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	<updated>2026-05-22T09:39:18Z</updated>
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	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Potential_Within&amp;diff=692479</id>
		<title>The Potential Within</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Potential_Within&amp;diff=692479"/>
		<updated>2023-11-25T05:01:37Z</updated>

		<summary type="html">&lt;p&gt;Xathias: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
|Expansion=&lt;br /&gt;
|Start=[[Jaucribaix]] - [[Norg]] (K-8)&lt;br /&gt;
|Description=Wield the katana given to you by Jaucribaix to find your true potential. When the blade has lost its power, then you will know you have been accepted. &lt;br /&gt;
|Fame=OT&lt;br /&gt;
|FLevel=&lt;br /&gt;
|Quest Reqs=[[Great Katana]] skill 250+, Level 71&lt;br /&gt;
|Item Reqs=&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|Previous=&lt;br /&gt;
|Next=&lt;br /&gt;
|Title=&lt;br /&gt;
|Reward=*[[Tachi: Kasha]] weapon skill&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
* You cannot start this quest if you have a other [[WSNM|Weapon Skill Quest]] active. You must return to the person that gave said quest and quit to start another.&lt;br /&gt;
* Speaking with [[Jaucribaix]] will grant you the key item [[Weapon training guide|Weapons Training Guide]] as well as the [[Tachi of Trials]]. You will need to break the latent on the [[Tachi of Trials]] before completing the rest of the quest.&lt;br /&gt;
&lt;br /&gt;
:* Breaking the Latent&lt;br /&gt;
{{#replace:{{:Category:WSNM}}|&#039;&#039;Weapon of Trials&#039;&#039;|[[Tachi of Trials]]}} &amp;lt;!-- Transclusion and Replacement functions used here, only modify if you understand the consequences. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Trade the [[Tachi of Trials]] back to [[Jaucribaix]]. This will give you the key item [[Map to the Annals of Truth]]. You will be instructed to travel to [[Kuftal Tunnel]].&lt;br /&gt;
&lt;br /&gt;
* Unity Warp(125) brings you relatively close, and at item level you will have no issues kiting everything on your way to spawn the NM.&lt;br /&gt;
&lt;br /&gt;
* Take [[Silent Oil]] and [[Prism Powder]] with you and head to [[Kuftal Tunnel]]. When you enter the tunnel, follow the path to the first junction and head north. Continue north through the large tunnel until you come to (I-5) and then head southeast. The ??? to spawn the NM is in this tunnel at (L-7).&lt;br /&gt;
&lt;br /&gt;
* This fight is against [[Kettenkaefer]], a beetle. It is weak to [[Ice]] and [[Light]] attacks. Once you kill it, re-examine the ??? to receive the key item [[Annals of Truth]].&lt;br /&gt;
&lt;br /&gt;
* Go back and speak with [[Jaucribaix]] to receive your reward.&lt;br /&gt;
&lt;br /&gt;
[[Category:Norg Quests]]&lt;br /&gt;
[[Category:WSNM]]&lt;/div&gt;</summary>
		<author><name>Xathias</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Promathia_Mission_8-2&amp;diff=691892</id>
		<title>Promathia Mission 8-2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Promathia_Mission_8-2&amp;diff=691892"/>
		<updated>2023-11-11T07:28:04Z</updated>

		<summary type="html">&lt;p&gt;Xathias: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=A Fate Decided&lt;br /&gt;
|Expansion=Chains of Promathia&lt;br /&gt;
|Start=[[Grand Palace of Hu&#039;Xzoi]] - Particle Gate - (H-8)&lt;br /&gt;
|Description=Nag&#039;molada has descended into the depths of the palace in search of the Chamber of Eventide. Join Prishe in her pursuit of the Kuluu diplomat.&lt;br /&gt;
|Level=None&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Promathia Mission 8-1{{!}}Garden of Antiquity&lt;br /&gt;
|Next=Promathia Mission 8-3{{!}}When Angels Fall&lt;br /&gt;
|Title=&lt;br /&gt;
|Reward=&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{color|red|Note:}} You &amp;lt;u&amp;gt;cannot&amp;lt;/u&amp;gt; save progress on this Mission. If you wipe without a way to [[reraise]], or otherwise have to quit, you have to start from the beginning. At 99/ilevel &amp;lt;u&amp;gt;the escort takes 30-40 minutes&amp;lt;/u&amp;gt; solo.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{color|red|Note:}} This Mission is your last chance to finish [[Rhapsodies of Vana&#039;diel]]. Once you pass this Mission, [[Tenzen]] will be unavailable for [[Rhapsodies of Vana&#039;diel|Rhapsodies]] Missions until the final cutscene of [[Dawn]], which includes a Japanese Midnight wait.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough == &lt;br /&gt;
{| width=100%&lt;br /&gt;
|- valign=top |&lt;br /&gt;
|&lt;br /&gt;
* Examine the &amp;lt;u&amp;gt;eastern&amp;lt;/u&amp;gt; &#039;&#039;&#039;Particle Gate&#039;&#039;&#039; at (H-8) in the [[Grand Palace of Hu&#039;Xzoi]] for a cutscene that starts the Mission.  Examine it again to enter.&lt;br /&gt;
**The northern Particle Gate next to the Home Point that sends you to the Garden of Ru&#039;Hmet is the wrong door.&lt;br /&gt;
* The next section requires you to make your way through [[Grand Palace of Hu&#039;Xzoi|Hu&#039;Xzoi]] by escorting the Quasilumin orb-looking NPCs that you might have noticed in [[Al&#039;Taieu]].&lt;br /&gt;
**The Map on this page has detailed directions (the {{color|ice|blue}} line). There is an upper and lower level.&lt;br /&gt;
*On your way through, you will run into &#039;&#039;&#039;Particle Gates&#039;&#039;&#039; that will not open. Find a nearby &#039;&#039;&#039;Cermet Alcove&#039;&#039;&#039; and check it to spawn a Quasilumin NPC (check the map on this page). It will then progress on a pre-determined route. You can stop and start the Quasilumin much like the NPCs found in the escort quests. &lt;br /&gt;
*You have to protect the Quasilumin while it travels to its destination. Keep the Quasilumin alive and it will open &#039;&#039;&#039;Particle Gates&#039;&#039;&#039; along its way. It will eventually reach another &#039;&#039;&#039;Cermet Alcove&#039;&#039;&#039; and once there, check the NPC again and it will open the final gate.&lt;br /&gt;
*On your way through it appears that the only enemies to pose a threat are the shapshifting [[Ix&#039;ghrah]] and [[Eo&#039;ghrah]] and the [[Eo&#039;zdei]] which wait at the end of the first and second escort position.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: Quasilumins which are not on the move are used to get the map of the Grand Palace. If you talk to all ten, talking to one again will give you a map of this area.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Complete Route===&lt;br /&gt;
*Map 1 (Upper Level, M1) (J-8) escort (5 minute limit). &lt;br /&gt;
*Map 1 (L-7) transporter. &lt;br /&gt;
