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		<updated>2025-12-08T15:32:51Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Post-Sortie Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
*[[Hundred Fists]] Speeds up Attacks.&lt;br /&gt;
**[[Hes. Hose]] Increases duration by 15 seconds.&lt;br /&gt;
&lt;br /&gt;
*[[Boost]] Enhances the power of your next attack.&lt;br /&gt;
**Should be macro&#039;d with [[Ask Sash]] to generate TP prior to fights. Monk&#039;s mini Meditate.&lt;br /&gt;
** Can see some really big numbers if you have Verethragna AM3 up. This is a DPS lost and only usefully for a &#039;ooh&#039; big number moment.&lt;br /&gt;
&lt;br /&gt;
*[[Dodge]] Enhances evasion and guard rate.&lt;br /&gt;
** [[Anch. Gaiters +3]] Dodge grants 19 Evasion if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Focus]] Enhances accuracy.&lt;br /&gt;
** [[Anch. Crown +3]] Focus grants an additional 21 accuracy and ranged accuracy if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Chakra]] Cures certain status effects and restores a small amount of HP to user.&lt;br /&gt;
** [[Anch. Cyclas +3]] Increases M by 0.66 and allows Chakra to remove paralysis.&lt;br /&gt;
** [[Hes. Gloves +3]] Increases M by 0.51 and allows Chakra to remove disease and plague.&lt;br /&gt;
&lt;br /&gt;
*[[Chi Blast]] Releases chi to attack an enemy.&lt;br /&gt;
** [[Hes. Crown]] Augmented with Adds &amp;quot;Enhances &#039;Penance&#039; effect&amp;quot;. Enhances Penance by increasing Inhibit TP effect by 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Counterstance]] Increases chance to counter but lowers defense.&lt;br /&gt;
**[[Hes. Gaiters +3]] Increases Counter rate during Counterstance by 21% if worn during activation.&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
**[[Bhikku Gaiters +3]] Increases Footwork&#039;s Attack modifier by 16% if worn during JA activation.  &lt;br /&gt;
&lt;br /&gt;
*[[Mantra]] Increases the max HP of party members within area of effect.&lt;br /&gt;
**[[Hes. Gaiters]] Increases HP by another 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Formless Strikes]] While in effect, melee attacks will not be considered physical damage. No effect on weapon skills.&lt;br /&gt;
**[[Hes. Cyclas]] Increases duration by 6 seconds per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Perfect Counter]] Allows you to counter the next attack directed at you.&lt;br /&gt;
**[[Bhikku Crown +3]] Increases the counter Base Damage by 35. &lt;br /&gt;
&lt;br /&gt;
*[[Inner Strength]] Increases your maximum HP.&lt;br /&gt;
**Doubles maximum HP for its duration&lt;br /&gt;
**Gives a 100% Counter rate, similar to Perfect Counter, for its duration.&lt;br /&gt;
**Appears to grant a 100% Guard rate as well.&lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Crown +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gloves +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Consider only making these if you do not have access to Path B Nyame and are using Spharai/Varga Purnikawa.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a very niche counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for when [[Footwork]] is up in TP and WS sets.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making the +4 if you are using Spharai/Varga Purnikawa.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hesy. Cyclas +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hesy. Gloves +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hesy. Hose +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +3 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hesy. Gaiters +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +30 is hard to beat with Store TP +10 and Damage Taken -14%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
*Rao is overkill and totally not needed. Just showing BiS for Idle regen. Ideally you would be using DT gear in those slots. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
At this point of the game, you are more likely fighting some of the hardest mobs in the game. Remember: An alive DD does more damage than a dead one. &#039;&#039;&#039;Be tanky&#039;&#039;&#039;.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +4&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
*This set only have -40%PDT/-20%MDT&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Capped Subtle Blow Set (Impetus Down)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +4&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
*This set only have -46%PDT/-36%MDT&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Capped Subtle Blow Set (Impetus Up)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +4&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
*This set only have -46%PDT/-36%MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Bhikku Gloves +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +4&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +4&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +4&lt;br /&gt;
|Feet = Hesy. Gaiters +4&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Null Masque&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +4&lt;br /&gt;
|Hands= Hesy. Gloves +4&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=752197</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=752197"/>
		<updated>2025-12-08T15:22:18Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Post-Sortie Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
*[[Hundred Fists]] Speeds up Attacks.&lt;br /&gt;
**[[Hes. Hose]] Increases duration by 15 seconds.&lt;br /&gt;
&lt;br /&gt;
*[[Boost]] Enhances the power of your next attack.&lt;br /&gt;
**Should be macro&#039;d with [[Ask Sash]] to generate TP prior to fights. Monk&#039;s mini Meditate.&lt;br /&gt;
** Can see some really big numbers if you have Verethragna AM3 up. This is a DPS lost and only usefully for a &#039;ooh&#039; big number moment.&lt;br /&gt;
&lt;br /&gt;
*[[Dodge]] Enhances evasion and guard rate.&lt;br /&gt;
** [[Anch. Gaiters +3]] Dodge grants 19 Evasion if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Focus]] Enhances accuracy.&lt;br /&gt;
** [[Anch. Crown +3]] Focus grants an additional 21 accuracy and ranged accuracy if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Chakra]] Cures certain status effects and restores a small amount of HP to user.&lt;br /&gt;
** [[Anch. Cyclas +3]] Increases M by 0.66 and allows Chakra to remove paralysis.&lt;br /&gt;
** [[Hes. Gloves +3]] Increases M by 0.51 and allows Chakra to remove disease and plague.&lt;br /&gt;
&lt;br /&gt;
*[[Chi Blast]] Releases chi to attack an enemy.&lt;br /&gt;
** [[Hes. Crown]] Augmented with Adds &amp;quot;Enhances &#039;Penance&#039; effect&amp;quot;. Enhances Penance by increasing Inhibit TP effect by 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Counterstance]] Increases chance to counter but lowers defense.&lt;br /&gt;
**[[Hes. Gaiters +3]] Increases Counter rate during Counterstance by 21% if worn during activation.&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
**[[Bhikku Gaiters +3]] Increases Footwork&#039;s Attack modifier by 16% if worn during JA activation.  &lt;br /&gt;
&lt;br /&gt;
*[[Mantra]] Increases the max HP of party members within area of effect.&lt;br /&gt;
**[[Hes. Gaiters]] Increases HP by another 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Formless Strikes]] While in effect, melee attacks will not be considered physical damage. No effect on weapon skills.&lt;br /&gt;
**[[Hes. Cyclas]] Increases duration by 6 seconds per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Perfect Counter]] Allows you to counter the next attack directed at you.&lt;br /&gt;
**[[Bhikku Crown +3]] Increases the counter Base Damage by 35. &lt;br /&gt;
&lt;br /&gt;
*[[Inner Strength]] Increases your maximum HP.&lt;br /&gt;
**Doubles maximum HP for its duration&lt;br /&gt;
**Gives a 100% Counter rate, similar to Perfect Counter, for its duration.&lt;br /&gt;
**Appears to grant a 100% Guard rate as well.&lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Crown +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gloves +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Consider only making these if you do not have access to Path B Nyame and are using Spharai/Varga Purnikawa.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a very niche counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for when [[Footwork]] is up in TP and WS sets.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making the +4 if you are using Spharai/Varga Purnikawa.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hesy. Cyclas +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hesy. Gloves +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hesy. Hose +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +3 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hesy. Gaiters +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +30 is hard to beat with Store TP +10 and Damage Taken -14%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
*Rao is overkill and totally not needed. Just showing BiS for Idle regen. Ideally you would be using DT gear in those slots. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
At this point of the game, you are more likely fighting some of the hardest mobs in the game. Remember: An alive DD does more damage than a dead one. &#039;&#039;&#039;Be tanky&#039;&#039;&#039;.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +4&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
*This set only have -40%PDT/-20%MDT&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Capped Subtle Blow Set (Impetus Down)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +4&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
*This set only have -40%PDT/-20%MDT&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Capped Subtle Blow Set (Impetus Up)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +4&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
*This set only have -40%PDT/-20%MDT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Bhikku Gloves +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +4&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +4&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +4&lt;br /&gt;
|Feet = Hesy. Gaiters +4&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Null Masque&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +4&lt;br /&gt;
|Hands= Hesy. Gloves +4&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=752196</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=752196"/>
		<updated>2025-12-08T14:58:57Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Prioritizing Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
*[[Hundred Fists]] Speeds up Attacks.&lt;br /&gt;
**[[Hes. Hose]] Increases duration by 15 seconds.&lt;br /&gt;
&lt;br /&gt;
*[[Boost]] Enhances the power of your next attack.&lt;br /&gt;
**Should be macro&#039;d with [[Ask Sash]] to generate TP prior to fights. Monk&#039;s mini Meditate.&lt;br /&gt;
** Can see some really big numbers if you have Verethragna AM3 up. This is a DPS lost and only usefully for a &#039;ooh&#039; big number moment.&lt;br /&gt;
&lt;br /&gt;
*[[Dodge]] Enhances evasion and guard rate.&lt;br /&gt;
** [[Anch. Gaiters +3]] Dodge grants 19 Evasion if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Focus]] Enhances accuracy.&lt;br /&gt;
** [[Anch. Crown +3]] Focus grants an additional 21 accuracy and ranged accuracy if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Chakra]] Cures certain status effects and restores a small amount of HP to user.&lt;br /&gt;
** [[Anch. Cyclas +3]] Increases M by 0.66 and allows Chakra to remove paralysis.&lt;br /&gt;
** [[Hes. Gloves +3]] Increases M by 0.51 and allows Chakra to remove disease and plague.&lt;br /&gt;
&lt;br /&gt;
*[[Chi Blast]] Releases chi to attack an enemy.&lt;br /&gt;
** [[Hes. Crown]] Augmented with Adds &amp;quot;Enhances &#039;Penance&#039; effect&amp;quot;. Enhances Penance by increasing Inhibit TP effect by 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Counterstance]] Increases chance to counter but lowers defense.&lt;br /&gt;
**[[Hes. Gaiters +3]] Increases Counter rate during Counterstance by 21% if worn during activation.&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
**[[Bhikku Gaiters +3]] Increases Footwork&#039;s Attack modifier by 16% if worn during JA activation.  &lt;br /&gt;
&lt;br /&gt;
*[[Mantra]] Increases the max HP of party members within area of effect.&lt;br /&gt;
**[[Hes. Gaiters]] Increases HP by another 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Formless Strikes]] While in effect, melee attacks will not be considered physical damage. No effect on weapon skills.&lt;br /&gt;
**[[Hes. Cyclas]] Increases duration by 6 seconds per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Perfect Counter]] Allows you to counter the next attack directed at you.&lt;br /&gt;
**[[Bhikku Crown +3]] Increases the counter Base Damage by 35. &lt;br /&gt;
&lt;br /&gt;
*[[Inner Strength]] Increases your maximum HP.&lt;br /&gt;
**Doubles maximum HP for its duration&lt;br /&gt;
**Gives a 100% Counter rate, similar to Perfect Counter, for its duration.&lt;br /&gt;
**Appears to grant a 100% Guard rate as well.&lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Crown +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gloves +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Consider only making these if you do not have access to Path B Nyame and are using Spharai/Varga Purnikawa.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a very niche counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for when [[Footwork]] is up in TP and WS sets.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making the +4 if you are using Spharai/Varga Purnikawa.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hesy. Cyclas +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hesy. Gloves +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hesy. Hose +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +3 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hesy. Gaiters +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +30 is hard to beat with Store TP +10 and Damage Taken -14%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
*Rao is overkill and totally not needed. Just showing BiS for Idle regen. Ideally you would be using DT gear in those slots. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
At this point of the game, you are more likely fighting some of the hardest mobs in the game. Remember: An alive DD does more damage than a dead one. &#039;&#039;&#039;Be tanky&#039;&#039;&#039;.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Bhikku Gloves +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +4&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +4&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +4&lt;br /&gt;
|Feet = Hesy. Gaiters +4&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Null Masque&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +4&lt;br /&gt;
|Hands= Hesy. Gloves +4&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=751798</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=751798"/>
		<updated>2025-11-29T22:17:37Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Idle Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
*[[Hundred Fists]] Speeds up Attacks.&lt;br /&gt;
**[[Hes. Hose]] Increases duration by 15 seconds.&lt;br /&gt;
&lt;br /&gt;
*[[Boost]] Enhances the power of your next attack.&lt;br /&gt;
**Should be macro&#039;d with [[Ask Sash]] to generate TP prior to fights. Monk&#039;s mini Meditate.&lt;br /&gt;
** Can see some really big numbers if you have Verethragna AM3 up. This is a DPS lost and only usefully for a &#039;ooh&#039; big number moment.&lt;br /&gt;
&lt;br /&gt;
*[[Dodge]] Enhances evasion and guard rate.&lt;br /&gt;
** [[Anch. Gaiters +3]] Dodge grants 19 Evasion if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Focus]] Enhances accuracy.&lt;br /&gt;
** [[Anch. Crown +3]] Focus grants an additional 21 accuracy and ranged accuracy if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Chakra]] Cures certain status effects and restores a small amount of HP to user.&lt;br /&gt;
** [[Anch. Cyclas +3]] Increases M by 0.66 and allows Chakra to remove paralysis.&lt;br /&gt;
** [[Hes. Gloves +3]] Increases M by 0.51 and allows Chakra to remove disease and plague.&lt;br /&gt;
&lt;br /&gt;
*[[Chi Blast]] Releases chi to attack an enemy.&lt;br /&gt;
** [[Hes. Crown]] Augmented with Adds &amp;quot;Enhances &#039;Penance&#039; effect&amp;quot;. Enhances Penance by increasing Inhibit TP effect by 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Counterstance]] Increases chance to counter but lowers defense.&lt;br /&gt;
**[[Hes. Gaiters +3]] Increases Counter rate during Counterstance by 21% if worn during activation.&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
**[[Bhikku Gaiters +3]] Increases Footwork&#039;s Attack modifier by 16% if worn during JA activation.  &lt;br /&gt;
&lt;br /&gt;
*[[Mantra]] Increases the max HP of party members within area of effect.&lt;br /&gt;
**[[Hes. Gaiters]] Increases HP by another 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Formless Strikes]] While in effect, melee attacks will not be considered physical damage. No effect on weapon skills.&lt;br /&gt;
**[[Hes. Cyclas]] Increases duration by 6 seconds per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Perfect Counter]] Allows you to counter the next attack directed at you.&lt;br /&gt;
**[[Bhikku Crown +3]] Increases the counter Base Damage by 35. &lt;br /&gt;
&lt;br /&gt;
*[[Inner Strength]] Increases your maximum HP.&lt;br /&gt;
**Doubles maximum HP for its duration&lt;br /&gt;
**Gives a 100% Counter rate, similar to Perfect Counter, for its duration.&lt;br /&gt;
**Appears to grant a 100% Guard rate as well.&lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making the +3 if you are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +30 is hard to beat with Store TP +10 and Damage Taken -14%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
*Rao is overkill and totally not needed. Just showing BiS for Idle regen. Ideally you would be using DT gear in those slots. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
At this point of the game, you are more likely fighting some of the hardest mobs in the game. Remember: An alive DD does more damage than a dead one. &#039;&#039;&#039;Be tanky&#039;&#039;&#039;.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Bhikku Gloves +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +4&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +4&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +4&lt;br /&gt;
|Feet = Hesy. Gaiters +4&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Null Masque&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +4&lt;br /&gt;
|Hands= Hesy. Gloves +4&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=751482</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=751482"/>
		<updated>2025-11-24T18:09:42Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Idle Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
*[[Hundred Fists]] Speeds up Attacks.&lt;br /&gt;
**[[Hes. Hose]] Increases duration by 15 seconds.&lt;br /&gt;
&lt;br /&gt;
*[[Boost]] Enhances the power of your next attack.&lt;br /&gt;
**Should be macro&#039;d with [[Ask Sash]] to generate TP prior to fights. Monk&#039;s mini Meditate.&lt;br /&gt;
** Can see some really big numbers if you have Verethragna AM3 up. This is a DPS lost and only usefully for a &#039;ooh&#039; big number moment.&lt;br /&gt;
&lt;br /&gt;
*[[Dodge]] Enhances evasion and guard rate.&lt;br /&gt;
** [[Anch. Gaiters +3]] Dodge grants 19 Evasion if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Focus]] Enhances accuracy.&lt;br /&gt;
** [[Anch. Crown +3]] Focus grants an additional 21 accuracy and ranged accuracy if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Chakra]] Cures certain status effects and restores a small amount of HP to user.&lt;br /&gt;
** [[Anch. Cyclas +3]] Increases M by 0.66 and allows Chakra to remove paralysis.&lt;br /&gt;
** [[Hes. Gloves +3]] Increases M by 0.51 and allows Chakra to remove disease and plague.&lt;br /&gt;
&lt;br /&gt;
*[[Chi Blast]] Releases chi to attack an enemy.&lt;br /&gt;
** [[Hes. Crown]] Augmented with Adds &amp;quot;Enhances &#039;Penance&#039; effect&amp;quot;. Enhances Penance by increasing Inhibit TP effect by 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Counterstance]] Increases chance to counter but lowers defense.&lt;br /&gt;
**[[Hes. Gaiters +3]] Increases Counter rate during Counterstance by 21% if worn during activation.&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
**[[Bhikku Gaiters +3]] Increases Footwork&#039;s Attack modifier by 16% if worn during JA activation.  &lt;br /&gt;
&lt;br /&gt;
*[[Mantra]] Increases the max HP of party members within area of effect.&lt;br /&gt;
**[[Hes. Gaiters]] Increases HP by another 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Formless Strikes]] While in effect, melee attacks will not be considered physical damage. No effect on weapon skills.&lt;br /&gt;
**[[Hes. Cyclas]] Increases duration by 6 seconds per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Perfect Counter]] Allows you to counter the next attack directed at you.&lt;br /&gt;
**[[Bhikku Crown +3]] Increases the counter Base Damage by 35. &lt;br /&gt;
&lt;br /&gt;
*[[Inner Strength]] Increases your maximum HP.&lt;br /&gt;
**Doubles maximum HP for its duration&lt;br /&gt;
**Gives a 100% Counter rate, similar to Perfect Counter, for its duration.&lt;br /&gt;
**Appears to grant a 100% Guard rate as well.&lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making the +3 if you are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +30 is hard to beat with Store TP +10 and Damage Taken -14%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
At this point of the game, you are more likely fighting some of the hardest mobs in the game. Remember: An alive DD does more damage than a dead one. &#039;&#039;&#039;Be tanky&#039;&#039;&#039;.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Bhikku Gloves +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +4&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +4&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +4&lt;br /&gt;
|Feet = Hesy. Gaiters +4&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Null Masque&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +4&lt;br /&gt;
|Hands= Hesy. Gloves +4&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=747997</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=747997"/>
		<updated>2025-10-07T13:48:02Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Misc. Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
*[[Hundred Fists]] Speeds up Attacks.&lt;br /&gt;
**[[Hes. Hose]] Increases duration by 15 seconds.&lt;br /&gt;
&lt;br /&gt;
*[[Boost]] Enhances the power of your next attack.&lt;br /&gt;
**Should be macro&#039;d with [[Ask Sash]] to generate TP prior to fights. Monk&#039;s mini Meditate.&lt;br /&gt;
** Can see some really big numbers if you have Verethragna AM3 up. This is a DPS lost and only usefully for a &#039;ooh&#039; big number moment.&lt;br /&gt;
&lt;br /&gt;
*[[Dodge]] Enhances evasion and guard rate.&lt;br /&gt;
** [[Anch. Gaiters +3]] Dodge grants 19 Evasion if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Focus]] Enhances accuracy.&lt;br /&gt;
** [[Anch. Crown +3]] Focus grants an additional 21 accuracy and ranged accuracy if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Chakra]] Cures certain status effects and restores a small amount of HP to user.&lt;br /&gt;
** [[Anch. Cyclas +3]] Increases M by 0.66 and allows Chakra to remove paralysis.&lt;br /&gt;
** [[Hes. Gloves +3]] Increases M by 0.51 and allows Chakra to remove disease and plague.&lt;br /&gt;
&lt;br /&gt;
*[[Chi Blast]] Releases chi to attack an enemy.&lt;br /&gt;
** [[Hes. Crown]] Augmented with Adds &amp;quot;Enhances &#039;Penance&#039; effect&amp;quot;. Enhances Penance by increasing Inhibit TP effect by 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Counterstance]] Increases chance to counter but lowers defense.&lt;br /&gt;
**[[Hes. Gaiters +3]] Increases Counter rate during Counterstance by 21% if worn during activation.&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
**[[Bhikku Gaiters +3]] Increases Footwork&#039;s Attack modifier by 16% if worn during JA activation.  &lt;br /&gt;
&lt;br /&gt;
*[[Mantra]] Increases the max HP of party members within area of effect.&lt;br /&gt;
**[[Hes. Gaiters]] Increases HP by another 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Formless Strikes]] While in effect, melee attacks will not be considered physical damage. No effect on weapon skills.&lt;br /&gt;
**[[Hes. Cyclas]] Increases duration by 6 seconds per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Perfect Counter]] Allows you to counter the next attack directed at you.&lt;br /&gt;
**[[Bhikku Crown +3]] Increases the counter Base Damage by 35. &lt;br /&gt;
&lt;br /&gt;
*[[Inner Strength]] Increases your maximum HP.&lt;br /&gt;
**Doubles maximum HP for its duration&lt;br /&gt;
**Gives a 100% Counter rate, similar to Perfect Counter, for its duration.&lt;br /&gt;
**Appears to grant a 100% Guard rate as well.&lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making the +3 if you are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +30 is hard to beat with Store TP +10 and Damage Taken -14%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
At this point of the game, you are more likely fighting some of the hardest mobs in the game. Remember: An alive DD does more damage than a dead one. &#039;&#039;&#039;Be tanky&#039;&#039;&#039;.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Bhikku Gloves +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +4&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +4&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +4&lt;br /&gt;
|Feet = Hesy. Gaiters +4&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Null Masque&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +4&lt;br /&gt;
|Hands= Hesy. Gloves +4&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=694369</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=694369"/>
		<updated>2024-01-04T19:10:43Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Weaponskill Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
*[[Hundred Fists]] Speeds up Attacks.&lt;br /&gt;
**[[Hes. Hose]] Increases duration by 15 seconds.&lt;br /&gt;
&lt;br /&gt;
*[[Boost]] Enhances the power of your next attack.&lt;br /&gt;
**Should be macro&#039;d with [[Ask Sash]] to generate TP prior to fights. Monk&#039;s mini Meditate.&lt;br /&gt;
** Can see some really big numbers if you have Verethragna AM3 up. This is a DPS lost and only usefully for a &#039;ooh&#039; big number moment.&lt;br /&gt;
&lt;br /&gt;
*[[Dodge]] Enhances evasion and guard rate.&lt;br /&gt;
** [[Anch. Gaiters +3]] Dodge grants 19 Evasion if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Focus]] Enhances accuracy.&lt;br /&gt;
** [[Anch. Crown +3]] Focus grants an additional 21 accuracy and ranged accuracy if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Chakra]] Cures certain status effects and restores a small amount of HP to user.&lt;br /&gt;
** [[Anch. Cyclas +3]] Increases M by 0.66 and allows Chakra to remove paralysis.&lt;br /&gt;
** [[Hes. Gloves +3]] Increases M by 0.51 and allows Chakra to remove disease and plague.&lt;br /&gt;
&lt;br /&gt;
*[[Chi Blast]] Releases chi to attack an enemy.&lt;br /&gt;
** [[Hes. Crown]] Augmented with Adds &amp;quot;Enhances &#039;Penance&#039; effect&amp;quot;. Enhances Penance by increasing Inhibit TP effect by 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Counterstance]] Increases chance to counter but lowers defense.&lt;br /&gt;
**[[Hes. Gaiters +3]] Increases Counter rate during Counterstance by 21% if worn during activation.&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
**[[Bhikku Gaiters +3]] Increases Footwork&#039;s Attack modifier by 16% if worn during JA activation.  &lt;br /&gt;
&lt;br /&gt;
*[[Mantra]] Increases the max HP of party members within area of effect.&lt;br /&gt;
**[[Hes. Gaiters]] Increases HP by another 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Formless Strikes]] While in effect, melee attacks will not be considered physical damage. No effect on weapon skills.&lt;br /&gt;
**[[Hes. Cyclas]] Increases duration by 6 seconds per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Perfect Counter]] Allows you to counter the next attack directed at you.&lt;br /&gt;
**[[Bhikku Crown +3]] Increases the counter Base Damage by 35. &lt;br /&gt;
&lt;br /&gt;
*[[Inner Strength]] Increases your maximum HP.&lt;br /&gt;
**Doubles maximum HP for its duration&lt;br /&gt;
**Gives a 100% Counter rate, similar to Perfect Counter, for its duration.&lt;br /&gt;
**Appears to grant a 100% Guard rate as well.&lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making the +3 if you are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +30 is hard to beat with Store TP +10 and Damage Taken -14%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
At this point of the game, you are more likely fighting some of the hardest mobs in the game. Remember: An alive DD does more damage than a dead one. &#039;&#039;&#039;Be tanky&#039;&#039;&#039;.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Bhikku Gloves +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=694368</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=694368"/>
		<updated>2024-01-04T19:05:02Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Weaponskill Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
*[[Hundred Fists]] Speeds up Attacks.&lt;br /&gt;
**[[Hes. Hose]] Increases duration by 15 seconds.&lt;br /&gt;
&lt;br /&gt;
*[[Boost]] Enhances the power of your next attack.&lt;br /&gt;
**Should be macro&#039;d with [[Ask Sash]] to generate TP prior to fights. Monk&#039;s mini Meditate.&lt;br /&gt;
** Can see some really big numbers if you have Verethragna AM3 up. This is a DPS lost and only usefully for a &#039;ooh&#039; big number moment.&lt;br /&gt;
&lt;br /&gt;
*[[Dodge]] Enhances evasion and guard rate.&lt;br /&gt;
** [[Anch. Gaiters +3]] Dodge grants 19 Evasion if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Focus]] Enhances accuracy.&lt;br /&gt;
** [[Anch. Crown +3]] Focus grants an additional 21 accuracy and ranged accuracy if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Chakra]] Cures certain status effects and restores a small amount of HP to user.&lt;br /&gt;
** [[Anch. Cyclas +3]] Increases M by 0.66 and allows Chakra to remove paralysis.&lt;br /&gt;
** [[Hes. Gloves +3]] Increases M by 0.51 and allows Chakra to remove disease and plague.&lt;br /&gt;
&lt;br /&gt;
*[[Chi Blast]] Releases chi to attack an enemy.&lt;br /&gt;
** [[Hes. Crown]] Augmented with Adds &amp;quot;Enhances &#039;Penance&#039; effect&amp;quot;. Enhances Penance by increasing Inhibit TP effect by 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Counterstance]] Increases chance to counter but lowers defense.&lt;br /&gt;
**[[Hes. Gaiters +3]] Increases Counter rate during Counterstance by 21% if worn during activation.&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
**[[Bhikku Gaiters +3]] Increases Footwork&#039;s Attack modifier by 16% if worn during JA activation.  &lt;br /&gt;
&lt;br /&gt;
*[[Mantra]] Increases the max HP of party members within area of effect.&lt;br /&gt;
**[[Hes. Gaiters]] Increases HP by another 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Formless Strikes]] While in effect, melee attacks will not be considered physical damage. No effect on weapon skills.&lt;br /&gt;
**[[Hes. Cyclas]] Increases duration by 6 seconds per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Perfect Counter]] Allows you to counter the next attack directed at you.&lt;br /&gt;
**[[Bhikku Crown +3]] Increases the counter Base Damage by 35. &lt;br /&gt;
&lt;br /&gt;
*[[Inner Strength]] Increases your maximum HP.&lt;br /&gt;
**Doubles maximum HP for its duration&lt;br /&gt;
**Gives a 100% Counter rate, similar to Perfect Counter, for its duration.&lt;br /&gt;
**Appears to grant a 100% Guard rate as well.&lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making the +3 if you are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +30 is hard to beat with Store TP +10 and Damage Taken -14%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
At this point of the game, you are more likely fighting some of the hardest mobs in the game. Remember: An alive DD does more damage than a dead one. &#039;&#039;&#039;Be tanky&#039;&#039;&#039;.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Bhikku Gloves +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=694367</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=694367"/>
		<updated>2024-01-04T19:04:53Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Hand-to-Hand Weaponskill Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
*[[Hundred Fists]] Speeds up Attacks.&lt;br /&gt;
**[[Hes. Hose]] Increases duration by 15 seconds.&lt;br /&gt;
&lt;br /&gt;
*[[Boost]] Enhances the power of your next attack.&lt;br /&gt;
**Should be macro&#039;d with [[Ask Sash]] to generate TP prior to fights. Monk&#039;s mini Meditate.&lt;br /&gt;
** Can see some really big numbers if you have Verethragna AM3 up. This is a DPS lost and only usefully for a &#039;ooh&#039; big number moment.&lt;br /&gt;
&lt;br /&gt;
*[[Dodge]] Enhances evasion and guard rate.&lt;br /&gt;
** [[Anch. Gaiters +3]] Dodge grants 19 Evasion if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Focus]] Enhances accuracy.&lt;br /&gt;
** [[Anch. Crown +3]] Focus grants an additional 21 accuracy and ranged accuracy if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Chakra]] Cures certain status effects and restores a small amount of HP to user.&lt;br /&gt;
** [[Anch. Cyclas +3]] Increases M by 0.66 and allows Chakra to remove paralysis.&lt;br /&gt;
** [[Hes. Gloves +3]] Increases M by 0.51 and allows Chakra to remove disease and plague.&lt;br /&gt;
&lt;br /&gt;
*[[Chi Blast]] Releases chi to attack an enemy.&lt;br /&gt;
** [[Hes. Crown]] Augmented with Adds &amp;quot;Enhances &#039;Penance&#039; effect&amp;quot;. Enhances Penance by increasing Inhibit TP effect by 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Counterstance]] Increases chance to counter but lowers defense.&lt;br /&gt;
**[[Hes. Gaiters +3]] Increases Counter rate during Counterstance by 21% if worn during activation.&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
**[[Bhikku Gaiters +3]] Increases Footwork&#039;s Attack modifier by 16% if worn during JA activation.  &lt;br /&gt;
&lt;br /&gt;
*[[Mantra]] Increases the max HP of party members within area of effect.&lt;br /&gt;
**[[Hes. Gaiters]] Increases HP by another 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Formless Strikes]] While in effect, melee attacks will not be considered physical damage. No effect on weapon skills.&lt;br /&gt;
**[[Hes. Cyclas]] Increases duration by 6 seconds per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Perfect Counter]] Allows you to counter the next attack directed at you.&lt;br /&gt;
**[[Bhikku Crown +3]] Increases the counter Base Damage by 35. &lt;br /&gt;
&lt;br /&gt;
*[[Inner Strength]] Increases your maximum HP.&lt;br /&gt;
**Doubles maximum HP for its duration&lt;br /&gt;
**Gives a 100% Counter rate, similar to Perfect Counter, for its duration.&lt;br /&gt;
**Appears to grant a 100% Guard rate as well.&lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making the +3 if you are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +30 is hard to beat with Store TP +10 and Damage Taken -14%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
At this point of the game, you are more likely fighting some of the hardest mobs in the game. Remember: An alive DD does more damage than a dead one. &#039;&#039;&#039;Be tanky&#039;&#039;&#039;.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Bhikku Gloves +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=694366</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=694366"/>
		<updated>2024-01-04T19:04:21Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Hand-to-Hand Weaponskill Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
*[[Hundred Fists]] Speeds up Attacks.&lt;br /&gt;
**[[Hes. Hose]] Increases duration by 15 seconds.&lt;br /&gt;
&lt;br /&gt;
*[[Boost]] Enhances the power of your next attack.&lt;br /&gt;
**Should be macro&#039;d with [[Ask Sash]] to generate TP prior to fights. Monk&#039;s mini Meditate.&lt;br /&gt;
** Can see some really big numbers if you have Verethragna AM3 up. This is a DPS lost and only usefully for a &#039;ooh&#039; big number moment.&lt;br /&gt;
&lt;br /&gt;
*[[Dodge]] Enhances evasion and guard rate.&lt;br /&gt;
** [[Anch. Gaiters +3]] Dodge grants 19 Evasion if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Focus]] Enhances accuracy.&lt;br /&gt;
** [[Anch. Crown +3]] Focus grants an additional 21 accuracy and ranged accuracy if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Chakra]] Cures certain status effects and restores a small amount of HP to user.&lt;br /&gt;
** [[Anch. Cyclas +3]] Increases M by 0.66 and allows Chakra to remove paralysis.&lt;br /&gt;
** [[Hes. Gloves +3]] Increases M by 0.51 and allows Chakra to remove disease and plague.&lt;br /&gt;
&lt;br /&gt;
*[[Chi Blast]] Releases chi to attack an enemy.&lt;br /&gt;
** [[Hes. Crown]] Augmented with Adds &amp;quot;Enhances &#039;Penance&#039; effect&amp;quot;. Enhances Penance by increasing Inhibit TP effect by 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Counterstance]] Increases chance to counter but lowers defense.&lt;br /&gt;
**[[Hes. Gaiters +3]] Increases Counter rate during Counterstance by 21% if worn during activation.&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
**[[Bhikku Gaiters +3]] Increases Footwork&#039;s Attack modifier by 16% if worn during JA activation.  &lt;br /&gt;
&lt;br /&gt;
*[[Mantra]] Increases the max HP of party members within area of effect.&lt;br /&gt;
**[[Hes. Gaiters]] Increases HP by another 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Formless Strikes]] While in effect, melee attacks will not be considered physical damage. No effect on weapon skills.&lt;br /&gt;
**[[Hes. Cyclas]] Increases duration by 6 seconds per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Perfect Counter]] Allows you to counter the next attack directed at you.&lt;br /&gt;
**[[Bhikku Crown +3]] Increases the counter Base Damage by 35. &lt;br /&gt;
&lt;br /&gt;
*[[Inner Strength]] Increases your maximum HP.&lt;br /&gt;
**Doubles maximum HP for its duration&lt;br /&gt;
**Gives a 100% Counter rate, similar to Perfect Counter, for its duration.&lt;br /&gt;
**Appears to grant a 100% Guard rate as well.&lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making the +3 if you are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +30 is hard to beat with Store TP +10 and Damage Taken -14%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
At this point of the game, you are more likely fighting some of the hardest mobs in the game. Remember: An alive DD does more damage than a dead one. &#039;&#039;&#039;Be tanky&#039;&#039;&#039;.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
==Hand-to-Hand Weaponskill Sets==&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Bhikku Gloves +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=694365</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=694365"/>
		<updated>2024-01-04T19:02:00Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Post-Sortie Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
*[[Hundred Fists]] Speeds up Attacks.&lt;br /&gt;
**[[Hes. Hose]] Increases duration by 15 seconds.&lt;br /&gt;
&lt;br /&gt;
*[[Boost]] Enhances the power of your next attack.&lt;br /&gt;
**Should be macro&#039;d with [[Ask Sash]] to generate TP prior to fights. Monk&#039;s mini Meditate.&lt;br /&gt;
** Can see some really big numbers if you have Verethragna AM3 up. This is a DPS lost and only usefully for a &#039;ooh&#039; big number moment.&lt;br /&gt;
&lt;br /&gt;
*[[Dodge]] Enhances evasion and guard rate.&lt;br /&gt;
** [[Anch. Gaiters +3]] Dodge grants 19 Evasion if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Focus]] Enhances accuracy.&lt;br /&gt;
** [[Anch. Crown +3]] Focus grants an additional 21 accuracy and ranged accuracy if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Chakra]] Cures certain status effects and restores a small amount of HP to user.&lt;br /&gt;
** [[Anch. Cyclas +3]] Increases M by 0.66 and allows Chakra to remove paralysis.&lt;br /&gt;
** [[Hes. Gloves +3]] Increases M by 0.51 and allows Chakra to remove disease and plague.&lt;br /&gt;
&lt;br /&gt;
*[[Chi Blast]] Releases chi to attack an enemy.&lt;br /&gt;
** [[Hes. Crown]] Augmented with Adds &amp;quot;Enhances &#039;Penance&#039; effect&amp;quot;. Enhances Penance by increasing Inhibit TP effect by 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Counterstance]] Increases chance to counter but lowers defense.&lt;br /&gt;
**[[Hes. Gaiters +3]] Increases Counter rate during Counterstance by 21% if worn during activation.&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
**[[Bhikku Gaiters +3]] Increases Footwork&#039;s Attack modifier by 16% if worn during JA activation.  &lt;br /&gt;
&lt;br /&gt;
*[[Mantra]] Increases the max HP of party members within area of effect.&lt;br /&gt;
**[[Hes. Gaiters]] Increases HP by another 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Formless Strikes]] While in effect, melee attacks will not be considered physical damage. No effect on weapon skills.&lt;br /&gt;
**[[Hes. Cyclas]] Increases duration by 6 seconds per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Perfect Counter]] Allows you to counter the next attack directed at you.&lt;br /&gt;
**[[Bhikku Crown +3]] Increases the counter Base Damage by 35. &lt;br /&gt;
&lt;br /&gt;
*[[Inner Strength]] Increases your maximum HP.&lt;br /&gt;
**Doubles maximum HP for its duration&lt;br /&gt;
**Gives a 100% Counter rate, similar to Perfect Counter, for its duration.&lt;br /&gt;
**Appears to grant a 100% Guard rate as well.&lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making the +3 if you are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +30 is hard to beat with Store TP +10 and Damage Taken -14%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
At this point of the game, you are more likely fighting some of the hardest mobs in the game. Remember: An alive DD does more damage than a dead one. &#039;&#039;&#039;Be tanky&#039;&#039;&#039;.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT -10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
===Hand-to-Hand Weaponskill Sets===&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Bhikku Gloves +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=680949</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=680949"/>
		<updated>2023-05-15T12:13:05Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Post-Sortie Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
*[[Hundred Fists]] Speeds up Attacks.&lt;br /&gt;
**[[Hes. Hose]] Increases duration by 15 seconds.&lt;br /&gt;
&lt;br /&gt;
*[[Boost]] Enhances the power of your next attack.&lt;br /&gt;
**Should be macro&#039;d with [[Ask Sash]] to generate TP prior to fights. Monk&#039;s mini Meditate.&lt;br /&gt;
** Can see some really big numbers if you have Verethragna AM3 up. This is a DPS lost and only usefully for a &#039;ooh&#039; big number moment.&lt;br /&gt;
&lt;br /&gt;
*[[Dodge]] Enhances evasion and guard rate.&lt;br /&gt;
** [[Anch. Gaiters +3]] Dodge grants 19 Evasion if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Focus]] Enhances accuracy.&lt;br /&gt;
** [[Anch. Crown +3]] Focus grants an additional 21 accuracy and ranged accuracy if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Chakra]] Cures certain status effects and restores a small amount of HP to user.&lt;br /&gt;
** [[Anch. Cyclas +3]] Increases M by 0.66 and allows Chakra to remove paralysis.&lt;br /&gt;
** [[Hes. Gloves +3]] Increases M by 0.51 and allows Chakra to remove disease and plague.&lt;br /&gt;
&lt;br /&gt;
*[[Chi Blast]] Releases chi to attack an enemy.&lt;br /&gt;
** [[Hes. Crown]] Augmented with Adds &amp;quot;Enhances &#039;Penance&#039; effect&amp;quot;. Enhances Penance by increasing Inhibit TP effect by 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Counterstance]] Increases chance to counter but lowers defense.&lt;br /&gt;
**[[Hes. Gaiters +3]] Increases Counter rate during Counterstance by 21% if worn during activation.&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
**[[Bhikku Gaiters +3]] Increases Footwork&#039;s Attack modifier by 16% if worn during JA activation.  &lt;br /&gt;
&lt;br /&gt;
*[[Mantra]] Increases the max HP of party members within area of effect.&lt;br /&gt;
**[[Hes. Gaiters]] Increases HP by another 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Formless Strikes]] While in effect, melee attacks will not be considered physical damage. No effect on weapon skills.&lt;br /&gt;
**[[Hes. Cyclas]] Increases duration by 6 seconds per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Perfect Counter]] Allows you to counter the next attack directed at you.&lt;br /&gt;
**[[Bhikku Crown +3]] Increases the counter Base Damage by 35. &lt;br /&gt;
&lt;br /&gt;
*[[Inner Strength]] Increases your maximum HP.&lt;br /&gt;
**Doubles maximum HP for its duration&lt;br /&gt;
**Gives a 100% Counter rate, similar to Perfect Counter, for its duration.&lt;br /&gt;
**Appears to grant a 100% Guard rate as well.&lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making the +3 if you are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +25 is hard to beat with Store TP and Damage Taken -13%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
===Hand-to-Hand Weaponskill Sets===&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=667945</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=667945"/>
		<updated>2023-01-09T02:49:15Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Abilities and Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
*[[Hundred Fists]] Speeds up Attacks.&lt;br /&gt;
**[[Hes. Hose]] Increases duration by 15 seconds.&lt;br /&gt;
&lt;br /&gt;
*[[Boost]] Enhances the power of your next attack.&lt;br /&gt;
**Should be macro&#039;d with [[Ask Sash]] to generate TP prior to fights. Monk&#039;s mini Meditate.&lt;br /&gt;
** Can see some really big numbers if you have Verethragna AM3 up. This is a DPS lost and only usefully for a &#039;ooh&#039; big number moment.&lt;br /&gt;
&lt;br /&gt;
*[[Dodge]] Enhances evasion and guard rate.&lt;br /&gt;
** [[Anch. Gaiters +3]] Dodge grants 19 Evasion if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Focus]] Enhances accuracy.&lt;br /&gt;
** [[Anch. Crown +3]] Focus grants an additional 21 accuracy and ranged accuracy if worn for activation.&lt;br /&gt;
&lt;br /&gt;
*[[Chakra]] Cures certain status effects and restores a small amount of HP to user.&lt;br /&gt;
** [[Anch. Cyclas +3]] Increases M by 0.66 and allows Chakra to remove paralysis.&lt;br /&gt;
** [[Hes. Gloves +3]] Increases M by 0.51 and allows Chakra to remove disease and plague.&lt;br /&gt;
&lt;br /&gt;
*[[Chi Blast]] Releases chi to attack an enemy.&lt;br /&gt;
** [[Hes. Crown]] Augmented with Adds &amp;quot;Enhances &#039;Penance&#039; effect&amp;quot;. Enhances Penance by increasing Inhibit TP effect by 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Counterstance]] Increases chance to counter but lowers defense.&lt;br /&gt;
**[[Hes. Gaiters +3]] Increases Counter rate during Counterstance by 21% if worn during activation.&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
**[[Bhikku Gaiters +3]] Increases Footwork&#039;s Attack modifier by 16% if worn during JA activation.  &lt;br /&gt;
&lt;br /&gt;
*[[Mantra]] Increases the max HP of party members within area of effect.&lt;br /&gt;
**[[Hes. Gaiters]] Increases HP by another 2% per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Formless Strikes]] While in effect, melee attacks will not be considered physical damage. No effect on weapon skills.&lt;br /&gt;
**[[Hes. Cyclas]] Increases duration by 6 seconds per merit level.&lt;br /&gt;
&lt;br /&gt;
*[[Perfect Counter]] Allows you to counter the next attack directed at you.&lt;br /&gt;
**[[Bhikku Crown +3]] Increases the counter Base Damage by 35. &lt;br /&gt;
&lt;br /&gt;
*[[Inner Strength]] Increases your maximum HP.&lt;br /&gt;
**Doubles maximum HP for its duration&lt;br /&gt;
**Gives a 100% Counter rate, similar to Perfect Counter, for its duration.&lt;br /&gt;
**Appears to grant a 100% Guard rate as well.&lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making the +3 if you are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +25 is hard to beat with Store TP and Damage Taken -13%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
===Hand-to-Hand Weaponskill Sets===&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=667942</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=667942"/>
		<updated>2023-01-09T02:30:50Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;Job traits and abilities here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making the +3 if you are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +25 is hard to beat with Store TP and Damage Taken -13%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
===Hand-to-Hand Weaponskill Sets===&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=667941</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=667941"/>
		<updated>2023-01-09T02:28:13Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Prioritizing Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;Job traits and abilities here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making the +3 if you are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +25 is hard to beat with Store TP and Damage Taken -13%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
===Hand-to-Hand Weaponskill Sets===&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=667940</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=667940"/>
		<updated>2023-01-09T02:24:08Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* TP sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;Job traits and abilities here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making these if you are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +25 is hard to beat with Store TP and Damage Taken -13%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Old TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
===Hand-to-Hand Weaponskill Sets===&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=667939</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=667939"/>
		<updated>2023-01-09T02:21:25Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Misc. Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;Job traits and abilities here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making these if you are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +25 is hard to beat with Store TP and Damage Taken -13%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
===Hand-to-Hand Weaponskill Sets===&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Bhikku Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=667938</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=667938"/>
		<updated>2023-01-09T02:09:55Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Prioritizing Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;Job traits and abilities here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making these if you are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +25 is hard to beat with Store TP and Damage Taken -13%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
===Hand-to-Hand Weaponskill Sets===&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|MainAug = Counter +14&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +2&lt;br /&gt;
|Feet = Bhikku Gaiters +2&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=667937</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=667937"/>
		<updated>2023-01-09T02:08:17Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Post-Sortie Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;Job traits and abilities here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece and high acc. Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +25 is hard to beat with Store TP and Damage Taken -13%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +3]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
===Hand-to-Hand Weaponskill Sets===&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|MainAug = Counter +14&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +2&lt;br /&gt;
|Feet = Bhikku Gaiters +2&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=667936</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=667936"/>
		<updated>2023-01-09T02:06:26Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* TP sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;Job traits and abilities here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece and high acc. Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +25 is hard to beat with Store TP and Damage Taken -13%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +3&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +3&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +3&lt;br /&gt;
|Feet = Mpaca&#039;s Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +2&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +2]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +2&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +2]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
===Hand-to-Hand Weaponskill Sets===&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|MainAug = Counter +14&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +2&lt;br /&gt;
|Feet = Bhikku Gaiters +2&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=667933</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=667933"/>
		<updated>2023-01-09T02:02:01Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Prioritizing Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;Job traits and abilities here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Sagitta|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes, +2 is fine&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis. Paired with the Relic gloves +3, the +2 body should be enough to cap your HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece and high acc. Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Useful in a counter build.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for the the Penance effect. Consider only making these if you do not have access to Path B Nyame and are using Spharai.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Macro piece. NQ is fine for macro piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore. Used as a macro piece for [[Hundred Fists]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece for Mantra and Counterstance. Increase your counter % as you upgrade the piece. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. Useful in Hybrid sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid PDL piece for when you are attack capped. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +25 is hard to beat with Store TP and Damage Taken -13%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece and the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +2&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +2]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +2&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +2]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
===Hand-to-Hand Weaponskill Sets===&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|MainAug = Counter +14&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +2&lt;br /&gt;
|Feet = Bhikku Gaiters +2&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=661717</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=661717"/>
		<updated>2022-10-27T03:21:00Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Misc. Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;Job traits and abilities here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Saggita|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Eh, maybe&lt;br /&gt;
|Notes= Considering how much DT can be gained from the set, these may increase TP gain when soloing mobs. Still needs to be tested. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +25 is hard to beat with Store TP and Damage Taken -13%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece, but worse than [[Shukuyu Sune-Ate]] at this moment. The +3 version should become the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +2&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +2]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +2&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +2]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
===Hand-to-Hand Weaponskill Sets===&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +2&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|MainAug = Counter +14&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +2&lt;br /&gt;
|Feet = Bhikku Gaiters +2&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
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|Sub = &lt;br /&gt;
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|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
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|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
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}}&lt;br /&gt;
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&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
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|Set Name= Chakra&lt;br /&gt;
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|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Bhikku Gaiters +3&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Odyssey&amp;diff=661515</id>
		<title>Category:Odyssey</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Odyssey&amp;diff=661515"/>
		<updated>2022-10-24T18:35:11Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Sheol A Maps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Odyssey Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=&lt;br /&gt;
|Float=&lt;br /&gt;
|Image=Odyssey.jpg&lt;br /&gt;
|Image Size=384&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Odyssey&#039;&#039;&#039;, introduced in the March 2020 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/56575-March-10-2020-%28JST%29-Version-Update?p=625237&amp;amp;viewfull=1#post625237]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an area of [[Walk of Echoes]] known as a Sheol.&amp;lt;br /&amp;gt;Materials you acquire in Sheol instances can be used to {{icon|aug}} [[:Category:Unity Rewards|&#039;&#039;&#039;augment&#039;&#039;&#039; UCNM equipment]]. &lt;br /&gt;
&lt;br /&gt;
[[:Category:Odyssey Rewards|&#039;&#039;&#039;Odyssey Rewards&#039;&#039;&#039;]] include{{ItemIcon|Lustreless Scale|26}} [[Lustreless Scale]]s, {{ItemIcon|Lustreless Hide|26}} [[Lustreless Hide]]s, and {{ItemIcon|Lustreless Wing|26}} [[Lustreless Wing]]s and gil from Sheol A, B, and C.&amp;lt;br /&amp;gt;Emerging triumphant from Sheol - Gaol instances will unlock powerful weapons and armor available for purchase.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
{| style=&amp;quot;float: right&amp;quot;&lt;br /&gt;
| __TOC__	&lt;br /&gt;
|}&lt;br /&gt;
==Odyssey Overview==&lt;br /&gt;
This section is a basic introduction of the Odyssey content. Each Odyssey area has special rules and restrictions that apply. Be sure to overview the Sheol section on this page for limitations unique to that area before partaking in the content.&lt;br /&gt;
&lt;br /&gt;
===Sheol A, B and C Overview===&lt;br /&gt;
*To enter, each player needs to be in possession of a {{keyItem}} [[Moglophone (Key Item)|Moglophone]].&lt;br /&gt;
:*Examining the ??? in [[Rabao]] near the [[Veridical Conflux]] at (G-6) allows you to speak with the [[Pilgrim Moogle]].&lt;br /&gt;
:*This moogle will grant the player the temporary {{KeyItem}} [[Moglophone (Key Item)|Moglophone]] upon request.&amp;lt;br /&amp;gt;[[Home Point|Nearest Home Point]]: [[Kuzotz]] &amp;gt; [[Rabao]] (#2)&lt;br /&gt;
::*You may receive another {{keyItem}} [[Moglophone (Key Item)|Moglophone]] once &#039;&#039;&#039;&#039;&#039;twenty hours&#039;&#039;&#039;&#039;&#039; have passed from when you received the previous one.&lt;br /&gt;
::*Only 1 {{keyItem}} [[Moglophone (Key Item)|Moglophone]] may be held at a time.&lt;br /&gt;
:::*It is possible to be able to do 2 runs in one day if you collect a {{keyItem}} [[Moglophone (Key Item)|Moglophone]], then wait 20 hours before using it. This will allow you to pick up a new {{keyItem}} [[Moglophone (Key Item)|Moglophone]] right after you exit your run.&lt;br /&gt;
*Examining the [[Veridical Conflux]] in [[Rabao]] at (G-6) and selecting a Sheol instance will transport all party members to [[Walk of Echoes]].&lt;br /&gt;
:*All held {{keyItem}} [[Moglophone (Key Item)|Moglophone]]s by party members will be consumed upon entry. &lt;br /&gt;
::*Once inside, each player will be given a {{Tmp}} [[Moglophone]] in their inventory. This is used to exit the instanced area before time expires.&lt;br /&gt;
*Parties must consist of between 1 and 6 people.&lt;br /&gt;
:*[[Trust]]s may be called within any Sheol instance.&lt;br /&gt;
::*The number of Trusts you can summon is limited based on the number of people who &#039;&#039;entered&#039;&#039;.&lt;br /&gt;
:::*E.g. should only 2 people enter, and break their party; only 4 trusts total may be called within the instance.&lt;br /&gt;
::*Trusts are enhanced by the effect of &amp;quot;&#039;&#039;&#039;[[Moogle Mastery]]&#039;&#039;&#039;&amp;quot; after it is unlocked.&lt;br /&gt;
*Sheol locations must be completed in order for the first time using a [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]] to unlock the next one.&lt;br /&gt;
:*Clearing Sheol A with the objective set will unlock access to Sheol B, Sheol B will unlock Sheol C, and Sheol C will unlock Sheol Gaol.&lt;br /&gt;
&lt;br /&gt;
===Sheol Gaol Overview===&lt;br /&gt;
*To enter, each player needs to be in possession of all &#039;&#039;&#039;three&#039;&#039;&#039; {{keyItem}} [[Moglophone II]]s.&lt;br /&gt;
:*By talking to the Pilgrim Moogle by examining the ??? in [[Rabao]] near the [[Veridical Conflux]] at (G-6) after clearing the ROE for Sheol C, it will mumble something about the Darkness then eventually give you 3 [[Moglophone II]] Key Items for free.&lt;br /&gt;
:*Subsequent Moglophone IIs will cost 3000 [[Moogle Segments]] each, purchased from the Pilgrim Moogle. &lt;br /&gt;
::*[[Moogle Segments]] can be earned by defeating foes or opening chests successfully within Sheol A, B, and C.&lt;br /&gt;
:*Each Boss attempt will exhaust 1 [[Moglophone II]].&lt;br /&gt;
