&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#f9f9f9&amp;quot;&amp;gt;&#039;&#039;&#039;LOLPUP&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| German&lt;br /&gt;
| Automat&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Expansion Pack&lt;br /&gt;
| [[Treasures of Aht Urhgan]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Quest&lt;br /&gt;
| [[No Strings Attached]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|STYLE=&amp;quot;vertical-align: top&amp;quot;|&lt;br /&gt;
[[Image:AutomatonPage.png|thumb|Automatons!|right]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Abilities and Traits ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable &amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;33%&amp;quot;|Trait&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Attachment&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Elemental Affinity&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Accuracy Bonus]]&#039;&#039;&#039; (Physical)&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Stabilizer]], [[Stabilizer II|II]], [[Stabilizer III|III]], [[Stabilizer IV|IV]], [[Stabilizer V|V]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Accuracy Bonus]]&#039;&#039;&#039; (Ranged)&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Scope]], [[Scope II|II]], [[Scope III|III]], [[Scope IV|IV]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Tension Spring]], [[Tension Spring II|II]], [[Tension Spring III|III]], [[Tension Spring IV|IV]], [[Tension Spring V|V]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Auto Refresh]]*&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Mana Tank]], [[Mana Tank II|II]], [[Mana Tank III|III]], [[Mana Tank IV|IV]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Auto Regen]]*&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto-Repair Kit]], [[Auto-Repair Kit II|II]], [[Auto-Repair Kit III|III]], [[Auto-Repair Kit IV|IV]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Conserve MP]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Mana Conserver]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Counter]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Galvanizer]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Coiler]], [[Coiler II|II]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Double Shot]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Repeater]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Evasion Bonus]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accelerator]], [[Accelerator II|II]], [[Accelerator III|III]], [[Accelerator IV|IV]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Evasion Bonus]]&#039;&#039;&#039;***&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smoke Screen]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Magic Accuracy Bonus]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Tranquilizer]], [[Tranquilizer II|II]], [[Tranquilizer III|III]], [[Tranquilizer IV|IV]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Loudspeaker]], [[Loudspeaker II|II]], [[Loudspeaker III|III]], [[Loudspeaker IV|IV]], [[Loudspeaker V|V]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Magic Burst Bonus]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Amplifier]], [[Amplifier II|II]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Magic Defense Bonus]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Mana Jammer]], [[Mana Jammer II|II]], [[Mana Jammer III|III]], [[Mana Jammer IV|IV]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{water}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Max HP Boost]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto-Repair Kit]], [[Auto-Repair Kit II|II]], [[Auto-Repair Kit III|III]], [[Auto-Repair Kit IV|IV]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Max MP Boost]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Mana Tank]], [[Mana Tank II|II]], [[Mana Tank III|III]], [[Mana Tank IV|IV]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Occult Acumen]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Arcanic Cell]], [[Arcanic Cell II|II]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Skillchain Bonus]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Speedloader]], [[Speedloader II|II]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Inhibitor]], [[Inhibitor II|II]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Tenacity]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resister]], [[Resister II|II]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{water}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Weapon Damage]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magniplug]], [[Magniplug II|II]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Magic Damage]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Arcanoclutch]], [[Arcanoclutch II|II]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Ranged Damage]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Truesights ]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;| Unique Traits&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Trait&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Attachment&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Elemental Affinity&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;All Traits and Abilities Bonus&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Optic Fiber]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;Critical Hit Rate Bonus&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dynamo]], [[Dynamo II|II]], [[Dynamo III|III]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;Cure Potency&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Vivi-Valve]], [[Vivi-Valve II|II]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;Enmity Bonus&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strobe]], [[Strobe II|II]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;Enmity Reduction&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Stealth Screen]], [[Stealth Screen II|II]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{water}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Enthunder]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Volt Gun]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;Gradual Accuracy Bonus&#039;&#039;&#039;*&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Heat Seeker]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;Gradual Evasion Bonus&#039;&#039;&#039;*&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Pattern Reader]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Haste]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Turbo Charger]], [[Turbo Charger II|II]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;Negate Enemy Defense&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attuner]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;Negate Enemy Evasion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Target Marker]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;[[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Armor Plate]], [[Armor Plate II|II]], [[Armor Plate III|III]], [[Armor Plate IV|IV]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{earth}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;Skill Gain Rate Bonus&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Percolator]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{water}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;Spell Casting Time Reduction&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Mana Booster]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;Spell Cost Reduction&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Power Cooler]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;Successive Damage Reduction&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Steam Jacket]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{water}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;Successive Special Damage Reduction&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Analyzer]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{earth}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;Weaponskill [[fTP]] Bonus&#039;&#039;&#039;*&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Flame Holder]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff; text-align: left;&amp;quot; colspan=&amp;quot;3&amp;quot; | Nearly all automaton traits are passive and require no maneuvers to activate. No animations are displayed upon use.&amp;lt;br&amp;gt;Subsequent corresponding maneuvers enhance the potency of traits.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;* Not passive, requires the corresponding maneuver to be active.&amp;lt;br&amp;gt;** Consumes one or all of the corresponding elemental maneuvers upon activation.&amp;lt;br&amp;gt;***Proportionately decreases accuracy.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable &amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;33%&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Attachment&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; | Elemental Affinity&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;[[Barrage]]&#039;&#039;&#039;*&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Barrage Turbine]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;[[Blaze Spikes]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Reactive Shield]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;[[Convert]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mana Converter]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;[[Copy Image]]&#039;&#039;&#039;*&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Replicator]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;[[Dispel]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Disruptor]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;[[Erase]]&#039;&#039;&#039;*&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Eraser]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;[[Flash]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Flashbulb]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;[[Meditate]]&#039;&#039;&#039;*&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Heat Capacitor]], [[Heat Capacitor II|II]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;[[Provoke]]&#039;&#039;&#039; &lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Strobe]], [[Strobe II| II]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;[[Shield Bash]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| Valoredge Frame Only&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| {{None-Icon}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;[[Stoneskin]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shock Absorber]], [[Shock Absorber II|II]], [[Shock Absorber III|III]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| {{earth}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;3&amp;quot;| &#039;&#039;&#039;Unique Abilities&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;33%&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Attachment&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; | Elemental Affinity&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;Absorb Beneficial Status Effect&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Regulator]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;Reduce [[Damage Taken|Severe Physical Damage]]&#039;&#039;&#039;*&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Schurzen]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| {{earth}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;MP Restoration&#039;&#039;&#039;*&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Economizer]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;Prevent Overload&#039;&#039;&#039;*&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Condenser]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| {{water}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;3&amp;quot;| &#039;&#039;&#039;[[Heady Artifice]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;33%&amp;quot; | {{icon|Two hour}} Ability&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; | Automaton Head Required&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; | Duration&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| Soulsoother&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;[[Chainspell]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| Stormwaker&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;[[Eagle Eye Shot]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| Sharpshot&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;[[Invincible]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| Valoredge&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;[[Manafont]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| Spiritreaver&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;[[Mighty Strikes]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| Harlequin&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| 45 seconds&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a; text-align: left;&amp;quot; colspan=&amp;quot;3&amp;quot; | All automaton job abilities require the corresponding elemental maneuver to activate. A visible animation is seen around the automaton.&amp;lt;br&amp;gt;See the individual attachment pages for more information on each attachment.&amp;lt;br&amp;gt;Not all attachments are equivalent to the effects other jobs posses.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;* Consumes one or all of the corresponding elemental maneuvers upon activation.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #bd72fd;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Magic]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#f2e5fd; text-align: center; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #bd72fd;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|Unlike other magic wielders, Automatons learn their magic at skill levels and not with the use of scrolls.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;32%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#f2e5fd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;50%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;30%&amp;quot;|Head&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;10%&amp;quot;|Icon&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Dia]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Harlequin Head icon.png|21px|link=Harlequin]] [[File:Sharpshot Head icon.png|20px|Sharpshot|link=Sharpshot (Automaton)]] [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;12&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Cure]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Harlequin Head icon.png|21px|link=Harlequin]] [[File:Valoredge Head icon.png|21px|link=Valoredge]] [[File:Sharpshot Head icon.png|20px|Sharpshot|link=Sharpshot (Automaton)]] [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Stone]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|earth|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;18&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Poison]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;|  [[File:Harlequin Head icon.png|21px|link=Harlequin]] [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Sharpshot Head icon.png|20px|Sharpshot|link=Sharpshot (Automaton)]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|water|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;21&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Paralyze]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Harlequin Head icon.png|21px|link=Harlequin]] [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Sharpshot Head icon.png|20px|Sharpshot|link=Sharpshot (Automaton)]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|ice|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;24&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Protect]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;27&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Blind]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Harlequin Head icon.png|21px|link=Harlequin]] [[File:Sharpshot Head icon.png|20px|Sharpshot|link=Sharpshot (Automaton)]] [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|dark|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;27&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Poisona]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Water (Spell)|Water]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|water|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;33&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Bio]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Harlequin Head icon.png|21px|link=Harlequin]] [[File:Sharpshot Head icon.png|20px|Sharpshot|link=Sharpshot (Automaton)]] [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|dark|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;36&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Paralyna]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;42&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Slow]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Harlequin Head icon.png|21px|link=Harlequin]] [[File:Sharpshot Head icon.png|20px|Sharpshot|link=Sharpshot (Automaton)]] [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|earth|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Aero]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|wind|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Blindna]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Cure II]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Harlequin Head icon.png|21px|link=Harlequin]] [[File:Valoredge Head icon.png|21px|link=Valoredge]] [[File:Sharpshot Head icon.png|20px|Sharpshot|link=Sharpshot (Automaton)]] [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Drain]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|dark|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;54&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Shell]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;57&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Silence]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Harlequin Head icon.png|21px|link=Harlequin]] [[File:Sharpshot Head icon.png|20px|Sharpshot|link=Sharpshot (Automaton)]] [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|wind|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Fire (Spell)|Fire]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|fire|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Silena]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;66&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Regen]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Blizzard]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|ice|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Aspir]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|dark|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Cure III]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Harlequin Head icon.png|21px|link=Harlequin]] [[File:Valoredge Head icon.png|21px|link=Valoredge]] [[File:Sharpshot Head icon.png|20px|Sharpshot|link=Sharpshot (Automaton)]] [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Protect II]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Cursna]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Thunder]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|thunder|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;5px&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;32%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#f2e5fd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;50%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;30%&amp;quot;|Head&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;10%&amp;quot;|Icon&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Dia II]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Harlequin Head icon.png|21px|link=Harlequin]] [[File:Sharpshot Head icon.png|20px|Sharpshot|link=Sharpshot (Automaton)]] [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Erase]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Phalanx]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;105&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Dispel]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|dark|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;105&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Stoneskin]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|earth|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;105&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Viruna]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;107&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Bio II]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Harlequin Head icon.png|21px|link=Harlequin]] [[File:Sharpshot Head icon.png|20px|Sharpshot|link=Sharpshot (Automaton)]] [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|dark|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;108&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Stone II]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|earth|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;114&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Shell II]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;120&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Absorb-INT]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|dark|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;120&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Stona]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;123&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Water II]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|water|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;135&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Regen II]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;138&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Aero II]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|wind|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;141&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Poison II]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Harlequin Head icon.png|21px|link=Harlequin]] [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|water|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;144&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Protect III]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;147&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Cure IV]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Harlequin Head icon.png|21px|link=Harlequin]] [[File:Valoredge Head icon.png|21px|link=Valoredge]] [[File:Sharpshot Head icon.png|20px|Sharpshot|link=Sharpshot (Automaton)]] [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;147&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Haste]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|wind|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;153&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Fire II]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|fire|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;178&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Blizzard II]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|ice|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;188&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Shell III]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;203&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Thunder II]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|thunder|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;207&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Cure V]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;217&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Protect IV]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;227&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Stone III]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|earth|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;232&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Regen III]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;236&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Water III]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|water|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;5px&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;32%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#f2e5fd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;10%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;50%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;30%&amp;quot;|Head&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;10%&amp;quot;|Icon&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;241&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Shell IV]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;246&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Aero III]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|wind|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;251&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Fire III]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|fire|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;256&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Blizzard III]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|ice|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;256&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Dread Spikes]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|dark|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;261&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Thunder III]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|thunder|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;266&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Stone IV]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|earth|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;271&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Water IV]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|water|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;276&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Aero IV]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|wind|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;281&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Fire IV]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|fire|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;281&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Protect V]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;286&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Blizzard IV]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|ice|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;291&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Thunder IV]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|thunder|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;296&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Stone V]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|earth|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;313&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Cure VI]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;313&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Water V]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|water|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;322&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Protectra V]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;331&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Aero V]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|wind|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;331&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Aspir II]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|dark|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;337&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Addle]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Harlequin Head icon.png|21px|link=Harlequin]] [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Sharpshot Head icon.png|20px|Sharpshot|link=Sharpshot (Automaton)]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]] [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|fire|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;337&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Regen IV]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;337&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Shell V]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]] [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;337&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Shellra V]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Soulsoother Head icon.png|21px|link=Soulsoother]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|light|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;349&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Fire V]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|fire|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;368&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Absorb-Attri]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|dark|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;368&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[Blizzard V]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;background:#ecd7fe; border-color: #bd72fd;&amp;quot;| {{icon|ice|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;389&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Thunder V]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Spiritreaver Head icon.png|21px|link=Spiritreaver]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|thunder|blm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;393&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Haste II]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Stormwaker Head icon.png|21px|link=Stormwaker]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| {{icon|wind|whm}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ff994e; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #EB6400;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[:Category:Automaton Item|Attachments]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffcca6; text-align: left; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #EB6400;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|Automatons may be equipped with attachments which boost and augment their capabilities. Initially received as items, they must be traded to equip in the automaton equipment menu. Once traded they can not be turned back into items.&amp;lt;br&amp;gt;&lt;br /&gt;