*Map 2 (Basement Level, M2) (L-8) escort (30 minute limit). &lt;br /&gt;
*Map 2 (I-10) escort (30 minute limit). &lt;br /&gt;
*Map 2 (G-12) transporter. &lt;br /&gt;
*Map 1 (G-10) escort (40 minute limit). &lt;br /&gt;
**People who have already completed [[When Angels Fall]] can join you at this point by taking the west door from the lobby. &lt;br /&gt;
*Map 1 (G-4) transporter. &lt;br /&gt;
*Continue on to Map 2 (H-8) for the NM fight.&lt;br /&gt;
----&lt;br /&gt;
* Enter the room and examine another &#039;&#039;&#039;Cermet Portal&#039;&#039;&#039; to spawn an [[Ix&#039;ghrah]].  It is capable of using all 4 forms: ball, bird, spider, and human.&lt;br /&gt;
**&#039;&#039;&#039;Easily soloable around at level 75 with Trusts, trivial at Item Level.&#039;&#039;&#039;&lt;br /&gt;
**The &amp;lt;u&amp;gt;spider&amp;lt;/u&amp;gt; form is easily damaged by both physical and magical attacks, but it is also the most dangerous form to your tank. &lt;br /&gt;
***This form uses [[Mighty Strikes]] and [[Sickle Slash]] (ignores Utsusemi, high damage if it crits).&lt;br /&gt;
**The &amp;lt;u&amp;gt;bird&amp;lt;/u&amp;gt; form is hard to hit with weapons but takes lots of damage from magic.&lt;br /&gt;
***This form uses [[Perfect Dodge]] and Damnation Dive. &lt;br /&gt;
**The &amp;lt;u&amp;gt;orb&amp;lt;/u&amp;gt; form takes more damage from weapons and less from magic. &lt;br /&gt;
***This form casts -ga III spells based on its element. It uses [[Manafont]] and Hexidiscs.&lt;br /&gt;
**The &amp;lt;u&amp;gt;humanoid&amp;lt;/u&amp;gt; form doesn’t take much damage at all, but doesn’t do much either.&lt;br /&gt;
***This form uses [[Invincible]] and [[Vorpal Blade]].&lt;br /&gt;
* Defeat it, then examine the &#039;&#039;&#039;Cermet Portal&#039;&#039;&#039; again for another cutscene.&lt;br /&gt;
* Return to the palace entrance and examine the &#039;&#039;&#039;Gate of the Gods&#039;&#039;&#039; to enter [[The Garden of Ru&#039;Hmet]].&lt;br /&gt;
** While it is possible to go back through all of the &#039;&#039;&#039;Cermet Portals&#039;&#039;&#039;, it is far faster to [[Warp]]/[[Warp Ring]] and teleport to Home Point #1 in the [[Grand Palace of Hu&#039;Xzoi]] (via [[Lumoria]].)&lt;br /&gt;
||&lt;br /&gt;
{{tooltip|text=[[File:Grand Palace of Hu&#039;Xzoi-map1.jpg|240px|right|thumb|Grand Palace of Hu&#039;Xzoi - Map 1 - Ground Floor|link=]]|tooltip=[[File:Grand Palace of Hu&#039;Xzoi-map1.jpg|link=]]}}&lt;br /&gt;
{{tooltip|text=[[File:Grand Palace of Hu&#039;Xzoi-map2.jpg|240px|right|thumb|Grand Palace of Hu&#039;Xzoi - Map 2 - Basement|link=]]|tooltip=[[File:Grand Palace of Hu&#039;Xzoi-map2.jpg|link=]]}}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Promathia Missions]]&lt;/div&gt;</summary>
		<author><name>Xathias</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Promathia_Mission_5-3/Louverance%27s_Path&amp;diff=691857</id>
		<title>Promathia Mission 5-3/Louverance&#039;s Path</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Promathia_Mission_5-3/Louverance%27s_Path&amp;diff=691857"/>
		<updated>2023-11-10T14:58:44Z</updated>

		<summary type="html">&lt;p&gt;Xathias: /* Partners Without Fame */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Past Sins&lt;br /&gt;
|Expansion=CoP&lt;br /&gt;
|Start=[[Despachiaire]], [[Tavnazian Safehold]] - Top Floor (K-10)&lt;br /&gt;
|Description=Louverance has set off on his investigation into the celestial capital of Al&#039;Taieu.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|Previous=Promathia Mission 5-3{{!}}Three Paths&lt;br /&gt;
|Next=Promathia Mission 6-1{{!}}For Whom the Verse is Sung&lt;br /&gt;
|Title=Companion of Louverance&lt;br /&gt;
|Reward=&lt;br /&gt;
|Image=Louverance&#039;s Path.jpg&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1800px;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;vertical-align: top&amp;quot; |&lt;br /&gt;
{{tooltip|text=[[File:Bibiki Bay-map2.jpg|150px|right|thumb|Purgonogo Isle|link=]]|id=Bibiki Bay-map2.jpg|tooltip=[[File:Bibiki Bay-map2.jpg|link=]]}}&lt;br /&gt;
{{tooltip|text=[[File:Oldton Movalpolos-map.jpg|150px|right|thumb|Olton Movalpolos|link=]]|id=Oldton Movalpolos-map.jpg|tooltip=[[File:Oldton Movalpolos-map.jpg|link=]]}}&lt;br /&gt;
{{tooltip|text=[[File:Newton_Movalpolos-map.jpg|150px|right|thumb|Newton Movalpolos|link=]]|id=Newton_Movalpolos-map.jpg|tooltip=[[File:Newton_Movalpolos-map.jpg|link=]]}}&lt;br /&gt;
*{{color|red|Note:}} If you did not already do so, speak with [[Cid]] (in [[Bastok]] - [[Metalworks]] - Home Point #1) to begin this Mission.&lt;br /&gt;
*Talk to [[Despachiaire]] at the [[Tavnazian Safehold]] Home Point #3 - Top Floor (K-10).&lt;br /&gt;
**You may need to &amp;lt;u&amp;gt;speak with him multiple times&amp;lt;/u&amp;gt; as he offers more than one cutscene at this point.&lt;br /&gt;
&lt;br /&gt;
====Southern Legend====&lt;br /&gt;
*Speak with [[Perih Vashai]] at (K-7) in [[Windurst Woods]] Home Point #1.&lt;br /&gt;
&lt;br /&gt;
====Partners Without Fame====&lt;br /&gt;
*Travel to (H-11) on [[Bibiki Bay - Purgonorgo Isle|Purgonorgo Isle]] in [[Bibiki Bay]] and speak with the [[??? Warmachine]] for a cutscene&lt;br /&gt;
**You can reach [[Purgonorgo Isle]] by taking the [[Manaclipper]] in [[Bibiki Bay]] (H-7).&lt;br /&gt;
***You can use [[Unity Warp]] (Level 119) to bring you close.&lt;br /&gt;
***Speak with [[Fheli Lapatzuo]] on the dock to make sure you&#039;re going to the right island &#039;&#039;&#039;and&#039;&#039;&#039; ensure that &amp;lt;u&amp;gt;you have tickets from [[Tswe Panipahr]]&amp;lt;/u&amp;gt; nearby.&lt;br /&gt;
**Alternatively, you can clear the first 4 [[Voidwatch]] NMs on the [[VW Op. 026: Tavnazian Terrors|Tavnazian]] path to gain a direct warp to the island (recommended as you will be coming back later)&lt;br /&gt;
***&#039;&#039;&#039;Note:&#039;&#039;&#039; This may be difficult for new players. Use x5 [[Phase Displacer]]s to weaken the NM. See the [[Phase Displacer]] page for details.&lt;br /&gt;
*&#039;&#039;&#039;(Optional)&#039;&#039;&#039;: Head to (E-5) in [[Windurst Walls]] and speak with [[Yoran-Oran]] for additional dialogue.&lt;br /&gt;
&lt;br /&gt;
====A Century of Hardship====&lt;br /&gt;
*Travel to [[Oldton Movalpolos]] and zone in for a cutscene.&lt;br /&gt;
**The [[Gusgen Mines]] [[Survival Guide]] will bring you very close to the [[Oldton Movalpolos|Oldton]] entrance.&lt;br /&gt;
*The next step is the BC at [[Mine Shaft 2716|Mine Shaft #2716]] and there are several options to get to the BC entrance. Any of the following options work:&lt;br /&gt;