*Additionally all party members must have at least 3 jobs at 99 in order to enter.&lt;br /&gt;
&lt;br /&gt;
===Content Objective===&lt;br /&gt;
*Battle the various foes and Notorious Monsters among the multiple floors of the instance as you make your way to the exit.&lt;br /&gt;
:*Examining the [[Veridical Conflux|Otherworldly Vortex]] of each Odyssey will complete the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]]. You do not need to kill any mobs or NMs to complete this objective. The [[Veridical Conflux|Otherworldly Vortex]] is located on a different floor of each Sheol Zone and should not be confused with the [[Veridical Conflux]], which allows you to ascend or descend floors within the Sheol Zone.&lt;br /&gt;
::*See the individual Sheol sections on this page for the [[Veridical Conflux|Otherworldly Vortex]] locations and maps.&lt;br /&gt;
::*Sheol A, B and C have Translocators within them. These are essentially warps in order to easily access different areas of that Sheol. They cannot be used until you interact with each one in order to activate it for your character. See each Sheol area below on this page for locations of these Translocators. Many players may expect you to have all of these unlocked, so be sure to do this on your own.&lt;br /&gt;
*All Nostos enemies in Sheol A, B or C have a chance to drop [[file:Lustreless Scale icon.png|26px|link=]] [[file:Lustreless Hide icon.png|26px|link=]] [[file:Lustreless Wing icon.png|26px|link=]] Lustreless items.&lt;br /&gt;
:*Monsters increase in level and difficulty for each consecutively higher floor within a Sheol. Higher level enemies on higher floors have a higher drop rate of Lustreless items.&lt;br /&gt;
:*[[Treasure Hunter]] increases the drop rate of Lustreless items to a max of 3 per Nostos.&lt;br /&gt;
*All foes in Odyssey are aggressive.&lt;br /&gt;
:*They come in two varieties, and all generally behave accordingly to their [[Bestiary|real world brethren]] with a few exceptions such as Flans aggroing magic.&lt;br /&gt;
::*It&#039;s safest to assume that all mobs will aggro both sight and sound, and that any mob that has true sight or sound aggro will also have true sight or sound aggro within Odyssey. &lt;br /&gt;
::*[[Hide]] will work to shed aggro/enmity on nearly all foes except ones who track by scent.&lt;br /&gt;
:*While weaknesses such as {{Piercing}} damage to Birds have not been changed. Foes in Sheol B and C gain a specific resistance which is detailed below.&lt;br /&gt;
*All monsters take reduced AoE damage similar to mobs in [[Domain Invasion]] and [[Dynamis Divergence]].&lt;br /&gt;
&lt;br /&gt;
===Area Progression===&lt;br /&gt;
Initially, players have access to only Sheol A. In order to progress to higher level areas, the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]] pertaining to each Sheol needs to be completed:&lt;br /&gt;
*Completing the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]] for Sheol A will unlock the ability to augment Unity Equipment where [[file:Lustreless Scale icon.png|26px|link=]] [[Lustreless Scale]]s are used to {{Aug}} augment that equipment.&lt;br /&gt;
:*This also rewards a [[Large Lustreless Scale Box]] and unlocks access to Sheol B. &lt;br /&gt;
*Completing the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]] for Sheol B will unlock the ability to augment Unity Equipment where [[file:Lustreless Hide icon.png|26px|link=]] [[Lustreless Hide]]s are used to {{Aug}} augment that equipment.&lt;br /&gt;
:*This also  rewards a [[Large Lustreless Hide Box]] and unlocks access to Sheol C. &lt;br /&gt;
*Completing the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]] for Sheol C will unlock the ability to augment Unity Equipment where [[file:Lustreless Wing icon.png|26px|link=]] [[Lustreless Wing]]s are used to {{Aug}} augment that equipment.&lt;br /&gt;
:*This also  rewards a [[Large Lustreless Wing Box]] and unlocks access to Sheol - Gaol.&lt;br /&gt;
&lt;br /&gt;
===Moogle Mastery Effects===&lt;br /&gt;
Moogle Mastery is an effect that is granted within all Odyssey areas, including Sheol - Gaol.&lt;br /&gt;
&lt;br /&gt;
Moogle Mastery will increase the strength of [[Trusts]], but doesn&#039;t increase their HP/MP as per +Level. Benefits include:&lt;br /&gt;
*iLvl +1 for every 5 tiers of Mastery for a max of +9.&lt;br /&gt;
:*This does not stack with the {{KI}} [[Filled memory gem]] from [[Marjory]].&lt;br /&gt;
*A -Damage Taken benefit to trusts of -2% per every 3 tiers for a max of -15%.&lt;br /&gt;
&lt;br /&gt;
====Increasing Moogle Mastery====&lt;br /&gt;
One&#039;s Moogle Mastery effect is increased:&lt;br /&gt;
*When certain totals of Nostos enemies of that wing are defeated, starting at 100+.&lt;br /&gt;
*When defeating Notorious Monsters.&lt;br /&gt;
*When opening [[:Category:Odyssey#Izzat|Aurum Strongboxes]].&lt;br /&gt;
&lt;br /&gt;
When a player&#039;s Moogle Mastery increases within Sheol, a message will be displayed stating that &amp;quot;your Moogle Mastery is now &#039;&#039;XX&#039;&#039;&amp;quot;.&lt;br /&gt;
*Only the player opening the [[:Category:Odyssey#Izzat|Chest/Coffer/Aurum Strongbox]] will receive the message should their Moogle Mastery upgrade.&lt;br /&gt;
:*Other players will rank up even if they don&#039;t see this message if they meet the same prerequisites below. &lt;br /&gt;
*Moogle Mastery caps at 15 per zone for a total of 45.&lt;br /&gt;
&lt;br /&gt;
Additionally, each zone has requirements to unlock possible levels (similar to the [[Limit Break]] system). The specifics are challenging to determine exactly, but the total requirements involve defeating 1,600 Nostos foes, opening 16 Coffers, 16 Aurum Strongboxes, and defeating each Unity Notorious Monster a certain number of times separately per zone.&lt;br /&gt;
*Sheol A requires the defeat of every NM 6 times.&lt;br /&gt;
*Sheol B requires the defeat of every NM 3 times.&lt;br /&gt;
*Sheol C requires the defeat of every NM 9 times.&lt;br /&gt;
&lt;br /&gt;
===Izzat===&lt;br /&gt;
Players earn izzat, a special currency unique to Odyssey, as they vanquish monsters within Sheol A, B or C.&lt;br /&gt;
*Izzat is shared among all party members.&lt;br /&gt;
*All Izzat will be lost once you leave the zone, it is only a temporary currency.&lt;br /&gt;
*Players will receive 1 izzat for every 5 monsters defeated and 10 izzat for fully clearing an Agon Halo and all its surrounding beastmen.&lt;br /&gt;
*Izzat is also used to spawn [[:Category:Odyssey#Additional_Objectives|various Notorious Monsters]] from &#039;&#039;&#039;&#039;&#039;Ethereal Junctions&#039;&#039;&#039;&#039;&#039; that appear after defeating [[:Category:Odyssey#.22Agon.22_Beastmen_type|Agon Halos and all their accompanying Beastmen]], for a cost of 10 izzat.&lt;br /&gt;
&lt;br /&gt;
===Moogle Segments===&lt;br /&gt;
Moogle Segments are a form of points, which are used for Odyssey. They were introduced in the [https://forum.square-enix.com/ffxi/threads/57421-November-10-2020-%28JST%29-Version-Update November 2020 Version Update]. The main purpose of Moogle Segments is to purchase the {{KI}} [[Moglophone II (Key Item)|Moglophone II]] to enter Sheol - Gaol, but lustreless items are also available for purchase. See the [[Pilgrim Moogle]] page for details.&lt;br /&gt;
&lt;br /&gt;
Segments are earned throughout Odyssey, in each of Sheol A, B and C. The total amount of Segments earned increases with the difficulty of the content. Accordingly, the most segments can be earned within Sheol C. Each Sheol section on this page details the amount of Moogle Segments that can be earned within that area.&lt;br /&gt;
&lt;br /&gt;
As of the [https://forum.square-enix.com/ffxi/threads/58129-May-10-2021-%28JST%29-Version-Update May 2021 Version Update], a bonus amount of segments is rewarded upon examining the &#039;&#039;&#039;Otherworldly Vortex&#039;&#039;&#039; at the end of Sheol A, B, or C. This bonus is dependent on the amount of moogle segments earned during that foray of Odyssey. The bonus appears to be around 25% of the segments earned.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sheol A&#039;&#039;&#039;&lt;br /&gt;
:*All Nostos mobs will grant &#039;&#039;&#039;5&#039;&#039;&#039; Moogle Segments each on the first floor, scaling up by 2 per floor up to a max of &#039;&#039;&#039;17&#039;&#039;&#039; Segments per mob on floor 7.&lt;br /&gt;
:*A Chest grants &#039;&#039;&#039;50&#039;&#039;&#039;, Coffer grants &#039;&#039;&#039;75&#039;&#039;&#039;, and an Aurum Strongbox will grant &#039;&#039;&#039;100&#039;&#039;&#039;. Opening a Chest using keys or tools will grant only 10%  of the Moogle Segments you would have gotten opening it with Izzat.&lt;br /&gt;
:*While the Halo and the individual beastmen themselves will not grant Moogle Segments, successfully clearing an Agon Halo and all its surrounding Beastmen will grant Segments ranging from 50~410 based on the floor you are on.&lt;br /&gt;
:*Defeating an NM will grant a number of Segments ranging from 80~200 based on the floor it is spawned on.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sheol B&#039;&#039;&#039;&lt;br /&gt;
:*All Nostos mobs will grant &#039;&#039;&#039;13&#039;&#039;&#039; Moogle Segments each on the first floor, scaling up by 2 per floor up to a max of &#039;&#039;&#039;23&#039;&#039;&#039; Segments per mob on floor 6.&lt;br /&gt;
:*A Chest grants &#039;&#039;&#039;75&#039;&#039;&#039;, Coffer grants &#039;&#039;&#039;100&#039;&#039;&#039;, and an Aurum Strongbox will grant &#039;&#039;&#039;150&#039;&#039;&#039;. Opening a Chest using keys or tools will grant only &#039;&#039;&#039;10%&#039;&#039;&#039; of the Moogle Segments you would have gotten opening it with Izzat.&lt;br /&gt;
:*While the Halo and the individual beastmen themselves will not grant Moogle Segments, successfully clearing an Agon Halo and all its surrounding Beastmen will grant Segments ranging from &#039;&#039;&#039;220~520&#039;&#039;&#039; based on the floor you are on.&lt;br /&gt;
:*Defeating an NM will grant a number of Segments ranging from &#039;&#039;&#039;150~250&#039;&#039;&#039; based on the floor it is spawned on.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sheol C&#039;&#039;&#039;&lt;br /&gt;
:*All Nostos mobs will grant &#039;&#039;&#039;25&#039;&#039;&#039; Moogle Segments each on the first floor, scaling up by 2 per floor up to a max of &#039;&#039;&#039;31&#039;&#039;&#039; Segments per mob on floor 4.&lt;br /&gt;
:*A Chest grants &#039;&#039;&#039;100&#039;&#039;&#039;, Coffer grants &#039;&#039;&#039;150&#039;&#039;&#039;, and an Aurum Strongbox will grant &#039;&#039;&#039;200&#039;&#039;&#039;. Opening a Chest using keys or tools will grant only &#039;&#039;&#039;10%&#039;&#039;&#039; of the Moogle Segments you would have gotten opening it with Izzat.&lt;br /&gt;
:*While the Halo and the individual beastmen themselves will not grant Moogle Segments, successfully clearing an Agon Halo and all its surrounding Beastmen will grant Segments ranging from &#039;&#039;&#039;450~630&#039;&#039;&#039; based on the floor you are on.&lt;br /&gt;
:*Defeating an NM will grant a number of Segments ranging from &#039;&#039;&#039;280~340&#039;&#039;&#039; based on the floor it is spawned on.&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Nostos&amp;quot; type===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;width: 100%&amp;quot;&amp;gt;&lt;br /&gt;
Common enemies. All aggro by their [[Bestiary|family&#039;s]] typical detection method, &#039;&#039;&#039;plus Sight&#039;&#039;&#039;.&lt;br /&gt;
*They cluster in groups of 10 mobs.&lt;br /&gt;
**Each Sheol has a fixed set of enemy types, but their placement is randomized on each run.&lt;br /&gt;
*They do not link.&lt;br /&gt;
*They are susceptible to [[Charm]].&lt;br /&gt;
*For every 5 defeated, the party will be granted 1 izzat.&lt;br /&gt;
*[[Hide]] may be used to shed hate in emergency, except on foes that track by scent.&lt;br /&gt;
&lt;br /&gt;
===[[File:Earth Gyve.png|38px|link=]]&amp;quot;Agon&amp;quot; [[Beastmen]] type [[File:Thunder Gyve.png|38px|link=]]===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Agon Halos do not have fixed spawn locations, and differ each entry to Sheol areas. Around each Agon Halo, semi-invisible enemies spawn that cannot be interacted with until their appropriate [[Fetter|Agon Halo]] is destroyed.&lt;br /&gt;
*Although they cannot be targeted, Nostos can &#039;&#039;and will&#039;&#039; aggro players &#039;&#039;before&#039;&#039; the [[Fetter|Agon Halo]] is destroyed.&lt;br /&gt;
:*Agon Beastmen will link with each other, but &#039;&#039;not&#039;&#039; with the [[Fetter|Agon Halo]].&lt;br /&gt;
:*Agon Beastmen possess both &#039;&#039;&#039;True Sight&#039;&#039;&#039; and &#039;&#039;&#039;True Sound&#039;&#039;&#039;.&lt;br /&gt;
*Agon Beastmen cannot be slept, enfeebled or acted on via AoE or any spells/actions in any way until the [[Fetter|Agon Halo]] has been destroyed.&lt;br /&gt;
:*Using an AoE ability or spell, however, &#039;&#039;&#039;will&#039;&#039;&#039; generate hate on all Angon foes as if they were affected by it normally, so a tank could hold the aggro while the party destroys the [[Fetter|Agon Halo]].&lt;br /&gt;
*Halos emit elemental damage corresponding to its element, similar to [[Dynamis - Divergence]] wave 3. Halos also take 50% additional damage to the element strong to its element, and 5% damage from the same element.&lt;br /&gt;
*Destroying the Halo makes all Agon Beastmen around it targetable.&lt;br /&gt;
*Agon Beastmen in Sheol B and C have resistances to specific damage types.&lt;br /&gt;
:*See tables in the corresponding Sheol sections of the page.&lt;br /&gt;
*When &#039;&#039;&#039;all&#039;&#039;&#039; Beastmen around an [[Fetter|Agon Halo]] are defeated, the player will be granted 10 izzat, a number of Segments depending on which Sheol and what floor it is on, and an &#039;&#039;&#039;&#039;&#039;Ethereal Junction&#039;&#039;&#039;&#039;&#039; will spawn in the location of [[Fetter|Agon Halo]]. If the player successfully examines that Sheol&#039;s [[Veridical Conflux|Otherworldly Vortex]] before time runs out, they will also be granted a Lustreless Item Box in their personal reward issuance. &lt;br /&gt;
:*The Ethereal Junction that spawns after clearing the Agon Halo and its surrounding beastmen may be used pop a random Notorious Monster at a cost of 10 izzat. This is different from any Ethereal Junctions that were already in the instance before the Agon Halo was cleared; those Junctions will spawn NMs only if you trade it the appropriate amount of UNM pop items.&lt;br /&gt;
::*See the Notorious Monster section in each Sheol area on this page for details.&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
*Trading UNM materials to a numbered &#039;&#039;&#039;&#039;&#039;Ethereal Junction&#039;&#039;&#039;&#039;&#039; (one that was not spawned by defeating an Agon Halo and its Beastmen) will spawn a matching NM to the UNM whose materials were traded. The number of materials required permanently decreases with each NM popped.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Ethereal Junctions&#039;&#039;&#039;&#039;&#039; spawned from Agon Halos and their accompanying Beastmen demand an [[izzat]] payment of 10, and will spawn any one of the Notorious Monsters of that Sheol wing at random.&lt;br /&gt;
*All Notorious Monsters have access to various [[SP Abilities]].&lt;br /&gt;
**Notorious Monsters will reset enmity upon using their SP Ability. {{verification}}&lt;br /&gt;
*All Notorious Monsters can drop the Lustreless item of that Sheol with the possibility to also drop a [[File:Lu. Scale Box icon.png|22px|link=]] a Lustreless Box of the corresponding Sheol when defeated.&lt;br /&gt;
*Once a specific Notorious Monster has been spawned, it may not be spawned again in that same Odyssey run.&lt;br /&gt;
&lt;br /&gt;
===Chests===&lt;br /&gt;
*In Sheol A, B and C, 3 Chests spawn per floor.&lt;br /&gt;
:*There are fixed Chest spawn locations on each floor, three of which are selected randomly each time.&lt;br /&gt;
::*None of these locations are on stairs.&lt;br /&gt;
*Successfully opening a Chest can cause a Coffer to spawn in the same location where the Chest spawned.&lt;br /&gt;
*Successfully opening a Coffer can cause an Aurum Strongbox to spawn in the same location where the Coffer spawned.&lt;br /&gt;
*Chests, coffers, and strongboxes can be opened using [[Izzat]] or by a [[Thief]] main with [[file:Thief&#039;s Tools icon.png|26px|link=]] [[Thief&#039;s Tools]], [[file:Living Key icon.png|26px|link=]] [[Living Key]], or [[file:Skeleton Key icon.png|26px|link=]] [[Skeleton Key]].&lt;br /&gt;
:*Opening a chest with Izzat will grant a number of segments depending on which Sheol zone it is.&lt;br /&gt;
:*Opening a chest with Izzat will greatly increase the chance of a higher tier coffer spawning (relative to using Thief, where it is about a 10% chance).&lt;br /&gt;
::*This may be proportional to the number of that tier of chest you have opened.&lt;br /&gt;
:::*I.e. the more Chests you have opened (regardless of method), the higher your odds of spawning a Coffer when you open a Chest with izzat.&lt;br /&gt;
*The contents of chests, coffers, and strongboxes are added to the party&#039;s treasure pool, not to individual rewards or to the person opening the chest.&lt;br /&gt;
*Chests ([[file:Basic Chest.png|35px|link=]]) contain multiple [[file:Lustreless Scale icon.png|26px|link=]] [[file:Lustreless Hide icon.png|26px|link=]] [[file:Lustreless Wing icon.png|26px|link=]] Lustreless items and possibly [[File:Lu. Scale Box icon.png|26px|link=]] Lustreless Boxes.&lt;br /&gt;
:*Chests can be opened by spending 10 izzat.&lt;br /&gt;
:*The izzat cost for opening [[file:Basic Chest.png|35px|link=]] chests is reduced by &#039;&#039;1 for every 10 chests&#039;&#039; the player has opened in that Sheol wing.&lt;br /&gt;
::*This reduction caps at -5 izzat.&lt;br /&gt;
:::*E.g. the 10th chest you open in Sheol A will cost 10 Izzat, but the 11th chest you open will cost 9. All chests after the 51st would cost 5 izzat.&lt;br /&gt;
*Coffers ([[file:Gold Lined Chest.png|35px|link=]]) also contain multiple [[file:Lustreless Scale icon.png|26px|link=]] [[file:Lustreless Hide icon.png|26px|link=]] [[file:Lustreless Wing icon.png|26px|link=]] Lustreless items and have a higher chance of containing [[File:Lu. Scale Box icon.png|26px|link=]] Lustreless Boxes than normal chests.&lt;br /&gt;
:*Coffers can be opened by spending 15 izzat.&lt;br /&gt;
:*The izzat cost for opening [[file:Gold Lined Chest.png|35px|link=]] coffers is reduced &#039;&#039;irregularly for every 10 coffers&#039;&#039; the player has opened in that Sheol wing.&lt;br /&gt;
::*The 11th coffer costs 14, the 21st coffer costs 13, the 31st coffer costs 12, the 41st coffer costs 10, and the 51st coffer costs 8.&lt;br /&gt;
::*This reduction caps at -7 izzat.&lt;br /&gt;
*Aurum Strongboxes ([[file:Gold Chest.png|35px|link=]]) contain multiple [[file:Lustreless Scale icon.png|26px|link=]] [[file:Lustreless Hide icon.png|26px|link=]] [[file:Lustreless Wing icon.png|26px|link=]] Lustreless items, [[File:Lu. Scale Box icon.png|26px|link=]] Lustreless Boxes, and can contain [[File:L. Lu. Scale Box icon.png|26px|link=]] Large Lustreless Boxes.&lt;br /&gt;
:*Aurum Strongboxes can be opened by spending 20 izzat.&lt;br /&gt;
:*The izzat cost for opening [[file:Gold Chest.png|35px|link=]] strongboxes is reduced by &#039;&#039;2 for every 10 strongbox&#039;&#039; the player has opened in that Sheol wing.&lt;br /&gt;
::*This reduction caps at -10 izzat.&lt;br /&gt;
*Opening chests using keys will yield one of three results: &lt;br /&gt;
:*1) The chest will open.&lt;br /&gt;
:*2) The key or tool will be lost with the message &amp;quot;However, it has no effect.&amp;quot;&lt;br /&gt;
:*3) The key or tool is lost, and the chest turns into a [[:Category:Mimic|Mimic NM]].&lt;br /&gt;
::*The more times a key or tool fails, the higher the chance it has to become a Mimic.&lt;br /&gt;
::*[[Skeleton Key]]s have the lowest failure rate, followed by [[Living Key]]s, then [[Thief&#039;s Tools]].&lt;br /&gt;
&lt;br /&gt;
===Mimics===&lt;br /&gt;
*Mimics posses high attack and defense, and take reduced damage from magic and skillchains.&lt;br /&gt;
*Mimics will use draw in and have rapid hate decay. This causes them to shift targets regularly and draw them in.&lt;br /&gt;
*Mimics have an aggro range of 20&#039;, and will reaggro the Thief which spawned it, even after a full party wipe and reraise.&lt;br /&gt;
:*The Thief must never return to within 20&#039; of an idle Mimic or it will reaggro.&lt;br /&gt;
::*Mimics will not reaggro other party members after a wipe, regardless of their range, unless the party member is within sight aggro of the mimic.&lt;br /&gt;
:*A Thief may place a party member or Trusts on a Mimic and run away to be defeated by other foes out of range. The Thief will then be able to safely reraise afterwards, but will still gain aggro if they come within 20&#039; of the Mimic again. &lt;br /&gt;
:*If a Thief is able to use a pillar or other environmental assets (such as the &amp;quot;spike&amp;quot; found at each corner of the fountains) to block line of sight prior to opening a chest, if that chest turns into a Mimic then it will not aggro. This is dependent on luck as the chest locations are randomized each time. &lt;br /&gt;
&lt;br /&gt;
:*The stun effect from these moves may be resisted by increasing ones Magic Evasion and with thunder resistance enhancements such as Carols, Runes, and Barthunder.&lt;br /&gt;
:*Successfully defeating a Mimic will grant a Large Lustreless Box to a player&#039;s personal pool upon successfully examining the Otherworldly Vortex. &lt;br /&gt;
&lt;br /&gt;
===Individually Issued Rewards===&lt;br /&gt;
*Successfully reaching the end of Sheol A, B, or C, examining the [[Veridical Conflux|Otherworldly Vortex]] rewards the player with an amount of {{ItemIcon|Counterfeit Gil|26}} Gil (based on amount of Nostos mobs killed) and possible [[File:Lu. Scale Box icon.png|26px|link=]] Lustreless Boxes (based on amount of Agon Halos and their surrounding beastmen cleared, and/or NMs+{{question}}), or [[File:L. Lu. Scale Box icon.png|26px|link=]] Large Lustreless Boxes (based on amount of mimics killed or clearing the RoE quest for the first time) of the Sheol wing. &lt;br /&gt;
*&#039;&#039;&#039;Examining&#039;&#039;&#039; the Otherworldly Vortex will issue individual rewards, you do not have to leave the instance. &#039;&#039;Each character&#039;&#039; must examine it themselves in order to receive their personal pool reward. Once you receive your individual reward you may no longer receive any additional individual rewards for that session, even if you kill more Nostos mobs or clear more agon halos and beastmen afterwards. For this reason, it is advised to save claiming individual rewards until the very end of your run. &lt;br /&gt;
:*Players may not examine the Portal if they &#039;&#039;or anyone else&#039;&#039; in their party has aggro.&lt;br /&gt;
&lt;br /&gt;
====Upgrading UNM Equipment====&lt;br /&gt;
*To begin [[:Category:Unity Rewards|augmenting UCNM equipment]], you must complete the item&#039;s corresponding Sheol wing&#039;s [[:Category:Records_of_Eminence#Content_.28Odyssey.29|RoE Quest]] by examining the Otherworldly Vortex.&lt;br /&gt;
:*You will need &#039;&#039;&#039;1,190 &#039;&#039;&#039; Lustreless items (12 stacks and 3 singles) to fully upgrade to {{aug|15}}.&lt;br /&gt;
::*Trade 1 of the corresponding Lustreless item, the equipment, and pay the one-time fee of 30,000 Accolades. Unlike the +1 upgrade, there is no game day wait.&lt;br /&gt;
:::*Sheol A related items are [[File:Lustreless Scale icon.png|26px|link=]] [[Lustreless Scale]] based.&lt;br /&gt;
:::*Sheol B related items are [[File:Lustreless Hide icon.png|26px|link=]] [[Lustreless Hide]] based.&lt;br /&gt;
:::*Sheol C related items are [[File:Lustreless Wing icon.png|26px|link=]] [[Lustreless Wing]] based.&lt;br /&gt;
::::*See the &#039;&#039;&#039;[[Unity Rewards]]&#039;&#039;&#039; page for which equipment requires which Lustreless item to upgrade it.&lt;br /&gt;
&lt;br /&gt;
==Sheol A==&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;[[File:Odyssey2.jpg|325px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*The time limit is &#039;&#039;&#039;30 minutes&#039;&#039;&#039; per entry. This cannot be increased.&lt;br /&gt;
:*Running out of time will eject all party members.&lt;br /&gt;
:*Using the {{Tmp}} [[Moglophone]] temporary item will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 600px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFEEEC; border:2px dashed #FFA99F; line-height:10x; padding:2px;&amp;quot; | &lt;br /&gt;
:&#039;&#039;&#039;Unique Sheol A Adjustments&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Notorious Monsters (including Mimics):&#039;&#039;&#039;&lt;br /&gt;
*Offensive [[Indicolure]] effects are reduced by: -75%. {{Verification}}&lt;br /&gt;
&#039;&#039;&#039;All Sheol A Monsters:&#039;&#039;&#039;&lt;br /&gt;
*AoE offensive spells and damage to secondary targets are reduced by: -90%. {{Verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Veridical Conflux|Otherworldly Vortex]] location: Topmost (7th) level. &lt;br /&gt;
**Examining it will complete the RoE Objective, Content → Odyssey → Sheol A.&lt;br /&gt;
*All Nostos enemies in Sheol A have a chance to drop [[file:Lustreless Scale icon.png|26px|link=]] [[Lustreless Scale]]s.&lt;br /&gt;
**See the [[Unity Rewards]] page to see which armor pieces they are used to upgrade, and for further details.&lt;br /&gt;
*The HP of foes depends on their level, which increases with each level climbed. Sheol A mob HP: ~30,000 to ~65,000.&lt;br /&gt;
:*Higher level enemies on higher floors have a higher drop rate.&lt;br /&gt;
:*[[Treasure Hunter]] increases the drop rate of Lustreless items up to a max of 3 Lustreless items dropped per Nostos mob.&lt;br /&gt;
:*Each Nostos Enemy defeated in Sheol A will grant 5 [[Moogle Segments]] starting on the first floor, and scale up 2 segments per floor up to 17 [[Moogle Segments]] per Nostos Mob defeated on the last (7th) floor. &lt;br /&gt;
::*Each successfully opened Chest in Sheol A will grant 50 [[Moogle Segments]] regardless of Floor. Coffers will grant 75 [[Moogle Segments]], and Aurum Strongboxes will grant 100. &lt;br /&gt;
::*Each successfully lockpicked Chest in Sheol A will grant 5 [[Moogle Segments]] regardless of Floor. Coffers will grant 7 [[Moogle Segments]], and Aurum Strongboxes will grant 10.&lt;br /&gt;
*Every Nostos Enemy defeated, regardless of floor, adds +5,000 gil to each player&#039;s individual reward.&lt;br /&gt;
*Defeating 1 Agon Halo and all its accompanying Agon Beastemen adds 1 [[File:Lu. Scale Box icon.png|26px|link=]] [[Lustreless Scale Box]] to each player&#039;s individual reward.&lt;br /&gt;
*Defeating 1 Mimic spawned from a chest adds 1 [[File:L. Lu. Scale Box icon.png|26px|link=]] [[Large Lustreless Scale Box]] to each player&#039;s individual reward.&lt;br /&gt;
**Mimics in Sheol A will exclusively use &#039;&#039;&#039;Death Trap&#039;&#039;&#039; which is an AoE Stun and Poison.&lt;br /&gt;
&lt;br /&gt;
*[[Fetter|Agon Halo]]s will only appear on floors: &#039;&#039;&#039;1&#039;&#039;&#039;, &#039;&#039;&#039;3&#039;&#039;&#039;, &#039;&#039;&#039;5&#039;&#039;&#039;, and &#039;&#039;&#039;7&#039;&#039;&#039; in Sheol A.&lt;br /&gt;
:*These Halos are guarded by [[Quadav]], [[Orc]], and [[Yagudo]] beastmen.&lt;br /&gt;
:*All of the Agon Beastmen can be slept or lullabied, unlike in Sheols B and C where they are immune.&lt;br /&gt;
:*Floor 7 Agon Beastmen in Sheol A contain &#039;&#039;&#039;Beastmen Leader&#039;&#039;&#039; type variants in their groups.&lt;br /&gt;
::*These Beastmen Leaders will have access to their appropriate [[SP Abilities]].&lt;br /&gt;
&lt;br /&gt;
===Translocator Locations===&lt;br /&gt;
*3 &#039;&#039;&#039;Translocators&#039;&#039;&#039; are located in Sheol A. Once registered by examining one, you may warp between them at any point.&lt;br /&gt;
:*This is not lost or reset when an Odyssey is completed, and may be used to gain access to the Otherwordly Portal more quickly.&lt;br /&gt;
::*&#039;&#039;&#039;You are unable to use the Translocators if you or anyone in your party currently has aggro&#039;&#039;&#039;.&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#1:&#039;&#039;&#039; Near the start on the first floor.&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#2:&#039;&#039;&#039; On the third floor, close to the western side of the large main area.&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#3:&#039;&#039;&#039; On the fifth floor, past the giant doors south of the starting point, and all the way down the stairs.&lt;br /&gt;
&lt;br /&gt;
===Sheol A Maps===&lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-1_Map.png|128px]]|Sheol_A_Perdition_A-1_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-2_Map.png|128px]]|Sheol_A_Perdition_A-2_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-3_Map.png|128px]]|Sheol_A_Perdition_A-3_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-4_Map.png|128px]]|Sheol_A_Perdition_A-4_Map.png|width=512px}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-5_Map.png|128px]]|Sheol_A_Perdition_A-5_Map.png|width=512px}} &lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-6_Map.png|128px]]|Sheol_A_Perdition_A-6_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-7_Map.png|128px]]|Sheol_A_Perdition_A-7_Map.png|width=512px}}&lt;br /&gt;
&lt;br /&gt;
===Sheol A Notorious Monsters===&lt;br /&gt;
Various Notorious Monsters may be spawned by trading [[UCNM Materials]] to various &#039;&#039;&#039;&#039;&#039;Ethereal Junctions&#039;&#039;&#039;&#039;&#039; within the instance.&lt;br /&gt;
&lt;br /&gt;
Sheol A NMs begin emitting their aura upon the use of their listed SP.&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:700px; border-collapse: collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #552E36; color: white&amp;quot;&lt;br /&gt;
! NM&lt;br /&gt;
! Pop Item&lt;br /&gt;
! SP Ability&lt;br /&gt;
! Aura&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Aegypius]]&amp;lt;br /&amp;gt;([[Lesser Bird]])&lt;br /&gt;
|[[file:Abyssdiver Feather icon.png|22px|link=Abyssdiver&#039;s Feather]] [[Abyssdiver&#039;s Feather]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Encumbrance&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Ailuros]]&amp;lt;br /&amp;gt;([[:Category:Coeurl|Coeurl]])&lt;br /&gt;
|[[file:Voso&#039;s Hide icon.png|22px|link=Voso&#039;s Hide]] [[Voso&#039;s Hide]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Magic Accuracy Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Brachys]]&amp;lt;br /&amp;gt;([[Crab]])&lt;br /&gt;
|[[file:Arthro&#039;s Shell icon.png|22px|link=Arthro&#039;s Shell]] [[Arthro&#039;s Shell]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Invincible]]&lt;br /&gt;
|Attack Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Cynara]]&amp;lt;br /&amp;gt;([[:Category:Sabotender|Sabotender]])&lt;br /&gt;
|[[file:Veloz&#039;s Needle icon.png|22px|link=Veloz&#039;s Needle]] [[Veloz&#039;s Needle]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hundred Fists]]&lt;br /&gt;
|Avoidance Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Damysus]]&amp;lt;br /&amp;gt;([[:Category:Goobbue|Goobbue]])&lt;br /&gt;
|[[file:Joyous&#039;s Moss icon.png|22px|link=Joyous&#039;s Moss]] [[Joyous&#039;s Moss]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Defense Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Dione]]&amp;lt;br /&amp;gt;([[:Category:Flytrap|Flytrap]])&lt;br /&gt;
|[[file:Orcfeltrap&#039;s Leaf icon.png|22px|link=Orcfeltrap&#039;s Leaf]] [[Orcfeltrap&#039;s Leaf]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Magic Evasion Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Eurytus]]&amp;lt;br /&amp;gt;([[:Category:Goobbue|Goobbue]])&lt;br /&gt;
|[[file:Heiligtum&#039;s Moss icon.png|22px|link=Heiligtum&#039;s Moss]] [[Heiligtum&#039;s Moss]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Evasion Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Gloios]]&amp;lt;br /&amp;gt;([[Slime]])&lt;br /&gt;
|[[file:G. Gel&#039;s Mucus icon.png|22px|link=Garbage Gel&#039;s Mucus]] [[Garbage Gel&#039;s Mucus]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Defense Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Harpe (Notorious Monster)|Harpe]]&amp;lt;br /&amp;gt;([[Evil Weapon]])&lt;br /&gt;
|[[file:Malatrix&#039;s Shard icon.png|22px|link=Malatrix&#039;s Shard]] [[Malatrix&#039;s Shard]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Chainspell]]&lt;br /&gt;
|Magic Defense Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Kusarikku]]&amp;lt;br /&amp;gt;([[:Category:Bugard|Bugard]])&lt;br /&gt;
|[[file:Immani. Hide icon.png|22px|link=Immanibugard&#039;s Hide]] [[Immanibugard&#039;s Hide]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Evasion Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Leucippe]]&amp;lt;br /&amp;gt;([[Bat]])&lt;br /&gt;
|[[file:Tiyanak&#039;s Fang icon.png|22px|link=Tiyanak&#039;s Fang]] [[Tiyanak&#039;s Fang]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Attack Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Megaera]]&amp;lt;br /&amp;gt;([[:Category:Cockatrice|Cockatrice]])&lt;br /&gt;
|[[file:Warblade&#039;s Hide icon.png|22px|link=Warblade&#039;s Hide]] [[Warblade&#039;s Hide]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Magic Attack Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Physis]]&amp;lt;br /&amp;gt;([[:Category:Morbol|Morbol]])&lt;br /&gt;
|[[file:Samantha&#039;s Vine icon.png|22px|link=Samantha&#039;s Vine]] [[Samantha&#039;s Vine]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Evasion Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Ptelea]]&amp;lt;br /&amp;gt;([[:Category:Treant|Treant]])&lt;br /&gt;
|[[file:Mender&#039;s Log icon.png|22px|link=Mender&#039;s Log]] [[Mender&#039;s Log]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Slow&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Salmandra]]&amp;lt;br /&amp;gt;([[:Category:Eft|Eft]])&lt;br /&gt;
|[[file:Intuila&#039;s Hide icon.png|22px|link=Intuila&#039;s Hide]] [[Intuila&#039;s Hide]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Paralyze&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Tipuli]]&amp;lt;br /&amp;gt;([[Fly]])&lt;br /&gt;
|[[file:Imperator&#039;s Wing icon.png|22px|link=Imperator&#039;s Wing]] [[Imperator&#039;s Wing]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Magic Defense Down&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sheol A Floor Statistics===&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple C1-Bold&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:700px; border-collapse: collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #552E36; color: white&amp;quot;&lt;br /&gt;
! Floor&lt;br /&gt;
! Foe Level&lt;br /&gt;
! NM Level&lt;br /&gt;
! Mimic Level&lt;br /&gt;
! NM Pop Items Required&lt;br /&gt;
! Segments Per Kill&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 119&lt;br /&gt;
| 122&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 124&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 5&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 121&lt;br /&gt;
| 124&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 126&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 7&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 123&lt;br /&gt;
| 126&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 128&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 9&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 125&lt;br /&gt;
| 128&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 130&lt;br /&gt;
| 10&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 11&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 127&lt;br /&gt;
| 130&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 132&lt;br /&gt;
| 15&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 13&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 129&lt;br /&gt;
| 132&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 134&lt;br /&gt;
| 20&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 15&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 131&lt;br /&gt;
| 134&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 136&lt;br /&gt;
| 25&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 17&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sheol B==&lt;br /&gt;
&#039;&#039;&#039;The requirements to enter are as follows:&#039;&#039;&#039;&lt;br /&gt;
*Players must have completed the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]]; Content → Odyssey → Sheol A.&lt;br /&gt;
*The time limit is &#039;&#039;&#039;30 minutes&#039;&#039;&#039; per entry. This cannot be increased.&lt;br /&gt;
:*Running out of time will eject all party members.&lt;br /&gt;
:*Using the {{Tmp}} [[Moglophone]] temporary item will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 600px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFEEEC; border:2px dashed #FFA99F; line-height:10x; padding:2px;&amp;quot; | &lt;br /&gt;
:&#039;&#039;&#039;Unique Sheol B Adjustments&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Notorious Monsters (including Mimics):&#039;&#039;&#039;&lt;br /&gt;
*Offensive [[Indicolure]] effects are reduced by: -85%. {{Verification}}&lt;br /&gt;
&#039;&#039;&#039;All Sheol B Monsters:&#039;&#039;&#039;&lt;br /&gt;
*AoE offensive spells and damage to secondary targets are reduced by: -90%. {{Verification}}&lt;br /&gt;
*Spawned NMs are not resistant to AoE damage or Indiclosures, however.&lt;br /&gt;
*All monsters have a particular -25% resistance to a specific damage type, and NMs a 37.5% see table below.&lt;br /&gt;
:*These resistances are not defined by typical family values.&lt;br /&gt;
::*For instance, Crabs and Pugil aren&#039;t ordinarily slashing resistant.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{{!}} class=&amp;quot;R-Highlight-Purple&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:700px; border-collapse: collapse&amp;quot;&lt;br /&gt;
{{!}}- style=&amp;quot;background: #552E36; color: white&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; {{!}} Sheol B Monster Resistances&lt;br /&gt;
{{!}}- &lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; {{!}} -25% {{Slashing}} Slashing Damage&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Aquan&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Crab&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Pugil&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Sea Monk&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;4&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Undead&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Skeleton&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Ghost&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Corse&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Doomed&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Hound&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; {{!}} -25% {{Blunt}} Blunt Damage&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Lizard&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Lizard&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Raptor&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Bugard&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;4&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Bird&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Lesser Bird&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Bat&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Cockatrice &lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Roc&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Apkallu&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Dragon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Wyvern&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Puk&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;6&amp;quot; {{!}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; {{!}} -25% {{Piercing}} Piercing Damage&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} rowspan=&amp;quot;2&amp;quot; {{!}} &#039;&#039;&#039;&#039;&#039;Beast&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Dhalmel&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Sheep&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Ram&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Tiger&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Coeurl&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} Manticore&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Marid&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Buffalo&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Opo-opo&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Arcana&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Bombs&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Weapons&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Magic Pot&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} colspan=&amp;quot;4&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Demon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Ahriman&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Taurus&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} colspan=&amp;quot;6&amp;quot; {{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; {{!}} -25% {{Magic}} Magical Damage&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Amorph&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Worm&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Leech&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Slime&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Flan&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Hecteye&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Plantoid&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Cactuar&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Treant&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Sapling&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Goobbue&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Morbol&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} rowspan=&amp;quot;2&amp;quot; {{!}} &#039;&#039;&#039;&#039;&#039;Vermin&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Bee&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Beetle&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Crawler&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Fly&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Scorpion&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} Spider&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Wamoura&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;6&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} colspan=&amp;quot;11&amp;quot; {{!}} Susceptible to [[Cruel Joke|&amp;lt;span style=&amp;quot;color: black;&amp;quot;&amp;gt;&#039;&#039;&#039;Cruel Joke&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] {{Icon|Yes}} or {{Icon|No}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #552E36; color: white&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot;{{!}} Beastmen Resistances&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #A67EA6&amp;quot; {{!}} Tonberry&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -37.5% {{Slashing}} &#039;&#039;&#039;Slashing&#039;&#039;&#039;&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -37.5% {{Breath}} &#039;&#039;&#039;Breath&#039;&#039;&#039;&lt;br /&gt;
{{!}} colspan=&amp;quot;6&amp;quot; {{!}}&lt;br /&gt;
{{!}}-style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #AF8BAF&amp;quot; {{!}} Sahagin&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -37.5% {{Piercing}} &#039;&#039;&#039;Piercing&#039;&#039;&#039;&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} &lt;br /&gt;
{{!}} colspan=&amp;quot;6&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #A67EA6&amp;quot; {{!}} Antica&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -37.5% {{Blunt}} &#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -37.5% {{Breath}} &#039;&#039;&#039;Breath&#039;&#039;&#039; &lt;br /&gt;
{{!}} colspan=&amp;quot;6&amp;quot; {{!}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
*[[Veridical Conflux|Otherworldly Vortex]] location: 5th level. (NOT the top floor)&lt;br /&gt;
**There is a floor 6, but there is no exit on this floor. Pay attention to the Conflux you use.&lt;br /&gt;
**Examining it will complete the RoE Objective, Content → Odyssey → Sheol B.&lt;br /&gt;
*All Nostos enemies in Sheol B have a chance to drop {{ItemIcon|Lustreless Hide|26}} [[Lustreless Hide]]s.&lt;br /&gt;
**See the [[Unity Rewards]] page to see which armor pieces they are used to upgrade, and for further details.&lt;br /&gt;
*The HP of foes depends on their level, which increases with each level climbed. Sheol B mob HP: ~{{Information Needed}} to ~{{Information Needed}}.&lt;br /&gt;
:*Higher level enemies on higher floors have a higher drop rate.&lt;br /&gt;
:*[[Treasure Hunter]] increases the drop rate of Lustreless items up to a max of 3 Lustreless items dropped per Nostos mob.&lt;br /&gt;
:*Each Nostos Enemy defeated in Sheol B will grant 13 [[Moogle Segments]] starting on the first floor, and scaling up 2 segments per floor up to 23 [[Moogle Segments]] per Nostos Mob defeated on the last (6th) floor. &lt;br /&gt;
::*Each successfully opened Chest in Sheol B will grant 75 [[Moogle Segments]] regardless of Floor. Coffers will grant 100 [[Moogle Segments]] and Aurum Strongboxes will grant 150. &lt;br /&gt;
*Every Nostos Enemy defeated, regardless of floor, adds +6,000 gil to each player&#039;s individual reward.&lt;br /&gt;
*Every Notorious Monster defeated, regardless of floor, adds +{{question}} gil to each player&#039;s individual reward.&lt;br /&gt;
*Defeating 1 Agon Halo and all its accompanying Agon Beastemen adds 1 [[File:Lu. Hide Box icon.png|26px|link=]] [[Lustreless Hide Box]] to each player&#039;s individual reward.&lt;br /&gt;
*Defeating 1 Mimic spawned from a chest adds 1 [[File:L. Lu. Hide Box icon.png|26px|link=]] [[Large Lustreless Hide Box]] to each player&#039;s individual reward.&lt;br /&gt;
**Mimics in Sheol B will exclusively use &#039;&#039;&#039;Hell Trap&#039;&#039;&#039;, an enhanced version of &#039;&#039;&#039;Death Trap&#039;&#039;&#039; which also reduces players TP by 50%.&lt;br /&gt;
&lt;br /&gt;
*[[Fetter|Agon Halo]]s will only appear on floors: &#039;&#039;&#039;1&#039;&#039;&#039;, &#039;&#039;&#039;3&#039;&#039;&#039;, &#039;&#039;&#039;5&#039;&#039;&#039;, and &#039;&#039;&#039;6&#039;&#039;&#039; in Sheol B.&lt;br /&gt;
*These Halos are guarded by [[Antica]], [[Sahagin]], and [[Tonberry]] beastmen.&lt;br /&gt;
:*Floor 7 Agon Beastmen in Sheol A and all Angon Beastmen in Sheol C may contain &#039;&#039;&#039;Beastmen Leader&#039;&#039;&#039; type variants in their groups.&lt;br /&gt;
::*These Beastmen Leaders will have access to their appropriate [[SP Abilities]].&lt;br /&gt;
&lt;br /&gt;
===Translocator Locations===&lt;br /&gt;
*3 &#039;&#039;&#039;Translocators&#039;&#039;&#039; are located in Sheol B. Once registered by examining one, you may warp between them at any point.&lt;br /&gt;
:*This is not lost or reset when an Odyssey is completed, and may be used to gain access to the Otherworldly Vortex to unlock personal rewards faster. For example, it is quicker to warp to Floor 6 then run back down to Floor 5, vs starting at the very bottom Floor 5 and having to run up all 6 flights of stairs to access the Otherworldly Vortex.&lt;br /&gt;
::*&#039;&#039;&#039;You are unable to use the Translocators if anyone in your party currently has aggro&#039;&#039;&#039;.&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#1:&#039;&#039;&#039; Near the start on the first floor&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#2:&#039;&#039;&#039; On the third floor, south of where you start, hug the right wall.&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#3:&#039;&#039;&#039; On the sixth floor, north of where you start, hug the right wall.&lt;br /&gt;
&lt;br /&gt;
===Sheol B Maps===&lt;br /&gt;
{{imgpop|[[File:Sheol_B_Perdition_B-1_Map.png|128px]]|Sheol_B_Perdition_B-1_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_B_Perdition_B-2_Map.png|128px]]|Sheol_B_Perdition_B-2_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_B_Perdition_B-3_Map.png|128px]]|Sheol_B_Perdition_B-3_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_B_Perdition_B-4_Map.png|128px]]|Sheol_B_Perdition_B-4_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_B_Perdition_B-5_Map.png|128px]]|Sheol_B_Perdition_B-5_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_B_Perdition_B-6_Map.png|128px]]|Sheol_B_Perdition_B-6_Map.png|width=512px}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;The following are additionally marked up maps that visualize the placing of mobs, halos and roughly that of chests.&amp;lt;br&amp;gt;&lt;br /&gt;
The actual positions of mob &#039;&#039;types&#039;&#039;, halos, chests and junctions are randomized on entry! Do not use these maps to try to locate chests and/or NMs&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;!--It was agreed that the &amp;quot;information&amp;quot; of former maps should be conserved.--&amp;gt;&lt;br /&gt;
&amp;lt;!--These were also redrawn to fit with the new set of maps and a request to the former uploader has been sent to replace these.--&amp;gt;&lt;br /&gt;
{{imgpop|[[File:Sheol B Map F1.png|64px]]|Sheol B Map F1.png|width=320px}}&lt;br /&gt;
{{imgpop|[[File:Sheol B Map F2.png|64px]]|Sheol B Map F2.png|width=320px}}&lt;br /&gt;
{{imgpop|[[File:Sheol B Map F3.png|64px]]|Sheol B Map F3.png|width=320px}}&lt;br /&gt;
{{imgpop|[[File:Sheol B Map F4.png|64px]]|Sheol B Map F4.png|width=320px}}&lt;br /&gt;
{{imgpop|[[File:Sheol B Map F5.png|64px]]|Sheol B Map F5.png|width=320px}}&lt;br /&gt;
{{imgpop|[[File:Sheol B Map F6.png|64px]]|Sheol B Map F6.png|width=320px}}&lt;br /&gt;
&lt;br /&gt;
===Sheol B Notorious Monsters===&lt;br /&gt;
Various Notorious Monsters may be spawned by trading [[UCNM Materials]] to various &#039;&#039;&#039;&#039;&#039;Ethereal Junctions&#039;&#039;&#039;&#039;&#039; within the instance.&amp;lt;br /&amp;gt;Each possess a -37.5% resistance. Which is of the same type as their family for the zone.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Sheol B NMs will spawn adds on the use of their SP. While the adds are alive, the NM possesses the listed aura. Defeating the adds removes the aura.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:720px; border-collapse: collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #552E36; color: white&amp;quot;&lt;br /&gt;
! Notorious Monster&lt;br /&gt;
! Family&lt;br /&gt;
! UCNM Pop Item&lt;br /&gt;
! SP Ability&lt;br /&gt;
! Aura&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Akidu]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Fly]]&lt;br /&gt;
|[[file:Vermillion&#039;s Wing icon.png|22px|link=Vermillion&#039;s Wing]] [[Vermillion Fishfly&#039;s Wing]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Allergorhai]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Worm]]&lt;br /&gt;
|[[file:Specter&#039;s Ore icon.png|22px|link=Specter&#039;s Ore]] [[Chunk Of Specter&#039;s Ore]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Apollinaris VII-II]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Antica]]&lt;br /&gt;
|[[file:Centurio&#039;s Armor icon.png|22px|link=Centurio&#039;s Armor]] [[Centurio&#039;s Armor]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Manafont]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Azdaha]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Wyvern|Wyvern]]&lt;br /&gt;
|[[file:Coca&#039;s Wing icon.png|22px|link=Coca&#039;s Wing]] [[Coca&#039;s Wing]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
| Regain&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Bendigeidfran]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Golem]]&lt;br /&gt;
|[[file:Largantua&#039;s Shard icon.png|22px|link=Largantua&#039;s Shard]] [[Largantua&#039;s Shard]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Magic Absorption&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Bes]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
|[[file:Azrael&#039;s Eye icon.png|22px|link=Azrael&#039;s Eye]] [[Azrael&#039;s Eye]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Chainspell]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Chelamma]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Scorpion]]&lt;br /&gt;
|[[file:Mephitas&#039;s Claw icon.png|22px|link=Mephitas&#039;s Claw]] [[Mephitas&#039;s Claw]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Chnubis]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Manticore]]&lt;br /&gt;
|[[file:Glazemane&#039;s Fang icon.png|22px|link=Glazemane&#039;s Fang]] [[Glazemane&#039;s Fang]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Invincible]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Count Malefis]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Vampyr]]&lt;br /&gt;
|[[file:Vidmapire&#039;s Claw icon.png|22px|link=Vidmapire&#039;s Claw]] [[Vidmapire&#039;s Claw]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Regen&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Fleet-footed Lokberry]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Tonberry]]&lt;br /&gt;
|[[file:Clawberry&#039;s Coat icon.png|22px|link=Clawberry&#039;s Coat]] [[Clawberry&#039;s Coat]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Astral Flow]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Fornax]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Cluster|Cluster]]&lt;br /&gt;
|[[file:V. Cluster&#039;s Ash icon.png|22px|link=V. Cluster&#039;s Ash]] [[Pinch of Volatile Cluster&#039;s Ash|Volatile Cluster&#039;s Ash]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Magic Absorption&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Gandji]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Greater Bird]]&lt;br /&gt;
|[[file:Arke&#039;s Wing icon.png|22px|link=Arke&#039;s Wing]] [[Arke&#039;s Wing]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Gravehaunter]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Corse|Corse]]&lt;br /&gt;
|[[file:Muut&#039;s Vestment icon.png|22px|link=Muut&#039;s Vestment]] [[Muut&#039;s Vestment]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Manafont]]&lt;br /&gt;
|Regen&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Ishum]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Bomb|Bomb]]&lt;br /&gt;
|[[file:G. Grenade&#039;s Ash icon.png|22px|link=G. Grenade&#039;s Ash]] [[Pinch of Grand Grenade&#039;s Ash|Grand Grenade&#039;s Ash]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Magic Absorption&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Kuk]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Dragon|Dark Dragon]]&lt;br /&gt;
|[[file:Beist&#039;s Blood icon.png|22px|link=Beist&#039;s Blood]] [[Beist&#039;s Blood]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
| Regain&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Langmeidong]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Greater Bird]]&lt;br /&gt;
|[[file:Vedrfolnir&#039;s Wing icon.png|22px|link=Vedrfolnir&#039;s Wing]] [[Vedrfolnir&#039;s Wing]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Man-kheper-re]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Beetle]]&lt;br /&gt;
|[[file:Jill&#039;s Spittle icon.png|22px|link=Jill&#039;s Spittle]] [[Vial Of Lumber Jill&#039;s Spittle|Lumber Jill&#039;s Spittle]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Invincible]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Maverick Maude]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Morbol|Morbol]]&lt;br /&gt;
|[[file:Celine&#039;s Vine icon.png|22px|link=Celine&#039;s Vine]] [[Celine&#039;s Vine]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Nerites]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Crab]]&lt;br /&gt;
|[[file:Ayapec&#039;s Shell icon.png|22px|link=Ayapec&#039;s Shell]] [[Ayapec&#039;s Shell]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hundred Fists]]&lt;br /&gt;
|Regen&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Ptesan Wi]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
|[[file:Camahueto&#039;s Fur icon.png|22px|link=Camahueto&#039;s Fur]] [[Camahueto&#039;s Fur]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Shara]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Evil Weapon]]&lt;br /&gt;
|[[file:Douma&#039;s Shard icon.png|22px|link=Douma&#039;s Shard]] [[Douma&#039;s Shard]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hundred Fists]]&lt;br /&gt;
|Magic Absorption&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Simir]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Colibri|Colibri]]&lt;br /&gt;
|[[file:Mhuufya&#039;s Beak icon.png|22px|link=Mhuufya&#039;s Beak]] [[Mhuufya&#039;s Beak]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Spyrysyon]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Fomor]]&lt;br /&gt;
|[[file:Ethereal Incense icon.png|22px|link=Ethereal Incense]] [[Ethereal Incense]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Invincible]]&lt;br /&gt;
|Regen&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Tabitjet]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Scorpion]]&lt;br /&gt;
|[[file:Uropygid&#039;s Needle icon.png|22px|link=Uropygid&#039;s Needle]] [[Uropygid&#039;s Needle]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Taniwha]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Sea Monk|Sea Monk]]&lt;br /&gt;
|[[file:Bakunawa&#039;s Ink icon.png|22px|link=Bakunawa&#039;s Ink]] [[Bakunawa&#039;s Ink]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hundred Fists]]&lt;br /&gt;
|Regen&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Tripix]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Goblin]]&lt;br /&gt;
|[[file:Bambrox&#039;s Shawl icon.png|22px|link=Bambrox&#039;s Shawl]] [[Bambrox&#039;s Shawl]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Eagle Eye Shot]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Zacatzontli]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Greater Bird]]&lt;br /&gt;
|[[file:Strix&#039;s Tailfeather icon.png|22px|link=Strix&#039;s Tailfeather]] [[Strix&#039;s Tailfeather]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Benediction]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sheol B Floor Statistics===&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple C1-Bold&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:700px; border-collapse: collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #552E36; color: white&amp;quot;&lt;br /&gt;
! Floor&lt;br /&gt;
! Foe Level&lt;br /&gt;
! NM Level&lt;br /&gt;
! Mimic Level&lt;br /&gt;
! NM Pop Items Required&lt;br /&gt;
! Segments Per Kill&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 124&lt;br /&gt;
| 127&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 129 &lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 13&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 126&lt;br /&gt;
| 129&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 131&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 15&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 128&lt;br /&gt;
| 131&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 133&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 17&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 130&lt;br /&gt;
| 133&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 135&lt;br /&gt;
| 10&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 19&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 132&lt;br /&gt;
| 135&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 137&lt;br /&gt;
| 15&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 21&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 134&lt;br /&gt;
| 137&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 139&lt;br /&gt;
| 20&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 23&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sheol C==&lt;br /&gt;
&#039;&#039;&#039;The requirements to enter are as follows:&#039;&#039;&#039;&lt;br /&gt;
*Players must have completed the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]]; Content → Odyssey → Sheol B.&lt;br /&gt;
*The time limit is &#039;&#039;&#039;30 minutes&#039;&#039;&#039; per entry. This cannot be increased.&lt;br /&gt;
:*Running out of time will eject all party members.&lt;br /&gt;
:*Using the {{Tmp}} [[Moglophone]] temporary item will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 600px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFEEEC; border:2px dashed #FFA99F; line-height:10x; padding:2px;&amp;quot; | &lt;br /&gt;
:&#039;&#039;&#039;Unique Sheol C Adjustments&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Notorious Monsters (including Mimics):&#039;&#039;&#039;&lt;br /&gt;
*Offensive [[Indicolure]] effects are reduced by: -95%. {{Verification}}&lt;br /&gt;
&#039;&#039;&#039;All Sheol C Monsters:&#039;&#039;&#039;&lt;br /&gt;
*AoE offensive spells and damage to secondary targets are reduced by: -90%. {{Verification}}&lt;br /&gt;
*All monsters have a particular -50% resistance to a specific damage type, and NMs a 62.5% see table below.&lt;br /&gt;
:*These resistances are not defined by typical family values.&lt;br /&gt;
::*For instance, Crabs and Pugil aren&#039;t ordinarily slashing resistant.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{{!}} class=&amp;quot;R-Highlight-Purple&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:700px; border-collapse: collapse&amp;quot;&lt;br /&gt;
{{!}}- style=&amp;quot;background: #552E36; color: white&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; {{!}} Sheol C Monster Resistances&lt;br /&gt;