While your main job is [[Puppetmaster]] speak with [[Tateeya]] in the Automaton Workshop iat (I-7) in [[Aht Urhgan Whitegate]] then trade her the attachments. Don&#039;t worry as she won&#039;t take an attachment that you have already traded before.&lt;br /&gt;
*After the initial dialogue you may trade attachments on any job.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;32%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#f2e5fd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ff994e; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #EB6400;&amp;quot; colspan=&amp;quot;3&amp;quot; height=&amp;quot;25&amp;quot;|Fire {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;70%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;10%&amp;quot;|Capacity&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Attuner]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances attack against powerful enemies&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{fire}} {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Flame Holder]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Converts the energy of a Fire Maneuver into attack power during weapon skills &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Heat Capacitor]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Erases all Fire Maneuver effects to restore [[TP]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{fire}} {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Heat Capacitor II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Erases all Fire Maneuver effects to restore [[TP]]&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{fire}} {{fire}} {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Inhibitor]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| [[Store TP]]&amp;lt;br&amp;gt;Improves [[TP]] usage efficiency &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Inhibitor II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| [[Store TP]]&amp;lt;br&amp;gt;Improves [[TP]] usage efficiency &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{fire}} {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Reactive Shield]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Use &amp;quot;[[Blaze Spikes]]&amp;quot; &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Speedloader]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Focuses on taking advantage of [[skillchain]]s and grants a [[Skillchain Bonus|skillchain bonus]]&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Speedloader II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Focuses on taking advantage of [[skillchain]]s and grants a [[Skillchain Bonus|skillchain bonus]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{fire}} {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Strobe]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Increases [[enmity]]&amp;lt;br&amp;gt;Occasionally use &amp;quot;[[Provoke]]&amp;quot; &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Strobe II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Increases [[enmity]]&amp;lt;br&amp;gt;Occasionally use &amp;quot;[[Provoke]]&amp;quot; &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{fire}} {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Tension Spring]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Enhances [[attack]]&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Tension Spring II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[attack]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{fire}} {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Tension Spring III]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Enhances [[attack]]&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{fire}} {{fire}} {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Tension Spring IV]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[attack]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{fire}} {{fire}} {{fire}} {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Tension Spring V]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[attack]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{fire}} {{fire}} {{fire}} {{fire}} {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Magniplug]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[weapon damage]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Magniplug II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[weapon damage]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{fire}} {{fire}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;5px&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;32%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#f2e5fd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ff994e; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #EB6400;&amp;quot; colspan=&amp;quot;3&amp;quot; height=&amp;quot;25&amp;quot;|Wind {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;70%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;10%&amp;quot;|Capacity&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Accelerator]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[evasion]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{wind}} {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Accelerator II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Enhances [[evasion]]&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{wind}} {{wind}} {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Accelerator III]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[evasion]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{wind}} {{wind}} {{wind}} {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Accelerator IV]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Enhances [[evasion]]&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{wind}} {{wind}} {{wind}} {{wind}} {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Barrage Turbine]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Erases all Wind Maneuver effects to occasionally grant a [[Barrage]] effect &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{wind}} {{wind}} {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Drum Magazine]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Sacrifices [[accuracy]] for speed in ranged attacks &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{wind}} {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Pattern Reader]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Analyzes enemy attack patterns and gradually enhances [[evasion]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Repeater]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Occasionally executes multiple [[ranged attack]]s&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{wind}} {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Replicator]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| When HP is low, converts all Wind Maneuvers into [[Utsusemi|shadow images]].&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Scope]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Enhances ranged accuracy &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{wind}} {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Scope II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances ranged accuracy &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{wind}} {{wind}} {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Scope III]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Enhances ranged accuracy &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{wind}} {{wind}} {{wind}} {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Scope IV]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Enhances ranged accuracy &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{wind}} {{wind}} {{wind}} {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Turbo Charger]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Adds &amp;quot;[[Haste]]&amp;quot; effect&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{wind}} {{wind}} &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Turbo Charger II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Adds &amp;quot;[[Haste]]&amp;quot; effect&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{wind}} {{wind}} {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Truesights]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Enhances automaton [[Ranged Damage]]&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;5px&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;32%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#f2e5fd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ff994e; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #EB6400;&amp;quot; colspan=&amp;quot;3&amp;quot; height=&amp;quot;25&amp;quot;|Light {{light}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;70%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;10%&amp;quot;|Capacity&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Arcanic Cell]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[Occult Acumen]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Arcanic Cell II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Enhances [[Occult Acumen]]&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{light}} {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Auto-Repair Kit]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Increases [[HP]]&amp;lt;br&amp;gt;Adds &amp;quot;[[Regen]]&amp;quot; effect to Light Maneuver &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{light}} {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Auto-Repair Kit II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Increases [[HP]]&amp;lt;br&amp;gt;Adds &amp;quot;[[Regen]]&amp;quot; effect to Light Maneuver &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{light}} {{light}} {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Auto-Repair Kit III]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Increases [[HP]]&amp;lt;br&amp;gt;Adds &amp;quot;[[Regen]]&amp;quot; effect to Light Maneuver &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{light}} {{light}} {{light}} {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Auto-Repair Kit IV]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Increases [[HP]]&amp;lt;br&amp;gt;Adds &amp;quot;[[Regen]]&amp;quot; effect to Light Maneuver &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{light}} {{light}} {{light}} {{light}} {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Damage Gauge]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Prioritizes curing &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Damage Gauge II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Prioritizes curing &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{light}} {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Eraser]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| [[Erase]] enfeebling and all maneuver effects &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{light}} {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Flashbulb]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Use &amp;quot;[[Flash]]&amp;quot; &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{light}} {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Optic Fiber]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Increases the performance of other attachments &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Optic Fiber II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Increases the performance of other attachments &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{light}} {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Vivi-Valve]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Increases [[Cure Potency|&amp;quot;Cure&amp;quot; potency]] &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{light}} {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Vivi-Valve II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Increases [[Cure Potency|&amp;quot;Cure&amp;quot; potency]] &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{light}} {{light}} {{light}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;32%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#f2e5fd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ff994e; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #EB6400;&amp;quot; colspan=&amp;quot;3&amp;quot; height=&amp;quot;25&amp;quot;|Earth {{earth}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;70%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;10%&amp;quot;|Capacity&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Analyzer]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Increases chance of mitigating the effects of special attacks previously used by the enemy &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{earth}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Armor Plate]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Enhances [[defense]] (-[[PDT]]%)&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{earth}} {{earth}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Armor Plate II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[defense]] (-[[PDT]]%)&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{earth}} {{earth}} {{earth}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Armor Plate III]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Enhances [[defense]] (-[[PDT]]%)&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{earth}} {{earth}} {{earth}} {{earth}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Armor Plate IV]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[defense]] (-[[PDT]]%)&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{earth}} {{earth}} {{earth}} {{earth}} {{earth}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Barrier Module]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Increases chance of blocking with shield. &amp;lt;br&amp;gt;&#039;&#039;&#039;Earth Maneuver&#039;&#039;&#039;: Adds [[Shield Mastery]] and shortens [[Shield Bash]] recast time &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{earth}} {{earth}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Barrier Module II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Increases chance of blocking with shield. &amp;lt;br&amp;gt;&#039;&#039;&#039;Earth Maneuver&#039;&#039;&#039;: Adds [[Shield Mastery]] and shortens [[Shield Bash]] recast time &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{earth}} {{earth}} {{earth}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Equalizer]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Reduces damage received according to damage taken &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{earth}} {{earth}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Hammermill]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Increases the damage inflicted by [[Shield Bash]]&amp;lt;br&amp;gt;May also induce &amp;quot;[[Slow]]&amp;quot; effect&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{earth}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Schurzen]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| May erase an Earth Maneuver effect to reduce severe physical damage &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{earth}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Shock Absorber]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Use &amp;quot;[[Stoneskin]]&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{earth}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Shock Absorber II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Use &amp;quot;[[Stoneskin]]&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{earth}} {{earth}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Shock Absorber III]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Use &amp;quot;[[Stoneskin]]&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{earth}} {{earth}} {{earth}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;5px&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;32%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#f2e5fd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ff994e; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #EB6400;&amp;quot; colspan=&amp;quot;3&amp;quot; height=&amp;quot;25&amp;quot;|Ice {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;70%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;10%&amp;quot;|Capacity&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Amplifier]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Increass magic burst damage&amp;lt;br&amp;gt;Attempts to use magic bursts more &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{ice}} {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Amplifier II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Increass magic burst damage&amp;lt;br&amp;gt;Attempts to use magic bursts more &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{ice}} {{ice}} {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Ice Maker]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Converts the energy of an Ice Maneuver into [[Magic Damage|magic attack]] when casting magic spells &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Loudspeaker]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Enhances [[Magic Damage|magic attack]]&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Loudspeaker II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[Magic Damage|magic attack]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{ice}} {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Loudspeaker III]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[Magic Damage|magic attack]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{ice}} {{ice}} {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Loudspeaker IV]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Enhances [[Magic Damage|magic attack]]&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{ice}} {{ice}} {{ice}} {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Loudspeaker V]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Enhances [[Magic Damage|magic attack]]&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{ice}} {{ice}} {{ice}} {{ice}} {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Mana Booster]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Shortens spellcasting time&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{ice}} {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Power Cooler]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Reduces MP cost &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{ice}} {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Scanner]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Occasionally scans target&#039;s magic resistances &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Tactical Processor]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Decreases decision-making time&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Tranquilizer]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[magic accuracy]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Tranquilizer II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Enhances [[magic accuracy]]&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{ice}} {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Tranquilizer III]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[magic accuracy]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{ice}} {{ice}} {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Tranquilizer IV]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[magic accuracy]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{ice}} {{ice}} {{ice}} {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Arcanoclutch]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[magic Damage]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Arcanoclutch II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[magic Damage]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{ice}} {{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;5px&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;32%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#f2e5fd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ff994e; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #EB6400;&amp;quot; colspan=&amp;quot;3&amp;quot; height=&amp;quot;25&amp;quot;|Dark {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;70%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;10%&amp;quot;|Capacity&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Disruptor]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Use &amp;quot;[[Dispel]]&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{dark}} {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Economizer]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| When [[MP]] is low, may erase all Dark Maneuver effects to restore [[MP]].&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Mana Conserver]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Mana Converter]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Consumes [[HP]] to gradually restore [[MP]] &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{dark}} {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Mana Tank]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Increases [[MP]]&amp;lt;br&amp;gt;Adds &amp;quot;[[Refresh]]&amp;quot; effect to Dark Maneuver &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{dark}} {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Mana Tank II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Increases [[MP]]&amp;lt;br&amp;gt;Adds &amp;quot;[[Refresh]]&amp;quot; effect to Dark Maneuver &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{dark}} {{dark}} {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Mana Tank III]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Increases [[MP]]&amp;lt;br&amp;gt;Adds &amp;quot;[[Refresh]]&amp;quot; effect to Dark Maneuver &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{dark}} {{dark}} {{dark}} {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Mana Tank IV]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Increases [[MP]]&amp;lt;br&amp;gt;Adds &amp;quot;[[Refresh]]&amp;quot; effect to Dark Maneuver &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{dark}} {{dark}} {{dark}} {{dark}} {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Regulator]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enables automaton to absorb a foe&#039;s beneficial status effect &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{dark}} {{dark}} {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Smoke Screen]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Decreases accuracy, increases evasion &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{dark}} {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;32%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#f2e5fd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;  &lt;br /&gt;