**1) (Fast) Trade a {{ItemIcon|Snow Lily|22}} [[Snow Lily]] to [[Tarnotik]] at (K-10) in [[Oldton Movalpolos]] and he will warp you there.&lt;br /&gt;
***The [[Snow Lily|Lily]] can be purchased from the Auction House ([[File:Auction House 16.png|link=]] ➞ Materials ➞ Alchemy) or dropped from [[Uleguerand Tiger]] in [[Uleguerand Range]].&lt;br /&gt;
*** If you chose this option, &amp;lt;u&amp;gt;make sure to get x2 [[Snow Lily|Lilies]], as you&#039;ll have to come back one more time&amp;lt;/u&amp;gt;.&lt;br /&gt;
**2) Gamble with [[Twinkbrix]] at (E-13) in [[Oldton Movalpolos]] by trading him Gil (1~10,000) until you win the {{KI}} [[Shaft 2716 operating lever]], then pay him 2000 more Gil to warp you there.&lt;br /&gt;
**3) The old fashioned (long) way of walking through [[Newton Movalpolos]] and operating the furnace hatches.&lt;br /&gt;
***This requires at least 3 people.&lt;br /&gt;
***Before the battle is commenced, make sure to zone out into [[Newton Movalpolos]] and attune to the Home Point just outside after being teleported to [[Mine Shaft 2716|Mine Shaft #2716]] (you will need this later on, several times).&lt;br /&gt;
&lt;br /&gt;
*After you have made your way to [[Mine Shaft 2716|Mine Shaft #2716]] rest up and go over strategies. When you are ready, click on the &#039;&#039;&#039;Shaft Entrance&#039;&#039;&#039; and enter the battlefield &amp;quot;&#039;&#039;&#039;A Century of Hardship&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: Take caution not to enter an ENM instead of the Mission battlefield &#039;&#039;A Century of Hardship&#039;&#039;. You will need to return here again for this Mission and you must wait 5 days before obtaining another {{KI}} [[Shaft 2716 operating lever]].&lt;br /&gt;
**Buffs will wear when you enter so make sure to buff while inside the battlefield. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;With the lifting of the level cap on this Battlefield, this battle is now relatively trivial in difficulty. The walkthrough below was written for a level cap of 60.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable missions&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color:#9d5353; color: white; min-width:20%;&amp;quot; | Boss Name !! style=&amp;quot;background-color:#9d5353; color: white;&amp;quot; | Abilities !! style=&amp;quot;background-color:#9d5353; color: white&amp;quot; | Notes&lt;br /&gt;
|-style=&amp;quot;text-align:center&amp;quot; |&lt;br /&gt;
| [[Chekochuk]] ([[BLM]])&amp;lt;br/&amp;gt;[[Trikotrak]] ([[RDM]])&amp;lt;br/&amp;gt;[[Swipostik]] ([[THF]])&amp;lt;br/&amp;gt;[[Movamuq]] ([[WHM]])&amp;lt;br/&amp;gt;[[Bugbby]] ([[WAR]])&lt;br /&gt;
||&lt;br /&gt;
*All of the Moblins and Bugbby can also use their respective job&#039;s 2 Hour Ability.&lt;br /&gt;
|| &lt;br /&gt;
*All of the Moblins can call [[Bugbby]] to their aid at anytime during the fight so whoever is kiting/tanking Bugbby should be prepared to pull hate back.&lt;br /&gt;
*[[Sleep]] is unreliable but [[Silence]] works well.&lt;br /&gt;
*Try to [[Silence]] the mages and pick them off one at a time.&lt;br /&gt;
*If you can&#039;t keep [[Silence]] on them all reliably, focus on Silencing the BLM first. &lt;br /&gt;
*If you manage to get them to [[Sleep]] and happen to be fighting the WHM, [[Benediction]] will wake the rest of them up.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Departures====&lt;br /&gt;
{{color|red|Note:}} Before heading back to [[Cid]] in the [[Metalworks]], farm the {{ItemIcon|Gold Key|22}} [[Gold Key]]. This will save you some time.&lt;br /&gt;
*After clearing the BC, speak with [[Cid]] in the [[Metalworks]].&lt;br /&gt;
*Head to [[Newton Movalpolos]] and farm a {{ItemIcon|Gold Key|22}} [[Gold Key]] for everyone in your party.&lt;br /&gt;
**They drop from the Moblins near the [[Oldton Movalpolos]] zone.&lt;br /&gt;
*Head to [[Mine Shaft 2716|Mine Shaft #2716]] (see above for methods of getting there) and trade the {{ItemIcon|Gold Key|22}} [[Gold Key]] to the shaft entrance to get a cutscene.&lt;br /&gt;
** After the cut-scene plays, it will send you to the BCNM Exit.&lt;br /&gt;
*Return to [[Cid]] once again to finish this path. &lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*If you have completed the other 2 paths ([[Promathia Mission 5-3/Tenzen&#039;s Path|Tenzen&#039;s Path]], [[Promathia Mission 5-3/Ulmia&#039;s Path|Ulmia&#039;s Path]]), [[Cid]] will give an additonal cutscene and you can move on to the next Chapter: &#039;&#039;&#039;[[Promathia Mission 6-1|For Whom the Verse is Sung]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Promathia Missions]]&lt;/div&gt;</summary>
		<author><name>Xathias</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Promathia_Mission_5-3/Louverance%27s_Path&amp;diff=691856</id>
		<title>Promathia Mission 5-3/Louverance&#039;s Path</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Promathia_Mission_5-3/Louverance%27s_Path&amp;diff=691856"/>
		<updated>2023-11-10T14:58:08Z</updated>

		<summary type="html">&lt;p&gt;Xathias: /* Partners Without Fame */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Past Sins&lt;br /&gt;
|Expansion=CoP&lt;br /&gt;
|Start=[[Despachiaire]], [[Tavnazian Safehold]] - Top Floor (K-10)&lt;br /&gt;
|Description=Louverance has set off on his investigation into the celestial capital of Al&#039;Taieu.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|Previous=Promathia Mission 5-3{{!}}Three Paths&lt;br /&gt;
|Next=Promathia Mission 6-1{{!}}For Whom the Verse is Sung&lt;br /&gt;
|Title=Companion of Louverance&lt;br /&gt;
|Reward=&lt;br /&gt;
|Image=Louverance&#039;s Path.jpg&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1800px;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;vertical-align: top&amp;quot; |&lt;br /&gt;
{{tooltip|text=[[File:Bibiki Bay-map2.jpg|150px|right|thumb|Purgonogo Isle|link=]]|id=Bibiki Bay-map2.jpg|tooltip=[[File:Bibiki Bay-map2.jpg|link=]]}}&lt;br /&gt;
{{tooltip|text=[[File:Oldton Movalpolos-map.jpg|150px|right|thumb|Olton Movalpolos|link=]]|id=Oldton Movalpolos-map.jpg|tooltip=[[File:Oldton Movalpolos-map.jpg|link=]]}}&lt;br /&gt;
{{tooltip|text=[[File:Newton_Movalpolos-map.jpg|150px|right|thumb|Newton Movalpolos|link=]]|id=Newton_Movalpolos-map.jpg|tooltip=[[File:Newton_Movalpolos-map.jpg|link=]]}}&lt;br /&gt;
*{{color|red|Note:}} If you did not already do so, speak with [[Cid]] (in [[Bastok]] - [[Metalworks]] - Home Point #1) to begin this Mission.&lt;br /&gt;
*Talk to [[Despachiaire]] at the [[Tavnazian Safehold]] Home Point #3 - Top Floor (K-10).&lt;br /&gt;
**You may need to &amp;lt;u&amp;gt;speak with him multiple times&amp;lt;/u&amp;gt; as he offers more than one cutscene at this point.&lt;br /&gt;
&lt;br /&gt;
====Southern Legend====&lt;br /&gt;