{{!}}-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; {{!}} -50% {{Slashing}} Slashing Damage&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Aquan&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Crab&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Pugil&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;4&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Undead&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Skeleton&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Ghost&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Qutrub&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; {{!}} -50% {{Blunt}} Blunt Damage&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Lizard&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Raptor&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Bugard&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;4&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} rowspan=&amp;quot;2&amp;quot; {{!}} &#039;&#039;&#039;&#039;&#039;Bird&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Lesser Bird&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Bat&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Cockatrice &lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Roc&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} Colibri&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Apkallu&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;4&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Dragon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Dahak&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Wyvern&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Puk&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; {{!}} -50% {{Piercing}} Piercing Damage&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} rowspan=&amp;quot;2&amp;quot; {{!}} &#039;&#039;&#039;&#039;&#039;Beast&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Rabbit&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Sheep&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Ram&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Tiger&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} Coeurl&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Manticore&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Marid&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Arcana&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Bomb Cluster&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Weapons&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} colspan=&amp;quot;4&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Demon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Imp&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Soulflayer&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} colspan=&amp;quot;4&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Amorph&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Worm&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Leech&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Slime&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Flan&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; {{!}} -50% {{Magic}} Magical Damage&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} rowspan=&amp;quot;2&amp;quot; {{!}} &#039;&#039;&#039;&#039;&#039;Plantoid&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Funguar&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Treant&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Sapling&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Mandragora&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} Goobbue&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Morbol&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Flytrap&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} rowspan=&amp;quot;2&amp;quot; {{!}} &#039;&#039;&#039;&#039;&#039;Vermin&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Bee&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Chigoe&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Crawler&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Fly&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} Scorpion&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Spider&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Diremite&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Wamouras&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} colspan=&amp;quot;9&amp;quot; {{!}} Susceptible to [[Cruel Joke|&amp;lt;span style=&amp;quot;color: black;&amp;quot;&amp;gt;&#039;&#039;&#039;Cruel Joke&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] {{Icon|Yes}} or {{Icon|No}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #552E36; color: white&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;{{!}} Beastmen Resistances&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #A67EA6&amp;quot; {{!}} Lamiae&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -62.5% {{Slashing}} &#039;&#039;&#039;Slashing&#039;&#039;&#039;&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -62.5% {{Breath}} Breath&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -12.5% {{Magical}} &#039;&#039;&#039;Magic&#039;&#039;&#039;&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}}&lt;br /&gt;
{{!}}-style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #AF8BAF&amp;quot; {{!}} Mamool&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -62.5% {{Piercing}} &#039;&#039;&#039;Piercing&#039;&#039;&#039;&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -12.5% {{Breath}} Breath&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -12.5% {{Slashing}} &#039;&#039;&#039;Slashing&#039;&#039;&#039;&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #A67EA6&amp;quot; {{!}} Trolls&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -62.5% {{Blunt}} &#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -62.5% {{Breath}} Breath&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -12.5% {{Piercing}} &#039;&#039;&#039;Piercing&#039;&#039;&#039;&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
*[[Veridical Conflux|Otherworldly Vortex]] location: Floor 4.&lt;br /&gt;
:*Examining it will complete the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]], Content → Odyssey → Sheol C.&lt;br /&gt;
::*This is a one time objective and will unlock Sheol - Gaol.&lt;br /&gt;
*All Nostos enemies in Sheol C have a chance to drop {{ItemIcon|Lustreless Wing|26}} [[Lustreless Wing]]s.&lt;br /&gt;
:*Higher level enemies on higher floors have a higher drop rate.&lt;br /&gt;
:*[[Treasure Hunter]] increases the drop rate of Lustreless items up to a max of 3 Lustreless items dropped per Nostos mob.&lt;br /&gt;
:*See the [[Unity Rewards]] page to see which armor pieces they are used to upgrade, and for further details.&lt;br /&gt;
*The HP of foes depends on their level, which increases with each level climbed. Sheol C mob HP: ~60,000 to ~{{Information Needed}}.&lt;br /&gt;
*Each Nostos Enemy defeated in Sheol C will grant 25 [[Moogle Segments]] starting on the first floor, and scaling up 2 segments per floor up to 31 [[Moogle Segments]] per Nostos Mob defeated on the last (4th) floor. &lt;br /&gt;
:*Each successfully opened Chest will grant 100 [[Moogle Segments]] regardless of Floor. Coffers will grant 150 [[Moogle Segments]] and Aurum Strongboxes will grant 200. &lt;br /&gt;
*Every Nostos Enemy defeated, regardless of floor, adds +7,000 gil to each player&#039;s individual reward.&lt;br /&gt;
*Every Nostos Enemy defeated will grant 25 [[Moogle Segments]] to all players starting on Floor 1, and scaling by 2 pts per floor up to 31 [[Moogle Segments]] per enemy defeated on the top floor.&lt;br /&gt;
*Every Notorious Monster defeated, regardless of floor, adds +{{question}} gil to each player&#039;s individual reward.&lt;br /&gt;
*Defeating 1 Agon Halo and all its accompanying Agon Beastemen adds [[File:L. Wing Box icon.png|26px|link=]] [[Lustreless Wing Box]] to each player&#039;s individual reward.&lt;br /&gt;
*Defeating 1 Mimic spawned from a chest adds [[File:L. Lu. Wing Box icon.png|26px|link=]] [[Large Lustreless Wing Box]] to each player&#039;s individual reward.&lt;br /&gt;
**Mimics in Sheol C will exclusively use &#039;&#039;&#039;Hell Trap&#039;&#039;&#039;, an enhanced version of &#039;&#039;&#039;Death Trap&#039;&#039;&#039; which also reduces players TP by 50%.&lt;br /&gt;
*[[Fetter|Agon Halo]]s appear on every floor in Sheol C.&lt;br /&gt;
:*These Halos are guarded by [[Lamia]], [[Troll]], and [[Mamool Ja]] beastmen.&lt;br /&gt;
:*All Angon Beastmen Leaders in Sheol C on floor 4 will have access to their appropriate [[SP Abilities]].&lt;br /&gt;
&lt;br /&gt;
===Translocator Locations===&lt;br /&gt;
*2 &#039;&#039;&#039;Translocators&#039;&#039;&#039; are located in Sheol C. Once registered by examining one, you may warp between them at any point.&lt;br /&gt;
:*This is not lost or reset when an Odyssey is completed.&lt;br /&gt;
::*&#039;&#039;&#039;You are unable to use the Translocators if anyone in your party currently has aggro&#039;&#039;&#039;.&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#1:&#039;&#039;&#039; Near the start on the first floor&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#2:&#039;&#039;&#039; On the second floor, east then north of where you start, hug the left wall up the stairs.&lt;br /&gt;
&lt;br /&gt;
===Sheol C Maps===&lt;br /&gt;
{{imgpop|[[File:Sheol_C_Perdition_C-1_Map.png|128px]]|Sheol_C_Perdition_C-1_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_C_Perdition_C-2_Map.png|128px]]|Sheol_C_Perdition_C-2_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_C_Perdition_C-3_Map.png|128px]]|Sheol_C_Perdition_C-3_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_C_Perdition_C-4_Map.png|128px]]|Sheol_C_Perdition_C-4_Map.png|width=512px}}&lt;br /&gt;
&lt;br /&gt;
===Sheol C Notorious Monsters===&lt;br /&gt;
Various Notorious Monsters may be spawned by trading [[UCNM Materials]] to various &#039;&#039;&#039;&#039;&#039;Ethereal Junctions&#039;&#039;&#039;&#039;&#039; within the instance.&lt;br /&gt;
&lt;br /&gt;
Shoel C NMs reset enmity upon the use of their listed SP and when they Level Up.&lt;br /&gt;
*Level ups occur starting every 60-100 seconds after the SP usage, up to ten times.&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:700px; border-collapse: collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #552E36; color: white&amp;quot;&lt;br /&gt;
! Notorious Monster&lt;br /&gt;
! Family&lt;br /&gt;
! UCNM Pop Item&lt;br /&gt;
! SP Ability&lt;br /&gt;
! Resists&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Asena]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Cerberus]]&lt;br /&gt;
|[[file:Sarama&#039;s Hide icon.png|22px|link=Sarama&#039;s Hide]] [[Sarama&#039;s Hide]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hundred Fists]]&lt;br /&gt;
| {{Piercing}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Bygul]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Khimaira|Khimaira]]&lt;br /&gt;
|[[file:Shedu&#039;s Mane icon.png|22px|link=Shedu&#039;s Mane]] [[Shedu&#039;s Mane]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|{{Piercing}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Chaos Steward]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Dvergr|Dvergr]]&lt;br /&gt;
|[[file:Tumult&#039;s Blood icon.png|22px|link=Tumult&#039;s Blood]] [[Tumult&#039;s Blood]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Manafont]]&lt;br /&gt;
|{{Piercing}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Dabbat al-Ard]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Behemoth|Behemoth]]&lt;br /&gt;
|[[file:Sovereign&#039;s Hide icon.png|22px|link=Sovereign&#039;s Hide]] [[Sovereign&#039;s Hide]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hundred Fists]]&lt;br /&gt;
|{{Piercing}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Kurmajara]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Adamantoise|Adamantoise]]&lt;br /&gt;
|[[file:Tolba&#039;s Shell icon.png|22px|link=Tolba&#039;s Shell]] [[Tolba&#039;s Shell]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Invincible]]&lt;br /&gt;
|{{Slashing}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Lotanu]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Wyrm]]&lt;br /&gt;
|[[file:Hidhaegg&#039;s Scale icon.png|22px|link=Hidhaegg&#039;s Scale]] [[Hidhaegg&#039;s Scale]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|{{Blunt}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Wayra Tata]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hydra]]&lt;br /&gt;
|[[file:Thu&#039;ban&#039;s Scale icon.png|22px|link=Thu&#039;ban&#039;s Scale]] [[Thu&#039;ban&#039;s Scale]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Invincible]]&lt;br /&gt;
|{{Blunt}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sheol C Floor Statistics===&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple C1-Bold&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:700px; border-collapse: collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #552E36; color: white&amp;quot;&lt;br /&gt;
! Floor&lt;br /&gt;
! Foe Level&lt;br /&gt;
! NM Level&lt;br /&gt;
! Mimic Level&lt;br /&gt;
! UCNM Pop Items Required&lt;br /&gt;
! Segments Per Kill&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 129&lt;br /&gt;
| 132&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 134&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 25&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 131&lt;br /&gt;
| 134&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 136&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 27&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 133&lt;br /&gt;
| 136&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 138&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 29&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 135&lt;br /&gt;
| 138&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 140&lt;br /&gt;
| 10&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sheol Gaol==&lt;br /&gt;
&#039;&#039;&#039;The requirements to enter are as follows:&#039;&#039;&#039;&lt;br /&gt;
*Players must have completed the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]]; Content → Odyssey → Sheol C.&lt;br /&gt;
*All party members must have at least 3 jobs at 99 in order to enter.&lt;br /&gt;
*Sheol Gaol is a boss gauntlet area. Each Boss battle has a hard 15 minute time limit, with the ability to challenge up to three bosses in each entry. This results in a maximum of 45 minutes within the instance.&lt;br /&gt;
*Players must have 3 {{KI}} [[Moglophone II (Key Item)|Moglophone II]] to enter the battlefield. &lt;br /&gt;
:*By talking to the Pilgrim Moogle by examining the ??? in [[Rabao]] near the [[Veridical Conflux]] at (G-6) after clearing the ROE for Sheol C, it will mumble something about the Darkness then eventually give you 3 {{KI}} [[Moglophone II (Key Item)|Moglophone II]] Key Items for free.&lt;br /&gt;
:*Unlike the {{KI}} [[Moglophone (Key Item)|Moglophone]], There is no timer on obtaining a {{KI}} [[Moglophone II (Key Item)|Moglophone II]]. The only requirement is that you have the 3,000 [[Moogle Segments]] on hand in order to purchase the Key Item.&lt;br /&gt;
:*Subsequent Moglophone IIs will cost 3000 [[Moogle Segments]] each, purchased from the Pilgrim Moogle. &lt;br /&gt;
:*Each Boss attempt will exhaust 1 {{KI}} [[Moglophone II (Key Item)|Moglophone II]].&lt;br /&gt;
:*As mentioned, each player needs 3 {{KI}} [[Moglophone II (Key Item)|Moglophone II]]s to &#039;&#039;enter&#039;&#039; Sheol Gaol, but you do not need to spend all three each time you enter. Leftover {{KI}} [[Moglophone II (Key Item)|Moglophone II]]s will be retained if players exit after one fight.&lt;br /&gt;
:**&#039;&#039;&#039;NOTE:&#039;&#039;&#039; If one player chooses to leave the area after expending a {{KI}} [[Moglophone II (Key Item)|Moglophone II]], the rest of the party will be unable to enter any further fights due to the party composition changing.&lt;br /&gt;
{| style=&amp;quot;min-width: 400px; max-width: 600px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFEEEC; border:2px dashed #FFA99F; line-height:10x; padding:2px;&amp;quot; | &lt;br /&gt;
:&#039;&#039;&#039;Unique Sheol Limitations&#039;&#039;&#039;&lt;br /&gt;
*[[Support Job]]s are restricted.&lt;br /&gt;
*[[Trust]] magic can be used regardless of enmity.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Upon entering, players arrive into a Waiting Area with a 15 minute time limit to prepare for the various boss battles. The 15 minute Waiting Area timer starts counting down as soon as you zone in and will continue from where it stopped after you kill each boss and get sent back. &lt;br /&gt;
*For this reason, it is advised that you have job assignments worked out in advance with all the equipment you need already on you, so that you spend as little time as possible preparing for each boss. &lt;br /&gt;
Upon defeating a boss, players are warped back to the Waiting Area (with the remainder of the 15 minute Waiting Area time limit) to change jobs and prep gear. &#039;&#039;&#039;The 15 minute Waiting Area timer will not reset.&#039;&#039;&#039; E.g. If you take 5 minutes prepping and then your party enters the battlefield killing a chosen boss, you will be sent back to the Waiting Area with 10 minutes remaining to job change and prepare for the next boss. &lt;br /&gt;
*Access is given to your main inventory and Mog Wardrobes, as well as Mog Satchel, Sack, Case, Safe and Locker, but &#039;&#039;&#039;not&#039;&#039;&#039; Mog Storage. &lt;br /&gt;
*&#039;&#039;&#039;Note: As of the May 2021 update there is now a Porter Moogle available.&#039;&#039;&#039;&lt;br /&gt;
*Players cannot use the same main job used in a previous fight. Players cannot be the same job during the same fight. Sub-jobs are not available/restricted.&lt;br /&gt;
**For example, if the setup PLD RDM COR GEO is used to fight one boss, then when you return to the waiting room, you cannot enter the next fight with any of those jobs present.&lt;br /&gt;
**A simlar universal rule is applied to Trusts: Once a trust is called, they are locked out from reuse for the present or remaining two battles.&lt;br /&gt;
***Trusts can be summoned mid-fight even if the player has enmity on the target.&lt;br /&gt;
At the opposite end of the room, there is a Veridical Conflux; examining it will warp you to the boss area.&lt;br /&gt;
*You will need to select which NM to warp to.&lt;br /&gt;
*For each Atonement, you do not have to kill the NMs in any particular order.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There is only one known reason to stay in the zone and use more than one Key Item, which means dealing with job and trust restrictions. If your group fails to defeat any NM, you can change your jobs and re-challenge the NM at significantly reduced HP. It regenerates slightly from where you were defeated, though.&lt;br /&gt;
&lt;br /&gt;
Otherwise, players have been warping out after defeating one boss in order to reset their restrictions, as the other two {{KI}} [[Moglophone II (Key Item)|Moglophone II]] are retained. The theory that players may have earn more RP for Boss #2 and #3 has been pretty much debunked.&amp;lt;ref&amp;gt;https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/79/#3564883&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters &amp;amp; Rewards===&lt;br /&gt;
Atonement 1 monsters can be fought immediately upon unlocking Sheol Gaol.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;BorderlessStandard R1-White&amp;quot; style=&amp;quot;padding-left: 20px; background: #A379A3; width: 100%; max-width: 800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #3a1d23&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
===={{color|white|style=normal|Atonement 1}}====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; style=&amp;quot;background: #A379A3; width:100%; max-width: 800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #552E36&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Monster&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Family&lt;br /&gt;
! Corresponding Equipment&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Dealan-dhe]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Twitherym|Twitherym]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Hesperiidae|25}} [[Hesperiidae]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Sgili]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Umbril|Umbril]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Epitaph|25}} [[Epitaph]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[U Bnai]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Acuex|Acuex]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Neo Animator|25}} [[Neo Animator]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Gogmagog]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Dullahan|Dullahan]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Coiste Bodhar|25}} [[Coiste Bodhar]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Atonement 2 monsters can be fought only once the party leader has defeated all four NMs in Atonement 1.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;BorderlessStandard R1-White&amp;quot; style=&amp;quot;padding-left: 20px; background: #A379A3; width: 100%; max-width:800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #3a1d23&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
===={{color|white|style=normal|Atonement 2}}====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; style=&amp;quot;background: #A379A3; width: 100%; max-width:1000px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #552E36&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Monster&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Family&lt;br /&gt;
! Corresponding Equipment&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Aristaeus]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Chapuli|Chapuli]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Acrontica|25}} [[Acrontica]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Raskovniche]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Snapweed|Snapweed]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Beithir Ring|25}} [[Beithir Ring]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Marmorkrebs]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Craklaw|Craklaw]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Tsuru|25}} [[Tsuru]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Gigelorum]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Matamata|Matamata]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Schere Earring|25}} [[Schere Earring]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Procne]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Tulfaires|Tulfaire]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Tellen Belt|25}} [[Tellen Belt]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Henwen]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Raaz|Raaz]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Obstin. Sash|25}} [[Obstinate Sash]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Atonement 3 monsters can be fought only once the party leader has defeated all six NMs in Atonement 2.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;BorderlessStandard R1-White&amp;quot; style=&amp;quot;padding-left: 20px; background: #A379A3; width: 100%; max-width:800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #3a1d23&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
===={{color|white|style=normal|Atonement 3}}====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; style=&amp;quot;background: #A379A3; width: 100%; max-width:800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #552E36&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Monster&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Family&lt;br /&gt;
! Corresponding Equipment&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Xevioso]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Bztavian]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0;&amp;quot;|&amp;amp;ensp;{{ItemIcon|Ikenga&#039;s Hat|25}} [[Ikenga&#039;s Attire Set|Ikenga&#039;s Attire]] &amp;amp;middot; {{ItemIcon|Ikenga&#039;s Axe|25}} [[Ikenga&#039;s Axe]] &amp;amp;middot; {{ItemIcon|Ikenga&#039;s Lance|25}} [[Ikenga&#039;s Lance]] &amp;amp;middot; {{ItemIcon|Kunimitsu|25}} [[Kunimitsu]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Ngai]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Rockfin]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0;&amp;quot;|&amp;amp;ensp;{{ItemIcon|Gleti&#039;s Mask|25}} [[Gleti&#039;s Armor Set|Gleti&#039;s Armor]] &amp;amp;middot; {{ItemIcon|Gleti&#039;s Crossbow|25}} [[Gleti&#039;s Crossbow]] &amp;amp;middot; {{ItemIcon|Gleti&#039;s Knife|25}} [[Gleti&#039;s Knife]] &amp;amp;middot; {{ItemIcon|Gekkei|25}} [[Gekkei]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Kalunga]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Gabbrath]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0;&amp;quot;|&amp;amp;ensp;{{ItemIcon|Sakpata&#039;s Helm|25}} [[Sakpata&#039;s Armor Set|Sakpata&#039;s Armor]] &amp;amp;middot; {{ItemIcon|Sakpata&#039;s Fists|25}} [[Sakpata&#039;s Fists]] &amp;amp;middot; {{ItemIcon|Sakpata&#039;s Sword|25}} [[Sakpata&#039;s Sword]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Ongo]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Waktza]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;{{ItemIcon|Agwu&#039;s Cap|25}} [[Agwu&#039;s Attire Set|Agwu&#039;s Attire]] &amp;amp;middot; {{ItemIcon|Agwu&#039;s Axe|25}} [[Agwu&#039;s Axe]] &amp;amp;middot; {{ItemIcon|Agwu&#039;s Claymore|25}} [[Agwu&#039;s Claymore]] &amp;amp;middot; {{ItemIcon|Agwu&#039;s Scythe|25}} [[Agwu&#039;s Scythe]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Mboze]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Yggdreant]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;{{ItemIcon|Bunzi&#039;s Hat|25}} [[Bunzi&#039;s Attire Set|Bunzi&#039;s Attire]] &amp;amp;middot; {{ItemIcon|Bunzi&#039;s Chopper|25}} [[Bunzi&#039;s Chopper]] &amp;amp;middot; {{ItemIcon|Bunzi&#039;s Rod|25}} [[Bunzi&#039;s Rod]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Arebati]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Cehuetzi]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;{{ItemIcon|Mpaca&#039;s Cap|25}} [[Mpaca&#039;s Attire Set|Mpaca&#039;s Attire]] &amp;amp;middot; {{ItemIcon|Mpaca&#039;s Bow|25}} [[Mpaca&#039;s Bow]] &amp;amp;middot; {{ItemIcon|Mpaca&#039;s Staff|25}} [[Mpaca&#039;s Staff]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Atonement 4 monsters can be fought only once the party leader has defeated all six NMs in Atonement 3.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;BorderlessStandard R1-White&amp;quot; style=&amp;quot;padding-left: 20px; background: #A379A3; width: 100%; max-width:800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #3a1d23&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
===={{color|white|style=normal|Atonement 4}}====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; style=&amp;quot;background: #A379A3; width: 100%; max-width:800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #552E36&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Monster&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Family&lt;br /&gt;
! Corresponding Equipment&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Bumba]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Wyrm]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Nyame Helm|25}} [[Nyame Armor Set|Nyame Armor]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sheol Gaol Rewards===&lt;br /&gt;
*Defeating NMs in Sheol - Gaol provides the corresponding {{KI}} &amp;quot;Information on ...&amp;quot; key items from the corresponding foe and allows players to purchase the equipment.&lt;br /&gt;
**The starting price for all equipment is fixed, see below for the initial costs. Subsequent world kills lowers the price.&lt;br /&gt;
***Price reductions are tied directly to server win count and are not bound to a period of time check.&lt;br /&gt;
**Atonement 1 equipment starts at 2,000,000 [[Gil]].&lt;br /&gt;
**Atonement 2 equipment starts at 3,000,000 [[Gil]].&lt;br /&gt;
**Atonement 3 weapons start at 4,500,000 [[Gil]], and armor starts at 6,000,000 [[Gil]].&lt;br /&gt;
**Atonement 4 equipment starts at 7,500,000 [[Gil]].&lt;br /&gt;
&lt;br /&gt;
===Augmenting Rewards===&lt;br /&gt;
Before players can spend Reinforcement Points on an item, they must unlock rank tiers on each piece of equipment. &amp;lt;u&amp;gt;In order to unlock the augment system, you must defeat at least 1 NM above V+0.&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To increase an item&#039;s maximum augment rank, players must defeat the corresponding NM (where said equipment originated from) at a higher &amp;quot;Vengeance&amp;quot; difficulty than the current max rank of said item.&amp;lt;br /&amp;gt;Although this sounds confusing, it is quite simple:&lt;br /&gt;
*To unlock the rank of 15, you must defeat the NM anywhere from &amp;quot;Vengeance+0&amp;quot; to &amp;quot;Vengeance+14&amp;quot;.&lt;br /&gt;
*To unlock the rank of 20, you must defeat the NM anywhere from &amp;quot;Vengeance+15&amp;quot; to &amp;quot;Vengeance+19&amp;quot;.&lt;br /&gt;
*To unlock the rank of 25, you must defeat the NM on &amp;quot;Vengeance+20&amp;quot;. Refer to the table below:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;BGBlue1 R-Highlight-WikiBlue&amp;quot; style=&amp;quot;width: 100%; max-width: 400px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF; color: #FFFFFF; border-bottom: 3px solid #FF8000;&amp;quot;&lt;br /&gt;
! NM Vengeance&lt;br /&gt;
! Item Maximum Rank&lt;br /&gt;
|-&lt;br /&gt;
| +0&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
| 25&lt;br /&gt;
&amp;lt;!-- Ranks beyond 25 are currently not implemented as of the January 2022 update. Commenting them out for now.&lt;br /&gt;
|-&lt;br /&gt;
| +25&lt;br /&gt;
| 30&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
====Modifying &amp;quot;Vengeance&amp;quot;====&lt;br /&gt;
The Vengeance level of a NM determines its strength and the abilities it can use. After &#039;&#039;all&#039;&#039; initial defeats of the Atonement Tier NMs, &amp;quot;&#039;&#039;&#039;Vengeance+1-5&#039;&#039;&#039;&amp;quot; difficulties are then accessible for each NM in the specific tier cleared.&lt;br /&gt;
*Defeating an NM on &amp;quot;&#039;&#039;&#039;Vengeance+5&#039;&#039;&#039;&amp;quot; unlocks &amp;quot;&#039;&#039;&#039;Vengeance+6&#039;&#039;&#039;&amp;quot;-&amp;quot;&#039;&#039;&#039;Vengeance+10&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
*Defeating an NM on &amp;quot;&#039;&#039;&#039;Vengeance+10&#039;&#039;&#039;&amp;quot; then unlocks &amp;quot;&#039;&#039;&#039;Vengeance+11&#039;&#039;&#039;&amp;quot;-&amp;quot;&#039;&#039;&#039;Vengeance+15&#039;&#039;&#039;&amp;quot;, and so on.&lt;br /&gt;
*Defeating all Atonement 1 NMs on &amp;quot;&#039;&#039;&#039;Vengeance+5&#039;&#039;&#039;&amp;quot; or greater unlocks Atonement 2&#039;s &amp;quot;&#039;&#039;&#039;Vengeance+1&#039;&#039;&#039;&amp;quot;-&amp;quot;&#039;&#039;&#039;Vengeance+5&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
:*Similarly, by defeating all 4 types of &amp;quot;Vengeance+10&amp;quot;-&amp;quot;Vengeance+15&amp;quot; bosses in Atonement 1, &amp;quot;Vengeance+6&amp;quot;-&amp;quot;Vengeance+10&amp;quot; and &amp;quot;Vengeance+11&amp;quot;-&amp;quot;Vengeance+15&amp;quot; of the Atonement 2 bosses will be unlocked.&lt;br /&gt;
::*The same rules apply to Atonement 3 bosses and adjusting their &amp;quot;Vengeance&amp;quot; according to progress made on Atonement 2 &amp;quot;Vengeance&amp;quot;.&lt;br /&gt;
::*It is possible to take along another player with no progress in any Atonement area  or &amp;quot;Vengeance&amp;quot; ranks to skip their grind.&lt;br /&gt;
:::*E.g. A player may clear all T3s on V15 then go back and climb T1/T2 and will then automatically have access to the T3 V15s without clearing them all over.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The rules above are applied the same way to Atonement 2, 3 and 4 areas.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Earning RP====&lt;br /&gt;
[[Reinforcement Points]] are earned when you fight an NM of Vengeance +1 or higher, whether or not you successfully defeat the NM. RP earned is based on the Vengeance level, the amount of damage dealt, and the use of [[Moogle Amplifier]]s.&lt;br /&gt;
* You must deal at least 5% of the NM&#039;s HP before timing out in order to earn RP.&lt;br /&gt;
* You will not earn RP if you leave the zone before winning or timing out, e.g. by using [[Warp]] or a [[Moglophone II]].&lt;br /&gt;
* You do not need to own armor in order to accumulate RP.&lt;br /&gt;
* There is cap of 50,000 RP stored per NM. Spending down RP by augmenting equipment will allow you to continue earning RP.&lt;br /&gt;
&lt;br /&gt;
RP can be used by interacting with the &#039;&#039;&#039;???&#039;&#039;&#039; ([[Pilgrim Moogle]]) in Rabao at (G-6), and then trading your desired piece of gear in order to enhance the augment.&lt;br /&gt;
* RP earned is unique per NM, and can only be spent on that NM&#039;s corresponding equipment.&lt;br /&gt;
* The [[Pilgrim Moogle]] can also tell you which Vengeance level you&#039;ve defeated and how many RP you are holding from each NM.&lt;br /&gt;
* Unneeded RP can be exchanged at a 1:1 ratio for Moogle Segments.&lt;br /&gt;
&lt;br /&gt;
RP is earned with the following formula: 40% * Total RP needed for previous rank (See RP Allocation table below) = RP Earned for successful kill &lt;br /&gt;
&lt;br /&gt;
The following is an example for Vengeance +10: &lt;br /&gt;
&lt;br /&gt;
 0.4*480=192 &amp;lt;ref&amp;gt;https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/69/#3560115&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;BGBlue1 R-Highlight-WikiBlue&amp;quot; style=&amp;quot;width: 100%; max-width: 400px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF; color: #FFFFFF; border-bottom: 3px solid #FF8000;&amp;quot;&lt;br /&gt;
! Vengeance !! RP Earned&lt;br /&gt;
|-&lt;br /&gt;
| +0  || 0&lt;br /&gt;
|-&lt;br /&gt;
| +1  || 12&lt;br /&gt;
|-&lt;br /&gt;
| +2  || 20&lt;br /&gt;
|-&lt;br /&gt;
| +3  || 32&lt;br /&gt;
|-&lt;br /&gt;
| +4  || 48&lt;br /&gt;
|-&lt;br /&gt;
| +5  || 68&lt;br /&gt;
|-&lt;br /&gt;
| +6  || 88&lt;br /&gt;
|-&lt;br /&gt;
| +7  || 112&lt;br /&gt;
|-&lt;br /&gt;
| +8  || 136&lt;br /&gt;
|-&lt;br /&gt;
| +9  || 164&lt;br /&gt;
|-&lt;br /&gt;
| +10 || 192&lt;br /&gt;
|-&lt;br /&gt;
| +11 || 224&lt;br /&gt;
|-&lt;br /&gt;
| +12 || 260&lt;br /&gt;
|-&lt;br /&gt;
| +13 || 300&lt;br /&gt;
|-&lt;br /&gt;
| +14 || 344&lt;br /&gt;
|-&lt;br /&gt;
| +15 || 392&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 444&lt;br /&gt;
|-&lt;br /&gt;
| +17 || 500&lt;br /&gt;
|-&lt;br /&gt;
| +18 || 564&lt;br /&gt;
|-&lt;br /&gt;
| +19 || 632&lt;br /&gt;
|-&lt;br /&gt;
| +20 || 704&lt;br /&gt;
&amp;lt;!-- Vengeance beyond 20 are currently not implemented as of the January 2022 update. Commenting them out for now.&lt;br /&gt;
|-&lt;br /&gt;
| +21 || 784&lt;br /&gt;
|-&lt;br /&gt;
| +22 || 868&lt;br /&gt;
|-&lt;br /&gt;
| +23 || 960&lt;br /&gt;
|-&lt;br /&gt;
| +24 || 1060&lt;br /&gt;
|-&lt;br /&gt;
| +25 || 1164&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you are unsuccessful at defeating an NM, you will still earn RP. Earned RP depends on how much damage was dealt to the NM that was not successfully defeated. There appears to be a 95% HP minimum qualifier to earn said RP.&lt;br /&gt;
 &lt;br /&gt;
As an example, a Vengeance +15 NM taken down to 20% would earn 156 RP with the following formula: &lt;br /&gt;
&lt;br /&gt;
 floor(0.4*980*.8/2 = 156.8) &amp;lt;ref&amp;gt;https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/69/#3560115&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====RP Allocation====&lt;br /&gt;
The following table specifies how many [[Reinforcement Points]] need to be allocated to reach each rank for an item.&lt;br /&gt;
{| class=&amp;quot;BGBlue1 R-Highlight-WikiBlue&amp;quot; style=&amp;quot;width: 100%; max-width: 400px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF; color: #FFFFFF; border-bottom: 3px solid #FF8000;&amp;quot;&lt;br /&gt;
! Rank !! RP To Next Level !! Total RP &lt;br /&gt;
|-&lt;br /&gt;
| 1  || 49   || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2  || 80   || 50&lt;br /&gt;
|-&lt;br /&gt;
| 3  || 120  || 130&lt;br /&gt;
|-&lt;br /&gt;
| 4  || 170  || 250&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;5&#039;&#039;&#039;  || 220  || &#039;&#039;&#039;420&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 6  || 280  || 640&lt;br /&gt;
|-&lt;br /&gt;
| 7  || 340  || 920&lt;br /&gt;
|-&lt;br /&gt;
| 8  || 410  || 1260&lt;br /&gt;
|-&lt;br /&gt;
| 9  || 480  || 1670&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;10&#039;&#039;&#039; || 560  || &#039;&#039;&#039;2150&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 650  || 2710&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 750  || 3360&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 860  || 4110&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 980  || 4970&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;15&#039;&#039;&#039; || 1110 || &#039;&#039;&#039;5950&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 1250 || 7060&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 1410 || 8310&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 1580 || 9720&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 1760 || 11300&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;20&#039;&#039;&#039; || 1960 || &#039;&#039;&#039;13060&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 2170 || 15020&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 2400 || 17190&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 2650 || 19590&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 2910 || 22240&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;25&#039;&#039;&#039; || &amp;lt;!-- 3190{{Verification}} --&amp;gt; || &#039;&#039;&#039;25150&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;!-- Nothing after Rank 25 yet, commenting out for now.&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 3490{{Verification}} || 28340{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 3810{{Verification}} || 31830{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 4150{{Verification}} || 35640{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 4510{{Verification}} || 39790{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;30&#039;&#039;&#039; ||      || &#039;&#039;&#039;44300{{Verification}}&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://twitter.com/long_horned/status/1237846673793015812 Level Growth of Nostos mobs (ごまだら, 日本語 Twitter)]&lt;br /&gt;
*[https://twitter.com/long_horned/status/1238231004155760642 Lv131 (Sheol A Floor 7) Nostos Flytrap HP (ごまだら, 日本語 Twitter)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/45830/killer-instinct-the-beastmaster-compendium/99/#3494561 Nostos Mobs are Charmable (shamgi, FFXIAH)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/11/#3494804 Agon Beastmen kill Rewards (Bahamut.Lexouritis, FFXIAH)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/16/#3495931 Killing Mimics rewards Boxes at the end of a successful Odyssey (Carbuncle.Papesse, FFXIAH)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/12/#3495033 Moogle Mastery Requires NM wins (Ragnarok.Inx, FFXIAH)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/20/#3497362 Moogle Master goes up to V (Asura.Geriond, FFXIAH)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/21/#3497802 Moogle Mastery VI with only 500 Nostos (Siren.Codegen, FFXIAH)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/24/#3499118 UCNM Material Cost to pop NMs (alamihgo, FFXIAH)]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Scholar_Guide&amp;diff=660765</id>
		<title>Community Scholar Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Scholar_Guide&amp;diff=660765"/>
		<updated>2022-10-13T03:43:56Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Staff Weaponskills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Fully updated the templates, but almost no gear changes as I&#039;m not a SCH player yet. --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:23, 31 July 2022 (EDT)&lt;br /&gt;
*Updated the nuke/mb/kaustra sets, also with new template, will try to add it to the rest of the guide at some point --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 12:42, 31 July 2022 (EDT)&lt;br /&gt;
*Added occult acumen and cataclysm sets that were from the BLM guide on ffxiah but seem very relevant to SCH anyway as they&#039;re identical. Go melee and cataclysm things! --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 04:49, 19 July 2022 (EDT)&lt;br /&gt;
*Attempted to cleanup a bit the formatting to be more similar to other guides but touched no sets cause I have 0 idea about SCH. Make sure to add a note here for when you revise the sets tho so everyone knows how up-to-date the guide is! --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]])00:53, 29 January 2022 (EST)&lt;br /&gt;
*A lot of this gear was pulled from the Scholar guide on ffxiah.com. Please refer to the following link for the guide notes: https://www.ffxiah.com/forum/topic/32145/a-scholars-education-guide/74/ &lt;br /&gt;
**Feel free to update as you see fit or ask me questions ~[[User:Xagashi2|Xagashi:Bismarck]]&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
Scholar can be used to buff, debuff, free nuke and magic burst. It excels in the use of enhancing magic and also in creating solo skillchains. The use of this job in any major endgame linkshell or party is highly dependant upon the group and the target at hand. Scholar is also good at enfeebling several mobs at one time with the use of the job ability manifestation. It also receives a mag.acc bonus with the use of focalization for more resistant foes. The job is one of the greatest solo jobs to ever exist in FFXI. Through the use of solo skillchains and helix spells coupled with high magic burst dmg. with storm enhancing effects and klimaform and also its ability to kite out mobs makes this one of the most rewarding yet highest skill capped jobs in the game. &lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&lt;br /&gt;
Support mage/Utility mage.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;Job traits and abilities here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
Recommend assigning your merits as such:&lt;br /&gt;
&lt;br /&gt;
===Group 1===&lt;br /&gt;
Helix           5/5&lt;br /&gt;
&lt;br /&gt;
Max Sublimation 5/5&lt;br /&gt;
&lt;br /&gt;
===Group 2===&lt;br /&gt;
Focalization -  5/5&lt;br /&gt;
&lt;br /&gt;
Enlightenment - 1/5&lt;br /&gt;
&lt;br /&gt;
Stormsurge -    4/5&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
* /RDM is the Obvious Choice for support jobs Pre-Master levels, and arguably the best Post master levels. RDM Provides access to Spells like Phalanx and Enspells, which go a very long way on contributing to the group. Fast cast and convert give great benefits to scholar as well. &lt;br /&gt;
* /WHM becomes increasingly useful post master levels, mostly because it gains access to Curaga III At master level 10. When paired with a good regen build, you can heal through virtually anything that doesnt one shot your group as easily as a whm could. &lt;br /&gt;
* /BLM does not contribute much of note. Elemental Seal + Manifestation + Sleep II is the large draw of this subjob, and is frankly only needed in extremely niche situations. Even after masterlevel 20, BLM provides nothing worth while beyond elemental seal. BLM will only provide a useful spell at Master level 35 in the future - Sleepga II, but nothing beyond that. &lt;br /&gt;
* /SMN has some very niche usage with Cait Sith&#039;s Mewling Lullaby for TP control. Potentially will see some more usage as a sub post master level 25 once they gain access to Ecliptic Howl, and Dream Shroud. &lt;br /&gt;
* /BLU provides access to some very niche debuffs, and scholar has the magic accuracy necessary to land them in certain situations. They can oddly enough land Geist wall, cold wave, Filamented Hold, and Frightful roar with reliable accuracy, giving them access to some potentially unusual spell effects. As master levels progress, this will become an increasingly potent source of Debuffs (enervation), buffs (Zephyr mantle), and crowd control (yawn) for a scholar.&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
===Prioritizing Equipment===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:blue; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Acad. Mortar. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Great for fast cast and best piece for sublimation, fantastic for dark arts enfeebles&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Acad. Gown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes= Great for dark arts enfeeble, stuns, great piece for drain/aspir, and myrkr mp return too!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Acad. Bracers +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes= Highest fast cast on hands, and MACC when needed&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Acad. Pants +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Good for healing sets or need the -enmity, best cursna piece, and dark/light arts enfeebles too.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Acad. Loafers +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for stuns while in dark arts and enfeebles for MACC&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Peda. M.Board +3&lt;br /&gt;
|Augment= Adds &amp;quot;Enh. &#039;Altruism&#039; and &#039;Focalization&#039;&amp;quot;&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Best fast cast on head, best for free nukes and magic burst. Good for myrkr mp return too&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Peda. Gown +3&lt;br /&gt;
|Augment=Adds &amp;quot;Enhances &#039;Enlightenment&#039; effect&amp;quot;&lt;br /&gt;
|Upgrade=Must&lt;br /&gt;
|Notes= Best sublimation, great for cursna, has the highest (12%) enhancing duration on body&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Peda. Bracers +3&lt;br /&gt;
|Augment= Adds &amp;quot;Enh. &#039;Tranquility&#039; and &#039;Equanimity&#039;&amp;quot;&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Best healing hands in a lot of circumstances&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Peda. Pants +3&lt;br /&gt;
|Augment= Adds &amp;quot;Enhances &#039;Tabula Rasa&#039; effect&amp;quot;&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Best drain/aspir piece, enhances your best SP ability&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Peda. Loafers +3&lt;br /&gt;
|Augment= Adds &amp;quot;Enhances &#039;Stormsurge&#039; effect&amp;quot;&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Good for alacrity dark arts stuns if in need of MACC&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Arbatel Bonnet +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Highest potency for regen and other nice buffs to ebullience and rapture.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Arbatel Gown +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= At +2 receives a nice chunk of DT, most likely still only useful for idle refresh.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Arbatel Bracers +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best buff for perpetuance for those long SCH buffs, especially regen. Even better if used for pre-buffing and changing job after.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Arbatel Pants +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Very high DT&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Arbatel Loafers +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Must&lt;br /&gt;
|Notes= The +2 upgrade made this quite strong, klimaform is a 20% buff in the right circumstances, MBII is very strong and still the highest piece for myrkr.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sublimation==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Sublimation&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Siriti&lt;br /&gt;
|Sub = &lt;br /&gt;
|Head = Acad. Mortar. +3&lt;br /&gt;
|Body = Peda. Gown +3&lt;br /&gt;
|Back = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|Waist = Embla Sash&lt;br /&gt;
|Hands = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Savant&#039;s Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Ring1 = Woltaris Ring +1&lt;br /&gt;
|Ammo = &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Most people will not pick the Woltaris Ring +1 for sublimation over other options but I thought it best to still show it here. Without the weapon or ring and in sublimation/idle gear, sublimation will full charge just shy of 3 minutes.&lt;br /&gt;
*Mix and match as you feel you need&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Fast Cast==&lt;br /&gt;
*Fast Cast +80% is the gear cap. Depending on the Arts Stance, [[Light Arts]] &amp;amp; [[Dark Arts]] respectively, it cuts effective casting time and recast of magic spells by 10% and increases opposing magic types casting time and recast by 20%. Ideally, mix the gear you can obtain up to FC+80%.&lt;br /&gt;
**&#039;&#039;Quick Magic,&#039;&#039; while nice for certain spells isn&#039;t necessary in most cases and should not be prioritized in your &amp;quot;pre-cast&amp;quot; Fast Cast set.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Grimoire Spellcasting&#039;&#039;: [[Peda. M.Board +3]] and [[Acad. Loafers +3]] let you cast even faster &#039;&#039;&#039;beyond the normal 80% Fast cast cap&#039;&#039;&#039; via a separate multiplier.&lt;br /&gt;
**Doesn&#039;t stack with the stratagems that affect casting time and have to be in correct art!!&lt;br /&gt;
&lt;br /&gt;
*A [[Hvergelmir (Level 119 III)]] has a fast cast stat of +50% but is obviously asking a lot of anyone who isn&#039;t already extremely dedicated to the job.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Best Fast Cast per slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Musa&lt;br /&gt;
|MainAug = Path C R25 10% Fast Cast&lt;br /&gt;
|Sub = &lt;br /&gt;
|Head = Peda. M.Board +3&lt;br /&gt;
|Body = Pinga Tunic +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Legs = Pinga Pants +1&lt;br /&gt;
|Feet = Acad. Loafers +3&lt;br /&gt;
|Waist = Embla Sash&lt;br /&gt;
|Hands = Acad. Bracers +3&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ammo = Incantor Stone&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Not intended to be a full set but item examples, mix and match as you feel you need to reach the 80% cap or close to it.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Alternative Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Head = Psycloth Tiara&lt;br /&gt;
|HeadAug = &#039;Mag. Acc.+20&#039;,&#039;&amp;quot;Fast Cast&amp;quot;+10&#039;,&#039;INT+7&#039;&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|Back = Fi Follet Cape +1&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = MP+80&#039;,&#039;Mag. Acc.+15&#039;,&#039;&amp;quot;Fast Cast&amp;quot;+7&#039;&lt;br /&gt;
|Feet = Regal Pumps +1&lt;br /&gt;
|Waist = Embla Sash&lt;br /&gt;
|Hands = Gende. Gages +1&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Ring1 = Weather. Ring&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Healing gear==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Basic Healing set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Chatoyant Staff&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C&lt;br /&gt;
|Body = Kaykaus Bliaut&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Back = Thauma. Cape&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path A&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|Waist = Hachirin-no-Obi&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|Neck = Nodens Gorget&lt;br /&gt;
|Ear1 = Mendi. Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Ring2 = Kuchekula Ring&lt;br /&gt;
|Ring1 = Lebeche Ring&lt;br /&gt;
|Ammo = Incantor Stone&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Good Healing Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Chatoyant Staff&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|Body = Kaykaus Bliaut&lt;br /&gt;
|Back = Fi Follet Cape +1&lt;br /&gt;
|BackAug = FC +10%, SIRD -5%&lt;br /&gt;
|Legs = Chironic Hose&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|Waist = Hachirin-no-Obi&lt;br /&gt;
|Hands = Peda. Bracers +3&lt;br /&gt;
|Neck = Nodens Gorget&lt;br /&gt;
|Ear1 = Mendi. Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Ring2 = Kuchekula Ring&lt;br /&gt;
|Ring1 = Lebeche Ring&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Better Healing Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = 	Sors Shield&lt;br /&gt;
|Head = Kaykaus Mitra +1&lt;br /&gt;
|Body = Kaykaus Bliaut +1&lt;br /&gt;
|Back = Fi Follet Cape +1&lt;br /&gt;
|BackAug = FC +10%, SIR -5%&lt;br /&gt;
|Legs = Kaykaus Tights +1&lt;br /&gt;
|Feet = Kaykaus Boots +1&lt;br /&gt;
|Waist = Hachirin-no-Obi&lt;br /&gt;
|Hands = Peda. Bracers +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mendi. Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Ring2 = Jann. Ring +1&lt;br /&gt;
|Ring1 = Lebeche Ring&lt;br /&gt;
|Ammo = Esper Stone +1 &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Has added enmity/conserve MP in the set, mix and match as needed&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Alternative Build&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Chatoyant Staff&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = MND +10, SIR -15%, Cons. MP +6&lt;br /&gt;
|Body = Kaykaus Bliaut +1&lt;br /&gt;
|BodyAug = MP+80, Cure Pot. +6%, Cons. MP +7&lt;br /&gt;
|Back = Fi Follet Cape +1&lt;br /&gt;
|BackAug = FC +10%, SIR -5%&lt;br /&gt;
|Legs = Kaykaus Tights +1&lt;br /&gt;
|LegsAug = MP +80, Cure casting -7%, Enm. -6&lt;br /&gt;
|Feet = Kaykaus Boots +1&lt;br /&gt;
|FeetAug = MAcc +20, Cure Pot. +6%, FC +4%&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Cons. MP +15, FC +5%&lt;br /&gt;
|Hands = Kaykaus Cuffs +1&lt;br /&gt;
|HandsAug = MP+80, Cons. MP +7, FC +4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mendi. Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Ring1 = Jann. Ring +1&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = Cons. MP +15, INT +5&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Light Weather&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Chatoyant Staff&lt;br /&gt;
|Sub = 	Enki Strap&lt;br /&gt;
|Head = &lt;br /&gt;
|Body = &lt;br /&gt;
|Back = Twilight Cape &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet =  &lt;br /&gt;
|Waist = Hachirin-no-Obi&lt;br /&gt;
|Hands =  &lt;br /&gt;
|Neck =  &lt;br /&gt;
|Ear1 =  &lt;br /&gt;
|Ear2 =  &lt;br /&gt;
|Ring2 =  &lt;br /&gt;
|Ring1 =  &lt;br /&gt;
|Ammo =  &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Alt. Options	&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = 	&lt;br /&gt;
|Head = &lt;br /&gt;
|Body = &lt;br /&gt;
|Back =  &lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|Feet =  &lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|waistAug = Cons. MP +15, FC +5%&lt;br /&gt;
|Hands =  &lt;br /&gt;
|Neck =  &lt;br /&gt;
|Ear1 =  Novia Earring &lt;br /&gt;
|Ear2 =  Regal Earring&lt;br /&gt;
|Ring1 =  Stikini Ring +1  &lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = Cons. MP +15, INT +5 &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Cursna==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug= &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Debilis Medallion&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Beatific Earring&lt;br /&gt;
|Body = Peda. Gown +3&lt;br /&gt;
|Hands = Hieros Mittens&lt;br /&gt;
|Ring1 = Haoma&#039;s Ring&lt;br /&gt;
|Ring2 = Menelaus&#039;s Ring  &lt;br /&gt;
|Back = Oretan. Cape +1&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Regen==&lt;br /&gt;
*Gear or other effects that lists +X seconds, effectively apply to the base value of the spell&#039;s duration, and are multiplied by all other terms, making them very potent when used in conjunction. &lt;br /&gt;
**For example [[Light Arts]] as SCH main at level 99 provides +24 potency and +48 seconds duration, and the [[Job Points]] for Light Artst provide +60 more seconds which are some of the biggest upgrades you can get.&lt;br /&gt;
**[[Lugh&#039;s Cape]] is +15 seconds of base duration and [[Telchine Chasuble]] is +12 seconds making them extremely strong too.&lt;br /&gt;
*Fill in the empty slots with Conserve MP. Full Conserve MP in empty slots can be used to reach 83% Conserve MP Rate, significantly cutting the MP Cost. &lt;br /&gt;
*[[Bookworm&#039;s Cape]] can be augment with +10 regen potency if you need the most potency possible. &lt;br /&gt;
*[[Musa]] or is best in slot for both duration and potency.&lt;br /&gt;
*[[Pedagogy Staff]] is an extremely close Second best in slot for duration and potency, very slightly weaker than the Musa. &lt;br /&gt;
*+60% Duration from [[Arbatel Bracers +2]], and +20% Potency from [[Arbatel Bonnet +2]] on regen V far outweigh any competition on these slots regardless of most arguable situations.&lt;br /&gt;
*Regen can persist across zones unlike several buffs. Odyssey, Master Trials, Ambuscade, Etc.&lt;br /&gt;
**Prebuffing with a scholar externally and not including them in the fight, can make many encounters SIGNIFICANTLY easier.&lt;br /&gt;
*Only ever consider using full duration gear if you are pre-buffing for specific battle fields that do not wipe buffs.&lt;br /&gt;
**Generally speaking, using Telchine with +10% Duration will provide more HP over time, but using +3 potency augments will yield slightly safer results. &lt;br /&gt;
*Please see [[Talk:Musa|Musa Talk/Discussion page]], [[Regen Spell]] for Regen Potency information and [[Enhancing Magic Duration]] for the formulas.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Regen Duration &amp;amp; Potency&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = With Perpetuance&lt;br /&gt;
|Main = Bolelabunga&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Arbatel Bonnet +2&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Reti Pendant&lt;br /&gt;
|Ear1 = Magnetic Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Enhancing magic duration+10&lt;br /&gt;
|Hands = Arbatel Bracers +2&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration+10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration+10&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Alternatively [[Musa]] Path C and [[Giuoco Grip]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Regen Max Duration&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Musa&lt;br /&gt;
|MainAug= Path C&lt;br /&gt;
|Sub = Giuoco Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = Enhancing magic duration+10&lt;br /&gt;
|Neck = Reti Pendant&lt;br /&gt;
|Ear1 = Magnetic Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Enhancing magic duration+10&lt;br /&gt;
|Hands = Arbatel Bracers +2&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration+10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration+10&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrade to [[Gada]] with enchancing magic duration +6 and [[Ammurapi Shield]] if you don&#039;t have a ranked up [[Musa]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Regen Potency&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Musa&lt;br /&gt;
|MainAug= Path C&lt;br /&gt;
|Sub = Giuoco Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Arbatel Bonnet +2&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Reti Pendant&lt;br /&gt;
|Ear1 = Magnetic Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Regen Potency+3&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = Regen Potency+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Bookworm&#039;s Cape&lt;br /&gt;
|BackAug = Regen Potency+10&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Regen Potency+3&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Regen Potency+3&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Enhancing==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=  Enhancing Duration SU5&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Only need 500 Skill&lt;br /&gt;
|Main = Musa&lt;br /&gt;
|MainAug=&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = Enhancing magic duration+10&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring &lt;br /&gt;
|Body = Peda. Gown +3&lt;br /&gt;
|Hands = Arbatel Bracers +2&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Fi Follet Cape +1  &lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration+10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration+10&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrade with [[Gada]] with enhancing duration +6 and [[Ammurapi Shield]] if you don&#039;t have SU5&lt;br /&gt;
*During perpetuance the [[Arbatel Bracers +2]] should be pretty much always unbeatable.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Stoneskin&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug= &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Nodens Gorget &lt;br /&gt;
|Ear1 = Earthcry Earring &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =   &lt;br /&gt;
|Waist= Siegel Sash &lt;br /&gt;
|Legs = Shedir Seraweels&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Aquaveil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Vadose Rod&lt;br /&gt;
|MainAug= &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck =  &lt;br /&gt;
|Ear1 =  &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =   &lt;br /&gt;
|Waist= Emphatikos Rope &lt;br /&gt;
|Legs = Shedir Seraweels&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Enfeebling==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=  Dark Arts enfeeble&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Acad. Mortar. +3&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Acad. Gown +3&lt;br /&gt;
|Hands = Kaykaus Cuffs +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist= Luminary Sash&lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|Feet = Acad. Loafers +3&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Chironic Hose]] can be better if you&#039;re not desperate for MACC as Immunobreak +1 is quite valuable. Consider as needed.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Light Arts enfeeble&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Cohort Cloak +1&lt;br /&gt;
|BodyAug = Magic Accuracy +100, Magic Attack Bonus +100, All Base Stats +20&lt;br /&gt;
|Hands = Kaykaus Cuffs +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist= Luminary Sash&lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|Feet = Acad. Loafers +3&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Chironic Hose]] can be better if you&#039;re not desperate for MACC as Immunobreak +1 is quite valuable. Consider as needed.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Nuking==&lt;br /&gt;
Notes on Weather and Day Magic Affinty:&lt;br /&gt;
*Matching single weather and spell proc: +0.1&lt;br /&gt;
*Matching double weather and spell proc: +0.25&lt;br /&gt;
*Matching double weather and day spell proc: +0.35&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Free Nuke Pre-Ody&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Peda. M.Board +3&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Akademos]] and [[Enki Strap]] if you don&#039;t have [[Bunzi&#039;s Rod]] ranked up&lt;br /&gt;
*Use [[Seidr Cotehardie]] if you need MP&lt;br /&gt;
*[[Orpheus&#039;s Sash]] can be better witht the right circumstance&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Kaustra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod &lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Agwu&#039;s Robe &lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Archon Ring  &lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +2  &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Akademos]] and [[Enki Strap]] if you don&#039;t have [[Bunzi&#039;s Rod]] ranked up&lt;br /&gt;
*[[Orpheus&#039;s Sash]] can be better witht the right circumstance&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Magic Burst Pre-Ody&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Akademos &lt;br /&gt;
|Sub = Enki Strap &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Merlinic Hood &lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Merlinic Crackows  &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Magic Burst with Agwu&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Mpaca&#039;s Staff&lt;br /&gt;