! style=&amp;quot;background:#ff994e; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #EB6400;&amp;quot; colspan=&amp;quot;3&amp;quot; height=&amp;quot;25&amp;quot;|Water {{water}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;70%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;10%&amp;quot;|Capacity&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Condenser]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| May erase a Water Maneuver effect to prevent an overload &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{water}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Heatsink]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Reduces [[overload]] rate&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{water}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Mana Channeler]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Increases magic recast time in exchange for increased [[Magic Damage|magic attack]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{water}} {{water}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Mana Channeler II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Increases magic recast time in exchange for increased [[Magic Damage|magic attack]]&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{water}} {{water}} {{water}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Mana Jammer]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[Magic Damage|magic defense]] &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{water}} {{water}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Mana Jammer II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Enhances [[Magic Damage|magic defense]] &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{water}} {{water}} {{water}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Mana Jammer III]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[Magic Damage|magic defense]] &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{water}} {{water}} {{water}} {{water}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Mana Jammer IV]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Enhances [[Magic Damage|magic defense]] &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{water}} {{water}} {{water}} {{water}} {{water}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Percolator]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Increases skill gain rate&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{water}} {{water}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Resister]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Increases status ailment resistance &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{water}} &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Resister II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Increases status ailment resistance &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{water}} {{water}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Stealth Screen]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Reduces [[enmity]]&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{water}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Stealth Screen II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Reduces [[enmity]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{water}} {{water}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Steam Jacket]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Reduces damage taken from successive attacks of the same type&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{water}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;5px&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;32%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#f2e5fd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ff994e; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #EB6400;&amp;quot; colspan=&amp;quot;3&amp;quot; height=&amp;quot;25&amp;quot;|Thunder {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;70%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ffad71; border-color: #EB6400;&amp;quot; width=&amp;quot;10%&amp;quot;|Capacity&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Coiler]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Occasionally grants the automaton bonus&amp;lt;br&amp;gt;melee attacks &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{lightning}} {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Coiler II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Occasionally grants the automaton bonus&amp;lt;br&amp;gt;melee attacks &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{lightning}} {{lightning}} {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Dynamo]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Increases [[critical hit rate]] &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{lightning}} {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Dynamo II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Increases [[critical hit rate]]&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{lightning}} {{lightning}} {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Dynamo III]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Increases [[critical hit rate]] &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{lightning}} {{lightning}} {{lightning}} {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Galvanizer]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Increases chance of [[counter]]ing &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{lightning}} {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Heat Seeker]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Analyzes enemy [[evasion]] patterns and gradually enhances [[accuracy]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Stabilizer]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Enhances [[accuracy]]&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Stabilizer II]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[accuracy]]&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{lightning}} {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Stabilizer III]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Enhances [[accuracy]] &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{lightning}} {{lightning}} {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Stabilizer IV]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[accuracy]] &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{lightning}} {{lightning}} {{lightning}} {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Stabilizer V]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Enhances [[accuracy]] &lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{lightning}} {{lightning}} {{lightning}} {{lightning}} {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Target Marker]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| Enhances accuracy against powerful enemies &lt;br /&gt;
|style=&amp;quot;background:#ffcca6; border-color: #EB6400;&amp;quot;| {{lightning}} {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| &#039;&#039;&#039;[[Volt Gun]]&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| Adds lightning damage to attacks&lt;br /&gt;
|style=&amp;quot;background:#ffd6b8; border-color: #EB6400;&amp;quot;| {{lightning}} {{lightning}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat Skills and Stats==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fea5b8; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fd5b7e;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|Automaton Base Stats&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fed4dd; border-color: #fd5b7e;&amp;quot; colspan=&amp;quot;5&amp;quot; | Changing heads will not affect the automaton&#039;s HP, MP or base stats like [[Strength]], but it might raise one of its combat skills to the next &amp;quot;tier.&amp;quot;&amp;lt;br&amp;gt;For instance, equipping Valoredge frame, with a base melee skill of 404, or B+, with the Valoredge head raises it from B+ to A, 417 at level 99.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! width=40%; style=&amp;quot;background:#fea5b8; padding:0.2em;&amp;quot;| Head&lt;br /&gt;
! width=20%; style=&amp;quot;background:#fea5b8; padding:0.2em;&amp;quot;| Melee&lt;br /&gt;
! width=20%; style=&amp;quot;background:#fea5b8; padding:0.2em;&amp;quot;| Ranged&lt;br /&gt;
! width=20%; style=&amp;quot;background:#fea5b8; padding:0.2em;&amp;quot;| Magic&lt;br /&gt;
|+&#039;&#039;&#039;Skill Boosts from Automaton Head&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;|Harlequin&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| --&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| Valoredge&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| +1&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| --&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| Sharpshot&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| +1&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| --&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| Stormwaker&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| +1&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| +1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| Soulsoother&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| +2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| Spiritreaver&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| +2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;5px&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! width=40%; style=&amp;quot;background:#fea5b8; padding:0.2em;&amp;quot;| Skill&lt;br /&gt;
! width=15%; style=&amp;quot;background:#fea5b8; padding:0.2em;&amp;quot;| Harlequin&lt;br /&gt;
! width=15%; style=&amp;quot;background:#fea5b8; padding:0.2em;&amp;quot;| Valoredge&lt;br /&gt;
! width=15%; style=&amp;quot;background:#fea5b8; padding:0.2em;&amp;quot;| Sharpshot&lt;br /&gt;
! width=15%; style=&amp;quot;background:#fea5b8; padding:0.2em;&amp;quot;| Stormwaker&lt;br /&gt;
|+&#039;&#039;&#039;Frame Base Stats at Level 99&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| Melee&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 388&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 404&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 378&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 373&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| Ranged&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 388&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 404&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| --&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| Magic&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 388&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 404&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| HP&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 1621&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 1963&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 1239&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 1040&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| MP&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 344&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 0&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 1189&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| STR&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 98&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 102&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 92&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 90&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| DEX&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 93&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 92&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 96&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 89&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| VIT&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 95&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 101&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 95&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 90&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| AGI&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 92&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 86&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 103&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 92&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| INT&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 89&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 81&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 90&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 94&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| MND&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 92&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 93&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 89&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 99&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| CHR&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 96&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 95&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 87&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 96&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! width=40%; style=&amp;quot;background:#fea5b8; padding:0.2em&amp;quot;| Frame&lt;br /&gt;
! width=20%; style=&amp;quot;background:#fea5b8; padding:0.2em&amp;quot;| Melee&lt;br /&gt;
! width=20%; style=&amp;quot;background:#fea5b8; padding:0.2em&amp;quot;| Ranged&lt;br /&gt;
! width=20%; style=&amp;quot;background:#fea5b8; padding:0.2em&amp;quot;| Magic&lt;br /&gt;
|+&#039;&#039;&#039;Base Frame Rank (+ Head)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| Harlequin&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| B-&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| B-&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| B-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| Valoredge&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| B+ (A)&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| --&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| Sharpshot&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| C+ (B-)&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| B+ (A)&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| --&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| Stormwaker&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| C (C+)&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| B+ (A) or (A+)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! width=22%; style=&amp;quot;background:#fea5b8; padding:0.2em&amp;quot;| Head and Frame Combination&lt;br /&gt;
! width=13%; style=&amp;quot;background:#fea5b8; padding:0.2em&amp;quot;| Accuracy&lt;br /&gt;
! width=13%; style=&amp;quot;background:#fea5b8; padding:0.2em&amp;quot;| Ranged Accuracy&lt;br /&gt;
! width=13%; style=&amp;quot;background:#fea5b8; padding:0.2em&amp;quot;| Attack&lt;br /&gt;
! width=13%; style=&amp;quot;background:#fea5b8; padding:0.2em&amp;quot;| Ranged Attack&lt;br /&gt;
! width=13%; style=&amp;quot;background:#fea5b8; padding:0.2em&amp;quot;| Evasion&lt;br /&gt;
! width=13%; style=&amp;quot;background:#fea5b8; padding:0.2em&amp;quot;| Defense&lt;br /&gt;
|+&#039;&#039;&#039;Other Frame Base Stats at 99 ilvl 119 (w/[[Divinator]])&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| Harlequin&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 720&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 681&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| Valoredge&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 692&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 858&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| Sharpshot&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 815&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 860&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 760&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 810&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 743&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 625&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| Stormwaker&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 791&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 732&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 624&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| 552&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| Soulsoother/Stormwaker&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 785&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 726&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 624&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| 552&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! width=22%; style=&amp;quot;background:#fea5b8; padding:0.2em&amp;quot;| Frame&lt;br /&gt;
! width=13%; style=&amp;quot;background:#fea5b8; padding:0.2em&amp;quot;| Accuracy, Attack, Evasion&lt;br /&gt;
! width=13%; style=&amp;quot;background:#fea5b8; padding:0.2em&amp;quot;| Ranged Accuracy, Ranged Attack&lt;br /&gt;
! width=13%; style=&amp;quot;background:#fea5b8; padding:0.2em&amp;quot;| Defense&lt;br /&gt;
! width=13%; style=&amp;quot;background:#fea5b8; padding:0.2em&amp;quot;| HP&lt;br /&gt;
! width=13%; style=&amp;quot;background:#fea5b8; padding:0.2em&amp;quot;| MP&lt;br /&gt;
|+&#039;&#039;&#039;Frame Stat Bonuses/Penalties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| Harlequin&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| +10%&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| +30%&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| +0%&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| +0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| Valoredge&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| +10%&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| +60%&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| +20%&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| -- &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| Sharpshot&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| +10%&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| +10%&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| +20%&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| -10%&lt;br /&gt;
|style=&amp;quot;background:#fee5ea;&amp;quot;| --&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| Stormwaker&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| +10%&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| --&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| +10%&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| -20%&lt;br /&gt;
|style=&amp;quot;background:#fed4dd;&amp;quot;| +20%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fea5b8; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fd5b7e;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;| Automaton Combat Skills&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fed4dd; border-color: #fd5b7e;&amp;quot; colspan=&amp;quot;5&amp;quot; | These are the combat values after factoring in the head boost for the de facto automaton sets.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;30%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Harlequin Head and Frame&lt;br /&gt;
|-&lt;br /&gt;
! width=40% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Skill&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Rank&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |49&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |99&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | Melee&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | B-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 144&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 388&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | Ranged&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | B-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 144&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 388&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | Magic&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | B-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 144&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 388&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Valoredge Head and Frame&lt;br /&gt;
|-&lt;br /&gt;
! width=40% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Skill&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Rank&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |49&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |99&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | Melee&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 417&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;5px&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;30%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Sharpshot Head and Frame&lt;br /&gt;
|-&lt;br /&gt;
! width=40% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Skill&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Rank&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |49&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |99&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | Melee&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | C+&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 139&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 378&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | Ranged&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 417&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Stormwaker Head and Frame&lt;br /&gt;
|-&lt;br /&gt;
! width=40% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Skill&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Rank&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |49&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |99&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | Melee&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | C+&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 139&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 378&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | Magic&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 417&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;5px&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;30%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Soulsoother Head and Stormwaker Frame&lt;br /&gt;
|-&lt;br /&gt;
! width=40% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Skill&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Rank&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |49&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |99&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | Melee&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | C&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 139&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 373&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | Magic&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | A+&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 424&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Spiritreaver Head and Stormwaker Frame&lt;br /&gt;
|-&lt;br /&gt;
! width=40% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Skill&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Rank&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |49&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |99&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | Melee&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | C&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 139&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 373&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | Magic&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | A+&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 424&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Frames ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fea5b8; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fd5b7e;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;| Frame Elemental Capacity&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fed4dd; border-color: #fd5b7e;&amp;quot; colspan=&amp;quot;5&amp;quot; | Every automaton frame and head has a different elemental capacity. This allows for attachments to be used with an automaton up until the elemental cost of the attachments has met or would surpass the capacity of the head and frame chosen.&amp;lt;br&amp;gt;Elemental capacity of automatons may be expanded by up to four of each element from [[Job_Points#Puppetmaster|Puppetmast Gifts]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;30%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | Harlequin&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{fire}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{wind}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{lightning}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{light}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{ice}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{earth}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{water}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[File:Harlequin Head icon.png]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |[[File:Harlequin Frame icon.png]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | Valoredge&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{fire}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{wind}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{lightning}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{light}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{ice}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{earth}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{water}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[File:Valoredge Head icon.png]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |[[File:Valoredge Frame icon.png]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;5px&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;30%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | Sharpshot&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{fire}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{wind}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{lightning}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{light}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{ice}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{earth}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{water}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[File:Sharpshot Head icon.png]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |[[File:Sharpshot Frame icon.png]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | Stormwaker&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{fire}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{wind}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{lightning}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{light}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{ice}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{earth}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{water}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[File:Stormwaker Head icon.png]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |[[File:Stormwaker Frame icon.png]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 4&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;5px&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;30%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | Soulsoother&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{fire}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{wind}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{lightning}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{light}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{ice}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{earth}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{water}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[File:Soulsoother Head icon.png]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |[[File:Stormwaker Frame icon.png]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 4&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=20% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | Spiritreaver&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{fire}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{wind}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{lightning}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{light}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{ice}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{earth}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{water}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; | {{dark}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[File:Spiritreaver Head icon.png]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |[[File:Stormwaker Frame icon.png]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 4&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat Parameters ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;| Combat Parameters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fde1d2;&amp;quot; colspan=&amp;quot;5&amp;quot; | An automaton&#039;s AI resides in each of its heads. Changing frames around with heads not only potentially changes combat skills, but the behavior of the puppet itself.&amp;lt;br&amp;gt;In contrast, the damage types and weapon skills of an automaton reside within the frame.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The casting of all spells have their own timer. Each head has its own individual recast for categories of magic such as healing or nuking. As of the [http://forum.square-enix.com/ffxi/threads/18132-December-14-2011-(JST)-Version-Update December 2011 update] there is no longer a universal casting delay that needs to pass before a spell may be cast.&lt;br /&gt;