*Speak with [[Perih Vashai]] at (K-7) in [[Windurst Woods]] Home Point #1.&lt;br /&gt;
&lt;br /&gt;
====Partners Without Fame====&lt;br /&gt;
*Travel to (H-11) on [[Bibiki Bay - Purgonorgo Isle|Purgonorgo Isle]] in [[Bibiki Bay]] and speak with the [[??? Warmachine]] for a cutscene&lt;br /&gt;
**You can reach [[Purgonorgo Isle]] by taking the [[Manaclipper]] in [[Bibiki Bay]] (H-7).&lt;br /&gt;
***You can use [[Unity Warp]] (Level 125) to bring you close.&lt;br /&gt;
***Speak with [[Fheli Lapatzuo]] on the dock to make sure you&#039;re going to the right island &#039;&#039;&#039;and&#039;&#039;&#039; ensure that &amp;lt;u&amp;gt;you have tickets from [[Tswe Panipahr]]&amp;lt;/u&amp;gt; nearby.&lt;br /&gt;
**Alternatively, you can clear the first 4 [[Voidwatch]] NMs on the [[VW Op. 026: Tavnazian Terrors|Tavnazian]] path to gain a direct warp to the island (recommended as you will be coming back later)&lt;br /&gt;
***&#039;&#039;&#039;Note:&#039;&#039;&#039; This may be difficult for new players. Use x5 [[Phase Displacer]]s to weaken the NM. See the [[Phase Displacer]] page for details.&lt;br /&gt;
*&#039;&#039;&#039;(Optional)&#039;&#039;&#039;: Head to (E-5) in [[Windurst Walls]] and speak with [[Yoran-Oran]] for additional dialogue.&lt;br /&gt;
&lt;br /&gt;
====A Century of Hardship====&lt;br /&gt;
*Travel to [[Oldton Movalpolos]] and zone in for a cutscene.&lt;br /&gt;
**The [[Gusgen Mines]] [[Survival Guide]] will bring you very close to the [[Oldton Movalpolos|Oldton]] entrance.&lt;br /&gt;
*The next step is the BC at [[Mine Shaft 2716|Mine Shaft #2716]] and there are several options to get to the BC entrance. Any of the following options work:&lt;br /&gt;
**1) (Fast) Trade a {{ItemIcon|Snow Lily|22}} [[Snow Lily]] to [[Tarnotik]] at (K-10) in [[Oldton Movalpolos]] and he will warp you there.&lt;br /&gt;
***The [[Snow Lily|Lily]] can be purchased from the Auction House ([[File:Auction House 16.png|link=]] ➞ Materials ➞ Alchemy) or dropped from [[Uleguerand Tiger]] in [[Uleguerand Range]].&lt;br /&gt;
*** If you chose this option, &amp;lt;u&amp;gt;make sure to get x2 [[Snow Lily|Lilies]], as you&#039;ll have to come back one more time&amp;lt;/u&amp;gt;.&lt;br /&gt;
**2) Gamble with [[Twinkbrix]] at (E-13) in [[Oldton Movalpolos]] by trading him Gil (1~10,000) until you win the {{KI}} [[Shaft 2716 operating lever]], then pay him 2000 more Gil to warp you there.&lt;br /&gt;
**3) The old fashioned (long) way of walking through [[Newton Movalpolos]] and operating the furnace hatches.&lt;br /&gt;
***This requires at least 3 people.&lt;br /&gt;
***Before the battle is commenced, make sure to zone out into [[Newton Movalpolos]] and attune to the Home Point just outside after being teleported to [[Mine Shaft 2716|Mine Shaft #2716]] (you will need this later on, several times).&lt;br /&gt;
&lt;br /&gt;
*After you have made your way to [[Mine Shaft 2716|Mine Shaft #2716]] rest up and go over strategies. When you are ready, click on the &#039;&#039;&#039;Shaft Entrance&#039;&#039;&#039; and enter the battlefield &amp;quot;&#039;&#039;&#039;A Century of Hardship&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: Take caution not to enter an ENM instead of the Mission battlefield &#039;&#039;A Century of Hardship&#039;&#039;. You will need to return here again for this Mission and you must wait 5 days before obtaining another {{KI}} [[Shaft 2716 operating lever]].&lt;br /&gt;
**Buffs will wear when you enter so make sure to buff while inside the battlefield. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;With the lifting of the level cap on this Battlefield, this battle is now relatively trivial in difficulty. The walkthrough below was written for a level cap of 60.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable missions&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color:#9d5353; color: white; min-width:20%;&amp;quot; | Boss Name !! style=&amp;quot;background-color:#9d5353; color: white;&amp;quot; | Abilities !! style=&amp;quot;background-color:#9d5353; color: white&amp;quot; | Notes&lt;br /&gt;
|-style=&amp;quot;text-align:center&amp;quot; |&lt;br /&gt;
| [[Chekochuk]] ([[BLM]])&amp;lt;br/&amp;gt;[[Trikotrak]] ([[RDM]])&amp;lt;br/&amp;gt;[[Swipostik]] ([[THF]])&amp;lt;br/&amp;gt;[[Movamuq]] ([[WHM]])&amp;lt;br/&amp;gt;[[Bugbby]] ([[WAR]])&lt;br /&gt;
||&lt;br /&gt;
*All of the Moblins and Bugbby can also use their respective job&#039;s 2 Hour Ability.&lt;br /&gt;
|| &lt;br /&gt;
*All of the Moblins can call [[Bugbby]] to their aid at anytime during the fight so whoever is kiting/tanking Bugbby should be prepared to pull hate back.&lt;br /&gt;
*[[Sleep]] is unreliable but [[Silence]] works well.&lt;br /&gt;
*Try to [[Silence]] the mages and pick them off one at a time.&lt;br /&gt;
*If you can&#039;t keep [[Silence]] on them all reliably, focus on Silencing the BLM first. &lt;br /&gt;
*If you manage to get them to [[Sleep]] and happen to be fighting the WHM, [[Benediction]] will wake the rest of them up.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Departures====&lt;br /&gt;
{{color|red|Note:}} Before heading back to [[Cid]] in the [[Metalworks]], farm the {{ItemIcon|Gold Key|22}} [[Gold Key]]. This will save you some time.&lt;br /&gt;
*After clearing the BC, speak with [[Cid]] in the [[Metalworks]].&lt;br /&gt;
*Head to [[Newton Movalpolos]] and farm a {{ItemIcon|Gold Key|22}} [[Gold Key]] for everyone in your party.&lt;br /&gt;
**They drop from the Moblins near the [[Oldton Movalpolos]] zone.&lt;br /&gt;
*Head to [[Mine Shaft 2716|Mine Shaft #2716]] (see above for methods of getting there) and trade the {{ItemIcon|Gold Key|22}} [[Gold Key]] to the shaft entrance to get a cutscene.&lt;br /&gt;
** After the cut-scene plays, it will send you to the BCNM Exit.&lt;br /&gt;
*Return to [[Cid]] once again to finish this path. &lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*If you have completed the other 2 paths ([[Promathia Mission 5-3/Tenzen&#039;s Path|Tenzen&#039;s Path]], [[Promathia Mission 5-3/Ulmia&#039;s Path|Ulmia&#039;s Path]]), [[Cid]] will give an additonal cutscene and you can move on to the next Chapter: &#039;&#039;&#039;[[Promathia Mission 6-1|For Whom the Verse is Sung]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Promathia Missions]]&lt;/div&gt;</summary>
		<author><name>Xathias</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Promathia_Mission_5-3/Louverance%27s_Path&amp;diff=691854</id>
		<title>Promathia Mission 5-3/Louverance&#039;s Path</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Promathia_Mission_5-3/Louverance%27s_Path&amp;diff=691854"/>
		<updated>2023-11-10T06:27:54Z</updated>