|Sub = Enki Strap &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|Head = Agwu&#039;s Cap &lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Agwu&#039;s Robe&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Orpheus&#039;s Sash]] can be better witht the right circumstance&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Magic Burst High End&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|Head = Peda. M.Board +3&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Agwu&#039;s Robe&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Orpheus&#039;s Sash]] can be better witht the right circumstance&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Helix==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Free Helix NQ&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|Head = Mall. Chapeau +2&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Barkaro. Earring  &lt;br /&gt;
|Ear2 = Crematio Earring&lt;br /&gt;
|Body = Mallquis Saio +2&lt;br /&gt;
|Hands = Mallquis Cuffs +2&lt;br /&gt;
|Ring1 = Shiva Ring +1&lt;br /&gt;
|Ring2 = Mallquis Ring&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|Legs = Mallquis Trews +2&lt;br /&gt;
|Feet = Mallquis Clogs +2&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*See the forum for context and augments for NQ and HQ free helix sets. https://www.ffxiah.com/forum/topic/32145/a-scholars-education-guide/81/&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Free Helix HQ&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|Sub = Culminus &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Agwu&#039;s Robe &lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mallquis Ring&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Orpheus&#039;s Sash]] can be better witht the right circumstances&lt;br /&gt;
*See the forum for context and augments for NQ and HQ free helix sets. https://www.ffxiah.com/forum/topic/32145/a-scholars-education-guide/81/&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Helix Burst&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|Sub = Culminus &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Crematio Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Agwu&#039;s Robe &lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring2 = Mallquis Ring&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|Legs = Agwu&#039;s Slops &lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Orpheus&#039;s Sash]] can be better witht the right circumstances&lt;br /&gt;
*See the forum for context and augments for NQ and HQ free helix sets. https://www.ffxiah.com/forum/topic/32145/a-scholars-education-guide/81/&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Stun==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Stun Alacrity Acc&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Musa&lt;br /&gt;
|Sub = Khonsu  &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum  &lt;br /&gt;
|Head = Acad. Mortar. +3&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Acad. Gown +3&lt;br /&gt;
|Hands = Acad. Bracers +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Witful Belt&lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|Feet = Peda. Loafers +3&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Stun DarkArt Acc&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Musa&lt;br /&gt;
|Sub = Khonsu  &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum  &lt;br /&gt;
|Head = Merlinic Hood  &lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Acad. Gown +3&lt;br /&gt;
|Hands = Acad. Bracers +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Witful Belt&lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|Feet = Acad. Loafers +3&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Drain/Aspir==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Drain/Aspir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Rubicundity   &lt;br /&gt;
|Sub = Ammurapi Shield &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1  &lt;br /&gt;
|Head = Pixie Hairpin +1 &lt;br /&gt;
|Neck = Erra Pendant&lt;br /&gt;
|Ear1 = Hirudinea Earring   &lt;br /&gt;
|Ear2 = Mani Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Archon Ring&lt;br /&gt;
|Back = Bookworm&#039;s Cape&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist= Fucho-no-Obi &lt;br /&gt;
|Legs = Peda. Pants +3&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Drain/Aspir Magic Burst&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Rubicundity   &lt;br /&gt;
|Sub = Ammurapi Shield &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1  &lt;br /&gt;
|Head = Pixie Hairpin +1 &lt;br /&gt;
|Neck = Argute Stole +2  &lt;br /&gt;
|Ear1 = Regal Earring   &lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Body = Acad. Gown +3&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist= Hachirin-no-Obi &lt;br /&gt;
|Legs = Peda. Pants +3&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Damage Taken Set==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Why is it looking at me?&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = -enmity&lt;br /&gt;
|Main = Malignance Pole  &lt;br /&gt;
|Sub = Khonsu  &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1  &lt;br /&gt;
|Head = Acad. Mortar. +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Etiolation Earring  &lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = Damage Taken -3%&lt;br /&gt;
|Body = Mallquis Saio +2&lt;br /&gt;
|Hands = Acad. Bracers +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Warden&#039;s Ring&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist= Slipor Sash &lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|Feet = Acad. Loafers +3&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Max Magic Defense Bonus&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Pre-Odyssey&lt;br /&gt;
|Main = Malignance Pole  &lt;br /&gt;
|Sub = Khonsu  &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1  &lt;br /&gt;
|Head = Pinga Crown +1 &lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Etiolation Earring  &lt;br /&gt;
|Ear2 = Lugalbanda Earring&lt;br /&gt;
|Body = Pinga Tunic +1  &lt;br /&gt;
|Hands = Pinga Mittens +1  &lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist= Slipor Sash &lt;br /&gt;
|Legs = Pinga Pants +1&lt;br /&gt;
|Feet = Pinga Pumps +1 &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = I&#039;m The Tank Now&lt;br /&gt;
|Main = Malignance Pole  &lt;br /&gt;
|Sub = Khonsu  &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1  &lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Tuisto Earring &lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Occult Acumen==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Occult Acumen&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Khatvanga&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Seraphic Ampulla &lt;br /&gt;
|Head = Mallquis Chapeau +2&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Crep. Earring &lt;br /&gt;
|Ear2 = Dedition Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = 11 Occult Acumen&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = 11 Occult Acumen&lt;br /&gt;
|Ring1 = Chirich Ring +1  &lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = STP&lt;br /&gt;
|Waist= Oneiros Rope&lt;br /&gt;
|Legs = Perdition Slops&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = 11 Occult Acumen&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Another option for strap is [[Khonsu]] for a more defensive option.&lt;br /&gt;
*If you are getting [[Samurai Roll]] can use another staff.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Staff Weaponskills==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Myrkr&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Psilomene  &lt;br /&gt;
|Head = Pixie Hairpin +1 &lt;br /&gt;
|Neck = Dualism Collar +1&lt;br /&gt;
|Ear1 = Nehalennia Earring &lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Acad. Gown +3&lt;br /&gt;
|Hands = Otomi Gloves&lt;br /&gt;
|HandsAug = HP+30 MP+30 MP+30&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1  &lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = MP&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = MP+80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = MP+50&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrade as needed prioritizing max MP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Khatvanga&lt;br /&gt;
|Sub = Khonsu&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum &lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Moonshade Earring &lt;br /&gt;
|Ear1Aug = 250 tp bonus, 4 acc&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R25 path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R25 path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring  &lt;br /&gt;
|Ring2 = Archon Ring&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG, 10% WSD, 10% PDT&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R25 path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25 path B&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Another option for strap is [[Khonsu]] for a more defensive option.&lt;br /&gt;
*If you are getting [[Samurai Roll]] can use another staff.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Shattersoul&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Khatvanga&lt;br /&gt;
|Sub = Khonsu&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Nyame Mail &lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG, 10% WSD, 10% PDT&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets &lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Peltast%27s_Armor_Set&amp;diff=660434</id>
		<title>Peltast&#039;s Armor Set</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Peltast%27s_Armor_Set&amp;diff=660434"/>
		<updated>2022-10-11T14:50:32Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Vishap Armor Set|Pteroslaver Armor Set|Lancer&#039;s Armor Set}}&lt;br /&gt;
{{Armor Set Table&lt;br /&gt;
|Image=Lancer&#039;s Armor Set-fix.jpg&lt;br /&gt;
|Image Size=201&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Armor Set 1=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=&lt;br /&gt;
|jobs=Dragoon&lt;br /&gt;
|armor level=109&lt;br /&gt;
|set bonus=[[Attack]] occasionally varies with [[Call Wyvern|wyvern]]&#039;s [[HP]]&lt;br /&gt;
|head=Peltast&#039;s Mezail&lt;br /&gt;
|head base stats=[[Defense|DEF]]:83 [[HP]]+20 [[STR]]+13 [[DEX]]+11 [[VIT]]+12 [[AGI]]+9 [[INT]]+7 [[MND]]+7 [[CHR]]+7&lt;br /&gt;
|head combat stats=[[Attack]]+23 [[Evasion]]+16 [[Magic Evasion]]+32 “[[Magic Def. Bonus]]”+1 [[Polearm|Polearm skill]] +7 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|head special stats=&lt;br /&gt;
|head pet stats=[[Call Wyvern|Wyvern]]: Absorbs [[damage taken]] +12%&lt;br /&gt;
|body=Peltast&#039;s Plackart&lt;br /&gt;
|body base stats=[[Defense|DEF]]:105 [[HP]]+31 [[STR]]+21 [[DEX]]+19 [[VIT]]+17 [[AGI]]+12 [[INT]]+12 [[MND]]+12 [[CHR]]+12&lt;br /&gt;
|body combat stats=[[Accuracy]]+14 [[Attack]]+14 [[Evasion]]+20 [[Magic Evasion]]+40 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Store TP]]”+11&lt;br /&gt;
|body pet stats=[[Call Wyvern|Wyvern]]: Grants [[food]] effect&lt;br /&gt;
|hands=Peltast&#039;s Vambraces&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:75 [[HP]]+12 [[STR]]+9 [[DEX]]+24 [[VIT]]+20 [[AGI]]+4 [[INT]]+4 [[MND]]+14 [[CHR]]+10&lt;br /&gt;
|hands combat stats=[[Accuracy]]+13 [[Evasion]]+11 [[Magic Evasion]]+21 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=“[[Double Attack]]”+4% “[[Spirit Link]]”+10% Enhances “[[Spirit Link]]” effect&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Peltast&#039;s Cuissots&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:91 [[HP]]+23 [[STR]]+27 [[VIT]]+19 [[AGI]]+9 [[INT]]+14 [[MND]]+8 [[CHR]]+6&lt;br /&gt;
|legs combat stats=[[Attack]]+18 [[Evasion]]+11 [[Magic Evasion]]+54 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=“[[Spirit Jump]]” Attack+13% “[[Soul Jump]]” Attack+13% [[Critical hit damage]] +10%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Peltast&#039;s Schynbalds&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:60 [[HP]]+7 [[STR]]+10 [[DEX]]+12 [[VIT]]+14 [[AGI]]+16 [[MND]]+3 [[CHR]]+12&lt;br /&gt;
|feet combat stats=[[Accuracy]]+14 [[Attack]]+14 [[Evasion]]+25 [[Magic Evasion]]+54 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|feet special stats=“[[Spirit Jump]]”: [[TP]] +60&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 2=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=1&lt;br /&gt;
|jobs=Dragoon&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=[[Attack]] occasionally varies with [[Call Wyvern|wyvern]]&#039;s [[HP]]&lt;br /&gt;
|head=Peltast&#039;s Mezail +1&lt;br /&gt;
|head base stats=[[Defense|DEF]]:110 [[HP]]+43 [[STR]]+21 [[DEX]]+17 [[VIT]]+20 [[AGI]]+15 [[INT]]+11 [[MND]]+11 [[CHR]]+11&lt;br /&gt;
|head combat stats=[[Attack]]+28 [[Magic Evasion]]+48 [[Evasion]]+36 “[[Magic Def. Bonus]]”+2 [[Polearm|Polearm skill]] +17 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|head special stats=&lt;br /&gt;
|head pet stats=[[Call Wyvern|Wyvern]]: Absorbs [[damage taken]] +14%&lt;br /&gt;
|body=Peltast&#039;s Plackart +1&lt;br /&gt;
|body base stats=[[Defense|DEF]]:140 [[HP]]+66 [[STR]]+32 [[DEX]]+28 [[VIT]]+28 [[AGI]]+19 [[INT]]+19 [[MND]]+19 [[CHR]]+19&lt;br /&gt;
|body combat stats=[[Accuracy]]+23 [[Attack]]+23 [[Evasion]]+44 [[Magic Evasion]]+59 “[[Magic Def. Bonus]]”+4 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Store TP]]”+12&lt;br /&gt;
|body pet stats=[[Call Wyvern|Wyvern]]: Grants [[food]] effect&lt;br /&gt;
|hands=Peltast&#039;s Vambraces +1&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:98 [[HP]]+27 [[STR]]+12 [[DEX]]+36 [[VIT]]+32 [[AGI]]+7 [[INT]]+6 [[MND]]+23 [[CHR]]+16&lt;br /&gt;
|hands combat stats=[[Accuracy]]+23 [[Evasion]]+24 [[Magic Evasion]]+32 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|hands special stats=“[[Double Attack]]”+5% “[[Spirit Link]]”+12% Enhances “[[Spirit Link]]” effect&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Peltast&#039;s Cuissots +1&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:121 [[HP]]+50 [[STR]]+41 [[VIT]]+28 [[AGI]]+15 [[INT]]+23 [[MND]]+12 [[CHR]]+10&lt;br /&gt;
|legs combat stats=[[Attack]]+28 [[Evasion]]+24 [[Magic Evasion]]+80 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=“[[Spirit Jump]]” Attack+15% “[[Soul Jump]]” Attack+15% [[Critical hit damage]] +11%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Peltast&#039;s Schynbalds +1&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:78 [[HP]]+15 [[STR]]+16 [[DEX]]+19 [[VIT]]+20 [[AGI]]+25 [[MND]]+5 [[CHR]]+19&lt;br /&gt;
|feet combat stats=[[Accuracy]]+24 [[Attack]]+24 [[Evasion]]+55 [[Magic Evasion]]+80 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|feet special stats=“[[Spirit Jump]]”: [[TP]] +70&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 3=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=2&lt;br /&gt;
|jobs=Dragoon&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=[[Attack]] occasionally varies with [[Call Wyvern|wyvern]]&#039;s [[HP]]&lt;br /&gt;
|head=Peltast&#039;s Mezail +2&lt;br /&gt;
|head base stats=[[Defense|DEF]]:130 [[HP]]+63 [[STR]]+31 [[DEX]]+27 [[VIT]]+30 [[AGI]]+25 [[INT]]+21 [[MND]]+21 [[CHR]]+21&lt;br /&gt;
|head combat stats=[[Accuracy]]+51 [[Attack]]+61 [[Magic Accuracy]]+51 [[Evasion]]+76 [[Magic Evasion]]+88 “[[Magic Def. Bonus]]”+5 [[Polearm|Polearm skill]] +22 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|head special stats=[[Weapon Skill Damage]] +8%&lt;br /&gt;
|head pet stats=[[Call Wyvern|Wyvern]]: [[Accuracy]]+51 [[Magic Accuracy]]+51 Absorbs [[Damage taken]] +16%&lt;br /&gt;
|body=Peltast&#039;s Plackart +2&lt;br /&gt;
|body base stats=[[Defense|DEF]]:160 [[HP]]+86 [[STR]]+38 [[DEX]]+34 [[VIT]]+38 [[AGI]]+29 [[INT]]+29 [[MND]]+29 [[CHR]]+29&lt;br /&gt;
|body combat stats=[[Accuracy]]+54 [[Attack]]+64 [[Magic Accuracy]]+54 [[Evasion]]+84 [[Magic Evasion]]+99 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Store TP]]”+13 [[Damage limit|Physical damage limit]] +7%&lt;br /&gt;
|body pet stats=[[Call Wyvern|Wyvern]]: [[Accuracy]]+54 [[Magic Accuracy]]+54 Grants [[food]] effect&lt;br /&gt;
|hands=Peltast&#039;s Vambraces +2&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:118 [[HP]]+47 [[STR]]+19 [[DEX]]+42 [[VIT]]+42 [[AGI]]+17 [[INT]]+16 [[MND]]+34 [[CHR]]+26&lt;br /&gt;
|hands combat stats=[[Accuracy]]+52 [[Attack]]+52 [[Magic Accuracy]]+52 [[Evasion]]+64 [[Magic Evasion]]+72 “[[Magic Def. Bonus]]”+4 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|hands special stats=“[[Double Attack]]”+6% “[[Spirit Link]]”+14% Augments “[[Spirit Link]]” [[Damage taken]] -10%&lt;br /&gt;
|hands pet stats=[[Call Wyvern|Wyvern]]: [[Accuracy]]+52 [[Magic Accuracy]]+52&lt;br /&gt;
|legs=Peltast&#039;s Cuissots +2&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:141 [[HP]]+70 [[STR]]+48 [[VIT]]+35 [[AGI]]+25 [[INT]]+33 [[MND]]+22 [[CHR]]+20&lt;br /&gt;
|legs combat stats=[[Accuracy]]+53 [[Attack]]+63 [[Magic Accuracy]]+53 [[Evasion]]+64 [[Magic Evasion]]+120 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=“[[Spirit Jump]]” attack +17% “[[Soul Jump]]” attack +17% [[Critical hit damage]] +12% [[Damage taken]] -12%&lt;br /&gt;
|legs pet stats=[[Call Wyvern|Wyvern]]: [[Accuracy]]+53 [[Magic Accuracy]]+53&lt;br /&gt;
|feet=Peltast&#039;s Schynbalds +2&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:98 [[HP]]+35 [[STR]]+26 [[DEX]]+29 [[VIT]]+26 [[AGI]]+35 [[MND]]+15 [[CHR]]+29&lt;br /&gt;
|feet combat stats=[[Accuracy]]+50 [[Attack]]+60 [[Magic Accuracy]]+50 [[Evasion]]+95 [[Magic Evasion]]+120 “[[Magic Def. Bonus]]”+5 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|feet special stats=“[[Spirit Jump]]”: [[TP]]+80 [[Damage taken]] -10%&lt;br /&gt;
|feet pet stats=[[Call Wyvern|Wyvern]]: [[Accuracy]]+50 [[Magic Accuracy]]+50&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 4=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=3&lt;br /&gt;
|jobs=Dragoon&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=[[Attack]] occasionally varies with [[Call Wyvern|wyvern]]&#039;s [[HP]]&lt;br /&gt;
|head=Peltast&#039;s Mezail +3&lt;br /&gt;
|head base stats=[[Defense|DEF]]:140 [[HP]]+73 [[STR]]+36 [[DEX]]+32 [[VIT]]+35 [[AGI]]+30 [[INT]]+26 [[MND]]+26 [[CHR]]+26&lt;br /&gt;
|head combat stats=[[Accuracy]]+61 [[Attack]]+71 [[Magic Accuracy]]+61 [[Evasion]]+86 [[Magic Evasion]]+98 “[[Magic Def. Bonus]]”+6 [[Polearm|Polearm skill]] +27 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|head special stats=[[Weapon Skill Damage]] +12%&lt;br /&gt;
|head pet stats=[[Call Wyvern|Wyvern]]: [[Accuracy]]+61 [[Magic Accuracy]]+61 Absorbs [[Damage taken]] +18%&lt;br /&gt;
|body=Peltast&#039;s Plackart +3&lt;br /&gt;
|body base stats=[[Defense|DEF]]:170 [[HP]]+96 [[STR]]+43 [[DEX]]+39 [[VIT]]+43 [[AGI]]+34 [[INT]]+34 [[MND]]+34 [[CHR]]+34&lt;br /&gt;
|body combat stats=[[Accuracy]]+64 [[Attack]]+74 [[Magic Accuracy]]+64 [[Evasion]]+94 [[Magic Evasion]]+109 “[[Magic Def. Bonus]]”+8 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Store TP]]”+14 [[Damage limit|Physical damage limit]] +10%&lt;br /&gt;
|body pet stats=[[Call Wyvern|Wyvern]]: [[Accuracy]]+64 [[Magic Accuracy]]+64 Grants [[food]] effect&lt;br /&gt;
|hands=Peltast&#039;s Vambraces +3&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:128 [[HP]]+57 [[STR]]+24 [[DEX]]+47 [[VIT]]+47 [[AGI]]+22 [[INT]]+21 [[MND]]+39 [[CHR]]+31&lt;br /&gt;
|hands combat stats=[[Accuracy]]+62 [[Attack]]+62 [[Magic Accuracy]]+62 [[Evasion]]+74 [[Magic Evasion]]+82 “[[Magic Def. Bonus]]”+5 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|hands special stats=“[[Double Attack]]”+7% “[[Spirit Link]]”+16% Augments “[[Spirit Link]]” [[Damage taken]] -11%&lt;br /&gt;
|hands pet stats=[[Call Wyvern|Wyvern]]: [[Accuracy]]+62 [[Magic Accuracy]]+62&lt;br /&gt;
|legs=Peltast&#039;s Cuissots +3&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:151 [[HP]]+80 [[STR]]+53 [[VIT]]+40 [[AGI]]+30 [[INT]]+38 [[MND]]+27 [[CHR]]+25&lt;br /&gt;
|legs combat stats=[[Accuracy]]+63 [[Attack]]+73 [[Magic Accuracy]]+63 [[Evasion]]+74 [[Magic Evasion]]+130 “[[Magic Def. Bonus]]”+5 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=“[[Spirit Jump]]” attack +19% “[[Soul Jump]]” attack +19% [[Critical hit damage]] +13% [[Damage taken]] -13%&lt;br /&gt;
|legs pet stats=[[Call Wyvern|Wyvern]]: [[Accuracy]]+63 [[Magic Accuracy]]+63&lt;br /&gt;
|feet=Peltast&#039;s Schynbalds +3&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:108 [[HP]]+45 [[STR]]+31 [[DEX]]+34 [[VIT]]+34 [[AGI]]+40 [[MND]]+20 [[CHR]]+34&lt;br /&gt;
|feet combat stats=[[Accuracy]]+60 [[Attack]]+70 [[Magic Accuracy]]+60 [[Evasion]]+105 [[Magic Evasion]]+130 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|feet special stats=“[[Spirit Jump]]”: [[TP]]+90 [[Damage taken]] -11%&lt;br /&gt;
|feet pet stats=[[Call Wyvern|Wyvern]]: [[Accuracy]]+60 [[Magic Accuracy]]+60&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Set Notes}}}|Set Notes|&lt;br /&gt;
*Set: Attack occ. varies with wyvern&#039;s HP&lt;br /&gt;
**Occasionally will cause damage to increase based on a Wyvern&#039;s HP with 100% HP doubling damage.&lt;br /&gt;
***Set is activated by wearing two or more pieces with each separate piece providing a 1~2% chance of activation.}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Reforged Empyrean Set Navigation}}&lt;br /&gt;
[[Category:Armor Set]][[Category:Reforged Empyrean Armor]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Hattori_Garb_Set&amp;diff=660428</id>
		<title>Hattori Garb Set</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Hattori_Garb_Set&amp;diff=660428"/>
		<updated>2022-10-11T14:44:37Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Hachiya Garb Set|Mochizuki Garb Set|Iga Garb Set}}&lt;br /&gt;
{{Armor Set Table&lt;br /&gt;
|Image=Iga Garb Set-fix.jpg&lt;br /&gt;
|Image Size=201&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Armor Set 1=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=&lt;br /&gt;
|jobs=Ninja&lt;br /&gt;
|armor level=109&lt;br /&gt;
|set bonus=Augments “[[Dual Wield]]”&lt;br /&gt;
|head=Hattori Zukin&lt;br /&gt;
|head base stats=[[Defense|DEF]]:71 [[HP]]+19 [[STR]]+13 [[DEX]]+23 [[VIT]]+12 [[AGI]]+15 [[INT]]+11 [[MND]]+11 [[CHR]]+11&lt;br /&gt;
|head combat stats=[[Evasion]]+23 [[Magic Evasion]]+40 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|head special stats=“[[Dual Wield]]”+6 [[Innin]]: “[[Double Attack]]”+7%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Hattori Ningi&lt;br /&gt;
|body base stats=[[Defense|DEF]]:94 [[HP]]+30 [[STR]]+21 [[DEX]]+25 [[VIT]]+15 [[AGI]]+17 [[INT]]+13 [[MND]]+13 [[CHR]]+13&lt;br /&gt;
|body combat stats=[[Accuracy]]+17 [[Attack]]+17 [[Evasion]]+25 [[Magic Evasion]]+47 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|body special stats=“[[Migawari: Ichi|Migawari]]”+10 [[Critical hit rate]] +5%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Hattori Tekko&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:62 [[HP]]+12 [[STR]]+8 [[DEX]]+31 [[VIT]]+18 [[AGI]]+11 [[INT]]+8 [[MND]]+19 [[CHR]]+11&lt;br /&gt;
|hands combat stats=[[Accuracy]]+13 [[Evasion]]+29 [[Magic Evasion]]+29 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|hands special stats=“[[Futae]]”+22 [[Ninjutsu#Elemental Ninjutsu|Elemental ninjutsu]] damage +12%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Hattori Hakama&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:82 [[HP]]+23 [[STR]]+18 [[VIT]]+10 [[AGI]]+12 [[INT]]+19 [[MND]]+11 [[CHR]]+7&lt;br /&gt;
|legs combat stats=[[Accuracy]]+10 [[Evasion]]+21 [[Magic Evasion]]+51 “[[Magic Def. Bonus]]”+2 [[Katana|Katana skill]] +13 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|legs special stats=“[[Yonin]]”: “[[Counter]]”+12 &lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Hattori Kyahan&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:52 [[HP]]+7 [[STR]]+10 [[DEX]]+17 [[VIT]]+8 [[AGI]]+25 [[MND]]+8 [[CHR]]+19&lt;br /&gt;
|feet combat stats=[[Evasion]]+37 [[Magic Evasion]]+51 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|feet special stats=“[[Tactical Parry]]”+17 “[[Utsusemi]]”+1&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 2=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=1&lt;br /&gt;
|jobs=Ninja&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Dual Wield]]”&lt;br /&gt;
|head=Hattori Zukin +1&lt;br /&gt;
|head base stats=[[Defense|DEF]]:101 [[HP]]+41 [[STR]]+19 [[DEX]]+31 [[VIT]]+18 [[AGI]]+22 [[INT]]+17 [[MND]]+17 [[CHR]]+17&lt;br /&gt;
|head combat stats=[[Evasion]]+49 [[Magic Evasion]]+59 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+10%&lt;br /&gt;
|head special stats=“[[Dual Wield]]”+7 [[Innin]]: “[[Double Attack]]”+9%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Hattori Ningi +1&lt;br /&gt;
|body base stats=[[Defense|DEF]]:133 [[HP]]+63 [[STR]]+30 [[DEX]]+37 [[VIT]]+24 [[AGI]]+28 [[INT]]+21 [[MND]]+21 [[CHR]]+21&lt;br /&gt;
|body combat stats=[[Accuracy]]+24 [[Attack]]+24 [[Evasion]]+55 [[Magic Evasion]]+69 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|body special stats=“[[Migawari: Ichi|Migawari]]”+12 [[Critical hit rate]] +6%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Hattori Tekko +1&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:91 [[HP]]+27 [[STR]]+12 [[DEX]]+45 [[VIT]]+29 [[AGI]]+14 [[INT]]+12 [[MND]]+30 [[CHR]]+17&lt;br /&gt;
|hands combat stats=[[Accuracy]]+23 [[Evasion]]+59 [[Magic Evasion]]+43 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|hands special stats=“[[Futae]]”+24 [[Ninjutsu#Elemental Ninjutsu|Elemental ninjutsu]] damage +14%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Hattori Hakama +1&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:113 [[HP]]+50 [[STR]]+29 [[VIT]]+16 [[AGI]]+20 [[INT]]+30 [[MND]]+17 [[CHR]]+11&lt;br /&gt;
|legs combat stats=[[Accuracy]]+20 [[Evasion]]+47 [[Magic Evasion]]+75 “[[Magic Def. Bonus]]”+5 [[Katana|Katana skill]] +23 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|legs special stats=“[[Yonin]]”: “[[Counter]]”+14&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Hattori Kyahan +1&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:73 [[HP]]+15 [[STR]]+14 [[DEX]]+26 [[VIT]]+12 [[AGI]]+39 [[MND]]+12 [[CHR]]+30&lt;br /&gt;
|feet combat stats=[[Evasion]]+80 [[Magic Evasion]]+75 “[[Magic Def. Bonus]]”+5 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|feet special stats=“[[Tactical Parry]]”+20 “[[Utsusemi]]”+1&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 3=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=2&lt;br /&gt;
|jobs=Ninja&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Dual Wield]]”&lt;br /&gt;
|head=Hattori Zukin +2&lt;br /&gt;
|head base stats=[[Defense|DEF]]:121 [[HP]]+61 [[STR]]+26 [[DEX]]+36 [[VIT]]+23 [[AGI]]+29 [[INT]]+22 [[MND]]+22 [[CHR]]+22&lt;br /&gt;
|head combat stats=[[Accuracy]]+51 [[Attack]]+51 [[Ranged Accuracy]]+51 [[Magic Accuracy]]+51 [[Evasion]]+79 [[Magic Evasion]]+109 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+10%&lt;br /&gt;
|head special stats=“[[Dual Wield]]”+7 [[Damage taken]] -9% [[Innin]]: “[[Double Attack]]”+11%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Hattori Ningi +2&lt;br /&gt;
|body base stats=[[Defense|DEF]]:153 [[HP]]+83 [[STR]]+35 [[DEX]]+42 [[VIT]]+30 [[AGI]]+38 [[INT]]+31 [[MND]]+26 [[CHR]]+26&lt;br /&gt;
|body combat stats=[[Accuracy]]+54 [[Attack]]+64 [[Ranged Accuracy]]+54 [[Magic Accuracy]]+54 [[Evasion]]+85 [[Magic Evasion]]+119 “[[Magic Def. Bonus]]”+9 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|body special stats=“[[Migawari: Ichi|Migawari]]”+14 [[Critical hit rate]] +7% [[Damage taken]] -12%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Hattori Tekko +2&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:111 [[HP]]+47 [[STR]]+22 [[DEX]]+50 [[VIT]]+35 [[AGI]]+19 [[INT]]+22 [[MND]]+35 [[CHR]]+22&lt;br /&gt;
|hands combat stats=[[Accuracy]]+52 [[Attack]]+52 [[Ranged Accuracy]]+52 [[Magic Accuracy]]+52 [[Evasion]]+69 [[Magic Evasion]]+93 “[[Magic Def. Bonus]]”+5 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|hands special stats=[[Magic Burst#Enhancing Magic Bursts|Magic burst damage]] +10 “[[Futae]]”+26 [[Ninjutsu#Elemental Ninjutsu|Elemental ninjutsu]] damage +16%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Hattori Hakama +2&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:133 [[HP]]+70 [[STR]]+39 [[VIT]]+22 [[AGI]]+30 [[INT]]+40 [[MND]]+22 [[CHR]]+16&lt;br /&gt;
|legs combat stats=[[Accuracy]]+53 [[Attack]]+53 [[Ranged Accuracy]]+53 [[Magic Accuracy]]+53 [[Evasion]]+77 [[Magic Evasion]]+125 “[[Magic Def. Bonus]]”+8 [[Katana|Katana skill]] +28 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|legs special stats=[[Damage taken]] -11% “[[Yonin]]”: “[[Counter]]”+16&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Hattori Kyahan +2&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:93 [[HP]]+35 [[STR]]+22 [[DEX]]+34 [[VIT]]+18 [[AGI]]+49 [[MND]]+17 [[CHR]]+35&lt;br /&gt;
|feet combat stats=[[Accuracy]]+50 [[Attack]]+50 [[Ranged Accuracy]]+50 [[Magic Accuracy]]+50 [[Evasion]]+110 [[Magic Evasion]]+125 “[[Magic Def. Bonus]]”+8 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|feet special stats=“[[Tactical Parry]]”+23 “[[Utsusemi]]”+1 [[Weapon Skill Damage]] +8%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 4=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=3&lt;br /&gt;
|jobs=Ninja&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Dual Wield]]”&lt;br /&gt;
|head=Hattori Zukin +3&lt;br /&gt;
|head base stats=[[Defense|DEF]]:131 [[HP]]+71 [[STR]]+31 [[DEX]]+41 [[VIT]]+28 [[AGI]]+34 [[INT]]+27 [[MND]]+27 [[CHR]]+27&lt;br /&gt;
|head combat stats=[[Accuracy]]+61 [[Attack]]+61 [[Ranged Accuracy]]+61 [[Magic Accuracy]]+61 [[Evasion]]+89 [[Magic Evasion]]+119 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+10%&lt;br /&gt;
|head special stats=“[[Dual Wield]]”+7 [[Damage taken]] -10% [[Innin]]: “[[Double Attack]]”+13%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Hattori Ningi +3&lt;br /&gt;
|body base stats=[[Defense|DEF]]:163 [[HP]]+93 [[STR]]+40 [[DEX]]+47 [[VIT]]+35 [[AGI]]+43 [[INT]]+36 [[MND]]+31 [[CHR]]+31&lt;br /&gt;
|body combat stats=[[Accuracy]]+64 [[Attack]]+74 [[Ranged Accuracy]]+64 [[Magic Accuracy]]+64 [[Evasion]]+95 [[Magic Evasion]]+129 “[[Magic Def. Bonus]]”+10 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|body special stats=“[[Migawari: Ichi|Migawari]]”+16 [[Critical hit rate]] +8% [[Damage taken]] -13%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Hattori Tekko +3&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:121 [[HP]]+57 [[STR]]+27 [[DEX]]+55 [[VIT]]+40 [[AGI]]+24 [[INT]]+27 [[MND]]+40 [[CHR]]+27&lt;br /&gt;
|hands combat stats=[[Accuracy]]+62 [[Attack]]+62 [[Ranged Accuracy]]+62 [[Magic Accuracy]]+62 [[Evasion]]+79 [[Magic Evasion]]+103 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|hands special stats=[[Magic Burst#Enhancing Magic Bursts|Magic burst damage]] +15 “[[Futae]]”+28 [[Ninjutsu#Elemental Ninjutsu|Elemental ninjutsu]] damage +18%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Hattori Hakama +3&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:143 [[HP]]+80 [[STR]]+44 [[VIT]]+27 [[AGI]]+35 [[INT]]+45 [[MND]]+27 [[CHR]]+21&lt;br /&gt;
|legs combat stats=[[Accuracy]]+63 [[Attack]]+63 [[Ranged Accuracy]]+63 [[Magic Accuracy]]+63 [[Evasion]]+87 [[Magic Evasion]]+135 “[[Magic Def. Bonus]]”+9 [[Katana|Katana skill]] +33 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|legs special stats=[[Damage taken]] -12% “[[Yonin]]”: “[[Counter]]”+18&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Hattori Kyahan +3&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:103 [[HP]]+45 [[STR]]+27 [[DEX]]+39 [[VIT]]+23 [[AGI]]+54 [[MND]]+22 [[CHR]]+40&lt;br /&gt;
|feet combat stats=[[Accuracy]]+60 [[Attack]]+60 [[Ranged Accuracy]]+60 [[Magic Accuracy]]+60 [[Evasion]]+120 [[Magic Evasion]]+135 “[[Magic Def. Bonus]]”+9 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|feet special stats=“[[Tactical Parry]]”+26 “[[Utsusemi]]”+1 [[Weapon Skill Damage]] +12%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Set Notes}}}|Set Notes|&lt;br /&gt;
* The &#039;&#039;&#039;Augments &amp;quot;Dual Wield&amp;quot;&#039;&#039;&#039; effect causes your offhand weapon to sometimes double attack.&lt;br /&gt;
**Occasionally will cause an offhand attack round to double attack.&lt;br /&gt;
***Set is activated by wearing two or more pieces with each separate piece providing a 1~2% chance of activation. Reportedly caps at ~10%.}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[http://www.bluegartr.com/threads/98420-Final-Magian-Empyreon-Armor.?p=4323373&amp;amp;viewfull=1#post4323373 Iga Set Testing (Scrooge, BG)]&lt;br /&gt;
&lt;br /&gt;
{{Reforged Empyrean Set Navigation}}&lt;br /&gt;
[[Category:Armor Set]][[Category:Reforged Empyrean Armor]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Kasuga_Armor_Set&amp;diff=660425</id>
		<title>Kasuga Armor Set</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Kasuga_Armor_Set&amp;diff=660425"/>
		<updated>2022-10-11T14:35:25Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Wakido Armor Set|Sakonji Armor Set|Unkai Armor Set}}&lt;br /&gt;
{{Armor Set Table&lt;br /&gt;
|Image=Unkai Armor Set.jpg&lt;br /&gt;
|Image Size=201&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Armor Set 1=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=&lt;br /&gt;
|jobs=Samurai&lt;br /&gt;
|armor level=109&lt;br /&gt;
|set bonus=Augments “[[Zanshin]]”&lt;br /&gt;
|head=Kasuga Kabuto&lt;br /&gt;
|head base stats=[[Defense|DEF]]:83 [[HP]]+20 [[STR]]+16 [[DEX]]+18 [[VIT]]+15 [[AGI]]+12 [[INT]]+10 [[MND]]+10 [[CHR]]+10&lt;br /&gt;
|head combat stats=[[Evasion]]+16 [[Magic Evasion]]+32 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|head special stats=“[[Store TP]]”+9 [[Seigan]]: &amp;quot;[[Counter]]&amp;quot; rate+12&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Kasuga Domaru&lt;br /&gt;
|body base stats=[[Defense|DEF]]:105 [[HP]]+31 [[STR]]+17 [[DEX]]+15 [[VIT]]+17 [[AGI]]+12 [[INT]]+12 [[MND]]+12 [[CHR]]+12&lt;br /&gt;
|body combat stats=[[Accuracy]]+17 [[Attack]]+17 [[Evasion]]+20 [[Magic Evasion]]+40 “[[Magic Def. Bonus]]”+2 [[Great Katana|Great Katana skill]] +9 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Store TP]]”+10 “[[Zanshin]]”+10&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Kasuga Kote&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:77 [[HP]]+12 [[STR]]+11 [[DEX]]+20 [[VIT]]+20 [[AGI]]+10 [[INT]]+4 [[MND]]+14 [[CHR]]+10&lt;br /&gt;
|hands combat stats=[[Accuracy]]+13 [[Ranged Accuracy]]+13 [[Ranged Attack]]+13 [[Evasion]]+11 [[Magic Evasion]]+21 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats= &amp;quot;[[Sekkanoki]]&amp;quot;: [[TP bonus]] based on remaining [[TP]]+100%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Kasuga Haidate&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:92 [[HP]]+23 [[STR]]+27 [[DEX]]+8 [[VIT]]+16 [[AGI]]+9 [[INT]]+14 [[MND]]+8 [[CHR]]+6&lt;br /&gt;
|legs combat stats=[[Evasion]]+11 [[Magic Evasion]]+54 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=“[[Store TP]]”+8 “[[Hasso]]”: [[Attack Speed|Haste]]+2%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Kasuga Sune-Ate&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:53 [[HP]]+7 [[STR]]+13 [[DEX]]+12 [[VIT]]+10 [[AGI]]+16 [[MND]]+3 [[CHR]]+12&lt;br /&gt;
|feet combat stats=[[Accuracy]]+15 [[Attack]]+15 [[Evasion]]+25 [[Magic Evasion]]+54 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Conserve TP]]”+8 “[[Sengikori]]”+10&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 2=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=1&lt;br /&gt;
|jobs=Samurai&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Zanshin]]”&lt;br /&gt;
|head=Kasuga Kabuto +1&lt;br /&gt;
|head base stats=[[Defense|DEF]]:114 [[HP]]+43 [[STR]]+24 [[DEX]]+24 [[VIT]]+23 [[AGI]]+18 [[INT]]+14 [[MND]]+14 [[CHR]]+14&lt;br /&gt;
|head combat stats=[[Evasion]]+36 [[Magic Evasion]]+48 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|head special stats=“[[Store TP]]”+10 [[Seigan]]: &amp;quot;[[Counter]]&amp;quot; rate+14&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Kasuga Domaru +1&lt;br /&gt;
|body base stats=[[Defense|DEF]]:146 [[HP]]+66 [[STR]]+28 [[DEX]]+24 [[VIT]]+28 [[AGI]]+19 [[INT]]+19 [[MND]]+19 [[CHR]]+19&lt;br /&gt;
|body combat stats=[[Accuracy]]+22 [[Attack]]+22 [[Evasion]]+44 [[Magic Evasion]]+59 “[[Magic Def. Bonus]]”+4 [[Great Katana|Great Katana skill]] +11 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Store TP]]”+12 “[[Zanshin]]”+12&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Kasuga Kote +1&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:104 [[HP]]+27 [[STR]]+14 [[DEX]]+32 [[VIT]]+32 [[AGI]]+13 [[INT]]+6 [[MND]]+23 [[CHR]]+16&lt;br /&gt;
|hands combat stats=[[Accuracy]]+23 [[Ranged Accuracy]]+21 [[Ranged Attack]]+21 [[Evasion]]+24 [[Magic Evasion]]+32 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|hands special stats= &amp;quot;[[Sekkanoki]]&amp;quot;: [[TP bonus]] based on remaining [[TP]]+100%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Kasuga Haidate +1&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:126 [[HP]]+50 [[STR]]+41 [[DEX]]+9 [[VIT]]+25 [[AGI]]+15 [[INT]]+23 [[MND]]+12 [[CHR]]+10&lt;br /&gt;
|legs combat stats=[[Evasion]]+24 [[Magic Evasion]]+80 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=“[[Store TP]]”+9 “[[Hasso]]”: [[Attack Speed|Haste]]+3%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Kasuga Sune-Ate +1&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:86 [[HP]]+15 [[STR]]+19 [[DEX]]+19 [[VIT]]+16 [[AGI]]+25 [[MND]]+5 [[CHR]]+19&lt;br /&gt;
|feet combat stats=[[Accuracy]]+21 [[Attack]]+21 [[Evasion]]+55 [[Magic Evasion]]+80 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Conserve TP]]”+10 “[[Sengikori]]”+11&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 3=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=2&lt;br /&gt;
|jobs=Samurai&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Zanshin]]”&lt;br /&gt;
|head=Kasuga Kabuto +2&lt;br /&gt;
|head base stats=[[Defense|DEF]]:134 [[HP]]+63 [[STR]]+31 [[DEX]]+29 [[VIT]]+30 [[AGI]]+25 [[INT]]+21 [[MND]]+21 [[CHR]]+21&lt;br /&gt;
|head combat stats=[[Accuracy]]+51 [[Attack]]+51 [[Magic Accuracy]]+51 [[Evasion]]+76 [[Magic Evasion]]+88 “[[Magic Def. Bonus]]”+5 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|head special stats=“[[Store TP]]”+11 [[Damage Taken]]-9% [[Seigan]]: &amp;quot;[[Counter]]&amp;quot; rate+16&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Kasuga Domaru +2&lt;br /&gt;
|body base stats=[[Defense|DEF]]:166 [[HP]]+86 [[STR]]+38 [[DEX]]+34 [[VIT]]+38 [[AGI]]+29 [[INT]]+29 [[MND]]+29 [[CHR]]+29&lt;br /&gt;
|body combat stats=[[Accuracy]]+54 [[Attack]]+64 [[Magic Accuracy]]+54 [[Evasion]]+84 [[Magic Evasion]]+99 “[[Magic Def. Bonus]]”+7 [[Great Katana|Great Katana skill]] +16 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Store TP]]”+13 “[[Zanshin]]”+14 [[Damage Taken]]-13%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Kasuga Kote +2&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:124 [[HP]]+47 [[STR]]+19 [[DEX]]+42 [[VIT]]+42 [[AGI]]+18 [[INT]]+16 [[MND]]+34 [[CHR]]+26&lt;br /&gt;
|hands combat stats=[[Accuracy]]+52 [[Attack]]+52 [[Magic Accuracy]]+52 [[Evasion]]+64 [[Magic Evasion]]+72 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|hands special stats=[[Weapon Skill Damage]]+8% &amp;quot;[[Sekkanoki]]&amp;quot;: [[TP bonus]] based on remaining [[TP]]+100%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Kasuga Haidate +2&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:146 [[HP]]+70 [[STR]]+48 [[DEX]]+14 [[VIT]]+35 [[AGI]]+25 [[INT]]+33 [[MND]]+22 [[CHR]]+20&lt;br /&gt;
|legs combat stats=[[Accuracy]]+53 [[Attack]]+53 [[Magic Accuracy]]+53 [[Evasion]]+64 [[Magic Evasion]]+120 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=“[[Store TP]]”+10 [[Damage Taken]]-10% “[[Hasso]]”: [[Attack Speed|Haste]]+3%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Kasuga Sune-Ate +2&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:106 [[HP]]+35 [[STR]]+26 [[DEX]]+29 [[VIT]]+26 [[AGI]]+35 [[MND]]+15 [[CHR]]+29&lt;br /&gt;
|feet combat stats=[[Accuracy]]+50 [[Attack]]+60 [[Magic Accuracy]]+50 [[Evasion]]+95 [[Magic Evasion]]+120 “[[Magic Def. Bonus]]”+5 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Conserve TP]]”+12 [[Physical Damage Limit]]+7% “[[Sengikori]]”+12&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 4=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=3&lt;br /&gt;
|jobs=Samurai&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Zanshin]]”&lt;br /&gt;
|head=Kasuga Kabuto +3&lt;br /&gt;
|head base stats=[[Defense|DEF]]:144 [[HP]]+73 [[STR]]+36 [[DEX]]+34 [[VIT]]+35 [[AGI]]+30 [[INT]]+26 [[MND]]+26 [[CHR]]+26&lt;br /&gt;
|head combat stats=[[Accuracy]]+61 [[Attack]]+61 [[Magic Accuracy]]+61 [[Evasion]]+86 [[Magic Evasion]]+98 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|head special stats=“[[Store TP]]”+12 [[Damage Taken]]-10% [[Seigan]]: &amp;quot;[[Counter]]&amp;quot; rate+18&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Kasuga Domaru +3&lt;br /&gt;
|body base stats=[[Defense|DEF]]:176 [[HP]]+96 [[STR]]+43 [[DEX]]+39 [[VIT]]+43 [[AGI]]+34 [[INT]]+34 [[MND]]+34 [[CHR]]+34&lt;br /&gt;
|body combat stats=[[Accuracy]]+64 [[Attack]]+74 [[Magic Accuracy]]+64 [[Evasion]]+94 [[Magic Evasion]]+109 “[[Magic Def. Bonus]]”+8 [[Great Katana|Great Katana skill]] +21 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Store TP]]”+14 “[[Zanshin]]”+16 [[Damage Taken]]-14%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Kasuga Kote +3&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:134 [[HP]]+57 [[STR]]+24 [[DEX]]+47 [[VIT]]+47 [[AGI]]+23 [[INT]]+21 [[MND]]+39 [[CHR]]+31&lt;br /&gt;
|hands combat stats=[[Accuracy]]+62 [[Attack]]+62 [[Magic Accuracy]]+62 [[Evasion]]+74 [[Magic Evasion]]+82 “[[Magic Def. Bonus]]”+8 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|hands special stats=[[Weapon Skill Damage]]+12% &amp;quot;[[Sekkanoki]]&amp;quot;: [[TP bonus]] based on remaining [[TP]]+100%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Kasuga Haidate +3&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:156 [[HP]]+80 [[STR]]+53 [[DEX]]+19 [[VIT]]+40 [[AGI]]+30 [[INT]]+38 [[MND]]+27 [[CHR]]+25&lt;br /&gt;
|legs combat stats=[[Accuracy]]+63 [[Attack]]+63 [[Magic Accuracy]]+63 [[Evasion]]+74 [[Magic Evasion]]+130 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=“[[Store TP]]”+11 [[Damage Taken]]-11% “[[Hasso]]”: [[Attack Speed|Haste]]+3%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Kasuga Sune-Ate +3&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:116 [[HP]]+45 [[STR]]+31 [[DEX]]+34 [[VIT]]+31 [[AGI]]+40 [[MND]]+20 [[CHR]]+34&lt;br /&gt;
|feet combat stats=[[Accuracy]]+60 [[Attack]]+70 [[Magic Accuracy]]+60 [[Evasion]]+105 [[Magic Evasion]]+130 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Conserve TP]]”+14 [[Physical Damage Limit]]+10% “[[Sengikori]]”+13&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Set Notes}}}|Set Notes|&lt;br /&gt;
* The &#039;&#039;&#039;Augments &amp;quot;Zanshin&amp;quot;&#039;&#039;&#039; effect causes your Zanshined attacks to sometimes deal double damage. Additional pieces of gear equipped increases the chances of this occurring. }}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[http://www.bluegartr.com/threads/98420-Final-Magian-Empyreon-Armor.?p=4187691&amp;amp;viewfull=1#post4187691 Unkai set reporting (Taint, BG)]&lt;br /&gt;
&lt;br /&gt;
{{Reforged Empyrean Set Navigation}}&lt;br /&gt;
[[Category:Armor Set]][[Category:Reforged Empyrean Armor]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Amini_Attire_Set&amp;diff=660423</id>
		<title>Amini Attire Set</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Amini_Attire_Set&amp;diff=660423"/>
		<updated>2022-10-11T14:27:10Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Orion Attire Set|Arcadian Attire Set|Sylvan Attire Set}}&lt;br /&gt;
{{Armor Set Table&lt;br /&gt;
|Image=Sylvan Attire Set-fix.jpg&lt;br /&gt;
|Image Size=201&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Armor Set 1=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=&lt;br /&gt;
|jobs=Ranger&lt;br /&gt;
|armor level=109&lt;br /&gt;
|set bonus=Augments “[[Rapid Shot]]”&lt;br /&gt;
|head=Amini Gapette&lt;br /&gt;
|head base stats=[[Defense|DEF]]:74 [[HP]]+16 [[STR]]+10 [[DEX]]+11 [[VIT]]+7 [[AGI]]+16 [[INT]]+8 [[MND]]+8 [[CHR]]+8&lt;br /&gt;
|head combat stats=[[Ranged Accuracy]]+16 [[Ranged Attack]]+16 [[Evasion]]+21 [[Magic Evasion]]+40 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|head special stats=“[[Snapshot]]”+6% “[[Subtle Blow]]”+11 “[[Double Shot]]” [[enmity]] -52&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Amini Caban&lt;br /&gt;
|body base stats=[[Defense|DEF]]:94 [[HP]]+27 [[MP]]+49 [[STR]]+21 [[DEX]]+17 [[VIT]]+14 [[AGI]]+26 [[INT]]+12 [[MND]]+12 [[CHR]]+12&lt;br /&gt;
|body combat stats=[[Ranged Accuracy]]+20 [[Evasion]]+24 [[Magic Evasion]]+47 “[[Magic Def. Bonus]]”+3 [[Enmity]]-10 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|body special stats=“[[Velocity Shot]]”+5%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Amini Glovelettes&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:62 [[HP]]+10 [[STR]]+12 [[DEX]]+21 [[VIT]]+17 [[AGI]]+11 [[INT]]+5 [[MND]]+18 [[CHR]]+10&lt;br /&gt;
|hands combat stats=[[Evasion]]+12 [[Magic Evasion]]+29 “[[Magic Def. Bonus]]”+1 [[Archery|Archery skill]] +18 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|hands special stats=“[[Store TP]]”+8 “[[Bounty Shot]]”+1&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Amini Brague&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:80 [[HP]]+21 [[MP]]+31 [[STR]]+19 [[VIT]]+9 [[AGI]]+17 [[INT]]+17 [[MND]]+10 [[CHR]]+5&lt;br /&gt;
|legs combat stats=[[Ranged Attack]]+13 [[Evasion]]+19 [[Magic Evasion]]+51 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|legs special stats=“[[Store TP]]”+9 “[[True Shot]]”+2 [[Critical hit rate]] +3%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Amini Bottillons&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:51 [[HP]]+5 [[STR]]+8 [[DEX]]+14 [[VIT]]+5 [[AGI]]+29 [[MND]]+7 [[CHR]]+17&lt;br /&gt;
|feet combat stats=[[Evasion]]+34 [[Magic Evasion]]+51 “[[Magic Def. Bonus]]”+2 [[Marksmanship|Marksmanship skill]] +18 [[Enmity]]-9 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|feet special stats=Enhances “[[Unlimited Shot]]” effect&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 2=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=1&lt;br /&gt;
|jobs=Ranger&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Rapid Shot]]”&lt;br /&gt;
|head=Amini Gapette +1&lt;br /&gt;
|head base stats=[[Defense|DEF]]:98 [[HP]]+34 [[STR]]+16 [[DEX]]+17 [[VIT]]+11 [[AGI]]+25 [[INT]]+12 [[MND]]+12 [[CHR]]+12&lt;br /&gt;
|head combat stats=[[Ranged Accuracy]]+26 [[Ranged Attack]]+26 [[Evasion]]+47 [[Magic Evasion]]+59 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|head special stats=“[[Snapshot]]”+7% “[[Subtle Blow]]”+12 “[[Double Shot]]” [[enmity]] -54&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Amini Caban +1&lt;br /&gt;
|body base stats=[[Defense|DEF]]:130 [[HP]]+57 [[MP]]+59 [[STR]]+30 [[DEX]]+28 [[VIT]]+23 [[AGI]]+39 [[INT]]+19 [[MND]]+19 [[CHR]]+19&lt;br /&gt;
|body combat stats=[[Ranged Accuracy]]+27 [[Evasion]]+52 [[Magic Evasion]]+69 “[[Magic Def. Bonus]]”+6 [[Enmity]]-11 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|body special stats=“[[Velocity Shot]]”+7%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Amini Glovelettes +1&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:88 [[HP]]+22 [[STR]]+16 [[DEX]]+34 [[VIT]]+28 [[AGI]]+15 [[INT]]+8 [[MND]]+29 [[CHR]]+16&lt;br /&gt;
|hands combat stats=[[Evasion]]+27 [[Magic Evasion]]+43 “[[Magic Def. Bonus]]”+2 [[Archery|Archery skill]] +28 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|hands special stats=“[[Store TP]]”+9 “[[Bounty Shot]]”+2 &lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Amini Brague +1&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:111 [[HP]]+45 [[MP]]+38 [[STR]]+30 [[VIT]]+15 [[AGI]]+28 [[INT]]+28 [[MND]]+16 [[CHR]]+8&lt;br /&gt;
|legs combat stats=[[Ranged Attack]]+23 [[Evasion]]+41 [[Magic Evasion]]+75 “[[Magic Def. Bonus]]”+5 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|legs special stats=“[[Store TP]]”+10 “[[True Shot]]”+4 [[Critical hit rate]] +4%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Amini Bottillons +1&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:70 [[HP]]+11 [[STR]]+14 [[DEX]]+23 [[VIT]]+8 [[AGI]]+44 [[MND]]+11 [[CHR]]+28&lt;br /&gt;
|feet combat stats=[[Evasion]]+74 [[Magic Evasion]]+75 “[[Magic Def. Bonus]]”+5 [[Marksmanship|Marksmanship skill]] +28 [[Enmity]]-10 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|feet special stats=Enhances “[[Unlimited Shot]]” effect&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 3=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=2&lt;br /&gt;
|jobs=Ranger&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Rapid Shot]]”&lt;br /&gt;
|head=Amini Gapette +2&lt;br /&gt;
|head base stats=[[Defense|DEF]]:118 [[HP]]+54 [[STR]]+26 [[DEX]]+28 [[VIT]]+16 [[AGI]]+35 [[INT]]+22 [[MND]]+22 [[CHR]]+17&lt;br /&gt;
|head combat stats=[[Accuracy]]+51 [[Ranged Accuracy]]+51 [[Ranged Attack]]+61 [[Magic Accuracy]]+51 [[Evasion]]+87 [[Magic Evasion]]+99 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|head special stats=“[[Snapshot]]”+8 “[[Subtle Blow]]”+13 “[[Double Shot]]” [[Enmity]]-56 [[Damage taken]] -10%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Amini Caban +2&lt;br /&gt;
|body base stats=[[Defense|DEF]]:150 [[HP]]+77 [[MP]]+79 [[STR]]+35 [[DEX]]+38 [[VIT]]+28 [[AGI]]+44 [[INT]]+29 [[MND]]+29 [[CHR]]+24&lt;br /&gt;
|body combat stats=[[Accuracy]]+54 [[Ranged Accuracy]]+54 [[Ranged Attack]]+54 [[Magic Accuracy]]+54 [[Evasion]]+92 [[Magic Evasion]]+109 “[[Magic Def. Bonus]]”+9 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|body special stats=[[Enmity]]-12 “[[Velocity Shot]]”+9% [[Damage limit|Physical damage limit]] +7%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Amini Glovelettes +2&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:108 [[HP]]+42 [[STR]]+23 [[DEX]]+44 [[VIT]]+33 [[AGI]]+21 [[INT]]+18 [[MND]]+39 [[CHR]]+21&lt;br /&gt;
|hands combat stats=[[Ranged Accuracy]]+52 [[Ranged Attack]]+52 [[Magic Accuracy]]+52 [[Evasion]]+67 [[Magic Evasion]]+83 “[[Magic Def. Bonus]]”+5 [[Archery|Archery skill]] +33 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|hands special stats=“[[Store TP]]”+10 “[[Bounty Shot]]”+3 [[Damage taken]] -10%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Amini Bragues +2&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:131 [[HP]]+65 [[MP]]+58 [[STR]]+40 [[VIT]]+20 [[AGI]]+38 [[INT]]+38 [[MND]]+26 [[CHR]]+13&lt;br /&gt;
|legs combat stats=[[Accuracy]]+53 [[Ranged Accuracy]]+53 [[Ranged Attack]]+63 [[Magic Accuracy]]+53 [[Evasion]]+81 [[Magic Evasion]]+115 “[[Magic Def. Bonus]]”+8 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|legs special stats=“[[True Shot]]”+6 “[[Store TP]]”+11 [[Critical hit rate]] +5% [[Damage taken]] -12%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Amini Bottillons +2&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:90 [[HP]]+31 [[STR]]+24 [[DEX]]+33 [[VIT]]+14 [[AGI]]+51 [[MND]]+21 [[CHR]]+33&lt;br /&gt;
|feet combat stats=[[Accuracy]]+50 [[Ranged Accuracy]]+50 [[Ranged Attack]]+50 [[Magic Accuracy]]+50 [[Evasion]]+114 [[Magic Evasion]]+115 “[[Magic Def. Bonus]]”+8 [[Marksmanship|Marksmanship skill]] +33 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|feet special stats=[[Enmity]]-11 Enhances “[[Unlimited Shot]]” effect [[Weapon Skill Damage]] +8%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 4=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=3&lt;br /&gt;
|jobs=Ranger&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Rapid Shot]]”&lt;br /&gt;
|head=Amini Gapette +3&lt;br /&gt;
|head base stats=[[Defense|DEF]]:128 [[HP]]+64 [[STR]]+31 [[DEX]]+33 [[VIT]]+21 [[AGI]]+40 [[INT]]+27 [[MND]]+27 [[CHR]]+22&lt;br /&gt;
|head combat stats=[[Accuracy]]+61 [[Ranged Accuracy]]+61 [[Ranged Attack]]+71 [[Magic Accuracy]]+61 [[Evasion]]+97 [[Magic Evasion]]+109 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|head special stats=“[[Snapshot]]”+9 “[[Subtle Blow]]”+14 “[[Double Shot]]” [[Enmity]]-58 [[Damage taken]] -11%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Amini Caban +3&lt;br /&gt;
|body base stats=[[Defense|DEF]]:160 [[HP]]+87 [[MP]]+89 [[STR]]+40 [[DEX]]+43 [[VIT]]+33 [[AGI]]+49 [[INT]]+34 [[MND]]+34 [[CHR]]+29&lt;br /&gt;
|body combat stats=[[Accuracy]]+64 [[Ranged Accuracy]]+64 [[Ranged Attack]]+64 [[Magic Accuracy]]+64 [[Evasion]]+102 [[Magic Evasion]]+119 “[[Magic Def. Bonus]]”+10 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|body special stats=[[Enmity]]-13 “[[Velocity Shot]]”+11 [[Damage limit|Physical damage limit]] +10%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Amini Glovelettes +3&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:118 [[HP]]+52 [[STR]]+28 [[DEX]]+49 [[VIT]]+38 [[AGI]]+26 [[INT]]+23 [[MND]]+44 [[CHR]]+26&lt;br /&gt;
|hands combat stats=[[Ranged Accuracy]]+62 [[Ranged Attack]]+62 [[Magic Accuracy]]+62 [[Evasion]]+77 [[Magic Evasion]]+93 “[[Magic Def. Bonus]]”+6 [[Archery|Archery skill]] +38 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|hands special stats=“[[Store TP]]”+11 “[[Bounty Shot]]”+4 [[Damage taken]] -11%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Amini Bragues +3&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:141 [[HP]]+75 [[MP]]+68 [[STR]]+45 [[VIT]]+25 [[AGI]]+43 [[INT]]+43 [[MND]]+31 [[CHR]]+18&lt;br /&gt;
|legs combat stats=[[Accuracy]]+63 [[Ranged Accuracy]]+63 [[Ranged Attack]]+73 [[Magic Accuracy]]+63 [[Evasion]]+91 [[Magic Evasion]]+125 “[[Magic Def. Bonus]]”+9 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|legs special stats=“[[True Shot]]”+7 “[[Store TP]]”+12 [[Critical hit rate]] +6% [[Damage taken]] -13%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Amini Bottillons +3&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:100 [[HP]]+41 [[STR]]+29 [[DEX]]+38 [[VIT]]+19 [[AGI]]+56 [[MND]]+26 [[CHR]]+38&lt;br /&gt;
|feet combat stats=[[Accuracy]]+60 [[Ranged Accuracy]]+60 [[Ranged Attack]]+60 [[Magic Accuracy]]+60 [[Evasion]]+124 [[Magic Evasion]]+125 “[[Magic Def. Bonus]]”+9 [[Marksmanship|Marksmanship skill]] +38 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|feet special stats=[[Enmity]]-12 Enhances “[[Unlimited Shot]]” effect [[Weapon Skill Damage]] +12%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Set Notes}}}|Set Notes|&lt;br /&gt;
* Set &#039;&#039;&#039;Augments &amp;quot;[[Rapid Shot]]&amp;quot;&#039;&#039;&#039;.&lt;br /&gt;
:*Causes [[Rapid Shot]] to occasionally deal double damage.&lt;br /&gt;
:*Activated by wearing two or more pieces of Sylvan +2, Amini, or Amini +1 with each separate piece providing an additional 1% chance of activation for a total of 5%.}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Reforged Empyrean Set Navigation}}&lt;br /&gt;
[[Category:Armor Set]][[Category:Reforged Empyrean Armor]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Fili_Attire_Set&amp;diff=660422</id>
		<title>Fili Attire Set</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Fili_Attire_Set&amp;diff=660422"/>
		<updated>2022-10-11T14:21:10Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Brioso Attire Set|Bihu Attire Set|Aoidos&#039; Attire Set}}&lt;br /&gt;
{{Armor Set Table&lt;br /&gt;
|Image=Aoidos&#039; Attire Set-fix.jpg&lt;br /&gt;
|Image Size=201&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Armor Set 1=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=&lt;br /&gt;
|jobs=Bard&lt;br /&gt;
|armor level=109&lt;br /&gt;
|set bonus=Augments [[songs]]&lt;br /&gt;
|head=Fili Calot&lt;br /&gt;
|head base stats=[[Defense|DEF]]:69 [[HP]]+17 [[MP]]+29 [[STR]]+9 [[DEX]]+11 [[VIT]]+8 [[AGI]]+9 [[INT]]+13 [[MND]]+12 [[CHR]]+23&lt;br /&gt;
|head combat stats=[[Evasion]]+17 [[Magic Evasion]]+54 “[[Magic Def. Bonus]]”+3 [[Enmity]]-8 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|head special stats=“[[Madrigal]]”+1 [[Song spellcasting time]] -13%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Fili Hongreline&lt;br /&gt;
|body base stats=[[Defense|DEF]]:90 [[HP]]+25 [[MP]]+58 [[STR]]+12 [[DEX]]+14 [[VIT]]+13 [[AGI]]+13 [[INT]]+18 [[MND]]+17 [[CHR]]+25&lt;br /&gt;
|body combat stats=[[Evasion]]+20 [[Magic Evasion]]+58 “[[Magic Def. Bonus]]”+3 [[Singing skill]] +12 [[Wind instrument skill]] +12 [[Attack Speed|Haste]]+2%&lt;br /&gt;
|body special stats=“[[Minuet]]”+1 [[Song#Equipment_Bonuses|Song effect duration]] +11%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Fili Manchettes&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:58 [[HP]]+10 [[MP]]+14 [[STR]]+4 [[DEX]]+17 [[VIT]]+17 [[AGI]]+4 [[INT]]+12 [[MND]]+20 [[CHR]]+20&lt;br /&gt;
|hands combat stats=[[Magic Accuracy]]+20 [[Evasion]]+11 [[Magic Evasion]]+29 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=[[Singing skill]] +10 [[String instrument skill]] +10 [[Wind instrument skill]] +10 “[[March]]”+1&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Fili Rhingrave&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:77 [[HP]]+20 [[MP]]+26 [[STR]]+14 [[VIT]]+6 [[AGI]]+12 [[INT]]+21 [[MND]]+14 [[CHR]]+14&lt;br /&gt;
|legs combat stats=[[Magic Accuracy]]+17 [[Evasion]]+17 [[Magic Evasion]]+73 “[[Magic Def. Bonus]]”+3 [[Singing skill]] +15 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|legs special stats=“[[Ballad]]”+1 [[Song spellcasting time|Song recast delay]] -7 seconds&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Fili Cothurnes&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:46 [[HP]]+6 [[MP]]+14 [[STR]]+4 [[DEX]]+7 [[VIT]]+4 [[AGI]]+21 [[INT]]+12 [[MND]]+12 [[CHR]]+27&lt;br /&gt;
|feet combat stats=[[Evasion]]+29 [[Magic Evasion]]+73 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Regen (Status)|Regen]]”+2 “[[Sentinel&#039;s Scherzo|Scherzo]]”+1 [[Movement speed]] +12%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 2=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=1&lt;br /&gt;
|jobs=Bard&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments [[songs]]&lt;br /&gt;
|head=Fili Calot +1&lt;br /&gt;
|head base stats=[[Defense|DEF]]:95 [[HP]]+36 [[MP]]+35 [[STR]]+13 [[DEX]]+17 [[VIT]]+12 [[AGI]]+15 [[INT]]+20 [[MND]]+18 [[CHR]]+32&lt;br /&gt;
|head combat stats=[[Evasion]]+38 [[Magic Evasion]]+80 “[[Magic Def. Bonus]]”+6 [[Enmity]]-9 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|head special stats=“[[Madrigal]]”+1 [[Song spellcasting time]] -14%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Fili Hongreline +1&lt;br /&gt;
|body base stats=[[Defense|DEF]]:125 [[HP]]+54 [[MP]]+70 [[STR]]+19 [[DEX]]+23 [[VIT]]+21 [[AGI]]+21 [[INT]]+29 [[MND]]+28 [[CHR]]+37&lt;br /&gt;
|body combat stats=[[Evasion]]+44 [[Magic Evasion]]+86 “[[Magic Def. Bonus]]”+7 [[Singing skill]] +14 [[Wind instrument skill]] +14 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Minuet]]”+1 [[Song#Equipment_Bonuses|Song effect duration]] +12%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Fili Manchettes +1&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:84 [[HP]]+22 [[MP]]+17 [[STR]]+6 [[DEX]]+28 [[VIT]]+26 [[AGI]]+7 [[INT]]+19 [[MND]]+32 [[CHR]]+29&lt;br /&gt;
|hands combat stats=[[Magic Accuracy]]+30 [[Evasion]]+24 [[Magic Evasion]]+43 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=[[Singing skill]] +12 [[String instrument skill]] +12 [[Wind instrument skill]] +12 “[[March]]”+1&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Fili Rhingrave +1&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:107 [[HP]]+43 [[MP]]+32 [[STR]]+23 [[VIT]]+10 [[AGI]]+19 [[INT]]+34 [[MND]]+23 [[CHR]]+23&lt;br /&gt;
|legs combat stats=[[Magic Accuracy]]+27 [[Evasion]]+38 [[Magic Evasion]]+107 “[[Magic Def. Bonus]]”+6 [[Singing skill]] +18 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=“[[Ballad]]”+1 [[Song spellcasting time|Song recast delay]] -8 seconds&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Fili Cothurnes +1&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:66 [[HP]]+13 [[MP]]+17 [[STR]]+7 [[DEX]]+11 [[VIT]]+7 [[AGI]]+33 [[INT]]+19 [[MND]]+20 [[CHR]]+41&lt;br /&gt;
|feet combat stats=[[Evasion]]+63 [[Magic Evasion]]+107 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Regen (Status)|Regen]]”+2 “[[Sentinel&#039;s Scherzo|Scherzo]]”+1 [[Movement speed]] +18%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 3=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=2&lt;br /&gt;
|jobs=Bard&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments [[songs]]&lt;br /&gt;
|head=Fili Calot +2&lt;br /&gt;
|head base stats=[[Defense|DEF]]:115 [[HP]]+56 [[MP]]+55 [[STR]]+18 [[DEX]]+26 [[VIT]]+17 [[AGI]]+21 [[INT]]+25 [[MND]]+27 [[CHR]]+37&lt;br /&gt;
|head combat stats=[[Accuracy]]+51 [[Magic Accuracy]]+51 [[Evasion]]+78 [[Magic Evasion]]+120 “[[Magic Def. Bonus]]”+9 [[Enmity]]-10 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|head special stats=“[[Madrigal]]”+1 [[Song spellcasting time]] -15% [[Damage taken]] -10%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Fili Hongreline +2&lt;br /&gt;
|body base stats=[[Defense|DEF]]:145 [[HP]]+74 [[MP]]+90 [[STR]]+24 [[DEX]]+33 [[VIT]]+26 [[AGI]]+28 [[INT]]+34 [[MND]]+38 [[CHR]]+43&lt;br /&gt;
|body combat stats=[[Accuracy]]+54 [[Magic Accuracy]]+54 [[Evasion]]+84 [[Magic Evasion]]+126 “[[Magic Def. Bonus]]”+10 [[Singing skill]] +19 [[Wind instrument skill]] +19 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Regen (Status)|Regen]]”+4 “[[Minuet]]”+1 [[Song#Equipment_Bonuses|Song effect duration]] +13%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Fili Manchettes +2&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:104 [[HP]]+42 [[MP]]+37 [[STR]]+11 [[DEX]]+38 [[VIT]]+31 [[AGI]]+15 [[INT]]+24 [[MND]]+42 [[CHR]]+34&lt;br /&gt;
|hands combat stats=[[Accuracy]]+52 [[Magic Accuracy]]+52 [[Evasion]]+64 [[Magic Evasion]]+83 “[[Magic Def. Bonus]]”+6 [[Singing skill]] +17 [[String instrument skill]] +17 [[Wind instrument skill]] +17 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=“[[March]]”+1 [[Damage taken]] -10%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Fili Rhingrave +2&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:127 [[HP]]+63 [[MP]]+52 [[STR]]+28 [[VIT]]+15 [[AGI]]+25 [[INT]]+39 [[MND]]+33 [[CHR]]+33&lt;br /&gt;
|legs combat stats=[[Accuracy]]+53 [[Magic Accuracy]]+53 [[Evasion]]+78 [[Magic Evasion]]+147 “[[Magic Def. Bonus]]”+9 [[Singing skill]] +23 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=“[[Ballad]]”+1 [[Song spellcasting time|Song recast delay]] -9 [[Damage taken]] -12%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Fili Cothurnes +2&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:86 [[HP]]+33 [[MP]]+37 [[STR]]+12 [[DEX]]+21 [[VIT]]+12 [[AGI]]+39 [[INT]]+24 [[MND]]+30 [[CHR]]+48&lt;br /&gt;
|feet combat stats=[[Accuracy]]+50 [[Magic Accuracy]]+50 [[Evasion]]+103 [[Magic Evasion]]+147 “[[Magic Def. Bonus]]”+9 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Fast Cast]]”+10% “[[Regen (Status)|Regen]]”+3 “[[Sentinel&#039;s Scherzo|Scherzo]]”+1 [[Movement speed]] +18%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 4=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=3&lt;br /&gt;
|jobs=Bard&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments [[songs]]&lt;br /&gt;
|head=Fili Calot +3&lt;br /&gt;