&lt;br /&gt;
The casting priority also changes based on the type of maneuver that is up and the foes HP as well as the HP of the master and then the automaton.&amp;lt;br&amp;gt;&lt;br /&gt;
For example using a light maneuver alters the casting priority of an automaton by forcing cure over casting to remove status ailments.&lt;br /&gt;
Furthermore, equipping an attachment such as the [[Damage Gauge]] also raises the threshold of when cure will trigger on the casting priority. Automatons prioritize the casting of certain spells like cure or regen based off of who has hate.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; | Harlequin [[File:Harlequin Head icon.png|20px|Harlequin]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot; rowspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Weaponskills&lt;br /&gt;
|-&lt;br /&gt;
! width=10% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | [[File:Harlequin Frame icon.png|30px|Frame]]&lt;br /&gt;
! width=5% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot;  | Maneuver&lt;br /&gt;
! width=10% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Damage Type&lt;br /&gt;
! width=50% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Effect&lt;br /&gt;
! width=15% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Skillchain Property&lt;br /&gt;
! width=10% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Skill Level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Slapstick]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{lightning}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{blunt}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Delivers a threefold attack. Accuracy varies with TP.&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Reverberation|&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Reverberation&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;br&amp;gt;[[Impaction|&amp;lt;span style=&amp;quot;color:purple;&amp;quot;&amp;gt;&#039;&#039;&#039;Impaction&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Knockout]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{wind}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{blunt}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Delivers a single hit attack. Damage varies with TP. Additional Effect: Evasion down.&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Scission|&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Scission&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;br&amp;gt;[[Detonation|&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Detonation&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | 145&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Magic Mortar]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{light}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{None-Icon}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Damage varies with Automaton HP.&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Fusion|&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Fus&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;ion&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | 225&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=100% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*This frame sucks&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;24%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+Casting Delays {{verification}}&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Head&lt;br /&gt;
! width=70% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | [[File:Harlequin Frame icon.png|20px|Frame]] Casting Delay&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[File:Harlequin Head icon.png|20px|With Harlequin Head]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
*15 second healing&lt;br /&gt;
*10 second enfeebling&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[File:Valoredge Head icon.png|20px|With Valoredge Head]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | &lt;br /&gt;
*20 second healing&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[File:Sharpshot Head icon.png|20px|With Sharpshot Head]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | &lt;br /&gt;
*{{question}} second healing&lt;br /&gt;
*12 second enfeebling&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[File:Stormwaker Head icon.png|20px|With Stormwaker Head]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
*{{question}} second healing&lt;br /&gt;
*12 second enfeebling&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[File:Soulsoother Head icon.png|20px|With Soulsoother Head]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | &lt;br /&gt;
*{{Information Needed}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[File:Spiritreaver Head icon.png|20px|With Spiritreaver Head]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | &lt;br /&gt;
*{{Information Needed}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;24%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Frame Behavior&lt;br /&gt;
|-&lt;br /&gt;
! width=35% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | [[File:Harlequin Frame icon.png|20px|Harlequin Frame]]&lt;br /&gt;
! width=65% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Detail&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Damage Type&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{blunt}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | 320&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Deploy&amp;lt;br&amp;gt;[[File:Valoredge Head icon.png|20px|With Valoredge Head]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;text-align: left;&amp;quot; | Stays in melee range&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Deploy&amp;lt;br&amp;gt;(All other heads)&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;text-align: left;&amp;quot; | &amp;lt;15&#039;: Stays out of range&amp;lt;br&amp;gt;&amp;gt;15&#039;: Runs into melee range&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Damage Taken &lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | -6.25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;24%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+[[File:Harlequin Head icon.png|20px|Harlequin]] Maneuver Priority&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Maneuver&lt;br /&gt;
! width=70% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Spells&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|fire|Fire}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Addle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|earth|Earth}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Slow &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|water|Water}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Poison&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|wind|Wind}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Silence &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|ice|Ice}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Paralyze&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|lightning|Thunder}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|light|Light}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Dia, Cure&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|dark|Dark}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Bio, Blind&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;24%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ [[File:Harlequin Head icon.png|20px|Harlequin]] Casting Priority {{verification}}&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Magic Type&lt;br /&gt;
! width=70% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Spell(s)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Enfeebling&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; |  Bio → {{icon|light maneuver}} Dia → Poison → Silence → Slow → Blind → Paralyze → Addle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Healing&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Low HP → Cure&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
*A maneuver denotes that the spell is forced and won&#039;t be cast otherwise.&lt;br /&gt;
*Casting may be altered based on the maneuver used or HP/MP. See &amp;quot;Maneuver Priority&amp;quot; table and notes.&lt;br /&gt;
|-	&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; | Valoredge [[File:Valoredge Head icon.png|20px|Valoredge]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot; rowspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Weaponskills&lt;br /&gt;
|-&lt;br /&gt;
! width=10% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | [[File:Valoredge Frame icon.png|30px|Frame]]&lt;br /&gt;
! width=5% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot;  | Maneuver&lt;br /&gt;
! width=10% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Damage Type&lt;br /&gt;
! width=50% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Effect&lt;br /&gt;
! width=15% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Skillchain Property&lt;br /&gt;
! width=10% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Skill Level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Chimera Ripper]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{fire}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{slashing}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Delivers a single hit attack.&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Detonation|&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Detonation&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;br&amp;gt;[[Induration|&amp;lt;span style=&amp;quot;color:#00cece;&amp;quot;&amp;gt;&#039;&#039;&#039;Induration&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[String Clipper]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{thunder}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{slashing}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Delivers a twofold attack. Accuracy varies with TP.&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Scission|&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Scission&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Cannibal Blade]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{dark}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{slashing}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Delivers a single hit attack. Additional Effect: Convert damage dealt to HP.&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Compression|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;&#039;&#039;&#039;Compression&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;br&amp;gt;[[Reverberation|&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Reverberation&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | 145&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Bone Crusher]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{light}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{blunt}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Delivers a threefold attack. Additional Effect: Stun.&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Fragmentation|&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Fragmen&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:purple;&amp;quot;&amp;gt;&#039;&#039;&#039;tation&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | 245&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[String Shredder]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{thunder}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{slashing}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Delivers a twofold attack. Critical hit rate varies with TP.&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Distortion|&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Distor&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#00cece;&amp;quot;&amp;gt;&#039;&#039;&#039;tion&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;br&amp;gt;[[Scission|&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Scission&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | 324&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=100% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Has access to [[Shield Bash]].&lt;br /&gt;
**Recast of 3 minutes and is ready upon activation.&lt;br /&gt;
**Will attempt to interrupt spells and TP moves with it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;24%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+Casting Delays {{verification}}&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Head&lt;br /&gt;
! width=70% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | [[File:Stormwaker Frame icon.png|20px|Frame]] Casting Delay&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[File:Valoredge Head icon.png|20px|With Valoredge Head]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
*20 second healing&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Magic is only cast when attached to the Harlequin or Stormwaker frames.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;24%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Frame Behavior&lt;br /&gt;
|-&lt;br /&gt;
! width=35% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | [[File:Valoredge Frame icon.png|20px|Valoredge Frame]]&lt;br /&gt;
! width=65% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Detail&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Damage Type&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{slashing}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | 360&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Deploy&amp;lt;br&amp;gt;[[File:Valoredge Head icon.png|20px|With Harlequin Head]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;text-align: left;&amp;quot; | Stays in melee range&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Deploy&amp;lt;br&amp;gt;(All other heads)&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;text-align: left;&amp;quot; | &amp;lt;15&#039;: Stays out of range&amp;lt;br&amp;gt;&amp;gt;15&#039;: Runs into melee range&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Damage Taken &lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | -12.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;24%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+[[File:Valoredge Head icon.png|20px|Valoredge]] Maneuver Priority&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Maneuver&lt;br /&gt;
! width=70% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Spells&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|light|Light}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Cure&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;24%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ [[File:Valoredge Head icon.png|20px|Valoredge]] Casting Priority {{verification}}&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Magic Type&lt;br /&gt;
! width=70% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Spell(s)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Healing&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Low HP → Cure&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; | Sharpshot [[File:Sharpshot Head icon.png|20px|Sharpshot]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot; rowspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Weaponskills&lt;br /&gt;
|-&lt;br /&gt;
! width=10% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | [[File:Sharpshot Frame icon.png|30px|Frame]]&lt;br /&gt;
! width=5% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot;  | Maneuver&lt;br /&gt;
! width=10% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Damage Type&lt;br /&gt;
! width=50% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Effect&lt;br /&gt;
! width=15% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Skillchain Property&lt;br /&gt;
! width=10% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Skill Level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Arcuballista]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{fire}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{ranged}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Delivers a single attack. Damage varies with TP.&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Liquefaction|&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Liquefaction&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;br&amp;gt;[[Transfixion|&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Transfixion&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Daze (Weaponskill)|Daze]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{thunder}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{ranged}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Delivers a single attack. Damage varies with TP. Additional Effect: Stun.&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Impaction|&amp;lt;span style=&amp;quot;color:purple;&amp;quot;&amp;gt;&#039;&#039;&#039;Impaction&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;br&amp;gt;[[Transfixion|&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Transfixion&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | 150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Armor Piercer]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{dark}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{ranged}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Delivers a single hit attack. Damage varies with TP. Ignores 50% of targets defence during weaponskill&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Gravitation|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;&#039;&#039;&#039;Gravi&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;tation&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | 245&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Armor Shatterer]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{wind}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{ranged}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Delivers a fourfold attack. Additional Effect: Defense Down. Effect duration varies with TP.&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Fusion|&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Fus&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;ion&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;br&amp;gt;[[Impaction|&amp;lt;span style=&amp;quot;color:purple;&amp;quot;&amp;gt;&#039;&#039;&#039;Impaction&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | 324&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=100% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Sharpshot&#039;s ranged attacks are not subject to a distance bonus or penalty.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;24%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+Casting Delays {{verification}}&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Head&lt;br /&gt;
! width=70% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | [[File:Stormwaker Frame icon.png|20px|Frame]] Casting Delay&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[File:Sharpshot Head icon.png|20px|With Sharpshot Head]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
*{{question}} second healing&lt;br /&gt;
* 12 second enfeebling&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Magic is only cast when attached to the Harlequin or Stormwaker frames.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;24%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Frame Behavior&lt;br /&gt;
|-&lt;br /&gt;
! width=35% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | [[File:Sharpshot Frame icon.png|20px|Sharpshot Frame]]&lt;br /&gt;
! width=65% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Detail&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Damage Type&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{blunt}} (melee) {{ranged}} (piercing)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | 400 (melee) 360 (ranged)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Deploy&amp;lt;br&amp;gt;[[File:Valoredge Head icon.png|20px|With Valoredge Head]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;text-align: left;&amp;quot; | Stays in melee range&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Deploy&amp;lt;br&amp;gt;(All other heads)&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;text-align: left;&amp;quot; | &amp;lt;15&#039;: Stays out of range&amp;lt;br&amp;gt;&amp;gt;15&#039;: Runs into melee range&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Damage Taken &lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | -12.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;24%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+[[File:Sharpshot Head icon.png|20px|Sharpshot]] Maneuver Priority&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Maneuver&lt;br /&gt;
! width=70% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Spells&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|light|Light}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Cure&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|fire|Fire}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Addle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|earth|Earth}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Slow &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|water|Water}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Poison&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|wind|Wind}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Silence &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|ice|Ice}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Paralyze&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|lightning|Thunder}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|light|Light}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Cure → Dia&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|dark|Dark}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Blind → Bio&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;24%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ [[File:Sharpshot Head icon.png|20px|Sharpshot]] Casting Priority {{verification}}&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Magic Type&lt;br /&gt;
! width=70% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Spell(s)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Enfeebling&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; |  Bio → {{icon|light maneuver}} Dia → Poison → Silence → Slow → Blind → Paralyze → Addle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Healing&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Low HP → Cure&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
*A maneuver denotes that the spell is forced and won&#039;t be cast otherwise.&lt;br /&gt;
*Casting may be altered based on the maneuver used or HP/MP. See &amp;quot;Maneuver Priority&amp;quot; table and notes.&lt;br /&gt;
|-	&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; | Stormwaker [[File:Stormwaker Head icon.png|20px|Stormwaker]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot; rowspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Weaponskills&lt;br /&gt;
|-&lt;br /&gt;
! width=10% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | [[File:Stormwaker Frame icon.png|30px|Frame]]&lt;br /&gt;
! width=5% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot;  | Maneuver&lt;br /&gt;
! width=10% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Damage Type&lt;br /&gt;
! width=50% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Effect&lt;br /&gt;