		<summary type="html">&lt;p&gt;Xathias: /* Partners Without Fame */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Past Sins&lt;br /&gt;
|Expansion=CoP&lt;br /&gt;
|Start=[[Despachiaire]], [[Tavnazian Safehold]] - Top Floor (K-10)&lt;br /&gt;
|Description=Louverance has set off on his investigation into the celestial capital of Al&#039;Taieu.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|Previous=Promathia Mission 5-3{{!}}Three Paths&lt;br /&gt;
|Next=Promathia Mission 6-1{{!}}For Whom the Verse is Sung&lt;br /&gt;
|Title=Companion of Louverance&lt;br /&gt;
|Reward=&lt;br /&gt;
|Image=Louverance&#039;s Path.jpg&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1800px;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;vertical-align: top&amp;quot; |&lt;br /&gt;
{{tooltip|text=[[File:Bibiki Bay-map2.jpg|150px|right|thumb|Purgonogo Isle|link=]]|id=Bibiki Bay-map2.jpg|tooltip=[[File:Bibiki Bay-map2.jpg|link=]]}}&lt;br /&gt;
{{tooltip|text=[[File:Oldton Movalpolos-map.jpg|150px|right|thumb|Olton Movalpolos|link=]]|id=Oldton Movalpolos-map.jpg|tooltip=[[File:Oldton Movalpolos-map.jpg|link=]]}}&lt;br /&gt;
{{tooltip|text=[[File:Newton_Movalpolos-map.jpg|150px|right|thumb|Newton Movalpolos|link=]]|id=Newton_Movalpolos-map.jpg|tooltip=[[File:Newton_Movalpolos-map.jpg|link=]]}}&lt;br /&gt;
*{{color|red|Note:}} If you did not already do so, speak with [[Cid]] (in [[Bastok]] - [[Metalworks]] - Home Point #1) to begin this Mission.&lt;br /&gt;
*Talk to [[Despachiaire]] at the [[Tavnazian Safehold]] Home Point #3 - Top Floor (K-10).&lt;br /&gt;
**You may need to &amp;lt;u&amp;gt;speak with him multiple times&amp;lt;/u&amp;gt; as he offers more than one cutscene at this point.&lt;br /&gt;
&lt;br /&gt;
====Southern Legend====&lt;br /&gt;
*Speak with [[Perih Vashai]] at (K-7) in [[Windurst Woods]] Home Point #1.&lt;br /&gt;
&lt;br /&gt;
====Partners Without Fame====&lt;br /&gt;
*Travel to (H-11) on [[Bibiki Bay - Purgonorgo Isle|Purgonorgo Isle]] in [[Bibiki Bay]] and speak with the [[??? Warmachine]] for a cutscene&lt;br /&gt;
**You can reach [[Purgonorgo Isle]] by taking the [[Manaclipper]] in [[Bibiki Bay]] (H-7).&lt;br /&gt;
***You can use Unity warp (level 119) to Bibiki Bay.&lt;br /&gt;
***Speak with [[Fheli Lapatzuo]] on the dock to make sure you&#039;re going to the right island &#039;&#039;&#039;and&#039;&#039;&#039; ensure that &amp;lt;u&amp;gt;you have tickets from [[Tswe Panipahr]]&amp;lt;/u&amp;gt; nearby.&lt;br /&gt;
**Alternatively, you can clear the first 4 [[Voidwatch]] NMs on the [[VW Op. 026: Tavnazian Terrors|Tavnazian]] path to gain a direct warp to the island (recommended as you will be coming back later)&lt;br /&gt;
***&#039;&#039;&#039;Note:&#039;&#039;&#039; This may be difficult for new players. Use x5 [[Phase Displacer]]s to weaken the NM. See the [[Phase Displacer]] page for details.&lt;br /&gt;
*&#039;&#039;&#039;(Optional)&#039;&#039;&#039;: Head to (E-5) in [[Windurst Walls]] and speak with [[Yoran-Oran]] for additional dialogue.&lt;br /&gt;
&lt;br /&gt;
====A Century of Hardship====&lt;br /&gt;
*Travel to [[Oldton Movalpolos]] and zone in for a cutscene.&lt;br /&gt;
**The [[Gusgen Mines]] [[Survival Guide]] will bring you very close to the [[Oldton Movalpolos|Oldton]] entrance.&lt;br /&gt;
*The next step is the BC at [[Mine Shaft 2716|Mine Shaft #2716]] and there are several options to get to the BC entrance. Any of the following options work:&lt;br /&gt;
**1) (Fast) Trade a {{ItemIcon|Snow Lily|22}} [[Snow Lily]] to [[Tarnotik]] at (K-10) in [[Oldton Movalpolos]] and he will warp you there.&lt;br /&gt;
***The [[Snow Lily|Lily]] can be purchased from the Auction House ([[File:Auction House 16.png|link=]] ➞ Materials ➞ Alchemy) or dropped from [[Uleguerand Tiger]] in [[Uleguerand Range]].&lt;br /&gt;
*** If you chose this option, &amp;lt;u&amp;gt;make sure to get x2 [[Snow Lily|Lilies]], as you&#039;ll have to come back one more time&amp;lt;/u&amp;gt;.&lt;br /&gt;
**2) Gamble with [[Twinkbrix]] at (E-13) in [[Oldton Movalpolos]] by trading him Gil (1~10,000) until you win the {{KI}} [[Shaft 2716 operating lever]], then pay him 2000 more Gil to warp you there.&lt;br /&gt;
**3) The old fashioned (long) way of walking through [[Newton Movalpolos]] and operating the furnace hatches.&lt;br /&gt;
***This requires at least 3 people.&lt;br /&gt;
***Before the battle is commenced, make sure to zone out into [[Newton Movalpolos]] and attune to the Home Point just outside after being teleported to [[Mine Shaft 2716|Mine Shaft #2716]] (you will need this later on, several times).&lt;br /&gt;
&lt;br /&gt;
*After you have made your way to [[Mine Shaft 2716|Mine Shaft #2716]] rest up and go over strategies. When you are ready, click on the &#039;&#039;&#039;Shaft Entrance&#039;&#039;&#039; and enter the battlefield &amp;quot;&#039;&#039;&#039;A Century of Hardship&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: Take caution not to enter an ENM instead of the Mission battlefield &#039;&#039;A Century of Hardship&#039;&#039;. You will need to return here again for this Mission and you must wait 5 days before obtaining another {{KI}} [[Shaft 2716 operating lever]].&lt;br /&gt;
**Buffs will wear when you enter so make sure to buff while inside the battlefield. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;With the lifting of the level cap on this Battlefield, this battle is now relatively trivial in difficulty. The walkthrough below was written for a level cap of 60.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable missions&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color:#9d5353; color: white; min-width:20%;&amp;quot; | Boss Name !! style=&amp;quot;background-color:#9d5353; color: white;&amp;quot; | Abilities !! style=&amp;quot;background-color:#9d5353; color: white&amp;quot; | Notes&lt;br /&gt;
|-style=&amp;quot;text-align:center&amp;quot; |&lt;br /&gt;
| [[Chekochuk]] ([[BLM]])&amp;lt;br/&amp;gt;[[Trikotrak]] ([[RDM]])&amp;lt;br/&amp;gt;[[Swipostik]] ([[THF]])&amp;lt;br/&amp;gt;[[Movamuq]] ([[WHM]])&amp;lt;br/&amp;gt;[[Bugbby]] ([[WAR]])&lt;br /&gt;
||&lt;br /&gt;
*All of the Moblins and Bugbby can also use their respective job&#039;s 2 Hour Ability.&lt;br /&gt;
|| &lt;br /&gt;
*All of the Moblins can call [[Bugbby]] to their aid at anytime during the fight so whoever is kiting/tanking Bugbby should be prepared to pull hate back.&lt;br /&gt;
*[[Sleep]] is unreliable but [[Silence]] works well.&lt;br /&gt;
*Try to [[Silence]] the mages and pick them off one at a time.&lt;br /&gt;
*If you can&#039;t keep [[Silence]] on them all reliably, focus on Silencing the BLM first. &lt;br /&gt;