|head base stats=[[Defense|DEF]]:125 [[HP]]+66 [[MP]]+65 [[STR]]+23 [[DEX]]+31 [[VIT]]+22 [[AGI]]+26 [[INT]]+30 [[MND]]+32 [[CHR]]+42&lt;br /&gt;
|head combat stats=[[Accuracy]]+61 [[Magic Accuracy]]+61 [[Evasion]]+88 [[Magic Evasion]]+130 “[[Magic Def. Bonus]]”+10 [[Enmity]]-11 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|head special stats=“[[Madrigal]]”+1 [[Song spellcasting time]] -16% [[Damage taken]] -11%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Fili Hongreline +3&lt;br /&gt;
|body base stats=[[Defense|DEF]]:155 [[HP]]+84 [[MP]]+100 [[STR]]+29 [[DEX]]+38 [[VIT]]+31 [[AGI]]+33 [[INT]]+39 [[MND]]+43 [[CHR]]+48&lt;br /&gt;
|body combat stats=[[Accuracy]]+64 [[Magic Accuracy]]+64 [[Evasion]]+94 [[Magic Evasion]]+136 “[[Magic Def. Bonus]]”+11 [[Singing skill]] +24 [[Wind instrument skill]] +24 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Regen (Status)|Regen]]”+5 “[[Minuet]]”+1 [[Song#Equipment_Bonuses|Song effect duration]] +14%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Fili Manchettes +3&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:114 [[HP]]+52 [[MP]]+47 [[STR]]+16 [[DEX]]+43 [[VIT]]+36 [[AGI]]+20 [[INT]]+29 [[MND]]+47 [[CHR]]+39&lt;br /&gt;
|hands combat stats=[[Accuracy]]+62 [[Magic Accuracy]]+62 [[Evasion]]+74 [[Magic Evasion]]+93 “[[Magic Def. Bonus]]”+7 [[Singing skill]] +22 [[String instrument skill]] +22 [[Wind instrument skill]] +22 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=“[[March]]”+1 [[Damage taken]] -11%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Fili Rhingrave +3&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:137 [[HP]]+73 [[MP]]+62 [[STR]]+33 [[VIT]]+20 [[AGI]]+30 [[INT]]+44 [[MND]]+38 [[CHR]]+38&lt;br /&gt;
|legs combat stats=[[Accuracy]]+63 [[Magic Accuracy]]+63 [[Evasion]]+88 [[Magic Evasion]]+157 “[[Magic Def. Bonus]]”+10 [[Singing skill]] +28 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=“[[Ballad]]”+1 [[Song spellcasting time|Song recast delay]] -10 [[Damage taken]] -13%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Fili Cothurnes +3&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:96 [[HP]]+43 [[MP]]+47 [[STR]]+17 [[DEX]]+26 [[VIT]]+17 [[AGI]]+44 [[INT]]+29 [[MND]]+35 [[CHR]]+53&lt;br /&gt;
|feet combat stats=[[Accuracy]]+60 [[Magic Accuracy]]+60 [[Evasion]]+113 [[Magic Evasion]]+157 “[[Magic Def. Bonus]]”+10 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Fast Cast]]”+13% “[[Regen (Status)|Regen]]”+4 “[[Sentinel&#039;s Scherzo|Scherzo]]”+1 [[Movement speed]] +18%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Set Notes}}}|Set Notes|&lt;br /&gt;
* Set &#039;&#039;&#039;Augments songs&#039;&#039;&#039;.&lt;br /&gt;
:*Causes your songs to grant recipients a status boost while sung in in any combination of Aoidos +2 and Fili tier equipment. &lt;br /&gt;
:*Bonus is based off of the element of the song.&lt;br /&gt;
{{{!}} style=&amp;quot;max-width: 600px;&amp;quot;&lt;br /&gt;
{{!}} &lt;br /&gt;
::{{fire}} Fire - [[STR]]&lt;br /&gt;
::{{earth}} Earth - [[VIT]]&lt;br /&gt;
::{{water}} Water - [[MND]]&lt;br /&gt;
::{{wind}} Wind - [[AGI]]&lt;br /&gt;
::{{ice}} Ice - [[INT]]&lt;br /&gt;
::{{thunder}} Thunder - [[DEX]]&lt;br /&gt;
::{{light}} Light - [[CHR]]&lt;br /&gt;
::{{dark}} Dark - [[MP]]&lt;br /&gt;
{{!}} style=&amp;quot;vertical-align: top;&amp;quot;{{!}}&lt;br /&gt;
::*&#039;&#039;&#039;1 Piece&#039;&#039;&#039;&amp;amp;nbsp;&amp;amp;nbsp; : No Bonus&lt;br /&gt;
::* &#039;&#039;&#039;2 Pieces&#039;&#039;&#039; : +1 Stat or +10 MP&lt;br /&gt;
::* &#039;&#039;&#039;3 Pieces&#039;&#039;&#039; : +2 Stat or +20 MP&lt;br /&gt;
::* &#039;&#039;&#039;4 Pieces&#039;&#039;&#039; : +3 Stat or +30 MP&lt;br /&gt;
::* &#039;&#039;&#039;5 Pieces&#039;&#039;&#039; : +5 Stat or +50 MP&lt;br /&gt;
{{!}}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Reforged Empyrean Set Navigation}}&lt;br /&gt;
[[Category:Armor Set]][[Category:Reforged Empyrean Armor]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Nukumi_Armor_Set&amp;diff=660420</id>
		<title>Nukumi Armor Set</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Nukumi_Armor_Set&amp;diff=660420"/>
		<updated>2022-10-11T14:14:46Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Totemic Armor Set|Ankusa Armor Set|Ferine Armor Set}}&lt;br /&gt;
{{Armor Set Table&lt;br /&gt;
|Image=Ferine Armor Set-fix.jpg&lt;br /&gt;
|Image Size=201&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Armor Set 1=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=&lt;br /&gt;
|jobs=Beastmaster&lt;br /&gt;
|armor level=109&lt;br /&gt;
|set bonus=[[Attack]] occasionally varies with pet&#039;s [[HP]]&lt;br /&gt;
|head=Nukumi Cabasset&lt;br /&gt;
|head base stats=[[Defense|DEF]]:72 [[HP]]+20 [[STR]]+16 [[DEX]]+19 [[VIT]]+15 [[AGI]]+12 [[INT]]+10 [[MND]]+10 [[CHR]]+15&lt;br /&gt;
|head combat stats=[[Accuracy]]+16 [[Evasion]]+16 [[Magic Evasion]]+32 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|head special stats=&lt;br /&gt;
|head pet stats=Pet: [[:Category:Bestiary|Monster correlation effects]] +22&lt;br /&gt;
|body=Nukumi Gausape&lt;br /&gt;
|body base stats=[[Defense|DEF]]:94 [[HP]]+31 [[STR]]+17 [[DEX]]+15 [[VIT]]+17 [[AGI]]+12 [[INT]]+12 [[MND]]+12 [[CHR]]+12&lt;br /&gt;
|body combat stats=[[Accuracy]]+18 [[Attack]]+18 [[Evasion]]+38 [[Magic Evasion]]+40 “[[Magic Def. Bonus]]”+2 [[Axe|Axe skill]] +9 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=Augments “[[Intimidate|Killer]]” effects&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Nukumi Manoplas&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:66 [[HP]]+12 [[STR]]+12 [[DEX]]+20 [[VIT]]+20 [[AGI]]+4 [[INT]]+4 [[MND]]+14 [[CHR]]+10&lt;br /&gt;
|hands combat stats=[[Attack]]+15 [[Evasion]]+11 [[Magic Evasion]]+21 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=[[Critical hit rate]] +3% “[[Sic]]” [[TP Bonus]] +550 “[[Ready]]” [[TP Bonus]] +550&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Nukumi Quijotes&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:80 [[HP]]+23 [[STR]]+24 [[VIT]]+16 [[AGI]]+9 [[INT]]+14 [[MND]]+8 [[CHR]]+11&lt;br /&gt;
|legs combat stats=[[Accuracy]]+15 [[Attack]]+15 [[Evasion]]+11 [[Magic Evasion]]+54 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|legs special stats=“[[Stout Servant]]”+1&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Nukumi Ocreae&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:52 [[HP]]+7 [[STR]]+13 [[DEX]]+15 [[VIT]]+10 [[AGI]]+16 [[MND]]+3 [[CHR]]+12&lt;br /&gt;
|feet combat stats=[[Accuracy]]+17 [[Evasion]]+25 [[Magic Evasion]]+54 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Double Attack]]”+3% “[[Spur]]”+12&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 2=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=1&lt;br /&gt;
|jobs=Beastmaster&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=[[Attack]] occasionally varies with pet&#039;s [[HP]]&lt;br /&gt;
|head=Nukumi Cabasset +1&lt;br /&gt;
|head base stats=[[Defense|DEF]]:102 [[HP]]+43 [[STR]]+24 [[DEX]]+25 [[VIT]]+23 [[AGI]]+18 [[INT]]+14 [[MND]]+14 [[CHR]]+19&lt;br /&gt;
|head combat stats=[[Accuracy]]+26 [[Evasion]]+36 [[Magic Evasion]]+48 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|head special stats=&lt;br /&gt;
|head pet stats=Pet: [[:Category:Bestiary|Monster correlation effects]] +24&lt;br /&gt;
|body=Nukumi Gausape +1&lt;br /&gt;
|body base stats=[[Defense|DEF]]:133 [[HP]]+66 [[STR]]+28 [[DEX]]+24 [[VIT]]+28 [[AGI]]+19 [[INT]]+19 [[MND]]+19 [[CHR]]+19&lt;br /&gt;
|body combat stats=[[Accuracy]]+25 [[Attack]]+25 [[Evasion]]+69 [[Magic Evasion]]+59 “[[Magic Def. Bonus]]”+4 [[Axe|Axe skill]] +11 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=Augments “[[Intimidate|Killer]]” effects&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Nukumi Manoplas +1&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:92 [[HP]]+27 [[STR]]+15 [[DEX]]+32 [[VIT]]+32 [[AGI]]+7 [[INT]]+6 [[MND]]+23 [[CHR]]+16&lt;br /&gt;
|hands combat stats=[[Attack]]+25 [[Evasion]]+24 [[Magic Evasion]]+32 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|hands special stats=[[Critical hit rate]] +4% “[[Sic]]” [[TP Bonus]] +600 “[[Ready]]” [[TP Bonus]] +600&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Nukumi Quijotes +1&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:113 [[HP]]+50 [[STR]]+38 [[VIT]]+25 [[AGI]]+15 [[INT]]+23 [[MND]]+12 [[CHR]]+15&lt;br /&gt;
|legs combat stats=[[Accuracy]]+25 [[Attack]]+25 [[Evasion]]+24 [[Magic Evasion]]+80 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|legs special stats=“[[Stout Servant]]”+2&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Nukumi Ocreae +1&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:71 [[HP]]+15 [[STR]]+19 [[DEX]]+22 [[VIT]]+16 [[AGI]]+25 [[MND]]+5 [[CHR]]+19&lt;br /&gt;
|feet combat stats=[[Accuracy]]+27 [[Evasion]]+55 [[Magic Evasion]]+80 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Double Attack]]”+4% “[[Spur]]”+15&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 3=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=2&lt;br /&gt;
|jobs=Beastmaster&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=[[Attack]] occasionally varies with pet&#039;s [[HP]]&lt;br /&gt;
|head=Nukumi Cabasset +2&lt;br /&gt;
|head base stats=[[Defense|DEF]]:122 [[HP]]+63 [[STR]]+31 [[DEX]]+30 [[VIT]]+30 [[AGI]]+25 [[INT]]+21 [[MND]]+21 [[CHR]]+24&lt;br /&gt;
|head combat stats=[[Accuracy]]+51 [[Attack]]+51 [[Magic Accuracy]]+51 [[Evasion]]+76 [[Magic Evasion]]+88 “[[Magic Def. Bonus]]”+5 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|head special stats=[[Damage taken]] -10% &lt;br /&gt;
|head pet stats=Pet: [[Accuracy]]+51 [[Ranged Accuracy]]+51 [[Magic Accuracy]]+51 [[:Category:Bestiary|Monster correlation effects]] +26&lt;br /&gt;
|body=Nukumi Gausape +2&lt;br /&gt;
|body base stats=[[Defense|DEF]]:153 [[HP]]+86 [[STR]]+38 [[DEX]]+34 [[VIT]]+38 [[AGI]]+29 [[INT]]+29 [[MND]]+29 [[CHR]]+29&lt;br /&gt;
|body combat stats=[[Accuracy]]+54 [[Attack]]+64 [[Magic Accuracy]]+54 [[Evasion]]+84 [[Magic Evasion]]+99 “[[Magic Def. Bonus]]”+7 [[Axe|Axe skill]] +16 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=Augments “[[Intimidate|Killer]]” effects [[Weapon Skill Damage]] +8%&lt;br /&gt;
|body pet stats=Pet: [[Accuracy]]+54 [[Ranged Accuracy]]+54 [[Magic Accuracy]]+54&lt;br /&gt;
|hands=Nukumi Manoplas +2&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:112 [[HP]]+47 [[STR]]+20 [[DEX]]+43 [[VIT]]+42 [[AGI]]+17 [[INT]]+16 [[MND]]+33 [[CHR]]+26&lt;br /&gt;
|hands combat stats=[[Accuracy]]+52 [[Attack]]+62 [[Magic Accuracy]]+52 [[Evasion]]+64 [[Magic Evasion]]+72 &amp;quot;Mag. Def. Bonus&amp;quot;+4 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|hands special stats=“[[Sic]]” TP Bonus +650 “[[Ready]]” TP Bonus +650 [[Critical hit rate]] +5% [[Damage taken]] -10%&lt;br /&gt;
|hands pet stats=Pet: [[Accuracy]]+52 [[Ranged Accuracy]]+52 [[Magic Accuracy]]+52&lt;br /&gt;
|legs=Nukumi Quijotes +2&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:133 [[HP]]+70 [[STR]]+48 [[VIT]]+35 [[AGI]]+25 [[INT]]+33 [[MND]]+22 [[CHR]]+20&lt;br /&gt;
|legs combat stats=[[Accuracy]]+53 [[Attack]]+63 [[Magic Accuracy]]+53 [[Evasion]]+64 [[Magic Evasion]]+120 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|legs special stats=“[[Stout Servant]]”+6 [[Damage taken]] -12% &lt;br /&gt;
|legs pet stats=Pet: [[Accuracy]]+53 [[Ranged Accuracy]]+53 [[Magic Accuracy]]+53&lt;br /&gt;
|feet=Nukumi Ocreae +2&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:91 [[HP]]+35 [[STR]]+26 [[DEX]]+30 [[VIT]]+26 [[AGI]]+35 [[MND]]+15 [[CHR]]+29&lt;br /&gt;
|feet combat stats=[[Accuracy]]+50 [[Attack]]+50 [[Magic Accuracy]]+50 [[Evasion]]+95 [[Magic Evasion]]+120 “[[Magic Def. Bonus]]”+5 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Double Attack]]”+5% [[Damage limit|Physical damage limit]] +7% “[[Spur]]”+18&lt;br /&gt;
|feet pet stats=Pet: [[Accuracy]]+50 [[Ranged Accuracy]]+50 [[Magic Accuracy]]+50&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 4=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=3&lt;br /&gt;
|jobs=Beastmaster&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=[[Attack]] occasionally varies with pet&#039;s [[HP]]&lt;br /&gt;
|head=Nukumi Cabasset +3&lt;br /&gt;
|head base stats=[[Defense|DEF]]:132 [[HP]]+73 [[STR]]+36 [[DEX]]+35 [[VIT]]+35 [[AGI]]+30 [[INT]]+26 [[MND]]+26 [[CHR]]+31&lt;br /&gt;
|head combat stats=[[Accuracy]]+61 [[Attack]]+61 [[Magic Accuracy]]+61 [[Evasion]]+86 [[Magic Evasion]]+98 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|head special stats=[[Damage taken]] -11% &lt;br /&gt;
|head pet stats=Pet: [[Accuracy]]+61 [[Ranged Accuracy]]+61 [[Magic Accuracy]]+61 [[:Category:Bestiary|Monster correlation effects]] +28&lt;br /&gt;
|body=Nukumi Gausape +3&lt;br /&gt;
|body base stats=[[Defense|DEF]]:163 [[HP]]+96 [[STR]]+43 [[DEX]]+39 [[VIT]]+4 [[AGI]]+34 [[INT]]+34 [[MND]]+34 [[CHR]]+34&lt;br /&gt;
|body combat stats=[[Accuracy]]+64 [[Attack]]+74 [[Magic Accuracy]]+64 [[Evasion]]+94 [[Magic Evasion]]+109 “[[Magic Def. Bonus]]”+8 [[Axe|Axe skill]] +21 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=Augments “[[Intimidate|Killer]]” effects [[Weapon Skill Damage]] +12%&lt;br /&gt;
|body pet stats=Pet: [[Accuracy]]+64 [[Ranged Accuracy]]+64 [[Magic Accuracy]]+64&lt;br /&gt;
|hands=Nukumi Manoplas +3&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:122 [[HP]]+57 [[STR]]+25 [[DEX]]+48 [[VIT]]+47 [[AGI]]+22 [[INT]]+21 [[MND]]+38 [[CHR]]+31&lt;br /&gt;
|hands combat stats=[[Accuracy]]+62 [[Attack]]+72 [[Magic Accuracy]]+62 [[Evasion]]+74 [[Magic Evasion]]+82 &amp;quot;Mag. Def. Bonus&amp;quot;+5 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|hands special stats=“[[Sic]]” TP Bonus +700 “[[Ready]]” TP Bonus +700 [[Critical hit rate]] +6% [[Damage taken]] -11%&lt;br /&gt;
|hands pet stats=Pet: [[Accuracy]]+62 [[Ranged Accuracy]]+62 [[Magic Accuracy]]+62&lt;br /&gt;
|legs=Nukumi Quijotes +3&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:143 [[HP]]+80 [[STR]]+53 [[VIT]]+40 [[AGI]]+30 [[INT]]+38 [[MND]]+27 [[CHR]]+25&lt;br /&gt;
|legs combat stats=[[Accuracy]]+63 [[Attack]]+73 [[Magic Accuracy]]+63 [[Evasion]]+74 [[Magic Evasion]]+130 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|legs special stats=“[[Stout Servant]]”+7 [[Damage taken]] -13% &lt;br /&gt;
|legs pet stats=Pet: [[Accuracy]]+63 [[Ranged Accuracy]]+63 [[Magic Accuracy]]+63&lt;br /&gt;
|feet=Nukumi Ocreae +3&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:101 [[HP]]+45 [[STR]]+31 [[DEX]]+35 [[VIT]]+31 [[AGI]]+40 [[MND]]+20 [[CHR]]+34&lt;br /&gt;
|feet combat stats=[[Accuracy]]+60 [[Attack]]+60 [[Magic Accuracy]]+60 [[Evasion]]+105 [[Magic Evasion]]+130 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Double Attack]]”+6% [[Damage limit|Physical damage limit]] +10% “[[Spur]]”+21&lt;br /&gt;
|feet pet stats=Pet: [[Accuracy]]+60 [[Ranged Accuracy]]+60 [[Magic Accuracy]]+60&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Set Notes}}}|Set Notes|&lt;br /&gt;
* Set &#039;&#039;&#039;Attack occasionally varies with pet&#039;s HP&#039;&#039;&#039;.&lt;br /&gt;
:*Causes your attack to increase equal to that of your pet&#039;s current percentage of HP.&lt;br /&gt;
::*At 100% HP your attack increases by +100%, doubling it.&lt;br /&gt;
:*Activated by wearing two or more pieces of Ferine +2 or Nukumi tier equipment, with each separate piece providing an additional 1% chance of activation for a total of 5%.}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Reforged Empyrean Set Navigation}}&lt;br /&gt;
[[Category:Armor Set]][[Category:Reforged Empyrean Armor]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Heathen%27s_Armor_Set&amp;diff=660418</id>
		<title>Heathen&#039;s Armor Set</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Heathen%27s_Armor_Set&amp;diff=660418"/>
		<updated>2022-10-11T14:04:53Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Ignominy Armor Set|Fallen&#039;s Armor Set|Bale Armor Set}}&lt;br /&gt;
{{Armor Set Table&lt;br /&gt;
|Image=Bale Armor Set-fix.jpg&lt;br /&gt;
|Image Size=201&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Armor Set 1=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=&lt;br /&gt;
|jobs=Dark Knight&lt;br /&gt;
|armor level=109&lt;br /&gt;
|set bonus=[[Attack]] occasionally varies with [[HP]]&lt;br /&gt;
|head=Heathen&#039;s Burgeonet&lt;br /&gt;
|head base stats=[[Defense|DEF]]:82 [[HP]]+19 [[MP]]+24 [[STR]]+23 [[DEX]]+13 [[VIT]]+14 [[AGI]]+10 [[INT]]+12 [[MND]]+10 [[CHR]]+10&lt;br /&gt;
|head combat stats=[[Evasion]]+16 [[Magic Evasion]]+25 “[[Magic Def. Bonus]]”+1 [[Scythe|Scythe skill]] +18 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|head special stats=“[[Double Attack]]”+3%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Heathen&#039;s Cuirass&lt;br /&gt;
|body base stats=[[Defense|DEF]]:105 [[HP]]+30 [[MP]]+49 [[STR]]+20 [[DEX]]+10 [[VIT]]+18 [[AGI]]+12 [[INT]]+12 [[MND]]+12 [[CHR]]+12&lt;br /&gt;
|body combat stats=[[Attack]]+38 [[Evasion]]+20 [[Magic Evasion]]+36 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=[[Critical hit rate]] +4% “[[Dread Spikes]]” potency +25%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Heathen&#039;s Gauntlets&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:74 [[HP]]+14 [[MP]]+12 [[STR]]+8 [[DEX]]+17 [[VIT]]+21 [[INT]]+6 [[MND]]+17 [[CHR]]+12&lt;br /&gt;
|hands combat stats=[[Accuracy]]+10 [[Attack]]+10 [[Evasion]]+11 [[Magic Evasion]]+21 [[Great Sword|Great Sword skill]] +15 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|hands special stats=“[[Absorb-TP]]” effect +15%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Heathen&#039;s Flanchard&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:93 [[HP]]+24 [[MP]]+34 [[STR]]+29 [[VIT]]+13 [[AGI]]+10 [[INT]]+17 [[MND]]+8 [[CHR]]+7&lt;br /&gt;
|legs combat stats=[[Accuracy]]+17 [[Attack]]+17 [[Evasion]]+11 [[Magic Evasion]]+47 “[[Magic Def. Bonus]]”+2 [[Dark magic skill]] +18 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=[[Nether Void]] +30&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Heathen&#039;s Sollerets&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:63 [[HP]]+8 [[MP]]+12 [[STR]]+15 [[DEX]]+7 [[VIT]]+11 [[AGI]]+18 [[INT]]+11 [[MND]]+10 [[CHR]]+17&lt;br /&gt;
|feet combat stats=[[Magic Accuracy]]+10 “[[Magic Atk. Bonus]]”+10 [[Evasion]]+24 [[Magic Evasion]]+47 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Occult Acumen]]”+27&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 2=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=1&lt;br /&gt;
|jobs=Dark Knight&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=[[Attack]] occasionally varies with [[HP]]&lt;br /&gt;
|head=Heathen&#039;s Burgeonet +1&lt;br /&gt;
|head base stats=[[Defense|DEF]]:115 [[HP]]+41 [[MP]]+29 [[STR]]+32 [[DEX]]+16 [[VIT]]+21 [[AGI]]+16 [[INT]]+18 [[MND]]+14 [[CHR]]+16&lt;br /&gt;
|head combat stats=[[Evasion]]+36 [[Magic Evasion]]+37 “[[Magic Def. Bonus]]”+2 [[Scythe|Scythe skill]] +28 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|head special stats=“[[Double Attack]]”+4%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Heathen&#039;s Cuirass +1&lt;br /&gt;
|body base stats=[[Defense|DEF]]:147 [[HP]]+63 [[MP]]+59 [[STR]]+32 [[DEX]]+16 [[VIT]]+29 [[AGI]]+19 [[INT]]+20 [[MND]]+20 [[CHR]]+20&lt;br /&gt;
|body combat stats=[[Attack]]+44 [[Evasion]]+44 [[Magic Evasion]]+53 “[[Magic Def. Bonus]]”+4 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|body special stats=[[Critical hit rate]] +5% “[[Dread Spikes]]” potency +35%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Heathen&#039;s Gauntlets +1&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:103 [[HP]]+29 [[MP]]+14 [[STR]]+12 [[DEX]]+28 [[VIT]]+33 [[INT]]+10 [[MND]]+26 [[CHR]]+20&lt;br /&gt;
|hands combat stats=[[Accuracy]]+18 [[Attack]]+18 [[Evasion]]+24 [[Magic Evasion]]+32 “[[Magic Def. Bonus]]”+1 [[Great Sword|Great Sword skill]] +18 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|hands special stats=“[[Absorb-TP]]” effect +20%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Heathen&#039;s Flanchard +1&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:129 [[HP]]+52 [[MP]]+41 [[STR]]+43 [[VIT]]+21 [[AGI]]+16 [[INT]]+26 [[MND]]+14 [[CHR]]+11&lt;br /&gt;
|legs combat stats=[[Accuracy]]+27 [[Attack]]+27 [[Evasion]]+24 [[Magic Evasion]]+69 “[[Magic Def. Bonus]]”+4 [[Dark magic skill]] +20 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=[[Nether Void]]+35&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Heathen&#039;s Sollerets +1&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:87 [[HP]]+18 [[MP]]+14 [[STR]]+22 [[DEX]]+11 [[VIT]]+17 [[AGI]]+29 [[INT]]+12 [[MND]]+14 [[CHR]]+28&lt;br /&gt;
|feet combat stats=[[Magic Accuracy]]+20 “[[Magic Atk. Bonus]]”+20 [[Evasion]]+52 [[Magic Evasion]]+69 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Occult Acumen]]”+30&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 3=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=2&lt;br /&gt;
|jobs=Dark Knight&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=[[Attack]] occasionally varies with [[HP]]&lt;br /&gt;
|head=Heathen&#039;s Burgeonet +2&lt;br /&gt;
|head base stats=[[Defense|DEF]]:135 [[HP]]+61 [[MP]]+49 [[STR]]+37 [[DEX]]+21 [[VIT]]+28 [[AGI]]+23 [[INT]]+26 [[MND]]+22 [[CHR]]+24&lt;br /&gt;
|head combat stats=[[Accuracy]]+51 [[Attack]]+51 [[Magic Accuracy]]+51 [[Evasion]]+76 [[Magic Evasion]]+77 “[[Magic Def. Bonus]]”+5 [[Scythe|Scythe skill]] +33 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|head special stats=“[[Double Attack]]”+5% [[Damage limit|Physical damage limit]] +7% &lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Heathen&#039;s Cuirass +2&lt;br /&gt;
|body base stats=[[Defense|DEF]]:167 [[HP]]+83 [[MP]]+79 [[STR]]+42 [[DEX]]+26 [[VIT]]+38 [[AGI]]+28 [[INT]]+30 [[MND]]+30 [[CHR]]+30&lt;br /&gt;
|body combat stats=[[Accuracy]]+54 [[Attack]]+64 [[Magic Accuracy]]+54 [[Evasion]]+84 [[Magic Evasion]]+93 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|body special stats=“[[Dread Spikes]]” potency +45% [[Critical hit rate]] +6% [[Damage taken]] -12%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Heathen&#039;s Gauntlets +2&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:123 [[HP]]+49 [[MP]]+34 [[STR]]+22 [[DEX]]+38 [[VIT]]+42 [[INT]]+20 [[MND]]+35 [[CHR]]+30&lt;br /&gt;
|hands combat stats=[[Accuracy]]+52 [[Attack]]+62 [[Magic Accuracy]]+52 [[Evasion]]+64 [[Magic Evasion]]+72 “[[Magic Def. Bonus]]”+4 [[Great Sword|Great Sword skill]] +23 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|hands special stats=“[[Absorb-TP]]” effect +25% [[Damage taken]] -9%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Heathen&#039;s Flanchard +2&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:149 [[HP]]+72 [[MP]]+61 [[STR]]+48 [[VIT]]+30 [[AGI]]+25 [[INT]]+36 [[MND]]+24 [[CHR]]+21&lt;br /&gt;
|legs combat stats=[[Accuracy]]+53 [[Attack]]+63 [[Magic Accuracy]]+53 [[Evasion]]+64 [[Magic Evasion]]+109 “[[Magic Def. Bonus]]”+7 [[Dark Magic|Dark magic skill]] +25 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=“[[Nether Void]]”+40 [[Damage taken]] -11%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Heathen&#039;s Sollerets +2&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:107 [[HP]]+38 [[MP]]+34 [[STR]]+28 [[DEX]]+20 [[VIT]]+25 [[AGI]]+37 [[INT]]+17 [[MND]]+21 [[CHR]]+33&lt;br /&gt;
|feet combat stats=[[Accuracy]]+50 [[Attack]]+50 [[Magic Accuracy]]+50 &amp;quot;[[Magic Atk. Bonus]]&amp;quot;+45 [[Evasion]]+92 [[Magic Evasion]]+109 “[[Magic Def. Bonus]]”+5 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Occult Acumen]]”+33 [[Weapon Skill Damage]] +8%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 4=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=3&lt;br /&gt;
|jobs=Dark Knight&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=[[Attack]] occasionally varies with [[HP]]&lt;br /&gt;
|head=Heathen&#039;s Burgeonet +3&lt;br /&gt;
|head base stats=[[Defense|DEF]]:145 [[HP]]+71 [[MP]]+59 [[STR]]+42 [[DEX]]+26 [[VIT]]+33 [[AGI]]+28 [[INT]]+31 [[MND]]+27 [[CHR]]+29&lt;br /&gt;
|head combat stats=[[Accuracy]]+61 [[Attack]]+61 [[Magic Accuracy]]+51 [[Evasion]]+86 [[Magic Evasion]]+87 “[[Magic Def. Bonus]]”+6 [[Scythe|Scythe skill]] +38 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|head special stats=“[[Double Attack]]”+6% [[Damage limit|Physical damage limit]] +10% &lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Heathen&#039;s Cuirass +3&lt;br /&gt;
|body base stats=[[Defense|DEF]]:177 [[HP]]+93 [[MP]]+89 [[STR]]+47 [[DEX]]+31 [[VIT]]+43 [[AGI]]+33 [[INT]]+35 [[MND]]+35 [[CHR]]+35&lt;br /&gt;
|body combat stats=[[Accuracy]]+64 [[Attack]]+74 [[Magic Accuracy]]+64 [[Evasion]]+94 [[Magic Evasion]]+103 “[[Magic Def. Bonus]]”+8 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|body special stats=“[[Dread Spikes]]” potency +55% [[Critical hit rate]] +7% [[Damage taken]] -13%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Heathen&#039;s Gauntlets +3&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:133 [[HP]]+59 [[MP]]+44 [[STR]]+27 [[DEX]]+43 [[VIT]]+47 [[INT]]+25 [[MND]]+40 [[CHR]]+35&lt;br /&gt;
|hands combat stats=[[Accuracy]]+62 [[Attack]]+72 [[Magic Accuracy]]+62 [[Evasion]]+74 [[Magic Evasion]]+82 “[[Magic Def. Bonus]]”+5 [[Great Sword|Great Sword skill]] +28 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|hands special stats=“[[Absorb-TP]]” effect +28% [[Damage taken]] -10%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Heathen&#039;s Flanchard +3&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:159 [[HP]]+82 [[MP]]+71 [[STR]]+53 [[VIT]]+35 [[AGI]]+30 [[INT]]+41 [[MND]]+29 [[CHR]]+26&lt;br /&gt;
|legs combat stats=[[Accuracy]]+63 [[Attack]]+73 [[Magic Accuracy]]+63 [[Evasion]]+74 [[Magic Evasion]]+119 “[[Magic Def. Bonus]]”+8 [[Dark Magic|Dark magic skill]] +30 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=“[[Nether Void]]”+40 [[Damage taken]] -12%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Heathen&#039;s Sollerets +3&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:117 [[HP]]+48 [[MP]]+44 [[STR]]+33 [[DEX]]+25 [[VIT]]+30 [[AGI]]+42 [[INT]]+22 [[MND]]+26 [[CHR]]+38&lt;br /&gt;
|feet combat stats=[[Accuracy]]+60 [[Attack]]+60 [[Magic Accuracy]]+60 &amp;quot;[[Magic Atk. Bonus]]&amp;quot;+50 [[Evasion]]+102 [[Magic Evasion]]+119 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Occult Acumen]]”+36 [[Weapon Skill Damage]] +12%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Set Notes}}}|Set Notes|&lt;br /&gt;
* Set &#039;&#039;&#039;Attack occasionally varies with HP&#039;&#039;&#039;.&lt;br /&gt;
:*Causes attack to increase equal to that of your current percentage of HP.&lt;br /&gt;
::*At 100% HP your attack increases by +100%, doubling it.&lt;br /&gt;
:*Activated by wearing two or more pieces of Bale +2, Heathen&#039;s, or Heathen&#039;s +1 with each separate piece providing an additional 1% chance of activation for a total of 5%.}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[http://www.bluegartr.com/threads/98420-Final-Magian-Empyreon-Armor.?p=4243627&amp;amp;viewfull=1#post4243627 Bale Set Testing (Kirschy, BG)]&lt;br /&gt;
&lt;br /&gt;
{{Reforged Empyrean Set Navigation}}&lt;br /&gt;
[[Category:Armor Set]][[Category:Reforged Empyrean Armor]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Chevalier%27s_Armor_Set&amp;diff=660416</id>
		<title>Chevalier&#039;s Armor Set</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Chevalier%27s_Armor_Set&amp;diff=660416"/>
		<updated>2022-10-11T13:58:30Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Reverence Armor Set|Caballarius Armor Set|Creed Armor Set}}&lt;br /&gt;
{{Armor Set Table&lt;br /&gt;
|Image=Creed Armor Set-fix.jpg&lt;br /&gt;
|Image Size=201&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Armor Set 1=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=&lt;br /&gt;
|jobs=Paladin&lt;br /&gt;
|armor level=109&lt;br /&gt;
|set bonus=Occasionally absorbs [[damage taken]]&lt;br /&gt;
|head=Chevalier&#039;s Armet&lt;br /&gt;
|head base stats=[[Defense|DEF]]:85 [[HP]]+81 [[MP]]+84 [[STR]]+13 [[DEX]]+9 [[VIT]]+24 [[AGI]]+9 [[INT]]+5 [[MND]]+5 [[CHR]]+5&lt;br /&gt;
|head combat stats=[[Evasion]]+14 [[Magic Evasion]]+36 “[[Magic Def. Bonus]]”+1 [[Shield Skill]] +9 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|head special stats=“[[Fast Cast]]”+6% Converts 5% of [[physical damage taken]] to [[MP]]&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Chevalier&#039;s Cuirass&lt;br /&gt;
|body base stats=[[Defense|DEF]]:109 [[HP]]+96 [[MP]]+114 [[STR]]+18 [[DEX]]+11 [[VIT]]+20 [[AGI]]+11 [[INT]]+10 [[MND]]+10 [[CHR]]+10&lt;br /&gt;
|body combat stats=[[Accuracy]]+20 [[Attack]]+20 [[Evasion]]+16 [[Magic Evasion]]+47 “[[Magic Def. Bonus]]”+2 [[Enmity]]+10 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=Mitigates [[damage taken]] based on [[enmity]]&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Chevalier&#039;s Gauntlets&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:77 [[HP]]+16 [[MP]]+12 [[STR]]+13 [[DEX]]+17 [[VIT]]+26 [[INT]]+4 [[MND]]+13 [[CHR]]+10&lt;br /&gt;
|hands combat stats=[[Evasion]]+8 [[Magic Evasion]]+32 [[Sword|Sword Skill]] +18 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|hands special stats=“[[Shield Def. Bonus]]”+2&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Chevalier&#039;s Cuisses&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:97 [[HP]]+77 [[MP]]+34 [[STR]]+22 [[VIT]]+14 [[AGI]]+9 [[INT]]+17 [[MND]]+6 [[CHR]]+4&lt;br /&gt;
|legs combat stats=[[Evasion]]+8 [[Magic Evasion]]+58 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=[[Physical damage taken]] -5% [[Enmity#Equipment and Abilities that Affect Enmity|Reduces Enmity decrease when taking damage]] +11&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Chevalier&#039;s Sabatons&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:67 [[HP]]+10 [[MP]]+12 [[STR]]+12 [[DEX]]+8 [[VIT]]+12 [[AGI]]+17 [[MND]]+4 [[CHR]]+12&lt;br /&gt;
|feet combat stats=[[Accuracy]]+16 [[Evasion]]+20 [[Magic Evasion]]+58 “[[Magic Def. Bonus]]”+1 [[Enmity]]+9 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|feet special stats=“[[Divine Emblem]]”+12&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 2=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=1&lt;br /&gt;
|jobs=Paladin&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Occasionally absorbs [[damage taken]]&lt;br /&gt;
|head=Chevalier&#039;s Armet +1&lt;br /&gt;
|head base stats=[[Defense|DEF]]:118 [[HP]]+125 [[MP]]+109 [[STR]]+21 [[DEX]]+15 [[VIT]]+38 [[AGI]]+15 [[INT]]+8 [[MND]]+8 [[CHR]]+8&lt;br /&gt;
|head combat stats=[[Evasion]]+30 [[Magic Evasion]]+53 “[[Magic Def. Bonus]]”+2 [[Shield Skill]] +11 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|head special stats=“[[Fast Cast]]”+7% Converts 6% of [[physical damage taken]] to [[MP]]&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Chevalier&#039;s Cuirass +1&lt;br /&gt;
|body base stats=[[Defense|DEF]]:150 [[HP]]+131 [[MP]]+124 [[STR]]+29 [[DEX]]+17 [[VIT]]+32 [[AGI]]+17 [[INT]]+16 [[MND]]+16 [[CHR]]+16&lt;br /&gt;
|body combat stats=[[Accuracy]]+24 [[Attack]]+24 [[Evasion]]+36 [[Magic Evasion]]+69 “[[Magic Def. Bonus]]”+4 [[Enmity]]+12 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=Mitigates [[damage taken]] based on [[enmity]]&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Chevalier&#039;s Gauntlets +1&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:106 [[HP]]+34 [[MP]]+14 [[STR]]+17 [[DEX]]+28 [[VIT]]+39 [[INT]]+6 [[MND]]+21 [[CHR]]+16&lt;br /&gt;
|hands combat stats=[[Evasion]]+19 [[Magic Evasion]]+48 “[[Magic Def. Bonus]]”+1 [[Sword|Sword skill]] +28 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|hands special stats=“[[Shield Def. Bonus]]”+3&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Chevalier&#039;s Cuisses +1&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:130 [[HP]]+107 [[MP]]+41 [[STR]]+35 [[VIT]]+23 [[AGI]]+15 [[INT]]+26 [[MND]]+10 [[CHR]]+7&lt;br /&gt;
|legs combat stats=[[Evasion]]+19 [[Magic Evasion]]+86 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=[[Physical damage taken]] -6% [[Enmity#Equipment and Abilities that Affect Enmity|Reduces Enmity decrease when taking damage]] +12&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Chevalier&#039;s Sabatons +1&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:91 [[HP]]+22 [[MP]]+14 [[STR]]+19 [[DEX]]+12 [[VIT]]+20 [[AGI]]+28 [[MND]]+7 [[CHR]]+20&lt;br /&gt;
|feet combat stats=[[Accuracy]]+26 [[Evasion]]+44 [[Magic Evasion]]+86 “[[Magic Def. Bonus]]”+2 [[Enmity]]+11 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|feet special stats=“[[Divine Emblem]]”+15&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 3=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=2&lt;br /&gt;
|jobs=Paladin&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Occasionally absorbs [[damage taken]]&lt;br /&gt;
|head=Chevalier&#039;s Armet +2&lt;br /&gt;
|head base stats=[[Defense|DEF]]:138 [[HP]]+135 [[MP]]+119 [[STR]]+31 [[DEX]]+25 [[VIT]]+53 [[AGI]]+25 [[INT]]+18 [[MND]]+18 [[CHR]]+18&lt;br /&gt;
|head combat stats=[[Accuracy]]+51 [[Attack]]+51 [[Magic Accuracy]]+51 [[Evasion]]+70 [[Magic Evasion]]+93 “[[Magic Def. Bonus]]”+5 [[Shield|Shield skill]] +13 [[Attack Speed|Haste]]+7% &lt;br /&gt;
|head special stats=“[[Fast Cast]]”+8% Converts 7% of [[physical damage taken]] to MP [[Damage taken]] -10%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Chevalier&#039;s Cuirass +2&lt;br /&gt;
|body base stats=[[Defense|DEF]]:170 [[HP]]+141 [[MP]]+134 [[STR]]+39 [[DEX]]+27 [[VIT]]+47 [[AGI]]+27 [[INT]]+26 [[MND]]+26 [[CHR]]+26&lt;br /&gt;
|body combat stats=[[Accuracy]]+54 [[Attack]]+64 [[Magic Accuracy]]+54 [[Evasion]]+76 [[Magic Evasion]]+109 “[[Magic Def. Bonus]]”+7 [[Enmity]]+14 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=Mitigates [[damage taken]] based on [[enmity]] [[Spell Interruption Rate]] down 15%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Chevalier&#039;s Gauntlets +2&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:126 [[HP]]+54 [[MP]]+34 [[STR]]+22 [[DEX]]+38 [[VIT]]+49 [[INT]]+16 [[MND]]+31 [[CHR]]+26&lt;br /&gt;
|hands combat stats=[[Accuracy]]+52 [[Attack]]+52 [[Magic Accuracy]]+52 [[Evasion]]+59 [[Magic Evasion]]+88 “[[Magic Def. Bonus]]”+4 [[Sword|Sword skill]] +33 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|hands special stats=“[[Shield Def. Bonus]]”+4 [[Damage taken]] -10%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Chevalier&#039;s Cuisses +2&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:150 [[HP]]+117 [[MP]]+61 [[STR]]+45 [[VIT]]+38 [[AGI]]+25 [[INT]]+36 [[MND]]+20 [[CHR]]+17&lt;br /&gt;
|legs combat stats=[[Accuracy]]+53 [[Attack]]+53 [[Magic Accuracy]]+53 [[Evasion]]+59 [[Magic Evasion]]+126 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=[[Damage taken]] -12% [[Enmity#Equipment and Abilities that Affect Enmity|Boosts enmity retention when taking damage +13]]&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Chevalier&#039;s Sabatons +2&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:111 [[HP]]+42 [[MP]]+34 [[STR]]+29 [[DEX]]+23 [[VIT]]+35 [[AGI]]+38 [[MND]]+17 [[CHR]]+30&lt;br /&gt;
|feet combat stats=[[Accuracy]]+50 [[Attack]]+50 [[Magic Accuracy]]+50 [[Evasion]]+84 [[Magic Evasion]]+126 “[[Magic Def. Bonus]]”+5 [[Enmity]]+13 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|feet special stats= “[[Fast Cast]]”+10% “[[Divine Emblem]]”+18&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 4=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=3&lt;br /&gt;
|jobs=Paladin&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Occasionally absorbs [[damage taken]]&lt;br /&gt;
|head=Chevalier&#039;s Armet +3&lt;br /&gt;
|head base stats=[[Defense|DEF]]:148 [[HP]]+145 [[MP]]+129 [[STR]]+36 [[DEX]]+30 [[VIT]]+58 [[AGI]]+30 [[INT]]+23 [[MND]]+23 [[CHR]]+23&lt;br /&gt;
|head combat stats=[[Accuracy]]+61 [[Attack]]+61 [[Magic Accuracy]]+61 [[Evasion]]+80 [[Magic Evasion]]+103 “[[Magic Def. Bonus]]”+6 [[Shield|Shield skill]] +15 [[Attack Speed|Haste]]+7% &lt;br /&gt;
|head special stats=“[[Fast Cast]]”+9% Converts 8% of [[physical damage taken]] to MP [[Damage taken]] -11%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Chevalier&#039;s Cuirass +3&lt;br /&gt;
|body base stats=[[Defense|DEF]]:180 [[HP]]+151 [[MP]]+144 [[STR]]+44 [[DEX]]+32 [[VIT]]+52 [[AGI]]+32 [[INT]]+31 [[MND]]+31 [[CHR]]+31&lt;br /&gt;
|body combat stats=[[Accuracy]]+64 [[Attack]]+74 [[Magic Accuracy]]+64 [[Evasion]]+86 [[Magic Evasion]]+119 “[[Magic Def. Bonus]]”+8 [[Enmity]]+16 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=Mitigates [[damage taken]] based on [[enmity]] [[Spell Interruption Rate]] down 20%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Chevalier&#039;s Gauntlets +3&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:136 [[HP]]+64 [[MP]]+44 [[STR]]+27 [[DEX]]+43 [[VIT]]+54 [[INT]]+21 [[MND]]+36 [[CHR]]+31&lt;br /&gt;
|hands combat stats=[[Accuracy]]+62 [[Attack]]+62 [[Magic Accuracy]]+62 [[Evasion]]+69 [[Magic Evasion]]+98 “[[Magic Def. Bonus]]”+5 [[Sword|Sword skill]] +38 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|hands special stats=“[[Shield Def. Bonus]]”+5 [[Damage taken]] -11%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Chevalier&#039;s Cuisses +3&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:160 [[HP]]+127 [[MP]]+71 [[STR]]+50 [[VIT]]+43 [[AGI]]+30 [[INT]]+41 [[MND]]+25 [[CHR]]+22&lt;br /&gt;
|legs combat stats=[[Accuracy]]+63 [[Attack]]+63 [[Magic Accuracy]]+63 [[Evasion]]+69 [[Magic Evasion]]+136 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=[[Damage taken]] -13% [[Enmity#Equipment and Abilities that Affect Enmity|Boosts enmity retention when taking damage +14]]&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Chevalier&#039;s Sabatons +3&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:121 [[HP]]+52 [[MP]]+44 [[STR]]+34 [[DEX]]+28 [[VIT]]+40 [[AGI]]+43 [[MND]]+22 [[CHR]]+35&lt;br /&gt;
|feet combat stats=[[Accuracy]]+60 [[Attack]]+60 [[Magic Accuracy]]+60 [[Evasion]]+94 [[Magic Evasion]]+136 “[[Magic Def. Bonus]]”+6 [[Enmity]]+15 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|feet special stats= “[[Fast Cast]]”+13% “[[Divine Emblem]]”+21&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Set Notes}}}|Set Notes|&lt;br /&gt;
* Set &#039;&#039;&#039;Occasionally absorbs damage taken&#039;&#039;&#039;. &lt;br /&gt;
:*Activated by wearing two or more pieces of Creed +2, Chevalier&#039;s, or Chevalier&#039;s +1 with each separate piece providing an additional 1% chance of activation for a total of 5%.}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Reforged Empyrean Set Navigation}}&lt;br /&gt;
[[Category:Armor Set]][[Category:Reforged Empyrean Armor]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Skulker%27s_Attire_Set&amp;diff=660413</id>
		<title>Skulker&#039;s Attire Set</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Skulker%27s_Attire_Set&amp;diff=660413"/>
		<updated>2022-10-11T13:48:02Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Pillager&#039;s Attire Set|Plunderer&#039;s Attire Set|Raider&#039;s Attire Set}}&lt;br /&gt;
{{Armor Set Table&lt;br /&gt;
|Image=Raider&#039;s Attire Set-fix.jpg&lt;br /&gt;
|Image Size=201&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Armor Set 1=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=&lt;br /&gt;
|jobs=Thief&lt;br /&gt;
|armor level=109&lt;br /&gt;
|set bonus=Augments “[[Triple Attack]]”&lt;br /&gt;
|head=Skulker&#039;s Bonnet&lt;br /&gt;
|head base stats=[[Defense|DEF]]:74 [[HP]]+19 [[STR]]+14 [[DEX]]+25 [[VIT]]+13 [[AGI]]+16 [[INT]]+12 [[MND]]+12 [[CHR]]+12&lt;br /&gt;
|head combat stats=[[Accuracy]]+22 [[Evasion]]+23 [[Magic Evasion]]+40 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|head special stats=“[[Triple Attack]]”+3% “[[Accomplice]]”+12% “[[Collaborator]]”+12%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Skulker&#039;s Vest&lt;br /&gt;
|body base stats=[[Defense|DEF]]:94 [[HP]]+30 [[STR]]+16 [[DEX]]+29 [[VIT]]+15 [[AGI]]+17 [[INT]]+13 [[MND]]+13 [[CHR]]+13&lt;br /&gt;
|body combat stats=[[Evasion]]+25 [[Magic Evasion]]+47 “[[Magic Def. Bonus]]”+3 [[Dagger|Dagger skill]] +18 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|body special stats=Augments “[[Conspirator]]”&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Skulker&#039;s Armlets&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:64 [[HP]]+12 [[STR]]+10 [[DEX]]+26 [[VIT]]+18 [[AGI]]+4 [[INT]]+8 [[MND]]+19 [[CHR]]+11&lt;br /&gt;
|hands combat stats=[[Accuracy]]+12 [[Attack]]+16 [[Evasion]]+16 [[Magic Evasion]]+29 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|hands special stats=“[[Sneak Attack]]”+20&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Skulker&#039;s Culottes&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:77 [[HP]]+23 [[STR]]+18 [[DEX]]+7 [[VIT]]+10 [[AGI]]+12 [[INT]]+19 [[MND]]+11 [[CHR]]+7&lt;br /&gt;
|legs combat stats=[[Evasion]]+21 [[Magic Evasion]]+51 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|legs special stats=“[[Despoil]]”+7 [[Critical hit rate]] +4%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Skulker&#039;s Poulaines&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:52 [[HP]]+7 [[STR]]+8 [[DEX]]+15 [[VIT]]+8 [[AGI]]+30 [[MND]]+8 [[CHR]]+19&lt;br /&gt;
|feet combat stats=[[Evasion]]+54 [[Magic Evasion]]+51 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|feet special stats=“[[Treasure Hunter]]”+2 “[[Despoil]]” effect +5&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 2=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=1&lt;br /&gt;
|jobs=Thief&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Triple Attack]]”&lt;br /&gt;
|head=Skulker&#039;s Bonnet +1&lt;br /&gt;
|head base stats=[[Defense|DEF]]:100 [[HP]]+41 [[STR]]+20 [[DEX]]+33 [[VIT]]+19 [[AGI]]+23 [[INT]]+18 [[MND]]+18 [[CHR]]+18&lt;br /&gt;
|head combat stats=[[Accuracy]]+32 [[Evasion]]+49 [[Magic Evasion]]+59 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|head special stats=“[[Triple Attack]]”+4% “[[Accomplice]]”+15% “[[Collaborator]]”+15%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Skulker&#039;s Vest +1&lt;br /&gt;
|body base stats=[[Defense|DEF]]:131 [[HP]]+63 [[STR]]+25 [[DEX]]+41 [[VIT]]+24 [[AGI]]+28 [[INT]]+21 [[MND]]+21 [[CHR]]+21&lt;br /&gt;
|body combat stats=[[Evasion]]+55 [[Magic Evasion]]+69 “[[Magic Def. Bonus]]”+6 [[Dagger|Dagger skill]] +28 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|body special stats=Augments “[[Conspirator]]”&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Skulker&#039;s Armlets +1&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:91 [[HP]]+27 [[STR]]+14 [[DEX]]+40 [[VIT]]+29 [[AGI]]+7 [[INT]]+12 [[MND]]+30 [[CHR]]+17&lt;br /&gt;
|hands combat stats=[[Accuracy]]+22 [[Attack]]+25 [[Evasion]]+36 [[Magic Evasion]]+43 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|hands special stats=“[[Sneak Attack]]”+25&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Skulker&#039;s Culottes +1&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:112 [[HP]]+50 [[STR]]+29 [[DEX]]+7 [[VIT]]+16 [[AGI]]+20 [[INT]]+30 [[MND]]+17 [[CHR]]+11&lt;br /&gt;
|legs combat stats=[[Evasion]]+47 [[Magic Evasion]]+75 “[[Magic Def. Bonus]]”+5 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|legs special stats=“[[Despoil]]”+9 [[Critical hit rate]] +5%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Skulker&#039;s Poulaines +1&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:73 [[HP]]+15 [[STR]]+12 [[DEX]]+24 [[VIT]]+12 [[AGI]]+44 [[MND]]+12 [[CHR]]+30&lt;br /&gt;
|feet combat stats=[[Evasion]]+107 [[Magic Evasion]]+75 “[[Magic Def. Bonus]]”+5 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|feet special stats=“[[Treasure Hunter]]”+3 “[[Despoil]]” effect +6&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 3=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=2&lt;br /&gt;
|jobs=Thief&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Triple Attack]]”&lt;br /&gt;
|head=Skulker&#039;s Bonnet +2&lt;br /&gt;
|head base stats=[[Defense|DEF]]:120 [[HP]]+61 [[STR]]+26 [[DEX]]+38 [[VIT]]+24 [[AGI]]+34 [[INT]]+18 [[MND]]+18 [[CHR]]+18&lt;br /&gt;
|head combat stats=[[Accuracy]]+51 [[Attack]]+51 [[Magic Accuracy]]+51 [[Evasion]]+89 [[Magic Evasion]]+99 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|head special stats=&amp;quot;[[Triple Attack]]&amp;quot;+5% “[[Accomplice]]”+18% “[[Collaborator]]”+18% [[Damage limit|Physical damage limit]] +7% &lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Skulker&#039;s Vest +2&lt;br /&gt;
|body base stats=[[Defense|DEF]]:151 [[HP]]+83 [[STR]]+35 [[DEX]]+46 [[VIT]]+29 [[AGI]]+43 [[INT]]+26 [[MND]]+26 [[CHR]]+26&lt;br /&gt;
|body combat stats=[[Accuracy]]+54 [[Attack]]+54 [[Magic Accuracy]]+54 [[Evasion]]+95 [[Magic Evasion]]+109 “[[Magic Def. Bonus]]”+9 [[Dagger|Dagger skill]] +33 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|body special stats=Augments “[[Conspirator]]” [[Weapon Skill Damage]] +8% &lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Skulker&#039;s Armlets +2&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:111 [[HP]]+47 [[STR]]+22 [[DEX]]+48 [[VIT]]+34 [[AGI]]+22 [[INT]]+17 [[MND]]+35 [[CHR]]+22&lt;br /&gt;
|hands combat stats=[[Accuracy]]+52 [[Attack]]+62 [[Magic Accuracy]]+52 [[Evasion]]+76 [[Magic Evasion]]+83 “[[Magic Def. Bonus]]”+5 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|hands special stats=“[[Sneak Attack]]”+28 [[Damage taken]] -10%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Skulker&#039;s Culottes +2&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:132 [[HP]]+70 [[STR]]+39 [[DEX]]+13 [[VIT]]+21 [[AGI]]+25 [[INT]]+35 [[MND]]+22 [[CHR]]+16&lt;br /&gt;
|legs combat stats=[[Accuracy]]+53 [[Attack]]+53 [[Magic Accuracy]]+53 [[Evasion]]+87 [[Magic Evasion]]+115 “[[Magic Def. Bonus]]”+8 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|legs special stats=“[[Despoil]]”+11 [[Critical hit rate]] +6% [[Damage taken]] -12%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Skulker&#039;s Poulaines +2&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:93 [[HP]]+35 [[STR]]+22 [[DEX]]+34 [[VIT]]+17 [[AGI]]+52 [[MND]]+17 [[CHR]]+35&lt;br /&gt;
|feet combat stats=[[Accuracy]]+50 [[Attack]]+50 [[Magic Accuracy]]+50 [[Evasion]]+120 [[Magic Evasion]]+115 “[[Magic Def. Bonus]]”+8 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|feet special stats=“[[Treasure Hunter]]”+4 “[[Despoil]]” effect +7 [[Damage taken]] -10%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 4=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=3&lt;br /&gt;
|jobs=Thief&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Triple Attack]]”&lt;br /&gt;
|head=Skulker&#039;s Bonnet +3&lt;br /&gt;
|head base stats=[[Defense|DEF]]:130 [[HP]]+71 [[STR]]+31 [[DEX]]+43 [[VIT]]+29 [[AGI]]+39 [[INT]]+23 [[MND]]+23 [[CHR]]+23&lt;br /&gt;
|head combat stats=[[Accuracy]]+61 [[Attack]]+61 [[Magic Accuracy]]+61 [[Evasion]]+99 [[Magic Evasion]]+109 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|head special stats=&amp;quot;[[Triple Attack]]&amp;quot;+6% “[[Accomplice]]”+21% “[[Collaborator]]”+21% [[Damage limit|Physical damage limit]] +10% &lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Skulker&#039;s Vest +3&lt;br /&gt;
|body base stats=[[Defense|DEF]]:161 [[HP]]+93 [[STR]]+40 [[DEX]]+51 [[VIT]]+34 [[AGI]]+48 [[INT]]+31 [[MND]]+31 [[CHR]]+31&lt;br /&gt;
|body combat stats=[[Accuracy]]+64 [[Attack]]+64 [[Magic Accuracy]]+64 [[Evasion]]+105 [[Magic Evasion]]+119 “[[Magic Def. Bonus]]”+10 [[Dagger|Dagger skill]] +38 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|body special stats=Augments “[[Conspirator]]” [[Weapon Skill Damage]] +12% &lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Skulker&#039;s Armlets +3&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:121 [[HP]]+57 [[STR]]+27 [[DEX]]+53 [[VIT]]+39 [[AGI]]+27 [[INT]]+22 [[MND]]+40 [[CHR]]+27&lt;br /&gt;
|hands combat stats=[[Accuracy]]+62 [[Attack]]+72 [[Magic Accuracy]]+62 [[Evasion]]+86 [[Magic Evasion]]+93 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|hands special stats=“[[Sneak Attack]]”+30 [[Damage taken]] -11%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Skulker&#039;s Culottes +3&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:142 [[HP]]+80 [[STR]]+44 [[DEX]]+18 [[VIT]]+26 [[AGI]]+30 [[INT]]+40 [[MND]]+27 [[CHR]]+21&lt;br /&gt;
|legs combat stats=[[Accuracy]]+63 [[Attack]]+63 [[Magic Accuracy]]+63 [[Evasion]]+97 [[Magic Evasion]]+125 “[[Magic Def. Bonus]]”+9 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|legs special stats=“[[Despoil]]”+13 [[Critical hit rate]] +7% [[Damage taken]] -13%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Skulker&#039;s Poulaines +3&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:103 [[HP]]+45 [[STR]]+27 [[DEX]]+39 [[VIT]]+22 [[AGI]]+57 [[MND]]+22 [[CHR]]+40&lt;br /&gt;
|feet combat stats=[[Accuracy]]+60 [[Attack]]+60 [[Magic Accuracy]]+60 [[Evasion]]+130 [[Magic Evasion]]+125 “[[Magic Def. Bonus]]”+9 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|feet special stats=“[[Treasure Hunter]]”+5 “[[Despoil]]” effect +8 [[Damage taken]] -11%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Set Notes}}}|Set Notes|&lt;br /&gt;
* Set &#039;&#039;&#039;Augments &amp;quot;Triple Attack&amp;quot;&#039;&#039;&#039; effect. &lt;br /&gt;
:*Causes all three attacks of a triple attack round to occasionally deal triple damage.&lt;br /&gt;
::* Triggers on both the main and off hands when dual wielding.&lt;br /&gt;
:*Activated by wearing two or more pieces of Raider&#039;s +2, Skulker&#039;s, or Skulker&#039;s +1 with each separate piece providing an additional 1% chance of activation for a total of 5%.}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[http://www.bluegartr.com/threads/98420-Final-Magian-Empyreon-Armor.?p=4209071&amp;amp;viewfull=1#post4209071 Raider&#039;s Set Testing (Kukuk, BG)]&lt;br /&gt;
[https://www.ffxiah.com/forum/topic/36654/for-the-shinies-a-guide-for-thief/199/ Set Bonus Testing (Melphina, FFXIAH)]&lt;br /&gt;
{{Reforged Empyrean Set Navigation}}&lt;br /&gt;
[[Category:Armor Set]][[Category:Reforged Empyrean Armor]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Lethargy_Armor_Set&amp;diff=660411</id>
		<title>Lethargy Armor Set</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Lethargy_Armor_Set&amp;diff=660411"/>
		<updated>2022-10-11T13:37:40Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Atrophy Armor Set|Vitiation Armor Set|Estoqueur&#039;s Armor Set}}&lt;br /&gt;
{{Armor Set Table&lt;br /&gt;
|Image=Estoqueur&#039;s Armor Set-fix.jpg&lt;br /&gt;
|Image Size=201&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Armor Set 1=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=&lt;br /&gt;
|jobs=Red Mage&lt;br /&gt;
|armor level=109&lt;br /&gt;
|set bonus=Augments “[[Composure]]”&lt;br /&gt;
|head=Lethargy Chappel&lt;br /&gt;
|head base stats=[[Defense|DEF]]:72 [[HP]]+17 [[MP]]+69 [[STR]]+9 [[DEX]]+9 [[VIT]]+9 [[AGI]]+9 [[INT]]+20 [[MND]]+20 [[CHR]]+12&lt;br /&gt;
|head combat stats=[[Magic Accuracy]]+15 “[[Magic Atk. Bonus]]”+15 [[Evasion]]+17 [[Magic Evasion]]+51 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|head special stats=[[Enfeebling Magic|Enfeebling magic spellcasting time]] -14%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Lethargy Sayon&lt;br /&gt;
|body base stats=[[Defense|DEF]]:91 [[HP]]+27 [[MP]]+51 [[STR]]+15 [[DEX]]+12 [[VIT]]+12 [[AGI]]+12 [[INT]]+25 [[MND]]+24 [[CHR]]+16&lt;br /&gt;
|body combat stats=[[Magic Accuracy]]+17 [[Evasion]]+19 [[Magic Evasion]]+58 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+2%&lt;br /&gt;
|body special stats=[[Enfeebling Magic|Enfeebling magic effect]] +12 “[[Refresh]]”+2&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Lethargy Gantherots&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:61 [[HP]]+11 [[MP]]+14 [[STR]]+4 [[DEX]]+18 [[VIT]]+18 [[AGI]]+3 [[INT]]+12 [[MND]]+26 [[CHR]]+12&lt;br /&gt;
|hands combat stats=[[Magic Accuracy]]+14 [[Evasion]]+11 [[Magic Evasion]]+25 “[[Magic Def. Bonus]]”+1 [[Enfeebling magic skill]] +17 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=“[[Saboteur]]”+11&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Lethargy Fuseau&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:76 [[HP]]+21 [[MP]]+91 [[STR]]+17 [[VIT]]+6 [[AGI]]+12 [[INT]]+25 [[MND]]+17 [[CHR]]+12&lt;br /&gt;
|legs combat stats=[[Magic Accuracy]]+12 “[[Magic Atk. Bonus]]”+12 [[Evasion]]+12 [[Magic Evasion]]+76 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|legs special stats=“[[Refresh]]” potency +1&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Lethargy Houseaux&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:47 [[HP]]+7 [[MP]]+14 [[STR]]+8 [[DEX]]+10 [[VIT]]+8 [[AGI]]+21 [[INT]]+10 [[MND]]+16 [[CHR]]+21&lt;br /&gt;
|feet combat stats=[[Evasion]]+28 [[Magic Evasion]]+73 “[[Magic Def. Bonus]]”+3 [[Enhancing magic skill]] +20 [[Enmity]]-8 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=[[Enhancing Magic|Enhancing magic duration]] +25%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 2=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=1&lt;br /&gt;
|jobs=Red Mage&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Composure]]”&lt;br /&gt;
|head=Lethargy Chappel +1&lt;br /&gt;
|head base stats=[[Defense|DEF]]:96 [[HP]]+36 [[MP]]+75 [[STR]]+15 [[DEX]]+15 [[VIT]]+15 [[AGI]]+15 [[INT]]+28 [[MND]]+28 [[CHR]]+20&lt;br /&gt;
|head combat stats=[[Magic Accuracy]]+25 “[[Magic Atk. Bonus]]”+25 [[Evasion]]+38 [[Magic Evasion]]+75 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|head special stats=[[Enfeebling Magic|Enfeebling magic spellcasting time]] -15%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Lethargy Sayon +1&lt;br /&gt;
|body base stats=[[Defense|DEF]]:127 [[HP]]+57 [[MP]]+61 [[STR]]+24 [[DEX]]+20 [[VIT]]+20 [[AGI]]+20 [[INT]]+37 [[MND]]+35 [[CHR]]+25&lt;br /&gt;
|body combat stats=[[Magic Accuracy]]+27 [[Evasion]]+41 [[Magic Evasion]]+86 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=[[Enfeebling Magic|Enfeebling magic effect]] +14 “[[Refresh]]”+2&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Lethargy Gantherots +1&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:85 [[HP]]+25 [[MP]]+17 [[STR]]+6 [[DEX]]+29 [[VIT]]+29 [[AGI]]+5 [[INT]]+19 [[MND]]+39 [[CHR]]+19&lt;br /&gt;
|hands combat stats=[[Magic Accuracy]]+24 [[Evasion]]+24 [[Magic Evasion]]+37 “[[Magic Def. Bonus]]”+3 [[Enfeebling magic skill]] +19 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=“[[Saboteur]]”+12&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Lethargy Fuseau +1&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:107 [[HP]]+45 [[MP]]+97 [[STR]]+28 [[VIT]]+10 [[AGI]]+20 [[INT]]+38 [[MND]]+28 [[CHR]]+20&lt;br /&gt;
|legs combat stats=[[Magic Accuracy]]+22 “[[Magic Atk. Bonus]]”+22 [[Evasion]]+27 [[Magic Evasion]]+112 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=“[[Refresh]]” potency +2 &lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Lethargy Houseaux +1&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:68 [[HP]]+15 [[MP]]+17 [[STR]]+12 [[DEX]]+16 [[VIT]]+12 [[AGI]]+33 [[INT]]+16 [[MND]]+22 [[CHR]]+33&lt;br /&gt;
|feet combat stats=[[Evasion]]+60 [[Magic Evasion]]+107 “[[Magic Def. Bonus]]”+6 [[Enhancing magic skill]] +25 [[Enmity]]-9 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=[[Enhancing Magic|Enhancing magic duration]] +30%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 3=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=2&lt;br /&gt;
|jobs=Red Mage&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Composure]]”&lt;br /&gt;
|head=Lethargy Chappel +2&lt;br /&gt;
|head base stats=[[Defense|DEF]]:116 [[HP]]+56 [[MP]]+85 [[STR]]+20 [[DEX]]+24 [[VIT]]+20 [[AGI]]+20 [[INT]]+33 [[MND]]+33 [[CHR]]+25&lt;br /&gt;
|head combat stats=[[Accuracy]]+51 [[Attack]]+51 [[Magic Accuracy]]+51 “[[Magic Atk. Bonus]]”+51 [[Magic Damage]]+21 [[Evasion]]+78 [[Magic Evasion]]+115 “[[Magic Def. Bonus]]”+9 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|head special stats=[[Enfeebling Magic|Enfeebling magic spellcasting time]] -16% [[Damage taken]] -9%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Lethargy Sayon +2&lt;br /&gt;
|body base stats=[[Defense|DEF]]:147 [[HP]]+77 [[MP]]+81 [[STR]]+29 [[DEX]]+29 [[VIT]]+25 [[AGI]]+25 [[INT]]+42 [[MND]]+40 [[CHR]]+30&lt;br /&gt;
|body combat stats=[[Accuracy]]+54 [[Attack]]+54 [[Magic Accuracy]]+54 &amp;quot;[[Magic Atk. Bonus]]&amp;quot;+49 [[Magic Damage]]+24 [[Evasion]]+81 [[Magic Evasion]]+126 “[[Magic Def. Bonus]]”+10 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Refresh]]”+3 [[Enfeebling Magic|Enfeebling magic effect]] +16 [[Damage taken]] -13%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Lethargy Gantherots +2&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:105 [[HP]]+45 [[MP]]+37 [[STR]]+11 [[DEX]]+38 [[VIT]]+34 [[AGI]]+10 [[INT]]+29 [[MND]]+45 [[CHR]]+24&lt;br /&gt;
|hands combat stats=[[Accuracy]]+52 [[Attack]]+52 [[Magic Accuracy]]+52 &amp;quot;[[Magic Atk. Bonus]]&amp;quot;+47 [[Magic Damage]]+22 [[Evasion]]+64 [[Magic Evasion]]+77 “[[Magic Def. Bonus]]”+6 [[Enfeebling magic skill]] +24 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=“[[Saboteur]]”+13 [[Damage taken]]-10%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Lethargy Fuseau +2&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:127 [[HP]]+65 [[MP]]+107 [[STR]]+33 [[VIT]]+15 [[AGI]]+25 [[INT]]+43 [[MND]]+38 [[CHR]]+25&lt;br /&gt;
|legs combat stats=[[Accuracy]]+53 [[Attack]]+53 [[Magic Accuracy]]+53 “[[Magic Atk. Bonus]]”+53 [[Magic Damage]]+23 [[Evasion]]+67 [[Magic Evasion]]+152 “[[Magic Def. Bonus]]”+9 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=[[Magic burst damage]]+10 “[[Refresh]]” potency +3 &lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Lethargy Houseaux +2&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:88 [[HP]]+35 [[MP]]+37 [[STR]]+17 [[DEX]]+25 [[VIT]]+17 [[AGI]]+38 [[INT]]+25 [[MND]]+27 [[CHR]]+38&lt;br /&gt;
|feet combat stats=[[Accuracy]]+50 [[Attack]]+50 [[Magic Accuracy]]+50 &amp;quot;[[Magic Atk. Bonus]]&amp;quot;+45 [[Magic Damage]]+20 [[Evasion]]+100 [[Magic Evasion]]+147 “[[Magic Def. Bonus]]”+9 [[Enhancing magic skill]] +30 [[Attack Speed|Haste]]+3% [[Enmity]]-10&lt;br /&gt;
|feet special stats=[[Weapon Skill Damage]] +8% [[Enhancing Magic|Enhancing magic duration]] +35%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 4=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=3&lt;br /&gt;
|jobs=Red Mage&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Composure]]”&lt;br /&gt;
|head=Lethargy Chappel +3&lt;br /&gt;
|head base stats=[[Defense|DEF]]:126 [[HP]]+66 [[MP]]+95 [[STR]]+30 [[DEX]]+29 [[VIT]]+25 [[AGI]]+25 [[INT]]+38 [[MND]]+38 [[CHR]]+30&lt;br /&gt;
|head combat stats=[[Accuracy]]+61 [[Attack]]+61 [[Magic Accuracy]]+61 “[[Magic Atk. Bonus]]”+56 [[Magic Damage]]+31 [[Evasion]]+88 [[Magic Evasion]]+125 “[[Magic Def. Bonus]]”+10 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|head special stats=[[Enfeebling Magic|Enfeebling magic spellcasting time]] -17% [[Damage taken]] -10%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Lethargy Sayon +3&lt;br /&gt;
|body base stats=[[Defense|DEF]]:157 [[HP]]+87 [[MP]]+91 [[STR]]+34 [[DEX]]+34 [[VIT]]+30 [[AGI]]+30 [[INT]]+47 [[MND]]+45 [[CHR]]+35&lt;br /&gt;
|body combat stats=[[Accuracy]]+64 [[Attack]]+64 [[Magic Accuracy]]+64 &amp;quot;[[Magic Atk. Bonus]]&amp;quot;+54 [[Magic Damage]]+34 [[Evasion]]+91 [[Magic Evasion]]+136 “[[Magic Def. Bonus]]”+11 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Refresh]]”+4 [[Enfeebling Magic|Enfeebling magic effect]] +18 [[Damage taken]] -14%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Lethargy Gantherots +3&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:115 [[HP]]+55 [[MP]]+47 [[STR]]+16 [[DEX]]+43 [[VIT]]+39 [[AGI]]+15 [[INT]]+33 [[MND]]+50 [[CHR]]+29&lt;br /&gt;
|hands combat stats=[[Accuracy]]+62 [[Attack]]+62 [[Magic Accuracy]]+62 &amp;quot;[[Magic Atk. Bonus]]&amp;quot;+52 [[Magic Damage]]+32 [[Evasion]]+74 [[Magic Evasion]]+87 “[[Magic Def. Bonus]]”+7 [[Enfeebling magic skill]] +29 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=“[[Saboteur]]”+14 [[Damage taken]]-11%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Lethargy Fuseau +3&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:137 [[HP]]+75 [[MP]]+117 [[STR]]+38 [[VIT]]+20 [[AGI]]+30 [[INT]]+48 [[MND]]+43 [[CHR]]+30&lt;br /&gt;
|legs combat stats=[[Accuracy]]+63 [[Attack]]+63 [[Magic Accuracy]]+63 “[[Magic Atk. Bonus]]”+58 [[Magic Damage]]+33 [[Evasion]]+77 [[Magic Evasion]]+162 “[[Magic Def. Bonus]]”+10 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=[[Magic burst damage]]+15 “[[Refresh]]” potency +4 &lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Lethargy Houseaux +3&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:98 [[HP]]+45 [[MP]]+47 [[STR]]+22 [[DEX]]+30 [[VIT]]+22 [[AGI]]+43 [[INT]]+30 [[MND]]+32 [[CHR]]+43&lt;br /&gt;
|feet combat stats=[[Accuracy]]+60 [[Attack]]+60 [[Magic Accuracy]]+60 &amp;quot;[[Magic Atk. Bonus]]&amp;quot;+50 [[Magic Damage]]+30 [[Evasion]]+110 [[Magic Evasion]]+157 “[[Magic Def. Bonus]]”+10 [[Enhancing magic skill]] +35 [[Attack Speed|Haste]]+3% [[Enmity]]-11&lt;br /&gt;
|feet special stats=[[Weapon Skill Damage]] +12% [[Enhancing Magic|Enhancing magic duration]] +40%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Set Notes}}}|Set Notes|&lt;br /&gt;
* Set &#039;&#039;&#039;Augments &amp;quot;[[Composure]]&amp;quot;&#039;&#039;&#039; effect.&lt;br /&gt;
:*Causes your [[Enhancing Magic]] and [[Enfeebling Magic]] to have an increased duration. Enhancing spells cast on yourself are &#039;&#039;not&#039;&#039; affected by the effect.&lt;br /&gt;
::* 2 pieces of the set - +10%&lt;br /&gt;
::* 3 pieces of the set - +20%&lt;br /&gt;
::* 4 pieces of the set - +35%&lt;br /&gt;
::* 5 pieces of the set - +50%&lt;br /&gt;
:*&amp;quot;Increases Enhancing Magic Duration&amp;quot; found on other pieces is multiplicative with this total and {{icon|augment}} augmented items are multiplicative separately after these bonuses as well.&lt;br /&gt;
::*{{color|red|(}}Base Duration + {{color|blue|(}}6s × [[Merit_Points#Red_Mage|RDM Group 2 Merit Point Level]]{{color|blue|)}} + {{color|blue|(}}3s × [[Vitiation Gloves +3|RDM Relic Hands Group 2 Merit Point Level Augment]]{{color|blue|)}} + [[Job_Points#Red_Mage|RDM Job Points]] + Gear that list Seconds{{color|red|)}} × {{color|red|(}}Augments Composure Bonus{{color|red|)}} × {{color|red|(}}Duration listed on Gear + [[Naturalist&#039;s Roll]]{{color|red|)}} × {{color|red|(}}Gear Augments{{color|red|)}} × {{color|red|(}}[[Job_Points#Rune_Fencer|Rune Fencer Gifts]]{{color|red|)}} = Duration&lt;br /&gt;
::*&#039;&#039;&#039;See&#039;&#039;&#039;: [[:Category:Enhancing_Magic#Equipment_Bonuses|Enhancing Magic]].}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://www.bluegartr.com/threads/103597-Random-Facts-Thread?p=4555060&amp;amp;viewfull=1#post4555060 Composure tests, BG]&lt;br /&gt;
{{Reforged Empyrean Set Navigation}}&lt;br /&gt;
[[Category:Armor Set]][[Category:Reforged Empyrean Armor]][[Category:Unsolved Mysteries]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Wicce_Attire_Set&amp;diff=660410</id>
		<title>Wicce Attire Set</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Wicce_Attire_Set&amp;diff=660410"/>
		<updated>2022-10-11T13:29:46Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Spaekona&#039;s Attire Set|Archmage&#039;s Attire Set|Goetia Attire Set}}&lt;br /&gt;
{{Armor Set Table&lt;br /&gt;