! width=15% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Skillchain Property&lt;br /&gt;
! width=10% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Skill Level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Slapstick]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{lightning}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{blunt}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Delivers a threefold attack. Accuracy varies with TP.&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Reverberation|&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Reverberation&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;br&amp;gt;[[Impaction|&amp;lt;span style=&amp;quot;color:purple;&amp;quot;&amp;gt;&#039;&#039;&#039;Impaction&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Knockout]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{wind}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{blunt}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Delivers a single hit attack. Damage varies with TP. Additional Effect: Evasion down.&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Scission|&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Scission&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;br&amp;gt;[[Detonation|&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Detonation&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | 145&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Magic Mortar]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{light}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{question}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Damage varies with Automaton HP.&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[Fusion|&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Fus&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;ion&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | 225&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=100% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*[[Phalanx]] and [[Stoneskin]] will only be cast upon the master and automaton.&lt;br /&gt;
*[[Protect]], [[Shell]], and [[Haste]] will only be cast upon the master, automaton, and party members.&lt;br /&gt;
*Attempts to finish off foes with low HP by casting the weakest nuke that if unresisted will defeat the monster, instead of curing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;24%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+Casting Delays {{verification}}&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Head&lt;br /&gt;
! width=70% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | [[File:Stormwaker Frame icon.png|20px|Frame]] Casting Delay&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[File:Harlequin Head icon.png|20px|With Harlequin Head]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
*15 second healing&lt;br /&gt;
*10 second enfeebling&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[File:Valoredge Head icon.png|20px|With Valoredge Head]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | &lt;br /&gt;
*20 second healing&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[File:Sharpshot Head icon.png|20px|With Sharpshot Head]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | &lt;br /&gt;
*{{question}} second healing&lt;br /&gt;
*12 second enfeebling&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[File:Stormwaker Head icon.png|20px|With Stormwaker Head]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
*{{question}} second healing&lt;br /&gt;
*12 second enfeebling&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[File:Soulsoother Head icon.png|20px|With Soulsoother Head]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | &lt;br /&gt;
*4 second enfeebling&lt;br /&gt;
*15 second healing&lt;br /&gt;
*15 second enhancing&lt;br /&gt;
*15 second erase and -na&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | [[File:Spiritreaver Head icon.png|20px|With Spiritreaver Head]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | &lt;br /&gt;
*10 second enfeebling&lt;br /&gt;
*33 second elemental&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;24%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Frame Behavior&lt;br /&gt;
|-&lt;br /&gt;
! width=35% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | [[File:Stormwaker Frame icon.png|20px|Frame]]&lt;br /&gt;
! width=65% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Detail&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Damage Type&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{blunt}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | 400&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Deploy&amp;lt;br&amp;gt;[[File:Valoredge Head icon.png|20px|With Valoredge Head]]&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;text-align: left;&amp;quot; | Stays in melee range&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Deploy&amp;lt;br&amp;gt;(All other heads)&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;text-align: left;&amp;quot; | &amp;lt;15&#039;: Stays out of range&amp;lt;br&amp;gt;&amp;gt;15&#039;: Runs into melee range&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Breath/Magic Damage Taken &lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | -25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;24%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+[[File:Stormwaker Head icon.png|20px|Stormwaker]] Maneuver Priority&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Maneuver&lt;br /&gt;
! width=70% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Spells&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|fire|Fire}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Addle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|earth|Earth}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Slow &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|water|Water}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Poison&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|wind|Wind}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Silence &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|ice|Ice}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Nuke, Paralyze&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|lightning|Thunder}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|light|Light}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Dia, Cure&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|dark|Dark}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Bio, Blind&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;24%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ [[File:Stormwaker Head icon.png|20px|Stormwaker]] Casting Priority {{verification}}&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Magic Type&lt;br /&gt;
! width=70% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Spell(s)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Enfeebling&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; |  Bio → {{icon|light maneuver}} Dia → Poison → Silence → Slow → Blind → Paralyze → Addle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Healing&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Nuke low HP enemy → Cure&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Elemental&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Low HP → Cure&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Buffing&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Protect → Shell → Haste → Stoneskin → Phalanx  &lt;br /&gt;
|}&lt;br /&gt;
*A maneuver denotes that the spell is forced and won&#039;t be cast otherwise.&lt;br /&gt;
*Casting may be altered based on the maneuver used or HP/MP. See &amp;quot;Maneuver Priority&amp;quot; table and notes.&lt;br /&gt;
|-	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; | Soulsoother [[File:Soulsoother Head icon.png|20px|Soulsoother]] Spiritreaver [[File:Spiritreaver Head icon.png|20px|Spiritreaver]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot; rowspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=100% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Soulsoother Notes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Regen is only cast if the foe is ranked a Decent Challenge or above.&lt;br /&gt;
**Cast on party member with hate.&lt;br /&gt;
*Will use Cure V over Cure VI if it is enough to restore the target to 95%+ HP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=100% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Spiritreaver Notes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Prioritizes drain and aspir over nukes once below 75% HP or MP. An ice maneuver will prioritize nukes again.&lt;br /&gt;
*Will switch between the two most powerful nukes depending on recast and maneuvers.&lt;br /&gt;
*Encouraged to cast the corresponding element of the maneuvers on it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;24%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+[[File:Soulsoother Head icon.png|20px|Soulsoother]] Maneuver Priority&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Maneuver&lt;br /&gt;
! width=70% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Spells&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|fire|Fire}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Addle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|earth|Earth}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Slow &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|water|Water}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Poison, -na spells (can cast to party)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|wind|Wind}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Silence &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|ice|Ice}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Nuke, Paralyze&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|lightning|Thunder}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|light|Light}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Dia, Cure (can cast on party)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|dark|Dark}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Bio, Blind&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;24%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ [[File:Soulsoother Head icon.png|20px|Soulsoother]] Casting Priority {{verification}}&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Magic Type&lt;br /&gt;
! width=70% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Spell(s)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Enfeebling&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; |  Slow → Poison → Blind → Bio → Paralyze → Addle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Healing&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Low HP → Cure&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Buffing&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Protect → Shell → Haste&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
*A maneuver denotes that the spell is forced and won&#039;t be cast otherwise.&lt;br /&gt;
*Casting may be altered based on the maneuver used or HP/MP. See &amp;quot;Maneuver Priority&amp;quot; table and notes.&lt;br /&gt;
*Will not cast cursna to remove doom.&lt;br /&gt;
*Cures the master or itself first before worrying about other party members.&lt;br /&gt;
|-	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;24%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+[[File:Spiritreaver Head icon.png|20px|Spiritreaver]] Maneuver Priority&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Maneuver&lt;br /&gt;
! width=70% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Spells&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|fire|Fire}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Nuke, Addle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|earth|Earth}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Nuke, Slow &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|water|Water}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Nuke, Poison&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|wind|Wind}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Nuke, Silence &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|ice|Ice}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Nuke, Paralyze&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|lightning|Thunder}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Nuke&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|light|Light}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Dia&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|dark|Dark}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Access to Enfeebles, Absorb-INT, Aspir, Bio, Blind, Drain, Dread Spikes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{Color|dark|Dark}} + {{Color|ice|Ice}}&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Reprioritizes Nukes over Enfeebles&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;24%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ [[File:Spiritreaver Head icon.png|20px|Spiritreaver]] Casting Priority {{verification}}&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Magic Type&lt;br /&gt;
! width=70% style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; | Spell(s)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Elemental&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | {{icon|dark maneuver}}Drain* → {{icon|dark maneuver}}Aspir II* → {{icon|dark maneuver}}Aspir* otherwise → {{icon|ice maneuver}}Nuke&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Enfeebling (Need {{icon|dark maneuver}})&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Drain* → Aspir II* → Aspir* → Blind  → Bio → {{icon|light maneuver}} Dia → Poison → Silence → Slow → Blind → Paralyze → Addle → Nuke&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Buffing&lt;br /&gt;
| style=&amp;quot;border-color: #fc8b4d;&amp;quot; | Dreadspikes&lt;br /&gt;
|}&lt;br /&gt;
*A maneuver denotes that the spell is forced and won&#039;t be cast otherwise.&lt;br /&gt;
*Casting may be altered based on the maneuver used or HP/MP. See &amp;quot;Maneuver Priority&amp;quot; table and notes.&lt;br /&gt;
|-	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Automaton Names==&lt;br /&gt;
The initial name you give an automaton is free, but if you later wish to change the name. Speak with [[Abda-Lurabda]] in the automaton shop while on PUP and pay him 9,800 gil.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;R-Highlight R1-White collapsible collapsed&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;60%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#4b4d4f; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;6&amp;quot;| {{color|white|List of Automaton Names}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; width=&amp;quot;16%&amp;quot; | Page 1&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; width=&amp;quot;16%&amp;quot; | Page 2&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; width=&amp;quot;16%&amp;quot; | Page 3&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; width=&amp;quot;16%&amp;quot; | Page 4&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; width=&amp;quot;16%&amp;quot; | Page 5&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; width=&amp;quot;16%&amp;quot; | Page 6&lt;br /&gt;
|-&lt;br /&gt;
| Luron&lt;br /&gt;
| Nadeshiko&lt;br /&gt;
| Otto&lt;br /&gt;
| Fukusuke&lt;br /&gt;
| Centurion&lt;br /&gt;
| Robby&lt;br /&gt;
|-&lt;br /&gt;
|Drille&lt;br /&gt;
|E100&lt;br /&gt;
| Gustav&lt;br /&gt;
| Mataemon&lt;br /&gt;
| A7V&lt;br /&gt;
| Porlo-Moperlo&lt;br /&gt;
|-&lt;br /&gt;
|Tournefoux&lt;br /&gt;
|Koume&lt;br /&gt;
| Muffin&lt;br /&gt;
| Kansuke&lt;br /&gt;
| Scipio&lt;br /&gt;
| Paroko-Puronko&lt;br /&gt;
|-&lt;br /&gt;
|Chafouin&lt;br /&gt;
|X-32&lt;br /&gt;
| Xaver&lt;br /&gt;
| Polichinelle&lt;br /&gt;
| Sentinel&lt;br /&gt;
| Pipima&lt;br /&gt;
|-&lt;br /&gt;
|Plaisantin&lt;br /&gt;
|Poppo&lt;br /&gt;
| Toni&lt;br /&gt;
| Tobisuke&lt;br /&gt;
| Pioneer&lt;br /&gt;
| Gagaja&lt;br /&gt;
|-&lt;br /&gt;
|Loustic&lt;br /&gt;
|Asuka&lt;br /&gt;
| Ina&lt;br /&gt;
| Sasuke&lt;br /&gt;
| Seneschal&lt;br /&gt;
| Mobil&lt;br /&gt;
|-&lt;br /&gt;
|Histrion&lt;br /&gt;
|Sakura&lt;br /&gt;
| Gerda&lt;br /&gt;
| Shijimi&lt;br /&gt;
| Ginjin&lt;br /&gt;
| Donzel&lt;br /&gt;
|-&lt;br /&gt;
|Bobeche&lt;br /&gt;
|Tao&lt;br /&gt;
| Petra&lt;br /&gt;
| Chobi&lt;br /&gt;
| Amagatsu&lt;br /&gt;
| Archer&lt;br /&gt;
|-&lt;br /&gt;
|Bougrion&lt;br /&gt;
|Mao&lt;br /&gt;
| Verena&lt;br /&gt;
| Aurelie&lt;br /&gt;
| Dolly&lt;br /&gt;
| Shooter&lt;br /&gt;
|-&lt;br /&gt;
|Rouleteau&lt;br /&gt;
|Gadget&lt;br /&gt;
| Rosi&lt;br /&gt;
| Magalie&lt;br /&gt;
| Fantoccini&lt;br /&gt;
| Stephen&lt;br /&gt;
|-&lt;br /&gt;
|Allouette&lt;br /&gt;
|Marion&lt;br /&gt;
| Schatzi&lt;br /&gt;
| Aurore&lt;br /&gt;
| Joe&lt;br /&gt;
| Mk.IV&lt;br /&gt;
|-&lt;br /&gt;
|Serenade&lt;br /&gt;
|Widget&lt;br /&gt;
| Warashi&lt;br /&gt;
| Caroline&lt;br /&gt;
| Kikizaru&lt;br /&gt;
| Conjurer&lt;br /&gt;
|-&lt;br /&gt;
|Ficelette&lt;br /&gt;
|Quirk&lt;br /&gt;
| Klingel&lt;br /&gt;
| Andrea&lt;br /&gt;
| Whippet&lt;br /&gt;
| Footman&lt;br /&gt;
|-&lt;br /&gt;
|Tocadie&lt;br /&gt;
|Sprocket&lt;br /&gt;
| Clochette&lt;br /&gt;
| Machinette&lt;br /&gt;
| Punchinello&lt;br /&gt;
| Tokotoko&lt;br /&gt;
|-&lt;br /&gt;
|Caprice&lt;br /&gt;
|Cogette&lt;br /&gt;
| Campanello&lt;br /&gt;
| Clarine&lt;br /&gt;
| Charlie&lt;br /&gt;
| Sancho&lt;br /&gt;
|-&lt;br /&gt;
|Foucade&lt;br /&gt;
|Lecter&lt;br /&gt;
| Kaiserin&lt;br /&gt;
| Armelle&lt;br /&gt;
| Midge&lt;br /&gt;
| Sarumaro&lt;br /&gt;
|-&lt;br /&gt;
|Capillotte&lt;br /&gt;
|Coppelia&lt;br /&gt;
| Principessa&lt;br /&gt;
| Reinette&lt;br /&gt;
| Petrouchka&lt;br /&gt;
| Picket&lt;br /&gt;
|-&lt;br /&gt;
|Quenotte&lt;br /&gt;
|Sparky&lt;br /&gt;
| Butler&lt;br /&gt;
| Dorlote&lt;br /&gt;
| Schneider&lt;br /&gt;
| Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Pacotille&lt;br /&gt;
|Clank&lt;br /&gt;
| Graf&lt;br /&gt;
| Turlupin&lt;br /&gt;
| Ushabti&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Comedie&lt;br /&gt;
|Calcobrena&lt;br /&gt;
| Caro&lt;br /&gt;
| Klaxon&lt;br /&gt;
| Noel&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Kagekiyo&lt;br /&gt;
|Crackle&lt;br /&gt;
| Cara&lt;br /&gt;
| Bambino&lt;br /&gt;
| Yajirobe&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Toraoh&lt;br /&gt;
|Ricochet&lt;br /&gt;
| Mademoiselle&lt;br /&gt;
| Potiron&lt;br /&gt;
| Hina&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Genta&lt;br /&gt;
|Josette&lt;br /&gt;
| Herzog&lt;br /&gt;
| Fustige&lt;br /&gt;
| Nora&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Kintoki&lt;br /&gt;
|Fritz&lt;br /&gt;
| Tramp&lt;br /&gt;
| Amidon&lt;br /&gt;
| Shoki&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Koumei&lt;br /&gt;
|Skippy&lt;br /&gt;
| V-1000&lt;br /&gt;
| Machin&lt;br /&gt;
| Kobina&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Pamama&lt;br /&gt;
|Pino&lt;br /&gt;
| Hikozaemon&lt;br /&gt;
| Bidulon&lt;br /&gt;
| Kokeshi&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Lobo&lt;br /&gt;
|Mandarin&lt;br /&gt;
| Nine&lt;br /&gt;
| Tandem&lt;br /&gt;
| Mame&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Tsukushi&lt;br /&gt;
|Jackstraw&lt;br /&gt;
| Acht&lt;br /&gt;
| Prestidige&lt;br /&gt;
| Bishop&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Oniwaka&lt;br /&gt;
|Guignol&lt;br /&gt;
| Quattro&lt;br /&gt;
| Purute-Porute&lt;br /&gt;
| Marvin&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Kenbishi&lt;br /&gt;
|Moppet&lt;br /&gt;
| Zero&lt;br /&gt;
| Bito-Rabito&lt;br /&gt;
| Dora&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Hannya&lt;br /&gt;
|Nutcracker&lt;br /&gt;
| Dreizehn&lt;br /&gt;
| Cocoa&lt;br /&gt;
| Data&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Mashira &lt;br /&gt;
|Erwin&lt;br /&gt;
| Seize&lt;br /&gt;
| Totomo&lt;br /&gt;
| Robin&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Stabilizer&amp;diff=573251</id>
		<title>Stabilizer</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Stabilizer&amp;diff=573251"/>
		<updated>2019-03-11T07:38:12Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: adjusted element capacity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Stabilizer II|Stabilizer III|Stabilizer IV}}&lt;br /&gt;
{{item&lt;br /&gt;
|ah listing=Automation&lt;br /&gt;
|description=A thunder-based automaton attachment.&lt;br /&gt;
|type=Automaton Item&lt;br /&gt;
|flags=Obtainable from Goblin Box&lt;br /&gt;
|stack size=12&lt;br /&gt;
|singular log name=stabilizer&lt;br /&gt;
|ffxiah=2254/stabilizer&lt;br /&gt;
|ffxidb=2254&lt;br /&gt;
|functionality= ·Enhances accuracy&lt;br /&gt;
}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Thunder}}&lt;br /&gt;
|Description=Enhances [[automaton]] [[accuracy]].&lt;br /&gt;
|Maneuver0=+5&lt;br /&gt;
|Maneuver1=+10&lt;br /&gt;
|Maneuver2=+15&lt;br /&gt;
|Maneuver3=+20&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synth Table&lt;br /&gt;
|Insert Item Synth Template=&lt;br /&gt;
{{Item Synth&lt;br /&gt;
|Craft Name=Alchemy&lt;br /&gt;
|Craft Level=46&lt;br /&gt;
|Sub Craft=[[Goldsmithing]] - (25)&lt;br /&gt;
|Key Item=[[Iatrochemistry]]&lt;br /&gt;
|Crystal=Fire&lt;br /&gt;
|Recipe=&lt;br /&gt;
*[[Black Ghost]]&lt;br /&gt;
*[[Ebonite]]&lt;br /&gt;
*[[Mythril Sheet]]&lt;br /&gt;
*[[Sieglinde Putty]]&lt;br /&gt;
*[[Water Tank]]&lt;br /&gt;
|NQ=[[Stabilizer]] x12&lt;br /&gt;
|HQ=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Yoyoroon&lt;br /&gt;
|Zone=Nashmau&lt;br /&gt;
|position=G-6&lt;br /&gt;
|Notes=4,940 [[Gil]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Reference ==&lt;br /&gt;
*[http://forum.square-enix.com/ffxi/threads/11567-ATTN-Community-Reps-Dev-Team-PUPs-of-Vanadiel-DEMAND-a-response-on-Automaton-A.I.!?p=151415&amp;amp;viewfull=1#post151415 PUP attachment post (Camate, Official Forums)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Automaton Equipment]] [[Category:Item]] [[Category:Thunder]]&lt;br /&gt;
{{Item Info}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Loudspeaker&amp;diff=573250</id>
		<title>Loudspeaker</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Loudspeaker&amp;diff=573250"/>
		<updated>2019-03-11T07:37:08Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: adjusted element capacity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Loudspeaker II|Loudspeaker III|Loudspeaker IV}}&lt;br /&gt;
{{item&lt;br /&gt;
|ah listing=Automation&lt;br /&gt;
|description=An ice-based automaton attachment.&lt;br /&gt;
|type=Automaton Item&lt;br /&gt;
|flags=Obtainable from Goblin Box&lt;br /&gt;
|stack size=12&lt;br /&gt;
|singular log name=loudspeaker&lt;br /&gt;
|ffxiah=2243/loudspeaker&lt;br /&gt;
|ffxidb=2243&lt;br /&gt;
|functionality= ·Enhances magic attack&lt;br /&gt;
}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Ice}}&lt;br /&gt;
|Description=Enhances automaton [[Magic Attack Bonus]].&lt;br /&gt;
|Maneuver0=+5&lt;br /&gt;
|Maneuver1=+10&lt;br /&gt;
|Maneuver2=+15&lt;br /&gt;
|Maneuver3=+20&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synth Table&lt;br /&gt;
|Insert Item Synth Template=&lt;br /&gt;
{{Item Synth&lt;br /&gt;
|Craft Name=Alchemy&lt;br /&gt;
|Craft Level=48&lt;br /&gt;
|Sub Craft=[[Bonecraft]] - (22)&lt;br /&gt;
|Key Item=[[Iatrochemistry]]&lt;br /&gt;
|Crystal=Fire&lt;br /&gt;
|Recipe=&lt;br /&gt;
*[[Baking Soda]]&lt;br /&gt;
*[[Colibri Beak]]&lt;br /&gt;
*[[Glass Sheet]]&lt;br /&gt;
*[[Treant Bulb]]&lt;br /&gt;
*[[Water Tank]]&lt;br /&gt;
|NQ=[[Loudspeaker]] x12&lt;br /&gt;
|HQ=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Yoyoroon&lt;br /&gt;
|Zone=Nashmau&lt;br /&gt;
|position=G-6&lt;br /&gt;
|Notes=4,940 [[Gil]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Reference ==&lt;br /&gt;
*[http://forum.square-enix.com/ffxi/threads/11567-ATTN-Community-Reps-Dev-Team-PUPs-of-Vanadiel-DEMAND-a-response-on-Automaton-A.I.!?p=151415&amp;amp;viewfull=1#post151415 PUP attachment post (Camate, Official Forums)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Automaton Equipment]] [[Category:Item]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Tension_Spring&amp;diff=573249</id>
		<title>Tension Spring</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Tension_Spring&amp;diff=573249"/>
		<updated>2019-03-11T07:36:50Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: adjusted element capacity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Tension Spring II|Tension Spring III|Tension Spring IV}}&lt;br /&gt;
{{item&lt;br /&gt;
|ah listing=Automation&lt;br /&gt;
|description=A fire-based automaton attachment.&lt;br /&gt;
|type=Automaton Item&lt;br /&gt;
|flags=Obtainable from Goblin Box&lt;br /&gt;
|stack size=12&lt;br /&gt;
|singular log name=tension spring&lt;br /&gt;
|ffxiah=2239/tension-spring&lt;br /&gt;
|ffxidb=2239&lt;br /&gt;
|functionality= ·Enhances attack&lt;br /&gt;
}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Fire}}&lt;br /&gt;
|Description=Enhances Attack&lt;br /&gt;
|Maneuver0=3%&lt;br /&gt;
|Maneuver1=6%&lt;br /&gt;
|Maneuver2=9%&lt;br /&gt;
|Maneuver3=12%&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synth Table&lt;br /&gt;
|Insert Item Synth Template=&lt;br /&gt;
{{Item Synth&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Craft Level=51&lt;br /&gt;
|Sub Craft=&lt;br /&gt;
|Key Item=[[Clockmaking]]&lt;br /&gt;
|Crystal=Earth&lt;br /&gt;
|Recipe=&lt;br /&gt;
*[[Darksteel Ingot]]&lt;br /&gt;
*[[Mythril Coil]] x2&lt;br /&gt;
*[[Mythril Gear Machine]]&lt;br /&gt;
*[[Slime Oil]]&lt;br /&gt;
|NQ=[[Tension Spring]] x12&lt;br /&gt;
|HQ=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Yoyoroon&lt;br /&gt;
|Zone=Nashmau&lt;br /&gt;
|position=G-6&lt;br /&gt;
|Notes=4,940 [[Gil]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Reference ==&lt;br /&gt;
*[http://forum.square-enix.com/ffxi/threads/11567-ATTN-Community-Reps-Dev-Team-PUPs-of-Vanadiel-DEMAND-a-response-on-Automaton-A.I.!?p=151415&amp;amp;viewfull=1#post151415 PUP attachment post (Camate, Official Forums)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Automaton Equipment]] [[Category:Item]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Stabilizer_IV&amp;diff=573248</id>
		<title>Stabilizer IV</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Stabilizer_IV&amp;diff=573248"/>
		<updated>2019-03-11T07:35:00Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: adjusted element capacity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Stabilizer|Stabilizer II|Stabilizer III}}&lt;br /&gt;
{{item&lt;br /&gt;
|ah listing=Automation&lt;br /&gt;
|description=A thunder-based automaton attachment.&lt;br /&gt;
|type=Automaton Item&lt;br /&gt;
|flags=Obtainable from Goblin Box&lt;br /&gt;
|stack size=12&lt;br /&gt;
|singular log name=stabilizer IV&lt;br /&gt;
|ffxiah=9140/stabilizer-iv&lt;br /&gt;
|ffxidb=9140&lt;br /&gt;