*If you manage to get them to [[Sleep]] and happen to be fighting the WHM, [[Benediction]] will wake the rest of them up.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Departures====&lt;br /&gt;
{{color|red|Note:}} Before heading back to [[Cid]] in the [[Metalworks]], farm the {{ItemIcon|Gold Key|22}} [[Gold Key]]. This will save you some time.&lt;br /&gt;
*After clearing the BC, speak with [[Cid]] in the [[Metalworks]].&lt;br /&gt;
*Head to [[Newton Movalpolos]] and farm a {{ItemIcon|Gold Key|22}} [[Gold Key]] for everyone in your party.&lt;br /&gt;
**They drop from the Moblins near the [[Oldton Movalpolos]] zone.&lt;br /&gt;
*Head to [[Mine Shaft 2716|Mine Shaft #2716]] (see above for methods of getting there) and trade the {{ItemIcon|Gold Key|22}} [[Gold Key]] to the shaft entrance to get a cutscene.&lt;br /&gt;
** After the cut-scene plays, it will send you to the BCNM Exit.&lt;br /&gt;
*Return to [[Cid]] once again to finish this path. &lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*If you have completed the other 2 paths ([[Promathia Mission 5-3/Tenzen&#039;s Path|Tenzen&#039;s Path]], [[Promathia Mission 5-3/Ulmia&#039;s Path|Ulmia&#039;s Path]]), [[Cid]] will give an additonal cutscene and you can move on to the next Chapter: &#039;&#039;&#039;[[Promathia Mission 6-1|For Whom the Verse is Sung]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Promathia Missions]]&lt;/div&gt;</summary>
		<author><name>Xathias</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Promathia_Mission_3-3&amp;diff=691532</id>
		<title>Promathia Mission 3-3</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Promathia_Mission_3-3&amp;diff=691532"/>
		<updated>2023-11-07T15:50:35Z</updated>

		<summary type="html">&lt;p&gt;Xathias: /* Exit Stage Left */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=The Road Forks&lt;br /&gt;
|Expansion=CoP&lt;br /&gt;
|Start=Varies. [[Promathia Mission 3-3#Walkthrough|See Below]]&lt;br /&gt;
|Description=To capture the mysterious boy, you must first locate the fourth mothercrystal. To do this, you have been ordered to travel to the nations of Bastok, Windurst, and San d&#039;Oria to learn of the Multinational Expedition that was held nearly thirty years ago.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|Previous=Promathia Mission 3-2{{!}}Vessel Without a Captain&lt;br /&gt;
|Next=Promathia Mission 3-4{{!}}Tending Aged Wounds&lt;br /&gt;
|Title=&lt;br /&gt;
|Reward=&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough == &lt;br /&gt;
There are 2 distinct paths to this mission and they can be done in either order. &lt;br /&gt;
=== Emerald Waters (San d&#039;Oria Path) ===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1800px;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;vertical-align: top&amp;quot; |&lt;br /&gt;
{{tooltip|text=[[File:Jugner Forest.jpg|150px|right|thumb|Jugner Forest|link=]]|tooltip=[[File:Jugner Forest.jpg|link=]]}}&lt;br /&gt;
{{tooltip|text=[[File:Carpenters Landing-map1.jpg|150px|right|thumb|Carpenters&#039; Landing|link=]]|tooltip=[[File:Carpenters Landing-map1.jpg|link=]]}}&lt;br /&gt;
=====Vicissitudes=====&lt;br /&gt;
*Zone into [[Northern San d&#039;Oria]] for a cutscene. &lt;br /&gt;
*Head to the Cathedral and speak with [[Arnau]] at the alter (M-6). &lt;br /&gt;
*Speak with [[Chasalvige]], who is in the Cathedral&#039;s Manuscript room (L-6) for a cutscene.&lt;br /&gt;
&lt;br /&gt;
=====Descendants of a Line Lost=====&lt;br /&gt;
*Head to [[Carpenters&#039; Landing]] via the (E-6) entrance in [[Jugner Forest]].&lt;br /&gt;
*Speak with [[Guilloud]] at (H-10) to spawn the NM [[Overgrown Ivy]]. &lt;br /&gt;
**This is a Malboro-type mob and can use [[Hundred Fists]]. You may need some high level help to defeat it if you are lower leveled.&lt;br /&gt;
*Speak with [[Guilloud]] again after defeating [[Overgrown Ivy]].&lt;br /&gt;
&lt;br /&gt;
=====Louverance=====&lt;br /&gt;
*Speak with [[Hinaree]] at (B-6) in [[Southern San d&#039;Oria]] upstairs in the Count&#039;s Manor for a cutscene to complete the San d&#039;Oria path.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Memories of a Maiden (Windurst Path) ===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1800px;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;vertical-align: top&amp;quot; |&lt;br /&gt;
{{tooltip|text=[[File:Attohwa Chasm-map.jpg|150px|right|thumb|Attohwa Chasm|link=]]|tooltip=[[File:Attohwa Chasm-map.jpg|link=]]}}&lt;br /&gt;
=====Comedy Of Errors, (Act I)=====&lt;br /&gt;
*Zone into [[Windurst Waters]] for a cutscene.&lt;br /&gt;
*Speak to [[Ohbiru-Dohbiru]] at (J-9) inside the [[Rhinostery]], located in South [[Windurst Waters]] (Map 2), Home Point #3 will take you right next to it.&lt;br /&gt;
*Speak with [[Yoran-Oran]] at (E-5) in [[Windurst Walls]] (Home Point #1).&lt;br /&gt;
**Yoran-Oran offers other quests unrelated to this mission so you may need to speak with him multiple times to get the right cutscene.&lt;br /&gt;
*Speak with [[Kyume-Romeh]] at (F-10) in [[Windurst Waters]]. He is in the Tavern. Home Point #4 will take you near it.&lt;br /&gt;
&lt;br /&gt;
=====Comedy of Errors, (Act II)=====&lt;br /&gt;
*Head to [[Windurst Waters]] (South Map Home Point #3) and speak with [[Honoi-Gomoi]] at (E-7). They are upstairs behind the house to receive the {{KI}}[[Cracked Mimeo Mirror]].&lt;br /&gt;
*Head back to [[Windurst Walls]] (Home Point #1) and speak with [[Yoran-Oran]] (E-5) again.&lt;br /&gt;
*Travel to (K-8) in [[Attohwa Chasm]] and look for a spot marked as &amp;quot;&#039;&#039;&#039;Loose Sand&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
**Fastest way to the [[Attohwa Chasm|Chasm]] is to use [[Unity Warp]] level 125.&lt;br /&gt;
*To reach the &#039;&#039;&#039;Loose Sand&#039;&#039;&#039; you&#039;ll have to walk around the perimeter of [[Parradamo Tor]]: Start north, proceed north-east, then south until you reach (L-8).&lt;br /&gt;
**From (L-8), walk briefly west to reach (K-8) and the &#039;&#039;&amp;quot;Loose Sand&amp;quot;&#039;&#039;. It is in a dead-end underneath some fancy Attohwa trees.&lt;br /&gt;
*Clicking the &#039;&#039;&#039;Loose Sand&#039;&#039;&#039; spawns an NM [[Antlion]] around level 55 named [[Lioumere]].&lt;br /&gt;