|Image=Goetia Attire Set-fix.jpg&lt;br /&gt;
|Image Size=201&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Armor Set 1=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=&lt;br /&gt;
|jobs=Black Mage&lt;br /&gt;
|armor level=109&lt;br /&gt;
|set bonus=Augments “[[Conserve MP]]”&lt;br /&gt;
|head=Wicce Petasos&lt;br /&gt;
|head base stats=[[Defense|DEF]]:71 [[HP]]+15 [[MP]]+46 [[STR]]+8 [[DEX]]+8 [[VIT]]+8 [[INT]]+21 [[MND]]+11 [[CHR]]+11&lt;br /&gt;
|head combat stats=[[Evasion]]+15 [[Magic Evasion]]+58 “[[Magic Def. Bonus]]”+3 [[Elemental magic skill]] +15 [[Enmity]]-7 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|head special stats=[[Elemental Magic#Equipment Bonuses|Elemental magic casting time]] -12%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Wicce Coat&lt;br /&gt;
|body base stats=[[Defense|DEF]]:89 [[HP]]+23 [[MP]]+101 [[STR]]+12 [[DEX]]+12 [[VIT]]+12 [[AGI]]+12 [[INT]]+22 [[MND]]+17 [[CHR]]+17&lt;br /&gt;
|body combat stats=[[Magic Accuracy]]+14 “[[Magic Atk. Bonus]]”+14 [[Evasion]]+17 [[Magic Evasion]]+62 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+2%&lt;br /&gt;
|body special stats=[[Elemental Magic#Equipment Bonuses|Elemental magic recast delay]] -13% “[[Refresh]]”+2&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Wicce Gloves&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:58 [[HP]]+8 [[MP]]+17 [[STR]]+4 [[DEX]]+16 [[VIT]]+14 [[AGI]]+3 [[INT]]+17 [[MND]]+20 [[CHR]]+11&lt;br /&gt;
|hands combat stats=“[[Magic Atk. Bonus]]”+26 [[Evasion]]+8 [[Magic Evasion]]+32 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=[[Magic Critical Hit Rate]] +7% [[Magic Critical Hit#Magic Critical Hit Damage|Magic critical hit damage]] +7%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Wicce Chausses&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:74 [[HP]]+18 [[MP]]+91 [[STR]]+13 [[VIT]]+5 [[AGI]]+10 [[INT]]+24 [[MND]]+14 [[CHR]]+11&lt;br /&gt;
|legs combat stats=[[Magic Accuracy]]+14 “[[Magic Atk. Bonus]]”+14 [[Evasion]]+11 [[Magic Evasion]]+80 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|legs special stats=Increases cumulative magic effect duration +35&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Wicce Sabots&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:47 [[HP]]+4 [[MP]]+17 [[STR]]+5 [[DEX]]+5 [[VIT]]+5 [[AGI]]+18 [[INT]]+17 [[MND]]+11 [[CHR]]+20&lt;br /&gt;
|feet combat stats=[[Evasion]]+28 [[Magic Evasion]]+80 “[[Magic Def. Bonus]]”+3 [[Dark magic skill]] +20 [[Enmity]]-12 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Mana Wall]]”+10%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 2=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=1&lt;br /&gt;
|jobs=Black Mage&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Conserve MP]]”&lt;br /&gt;
|head=Wicce Petasos +1&lt;br /&gt;
|head base stats=[[Defense|DEF]]:94 [[HP]]+31 [[MP]]+56 [[STR]]+12 [[DEX]]+12 [[VIT]]+12 [[AGI]]+1 [[INT]]+29 [[MND]]+17 [[CHR]]+17&lt;br /&gt;
|head combat stats=[[Evasion]]+33 [[Magic Evasion]]+86 “[[Magic Def. Bonus]]”+6 [[Elemental magic skill]] +25 [[Enmity]]-8 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|head special stats=[[Elemental Magic#Equipment Bonuses|Elemental magic casting time]] -14%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Wicce Coat +1&lt;br /&gt;
|body base stats=[[Defense|DEF]]:124 [[HP]]+50 [[MP]]+112 [[STR]]+19 [[DEX]]+19 [[VIT]]+19 [[AGI]]+19 [[INT]]+35 [[MND]]+28 [[CHR]]+28&lt;br /&gt;
|body combat stats=[[Magic Accuracy]]+24 “[[Magic Atk. Bonus]]”+24 [[Evasion]]+38 [[Magic Evasion]]+91 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=[[Elemental Magic#Equipment Bonuses|Elemental magic recast delay]] -14% “[[Refresh]]”+2&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Wicce Gloves +1&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:80 [[HP]]+18 [[MP]]+20 [[STR]]+6 [[DEX]]+25 [[VIT]]+23 [[AGI]]+5 [[INT]]+27 [[MND]]+32 [[CHR]]+17&lt;br /&gt;
|hands combat stats=“[[Magic Atk. Bonus]]”+36 [[Evasion]]+19 [[Magic Evasion]]+48 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=[[Magic Critical Hit Rate]] +9% [[Magic Critical Hit#Magic Critical Hit Damage|Magic critical hit damage]] +9%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Wicce Chausses +1&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:104 [[HP]]+38 [[MP]]+99 [[STR]]+21 [[VIT]]+8 [[AGI]]+16 [[INT]]+38 [[MND]]+23 [[CHR]]+17&lt;br /&gt;
|legs combat stats=[[Magic Accuracy]]+24 “[[Magic Atk. Bonus]]”+24 [[Evasion]]+24 [[Magic Evasion]]+118 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=Increases magic effect duration +40&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Wicce Sabots +1&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:65 [[HP]]+9 [[MP]]+20 [[STR]]+8 [[DEX]]+8 [[VIT]]+8 [[AGI]]+29 [[INT]]+26 [[MND]]+17 [[CHR]]+32&lt;br /&gt;
|feet combat stats=[[Evasion]]+60 [[Magic Evasion]]+118 “[[Magic Def. Bonus]]”+6 [[Dark magic skill]] +25 [[Enmity]]-14 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Mana Wall]]”+15%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 3=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=2&lt;br /&gt;
|jobs=Black Mage&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Conserve MP]]”&lt;br /&gt;
|head=Wicce Petasos +2&lt;br /&gt;
|head base stats=[[Defense|DEF]]:115 [[HP]]+51 [[MP]]+76 [[STR]]+17 [[DEX]]+20 [[VIT]]+22 [[AGI]]+11 [[INT]]+34 [[MND]]+27 [[CHR]]+27&lt;br /&gt;
|head combat stats=[[Accuracy]]+51 [[Magic Accuracy]]+51 &amp;quot;[[Magic Atk. Bonus]]&amp;quot;+46 [[Magic Damage]]+21 [[Evasion]]+73 [[Magic Evasion]]+126 “[[Magic Def. Bonus]]”+9 [[Elemental magic skill]] +30 [[Attack Speed|Haste]]+6% [[Enmity]]-9&lt;br /&gt;
|head special stats=[[Elemental Magic#Equipment Bonuses|Elemental magic casting time]] -16% [[Damage taken]] -10%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Wicce Coat +2&lt;br /&gt;
|body base stats=[[Defense|DEF]]:144 [[HP]]+70 [[MP]]+122 [[STR]]+24 [[DEX]]+29 [[VIT]]+29 [[AGI]]+29 [[INT]]+45 [[MND]]+38 [[CHR]]+38&lt;br /&gt;
|body combat stats=[[Accuracy]]+54 [[Magic Accuracy]]+54  “[[Magic Atk. Bonus]]”+54 [[Magic Damage]]+24 [[Evasion]]+78 [[Magic Evasion]]+131 “[[Magic Def. Bonus]]”+10 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=[[Elemental Magic#Equipment Bonuses|Elemental magic recast delay]] -15% [[Magic Burst Damage II]] +4 “[[Refresh]]”+3&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Wicce Gloves +2&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:100 [[HP]]+38 [[MP]]+40 [[STR]]+11 [[DEX]]+35 [[VIT]]+33 [[AGI]]+15 [[INT]]+33 [[MND]]+42 [[CHR]]+27&lt;br /&gt;
|hands combat stats=[[Accuracy]]+52 [[Magic Accuracy]]+52 “[[Magic Atk. Bonus]]”+52 [[Magic Damage]]+22 [[Evasion]]+59 [[Magic Evasion]]+88 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=[[Magic Critical Hit Rate]] +11% [[Magic Critical Hit#Magic Critical Hit Damage|Magic critical hit damage]] +11% [[Damage taken]] -12%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Wicce Chausses +2&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:124 [[HP]]+58 [[MP]]+109 [[STR]]+26 [[VIT]]+18 [[AGI]]+26 [[INT]]+48 [[MND]]+33 [[CHR]]+27&lt;br /&gt;
|legs combat stats=[[Accuracy]]+53 [[Magic Accuracy]]+53 “[[Magic Atk. Bonus]]”+53 [[Magic Damage]]+23 [[Evasion]]+64 [[Magic Evasion]]+158 “[[Magic Def. Bonus]]”+9 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=[[Magic Burst Damage]]+10 Increases magic effect duration +45&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Wicce Sabots +2&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:85 [[HP]]+29 [[MP]]+40 [[STR]]+13 [[DEX]]+16 [[VIT]]+18 [[AGI]]+39 [[INT]]+31 [[MND]]+27 [[CHR]]+42&lt;br /&gt;
|feet combat stats=[[Accuracy]]+50 [[Magic Accuracy]]+50 &amp;quot;[[Magic Atk. Bonus]]&amp;quot;+45 [[Magic Damage]]+20 [[Evasion]]+100 [[Magic Evasion]]+158 “[[Magic Def. Bonus]]”+9 [[Dark magic skill]] +30 [[Enmity]]-15 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Mana Wall]]”+20% [[Damage taken]] -10%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 4=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=3&lt;br /&gt;
|jobs=Black Mage&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Conserve MP]]”&lt;br /&gt;
|head=Wicce Petasos +3&lt;br /&gt;
|head base stats=[[Defense|DEF]]:125 [[HP]]+61 [[MP]]+86 [[STR]]+22 [[DEX]]+25 [[VIT]]+27 [[AGI]]+16 [[INT]]+39 [[MND]]+32 [[CHR]]+32&lt;br /&gt;
|head combat stats=[[Accuracy]]+61 [[Magic Accuracy]]+61 &amp;quot;[[Magic Atk. Bonus]]&amp;quot;+51 [[Magic Damage]]+31 [[Evasion]]+83 [[Magic Evasion]]+136 “[[Magic Def. Bonus]]”+10 [[Elemental magic skill]] +35 [[Attack Speed|Haste]]+6% [[Enmity]]-10&lt;br /&gt;
|head special stats=[[Elemental Magic#Equipment Bonuses|Elemental magic casting time]] -18% [[Damage taken]] -11%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Wicce Coat +3&lt;br /&gt;
|body base stats=[[Defense|DEF]]:154 [[HP]]+80 [[MP]]+132 [[STR]]+29 [[DEX]]+34 [[VIT]]+34 [[AGI]]+34 [[INT]]+50 [[MND]]+43 [[CHR]]+43&lt;br /&gt;
|body combat stats=[[Accuracy]]+64 [[Magic Accuracy]]+64  “[[Magic Atk. Bonus]]”+59 [[Magic Damage]]+34 [[Evasion]]+88 [[Magic Evasion]]+141 “[[Magic Def. Bonus]]”+11 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=[[Elemental Magic#Equipment Bonuses|Elemental magic recast delay]] -16% [[Magic Burst Damage II]] +5 “[[Refresh]]”+4&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Wicce Gloves +3&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:110 [[HP]]+48 [[MP]]+50 [[STR]]+16 [[DEX]]+40 [[VIT]]+38 [[AGI]]+20 [[INT]]+38 [[MND]]+47 [[CHR]]+32&lt;br /&gt;
|hands combat stats=[[Accuracy]]+62 [[Magic Accuracy]]+62 “[[Magic Atk. Bonus]]”+57 [[Magic Damage]]+32 [[Evasion]]+69 [[Magic Evasion]]+98 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=[[Magic Critical Hit Rate]] +13% [[Magic Critical Hit#Magic Critical Hit Damage|Magic critical hit damage]] +13% [[Damage taken]] -13%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Wicce Chausses +3&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:134 [[HP]]+68 [[MP]]+119 [[STR]]+31 [[VIT]]+23 [[AGI]]+31 [[INT]]+53 [[MND]]+38 [[CHR]]+32&lt;br /&gt;
|legs combat stats=[[Accuracy]]+63 [[Magic Accuracy]]+63 “[[Magic Atk. Bonus]]”+58 [[Magic Damage]]+33 [[Evasion]]+74 [[Magic Evasion]]+168 “[[Magic Def. Bonus]]”+10 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=[[Magic Burst Damage]]+15 Increases magic effect duration +50&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Wicce Sabots +3&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:95 [[HP]]+39 [[MP]]+50 [[STR]]+18 [[DEX]]+21 [[VIT]]+23 [[AGI]]+44 [[INT]]+36 [[MND]]+32 [[CHR]]+47&lt;br /&gt;
|feet combat stats=[[Accuracy]]+60 [[Magic Accuracy]]+60 &amp;quot;[[Magic Atk. Bonus]]&amp;quot;+50 [[Magic Damage]]+30 [[Evasion]]+110 [[Magic Evasion]]+168 “[[Magic Def. Bonus]]”+10 [[Dark magic skill]] +35 [[Enmity]]-16 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Mana Wall]]”+25% [[Damage taken]] -11%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Set Notes}}}|Set Notes|&lt;br /&gt;
* Set &#039;&#039;&#039;Augments &amp;quot;[[Conserve MP]]&amp;quot;&#039;&#039;&#039;.&lt;br /&gt;
:*Occasionally causes your spells with which [[Conserve MP]] procs to sometimes deal between +12.5% ~ +100% damage; double the ratio of the amount of MP conserved.&lt;br /&gt;
::*Conserve MP is not a constant value and will conserve between 6.25% and 50% of a spell&#039;s cost upon activation.&lt;br /&gt;
::*This set bonus is calculated [[Magic Damage|as the last multiplier in the magic damage equation]].&lt;br /&gt;
:*Set is activated by wearing two or more pieces with each separate piece providing an assumed, but unverified 5% chance of activation.}}&amp;lt;/onlyinclude&amp;gt;{{verification}} {{Icon|Mystery}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
*In old English (Anglo-Saxon) wicce means sorceress. It is where the modern word &amp;quot;witch&amp;quot; is derived from. [https://en.wikipedia.org/wiki/Witch_(word)]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
*[http://www.bluegartr.com/threads/98420-Final-Magian-Empyreon-Armor.?p=4201341&amp;amp;viewfull=1#post4201341 Goetia Set Testing (Ruined Sky, BG)]&lt;br /&gt;
*[http://wiki.ffo.jp/html/23292.html JP Wiki Conserve MP Bonus]&lt;br /&gt;
&lt;br /&gt;
{{Reforged Empyrean Set Navigation}}&lt;br /&gt;
[[Category:Armor Set]][[Category:Reforged Empyrean Armor]][[Category:Unsolved Mysteries]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Ebers_Attire_Set&amp;diff=660405</id>
		<title>Ebers Attire Set</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Ebers_Attire_Set&amp;diff=660405"/>
		<updated>2022-10-11T13:22:50Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Theophany Attire Set|Piety Attire Set|Orison Attire Set}}&lt;br /&gt;
{{Armor Set Table&lt;br /&gt;
|Image=Orison Attire Set-fix.jpg&lt;br /&gt;
|Image Size=201&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Armor Set 1=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=&lt;br /&gt;
|jobs=White Mage&lt;br /&gt;
|armor level=109&lt;br /&gt;
|set bonus=Augments [[:Category:Barspell#Increasing Elemental Barspell Potency|elemental resistance spells]]&lt;br /&gt;
|head=Ebers Cap&lt;br /&gt;
|head base stats=[[Defense|DEF]]:69 [[HP]]+16 [[MP]]+81 [[STR]]+9 [[DEX]]+10 [[VIT]]+10 [[AGI]]+10 [[INT]]+14 [[MND]]+22 [[CHR]]+14&lt;br /&gt;
|head combat stats=[[Evasion]]+16 [[Magic Evasion]]+51 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|head special stats=“[[Divine Veil]]”+20% [[Cure Potency|&amp;quot;Cure&amp;quot; potency]] +13%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Ebers Bliaut&lt;br /&gt;
|body base stats=[[Defense|DEF]]:87 [[HP]]+69 [[MP]]+98 [[STR]]+12 [[DEX]]+12 [[VIT]]+12 [[AGI]]+12 [[INT]]+19 [[MND]]+21 [[CHR]]+18&lt;br /&gt;
|body combat stats=[[Evasion]]+19 [[Magic Evasion]]+54 “[[Magic Def. Bonus]]”+3 [[Healing magic skill]] +22 [[Attack Speed|Haste]]+2%&lt;br /&gt;
|body special stats=“[[Afflatus Solace]]”+12 “[[Refresh]]”+2&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Ebers Mitts&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:60 [[HP]]+34 [[MP]]+42 [[STR]]+4 [[DEX]]+16 [[VIT]]+16 [[AGI]]+3 [[INT]]+12 [[MND]]+22 [[CHR]]+10&lt;br /&gt;
|hands combat stats=[[Evasion]]+10 [[Magic Evasion]]+25 “[[Magic Def. Bonus]]”+1 [[Enmity]]-9 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=“[[Divine Caress]]”+2 “[[:Category:Regen Spell|Regen]]” effect duration +20&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Ebers Pantaloons&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:75 [[HP]]+19 [[MP]]+29 [[STR]]+15 [[VIT]]+8 [[AGI]]+11 [[INT]]+20 [[MND]]+22 [[CHR]]+10&lt;br /&gt;
|legs combat stats=[[Evasion]]+12 [[Magic Evasion]]+73 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|legs special stats=“[[Divine Benison]]”+1 Converts 5% of “[[Cure Potency|Cure]]” amount to [[MP]] [[Healing Magic|Healing magic casting time]] -12%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Ebers Duckbills&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:46 [[HP]]+45 [[MP]]+57 [[STR]]+6 [[DEX]]+7 [[VIT]]+6 [[AGI]]+21 [[INT]]+11 [[MND]]+16 [[CHR]]+21&lt;br /&gt;
|feet combat stats=[[Evasion]]+25 [[Magic Evasion]]+73 “[[Magic Def. Bonus]]”+3 [[Enhancing magic skill]] +22 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Auspice]]”+13&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 2=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=1&lt;br /&gt;
|jobs=White Mage&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments [[:Category:Barspell#Increasing Elemental Barspell Potency|elemental resistance spells]]&lt;br /&gt;
|head=Ebers Cap +1&lt;br /&gt;
|head base stats=[[Defense|DEF]]:94 [[HP]]+34 [[MP]]+88 [[STR]]+13 [[DEX]]+16 [[VIT]]+16 [[AGI]]+16 [[INT]]+21 [[MND]]+29 [[CHR]]+21&lt;br /&gt;
|head combat stats=[[Evasion]]+36 [[Magic Evasion]]+75 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|head special stats=“[[Divine Veil]]”+22% [[Cure Potency|“Cure” potency]] +16%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Ebers Bliaut +1&lt;br /&gt;
|body base stats=[[Defense|DEF]]:125 [[HP]]+107 [[MP]]+119 [[STR]]+20 [[DEX]]+20 [[VIT]]+20 [[AGI]]+20 [[INT]]+30 [[MND]]+33 [[CHR]]+29&lt;br /&gt;
|body combat stats=[[Evasion]]+41 [[Magic Evasion]]+80 “[[Magic Def. Bonus]]”+7 [[Healing magic skill]] +24 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Afflatus Solace]]”+14 “[[Refresh]]”+2&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Ebers Mitts +1&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:84 [[HP]]+45 [[MP]]+45 [[STR]]+6 [[DEX]]+25 [[VIT]]+25 [[AGI]]+5 [[INT]]+19 [[MND]]+35 [[CHR]]+16&lt;br /&gt;
|hands combat stats=[[Evasion]]+22 [[Magic Evasion]]+37 “[[Magic Def. Bonus]]”+3 [[Enmity]]-10 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=“[[Divine Caress]]”+3 “[[:Category:Regen Spell|Regen]]” effect duration +22&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Ebers Pantaloons +1&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:106 [[HP]]+41 [[MP]]+35 [[STR]]+24 [[VIT]]+12 [[AGI]]+17 [[INT]]+32 [[MND]]+33 [[CHR]]+16&lt;br /&gt;
|legs combat stats=[[Evasion]]+27 [[Magic Evasion]]+107 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=“[[Divine Benison]]”+2 Converts 6% of “[[Cure Potency|Cure]]” amount to [[MP]] [[Healing Magic|Healing magic casting time]] -13%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Ebers Duckbills +1&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:66 [[HP]]+51 [[MP]]+60 [[STR]]+10 [[DEX]]+11 [[VIT]]+10 [[AGI]]+33 [[INT]]+17 [[MND]]+23 [[CHR]]+34 &lt;br /&gt;
|feet combat stats=[[Evasion]]+55 [[Magic Evasion]]+107 “[[Magic Def. Bonus]]”+5 [[Enhancing magic skill]] +25 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Auspice]]”+15&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 3=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=2&lt;br /&gt;
|jobs=White Mage&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments [[:Category:Barspell#Increasing Elemental Barspell Potency|elemental resistance spells]]&lt;br /&gt;
|head=Ebers Cap +2&lt;br /&gt;
|head base stats=[[Defense|DEF]]:114[[HP]]+54 [[MP]]+98 [[STR]]+18 [[DEX]]+24 [[VIT]]+24 [[AGI]]+21 [[INT]]+29 [[MND]]+29 [[CHR]]+26&lt;br /&gt;
|head combat stats=[[Accuracy]]+51 [[Magic Accuracy]]+51 [[Evasion]]+76 [[Magic Evasion]]+115 “[[Magic Def. Bonus]]”+9 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|head special stats=[[Fast Cast]]+10 “[[Divine Veil]]”+24% [[Cure Potency|“Cure” potency]] +19%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Ebers Bliaut +2&lt;br /&gt;
|body base stats=[[Defense|DEF]]:145 [[HP]]+117 [[MP]]+129 [[STR]]+25 [[DEX]]+30 [[VIT]]+30 [[AGI]]+25 [[INT]]+40 [[MND]]+43 [[CHR]]+34&lt;br /&gt;
|body combat stats=[[Accuracy]]+54 [[Magic Accuracy]]+54 [[Evasion]]+81 [[Magic Evasion]]+120 “[[Magic Def. Bonus]]”+10 [[Healing magic skill]]+29 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Afflatus Solace]]”+16 &amp;quot;[[Regen]]&amp;quot;+4 “[[Refresh]]”+3&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Ebers Mitts +2&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:104 [[HP]]+55 [[MP]]+55 [[STR]]+11 [[DEX]]+35 [[VIT]]+35 [[AGI]]+10 [[INT]]+29 [[MND]]+45 [[CHR]]+21&lt;br /&gt;
|hands combat stats=[[Accuracy]]+52 [[Magic Accuracy]]+52 [[Evasion]]+62 [[Magic Evasion]]+77 “[[Magic Def. Bonus]]”+6 [[Enmity]]-11 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=“[[Divine Caress]]”+4 “[[:Category:Regen Spell|Regen]]” effect duration +24 [[Damage taken]] -10%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Ebers Pantaloons +2&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:126 [[HP]]+61 [[MP]]+55 [[STR]]+29 [[VIT]]+21 [[AGI]]+22 [[INT]]+42 [[MND]]+40 [[CHR]]+21&lt;br /&gt;
|legs combat stats=[[Accuracy]]+53 [[Magic Accuracy]]+53 [[Evasion]]+67 [[Magic Evasion]]+147 “[[Magic Def. Bonus]]”+9 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=“[[Divine Benison]]”+3 Converts 7% of “[[Cure Potency|Cure]]” amount to [[MP]] [[Healing Magic|Healing magic casting time]] -14% [[Damage taken]] -12%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Ebers Duckbills +2&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:86 [[HP]]+61 [[MP]]+70 [[STR]]+15 [[DEX]]+21 [[VIT]]+20 [[AGI]]+38 [[INT]]+27 [[MND]]+29 [[CHR]]+39 &lt;br /&gt;
|feet combat stats=[[Accuracy]]+50 [[Magic Accuracy]]+50 [[Evasion]]+95 [[Magic Evasion]]+147 “[[Magic Def. Bonus]]”+8 [[Enhancing magic skill]] +30 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Auspice]]”+17 [[Damage taken]] -10%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 4=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=3&lt;br /&gt;
|jobs=White Mage&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments [[:Category:Barspell#Increasing Elemental Barspell Potency|elemental resistance spells]]&lt;br /&gt;
|head=Ebers Cap +3&lt;br /&gt;
|head base stats=[[Defense|DEF]]:124[[HP]]+64 [[MP]]+108 [[STR]]+23 [[DEX]]+29 [[VIT]]+29 [[AGI]]+26 [[INT]]+34 [[MND]]+34 [[CHR]]+34&lt;br /&gt;
|head combat stats=[[Accuracy]]+61 [[Magic Accuracy]]+61 [[Evasion]]+86 [[Magic Evasion]]+125 “[[Magic Def. Bonus]]”+10 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|head special stats=[[Fast Cast]]+13 “[[Divine Veil]]”+26% [[Cure Potency|“Cure” potency]] +22%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Ebers Bliaut +3&lt;br /&gt;
|body base stats=[[Defense|DEF]]:155 [[HP]]+127 [[MP]]+139 [[STR]]+30 [[DEX]]+35 [[VIT]]+35 [[AGI]]+30 [[INT]]+45 [[MND]]+48 [[CHR]]+39&lt;br /&gt;
|body combat stats=[[Accuracy]]+64 [[Magic Accuracy]]+64 [[Evasion]]+91 [[Magic Evasion]]+130 “[[Magic Def. Bonus]]”+11 [[Healing magic skill]]+34 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Afflatus Solace]]”+18 &amp;quot;[[Regen]]&amp;quot;+5 “[[Refresh]]”+4&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Ebers Mitts +3&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:114 [[HP]]+65 [[MP]]+65 [[STR]]+16 [[DEX]]+40 [[VIT]]+40 [[AGI]]+15 [[INT]]+34 [[MND]]+50 [[CHR]]+26&lt;br /&gt;
|hands combat stats=[[Accuracy]]+62 [[Magic Accuracy]]+62 [[Evasion]]+72 [[Magic Evasion]]+87 “[[Magic Def. Bonus]]”+7 [[Enmity]]-12 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=“[[Divine Caress]]”+5 “[[:Category:Regen Spell|Regen]]” effect duration +26 [[Damage taken]] -11%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Ebers Pantaloons +3&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:136 [[HP]]+71 [[MP]]+65 [[STR]]+34 [[VIT]]+26 [[AGI]]+27 [[INT]]+47 [[MND]]+45 [[CHR]]+26&lt;br /&gt;
|legs combat stats=[[Accuracy]]+63 [[Magic Accuracy]]+63 [[Evasion]]+77 [[Magic Evasion]]+157 “[[Magic Def. Bonus]]”+10 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=“[[Divine Benison]]”+4 Converts 8% of “[[Cure Potency|Cure]]” amount to [[MP]] [[Healing Magic|Healing magic casting time]] -15% [[Damage taken]] -13%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Ebers Duckbills +3&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:96 [[HP]]+71 [[MP]]+80 [[STR]]+20 [[DEX]]+26 [[VIT]]+25 [[AGI]]+43 [[INT]]+32 [[MND]]+34 [[CHR]]+44 &lt;br /&gt;
|feet combat stats=[[Accuracy]]+60 [[Magic Accuracy]]+60 [[Evasion]]+105 [[Magic Evasion]]+157 “[[Magic Def. Bonus]]”+9 [[Enhancing magic skill]] +35 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Auspice]]”+19 [[Damage taken]] -11%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Set Notes}}}|Set Notes|&lt;br /&gt;
* The &#039;&#039;&#039;Augments elemental resistance spells&#039;&#039;&#039; effect causes a corresponding elemental [[Barspells]] to sometimes nullify elemental damage. &lt;br /&gt;
:*Set is activated by wearing two or more pieces with each separate piece providing a 2% chance of activation.}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.bluegartr.com/threads/98420-Final-Magian-Empyreon-Armor.?p=4252840&amp;amp;viewfull=1#post4252840 Orison Set testing (Alkimi, BG)]&lt;br /&gt;
* [http://www.bluegartr.com/threads/105726-Random-Question-Thread-XXII-You-Know-the-Deal?p=4702160&amp;amp;viewfull=1#post4702160 5/5 proc rate testing (Aleste, BG)]&lt;br /&gt;
&lt;br /&gt;
{{Reforged Empyrean Set Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor Set]][[Category:Reforged Empyrean Armor]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Bhikku_Attire_Set&amp;diff=660403</id>
		<title>Bhikku Attire Set</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Bhikku_Attire_Set&amp;diff=660403"/>
		<updated>2022-10-11T13:16:36Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Anchorite&#039;s Attire Set|Hesychast&#039;s Attire Set|Tantra Attire Set}}&lt;br /&gt;
{{Armor Set Table&lt;br /&gt;
|Image=Tantra Attire Set-fix.jpg&lt;br /&gt;
|Image Size=201&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Armor Set 1=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=&lt;br /&gt;
|jobs=Monk&lt;br /&gt;
|armor level=109&lt;br /&gt;
|set bonus=Augments &amp;quot;[[Kick Attacks]]&amp;quot; effect&lt;br /&gt;
|head=Bhikku Crown&lt;br /&gt;
|head base stats=[[Defense|DEF]]:70 [[HP]]+17 [[STR]]+18 [[DEX]]+11 [[VIT]]+14 [[AGI]]+13 [[INT]]+10 [[MND]]+12 [[CHR]]+10&lt;br /&gt;
|head combat stats=[[Evasion]]+19 [[Magic Evasion]]+32 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|head special stats=“[[Subtle Blow]]”+11 “[[Perfect Counter]]” attack +20&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Bhikku Cyclas&lt;br /&gt;
|body base stats=[[Defense|DEF]]:90 [[HP]]+28 [[STR]]+20 [[DEX]]+16 [[VIT]]+20 [[AGI]]+16 [[INT]]+12 [[MND]]+15 [[CHR]]+12&lt;br /&gt;
|body combat stats=[[Accuracy]]+15 [[Attack]]+15 [[Evasion]]+25 [[Magic Evasion]]+40 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|body special stats=“[[Martial Arts]]”+5 Augments “[[Impetus]]”&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Bhikku Gloves&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:63 [[HP]]+11 [[STR]]+7 [[DEX]]+21 [[VIT]]+20 [[AGI]]+4 [[INT]]+4 [[MND]]+17 [[CHR]]+8&lt;br /&gt;
|hands combat stats=[[Accuracy]]+13 [[Evasion]]+11 [[Magic Evasion]]+21 [[Hand-to-Hand|Hand-to-Hand skill]] +9 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|hands special stats=“[[Tactical Guard]]”+30&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Bhikku Hose&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:76 [[HP]]+22 [[STR]]+22 [[VIT]]+8 [[AGI]]+13 [[INT]]+17 [[MND]]+12 [[CHR]]+4&lt;br /&gt;
|legs combat stats=[[Accuracy]]+13 [[Attack]]+13 [[Evasion]]+16 [[Magic Evasion]]+47 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|legs special stats=“[[Kick Attacks]]”+15 “[[Store TP]]”+6&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Bhikku Gaiters&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:49 [[HP]]+6 [[STR]]+13 [[DEX]]+9 [[VIT]]+10 [[AGI]]+21 [[MND]]+11 [[CHR]]+16&lt;br /&gt;
|feet combat stats=[[Accuracy]]+14 [[Evasion]]+33 [[Magic Evasion]]+47 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|feet special stats=“[[Kick Attacks]]” attack +50 “[[Footwork]]”+7%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 2=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=1&lt;br /&gt;
|jobs=Monk&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments &amp;quot;[[Kick Attacks]]&amp;quot; effect&lt;br /&gt;
|head=Bhikku Crown +1&lt;br /&gt;
|head base stats=[[Defense|DEF]]:97 [[HP]]+36 [[STR]]+24 [[DEX]]+17 [[VIT]]+22 [[AGI]]+19 [[INT]]+14 [[MND]]+18 [[CHR]]+14&lt;br /&gt;
|head combat stats=[[Evasion]]+41 [[Magic Evasion]]+48 “[[Magic Def. Bonus]]”+4 [[Attack Speed|Haste]]+9%&lt;br /&gt;
|head special stats=“[[Subtle Blow]]”+12 “[[Perfect Counter]]” attack +25&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Bhikku Cyclas +1&lt;br /&gt;
|body base stats=[[Defense|DEF]]:125 [[HP]]+59 [[STR]]+29 [[DEX]]+25 [[VIT]]+29 [[AGI]]+25 [[INT]]+19 [[MND]]+24 [[CHR]]+19&lt;br /&gt;
|body combat stats=[[Accuracy]]+23 [[Attack]]+23 [[Evasion]]+55 [[Magic Evasion]]+59 “[[Magic Def. Bonus]]”+4 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|body special stats=“[[Martial Arts]]”+6 Augments “[[Impetus]]”&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Bhikku Gloves +1&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:83 [[HP]]+25 [[STR]]+11 [[DEX]]+34 [[VIT]]+32 [[AGI]]+6 [[INT]]+7 [[MND]]+28 [[CHR]]+12&lt;br /&gt;
|hands combat stats=[[Accuracy]]+23 [[Evasion]]+24 [[Magic Evasion]]+32 “[[Magic Def. Bonus]]”+1 [[Hand-to-Hand|Hand-to-Hand skill]] +11 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|hands special stats=“[[Tactical Guard]]”+35&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Bhikku Hose +1&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:110 [[HP]]+47 [[STR]]+35 [[VIT]]+14 [[AGI]]+21 [[INT]]+26 [[MND]]+20 [[CHR]]+7&lt;br /&gt;
|legs combat stats=[[Accuracy]]+23 [[Attack]]+23 [[Evasion]]+36 [[Magic Evasion]]+69 “[[Magic Def. Bonus]]”+4 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|legs special stats=“[[Kick Attacks]]”+20 “[[Store TP]]”+8&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Bhikku Gaiters +1&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:68 [[HP]]+13 [[STR]]+19 [[DEX]]+15 [[VIT]]+16 [[AGI]]+34 [[MND]]+17 [[CHR]]+25&lt;br /&gt;
|feet combat stats=[[Accuracy]]+24 [[Evasion]]+72 [[Magic Evasion]]+69 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|feet special stats=“[[Kick Attacks]]” attack +55 “[[Footwork]]”+10%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 3=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=2&lt;br /&gt;
|jobs=Monk&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments &amp;quot;[[Kick Attacks]]&amp;quot; effect&lt;br /&gt;
|head=Bhikku Crown +2&lt;br /&gt;
|head base stats=[[Defense|DEF]]:117 [[HP]]+56 [[STR]]+29 [[DEX]]+25 [[VIT]]+29 [[AGI]]+26 [[INT]]+20 [[MND]]+25 [[CHR]]+20&lt;br /&gt;
|head combat stats=[[Accuracy]]+51 [[Attack]]+51 [[Magic Accuracy]]+51 [[Evasion]]+81 [[Magic Evasion]]+88 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+9%&lt;br /&gt;
|head special stats=“[[Subtle Blow]]”+13 “[[Perfect Counter]]” attack +30 [[Damage Taken]] -10%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Bhikku Cyclas +2&lt;br /&gt;
|body base stats=[[Defense|DEF]]:145 [[HP]]+79 [[STR]]+35 [[DEX]]+34 [[VIT]]+34 [[AGI]]+35 [[INT]]+26 [[MND]]+33 [[CHR]]+28&lt;br /&gt;
|body combat stats=[[Accuracy]]+54 [[Attack]]+64 [[Magic Accuracy]]+54 [[Evasion]]+95 [[Magic Evasion]]+99 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|body special stats=“[[Martial Arts]]”+7 Augments “[[Impetus]]” [[Weapon Skill Damage]] +8%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Bhikku Gloves +2&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:103 [[HP]]+45 [[STR]]+21 [[DEX]]+44 [[VIT]]+40 [[AGI]]+16 [[INT]]+15 [[MND]]+37 [[CHR]]+20&lt;br /&gt;
|hands combat stats=[[Accuracy]]+52 [[Attack]]+52 [[Magic Accuracy]]+52 [[Evasion]]+64 [[Magic Evasion]]+72 “[[Magic Def. Bonus]]”+4 [[Hand-to-Hand|Hand-to-Hand skill]] +16 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|hands special stats=“[[Tactical Guard]]”+40 [[Physical Damage Limit]] +7%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Bhikku Hose +2&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:130 [[HP]]+67 [[STR]]+44 [[VIT]]+23 [[AGI]]+30 [[INT]]+32 [[MND]]+29 [[CHR]]+16&lt;br /&gt;
|legs combat stats=[[Accuracy]]+53 [[Attack]]+63 [[Magic Accuracy]]+53 [[Evasion]]+76 [[Magic Evasion]]+109 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|legs special stats=“[[Kick Attacks]]”+25 “[[Store TP]]”+9 [[Damage Taken]] -13%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Bhikku Gaiters +2&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:88 [[HP]]+33 [[STR]]+25 [[DEX]]+25 [[VIT]]+25 [[AGI]]+44 [[MND]]+25 [[CHR]]+34&lt;br /&gt;
|feet combat stats=[[Accuracy]]+50 [[Attack]]+50 [[Magic Accuracy]]+50 [[Evasion]]+112 [[Magic Evasion]]+109 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|feet special stats=“[[Kick Attacks]]” attack +60 “[[Footwork]]”+13% [[Damage Taken]] -9%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 4=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=3&lt;br /&gt;
|jobs=Monk&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments &amp;quot;[[Kick Attacks]]&amp;quot; effect&lt;br /&gt;
|head=Bhikku Crown +3&lt;br /&gt;
|head base stats=[[Defense|DEF]]:127 [[HP]]+66 [[STR]]+34 [[DEX]]+30 [[VIT]]+34 [[AGI]]+31 [[INT]]+25 [[MND]]+30 [[CHR]]+25&lt;br /&gt;
|head combat stats=[[Accuracy]]+61 [[Attack]]+61 [[Magic Accuracy]]+61 [[Evasion]]+91 [[Magic Evasion]]+98 “[[Magic Def. Bonus]]”+8 [[Attack Speed|Haste]]+9%&lt;br /&gt;
|head special stats=“[[Subtle Blow]]”+14 “[[Perfect Counter]]” attack +35 [[Damage Taken]] -11%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Bhikku Cyclas +3&lt;br /&gt;
|body base stats=[[Defense|DEF]]:155 [[HP]]+89 [[STR]]+40 [[DEX]]+39 [[VIT]]+39 [[AGI]]+40 [[INT]]+31 [[MND]]+38 [[CHR]]+33&lt;br /&gt;
|body combat stats=[[Accuracy]]+64 [[Attack]]+74 [[Magic Accuracy]]+64 [[Evasion]]+105 [[Magic Evasion]]+109 “[[Magic Def. Bonus]]”+8 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|body special stats=“[[Martial Arts]]”+8 Augments “[[Impetus]]” [[Weapon Skill Damage]] +12%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Bhikku Gloves +3&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:113 [[HP]]+55 [[STR]]+26 [[DEX]]+49 [[VIT]]+45 [[AGI]]+21 [[INT]]+20 [[MND]]+42 [[CHR]]+25&lt;br /&gt;
|hands combat stats=[[Accuracy]]+62 [[Attack]]+52 [[Magic Accuracy]]+62 [[Evasion]]+74 [[Magic Evasion]]+82 “[[Magic Def. Bonus]]”+5 [[Hand-to-Hand|Hand-to-Hand skill]] +21 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|hands special stats=“[[Tactical Guard]]”+45 [[Physical Damage Limit]] +10%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Bhikku Hose +3&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:140 [[HP]]+77 [[STR]]+49 [[VIT]]+28 [[AGI]]+35 [[INT]]+37 [[MND]]+34 [[CHR]]+21&lt;br /&gt;
|legs combat stats=[[Accuracy]]+63 [[Attack]]+73 [[Magic Accuracy]]+53 [[Evasion]]+86 [[Magic Evasion]]+119 “[[Magic Def. Bonus]]”+8 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|legs special stats=“[[Kick Attacks]]”+30 “[[Store TP]]”+9 [[Damage Taken]] -14%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Bhikku Gaiters +3&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:98 [[HP]]+43 [[STR]]+30 [[DEX]]+30 [[VIT]]+30 [[AGI]]+49 [[MND]]+30 [[CHR]]+39&lt;br /&gt;
|feet combat stats=[[Accuracy]]+60 [[Attack]]+60 [[Magic Accuracy]]+60 [[Evasion]]+122 [[Magic Evasion]]+119 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|feet special stats=“[[Kick Attacks]]” attack +65 “[[Footwork]]”+16% [[Damage Taken]] -10%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Set Notes}}}|Set Notes|&lt;br /&gt;
*Set: &#039;&#039;&#039;Augments &amp;quot;[[Kick Attacks]]&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:*Occasionally allows a second Kick Attack during an attack round without the use of [[Footwork]].&lt;br /&gt;
:*Set is activated by wearing two or more pieces with each separate piece providing a 1% chance of activation.}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Reforged Empyrean Set Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor Set]][[Category:Reforged Empyrean Armor]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Boii_Armor_Set&amp;diff=660401</id>
		<title>Boii Armor Set</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Boii_Armor_Set&amp;diff=660401"/>
		<updated>2022-10-11T13:10:22Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Ravager&#039;s Armor Set|Pummeler&#039;s Armor Set|Agoge Armor Set}}&lt;br /&gt;
{{Armor Set Table&lt;br /&gt;
|Image=Ravager&#039;s Armor Set.jpg&lt;br /&gt;
|Image Size=201&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Armor Set 1=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=&lt;br /&gt;
|jobs=Warrior&lt;br /&gt;
|armor level=109&lt;br /&gt;
|set bonus=Augments &amp;quot;Double Attack&amp;quot; effect&lt;br /&gt;
|head=Boii Mask&lt;br /&gt;
|head base stats=[[Defense|DEF]]:81 [[HP]]+20 [[STR]]+25 [[DEX]]+11 [[VIT]]+24 [[AGI]]+9 [[INT]]+7 [[MND]]+7 [[CHR]]+7&lt;br /&gt;
|head combat stats=[[Accuracy]]+14 [[Attack]]+14 [[Evasion]]+16 [[Magic Evasion]]+32 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|head special stats=[[Critical hit rate]] +3% “[[Double Attack]]”+4%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Boii Lorica&lt;br /&gt;
|body base stats=[[Defense|DEF]]:103 [[HP]]+31 [[STR]]+17 [[DEX]]+15 [[VIT]]+17 [[AGI]]+12 [[INT]]+12 [[MND]]+12 [[CHR]]+12&lt;br /&gt;
|body combat stats=[[Accuracy]]+20 [[Attack]]+20 [[Evasion]]+20 [[Magic Evasion]]+40 “[[Magic Def. Bonus]]”+2 [[Great Axe|Great Axe skill]] +9 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Store TP]]”+8 “[[Blood Rage]]” duration +32&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Boii Mufflers&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:71 [[HP]]+12 [[STR]]+9 [[DEX]]+24 [[VIT]]+20 [[AGI]]+4 [[INT]]+4 [[MND]]+14 [[CHR]]+10&lt;br /&gt;
|hands combat stats=[[Accuracy]]+12 [[Evasion]]+11 [[Magic Evasion]]+21 [[Axe|Axe skill]] +18 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=“[[Restraint]]”+100&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Boii Cuisses&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:91 [[HP]]+23 [[STR]]+24 [[VIT]]+16 [[AGI]]+9 [[INT]]+14 [[MND]]+8 [[CHR]]+6&lt;br /&gt;
|legs combat stats=[[Attack]]+15 [[Evasion]]+11 [[Magic Evasion]]+54 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|legs special stats=“[[Double Attack]]”+5% “[[Fencer]]”+1&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Boii Calligae&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:58 [[HP]]+7 [[STR]]+10 [[DEX]]+12 [[VIT]]+10 [[AGI]]+16 [[MND]]+3 [[CHR]]+12&lt;br /&gt;
|feet combat stats=[[Accuracy]]+17 [[Evasion]]+25 [[Magic Evasion]]+54 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|feet special stats=[[Critical hit damage]] +10% &amp;quot;[[Retaliation]]”+22&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 2=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=1&lt;br /&gt;
|jobs=Warrior&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments &amp;quot;Double Attack&amp;quot; effect&lt;br /&gt;
|head=Boii Mask +1&lt;br /&gt;
|head base stats=[[Defense|DEF]]:114 [[HP]]+43 [[STR]]+33 [[DEX]]+17 [[VIT]]+32 [[AGI]]+15 [[INT]]+11 [[MND]]+11 [[CHR]]+11&lt;br /&gt;
|head combat stats=[[Accuracy]]+24 [[Attack]]+24 [[Evasion]]+36 [[Magic Evasion]]+48 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|head special stats=[[Critical hit rate]] +4% “[[Double Attack]]”+5%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Boii Lorica +1&lt;br /&gt;
|body base stats=[[Defense|DEF]]:144 [[HP]]+66 [[STR]]+28 [[DEX]]+24 [[VIT]]+28 [[AGI]]+19 [[INT]]+19 [[MND]]+19 [[CHR]]+19&lt;br /&gt;
|body combat stats=[[Accuracy]]+28 [[Attack]]+28 [[Evasion]]+44 [[Magic Evasion]]+59 “[[Magic Def. Bonus]]”+4 [[Great Axe|Great Axe skill]] +11 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Store TP]]”+9 “[[Blood Rage]]” duration +34&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Boii Mufflers +1&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:100 [[HP]]+27 [[STR]]+12 [[DEX]]+36 [[VIT]]+32 [[AGI]]+7 [[INT]]+6 [[MND]]+23 [[CHR]]+16&lt;br /&gt;
|hands combat stats=[[Accuracy]]+20 [[Evasion]]+24 [[Magic Evasion]]+32 “[[Magic Def. Bonus]]”+1 [[Axe|Axe skill]] +21 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|hands special stats=“[[Restraint]]”+110&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Boii Cuisses +1&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:125 [[HP]]+50 [[STR]]+38 [[VIT]]+25 [[AGI]]+15 [[INT]]+23 [[MND]]+12 [[CHR]]+10&lt;br /&gt;
|legs combat stats=[[Attack]]+23 [[Evasion]]+24 [[Magic Evasion]]+80 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|legs special stats=“[[Double Attack]]”+6% “[[Fencer]]”+2&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Boii Calligae +1&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:82 [[HP]]+15 [[STR]]+16 [[DEX]]+19 [[VIT]]+16 [[AGI]]+25 [[MND]]+5 [[CHR]]+19&lt;br /&gt;
|feet combat stats=[[Accuracy]]+27 [[Evasion]]+55 [[Magic Evasion]]+80 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|feet special stats=[[Critical hit damage]] +11% “[[Retaliation]]”+25&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 3=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|plus=2&lt;br /&gt;
|jobs=Warrior&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments &amp;quot;Double Attack&amp;quot; effect&lt;br /&gt;
|head=Boii Mask +2&lt;br /&gt;
|head base stats=[[Defense|DEF]]:134 [[HP]]+63 [[STR]]+38 [[DEX]]+27 [[VIT]]+37 [[AGI]]+25 [[INT]]+21 [[MND]]+21 [[CHR]]+21&lt;br /&gt;
|head combat stats=[[Accuracy]]+51 [[Attack]]+61 [[Magic Accuracy]]+51 [[Evasion]]+76 [[Magic Evasion]]+88 “[[Magic Def. Bonus]]”+5 [[Attack Speed|Haste]]+7% &lt;br /&gt;
|head special stats=“[[Double Attack]]”+6% [[Critical hit rate]] +5% [[Damage Taken]] -10%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Boii Lorica +2&lt;br /&gt;
|body base stats=[[Defense|DEF]]:164 [[HP]]+86 [[STR]]+38 [[DEX]]+34 [[VIT]]+38 [[AGI]]+29 [[INT]]+29 [[MND]]+29 [[CHR]]+29&lt;br /&gt;
|body combat stats=[[Accuracy]]+54 [[Attack]]+64 [[Magic Accuracy]]+54 [[Evasion]]+84 [[Magic Evasion]]+99 “[[Magic Def. Bonus]]”+7 [[Great Axe|Great Axe skill]] +16 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Store TP]]”+10 “[[Blood Rage]]” duration +36 [[Damage Taken]] -13%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Boii Mufflers +2&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:120 [[HP]]+47 [[STR]]+19 [[DEX]]+42 [[VIT]]+42 [[AGI]]+17 [[INT]]+16 [[MND]]+33 [[CHR]]+26&lt;br /&gt;
|hands combat stats=[[Accuracy]]+52 [[Attack]]+52 [[Magic Accuracy]]+52 [[Evasion]]+64 [[Magic Evasion]]+72 “[[Magic Def. Bonus]]”+4 [[Axe|Axe skill]] +26 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|hands special stats=“[[Restraint]]”+120 [[Weapon Skill Damage]] +8%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Boii Cuisses +2&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:145 [[HP]]+70 [[STR]]+48 [[VIT]]+35 [[AGI]]+25 [[INT]]+33 [[MND]]+22 [[CHR]]+20&lt;br /&gt;
|legs combat stats=[[Accuracy]]+53 [[Attack]]+63 [[Magic Accuracy]]+53 [[Evasion]]+64 [[Magic Evasion]]+120 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|legs special stats=“[[Double Attack]]”+7% “[[Fencer]]”+3 [[Physical Damage Limit]] +7%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Boii Calligae +2&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:102 [[HP]]+35 [[STR]]+26 [[DEX]]+29 [[VIT]]+26 [[AGI]]+35 [[MND]]+15 [[CHR]]+29&lt;br /&gt;
|feet combat stats=[[Accuracy]]+50 [[Attack]]+50 [[Magic Accuracy]]+50 [[Evasion]]+95 [[Magic Evasion]]+95 “[[Magic Def. Bonus]]”+5 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|feet special stats=“[[Retaliation]]”+28 [[Critical hit damage]] +12% [[Damage Taken]] -9%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 4=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|plus=3&lt;br /&gt;
|jobs=Warrior&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments &amp;quot;Double Attack&amp;quot; effect&lt;br /&gt;
|head=Boii Mask +3&lt;br /&gt;
|head base stats=[[Defense|DEF]]:144 [[HP]]+73 [[STR]]+43 [[DEX]]+32 [[VIT]]+47 [[AGI]]+30 [[INT]]+26 [[MND]]+21 [[CHR]]+26&lt;br /&gt;
|head combat stats=[[Accuracy]]+61 [[Attack]]+71 [[Magic Accuracy]]+61 [[Evasion]]+86 [[Magic Evasion]]+98 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+7% &lt;br /&gt;
|head special stats=“[[Double Attack]]”+7% [[Critical hit rate]] +6% [[Damage Taken]] -11%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Boii Lorica +3&lt;br /&gt;
|body base stats=[[Defense|DEF]]:174 [[HP]]+96 [[STR]]+43 [[DEX]]+39 [[VIT]]+43 [[AGI]]+34 [[INT]]+34 [[MND]]+34 [[CHR]]+34&lt;br /&gt;
|body combat stats=[[Accuracy]]+64 [[Attack]]+74 [[Magic Accuracy]]+64 [[Evasion]]+94 [[Magic Evasion]]+109 “[[Magic Def. Bonus]]”+8 [[Great Axe|Great Axe skill]] +21 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Store TP]]”+11 “[[Blood Rage]]” duration +38 [[Damage Taken]] -14%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Boii Mufflers +3&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:130 [[HP]]+57 [[STR]]+24 [[DEX]]+47 [[VIT]]+47 [[AGI]]+22 [[INT]]+21 [[MND]]+38 [[CHR]]+31&lt;br /&gt;
|hands combat stats=[[Accuracy]]+62 [[Attack]]+62 [[Magic Accuracy]]+62 [[Evasion]]+74 [[Magic Evasion]]+82 “[[Magic Def. Bonus]]”+5 [[Axe|Axe skill]] +31 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|hands special stats=“[[Restraint]]”+120 [[Weapon Skill Damage]] +12%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Boii Cuisses +3&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:155 [[HP]]+80 [[STR]]+53 [[VIT]]+40 [[AGI]]+30 [[INT]]+38 [[MND]]+27 [[CHR]]+25&lt;br /&gt;
|legs combat stats=[[Accuracy]]+63 [[Attack]]+73 [[Magic Accuracy]]+63 [[Evasion]]+74 [[Magic Evasion]]+130 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|legs special stats=“[[Double Attack]]”+8% “[[Fencer]]”+4 [[Physical Damage Limit]] +10%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Boii Calligae +3&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:112 [[HP]]+45 [[STR]]+31 [[DEX]]+34 [[VIT]]+31 [[AGI]]+40 [[MND]]+20 [[CHR]]+34&lt;br /&gt;
|feet combat stats=[[Accuracy]]+60 [[Attack]]+60 [[Magic Accuracy]]+60 [[Evasion]]+105 [[Magic Evasion]]+105 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|feet special stats=“[[Retaliation]]”+31 [[Critical hit damage]] +13% [[Damage Taken]] -10%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Set Notes}}}|Set Notes|&lt;br /&gt;
* Set &#039;&#039;&#039;Augments &amp;quot;Double Attack&amp;quot;&#039;&#039;&#039; effect.&lt;br /&gt;
:*Causes your doubled attacks to sometimes do double damage. &lt;br /&gt;
:*Set is activated by wearing two or more pieces of Ravager&#039;s +2, Boii, and Boii +1 with each separate piece providing an additional 1% chance of activation for a total of 5%.&lt;br /&gt;
::* This Augmented Double Attack effect appears to be a separate calculation from normal [[Double Attack]], and procs after it, similar to OAT weapons with Double/Triple Attack.}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Reforged Empyrean Set Navigation}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.bluegartr.com/threads/98420-Final-Magian-Empyreon-Armor.?p=4204854&amp;amp;viewfull=1#post4204854 WAR Set Bonus (Sehrahin, BG)]&amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.bluegartr.com/threads/103597-Temporary-Random-Facts-Thread?p=4662203&amp;amp;viewfull=1#post4662203 Augmented Double Attack (Byrth, BG)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor Set]][[Category:Reforged Empyrean Armor]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Scholar_Guide&amp;diff=659252</id>
		<title>Community Scholar Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Scholar_Guide&amp;diff=659252"/>
		<updated>2022-09-30T13:17:05Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Staff Weaponskills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Fully updated the templates, but almost no gear changes as I&#039;m not a SCH player yet. --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:23, 31 July 2022 (EDT)&lt;br /&gt;
*Updated the nuke/mb/kaustra sets, also with new template, will try to add it to the rest of the guide at some point --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 12:42, 31 July 2022 (EDT)&lt;br /&gt;
*Added occult acumen and cataclysm sets that were from the BLM guide on ffxiah but seem very relevant to SCH anyway as they&#039;re identical. Go melee and cataclysm things! --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 04:49, 19 July 2022 (EDT)&lt;br /&gt;
*Attempted to cleanup a bit the formatting to be more similar to other guides but touched no sets cause I have 0 idea about SCH. Make sure to add a note here for when you revise the sets tho so everyone knows how up-to-date the guide is! --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]])00:53, 29 January 2022 (EST)&lt;br /&gt;
*A lot of this gear was pulled from the Scholar guide on ffxiah.com. Please refer to the following link for the guide notes: https://www.ffxiah.com/forum/topic/32145/a-scholars-education-guide/74/ &lt;br /&gt;
**Feel free to update as you see fit or ask me questions ~[[User:Xagashi2|Xagashi:Bismarck]]&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
Scholar can be used to buff, debuff, free nuke and magic burst. It excels in the use of enhancing magic and also in creating solo skillchains. The use of this job in any major endgame linkshell or party is highly dependant upon the group and the target at hand. Scholar is also good at enfeebling several mobs at one time with the use of the job ability manifestation. It also receives a mag.acc bonus with the use of focalization for more resistant foes. The job is one of the greatest solo jobs to ever exist in FFXI. Through the use of solo skillchains and helix spells coupled with high magic burst dmg. with storm enhancing effects and klimaform and also its ability to kite out mobs makes this one of the most rewarding yet highest skill capped jobs in the game. &lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&lt;br /&gt;
Support mage/Utility mage.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;Job traits and abilities here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
Recommend assigning your merits as such:&lt;br /&gt;
&lt;br /&gt;
===Group 1===&lt;br /&gt;
Helix           5/5&lt;br /&gt;
&lt;br /&gt;
Max Sublimation 5/5&lt;br /&gt;
&lt;br /&gt;
===Group 2===&lt;br /&gt;
Focalization -  5/5&lt;br /&gt;
&lt;br /&gt;
Enlightenment - 1/5&lt;br /&gt;
&lt;br /&gt;
Stormsurge -    4/5&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
* /RDM is the Obvious Choice for support jobs Pre-Master levels, and arguably the best Post master levels. RDM Provides access to Spells like Phalanx and Enspells, which go a very long way on contributing to the group. Fast cast and convert give great benefits to scholar as well. &lt;br /&gt;
* /WHM becomes increasingly useful post master levels, mostly because it gains access to Curaga III At master level 10. When paired with a good regen build, you can heal through virtually anything that doesnt one shot your group as easily as a whm could. &lt;br /&gt;
* /BLM does not contribute much of note. Elemental Seal + Manifestation + Sleep II is the large draw of this subjob, and is frankly only needed in extremely niche situations. Even after masterlevel 20, BLM provides nothing worth while beyond elemental seal. BLM will only provide a useful spell at Master level 35 in the future - Sleepga II, but nothing beyond that. &lt;br /&gt;
* /SMN has some very niche usage with Cait Sith&#039;s Mewling Lullaby for TP control. Potentially will see some more usage as a sub post master level 25 once they gain access to Ecliptic Howl, and Dream Shroud. &lt;br /&gt;
* /BLU provides access to some very niche debuffs, and scholar has the magic accuracy necessary to land them in certain situations. They can oddly enough land Geist wall, cold wave, Filamented Hold, and Frightful roar with reliable accuracy, giving them access to some potentially unusual spell effects. As master levels progress, this will become an increasingly potent source of Debuffs (enervation), buffs (Zephyr mantle), and crowd control (yawn) for a scholar.&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
===Prioritizing Equipment===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:blue; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Acad. Mortar. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Great for fast cast and best piece for sublimation, fantastic for dark arts enfeebles&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Acad. Gown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes= Great for dark arts enfeeble, stuns, great piece for drain/aspir, and myrkr mp return too!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Acad. Bracers +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes= Highest fast cast on hands, and MACC when needed&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Acad. Pants +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Good for healing sets or need the -enmity, best cursna piece, and dark/light arts enfeebles too.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Acad. Loafers +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for stuns while in dark arts and enfeebles for MACC&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Peda. M.Board +3&lt;br /&gt;
|Augment= Adds &amp;quot;Enh. &#039;Altruism&#039; and &#039;Focalization&#039;&amp;quot;&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Best fast cast on head, best for free nukes and magic burst. Good for myrkr mp return too&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Peda. Gown +3&lt;br /&gt;
|Augment=Adds &amp;quot;Enhances &#039;Enlightenment&#039; effect&amp;quot;&lt;br /&gt;
|Upgrade=Must&lt;br /&gt;
|Notes= Best sublimation, great for cursna, has the highest (12%) enhancing duration on body&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Peda. Bracers +3&lt;br /&gt;
|Augment= Adds &amp;quot;Enh. &#039;Tranquility&#039; and &#039;Equanimity&#039;&amp;quot;&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Best healing hands in a lot of circumstances&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Peda. Pants +3&lt;br /&gt;
|Augment= Adds &amp;quot;Enhances &#039;Tabula Rasa&#039; effect&amp;quot;&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Best drain/aspir piece, enhances your best SP ability&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Peda. Loafers +3&lt;br /&gt;
|Augment= Adds &amp;quot;Enhances &#039;Stormsurge&#039; effect&amp;quot;&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Good for alacrity dark arts stuns if in need of MACC&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Arbatel Bonnet +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Highest potency for regen and other nice buffs to ebullience and rapture.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Arbatel Gown +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= At +2 receives a nice chunk of DT, most likely still only useful for idle refresh.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Arbatel Bracers +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best buff for perpetuance for those long SCH buffs, especially regen. Even better if used for pre-buffing and changing job after.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Arbatel Pants +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Very high DT&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Arbatel Loafers +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Must&lt;br /&gt;
|Notes= The +2 upgrade made this quite strong, klimaform is a 20% buff in the right circumstances, MBII is very strong and still the highest piece for myrkr.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sublimation==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Sublimation&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Siriti&lt;br /&gt;
|Sub = &lt;br /&gt;
|Head = Acad. Mortar. +3&lt;br /&gt;
|Body = Peda. Gown +3&lt;br /&gt;
|Back = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|Waist = Embla Sash&lt;br /&gt;
|Hands = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Savant&#039;s Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Ring1 = Woltaris Ring +1&lt;br /&gt;
|Ammo = &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Most people will not pick the Woltaris Ring +1 for sublimation over other options but I thought it best to still show it here. Without the weapon or ring and in sublimation/idle gear, sublimation will full charge just shy of 3 minutes.&lt;br /&gt;
*Mix and match as you feel you need&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Fast Cast==&lt;br /&gt;
*Fast Cast +80% is the gear cap. Depending on the Arts Stance, [[Light Arts]] &amp;amp; [[Dark Arts]] respectively, it cuts effective casting time and recast of magic spells by 10% and increases opposing magic types casting time and recast by 20%. Ideally, mix the gear you can obtain up to FC+80%.&lt;br /&gt;
**&#039;&#039;Quick Magic,&#039;&#039; while nice for certain spells isn&#039;t necessary in most cases and should not be prioritized in your &amp;quot;pre-cast&amp;quot; Fast Cast set.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Grimoire Spellcasting&#039;&#039;: [[Peda. M.Board +3]] and [[Acad. Loafers +3]] let you cast even faster &#039;&#039;&#039;beyond the normal 80% Fast cast cap&#039;&#039;&#039; via a separate multiplier.&lt;br /&gt;
**Doesn&#039;t stack with the stratagems that affect casting time and have to be in correct art!!&lt;br /&gt;
&lt;br /&gt;
*A [[Hvergelmir (Level 119 III)]] has a fast cast stat of +50% but is obviously asking a lot of anyone who isn&#039;t already extremely dedicated to the job.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Best Fast Cast per slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Musa&lt;br /&gt;
|MainAug = Path C R25 10% Fast Cast&lt;br /&gt;
|Sub = &lt;br /&gt;
|Head = Peda. M.Board +3&lt;br /&gt;
|Body = Pinga Tunic +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Legs = Pinga Pants +1&lt;br /&gt;
|Feet = Acad. Loafers +3&lt;br /&gt;
|Waist = Embla Sash&lt;br /&gt;
|Hands = Acad. Bracers +3&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ammo = Incantor Stone&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Not intended to be a full set but item examples, mix and match as you feel you need to reach the 80% cap or close to it.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Alternative Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Head = Psycloth Tiara&lt;br /&gt;
|HeadAug = &#039;Mag. Acc.+20&#039;,&#039;&amp;quot;Fast Cast&amp;quot;+10&#039;,&#039;INT+7&#039;&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|Back = Fi Follet Cape +1&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = MP+80&#039;,&#039;Mag. Acc.+15&#039;,&#039;&amp;quot;Fast Cast&amp;quot;+7&#039;&lt;br /&gt;
|Feet = Regal Pumps +1&lt;br /&gt;
|Waist = Embla Sash&lt;br /&gt;
|Hands = Gende. Gages +1&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Ring1 = Weather. Ring&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Healing gear==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Basic Healing set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Chatoyant Staff&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C&lt;br /&gt;
|Body = Kaykaus Bliaut&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Back = Thauma. Cape&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path A&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|Waist = Hachirin-no-Obi&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|Neck = Nodens Gorget&lt;br /&gt;
|Ear1 = Mendi. Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Ring2 = Kuchekula Ring&lt;br /&gt;
|Ring1 = Lebeche Ring&lt;br /&gt;
|Ammo = Incantor Stone&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Good Healing Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Chatoyant Staff&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|Body = Kaykaus Bliaut&lt;br /&gt;
|Back = Fi Follet Cape +1&lt;br /&gt;
|BackAug = FC +10%, SIRD -5%&lt;br /&gt;
|Legs = Chironic Hose&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|Waist = Hachirin-no-Obi&lt;br /&gt;
|Hands = Peda. Bracers +3&lt;br /&gt;
|Neck = Nodens Gorget&lt;br /&gt;
|Ear1 = Mendi. Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Ring2 = Kuchekula Ring&lt;br /&gt;
|Ring1 = Lebeche Ring&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Better Healing Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = 	Sors Shield&lt;br /&gt;
|Head = Kaykaus Mitra +1&lt;br /&gt;
|Body = Kaykaus Bliaut +1&lt;br /&gt;
|Back = Fi Follet Cape +1&lt;br /&gt;
|BackAug = FC +10%, SIR -5%&lt;br /&gt;
|Legs = Kaykaus Tights +1&lt;br /&gt;
|Feet = Kaykaus Boots +1&lt;br /&gt;
|Waist = Hachirin-no-Obi&lt;br /&gt;
|Hands = Peda. Bracers +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mendi. Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Ring2 = Jann. Ring +1&lt;br /&gt;
|Ring1 = Lebeche Ring&lt;br /&gt;
|Ammo = Esper Stone +1 &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Has added enmity/conserve MP in the set, mix and match as needed&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Alternative Build&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Chatoyant Staff&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = MND +10, SIR -15%, Cons. MP +6&lt;br /&gt;
|Body = Kaykaus Bliaut +1&lt;br /&gt;
|BodyAug = MP+80, Cure Pot. +6%, Cons. MP +7&lt;br /&gt;
|Back = Fi Follet Cape +1&lt;br /&gt;
|BackAug = FC +10%, SIR -5%&lt;br /&gt;
|Legs = Kaykaus Tights +1&lt;br /&gt;
|LegsAug = MP +80, Cure casting -7%, Enm. -6&lt;br /&gt;
|Feet = Kaykaus Boots +1&lt;br /&gt;
|FeetAug = MAcc +20, Cure Pot. +6%, FC +4%&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Cons. MP +15, FC +5%&lt;br /&gt;
|Hands = Kaykaus Cuffs +1&lt;br /&gt;
|HandsAug = MP+80, Cons. MP +7, FC +4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mendi. Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Ring1 = Jann. Ring +1&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = Cons. MP +15, INT +5&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Light Weather&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Chatoyant Staff&lt;br /&gt;
|Sub = 	Enki Strap&lt;br /&gt;
|Head = &lt;br /&gt;
|Body = &lt;br /&gt;
|Back = Twilight Cape &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet =  &lt;br /&gt;
|Waist = Hachirin-no-Obi&lt;br /&gt;
|Hands =  &lt;br /&gt;
|Neck =  &lt;br /&gt;
|Ear1 =  &lt;br /&gt;
|Ear2 =  &lt;br /&gt;
|Ring2 =  &lt;br /&gt;
|Ring1 =  &lt;br /&gt;
|Ammo =  &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Alt. Options	&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = 	&lt;br /&gt;
|Head = &lt;br /&gt;
|Body = &lt;br /&gt;
|Back =  &lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|Feet =  &lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|waistAug = Cons. MP +15, FC +5%&lt;br /&gt;
|Hands =  &lt;br /&gt;
|Neck =  &lt;br /&gt;
|Ear1 =  Novia Earring &lt;br /&gt;
|Ear2 =  Regal Earring&lt;br /&gt;
|Ring1 =  Stikini Ring +1  &lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = Cons. MP +15, INT +5 &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Cursna==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug= &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Debilis Medallion&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Beatific Earring&lt;br /&gt;
|Body = Peda. Gown +3&lt;br /&gt;
|Hands = Hieros Mittens&lt;br /&gt;
|Ring1 = Haoma&#039;s Ring&lt;br /&gt;
|Ring2 = Menelaus&#039;s Ring  &lt;br /&gt;
|Back = Oretan. Cape +1&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Regen==&lt;br /&gt;
*Gear or other effects that lists +X seconds, effectively apply to the base value of the spell&#039;s duration, and are multiplied by all other terms, making them very potent when used in conjunction. &lt;br /&gt;
**For example [[Light Arts]] as SCH main at level 99 provides +24 potency and +48 seconds duration, and the [[Job Points]] for Light Artst provide +60 more seconds which are some of the biggest upgrades you can get.&lt;br /&gt;
**[[Lugh&#039;s Cape]] is +15 seconds of base duration and [[Telchine Chasuble]] is +12 seconds making them extremely strong too.&lt;br /&gt;
*Fill in the empty slots with Conserve MP. Full Conserve MP in empty slots can be used to reach 83% Conserve MP Rate, significantly cutting the MP Cost. &lt;br /&gt;
*[[Bookworm&#039;s Cape]] can be augment with +10 regen potency if you need the most potency possible. &lt;br /&gt;