|functionality= ·Enhances accuracy&lt;br /&gt;
}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Thunder}} {{Thunder}} {{Thunder}} {{Thunder}}&lt;br /&gt;
|Description=Enhances [[automaton]] [[accuracy]].&lt;br /&gt;
|Maneuver0=+30&lt;br /&gt;
|Maneuver1=+40&lt;br /&gt;
|Maneuver2=+55&lt;br /&gt;
|Maneuver3=+70&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synth Table&lt;br /&gt;
|Insert Item Synth Template=&lt;br /&gt;
{{Item Synth&lt;br /&gt;
|Craft Name=Alchemy&lt;br /&gt;
|Craft Level=67&lt;br /&gt;
|Sub Craft=[[Goldsmithing]] - (??)&lt;br /&gt;
|Key Item=[[Iatrochemistry]]&lt;br /&gt;
|Crystal=Fire&lt;br /&gt;
|Recipe=&lt;br /&gt;
*[[Platinum Sheet]]&lt;br /&gt;
*[[Sieglinde Putty]]&lt;br /&gt;
*[[High Ebonite]]&lt;br /&gt;
*[[Black Ghost]]&lt;br /&gt;
*[[Water Tank]]&lt;br /&gt;
|NQ=[[Stabilizer IV]] x12&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Rararoon&lt;br /&gt;
|Zone=Nashmau&lt;br /&gt;
|position=G-6&lt;br /&gt;
|Notes=112,632 [[Gil]]&amp;lt;br&amp;gt;[[Puppetmaster]] level 99 required&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Automaton Equipment]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Stabilizer_III&amp;diff=573247</id>
		<title>Stabilizer III</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Stabilizer_III&amp;diff=573247"/>
		<updated>2019-03-11T07:34:32Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: adjusted element capacity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Stabilizer|Stabilizer II|Stabilizer IV}}&lt;br /&gt;
{{item&lt;br /&gt;
|ah listing=Automation&lt;br /&gt;
|description=A thunder-based automaton attachment.&lt;br /&gt;
|type=Automaton Item&lt;br /&gt;
|flags=Obtainable from Goblin Box&lt;br /&gt;
|stack size=12&lt;br /&gt;
|singular log name=stabilizer III&lt;br /&gt;
|ffxiah=9040/stabilizer-iii&lt;br /&gt;
|ffxidb=9040&lt;br /&gt;
|functionality= ·Enhances accuracy&lt;br /&gt;
}} &lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Thunder}} {{Thunder}} {{Thunder}}&lt;br /&gt;
|Description=Enhances [[automaton]] [[accuracy]].&lt;br /&gt;
|Maneuver0=+20&lt;br /&gt;
|Maneuver1=+30&lt;br /&gt;
|Maneuver2=+40&lt;br /&gt;
|Maneuver3=+50&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synth Table&lt;br /&gt;
|Insert Item Synth Template=&lt;br /&gt;
{{Item Synth&lt;br /&gt;
|Craft Name=Alchemy&lt;br /&gt;
|Craft Level=61&lt;br /&gt;
|Sub Craft=[[Goldsmithing]] - (??)&lt;br /&gt;
|Key Item=[[Iatrochemistry]]&lt;br /&gt;
|Crystal=Fire&lt;br /&gt;
|Recipe=&lt;br /&gt;
*[[Gold Sheet]]&lt;br /&gt;
*[[Sieglinde Putty]]&lt;br /&gt;
*[[High Ebonite]]&lt;br /&gt;
*[[Black Ghost]]&lt;br /&gt;
*[[Water Tank]]&lt;br /&gt;
|NQ=[[Stabilizer III]] x12&lt;br /&gt;
|HQ=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Rararoon&lt;br /&gt;
|Zone=Nashmau&lt;br /&gt;
|position=G-6&lt;br /&gt;
|Notes=65,208 [[Gil]]&amp;lt;br&amp;gt;[[Puppetmaster]] level 60 required&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Automaton Equipment]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Stabilizer_II&amp;diff=573246</id>
		<title>Stabilizer II</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Stabilizer_II&amp;diff=573246"/>
		<updated>2019-03-11T07:34:12Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: adjusted element capacity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Stabilizer|Stabilizer III|Stabilizer IV}}&lt;br /&gt;
{{item&lt;br /&gt;
|ah listing=Automation&lt;br /&gt;
|description=A thunder-based automaton attachment.&lt;br /&gt;
|type=Automaton Item&lt;br /&gt;
|flags=Obtainable from Goblin Box&lt;br /&gt;
|stack size=12&lt;br /&gt;
|singular log name=stabilizer II&lt;br /&gt;
|ffxiah=2257/stabilizer-ii&lt;br /&gt;
|ffxidb=2257&lt;br /&gt;
|functionality= ·Enhances accuracy&lt;br /&gt;
}} &lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element={{thunder}} {{thunder}}&lt;br /&gt;
|Description=Enhances [[automaton]] [[accuracy]].&lt;br /&gt;
|Maneuver0=+10&lt;br /&gt;
|Maneuver1=+15&lt;br /&gt;
|Maneuver2=+20&lt;br /&gt;
|Maneuver3=+25&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synth Table&lt;br /&gt;
|Insert Item Synth Template=&lt;br /&gt;
{{Item Synth&lt;br /&gt;
|Craft Name=Alchemy&lt;br /&gt;
|Craft Level=56&lt;br /&gt;
|Sub Craft=[[Goldsmithing]] - (23)&lt;br /&gt;
|Key Item=[[Iatrochemistry]]&lt;br /&gt;
|Crystal=Fire&lt;br /&gt;
|Recipe=&lt;br /&gt;
*[[Black Ghost]]&lt;br /&gt;
*[[High Ebonite]]&lt;br /&gt;
*[[Mythril Sheet]]&lt;br /&gt;
*[[Sieglinde Putty]]&lt;br /&gt;
*[[Water Tank]]&lt;br /&gt;
|NQ=[[Stabilizer II]] x12&lt;br /&gt;
|HQ=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Rararoon&lt;br /&gt;
|Zone=Nashmau&lt;br /&gt;
|position=G-6&lt;br /&gt;
|Notes=	29,640 [[Gil]]&amp;lt;br&amp;gt;[[Puppetmaster]] level 30 required&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster Table &lt;br /&gt;
|Insert Monster List Template= &lt;br /&gt;
{{Item Monster &lt;br /&gt;
|Monster Name=Hilltroll Puppetmaster &lt;br /&gt;
|Zone=Mount Zhayolm &lt;br /&gt;
|position= &lt;br /&gt;
|Notes=Level 79 - 84&amp;lt;br&amp;gt;{{vdrop}}&lt;br /&gt;
}} &lt;br /&gt;
}} &lt;br /&gt;
{{Item Instance Table&lt;br /&gt;
|Insert Item Instance Template=&lt;br /&gt;
{{Item Instance&lt;br /&gt;
|Zone=Jade Sepulcher&lt;br /&gt;
|Entry Item=[[Confidential Imperial order]]&lt;br /&gt;
|Level=60&lt;br /&gt;
|Battle Name=Making a Mockery&lt;br /&gt;
}}&lt;br /&gt;
{{Item Instance&lt;br /&gt;
|Zone=Talacca Cove&lt;br /&gt;
|Entry Item=[[Secret Imperial order]]&lt;br /&gt;
|Level=None&lt;br /&gt;
|Battle Name=Compliments to the Chef&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Reference ==&lt;br /&gt;
*[http://forum.square-enix.com/ffxi/threads/11567-ATTN-Community-Reps-Dev-Team-PUPs-of-Vanadiel-DEMAND-a-response-on-Automaton-A.I.!?p=151415&amp;amp;viewfull=1#post151415 PUP attachment post (Camate, Official Forums)]&lt;br /&gt;
[[Category:Item]] [[Category:Automaton Equipment]] {{Item Info}} [[Category:Thunder]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Tranquilizer_III&amp;diff=573245</id>
		<title>Tranquilizer III</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Tranquilizer_III&amp;diff=573245"/>
		<updated>2019-03-11T07:33:41Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: adjusted element capacity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Tranquilizer|Tranquilizer II}}&lt;br /&gt;
{{item&lt;br /&gt;
|ah listing=Automation&lt;br /&gt;
|description=An ice-based automaton attachment.&lt;br /&gt;
|type=Automaton Item&lt;br /&gt;
|flags=Obtainable from Goblin Box&lt;br /&gt;
|stack size=12&lt;br /&gt;
|singular log name=tranquilizer III&lt;br /&gt;
|ffxiah=9134/tranquilizer-iii&lt;br /&gt;
|ffxidb=9134&lt;br /&gt;
|functionality= ·Enhances magic accuracy&lt;br /&gt;
}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Ice}} {{Ice}} {{Ice}}&lt;br /&gt;
|Description=Enhances [[Magic Accuracy]].&lt;br /&gt;
|Maneuver0=&lt;br /&gt;
{{Information Needed}}&lt;br /&gt;
|Maneuver1=&lt;br /&gt;
{{Information Needed}}&lt;br /&gt;
|Maneuver2=&lt;br /&gt;
{{Information Needed}}&lt;br /&gt;
|Maneuver3=&lt;br /&gt;
{{Information Needed}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synth Table&lt;br /&gt;
|Insert Item Synth Template=&lt;br /&gt;
{{Item Synth&lt;br /&gt;
|Craft Name=Alchemy&lt;br /&gt;
|Craft Level=70&lt;br /&gt;
|Sub Craft=&lt;br /&gt;
|Key Item=[[Iatrochemistry]]&lt;br /&gt;
|Crystal=Fire&lt;br /&gt;
|Recipe=&lt;br /&gt;
*[[Platinum Sheet]]&lt;br /&gt;
*[[Sieglinde Putty]]&lt;br /&gt;
*[[Homunculus Nerves]]&lt;br /&gt;
*[[Plasma Oil]]&lt;br /&gt;
*[[Flint Glass Sheet]]&lt;br /&gt;
|NQ=[[Tranquilizer III]] x12&lt;br /&gt;
|HQ=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Rararoon&lt;br /&gt;
|Zone=Nashmau&lt;br /&gt;
|position=G-6&lt;br /&gt;
|Notes=112,632 [[Gil]]&amp;lt;br&amp;gt;[[Puppetmaster]] level 99 required&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Automaton Equipment]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Tranquilizer_II&amp;diff=573243</id>
		<title>Tranquilizer II</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Tranquilizer_II&amp;diff=573243"/>
		<updated>2019-03-11T07:33:18Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: adjusted element capacity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Tranquilizer|Tranquilizer III}}&lt;br /&gt;
{{item&lt;br /&gt;
|ah listing=Automation&lt;br /&gt;
|description=An ice-based automaton attachment.&lt;br /&gt;
|type=Automaton Item&lt;br /&gt;
|flags=Obtainable from Goblin Box&lt;br /&gt;
|stack size=12&lt;br /&gt;
|singular log name=tranquilizer II&lt;br /&gt;
|ffxiah=9035/tranquilizer-ii&lt;br /&gt;
|ffxidb=9035&lt;br /&gt;
|functionality= ·Enhances magic accuracy&lt;br /&gt;
}} &lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Ice}} {{Ice}}&lt;br /&gt;
|Description=Enhances [[Magic Accuracy]].&lt;br /&gt;
|Maneuver0=&lt;br /&gt;
{{Information Needed}}&lt;br /&gt;
|Maneuver1=&lt;br /&gt;
{{Information Needed}}&lt;br /&gt;
|Maneuver2=&lt;br /&gt;
{{Information Needed}}&lt;br /&gt;
|Maneuver3=&lt;br /&gt;
{{Information Needed}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synth Table&lt;br /&gt;
|Insert Item Synth Template=&lt;br /&gt;
{{Item Synth&lt;br /&gt;
|Craft Name=Alchemy&lt;br /&gt;
|Craft Level=65&lt;br /&gt;
|Sub Craft=&lt;br /&gt;
|Key Item=[[Iatrochemistry]]&lt;br /&gt;
|Crystal=Fire&lt;br /&gt;
|Recipe=&lt;br /&gt;
*[[Gold Sheet]]&lt;br /&gt;
*[[Sieglinde Putty]]&lt;br /&gt;
*[[Homunculus Nerves]]&lt;br /&gt;
*[[Plasma Oil]]&lt;br /&gt;
*[[Flint Glass Sheet]]&lt;br /&gt;
|NQ=[[Tranquilizer II]] x12&lt;br /&gt;
|HQ=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Rararoon&lt;br /&gt;
|Zone=Nashmau&lt;br /&gt;
|position=G-6&lt;br /&gt;
|Notes=100,776 [[Gil]]&amp;lt;br&amp;gt;[[Puppetmaster]] level 90 required&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Automaton Equipment]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Tranquilizer&amp;diff=573242</id>
		<title>Tranquilizer</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Tranquilizer&amp;diff=573242"/>
		<updated>2019-03-11T07:33:01Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: adjusted element capacity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Tranquilizer II|Tranquilizer III}}&lt;br /&gt;
{{item&lt;br /&gt;
|ah listing=Automation&lt;br /&gt;
|description=An ice-based automaton attachment.&lt;br /&gt;
|type=Automaton Item&lt;br /&gt;
|flags=Obtainable from Goblin Box&lt;br /&gt;
|stack size=12&lt;br /&gt;
|singular log name=tranquilizer&lt;br /&gt;
|ffxiah=2348/tranquilizer&lt;br /&gt;
|ffxidb=2348&lt;br /&gt;
|functionality= ·Enhances magic accuracy&lt;br /&gt;
}} &lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element={{ice}}&lt;br /&gt;
|Description=Enhances [[Magic Accuracy]].&lt;br /&gt;
|Maneuver0=+10&lt;br /&gt;
|Maneuver1=+30&lt;br /&gt;
|Maneuver2=+40&lt;br /&gt;
|Maneuver3=+50&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Rararoon&lt;br /&gt;
|Zone=Nashmau&lt;br /&gt;
|position=G-6&lt;br /&gt;
|Notes=222,300 [[Gil]]&amp;lt;br&amp;gt;[[Puppetmaster]] level 80 required&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Quest Reward Table&lt;br /&gt;
|Type=&lt;br /&gt;
|Insert Quest List Template = &lt;br /&gt;
{{Item Quest Reward&lt;br /&gt;
|Name=Royal Painter Escort&lt;br /&gt;
|Notes=[[Appraisal]] of the [[??? Box]] has a chance of being the {{PAGENAME}}.&lt;br /&gt;
}}&lt;br /&gt;
{{Item Quest Reward&lt;br /&gt;
|Name=Scouting the Ashu Talif&lt;br /&gt;
|Notes=[[??? Box]] has a chance to be received after defeating [[Swiftwinged Gekko]].&amp;lt;br&amp;gt;[[Appraisal]] of this [[??? Box]] has a chance of being the {{PAGENAME}}.&lt;br /&gt;
}}&lt;br /&gt;
{{Item Quest Reward&lt;br /&gt;
|Name=Targeting the Captain&lt;br /&gt;
|Notes=[[Appraisal]] of the [[??? Box]] has a chance of being the {{PAGENAME}}.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Reference ==&lt;br /&gt;
*[http://forum.square-enix.com/ffxi/threads/11567-ATTN-Community-Reps-Dev-Team-PUPs-of-Vanadiel-DEMAND-a-response-on-Automaton-A.I.!?p=151415&amp;amp;viewfull=1#post151415 PUP attachment post (Camate, Official Forums)]&lt;br /&gt;
[[Category:Item]] [[Category:Automaton Equipment]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Loudspeaker_IV&amp;diff=573241</id>
		<title>Loudspeaker IV</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Loudspeaker_IV&amp;diff=573241"/>
		<updated>2019-03-11T07:32:44Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: adjusted element capacity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Loudspeaker|Loudspeaker II|Loudspeaker III}}&lt;br /&gt;
{{item&lt;br /&gt;
|ah listing=Automation&lt;br /&gt;
|description=An ice-based automaton attachment.&lt;br /&gt;
|type=Automaton Item&lt;br /&gt;
|flags=Obtainable from Goblin Box&lt;br /&gt;
|stack size=12&lt;br /&gt;
|singular log name=loudspeaker IV&lt;br /&gt;
|ffxiah=9133/loudspeaker-iv&lt;br /&gt;
|ffxidb=9133&lt;br /&gt;
|functionality= ·Enhances magic attack&lt;br /&gt;
}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Ice}} {{Ice}} {{Ice}} {{Ice}}&lt;br /&gt;
|Description=Enhances automaton [[Magic Attack Bonus]].&lt;br /&gt;
|Maneuver0=+30&lt;br /&gt;
|Maneuver1=+40&lt;br /&gt;
|Maneuver2=+50&lt;br /&gt;
|Maneuver3=+60&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synth Table&lt;br /&gt;
|Insert Item Synth Template=&lt;br /&gt;
{{Item Synth&lt;br /&gt;
|Craft Name=Alchemy&lt;br /&gt;
|Craft Level=68&lt;br /&gt;
|Sub Craft=[[Bonecraft]] - (??)&lt;br /&gt;
|Key Item=[[Iatrochemistry]]&lt;br /&gt;
|Crystal=Fire&lt;br /&gt;
|Recipe=&lt;br /&gt;
*[[Treant Bulb]] x2&lt;br /&gt;
*[[Baking Soda]]&lt;br /&gt;
*[[Colibri Beak]]&lt;br /&gt;
*[[Flint Glass Sheet]] x2&lt;br /&gt;
*[[Water Tank]]&lt;br /&gt;
|NQ=[[Loudspeaker IV]] x12&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Rararoon&lt;br /&gt;
|Zone=Nashmau&lt;br /&gt;
|position=G-6&lt;br /&gt;
|Notes=112,632 [[Gil]]&amp;lt;br&amp;gt;[[Puppetmaster]] level 99 required&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Automaton Equipment]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Loudspeaker_III&amp;diff=573240</id>
		<title>Loudspeaker III</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Loudspeaker_III&amp;diff=573240"/>
		<updated>2019-03-11T07:32:19Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: adjusted element capacity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Loudspeaker|Loudspeaker II|Loudspeaker IV}}&lt;br /&gt;
{{item&lt;br /&gt;
|ah listing=Automation&lt;br /&gt;
|description=An ice-based automaton attachment.&lt;br /&gt;
|type=Automaton Item&lt;br /&gt;
|flags=Obtainable from Goblin Box&lt;br /&gt;
|stack size=12&lt;br /&gt;
|singular log name=loudspeaker III&lt;br /&gt;
|ffxiah=9034/loudspeaker-iii&lt;br /&gt;
|ffxidb=9034&lt;br /&gt;
|functionality= ·Enhances magic attack&lt;br /&gt;
}} &lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Ice}} {{Ice}} {{Ice}}&lt;br /&gt;
|Description=Enhances automaton [[Magic Attack Bonus]].&lt;br /&gt;
|Maneuver0=+20&lt;br /&gt;
|Maneuver1=+30&lt;br /&gt;
|Maneuver2=+40&lt;br /&gt;
|Maneuver3=+50&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synth Table&lt;br /&gt;
|Insert Item Synth Template=&lt;br /&gt;
{{Item Synth&lt;br /&gt;
|Craft Name=Alchemy&lt;br /&gt;
|Craft Level=63&lt;br /&gt;
|Sub Craft=[[Bonecraft]] - (??)&lt;br /&gt;
|Key Item=[[Iatrochemistry]]&lt;br /&gt;
|Crystal=Fire&lt;br /&gt;
|Recipe=&lt;br /&gt;
*[[Treant Bulb]] x2&lt;br /&gt;
*[[Baking Soda]] x2&lt;br /&gt;
*[[Colibri Beak]]&lt;br /&gt;
*[[Flint Glass Sheet]]&lt;br /&gt;
*[[Water Tank]]&lt;br /&gt;
|NQ=[[Loudspeaker III]] x12&lt;br /&gt;
|HQ=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Rararoon&lt;br /&gt;
|Zone=Nashmau&lt;br /&gt;
|position=G-6&lt;br /&gt;
|Notes=65,208 [[Gil]]&amp;lt;br&amp;gt;[[Puppetmaster]] level 60 required&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Automaton Equipment]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Loudspeaker_II&amp;diff=573239</id>
		<title>Loudspeaker II</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Loudspeaker_II&amp;diff=573239"/>
		<updated>2019-03-11T07:32:00Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: adjusted element capacity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Loudspeaker|Loudspeaker III|Loudspeaker IV}}&lt;br /&gt;
{{item&lt;br /&gt;
|ah listing=Automation&lt;br /&gt;
|description=An ice-based automaton attachment.&lt;br /&gt;
|type=Automaton Item&lt;br /&gt;
|flags=Obtainable from Goblin Box&lt;br /&gt;
|stack size=12&lt;br /&gt;
|singular log name=loudspeaker II&lt;br /&gt;
|ffxiah=2245/loudspeaker-ii&lt;br /&gt;
|ffxidb=2245&lt;br /&gt;
|functionality= ·Enhances magic attack&lt;br /&gt;
}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Ice}} {{Ice}}&lt;br /&gt;
|Description=Enhances automaton [[Magic Attack Bonus]].&lt;br /&gt;
|Maneuver0=+10&lt;br /&gt;
|Maneuver1=+15&lt;br /&gt;
|Maneuver2=+20&lt;br /&gt;
|Maneuver3=+25&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synth Table&lt;br /&gt;
|Insert Item Synth Template=&lt;br /&gt;
{{Item Synth&lt;br /&gt;
|Craft Name=Alchemy&lt;br /&gt;
|Craft Level=59&lt;br /&gt;
|Sub Craft=&lt;br /&gt;
|Key Item=[[Iatrochemistry]]&lt;br /&gt;
|Crystal=Fire&lt;br /&gt;
|Recipe=&lt;br /&gt;
*[[Baking Soda]] x2&lt;br /&gt;
*[[Colibri Beak]]&lt;br /&gt;
*[[Glass Sheet]]&lt;br /&gt;
*[[Treant Bulb]] x2&lt;br /&gt;
*[[Water Tank]]&lt;br /&gt;
|NQ=[[Loudspeaker II]] x12&lt;br /&gt;
|HQ=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Rararoon&lt;br /&gt;
|Zone=Nashmau&lt;br /&gt;
|position=G-6&lt;br /&gt;
|Notes=	29,640 [[Gil]]&amp;lt;br&amp;gt;[[Puppetmaster]] level 30 required&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster Table&lt;br /&gt;
|Insert Monster List Template= {{Item Monster&lt;br /&gt;
|Monster Name=Hilltroll Puppetmaster&lt;br /&gt;
|Zone=Mount Zhayolm&lt;br /&gt;
|position=&lt;br /&gt;
|Notes=Level 79 - 84{{vdrop}}&lt;br /&gt;
}}&lt;br /&gt;
}} {{Item Instance Table&lt;br /&gt;
|Insert Item Instance Template=&lt;br /&gt;
{{Item Instance&lt;br /&gt;
|Zone=Jade Sepulcher&lt;br /&gt;
|Entry Item=[[Confidential Imperial order]]&lt;br /&gt;
|Level=60&lt;br /&gt;
|Battle Name=Making a Mockery&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Reference ==&lt;br /&gt;
*[http://forum.square-enix.com/ffxi/threads/11567-ATTN-Community-Reps-Dev-Team-PUPs-of-Vanadiel-DEMAND-a-response-on-Automaton-A.I.!?p=151415&amp;amp;viewfull=1#post151415 PUP attachment post (Camate, Official Forums)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Automaton Equipment]] [[Category:Item]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Ten._Spring_IV&amp;diff=573238</id>
		<title>Ten. Spring IV</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Ten._Spring_IV&amp;diff=573238"/>
		<updated>2019-03-11T07:31:33Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: adjusted element capacity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Tension Spring|Tension Spring II|Tension Spring III}}&lt;br /&gt;
{{item&lt;br /&gt;
|ah listing=Automation&lt;br /&gt;
|description=A fire-based automaton attachment.&lt;br /&gt;
|type=Automaton Item&lt;br /&gt;
|flags=Obtainable from Goblin Box&lt;br /&gt;
|stack size=12&lt;br /&gt;
|singular log name=tension spring IV&lt;br /&gt;
|ffxiah=9131/ten.-spring-iv&lt;br /&gt;
|ffxidb=9131&lt;br /&gt;
|functionality= ·Enhances attack&lt;br /&gt;
}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Fire}} {{Fire}} {{Fire}} {{Fire}}&lt;br /&gt;
|Description=Enhances [[Attack]].&lt;br /&gt;
|Maneuver0=15%&lt;br /&gt;
|Maneuver1=18%&lt;br /&gt;
|Maneuver2=21%&lt;br /&gt;
|Maneuver3=24%&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synth Table&lt;br /&gt;
|Insert Item Synth Template=&lt;br /&gt;
{{Item Synth&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Sub Craft=&lt;br /&gt;
|Craft Level=71&lt;br /&gt;
|Key Item=[[Clockmaking]]&lt;br /&gt;
|Crystal=Earth&lt;br /&gt;
|Recipe=&lt;br /&gt;
*[[Slime Oil]]&lt;br /&gt;
*[[Darksteel Ingot]]&lt;br /&gt;
*[[Mythril Coil]] x2&lt;br /&gt;
*[[Orichalcum Gearbox]]&lt;br /&gt;
|NQ=[[Tension Spring IV]] x12&lt;br /&gt;
|HQ=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Rararoon&lt;br /&gt;
|Zone=Nashmau&lt;br /&gt;
|position=G-6&lt;br /&gt;
|Notes=112,632 [[Gil]]&amp;lt;br&amp;gt;[[Puppetmaster]] level 99 required&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Automaton Equipment]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Ten._Spring_III&amp;diff=573236</id>
		<title>Ten. Spring III</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Ten._Spring_III&amp;diff=573236"/>
		<updated>2019-03-11T07:31:09Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: adjusted element capacity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Tension Spring|Tension Spring II|Tension Spring IV}}&lt;br /&gt;
{{item&lt;br /&gt;
|ah listing=Automation&lt;br /&gt;
|description=A fire-based automaton attachment.&lt;br /&gt;
|type=Automaton Item&lt;br /&gt;
|flags=Obtainable from Goblin Box&lt;br /&gt;
|stack size=12&lt;br /&gt;
|singular log name=tension spring III&lt;br /&gt;
|ffxiah=9033/ten.-spring-iii&lt;br /&gt;
|ffxidb=9033&lt;br /&gt;
|functionality= ·Enhances attack&lt;br /&gt;
}} &lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Fire}} {{Fire}} {{Fire}}&lt;br /&gt;
|Description=Enhances [[Attack]].&lt;br /&gt;
|Maneuver0=12%&lt;br /&gt;
|Maneuver1=15%&lt;br /&gt;
|Maneuver2=18%&lt;br /&gt;
|Maneuver3=21%&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synth Table&lt;br /&gt;
|Insert Item Synth Template=&lt;br /&gt;
{{Item Synth&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Craft Level=66&lt;br /&gt;
|Sub Craft=&lt;br /&gt;
|Key Item=[[Clockmaking]]&lt;br /&gt;
|Crystal=Earth&lt;br /&gt;
|Recipe=&lt;br /&gt;
*[[Slime Oil]]&lt;br /&gt;
*[[Darksteel Ingot]]&lt;br /&gt;
*[[Mythril Coil]] x2&lt;br /&gt;
*[[Platinum Gear]]&lt;br /&gt;
|NQ=[[Tension Spring III]] x12&lt;br /&gt;
|HQ=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Rararoon&lt;br /&gt;
|Zone=Nashmau&lt;br /&gt;
|position=G-6&lt;br /&gt;
|Notes=65,208 [[Gil]]&amp;lt;br&amp;gt;[[Puppetmaster]] level 60 required&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Automaton Equipment]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Ten._Spring_II&amp;diff=573235</id>
		<title>Ten. Spring II</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Ten._Spring_II&amp;diff=573235"/>
		<updated>2019-03-11T07:30:40Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: adjusted element capacity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Tension Spring|Tension Spring III|Tension Spring IV}}&lt;br /&gt;
{{item&lt;br /&gt;
|ah listing=Automation&lt;br /&gt;
|description=A fire-based automaton attachment.&lt;br /&gt;
|type=Automaton Item&lt;br /&gt;
|flags=Obtainable from Goblin Box&lt;br /&gt;
|stack size=12&lt;br /&gt;
|singular log name=tension spring&lt;br /&gt;
|ffxiah=2239/tension-spring&lt;br /&gt;
|ffxidb=2239&lt;br /&gt;
|functionality= ·Enhances attack&lt;br /&gt;
}} &lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element={{fire}} {{fire}}&lt;br /&gt;
|Description=Enhances [[Attack]].&lt;br /&gt;
|Maneuver0=6%&lt;br /&gt;
|Maneuver1=9%&lt;br /&gt;
|Maneuver2=12%&lt;br /&gt;
|Maneuver3=15%&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synth Table&lt;br /&gt;
|Insert Item Synth Template=&lt;br /&gt;
{{Item Synth&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Craft Level=61&lt;br /&gt;
|Sub Craft=&lt;br /&gt;
|Key Item=[[Clockmaking]]&lt;br /&gt;
|Crystal=Earth&lt;br /&gt;
|Recipe=&lt;br /&gt;
*[[Darksteel Ingot]]&lt;br /&gt;
*[[Golden Gear]]&lt;br /&gt;
*[[Mythril Coil]] x2&lt;br /&gt;
*[[Slime Oil]]&lt;br /&gt;
|NQ=[[Tension Spring II]] x12&lt;br /&gt;
|HQ=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Rararoon&lt;br /&gt;
|Zone=Nashmau&lt;br /&gt;
|position=G-6&lt;br /&gt;
|Notes=	29,640 [[Gil]]&amp;lt;br&amp;gt;[[Puppetmaster]] level 30 required&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster Table &lt;br /&gt;
|Insert Monster List Template= &lt;br /&gt;
{{Item Monster &lt;br /&gt;
|Monster Name=Hilltroll Puppetmaster &lt;br /&gt;
|Zone=Mount Zhayolm &lt;br /&gt;
|position= &lt;br /&gt;
|Notes=Level 79 - 84&amp;lt;br&amp;gt;{{vdrop}}&lt;br /&gt;
}} &lt;br /&gt;
}} &lt;br /&gt;
{{Item Instance Table&lt;br /&gt;
|Insert Item Instance Template=&lt;br /&gt;
{{Item Instance&lt;br /&gt;
|Zone=Talacca Cove&lt;br /&gt;
|Entry Item=[[Secret Imperial order]]&lt;br /&gt;
|Level=None&lt;br /&gt;
|Battle Name=Compliments to the Chef&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Reference ==&lt;br /&gt;
*[http://forum.square-enix.com/ffxi/threads/11567-ATTN-Community-Reps-Dev-Team-PUPs-of-Vanadiel-DEMAND-a-response-on-Automaton-A.I.!?p=151415&amp;amp;viewfull=1#post151415 PUP attachment post (Camate, Official Forums)]&lt;br /&gt;
[[Category:Item]] [[Category:Automaton Equipment]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Magniplug_II&amp;diff=573233</id>
		<title>Magniplug II</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Magniplug_II&amp;diff=573233"/>
		<updated>2019-03-11T07:27:04Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|description=A fire-based automaton attachment. &lt;br /&gt;
|type=Automaton Item &lt;br /&gt;
|flags=Obtainable from Goblin Box &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=magniplug II &lt;br /&gt;
|ffxiah=9886/magniplug-ii &lt;br /&gt;
|ffxidb=9886 &lt;br /&gt;
|functionality=Enhances weapon damage &lt;br /&gt;
}} &lt;br /&gt;
[[Category:Automaton Equipment]] &lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Fire}} {{Fire}}&lt;br /&gt;
|Description=Enhances weapon damage&lt;br /&gt;
|Maneuver0=+10&lt;br /&gt;
|Maneuver1=+20&lt;br /&gt;
|Maneuver2=+35&lt;br /&gt;
|Maneuver3=+50&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Scope_IV&amp;diff=573231</id>
		<title>Scope IV</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Scope_IV&amp;diff=573231"/>
		<updated>2019-03-11T07:26:33Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|description=A wind-based automaton attachment. &lt;br /&gt;
|type=Automaton Item &lt;br /&gt;
|flags=Obtainable from Goblin Box &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=scope IV &lt;br /&gt;
|ffxiah=9884/scope-iv &lt;br /&gt;
|ffxidb=9884 &lt;br /&gt;
|functionality=Enhances ranged accuracy &lt;br /&gt;
}} &lt;br /&gt;
[[Category:Automaton Equipment]] &lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Wind}} {{Wind}} {{Wind}} {{Wind}}&lt;br /&gt;
|Description=Enhances [[Ranged Accuracy]]&lt;br /&gt;
|Maneuver0=+40&lt;br /&gt;
|Maneuver1=+50&lt;br /&gt;
|Maneuver2=+65&lt;br /&gt;
|Maneuver3=+80&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Tranquilizer_IV&amp;diff=573230</id>
		<title>Tranquilizer IV</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Tranquilizer_IV&amp;diff=573230"/>
		<updated>2019-03-11T07:24:47Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|description=An ice-based automaton attachment. &lt;br /&gt;
|type=Automaton Item &lt;br /&gt;