**The spawning player will be hit with {{physical}} Pit Ambush upon spawning.&lt;br /&gt;
**Half of Lioumere&#039;s TP moves are physical while the sand named ones are {{earth}} {{color|earth|Earth}}, and it is weakest to {{wind}} {{color|wind|Wind}} and {{light}} {{color|light|Light}}. &lt;br /&gt;
**After Lioumere uses a TP move (like Sandblast or Sandtrap), it will return to the &#039;&#039;Loose Sand&#039;&#039; and recover all its HP. So it is recommended to pull it away from the Loose Sand after spawning.&lt;br /&gt;
**[[Sleep]], [[Bind]], [[Stun]], [[Gravity]] and a multitude of other [[Status Effects|Enfeebles]] will land and help prevent it from returning to the &#039;&#039;Loose Sand&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Read the following four points after defeating the NM, but &amp;lt;u&amp;gt;before clicking on the Loose Sand&amp;lt;/u&amp;gt; a second time:&#039;&#039;&#039;&lt;br /&gt;
# You will receive a {{KI}} [[Mimeo Jewel]] after clicking the &#039;&#039;&#039;Loose Sand&#039;&#039;&#039; targetable location.&lt;br /&gt;
# You will have exactly &amp;lt;u&amp;gt;30 Earth minutes&amp;lt;/u&amp;gt; to climb to the top of [[Parradamo Tor]] and reach the &#039;&#039;&#039;Cradle of Rebirth&#039;&#039;&#039; before the {{KI}} [[Mimeo Jewel]] &amp;lt;u&amp;gt;breaks&amp;lt;/u&amp;gt;.&lt;br /&gt;
# The [[Mimeo Jewel|Jewel]] will also &amp;lt;u&amp;gt;&#039;&#039;&#039;IMMEDIATELY BREAK&#039;&#039;&#039;&amp;lt;/u&amp;gt; upon using a [[Mount]], zoning, or disconnecting.&lt;br /&gt;
# If the [[Mimeo Jewel|Jewel]] breaks, you will need to return to the &#039;&#039;&#039;Loose Sand&#039;&#039;&#039; and obtain another {{KI}} [[Mimeo Jewel]]. You will not have to re-fight the NM.&lt;br /&gt;
:*This can be quite frustrating for a lot of players because the path to the top is not clearly defined and falling off may mean 30 minutes or more of lost progress.&lt;br /&gt;
&lt;br /&gt;
=====Parradamo Tor=====&lt;br /&gt;
*After reading the points above, stand directly on top of the &#039;&#039;&#039;Loose Sand&#039;&#039;&#039; to obtain your {{KI}} [[Mimeo Jewel]].&lt;br /&gt;
*Make your way up [[Parradamo Tor]].&lt;br /&gt;
**See the &#039;&#039;&#039;[[Parradamo Tor]]&#039;&#039;&#039; page for help climbing the mountain.&lt;br /&gt;
***Keep your camera facing the mountain and go slow, rather than wasting time falling down and starting over.&lt;br /&gt;
*To reach the base of the mountain at (K-9), turn around from the &#039;&#039;&#039;Loose Sand&#039;&#039;&#039; and proceed south-east to then hug the right wall while proceeding north-west. The base is actually rather close after all that prior running to the &#039;&#039;&#039;Loose Sand&#039;&#039;&#039;.&lt;br /&gt;
**After the base comes within view proceed south-west, behind the rock is the ramp to the path upwards.  &lt;br /&gt;
*Once you reach the top with your [[Mimeo Jewel|Jewel]] (and sanity!) intact, check the &#039;&#039;&#039;Cradle of Rebirth&#039;&#039;&#039; to obtain 3 Key Items: {{KI}} [[Mimeo Feather]], {{KI}} [[Second Mimeo Feather]], and {{KI}} [[Third Mimeo Feather]].&lt;br /&gt;
*Before leaving, if you have any progress on [[Adoulin Missions]], go to northwest of the &#039;&#039;&#039;Cradle of Rebirth&#039;&#039;&#039; to interact with the [[Geomagnetic Fount]], so that you may teleport back to this peak anytime.&lt;br /&gt;
&lt;br /&gt;
=====Exit Stage Left=====&lt;br /&gt;
*Return to [[Yoran-Oran]] in [[Windurst Walls]] (Home Point #1) once again.&lt;br /&gt;
*Speak with [[Yujuju]] at (M-6) in [[Port Windurst]]. (Near the Air Travel Agency)&lt;br /&gt;
**[[Port Windurst]] Home Point #3&lt;br /&gt;
*Head inside the eastern half of the [[Optistery]] in [[Windurst Waters]] (North) to speak with [[Tosuka-Porika]] at (G-8).&lt;br /&gt;
**[[Windurst Waters]] Home Point #1.&lt;br /&gt;
*Head back and talk to [[Yoran-Oran]] one final time to complete the Windurst path.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== After completing both paths ===&lt;br /&gt;
*Head to the [[Metalworks]] and talk to [[Cid]] to complete the mission.&lt;br /&gt;
&lt;br /&gt;
[[Category:Promathia Missions]]&lt;/div&gt;</summary>
		<author><name>Xathias</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Zilart_Mission_6&amp;diff=691444</id>
		<title>Zilart Mission 6</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Zilart_Mission_6&amp;diff=691444"/>
		<updated>2023-11-06T02:55:18Z</updated>

		<summary type="html">&lt;p&gt;Xathias: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Through the Quicksand Caves&lt;br /&gt;
|Expansion=Rise of the Zilart&lt;br /&gt;
|Start=None&lt;br /&gt;
|Description=You must hurry to Zepwell&#039;s Island&#039;s ancient temple.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Zilart Mission 5{{!}}Headstone Pilgrimage&lt;br /&gt;
|Next=Zilart Mission 7{{!}}The Chamber of Oracles &lt;br /&gt;
|Title=None&lt;br /&gt;
|Reward=None&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Notes}}}|Notes|&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: You&#039;ll need to step on pads that require a certain weight. You&#039;ll either need 1 [[Galka]], 3 [[Tarutaru]] or any combination of 2 of [[Hume]]/[[Elvaan]]/[[Mithra]].&lt;br /&gt;
*(Optional: Go to [[Eastern Altepa Desert]], and complete the quest [[Open Sesame]] for the {{KI}} [[Loadstone]] key item, allowing you to pass through the doors alone).&lt;br /&gt;
**If you have it already unlocked, you can use the [[Quicksand Caves]] [[Home Point]] #1 to get quick access to [[Chamber of Oracles]].&lt;br /&gt;
***The [[Proto-Waypoint]]: Quicksand Caves is also a quick way to get the the Chamber, just drop down and follow the path, keeping west.&lt;br /&gt;
*If other people in your party are progressing with you: ensure everyone is on the mission [[Through the Quicksand Caves]].&lt;br /&gt;
**If not, they have not properly completed the previous mission, check key items to see which is missing. &lt;br /&gt;
*If you&#039;re low level and not using [[Trusts]], you&#039;ll want a party of level 65+. You will be entering a BCNM fight against 3 [[:Category:Antica|Antica]] NMs, who all have a TP attack that will [[Silence]] (Jamming Wave), mages should all bring {{ItemIcon|Echo Drops|22}} [[Echo Drops]].&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Instructions}}}|Instructions|&lt;br /&gt;
{{tooltip|text=[[File:Western_Altepa_Desert.jpg|150px|right|thumb|Western Altepa Desert|link=]]|tooltip=[[File:Western_Altepa_Desert.jpg|link=]]}}&lt;br /&gt;
{{tooltip|text=[[File:Quicksand Caves-map5.jpg|150px|right|thumb|Quicksand Caves Map 5|link=]]|tooltip=[[File:Quicksand Caves-map5.jpg|link=]]}}&lt;br /&gt;
*Everything here is aggressive to {{sound}} sound, so make sure everyone has [[Sneak]]. &lt;br /&gt;
**Using the [[Unity Warp]] 125 will locate you in Western Altepa Desert (I-7).&lt;br /&gt;
*Proceed to [[Western Altepa Desert]] and head for the tunnel at (C/D-11) south side.&lt;br /&gt;
**Following this tunnel will bring you to an unmarked area of the desert.&lt;br /&gt;
*Head down the ramp to (D-12) and enter [[Quicksand Caves]]. &lt;br /&gt;