*[[Musa]] or is best in slot for both duration and potency.&lt;br /&gt;
*[[Pedagogy Staff]] is an extremely close Second best in slot for duration and potency, very slightly weaker than the Musa. &lt;br /&gt;
*+60% Duration from [[Arbatel Bracers +2]], and +20% Potency from [[Arbatel Bonnet +2]] on regen V far outweigh any competition on these slots regardless of most arguable situations.&lt;br /&gt;
*Regen can persist across zones unlike several buffs. Odyssey, Master Trials, Ambuscade, Etc.&lt;br /&gt;
**Prebuffing with a scholar externally and not including them in the fight, can make many encounters SIGNIFICANTLY easier.&lt;br /&gt;
*Only ever consider using full duration gear if you are pre-buffing for specific battle fields that do not wipe buffs.&lt;br /&gt;
**Generally speaking, using Telchine with +10% Duration will provide more HP over time, but using +3 potency augments will yield slightly safer results. &lt;br /&gt;
*Please see [[Talk:Musa|Musa Talk/Discussion page]], [[Regen Spell]] for Regen Potency information and [[Enhancing Magic Duration]] for the formulas.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Regen Duration &amp;amp; Potency&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = With Perpetuance&lt;br /&gt;
|Main = Bolelabunga&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Arbatel Bonnet +2&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Reti Pendant&lt;br /&gt;
|Ear1 = Magnetic Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Enhancing magic duration+10&lt;br /&gt;
|Hands = Arbatel Bracers +2&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration+10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration+10&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Alternatively [[Musa]] Path C and [[Giuoco Grip]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Regen Max Duration&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Musa&lt;br /&gt;
|MainAug= Path C&lt;br /&gt;
|Sub = Giuoco Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = Enhancing magic duration+10&lt;br /&gt;
|Neck = Reti Pendant&lt;br /&gt;
|Ear1 = Magnetic Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Enhancing magic duration+10&lt;br /&gt;
|Hands = Arbatel Bracers +2&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration+10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration+10&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrade to [[Gada]] with enchancing magic duration +6 and [[Ammurapi Shield]] if you don&#039;t have a ranked up [[Musa]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Regen Potency&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Musa&lt;br /&gt;
|MainAug= Path C&lt;br /&gt;
|Sub = Giuoco Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Arbatel Bonnet +2&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Reti Pendant&lt;br /&gt;
|Ear1 = Magnetic Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Regen Potency+3&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = Regen Potency+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Bookworm&#039;s Cape&lt;br /&gt;
|BackAug = Regen Potency+10&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Regen Potency+3&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Regen Potency+3&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Enhancing==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=  Enhancing Duration SU5&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Only need 500 Skill&lt;br /&gt;
|Main = Musa&lt;br /&gt;
|MainAug=&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = Enhancing magic duration+10&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring &lt;br /&gt;
|Body = Peda. Gown +3&lt;br /&gt;
|Hands = Arbatel Bracers +2&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Fi Follet Cape +1  &lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration+10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration+10&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrade with [[Gada]] with enhancing duration +6 and [[Ammurapi Shield]] if you don&#039;t have SU5&lt;br /&gt;
*During perpetuance the [[Arbatel Bracers +2]] should be pretty much always unbeatable.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Stoneskin&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug= &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Nodens Gorget &lt;br /&gt;
|Ear1 = Earthcry Earring &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =   &lt;br /&gt;
|Waist= Siegel Sash &lt;br /&gt;
|Legs = Shedir Seraweels&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Aquaveil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Vadose Rod&lt;br /&gt;
|MainAug= &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck =  &lt;br /&gt;
|Ear1 =  &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =   &lt;br /&gt;
|Waist= Emphatikos Rope &lt;br /&gt;
|Legs = Shedir Seraweels&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Enfeebling==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=  Dark Arts enfeeble&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Acad. Mortar. +3&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Acad. Gown +3&lt;br /&gt;
|Hands = Kaykaus Cuffs +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist= Luminary Sash&lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|Feet = Acad. Loafers +3&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Chironic Hose]] can be better if you&#039;re not desperate for MACC as Immunobreak +1 is quite valuable. Consider as needed.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Light Arts enfeeble&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Cohort Cloak +1&lt;br /&gt;
|BodyAug = Magic Accuracy +100, Magic Attack Bonus +100, All Base Stats +20&lt;br /&gt;
|Hands = Kaykaus Cuffs +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist= Luminary Sash&lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|Feet = Acad. Loafers +3&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Chironic Hose]] can be better if you&#039;re not desperate for MACC as Immunobreak +1 is quite valuable. Consider as needed.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Nuking==&lt;br /&gt;
Notes on Weather and Day Magic Affinty:&lt;br /&gt;
*Matching single weather and spell proc: +0.1&lt;br /&gt;
*Matching double weather and spell proc: +0.25&lt;br /&gt;
*Matching double weather and day spell proc: +0.35&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Free Nuke Pre-Ody&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Peda. M.Board +3&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Akademos]] and [[Enki Strap]] if you don&#039;t have [[Bunzi&#039;s Rod]] ranked up&lt;br /&gt;
*Use [[Seidr Cotehardie]] if you need MP&lt;br /&gt;
*[[Orpheus&#039;s Sash]] can be better witht the right circumstance&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Kaustra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod &lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Agwu&#039;s Robe &lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Archon Ring  &lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +2  &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Akademos]] and [[Enki Strap]] if you don&#039;t have [[Bunzi&#039;s Rod]] ranked up&lt;br /&gt;
*[[Orpheus&#039;s Sash]] can be better witht the right circumstance&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Magic Burst Pre-Ody&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Akademos &lt;br /&gt;
|Sub = Enki Strap &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Merlinic Hood &lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Merlinic Crackows  &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Magic Burst with Agwu&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Mpaca&#039;s Staff&lt;br /&gt;
|Sub = Enki Strap &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|Head = Agwu&#039;s Cap &lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Agwu&#039;s Robe&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Orpheus&#039;s Sash]] can be better witht the right circumstance&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Magic Burst High End&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|Head = Peda. M.Board +3&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Agwu&#039;s Robe&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Orpheus&#039;s Sash]] can be better witht the right circumstance&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Helix==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Free Helix NQ&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|Head = Mall. Chapeau +2&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Barkaro. Earring  &lt;br /&gt;
|Ear2 = Crematio Earring&lt;br /&gt;
|Body = Mallquis Saio +2&lt;br /&gt;
|Hands = Mallquis Cuffs +2&lt;br /&gt;
|Ring1 = Shiva Ring +1&lt;br /&gt;
|Ring2 = Mallquis Ring&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|Legs = Mallquis Trews +2&lt;br /&gt;
|Feet = Mallquis Clogs +2&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*See the forum for context and augments for NQ and HQ free helix sets. https://www.ffxiah.com/forum/topic/32145/a-scholars-education-guide/81/&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Free Helix HQ&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|Sub = Culminus &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Agwu&#039;s Robe &lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mallquis Ring&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Orpheus&#039;s Sash]] can be better witht the right circumstances&lt;br /&gt;
*See the forum for context and augments for NQ and HQ free helix sets. https://www.ffxiah.com/forum/topic/32145/a-scholars-education-guide/81/&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Helix Burst&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|Sub = Culminus &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Crematio Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Agwu&#039;s Robe &lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring2 = Mallquis Ring&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|Legs = Agwu&#039;s Slops &lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Orpheus&#039;s Sash]] can be better witht the right circumstances&lt;br /&gt;
*See the forum for context and augments for NQ and HQ free helix sets. https://www.ffxiah.com/forum/topic/32145/a-scholars-education-guide/81/&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Stun==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Stun Alacrity Acc&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Musa&lt;br /&gt;
|Sub = Khonsu  &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum  &lt;br /&gt;
|Head = Acad. Mortar. +3&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Acad. Gown +3&lt;br /&gt;
|Hands = Acad. Bracers +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Witful Belt&lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|Feet = Peda. Loafers +3&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Stun DarkArt Acc&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Musa&lt;br /&gt;
|Sub = Khonsu  &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum  &lt;br /&gt;
|Head = Merlinic Hood  &lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Acad. Gown +3&lt;br /&gt;
|Hands = Acad. Bracers +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Witful Belt&lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|Feet = Acad. Loafers +3&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Drain/Aspir==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Drain/Aspir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Rubicundity   &lt;br /&gt;
|Sub = Ammurapi Shield &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1  &lt;br /&gt;
|Head = Pixie Hairpin +1 &lt;br /&gt;
|Neck = Erra Pendant&lt;br /&gt;
|Ear1 = Hirudinea Earring   &lt;br /&gt;
|Ear2 = Mani Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Archon Ring&lt;br /&gt;
|Back = Bookworm&#039;s Cape&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist= Fucho-no-Obi &lt;br /&gt;
|Legs = Peda. Pants +3&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Drain/Aspir Magic Burst&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Rubicundity   &lt;br /&gt;
|Sub = Ammurapi Shield &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1  &lt;br /&gt;
|Head = Pixie Hairpin +1 &lt;br /&gt;
|Neck = Argute Stole +2  &lt;br /&gt;
|Ear1 = Regal Earring   &lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Body = Acad. Gown +3&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist= Hachirin-no-Obi &lt;br /&gt;
|Legs = Peda. Pants +3&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Damage Taken Set==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Why is it looking at me?&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = -enmity&lt;br /&gt;
|Main = Malignance Pole  &lt;br /&gt;
|Sub = Khonsu  &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1  &lt;br /&gt;
|Head = Acad. Mortar. +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Etiolation Earring  &lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = Damage Taken -3%&lt;br /&gt;
|Body = Mallquis Saio +2&lt;br /&gt;
|Hands = Acad. Bracers +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Warden&#039;s Ring&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist= Slipor Sash &lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|Feet = Acad. Loafers +3&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Max Magic Defense Bonus&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Pre-Odyssey&lt;br /&gt;
|Main = Malignance Pole  &lt;br /&gt;
|Sub = Khonsu  &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1  &lt;br /&gt;
|Head = Pinga Crown +1 &lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Etiolation Earring  &lt;br /&gt;
|Ear2 = Lugalbanda Earring&lt;br /&gt;
|Body = Pinga Tunic +1  &lt;br /&gt;
|Hands = Pinga Mittens +1  &lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist= Slipor Sash &lt;br /&gt;
|Legs = Pinga Pants +1&lt;br /&gt;
|Feet = Pinga Pumps +1 &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = I&#039;m The Tank Now&lt;br /&gt;
|Main = Malignance Pole  &lt;br /&gt;
|Sub = Khonsu  &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1  &lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Tuisto Earring &lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Occult Acumen==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Occult Acumen&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Khatvanga&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Seraphic Ampulla &lt;br /&gt;
|Head = Mallquis Chapeau +2&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Crep. Earring &lt;br /&gt;
|Ear2 = Dedition Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = 11 Occult Acumen&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = 11 Occult Acumen&lt;br /&gt;
|Ring1 = Chirich Ring +1  &lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = STP&lt;br /&gt;
|Waist= Oneiros Rope&lt;br /&gt;
|Legs = Perdition Slops&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = 11 Occult Acumen&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Another option for strap is [[Khonsu]] for a more defensive option.&lt;br /&gt;
*If you are getting [[Samurai Roll]] can use another staff.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Staff Weaponskills==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Myrkr&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Psilomene  &lt;br /&gt;
|Head = Pixie Hairpin +1 &lt;br /&gt;
|Neck = Dualism Collar +1&lt;br /&gt;
|Ear1 = Nehalennia Earring &lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Acad. Gown +3&lt;br /&gt;
|Hands = Otomi Gloves&lt;br /&gt;
|HandsAug = HP+30 MP+30&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1  &lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = MP&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = MP+80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = MP+50&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrade as needed prioritizing max MP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Khatvanga&lt;br /&gt;
|Sub = Khonsu&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum &lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Moonshade Earring &lt;br /&gt;
|Ear1Aug = 250 tp bonus, 4 acc&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R25 path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R25 path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring  &lt;br /&gt;
|Ring2 = Archon Ring&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG, 10% WSD, 10% PDT&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R25 path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25 path B&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Another option for strap is [[Khonsu]] for a more defensive option.&lt;br /&gt;
*If you are getting [[Samurai Roll]] can use another staff.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Shattersoul&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Khatvanga&lt;br /&gt;
|Sub = Khonsu&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Nyame Mail &lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG, 10% WSD, 10% PDT&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets &lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Scholar_Guide&amp;diff=658997</id>
		<title>Community Scholar Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Scholar_Guide&amp;diff=658997"/>
		<updated>2022-09-22T16:54:45Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Fast Cast */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Fully updated the templates, but almost no gear changes as I&#039;m not a SCH player yet. --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:23, 31 July 2022 (EDT)&lt;br /&gt;
*Updated the nuke/mb/kaustra sets, also with new template, will try to add it to the rest of the guide at some point --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 12:42, 31 July 2022 (EDT)&lt;br /&gt;
*Added occult acumen and cataclysm sets that were from the BLM guide on ffxiah but seem very relevant to SCH anyway as they&#039;re identical. Go melee and cataclysm things! --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 04:49, 19 July 2022 (EDT)&lt;br /&gt;
*Attempted to cleanup a bit the formatting to be more similar to other guides but touched no sets cause I have 0 idea about SCH. Make sure to add a note here for when you revise the sets tho so everyone knows how up-to-date the guide is! --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]])00:53, 29 January 2022 (EST)&lt;br /&gt;
*A lot of this gear was pulled from the Scholar guide on ffxiah.com. Please refer to the following link for the guide notes: https://www.ffxiah.com/forum/topic/32145/a-scholars-education-guide/74/ &lt;br /&gt;
**Feel free to update as you see fit or ask me questions ~[[User:Xagashi2|Xagashi:Bismarck]]&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
Scholar can be used to buff, debuff, free nuke and magic burst. It excels in the use of enhancing magic and also in creating solo skillchains. The use of this job in any major endgame linkshell or party is highly dependant upon the group and the target at hand. Scholar is also good at enfeebling several mobs at one time with the use of the job ability manifestation. It also receives a mag.acc bonus with the use of focalization for more resistant foes. The job is one of the greatest solo jobs to ever exist in FFXI. Through the use of solo skillchains and helix spells coupled with high magic burst dmg. with storm enhancing effects and klimaform and also its ability to kite out mobs makes this one of the most rewarding yet highest skill capped jobs in the game. &lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&lt;br /&gt;
Support mage/Utility mage.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;Job traits and abilities here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
Recommend assigning your merits as such:&lt;br /&gt;
&lt;br /&gt;
===Group 1===&lt;br /&gt;
Helix           5/5&lt;br /&gt;
&lt;br /&gt;
Max Sublimation 5/5&lt;br /&gt;
&lt;br /&gt;
===Group 2===&lt;br /&gt;
Focalization -  5/5&lt;br /&gt;
&lt;br /&gt;
Enlightenment - 1/5&lt;br /&gt;
&lt;br /&gt;
Stormsurge -    4/5&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
* /RDM is the Obvious Choice for support jobs Pre-Master levels, and arguably the best Post master levels. RDM Provides access to Spells like Phalanx and Enspells, which go a very long way on contributing to the group. Fast cast and convert give great benefits to scholar as well. &lt;br /&gt;
* /WHM becomes increasingly useful post master levels, mostly because it gains access to Curaga III At master level 10. When paired with a good regen build, you can heal through virtually anything that doesnt one shot your group as easily as a whm could. &lt;br /&gt;
* /BLM does not contribute much of note. Elemental Seal + Manifestation + Sleep II is the large draw of this subjob, and is frankly only needed in extremely niche situations. Even after masterlevel 20, BLM provides nothing worth while beyond elemental seal. BLM will only provide a useful spell at Master level 35 in the future - Sleepga II, but nothing beyond that. &lt;br /&gt;
* /SMN has some very niche usage with Cait Sith&#039;s Mewling Lullaby for TP control. Potentially will see some more usage as a sub post master level 25 once they gain access to Ecliptic Howl, and Dream Shroud. &lt;br /&gt;
* /BLU provides access to some very niche debuffs, and scholar has the magic accuracy necessary to land them in certain situations. They can oddly enough land Geist wall, cold wave, Filamented Hold, and Frightful roar with reliable accuracy, giving them access to some potentially unusual spell effects. As master levels progress, this will become an increasingly potent source of Debuffs (enervation), buffs (Zephyr mantle), and crowd control (yawn) for a scholar.&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
===Prioritizing Equipment===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:blue; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Acad. Mortar. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Great for fast cast and best piece for sublimation, fantastic for dark arts enfeebles&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Acad. Gown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes= Great for dark arts enfeeble, stuns, great piece for drain/aspir, and myrkr mp return too!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Acad. Bracers +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes= Highest fast cast on hands, and MACC when needed&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Acad. Pants +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Good for healing sets or need the -enmity, best cursna piece, and dark/light arts enfeebles too.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Acad. Loafers +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Used for stuns while in dark arts and enfeebles for MACC&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Peda. M.Board +3&lt;br /&gt;
|Augment= Adds &amp;quot;Enh. &#039;Altruism&#039; and &#039;Focalization&#039;&amp;quot;&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Best fast cast on head, best for free nukes and magic burst. Good for myrkr mp return too&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Peda. Gown +3&lt;br /&gt;
|Augment=Adds &amp;quot;Enhances &#039;Enlightenment&#039; effect&amp;quot;&lt;br /&gt;
|Upgrade=Must&lt;br /&gt;
|Notes= Best sublimation, great for cursna, has the highest (12%) enhancing duration on body&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Peda. Bracers +3&lt;br /&gt;
|Augment= Adds &amp;quot;Enh. &#039;Tranquility&#039; and &#039;Equanimity&#039;&amp;quot;&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Best healing hands in a lot of circumstances&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Peda. Pants +3&lt;br /&gt;
|Augment= Adds &amp;quot;Enhances &#039;Tabula Rasa&#039; effect&amp;quot;&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Best drain/aspir piece, enhances your best SP ability&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Peda. Loafers +3&lt;br /&gt;
|Augment= Adds &amp;quot;Enhances &#039;Stormsurge&#039; effect&amp;quot;&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Good for alacrity dark arts stuns if in need of MACC&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Arbatel Bonnet +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Highest potency for regen and other nice buffs to ebullience and rapture.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Arbatel Gown +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= At +2 receives a nice chunk of DT, most likely still only useful for idle refresh.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Arbatel Bracers +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best buff for perpetuance for those long SCH buffs, especially regen. Even better if used for pre-buffing and changing job after.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Arbatel Pants +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Very high DT&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#724a31&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Arbatel Loafers +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Must&lt;br /&gt;
|Notes= The +2 upgrade made this quite strong, klimaform is a 20% buff in the right circumstances, MBII is very strong and still the highest piece for myrkr.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sublimation==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Sublimation&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Siriti&lt;br /&gt;
|Sub = &lt;br /&gt;
|Head = Acad. Mortar. +3&lt;br /&gt;
|Body = Peda. Gown +3&lt;br /&gt;
|Back = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|Waist = Embla Sash&lt;br /&gt;
|Hands = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Savant&#039;s Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Ring1 = Woltaris Ring +1&lt;br /&gt;
|Ammo = &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Most people will not pick the Woltaris Ring +1 for sublimation over other options but I thought it best to still show it here. Without the weapon or ring and in sublimation/idle gear, sublimation will full charge just shy of 3 minutes.&lt;br /&gt;
*Mix and match as you feel you need&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Fast Cast==&lt;br /&gt;
*Fast Cast +80% is the gear cap. Depending on the Arts Stance, [[Light Arts]] &amp;amp; [[Dark Arts]] respectively, it cuts effective casting time and recast of magic spells by 10% and increases opposing magic types casting time and recast by 20%. Ideally, mix the gear you can obtain up to FC+80%.&lt;br /&gt;
**&#039;&#039;Quick Magic,&#039;&#039; while nice for certain spells isn&#039;t necessary in most cases and should not be prioritized in your &amp;quot;pre-cast&amp;quot; Fast Cast set.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Grimoire Spellcasting&#039;&#039;: [[Peda. M.Board +3]] and [[Acad. Loafers +3]] let you cast even faster &#039;&#039;&#039;beyond the normal 80% Fast cast cap&#039;&#039;&#039; via a separate multiplier.&lt;br /&gt;
**Doesn&#039;t stack with the stratagems that affect casting time and have to be in correct art!!&lt;br /&gt;
&lt;br /&gt;
*A [[Hvergelmir (Level 119 III)]] has a fast cast stat of +50% but is obviously asking a lot of anyone who isn&#039;t already extremely dedicated to the job.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Best Fast Cast per slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Musa&lt;br /&gt;
|MainAug = Path C R25 10% Fast Cast&lt;br /&gt;
|Sub = &lt;br /&gt;
|Head = Peda. M.Board +3&lt;br /&gt;
|Body = Pinga Tunic +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Legs = Pinga Pants +1&lt;br /&gt;
|Feet = Acad. Loafers +3&lt;br /&gt;
|Waist = Embla Sash&lt;br /&gt;
|Hands = Acad. Bracers +3&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ammo = Incantor Stone&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Not intended to be a full set but item examples, mix and match as you feel you need to reach the 80% cap or close to it.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Alternative Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Head = Psycloth Tiara&lt;br /&gt;
|HeadAug = &#039;Mag. Acc.+20&#039;,&#039;&amp;quot;Fast Cast&amp;quot;+10&#039;,&#039;INT+7&#039;&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|Back = Fi Follet Cape +1&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = MP+80&#039;,&#039;Mag. Acc.+15&#039;,&#039;&amp;quot;Fast Cast&amp;quot;+7&#039;&lt;br /&gt;
|Feet = Regal Pumps +1&lt;br /&gt;
|Waist = Embla Sash&lt;br /&gt;
|Hands = Gende. Gages +1&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Ring1 = Weather. Ring&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Healing gear==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Basic Healing set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Chatoyant Staff&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C&lt;br /&gt;
|Body = Kaykaus Bliaut&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Back = Thauma. Cape&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path A&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|Waist = Hachirin-no-Obi&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|Neck = Nodens Gorget&lt;br /&gt;
|Ear1 = Mendi. Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Ring2 = Kuchekula Ring&lt;br /&gt;
|Ring1 = Lebeche Ring&lt;br /&gt;
|Ammo = Incantor Stone&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Good Healing Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Chatoyant Staff&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|Body = Kaykaus Bliaut&lt;br /&gt;
|Back = Fi Follet Cape +1&lt;br /&gt;
|BackAug = FC +10%, SIRD -5%&lt;br /&gt;
|Legs = Chironic Hose&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|Waist = Hachirin-no-Obi&lt;br /&gt;
|Hands = Peda. Bracers +3&lt;br /&gt;
|Neck = Nodens Gorget&lt;br /&gt;
|Ear1 = Mendi. Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Ring2 = Kuchekula Ring&lt;br /&gt;
|Ring1 = Lebeche Ring&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Better Healing Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = 	Sors Shield&lt;br /&gt;
|Head = Kaykaus Mitra +1&lt;br /&gt;
|Body = Kaykaus Bliaut +1&lt;br /&gt;
|Back = Fi Follet Cape +1&lt;br /&gt;
|BackAug = FC +10%, SIR -5%&lt;br /&gt;
|Legs = Kaykaus Tights +1&lt;br /&gt;
|Feet = Kaykaus Boots +1&lt;br /&gt;
|Waist = Hachirin-no-Obi&lt;br /&gt;
|Hands = Peda. Bracers +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mendi. Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Ring2 = Jann. Ring +1&lt;br /&gt;
|Ring1 = Lebeche Ring&lt;br /&gt;
|Ammo = Esper Stone +1 &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Has added enmity/conserve MP in the set, mix and match as needed&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Alternative Build&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Chatoyant Staff&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = MND +10, SIR -15%, Cons. MP +6&lt;br /&gt;
|Body = Kaykaus Bliaut +1&lt;br /&gt;
|BodyAug = MP+80, Cure Pot. +6%, Cons. MP +7&lt;br /&gt;
|Back = Fi Follet Cape +1&lt;br /&gt;
|BackAug = FC +10%, SIR -5%&lt;br /&gt;
|Legs = Kaykaus Tights +1&lt;br /&gt;
|LegsAug = MP +80, Cure casting -7%, Enm. -6&lt;br /&gt;
|Feet = Kaykaus Boots +1&lt;br /&gt;
|FeetAug = MAcc +20, Cure Pot. +6%, FC +4%&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Cons. MP +15, FC +5%&lt;br /&gt;
|Hands = Kaykaus Cuffs +1&lt;br /&gt;
|HandsAug = MP+80, Cons. MP +7, FC +4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mendi. Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Ring1 = Jann. Ring +1&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = Cons. MP +15, INT +5&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Light Weather&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Chatoyant Staff&lt;br /&gt;
|Sub = 	Enki Strap&lt;br /&gt;
|Head = &lt;br /&gt;
|Body = &lt;br /&gt;
|Back = Twilight Cape &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet =  &lt;br /&gt;
|Waist = Hachirin-no-Obi&lt;br /&gt;
|Hands =  &lt;br /&gt;
|Neck =  &lt;br /&gt;
|Ear1 =  &lt;br /&gt;
|Ear2 =  &lt;br /&gt;
|Ring2 =  &lt;br /&gt;
|Ring1 =  &lt;br /&gt;
|Ammo =  &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Alt. Options	&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = 	&lt;br /&gt;
|Head = &lt;br /&gt;
|Body = &lt;br /&gt;
|Back =  &lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|Feet =  &lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|waistAug = Cons. MP +15, FC +5%&lt;br /&gt;
|Hands =  &lt;br /&gt;
|Neck =  &lt;br /&gt;
|Ear1 =  Novia Earring &lt;br /&gt;
|Ear2 =  Regal Earring&lt;br /&gt;
|Ring1 =  Stikini Ring +1  &lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = Cons. MP +15, INT +5 &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Cursna==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug= &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Debilis Medallion&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Beatific Earring&lt;br /&gt;
|Body = Peda. Gown +3&lt;br /&gt;
|Hands = Hieros Mittens&lt;br /&gt;
|Ring1 = Haoma&#039;s Ring&lt;br /&gt;
|Ring2 = Menelaus&#039;s Ring  &lt;br /&gt;
|Back = Oretan. Cape +1&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Regen==&lt;br /&gt;
*Gear or other effects that lists +X seconds, effectively apply to the base value of the spell&#039;s duration, and are multiplied by all other terms, making them very potent when used in conjunction. &lt;br /&gt;
**For example [[Light Arts]] as SCH main at level 99 provides +24 potency and +48 seconds duration, and the [[Job Points]] for Light Artst provide +60 more seconds which are some of the biggest upgrades you can get.&lt;br /&gt;
**[[Lugh&#039;s Cape]] is +15 seconds of base duration and [[Telchine Chasuble]] is +12 seconds making them extremely strong too.&lt;br /&gt;
*Fill in the empty slots with Conserve MP. Full Conserve MP in empty slots can be used to reach 83% Conserve MP Rate, significantly cutting the MP Cost. &lt;br /&gt;
*[[Bookworm&#039;s Cape]] can be augment with +10 regen potency if you need the most potency possible. &lt;br /&gt;
*[[Musa]] or is best in slot for both duration and potency.&lt;br /&gt;
*[[Pedagogy Staff]] is an extremely close Second best in slot for duration and potency, very slightly weaker than the Musa. &lt;br /&gt;
*+60% Duration from [[Arbatel Bracers +2]], and +20% Potency from [[Arbatel Bonnet +2]] on regen V far outweigh any competition on these slots regardless of most arguable situations.&lt;br /&gt;
*Regen can persist across zones unlike several buffs. Odyssey, Master Trials, Ambuscade, Etc.&lt;br /&gt;
**Prebuffing with a scholar externally and not including them in the fight, can make many encounters SIGNIFICANTLY easier.&lt;br /&gt;
*Only ever consider using full duration gear if you are pre-buffing for specific battle fields that do not wipe buffs.&lt;br /&gt;
**Generally speaking, using Telchine with +10% Duration will provide more HP over time, but using +3 potency augments will yield slightly safer results. &lt;br /&gt;
*Please see [[Talk:Musa|Musa Talk/Discussion page]], [[Regen Spell]] for Regen Potency information and [[Enhancing Magic Duration]] for the formulas.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Regen Duration &amp;amp; Potency&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = With Perpetuance&lt;br /&gt;
|Main = Bolelabunga&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Arbatel Bonnet +2&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Reti Pendant&lt;br /&gt;
|Ear1 = Magnetic Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Enhancing magic duration+10&lt;br /&gt;
|Hands = Arbatel Bracers +2&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration+10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration+10&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Alternatively [[Musa]] Path C and [[Giuoco Grip]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Regen Max Duration&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Musa&lt;br /&gt;
|MainAug= Path C&lt;br /&gt;
|Sub = Giuoco Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = Enhancing magic duration+10&lt;br /&gt;
|Neck = Reti Pendant&lt;br /&gt;
|Ear1 = Magnetic Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Enhancing magic duration+10&lt;br /&gt;
|Hands = Arbatel Bracers +2&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration+10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration+10&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrade to [[Gada]] with enchancing magic duration +6 and [[Ammurapi Shield]] if you don&#039;t have a ranked up [[Musa]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Regen Potency&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Musa&lt;br /&gt;
|MainAug= Path C&lt;br /&gt;
|Sub = Giuoco Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Arbatel Bonnet +2&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Reti Pendant&lt;br /&gt;
|Ear1 = Magnetic Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Regen Potency+3&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = Regen Potency+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Bookworm&#039;s Cape&lt;br /&gt;
|BackAug = Regen Potency+10&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Regen Potency+3&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Regen Potency+3&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Enhancing==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=  Enhancing Duration SU5&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Only need 500 Skill&lt;br /&gt;
|Main = Musa&lt;br /&gt;
|MainAug=&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = Enhancing magic duration+10&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring &lt;br /&gt;
|Body = Peda. Gown +3&lt;br /&gt;
|Hands = Arbatel Bracers +2&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Fi Follet Cape +1  &lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration+10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration+10&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrade with [[Gada]] with enhancing duration +6 and [[Ammurapi Shield]] if you don&#039;t have SU5&lt;br /&gt;
*During perpetuance the [[Arbatel Bracers +2]] should be pretty much always unbeatable.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Stoneskin&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug= &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Nodens Gorget &lt;br /&gt;
|Ear1 = Earthcry Earring &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =   &lt;br /&gt;
|Waist= Siegel Sash &lt;br /&gt;
|Legs = Shedir Seraweels&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Aquaveil&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Vadose Rod&lt;br /&gt;
|MainAug= &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck =  &lt;br /&gt;
|Ear1 =  &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back =   &lt;br /&gt;
|Waist= Emphatikos Rope &lt;br /&gt;
|Legs = Shedir Seraweels&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Enfeebling==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=  Dark Arts enfeeble&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Acad. Mortar. +3&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Acad. Gown +3&lt;br /&gt;
|Hands = Kaykaus Cuffs +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist= Luminary Sash&lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|Feet = Acad. Loafers +3&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Chironic Hose]] can be better if you&#039;re not desperate for MACC as Immunobreak +1 is quite valuable. Consider as needed.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Light Arts enfeeble&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Cohort Cloak +1&lt;br /&gt;
|BodyAug = Magic Accuracy +100, Magic Attack Bonus +100, All Base Stats +20&lt;br /&gt;
|Hands = Kaykaus Cuffs +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist= Luminary Sash&lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|Feet = Acad. Loafers +3&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Chironic Hose]] can be better if you&#039;re not desperate for MACC as Immunobreak +1 is quite valuable. Consider as needed.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Nuking==&lt;br /&gt;
Notes on Weather and Day Magic Affinty:&lt;br /&gt;
*Matching single weather and spell proc: +0.1&lt;br /&gt;
*Matching double weather and spell proc: +0.25&lt;br /&gt;
*Matching double weather and day spell proc: +0.35&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Free Nuke Pre-Ody&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Peda. M.Board +3&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Akademos]] and [[Enki Strap]] if you don&#039;t have [[Bunzi&#039;s Rod]] ranked up&lt;br /&gt;
*Use [[Seidr Cotehardie]] if you need MP&lt;br /&gt;
*[[Orpheus&#039;s Sash]] can be better witht the right circumstance&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Kaustra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod &lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Agwu&#039;s Robe &lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Archon Ring  &lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +2  &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Akademos]] and [[Enki Strap]] if you don&#039;t have [[Bunzi&#039;s Rod]] ranked up&lt;br /&gt;
*[[Orpheus&#039;s Sash]] can be better witht the right circumstance&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Magic Burst Pre-Ody&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Akademos &lt;br /&gt;
|Sub = Enki Strap &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Merlinic Hood &lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Merlinic Crackows  &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Magic Burst with Agwu&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Mpaca&#039;s Staff&lt;br /&gt;
|Sub = Enki Strap &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|Head = Agwu&#039;s Cap &lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Agwu&#039;s Robe&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Orpheus&#039;s Sash]] can be better witht the right circumstance&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Magic Burst High End&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|Head = Peda. M.Board +3&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Agwu&#039;s Robe&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Orpheus&#039;s Sash]] can be better witht the right circumstance&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Helix==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Free Helix NQ&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|Head = Mall. Chapeau +2&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Barkaro. Earring  &lt;br /&gt;
|Ear2 = Crematio Earring&lt;br /&gt;
|Body = Mallquis Saio +2&lt;br /&gt;
|Hands = Mallquis Cuffs +2&lt;br /&gt;
|Ring1 = Shiva Ring +1&lt;br /&gt;
|Ring2 = Mallquis Ring&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|Legs = Mallquis Trews +2&lt;br /&gt;
|Feet = Mallquis Clogs +2&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*See the forum for context and augments for NQ and HQ free helix sets. https://www.ffxiah.com/forum/topic/32145/a-scholars-education-guide/81/&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Free Helix HQ&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|Sub = Culminus &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Agwu&#039;s Robe &lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mallquis Ring&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Orpheus&#039;s Sash]] can be better witht the right circumstances&lt;br /&gt;
*See the forum for context and augments for NQ and HQ free helix sets. https://www.ffxiah.com/forum/topic/32145/a-scholars-education-guide/81/&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Helix Burst&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|Sub = Culminus &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Crematio Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Agwu&#039;s Robe &lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring2 = Mallquis Ring&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|Legs = Agwu&#039;s Slops &lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Orpheus&#039;s Sash]] can be better witht the right circumstances&lt;br /&gt;
*See the forum for context and augments for NQ and HQ free helix sets. https://www.ffxiah.com/forum/topic/32145/a-scholars-education-guide/81/&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Stun==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Stun Alacrity Acc&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Musa&lt;br /&gt;
|Sub = Khonsu  &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum  &lt;br /&gt;
|Head = Acad. Mortar. +3&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Acad. Gown +3&lt;br /&gt;
|Hands = Acad. Bracers +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Witful Belt&lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|Feet = Peda. Loafers +3&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Stun DarkArt Acc&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Musa&lt;br /&gt;
|Sub = Khonsu  &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum  &lt;br /&gt;
|Head = Merlinic Hood  &lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Acad. Gown +3&lt;br /&gt;
|Hands = Acad. Bracers +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = INT, MAB, M.Acc/Dmg&lt;br /&gt;
|Waist= Witful Belt&lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|Feet = Acad. Loafers +3&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Drain/Aspir==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Drain/Aspir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Rubicundity   &lt;br /&gt;
|Sub = Ammurapi Shield &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1  &lt;br /&gt;
|Head = Pixie Hairpin +1 &lt;br /&gt;
|Neck = Erra Pendant&lt;br /&gt;
|Ear1 = Hirudinea Earring   &lt;br /&gt;
|Ear2 = Mani Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Archon Ring&lt;br /&gt;
|Back = Bookworm&#039;s Cape&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist= Fucho-no-Obi &lt;br /&gt;
|Legs = Peda. Pants +3&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Drain/Aspir Magic Burst&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Rubicundity   &lt;br /&gt;
|Sub = Ammurapi Shield &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1  &lt;br /&gt;
|Head = Pixie Hairpin +1 &lt;br /&gt;
|Neck = Argute Stole +2  &lt;br /&gt;
|Ear1 = Regal Earring   &lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Body = Acad. Gown +3&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist= Hachirin-no-Obi &lt;br /&gt;
|Legs = Peda. Pants +3&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Damage Taken Set==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Why is it looking at me?&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = -enmity&lt;br /&gt;
|Main = Malignance Pole  &lt;br /&gt;
|Sub = Khonsu  &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1  &lt;br /&gt;
|Head = Acad. Mortar. +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Etiolation Earring  &lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = Damage Taken -3%&lt;br /&gt;
|Body = Mallquis Saio +2&lt;br /&gt;
|Hands = Acad. Bracers +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Warden&#039;s Ring&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist= Slipor Sash &lt;br /&gt;
|Legs = Acad. Pants +3&lt;br /&gt;
|Feet = Acad. Loafers +3&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Max Magic Defense Bonus&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Pre-Odyssey&lt;br /&gt;
|Main = Malignance Pole  &lt;br /&gt;
|Sub = Khonsu  &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1  &lt;br /&gt;
|Head = Pinga Crown +1 &lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Etiolation Earring  &lt;br /&gt;
|Ear2 = Lugalbanda Earring&lt;br /&gt;
|Body = Pinga Tunic +1  &lt;br /&gt;
|Hands = Pinga Mittens +1  &lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist= Slipor Sash &lt;br /&gt;
|Legs = Pinga Pants +1&lt;br /&gt;
|Feet = Pinga Pumps +1 &lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = I&#039;m The Tank Now&lt;br /&gt;
|Main = Malignance Pole  &lt;br /&gt;
|Sub = Khonsu  &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1  &lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|Ear1 = Tuisto Earring &lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Occult Acumen==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Occult Acumen&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Khatvanga&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Seraphic Ampulla &lt;br /&gt;
|Head = Mallquis Chapeau +2&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Crep. Earring &lt;br /&gt;
|Ear2 = Dedition Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = 11 Occult Acumen&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = 11 Occult Acumen&lt;br /&gt;
|Ring1 = Chirich Ring +1  &lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = STP&lt;br /&gt;
|Waist= Oneiros Rope&lt;br /&gt;
|Legs = Perdition Slops&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = 11 Occult Acumen&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Another option for strap is [[Khonsu]] for a more defensive option.&lt;br /&gt;
*If you are getting [[Samurai Roll]] can use another staff.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Staff Weaponskills==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Myrkr&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Psilomene  &lt;br /&gt;
|Head = Peda. M.Board +3 &lt;br /&gt;
|Neck = Dualism Collar +1&lt;br /&gt;
|Ear1 = Nehalennia Earring &lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Acad. Gown +3&lt;br /&gt;
|Hands = Thrift Gloves +1&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1  &lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = MP&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Arbatel Loafers +2&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrade as needed prioritizing max MP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Khatvanga&lt;br /&gt;
|Sub = Khonsu&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum &lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Moonshade Earring &lt;br /&gt;
|Ear1Aug = 250 tp bonus, 4 acc&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R25 path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R25 path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring  &lt;br /&gt;
|Ring2 = Archon Ring&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG, 10% WSD, 10% PDT&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R25 path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25 path B&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Another option for strap is [[Khonsu]] for a more defensive option.&lt;br /&gt;
*If you are getting [[Samurai Roll]] can use another staff.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Shattersoul&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Khatvanga&lt;br /&gt;
|Sub = Khonsu&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Argute Stole +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Nyame Mail &lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Lugh&#039;s Cape&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG, 10% WSD, 10% PDT&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets &lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Ordelle%27s_Caves&amp;diff=655446</id>
		<title>Ordelle&#039;s Caves</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Ordelle%27s_Caves&amp;diff=655446"/>
		<updated>2022-08-17T16:21:20Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Zone Preliminary&lt;br /&gt;
|Table_1=&lt;br /&gt;
{{Zone Geography Table&lt;br /&gt;
|Zone Geography Row=&lt;br /&gt;
{{Zone Geography Row&lt;br /&gt;
|Geography.Zone=La Theine Plateau&lt;br /&gt;
|Geography.Entrance_Map=Ordelle%27s_Caves-map1.jpg&lt;br /&gt;
|Geography.Entrance_Position=K-3 &lt;br /&gt;
|Geography.Exit_Map=La_Theine_Plateau.jpg&lt;br /&gt;
|Geography.Exit_Position=H-7&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Geography Row&lt;br /&gt;
|Geography.Zone=La Theine Plateau&lt;br /&gt;
|Geography.Entrance_Map=Ordelle%27s_Caves-map2.jpg&lt;br /&gt;
|Geography.Entrance_Position=H-2 &lt;br /&gt;
|Geography.Exit_Map=La_Theine_Plateau.jpg&lt;br /&gt;
|Geography.Exit_Position=F-7&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Geography Row&lt;br /&gt;
|Geography.Zone=La Theine Plateau&lt;br /&gt;
|Geography.Entrance_Map=Ordelle%27s_Caves-map3.jpg&lt;br /&gt;
|Geography.Entrance_Position=G-10 &lt;br /&gt;
|Geography.Exit_Map=La_Theine_Plateau.jpg&lt;br /&gt;
|Geography.Exit_Position=H-10&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Map Table&lt;br /&gt;
|Zone Maps=&lt;br /&gt;
{{Zone Map&lt;br /&gt;
|Map=Ordelle&#039;s Caves-map1.jpg&lt;br /&gt;
|Map Text=Map 1&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Map&lt;br /&gt;
|Map=Ordelle&#039;s Caves-map2.jpg&lt;br /&gt;
|Map Text=Map 2&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Map&lt;br /&gt;
|Map=Ordelle&#039;s Caves-map3.jpg&lt;br /&gt;
|Map Text=Map 3&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Map&lt;br /&gt;
|Map=Ordelle&#039;s Caves-map4.jpg&lt;br /&gt;
|Map Text=Map 4&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|Table_2=&lt;br /&gt;
{{Zone Description Table&lt;br /&gt;
|Description.Image= Ordelle&#039;s Caves header.jpg&lt;br /&gt;
|Description.Japanese=オルデール鍾乳洞&lt;br /&gt;
|Description.Requires=&lt;br /&gt;
|Description.Map_Acquisition=[[Elesca]] (I-8)&amp;lt;br&amp;gt;[[Northern San d&#039;Oria]]&lt;br /&gt;
|Description.Timeline=Present&lt;br /&gt;
|Description.Continent=Quon&lt;br /&gt;
|Description.Region=Zulkheim&lt;br /&gt;
|Description.Zone_Type=Dungeon&lt;br /&gt;
|Description.Activities={{Fishing Icon}}&lt;br /&gt;
|Description.Restrictions=&lt;br /&gt;
}}&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
{{Zone NPC Table&lt;br /&gt;
|Zone NPC Row_1=&lt;br /&gt;
{{Zone NPC Row&lt;br /&gt;
|NPC.Name=Rojaireaut&lt;br /&gt;
|NPC.Map=1&lt;br /&gt;
|NPC.Position=G-3&lt;br /&gt;
|NPC.Notes=Quest NPC&lt;br /&gt;
}}&lt;br /&gt;
|Zone NPC Row_2=&lt;br /&gt;
{{Zone NPC Row&lt;br /&gt;
|NPC.Name=Ruillont&lt;br /&gt;
|NPC.Map=1&lt;br /&gt;
|NPC.Position=H-3&lt;br /&gt;
|NPC.Notes=Mission NPC&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=709bcc&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=A Squire&#039;s Test II&lt;br /&gt;
|Reward= [[Squire certificate]]&lt;br /&gt;
|NPC=Balasiel&lt;br /&gt;
|Position=F-7&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=Blighted Gloom&lt;br /&gt;
|Reward= Increases Familiarity Limit to 70.&lt;br /&gt;
|NPC=Luto Mewrilah&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Upper Jeuno&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=Dark Puppet&lt;br /&gt;
|Reward= [[Chaos Sollerets]]&lt;br /&gt;
|NPC=Cid&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Eco-Warrior (San d&#039;Oria)&lt;br /&gt;
|Reward= [[Dragon Chronicles]]&amp;lt;br&amp;gt;5000g&lt;br /&gt;
|NPC=Norejaie&lt;br /&gt;
|Position=K-6&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=[[Tenshodo]] 3&lt;br /&gt;
|Name=Fistful of Fury&lt;br /&gt;
|Reward= [[Brown Belt]]&lt;br /&gt;
|NPC=Vola&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Lower Jeuno&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=Hitting the Marquisate&lt;br /&gt;
|Reward= [[Rogue&#039;s Poulaines]]&lt;br /&gt;
|NPC=Nanaa Mihgo&lt;br /&gt;
|Position=J-3&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=Sharpening the Sword&lt;br /&gt;
|Reward= [[Honor Sword]]&lt;br /&gt;
|NPC=Ailbeche&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Signed in Blood&lt;br /&gt;
|Reward= [[Cunning Earring]]&amp;lt;br&amp;gt;3500g &lt;br /&gt;
|NPC=Sobane &lt;br /&gt;
|Position=D-6&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=Strange Apparatus&lt;br /&gt;
|Reward= Varies&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=[[Jeuno]] 3&lt;br /&gt;
|Name=The Goblin Tailor&lt;br /&gt;
|Reward= Race Specific Equipment&lt;br /&gt;
|NPC=Guttrix&lt;br /&gt;
|Position=H-10&lt;br /&gt;
|Zone=Lower Jeuno&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Zone Missions Table&lt;br /&gt;
|Insert Zone Missions Template=&lt;br /&gt;
{{Zone Missions&lt;br /&gt;
|Mission Name=San d&#039;Oria Mission 2-1&lt;br /&gt;
|Starting Zone=San d&#039;Oria&lt;br /&gt;
|Mission Type= Quest&lt;br /&gt;
|Expansion=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Zone Bestiary Table&lt;br /&gt;
|Insert Zone Bestiary Content Template=&lt;br /&gt;
{{Zone Bestiary&lt;br /&gt;
|Monster Name=Bombast&lt;br /&gt;
|Level Range=&lt;br /&gt;
|Pop Position (pos)=(G-9) Third Map&lt;br /&gt;
|Notable Drops=&lt;br /&gt;
*[[Ardent Earring]]&lt;br /&gt;
|Aggros To=Sight, Magic&lt;br /&gt;
|Monster Family Type=Bomb&lt;br /&gt;
|Spawn Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Bestiary&lt;br /&gt;
|Monster Name=Morbolger&lt;br /&gt;
|Level Range=42 - 44&lt;br /&gt;
|Pop Position (pos)=(H-10) Third Map&lt;br /&gt;
|Notable Drops=&lt;br /&gt;
*[[Morbolger Vine]]&lt;br /&gt;
|Aggros To=Sound&lt;br /&gt;
|Monster Family Type=Morbol&lt;br /&gt;
|Spawn Condition=21-24&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Zone Monster Instance Table&lt;br /&gt;
|Insert Zone Bestiary Content Template=&lt;br /&gt;
{{Zone Monster Instance |Stink Bats |Bats| |15|18|Sound ||L|||}}&lt;br /&gt;
{{Zone Monster Instance |Blood Bunny |Rabbit| |17|19|Sight, Scent ||L|||}}&lt;br /&gt;
{{Zone Monster Instance |Goblin Ambusher |Goblin| RNG|17|20|Sight |A|L|||}}&lt;br /&gt;
{{Zone Monster Instance |Goblin Butcher |Goblin| WAR|17|20|Sight |A|L|||}}&lt;br /&gt;
{{Zone Monster Instance |Goblin Tinkerer |Goblin| DRK|17|20|Sight |A|L|||}}&lt;br /&gt;
{{Zone Monster Instance |Hognosed Bat |Bat| |17|20|Sound |A||||}}&lt;br /&gt;
{{Zone Monster Instance |Snipper |Crab| |17|20|Sound ||L|||}}&lt;br /&gt;
{{Zone Monster Instance |Stalking Sapling |Sapling| |18|21|Sound |||||}}&lt;br /&gt;
{{Zone Monster Instance |Thread Leech |Leech| |18|21|Sound, Scent ||L|||}}&lt;br /&gt;
{{Zone Monster Instance |Fly Agaric |Funguar| |21|24|Sound ||L|||}}&lt;br /&gt;
{{Zone Monster Instance |Goblin Gambler |Goblin| BLM|22|26|Sight |A|L|||}}&lt;br /&gt;
{{Zone Monster Instance |Goblin Leecher |Goblin| WHM|22|26|Sight |A|L|||}}&lt;br /&gt;
{{Zone Monster Instance |Goblin Mugger |Goblin| THF|22|26|Sight |A|L|||}}&lt;br /&gt;
{{Zone Monster Instance |Will-o&#039;the-Wisp |Bomb| |23|25|Sight, Magic |A||||}}&lt;br /&gt;
{{Zone Monster Instance |Dung Beetle |Beetle| |23|26|Sight, Scent ||L|||}}&lt;br /&gt;
{{Zone Monster Instance |Seeker Bats |Bats| |23|26|Sound |A|L|||}}&lt;br /&gt;
{{Zone Monster Instance |Vorpal Bunny |Rabbit| |23|26|Sight, Scent ||L|||}}&lt;br /&gt;
{{Zone Monster Instance |Goblin&#039;s Bats |Bats|Pet|24|26|Sound |||||}}&lt;br /&gt;
{{Zone Monster Instance |Shrieker |Funguar| |24|27|Sound |A|L|||}}&lt;br /&gt;
{{Zone Monster Instance |Poison Leech |Leech| |25|27|Sound, Scent |A|L|||}}&lt;br /&gt;
{{Zone Monster Instance |Ancient Bat |Bat| |26|28|Sound |A|L|||}}&lt;br /&gt;
{{Zone Monster Instance |Jelly |Slime| |26|28|Sound, Scent |A||||}}&lt;br /&gt;
{{Zone Monster Instance |Clipper |Crab| |26|29|Sound |A|L|||}}&lt;br /&gt;
{{Zone Monster Instance |Slash Pine |Sapling| |27|29|Sound |A|L|||}}&lt;br /&gt;
{{Zone Monster Instance |Goliath Beetle |Beetle| |29|31|Sight, Scent |A|L|||}}&lt;br /&gt;
{{Zone Monster Instance |Napalm |Bomb| |31|33|Sight, Magic |A||||}}&lt;br /&gt;
{{Zone Monster Instance |Goblin Furrier |Goblin| RNG|31|34|Sight |A|L|||}}&lt;br /&gt;
{{Zone Monster Instance |Goblin Pathfinder |Goblin| BST|31|34|Sight |A|L|||}}&lt;br /&gt;
{{Zone Monster Instance |Goblin Shaman |Goblin| BLM|31|34|Sight |A|L|||}}&lt;br /&gt;
{{Zone Monster Instance |Goblin Smithy |Goblin| WAR|31|34|Sight |A|L|||}}&lt;br /&gt;
{{Zone Monster Instance |Stroper |Morbol| |31|34|Sound |A||||}}&lt;br /&gt;
{{Zone Monster Instance |Stroper Chyme |Slime| |33|35|Sound, Scent |A||||}}&lt;br /&gt;
{{Zone Monster Instance |Air Elemental |Elemental| |33|36|Magic |A||||{{Icon|Wind|Weather}}}}&lt;br /&gt;
{{Zone Monster Instance |Water Elemental |Elemental| |33|36|Magic |A||||{{Icon|Water|Weather}}}}&lt;br /&gt;
{{Zone Monster Instance |Targe Beetle |Beetle| |84|85|Sight ||L|12||}}&lt;br /&gt;
{{Zone Monster Instance |Buds Bunny |Rabbit| |84|86|Sight||L|26||}}&lt;br /&gt;
{{Zone Monster Instance |Swagger Spruce |Sapling| |86|88|Sound||L|25||}}&lt;br /&gt;
{{Zone Monster Instance |Bilis Leech |Leech| |86|89|Sound||L|15||}}&lt;br /&gt;
{{Zone Monster Instance |Stag Crab |Crab| |15|17|Sound |A|||Fishing|}}&lt;br /&gt;
{{Zone Monster Instance |Rancid Ooze |Slime| |34|36|Sound, Scent |A|||Fishing|}}&lt;br /&gt;
{{Zone Monster Instance |Necroplasm |Doomed| |?|?|Sound, HP |A|||Quest|}}&lt;br /&gt;
{{Zone Monster Instance |Aroma Leech |Leech| |38|38|Sound, Scent |A|L||Quest|}}&lt;br /&gt;
{{Zone Monster Instance |Polevik |Elemental| |45|45|Magic |A|||Quest|}}&lt;br /&gt;
{{Zone Monster Instance |Gerwitz&#039;s Axe |Evil Weapon| WAR|50|50|Sound, Magic |A|||Quest|}}&lt;br /&gt;
{{Zone Monster Instance |Gerwitz&#039;s Sword |Evil Weapon| |52|52|Sound, Magic |A|||Quest|}}&lt;br /&gt;
{{Zone Monster Instance |Gerwitz&#039;s Soul |Ghost| |54|54|Sound, HP |A|||Quest|}}&lt;br /&gt;
}}&lt;br /&gt;
== Historical Significance ==&lt;br /&gt;
This is a beautiful set of limestone caves discovered by Lord Ordelle, the famed Elvaan explorer. When the map of the area was completed, the shape of the tunnels closely resembled a person&#039;s body; this resulted in the alias &amp;quot;the Body Caves,&amp;quot; which is still used by the local Elvaan. From the quest A Timely Visit we also learn that Ordelle&#039;s Caves was once known as the &amp;quot;Shrine of Endless Travels.&amp;quot;&lt;br /&gt;
== Notes ==&lt;br /&gt;
*[[Escape]]s to [[La Theine Plateau]] (F-7).&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=655440</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=655440"/>
		<updated>2022-08-17T15:43:04Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Misc. Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;Job traits and abilities here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Saggita|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Eh, maybe&lt;br /&gt;
|Notes= Considering how much DT can be gained from the set, these may increase TP gain when soloing mobs. Still needs to be tested. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +25 is hard to beat with Store TP and Damage Taken -13%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece, but worse than [[Shukuyu Sune-Ate]] at this moment. The +3 version should become the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Hybrid Pre-Ody&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +2&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +2]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +2&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +2]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