|flags=Obtainable from Goblin Box &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=tranquilizer IV &lt;br /&gt;
|ffxiah=9882/tranquilizer-iv &lt;br /&gt;
|ffxidb=9882 &lt;br /&gt;
|functionality=Enhances magic accuracy &lt;br /&gt;
}} &lt;br /&gt;
[[Category:Automaton Equipment]] &lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Ice}} {{Ice}} {{Ice}} {{Ice}}&lt;br /&gt;
|Description=Enhances [[Magic Accuracy]]&lt;br /&gt;
|Maneuver0=+40&lt;br /&gt;
|Maneuver1=+60&lt;br /&gt;
|Maneuver2=+80&lt;br /&gt;
|Maneuver3=+110&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Loudspeaker_V&amp;diff=573229</id>
		<title>Loudspeaker V</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Loudspeaker_V&amp;diff=573229"/>
		<updated>2019-03-11T07:24:32Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|description=An ice-based automaton attachment. &lt;br /&gt;
|type=Automaton Item &lt;br /&gt;
|flags=Obtainable from Goblin Box &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=loudspeaker V &lt;br /&gt;
|ffxiah=9881/loudspeaker-v &lt;br /&gt;
|ffxidb=9881 &lt;br /&gt;
|functionality=Enhances magic attack &lt;br /&gt;
}} &lt;br /&gt;
[[Category:Automaton Equipment]] &lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Ice}} {{Ice}} {{Ice}} {{Ice}} {{Ice}}&lt;br /&gt;
|Description=Enhances automaton [[Magic Attack Bonus]]&lt;br /&gt;
|Maneuver0=+40&lt;br /&gt;
|Maneuver1=+50&lt;br /&gt;
|Maneuver2=+60&lt;br /&gt;
|Maneuver3=+70&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Ten._Spring_V&amp;diff=573228</id>
		<title>Ten. Spring V</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Ten._Spring_V&amp;diff=573228"/>
		<updated>2019-03-11T07:24:11Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|description=A fire-based automaton attachment. &lt;br /&gt;
|type=Automaton Item &lt;br /&gt;
|flags=Obtainable from Goblin Box &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=tension spring V &lt;br /&gt;
|ffxiah=9880/ten.-spring-v &lt;br /&gt;
|ffxidb=9880 &lt;br /&gt;
|functionality=Enhances attack &lt;br /&gt;
}} &lt;br /&gt;
[[Category:Automaton Equipment]] &lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Fire}} {{Fire}} {{Fire}} {{Fire}} {{Fire}} &lt;br /&gt;
|Description=Enhances [[Attack]]&lt;br /&gt;
|Maneuver0=+18%&lt;br /&gt;
|Maneuver1=+21%&lt;br /&gt;
|Maneuver2=+24%&lt;br /&gt;
|Maneuver3=+27%&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Stabilizer_V&amp;diff=573227</id>
		<title>Stabilizer V</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Stabilizer_V&amp;diff=573227"/>
		<updated>2019-03-11T07:23:51Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|description=A thunder-based automaton attachment. &lt;br /&gt;
|type=Automaton Item &lt;br /&gt;
|flags=Obtainable from Goblin Box &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=stabilizer V &lt;br /&gt;
|ffxiah=9883/stabilizer-v &lt;br /&gt;
|ffxidb=9883 &lt;br /&gt;
|functionality=Enhances accuracy &lt;br /&gt;
}} &lt;br /&gt;
[[Category:Automaton Equipment]] &lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{thunder}} {{thunder}} {{thunder}} {{thunder}} {{thunder}}&lt;br /&gt;
|Description=Enhances [[Accuracy]]&lt;br /&gt;
|Maneuver0=+40&lt;br /&gt;
|Maneuver1=+50&lt;br /&gt;
|Maneuver2=+65&lt;br /&gt;
|Maneuver3=+80&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Ten._Spring_V&amp;diff=573226</id>
		<title>Ten. Spring V</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Ten._Spring_V&amp;diff=573226"/>
		<updated>2019-03-11T07:22:53Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|description=A fire-based automaton attachment. &lt;br /&gt;
|type=Automaton Item &lt;br /&gt;
|flags=Obtainable from Goblin Box &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=tension spring V &lt;br /&gt;
|ffxiah=9880/ten.-spring-v &lt;br /&gt;
|ffxidb=9880 &lt;br /&gt;
|functionality=Enhances attack &lt;br /&gt;
}} &lt;br /&gt;
[[Category:Automaton Equipment]] &lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Fire}} {{Fire}} {{Fire}} {{Fire}} {{Fire}} &lt;br /&gt;
|Description=Enhances [[Attack]].&lt;br /&gt;
|Maneuver0=+18%&lt;br /&gt;
|Maneuver1=+21%&lt;br /&gt;
|Maneuver2=+24%&lt;br /&gt;
|Maneuver3=+27%&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Magniplug&amp;diff=573225</id>
		<title>Magniplug</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Magniplug&amp;diff=573225"/>
		<updated>2019-03-11T07:21:37Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: more formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|description=A fire-based automaton attachment. &lt;br /&gt;
|type=Automaton Item &lt;br /&gt;
|flags=Obtainable from Goblin Box &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=magniplug &lt;br /&gt;
|ffxiah=9885/magniplug &lt;br /&gt;
|ffxidb=9885 &lt;br /&gt;
|functionality=Enhances weapon damage &lt;br /&gt;
}} &lt;br /&gt;
[[Category:Automaton Equipment]] &lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Fire}}&lt;br /&gt;
|Description=Enhances weapon damage&lt;br /&gt;
|Maneuver0=+5&lt;br /&gt;
|Maneuver1=+15&lt;br /&gt;
|Maneuver2=+30&lt;br /&gt;
|Maneuver3=+45&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Magniplug&amp;diff=573224</id>
		<title>Magniplug</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Magniplug&amp;diff=573224"/>
		<updated>2019-03-11T07:21:17Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|description=A fire-based automaton attachment. &lt;br /&gt;
|type=Automaton Item &lt;br /&gt;
|flags=Obtainable from Goblin Box &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=magniplug &lt;br /&gt;
|ffxiah=9885/magniplug &lt;br /&gt;
|ffxidb=9885 &lt;br /&gt;
|functionality=Enhances weapon damage &lt;br /&gt;
}} &lt;br /&gt;
[[Category:Automaton Equipment]] &lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Fire}}&lt;br /&gt;
|Description=Enhances weapon damage&lt;br /&gt;
|Maneuver0=5&lt;br /&gt;
|Maneuver1=15&lt;br /&gt;
|Maneuver2=30&lt;br /&gt;
|Maneuver3=45&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Magniplug_II&amp;diff=573223</id>
		<title>Magniplug II</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Magniplug_II&amp;diff=573223"/>
		<updated>2019-03-11T07:20:38Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|description=A fire-based automaton attachment. &lt;br /&gt;
|type=Automaton Item &lt;br /&gt;
|flags=Obtainable from Goblin Box &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=magniplug II &lt;br /&gt;
|ffxiah=9886/magniplug-ii &lt;br /&gt;
|ffxidb=9886 &lt;br /&gt;
|functionality=Enhances weapon damage &lt;br /&gt;
}} &lt;br /&gt;
[[Category:Automaton Equipment]] &lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Fire}} {{Fire}}&lt;br /&gt;
|Description=Enhances weapon damage.&lt;br /&gt;
|Maneuver0=+10&lt;br /&gt;
|Maneuver1=+20&lt;br /&gt;
|Maneuver2=+35&lt;br /&gt;
|Maneuver3=+50&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Truesights&amp;diff=573222</id>
		<title>Truesights</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Truesights&amp;diff=573222"/>
		<updated>2019-03-11T07:19:36Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: added element details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|description=A wind-based automaton attachment. &lt;br /&gt;
|type=Automaton Item &lt;br /&gt;
|flags=Obtainable from Goblin Box &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=truesights &lt;br /&gt;
|ffxiah=9889/truesights &lt;br /&gt;
|ffxidb=9889 &lt;br /&gt;
|functionality=Enhances ranged damage &lt;br /&gt;
}} &lt;br /&gt;
[[Category:Automaton Equipment]] &lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Wind}}&lt;br /&gt;
|Description=Enhances automaton [[Ranged Damage]]&lt;br /&gt;
|Maneuver0=+5%&lt;br /&gt;
|Maneuver1=+15%&lt;br /&gt;
|Maneuver2=+30%&lt;br /&gt;
|Maneuver3=+45%&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Arcanoclutch&amp;diff=573221</id>
		<title>Arcanoclutch</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Arcanoclutch&amp;diff=573221"/>
		<updated>2019-03-11T07:17:41Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: added element details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|description=An ice-based automaton attachment. &lt;br /&gt;
|type=Automaton Item &lt;br /&gt;
|flags=Obtainable from Goblin Box &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=arcanoclutch &lt;br /&gt;
|ffxiah=9887/arcanoclutch &lt;br /&gt;
|ffxidb=9887 &lt;br /&gt;
|functionality=Enhances magic damage &lt;br /&gt;
}} &lt;br /&gt;
[[Category:Automaton Equipment]] &lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Ice}}&lt;br /&gt;
|Description=Enhances automaton [[Magic Damage]]&lt;br /&gt;
|Maneuver0=+20&lt;br /&gt;
|Maneuver1=+40&lt;br /&gt;
|Maneuver2=+60&lt;br /&gt;
|Maneuver3=+80&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Arcanoclutch_II&amp;diff=573220</id>
		<title>Arcanoclutch II</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Arcanoclutch_II&amp;diff=573220"/>
		<updated>2019-03-11T07:16:47Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: added element details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|description=An ice-based automaton attachment. &lt;br /&gt;
|type=Automaton Item &lt;br /&gt;
|flags=Obtainable from Goblin Box &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=arcanoclutch II &lt;br /&gt;
|ffxiah=9888/arcanoclutch-ii &lt;br /&gt;
|ffxidb=9888 &lt;br /&gt;
|functionality=Enhances magic damage &lt;br /&gt;
}} &lt;br /&gt;
[[Category:Automaton Equipment]] &lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Ice}} {{Ice}}&lt;br /&gt;
|Description=Enhances automaton [[Magic Damage]]&lt;br /&gt;
|Maneuver0=+40&lt;br /&gt;
|Maneuver1=+60&lt;br /&gt;
|Maneuver2=+80&lt;br /&gt;
|Maneuver3=+120&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Scope_IV&amp;diff=573219</id>
		<title>Scope IV</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Scope_IV&amp;diff=573219"/>
		<updated>2019-03-11T07:13:32Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: added element details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|description=A wind-based automaton attachment. &lt;br /&gt;
|type=Automaton Item &lt;br /&gt;
|flags=Obtainable from Goblin Box &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=scope IV &lt;br /&gt;
|ffxiah=9884/scope-iv &lt;br /&gt;
|ffxidb=9884 &lt;br /&gt;
|functionality=Enhances ranged accuracy &lt;br /&gt;
}} &lt;br /&gt;
[[Category:Automaton Equipment]] &lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Wind}} {{Wind}} {{Wind}} {{Wind}}&lt;br /&gt;
|Description=Enhances [[Ranged Accuracy]].&lt;br /&gt;
|Maneuver0=+40&lt;br /&gt;
|Maneuver1=+50&lt;br /&gt;
|Maneuver2=+65&lt;br /&gt;
|Maneuver3=+80&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Stabilizer_V&amp;diff=573218</id>
		<title>Stabilizer V</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Stabilizer_V&amp;diff=573218"/>
		<updated>2019-03-11T07:11:32Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: added element details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|description=A thunder-based automaton attachment. &lt;br /&gt;
|type=Automaton Item &lt;br /&gt;
|flags=Obtainable from Goblin Box &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=stabilizer V &lt;br /&gt;
|ffxiah=9883/stabilizer-v &lt;br /&gt;
|ffxidb=9883 &lt;br /&gt;
|functionality=Enhances accuracy &lt;br /&gt;
}} &lt;br /&gt;
[[Category:Automaton Equipment]] &lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{thunder}} {{thunder}} {{thunder}} {{thunder}} {{thunder}}&lt;br /&gt;
|Description=Enhances [[Accuracy]].&lt;br /&gt;
|Maneuver0=+40&lt;br /&gt;
|Maneuver1=+50&lt;br /&gt;
|Maneuver2=+65&lt;br /&gt;
|Maneuver3=+80&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Tranquilizer_IV&amp;diff=573217</id>
		<title>Tranquilizer IV</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Tranquilizer_IV&amp;diff=573217"/>
		<updated>2019-03-11T07:09:29Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: added attachement element details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|description=An ice-based automaton attachment. &lt;br /&gt;
|type=Automaton Item &lt;br /&gt;
|flags=Obtainable from Goblin Box &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=tranquilizer IV &lt;br /&gt;
|ffxiah=9882/tranquilizer-iv &lt;br /&gt;
|ffxidb=9882 &lt;br /&gt;
|functionality=Enhances magic accuracy &lt;br /&gt;
}} &lt;br /&gt;
[[Category:Automaton Equipment]] &lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Ice}} {{Ice}} {{Ice}} {{Ice}}&lt;br /&gt;
|Description=Enhances [[Magic Accuracy]].&lt;br /&gt;
|Maneuver0=+40&lt;br /&gt;
|Maneuver1=+60&lt;br /&gt;
|Maneuver2=+80&lt;br /&gt;
|Maneuver3=+110&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Loudspeaker_V&amp;diff=573216</id>
		<title>Loudspeaker V</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Loudspeaker_V&amp;diff=573216"/>
		<updated>2019-03-11T07:06:44Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: added attachement element details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|description=An ice-based automaton attachment. &lt;br /&gt;
|type=Automaton Item &lt;br /&gt;
|flags=Obtainable from Goblin Box &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=loudspeaker V &lt;br /&gt;
|ffxiah=9881/loudspeaker-v &lt;br /&gt;
|ffxidb=9881 &lt;br /&gt;
|functionality=Enhances magic attack &lt;br /&gt;
}} &lt;br /&gt;
[[Category:Automaton Equipment]] &lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Ice}} {{Ice}} {{Ice}} {{Ice}} {{Ice}}&lt;br /&gt;
|Description=Enhances automaton [[Magic Attack Bonus]].&lt;br /&gt;
|Maneuver0=+40&lt;br /&gt;
|Maneuver1=+50&lt;br /&gt;
|Maneuver2=+60&lt;br /&gt;
|Maneuver3=+70&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Ten._Spring_V&amp;diff=573215</id>
		<title>Ten. Spring V</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Ten._Spring_V&amp;diff=573215"/>
		<updated>2019-03-11T07:03:29Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: added attachment elements details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|description=A fire-based automaton attachment. &lt;br /&gt;
|type=Automaton Item &lt;br /&gt;
|flags=Obtainable from Goblin Box &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=tension spring V &lt;br /&gt;
|ffxiah=9880/ten.-spring-v &lt;br /&gt;
|ffxidb=9880 &lt;br /&gt;
|functionality=Enhances attack &lt;br /&gt;
}} &lt;br /&gt;
[[Category:Automaton Equipment]] &lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Fire}} {{Fire}} {{Fire}} {{Fire}} {{Fire}} &lt;br /&gt;
|Description=Enhances [[Attack]].&lt;br /&gt;
|Maneuver0=18%&lt;br /&gt;
|Maneuver1=21%&lt;br /&gt;
|Maneuver2=24%&lt;br /&gt;
|Maneuver3=27%&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Magniplug_II&amp;diff=573214</id>
		<title>Magniplug II</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Magniplug_II&amp;diff=573214"/>
		<updated>2019-03-11T07:00:36Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: added attachment element details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|description=A fire-based automaton attachment. &lt;br /&gt;
|type=Automaton Item &lt;br /&gt;
|flags=Obtainable from Goblin Box &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=magniplug II &lt;br /&gt;
|ffxiah=9886/magniplug-ii &lt;br /&gt;
|ffxidb=9886 &lt;br /&gt;
|functionality=Enhances weapon damage &lt;br /&gt;
}} &lt;br /&gt;
[[Category:Automaton Equipment]] &lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Fire}} {{Fire}}&lt;br /&gt;
|Description=Enhances weapon damage.&lt;br /&gt;
|Maneuver0=10%&lt;br /&gt;
|Maneuver1=20%&lt;br /&gt;
|Maneuver2=35%&lt;br /&gt;
|Maneuver3=50%&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Magniplug&amp;diff=573212</id>
		<title>Magniplug</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Magniplug&amp;diff=573212"/>
		<updated>2019-03-11T06:59:13Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: added attachement details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|description=A fire-based automaton attachment. &lt;br /&gt;
|type=Automaton Item &lt;br /&gt;
|flags=Obtainable from Goblin Box &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=magniplug &lt;br /&gt;
|ffxiah=9885/magniplug &lt;br /&gt;
|ffxidb=9885 &lt;br /&gt;
|functionality=Enhances weapon damage &lt;br /&gt;
}} &lt;br /&gt;
[[Category:Automaton Equipment]] &lt;br /&gt;
{{Item Info}}&lt;br /&gt;
{{Attachment Table&lt;br /&gt;
|Attachment Row=&lt;br /&gt;
{{Attachment Row&lt;br /&gt;
|Element=&lt;br /&gt;
{{Fire}}&lt;br /&gt;
|Description=Enhances weapon damage.&lt;br /&gt;
|Maneuver0=5%&lt;br /&gt;
|Maneuver1=15%&lt;br /&gt;
|Maneuver2=30%&lt;br /&gt;
|Maneuver3=45%&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Rararoon&amp;diff=573210</id>
		<title>Rararoon</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Rararoon&amp;diff=573210"/>
		<updated>2019-03-11T06:44:21Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: added new attachments&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC&lt;br /&gt;
|Name=Rararoon&lt;br /&gt;
|Type=Shopkeepers&lt;br /&gt;
|Location=Nashmau&lt;br /&gt;
|Position=G-6&lt;br /&gt;
|Description=One of many Vana&#039;diel shopkeepers, carrying a variety of items. Browse merchandise below:&lt;br /&gt;
&lt;br /&gt;
This NPC will let you to buy or even sell anything unless your at least [[Puppetmaster]] level 30.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Vendor Table&lt;br /&gt;
|Insert NPC Vendor Wares Template=&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Tension Spring II&lt;br /&gt;
|Lowest Price=29,640&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 30&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Scanner&lt;br /&gt;
|Lowest Price=29,640&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 30&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Loudspeaker II&lt;br /&gt;
|Lowest Price=29,640&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 30&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Accelerator II&lt;br /&gt;
|Lowest Price=29,640&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 30&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Armor Plate II&lt;br /&gt;
|Lowest Price=29,640&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 30&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Stabilizer II&lt;br /&gt;
|Lowest Price=29,640&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 30&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Mana Jammer II&lt;br /&gt;
|Lowest Price=29,640&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 30&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Hammermill&lt;br /&gt;
|Lowest Price=41,496&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 40&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Barrier Module&lt;br /&gt;
|Lowest Price=41,496&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 40&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Resister&lt;br /&gt;
|Lowest Price=41,496&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 40&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Auto-Repair Kit II&lt;br /&gt;
|Lowest Price=41,496&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 40&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Arcanic Cell&lt;br /&gt;
|Lowest Price=41,496&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 40&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Mana Tank II&lt;br /&gt;
|Lowest Price=41,496&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 40&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Strobe II&lt;br /&gt;
|Lowest Price=53,352&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 50&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Tension Spring III&lt;br /&gt;
|Lowest Price=65,208&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 60&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Loudspeaker III&lt;br /&gt;
|Lowest Price=65,208&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 60&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Amplifier&lt;br /&gt;
|Lowest Price=65,208&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 60&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Accelerator III&lt;br /&gt;
|Lowest Price=65,208&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 60&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Scope II&lt;br /&gt;
|Lowest Price=65,208&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 60&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Armor Plate III&lt;br /&gt;
|Lowest Price=65,208&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 60&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Stabilizer III&lt;br /&gt;
|Lowest Price=65,208&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 60&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Mana Jammer III&lt;br /&gt;
|Lowest Price=65,208&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 60&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Attuner&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 65&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Heat Capacitor&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 65&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Tactical Processor&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 65&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Power Cooler&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 65&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Drum Magazine&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 65&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Barrage Turbine&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 65&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Equalizer&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 65&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Barrier Module II&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 65&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Target Marker&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 65&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Galvanizer&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 65&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Mana Channeler&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 65&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Percolator&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 65&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Eraser&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 65&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Vivi-Valve&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 65&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Smoke Screen&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 65&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Disruptor&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 65&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Inhibitor II&lt;br /&gt;
|Lowest Price=82,992&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 75&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Speedloader II&lt;br /&gt;
|Lowest Price=82,992&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 75&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Stealth Screen II&lt;br /&gt;
|Lowest Price=82,992&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 75&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Reactive Shield&lt;br /&gt;
|Lowest Price=222,300&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 80&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Tranquilizer&lt;br /&gt;
|Lowest Price=222,300&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 80&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Turbo Charger&lt;br /&gt;
|Lowest Price=222,300&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 80&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Schurzen&lt;br /&gt;
|Lowest Price=222,300&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 80&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Dynamo&lt;br /&gt;
|Lowest Price=222,300&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 80&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Condenser&lt;br /&gt;
|Lowest Price=222,300&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 80&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Optic Fiber&lt;br /&gt;
|Lowest Price=222,300&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 80&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Economizer&lt;br /&gt;
|Lowest Price=222,300&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 80&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Magniplug&lt;br /&gt;
|Lowest Price=82,992&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 80&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Arcanoclutch&lt;br /&gt;
|Lowest Price=82,992&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 80&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Tranquilizer II&lt;br /&gt;
|Lowest Price=100,776&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 90&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Shock Absorber II&lt;br /&gt;
|Lowest Price=100,776&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 90&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Coiler II&lt;br /&gt;
|Lowest Price=100,776&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 90&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Dynamo II&lt;br /&gt;
|Lowest Price=100,776&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 90&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Mana Channeler II&lt;br /&gt;
|Lowest Price=185,250&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 90&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Optic Fiber II&lt;br /&gt;
|Lowest Price=321,100&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 90&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Damage Gauge II&lt;br /&gt;
|Lowest Price=112,632&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 90&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Turbo Charger II&lt;br /&gt;
|Lowest Price=750,880&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Tension Spring IV&lt;br /&gt;
|Lowest Price=112,632&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Heat Capacitor II&lt;br /&gt;
|Lowest Price=112,632&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Loudspeaker IV&lt;br /&gt;
|Lowest Price=112,632&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Tranquilizer III&lt;br /&gt;
|Lowest Price=112,632&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Amplifier II&lt;br /&gt;
|Lowest Price=112,632&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Accelerator IV&lt;br /&gt;
|Lowest Price=112,632&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Scope III&lt;br /&gt;
|Lowest Price=112,632&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Armor Plate IV&lt;br /&gt;
|Lowest Price=112,632&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Shock Absorber III&lt;br /&gt;