*Go to (I-9) and step on the weight pad and go through the door.&lt;br /&gt;
*Go west to (H-7) and use another weight pad to pass through a door.&lt;br /&gt;
*In the next room, drop down the hole to a hidden area. &lt;br /&gt;
*Head to (D-4) to zone in to the [[Chamber of Oracles]].&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Boss Fight==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Instructions}}}|Instructions|&lt;br /&gt;
*Get ready and enter the BCNM. You&#039;ll be facing 3 Antica NMs&lt;br /&gt;
**Attempting to cast any Trust Magic will give the message &amp;quot;Unable to cast spells at this time&amp;quot; until two minutes have passed due to [[Forced Delay]].&lt;br /&gt;
**A dual boxed 75 BLM, 75 WHM and 75 THF/NIN can easily beat this BCNM. THF only took damage from occasional RNG attacks, and Magnetic cloud. &lt;br /&gt;
*Upon clearing the BC, you&#039;ll zone in to another area of the Chamber of Oracles, which starts the next mission.&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable missions&amp;quot; {{!}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
! style=&amp;quot;background:#9d5353; color: white&amp;quot; {{!}} Area !! style=&amp;quot;background:#9d5353; color: white&amp;quot; {{!}}Boss !!style=&amp;quot;background:#9d5353; color: white&amp;quot; {{!}} Abilities !! style=&amp;quot;background:#9d5353; color: white&amp;quot; {{!}} Notes&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Chamber of Oracles ]] {{!}}{{!}} [[Centurio V-III]] ([[PLD]]), [[Triarius V-VIII]] ([[BLM]]), and [[Princeps V-XI]] ([[RNG]]) {{!}}{{!}}&lt;br /&gt;
*[[Centurio V-III]]:&lt;br /&gt;
**Uses [[Invincible]]&lt;br /&gt;
*[[Triarius V-VIII]]:&lt;br /&gt;
**Uses [[Manafont]]&lt;br /&gt;
*[[Princeps V-XI]]:&lt;br /&gt;
**Uses [[Eagle Eye Shot]]&lt;br /&gt;
{{!}}{{!}}&lt;br /&gt;
*Recommended fight order of Centurio V-III &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt; → Triarius V-VIII &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; → Princeps V-XI &amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;.&lt;br /&gt;
*Open with a Sleepga, and then [[Silence]] the Paladin and the Black Mage.&lt;br /&gt;
*Defeat the Paladin first, as he can rebuff the others, as well as wake them up.&lt;br /&gt;
*Keep the BLM silenced, to render its {{Icon|SP}} [[Manafont]] useless.&lt;br /&gt;
*Finally, defeat the RNG, but be careful of {{Icon|SP}} [[Eagle Eye Shot]].&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions|Zilart Mission 06]]&lt;br /&gt;
[[Category:Zilart Missions|Zilart Mission 06]]&lt;/div&gt;</summary>
		<author><name>Xathias</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Rhapsodies_of_Vanadiel_Mission_3-7&amp;diff=691055</id>
		<title>Rhapsodies of Vanadiel Mission 3-7</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Rhapsodies_of_Vanadiel_Mission_3-7&amp;diff=691055"/>
		<updated>2023-11-01T05:49:56Z</updated>

		<summary type="html">&lt;p&gt;Xathias: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=What He Left Behind&lt;br /&gt;
|Expansion=Rhapsodies&lt;br /&gt;
|Start=&lt;br /&gt;
|Description=Mission Orders: Arciela has provided information on where to find Balamor. Head to Rala Waterways and seek out the Enigmatic Device black butterflies.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|Previous=Rhapsodies of Vanadiel Mission 3-6{{!}}Tears of the Generals&lt;br /&gt;
|Next=Rhapsodies of Vanadiel Mission 3-8{{!}}Gone but Not Forgotten&lt;br /&gt;
|Title=&lt;br /&gt;
|Reward= *[[Cipher: Arciela II]]&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*Head to the [[Augural Conveyor]] (and if you haven&#039;t already, click it to unlock it once you&#039;re there) room in [[Rala Waterways]] (B-6).&lt;br /&gt;
**You will need to move east along the path and enter (B-6) from (C-7).&lt;br /&gt;
*Examine the glowing &#039;&#039;&#039;???&#039;&#039;&#039; on the ground near the room&#039;s entrance for a cutscene.&lt;br /&gt;
**The closest entry is (F-5) in [[Western Adoulin]], closest to the &#039;&#039;&#039;Adoulin Waterfront&#039;&#039;&#039; [[Waypoint]].&lt;br /&gt;
**If you have it unlocked already, you can also use the &amp;quot;&#039;&#039;enigmatic device&#039;&#039;&amp;quot; [[Waypoint]] option to teleport.&lt;br /&gt;
*Once the cutscene ends, you will receive [[Cipher: Arciela II]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Rhapsodies of Vanadiel Missions]]&lt;/div&gt;</summary>
		<author><name>Xathias</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Promathia_Mission_2-4&amp;diff=690311</id>
		<title>Promathia Mission 2-4</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Promathia_Mission_2-4&amp;diff=690311"/>
		<updated>2023-10-22T00:30:40Z</updated>

		<summary type="html">&lt;p&gt;Xathias: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=An Eternal Melody&lt;br /&gt;
|Expansion=CoP&lt;br /&gt;
|Start=Walnut Door, [[Tavnazian Safehold]] - Top Floor (K-7)&lt;br /&gt;
|Description=You must meet with the young Elvaan leader of the Tavnazian Patrol and have her return your amulet. You must also try to find a woman named Ulmia...&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|Previous=Promathia Mission 2-3{{!}}Distant Beliefs&lt;br /&gt;
|Next=Promathia Mission 2-5{{!}}Ancient Vows&lt;br /&gt;
|Title=&lt;br /&gt;
|Reward=&lt;br /&gt;
*{{KI}} [[Mysterious amulet (3)|Mysterious Amulet]]&lt;br /&gt;
*Access to [[Riverne - Site A01|Riverne - Site #A01]]&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough == &lt;br /&gt;
*Head to the (north) Walnut door at on the top floor of [[Tavnazian Safehold]] (K-7) for a cutscene. You will receive the {{KI}} [[Mysterious amulet]].&lt;br /&gt;
**Make sure you go to the Walnut Door at (K-7), [[Parelbriaux]] on widescan stands outside. There&#039;s another (south) Walnut Door at (K-9) that will not work.&lt;br /&gt;
**Speak with [[Justinius]] at (J-6) to learn of Ulmia&#039;s whereabouts. &lt;br /&gt;
*Head to the Dilapidated Gate to Snowmint Point at (I-11) in [[Misareaux Coast]] for a cutscene. &lt;br /&gt;
** Taking Homepoint #3 near [[Justinius]] to Homepoint #1 in [[Tavnazian Safehold]] and then taking the southern exit (H-6) to [[Misareaux Coast]] will get you there fastest.&lt;br /&gt;
*Return to [[Tavnazian Safehold]] and approach the bridge at (H/I-8) on the main floor for another cutscene.&lt;br /&gt;
** Teleport to Homepoint #1 in [[Tavnazian Safehold]] and then head south towards the bridge.&lt;br /&gt;
&lt;br /&gt;
[[Category:Promathia Missions]]&lt;/div&gt;</summary>
		<author><name>Xathias</name></author>
	</entry>
</feed>