===Hand-to-Hand Weaponskill Sets===&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  30 STR, 20 Accuracy/20 Attack, 10% Crit&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Capped Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|MainAug = Counter +14&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +2&lt;br /&gt;
|Feet = Bhikku Gaiters +2&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 53% Counter Rate and 50% DT. With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter Options&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT.  With mastered Job Points, Monk only needs 53% counter (58% without counter merits) to hit cap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = DT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Tatena. Sune. +1&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=655425</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=655425"/>
		<updated>2022-08-17T15:01:58Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Misc. Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;Job traits and abilities here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Saggita|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Eh, maybe&lt;br /&gt;
|Notes= Considering how much DT can be gained from the set, these may increase TP gain when soloing mobs. Still needs to be tested. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +25 is hard to beat with Store TP and Damage Taken -13%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece, but worse than [[Shukuyu Sune-Ate]] at this moment. The +3 version should become the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Hybrid Pre-Ody&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Post-Sortie Sets==&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Post-Sortie Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +2&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +2]] when Impetus is up&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Post-Sortie Engaged Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet &lt;br /&gt;
|BodyAug = Attack+25, Store TP+7, Accuracy+10 Mag. Acc.+10 &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug= Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +2&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Bhikku Cyclas +2]] when Impetus is up&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
&lt;br /&gt;
}} }}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
===Hand-to-Hand Weaponskill Sets===&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  30 STR, 20 Accuracy/20 Attack, 10% Crit&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +2&lt;br /&gt;
|Feet = Bhikku Gaiters +2&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 61% Counter Rate and 50% DT&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Full Counter&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|NeckAug = Evasion +15, &amp;quot;Counter&amp;quot; +10&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 73% Counter and 30%PDT/20%DT&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Tatena. Sune. +1&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=654389</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=654389"/>
		<updated>2022-08-12T04:45:36Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Misc. Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;Job traits and abilities here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Saggita|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Eh, maybe&lt;br /&gt;
|Notes= Considering how much DT can be gained from the set, these may increase TP gain when soloing mobs. Still needs to be tested. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +25 is hard to beat with Store TP and Damage Taken -13%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece, but worse than [[Shukuyu Sune-Ate]] at this moment. The +3 version should become the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Hybrid Pre-Ody&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
===Hand-to-Hand Weaponskill Sets===&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  30 STR, 20 Accuracy/20 Attack, 10% Crit&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter and DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Bhikku Crown +2&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter +10&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Bhikku Hose +2&lt;br /&gt;
|Feet = Bhikku Gaiters +2&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 51% Counter Rate and 50% DT&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Full Counter&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Bhikku Earring +2&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes= 63% Counter and 30%PDT/20%DT&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Tatena. Sune. +1&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=654388</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=654388"/>
		<updated>2022-08-12T04:32:50Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Latest Updates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added Merits and updated JSE Prioritizing Equipment with Emp +2. [[User:Xagashi2|Xagashi2]] ([[User talk:Xagashi2|talk]]) 11 August 2022 (EDT)&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;Job traits and abilities here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Saggita|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Too much Martial Arts decreases your TP gain. Be aware when setting up your sets. For more info check [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/[[WAR]] will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
*/[[DRG]] especially with [[Super Jump]] from Master Levels is the preferred [[Dynamis - Divergence]] subjob to avoid pulling hate and dying. Keep in mind your damage output will be lowered compared to /WAR but not dying is quite a perk if you don&#039;t have a [[THF]] stealing hate and Super Jumping themselves or your tank can&#039;t keep enmity for whatever reason.&lt;br /&gt;
*/[[DNC]] still has the usual utility but it&#039;s mainly for being cheap and using [[Spectral Jig]]. You&#039;ll likely only use it for that&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= If you don&#039;t have empy +2 yet they&#039;re your go to for TP but otherwise they&#039;ve been dethroned and are not as relevant anymore.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Eh, maybe&lt;br /&gt;
|Notes= Considering how much DT can be gained from the set, these may increase TP gain when soloing mobs. Still needs to be tested. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +25 is hard to beat with Store TP and Damage Taken -13%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece, but worse than [[Shukuyu Sune-Ate]] at this moment. The +3 version should become the macro [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Hybrid Pre-Ody&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
===Hand-to-Hand Weaponskill Sets===&lt;br /&gt;
*Keep in mind for most [[H2H]] weaponskills [[Weapon Skill Damage]] is a quite poor stat as it only applies to the first hit of a weaponskill so you will prefer having [[Multi-Attack]]. The main exception being [[Final Heaven]] and maybe [[Spinning Attack]].&lt;br /&gt;
**For weaponskills with additional effects it&#039;s often likely you will want [[Magic Accuracy]] to land it if it&#039;s important, such as [[Shell Crusher]] or [[Shijin Spiral]] effects.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  30 STR, 20 Accuracy/20 Attack, 10% Crit&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Tatena. Sune. +1&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=653691</id>
		<title>Community Monk Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Monk_Guide&amp;diff=653691"/>
		<updated>2022-08-11T02:15:21Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: /* Prioritizing Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Monk.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Added JSE prioritizing of equipment with some most basic recommendation, starting to migrate to new template --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 14:57, 31 July 2022 (EDT)&lt;br /&gt;
*Added some alternative sets including Mpaca from various sources that are both more updated and less glass cannon for more difficult content--[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:01, 16 January 2022 (EST)&lt;br /&gt;
*Updated the raging fists and tornado kick sets --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 23:30, 16 January 2022 (EST)&lt;br /&gt;
*Added new idle sets, especially one for when you&#039;re stunned/terrored/etc &amp;quot;incapacitated&amp;quot; to catch all --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 01:21, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Monk in current content plays as a heavy dd most of the time, that said there are plenty of opportunities to become a tank for lowman in the right circumstances. Having an easy way to cap subtle blow, monk is desirable for certain fights to limit TP generation of the enemy to prevent annoying or dangeorous tp moves from going off. As an example there&#039;s been multiple instances of omen bosses being tanked/soloed by monks and in more recent content such as Odyssey Gaol monk can be seen tanking in certain occasions. With the help of mantra monk is also a great addition to help the survivability of a party when high HP is needed.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;Job traits and abilities here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Footwork]] Increases [[Kick Attacks]] rate by 20% and boost kick damage by +20 DMG. Also effects [[Dragon Kick]] and [[Tornado Kick]], which use kick base damage when Footwork is active. &lt;br /&gt;
**[[Shukuyu Sune-Ate]] Increases Footwork&#039;s Attack modifier by 15% if worn during JA activation. &lt;br /&gt;
&lt;br /&gt;
===Martial Arts===&lt;br /&gt;
The amount of Martial Arts needed(Mastered) with magic haste capped and gear haste capped:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Martial Arts Needed&lt;br /&gt;
|-&lt;br /&gt;
| Spharai|| 4.56&lt;br /&gt;
|-&lt;br /&gt;
| Glanzfaust|| 8.16&lt;br /&gt;
|-&lt;br /&gt;
| Verethragna|| -8.04&lt;br /&gt;
|-&lt;br /&gt;
| Godhands|| 12.48&lt;br /&gt;
|-&lt;br /&gt;
| Saggita|| 6.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To much Martial Arts decreases your TP gain. Be aware when setting up your sets.&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Focus]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=[[Dodge]] Recast&lt;br /&gt;
|Group1 Merit2 Description=Shorten recast time by 4 seconds.&lt;br /&gt;
|Group1 Merit2 Level=0/5&lt;br /&gt;
|Group1 Merit2 Notes= Not worth it.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=[[Chakra]] Recast&lt;br /&gt;
|Group1 Merit3 Description=Shorten recast time by 6 seconds.&lt;br /&gt;
|Group1 Merit3 Level=0/5&lt;br /&gt;
|Group1 Merit3 Notes= Sadly no. &lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=[[Counter]] Rate&lt;br /&gt;
|Group1 Merit4 Description=Increase counter attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit4 Level=5/5&lt;br /&gt;
|Group1 Merit4 Notes= Increases your counter rate when a mob is attacking you. This increases your survivability and damage output.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=[[Kick Attacks]] Rate&lt;br /&gt;
|Group1 Merit5 Description=Increase kick attack rate by 1 percent.&lt;br /&gt;
|Group1 Merit5 Level=5/5&lt;br /&gt;
|Group1 Merit5 Notes=More kick attacks = more damage.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[Mantra]]&lt;br /&gt;
|Group2 Merit1 Description=Increase the max. HP of party members within area of effect. &amp;lt;br&amp;gt; Recast: 10min&amp;lt;br&amp;gt; Increase effect by 4 percent.&lt;br /&gt;
|Group2 Merit1 Level=4/5~5/5&lt;br /&gt;
|Group2 Merit1 Notes= Stacked with [[Hes. Gaiters]] which increases the amount by 2% per merit level, this can gain the party quite a bit of HP for 3 minutes. Very usefully when surviving burst damage. &amp;lt;br&amp;gt; Note: This does override a DRK&#039;s drain effect.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[Formless Strikes]]&lt;br /&gt;
|Group2 Merit2 Description=While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. &amp;lt;br&amp;gt; Recast: 10min. &amp;lt;br&amp;gt; Increase effect by 5 percent.&lt;br /&gt;
|Group2 Merit2 Level=0/5~1/5&lt;br /&gt;
|Group2 Merit2 Notes=Has niche uses such as delve mobs that gain a resistance to that damage type. Allows you to do damage against Invincible mobs.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[Invigorate]]&lt;br /&gt;
|Group2 Merit3 Description=Adds a Regen effect when using Chakra. Increase duration of effect by 24 seconds.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=Used to be good, but with the addition of Trust and idle regen pieces, there is really no need for it.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[Penance]]&lt;br /&gt;
|Group2 Merit4 Description=Adds an effect to [[Chi Blast]] that inhibits an enemy&#039;s TP accumulation. Increase duration of effect by 20 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=This along with the the plague from [[Shijin Spiral]] with pretty much prevent a mob from gaining TP for about 90 seconds. Use [[Hes. Crown]] to increase the effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*/WAR will be your preferred sub often due to [[Berserk]] and the passive 12% [[Double Attack]] at Master Level 5.&lt;br /&gt;
&lt;br /&gt;
==Prioritizing Equipment==&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Collapsed=&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Crown +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Grants an addition +21 accuracy during the 30 second duration of [[Focus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Cyclas +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc. Increase the potency of [[Chakra]] and allows the remove of paralysis.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anchor. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Hose +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and high acc&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Anch. Gaiters +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Used for [[Footwork]] up in tp and WS sets&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Crown +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Penance&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Cyclas +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Formless Strikes&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gloves +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invigorate&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece. Increase the potency of [[Chakra]] and allows the remove of disease and plague.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Hose +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Hundred Fists&amp;quot; effect&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Currently an ideal TP piece, +2/3 empyrean might dethrone this&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Hes. Gaiters +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Mantra&amp;quot; effect&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Crown +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Macro piece and a solid DT piece with Subtle Blow. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Cyclas +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Must&lt;br /&gt;
|Notes= Best piece to TP in while [[Impetus]] is up. Now with WSD (not that it really helps H2H weapon skills). &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gloves +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Eh, maybe&lt;br /&gt;
|Notes= Considering how much DT can be gained from the set, these may increase TP gain when soloing mobs. Still needs to be tested. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Hose +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= All hail our new TP legs. [[Kick Attacks]] +25 is hard to beat with Store TP and Damage Taken -13%. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=orange&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item= Bhikku Gaiters +2&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Solid DT piece, but worse than [[Shukuyu Sune-Ate]] at this moment. The +3 version should become the marco [[Footwork]] piece.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Idle Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle Regen/DT/Regain&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|Body = Hiza. Haramaki +2&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|HandsAug = MND+12&#039;,&#039;Mag. Evasion+20&#039;,&#039;Magic dmg. taken -5&lt;br /&gt;
|Legs = Rao Haidate +1&lt;br /&gt;
|Feet = Rao Sune-Ate +1&lt;br /&gt;
|FeetAug = HP+65&#039;,&#039;Crit. hit rate+4%&#039;,&#039;&amp;quot;Dbl.Atk.&amp;quot;+4&lt;br /&gt;
|Neck =  Bathy Choker +1&lt;br /&gt;
|Waist = Moonbow Belt +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Karieyh Ring +1&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when strictly out of combat&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Idle incapacitated&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|Neck =  Warder&#039;s Charm +1&lt;br /&gt;
|Waist = Engraved Belt&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Augs = R15&lt;br /&gt;
|Back = Moonlight Cape&lt;br /&gt;
|List = yes&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When you get stunned/slept/etc. in combat, go full tank!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP sets==&lt;br /&gt;
While these are examples of TP set the usual rule to follow is to keep in mind how hard the content is you are doing when deciding what set to use. If the content is not particularly challenging or new you can get away with more glass cannon TP sets. If the content is very recent and dangerous such as odyssey you &#039;&#039;&#039;need&#039;&#039;&#039; to adjust with more tanky sets. Having better supports/more organized groups will help but a dead DD does no damage, so rock those hybrid/dt sets instead of eating dust on the floor with your &amp;quot;theoretical&amp;quot; max best DPS set. Or have good reflexes to macro in your DT sets. Monk has high HP to usually get away with it but if you&#039;re new to content try to error on the side of tankiness.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus UP Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &amp;quot;Glass&amp;quot; Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Impetus DOWN Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Mpaca&#039;s Gloves&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Hybrid Pre-Ody&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Bhikku Cyclas +1]] during [[Impetus]]&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during [[Footwork]]&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Mid Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Staunch Tathlum +1]] and [[Malignance Tabard]] for even more defense&lt;br /&gt;
*Use [[Anchorite&#039;s Gaiters +3]] during footwork&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= TP Full Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Falcon Eye&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Ken. Tekko +1&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 =Chirich Ring +1&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30, acc/att +20, DA+10%, PDT +10%&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Ken. Hakama +1&lt;br /&gt;
|Feet = Ken. Sune-Ate +1&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*When using [[Godhands]] or other high delay h2h [[Mache Earring +1]] is the best way to cap Martial Arts.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weaponskill Sets==&lt;br /&gt;
===Hand-to-Hand Weaponskill Sets===&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Body = Bhikku Cyclas +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =  30 STR, 20 Accuracy/20 Attack, 10% Crit&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Victory Smite Impetus DOWN&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Verethragna (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Odr Earring&lt;br /&gt;
|Body = Ken. Samue +1&lt;br /&gt;
|Hands = Ryuo Tekko +1&lt;br /&gt;
|HandsAug = Path A or D&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Crit&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug= Attack+25, Physical damage limit +7%, Accuracy+5 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Crit Damage&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, strength, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Raging Fists Hybrid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Mpaca&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Accuracy/ 20Attack, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug =10STR,Acc/Att, 4% TA &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Magic Accuracy&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Hes. Hose +3&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shijin Spiral Max Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Ken. Jinpachi +1&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Dex, Accuracy/Attack, Double Attack&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Triple attack, dexterity, acc/atk&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
*For feet can also use [[Tatena. Sune. +1]] R15&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Howling Fist&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Use [[Mnk. Nodowa +2]] when at attack cap.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = 250 TP bonus&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = 10 STR, Acc/Atk, 4% TA&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 STR, 20 Acc/20 Atk, 10% DA, 10% PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Tornado Kick Footwork UP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Godhands&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Mpaca&#039;s Cap&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR, Accuracy/Attack, Triple Attack&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = STR, Accuracy/Attack, DA&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Mpaca&#039;s Hose&lt;br /&gt;
|LegsAug = 25 Attack, Physical damage limit +7%, Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Feet = Anch. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Final Heaven&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Hes. Crown +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R25&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT, Accuracy/Attack, WSD&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Can use [[Tatenashi Gote +1]] R15 instead&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Staff Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shell Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug= Magic Accuracy +15&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Xoanon&lt;br /&gt;
|Sub = Flanged Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug= Path C or B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug= Path C or B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 INT, Magic Accuracy +10&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = 30 INT, 20 MACC/MDMG 10WSD&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug= Path C or B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug= Path C or B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Downgrades for belt slot would be [[Skrymir Cord +1]] or [[Eschan Stone]]. With the correct conditions [[Hachirin-no-Obi]] might be better than other options&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Misc. Sets==&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counter&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|Head = Rao Kabuto +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Rao Kote +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Counterstance&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Spharai (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Mpaca&#039;s Doublet&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Counter&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Anch. Hose +3&lt;br /&gt;
|Feet = Hes. Gaiters +3&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= DT&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Mnk. Nodowa +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Malignance Gloves&lt;br /&gt;
|Ring1 = Gere Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = PDT&lt;br /&gt;
|Waist= Moonbow Belt +1&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chakra&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo= Aurgelmir Orb +1&lt;br /&gt;
|Head= Genmei Kabuto&lt;br /&gt;
|Neck= Unmoving Collar +1&lt;br /&gt;
|Ear1= Handler&#039;s Earring +1&lt;br /&gt;
|Ear2= Tuisto Earring&lt;br /&gt;
|Body= Anch. Cyclas +3&lt;br /&gt;
|Hands= Hes. Gloves +3&lt;br /&gt;
|Ring1= Niqmaddu Ring&lt;br /&gt;
|Ring2= Gelatinous Ring +1&lt;br /&gt;
|Back= Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = VIT&lt;br /&gt;
|Waist= Latria Sash&lt;br /&gt;
|Legs= Tatena. Haidate +1&lt;br /&gt;
|LegsAug= Path A&lt;br /&gt;
|Feet= Tatena. Sune. +1&lt;br /&gt;
|FeetAug= Path A&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#B64411&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = Fast Cast 5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path D&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Segomo&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast&lt;br /&gt;
|Waist= Black Belt&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug = Fast Cast 5&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = Fast Cast 5&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Bhikku_Attire_Set&amp;diff=653643</id>
		<title>Bhikku Attire Set</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Bhikku_Attire_Set&amp;diff=653643"/>
		<updated>2022-08-11T02:03:08Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Anchorite&#039;s Attire Set|Hesychast&#039;s Attire Set|Tantra Attire Set}}&lt;br /&gt;
{{Armor Set Table&lt;br /&gt;
|Image=Tantra Attire Set-fix.jpg&lt;br /&gt;
|Image Size=201&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Armor Set 1=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=&lt;br /&gt;
|jobs=Monk&lt;br /&gt;
|armor level=109&lt;br /&gt;
|set bonus=Augments &amp;quot;[[Kick Attacks]]&amp;quot; effect&lt;br /&gt;
|head=Bhikku Crown&lt;br /&gt;
|head base stats=[[Defense|DEF]]:70 [[HP]]+17 [[STR]]+18 [[DEX]]+11 [[VIT]]+14 [[AGI]]+13 [[INT]]+10 [[MND]]+12 [[CHR]]+10&lt;br /&gt;
|head combat stats=[[Evasion]]+19 [[Magic Evasion]]+32 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+8%&lt;br /&gt;
|head special stats=“[[Subtle Blow]]”+11 “[[Perfect Counter]]” attack +20&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Bhikku Cyclas&lt;br /&gt;
|body base stats=[[Defense|DEF]]:90 [[HP]]+28 [[STR]]+20 [[DEX]]+16 [[VIT]]+20 [[AGI]]+16 [[INT]]+12 [[MND]]+15 [[CHR]]+12&lt;br /&gt;
|body combat stats=[[Accuracy]]+15 [[Attack]]+15 [[Evasion]]+25 [[Magic Evasion]]+40 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|body special stats=“[[Martial Arts]]”+5 Augments “[[Impetus]]”&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Bhikku Gloves&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:63 [[HP]]+11 [[STR]]+7 [[DEX]]+21 [[VIT]]+20 [[AGI]]+4 [[INT]]+4 [[MND]]+17 [[CHR]]+8&lt;br /&gt;
|hands combat stats=[[Accuracy]]+13 [[Evasion]]+11 [[Magic Evasion]]+21 [[Hand-to-Hand|Hand-to-Hand skill]] +9 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|hands special stats=“[[Tactical Guard]]”+30&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Bhikku Hose&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:76 [[HP]]+22 [[STR]]+22 [[VIT]]+8 [[AGI]]+13 [[INT]]+17 [[MND]]+12 [[CHR]]+4&lt;br /&gt;
|legs combat stats=[[Accuracy]]+13 [[Attack]]+13 [[Evasion]]+16 [[Magic Evasion]]+47 “[[Magic Def. Bonus]]”+2 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|legs special stats=“[[Kick Attacks]]”+15 “[[Store TP]]”+6&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Bhikku Gaiters&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:49 [[HP]]+6 [[STR]]+13 [[DEX]]+9 [[VIT]]+10 [[AGI]]+21 [[MND]]+11 [[CHR]]+16&lt;br /&gt;
|feet combat stats=[[Accuracy]]+14 [[Evasion]]+33 [[Magic Evasion]]+47 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|feet special stats=“[[Kick Attacks]]” attack +50 “[[Footwork]]”+7%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 2=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=1&lt;br /&gt;
|jobs=Monk&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments &amp;quot;[[Kick Attacks]]&amp;quot; effect&lt;br /&gt;
|head=Bhikku Crown +1&lt;br /&gt;
|head base stats=[[Defense|DEF]]:97 [[HP]]+36 [[STR]]+24 [[DEX]]+17 [[VIT]]+22 [[AGI]]+19 [[INT]]+14 [[MND]]+18 [[CHR]]+14&lt;br /&gt;
|head combat stats=[[Evasion]]+41 [[Magic Evasion]]+48 “[[Magic Def. Bonus]]”+4 [[Attack Speed|Haste]]+9%&lt;br /&gt;
|head special stats=“[[Subtle Blow]]”+12 “[[Perfect Counter]]” attack +25&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Bhikku Cyclas +1&lt;br /&gt;
|body base stats=[[Defense|DEF]]:125 [[HP]]+59 [[STR]]+29 [[DEX]]+25 [[VIT]]+29 [[AGI]]+25 [[INT]]+19 [[MND]]+24 [[CHR]]+19&lt;br /&gt;
|body combat stats=[[Accuracy]]+23 [[Attack]]+23 [[Evasion]]+55 [[Magic Evasion]]+59 “[[Magic Def. Bonus]]”+4 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|body special stats=“[[Martial Arts]]”+6 Augments “[[Impetus]]”&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Bhikku Gloves +1&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:83 [[HP]]+25 [[STR]]+11 [[DEX]]+34 [[VIT]]+32 [[AGI]]+6 [[INT]]+7 [[MND]]+28 [[CHR]]+12&lt;br /&gt;
|hands combat stats=[[Accuracy]]+23 [[Evasion]]+24 [[Magic Evasion]]+32 “[[Magic Def. Bonus]]”+1 [[Hand-to-Hand|Hand-to-Hand skill]] +11 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|hands special stats=“[[Tactical Guard]]”+35&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Bhikku Hose +1&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:110 [[HP]]+47 [[STR]]+35 [[VIT]]+14 [[AGI]]+21 [[INT]]+26 [[MND]]+20 [[CHR]]+7&lt;br /&gt;
|legs combat stats=[[Accuracy]]+23 [[Attack]]+23 [[Evasion]]+36 [[Magic Evasion]]+69 “[[Magic Def. Bonus]]”+4 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|legs special stats=“[[Kick Attacks]]”+20 “[[Store TP]]”+8&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Bhikku Gaiters +1&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:68 [[HP]]+13 [[STR]]+19 [[DEX]]+15 [[VIT]]+16 [[AGI]]+34 [[MND]]+17 [[CHR]]+25&lt;br /&gt;
|feet combat stats=[[Accuracy]]+24 [[Evasion]]+72 [[Magic Evasion]]+69 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|feet special stats=“[[Kick Attacks]]” attack +55 “[[Footwork]]”+10%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 3=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=2&lt;br /&gt;
|jobs=Monk&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments &amp;quot;[[Kick Attacks]]&amp;quot; effect&lt;br /&gt;
|head=Bhikku Crown +2&lt;br /&gt;
|head base stats=[[Defense|DEF]]:117 [[HP]]+56 [[STR]]+29 [[DEX]]+25 [[VIT]]+29 [[AGI]]+26 [[INT]]+20 [[MND]]+25 [[CHR]]+20&lt;br /&gt;
|head combat stats=[[Accuracy]]+52 [[Attack]]+51 [[Magic Accuracy]]+51 [[Evasion]]+81 [[Magic Evasion]]+88 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+9%&lt;br /&gt;
|head special stats=“[[Subtle Blow]]”+13 “[[Perfect Counter]]” attack +30 [[Damage Taken]] -10%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Bhikku Cyclas +2&lt;br /&gt;
|body base stats=[[Defense|DEF]]:145 [[HP]]+79 [[STR]]+35 [[DEX]]+34 [[VIT]]+34 [[AGI]]+35 [[INT]]+26 [[MND]]+33 [[CHR]]+28&lt;br /&gt;
|body combat stats=[[Accuracy]]+54 [[Attack]]+64 [[Magic Accuracy]]+54 [[Evasion]]+95 [[Magic Evasion]]+99 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|body special stats=“[[Martial Arts]]”+7 Augments “[[Impetus]]” [[Weapon Skill Damage]] +8%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Bhikku Gloves +2&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:103 [[HP]]+45 [[STR]]+21 [[DEX]]+44 [[VIT]]+40 [[AGI]]+16 [[INT]]+15 [[MND]]+37 [[CHR]]+20&lt;br /&gt;
|hands combat stats=[[Accuracy]]+52 [[Attack]]+52 [[Magic Accuracy]]+52 [[Evasion]]+64 [[Magic Evasion]]+72 “[[Magic Def. Bonus]]”+4 [[Hand-to-Hand|Hand-to-Hand skill]] +16 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|hands special stats=“[[Tactical Guard]]”+40 [[Physical Damage Limit]] +7%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Bhikku Hose +2&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:130 [[HP]]+67 [[STR]]+44 [[VIT]]+23 [[AGI]]+30 [[INT]]+32 [[MND]]+29 [[CHR]]+16&lt;br /&gt;
|legs combat stats=[[Accuracy]]+52 [[Attack]]+63 [[Evasion]]+37 [[Magic Evasion]]+109 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+7%&lt;br /&gt;
|legs special stats=“[[Kick Attacks]]”+25 “[[Store TP]]”+9 [[Damage Taken]] -13%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Bhikku Gaiters +2&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:88 [[HP]]+33 [[STR]]+25 [[DEX]]+25 [[VIT]]+25 [[AGI]]+44 [[MND]]+25 [[CHR]]+34&lt;br /&gt;
|feet combat stats=[[Accuracy]]+50 [[Attack]]+50 [[Magic Accuracy]]+50 [[Evasion]]+112 [[Magic Evasion]]+109 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|feet special stats=“[[Kick Attacks]]” attack +60 “[[Footwork]]”+13% [[Damage Taken]] -9%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 4=&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Set Notes}}}|Set Notes|&lt;br /&gt;
*Set: &#039;&#039;&#039;Augments &amp;quot;[[Kick Attacks]]&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:*Occasionally allows a second Kick Attack during an attack round without the use of [[Footwork]].&lt;br /&gt;
:*Set is activated by wearing two or more pieces with each separate piece providing a 1% chance of activation.}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Reforged Empyrean Set Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor Set]][[Category:Reforged Empyrean Armor]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Lethargy_Armor_Set&amp;diff=653332</id>
		<title>Lethargy Armor Set</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Lethargy_Armor_Set&amp;diff=653332"/>
		<updated>2022-08-10T14:12:41Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Atrophy Armor Set|Vitiation Armor Set|Estoqueur&#039;s Armor Set}}&lt;br /&gt;
{{Armor Set Table&lt;br /&gt;
|Image=Estoqueur&#039;s Armor Set-fix.jpg&lt;br /&gt;
|Image Size=201&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Armor Set 1=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=&lt;br /&gt;
|jobs=Red Mage&lt;br /&gt;
|armor level=109&lt;br /&gt;
|set bonus=Augments “[[Composure]]”&lt;br /&gt;
|head=Lethargy Chappel&lt;br /&gt;
|head base stats=[[Defense|DEF]]:72 [[HP]]+17 [[MP]]+69 [[STR]]+9 [[DEX]]+9 [[VIT]]+9 [[AGI]]+9 [[INT]]+20 [[MND]]+20 [[CHR]]+12&lt;br /&gt;
|head combat stats=[[Magic Accuracy]]+15 “[[Magic Atk. Bonus]]”+15 [[Evasion]]+17 [[Magic Evasion]]+51 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|head special stats=[[Enfeebling Magic|Enfeebling magic spellcasting time]] -14%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Lethargy Sayon&lt;br /&gt;
|body base stats=[[Defense|DEF]]:91 [[HP]]+27 [[MP]]+51 [[STR]]+15 [[DEX]]+12 [[VIT]]+12 [[AGI]]+12 [[INT]]+25 [[MND]]+24 [[CHR]]+16&lt;br /&gt;
|body combat stats=[[Magic Accuracy]]+17 [[Evasion]]+19 [[Magic Evasion]]+58 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+2%&lt;br /&gt;
|body special stats=[[Enfeebling Magic|Enfeebling magic effect]] +12 “[[Refresh]]”+2&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Lethargy Gantherots&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:61 [[HP]]+11 [[MP]]+14 [[STR]]+4 [[DEX]]+18 [[VIT]]+18 [[AGI]]+3 [[INT]]+12 [[MND]]+26 [[CHR]]+12&lt;br /&gt;
|hands combat stats=[[Magic Accuracy]]+14 [[Evasion]]+11 [[Magic Evasion]]+25 “[[Magic Def. Bonus]]”+1 [[Enfeebling magic skill]] +17 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=“[[Saboteur]]”+11&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Lethargy Fuseau&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:76 [[HP]]+21 [[MP]]+91 [[STR]]+17 [[VIT]]+6 [[AGI]]+12 [[INT]]+25 [[MND]]+17 [[CHR]]+12&lt;br /&gt;
|legs combat stats=[[Magic Accuracy]]+12 “[[Magic Atk. Bonus]]”+12 [[Evasion]]+12 [[Magic Evasion]]+76 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|legs special stats=“[[Refresh]]” potency +1&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Lethargy Houseaux&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:47 [[HP]]+7 [[MP]]+14 [[STR]]+8 [[DEX]]+10 [[VIT]]+8 [[AGI]]+21 [[INT]]+10 [[MND]]+16 [[CHR]]+21&lt;br /&gt;
|feet combat stats=[[Evasion]]+28 [[Magic Evasion]]+73 “[[Magic Def. Bonus]]”+3 [[Enhancing magic skill]] +20 [[Enmity]]-8 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=[[Enhancing Magic|Enhancing magic duration]] +25&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 2=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=1&lt;br /&gt;
|jobs=Red Mage&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Composure]]”&lt;br /&gt;
|head=Lethargy Chappel +1&lt;br /&gt;
|head base stats=[[Defense|DEF]]:96 [[HP]]+36 [[MP]]+75 [[STR]]+15 [[DEX]]+15 [[VIT]]+15 [[AGI]]+15 [[INT]]+28 [[MND]]+28 [[CHR]]+20&lt;br /&gt;
|head combat stats=[[Magic Accuracy]]+25 “[[Magic Atk. Bonus]]”+25 [[Evasion]]+38 [[Magic Evasion]]+75 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|head special stats=[[Enfeebling Magic|Enfeebling magic spellcasting time]] -15%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Lethargy Sayon +1&lt;br /&gt;
|body base stats=[[Defense|DEF]]:127 [[HP]]+57 [[MP]]+61 [[STR]]+24 [[DEX]]+20 [[VIT]]+20 [[AGI]]+20 [[INT]]+37 [[MND]]+35 [[CHR]]+25&lt;br /&gt;
|body combat stats=[[Magic Accuracy]]+27 [[Evasion]]+41 [[Magic Evasion]]+86 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=[[Enfeebling Magic|Enfeebling magic effect]] +14 “[[Refresh]]”+2&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Lethargy Gantherots +1&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:85 [[HP]]+25 [[MP]]+17 [[STR]]+6 [[DEX]]+29 [[VIT]]+29 [[AGI]]+5 [[INT]]+19 [[MND]]+39 [[CHR]]+19&lt;br /&gt;
|hands combat stats=[[Magic Accuracy]]+24 [[Evasion]]+24 [[Magic Evasion]]+37 “[[Magic Def. Bonus]]”+3 [[Enfeebling magic skill]] +19 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=“[[Saboteur]]”+12&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Lethargy Fuseau +1&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:107 [[HP]]+45 [[MP]]+97 [[STR]]+28 [[VIT]]+10 [[AGI]]+20 [[INT]]+38 [[MND]]+28 [[CHR]]+20&lt;br /&gt;
|legs combat stats=[[Magic Accuracy]]+22 “[[Magic Atk. Bonus]]”+22 [[Evasion]]+27 [[Magic Evasion]]+112 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=“[[Refresh]]” potency +2 &lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Lethargy Houseaux +1&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:68 [[HP]]+15 [[MP]]+17 [[STR]]+12 [[DEX]]+16 [[VIT]]+12 [[AGI]]+33 [[INT]]+16 [[MND]]+22 [[CHR]]+33&lt;br /&gt;
|feet combat stats=[[Evasion]]+60 [[Magic Evasion]]+107 “[[Magic Def. Bonus]]”+6 [[Enhancing magic skill]] +25 [[Enmity]]-9 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=[[Enhancing Magic|Enhancing magic duration]] +30&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 3=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=2&lt;br /&gt;
|jobs=Red Mage&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Composure]]”&lt;br /&gt;
|head=Lethargy Chappel +2&lt;br /&gt;
|head base stats=[[Defense|DEF]]:116 [[HP]]+56 [[MP]]+85 [[STR]]+20 [[DEX]]+24 [[VIT]]+20 [[AGI]]+20 [[INT]]+33 [[MND]]+33 [[CHR]]+25&lt;br /&gt;
|head combat stats=[[Accuracy]]+51 [[Attack]]+51 [[Magic Accuracy]]+51 “[[Magic Atk. Bonus]]”+51 [[Magic Damage]]+21 [[Evasion]]+78 [[Magic Evasion]]+115 “[[Magic Def. Bonus]]”+9 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|head special stats=[[Enfeebling Magic|Enfeebling magic spellcasting time]] -16% [[Damage taken]] -9%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Lethargy Sayon +2&lt;br /&gt;
|body base stats=[[Defense|DEF]]:147 [[HP]]+77 [[MP]]+81 [[STR]]+29 [[DEX]]+29 [[VIT]]+25 [[AGI]]+25 [[INT]]+42 [[MND]]+40 [[CHR]]+30&lt;br /&gt;
|body combat stats=[[Accuracy]]+54 [[Attack]]+54 [[Magic Accuracy]]+54 &amp;quot;[[Magic Atk. Bonus]]&amp;quot;+49 [[Magic Damage]]+24 [[Evasion]]+81 [[Magic Evasion]]+126 “[[Magic Def. Bonus]]”+10 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Refresh]]”+3 [[Enfeebling Magic|Enfeebling magic effect]] +16 [[Damage taken]] -13%&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Lethargy Gantherots +2&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:105 [[HP]]+45 [[MP]]+37 [[STR]]+11 [[DEX]]+38 [[VIT]]+34 [[AGI]]+10 [[INT]]+29 [[MND]]+45 [[CHR]]+24&lt;br /&gt;
|hands combat stats=[[Accuracy]]+52 [[Attack]]+52 [[Magic Accuracy]]+52 &amp;quot;[[Magic Atk. Bonus]]&amp;quot;+47 [[Magic Damage]]+22 [[Evasion]]+64 [[Magic Evasion]]+77 “[[Magic Def. Bonus]]”+6 [[Enfeebling magic skill]] +24 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=“[[Saboteur]]”+13 [[Damage taken]]-10%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Lethargy Fuseau +2&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:127 [[HP]]+65 [[MP]]+107 [[STR]]+33 [[VIT]]+15 [[AGI]]+25 [[INT]]+43 [[MND]]+38 [[CHR]]+25&lt;br /&gt;
|legs combat stats=[[[Accuracy]]+53 [[Attack]]+53 [[Magic Accuracy]]+53 “[[Magic Atk. Bonus]]”+53 [[Magic Damage]]+23 [[Evasion]]+67 [[Magic Evasion]]+152 “[[Magic Def. Bonus]]”+9 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=[[Magic burst damage]]+10 “[[Refresh]]” potency +3 &lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Lethargy Houseaux +2&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:88 [[HP]]+35 [[MP]]+37 [[STR]]+17 [[DEX]]+25 [[VIT]]+17 [[AGI]]+38 [[INT]]+25 [[MND]]+27 [[CHR]]+38&lt;br /&gt;
|feet combat stats=[[Accuracy]]+50 [[Attack]]+50 [[Magic Accuracy]]+50 &amp;quot;[[Magic Atk. Bonus]]&amp;quot;+45 [[Magic Damage]]+20 [[Evasion]]+100 [[Magic Evasion]]+147 “[[Magic Def. Bonus]]”+9 [[Enhancing magic skill]] +30 [[Attack Speed|Haste]]+3% [[Enmity]]-10&lt;br /&gt;
|feet special stats=[[Weapon Skill Damage]] +8% [[Enhancing Magic|Enhancing magic duration]] +35&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 4=&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Set Notes}}}|Set Notes|&lt;br /&gt;
* Set &#039;&#039;&#039;Augments &amp;quot;[[Composure]]&amp;quot;&#039;&#039;&#039; effect.&lt;br /&gt;
:*Causes your [[Enhancing Magic]] and [[Enfeebling Magic]] to have an increased duration. Enhancing spells cast on yourself are &#039;&#039;not&#039;&#039; affected by the effect.&lt;br /&gt;
::* 2 pieces of the set - +10%&lt;br /&gt;
::* 3 pieces of the set - +20%&lt;br /&gt;
::* 4 pieces of the set - +35%&lt;br /&gt;
::* 5 pieces of the set - +50%&lt;br /&gt;
:*&amp;quot;Increases Enhancing Magic Duration&amp;quot; found on other pieces is multiplicative with this total and {{icon|augment}} augmented items are multiplicative separately after these bonuses as well.&lt;br /&gt;
::*{{color|red|(}}Base Duration + {{color|blue|(}}6s × [[Merit_Points#Red_Mage|RDM Group 2 Merit Point Level]]{{color|blue|)}} + {{color|blue|(}}3s × [[Vitiation Boots +3|RDM Relic Feet Group 2 Merit Point Level Augment]]{{color|blue|)}} + [[Job_Points#Red_Mage|RDM Job Points]] + Gear that list Seconds{{color|red|)}} × {{color|red|(}}Augments Composure Bonus{{color|red|)}} × {{color|red|(}}Duration listed on Gear + [[Naturalist&#039;s Roll]]{{color|red|)}} × {{color|red|(}}Gear Augments{{color|red|)}} × {{color|red|(}}[[Job_Points#Rune_Fencer|Rune Fencer Gifts]]{{color|red|)}} = Duration&lt;br /&gt;
::*&#039;&#039;&#039;See&#039;&#039;&#039;: [[:Category:Enhancing_Magic#Equipment_Bonuses|Enhancing Magic]].}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://www.bluegartr.com/threads/103597-Random-Facts-Thread?p=4555060&amp;amp;viewfull=1#post4555060 Composure tests, BG]&lt;br /&gt;
{{Reforged Empyrean Set Navigation}}&lt;br /&gt;
[[Category:Armor Set]][[Category:Reforged Empyrean Armor]][[Category:Unsolved Mysteries]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Wicce_Attire_Set&amp;diff=653328</id>
		<title>Wicce Attire Set</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Wicce_Attire_Set&amp;diff=653328"/>
		<updated>2022-08-10T13:59:11Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Spaekona&#039;s Attire Set|Archmage&#039;s Attire Set|Goetia Attire Set}}&lt;br /&gt;
{{Armor Set Table&lt;br /&gt;
|Image=Goetia Attire Set-fix.jpg&lt;br /&gt;
|Image Size=201&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Armor Set 1=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=&lt;br /&gt;
|jobs=Black Mage&lt;br /&gt;
|armor level=109&lt;br /&gt;
|set bonus=Augments “[[Conserve MP]]”&lt;br /&gt;
|head=Wicce Petasos&lt;br /&gt;
|head base stats=[[Defense|DEF]]:71 [[HP]]+15 [[MP]]+46 [[STR]]+8 [[DEX]]+8 [[VIT]]+8 [[INT]]+21 [[MND]]+11 [[CHR]]+11&lt;br /&gt;
|head combat stats=[[Evasion]]+15 [[Magic Evasion]]+58 “[[Magic Def. Bonus]]”+3 [[Elemental magic skill]] +15 [[Enmity]]-7 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|head special stats=[[Elemental Magic#Equipment Bonuses|Elemental magic casting time]] -12%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Wicce Coat&lt;br /&gt;
|body base stats=[[Defense|DEF]]:89 [[HP]]+23 [[MP]]+101 [[STR]]+12 [[DEX]]+12 [[VIT]]+12 [[AGI]]+12 [[INT]]+22 [[MND]]+17 [[CHR]]+17&lt;br /&gt;
|body combat stats=[[Magic Accuracy]]+14 “[[Magic Atk. Bonus]]”+14 [[Evasion]]+17 [[Magic Evasion]]+62 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+2%&lt;br /&gt;
|body special stats=[[Elemental Magic#Equipment Bonuses|Elemental magic recast delay]] -13% “[[Refresh]]”+2&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Wicce Gloves&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:58 [[HP]]+8 [[MP]]+17 [[STR]]+4 [[DEX]]+16 [[VIT]]+14 [[AGI]]+3 [[INT]]+17 [[MND]]+20 [[CHR]]+11&lt;br /&gt;
|hands combat stats=“[[Magic Atk. Bonus]]”+26 [[Evasion]]+8 [[Magic Evasion]]+32 “[[Magic Def. Bonus]]”+1 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=[[Magic Critical Hit Rate]] +7% [[Magic Critical Hit#Magic Critical Hit Damage|Magic critical hit damage]] +7%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Wicce Chausses&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:74 [[HP]]+18 [[MP]]+91 [[STR]]+13 [[VIT]]+5 [[AGI]]+10 [[INT]]+24 [[MND]]+14 [[CHR]]+11&lt;br /&gt;
|legs combat stats=[[Magic Accuracy]]+14 “[[Magic Atk. Bonus]]”+14 [[Evasion]]+11 [[Magic Evasion]]+80 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|legs special stats=Increases cumulative magic effect duration +35&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Wicce Sabots&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:47 [[HP]]+4 [[MP]]+17 [[STR]]+5 [[DEX]]+5 [[VIT]]+5 [[AGI]]+18 [[INT]]+17 [[MND]]+11 [[CHR]]+20&lt;br /&gt;
|feet combat stats=[[Evasion]]+28 [[Magic Evasion]]+80 “[[Magic Def. Bonus]]”+3 [[Dark magic skill]] +20 [[Enmity]]-12 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Mana Wall]]”+10%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 2=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=1&lt;br /&gt;
|jobs=Black Mage&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Conserve MP]]”&lt;br /&gt;
|head=Wicce Petasos +1&lt;br /&gt;
|head base stats=[[Defense|DEF]]:94 [[HP]]+31 [[MP]]+56 [[STR]]+12 [[DEX]]+12 [[VIT]]+12 [[AGI]]+1 [[INT]]+29 [[MND]]+17 [[CHR]]+17&lt;br /&gt;
|head combat stats=[[Evasion]]+33 [[Magic Evasion]]+86 “[[Magic Def. Bonus]]”+6 [[Elemental magic skill]] +25 [[Enmity]]-8 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|head special stats=[[Elemental Magic#Equipment Bonuses|Elemental magic casting time]] -14%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Wicce Coat +1&lt;br /&gt;
|body base stats=[[Defense|DEF]]:124 [[HP]]+50 [[MP]]+112 [[STR]]+19 [[DEX]]+19 [[VIT]]+19 [[AGI]]+19 [[INT]]+35 [[MND]]+28 [[CHR]]+28&lt;br /&gt;
|body combat stats=[[Magic Accuracy]]+24 “[[Magic Atk. Bonus]]”+24 [[Evasion]]+38 [[Magic Evasion]]+91 “[[Magic Def. Bonus]]”+7 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=[[Elemental Magic#Equipment Bonuses|Elemental magic recast delay]] -14% “[[Refresh]]”+2&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Wicce Gloves +1&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:80 [[HP]]+18 [[MP]]+20 [[STR]]+6 [[DEX]]+25 [[VIT]]+23 [[AGI]]+5 [[INT]]+27 [[MND]]+32 [[CHR]]+17&lt;br /&gt;
|hands combat stats=“[[Magic Atk. Bonus]]”+36 [[Evasion]]+19 [[Magic Evasion]]+48 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=[[Magic Critical Hit Rate]] +9% [[Magic Critical Hit#Magic Critical Hit Damage|Magic critical hit damage]] +9%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Wicce Chausses +1&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:104 [[HP]]+38 [[MP]]+99 [[STR]]+21 [[VIT]]+8 [[AGI]]+16 [[INT]]+38 [[MND]]+23 [[CHR]]+17&lt;br /&gt;
|legs combat stats=[[Magic Accuracy]]+24 “[[Magic Atk. Bonus]]”+24 [[Evasion]]+24 [[Magic Evasion]]+118 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=Increases magic effect duration +40&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Wicce Sabots +1&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:65 [[HP]]+9 [[MP]]+20 [[STR]]+8 [[DEX]]+8 [[VIT]]+8 [[AGI]]+29 [[INT]]+26 [[MND]]+17 [[CHR]]+32&lt;br /&gt;
|feet combat stats=[[Evasion]]+60 [[Magic Evasion]]+118 “[[Magic Def. Bonus]]”+6 [[Dark magic skill]] +25 [[Enmity]]-14 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Mana Wall]]”+15%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 3=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=2&lt;br /&gt;
|jobs=Black Mage&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments “[[Conserve MP]]”&lt;br /&gt;
|head=Wicce Petasos +2&lt;br /&gt;
|head base stats=[[Defense|DEF]]:115 [[HP]]+51 [[MP]]+76 [[STR]]+17 [[DEX]]+20 [[VIT]]+22 [[AGI]]+11 [[INT]]+34 [[MND]]+27 [[CHR]]+27&lt;br /&gt;
|head combat stats=[[Accuracy]]+51 [[Magic Accuracy]]+51 &amp;quot;[[Magic Atk. Bonus]]&amp;quot;+46 [[Magic Damage]]+21 [[Evasion]]+73 [[Magic Evasion]]+126 “[[Magic Def. Bonus]]”+9 [[Elemental magic skill]] +30 [[Attack Speed|Haste]]+6% [[Enmity]]-9&lt;br /&gt;
|head special stats=[[Elemental Magic#Equipment Bonuses|Elemental magic casting time]] -16% [[Damage taken]] -10%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Wicce Coat +2&lt;br /&gt;
|body base stats=[[Defense|DEF]]:144 [[HP]]+70 [[MP]]+122 [[STR]]+24 [[DEX]]+29 [[VIT]]+29 [[AGI]]+29 [[INT]]+45 [[MND]]+38 [[CHR]]+38&lt;br /&gt;
|body combat stats=[[Accuracy]]+54 [[Magic Accuracy]]+54  “[[Magic Atk. Bonus]]”+54 [[Magic Damage]]+24 [[Evasion]]+78 [[Magic Evasion]]+131 “[[Magic Def. Bonus]]”+10 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=[[Elemental Magic#Equipment Bonuses|Elemental magic recast delay]] -14% [[Magic Burst Damage II]] +4 “[[Refresh]]”+3&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Wicce Gloves +2&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:100 [[HP]]+38 [[MP]]+40 [[STR]]+11 [[DEX]]+35 [[VIT]]+33 [[AGI]]+15 [[INT]]+33 [[MND]]+42 [[CHR]]+27&lt;br /&gt;
|hands combat stats=[[Accuracy]]+52 [[Magic Accuracy]]+52 “[[Magic Atk. Bonus]]”+52 [[Magic Damage]]+22 [[Evasion]]+59 [[Magic Evasion]]+88 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=[[Magic Critical Hit Rate]] +11% [[Magic Critical Hit#Magic Critical Hit Damage|Magic critical hit damage]] +11% [[Damage taken]]-12%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Wicce Chausses +2&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:124 [[HP]]+58 [[MP]]+109 [[STR]]+26 [[VIT]]+18 [[AGI]]+26 [[INT]]+48 [[MND]]+33 [[CHR]]+27&lt;br /&gt;
|legs combat stats=[[Accuracy]]+53 [[Magic Accuracy]]+53 “[[Magic Atk. Bonus]]”+53 [[Magic Damage]]+23 [[Evasion]]+64 [[Magic Evasion]]+158 “[[Magic Def. Bonus]]”+9 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=[[Magic Burst Damage]]+10 Increases magic effect duration +45&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Wicce Sabots +2&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:85 [[HP]]+29 [[MP]]+40 [[STR]]+13 [[DEX]]+16 [[VIT]]+18 [[AGI]]+39 [[INT]]+31 [[MND]]+27 [[CHR]]+42&lt;br /&gt;
|feet combat stats=[[Accuracy]]+50 [[Magic Accuracy]]+50 &amp;quot;[[Magic Atk. Bonus]]&amp;quot;+45 [[Magic Damage]]+20 [[Evasion]]+100 [[Magic Evasion]]+158 “[[Magic Def. Bonus]]”+9 [[Dark magic skill]] +30 [[Enmity]]-15 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Mana Wall]]”+15% [[Damage taken]]-10%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 4=&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Set Notes}}}|Set Notes|&lt;br /&gt;
* Set &#039;&#039;&#039;Augments &amp;quot;[[Conserve MP]]&amp;quot;&#039;&#039;&#039;.&lt;br /&gt;
:*Occasionally causes your spells with which [[Conserve MP]] procs to sometimes deal between +12.5% ~ +100% damage; double the ratio of the amount of MP conserved.&lt;br /&gt;
::*Conserve MP is not a constant value and will conserve between 6.25% and 50% of a spell&#039;s cost upon activation.&lt;br /&gt;
::*This set bonus is calculated [[Magic Damage|as the last multiplier in the magic damage equation]].&lt;br /&gt;
:*Set is activated by wearing two or more pieces with each separate piece providing an assumed, but unverified 5% chance of activation.}}&amp;lt;/onlyinclude&amp;gt;{{verification}} {{Icon|Mystery}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
*In old English (Anglo-Saxon) wicce means sorceress. It is where the modern word &amp;quot;witch&amp;quot; is derived from. [https://en.wikipedia.org/wiki/Witch_(word)]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
*[http://www.bluegartr.com/threads/98420-Final-Magian-Empyreon-Armor.?p=4201341&amp;amp;viewfull=1#post4201341 Goetia Set Testing (Ruined Sky, BG)]&lt;br /&gt;
*[http://wiki.ffo.jp/html/23292.html JP Wiki Conserve MP Bonus]&lt;br /&gt;
&lt;br /&gt;
{{Reforged Empyrean Set Navigation}}&lt;br /&gt;
[[Category:Armor Set]][[Category:Reforged Empyrean Armor]][[Category:Unsolved Mysteries]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Ebers_Attire_Set&amp;diff=653322</id>
		<title>Ebers Attire Set</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Ebers_Attire_Set&amp;diff=653322"/>
		<updated>2022-08-10T13:40:59Z</updated>

		<summary type="html">&lt;p&gt;Xagashi2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Theophany Attire Set|Piety Attire Set|Orison Attire Set}}&lt;br /&gt;
{{Armor Set Table&lt;br /&gt;
|Image=Orison Attire Set-fix.jpg&lt;br /&gt;
|Image Size=201&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Armor Set 1=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=&lt;br /&gt;
|jobs=White Mage&lt;br /&gt;
|armor level=109&lt;br /&gt;
|set bonus=Augments [[:Category:Barspell#Increasing Elemental Barspell Potency|elemental resistance spells]]&lt;br /&gt;
|head=Ebers Cap&lt;br /&gt;
|head base stats=[[Defense|DEF]]:69 [[HP]]+16 [[MP]]+81 [[STR]]+9 [[DEX]]+10 [[VIT]]+10 [[AGI]]+10 [[INT]]+14 [[MND]]+22 [[CHR]]+14&lt;br /&gt;
|head combat stats=[[Evasion]]+16 [[Magic Evasion]]+51 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|head special stats=“[[Divine Veil]]”+20% [[Cure Potency|&amp;quot;Cure&amp;quot; potency]] +13%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Ebers Bliaut&lt;br /&gt;
|body base stats=[[Defense|DEF]]:87 [[HP]]+69 [[MP]]+98 [[STR]]+12 [[DEX]]+12 [[VIT]]+12 [[AGI]]+12 [[INT]]+19 [[MND]]+21 [[CHR]]+18&lt;br /&gt;
|body combat stats=[[Evasion]]+19 [[Magic Evasion]]+54 “[[Magic Def. Bonus]]”+3 [[Healing magic skill]] +22 [[Attack Speed|Haste]]+2%&lt;br /&gt;
|body special stats=“[[Afflatus Solace]]”+12 “[[Refresh]]”+2&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Ebers Mitts&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:60 [[HP]]+34 [[MP]]+42 [[STR]]+4 [[DEX]]+16 [[VIT]]+16 [[AGI]]+3 [[INT]]+12 [[MND]]+22 [[CHR]]+10&lt;br /&gt;
|hands combat stats=[[Evasion]]+10 [[Magic Evasion]]+25 “[[Magic Def. Bonus]]”+1 [[Enmity]]-9 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=“[[Divine Caress]]”+2 “[[:Category:Regen Spell|Regen]]” effect duration +20&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Ebers Pantaloons&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:75 [[HP]]+19 [[MP]]+29 [[STR]]+15 [[VIT]]+8 [[AGI]]+11 [[INT]]+20 [[MND]]+22 [[CHR]]+10&lt;br /&gt;
|legs combat stats=[[Evasion]]+12 [[Magic Evasion]]+73 “[[Magic Def. Bonus]]”+3 [[Attack Speed|Haste]]+4%&lt;br /&gt;
|legs special stats=“[[Divine Benison]]”+1 Converts 5% of “[[Cure Potency|Cure]]” amount to [[MP]] [[Healing Magic|Healing magic casting time]] -12%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Ebers Duckbills&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:46 [[HP]]+45 [[MP]]+57 [[STR]]+6 [[DEX]]+7 [[VIT]]+6 [[AGI]]+21 [[INT]]+11 [[MND]]+16 [[CHR]]+21&lt;br /&gt;
|feet combat stats=[[Evasion]]+25 [[Magic Evasion]]+73 “[[Magic Def. Bonus]]”+3 [[Enhancing magic skill]] +22 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Auspice]]”+13&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 2=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=1&lt;br /&gt;
|jobs=White Mage&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments [[:Category:Barspell#Increasing Elemental Barspell Potency|elemental resistance spells]]&lt;br /&gt;
|head=Ebers Cap +1&lt;br /&gt;
|head base stats=[[Defense|DEF]]:94 [[HP]]+34 [[MP]]+88 [[STR]]+13 [[DEX]]+16 [[VIT]]+16 [[AGI]]+16 [[INT]]+21 [[MND]]+29 [[CHR]]+21&lt;br /&gt;
|head combat stats=[[Evasion]]+36 [[Magic Evasion]]+75 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|head special stats=“[[Divine Veil]]”+22% [[Cure Potency|“Cure” potency]] +16%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Ebers Bliaut +1&lt;br /&gt;
|body base stats=[[Defense|DEF]]:125 [[HP]]+107 [[MP]]+119 [[STR]]+20 [[DEX]]+20 [[VIT]]+20 [[AGI]]+20 [[INT]]+30 [[MND]]+33 [[CHR]]+29&lt;br /&gt;
|body combat stats=[[Evasion]]+41 [[Magic Evasion]]+80 “[[Magic Def. Bonus]]”+7 [[Healing magic skill]] +24 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Afflatus Solace]]”+14 “[[Refresh]]”+2&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Ebers Mitts +1&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:84 [[HP]]+45 [[MP]]+45 [[STR]]+6 [[DEX]]+25 [[VIT]]+25 [[AGI]]+5 [[INT]]+19 [[MND]]+35 [[CHR]]+16&lt;br /&gt;
|hands combat stats=[[Evasion]]+22 [[Magic Evasion]]+37 “[[Magic Def. Bonus]]”+3 [[Enmity]]-10 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|hands special stats=“[[Divine Caress]]”+3 “[[:Category:Regen Spell|Regen]]” effect duration +22&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Ebers Pantaloons +1&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:106 [[HP]]+41 [[MP]]+35 [[STR]]+24 [[VIT]]+12 [[AGI]]+17 [[INT]]+32 [[MND]]+33 [[CHR]]+16&lt;br /&gt;
|legs combat stats=[[Evasion]]+27 [[Magic Evasion]]+107 “[[Magic Def. Bonus]]”+6 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=“[[Divine Benison]]”+2 Converts 6% of “[[Cure Potency|Cure]]” amount to [[MP]] [[Healing Magic|Healing magic casting time]] -13%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Ebers Duckbills +1&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:66 [[HP]]+51 [[MP]]+60 [[STR]]+10 [[DEX]]+11 [[VIT]]+10 [[AGI]]+33 [[INT]]+17 [[MND]]+23 [[CHR]]+34 &lt;br /&gt;
|feet combat stats=[[Evasion]]+55 [[Magic Evasion]]+107 “[[Magic Def. Bonus]]”+5 [[Enhancing magic skill]] +25 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Auspice]]”+15&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 3=&lt;br /&gt;
{{R Empyrean Set 2&lt;br /&gt;
|width=100%&lt;br /&gt;
|plus=2&lt;br /&gt;
|jobs=White Mage&lt;br /&gt;
|armor level=119&lt;br /&gt;
|set bonus=Augments [[:Category:Barspell#Increasing Elemental Barspell Potency|elemental resistance spells]]&lt;br /&gt;
|head=Ebers Cap +2&lt;br /&gt;
|head base stats=[[Defense|DEF]]:114[[HP]]+54 [[MP]]+98 [[STR]]+18 [[DEX]]+24 [[VIT]]+24 [[AGI]]+21 [[INT]]+29 [[MND]]+29 [[CHR]]+26&lt;br /&gt;
|head combat stats=[[Accuracy]]+51 [[Magic Accuracy]]+51 [[Evasion]]+76 [[Magic Evasion]]+115 “[[Magic Def. Bonus]]”+9 [[Attack Speed|Haste]]+6%&lt;br /&gt;
|head special stats=[[Fast Cast]]+10 “[[Divine Veil]]”+24% [[Cure Potency|“Cure” potency]] +19%&lt;br /&gt;
|head pet stats=&lt;br /&gt;
|body=Ebers Bliaut +2&lt;br /&gt;
|body base stats=[[Defense|DEF]]:145 [[HP]]+117 [[MP]]+129 [[STR]]+25 [[DEX]]+30 [[VIT]]+30 [[AGI]]+25 [[INT]]+40 [[MND]]+43 [[CHR]]+34&lt;br /&gt;
|body combat stats=[[Accuracy]]+54 [[Magic Accuracy]]+54 [[Evasion]]+81 [[Magic Evasion]]+120 “[[Magic Def. Bonus]]”+10 [[Healing magic skill]]+29 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|body special stats=“[[Afflatus Solace]]”+16 &amp;quot;[[Regen]]&amp;quot;+4 “[[Refresh]]”+3&lt;br /&gt;
|body pet stats=&lt;br /&gt;
|hands=Ebers Mitts +2&lt;br /&gt;
|hands base stats=[[Defense|DEF]]:104 [[HP]]+55 [[MP]]+55 [[STR]]+11 [[DEX]]+35 [[VIT]]+35 [[AGI]]+10 [[INT]]+29 [[MND]]+45 [[CHR]]+21&lt;br /&gt;
|hands combat stats=[[Accuracy]]+52 [[Magic Accuracy]]+52 [[Evasion]]+62 [[Magic Evasion]]+77 “[[Magic Def. Bonus]]”+6 [[Enmity]]-11 [[Attack Speed|Haste]]+3% [[Enmity]]-11&lt;br /&gt;
|hands special stats=“[[Divine Caress]]”+4 “[[:Category:Regen Spell|Regen]]” effect duration +24 [[Damage taken]]-10%&lt;br /&gt;
|hands pet stats=&lt;br /&gt;
|legs=Ebers Pantaloons +2&lt;br /&gt;
|legs base stats=[[Defense|DEF]]:126 [[HP]]+61 [[MP]]+55 [[STR]]+29 [[VIT]]+21 [[AGI]]+22 [[INT]]+42 [[MND]]+40 [[CHR]]+21&lt;br /&gt;
|legs combat stats=[[Accuracy]]+53 [[Magic Accuracy]]+53 [[Evasion]]+67 [[Magic Evasion]]+147 “[[Magic Def. Bonus]]”+9 [[Attack Speed|Haste]]+5%&lt;br /&gt;
|legs special stats=“[[Divine Benison]]”+3 Converts 7% of “[[Cure Potency|Cure]]” amount to [[MP]] [[Healing Magic|Healing magic casting time]] -14% [[Damage taken]]-12%&lt;br /&gt;
|legs pet stats=&lt;br /&gt;
|feet=Ebers Duckbills +2&lt;br /&gt;
|feet base stats=[[Defense|DEF]]:86 [[HP]]+61 [[MP]]+70 [[STR]]+15 [[DEX]]+21 [[VIT]]+20 [[AGI]]+38 [[INT]]+27 [[MND]]+29 [[CHR]]+39 &lt;br /&gt;
|feet combat stats=[[Accuracy]]+50 [[Magic Accuracy]]+50 [[Evasion]]+95 [[Magic Evasion]]+147 “[[Magic Def. Bonus]]”+8 [[Enhancing magic skill]] +30 [[Attack Speed|Haste]]+3%&lt;br /&gt;
|feet special stats=“[[Auspice]]”+17 [[Damage taken]]-10%&lt;br /&gt;
|feet pet stats=&lt;br /&gt;
}}&lt;br /&gt;
|Armor Set 4=&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Set Notes}}}|Set Notes|&lt;br /&gt;
* The &#039;&#039;&#039;Augments elemental resistance spells&#039;&#039;&#039; effect causes a corresponding elemental [[Barspells]] to sometimes nullify elemental damage. &lt;br /&gt;
:*Set is activated by wearing two or more pieces with each separate piece providing a 2% chance of activation.}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.bluegartr.com/threads/98420-Final-Magian-Empyreon-Armor.?p=4252840&amp;amp;viewfull=1#post4252840 Orison Set testing (Alkimi, BG)]&lt;br /&gt;
* [http://www.bluegartr.com/threads/105726-Random-Question-Thread-XXII-You-Know-the-Deal?p=4702160&amp;amp;viewfull=1#post4702160 5/5 proc rate testing (Aleste, BG)]&lt;br /&gt;
&lt;br /&gt;
{{Reforged Empyrean Set Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor Set]][[Category:Reforged Empyrean Armor]]&lt;/div&gt;</summary>
		<author><name>Xagashi2</name></author>
	</entry>
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