|Lowest Price=112,632&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Stabilizer IV&lt;br /&gt;
|Lowest Price=112,632&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Dynamo III&lt;br /&gt;
|Lowest Price=112,632&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Mana Jammer IV&lt;br /&gt;
|Lowest Price=112,632&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Auto-Repair Kit IV&lt;br /&gt;
|Lowest Price=112,632&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Regulator&lt;br /&gt;
|Lowest Price=112,632&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Mana Tank IV&lt;br /&gt;
|Lowest Price=112,632&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Tension Spring V&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Loudspeaker V&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Tranquilizer IV&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Stabilizer V&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Scope IV&lt;br /&gt;
|Lowest Price=118,560&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Magniplug II&lt;br /&gt;
|Lowest Price=112,632&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Arcanoclutch II&lt;br /&gt;
|Lowest Price=112,632&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Truesights&lt;br /&gt;
|Lowest Price=112,632&lt;br /&gt;
|Highest Price= &lt;br /&gt;
|Conquest Restriction=[[Puppetmaster]] level 99&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Storage_Slip_22&amp;diff=572847</id>
		<title>Storage Slip 22</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Storage_Slip_22&amp;diff=572847"/>
		<updated>2019-03-08T04:28:12Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: added artemis&amp;#039;s bow and +1 to list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=This slip allows the customer to store one piece of scenario reward III equipment with a porter moogle.&lt;br /&gt;
|type=Storage Slip&lt;br /&gt;
|flags=Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=moogle storage slip 22&lt;br /&gt;
|ffxiah=29333/storage-slip-22&lt;br /&gt;
|ffxidb=29333&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Allows players to store the following items: &lt;br /&gt;
[[Korrigan Masque]] / [[Korrigan Suit]] / [[Pachypodium Masque]] / [[Murrey Grisaille]] / [[Moss Gr. Grisaille]] / [[Kupo Rod]] / [[Kupo Shield]] / [[Kupo Masque]] / [[Kupo Suit]] / [[Curmudgeon&#039;s Helmet]] / [[Gazer&#039;s Helmet]] / [[Retching Helmet]] / [[Rhapsody Shirt]] / [[Rhapsody Shirt +1]] / [[Snoll Masque]] / [[Snoll Masque +1]] / [[Yovra Replica]] / [[Shadow Lord Statue II]] / [[Shadow Lord Statue III]] / [[Nomad Moogle Statue]] / [[Rarab Cap]] / [[Rarab Cap +1]] / [[Akitu Shirt]] / [[Crab Cap]] / [[Crab Cap +1]] / [[Seika Uchiwa]] / [[Seika Uchiwa +1]] / [[Kakai Cap]] / [[Kakai Cap +1]] / [[Cumulus Masque]] / [[Cumulus Masque +1]] / [[Jingly Rod]] / [[Jingly Rod +1]] / [[Jubilee Shirt]] / [[Black Chocobo Cap]] / [[Black Chocobo Suit]] / [[Arthro&#039;s Cap]] / [[Arthro&#039;s Cap +1]] / [[White Rarab Cap]] / [[White Rarab Cap +1]] / [[Firetongue]] / [[Firetongue +1]] / [[Hapy Staff]] / [[Crustacean Shirt]] / [[Lion Statue]] / [[Onion Sword II]] / [[Pot of Wards]] / [[White Clematis]] / [[Pink Clematis]] / [[Birch Tree]] / [[Mumor Statue]] / [[Ullegore Statue]] / [[Chicken Knife II]] / [[Aphmau Statue]] / [[Blizzard Brand]] / [[Blizzard Brand +1]] / [[Demonic Axe]] / [[Save the Queen II]] / [[Lilisette Statue]] / [[Diamond Buckler]] / [[Diamond Buckler +1]] / [[Pretty Pink Subligar]] / [[Premium Mogti]] / [[Cornelia Statue]] / [[Brave Blade II]] / [[Gil Nabber Shirt]] / [[Kam&#039;lanaut&#039;s Sword]] / [[Kam&#039;lanaut&#039;s Shield]] / [[Zanmato]] / [[Zanmato +1]] / [[Melon Slicer]] / [[Fancy Gilet]] / [[Fancy Top]] / [[Fancy Trunks]] / [[Fancy Shorts]] / [[Lost Sickle]] / [[Lost Sickle +1]] / [[Royal Chocobo Beret]] / [[Shadow Lord Shirt]] / [[Karakul Cap]] / [[Aern Dagger]] / [[Aern Sword]] / [[Aern Axe]] / [[Aern Spear]] / [[Aern Staff]] / [[Floral Hagoita]] / [[Artemis&#039;s Bow]] / [[Artemis&#039;s Bow +1]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item NPC Table &lt;br /&gt;
|Insert NPC List Template= &lt;br /&gt;
{{Item NPC &lt;br /&gt;
|NPC Name=Porter Moogle &lt;br /&gt;
|Zone=Northern San d&#039;Oria &lt;br /&gt;
|position=K-8 &lt;br /&gt;
|Notes= &lt;br /&gt;
}} &lt;br /&gt;
{{Item NPC &lt;br /&gt;
|NPC Name=Porter Moogle &lt;br /&gt;
|Zone=Bastok Markets &lt;br /&gt;
|position=I-9 &lt;br /&gt;
|Notes= &lt;br /&gt;
}} &lt;br /&gt;
{{Item NPC &lt;br /&gt;
|NPC Name=Porter Moogle &lt;br /&gt;
|Zone=Port Windurst &lt;br /&gt;
|position=L-6 &lt;br /&gt;
|Notes= &lt;br /&gt;
}} &lt;br /&gt;
{{Item NPC &lt;br /&gt;
|NPC Name=Porter Moogle &lt;br /&gt;
|Zone=Lower Jeuno &lt;br /&gt;
|position=I-6 &lt;br /&gt;
|Notes= &lt;br /&gt;
}} &lt;br /&gt;
{{Item NPC &lt;br /&gt;
|NPC Name=Porter Moogle &lt;br /&gt;
|Zone=Tavnazian Safehold &lt;br /&gt;
|position=F-8 &lt;br /&gt;
|Notes= &lt;br /&gt;
}} &lt;br /&gt;
{{Item NPC &lt;br /&gt;
|NPC Name=Porter Moogle &lt;br /&gt;
|Zone=Aht Urhgan Whitegate &lt;br /&gt;
|position=I-11 &lt;br /&gt;
|Notes= &lt;br /&gt;
}} &lt;br /&gt;
{{Item NPC &lt;br /&gt;
|NPC Name=Porter Moogle &lt;br /&gt;
|Zone=Mog Gardens &lt;br /&gt;
|position=?-?&lt;br /&gt;
|Notes= &lt;br /&gt;
}} &lt;br /&gt;
{{Item NPC &lt;br /&gt;
|NPC Name=Porter Moogle &lt;br /&gt;
|Zone=Selbina &lt;br /&gt;
|position=I-9&lt;br /&gt;
|Notes= &lt;br /&gt;
}} &lt;br /&gt;
{{Item NPC &lt;br /&gt;
|NPC Name=Porter Moogle &lt;br /&gt;
|Zone=Mhaura &lt;br /&gt;
|position=I-8&lt;br /&gt;
|Notes= &lt;br /&gt;
}} &lt;br /&gt;
{{Item NPC &lt;br /&gt;
|NPC Name=Porter Moogle &lt;br /&gt;
|Zone=Rabao &lt;br /&gt;
|position=G-8&lt;br /&gt;
|Notes= &lt;br /&gt;
}} &lt;br /&gt;
{{Item NPC &lt;br /&gt;
|NPC Name=Porter Moogle &lt;br /&gt;
|Zone=Kazham &lt;br /&gt;
|position=H-9&lt;br /&gt;
|Notes= &lt;br /&gt;
}} &lt;br /&gt;
{{Item NPC &lt;br /&gt;
|NPC Name=Porter Moogle &lt;br /&gt;
|Zone=Norg &lt;br /&gt;
|position=G-7&lt;br /&gt;
|Notes= &lt;br /&gt;
}} &lt;br /&gt;
{{Item NPC &lt;br /&gt;
|NPC Name=Porter Moogle &lt;br /&gt;
|Zone=Nashmau &lt;br /&gt;
|position=H-6&lt;br /&gt;
|Notes= &lt;br /&gt;
}} &lt;br /&gt;
{{Item NPC &lt;br /&gt;
|NPC Name=Porter Moogle &lt;br /&gt;
|Zone=Southern San d&#039;Oria (S) &lt;br /&gt;
|position=M-5&lt;br /&gt;
|Notes= &lt;br /&gt;
}} &lt;br /&gt;
{{Item NPC &lt;br /&gt;
|NPC Name=Porter Moogle &lt;br /&gt;
|Zone=Bastok Markets (S) &lt;br /&gt;
|position=H-7&lt;br /&gt;
|Notes= &lt;br /&gt;
}} &lt;br /&gt;
{{Item NPC &lt;br /&gt;
|NPC Name=Porter Moogle &lt;br /&gt;
|Zone=Windurst Waters (S) &lt;br /&gt;
|position=L-10&lt;br /&gt;
|Notes= &lt;br /&gt;
}} &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Artemis%27s_Bow&amp;diff=572846</id>
		<title>Artemis&#039;s Bow</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Artemis%27s_Bow&amp;diff=572846"/>
		<updated>2019-03-08T04:26:17Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: added storage slip info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|storagemethod=Storage Slip 22&lt;br /&gt;
|description=DMG:1 Delay:360 &lt;br /&gt;
|type=Weapon &lt;br /&gt;
|flags=Equippable, Not vendorable, Not sendable, Exclusive &lt;br /&gt;
|stack size=1 &lt;br /&gt;
|singular log name=Artemis&#039;s bow &lt;br /&gt;
|ffxiah=22124/artemis&#039;s-bow &lt;br /&gt;
|ffxidb=22124 &lt;br /&gt;
}} &lt;br /&gt;
{{weapon &lt;br /&gt;
|races=All Races &lt;br /&gt;
|weapon skill=Archery &lt;br /&gt;
|damage=1 &lt;br /&gt;
|delay=360 &lt;br /&gt;
|damage per second=0.17 &lt;br /&gt;
|tp per hit=9.3333333333333 &lt;br /&gt;
|level=1 &lt;br /&gt;
|jobs=All Jobs &lt;br /&gt;
|ilevel=0 &lt;br /&gt;
|sulevel=0 &lt;br /&gt;
}} &lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Greeter Moogle&lt;br /&gt;
|Zone=Port San d&#039;Oria &lt;br /&gt;
|position=I-9&lt;br /&gt;
|Notes=Purchased with [[Login Points]] (cost varies) during appropriate [[Repeat Login Campaign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Greeter Moogle&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
|position=J-13&lt;br /&gt;
|Notes=Purchased with [[Login Points]] (cost varies) during appropriate [[Repeat Login Campaign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Greeter Moogle&lt;br /&gt;
|Zone=Windurst Walls&lt;br /&gt;
|position=C-13&lt;br /&gt;
|Notes=Purchased with [[Login Points]] (cost varies) during appropriate [[Repeat Login Campaign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Greeter Moogle&lt;br /&gt;
|Zone=Chocobo Circuit&lt;br /&gt;
|position=H-8&lt;br /&gt;
|Notes=Purchased with [[Login Points]] (cost varies) during appropriate [[Repeat Login Campaign]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other Table&lt;br /&gt;
|Insert Item Other Template=&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=&lt;br /&gt;
{{PAGENAME}} +1&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Amateur&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Artemis%27s_Bow_%2B1&amp;diff=572845</id>
		<title>Artemis&#039;s Bow +1</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Artemis%27s_Bow_%2B1&amp;diff=572845"/>
		<updated>2019-03-08T04:25:42Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: added storage slip info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|storagemethod=Storage Slip 22&lt;br /&gt;
|description=DMG:2 Delay:351 Enchantment: &amp;quot;Teleport&amp;quot; (Ro&#039;Maeve) &lt;br /&gt;
|type=Weapon &lt;br /&gt;
|flags=Usable inside Mog Garden, NPC tradable, Equippable, Not vendorable, Not sendable, Exclusive &lt;br /&gt;
|stack size=1 &lt;br /&gt;
|singular log name=Artemis&#039;s bow +1 &lt;br /&gt;
|ffxiah=22132/artemis&#039;s-bow-+1 &lt;br /&gt;
|ffxidb=22132 &lt;br /&gt;
}} &lt;br /&gt;
{{weapon &lt;br /&gt;
|races=All Races &lt;br /&gt;
|weapon skill=Archery &lt;br /&gt;
|damage=2 &lt;br /&gt;
|delay=351 &lt;br /&gt;
|damage per second=0.34 &lt;br /&gt;
|tp per hit=9.1166666666667 &lt;br /&gt;
|level=1 &lt;br /&gt;
|jobs=All Jobs &lt;br /&gt;
|ilevel=0 &lt;br /&gt;
|sulevel=0 &lt;br /&gt;
}} &lt;br /&gt;
{{enchantment &lt;br /&gt;
|max charges=1 &lt;br /&gt;
|casting time=8 seconds &lt;br /&gt;
|use delay=30 seconds &lt;br /&gt;
|reuse delay=72000 seconds &lt;br /&gt;
|valid targets=Self &lt;br /&gt;
}} &lt;br /&gt;
{{Item Synergy Table&lt;br /&gt;
|Insert Item Synergy Template=&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Artemis&#039;s Bow +1]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Amateur&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Amateur&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance={{question}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Artemis&#039;s Bow]] x2&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Fall._Burgeonet_%2B3&amp;diff=572571</id>
		<title>Fall. Burgeonet +3</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Fall._Burgeonet_%2B3&amp;diff=572571"/>
		<updated>2019-03-03T17:12:09Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|storagemethod=Storage Slip 27&lt;br /&gt;
|description=DEF:134 HP+96 MP+43 STR+40 DEX+24 VIT+40 AGI+24 INT+22 MND+22 CHR+22 Accuracy+44 Attack+77 Magic Accuracy+37 Evasion+53 Magic Evasion+52 &amp;quot;Magic Def. Bonus&amp;quot;+4 Haste+7% Dark magic casting time -12% &lt;br /&gt;
|type=Armor &lt;br /&gt;
|flags=Equippable, Not vendorable, Not sendable, Exclusive, Rare &lt;br /&gt;
|stack size=1 &lt;br /&gt;
|singular log name=fallen&#039;s burgeonet +3 &lt;br /&gt;
|ffxiah=23405/fall.-burgeonet-+3 &lt;br /&gt;
|ffxidb=23405 &lt;br /&gt;
}} &lt;br /&gt;
{{armor &lt;br /&gt;
|races=All Races &lt;br /&gt;
|slot=Head &lt;br /&gt;
|shield size=0 &lt;br /&gt;
|level=99 &lt;br /&gt;
|jobs=[[Dark Knight]] &lt;br /&gt;
|ilevel=119 &lt;br /&gt;
|sulevel=0 &lt;br /&gt;
}} &lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Aurix&lt;br /&gt;
|Zone=Ru&#039;Lude Gardens&lt;br /&gt;
|position=G-8&lt;br /&gt;
|Notes=See the [[:Category:Reforged Relic Armor +3|Reforged Relic Armor +3]] page for more details.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Augmented with &#039;&#039;&#039;Adds &amp;quot;Enhances &#039;Dark Seal&#039; effect&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
** Enhances [[Dark Seal]] effect by increasing duration of [[:Category:Dark Magic|Dark Magic]] by 10% per merit level, including [[Dread Spikes]], [[:Category:Absorb Spell|Absorb Spells]] &amp;amp; [[Drain III]]. Must be worn during the casting of the [[:Category:Dark Magic|Dark Magic]] spell in order to apply the effect.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 792px; margin: 0px; border-spacing: 0px; padding-top: 20px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Category:Reforged Relic Armor +3&lt;br /&gt;
|transcludesection=Fallen&#039;s Armor Set +3&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Head]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Fall._Burgeonet_%2B2&amp;diff=572570</id>
		<title>Fall. Burgeonet +2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Fall._Burgeonet_%2B2&amp;diff=572570"/>
		<updated>2019-03-03T17:11:51Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|storagemethod=Storage Slip 26&lt;br /&gt;
|description=DEF:124 HP+86 MP+33 STR+35 DEX+19 VIT+35 AGI+19 INT+17 MND+17 CHR+17 Accuracy+34 Attack+62 Magic Accuracy+27 Evasion+43 Magic Evasion+42 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+7% Dark magic casting time -11% &lt;br /&gt;
|type=Armor &lt;br /&gt;
|flags=Equippable, Not vendorable, Not sendable, Exclusive, Rare &lt;br /&gt;
|stack size=1 &lt;br /&gt;
|singular log name=fallen&#039;s burgeonet +2 &lt;br /&gt;
|ffxiah=23070/fall.-burgeonet-+2 &lt;br /&gt;
|ffxidb=23070 &lt;br /&gt;
}} &lt;br /&gt;
{{armor &lt;br /&gt;
|races=All Races &lt;br /&gt;
|slot=Head &lt;br /&gt;
|shield size=0 &lt;br /&gt;
|level=99 &lt;br /&gt;
|jobs=[[Dark Knight]] &lt;br /&gt;
|ilevel=119 &lt;br /&gt;
|sulevel=0 &lt;br /&gt;
}} &lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Aurix&lt;br /&gt;
|Zone=Ru&#039;Lude Gardens&lt;br /&gt;
|position=G-8&lt;br /&gt;
|Notes=See the [[:Category:Reforged Relic Armor +2|Reforged Relic Armor +2]] page for more details.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Quest Usage Table&lt;br /&gt;
|Type=U&lt;br /&gt;
|Insert Quest Usage List Template = &lt;br /&gt;
{{Item Quest Usage&lt;br /&gt;
|Icon=Fall. Burgeonet +3&lt;br /&gt;
|Name=Fall. Burgeonet +3&lt;br /&gt;
|Notes=See the [[:Category:Reforged Relic Armor +3|Reforged Relic Armor +3]] page for more details.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Augmented with &#039;&#039;&#039;Adds &amp;quot;Enhances &#039;Dark Seal&#039; effect&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
** Enhances [[Dark Seal]] effect by increasing duration of [[:Category:Dark Magic|Dark Magic]] by 10% per merit level, including [[Dread Spikes]], [[:Category:Absorb Spell|Absorb Spells]] &amp;amp; [[Drain III]]. Must be worn during the casting of the [[:Category:Dark Magic|Dark Magic]] spell in order to apply the effect.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 792px; margin: 0px; border-spacing: 0px; padding-top: 20px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Category:Reforged Relic Armor +2&lt;br /&gt;
|transcludesection=Fallen&#039;s Armor Set +2&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Head]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Fall._Burgeonet_%2B1&amp;diff=572569</id>
		<title>Fall. Burgeonet +1</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Fall._Burgeonet_%2B1&amp;diff=572569"/>
		<updated>2019-03-03T17:11:33Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|storagemethod=Storage Slip 18&lt;br /&gt;
|description=DEF:114 HP+76 MP+23 STR+30 DEX+14 VIT+30 AGI+14 INT+12 MND+12 CHR+12 Accuracy+15 Attack+15 Evasion+33 Magic Evasion+32 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+7% Dark magic casting time -10%&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=Equippable, Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=fallen&#039;s burgeonet +1&lt;br /&gt;
|ffxiah=26639/fall.-burgeonet-+1&lt;br /&gt;
|ffxidb=26639&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Head&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=99&lt;br /&gt;
|jobs=[[Dark Knight]]&lt;br /&gt;
|ilevel=119&lt;br /&gt;
|sulevel=0&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Monisette&lt;br /&gt;
|Zone=Port Jeuno&lt;br /&gt;
|position=I-8&lt;br /&gt;
|Notes=Result of [[:Category:Reforged Relic Armor +1|Reforged Relic Armor +1]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Quest Usage Table&lt;br /&gt;
|Type=U&lt;br /&gt;
|Insert Quest Usage List Template = &lt;br /&gt;
{{Item Quest Usage&lt;br /&gt;
|Icon=Fall. Burgeonet +2&lt;br /&gt;
|Name=Fall. Burgeonet +2&lt;br /&gt;
|Notes=See the [[:Category:Reforged Relic Armor +2|Reforged Relic Armor +2]] page for more details.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Augmented with &#039;&#039;&#039;Adds &amp;quot;Enhances &#039;Dark Seal&#039; effect&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
** Enhances [[Dark Seal]] effect by increasing duration of [[:Category:Dark Magic|Dark Magic]] by 10% per merit level, including [[Dread Spikes]], [[:Category:Absorb Spell|Absorb Spells]] &amp;amp; [[Drain III]]. Must be worn during the casting of the [[:Category:Dark Magic|Dark Magic]] spell in order to apply the effect.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 792px; margin: 0px; border-spacing: 0px; padding-top: 20px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Category:Reforged Relic Armor +1&lt;br /&gt;
|transcludesection=Fallen&#039;s Armor Set +1&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
== Related Links ==&lt;br /&gt;
* [[Relic Armor +2]]&lt;br /&gt;
* [[Reforged Relic Armor]]&lt;br /&gt;
* [[:Category:Reforged Relic Armor +1|Reforged Relic Armor +1]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Head]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Fallen%27s_Burgeonet&amp;diff=572568</id>
		<title>Fallen&#039;s Burgeonet</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Fallen%27s_Burgeonet&amp;diff=572568"/>
		<updated>2019-03-03T17:11:09Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|storagemethod=Storage Slip 17&lt;br /&gt;
|description=DEF:81 HP+54 MP+19 STR+21 DEX+8 VIT+21 AGI+8 INT+8 MND+8 CHR+8 Accuracy+15 Attack+15 Evasion+15 Magic Evasion+21 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+6% Dark magic casting time -9%&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=Equippable, Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=fallen&#039;s burgeonet&lt;br /&gt;
|ffxiah=26638/fallen&#039;s-burgeonet&lt;br /&gt;
|ffxidb=26638&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Head&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=99&lt;br /&gt;
|jobs=[[Dark Knight]]&lt;br /&gt;
|ilevel=109&lt;br /&gt;
|sulevel=0&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Monisette&lt;br /&gt;
|Zone=Port Jeuno&lt;br /&gt;
|position=I-8&lt;br /&gt;
|Notes=Result of [[Reforged Relic Armor]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Quest Usage Table&lt;br /&gt;
|Type=U&lt;br /&gt;
|Insert Quest Usage List Template = &lt;br /&gt;
{{Item Quest Usage&lt;br /&gt;
|Icon=Fall. Burgeonet +1&lt;br /&gt;
|Name=Fall. Burgeonet +1&lt;br /&gt;
|Notes=See the [[:Category:Reforged Relic Armor +1|Reforged Relic Armor +1]] page for more details.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Augmented with &#039;&#039;&#039;Adds &amp;quot;Enhances &#039;Dark Seal&#039; effect&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
** Enhances [[Dark Seal]] effect by increasing duration of [[:Category:Dark Magic|Dark Magic]] by 10% per merit level, including [[Dread Spikes]], [[:Category:Absorb Spell|Absorb Spells]] &amp;amp; [[Drain III]]. Must be worn during the casting of the [[:Category:Dark Magic|Dark Magic]] spell in order to apply the effect.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 792px; margin: 0px; border-spacing: 0px; padding-top: 20px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Category:Reforged Relic Armor&lt;br /&gt;
|transcludesection=Fallen&#039;s Armor Set&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
== Related Links ==&lt;br /&gt;
* [[Relic Armor +2]]&lt;br /&gt;
* [[Reforged Relic Armor]]&lt;br /&gt;
* [[:Category:Reforged Relic Armor +1|Reforged Relic Armor +1]]&lt;br /&gt;
* [[Fallen&#039;s Armor Set]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Head]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Abs._Burgeonet_%2B2&amp;diff=572567</id>
		<title>Abs. Burgeonet +2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Abs._Burgeonet_%2B2&amp;diff=572567"/>
		<updated>2019-03-03T17:10:27Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: clarification with regards to having to wear the armor during spell cast&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|storagemethod=Storage Slip 13&lt;br /&gt;
|description=DEF:35 HP+42 STR+9 VIT+9 Attack+15 Black magic casting time -8% &lt;br /&gt;
|type=Armor &lt;br /&gt;
|flags=Equippable, Not vendorable, Not sendable, Exclusive, Rare &lt;br /&gt;
|stack size=1 &lt;br /&gt;
|singular log name=abyss burgeonet +2 &lt;br /&gt;
|ffxiah=10657/abs.-burgeonet-+2 &lt;br /&gt;
|ffxidb=10657 &lt;br /&gt;
}} &lt;br /&gt;
{{armor &lt;br /&gt;
|races=All Races &lt;br /&gt;
|slot=Head &lt;br /&gt;
|shield size=0 &lt;br /&gt;
|level=90 &lt;br /&gt;
|jobs=[[Dark Knight]] &lt;br /&gt;
}} &lt;br /&gt;
{{Item NPC Table &lt;br /&gt;
|Insert NPC List Template= &lt;br /&gt;
{{Item NPC &lt;br /&gt;
|NPC Name=Magian Moogle &lt;br /&gt;
|Zone=Ru&#039;Lude Gardens &lt;br /&gt;
|position=H-5 &lt;br /&gt;
|Notes=Result of the [[Trial of the Magians]]. See the [[Head Trials]] page for more details. &lt;br /&gt;
}} &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
== Notes == &lt;br /&gt;
* Upgraded from [[Abyss Burgeonet]] via [[Trial of the Magians|Magian Trial]] 4724 or [[Abyss Burgeonet +1]] via [[Trial of the Magians|Magian Trial]] 4725 &lt;br /&gt;
* Can be further augmented with &#039;&#039;&#039;Adds &amp;quot;Enhances &#039;Dark Seal&#039; effect&amp;quot;&#039;&#039;&#039; via [[Trial of the Magians|Magian Trial]] 4989 &lt;br /&gt;
** Enhances [[Dark Seal]] effect by increasing duration of [[:Category:Dark Magic|Dark Magic]] by 10% per merit level, including [[Dread Spikes]], [[:Category:Absorb Spell|Absorb Spells]] &amp;amp; [[Drain III]]. Must be worn during the casting of the [[:Category:Dark Magic|Dark Magic]] spell in order to apply the effect.&lt;br /&gt;
&lt;br /&gt;
== Related Links == &lt;br /&gt;
* [[Abs. Burgeonet -1]] &lt;br /&gt;
* [[Abyss Burgeonet]] &lt;br /&gt;
* [[Abs. Burgeonet +1]] &lt;br /&gt;
* [http://www.bluegartr.com/threads/108377-Relic-2-Bonuses-and-Augments-Thread?p=5022127&amp;amp;viewfull=1#post5022127 Enhancement Augment (Zirael and Claritin, BG)] &lt;br /&gt;
* [http://www.bluegartr.com/threads/108377-Relic-2-Bonuses-and-Augments-Thread?p=5049288&amp;amp;viewfull=1#post5049288 Testing with Dread Spikes (Kirschy, BG)] &lt;br /&gt;
&lt;br /&gt;
[[Category:Head]] [[Category:Relic Armor +2]] [[Category:Trial of the Magians Heads]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Souleater&amp;diff=572031</id>
		<title>Souleater</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Souleater&amp;diff=572031"/>
		<updated>2019-02-17T20:57:24Z</updated>

		<summary type="html">&lt;p&gt;Snowpea: added artifact reforge +2 +3 to equipment list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job Ability&lt;br /&gt;
|job=Dark Knight&lt;br /&gt;
|type=Level&lt;br /&gt;
|level=30   &amp;lt;!-- Optional, best to leave blank if merit ability --&amp;gt;&lt;br /&gt;
|desc=Consumes (10% of your) HP to enhance attacks.&lt;br /&gt;
|range=    &amp;lt;!-- Optional --&amp;gt;&lt;br /&gt;
|duration=00:01:00 &amp;lt;!-- Optional --&amp;gt;&lt;br /&gt;
|recast=00:06:00 (base)&lt;br /&gt;
|fmcost=   &amp;lt;!-- Finishing Move cost --&amp;gt;&lt;br /&gt;
|ce=1&lt;br /&gt;
|ve=1300 (base)&lt;br /&gt;
|command=/ja &amp;quot;Souleater&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
|tier=1     &amp;lt;!-- Fill in if can be meritted, tier --&amp;gt;&lt;br /&gt;
|ranks=5    &lt;br /&gt;
|effect=Reduces recast time by 00:00:12 per each merit point.&lt;br /&gt;
|notes=* Consumes and converts 10% of your current HP directly into physical damage, adding it onto your normal melee hits.&lt;br /&gt;
**For [[Sub Job]] [[Dark Knight]], 10% of your current HP will be consumed but only 5% will be converted into damage.&lt;br /&gt;
* Enhances [[accuracy]] by 25 while active.&lt;br /&gt;
* [[Muted Soul]] gives -10 [[Enmity]] per merit rank to Souleater activation and for the duration.&lt;br /&gt;
* Many [[Notorious Monsters]] have an innate resistance to Souleater now, notably [[Absolute Virtue]].&lt;br /&gt;
* Commonly combined with [[Blood Weapon]] and [[Attack Speed|Haste]] buffs, so [[HP]] is not lost, and large amounts of damage can be dealt quickly.&lt;br /&gt;
** Attacking something with [[Phalanx]] or Souleater resistance can rapidly deplete [[Dark Knight]] [[HP]] in these cases.&lt;br /&gt;
* Wearing multiple 10-&amp;gt;12% pieces will still only result in 12% converted, but [[Dweomer Scythe]] appears to stack.&lt;br /&gt;
|Insert Equipment Ability Modified Template=&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Gloom Breastplate&lt;br /&gt;
|modifier=12% of HP (instead of 10%) is used to enhance attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Sable Cuisses&lt;br /&gt;
|modifier=12% of HP (instead of 10%) is used to enhance attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Chaos Burgeonet&lt;br /&gt;
|modifier=12% of HP (instead of 10%) is used to enhance attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Chaos Burgeonet +1&lt;br /&gt;
|modifier=12% of HP (instead of 10%) is used to enhance attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Dweomer Scythe&lt;br /&gt;
|modifier=Augment: Souleater +1~2%, which does stack with other forms&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Ignominy Burgeonet&lt;br /&gt;
|modifier=12% of HP (instead of 10%) is used to enhance attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Ignominy Burgeonet +1&lt;br /&gt;
|modifier=12% of HP (instead of 10%) is used to enhance attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Ignominy Burgonet +2&lt;br /&gt;
|modifier=14% of HP (instead of 10%) is used to enhance attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Ignominy Burgonet +3&lt;br /&gt;
|modifier=16% of HP (instead of 10%) is used to enhance attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Brutality&lt;br /&gt;
|modifier=12% of HP (instead of 10%) is used to enhance attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Dacnomania&lt;br /&gt;
|modifier=45% of HP (instead of 10%) is used to enhance attacks.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[category:Job Ability]]&lt;/div&gt;</summary>
		<author><name>Snowpea</name></author>
	</entry>
</feed>